@cesium/engine 23.0.1 → 25.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (398) hide show
  1. package/Build/Workers/{chunk-ZEMJQKHD.js → chunk-35H3UBIO.js} +13 -12
  2. package/Build/Workers/{chunk-PQTSXJBJ.js → chunk-3LSD7OOA.js} +16 -16
  3. package/Build/Workers/{chunk-PUO7BYDY.js → chunk-3RFFPH4M.js} +1 -1
  4. package/Build/Workers/{chunk-PBECJOWF.js → chunk-3TKLDHV3.js} +2 -2
  5. package/Build/Workers/{chunk-TMCTZ5E3.js → chunk-3VDDRF2E.js} +14 -14
  6. package/Build/Workers/{chunk-FKU77FNM.js → chunk-3XY3MVPG.js} +4 -4
  7. package/Build/Workers/{chunk-2OBWHTIC.js → chunk-4GF4MVPY.js} +7 -7
  8. package/Build/Workers/{chunk-JUKGMJX7.js → chunk-4MTRQFJP.js} +3 -2
  9. package/Build/Workers/{chunk-66OWUDO7.js → chunk-4QQXGTCE.js} +8 -8
  10. package/Build/Workers/{chunk-ALTCIHRH.js → chunk-4XXHJI6Y.js} +17 -17
  11. package/Build/Workers/{chunk-K7UTK4OM.js → chunk-5T6QQAJW.js} +3 -2
  12. package/Build/Workers/{chunk-IJ3SUMK3.js → chunk-6SDGQI27.js} +3 -2
  13. package/Build/Workers/{chunk-FXSRA5UG.js → chunk-77RL3MBD.js} +6 -5
  14. package/Build/Workers/{chunk-G6MJ3ZW3.js → chunk-7LSFAEWF.js} +12 -11
  15. package/Build/Workers/{chunk-C6HHBKT5.js → chunk-A7A433MD.js} +5 -5
  16. package/Build/Workers/{chunk-PGZ3B6CB.js → chunk-A7ZBMVFS.js} +14 -14
  17. package/Build/Workers/{chunk-OZYB3AOR.js → chunk-ACFFCHHZ.js} +11 -11
  18. package/Build/Workers/{chunk-DNMASBMH.js → chunk-AEAVLYPS.js} +2 -2
  19. package/Build/Workers/{chunk-VPWYHFQA.js → chunk-AWFZHD2B.js} +4 -4
  20. package/Build/Workers/{chunk-TFPG3ZKW.js → chunk-BTX2NL3P.js} +59 -46
  21. package/Build/Workers/{chunk-TNXOPEIG.js → chunk-BVAIWR7O.js} +12 -12
  22. package/Build/Workers/chunk-CKQP3DSS.js +973 -0
  23. package/Build/Workers/{chunk-N6HRZLS6.js → chunk-CZ23Y3RM.js} +2 -2
  24. package/Build/Workers/{chunk-EIC3VAOZ.js → chunk-DFEI5MAV.js} +7 -7
  25. package/Build/Workers/{chunk-BTP3634E.js → chunk-DH26SNAB.js} +4 -1
  26. package/Build/Workers/{chunk-TXYQNXNW.js → chunk-DYT5NR6P.js} +3 -3
  27. package/Build/Workers/{chunk-O67UP5YO.js → chunk-EZARA5FJ.js} +13 -13
  28. package/Build/Workers/{chunk-YSJRB2UZ.js → chunk-FIBS5S7R.js} +2 -2
  29. package/Build/Workers/{chunk-2M7DKGLW.js → chunk-FVLVVOBQ.js} +10 -10
  30. package/Build/Workers/{chunk-B2VA6IEL.js → chunk-GL7DNVUS.js} +5 -5
  31. package/Build/Workers/{chunk-77DJBHMI.js → chunk-GPIGURCG.js} +59 -32
  32. package/Build/Workers/{chunk-QPXGGVHC.js → chunk-H2A4USJR.js} +10 -10
  33. package/Build/Workers/chunk-HSVQATK2.js +147 -0
  34. package/Build/Workers/{chunk-HXEPZWJN.js → chunk-HVMG6AG4.js} +11 -10
  35. package/Build/Workers/{chunk-H3TVRJLY.js → chunk-I3A6DXYZ.js} +4 -4
  36. package/Build/Workers/{chunk-UEWYSOFD.js → chunk-ITD2IN7N.js} +2 -2
  37. package/Build/Workers/{chunk-CYOPNGPX.js → chunk-J3OFS2RD.js} +12 -12
  38. package/Build/Workers/{chunk-RZX6LOG6.js → chunk-J647NNZW.js} +6 -6
  39. package/Build/Workers/{chunk-GLCPE2BJ.js → chunk-J7KQEKPK.js} +13 -13
  40. package/Build/Workers/{chunk-XPMXRJDD.js → chunk-K6NFIRFB.js} +5 -5
  41. package/Build/Workers/{chunk-CID5SY7L.js → chunk-LH5SF3XV.js} +7 -6
  42. package/Build/Workers/{chunk-UOQB7XQI.js → chunk-ND3NTTOF.js} +713 -435
  43. package/Build/Workers/chunk-QO2CGXMP.js +2342 -0
  44. package/Build/Workers/chunk-QSDY4NS7.js +1287 -0
  45. package/Build/Workers/chunk-QXNQQYPV.js +3201 -0
  46. package/Build/Workers/{chunk-CJ7ZDY77.js → chunk-ST2UWDUU.js} +5 -5
  47. package/Build/Workers/{chunk-YDR5LX5Z.js → chunk-TA777BGS.js} +3 -2
  48. package/Build/Workers/{chunk-U4SWB6TI.js → chunk-TAI4HLII.js} +4 -4
  49. package/Build/Workers/{chunk-VX774SWE.js → chunk-URUCCIPS.js} +6 -6
  50. package/Build/Workers/{chunk-MNSNOONX.js → chunk-VQKLRBIK.js} +7 -7
  51. package/Build/Workers/{chunk-CVAAIRNP.js → chunk-WC57YYBN.js} +2 -2
  52. package/Build/Workers/{chunk-QNABVTTP.js → chunk-WN6P5UDH.js} +12 -12
  53. package/Build/Workers/{chunk-CNLXMOPM.js → chunk-WNN5D4W3.js} +12 -11
  54. package/Build/Workers/{chunk-4JJQRZYL.js → chunk-WTQGE7Q6.js} +17 -17
  55. package/Build/Workers/{chunk-FCJQO4NC.js → chunk-WUBKZFF6.js} +2213 -1349
  56. package/Build/Workers/{chunk-3UQ2YMPP.js → chunk-ZAPOS52G.js} +12 -10
  57. package/Build/Workers/{chunk-LHFC4R7Z.js → chunk-ZCCIIBZT.js} +6 -6
  58. package/Build/Workers/combineGeometry.js +24 -24
  59. package/Build/Workers/createBoxGeometry.js +18 -18
  60. package/Build/Workers/createBoxOutlineGeometry.js +16 -16
  61. package/Build/Workers/createCircleGeometry.js +26 -26
  62. package/Build/Workers/createCircleOutlineGeometry.js +19 -19
  63. package/Build/Workers/createCoplanarPolygonGeometry.js +33 -33
  64. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +31 -31
  65. package/Build/Workers/createCorridorGeometry.js +29 -29
  66. package/Build/Workers/createCorridorOutlineGeometry.js +28 -28
  67. package/Build/Workers/createCylinderGeometry.js +20 -20
  68. package/Build/Workers/createCylinderOutlineGeometry.js +18 -18
  69. package/Build/Workers/createEllipseGeometry.js +26 -26
  70. package/Build/Workers/createEllipseOutlineGeometry.js +19 -19
  71. package/Build/Workers/createEllipsoidGeometry.js +19 -19
  72. package/Build/Workers/createEllipsoidOutlineGeometry.js +18 -18
  73. package/Build/Workers/createFrustumGeometry.js +18 -18
  74. package/Build/Workers/createFrustumOutlineGeometry.js +18 -18
  75. package/Build/Workers/createGeometry.js +24 -24
  76. package/Build/Workers/createGroundPolylineGeometry.js +175 -118
  77. package/Build/Workers/createPlaneGeometry.js +16 -16
  78. package/Build/Workers/createPlaneOutlineGeometry.js +15 -15
  79. package/Build/Workers/createPolygonGeometry.js +32 -32
  80. package/Build/Workers/createPolygonOutlineGeometry.js +30 -30
  81. package/Build/Workers/createPolylineGeometry.js +25 -25
  82. package/Build/Workers/createPolylineVolumeGeometry.js +31 -31
  83. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -27
  84. package/Build/Workers/createRectangleGeometry.js +27 -27
  85. package/Build/Workers/createRectangleOutlineGeometry.js +20 -20
  86. package/Build/Workers/createSimplePolylineGeometry.js +23 -23
  87. package/Build/Workers/createSphereGeometry.js +19 -19
  88. package/Build/Workers/createSphereOutlineGeometry.js +18 -18
  89. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  90. package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
  91. package/Build/Workers/createVectorTileGeometries.js +24 -24
  92. package/Build/Workers/createVectorTilePoints.js +13 -13
  93. package/Build/Workers/createVectorTilePolygons.js +22 -22
  94. package/Build/Workers/createVectorTilePolylines.js +14 -14
  95. package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +25 -25
  96. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +22 -22
  97. package/Build/Workers/createVerticesFromHeightmap.js +24 -23
  98. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +20 -20
  99. package/Build/Workers/createWallGeometry.js +25 -25
  100. package/Build/Workers/createWallOutlineGeometry.js +24 -24
  101. package/Build/Workers/decodeDraco.js +10 -10
  102. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  103. package/Build/Workers/decodeI3S.js +12 -12
  104. package/Build/Workers/gaussianSplatSorter.js +4 -4
  105. package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
  106. package/Build/Workers/incrementallyBuildTerrainPicker.js +10 -10
  107. package/Build/Workers/transcodeKTX2.js +12 -9
  108. package/Build/Workers/transferTypedArrayTest.js +1 -1
  109. package/Build/Workers/upsampleQuantizedTerrainMesh.js +22 -22
  110. package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +25 -25
  111. package/Source/Core/ArcType.js +6 -1
  112. package/Source/Core/ArticulationStageType.js +5 -1
  113. package/Source/Core/AssociativeArray.js +100 -94
  114. package/Source/Core/BoundingSphere.js +1296 -1300
  115. package/Source/Core/Cartesian2.js +7 -5
  116. package/Source/Core/Cartesian3.js +9 -8
  117. package/Source/Core/Cartesian4.js +8 -6
  118. package/Source/Core/Cartographic.js +257 -249
  119. package/Source/Core/ClockRange.js +6 -1
  120. package/Source/Core/ClockStep.js +6 -1
  121. package/Source/Core/Color.js +846 -835
  122. package/Source/Core/ComponentDatatype.js +4 -1
  123. package/Source/Core/CornerType.js +6 -1
  124. package/Source/Core/Credit.js +121 -124
  125. package/Source/Core/DeveloperError.js +2 -1
  126. package/Source/Core/Ellipsoid.js +637 -660
  127. package/Source/Core/ExtrapolationType.js +6 -1
  128. package/Source/Core/GeocodeType.js +6 -1
  129. package/Source/Core/GeographicProjection.js +74 -74
  130. package/Source/Core/GeographicTilingScheme.js +179 -198
  131. package/Source/Core/GeometryOffsetAttribute.js +7 -1
  132. package/Source/Core/GeometryType.js +7 -1
  133. package/Source/Core/HeightmapEncoding.js +6 -1
  134. package/Source/Core/ITwinPlatform.js +1 -0
  135. package/Source/Core/Iau2006XysData.js +24 -13
  136. package/Source/Core/IndexDatatype.js +3 -1
  137. package/Source/Core/InterpolationType.js +5 -1
  138. package/Source/Core/Intersect.js +6 -1
  139. package/Source/Core/Ion.js +1 -1
  140. package/Source/Core/IonGeocodeProviderType.js +5 -1
  141. package/Source/Core/JulianDate.js +850 -848
  142. package/Source/Core/KeyboardEventModifier.js +6 -1
  143. package/Source/Core/MapProjection.js +39 -44
  144. package/Source/Core/Matrix2.js +906 -893
  145. package/Source/Core/Matrix3.js +1643 -1575
  146. package/Source/Core/Matrix4.js +2903 -2872
  147. package/Source/Core/PixelFormat.js +3 -1
  148. package/Source/Core/PrimitiveType.js +11 -1
  149. package/Source/Core/Ray.js +62 -60
  150. package/Source/Core/Rectangle.js +913 -904
  151. package/Source/Core/ReferenceFrame.js +6 -1
  152. package/Source/Core/RequestScheduler.js +8 -3
  153. package/Source/Core/RequestState.js +6 -1
  154. package/Source/Core/RequestType.js +6 -1
  155. package/Source/Core/S2Cell.js +2 -2
  156. package/Source/Core/ScreenSpaceEventType.js +6 -1
  157. package/Source/Core/TerrainMesh.js +10 -1
  158. package/Source/Core/TerrainPicker.js +1 -0
  159. package/Source/Core/TerrainQuantization.js +6 -1
  160. package/Source/Core/TilingScheme.js +100 -98
  161. package/Source/Core/TimeConstants.js +6 -1
  162. package/Source/Core/TimeStandard.js +6 -1
  163. package/Source/Core/TrackingReferenceFrame.js +6 -1
  164. package/Source/Core/Visibility.js +6 -1
  165. package/Source/Core/VulkanConstants.js +6 -1
  166. package/Source/Core/WallGeometry.js +1 -1
  167. package/Source/Core/WallOutlineGeometry.js +1 -1
  168. package/Source/Core/WebGLConstants.js +6 -1
  169. package/Source/Core/WebMercatorProjection.js +108 -109
  170. package/Source/Core/WebMercatorTilingScheme.js +246 -242
  171. package/Source/Core/WindingOrder.js +3 -1
  172. package/Source/Core/assert.js +27 -0
  173. package/Source/Core/globalTypes.js +4 -0
  174. package/Source/DataSources/CzmlDataSource.js +9 -0
  175. package/Source/DataSources/PathGraphics.js +13 -0
  176. package/Source/DataSources/PathVisualizer.js +330 -18
  177. package/Source/DataSources/StaticGeometryColorBatch.js +7 -2
  178. package/Source/DataSources/StaticGeometryPerMaterialBatch.js +7 -2
  179. package/Source/DataSources/StaticGroundGeometryPerMaterialBatch.js +4 -1
  180. package/Source/DataSources/StaticGroundPolylinePerMaterialBatch.js +4 -1
  181. package/Source/DataSources/StripeOrientation.js +6 -1
  182. package/Source/Renderer/BufferUsage.js +20 -9
  183. package/Source/Renderer/Context.js +2 -29
  184. package/Source/Renderer/DrawCommand.js +435 -403
  185. package/Source/Renderer/MipmapHint.js +5 -1
  186. package/Source/Renderer/Pass.js +7 -1
  187. package/Source/Renderer/PickId.js +44 -0
  188. package/Source/Renderer/PixelDatatype.js +3 -1
  189. package/Source/Renderer/RenderState.js +2 -2
  190. package/Source/Renderer/RenderbufferFormat.js +5 -1
  191. package/Source/Renderer/ShaderDestination.js +4 -1
  192. package/Source/Renderer/TextureMagnificationFilter.js +3 -1
  193. package/Source/Renderer/TextureMinificationFilter.js +3 -1
  194. package/Source/Renderer/TextureWrap.js +5 -1
  195. package/Source/Renderer/VertexArray.js +80 -0
  196. package/Source/Scene/AlphaMode.js +5 -1
  197. package/Source/Scene/ArcGisBaseMapType.js +6 -1
  198. package/Source/Scene/ArcGisMapService.js +1 -1
  199. package/Source/Scene/AttributeType.js +3 -1
  200. package/Source/Scene/Axis.js +3 -1
  201. package/Source/Scene/BillboardCollection.js +65 -364
  202. package/Source/Scene/BingMapsStyle.js +6 -1
  203. package/Source/Scene/BlendEquation.js +6 -1
  204. package/Source/Scene/BlendFunction.js +6 -1
  205. package/Source/Scene/BlendOption.js +6 -1
  206. package/Source/Scene/BlendingState.js +6 -1
  207. package/Source/Scene/BufferLoader.js +0 -2
  208. package/Source/Scene/BufferPoint.js +148 -0
  209. package/Source/Scene/BufferPointCollection.js +138 -0
  210. package/Source/Scene/BufferPointMaterial.js +95 -0
  211. package/Source/Scene/BufferPolygon.js +516 -0
  212. package/Source/Scene/BufferPolygonCollection.js +370 -0
  213. package/Source/Scene/BufferPolygonMaterial.js +41 -0
  214. package/Source/Scene/BufferPolyline.js +185 -0
  215. package/Source/Scene/BufferPolylineCollection.js +138 -0
  216. package/Source/Scene/BufferPolylineMaterial.js +93 -0
  217. package/Source/Scene/BufferPrimitive.js +347 -0
  218. package/Source/Scene/BufferPrimitiveCollection.js +818 -0
  219. package/Source/Scene/BufferPrimitiveMaterial.js +140 -0
  220. package/Source/Scene/CameraEventType.js +6 -1
  221. package/Source/Scene/Cesium3DTileColorBlendMode.js +6 -1
  222. package/Source/Scene/Cesium3DTileContent.js +5 -1
  223. package/Source/Scene/Cesium3DTileContentFactory.js +9 -0
  224. package/Source/Scene/Cesium3DTileContentState.js +6 -1
  225. package/Source/Scene/Cesium3DTileContentType.js +3 -1
  226. package/Source/Scene/Cesium3DTileFeature.js +289 -306
  227. package/Source/Scene/Cesium3DTileOptimizationHint.js +6 -1
  228. package/Source/Scene/Cesium3DTilePass.js +5 -1
  229. package/Source/Scene/Cesium3DTilePointFeature.js +433 -511
  230. package/Source/Scene/Cesium3DTileRefine.js +6 -1
  231. package/Source/Scene/Cesium3DTileStyle.js +22 -0
  232. package/Source/Scene/Cesium3DTileVectorFeature.js +586 -0
  233. package/Source/Scene/Cesium3DTileset.js +2 -1
  234. package/Source/Scene/ClassificationType.js +3 -1
  235. package/Source/Scene/ClippingPolygonCollection.js +270 -101
  236. package/Source/Scene/CloudType.js +3 -1
  237. package/Source/Scene/ColorBlendMode.js +4 -1
  238. package/Source/Scene/CubeMapPanorama.js +4 -4
  239. package/Source/Scene/CullFace.js +6 -1
  240. package/Source/Scene/DepthFunction.js +6 -1
  241. package/Source/Scene/DynamicAtmosphereLightingType.js +3 -1
  242. package/Source/Scene/EquirectangularPanorama.js +1 -0
  243. package/Source/Scene/ExpressionNodeType.js +6 -1
  244. package/Source/Scene/GaussianSplat3DTileContent.js +40 -46
  245. package/Source/Scene/GaussianSplatPrimitive.js +413 -70
  246. package/Source/Scene/GetFeatureInfoFormat.js +3 -3
  247. package/Source/Scene/GltfBufferViewLoader.js +0 -2
  248. package/Source/Scene/GltfDracoLoader.js +0 -2
  249. package/Source/Scene/GltfImageLoader.js +0 -3
  250. package/Source/Scene/GltfIndexBufferLoader.js +0 -4
  251. package/Source/Scene/GltfJsonLoader.js +0 -2
  252. package/Source/Scene/GltfLoader.js +215 -39
  253. package/Source/Scene/GltfLoaderUtil.js +14 -0
  254. package/Source/Scene/GltfSpzLoader.js +109 -2
  255. package/Source/Scene/GltfStructuralMetadataLoader.js +0 -2
  256. package/Source/Scene/GltfTextureLoader.js +0 -2
  257. package/Source/Scene/GltfVertexBufferLoader.js +0 -4
  258. package/Source/Scene/HeightReference.js +5 -1
  259. package/Source/Scene/HorizontalOrigin.js +6 -1
  260. package/Source/Scene/ITwinData.js +1 -0
  261. package/Source/Scene/ImageryProvider.js +1 -1
  262. package/Source/Scene/ImageryState.js +6 -1
  263. package/Source/Scene/ImplicitSubdivisionScheme.js +3 -1
  264. package/Source/Scene/InstanceAttributeSemantic.js +3 -1
  265. package/Source/Scene/IonWorldImageryStyle.js +6 -1
  266. package/Source/Scene/JobType.js +6 -1
  267. package/Source/Scene/Label.js +32 -0
  268. package/Source/Scene/LabelCollection.js +14 -13
  269. package/Source/Scene/LabelStyle.js +6 -1
  270. package/Source/Scene/MapMode2D.js +6 -1
  271. package/Source/Scene/Material.js +2 -0
  272. package/Source/Scene/Megatexture.js +1 -0
  273. package/Source/Scene/MetadataClassProperty.js +24 -10
  274. package/Source/Scene/MetadataComponentType.js +118 -24
  275. package/Source/Scene/MetadataSchemaLoader.js +0 -2
  276. package/Source/Scene/MetadataSemantic.js +6 -2
  277. package/Source/Scene/MetadataType.js +3 -1
  278. package/Source/Scene/Model/B3dmLoader.js +0 -3
  279. package/Source/Scene/Model/CustomShaderMode.js +3 -1
  280. package/Source/Scene/Model/CustomShaderPipelineStage.js +3 -1
  281. package/Source/Scene/Model/CustomShaderTranslucencyMode.js +5 -1
  282. package/Source/Scene/Model/EdgeVisibilityPipelineStage.js +735 -264
  283. package/Source/Scene/Model/Extensions/Gpm/PpeSource.js +5 -1
  284. package/Source/Scene/Model/Extensions/Gpm/StorageType.js +5 -1
  285. package/Source/Scene/Model/GeoJsonLoader.js +0 -2
  286. package/Source/Scene/Model/I3dmLoader.js +0 -3
  287. package/Source/Scene/Model/InstancingPipelineStage.js +1 -1
  288. package/Source/Scene/Model/LightingModel.js +5 -1
  289. package/Source/Scene/Model/MaterialPipelineStage.js +331 -3
  290. package/Source/Scene/Model/MetadataPipelineStage.js +3 -3
  291. package/Source/Scene/Model/ModelDrawCommand.js +6 -0
  292. package/Source/Scene/Model/ModelReader.js +475 -4
  293. package/Source/Scene/Model/ModelRuntimePrimitive.js +2 -1
  294. package/Source/Scene/Model/ModelType.js +3 -1
  295. package/Source/Scene/Model/ModelUtility.js +3 -1
  296. package/Source/Scene/Model/PntsLoader.js +4 -3
  297. package/Source/Scene/Model/StyleCommandsNeeded.js +3 -1
  298. package/Source/Scene/Model/UniformType.js +5 -1
  299. package/Source/Scene/Model/VaryingType.js +5 -1
  300. package/Source/Scene/Model/createVectorTileBuffersFromModelComponents.js +375 -0
  301. package/Source/Scene/Model/pickModel.js +94 -299
  302. package/Source/Scene/ModelAnimationLoop.js +6 -1
  303. package/Source/Scene/ModelAnimationState.js +6 -1
  304. package/Source/Scene/ModelComponents.js +1639 -1542
  305. package/Source/Scene/PickedMetadataInfo.js +1 -0
  306. package/Source/Scene/PrimitiveState.js +7 -1
  307. package/Source/Scene/QuadtreeOccluders.js +20 -15
  308. package/Source/Scene/QuadtreeTile.js +547 -541
  309. package/Source/Scene/QuadtreeTileLoadState.js +6 -1
  310. package/Source/Scene/QuadtreeTileProvider.js +159 -175
  311. package/Source/Scene/ResourceLoader.js +0 -1
  312. package/Source/Scene/ResourceLoaderState.js +7 -1
  313. package/Source/Scene/SceneMode.js +4 -1
  314. package/Source/Scene/ScreenSpaceCameraController.js +13 -0
  315. package/Source/Scene/ShadowMode.js +3 -1
  316. package/Source/Scene/SkyBox.js +17 -8
  317. package/Source/Scene/SplitDirection.js +6 -1
  318. package/Source/Scene/StencilFunction.js +6 -1
  319. package/Source/Scene/StencilOperation.js +6 -1
  320. package/Source/Scene/TerrainState.js +7 -1
  321. package/Source/Scene/TileBoundingRegion.js +1 -1
  322. package/Source/Scene/TileBoundingS2Cell.js +1 -1
  323. package/Source/Scene/TileBoundingSphere.js +1 -1
  324. package/Source/Scene/TileState.js +7 -1
  325. package/Source/Scene/Tonemapper.js +5 -1
  326. package/Source/Scene/TweenCollection.js +7 -0
  327. package/Source/Scene/VectorGltf3DTileContent.js +403 -0
  328. package/Source/Scene/VertexAttributeSemantic.js +17 -1
  329. package/Source/Scene/VerticalOrigin.js +6 -1
  330. package/Source/Scene/VoxelBoxShape.js +12 -6
  331. package/Source/Scene/VoxelContent.js +2 -0
  332. package/Source/Scene/VoxelCylinderShape.js +39 -38
  333. package/Source/Scene/VoxelEllipsoidShape.js +46 -96
  334. package/Source/Scene/VoxelMetadataOrder.js +6 -1
  335. package/Source/Scene/VoxelProvider.js +1 -0
  336. package/Source/Scene/VoxelShapeType.js +3 -1
  337. package/Source/Scene/WebMapServiceImageryProvider.js +2 -2
  338. package/Source/Scene/WebMapTileServiceImageryProvider.js +366 -131
  339. package/Source/Scene/parseStructuralMetadata.js +97 -37
  340. package/Source/Scene/renderBufferPointCollection.js +285 -0
  341. package/Source/Scene/renderBufferPolygonCollection.js +339 -0
  342. package/Source/Scene/renderBufferPolylineCollection.js +478 -0
  343. package/Source/Shaders/BillboardCollectionFS.glsl +2 -77
  344. package/Source/Shaders/BillboardCollectionFS.js +2 -77
  345. package/Source/Shaders/BillboardCollectionVS.glsl +2 -60
  346. package/Source/Shaders/BillboardCollectionVS.js +2 -60
  347. package/Source/Shaders/BufferPointMaterialFS.glsl +27 -0
  348. package/Source/Shaders/BufferPointMaterialFS.js +29 -0
  349. package/Source/Shaders/BufferPointMaterialVS.glsl +48 -0
  350. package/Source/Shaders/BufferPointMaterialVS.js +50 -0
  351. package/Source/Shaders/BufferPolygonMaterialFS.glsl +13 -0
  352. package/Source/Shaders/BufferPolygonMaterialFS.js +15 -0
  353. package/Source/Shaders/BufferPolygonMaterialVS.glsl +30 -0
  354. package/Source/Shaders/BufferPolygonMaterialVS.js +32 -0
  355. package/Source/Shaders/BufferPolylineMaterialFS.glsl +13 -0
  356. package/Source/Shaders/BufferPolylineMaterialFS.js +15 -0
  357. package/Source/Shaders/BufferPolylineMaterialVS.glsl +49 -0
  358. package/Source/Shaders/BufferPolylineMaterialVS.js +51 -0
  359. package/Source/Shaders/Builtin/CzmBuiltins.js +2 -0
  360. package/Source/Shaders/Builtin/Functions/computeTextureTransform.glsl +24 -0
  361. package/Source/Shaders/Builtin/Functions/computeTextureTransform.js +25 -0
  362. package/Source/Shaders/Model/ConstantLodStageFS.glsl +60 -0
  363. package/Source/Shaders/Model/ConstantLodStageFS.js +62 -0
  364. package/Source/Shaders/Model/ConstantLodStageVS.glsl +12 -0
  365. package/Source/Shaders/Model/ConstantLodStageVS.js +13 -0
  366. package/Source/Shaders/Model/EdgeVisibilityStageFS.glsl +34 -48
  367. package/Source/Shaders/Model/EdgeVisibilityStageFS.js +34 -49
  368. package/Source/Shaders/Model/EdgeVisibilityStageVS.glsl +98 -0
  369. package/Source/Shaders/Model/EdgeVisibilityStageVS.js +100 -0
  370. package/Source/Shaders/Model/MaterialStageFS.glsl +46 -20
  371. package/Source/Shaders/Model/MaterialStageFS.js +46 -20
  372. package/Source/Shaders/Model/ModelFS.glsl +15 -0
  373. package/Source/Shaders/Model/ModelFS.js +15 -0
  374. package/Source/Shaders/Model/ModelVS.glsl +8 -0
  375. package/Source/Shaders/Model/ModelVS.js +8 -0
  376. package/Source/Shaders/PolygonSignedDistanceFS.glsl +64 -33
  377. package/Source/Shaders/PolygonSignedDistanceFS.js +64 -33
  378. package/Source/Shaders/PrimitiveGaussianSplatVS.glsl +9 -2
  379. package/Source/Shaders/PrimitiveGaussianSplatVS.js +9 -2
  380. package/Source/Shaders/Voxels/VoxelFS.glsl +1 -1
  381. package/Source/Shaders/Voxels/VoxelFS.js +1 -1
  382. package/Source/Shaders/Voxels/convertLocalToBoxUv.glsl +0 -1
  383. package/Source/Shaders/Voxels/convertLocalToBoxUv.js +0 -1
  384. package/Source/Shaders/Voxels/convertLocalToCylinderUv.glsl +7 -9
  385. package/Source/Shaders/Voxels/convertLocalToCylinderUv.js +7 -9
  386. package/Source/Shaders/Voxels/convertLocalToEllipsoidUv.glsl +7 -17
  387. package/Source/Shaders/Voxels/convertLocalToEllipsoidUv.js +7 -17
  388. package/Source/Widget/CesiumWidget.js +11 -4
  389. package/Source/Workers/decodeDraco.js +3 -0
  390. package/Source/Workers/decodeI3S.js +5 -2
  391. package/index.d.ts +1332 -402
  392. package/index.js +111 -81
  393. package/package.json +3 -3
  394. package/Build/Workers/chunk-54O3AGOA.js +0 -642
  395. package/Build/Workers/chunk-6U5QMZU3.js +0 -940
  396. package/Build/Workers/chunk-HNDE73JK.js +0 -1829
  397. package/Build/Workers/chunk-PAFMAR7A.js +0 -2357
  398. package/Build/Workers/chunk-S53HSRT6.js +0 -114
@@ -0,0 +1,339 @@
1
+ // @ts-check
2
+
3
+ import defined from "../Core/defined.js";
4
+ import Cartesian3 from "../Core/Cartesian3.js";
5
+ import Color from "../Core/Color.js";
6
+ import BufferPolygon from "./BufferPolygon.js";
7
+ import Buffer from "../Renderer/Buffer.js";
8
+ import BufferUsage from "../Renderer/BufferUsage.js";
9
+ import VertexArray from "../Renderer/VertexArray.js";
10
+ import ComponentDatatype from "../Core/ComponentDatatype.js";
11
+ import RenderState from "../Renderer/RenderState.js";
12
+ import BlendingState from "./BlendingState.js";
13
+ import ShaderSource from "../Renderer/ShaderSource.js";
14
+ import ShaderProgram from "../Renderer/ShaderProgram.js";
15
+ import DrawCommand from "../Renderer/DrawCommand.js";
16
+ import Pass from "../Renderer/Pass.js";
17
+ import PrimitiveType from "../Core/PrimitiveType.js";
18
+ import BufferPolygonMaterialVS from "../Shaders/BufferPolygonMaterialVS.js";
19
+ import BufferPolygonMaterialFS from "../Shaders/BufferPolygonMaterialFS.js";
20
+ import EncodedCartesian3 from "../Core/EncodedCartesian3.js";
21
+ import AttributeCompression from "../Core/AttributeCompression.js";
22
+ import IndexDatatype from "../Core/IndexDatatype.js";
23
+ import BufferPolygonMaterial from "./BufferPolygonMaterial.js";
24
+
25
+ /** @import {TypedArray} from "../Core/globalTypes.js"; */
26
+ /** @import FrameState from "./FrameState.js"; */
27
+ /** @import BufferPolygonCollection from "./BufferPolygonCollection.js"; */
28
+
29
+ /**
30
+ * TODO(PR#13211): Need 'keyof' syntax to avoid duplicating attribute names.
31
+ * @typedef {'positionHigh' | 'positionLow' | 'pickColor' | 'showAndColor'} BufferPolygonAttribute
32
+ * @ignore
33
+ */
34
+
35
+ /**
36
+ * @type {Record<BufferPolygonAttribute, number>}
37
+ * @ignore
38
+ */
39
+ const BufferPolygonAttributeLocations = {
40
+ positionHigh: 0,
41
+ positionLow: 1,
42
+ pickColor: 2,
43
+ showAndColor: 3,
44
+ };
45
+
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+ /**
47
+ * @typedef {object} BufferPolygonRenderContext
48
+ * @property {VertexArray} [vertexArray]
49
+ * @property {Record<BufferPolygonAttribute, TypedArray>} [attributeArrays]
50
+ * @property {TypedArray} [indexArray]
51
+ * @property {RenderState} [renderState]
52
+ * @property {ShaderProgram} [shaderProgram]
53
+ * @property {DrawCommand} [command]
54
+ * @property {Function} destroy
55
+ * @ignore
56
+ */
57
+
58
+ // Scratch variables.
59
+ const polygon = new BufferPolygon();
60
+ const material = new BufferPolygonMaterial();
61
+ const pickColor = new Color();
62
+ const cartesian = new Cartesian3();
63
+ const encodedCartesian = new EncodedCartesian3();
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+
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+ /**
66
+ * @param {BufferPolygonCollection} collection
67
+ * @param {FrameState} frameState
68
+ * @param {BufferPolygonRenderContext} [renderContext]
69
+ * @returns {BufferPolygonRenderContext}
70
+ * @ignore
71
+ */
72
+ function renderBufferPolygonCollection(collection, frameState, renderContext) {
73
+ const context = frameState.context;
74
+ renderContext = renderContext || { destroy: destroyRenderContext };
75
+
76
+ if (
77
+ !defined(renderContext.attributeArrays) ||
78
+ !defined(renderContext.indexArray)
79
+ ) {
80
+ const { vertexCountMax, triangleCountMax } = collection;
81
+
82
+ // @ts-expect-error Requires https://github.com/CesiumGS/cesium/pull/13203.
83
+ renderContext.indexArray = IndexDatatype.createTypedArray(
84
+ vertexCountMax,
85
+ triangleCountMax * 3,
86
+ );
87
+
88
+ renderContext.attributeArrays = {
89
+ positionHigh: new Float32Array(vertexCountMax * 3),
90
+ positionLow: new Float32Array(vertexCountMax * 3),
91
+ pickColor: new Uint8Array(vertexCountMax * 4),
92
+ showAndColor: new Float32Array(vertexCountMax * 2),
93
+ };
94
+ }
95
+
96
+ if (collection._dirtyCount > 0) {
97
+ const { attributeArrays } = renderContext;
98
+ const { _dirtyOffset, _dirtyCount } = collection;
99
+
100
+ const indexArray = renderContext.indexArray;
101
+ const positionHighArray = attributeArrays.positionHigh;
102
+ const positionLowArray = attributeArrays.positionLow;
103
+ const pickColorArray = attributeArrays.pickColor;
104
+ const showAndColorArray = attributeArrays.showAndColor;
105
+
106
+ for (let i = _dirtyOffset, il = _dirtyOffset + _dirtyCount; i < il; i++) {
107
+ collection.get(i, polygon);
108
+
109
+ if (!polygon._dirty) {
110
+ continue;
111
+ }
112
+
113
+ let tOffset = polygon.triangleOffset;
114
+ let vOffset = polygon.vertexOffset;
115
+
116
+ const polygonIndexArray = polygon.getTriangles();
117
+
118
+ // Update index.
119
+ for (let j = 0, jl = polygon.triangleCount; j < jl; j++) {
120
+ indexArray[tOffset * 3] = vOffset + polygonIndexArray[j * 3];
121
+ indexArray[tOffset * 3 + 1] = vOffset + polygonIndexArray[j * 3 + 1];
122
+ indexArray[tOffset * 3 + 2] = vOffset + polygonIndexArray[j * 3 + 2];
123
+
124
+ tOffset++;
125
+ }
126
+
127
+ const show = polygon.show;
128
+ const cartesianArray = polygon.getPositions();
129
+ polygon.getMaterial(material);
130
+ const encodedColor = AttributeCompression.encodeRGB8(material.color);
131
+ Color.fromRgba(polygon._pickId, pickColor);
132
+
133
+ // Update vertex arrays.
134
+ for (let j = 0, jl = polygon.vertexCount; j < jl; j++) {
135
+ // @ts-expect-error TODO(tsd-jsdoc): See https://github.com/CesiumGS/cesium/pull/13302.
136
+ Cartesian3.fromArray(cartesianArray, j * 3, cartesian);
137
+ EncodedCartesian3.fromCartesian(cartesian, encodedCartesian);
138
+
139
+ positionHighArray[vOffset * 3] = encodedCartesian.high.x;
140
+ positionHighArray[vOffset * 3 + 1] = encodedCartesian.high.y;
141
+ positionHighArray[vOffset * 3 + 2] = encodedCartesian.high.z;
142
+
143
+ positionLowArray[vOffset * 3] = encodedCartesian.low.x;
144
+ positionLowArray[vOffset * 3 + 1] = encodedCartesian.low.y;
145
+ positionLowArray[vOffset * 3 + 2] = encodedCartesian.low.z;
146
+
147
+ pickColorArray[vOffset * 4] = Color.floatToByte(pickColor.red);
148
+ pickColorArray[vOffset * 4 + 1] = Color.floatToByte(pickColor.green);
149
+ pickColorArray[vOffset * 4 + 2] = Color.floatToByte(pickColor.blue);
150
+ pickColorArray[vOffset * 4 + 3] = Color.floatToByte(pickColor.alpha);
151
+
152
+ showAndColorArray[vOffset * 2] = show ? 1 : 0;
153
+ showAndColorArray[vOffset * 2 + 1] = encodedColor;
154
+
155
+ vOffset++;
156
+ }
157
+
158
+ polygon._dirty = false;
159
+ }
160
+ }
161
+
162
+ if (!defined(renderContext.vertexArray)) {
163
+ const { attributeArrays } = renderContext;
164
+
165
+ renderContext.vertexArray = new VertexArray({
166
+ context,
167
+
168
+ indexBuffer: Buffer.createIndexBuffer({
169
+ context,
170
+ typedArray: renderContext.indexArray,
171
+ usage: BufferUsage.STATIC_DRAW,
172
+ // @ts-expect-error https://github.com/CesiumGS/cesium/issues/13420
173
+ indexDatatype: IndexDatatype.fromTypedArray(renderContext.indexArray),
174
+ }),
175
+
176
+ attributes: [
177
+ {
178
+ index: BufferPolygonAttributeLocations.positionHigh,
179
+ componentDatatype: ComponentDatatype.FLOAT,
180
+ componentsPerAttribute: 3,
181
+ vertexBuffer: Buffer.createVertexBuffer({
182
+ typedArray: attributeArrays.positionHigh,
183
+ context,
184
+ usage: BufferUsage.STATIC_DRAW,
185
+ }),
186
+ },
187
+ {
188
+ index: BufferPolygonAttributeLocations.positionLow,
189
+ componentDatatype: ComponentDatatype.FLOAT,
190
+ componentsPerAttribute: 3,
191
+ vertexBuffer: Buffer.createVertexBuffer({
192
+ typedArray: attributeArrays.positionLow,
193
+ context,
194
+ usage: BufferUsage.STATIC_DRAW,
195
+ }),
196
+ },
197
+ {
198
+ index: BufferPolygonAttributeLocations.pickColor,
199
+ componentDatatype: ComponentDatatype.UNSIGNED_BYTE,
200
+ componentsPerAttribute: 4,
201
+ vertexBuffer: Buffer.createVertexBuffer({
202
+ typedArray: attributeArrays.pickColor,
203
+ context,
204
+ usage: BufferUsage.STATIC_DRAW,
205
+ }),
206
+ },
207
+ {
208
+ index: BufferPolygonAttributeLocations.showAndColor,
209
+ componentDatatype: ComponentDatatype.FLOAT,
210
+ componentsPerAttribute: 2,
211
+ vertexBuffer: Buffer.createVertexBuffer({
212
+ typedArray: attributeArrays.showAndColor,
213
+ context,
214
+ usage: BufferUsage.STATIC_DRAW,
215
+ }),
216
+ },
217
+ ],
218
+ });
219
+ } else if (collection._dirtyCount > 0) {
220
+ const { indexOffset, indexCount, vertexOffset, vertexCount } =
221
+ getPolygonDirtyRanges(collection);
222
+
223
+ renderContext.vertexArray.copyIndexFromRange(
224
+ renderContext.indexArray,
225
+ indexOffset,
226
+ indexCount,
227
+ );
228
+
229
+ for (const key in BufferPolygonAttributeLocations) {
230
+ if (Object.hasOwn(BufferPolygonAttributeLocations, key)) {
231
+ const attribute = /** @type {BufferPolygonAttribute} */ (key);
232
+ renderContext.vertexArray.copyAttributeFromRange(
233
+ BufferPolygonAttributeLocations[attribute],
234
+ renderContext.attributeArrays[attribute],
235
+ vertexOffset,
236
+ vertexCount,
237
+ );
238
+ }
239
+ }
240
+ }
241
+
242
+ if (!defined(renderContext.renderState)) {
243
+ renderContext.renderState = RenderState.fromCache({
244
+ blending: BlendingState.DISABLED,
245
+ depthTest: { enabled: true },
246
+ });
247
+ }
248
+
249
+ if (!defined(renderContext.shaderProgram)) {
250
+ renderContext.shaderProgram = ShaderProgram.fromCache({
251
+ context,
252
+ vertexShaderSource: new ShaderSource({
253
+ sources: [BufferPolygonMaterialVS],
254
+ }),
255
+ fragmentShaderSource: new ShaderSource({
256
+ sources: [BufferPolygonMaterialFS],
257
+ }),
258
+ attributeLocations: BufferPolygonAttributeLocations,
259
+ });
260
+ }
261
+
262
+ const drawCount = collection.triangleCount * 3;
263
+
264
+ if (!defined(renderContext.command)) {
265
+ renderContext.command = new DrawCommand({
266
+ vertexArray: renderContext.vertexArray,
267
+ renderState: renderContext.renderState,
268
+ shaderProgram: renderContext.shaderProgram,
269
+ primitiveType: PrimitiveType.TRIANGLES,
270
+ pass: Pass.OPAQUE,
271
+ pickId: collection._allowPicking ? "v_pickColor" : undefined,
272
+ owner: collection,
273
+ count: drawCount,
274
+ modelMatrix: collection.modelMatrix, // shared reference
275
+ boundingVolume: collection.boundingVolumeWC, // shared reference
276
+ debugShowBoundingVolume: collection.debugShowBoundingVolume,
277
+ });
278
+ }
279
+
280
+ const command = renderContext.command;
281
+
282
+ if (command.count !== drawCount) {
283
+ command.count = drawCount;
284
+ }
285
+
286
+ if (command.debugShowBoundingVolume !== collection.debugShowBoundingVolume) {
287
+ command.debugShowBoundingVolume = collection.debugShowBoundingVolume;
288
+ }
289
+
290
+ frameState.commandList.push(command);
291
+
292
+ collection._dirtyCount = 0;
293
+ collection._dirtyOffset = 0;
294
+
295
+ return renderContext;
296
+ }
297
+
298
+ /**
299
+ * Computes dirty ranges for attribute and index buffers in a collection.
300
+ * @param {BufferPolygonCollection} collection
301
+ * @ignore
302
+ */
303
+ function getPolygonDirtyRanges(collection) {
304
+ const { _dirtyOffset, _dirtyCount } = collection;
305
+
306
+ collection.get(_dirtyOffset, polygon);
307
+ const vertexOffset = polygon.vertexOffset;
308
+ const indexOffset = polygon.triangleOffset * 3;
309
+
310
+ collection.get(_dirtyOffset + _dirtyCount - 1, polygon);
311
+ const vertexCount = polygon.vertexOffset + polygon.vertexCount - vertexOffset;
312
+ const indexCount =
313
+ (polygon.triangleOffset + polygon.triangleCount) * 3 - indexOffset;
314
+
315
+ return { indexOffset, indexCount, vertexOffset, vertexCount };
316
+ }
317
+
318
+ /**
319
+ * Destroys render context resources. Deleting properties from the context
320
+ * object isn't necessary, as collection.destroy() will discard the object.
321
+ * @ignore
322
+ */
323
+ function destroyRenderContext() {
324
+ const context = /** @type {BufferPolygonRenderContext} */ (this);
325
+
326
+ if (defined(context.vertexArray)) {
327
+ context.vertexArray.destroy();
328
+ }
329
+
330
+ if (defined(context.shaderProgram)) {
331
+ context.shaderProgram.destroy();
332
+ }
333
+
334
+ if (defined(context.renderState)) {
335
+ RenderState.removeFromCache(context.renderState);
336
+ }
337
+ }
338
+
339
+ export default renderBufferPolygonCollection;