@carbonenginejs/runtime 0.1.0-alpha.2 → 0.1.0-alpha.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1638) hide show
  1. package/NOTICE +5 -4
  2. package/dist/audio/generated/audio/AudEventKey.js +2 -2
  3. package/dist/audio/generated/audio/AudEventKey.js.map +1 -1
  4. package/dist/audio/generated/audio/AudSettings.js +2 -2
  5. package/dist/audio/generated/audio/AudSettings.js.map +1 -1
  6. package/dist/audio/index.js +1 -1
  7. package/dist/audio/trinity/audio/AudEmitter.js +4 -5
  8. package/dist/audio/trinity/audio/AudEmitter.js.map +1 -1
  9. package/dist/audio/trinity/audio/AudEventCurve.js +14 -14
  10. package/dist/audio/trinity/audio/AudEventCurve.js.map +1 -1
  11. package/dist/audio/trinity/audio/AudGameObjResource.js +13 -25
  12. package/dist/audio/trinity/audio/AudGameObjResource.js.map +1 -1
  13. package/dist/audio/trinity/audio/AudManager.js +2 -2
  14. package/dist/audio/trinity/audio/AudManager.js.map +1 -1
  15. package/dist/audio/trinity/audio/AudParameter.js +7 -11
  16. package/dist/audio/trinity/audio/AudParameter.js.map +1 -1
  17. package/dist/audio/trinity/audio/AudUIPlayer.js +2 -2
  18. package/dist/audio/trinity/audio/AudUIPlayer.js.map +1 -1
  19. package/dist/audio/trinity/audio/AudioCurveSetDriver.js +2 -2
  20. package/dist/audio/trinity/audio/AudioCurveSetDriver.js.map +1 -1
  21. package/dist/audio/trinity/audio/StretchAudio.js +2 -2
  22. package/dist/audio/trinity/audio/StretchAudio.js.map +1 -1
  23. package/dist/audio/trinity/index.js +1 -1
  24. package/dist/audio/trinity/trinityAudio/Tr2AudioStretchAuto.js +2 -2
  25. package/dist/audio/trinity/trinityAudio/Tr2AudioStretchAuto.js.map +1 -1
  26. package/dist/audio/trinity/trinityAudio/Tr2AudioStretchBase.js +2 -2
  27. package/dist/audio/trinity/trinityAudio/Tr2AudioStretchBase.js.map +1 -1
  28. package/dist/audio/trinity/trinityAudioApi/ITr2AudEmitter.js +1 -37
  29. package/dist/audio/trinity/trinityAudioApi/ITr2AudEmitter.js.map +1 -1
  30. package/dist/character/incarna/curves/Tr2ColorCurve.js +2 -2
  31. package/dist/character/incarna/curves/Tr2ColorCurve.js.map +1 -1
  32. package/dist/character/incarna/curves/Tr2ColorKey.js +2 -2
  33. package/dist/character/incarna/curves/Tr2ColorKey.js.map +1 -1
  34. package/dist/character/incarna/curves/Tr2ScalarCurve.js +2 -2
  35. package/dist/character/incarna/curves/Tr2ScalarCurve.js.map +1 -1
  36. package/dist/character/incarna/curves/Tr2ScalarKey.js +2 -2
  37. package/dist/character/incarna/curves/Tr2ScalarKey.js.map +1 -1
  38. package/dist/character/incarna/interior/Tr2InteriorCell.js +2 -2
  39. package/dist/character/incarna/interior/Tr2InteriorCell.js.map +1 -1
  40. package/dist/character/library/CjsCharacterLibrary.js +9 -16
  41. package/dist/character/library/CjsCharacterLibrary.js.map +1 -1
  42. package/dist/character/library/CjsCharacterLibraryDocuments.js +20 -4
  43. package/dist/character/library/CjsCharacterLibraryDocuments.js.map +1 -1
  44. package/dist/character/model/CjsCharacterRecord.js +2 -2
  45. package/dist/character/model/CjsCharacterRecord.js.map +1 -1
  46. package/dist/character/model/activity/CjsCharacterArchetype.js +2 -2
  47. package/dist/character/model/activity/CjsCharacterArchetype.js.map +1 -1
  48. package/dist/character/model/appearance/CjsCharacterColorLocation.js +2 -2
  49. package/dist/character/model/appearance/CjsCharacterColorLocation.js.map +1 -1
  50. package/dist/character/model/appearance/CjsCharacterColorName.js +2 -2
  51. package/dist/character/model/appearance/CjsCharacterColorName.js.map +1 -1
  52. package/dist/character/model/appearance/CjsCharacterColorSelection.js +2 -2
  53. package/dist/character/model/appearance/CjsCharacterColorSelection.js.map +1 -1
  54. package/dist/character/model/appearance/CjsCharacterSculptSelection.js +2 -2
  55. package/dist/character/model/appearance/CjsCharacterSculptSelection.js.map +1 -1
  56. package/dist/character/model/appearance/CjsCharacterSculptingLocation.js +2 -2
  57. package/dist/character/model/appearance/CjsCharacterSculptingLocation.js.map +1 -1
  58. package/dist/character/model/behavior/CjsCharacterAvatarBehavior.js +2 -2
  59. package/dist/character/model/behavior/CjsCharacterAvatarBehavior.js.map +1 -1
  60. package/dist/character/model/catalog/CjsCharacterColorValue.js +2 -2
  61. package/dist/character/model/catalog/CjsCharacterColorValue.js.map +1 -1
  62. package/dist/character/model/catalog/CjsCharacterDefinition.js +2 -2
  63. package/dist/character/model/catalog/CjsCharacterDefinition.js.map +1 -1
  64. package/dist/character/model/catalog/CjsCharacterMaterialProfile.js +2 -2
  65. package/dist/character/model/catalog/CjsCharacterMaterialProfile.js.map +1 -1
  66. package/dist/character/model/catalog/CjsCharacterModifierReference.js +2 -2
  67. package/dist/character/model/catalog/CjsCharacterModifierReference.js.map +1 -1
  68. package/dist/character/model/catalog/CjsCharacterPartMetadata.js +2 -2
  69. package/dist/character/model/catalog/CjsCharacterPartMetadata.js.map +1 -1
  70. package/dist/character/model/catalog/CjsCharacterPartModelBundle.js +2 -2
  71. package/dist/character/model/catalog/CjsCharacterPartModelBundle.js.map +1 -1
  72. package/dist/character/model/catalog/CjsCharacterPartSource.js +2 -2
  73. package/dist/character/model/catalog/CjsCharacterPartSource.js.map +1 -1
  74. package/dist/character/model/catalog/CjsCharacterPartSourceVersion.js +2 -2
  75. package/dist/character/model/catalog/CjsCharacterPartSourceVersion.js.map +1 -1
  76. package/dist/character/model/catalog/CjsCharacterPartType.js +2 -2
  77. package/dist/character/model/catalog/CjsCharacterPartType.js.map +1 -1
  78. package/dist/character/model/catalog/CjsCharacterProjectionProfile.js +2 -2
  79. package/dist/character/model/catalog/CjsCharacterProjectionProfile.js.map +1 -1
  80. package/dist/character/model/catalog/CjsCharacterRecipeEntry.js +2 -2
  81. package/dist/character/model/catalog/CjsCharacterRecipeEntry.js.map +1 -1
  82. package/dist/character/model/catalog/CjsCharacterRecipeProfile.js +2 -2
  83. package/dist/character/model/catalog/CjsCharacterRecipeProfile.js.map +1 -1
  84. package/dist/character/model/catalog/CjsCharacterTextureMetadata.js +2 -2
  85. package/dist/character/model/catalog/CjsCharacterTextureMetadata.js.map +1 -1
  86. package/dist/character/model/composition/CjsCharacterModifierLocation.js +2 -2
  87. package/dist/character/model/composition/CjsCharacterModifierLocation.js.map +1 -1
  88. package/dist/character/model/composition/CjsCharacterModifierSelection.js +2 -2
  89. package/dist/character/model/composition/CjsCharacterModifierSelection.js.map +1 -1
  90. package/dist/character/model/creation/CjsCharacterPaperdoll.js +2 -2
  91. package/dist/character/model/creation/CjsCharacterPaperdoll.js.map +1 -1
  92. package/dist/character/model/demographics/CjsCharacterAncestry.js +2 -2
  93. package/dist/character/model/demographics/CjsCharacterAncestry.js.map +1 -1
  94. package/dist/character/model/demographics/CjsCharacterBloodline.js +2 -2
  95. package/dist/character/model/demographics/CjsCharacterBloodline.js.map +1 -1
  96. package/dist/character/model/demographics/CjsCharacterRace.js +2 -2
  97. package/dist/character/model/demographics/CjsCharacterRace.js.map +1 -1
  98. package/dist/character/model/planning/CjsCharacterAppearanceBinding.js +2 -2
  99. package/dist/character/model/planning/CjsCharacterAppearanceBinding.js.map +1 -1
  100. package/dist/character/model/planning/CjsCharacterAppearanceColorSelection.js +2 -2
  101. package/dist/character/model/planning/CjsCharacterAppearanceColorSelection.js.map +1 -1
  102. package/dist/character/model/planning/CjsCharacterAppearanceDiagnostic.js +2 -2
  103. package/dist/character/model/planning/CjsCharacterAppearanceDiagnostic.js.map +1 -1
  104. package/dist/character/model/planning/CjsCharacterAppearanceLayer.js +2 -2
  105. package/dist/character/model/planning/CjsCharacterAppearanceLayer.js.map +1 -1
  106. package/dist/character/model/planning/CjsCharacterAppearancePlan.js +2 -2
  107. package/dist/character/model/planning/CjsCharacterAppearancePlan.js.map +1 -1
  108. package/dist/character/model/planning/CjsCharacterAppearanceSelection.js +2 -2
  109. package/dist/character/model/planning/CjsCharacterAppearanceSelection.js.map +1 -1
  110. package/dist/character/model/planning/CjsCharacterBindingAlpha.js +2 -2
  111. package/dist/character/model/planning/CjsCharacterBindingAlpha.js.map +1 -1
  112. package/dist/character/model/planning/CjsCharacterCompositionInput.js +2 -2
  113. package/dist/character/model/planning/CjsCharacterCompositionInput.js.map +1 -1
  114. package/dist/character/model/planning/CjsCharacterCompositionPass.js +2 -2
  115. package/dist/character/model/planning/CjsCharacterCompositionPass.js.map +1 -1
  116. package/dist/character/model/planning/CjsCharacterCompositionTarget.js +2 -2
  117. package/dist/character/model/planning/CjsCharacterCompositionTarget.js.map +1 -1
  118. package/dist/character/model/planning/CjsCharacterCoverage.js +2 -2
  119. package/dist/character/model/planning/CjsCharacterCoverage.js.map +1 -1
  120. package/dist/character/model/planning/CjsCharacterMorphTargetWeight.js +2 -2
  121. package/dist/character/model/planning/CjsCharacterMorphTargetWeight.js.map +1 -1
  122. package/dist/character/model/planning/CjsCharacterOrigin.js +2 -2
  123. package/dist/character/model/planning/CjsCharacterOrigin.js.map +1 -1
  124. package/dist/character/model/planning/CjsCharacterResolvedPart.js +2 -2
  125. package/dist/character/model/planning/CjsCharacterResolvedPart.js.map +1 -1
  126. package/dist/character/model/planning/CjsCharacterTextureAsset.js +2 -2
  127. package/dist/character/model/planning/CjsCharacterTextureAsset.js.map +1 -1
  128. package/dist/character/model/planning/CjsCharacterTextureChannel.js +2 -2
  129. package/dist/character/model/planning/CjsCharacterTextureChannel.js.map +1 -1
  130. package/dist/character/model/resources/CjsCharacterPortraitResource.js +2 -2
  131. package/dist/character/model/resources/CjsCharacterPortraitResource.js.map +1 -1
  132. package/dist/character/model/resources/CjsCharacterResource.js +2 -2
  133. package/dist/character/model/resources/CjsCharacterResource.js.map +1 -1
  134. package/dist/character/trinity/interior/Tr2IntSkinnedObject.js +6 -5
  135. package/dist/character/trinity/interior/Tr2IntSkinnedObject.js.map +1 -1
  136. package/dist/character/trinity/interior/Tr2InteriorLightSource.js +2 -2
  137. package/dist/character/trinity/interior/Tr2InteriorLightSource.js.map +1 -1
  138. package/dist/character/trinity/interior/Tr2InteriorPlaceable.js +4 -5
  139. package/dist/character/trinity/interior/Tr2InteriorPlaceable.js.map +1 -1
  140. package/dist/character/trinity/interior/Tr2InteriorScene.js +2 -2
  141. package/dist/character/trinity/interior/Tr2InteriorScene.js.map +1 -1
  142. package/dist/character/trinity/trinityCore/Tr2GStateAnimation.js +2 -2
  143. package/dist/character/trinity/trinityCore/Tr2GStateAnimation.js.map +1 -1
  144. package/dist/character/trinity/trinityCore/Tr2GStateParameter.js +2 -2
  145. package/dist/character/trinity/trinityCore/Tr2GStateParameter.js.map +1 -1
  146. package/dist/character/trinity/trinityCore/Tr2Model.js +2 -2
  147. package/dist/character/trinity/trinityCore/Tr2Model.js.map +1 -1
  148. package/dist/character/trinity/trinityCore/Tr2SkinnedModel.js +21 -10
  149. package/dist/character/trinity/trinityCore/Tr2SkinnedModel.js.map +1 -1
  150. package/dist/character/trinity/trinityCore/Tr2SkinnedObject.js +64 -57
  151. package/dist/character/trinity/trinityCore/Tr2SkinnedObject.js.map +1 -1
  152. package/dist/character/trinity/trinityCore/Tr2SkinnedObjectLod.js +1 -1
  153. package/dist/character/trinity/trinityCore/Tr2SkinnedObjectLod.js.map +1 -1
  154. package/dist/character/trinity/wod/WodBakingScene.js +2 -2
  155. package/dist/character/trinity/wod/WodBakingScene.js.map +1 -1
  156. package/dist/core/CjsLibrary.js +32 -685
  157. package/dist/core/CjsLibrary.js.map +1 -1
  158. package/dist/core/index.js +1 -2
  159. package/dist/core/index.js.map +1 -1
  160. package/dist/global/blue/BeInfo.js +95 -0
  161. package/dist/global/blue/BeInfo.js.map +1 -0
  162. package/dist/global/blue/CcpDateTime.js +53 -0
  163. package/dist/global/blue/CcpDateTime.js.map +1 -0
  164. package/dist/global/blue/CcpTime.js +148 -0
  165. package/dist/global/blue/CcpTime.js.map +1 -0
  166. package/dist/global/blue/CjsBlueOS.js +301 -0
  167. package/dist/global/blue/CjsBlueOS.js.map +1 -0
  168. package/dist/global/blue/CjsBluePaths.js +97 -0
  169. package/dist/global/blue/CjsBluePaths.js.map +1 -0
  170. package/dist/global/blue/IBlueDynamicResourceConstructor.js +29 -0
  171. package/dist/global/blue/IBlueDynamicResourceConstructor.js.map +1 -0
  172. package/dist/global/blue/IBlueEvents.js +34 -0
  173. package/dist/global/blue/IBlueEvents.js.map +1 -0
  174. package/dist/global/blue/IBlueOS.js +132 -0
  175. package/dist/global/blue/IBlueOS.js.map +1 -0
  176. package/dist/global/blue/IBluePaths.js +72 -0
  177. package/dist/global/blue/IBluePaths.js.map +1 -0
  178. package/dist/global/blue/IBlueResMan.js +93 -0
  179. package/dist/global/blue/IBlueResMan.js.map +1 -0
  180. package/dist/global/blue/IBlueResManNotifications.js +51 -0
  181. package/dist/global/blue/IBlueResManNotifications.js.map +1 -0
  182. package/dist/global/blue/ICatchupTicks.js +25 -0
  183. package/dist/global/blue/ICatchupTicks.js.map +1 -0
  184. package/dist/global/blue/IInitialize.js +47 -0
  185. package/dist/global/blue/IInitialize.js.map +1 -0
  186. package/dist/global/blue/IListNotify.js +44 -0
  187. package/dist/global/blue/IListNotify.js.map +1 -0
  188. package/dist/global/blue/INotify.js +65 -0
  189. package/dist/global/blue/INotify.js.map +1 -0
  190. package/dist/global/blue/ISimTimeRebaseNotify.js +28 -0
  191. package/dist/global/blue/ISimTimeRebaseNotify.js.map +1 -0
  192. package/dist/global/blue/IVariableTicker.js +24 -0
  193. package/dist/global/blue/IVariableTicker.js.map +1 -0
  194. package/dist/global/blue/blue.js +61 -0
  195. package/dist/global/blue/blue.js.map +1 -0
  196. package/dist/global/blue/enums/CjsBlueEnumRegistry.js +173 -0
  197. package/dist/global/blue/enums/CjsBlueEnumRegistry.js.map +1 -0
  198. package/dist/global/blue/index.js +19 -0
  199. package/dist/global/blue/index.js.map +1 -1
  200. package/dist/global/blue/registerTrinityEnums.js +43 -0
  201. package/dist/global/blue/registerTrinityEnums.js.map +1 -0
  202. package/dist/global/compose/abstract.js +81 -0
  203. package/dist/global/compose/abstract.js.map +1 -0
  204. package/dist/global/compose/interface.js +131 -26
  205. package/dist/global/compose/interface.js.map +1 -1
  206. package/dist/global/compose/notify.js +10 -1
  207. package/dist/global/compose/notify.js.map +1 -1
  208. package/dist/global/compose/values.js +116 -53
  209. package/dist/global/compose/values.js.map +1 -1
  210. package/dist/global/consts/blue.js +73 -0
  211. package/dist/global/consts/blue.js.map +1 -0
  212. package/dist/global/consts/graphics/index.js +1 -1
  213. package/dist/global/consts/graphics/trinityEnums.js +19 -7
  214. package/dist/global/consts/graphics/trinityEnums.js.map +1 -1
  215. package/dist/global/consts/index.js +2 -1
  216. package/dist/global/consts/index.js.map +1 -1
  217. package/dist/global/consts/trinity.js.map +1 -1
  218. package/dist/global/contracts/ITr2BoundingBox.js +1 -34
  219. package/dist/global/contracts/ITr2BoundingBox.js.map +1 -1
  220. package/dist/global/contracts/ITr2RenderNode.js +1 -27
  221. package/dist/global/contracts/ITr2RenderNode.js.map +1 -1
  222. package/dist/global/contracts/index.js +2 -4
  223. package/dist/global/contracts/index.js.map +1 -1
  224. package/dist/global/index.js +23 -5
  225. package/dist/global/index.js.map +1 -1
  226. package/dist/global/model/CjsModel.js +82 -99
  227. package/dist/global/model/CjsModel.js.map +1 -1
  228. package/dist/global/model/CjsModelState.js +0 -15
  229. package/dist/global/model/CjsModelState.js.map +1 -1
  230. package/dist/global/model/document/CjsDocumentHydrator.js +5 -1
  231. package/dist/global/model/document/CjsDocumentHydrator.js.map +1 -1
  232. package/dist/global/model/index.js +1 -1
  233. package/dist/global/schema/CjsSchema.js +275 -69
  234. package/dist/global/schema/CjsSchema.js.map +1 -1
  235. package/dist/global/schema/hydration.js +10 -8
  236. package/dist/global/schema/hydration.js.map +1 -1
  237. package/dist/global/schema/index.js +4 -3
  238. package/dist/global/schema/index.js.map +1 -1
  239. package/dist/global/schema/types/carbonTypes.js +1 -1
  240. package/dist/global/schema/types/carbonTypes.js.map +1 -1
  241. package/dist/global/utils/bytes.js +2 -0
  242. package/dist/global/utils/bytes.js.map +1 -1
  243. package/dist/global/utils/path.js +30 -1
  244. package/dist/global/utils/path.js.map +1 -1
  245. package/dist/index.js +59 -24
  246. package/dist/index.js.map +1 -1
  247. package/dist/resource/CjsResMan.js +206 -43
  248. package/dist/resource/CjsResMan.js.map +1 -1
  249. package/dist/resource/CjsResource.js +4 -1
  250. package/dist/resource/CjsResource.js.map +1 -1
  251. package/dist/resource/format/CjsBlueReader.js +8 -2
  252. package/dist/resource/format/CjsBlueReader.js.map +1 -1
  253. package/dist/resource/format/CjsResourceProbe.js +15 -16
  254. package/dist/resource/format/CjsResourceProbe.js.map +1 -1
  255. package/dist/resource/format/carbonEffect/carbonEffectResourceTransform.js +132 -75
  256. package/dist/resource/format/carbonEffect/carbonEffectResourceTransform.js.map +1 -1
  257. package/dist/resource/formats/black/core/CjsBlackPropertyReaders.js +26 -0
  258. package/dist/resource/formats/black/core/CjsBlackPropertyReaders.js.map +1 -1
  259. package/dist/resource/formats/black/core/CjsBlackSchemaRegistry.js +2 -1
  260. package/dist/resource/formats/black/core/CjsBlackSchemaRegistry.js.map +1 -1
  261. package/dist/resource/formats/black/core/black-schema-v1-2026-09-19.json.js +4 -0
  262. package/dist/resource/formats/black/core/black-schema-v1-2026-09-19.json.js.map +1 -0
  263. package/dist/resource/formats/black/core/blackDefinitions.js +1 -1
  264. package/dist/resource/formats/black/core/blackDefinitions.js.map +1 -1
  265. package/dist/resource/formats/black/core/blackSchema.js +1 -1
  266. package/dist/resource/formats/dds/CjsDdsFormat.js +50 -1
  267. package/dist/resource/formats/dds/CjsDdsFormat.js.map +1 -1
  268. package/dist/resource/formats/dds/core/helpers.js +51 -5
  269. package/dist/resource/formats/dds/core/helpers.js.map +1 -1
  270. package/dist/resource/formats/fsd/64/readers/CjsFsd64SchemaFrontierGraphicIds.js +94 -0
  271. package/dist/resource/formats/fsd/64/readers/CjsFsd64SchemaFrontierGraphicIds.js.map +1 -0
  272. package/dist/resource/formats/fsd/64/readers/CjsFsd64SchemaFrontierTypes.js +189 -0
  273. package/dist/resource/formats/fsd/64/readers/CjsFsd64SchemaFrontierTypes.js.map +1 -0
  274. package/dist/resource/formats/fsd/64/readers/index.js +2 -0
  275. package/dist/resource/formats/fsd/64/readers/index.js.map +1 -1
  276. package/dist/resource/formats/hlsl/core/detailMapFamily.js +18 -92
  277. package/dist/resource/formats/hlsl/core/detailMapFamily.js.map +1 -1
  278. package/dist/resource/formats/hlsl/core/textureArrayFamilies.js +285 -0
  279. package/dist/resource/formats/hlsl/core/textureArrayFamilies.js.map +1 -0
  280. package/dist/resource/formats/pickle/CjsPickleFormat.js +34 -14
  281. package/dist/resource/formats/pickle/CjsPickleFormat.js.map +1 -1
  282. package/dist/resource/formats/pickle/core/CjsPickleProtocol0Reader.js +60 -451
  283. package/dist/resource/formats/pickle/core/CjsPickleProtocol0Reader.js.map +1 -1
  284. package/dist/resource/formats/pickle/core/CjsPickleProtocol4Reader.js +407 -0
  285. package/dist/resource/formats/pickle/core/CjsPickleProtocol4Reader.js.map +1 -0
  286. package/dist/resource/formats/pickle/core/pickleCommon.js +671 -0
  287. package/dist/resource/formats/pickle/core/pickleCommon.js.map +1 -0
  288. package/dist/resource/formats/red/core/blackDefinitions.js +1 -1
  289. package/dist/resource/formats/webgl/core/effectPackage.js +85 -7
  290. package/dist/resource/formats/webgl/core/effectPackage.js.map +1 -1
  291. package/dist/resource/formats/webgl/core/glsl/DxbcGlslEmitter.js +666 -565
  292. package/dist/resource/formats/webgl/core/glsl/DxbcGlslEmitter.js.map +1 -1
  293. package/dist/resource/formats/webgl/core/glslBackendBodySet.js +4 -4
  294. package/dist/resource/formats/webgl/core/glslBackendBodySet.js.map +1 -1
  295. package/dist/resource/formats/webgl/core/helpers.js +2 -2
  296. package/dist/resource/formats/webgl/core/helpers.js.map +1 -1
  297. package/dist/resource/geometry/TriGeometryRes.js +61 -7
  298. package/dist/resource/geometry/TriGeometryRes.js.map +1 -1
  299. package/dist/resource/geometry/granny/Tr2GrannyIntersectionResult.js +11 -11
  300. package/dist/resource/geometry/granny/Tr2GrannyIntersectionResult.js.map +1 -1
  301. package/dist/resource/index.js +11 -0
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@@ -1,18 +1,23 @@
1
1
  import { identity as _identity, applyDecs2311 as _applyDecs2311 } from '../../../_virtual/_rollupPluginBabelHelpers.js';
2
+ import '../../../global/blue/registerTrinityEnums.js';
2
3
  import { mat4 } from '#math/mat4';
3
4
  import { quat } from '#math/quat';
4
5
  import { sph3 } from '#math/sph3';
5
6
  import { vec3 } from '#math/vec3';
6
7
  import { getBoneList } from '../../core/animation/Tr2GrannyAnimation.js';
7
8
  import { vec4 } from '#math/vec4';
8
- import { io, type, carbon, impl } from '#schema';
9
+ import { edit, type, carbon, impl, CjsSchema } from '#schema';
10
+ import { BLUELISTEVENT } from '#consts/blue';
11
+ import { IListNotify } from '#blue';
12
+ import { EveEntity as _EveEntity } from '../EveEntity.js';
9
13
  import { TriBatchType, ReflectionMode } from '#consts/graphics';
10
14
  import { EveChildTransform as _EveChildTransform, applyTransformModifiers } from './EveChildTransform.js';
11
15
  import { Origin } from '../../generated/eve/child/enums.js';
12
- import { ShouldReflect, EveComponentType } from '../EveComponentTypes.js';
16
+ import { EveComponentType, ShouldReflect } from '../EveComponentTypes.js';
13
17
  import { Tr2RenderReason } from '../../generated/trinityCore/enums.js';
14
18
  import { Tr2Lod } from '#consts/trinity';
15
19
  import '../../core/rawData/perObjectData/Tr2PerObjectData.js';
20
+ import { IEveSpaceObject2ParentData } from '../spaceObject/IEveSpaceObject2ParentData.js';
16
21
  import { TR2_PICK_TYPE_DEFAULT, Tr2PickType } from '../../core/view/Tr2PickType.js';
17
22
  import { createChildPerObjectRecords, inheritParentPerObjectData, stampChildTransforms } from '../perObjectData/childPerObjectRecords.js';
18
23
  import { Float4x3 as _Float4x } from '../../utilities/Float4x3.js';
@@ -20,9 +25,8 @@ import { EveCollectAreas } from './EveSpaceObjectChild.js';
20
25
  import { EveGetLocatorPose } from '../locator/EveLocatorSets.js';
21
26
  import { EveDamageOverlay as _EveDamageOverlay } from '../overlays/EveDamageOverlay.js';
22
27
  import { CollectOverlayAreaBlocks, EmitDamageOverlayBatches, EmitOverlayBatches } from '../overlays/overlayBatches.js';
23
- import { withITr2Renderable } from '../../core/ITr2Renderable.js';
28
+ import { ITr2Renderable } from '../../core/ITr2Renderable.js';
24
29
 
25
- var _withITr2Renderable;
26
30
  let _initProto, _initClass, _init_ownedLocatorSets, _init_extra_ownedLocatorSets, _init_armorDamageShader, _init_extra_armorDamageShader, _init_reflectionMode, _init_extra_reflectionMode, _init_transformModifiers, _init_extra_transformModifiers, _init_worldTransform, _init_extra_worldTransform, _init_display, _init_extra_display, _init_inheritOverlayEffects, _init_extra_inheritOverlayEffects, _init_overlayEffects, _init_extra_overlayEffects, _init_damageOverlay, _init_extra_damageOverlay, _init_castShadow, _init_extra_castShadow, _init_mesh, _init_extra_mesh, _init_name, _init_extra_name, _init_rotation, _init_extra_rotation, _init_translation, _init_extra_translation, _init_scaling, _init_extra_scaling, _init_localTransform, _init_extra_localTransform, _init_decals, _init_extra_decals, _init_staticTransform, _init_extra_staticTransform, _init_animationUpdater, _init_extra_animationUpdater, _init_attachments, _init_extra_attachments, _init_lights, _init_extra_lights, _init_lowestLodVisible, _init_extra_lowestLodVisible, _init_minScreenSize, _init_extra_minScreenSize, _init_sortValueOffset, _init_extra_sortValueOffset, _init_sortValueScale, _init_extra_sortValueScale, _init_currentScreenSize, _init_extra_currentScreenSize, _init_currentInstanceScreenSize, _init_extra_currentInstanceScreenSize, _init_useSRT, _init_extra_useSRT, _init_updateAnimation, _init_extra_updateAnimation, _init_origin, _init_extra_origin, _init_instanceTransforms, _init_extra_instanceTransforms, _init_sofDna, _init_extra_sofDna, _init_sofParentHullName, _init_extra_sofParentHullName, _init_sofLocatorSetName, _init_extra_sofLocatorSetName, _init_sofLocatorIndex, _init_extra_sofLocatorIndex;
27
31
 
28
32
  // Module scratch for the hot per-frame visibility/shadow paths (allocation
@@ -45,14 +49,14 @@ const NO_BONE_TRANSFORMS = Object.freeze({
45
49
  boneCount: 0
46
50
  });
47
51
 
48
- /**
49
- * Space-object child that draws one mesh under its own transform, owning its
50
- * decals, lights, attachments, morph weights, world bounds and screen-size LOD
51
- * state.
52
+ /**
53
+ * Space-object child that draws one mesh under its own transform, owning its
54
+ * decals, lights, attachments, morph weights, world bounds and screen-size LOD
55
+ * state.
52
56
  */
53
57
  let _EveChildMesh;
54
58
  new class extends _identity {
55
- static [class EveChildMesh extends (_withITr2Renderable = withITr2Renderable(_EveChildTransform)) {
59
+ static [class EveChildMesh extends _EveChildTransform {
56
60
  static {
57
61
  ({
58
62
  e: [_init_ownedLocatorSets, _init_extra_ownedLocatorSets, _init_armorDamageShader, _init_extra_armorDamageShader, _init_reflectionMode, _init_extra_reflectionMode, _init_transformModifiers, _init_extra_transformModifiers, _init_worldTransform, _init_extra_worldTransform, _init_display, _init_extra_display, _init_inheritOverlayEffects, _init_extra_inheritOverlayEffects, _init_overlayEffects, _init_extra_overlayEffects, _init_damageOverlay, _init_extra_damageOverlay, _init_castShadow, _init_extra_castShadow, _init_mesh, _init_extra_mesh, _init_name, _init_extra_name, _init_rotation, _init_extra_rotation, _init_translation, _init_extra_translation, _init_scaling, _init_extra_scaling, _init_localTransform, _init_extra_localTransform, _init_decals, _init_extra_decals, _init_staticTransform, _init_extra_staticTransform, _init_animationUpdater, _init_extra_animationUpdater, _init_attachments, _init_extra_attachments, _init_lights, _init_extra_lights, _init_lowestLodVisible, _init_extra_lowestLodVisible, _init_minScreenSize, _init_extra_minScreenSize, _init_sortValueOffset, _init_extra_sortValueOffset, _init_sortValueScale, _init_extra_sortValueScale, _init_currentScreenSize, _init_extra_currentScreenSize, _init_currentInstanceScreenSize, _init_extra_currentInstanceScreenSize, _init_useSRT, _init_extra_useSRT, _init_updateAnimation, _init_extra_updateAnimation, _init_origin, _init_extra_origin, _init_instanceTransforms, _init_extra_instanceTransforms, _init_sofDna, _init_extra_sofDna, _init_sofParentHullName, _init_extra_sofParentHullName, _init_sofLocatorSetName, _init_extra_sofLocatorSetName, _init_sofLocatorIndex, _init_extra_sofLocatorIndex, _initProto],
@@ -60,7 +64,7 @@ new class extends _identity {
60
64
  } = _applyDecs2311(this, [type.define({
61
65
  className: "EveChildMesh",
62
66
  family: "eve/child"
63
- })], [[[io, io.persist, void 0, type.list("EveLocatorSets")], 16, "ownedLocatorSets"], [[io, io.persist, void 0, type.objectRef("Tr2Effect")], 16, "armorDamageShader"], [[io, io.notify, io, io.persist, type, type.int32, void 0, type.enum("ReflectionMode")], 16, "reflectionMode"], [[io, io.persist, void 0, type.list("IEveChildTransformModifier")], 16, "transformModifiers"], [[io, io.read, type, type.mat4], 16, "worldTransform"], [[io, io.notify, io, io.persist, type, type.boolean], 16, "display"], [[io, io.persist, type, type.boolean], 16, "inheritOverlayEffects"], [[io, io.persist, void 0, type.list("EveMeshOverlayEffect")], 16, "overlayEffects"], [[io, io.persist, void 0, type.objectRef("EveDamageOverlay")], 16, "damageOverlay"], [[io, io.notify, io, io.persist, type, type.boolean], 16, "castShadow"], [[io, io.notify, io, io.persist, void 0, type.objectRef("Tr2MeshBase")], 16, "mesh"], [[io, io.persist, type, type.string], 16, "name"], [[io, io.persist, type, type.quat], 16, "rotation"], [[io, io.persist, type, type.vec3], 16, "translation"], [[io, io.persist, type, type.vec3], 16, "scaling"], [[io, io.persist, type, type.mat4], 16, "localTransform"], [[io, io.persist, void 0, type.list("EveSpaceObjectDecal")], 16, "decals"], [[io, io.persist, type, type.boolean], 16, "staticTransform"], [[io, io.notify, io, io.persist, void 0, type.objectRef("Tr2GrannyAnimation")], 16, "animationUpdater"], [[io, io.persist, void 0, type.list("IEveSpaceObjectAttachment")], 16, "attachments"], [[io, io.persist, void 0, type.list("Tr2Light")], 16, "lights"], [[io, io.persist, type, type.int32, void 0, type.enum("Tr2Lod")], 16, "lowestLodVisible"], [[io, io.persist, type, type.float32], 16, "minScreenSize"], [[io, io.persist, type, type.float32], 16, "sortValueOffset"], [[io, io.persist, type, type.float32], 16, "sortValueScale"], [[io, io.read, type, type.float32], 16, "currentScreenSize"], [[io, io.read, type, type.float32], 16, "currentInstanceScreenSize"], [[io, io.persist, type, type.boolean], 16, "useSRT"], [[io, io.persist, type, type.boolean], 16, "updateAnimation"], [[io, io.persist, type, type.int32, void 0, type.enum("Origin")], 16, "origin"], [[void 0, io.rebuild("instanceBuffer"), io, io.persist, void 0, type.array("mat4")], 16, "instanceTransforms"], [[io, io.persist, type, type.string], 16, "sofDna"], [[io, io.persist, type, type.string], 16, "sofParentHullName"], [[io, io.persist, type, type.string], 16, "sofLocatorSetName"], [[io, io.persist, type, type.string], 16, "sofLocatorIndex"], [[carbon, carbon.method, impl, impl.adapted], 18, "Initialize"], [[carbon, carbon.method, impl, impl.implemented], 18, "Setup"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetInstanceTransforms"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetInstanceTransforms"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetMesh"], [[carbon, carbon.method, impl, impl.implemented], 18, "AddOverlayEffect"], [[carbon, carbon.method, impl, impl.implemented], 18, "RemoveOverlayEffect"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetOverlayEffectByName"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetOrigin"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetScale"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetReflectionMode"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetCastShadow"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetMinScreenSize"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLocalToWorldTransform"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetName"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetName"], [[carbon, carbon.method, impl, impl.implemented], 18, "AddTransformModifier"], [[carbon, carbon.method, impl, impl.implemented], 18, "AddDecal"], [[carbon, carbon.method, impl, impl.implemented], 18, "AddAttachment"], [[carbon, carbon.method, impl, impl.implemented], 18, "ClearAttachments"], [[carbon, carbon.method, impl, impl.implemented], 18, "AddLight"], [[carbon, carbon.method, impl, impl.implemented], 18, "ClearLights"], [[carbon, carbon.method, impl, impl.implemented], 18, "IsAlwaysOn"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetShaderOption"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetMorphTargetNames"], [[carbon, carbon.method, impl, impl.adapted], 18, "SetMorphTargetWeight"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetMorphTargetWeight"], [[impl, impl.adapted], 18, "UpdateMorphAnimationBuffer"], [[impl, impl.adapted], 18, "GetMorphTargets"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetSofSourceLocator"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Audio-geometry registration is engine-owned and the animationUpdater branches await the JS animation seam; nothing else remains in Carbon's body.")], 18, "UpdateSyncronous"], [[carbon, carbon.method, void 0, carbon.contextual(["camera"]), impl, impl.adapted], 18, "UpdateAsyncronous"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Tr2AnimationMeshBinding remains unported; Carbon's identity rest-pose fallback is used when neither live palette source is available.")], 18, "GetBoneTransforms"], [[impl, impl.implemented], 18, "GetRestPoseBoneTransforms"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Bone-fed decal bounds still await the decal seam and the raytracing refresh is engine-owned; the LOD/screen-size math and the bone-fed attachment pass are ported.")], 18, "UpdateVisibility"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("The decal mesh cache is engine-owned (null placeholder); collection structure is ported.")], 18, "GetRenderables"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetBoundingSphere"], [[carbon, carbon.method, impl, impl.implemented], 18, "HasTransparentBatches"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Frustum and threshold arrive via the duck-typed update context instead of renderer state.")], 18, "IsVisible"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetBatches"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetBatchesFromOverlayVector"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShadowBatches"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon reads the Tr2Renderer view-position global; the relocated camera state arrives via the threaded render context.")], 18, "GetSortValue"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShadowPerObjectData"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("GPU ring-buffer offsets have no CPU derivation and keep their defaults; every CPU-known field is filled.")], 18, "GetPerObjectData"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Overload dispatch by argument shape and a length-1 out array replace C++ overloading and the float& out-param; the shadow math is ported.")], 18, "IsCastingShadow"], [[carbon, carbon.method, impl, impl.implemented], 18, "ChangeLOD"], [[carbon, carbon.method, impl, impl.implemented], 18, "RegisterComponents"], [[carbon, carbon.method, impl, impl.implemented], 18, "UnRegisterComponents"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLights"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetID"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetOwner"], [[carbon, carbon.method, impl, impl.adapted], 18, "CollectOwnedLocatorSets"], [[carbon, carbon.method, impl, impl.implemented], 18, "CollectOwnedGeometry"], [[carbon, carbon.method, impl, impl.adapted], 18, "SetOwnedLocatorSets"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetDamageOverlay"], [[carbon, carbon.method, impl, impl.implemented], 18, "EnsureDamageOverlay"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetArmorDamageShaderEffect"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetArmorDamageShaderEffect"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetOwnedDamageLocators"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetDamageLocatorBindPositionLocal"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetDamageLocatorAnimatedLocal"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetPickingBatches"], [[carbon, carbon.method, impl, impl.implemented], 18, "InitializeAnimation"], [[carbon, carbon.method, impl, impl.notImplemented], 18, "BakeMorphs"], [[carbon, carbon.method, impl, impl.notImplemented], 18, "UnbakeMorphs"], [[carbon, carbon.method, impl, impl.notImplemented], 18, "IsMeshBaked"]], 0, void 0, _withITr2Renderable));
67
+ }), carbon.inherit(ITr2Renderable), carbon.inherit(IListNotify)], [[[edit, edit.persist, void 0, type.list("EveLocatorSets")], 16, "ownedLocatorSets"], [[edit, edit.persist, void 0, type.objectRef("Tr2Effect")], 16, "armorDamageShader"], [[edit, edit.notify, edit, edit.persist, type, type.int32, void 0, type.enum("trinity.EntityComponents.ReflectionMode")], 16, "reflectionMode"], [[edit, edit.persist, void 0, type.list("IEveChildTransformModifier")], 16, "transformModifiers"], [[edit, edit.read, type, type.mat4], 16, "worldTransform"], [[edit, edit.notify, edit, edit.persist, type, type.boolean], 16, "display"], [[edit, edit.persist, type, type.boolean], 16, "inheritOverlayEffects"], [[edit, edit.persist, void 0, type.list("EveMeshOverlayEffect")], 16, "overlayEffects"], [[edit, edit.persist, void 0, type.objectRef("EveDamageOverlay")], 16, "damageOverlay"], [[edit, edit.notify, edit, edit.persist, type, type.boolean], 16, "castShadow"], [[edit, edit.notify, edit, edit.persist, void 0, type.objectRef("Tr2MeshBase")], 16, "mesh"], [[edit, edit.persist, type, type.string], 16, "name"], [[edit, edit.notify, edit, edit.persist, type, type.quat], 16, "rotation"], [[edit, edit.notify, edit, edit.persist, type, type.vec3], 16, "translation"], [[edit, edit.notify, edit, edit.persist, type, type.vec3], 16, "scaling"], [[edit, edit.notify, edit, edit.persist, type, type.mat4], 16, "localTransform"], [[edit, edit.persist, void 0, type.list("EveSpaceObjectDecal")], 16, "decals"], [[edit, edit.persist, type, type.boolean], 16, "staticTransform"], [[edit, edit.notify, edit, edit.persist, void 0, type.objectRef("Tr2GrannyAnimation")], 16, "animationUpdater"], [[edit, edit.persist, void 0, type.list("IEveSpaceObjectAttachment")], 16, "attachments"], [[edit, edit.persist, void 0, type.list("Tr2Light")], 16, "lights"], [[edit, edit.persist, type, type.int32, void 0, type.enum("trinity.Tr2Lod")], 16, "lowestLodVisible"], [[edit, edit.persist, type, type.float32], 16, "minScreenSize"], [[edit, edit.persist, type, type.float32], 16, "sortValueOffset"], [[edit, edit.persist, type, type.float32], 16, "sortValueScale"], [[edit, edit.read, type, type.float32], 16, "currentScreenSize"], [[edit, edit.read, type, type.float32], 16, "currentInstanceScreenSize"], [[edit, edit.persist, type, type.boolean], 16, "useSRT"], [[edit, edit.persist, type, type.boolean], 16, "updateAnimation"], [[edit, edit.persist, type, type.int32, void 0, type.enum("Origin")], 16, "origin"], [[edit, edit.persist, void 0, type.array("mat4")], 16, "instanceTransforms"], [[edit, edit.persist, type, type.string], 16, "sofDna"], [[edit, edit.persist, type, type.string], 16, "sofParentHullName"], [[edit, edit.persist, type, type.string], 16, "sofLocatorSetName"], [[edit, edit.persist, type, type.string], 16, "sofLocatorIndex"], [[carbon, carbon.method, impl, impl.adapted], 18, "Initialize"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("JS arrays use the shared list mutation entry points; component interface IDs use the existing EveComponentType map.")], 18, "OnListModified"], [[carbon, carbon.method, impl, impl.implemented], 18, "Setup"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetInstanceTransforms"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetInstanceTransforms"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetMesh"], [[carbon, carbon.method, impl, impl.implemented], 18, "AddOverlayEffect"], [[carbon, carbon.method, impl, impl.implemented], 18, "RemoveOverlayEffect"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetOverlayEffectByName"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetOrigin"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetScale"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetReflectionMode"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetCastShadow"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetMinScreenSize"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLocalToWorldTransform"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetName"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetName"], [[carbon, carbon.method, impl, impl.implemented], 18, "AddTransformModifier"], [[carbon, carbon.method, impl, impl.implemented], 18, "AddDecal"], [[carbon, carbon.method, impl, impl.implemented], 18, "AddAttachment"], [[carbon, carbon.method, impl, impl.implemented], 18, "ClearAttachments"], [[carbon, carbon.method, impl, impl.implemented], 18, "AddLight"], [[carbon, carbon.method, impl, impl.implemented], 18, "ClearLights"], [[carbon, carbon.method, impl, impl.implemented], 18, "IsAlwaysOn"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetShaderOption"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetMorphTargetNames"], [[carbon, carbon.method, impl, impl.adapted], 18, "SetMorphTargetWeight"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetMorphTargetWeight"], [[impl, impl.adapted], 18, "UpdateMorphAnimationBuffer"], [[impl, impl.adapted], 18, "GetMorphTargets"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetSofSourceLocator"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Audio-geometry registration is not ported yet and the animationUpdater branches await the JS animation seam; nothing else remains in Carbon's body.")], 18, "UpdateSyncronous"], [[carbon, carbon.method, void 0, carbon.contextual(["camera"]), impl, impl.adapted], 18, "UpdateAsyncronous"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Tr2AnimationMeshBinding remains unported; Carbon's identity rest-pose fallback is used when neither live palette source is available.")], 18, "GetBoneTransforms"], [[impl, impl.implemented], 18, "GetRestPoseBoneTransforms"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Bone-fed decal bounds still await the decal seam and the raytracing refresh is not ported yet; the LOD/screen-size math and the bone-fed attachment pass are ported.")], 18, "UpdateVisibility"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("The decal mesh cache is not ported yet (null placeholder); collection structure is ported.")], 18, "GetRenderables"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetBoundingSphere"], [[carbon, carbon.method, impl, impl.implemented], 18, "HasTransparentBatches"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Frustum and threshold arrive via the duck-typed update context instead of renderer state.")], 18, "IsVisible"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetBatches"], [[carbon, carbon.method, impl, impl.adapted], 18, "GetBatchesFromOverlayVector"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShadowBatches"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon reads the Tr2Renderer view-position global; the relocated camera state arrives via the threaded render context.")], 18, "GetSortValue"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShadowPerObjectData"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("GPU ring-buffer offsets have no CPU derivation and keep their defaults; every CPU-known field is filled.")], 18, "GetPerObjectData"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Overload dispatch by argument shape and a length-1 out array replace C++ overloading and the float& out-param; the shadow math is ported.")], 18, "IsCastingShadow"], [[carbon, carbon.method, impl, impl.implemented], 18, "ChangeLOD"], [[carbon, carbon.method, impl, impl.implemented], 18, "RegisterComponents"], [[carbon, carbon.method, impl, impl.implemented], 18, "UnRegisterComponents"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLights"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetID"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("JS identifies Carbon's changed member address by its exposed property name; the instanced-mesh cast is performed where that interface is used.")], 18, "OnModified"], [[carbon, carbon.method, impl, impl.implemented], 18, "InvalidateOwnerMergedLocators"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetOwner"], [[carbon, carbon.method, impl, impl.adapted], 18, "CollectOwnedLocatorSets"], [[carbon, carbon.method, impl, impl.implemented], 18, "CollectOwnedGeometry"], [[carbon, carbon.method, impl, impl.adapted], 18, "SetOwnedLocatorSets"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetDamageOverlay"], [[carbon, carbon.method, impl, impl.implemented], 18, "EnsureDamageOverlay"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetArmorDamageShaderEffect"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetArmorDamageShaderEffect"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetOwnedDamageLocators"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetDamageLocatorBindPositionLocal"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetDamageLocatorAnimatedLocal"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetPickingBatches"], [[carbon, carbon.method, impl, impl.implemented], 18, "InitializeAnimation"], [[carbon, carbon.method, impl, impl.notImplemented], 18, "BakeMorphs"], [[carbon, carbon.method, impl, impl.notImplemented], 18, "UnbakeMorphs"], [[carbon, carbon.method, impl, impl.notImplemented], 18, "IsMeshBaked"]], 0, void 0, _EveChildTransform));
64
68
  }
65
69
  constructor(...args) {
66
70
  super(...args);
@@ -100,6 +104,10 @@ new class extends _identity {
100
104
  /** Identity rest-pose palette for skinned shaders without live animation. */
101
105
  #restPoseBoneTransforms = null;
102
106
  #parentOverlayEffects = null;
107
+
108
+ /** m_parentData (IEveSpaceObject2::ParentData) - refreshed from the space
109
+ * object parent in UpdateSyncronous and handed to the decals (cpp:1015, 450). */
110
+ #parentData = new IEveSpaceObject2ParentData();
103
111
  #overlayAreaBlocks = [[], []];
104
112
  #overlayAreaBlocksBuilt = false;
105
113
 
@@ -108,13 +116,13 @@ new class extends _identity {
108
116
  ownedLocatorSets = _init_ownedLocatorSets(this, []);
109
117
  armorDamageShader = (_init_extra_ownedLocatorSets(this), _init_armorDamageShader(this, null));
110
118
 
111
- /**
112
- * Clears the private visibility state for a derived child whose own Carbon
113
- * cull rejects it before EveChildMesh::UpdateVisibility runs.
114
- *
115
- * EveChildInstanceMeshRenderer owns exactly that two-stage cull. Keeping the
116
- * mutation here preserves one state owner instead of shadowing the four
117
- * private values in the subclass.
119
+ /**
120
+ * Clears the private visibility state for a derived child whose own Carbon
121
+ * cull rejects it before EveChildMesh::UpdateVisibility runs.
122
+ *
123
+ * EveChildInstanceMeshRenderer owns exactly that two-stage cull. Keeping the
124
+ * mutation here preserves one state owner instead of shadowing the four
125
+ * private values in the subclass.
118
126
  */
119
127
  _ResetVisibilityState() {
120
128
  this.#isVisible = false;
@@ -164,9 +172,9 @@ new class extends _identity {
164
172
  sofLocatorSetName = (_init_extra_sofParentHullName(this), _init_sofLocatorSetName(this, ""));
165
173
  sofLocatorIndex = (_init_extra_sofLocatorSetName(this), _init_sofLocatorIndex(this, ""));
166
174
 
167
- /**
168
- * Rebuilds the local transform up front when the child is marked
169
- * staticTransform, since UpdateTransform will not rebuild it on later frames.
175
+ /**
176
+ * Rebuilds the local transform up front when the child is marked
177
+ * staticTransform, since UpdateTransform will not rebuild it on later frames.
170
178
  */
171
179
  Initialize() {
172
180
  if (this.staticTransform) {
@@ -175,13 +183,56 @@ new class extends _identity {
175
183
 
176
184
  // cpp:84 - bind the updater to this mesh's geometry.
177
185
  this.InitializeAnimation();
186
+ for (let index = 0; index < this.decals.length; index++) this.decals[index].SetPriority(index);
178
187
  return true;
179
188
  }
180
189
 
181
- /**
182
- * Applies the authored scale/rotation/translation and, when supplied, the
183
- * lowest LOD level at which the child stays visible; returns the rebuilt local
184
- * transform.
190
+ /** Carbon owner-list consequences (EveChildMesh.cpp:103–194). */
191
+ OnListModified(event, key, key2, value, list) {
192
+ const kind = event & BLUELISTEVENT.BELIST_EVENTMASK;
193
+ if (list === this.decals) {
194
+ if (kind === BLUELISTEVENT.BELIST_INSERTED || kind === BLUELISTEVENT.BELIST_REMOVED) {
195
+ // Carbon quirk: Blue append may report size rather than size - 1.
196
+ // EveChildMesh.cpp:107–111 retains that off-by-one workaround.
197
+ const first = kind === BLUELISTEVENT.BELIST_INSERTED && key === this.decals.length ? key - 1 : key;
198
+ for (let index = first; index < this.decals.length; index++) this.decals[index].SetPriority(index);
199
+ } else if (kind === BLUELISTEVENT.BELIST_SWAPPED) {
200
+ this.decals[key].SetPriority(key);
201
+ this.decals[key2].SetPriority(key2);
202
+ } else if (kind === BLUELISTEVENT.BELIST_MOVED) {
203
+ for (let index = Math.min(key, key2); index <= Math.max(key, key2); index++) this.decals[index].SetPriority(index);
204
+ }
205
+ }
206
+ if (list === this.lights) {
207
+ const registry = this.GetComponentRegistry();
208
+ if (registry) {
209
+ if (kind === BLUELISTEVENT.BELIST_UNLOADSTART || kind === BLUELISTEVENT.BELIST_REMOVED && !this.lights.length) {
210
+ registry.UnRegisterComponent(EveComponentType.LightOwner, this);
211
+ } else if (kind === BLUELISTEVENT.BELIST_INSERTED && this.lights.length === 1) {
212
+ registry.RegisterComponent(EveComponentType.LightOwner, this);
213
+ }
214
+ }
215
+ }
216
+ if (list === this.attachments && !(event & BLUELISTEVENT.BELIST_LOADING) && this.IsInRegistry()) {
217
+ const registry = this.GetComponentRegistry();
218
+ if (kind === BLUELISTEVENT.BELIST_INSERTED || kind === BLUELISTEVENT.BELIST_REMOVED) {
219
+ const entity = CjsSchema.cast(value, _EveEntity);
220
+ if (entity) {
221
+ if (kind === BLUELISTEVENT.BELIST_INSERTED) entity.Register(registry);else entity.UnRegister(registry);
222
+ }
223
+ } else if (kind === BLUELISTEVENT.BELIST_UNLOADSTART) {
224
+ for (const attachment of this.attachments) {
225
+ const entity = CjsSchema.cast(attachment, _EveEntity);
226
+ if (entity) entity.UnRegister(registry);
227
+ }
228
+ }
229
+ }
230
+ }
231
+
232
+ /**
233
+ * Applies the authored scale/rotation/translation and, when supplied, the
234
+ * lowest LOD level at which the child stays visible; returns the rebuilt local
235
+ * transform.
185
236
  */
186
237
  Setup(scale = null, rotation = null, translation = null, lowestLodVisible = null) {
187
238
  super.Setup(scale, rotation, translation, lowestLodVisible);
@@ -191,10 +242,10 @@ new class extends _identity {
191
242
  return this.localTransform;
192
243
  }
193
244
 
194
- /**
195
- * Replaces the instance placement list with clones of the supplied matrices, so later caller mutations do not reach the child.
196
- * @param {Iterable<Float32Array>} instances - 16-value matrices; a wrongly sized entry throws TypeError
197
- * @returns {Array<Float32Array>} the stored list
245
+ /**
246
+ * Replaces the instance placement list with clones of the supplied matrices, so later caller mutations do not reach the child.
247
+ * @param {Iterable<Float32Array>} instances - 16-value matrices; a wrongly sized entry throws TypeError
248
+ * @returns {Array<Float32Array>} the stored list
198
249
  */
199
250
  SetInstanceTransforms(instances) {
200
251
  const next = [];
@@ -208,18 +259,18 @@ new class extends _identity {
208
259
  return this.instanceTransforms;
209
260
  }
210
261
 
211
- /**
212
- * Returns the live instance transform list, not a copy - mutating it changes
213
- * what the child renders.
262
+ /**
263
+ * Returns the live instance transform list, not a copy - mutating it changes
264
+ * what the child renders.
214
265
  */
215
266
  GetInstanceTransforms() {
216
267
  return this.instanceTransforms;
217
268
  }
218
269
 
219
- /**
220
- * Assigns the Tr2MeshBase this child draws; a nullish value clears it, which
221
- * also makes the child permanently invisible (UpdateVisibility requires a
222
- * mesh).
270
+ /**
271
+ * Assigns the Tr2MeshBase this child draws; a nullish value clears it, which
272
+ * also makes the child permanently invisible (UpdateVisibility requires a
273
+ * mesh).
223
274
  */
224
275
  SetMesh(mesh) {
225
276
  this.mesh = mesh ?? null;
@@ -244,48 +295,48 @@ new class extends _identity {
244
295
  return this.overlayEffects.find(effect => effect.name === String(name)) ?? null;
245
296
  }
246
297
 
247
- /**
248
- * Records whether this child's placement was authored in space or by SOF (the
249
- * Origin enum).
298
+ /**
299
+ * Records whether this child's placement was authored in space or by SOF (the
300
+ * Origin enum).
250
301
  */
251
302
  SetOrigin(origin) {
252
303
  this.origin = Number(origin) | 0;
253
304
  }
254
305
 
255
- /**
256
- * Copies the given scale into the child's SRT scaling; it reaches the world
257
- * transform on the next local-transform rebuild.
306
+ /**
307
+ * Copies the given scale into the child's SRT scaling; it reaches the world
308
+ * transform on the next local-transform rebuild.
258
309
  */
259
310
  SetScale(scale) {
260
311
  vec3.copy(this.scaling, scale);
261
312
  }
262
313
 
263
- /**
264
- * Sets the reflection mode, which decides whether the child registers as a
265
- * ReflectionRenderable and whether it casts shadows during reflection passes.
314
+ /**
315
+ * Sets the reflection mode, which decides whether the child registers as a
316
+ * ReflectionRenderable and whether it casts shadows during reflection passes.
266
317
  */
267
318
  SetReflectionMode(mode) {
268
319
  this.reflectionMode = Number(mode) | 0;
269
320
  }
270
321
 
271
- /**
272
- * Sets whether the child registers as a shadow caster and contributes opaque
273
- * shadow batches.
322
+ /**
323
+ * Sets whether the child registers as a shadow caster and contributes opaque
324
+ * shadow batches.
274
325
  */
275
326
  SetCastShadow(castShadow) {
276
327
  this.castShadow = !!castShadow;
277
328
  }
278
329
 
279
- /**
280
- * Sets the minimum screen size, in pixels across, that the child's world
281
- * bounding sphere must reach - after the frame's inverse LOD factor scaling -
282
- * before UpdateVisibility marks it visible.
330
+ /**
331
+ * Sets the minimum screen size, in pixels across, that the child's world
332
+ * bounding sphere must reach - after the frame's inverse LOD factor scaling -
333
+ * before UpdateVisibility marks it visible.
283
334
  */
284
335
  SetMinScreenSize(minScreenSize) {
285
336
  this.minScreenSize = Number(minScreenSize);
286
337
  }
287
338
 
288
- /** Carbon EveChildMesh::GetLocalToWorldTransform (cpp:1047-1050); the
339
+ /** Carbon EveChildMesh::GetLocalToWorldTransform (cpp:1047-1050); the
289
340
  * optional out follows the EveChildInstancedMeshes copy-out shape. */
290
341
  GetLocalToWorldTransform(out = null) {
291
342
  if (out) {
@@ -294,9 +345,9 @@ new class extends _identity {
294
345
  return this.worldTransform;
295
346
  }
296
347
 
297
- /**
298
- * The authored name, persisted with the child and used to identify it in the
299
- * parent graph.
348
+ /**
349
+ * The authored name, persisted with the child and used to identify it in the
350
+ * parent graph.
300
351
  */
301
352
  GetName() {
302
353
  return this.name;
@@ -307,50 +358,50 @@ new class extends _identity {
307
358
  this.name = String(name ?? "");
308
359
  }
309
360
 
310
- /**
311
- * Appends a transform modifier; modifiers fold over the child's world
312
- * transform in insertion order on each async update.
361
+ /**
362
+ * Appends a transform modifier; modifiers fold over the child's world
363
+ * transform in insertion order on each async update.
313
364
  */
314
365
  AddTransformModifier(modifier) {
315
366
  this.transformModifiers.push(modifier);
316
367
  }
317
368
 
318
- /**
319
- * Appends a decal; decals refresh their visibility only while the child itself
320
- * is visible, and ride along in GetRenderables when the mesh has a geometry
321
- * resource.
369
+ /**
370
+ * Appends a decal; decals refresh their visibility only while the child itself
371
+ * is visible, and ride along in GetRenderables when the mesh has a geometry
372
+ * resource.
322
373
  */
323
374
  AddDecal(decal) {
324
375
  this.decals.push(decal);
325
376
  }
326
377
 
327
- /**
328
- * Appends an attachment; attachments refresh their lights and visibility every
329
- * frame regardless of the child's own visibility.
378
+ /**
379
+ * Appends an attachment; attachments refresh their lights and visibility every
380
+ * frame regardless of the child's own visibility.
330
381
  */
331
382
  AddAttachment(attachment) {
332
383
  this.attachments.push(attachment);
333
384
  }
334
385
 
335
- /**
336
- * Drops every attachment, removing their lights, batches and visibility
337
- * updates from this child.
386
+ /**
387
+ * Drops every attachment, removing their lights, batches and visibility
388
+ * updates from this child.
338
389
  */
339
390
  ClearAttachments() {
340
391
  this.attachments.length = 0;
341
392
  }
342
393
 
343
- /**
344
- * Appends a light, submitted to the light manager from the child's world
345
- * transform while the child displays.
394
+ /**
395
+ * Appends a light, submitted to the light manager from the child's world
396
+ * transform while the child displays.
346
397
  */
347
398
  AddLight(light) {
348
399
  this.lights.push(light);
349
400
  }
350
401
 
351
- /**
352
- * Drops every light, which also stops the child registering as a LightOwner on
353
- * the next component registration.
402
+ /**
403
+ * Drops every light, which also stops the child registering as a LightOwner on
404
+ * the next component registration.
354
405
  */
355
406
  ClearLights() {
356
407
  this.lights.length = 0;
@@ -373,27 +424,27 @@ new class extends _identity {
373
424
  }
374
425
  }
375
426
 
376
- /**
377
- * Names of the mesh's morph targets in index order, or an empty array when the
378
- * mesh exposes none; the indices line up with the records GetMorphTargets
379
- * returns.
427
+ /**
428
+ * Names of the mesh's morph targets in index order, or an empty array when the
429
+ * mesh exposes none; the indices line up with the records GetMorphTargets
430
+ * returns.
380
431
  */
381
432
  GetMorphTargetNames() {
382
433
  return this.mesh?.GetMorphTargetNames?.() ?? [];
383
434
  }
384
435
 
385
- /**
386
- * Writes a named morph weight on the mesh; it only reaches the render path
387
- * after the next UpdateMorphAnimationBuffer pass re-sorts the indexed buffer.
436
+ /**
437
+ * Writes a named morph weight on the mesh; it only reaches the render path
438
+ * after the next UpdateMorphAnimationBuffer pass re-sorts the indexed buffer.
388
439
  */
389
440
  SetMorphTargetWeight(name, weight) {
390
441
  this.mesh?.SetMorphTargetWeight?.(name, weight);
391
442
  }
392
443
 
393
- /**
394
- * Reads a named morph weight straight from the mesh (0 when it has no such
395
- * target), bypassing any animation-driven value the morph buffer may have
396
- * applied.
444
+ /**
445
+ * Reads a named morph weight straight from the mesh (0 when it has no such
446
+ * target), bypassing any animation-driven value the morph buffer may have
447
+ * applied.
397
448
  */
398
449
  GetMorphTargetWeight(name) {
399
450
  return this.mesh?.GetMorphTargetWeight?.(name) ?? 0;
@@ -467,22 +518,22 @@ new class extends _identity {
467
518
  }));
468
519
  }
469
520
 
470
- /**
471
- * Always returns null: a child mesh exposes no packed area-id lookup, since
472
- * its SOF identity lives directly on its
473
- * sofParentHullName/sofLocatorSetName/sofLocatorIndex fields.
521
+ /**
522
+ * Always returns null: a child mesh exposes no packed area-id lookup, since
523
+ * its SOF identity lives directly on its
524
+ * sofParentHullName/sofLocatorSetName/sofLocatorIndex fields.
474
525
  */
475
526
  GetSofSourceLocator() {
476
527
  return null;
477
528
  }
478
529
 
479
- /**
480
- * Sync-side frame update (Carbon EveChildMesh::UpdateSyncronous,
481
- * cpp:1002-1045). Carbon's body is entirely audio-geometry registration
482
- * (cpp:1004-1010, 1044 - engine/audio-owned, omitted) plus animationUpdater
483
- * re-binding and PrePhysicsAnimation stepping (cpp:1011-1042 - skipped: the
484
- * JS animation seam is absent, there is no Tr2GrannyAnimation runtime), so
485
- * the port is a documented frame-contract no-op.
530
+ /**
531
+ * Sync-side frame update (Carbon EveChildMesh::UpdateSyncronous,
532
+ * cpp:1002-1045). Carbon's body is entirely audio-geometry registration
533
+ * (cpp:1004-1010, 1044 - engine/audio-owned, omitted) plus animationUpdater
534
+ * re-binding and PrePhysicsAnimation stepping (cpp:1011-1042 - skipped: the
535
+ * JS animation seam is absent, there is no Tr2GrannyAnimation runtime), so
536
+ * the port is a documented frame-contract no-op.
486
537
  */
487
538
  UpdateSyncronous(updateContext, _params) {
488
539
  if (this.damageOverlay) this.damageOverlay.UpdateSyncronous(updateContext);
@@ -490,17 +541,17 @@ new class extends _identity {
490
541
  for (const overlay of this.overlayEffects) overlay.Update(time, time);
491
542
  }
492
543
 
493
- /**
494
- * Per-frame async update (Carbon EveChildMesh::UpdateAsyncronous,
495
- * cpp:903-1000): rebuild the world transform from the parent, fold the
496
- * transform modifiers over it, store the activation strength, refresh the
497
- * attachment lights, the morph buffer, and the world bounds. The GPU ring
498
- * buffer advance/per-object-data invalidation (cpp:905-909), audio geometry
499
- * (cpp:920-930), parent VS/PS struct refresh (cpp:932-960), and the skinned
500
- * GetBounds overload are not modelled, hence @impl.adapted.
501
- * @param {Object} updateContext - frame context (EveUpdateContext), threaded to modifiers
502
- * @param {EveChildUpdateParams} params - localToWorldTransform + boneCount/bones
503
- * @returns {Float32Array} worldTransform
544
+ /**
545
+ * Per-frame async update (Carbon EveChildMesh::UpdateAsyncronous,
546
+ * cpp:903-1000): rebuild the world transform from the parent, fold the
547
+ * transform modifiers over it, store the activation strength, refresh the
548
+ * attachment lights, the morph buffer, and the world bounds. The GPU ring
549
+ * buffer advance/per-object-data invalidation (cpp:905-909), audio geometry
550
+ * (cpp:920-930), parent VS/PS struct refresh (cpp:932-960), and the skinned
551
+ * GetBounds overload are not modelled, hence @impl.adapted.
552
+ * @param {Object} updateContext - frame context (EveUpdateContext), threaded to modifiers
553
+ * @param {EveChildUpdateParams} params - localToWorldTransform + boneCount/bones
554
+ * @returns {Float32Array} worldTransform
504
555
  */
505
556
  UpdateAsyncronous(updateContext, params) {
506
557
  const parentTransform = params?.localToWorldTransform;
@@ -516,6 +567,9 @@ new class extends _identity {
516
567
  // data by this child's translation, then stamp our own transforms.
517
568
  const parent = params?.spaceObjectParent ?? null;
518
569
  inheritParentPerObjectData(this.#perObjectData, parent, this.translation);
570
+ // Carbon cpp:1015: the decals' parent data comes from the space object
571
+ // parent, then is made relevant to this child below.
572
+ if (parent) parent.GetParentData(this.#parentData);
519
573
  this.#parentOverlayEffects = this.inheritOverlayEffects && Array.isArray(parent?.overlayEffects) ? parent.overlayEffects : null;
520
574
  if (parent && !this.inheritOverlayEffects) {
521
575
  this.#perObjectData.vs.Set("clipData", [0, 0, 0, 0]);
@@ -523,7 +577,14 @@ new class extends _identity {
523
577
  this.#perObjectData.ps.Set("clipRadius2Sq", [0]);
524
578
  this.#perObjectData.ps.Set("clipSphereFactor", [0]);
525
579
  this.#perObjectData.ps.Set("clipSphereFactor2", [0]);
580
+ // cpp:1033-1036: the decals lose the inherited clip sphere too.
581
+ this.#parentData.clipRadiusSq = 0;
582
+ this.#parentData.clipRadius2Sq = 0;
583
+ this.#parentData.clipFactor = 0;
584
+ this.#parentData.clipFactor2 = 0;
526
585
  }
586
+ // cpp:1044: the decals are placed by this child's world transform.
587
+ if (parent) mat4.copy(this.#parentData.transform, this.worldTransform);
527
588
  stampChildTransforms(this.#perObjectData, this.worldTransform, this.#lastWorldTransform);
528
589
  this.#activationStrength = Number(params?.activationStrength ?? 1);
529
590
  if (this.damageOverlay) {
@@ -584,30 +645,30 @@ new class extends _identity {
584
645
  return this.worldTransform;
585
646
  }
586
647
 
587
- /**
588
- * Frame visibility + LOD state (Carbon EveChildMesh::UpdateVisibility,
589
- * cpp:366-463): screen size via the frustum, invLodFactor scaling, the
590
- * minScreenSize/lowestLodVisible gates, the per-instance visibility gate,
591
- * and the attachment/decal visibility fan-out. Carbon recomputes the local
592
- * mesh bounds here (cpp:380-394) but consumes only the world sphere/box
593
- * computed in UpdateAsyncronous, so the dead recompute is skipped. The
594
- * raytracing branch (cpp:450-462) is engine-owned and omitted.
595
- * @param {Object} updateContext - frame context (frustum + invLodFactor ducks)
596
- * @param {Float32Array} _parentTransform
597
- * @param {Number} parentLod - parent Tr2Lod level
598
- * @returns {Boolean} isVisible
648
+ /**
649
+ * Frame visibility + LOD state (Carbon EveChildMesh::UpdateVisibility,
650
+ * cpp:366-463): screen size via the frustum, invLodFactor scaling, the
651
+ * minScreenSize/lowestLodVisible gates, the per-instance visibility gate,
652
+ * and the attachment/decal visibility fan-out. Carbon recomputes the local
653
+ * mesh bounds here (cpp:380-394) but consumes only the world sphere/box
654
+ * computed in UpdateAsyncronous, so the dead recompute is skipped. The
655
+ * raytracing branch (cpp:450-462) is not ported yet and omitted.
656
+ * @param {Object} updateContext - frame context (frustum + invLodFactor ducks)
657
+ * @param {Float32Array} _parentTransform
658
+ * @param {Number} parentLod - parent Tr2Lod level
659
+ * @returns {Boolean} isVisible
599
660
  */
600
- /**
601
- * The mesh's bone palette, as a borrowed Float4x3 buffer and its bone count.
602
- *
603
- * Carbon `EveChildMesh::GetBoneTransforms` (cpp:1285-1307). Carbon branches:
604
- * the updater's own palette when it has a mesh binding, otherwise a separate
605
- * `Tr2AnimationMeshBinding` palette. Only the first branch exists here -
606
- * `Tr2AnimationMeshBinding` is unported - so a mesh relying on the second
607
- * gets no bones rather than the wrong ones.
608
- *
609
- * Carbon also assigns `accumulatedTransforms` and never reads it; that dead
610
- * local is not reproduced.
661
+ /**
662
+ * The mesh's bone palette, as a borrowed Float4x3 buffer and its bone count.
663
+ *
664
+ * Carbon `EveChildMesh::GetBoneTransforms` (cpp:1285-1307). Carbon branches:
665
+ * the updater's own palette when it has a mesh binding, otherwise a separate
666
+ * `Tr2AnimationMeshBinding` palette. Only the first branch exists here -
667
+ * `Tr2AnimationMeshBinding` is unported - so a mesh relying on the second
668
+ * gets no bones rather than the wrong ones.
669
+ *
670
+ * Carbon also assigns `accumulatedTransforms` and never reads it; that dead
671
+ * local is not reproduced.
611
672
  */
612
673
  GetBoneTransforms() {
613
674
  const updater = this.animationUpdater;
@@ -625,9 +686,9 @@ new class extends _identity {
625
686
  return this.GetRestPoseBoneTransforms();
626
687
  }
627
688
 
628
- /**
629
- * Builds Carbon's identity Float4x3 rest-pose palette. Geometry with no bone
630
- * bindings still receives one identity because skinned shaders read bone 0.
689
+ /**
690
+ * Builds Carbon's identity Float4x3 rest-pose palette. Geometry with no bone
691
+ * bindings still receives one identity because skinned shaders read bone 0.
631
692
  */
632
693
  GetRestPoseBoneTransforms() {
633
694
  const geometry = this.mesh ? this.mesh.GetGeometryResource() : null;
@@ -650,10 +711,10 @@ new class extends _identity {
650
711
  };
651
712
  }
652
713
 
653
- /**
654
- * Resolves this child's visibility for the frame from its world bounding
655
- * sphere, the parent LOD, and the authored screen-size thresholds, recording
656
- * the mesh and per-instance screen sizes the batch path then draws at.
714
+ /**
715
+ * Resolves this child's visibility for the frame from its world bounding
716
+ * sphere, the parent LOD, and the authored screen-size thresholds, recording
717
+ * the mesh and per-instance screen sizes the batch path then draws at.
657
718
  */
658
719
  UpdateVisibility(updateContext, _parentTransform = null, parentLod = Tr2Lod.TR2_LOD_HIGH) {
659
720
  this.#isVisible = false;
@@ -721,20 +782,19 @@ new class extends _identity {
721
782
  for (const decal of this.decals) {
722
783
  // Carbon (cpp:441-446) feeds animated bone matrices to the decal first
723
784
  // - skipped until the JS animation seam exists. Carbon passes
724
- // &m_parentData (per-object shading struct, GPU seam); the owning
725
- // child stands in as the duck-typed parent.
726
- decal?.UpdateVisibility(updateContext, this);
785
+ // &m_parentData (cpp:450), refreshed in UpdateSyncronous.
786
+ decal?.UpdateVisibility(updateContext, this.#parentData);
727
787
  }
728
788
  }
729
789
  return this.#isVisible;
730
790
  }
731
791
 
732
- /**
733
- * Collects this child (and its decals) as renderables (Carbon
734
- * EveChildMesh::GetRenderables, cpp:571-616): instanced meshes contribute
735
- * only while the per-instance gate passed; decals ride along through their
736
- * duck-typed renderable collectors (mesh cache is engine-owned, passed null
737
- * as in EveSpaceObject2.GetRenderables).
792
+ /**
793
+ * Collects this child (and its decals) as renderables (Carbon
794
+ * EveChildMesh::GetRenderables, cpp:571-616): instanced meshes contribute
795
+ * only while the per-instance gate passed; decals ride along through their
796
+ * duck-typed renderable collectors (mesh cache is not ported yet, passed null
797
+ * as in EveSpaceObject2.GetRenderables).
738
798
  */
739
799
  GetRenderables(out = []) {
740
800
  if (!this.#isVisible) {
@@ -762,7 +822,7 @@ new class extends _identity {
762
822
  return out;
763
823
  }
764
824
 
765
- /** Carbon EveChildMesh::GetBoundingSphere (cpp:618-627): the realized world
825
+ /** Carbon EveChildMesh::GetBoundingSphere (cpp:618-627): the realized world
766
826
  * sphere, valid only after an update produced bounds (radius > 0). */
767
827
  GetBoundingSphere(out = vec4.create(), _query = 0) {
768
828
  if (this.#worldBoundingSphere[3] > 0) {
@@ -786,7 +846,7 @@ new class extends _identity {
786
846
  return false;
787
847
  }
788
848
 
789
- /** Carbon EveChildMesh::IsVisible (cpp:639-650): sphere-in-frustum plus the
849
+ /** Carbon EveChildMesh::IsVisible (cpp:639-650): sphere-in-frustum plus the
790
850
  * estimated pixel size against the context visibility threshold. */
791
851
  IsVisible(updateContext) {
792
852
  if (this.#worldBoundingSphere[3] > 0) {
@@ -801,13 +861,13 @@ new class extends _identity {
801
861
  return false;
802
862
  }
803
863
 
804
- /** Carbon EveChildMesh::GetBatches (cpp:652-670): the mesh delegates per
805
- * batch type and activated attachments recurse, at
806
- * min(currentInstanceScreenSize, currentScreenSize) and with a reverse-winding
807
- * flag from Determinant(m_worldTransform) < 0 - a negative determinant means
808
- * the transform mirrors, which flips triangle facing. A determinant is
809
- * transpose-invariant, so the row-vector/column-vector difference does not
810
- * apply to this test. Returns whether any batch was committed (JS addition;
864
+ /** Carbon EveChildMesh::GetBatches (cpp:652-670): the mesh delegates per
865
+ * batch type and activated attachments recurse, at
866
+ * min(currentInstanceScreenSize, currentScreenSize) and with a reverse-winding
867
+ * flag from Determinant(m_worldTransform) < 0 - a negative determinant means
868
+ * the transform mirrors, which flips triangle facing. A determinant is
869
+ * transpose-invariant, so the row-vector/column-vector difference does not
870
+ * apply to this test. Returns whether any batch was committed (JS addition;
811
871
  * Carbon returns void). */
812
872
  GetBatches(batches, batchType, perObjectData, reason = Tr2RenderReason.TR2RENDERREASON_NORMAL) {
813
873
  if (!this.display) {
@@ -853,9 +913,9 @@ new class extends _identity {
853
913
  return committed;
854
914
  }
855
915
 
856
- /** Carbon EveChildMesh::GetShadowBatches (cpp:672-681): the OPAQUE areas
857
- * only, gated on display/mesh/hasUpdated, at the caller's shadow pixel size
858
- * rather than the child's own screen size. Returns whether any batch was
916
+ /** Carbon EveChildMesh::GetShadowBatches (cpp:672-681): the OPAQUE areas
917
+ * only, gated on display/mesh/hasUpdated, at the caller's shadow pixel size
918
+ * rather than the child's own screen size. Returns whether any batch was
859
919
  * committed (JS addition; Carbon returns void). */
860
920
  GetShadowBatches(batches, perObjectData, shadowPixelSize = Infinity) {
861
921
  if (this.display && this.mesh && this.#hasUpdated) {
@@ -864,7 +924,7 @@ new class extends _identity {
864
924
  return false;
865
925
  }
866
926
 
867
- /** Carbon EveChildMesh::GetSortValue (cpp:787-792): view distance scaled by
927
+ /** Carbon EveChildMesh::GetSortValue (cpp:787-792): view distance scaled by
868
928
  * sortValueScale plus sortValueOffset. */
869
929
  GetSortValue(renderContext = null) {
870
930
  const viewPosition = renderContext?.GetViewPosition();
@@ -874,21 +934,21 @@ new class extends _identity {
874
934
  return Math.hypot(x, y, z) * this.sortValueScale + this.sortValueOffset;
875
935
  }
876
936
 
877
- /** Carbon EveChildMesh::GetShadowPerObjectData (cpp:794-797) forwards the
937
+ /** Carbon EveChildMesh::GetShadowPerObjectData (cpp:794-797) forwards the
878
938
  * shadow pass to the same per-object record. */
879
939
  GetShadowPerObjectData(accumulator = null) {
880
940
  return this.GetPerObjectData(accumulator);
881
941
  }
882
942
 
883
- /**
884
- * Carbon EveChildMesh::GetPerObjectData (cpp:799-843): resets the morph
885
- * counters, uploads the bone and morph rings, then hands back a handle over
886
- * this child's two PERSISTENT buffers.
887
- *
888
- * The ring OFFSETS (`boneOffsets[0..1]`, `morphTargetAnimationDataOffset`,
889
- * `morphTargetVertexDataOffset`, `bakedMorphTargetVertexDataOffset`) are GPU
890
- * addresses with no CPU derivation, so they keep their defaults; the counts,
891
- * which are CPU-known, are written.
943
+ /**
944
+ * Carbon EveChildMesh::GetPerObjectData (cpp:799-843): resets the morph
945
+ * counters, uploads the bone and morph rings, then hands back a handle over
946
+ * this child's two PERSISTENT buffers.
947
+ *
948
+ * The ring OFFSETS (`boneOffsets[0..1]`, `morphTargetAnimationDataOffset`,
949
+ * `morphTargetVertexDataOffset`, `bakedMorphTargetVertexDataOffset`) are GPU
950
+ * addresses with no CPU derivation, so they keep their defaults; the counts,
951
+ * which are CPU-known, are written.
892
952
  */
893
953
  GetPerObjectData(_accumulator = null) {
894
954
  this.#perObjectData.vs.Set("activeMorphTargetsCount", [0]);
@@ -904,17 +964,17 @@ new class extends _identity {
904
964
  };
905
965
  }
906
966
 
907
- /**
908
- * Carbon's two IsCastingShadow overloads, dispatched on the second argument:
909
- * a position vector (length >= 3) selects the sphere-overlap overload
910
- * (cpp:338-364); anything else is the shadow-frustum overload (cpp:295-336),
911
- * whose Carbon out-param float& sizeInShadow becomes the optional trailing
912
- * length-1 array (out-params last).
913
- * @param {Object} cameraFrustum
914
- * @param {Object|Float32Array} shadowFrustumOrPosition
915
- * @param {Number} renderReasonOrRadius
916
- * @param {Array|Number} sizeInShadowOutOrRenderReason
917
- * @returns {Boolean}
967
+ /**
968
+ * Carbon's two IsCastingShadow overloads, dispatched on the second argument:
969
+ * a position vector (length >= 3) selects the sphere-overlap overload
970
+ * (cpp:338-364); anything else is the shadow-frustum overload (cpp:295-336),
971
+ * whose Carbon out-param float& sizeInShadow becomes the optional trailing
972
+ * length-1 array (out-params last).
973
+ * @param {Object} cameraFrustum
974
+ * @param {Object|Float32Array} shadowFrustumOrPosition
975
+ * @param {Number} renderReasonOrRadius
976
+ * @param {Array|Number} sizeInShadowOutOrRenderReason
977
+ * @returns {Boolean}
918
978
  */
919
979
  IsCastingShadow(cameraFrustum, shadowFrustumOrPosition, renderReasonOrRadius, sizeInShadowOutOrRenderReason = null) {
920
980
  if (!this.display || !this.castShadow || !this.#hasUpdated) {
@@ -982,12 +1042,12 @@ new class extends _identity {
982
1042
  /** Carbon EveChildMesh::ChangeLOD (cpp:1052-1054) is an intentional no-op. */
983
1043
  ChangeLOD(_lod) {}
984
1044
 
985
- /** Carbon EveChildMesh::RegisterComponents (cpp:239-269): LightOwner when
986
- * lights are authored; ReflectionRenderable (ShouldReflect) and ShadowCaster
987
- * (castShadow) only when a mesh is present; then forwards the attachments.
988
- * Gate m_display. "MeshMorph" stays OUT-OF-BAND: Carbon registers it at
989
- * baked-morph need inside BakeMorphs (cpp:1404-1409), not here - the JS
990
- * BakeMorphs stub is the site that would register it when the GPU morph
1045
+ /** Carbon EveChildMesh::RegisterComponents (cpp:239-269): LightOwner when
1046
+ * lights are authored; ReflectionRenderable (ShouldReflect) and ShadowCaster
1047
+ * (castShadow) only when a mesh is present; then forwards the attachments.
1048
+ * Gate m_display. "MeshMorph" stays OUT-OF-BAND: Carbon registers it at
1049
+ * baked-morph need inside BakeMorphs (cpp:1404-1409), not here - the JS
1050
+ * BakeMorphs stub is the site that would register it when the GPU morph
991
1051
  * bake is ported. */
992
1052
  RegisterComponents() {
993
1053
  const registry = this.GetComponentRegistry();
@@ -1009,9 +1069,9 @@ new class extends _identity {
1009
1069
  }
1010
1070
  }
1011
1071
 
1012
- /** Carbon EveChildMesh::UnRegisterComponents (cpp:275-290): forwards the
1013
- * attachments only (own components were already removed by
1014
- * EveEntity::UnRegister, EveEntity.cpp:90); no display re-check.
1072
+ /** Carbon EveChildMesh::UnRegisterComponents (cpp:275-290): forwards the
1073
+ * attachments only (own components were already removed by
1074
+ * EveEntity::UnRegister, EveEntity.cpp:90); no display re-check.
1015
1075
  * UnregisterAudioGeometry (cpp:277) is audio-engine-owned and unported. */
1016
1076
  UnRegisterComponents() {
1017
1077
  const registry = this.GetComponentRegistry();
@@ -1022,12 +1082,12 @@ new class extends _identity {
1022
1082
  }
1023
1083
  }
1024
1084
 
1025
- /** Carbon EveChildMesh::GetLights (cpp:1638-1652): BOTH gates (empty
1026
- * lights and display, cpp:1640 - unlike EveSpaceObject2's display-only),
1027
- * then per light AddLight(manager, worldTransform, 1, bones, boneCount)
1028
- * FOLLOWED by SetBrightnessMultiplier(m_activationStrength) - the
1029
- * one-frame-lag order is contract (the submission uses the multiplier
1030
- * stamped on the previous pass; the first pass uses the Tr2Light default
1085
+ /** Carbon EveChildMesh::GetLights (cpp:1638-1652): BOTH gates (empty
1086
+ * lights and display, cpp:1640 - unlike EveSpaceObject2's display-only),
1087
+ * then per light AddLight(manager, worldTransform, 1, bones, boneCount)
1088
+ * FOLLOWED by SetBrightnessMultiplier(m_activationStrength) - the
1089
+ * one-frame-lag order is contract (the submission uses the multiplier
1090
+ * stamped on the previous pass; the first pass uses the Tr2Light default
1031
1091
  * 1). */
1032
1092
  GetLights(lightManager) {
1033
1093
  if (!this.lights.length || !this.display) {
@@ -1050,13 +1110,39 @@ new class extends _identity {
1050
1110
  return this;
1051
1111
  }
1052
1112
 
1113
+ /**
1114
+ * Carbon OnModified (EveChildMesh.cpp:197-216): three independent tests, not
1115
+ * a chain - a mesh change satisfies the first two, and the third only runs
1116
+ * for a child that owns locator sets.
1117
+ */
1118
+ OnModified(propertyName) {
1119
+ if (propertyName === "reflectionMode" || propertyName === "display" || propertyName === "mesh" || propertyName === "castShadow") {
1120
+ this.ReRegister();
1121
+ }
1122
+ if (propertyName === "mesh" || propertyName === "animationUpdater") {
1123
+ this.InitializeAnimation();
1124
+ }
1125
+ if (this.ownedLocatorSets.length && (propertyName === "scaling" || propertyName === "rotation" || propertyName === "translation" || propertyName === "localTransform")) {
1126
+ this.InvalidateOwnerMergedLocators("partMoved");
1127
+ }
1128
+ return true;
1129
+ }
1130
+
1131
+ /**
1132
+ * Carbon InvalidateOwnerMergedLocators (EveChildMesh.cpp:1330-1336): tell the
1133
+ * owner its merged locator sets are stale, and why.
1134
+ */
1135
+ InvalidateOwnerMergedLocators(reason = "structure") {
1136
+ this.GetOwner()?.InvalidateMergedLocators(reason);
1137
+ }
1138
+
1053
1139
  /** Invalidates merged locators on both the old and new owner. */
1054
1140
  SetOwner(owner) {
1055
1141
  if (this.GetOwner() === owner) return;
1056
- const oldOwner = this.GetOwner();
1057
- if (oldOwner) oldOwner.InvalidateMergedLocators("structure");
1142
+ // Carbon cpp:1894-1896: the same helper on both sides of the move.
1143
+ this.InvalidateOwnerMergedLocators("structure");
1058
1144
  super.SetOwner(owner);
1059
- if (owner) owner.InvalidateMergedLocators("structure");
1145
+ this.InvalidateOwnerMergedLocators("structure");
1060
1146
  }
1061
1147
 
1062
1148
  /** Contributes child-owned locator sets with the child-to-object transform. */
@@ -1074,10 +1160,10 @@ new class extends _identity {
1074
1160
  }
1075
1161
  }
1076
1162
 
1077
- /**
1078
- * Contributes this child's geometry to the owner's merged raycast set
1079
- * (Carbon EveChildMesh.cpp:2061-2077): one record per mesh, its areas
1080
- * appended to the shared pool by batch type.
1163
+ /**
1164
+ * Contributes this child's geometry to the owner's merged raycast set
1165
+ * (Carbon EveChildMesh.cpp:2061-2077): one record per mesh, its areas
1166
+ * appended to the shared pool by batch type.
1081
1167
  */
1082
1168
  CollectOwnedGeometry(type, parentTransform, out, areaPool) {
1083
1169
  const geometry = this.mesh ? this.mesh.GetGeometryResource() : null;
@@ -1123,9 +1209,9 @@ new class extends _identity {
1123
1209
  return this.armorDamageShader;
1124
1210
  }
1125
1211
 
1126
- /**
1127
- * Returns the locator list of this child's own damage set, or null when the
1128
- * child owns no damage locators (Carbon EveChildMesh.cpp:2117-2127).
1212
+ /**
1213
+ * Returns the locator list of this child's own damage set, or null when the
1214
+ * child owns no damage locators (Carbon EveChildMesh.cpp:2117-2127).
1129
1215
  */
1130
1216
  GetOwnedDamageLocators() {
1131
1217
  for (const set of this.ownedLocatorSets) {
@@ -1134,10 +1220,10 @@ new class extends _identity {
1134
1220
  return null;
1135
1221
  }
1136
1222
 
1137
- /**
1138
- * Resolves one damage locator's BIND-pose position in the child's local
1139
- * space - no bone transform, the stable overlay seed position (Carbon
1140
- * EveChildMesh.cpp:2129-2139).
1223
+ /**
1224
+ * Resolves one damage locator's BIND-pose position in the child's local
1225
+ * space - no bone transform, the stable overlay seed position (Carbon
1226
+ * EveChildMesh.cpp:2129-2139).
1141
1227
  */
1142
1228
  GetDamageLocatorBindPositionLocal(index, out = vec3.create()) {
1143
1229
  const locators = this.GetOwnedDamageLocators();
@@ -1147,10 +1233,10 @@ new class extends _identity {
1147
1233
  return true;
1148
1234
  }
1149
1235
 
1150
- /**
1151
- * Resolves one damage locator's animated position and direction in the
1152
- * child's local space, posed by this child's own animation updater (Carbon
1153
- * EveChildMesh.cpp:2141-2151).
1236
+ /**
1237
+ * Resolves one damage locator's animated position and direction in the
1238
+ * child's local space, posed by this child's own animation updater (Carbon
1239
+ * EveChildMesh.cpp:2141-2151).
1154
1240
  */
1155
1241
  GetDamageLocatorAnimatedLocal(index, outPosition, outDirection) {
1156
1242
  const locators = this.GetOwnedDamageLocators();
@@ -1160,14 +1246,14 @@ new class extends _identity {
1160
1246
  return true;
1161
1247
  }
1162
1248
 
1163
- /**
1164
- * Carbon EveChildMesh::GetPickingBatches (cpp:862-889): collects the geometry
1165
- * a pick pass should test, by mask. Unlike the hull's version this one has no
1166
- * overlay effects to pull in.
1167
- *
1168
- * @param {Object} batches - the picking accumulator
1169
- * @param {Number} pickTypes - a Tr2PickType mask
1170
- * @param {Object} perObjectData - this child's per-object record
1249
+ /**
1250
+ * Carbon EveChildMesh::GetPickingBatches (cpp:862-889): collects the geometry
1251
+ * a pick pass should test, by mask. Unlike the hull's version this one has no
1252
+ * overlay effects to pull in.
1253
+ *
1254
+ * @param {Object} batches - the picking accumulator
1255
+ * @param {Number} pickTypes - a Tr2PickType mask
1256
+ * @param {Object} perObjectData - this child's per-object record
1171
1257
  */
1172
1258
  GetPickingBatches(batches, pickTypes = TR2_PICK_TYPE_DEFAULT, perObjectData = null) {
1173
1259
  if (pickTypes & Tr2PickType.PICK_TYPE_PICKING) {
@@ -1193,14 +1279,14 @@ new class extends _identity {
1193
1279
  return true;
1194
1280
  }
1195
1281
 
1196
- /**
1197
- * Binds the animation updater to this mesh's geometry, so a child with no
1198
- * animation resource of its own animates from the mesh's own bone binding.
1199
- *
1200
- * Carbon `EveChildMesh::InitializeAnimation` (cpp:217-232). Only runs when
1201
- * the updater has no authored resPath - one that does keeps its own
1202
- * resource. When the mesh has no geometry yet the shared binding is cleared
1203
- * rather than left stale, so a later mesh swap rebinds cleanly.
1282
+ /**
1283
+ * Binds the animation updater to this mesh's geometry, so a child with no
1284
+ * animation resource of its own animates from the mesh's own bone binding.
1285
+ *
1286
+ * Carbon `EveChildMesh::InitializeAnimation` (cpp:217-232). Only runs when
1287
+ * the updater has no authored resPath - one that does keeps its own
1288
+ * resource. When the mesh has no geometry yet the shared binding is cleared
1289
+ * rather than left stale, so a later mesh swap rebinds cleanly.
1204
1290
  */
1205
1291
  InitializeAnimation() {
1206
1292
  const updater = this.animationUpdater;