@carbonenginejs/runtime 0.1.0-alpha.2 → 0.1.0-alpha.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/NOTICE +5 -4
- package/dist/audio/generated/audio/AudEventKey.js +2 -2
- package/dist/audio/generated/audio/AudEventKey.js.map +1 -1
- package/dist/audio/generated/audio/AudSettings.js +2 -2
- package/dist/audio/generated/audio/AudSettings.js.map +1 -1
- package/dist/audio/index.js +1 -1
- package/dist/audio/trinity/audio/AudEmitter.js +4 -5
- package/dist/audio/trinity/audio/AudEmitter.js.map +1 -1
- package/dist/audio/trinity/audio/AudEventCurve.js +14 -14
- package/dist/audio/trinity/audio/AudEventCurve.js.map +1 -1
- package/dist/audio/trinity/audio/AudGameObjResource.js +13 -25
- package/dist/audio/trinity/audio/AudGameObjResource.js.map +1 -1
- package/dist/audio/trinity/audio/AudManager.js +2 -2
- package/dist/audio/trinity/audio/AudManager.js.map +1 -1
- package/dist/audio/trinity/audio/AudParameter.js +7 -11
- package/dist/audio/trinity/audio/AudParameter.js.map +1 -1
- package/dist/audio/trinity/audio/AudUIPlayer.js +2 -2
- package/dist/audio/trinity/audio/AudUIPlayer.js.map +1 -1
- package/dist/audio/trinity/audio/AudioCurveSetDriver.js +2 -2
- package/dist/audio/trinity/audio/AudioCurveSetDriver.js.map +1 -1
- package/dist/audio/trinity/audio/StretchAudio.js +2 -2
- package/dist/audio/trinity/audio/StretchAudio.js.map +1 -1
- package/dist/audio/trinity/index.js +1 -1
- package/dist/audio/trinity/trinityAudio/Tr2AudioStretchAuto.js +2 -2
- package/dist/audio/trinity/trinityAudio/Tr2AudioStretchAuto.js.map +1 -1
- package/dist/audio/trinity/trinityAudio/Tr2AudioStretchBase.js +2 -2
- package/dist/audio/trinity/trinityAudio/Tr2AudioStretchBase.js.map +1 -1
- package/dist/audio/trinity/trinityAudioApi/ITr2AudEmitter.js +1 -37
- package/dist/audio/trinity/trinityAudioApi/ITr2AudEmitter.js.map +1 -1
- package/dist/character/incarna/curves/Tr2ColorCurve.js +2 -2
- package/dist/character/incarna/curves/Tr2ColorCurve.js.map +1 -1
- package/dist/character/incarna/curves/Tr2ColorKey.js +2 -2
- package/dist/character/incarna/curves/Tr2ColorKey.js.map +1 -1
- package/dist/character/incarna/curves/Tr2ScalarCurve.js +2 -2
- package/dist/character/incarna/curves/Tr2ScalarCurve.js.map +1 -1
- package/dist/character/incarna/curves/Tr2ScalarKey.js +2 -2
- package/dist/character/incarna/curves/Tr2ScalarKey.js.map +1 -1
- package/dist/character/incarna/interior/Tr2InteriorCell.js +2 -2
- package/dist/character/incarna/interior/Tr2InteriorCell.js.map +1 -1
- package/dist/character/library/CjsCharacterLibrary.js +9 -16
- package/dist/character/library/CjsCharacterLibrary.js.map +1 -1
- package/dist/character/library/CjsCharacterLibraryDocuments.js +20 -4
- package/dist/character/library/CjsCharacterLibraryDocuments.js.map +1 -1
- package/dist/character/model/CjsCharacterRecord.js +2 -2
- package/dist/character/model/CjsCharacterRecord.js.map +1 -1
- package/dist/character/model/activity/CjsCharacterArchetype.js +2 -2
- package/dist/character/model/activity/CjsCharacterArchetype.js.map +1 -1
- package/dist/character/model/appearance/CjsCharacterColorLocation.js +2 -2
- package/dist/character/model/appearance/CjsCharacterColorLocation.js.map +1 -1
- package/dist/character/model/appearance/CjsCharacterColorName.js +2 -2
- package/dist/character/model/appearance/CjsCharacterColorName.js.map +1 -1
- package/dist/character/model/appearance/CjsCharacterColorSelection.js +2 -2
- package/dist/character/model/appearance/CjsCharacterColorSelection.js.map +1 -1
- package/dist/character/model/appearance/CjsCharacterSculptSelection.js +2 -2
- package/dist/character/model/appearance/CjsCharacterSculptSelection.js.map +1 -1
- package/dist/character/model/appearance/CjsCharacterSculptingLocation.js +2 -2
- package/dist/character/model/appearance/CjsCharacterSculptingLocation.js.map +1 -1
- package/dist/character/model/behavior/CjsCharacterAvatarBehavior.js +2 -2
- package/dist/character/model/behavior/CjsCharacterAvatarBehavior.js.map +1 -1
- package/dist/character/model/catalog/CjsCharacterColorValue.js +2 -2
- package/dist/character/model/catalog/CjsCharacterColorValue.js.map +1 -1
- package/dist/character/model/catalog/CjsCharacterDefinition.js +2 -2
- package/dist/character/model/catalog/CjsCharacterDefinition.js.map +1 -1
- package/dist/character/model/catalog/CjsCharacterMaterialProfile.js +2 -2
- package/dist/character/model/catalog/CjsCharacterMaterialProfile.js.map +1 -1
- package/dist/character/model/catalog/CjsCharacterModifierReference.js +2 -2
- package/dist/character/model/catalog/CjsCharacterModifierReference.js.map +1 -1
- package/dist/character/model/catalog/CjsCharacterPartMetadata.js +2 -2
- package/dist/character/model/catalog/CjsCharacterPartMetadata.js.map +1 -1
- package/dist/character/model/catalog/CjsCharacterPartModelBundle.js +2 -2
- package/dist/character/model/catalog/CjsCharacterPartModelBundle.js.map +1 -1
- package/dist/character/model/catalog/CjsCharacterPartSource.js +2 -2
- package/dist/character/model/catalog/CjsCharacterPartSource.js.map +1 -1
- package/dist/character/model/catalog/CjsCharacterPartSourceVersion.js +2 -2
- package/dist/character/model/catalog/CjsCharacterPartSourceVersion.js.map +1 -1
- package/dist/character/model/catalog/CjsCharacterPartType.js +2 -2
- package/dist/character/model/catalog/CjsCharacterPartType.js.map +1 -1
- package/dist/character/model/catalog/CjsCharacterProjectionProfile.js +2 -2
- package/dist/character/model/catalog/CjsCharacterProjectionProfile.js.map +1 -1
- package/dist/character/model/catalog/CjsCharacterRecipeEntry.js +2 -2
- package/dist/character/model/catalog/CjsCharacterRecipeEntry.js.map +1 -1
- package/dist/character/model/catalog/CjsCharacterRecipeProfile.js +2 -2
- package/dist/character/model/catalog/CjsCharacterRecipeProfile.js.map +1 -1
- package/dist/character/model/catalog/CjsCharacterTextureMetadata.js +2 -2
- package/dist/character/model/catalog/CjsCharacterTextureMetadata.js.map +1 -1
- package/dist/character/model/composition/CjsCharacterModifierLocation.js +2 -2
- package/dist/character/model/composition/CjsCharacterModifierLocation.js.map +1 -1
- package/dist/character/model/composition/CjsCharacterModifierSelection.js +2 -2
- package/dist/character/model/composition/CjsCharacterModifierSelection.js.map +1 -1
- package/dist/character/model/creation/CjsCharacterPaperdoll.js +2 -2
- package/dist/character/model/creation/CjsCharacterPaperdoll.js.map +1 -1
- package/dist/character/model/demographics/CjsCharacterAncestry.js +2 -2
- package/dist/character/model/demographics/CjsCharacterAncestry.js.map +1 -1
- package/dist/character/model/demographics/CjsCharacterBloodline.js +2 -2
- package/dist/character/model/demographics/CjsCharacterBloodline.js.map +1 -1
- package/dist/character/model/demographics/CjsCharacterRace.js +2 -2
- package/dist/character/model/demographics/CjsCharacterRace.js.map +1 -1
- package/dist/character/model/planning/CjsCharacterAppearanceBinding.js +2 -2
- package/dist/character/model/planning/CjsCharacterAppearanceBinding.js.map +1 -1
- package/dist/character/model/planning/CjsCharacterAppearanceColorSelection.js +2 -2
- package/dist/character/model/planning/CjsCharacterAppearanceColorSelection.js.map +1 -1
- package/dist/character/model/planning/CjsCharacterAppearanceDiagnostic.js +2 -2
- package/dist/character/model/planning/CjsCharacterAppearanceDiagnostic.js.map +1 -1
- package/dist/character/model/planning/CjsCharacterAppearanceLayer.js +2 -2
- package/dist/character/model/planning/CjsCharacterAppearanceLayer.js.map +1 -1
- package/dist/character/model/planning/CjsCharacterAppearancePlan.js +2 -2
- package/dist/character/model/planning/CjsCharacterAppearancePlan.js.map +1 -1
- package/dist/character/model/planning/CjsCharacterAppearanceSelection.js +2 -2
- package/dist/character/model/planning/CjsCharacterAppearanceSelection.js.map +1 -1
- package/dist/character/model/planning/CjsCharacterBindingAlpha.js +2 -2
- package/dist/character/model/planning/CjsCharacterBindingAlpha.js.map +1 -1
- package/dist/character/model/planning/CjsCharacterCompositionInput.js +2 -2
- package/dist/character/model/planning/CjsCharacterCompositionInput.js.map +1 -1
- package/dist/character/model/planning/CjsCharacterCompositionPass.js +2 -2
- package/dist/character/model/planning/CjsCharacterCompositionPass.js.map +1 -1
- package/dist/character/model/planning/CjsCharacterCompositionTarget.js +2 -2
- package/dist/character/model/planning/CjsCharacterCompositionTarget.js.map +1 -1
- package/dist/character/model/planning/CjsCharacterCoverage.js +2 -2
- package/dist/character/model/planning/CjsCharacterCoverage.js.map +1 -1
- package/dist/character/model/planning/CjsCharacterMorphTargetWeight.js +2 -2
- package/dist/character/model/planning/CjsCharacterMorphTargetWeight.js.map +1 -1
- package/dist/character/model/planning/CjsCharacterOrigin.js +2 -2
- package/dist/character/model/planning/CjsCharacterOrigin.js.map +1 -1
- package/dist/character/model/planning/CjsCharacterResolvedPart.js +2 -2
- package/dist/character/model/planning/CjsCharacterResolvedPart.js.map +1 -1
- package/dist/character/model/planning/CjsCharacterTextureAsset.js +2 -2
- package/dist/character/model/planning/CjsCharacterTextureAsset.js.map +1 -1
- package/dist/character/model/planning/CjsCharacterTextureChannel.js +2 -2
- package/dist/character/model/planning/CjsCharacterTextureChannel.js.map +1 -1
- package/dist/character/model/resources/CjsCharacterPortraitResource.js +2 -2
- package/dist/character/model/resources/CjsCharacterPortraitResource.js.map +1 -1
- package/dist/character/model/resources/CjsCharacterResource.js +2 -2
- package/dist/character/model/resources/CjsCharacterResource.js.map +1 -1
- package/dist/character/trinity/interior/Tr2IntSkinnedObject.js +6 -5
- package/dist/character/trinity/interior/Tr2IntSkinnedObject.js.map +1 -1
- package/dist/character/trinity/interior/Tr2InteriorLightSource.js +2 -2
- package/dist/character/trinity/interior/Tr2InteriorLightSource.js.map +1 -1
- package/dist/character/trinity/interior/Tr2InteriorPlaceable.js +4 -5
- package/dist/character/trinity/interior/Tr2InteriorPlaceable.js.map +1 -1
- package/dist/character/trinity/interior/Tr2InteriorScene.js +2 -2
- package/dist/character/trinity/interior/Tr2InteriorScene.js.map +1 -1
- package/dist/character/trinity/trinityCore/Tr2GStateAnimation.js +2 -2
- package/dist/character/trinity/trinityCore/Tr2GStateAnimation.js.map +1 -1
- package/dist/character/trinity/trinityCore/Tr2GStateParameter.js +2 -2
- package/dist/character/trinity/trinityCore/Tr2GStateParameter.js.map +1 -1
- package/dist/character/trinity/trinityCore/Tr2Model.js +2 -2
- package/dist/character/trinity/trinityCore/Tr2Model.js.map +1 -1
- package/dist/character/trinity/trinityCore/Tr2SkinnedModel.js +21 -10
- package/dist/character/trinity/trinityCore/Tr2SkinnedModel.js.map +1 -1
- package/dist/character/trinity/trinityCore/Tr2SkinnedObject.js +64 -57
- package/dist/character/trinity/trinityCore/Tr2SkinnedObject.js.map +1 -1
- package/dist/character/trinity/trinityCore/Tr2SkinnedObjectLod.js +1 -1
- package/dist/character/trinity/trinityCore/Tr2SkinnedObjectLod.js.map +1 -1
- package/dist/character/trinity/wod/WodBakingScene.js +2 -2
- package/dist/character/trinity/wod/WodBakingScene.js.map +1 -1
- package/dist/core/CjsLibrary.js +32 -685
- package/dist/core/CjsLibrary.js.map +1 -1
- package/dist/core/index.js +1 -2
- package/dist/core/index.js.map +1 -1
- package/dist/global/blue/BeInfo.js +95 -0
- package/dist/global/blue/BeInfo.js.map +1 -0
- package/dist/global/blue/CcpDateTime.js +53 -0
- package/dist/global/blue/CcpDateTime.js.map +1 -0
- package/dist/global/blue/CcpTime.js +148 -0
- package/dist/global/blue/CcpTime.js.map +1 -0
- package/dist/global/blue/CjsBlueOS.js +301 -0
- package/dist/global/blue/CjsBlueOS.js.map +1 -0
- package/dist/global/blue/CjsBluePaths.js +97 -0
- package/dist/global/blue/CjsBluePaths.js.map +1 -0
- package/dist/global/blue/IBlueDynamicResourceConstructor.js +29 -0
- package/dist/global/blue/IBlueDynamicResourceConstructor.js.map +1 -0
- package/dist/global/blue/IBlueEvents.js +34 -0
- package/dist/global/blue/IBlueEvents.js.map +1 -0
- package/dist/global/blue/IBlueOS.js +132 -0
- package/dist/global/blue/IBlueOS.js.map +1 -0
- package/dist/global/blue/IBluePaths.js +72 -0
- package/dist/global/blue/IBluePaths.js.map +1 -0
- package/dist/global/blue/IBlueResMan.js +93 -0
- package/dist/global/blue/IBlueResMan.js.map +1 -0
- package/dist/global/blue/IBlueResManNotifications.js +51 -0
- package/dist/global/blue/IBlueResManNotifications.js.map +1 -0
- package/dist/global/blue/ICatchupTicks.js +25 -0
- package/dist/global/blue/ICatchupTicks.js.map +1 -0
- package/dist/global/blue/IInitialize.js +47 -0
- package/dist/global/blue/IInitialize.js.map +1 -0
- package/dist/global/blue/IListNotify.js +44 -0
- package/dist/global/blue/IListNotify.js.map +1 -0
- package/dist/global/blue/INotify.js +65 -0
- package/dist/global/blue/INotify.js.map +1 -0
- package/dist/global/blue/ISimTimeRebaseNotify.js +28 -0
- package/dist/global/blue/ISimTimeRebaseNotify.js.map +1 -0
- package/dist/global/blue/IVariableTicker.js +24 -0
- package/dist/global/blue/IVariableTicker.js.map +1 -0
- package/dist/global/blue/blue.js +61 -0
- package/dist/global/blue/blue.js.map +1 -0
- package/dist/global/blue/enums/CjsBlueEnumRegistry.js +173 -0
- package/dist/global/blue/enums/CjsBlueEnumRegistry.js.map +1 -0
- package/dist/global/blue/index.js +19 -0
- package/dist/global/blue/index.js.map +1 -1
- package/dist/global/blue/registerTrinityEnums.js +43 -0
- package/dist/global/blue/registerTrinityEnums.js.map +1 -0
- package/dist/global/compose/abstract.js +81 -0
- package/dist/global/compose/abstract.js.map +1 -0
- package/dist/global/compose/interface.js +131 -26
- package/dist/global/compose/interface.js.map +1 -1
- package/dist/global/compose/notify.js +10 -1
- package/dist/global/compose/notify.js.map +1 -1
- package/dist/global/compose/values.js +116 -53
- package/dist/global/compose/values.js.map +1 -1
- package/dist/global/consts/blue.js +73 -0
- package/dist/global/consts/blue.js.map +1 -0
- package/dist/global/consts/graphics/index.js +1 -1
- package/dist/global/consts/graphics/trinityEnums.js +19 -7
- package/dist/global/consts/graphics/trinityEnums.js.map +1 -1
- package/dist/global/consts/index.js +2 -1
- package/dist/global/consts/index.js.map +1 -1
- package/dist/global/consts/trinity.js.map +1 -1
- package/dist/global/contracts/ITr2BoundingBox.js +1 -34
- package/dist/global/contracts/ITr2BoundingBox.js.map +1 -1
- package/dist/global/contracts/ITr2RenderNode.js +1 -27
- package/dist/global/contracts/ITr2RenderNode.js.map +1 -1
- package/dist/global/contracts/index.js +2 -4
- package/dist/global/contracts/index.js.map +1 -1
- package/dist/global/index.js +23 -5
- package/dist/global/index.js.map +1 -1
- package/dist/global/model/CjsModel.js +82 -99
- package/dist/global/model/CjsModel.js.map +1 -1
- package/dist/global/model/CjsModelState.js +0 -15
- package/dist/global/model/CjsModelState.js.map +1 -1
- package/dist/global/model/document/CjsDocumentHydrator.js +5 -1
- package/dist/global/model/document/CjsDocumentHydrator.js.map +1 -1
- package/dist/global/model/index.js +1 -1
- package/dist/global/schema/CjsSchema.js +275 -69
- package/dist/global/schema/CjsSchema.js.map +1 -1
- package/dist/global/schema/hydration.js +10 -8
- package/dist/global/schema/hydration.js.map +1 -1
- package/dist/global/schema/index.js +4 -3
- package/dist/global/schema/index.js.map +1 -1
- package/dist/global/schema/types/carbonTypes.js +1 -1
- package/dist/global/schema/types/carbonTypes.js.map +1 -1
- package/dist/global/utils/bytes.js +2 -0
- package/dist/global/utils/bytes.js.map +1 -1
- package/dist/global/utils/path.js +30 -1
- package/dist/global/utils/path.js.map +1 -1
- package/dist/index.js +59 -24
- package/dist/index.js.map +1 -1
- package/dist/resource/CjsResMan.js +206 -43
- package/dist/resource/CjsResMan.js.map +1 -1
- package/dist/resource/CjsResource.js +4 -1
- package/dist/resource/CjsResource.js.map +1 -1
- package/dist/resource/format/CjsBlueReader.js +8 -2
- package/dist/resource/format/CjsBlueReader.js.map +1 -1
- package/dist/resource/format/CjsResourceProbe.js +15 -16
- package/dist/resource/format/CjsResourceProbe.js.map +1 -1
- package/dist/resource/format/carbonEffect/carbonEffectResourceTransform.js +132 -75
- package/dist/resource/format/carbonEffect/carbonEffectResourceTransform.js.map +1 -1
- package/dist/resource/formats/black/core/CjsBlackPropertyReaders.js +26 -0
- package/dist/resource/formats/black/core/CjsBlackPropertyReaders.js.map +1 -1
- package/dist/resource/formats/black/core/CjsBlackSchemaRegistry.js +2 -1
- package/dist/resource/formats/black/core/CjsBlackSchemaRegistry.js.map +1 -1
- package/dist/resource/formats/black/core/black-schema-v1-2026-09-19.json.js +4 -0
- package/dist/resource/formats/black/core/black-schema-v1-2026-09-19.json.js.map +1 -0
- package/dist/resource/formats/black/core/blackDefinitions.js +1 -1
- package/dist/resource/formats/black/core/blackDefinitions.js.map +1 -1
- package/dist/resource/formats/black/core/blackSchema.js +1 -1
- package/dist/resource/formats/dds/CjsDdsFormat.js +50 -1
- package/dist/resource/formats/dds/CjsDdsFormat.js.map +1 -1
- package/dist/resource/formats/dds/core/helpers.js +51 -5
- package/dist/resource/formats/dds/core/helpers.js.map +1 -1
- package/dist/resource/formats/fsd/64/readers/CjsFsd64SchemaFrontierGraphicIds.js +94 -0
- package/dist/resource/formats/fsd/64/readers/CjsFsd64SchemaFrontierGraphicIds.js.map +1 -0
- package/dist/resource/formats/fsd/64/readers/CjsFsd64SchemaFrontierTypes.js +189 -0
- package/dist/resource/formats/fsd/64/readers/CjsFsd64SchemaFrontierTypes.js.map +1 -0
- package/dist/resource/formats/fsd/64/readers/index.js +2 -0
- package/dist/resource/formats/fsd/64/readers/index.js.map +1 -1
- package/dist/resource/formats/hlsl/core/detailMapFamily.js +18 -92
- package/dist/resource/formats/hlsl/core/detailMapFamily.js.map +1 -1
- package/dist/resource/formats/hlsl/core/textureArrayFamilies.js +285 -0
- package/dist/resource/formats/hlsl/core/textureArrayFamilies.js.map +1 -0
- package/dist/resource/formats/pickle/CjsPickleFormat.js +34 -14
- package/dist/resource/formats/pickle/CjsPickleFormat.js.map +1 -1
- package/dist/resource/formats/pickle/core/CjsPickleProtocol0Reader.js +60 -451
- package/dist/resource/formats/pickle/core/CjsPickleProtocol0Reader.js.map +1 -1
- package/dist/resource/formats/pickle/core/CjsPickleProtocol4Reader.js +407 -0
- package/dist/resource/formats/pickle/core/CjsPickleProtocol4Reader.js.map +1 -0
- package/dist/resource/formats/pickle/core/pickleCommon.js +671 -0
- package/dist/resource/formats/pickle/core/pickleCommon.js.map +1 -0
- package/dist/resource/formats/red/core/blackDefinitions.js +1 -1
- package/dist/resource/formats/webgl/core/effectPackage.js +85 -7
- package/dist/resource/formats/webgl/core/effectPackage.js.map +1 -1
- package/dist/resource/formats/webgl/core/glsl/DxbcGlslEmitter.js +666 -565
- package/dist/resource/formats/webgl/core/glsl/DxbcGlslEmitter.js.map +1 -1
- package/dist/resource/formats/webgl/core/glslBackendBodySet.js +4 -4
- package/dist/resource/formats/webgl/core/glslBackendBodySet.js.map +1 -1
- package/dist/resource/formats/webgl/core/helpers.js +2 -2
- package/dist/resource/formats/webgl/core/helpers.js.map +1 -1
- package/dist/resource/geometry/TriGeometryRes.js +61 -7
- package/dist/resource/geometry/TriGeometryRes.js.map +1 -1
- package/dist/resource/geometry/granny/Tr2GrannyIntersectionResult.js +11 -11
- package/dist/resource/geometry/granny/Tr2GrannyIntersectionResult.js.map +1 -1
- package/dist/resource/index.js +11 -0
- package/dist/resource/index.js.map +1 -1
- package/dist/resource/shader/Tr2EffectRes.js +2 -3
- package/dist/resource/shader/Tr2EffectRes.js.map +1 -1
- package/dist/resource/shader/Tr2MaterialArea.js +3 -3
- package/dist/resource/shader/Tr2MaterialArea.js.map +1 -1
- package/dist/resource/shader/Tr2MaterialMesh.js +2 -2
- package/dist/resource/shader/Tr2MaterialMesh.js.map +1 -1
- package/dist/resource/shader/Tr2MaterialRes.js +3 -3
- package/dist/resource/shader/Tr2MaterialRes.js.map +1 -1
- package/dist/resource/shader/reflection/Tr2EffectLibrary.js +2 -2
- package/dist/resource/shader/reflection/Tr2EffectLibrary.js.map +1 -1
- package/dist/resource/shader/reflection/Tr2EffectStageInput.js +2 -2
- package/dist/resource/shader/reflection/Tr2EffectStageInput.js.map +1 -1
- package/dist/resource/shader/reflection/Tr2Pass.js +4 -4
- package/dist/resource/shader/reflection/Tr2Pass.js.map +1 -1
- package/dist/resource/texture/CjsTextureArrayRes.js.map +1 -1
- package/dist/resource/texture/SolidColorTextureConstructor.js +46 -0
- package/dist/resource/texture/SolidColorTextureConstructor.js.map +1 -0
- package/dist/resource/texture/Tr2ImageRes.js +3 -4
- package/dist/resource/texture/Tr2ImageRes.js.map +1 -1
- package/dist/resource/texture/Tr2TextureLodManager.js +0 -1
- package/dist/resource/texture/Tr2TextureLodManager.js.map +1 -1
- package/dist/resource/texture/Tr2TexturePackChannel.js +4 -4
- package/dist/resource/texture/Tr2TexturePackChannel.js.map +1 -1
- package/dist/resource/texture/Tr2TexturePipeline.js +3 -4
- package/dist/resource/texture/Tr2TexturePipeline.js.map +1 -1
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- package/dist/trinity/renderJob/step/TriStepSetProjection.js.map +1 -1
- package/dist/trinity/renderJob/step/TriStepSetRenderState.js +2 -2
- package/dist/trinity/renderJob/step/TriStepSetRenderState.js.map +1 -1
- package/dist/trinity/renderJob/step/TriStepSetRenderTarget.js +2 -2
- package/dist/trinity/renderJob/step/TriStepSetRenderTarget.js.map +1 -1
- package/dist/trinity/renderJob/step/TriStepSetStdRndStates.js +2 -2
- package/dist/trinity/renderJob/step/TriStepSetStdRndStates.js.map +1 -1
- package/dist/trinity/renderJob/step/TriStepSetUpscalingContextID.js +2 -2
- package/dist/trinity/renderJob/step/TriStepSetUpscalingContextID.js.map +1 -1
- package/dist/trinity/renderJob/step/TriStepSetVariableStore.js +2 -2
- package/dist/trinity/renderJob/step/TriStepSetVariableStore.js.map +1 -1
- package/dist/trinity/renderJob/step/TriStepSetView.js +2 -2
- package/dist/trinity/renderJob/step/TriStepSetView.js.map +1 -1
- package/dist/trinity/renderJob/step/TriStepSetViewport.js +2 -2
- package/dist/trinity/renderJob/step/TriStepSetViewport.js.map +1 -1
- package/dist/trinity/renderJob/step/TriStepSetVisualizationMode.js +2 -2
- package/dist/trinity/renderJob/step/TriStepSetVisualizationMode.js.map +1 -1
- package/dist/trinity/renderJob/step/TriStepTestBlocking.js +2 -2
- package/dist/trinity/renderJob/step/TriStepTestBlocking.js.map +1 -1
- package/dist/trinity/renderJob/step/TriStepToggleCubemap.js +2 -2
- package/dist/trinity/renderJob/step/TriStepToggleCubemap.js.map +1 -1
- package/dist/trinity/renderJob/step/TriStepUpdate.js +2 -2
- package/dist/trinity/renderJob/step/TriStepUpdate.js.map +1 -1
- package/dist/trinity/shader/Tr2DataTextureManager.js +9 -9
- package/dist/trinity/shader/Tr2DataTextureManager.js.map +1 -1
- package/dist/trinity/shader/Tr2Effect.js +370 -347
- package/dist/trinity/shader/Tr2Effect.js.map +1 -1
- package/dist/trinity/shader/Tr2Material.js +5 -5
- package/dist/trinity/shader/Tr2Material.js.map +1 -1
- package/dist/trinity/shader/Tr2ShaderBuffer.js +3 -4
- package/dist/trinity/shader/Tr2ShaderBuffer.js.map +1 -1
- package/dist/trinity/shader/index.js +3 -0
- package/dist/trinity/shader/index.js.map +1 -1
- package/dist/trinity/shader/parameter/CjsParameter.js +202 -185
- package/dist/trinity/shader/parameter/CjsParameter.js.map +1 -1
- package/dist/trinity/shader/parameter/CjsVectorParameter.js +2 -2
- package/dist/trinity/shader/parameter/CjsVectorParameter.js.map +1 -1
- package/dist/trinity/shader/parameter/ITriEffectParameter.js +56 -0
- package/dist/trinity/shader/parameter/ITriEffectParameter.js.map +1 -0
- package/dist/trinity/shader/parameter/ITriEffectResourceParameter.js +31 -0
- package/dist/trinity/shader/parameter/ITriEffectResourceParameter.js.map +1 -0
- package/dist/trinity/shader/parameter/ITriEffectTextureParameter.js +43 -0
- package/dist/trinity/shader/parameter/ITriEffectTextureParameter.js.map +1 -0
- package/dist/trinity/shader/parameter/Tr2ConstantEffectParameter.js +17 -5
- package/dist/trinity/shader/parameter/Tr2ConstantEffectParameter.js.map +1 -1
- package/dist/trinity/shader/parameter/Tr2FloatParameter.js +46 -45
- package/dist/trinity/shader/parameter/Tr2FloatParameter.js.map +1 -1
- package/dist/trinity/shader/parameter/Tr2GeometryBufferParameter.js +14 -12
- package/dist/trinity/shader/parameter/Tr2GeometryBufferParameter.js.map +1 -1
- package/dist/trinity/shader/parameter/Tr2Matrix4Parameter.js +33 -32
- package/dist/trinity/shader/parameter/Tr2Matrix4Parameter.js.map +1 -1
- package/dist/trinity/shader/parameter/Tr2RuntimeTextureParameter.js +11 -10
- package/dist/trinity/shader/parameter/Tr2RuntimeTextureParameter.js.map +1 -1
- package/dist/trinity/shader/parameter/Tr2TextureAnimationParameter.js +55 -53
- package/dist/trinity/shader/parameter/Tr2TextureAnimationParameter.js.map +1 -1
- package/dist/trinity/shader/parameter/Tr2Vector2Parameter.js +49 -48
- package/dist/trinity/shader/parameter/Tr2Vector2Parameter.js.map +1 -1
- package/dist/trinity/shader/parameter/Tr2Vector3Parameter.js +52 -51
- package/dist/trinity/shader/parameter/Tr2Vector3Parameter.js.map +1 -1
- package/dist/trinity/shader/parameter/Tr2Vector4Parameter.js +56 -55
- package/dist/trinity/shader/parameter/Tr2Vector4Parameter.js.map +1 -1
- package/dist/trinity/shader/parameter/TriFloatArrayParameter.js +8 -8
- package/dist/trinity/shader/parameter/TriFloatArrayParameter.js.map +1 -1
- package/dist/trinity/shader/parameter/TriTextureParameter.js +27 -22
- package/dist/trinity/shader/parameter/TriTextureParameter.js.map +1 -1
- package/dist/trinity/shader/parameter/TriTransformParameter.js +27 -27
- package/dist/trinity/shader/parameter/TriTransformParameter.js.map +1 -1
- package/dist/trinity/shader/parameter/TriVariableParameter.js +53 -54
- package/dist/trinity/shader/parameter/TriVariableParameter.js.map +1 -1
- package/dist/trinity/shader/parameter/TriVector4.js +2 -2
- package/dist/trinity/shader/parameter/TriVector4.js.map +1 -1
- package/dist/trinity/shader/reflection/Tr2ShaderOption.js +4 -2
- package/dist/trinity/shader/reflection/Tr2ShaderOption.js.map +1 -1
- package/dist/trinity/shader/sampler/Tr2SamplerOverride.js +11 -2
- package/dist/trinity/shader/sampler/Tr2SamplerOverride.js.map +1 -1
- package/dist/trinity/sprite2d/Tr2Sprite2dContainerBase.js +2 -2
- package/dist/trinity/sprite2d/Tr2Sprite2dContainerBase.js.map +1 -1
- package/dist/trinity/sprite2d/Tr2Sprite2dLineTrace.js +2 -2
- package/dist/trinity/sprite2d/Tr2Sprite2dLineTrace.js.map +1 -1
- package/dist/trinity/sprite2d/Tr2Sprite2dLineTraceVertex.js +2 -2
- package/dist/trinity/sprite2d/Tr2Sprite2dLineTraceVertex.js.map +1 -1
- package/dist/trinity/sprite2d/Tr2Sprite2dPickingMask.js +8 -9
- package/dist/trinity/sprite2d/Tr2Sprite2dPickingMask.js.map +1 -1
- package/dist/trinity/sprite2d/Tr2Sprite2dPolygon.js +2 -2
- package/dist/trinity/sprite2d/Tr2Sprite2dPolygon.js.map +1 -1
- package/dist/trinity/sprite2d/Tr2Sprite2dRenderJob.js +2 -2
- package/dist/trinity/sprite2d/Tr2Sprite2dRenderJob.js.map +1 -1
- package/dist/trinity/sprite2d/Tr2Sprite2dScene.js +4 -4
- package/dist/trinity/sprite2d/Tr2Sprite2dScene.js.map +1 -1
- package/dist/trinity/sprite2d/Tr2Sprite2dTransform.js +2 -2
- package/dist/trinity/sprite2d/Tr2Sprite2dTransform.js.map +1 -1
- package/dist/trinity/sprite2d/Tr2Sprite2dTriangle.js +2 -2
- package/dist/trinity/sprite2d/Tr2Sprite2dTriangle.js.map +1 -1
- package/dist/trinity/sprite2d/Tr2SpriteObjectBase.js +2 -2
- package/dist/trinity/sprite2d/Tr2SpriteObjectBase.js.map +1 -1
- package/dist/trinity/ui/Tr2PresentParameters.js +2 -2
- package/dist/trinity/ui/Tr2PresentParameters.js.map +1 -1
- package/dist/trinity/ui/Tr2ProjectBoundingBoxBracket.js +3 -3
- package/dist/trinity/ui/Tr2ProjectBoundingBoxBracket.js.map +1 -1
- package/dist/trinityal/Tr2ResourceSetAL/Tr2ResourceSetALStub.js.map +1 -1
- package/dist/trinityal/stub/Tr2RenderContextALStub/Tr2RenderContextALStub.js.map +1 -1
- package/dist/trinityal/webgpu/CjsWebgpuRenderContextAL.js.map +1 -1
- package/dist/trinityal/webgpu/CjsWebgpuResourceSetAL.js.map +1 -1
- package/docs/core/README.md +38 -38
- package/docs/core/architecture.md +6 -5
- package/docs/core/reference/api.md +0 -10
- package/docs/core/reference/classes/README.md +57 -67
- package/docs/global/architecture.md +1 -3
- package/docs/global/blue-enums.md +115 -0
- package/docs/global/concepts/model-lifecycle.md +177 -182
- package/docs/global/core-types/README.md +394 -317
- package/docs/global/reference/api.md +2 -2
- package/docs/global/reference/classes/README.md +355 -205
- package/docs/global/reference/classes/dropped.md +40 -0
- package/docs/resource/architecture.md +152 -112
- package/docs/resource/concepts/resource-lifecycle.md +21 -15
- package/docs/resource/formats/geometry-interchange.md +50 -0
- package/docs/resource/formats/pickle.md +126 -100
- package/docs/resource/formats/provenance.md +15 -9
- package/docs/resource/formats/webgl/carbon-constant-layouts.md +98 -232
- package/docs/resource/formats/webgl/decl-io.md +241 -397
- package/docs/resource/formats/webgl/memory-structured.md +91 -128
- package/docs/resource/formats/webgl/texture-sample.md +306 -469
- package/docs/resource/formats/webgpu/reference/wgsl-compatibility.md +278 -530
- package/docs/resource/reference/classes/README.md +3 -1
- package/docs/resource/reference/classes/dropped.md +21 -1
- package/docs/resource/reference/classes/formats.md +33 -0
- package/docs/resource/reference/classes/texture.md +11 -1
- package/docs/resource/reference/classes/video.md +92 -0
- package/docs/resource/reference/events.md +10 -9
- package/docs/resource/reference/motherlode-cache.md +24 -11
- package/docs/resource/reference/queues.md +30 -1
- package/docs/trinity/README.md +5 -5
- package/docs/trinity/architecture.md +355 -344
- package/docs/trinity/concepts/eve-runtime-behavior.md +1 -1
- package/docs/trinity/reference/api.md +19 -7
- package/docs/trinity/reference/classes/dropped.md +2 -11
- package/docs/trinity/reference/classes/eve-runtime.md +1 -1
- package/docs/trinity/reference/classes/trinity-core.md +1672 -1622
- package/docs/trinity/reference/implementation-status.md +92 -92
- package/package.json +2 -1
- package/dist/core/CjsFrameDriver.js +0 -109
- package/dist/core/CjsFrameDriver.js.map +0 -1
- package/dist/global/contracts/CjsFrameLifecycle.js +0 -49
- package/dist/global/contracts/CjsFrameLifecycle.js.map +0 -1
- package/dist/global/contracts/CjsInstancedMeshManager.js +0 -58
- package/dist/global/contracts/CjsInstancedMeshManager.js.map +0 -1
- package/dist/resource/formats/black/core/black-schema-v1-2026-07-23.json.js +0 -4
- package/dist/resource/formats/black/core/black-schema-v1-2026-07-23.json.js.map +0 -1
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import { identity as _identity, applyDecs2311 as _applyDecs2311 } from '../../../../_virtual/_rollupPluginBabelHelpers.js';
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import {
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import { edit, type, carbon, impl, CjsSchema } from '#schema';
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var _withITr2Renderable;
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let _initProto, _initClass, _init_impactBehaviour, _init_extra_impactBehaviour, _init_firingEffect, _init_extra_firingEffect, _init_ambientEffect, _init_extra_ambientEffect, _init_name, _init_extra_name, _init_firingEffectResPath, _init_extra_firingEffectResPath, _init_chooseRandomLocator, _init_extra_chooseRandomLocator, _init_boundingSphere, _init_extra_boundingSphere, _init_randomizeExplosionRotation, _init_extra_randomizeExplosionRotation, _init_lodLevel, _init_extra_lodLevel, _init_currentCyclingFiresPos, _init_extra_currentCyclingFiresPos, _init_useRandomFiringDelay, _init_extra_useRandomFiringDelay, _init_bottomClipHeight, _init_extra_bottomClipHeight, _init_geometryResource, _init_extra_geometryResource, _init_maxTrackingTime, _init_extra_maxTrackingTime, _init_visibleCount, _init_extra_visibleCount, _init_trackingInfluence, _init_extra_trackingInfluence, _init_swarmID, _init_extra_swarmID, _init_maxCyclingFirePos, _init_extra_maxCyclingFirePos, _init_playMovementSound, _init_extra_playMovementSound, _init_isOnline, _init_extra_isOnline, _init_target, _init_extra_target, _init_locatorName, _init_extra_locatorName, _init_sysBonePitchFactor, _init_extra_sysBonePitchFactor, _init_sysBonePitchMax, _init_extra_sysBonePitchMax, _init_sysBonePitchMin, _init_extra_sysBonePitchMin, _init_sysBonePitchOffset, _init_extra_sysBonePitchOffset, _init_sysBonePitch01Factor, _init_extra_sysBonePitch01Factor, _init_sysBonePitch01Offset, _init_extra_sysBonePitch01Offset, _init_sysBonePitch02Factor, _init_extra_sysBonePitch02Factor, _init_sysBonePitch02Offset, _init_extra_sysBonePitch02Offset, _init_sysBonePitch03Factor, _init_extra_sysBonePitch03Factor, _init_sysBonePitch03Offset, _init_extra_sysBonePitch03Offset, _init_updatePitchPose, _init_extra_updatePitchPose, _init_geometryResPath, _init_extra_geometryResPath, _init_impactSize, _init_extra_impactSize, _init_state, _init_extra_state, _init_sysBoneHeight, _init_extra_sysBoneHeight, _init_randomFiringDelay, _init_extra_randomFiringDelay, _init_turretEffect, _init_extra_turretEffect, _init_idleToTargetingMovementAudioEvent, _init_extra_idleToTargetingMovementAudioEvent, _init_targetingToIdleMovementAudioEvent, _init_extra_targetingToIdleMovementAudioEvent, _init_generatedDistributedAmbientEffect, _init_extra_generatedDistributedAmbientEffect, _init_cyclingFireGroupCount, _init_extra_cyclingFireGroupCount, _init_turretMovementObserver, _init_extra_turretMovementObserver, _init_slotNumber, _init_extra_slotNumber, _init_ambientEffectEditingMode, _init_extra_ambientEffectEditingMode, _init_displayEffects, _init_extra_displayEffects, _init_display, _init_extra_display, _init_useDynamicBounds, _init_extra_useDynamicBounds, _init_estimatedPixelDiameter, _init_extra_estimatedPixelDiameter, _init_lowLodFiringEffectScale, _init_extra_lowLodFiringEffectScale, _init_lowLodFiringEffectTranslation, _init_extra_lowLodFiringEffectTranslation, _init_lowLodFiringEffectRotation, _init_extra_lowLodFiringEffectRotation, _init_useLowLodFiringTransform, _init_extra_useLowLodFiringTransform, _init_laserMissBehaviour, _init_extra_laserMissBehaviour, _init_projectileMissBehaviour, _init_extra_projectileMissBehaviour;
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/** Carbon BoundingSphereTransform (Utilities/BoundingSphere.cpp:70-81):
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* NO composition, NO operand swap. Mutates the packed (x, y, z, radius)
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/** Carbon BoundingSphereTransform (Utilities/BoundingSphere.cpp:70-81):
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* sphere in place. */
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vec3.transformMat4(sphere, sphere, transform);
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/** Owns a hull's instanced turrets and drives their aiming, animation, firing, visibility, batches, shadows, and per-object data. */
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static [class EveTurretSet extends
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static [class EveTurretSet extends _EveEntity {
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static {
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({
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e: [_init_impactBehaviour, _init_extra_impactBehaviour, _init_firingEffect, _init_extra_firingEffect, _init_ambientEffect, _init_extra_ambientEffect, _init_name, _init_extra_name, _init_firingEffectResPath, _init_extra_firingEffectResPath, _init_chooseRandomLocator, _init_extra_chooseRandomLocator, _init_boundingSphere, _init_extra_boundingSphere, _init_randomizeExplosionRotation, _init_extra_randomizeExplosionRotation, _init_lodLevel, _init_extra_lodLevel, _init_currentCyclingFiresPos, _init_extra_currentCyclingFiresPos, _init_useRandomFiringDelay, _init_extra_useRandomFiringDelay, _init_bottomClipHeight, _init_extra_bottomClipHeight, _init_geometryResource, _init_extra_geometryResource, _init_maxTrackingTime, _init_extra_maxTrackingTime, _init_visibleCount, _init_extra_visibleCount, _init_trackingInfluence, _init_extra_trackingInfluence, _init_swarmID, _init_extra_swarmID, _init_maxCyclingFirePos, _init_extra_maxCyclingFirePos, _init_playMovementSound, _init_extra_playMovementSound, _init_isOnline, _init_extra_isOnline, _init_target, _init_extra_target, _init_locatorName, _init_extra_locatorName, _init_sysBonePitchFactor, _init_extra_sysBonePitchFactor, _init_sysBonePitchMax, _init_extra_sysBonePitchMax, _init_sysBonePitchMin, _init_extra_sysBonePitchMin, _init_sysBonePitchOffset, _init_extra_sysBonePitchOffset, _init_sysBonePitch01Factor, _init_extra_sysBonePitch01Factor, _init_sysBonePitch01Offset, _init_extra_sysBonePitch01Offset, _init_sysBonePitch02Factor, _init_extra_sysBonePitch02Factor, _init_sysBonePitch02Offset, _init_extra_sysBonePitch02Offset, _init_sysBonePitch03Factor, _init_extra_sysBonePitch03Factor, _init_sysBonePitch03Offset, _init_extra_sysBonePitch03Offset, _init_updatePitchPose, _init_extra_updatePitchPose, _init_geometryResPath, _init_extra_geometryResPath, _init_impactSize, _init_extra_impactSize, _init_state, _init_extra_state, _init_sysBoneHeight, _init_extra_sysBoneHeight, _init_randomFiringDelay, _init_extra_randomFiringDelay, _init_turretEffect, _init_extra_turretEffect, _init_idleToTargetingMovementAudioEvent, _init_extra_idleToTargetingMovementAudioEvent, _init_targetingToIdleMovementAudioEvent, _init_extra_targetingToIdleMovementAudioEvent, _init_generatedDistributedAmbientEffect, _init_extra_generatedDistributedAmbientEffect, _init_cyclingFireGroupCount, _init_extra_cyclingFireGroupCount, _init_turretMovementObserver, _init_extra_turretMovementObserver, _init_slotNumber, _init_extra_slotNumber, _init_ambientEffectEditingMode, _init_extra_ambientEffectEditingMode, _init_displayEffects, _init_extra_displayEffects, _init_display, _init_extra_display, _init_useDynamicBounds, _init_extra_useDynamicBounds, _init_estimatedPixelDiameter, _init_extra_estimatedPixelDiameter, _init_lowLodFiringEffectScale, _init_extra_lowLodFiringEffectScale, _init_lowLodFiringEffectTranslation, _init_extra_lowLodFiringEffectTranslation, _init_lowLodFiringEffectRotation, _init_extra_lowLodFiringEffectRotation, _init_useLowLodFiringTransform, _init_extra_useLowLodFiringTransform, _init_laserMissBehaviour, _init_extra_laserMissBehaviour, _init_projectileMissBehaviour, _init_extra_projectileMissBehaviour, _initProto],
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} = _applyDecs2311(this, [type.define({
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className: "EveTurretSet",
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family: "eve/attachment/turrets"
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-
})], [[[io, io.notify, io, io.persist, type, type.int32, void 0, type.enum("ImpactBehaviour")], 16, "impactBehaviour"], [type.objectRef("EveTurretFiringFX"), 0, "firingEffect"], [[io, io.persistOnly, void 0, type.model("IEveSpaceObjectChild")], 16, "ambientEffect"], [[io, io.persist, type, type.string], 16, "name"], [[io, io.persist, type, type.string], 16, "firingEffectResPath"], [[io, io.persist, type, type.boolean], 16, "chooseRandomLocator"], [[io, io.persist, type, type.vec4], 16, "boundingSphere"], [[io, io.persist, type, type.boolean], 16, "randomizeExplosionRotation"], [[io, io.read, type, type.int32, void 0, type.enum("LOD")], 16, "lodLevel"], [[io, io.read, type, type.uint32], 16, "currentCyclingFiresPos"], [[io, io.persist, type, type.boolean], 16, "useRandomFiringDelay"], [[io, io.persist, type, type.float32], 16, "bottomClipHeight"], [[io, io.read, void 0, type.objectRef("TriGeometryRes")], 16, "geometryResource"], [[io, io.persist, type, type.float32], 16, "maxTrackingTime"], [[io, io.read, type, type.uint32], 16, "visibleCount"], [[io, io.read, type, type.float32], 16, "trackingInfluence"], [[io, io.readwrite, type, type.uint32], 16, "swarmID"], [[io, io.persist, type, type.uint32], 16, "maxCyclingFirePos"], [[io, io.persist, type, type.boolean], 16, "playMovementSound"], [[io, io.readwrite, type, type.boolean], 16, "isOnline"], [[io, io.read, void 0, type.objectRef("EveTurretTarget")], 16, "target"], [[io, io.persist, type, type.string], 16, "locatorName"], [[io, io.persist, type, type.float32], 16, "sysBonePitchFactor"], [[io, io.persist, type, type.float32], 16, "sysBonePitchMax"], [[io, io.persist, type, type.float32], 16, "sysBonePitchMin"], [[io, io.persist, type, type.float32], 16, "sysBonePitchOffset"], [[io, io.persist, type, type.float32], 16, "sysBonePitch01Factor"], [[io, io.persist, type, type.float32], 16, "sysBonePitch01Offset"], [[io, io.persist, type, type.float32], 16, "sysBonePitch02Factor"], [[io, io.persist, type, type.float32], 16, "sysBonePitch02Offset"], [[io, io.persist, type, type.float32], 16, "sysBonePitch03Factor"], [[io, io.persist, type, type.float32], 16, "sysBonePitch03Offset"], [[io, io.persist, type, type.boolean], 16, "updatePitchPose"], [[io, io.notify, io, io.persist, type, type.string], 16, "geometryResPath"], [[io, io.persist, type, type.float32], 16, "impactSize"], [[io, io.persist, type, type.int32, void 0, type.enum("State")], 16, "state"], [[io, io.persist, type, type.float32], 16, "sysBoneHeight"], [[io, io.read, type, type.float32], 16, "randomFiringDelay"], [[io, io.persist, void 0, type.model("Tr2Effect")], 16, "turretEffect"], [[io, io.persist, type, type.string], 16, "idleToTargetingMovementAudioEvent"], [[io, io.persist, type, type.string], 16, "targetingToIdleMovementAudioEvent"], [[io, io.read, void 0, type.objectRef("EveChildInstanceContainer")], 16, "generatedDistributedAmbientEffect"], [[io, io.persist, type, type.uint32], 16, "cyclingFireGroupCount"], [[io, io.persist, void 0, type.model("TriObserverLocal")], 16, "turretMovementObserver"], [[io, io.readwrite, type, type.int32], 16, "slotNumber"], [[io, io.notify, io, io.readwrite, type, type.boolean], 16, "ambientEffectEditingMode"], [[io, io.readwrite, type, type.boolean], 16, "displayEffects"], [[io, io.readwrite, type, type.boolean], 16, "display"], [[io, io.notify, io, io.persist, type, type.boolean], 16, "useDynamicBounds"], [[io, io.read, type, type.float32], 16, "estimatedPixelDiameter"], [[io, io.persist, type, type.vec3], 16, "lowLodFiringEffectScale"], [[io, io.persist, type, type.vec3], 16, "lowLodFiringEffectTranslation"], [[io, io.persist, type, type.quat], 16, "lowLodFiringEffectRotation"], [[io, io.persist, type, type.boolean], 16, "useLowLodFiringTransform"], [[io, io.persist, type, type.boolean], 16, "laserMissBehaviour"], [[io, io.persist, type, type.boolean], 16, "projectileMissBehaviour"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Geometry resources are duck-typed; the runtime Trinity layer stores their computed sphere without realizing render buffers.")], 18, "RebuildBoundingSphere"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "ForceStateDeactive"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "ForceStateTargeting"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("The graph freezes its LOD state; geometry realization remains a runtime-engine responsibility.")], 18, "FreezeHighDetailLOD"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShader"], [[impl, impl.adapted, void 0, impl.reason("Carbon's by-value embed becomes an accessor because the pose pipeline (the aiming consumer) lives behind the animation seam.")], 18, "GetAiming"], [[impl, impl.custom, void 0, impl.reason("The combined runtime keeps SOF independently importable by putting the nominal Tr2Effect application boundary on the owning turret class.")], 18, "ApplySofTurretMaterial"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShotTimeVariance"], [[carbon, carbon.method, impl, impl.implemented], 18, "MissQueueSize"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLastShotTime"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "EnterStateDeactive"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon's geometry/animation selection is represented by portable turret records and controller forwarding.")], 18, "EnterStateFiring"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "EnterStateIdle"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "EnterStateReloading"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "EnterStateTargeting"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Controller ownership is represented by direct firing/ambient child forwarding.")], 18, "HandleControllerEvent"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Portable turret records and duck-typed geometry bone transforms replace Carbon's CMF/Granny split.")], 18, "GetFiringBoneWorldTransform"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Controller ownership is represented by direct firing/ambient child forwarding.")], 18, "SetControllerVariable"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetShotMissed"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Controller ownership is represented by direct firing/ambient child forwarding.")], 18, "StartControllers"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Resource loading and GPU preparation are engine responsibilities; Trinity initializes the target and owned behavior graph.")], 18, "Initialize"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetFiringEffect"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon QueryInterface target attachment is delegated to EveTurretTarget's browser-compatible target validation.")], 18, "SetTargetObject"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetTargetObject"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetTargetScale"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon builds hidden SingleTurret records from geometry locators; browser hosts may provide equivalent portable records directly.")], 18, "SetTurrets"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon builds hidden SingleTurret records from geometry locators; browser hosts may provide equivalent portable records directly.")], 18, "AddTurret"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetTurrets"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Portable records replace Carbon's CMF/Granny SingleTurretData allocation while retaining its fixed 24-turret limit and scale removal.")], 18, "SetLocalTransform"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetParentTransform"], [[carbon, carbon.method, impl, impl.implemented], 18, "UpdateTurretTransforms"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("The closest portable turret is selected from its world up-axis and the target tracking position.")], 18, "GetClosestTurret"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("This combined browser convenience update runs Carbon's explicit synchronous and asynchronous phases in order.")], 18, "Update"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation cleanup and task dispatch are forwarded through portable records; target and firing timing remain source-faithful.")], 18, "UpdateSyncronous"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Skeleton realization is engine-owned; portable turret records may consume the same local-target tracking hook.")], 18, "UpdateAsyncronous"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Renderable collection is backend-neutral; geometry and batch realization remain runtime-engine work.")], 18, "GetRenderables"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Visibility is forwarded through backend-neutral firing and ambient graph contracts.")], 18, "UpdateVisibility"], [[carbon, carbon.method, impl, impl.implemented], 18, "RegisterComponents"], [[carbon, carbon.method, impl, impl.implemented], 18, "UnRegisterComponents"], [[carbon, carbon.method, impl, impl.implemented], 18, "HasTransparentBatches"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Instance stream, vertex declaration and realized LOD allocations are engine-owned; Trinity records their canonical geometry source and instance count.")], 18, "GetBatches"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetSortValue"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("The length-1 out array replaces the float& out-param; the shadow math is ported, including exactly which paths write the out value.")], 18, "IsCastingShadow"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Instance stream, vertex declaration and realized LOD allocations (cpp:2227-2250) are engine-owned; the batch records the geometry source, turret effect, per-object data and the CPU-known instance count for the engine to realize.")], 18, "GetShadowBatches"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Trinity fills the CPU-known EveTurretSet VS/PS RawData fields; bone-palette ring offsets and IsGood/GetMeshCount realization gates remain engine-owned, while the CPU gate is geometry presence.")], 18, "GetPerObjectData"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShadowPerObjectData"]], 0, void 0, _withITr2Renderable));
|
|
46
|
+
}), carbon.inherit(ITr2Renderable)], [[[edit, edit.notify, edit, edit.persist, type, type.int32, void 0, type.enum("ImpactBehaviour")], 16, "impactBehaviour"], [type.objectRef("EveTurretFiringFX"), 0, "firingEffect"], [[edit, edit.persistOnly, void 0, type.model("IEveSpaceObjectChild")], 16, "ambientEffect"], [[edit, edit.persist, type, type.string], 16, "name"], [[edit, edit.persist, type, type.string], 16, "firingEffectResPath"], [[edit, edit.persist, type, type.boolean], 16, "chooseRandomLocator"], [[edit, edit.persist, type, type.vec4], 16, "boundingSphere"], [[edit, edit.persist, type, type.boolean], 16, "randomizeExplosionRotation"], [[edit, edit.read, type, type.int32, void 0, type.enum("LOD")], 16, "lodLevel"], [[edit, edit.read, type, type.uint32], 16, "currentCyclingFiresPos"], [[edit, edit.persist, type, type.boolean], 16, "useRandomFiringDelay"], [[edit, edit.persist, type, type.float32], 16, "bottomClipHeight"], [[edit, edit.read, void 0, type.objectRef("TriGeometryRes")], 16, "geometryResource"], [[edit, edit.persist, type, type.float32], 16, "maxTrackingTime"], [[edit, edit.read, type, type.uint32], 16, "visibleCount"], [[edit, edit.read, type, type.float32], 16, "trackingInfluence"], [[edit, edit.readwrite, type, type.uint32], 16, "swarmID"], [[edit, edit.persist, type, type.uint32], 16, "maxCyclingFirePos"], [[edit, edit.persist, type, type.boolean], 16, "playMovementSound"], [[edit, edit.readwrite, type, type.boolean], 16, "isOnline"], [[edit, edit.read, void 0, type.objectRef("EveTurretTarget")], 16, "target"], [[edit, edit.persist, type, type.string], 16, "locatorName"], [[edit, edit.persist, type, type.float32], 16, "sysBonePitchFactor"], [[edit, edit.persist, type, type.float32], 16, "sysBonePitchMax"], [[edit, edit.persist, type, type.float32], 16, "sysBonePitchMin"], [[edit, edit.persist, type, type.float32], 16, "sysBonePitchOffset"], [[edit, edit.persist, type, type.float32], 16, "sysBonePitch01Factor"], [[edit, edit.persist, type, type.float32], 16, "sysBonePitch01Offset"], [[edit, edit.persist, type, type.float32], 16, "sysBonePitch02Factor"], [[edit, edit.persist, type, type.float32], 16, "sysBonePitch02Offset"], [[edit, edit.persist, type, type.float32], 16, "sysBonePitch03Factor"], [[edit, edit.persist, type, type.float32], 16, "sysBonePitch03Offset"], [[edit, edit.persist, type, type.boolean], 16, "updatePitchPose"], [[edit, edit.notify, edit, edit.persist, type, type.string], 16, "geometryResPath"], [[edit, edit.persist, type, type.float32], 16, "impactSize"], [[edit, edit.persist, type, type.int32, void 0, type.enum("State")], 16, "state"], [[edit, edit.persist, type, type.float32], 16, "sysBoneHeight"], [[edit, edit.read, type, type.float32], 16, "randomFiringDelay"], [[edit, edit.persist, void 0, type.model("Tr2Effect")], 16, "turretEffect"], [[edit, edit.persist, type, type.string], 16, "idleToTargetingMovementAudioEvent"], [[edit, edit.persist, type, type.string], 16, "targetingToIdleMovementAudioEvent"], [[edit, edit.read, void 0, type.objectRef("EveChildInstanceContainer")], 16, "generatedDistributedAmbientEffect"], [[edit, edit.persist, type, type.uint32], 16, "cyclingFireGroupCount"], [[edit, edit.persist, void 0, type.model("TriObserverLocal")], 16, "turretMovementObserver"], [[edit, edit.readwrite, type, type.int32], 16, "slotNumber"], [[edit, edit.notify, edit, edit.readwrite, type, type.boolean], 16, "ambientEffectEditingMode"], [[edit, edit.readwrite, type, type.boolean], 16, "displayEffects"], [[edit, edit.readwrite, type, type.boolean], 16, "display"], [[edit, edit.notify, edit, edit.persist, type, type.boolean], 16, "useDynamicBounds"], [[edit, edit.read, type, type.float32], 16, "estimatedPixelDiameter"], [[edit, edit.persist, type, type.vec3], 16, "lowLodFiringEffectScale"], [[edit, edit.persist, type, type.vec3], 16, "lowLodFiringEffectTranslation"], [[edit, edit.persist, type, type.quat], 16, "lowLodFiringEffectRotation"], [[edit, edit.persist, type, type.boolean], 16, "useLowLodFiringTransform"], [[edit, edit.persist, type, type.boolean], 16, "laserMissBehaviour"], [[edit, edit.persist, type, type.boolean], 16, "projectileMissBehaviour"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Geometry resources are duck-typed; the runtime Trinity layer stores their computed sphere without creating render buffers.")], 18, "RebuildBoundingSphere"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "ForceStateDeactive"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "ForceStateTargeting"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("The graph freezes its LOD state; geometry creation is not ported yet.")], 18, "FreezeHighDetailLOD"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShader"], [[impl, impl.adapted, void 0, impl.reason("Carbon's by-value embed becomes an accessor because the pose pipeline (the aiming consumer) lives behind the animation seam.")], 18, "GetAiming"], [[impl, impl.custom, void 0, impl.reason("The combined runtime keeps SOF independently importable by putting the nominal Tr2Effect application boundary on the owning turret class.")], 18, "ApplySofTurretMaterial"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShotTimeVariance"], [[carbon, carbon.method, impl, impl.implemented], 18, "MissQueueSize"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetLastShotTime"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "EnterStateDeactive"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon's geometry/animation selection is represented by portable turret records and controller forwarding.")], 18, "EnterStateFiring"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "EnterStateIdle"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "EnterStateReloading"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation calls are forwarded to hydrated turret/controller objects without Carbon's Granny controller.")], 18, "EnterStateTargeting"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Controller ownership is represented by direct firing/ambient child forwarding.")], 18, "HandleControllerEvent"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Portable turret records and duck-typed geometry bone transforms replace Carbon's CMF/Granny split.")], 18, "GetFiringBoneWorldTransform"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Controller ownership is represented by direct firing/ambient child forwarding.")], 18, "SetControllerVariable"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetShotMissed"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Controller ownership is represented by direct firing/ambient child forwarding.")], 18, "StartControllers"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("InitializeGeometryResource and the granny skeleton load are not ported; Carbon calls them from here (cpp:146-165).")], 18, "Initialize"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("JS dispatches the native hook using the exposed member name; existing class-owned rendering/resource adaptations remain unchanged.")], 18, "OnModified"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetFiringEffect"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon QueryInterface target attachment is delegated to EveTurretTarget's browser-compatible target validation.")], 18, "SetTargetObject"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetTargetObject"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetTargetScale"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon builds hidden SingleTurret records from geometry locators; browser hosts may provide equivalent portable records directly.")], 18, "SetTurrets"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Carbon builds hidden SingleTurret records from geometry locators; browser hosts may provide equivalent portable records directly.")], 18, "AddTurret"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetTurrets"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Portable records replace Carbon's CMF/Granny SingleTurretData allocation while retaining its fixed 24-turret limit and scale removal.")], 18, "SetLocalTransform"], [[carbon, carbon.method, impl, impl.implemented], 18, "SetParentTransform"], [[carbon, carbon.method, impl, impl.implemented], 18, "UpdateTurretTransforms"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("The closest portable turret is selected from its world up-axis and the target tracking position.")], 18, "GetClosestTurret"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("This combined browser convenience update runs Carbon's explicit synchronous and asynchronous phases in order.")], 18, "Update"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Animation cleanup and task dispatch are forwarded through portable records; target and firing timing remain source-faithful.")], 18, "UpdateSyncronous"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Skeleton realization is not ported yet; portable turret records may consume the same local-target tracking hook.")], 18, "UpdateAsyncronous"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Renderable collection is backend-neutral; geometry and batch realization are not ported yet.")], 18, "GetRenderables"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Visibility is forwarded through backend-neutral firing and ambient graph contracts.")], 18, "UpdateVisibility"], [[carbon, carbon.method, impl, impl.implemented], 18, "RegisterComponents"], [[carbon, carbon.method, impl, impl.implemented], 18, "UnRegisterComponents"], [[carbon, carbon.method, impl, impl.implemented], 18, "HasTransparentBatches"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Instance stream, vertex declaration and realized LOD allocations are not ported yet; Trinity records their canonical geometry source and instance count.")], 18, "GetBatches"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetSortValue"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("The length-1 out array replaces the float& out-param; the shadow math is ported, including exactly which paths write the out value.")], 18, "IsCastingShadow"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Instance stream, vertex declaration and LOD allocations (cpp:2227-2250) are not ported; the batch records the geometry source, turret effect, per-object data and the CPU-known instance count meanwhile.")], 18, "GetShadowBatches"], [[carbon, carbon.method, impl, impl.adapted, void 0, impl.reason("Trinity fills the CPU-known EveTurretSet VS/PS RawData fields; bone-palette ring offsets and IsGood/GetMeshCount realization gates are not ported yet, while the CPU gate is geometry presence.")], 18, "GetPerObjectData"], [[carbon, carbon.method, impl, impl.implemented], 18, "GetShadowPerObjectData"]], 0, void 0, _EveEntity));
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47
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}
|
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49
48
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/** m_impactBehaviour (ImpactBehaviour::Type - enum ImpactBehaviour) [READWRITE, NOTIFY, PERSIST, ENUM] */
|
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50
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impactBehaviour = (_initProto(this), _init_impactBehaviour(this, 0));
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@@ -213,22 +212,25 @@ new class extends _identity {
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/** m_projectileMissBehaviour (bool) [READWRITE, PERSIST] */
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projectileMissBehaviour = (_init_extra_laserMissBehaviour(this), _init_projectileMissBehaviour(this, false));
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/** Values the OnModified chain compares against; null until first snapshot. */
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#turrets = (_init_extra_projectileMissBehaviour(this), []);
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#parentTransform = mat4.create();
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/** m_shipTransformPrev - last frame's parent transform, for motion vectors. */
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#shipTransformPrev = mat4.create();
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-
/**
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* m_parentData - the hull values an attachment renders with, refreshed by the
|
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-
* parent through IEveSpaceObject2::GetParentData.
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+
/**
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* m_parentData - the hull values an attachment renders with, refreshed by the
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* parent through IEveSpaceObject2::GetParentData.
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#parentData = {};
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/**
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* m_skeletonBoneIndices - the shader's bone mapping, shared by every turret
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* of the set. Skeleton realization is
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* one is supplied and the default count applies.
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+
/**
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+
* m_skeletonBoneIndices - the shader's bone mapping, shared by every turret
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* of the set. Skeleton realization is not ported yet, so this stays empty until
|
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* one is supplied and the default count applies.
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#skeletonBoneIndices = [];
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@@ -289,12 +291,12 @@ new class extends _identity {
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return this.turretEffect;
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}
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-
/**
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|
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* The shared sysbone aiming math, synced from this set's flat tuning
|
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|
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* fields. Carbon embeds EveTurretAiming by value (EveTurretSet.h:425) and
|
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|
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* re-exposes its members as these flat Blue attributes; pose-owning
|
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|
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* consumers of the UpdateTrackingPose seam use THIS object so both hosts
|
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|
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* run identical math.
|
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+
/**
|
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+
* The shared sysbone aiming math, synced from this set's flat tuning
|
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* fields. Carbon embeds EveTurretAiming by value (EveTurretSet.h:425) and
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* re-exposes its members as these flat Blue attributes; pose-owning
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* consumers of the UpdateTrackingPose seam use THIS object so both hosts
|
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+
* run identical math.
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*/
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GetAiming() {
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const aiming = this.#aiming;
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@@ -313,9 +315,9 @@ new class extends _identity {
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}
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#aiming = new EveTurretAiming();
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-
/**
|
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-
* Applies resolved SOF vec4 values to the turret effect's constant path, or
|
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-
* to its nominal vector-parameter path when no constants are authored.
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+
/**
|
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+
* Applies resolved SOF vec4 values to the turret effect's constant path, or
|
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+
* to its nominal vector-parameter path when no constants are authored.
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*/
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ApplySofTurretMaterial(resolveParameter) {
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const effect = this.GetShader();
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@@ -337,7 +339,13 @@ new class extends _identity {
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return true;
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}
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for (const parameter of effect.parameters) {
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-
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+
// Picking the vec4 entries out of a mixed parameter list. This names a
|
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343
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+
// LEAF CLASS because the family has no declared contract to ask for:
|
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+
// Carbon derives it from ITriEffectParameter and ITriReroutable
|
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+
// (Tr2Vector4Parameter.h:13-16) and our port put the shared behaviour on
|
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+
// an invented CjsParameter instead. See
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+
// .agents/parameter-family-missing-contracts.md.
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+
if (!CjsSchema.cast(parameter, _Tr2Vector4Parameter)) {
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continue;
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}
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const value = resolveParameter(parameter.GetParameterName());
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@@ -515,29 +523,54 @@ new class extends _identity {
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515
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this.#ambientEffect()?.StartControllers();
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}
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525
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-
/**
|
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519
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-
* Creates the target when absent, pushes the authored miss and impact
|
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520
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-
* behaviour into it, and initializes the firing and ambient effects.
|
|
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|
+
/**
|
|
527
|
+
* Creates the target when absent, pushes the authored miss and impact
|
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528
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+
* behaviour into it, and initializes the firing and ambient effects.
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529
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*/
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530
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Initialize() {
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531
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this.target ??= new _EveTurretTarget();
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524
|
-
this.target.SetBehaviour
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532
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+
this.target.SetBehaviour(this.laserMissBehaviour, this.projectileMissBehaviour, this.impactSize, this.impactBehaviour);
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533
|
this.firingEffect?.Initialize();
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526
534
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this.#ambientEffect()?.Initialize();
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return true;
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536
|
}
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537
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|
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538
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+
/**
|
|
539
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+
* Carbon OnModified (EveTurretSet.cpp:167-201). FIVE arms, and they are an
|
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540
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+
* `else if` CHAIN: Carbon is notified once per changed member, so exactly one
|
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541
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+
* arm runs per notification.
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542
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+
*
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543
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+
* Our settle reports a whole write instead, so the chain is evaluated against
|
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+
* the values last seen rather than against a Be::Var pointer - one arm per
|
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545
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+
* settle, in the donor's order. Every arm stays present even where its body
|
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546
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+
* is unported, because removing one would let a change fall through to the
|
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547
|
+
* next arm and run work the donor would not have run.
|
|
548
|
+
*/
|
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|
+
OnModified(propertyName) {
|
|
550
|
+
if (propertyName === "display") {
|
|
551
|
+
this.ReRegister();
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|
552
|
+
} else if (propertyName === "geometryResPath") {
|
|
553
|
+
this.ReRegister();
|
|
554
|
+
// Carbon reloads here (cpp:177, "new gr2 file specified -> reload!").
|
|
555
|
+
// InitializeGeometryResource is unported: it asks BeResMan for the
|
|
556
|
+
// geometry and re-attaches the notify target (cpp:252-290).
|
|
557
|
+
} else if (propertyName === "ambientEffectEditingMode") ; else if (propertyName === "laserMissBehaviour" || propertyName === "projectileMissBehaviour" || propertyName === "impactSize" || propertyName === "impactBehaviour") {
|
|
558
|
+
this.target.SetBehaviour(this.laserMissBehaviour, this.projectileMissBehaviour, this.impactSize, this.impactBehaviour);
|
|
559
|
+
} else ;
|
|
560
|
+
return true;
|
|
561
|
+
}
|
|
562
|
+
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|
530
563
|
/** Attaches the firing effect and initializes it immediately. */
|
|
531
564
|
SetFiringEffect(effect) {
|
|
532
565
|
this.firingEffect = effect ?? null;
|
|
533
566
|
this.firingEffect?.Initialize();
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567
|
}
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535
568
|
|
|
536
|
-
/**
|
|
537
|
-
* Offers an object to the target for validation; on acceptance it sends the
|
|
538
|
-
* idle-to-targeting movement audio event when coming from idle or switching
|
|
539
|
-
* targets, and rescales the firing effect to the new target's radius. Returns
|
|
540
|
-
* whether the object was accepted.
|
|
569
|
+
/**
|
|
570
|
+
* Offers an object to the target for validation; on acceptance it sends the
|
|
571
|
+
* idle-to-targeting movement audio event when coming from idle or switching
|
|
572
|
+
* targets, and rescales the firing effect to the new target's radius. Returns
|
|
573
|
+
* whether the object was accepted.
|
|
541
574
|
*/
|
|
542
575
|
SetTargetObject(object) {
|
|
543
576
|
this.target ??= new _EveTurretTarget();
|
|
@@ -557,17 +590,17 @@ new class extends _identity {
|
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557
590
|
return this.target?.GetTargetable?.() ?? null;
|
|
558
591
|
}
|
|
559
592
|
|
|
560
|
-
/**
|
|
561
|
-
* Rescales the firing effect from the target's radius, passing -1 when there
|
|
562
|
-
* is no target.
|
|
593
|
+
/**
|
|
594
|
+
* Rescales the firing effect from the target's radius, passing -1 when there
|
|
595
|
+
* is no target.
|
|
563
596
|
*/
|
|
564
597
|
SetTargetScale() {
|
|
565
598
|
this.firingEffect?.SetScaleByRadius?.(this.target?.GetRadius?.() ?? -1);
|
|
566
599
|
}
|
|
567
600
|
|
|
568
|
-
/**
|
|
569
|
-
* Replaces the turret records, truncated to the fixed 24-turret limit,
|
|
570
|
-
* normalizing each into the record shape and resetting visibleCount.
|
|
601
|
+
/**
|
|
602
|
+
* Replaces the turret records, truncated to the fixed 24-turret limit,
|
|
603
|
+
* normalizing each into the record shape and resetting visibleCount.
|
|
571
604
|
*/
|
|
572
605
|
SetTurrets(turrets = []) {
|
|
573
606
|
this.#turrets = Array.from(turrets).slice(0, _EveTurretSet.MAX_TURRETS_PER_SET).map(turret => this.#normalizeTurret(turret));
|
|
@@ -575,9 +608,9 @@ new class extends _identity {
|
|
|
575
608
|
return this.#turrets;
|
|
576
609
|
}
|
|
577
610
|
|
|
578
|
-
/**
|
|
579
|
-
* Appends one normalized turret record and returns it, or null once the fixed
|
|
580
|
-
* 24-turret limit is reached.
|
|
611
|
+
/**
|
|
612
|
+
* Appends one normalized turret record and returns it, or null once the fixed
|
|
613
|
+
* 24-turret limit is reached.
|
|
581
614
|
*/
|
|
582
615
|
AddTurret(turret) {
|
|
583
616
|
if (this.#turrets.length >= _EveTurretSet.MAX_TURRETS_PER_SET) return null;
|
|
@@ -587,9 +620,9 @@ new class extends _identity {
|
|
|
587
620
|
return value;
|
|
588
621
|
}
|
|
589
622
|
|
|
590
|
-
/**
|
|
591
|
-
* The live turret record list; the records are mutated in place by
|
|
592
|
-
* UpdateTurretTransforms, so this is not a snapshot.
|
|
623
|
+
/**
|
|
624
|
+
* The live turret record list; the records are mutated in place by
|
|
625
|
+
* UpdateTurretTransforms, so this is not a snapshot.
|
|
593
626
|
*/
|
|
594
627
|
GetTurrets() {
|
|
595
628
|
return this.#turrets;
|
|
@@ -618,19 +651,19 @@ new class extends _identity {
|
|
|
618
651
|
return true;
|
|
619
652
|
}
|
|
620
653
|
|
|
621
|
-
/**
|
|
622
|
-
* Stores the hull transform and immediately recomputes every turret's world
|
|
623
|
-
* matrix from it.
|
|
654
|
+
/**
|
|
655
|
+
* Stores the hull transform and immediately recomputes every turret's world
|
|
656
|
+
* matrix from it.
|
|
624
657
|
*/
|
|
625
658
|
SetParentTransform(transform) {
|
|
626
659
|
mat4.copy(this.#parentTransform, transform);
|
|
627
660
|
this.UpdateTurretTransforms(transform);
|
|
628
661
|
}
|
|
629
662
|
|
|
630
|
-
/**
|
|
631
|
-
* Recomputes each turret's world matrix as the parent transform applied to its
|
|
632
|
-
* local matrix and marks the record valid; defaults to the stored parent
|
|
633
|
-
* transform.
|
|
663
|
+
/**
|
|
664
|
+
* Recomputes each turret's world matrix as the parent transform applied to its
|
|
665
|
+
* local matrix and marks the record valid; defaults to the stored parent
|
|
666
|
+
* transform.
|
|
634
667
|
*/
|
|
635
668
|
UpdateTurretTransforms(parentTransform = this.#parentTransform) {
|
|
636
669
|
mat4.copy(this.#parentTransform, parentTransform);
|
|
@@ -640,17 +673,17 @@ new class extends _identity {
|
|
|
640
673
|
}
|
|
641
674
|
}
|
|
642
675
|
|
|
643
|
-
/**
|
|
644
|
-
* The index of the turret whose world up axis points most directly at its
|
|
645
|
-
* nearest damage locator, or 0 when no valid turret is found.
|
|
676
|
+
/**
|
|
677
|
+
* The index of the turret whose world up axis points most directly at its
|
|
678
|
+
* nearest damage locator, or 0 when no valid turret is found.
|
|
646
679
|
*/
|
|
647
680
|
GetClosestTurret() {
|
|
648
681
|
return this.#getClosestTurretAndLocator().turret;
|
|
649
682
|
}
|
|
650
683
|
|
|
651
|
-
/**
|
|
652
|
-
* Convenience update that runs the synchronous then asynchronous phase against
|
|
653
|
-
* the stored parent transform.
|
|
684
|
+
/**
|
|
685
|
+
* Convenience update that runs the synchronous then asynchronous phase against
|
|
686
|
+
* the stored parent transform.
|
|
654
687
|
*/
|
|
655
688
|
Update(context) {
|
|
656
689
|
this.UpdateSyncronous(context);
|
|
@@ -658,11 +691,11 @@ new class extends _identity {
|
|
|
658
691
|
return true;
|
|
659
692
|
}
|
|
660
693
|
|
|
661
|
-
/**
|
|
662
|
-
* Runs the synchronous phase: while a looping effect fires it re-picks the
|
|
663
|
-
* turret and locator every two seconds, then updates the firing effect, feeds
|
|
664
|
-
* the target the current muzzle start position, and updates the ambient effect
|
|
665
|
-
* and movement observer from the first turret.
|
|
694
|
+
/**
|
|
695
|
+
* Runs the synchronous phase: while a looping effect fires it re-picks the
|
|
696
|
+
* turret and locator every two seconds, then updates the firing effect, feeds
|
|
697
|
+
* the target the current muzzle start position, and updates the ambient effect
|
|
698
|
+
* and movement observer from the first turret.
|
|
666
699
|
*/
|
|
667
700
|
UpdateSyncronous(context, parentTransform = this.#parentTransform) {
|
|
668
701
|
const deltaTime = Number(context?.GetDeltaT?.() ?? context?.deltaTime ?? context?.deltaT ?? 0);
|
|
@@ -689,12 +722,12 @@ new class extends _identity {
|
|
|
689
722
|
return true;
|
|
690
723
|
}
|
|
691
724
|
|
|
692
|
-
/**
|
|
693
|
-
* Runs the asynchronous phase: recomputes the turret world matrices, ramps the
|
|
694
|
-
* tracking influence through its fade-in and fade-out delays, pushes the
|
|
695
|
-
* target position into each valid turret's tracking pose in that turret's
|
|
696
|
-
* local space, then hands the firing effect its end position and per-muzzle
|
|
697
|
-
* world transforms.
|
|
725
|
+
/**
|
|
726
|
+
* Runs the asynchronous phase: recomputes the turret world matrices, ramps the
|
|
727
|
+
* tracking influence through its fade-in and fade-out delays, pushes the
|
|
728
|
+
* target position into each valid turret's tracking pose in that turret's
|
|
729
|
+
* local space, then hands the firing effect its end position and per-muzzle
|
|
730
|
+
* world transforms.
|
|
698
731
|
*/
|
|
699
732
|
UpdateAsyncronous(context, parentData = this.#parentTransform) {
|
|
700
733
|
const deltaTime = Number(context?.GetDeltaT?.() ?? context?.deltaTime ?? context?.deltaT ?? 0);
|
|
@@ -758,9 +791,9 @@ new class extends _identity {
|
|
|
758
791
|
return true;
|
|
759
792
|
}
|
|
760
793
|
|
|
761
|
-
/**
|
|
762
|
-
* Appends the firing and ambient effect renderables to out; gated on display,
|
|
763
|
-
* and each contribution additionally on displayEffects.
|
|
794
|
+
/**
|
|
795
|
+
* Appends the firing and ambient effect renderables to out; gated on display,
|
|
796
|
+
* and each contribution additionally on displayEffects.
|
|
764
797
|
*/
|
|
765
798
|
GetRenderables(out = []) {
|
|
766
799
|
if (!this.display) return out;
|
|
@@ -769,10 +802,10 @@ new class extends _identity {
|
|
|
769
802
|
return out;
|
|
770
803
|
}
|
|
771
804
|
|
|
772
|
-
/**
|
|
773
|
-
* Forwards visibility to the firing and ambient effects; gated on display and,
|
|
774
|
-
* per effect, on displayEffects. The turret geometry itself is not culled
|
|
775
|
-
* here.
|
|
805
|
+
/**
|
|
806
|
+
* Forwards visibility to the firing and ambient effects; gated on display and,
|
|
807
|
+
* per effect, on displayEffects. The turret geometry itself is not culled
|
|
808
|
+
* here.
|
|
776
809
|
*/
|
|
777
810
|
UpdateVisibility(context) {
|
|
778
811
|
if (!this.display) return false;
|
|
@@ -781,9 +814,9 @@ new class extends _identity {
|
|
|
781
814
|
return true;
|
|
782
815
|
}
|
|
783
816
|
|
|
784
|
-
/** Carbon EveTurretSet::RegisterComponents (cpp:238-256): ShadowCaster leaf
|
|
785
|
-
* self-registration, then forwards the firing effect and the ambient effect
|
|
786
|
-
* (GetAmbientEffectOrGeneratedEffect, mirrored by #ambientEffect). Gate
|
|
817
|
+
/** Carbon EveTurretSet::RegisterComponents (cpp:238-256): ShadowCaster leaf
|
|
818
|
+
* self-registration, then forwards the firing effect and the ambient effect
|
|
819
|
+
* (GetAmbientEffectOrGeneratedEffect, mirrored by #ambientEffect). Gate
|
|
787
820
|
* m_display. */
|
|
788
821
|
RegisterComponents() {
|
|
789
822
|
const registry = this.GetComponentRegistry();
|
|
@@ -794,8 +827,8 @@ new class extends _identity {
|
|
|
794
827
|
}
|
|
795
828
|
}
|
|
796
829
|
|
|
797
|
-
/** Carbon EveTurretSet::UnRegisterComponents (cpp:258-274): forwards the
|
|
798
|
-
* firing and ambient effects only (own components were already removed by
|
|
830
|
+
/** Carbon EveTurretSet::UnRegisterComponents (cpp:258-274): forwards the
|
|
831
|
+
* firing and ambient effects only (own components were already removed by
|
|
799
832
|
* EveEntity::UnRegister, EveEntity.cpp:90); no display re-check. */
|
|
800
833
|
UnRegisterComponents() {
|
|
801
834
|
const registry = this.GetComponentRegistry();
|
|
@@ -810,11 +843,11 @@ new class extends _identity {
|
|
|
810
843
|
return false;
|
|
811
844
|
}
|
|
812
845
|
|
|
813
|
-
/**
|
|
814
|
-
* Emits Carbon's single opaque instanced turret batch. The geometry source
|
|
815
|
-
* and instance count are portable; the engine resolves allocations and the
|
|
816
|
-
* instance stream during realization.
|
|
817
|
-
* @returns {Boolean} whether the batch was committed
|
|
846
|
+
/**
|
|
847
|
+
* Emits Carbon's single opaque instanced turret batch. The geometry source
|
|
848
|
+
* and instance count are portable; the engine resolves allocations and the
|
|
849
|
+
* instance stream during realization.
|
|
850
|
+
* @returns {Boolean} whether the batch was committed
|
|
818
851
|
*/
|
|
819
852
|
GetBatches(batches, batchType, perObjectData, _reason) {
|
|
820
853
|
if (batchType !== TriBatchType.TRIBATCHTYPE_OPAQUE || !this.display || !this.visibleCount || !this.geometryResource) {
|
|
@@ -836,15 +869,15 @@ new class extends _identity {
|
|
|
836
869
|
return 1;
|
|
837
870
|
}
|
|
838
871
|
|
|
839
|
-
/** Carbon EveTurretSet::IsCastingShadow (cpp:2022-2051): after the
|
|
840
|
-
* display/geometry (cpp:2024) and reflection-reason (cpp:2029) early-outs -
|
|
841
|
-
* which do NOT write the out-param, so a stale previous-caster value
|
|
842
|
-
* survives at the scene call sites (EveSpaceScene.cpp:2391/2517) - the
|
|
843
|
-
* SET-level bounding sphere is transformed by EVERY turret's world matrix
|
|
844
|
-
* (including invisible ones - no per-turret visibility gate, unlike
|
|
845
|
-
* UpdateVisibility cpp:2070-2088), gated on transformed radius > 0, culled
|
|
846
|
-
* with shadowFrustum.IsVisible, and the MAX GetSizeInShadow accumulates.
|
|
847
|
-
* Returns sizeInShadow > 5 (the swarm uses 15). Carbon's float& out-param
|
|
872
|
+
/** Carbon EveTurretSet::IsCastingShadow (cpp:2022-2051): after the
|
|
873
|
+
* display/geometry (cpp:2024) and reflection-reason (cpp:2029) early-outs -
|
|
874
|
+
* which do NOT write the out-param, so a stale previous-caster value
|
|
875
|
+
* survives at the scene call sites (EveSpaceScene.cpp:2391/2517) - the
|
|
876
|
+
* SET-level bounding sphere is transformed by EVERY turret's world matrix
|
|
877
|
+
* (including invisible ones - no per-turret visibility gate, unlike
|
|
878
|
+
* UpdateVisibility cpp:2070-2088), gated on transformed radius > 0, culled
|
|
879
|
+
* with shadowFrustum.IsVisible, and the MAX GetSizeInShadow accumulates.
|
|
880
|
+
* Returns sizeInShadow > 5 (the swarm uses 15). Carbon's float& out-param
|
|
848
881
|
* becomes the optional trailing length-1 array (out-params last). */
|
|
849
882
|
IsCastingShadow(cameraFrustum, shadowFrustum, renderReason, sizeInShadowOut = null) {
|
|
850
883
|
if (!this.display || !this.geometryResource) {
|
|
@@ -871,15 +904,15 @@ new class extends _identity {
|
|
|
871
904
|
return sizeInShadow > 5;
|
|
872
905
|
}
|
|
873
906
|
|
|
874
|
-
/** Carbon EveTurretSet::GetShadowBatches (cpp:2221-2254): one instanced
|
|
875
|
-
* batch for the whole turret geometry - material m_turretEffect, instance
|
|
876
|
-
* count m_visibleCount, mesh 0 at the lowest LOD. QUIRK: shadowPixelSize is
|
|
877
|
-
* completely IGNORED (always GetMeshLod(0, 0), cpp:2235) - the swarm uses
|
|
878
|
-
* it for LOD, the turret does not. The shadow path commits without the
|
|
879
|
-
* normal path's validity check (cpp:2253 vs 2211) - equivalent here because
|
|
880
|
-
* Commit drops invalid batches. Returns whether the batch was committed
|
|
881
|
-
* (JS addition; Carbon returns void). NOTE: JS visibleCount is currently
|
|
882
|
-
* the total turret count (the adapted UpdateVisibility does no per-turret
|
|
907
|
+
/** Carbon EveTurretSet::GetShadowBatches (cpp:2221-2254): one instanced
|
|
908
|
+
* batch for the whole turret geometry - material m_turretEffect, instance
|
|
909
|
+
* count m_visibleCount, mesh 0 at the lowest LOD. QUIRK: shadowPixelSize is
|
|
910
|
+
* completely IGNORED (always GetMeshLod(0, 0), cpp:2235) - the swarm uses
|
|
911
|
+
* it for LOD, the turret does not. The shadow path commits without the
|
|
912
|
+
* normal path's validity check (cpp:2253 vs 2211) - equivalent here because
|
|
913
|
+
* Commit drops invalid batches. Returns whether the batch was committed
|
|
914
|
+
* (JS addition; Carbon returns void). NOTE: JS visibleCount is currently
|
|
915
|
+
* the total turret count (the adapted UpdateVisibility does no per-turret
|
|
883
916
|
* frustum cull), a pre-existing adaptation. */
|
|
884
917
|
GetShadowBatches(batches, perObjectData, _shadowPixelSize) {
|
|
885
918
|
if (!this.display || !this.visibleCount) {
|
|
@@ -899,13 +932,13 @@ new class extends _identity {
|
|
|
899
932
|
return batches.Commit(batch);
|
|
900
933
|
}
|
|
901
934
|
|
|
902
|
-
/** Carbon EveTurretSet::GetPerObjectData (cpp:2275-2518): early-outs on a
|
|
903
|
-
* missing/bad geometry resource RETURN NULL - and the cascade path stores
|
|
904
|
-
* that null and still calls GetShadowBatches with it (EveSpaceScene.cpp:
|
|
905
|
-
* 717/727), so a null per-object record on a batch is legal. The
|
|
906
|
-
* EveTurretSetPerObjectData fill includes the ship matrices, compacted
|
|
907
|
-
* per-visible turret SRT arrays, and the SH/clip PS block (cpp:2300-2511).
|
|
908
|
-
* Trinity fills every CPU-known field in canonical RawData. Only the bone
|
|
935
|
+
/** Carbon EveTurretSet::GetPerObjectData (cpp:2275-2518): early-outs on a
|
|
936
|
+
* missing/bad geometry resource RETURN NULL - and the cascade path stores
|
|
937
|
+
* that null and still calls GetShadowBatches with it (EveSpaceScene.cpp:
|
|
938
|
+
* 717/727), so a null per-object record on a batch is legal. The
|
|
939
|
+
* EveTurretSetPerObjectData fill includes the ship matrices, compacted
|
|
940
|
+
* per-visible turret SRT arrays, and the SH/clip PS block (cpp:2300-2511).
|
|
941
|
+
* Trinity fills every CPU-known field in canonical RawData. Only the bone
|
|
909
942
|
* palette's GPU ring-buffer offsets remain engine-supplied. */
|
|
910
943
|
GetPerObjectData(accumulator = null) {
|
|
911
944
|
if (!this.geometryResource || typeof accumulator?.Alloc !== "function") {
|
|
@@ -965,18 +998,18 @@ new class extends _identity {
|
|
|
965
998
|
};
|
|
966
999
|
}
|
|
967
1000
|
|
|
968
|
-
/** Carbon EveTurretSet::GetShadowPerObjectData (cpp:2520-2523): pure
|
|
1001
|
+
/** Carbon EveTurretSet::GetShadowPerObjectData (cpp:2520-2523): pure
|
|
969
1002
|
* forward to GetPerObjectData. */
|
|
970
1003
|
GetShadowPerObjectData(accumulator = null) {
|
|
971
1004
|
return this.GetPerObjectData(accumulator);
|
|
972
1005
|
}
|
|
973
1006
|
|
|
974
|
-
/**
|
|
975
|
-
* Establishes everything one shot needs: the firing turret and locator, the
|
|
976
|
-
* advanced cycling fire position, the random firing delay, the fire animation
|
|
977
|
-
* on the chosen turret, the target's impact timing derived from the effect's
|
|
978
|
-
* duration and peak time, and the ambient controller's turret state. Returns
|
|
979
|
-
* false when deactivated or untargeted.
|
|
1007
|
+
/**
|
|
1008
|
+
* Establishes everything one shot needs: the firing turret and locator, the
|
|
1009
|
+
* advanced cycling fire position, the random firing delay, the fire animation
|
|
1010
|
+
* on the chosen turret, the target's impact timing derived from the effect's
|
|
1011
|
+
* duration and peak time, and the ambient controller's turret state. Returns
|
|
1012
|
+
* false when deactivated or untargeted.
|
|
980
1013
|
*/
|
|
981
1014
|
#setupFiringState() {
|
|
982
1015
|
if (this.state === _EveTurretSet.State.STATE_DEACTIVE || !this.target) return false;
|
|
@@ -1007,11 +1040,11 @@ new class extends _identity {
|
|
|
1007
1040
|
return true;
|
|
1008
1041
|
}
|
|
1009
1042
|
|
|
1010
|
-
/**
|
|
1011
|
-
* Picks the turret whose world up axis best aligns with its nearest damage
|
|
1012
|
-
* locator and, when chooseRandomLocator is set, re-picks the turret against a
|
|
1013
|
-
* random valid locator instead; falls back to turret 0. Returns the shared
|
|
1014
|
-
* pair record, valid only until the next call.
|
|
1043
|
+
/**
|
|
1044
|
+
* Picks the turret whose world up axis best aligns with its nearest damage
|
|
1045
|
+
* locator and, when chooseRandomLocator is set, re-picks the turret against a
|
|
1046
|
+
* random valid locator instead; falls back to turret 0. Returns the shared
|
|
1047
|
+
* pair record, valid only until the next call.
|
|
1015
1048
|
*/
|
|
1016
1049
|
#getClosestTurretAndLocator() {
|
|
1017
1050
|
const pair = _EveTurretSet.#closestPair;
|
|
@@ -1062,9 +1095,9 @@ new class extends _identity {
|
|
|
1062
1095
|
return pair;
|
|
1063
1096
|
}
|
|
1064
1097
|
|
|
1065
|
-
/**
|
|
1066
|
-
* Plays an animation on every turret and returns the longest duration
|
|
1067
|
-
* reported.
|
|
1098
|
+
/**
|
|
1099
|
+
* Plays an animation on every turret and returns the longest duration
|
|
1100
|
+
* reported.
|
|
1068
1101
|
*/
|
|
1069
1102
|
#playAll(animation, loop, delay) {
|
|
1070
1103
|
let duration = 0;
|
|
@@ -1072,10 +1105,10 @@ new class extends _identity {
|
|
|
1072
1105
|
return duration;
|
|
1073
1106
|
}
|
|
1074
1107
|
|
|
1075
|
-
/**
|
|
1076
|
-
* Plays an animation on one turret through the record's own hook or its
|
|
1077
|
-
* controller, returning the reported duration, or 0 when the turret or the
|
|
1078
|
-
* hook is absent.
|
|
1108
|
+
/**
|
|
1109
|
+
* Plays an animation on one turret through the record's own hook or its
|
|
1110
|
+
* controller, returning the reported duration, or 0 when the turret or the
|
|
1111
|
+
* hook is absent.
|
|
1079
1112
|
*/
|
|
1080
1113
|
#playTurret(index, animation, loop, delay) {
|
|
1081
1114
|
const turret = this.#turrets[index];
|
|
@@ -1086,28 +1119,28 @@ new class extends _identity {
|
|
|
1086
1119
|
}) ?? 0);
|
|
1087
1120
|
}
|
|
1088
1121
|
|
|
1089
|
-
/**
|
|
1090
|
-
* The ambient effect in force: the authored one while in ambient-effect
|
|
1091
|
-
* editing mode, otherwise the generated distributed instance container when
|
|
1092
|
-
* one exists.
|
|
1122
|
+
/**
|
|
1123
|
+
* The ambient effect in force: the authored one while in ambient-effect
|
|
1124
|
+
* editing mode, otherwise the generated distributed instance container when
|
|
1125
|
+
* one exists.
|
|
1093
1126
|
*/
|
|
1094
1127
|
#ambientEffect() {
|
|
1095
1128
|
return this.ambientEffectEditingMode ? this.ambientEffect : this.generatedDistributedAmbientEffect ?? this.ambientEffect;
|
|
1096
1129
|
}
|
|
1097
1130
|
|
|
1098
|
-
/**
|
|
1099
|
-
* Pushes the current state onto the ambient effect's TurretState controller
|
|
1100
|
-
* variable.
|
|
1131
|
+
/**
|
|
1132
|
+
* Pushes the current state onto the ambient effect's TurretState controller
|
|
1133
|
+
* variable.
|
|
1101
1134
|
*/
|
|
1102
1135
|
#setAmbientState() {
|
|
1103
1136
|
this.#ambientEffect()?.SetControllerVariable("TurretState", this.state);
|
|
1104
1137
|
}
|
|
1105
1138
|
|
|
1106
|
-
/**
|
|
1107
|
-
* Coerces a caller-supplied turret into the record shape - local and world
|
|
1108
|
-
* matrices, local quaternion and position, valid and display flags - reusing
|
|
1109
|
-
* the object in place when it already carries a local matrix, and otherwise
|
|
1110
|
-
* wrapping it as the record's source.
|
|
1139
|
+
/**
|
|
1140
|
+
* Coerces a caller-supplied turret into the record shape - local and world
|
|
1141
|
+
* matrices, local quaternion and position, valid and display flags - reusing
|
|
1142
|
+
* the object in place when it already carries a local matrix, and otherwise
|
|
1143
|
+
* wrapping it as the record's source.
|
|
1111
1144
|
*/
|
|
1112
1145
|
#normalizeTurret(turret) {
|
|
1113
1146
|
if (turret?.localMatrix?.length === 16) {
|