@benev/tact 0.4.0-0 → 0.4.0-10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (518) hide show
  1. package/README.md +173 -61
  2. package/package.json +9 -7
  3. package/s/demo/main.bundle.ts +18 -3
  4. package/s/demo/main.css +41 -5
  5. package/s/demo/presets.ts +54 -0
  6. package/s/gamepad/gamepad-app/element.ts +11 -4
  7. package/s/gamepad/gamepad-app/style.css.ts +5 -1
  8. package/s/gamepad/index.html.ts +1 -1
  9. package/s/gamepad/main.css +10 -1
  10. package/s/index.html.ts +28 -15
  11. package/s/lib/index.ts +15 -4
  12. package/s/lib/input/{encoder.ts → controller.ts} +26 -15
  13. package/s/lib/input/data/endian.ts +3 -0
  14. package/s/lib/input/data/{decode.ts → intent/decode.ts} +6 -5
  15. package/s/lib/input/data/intent/encode.ts +25 -0
  16. package/s/lib/input/data/intent/minihash.ts +5 -0
  17. package/s/{_archive/lib3/input/data/params.ts → lib/input/data/intent/sizes.ts} +1 -2
  18. package/s/lib/input/data/intent/types.ts +6 -0
  19. package/s/lib/input/data/parcel/decode.ts +32 -0
  20. package/s/lib/input/data/parcel/encode.ts +30 -0
  21. package/s/lib/input/data/parcel/sizes.ts +5 -0
  22. package/s/lib/input/data/parcel/types.ts +8 -0
  23. package/s/lib/input/data/test.ts +23 -0
  24. package/s/lib/input/decoder.ts +18 -12
  25. package/s/lib/input/evaluate/context.ts +6 -3
  26. package/s/lib/input/evaluate/evaluate.ts +71 -28
  27. package/s/lib/input/expression.ts +5 -5
  28. package/s/lib/input/investigate/hash-bindings.ts +5 -3
  29. package/s/lib/input/investigate/investigate.ts +24 -9
  30. package/s/lib/input/investigate/is-expression.ts +1 -0
  31. package/s/lib/input/investigate/make-input.ts +1 -5
  32. package/s/lib/input/sources/gamepad.ts +3 -9
  33. package/s/lib/input/sources/pointer.ts +0 -18
  34. package/s/lib/input/test.ts +216 -0
  35. package/s/lib/input/testing/quickbind.ts +7 -6
  36. package/s/lib/input/types.ts +3 -7
  37. package/s/lib/input/utils/mouse-button.ts +1 -6
  38. package/s/lib/test.ts +3 -177
  39. package/s/lib/ui/deck/auto-gamepads.ts +30 -0
  40. package/s/lib/ui/deck/controls/controls.ts +76 -0
  41. package/s/lib/ui/deck/controls/internal/assignments.ts +24 -0
  42. package/s/lib/ui/deck/controls/internal/data.ts +53 -0
  43. package/s/lib/ui/deck/controls/internal/fns.ts +38 -0
  44. package/s/lib/ui/deck/controls/internal/profiles.ts +83 -0
  45. package/s/lib/ui/deck/controls/types.ts +23 -0
  46. package/s/lib/ui/deck/hub.ts +109 -0
  47. package/s/lib/ui/deck/players.ts +73 -0
  48. package/s/lib/ui/deck/setup/deck.ts +44 -0
  49. package/s/lib/ui/deck/setup/tact.ts +101 -0
  50. package/s/lib/ui/deck/setup/types.ts +13 -0
  51. package/s/lib/ui/deck/setup/utils/broadcast-channel.ts +17 -0
  52. package/s/lib/ui/deck/setup/utils/kv.ts +20 -0
  53. package/s/lib/ui/deck/types.ts +26 -0
  54. package/s/lib/ui/deck/utils/first-preset.ts +9 -0
  55. package/s/lib/ui/icons/akar/LICENSE +23 -0
  56. package/s/lib/ui/icons/akar/backspace.svg.ts +4 -0
  57. package/s/lib/ui/icons/akar/circle-plus.svg.ts +4 -0
  58. package/s/lib/ui/icons/akar/copy.svg.ts +4 -0
  59. package/s/lib/ui/icons/akar/cross.svg.ts +4 -0
  60. package/s/lib/ui/icons/akar/devices.svg.ts +4 -0
  61. package/s/lib/ui/icons/akar/drag-vertical-fill.svg.ts +4 -0
  62. package/s/lib/ui/icons/akar/game-controller.svg.ts +4 -0
  63. package/s/lib/ui/icons/akar/key-cap.svg.ts +4 -0
  64. package/s/lib/ui/icons/akar/people-group.svg.ts +4 -0
  65. package/s/lib/ui/icons/akar/person-add.svg.ts +4 -0
  66. package/s/lib/ui/icons/akar/settings-horizontal.svg.ts +4 -0
  67. package/s/lib/ui/icons/akar/trash-can.svg.ts +4 -0
  68. package/s/lib/ui/icons/akar/x-small.svg.ts +4 -0
  69. package/s/lib/ui/views/controllers/style.css.ts +158 -0
  70. package/s/lib/ui/views/controllers/subviews/controller.ts +53 -0
  71. package/s/lib/ui/views/controllers/subviews/dropcard.ts +31 -0
  72. package/s/lib/ui/views/controllers/subviews/player.ts +38 -0
  73. package/s/lib/ui/views/controllers/view.ts +73 -0
  74. package/s/lib/ui/views/customize/parts/capture-gamepad-chord.ts +59 -0
  75. package/s/lib/ui/views/customize/parts/capture-key-chord.ts +70 -0
  76. package/s/lib/ui/views/customize/parts/capture-pointer-chord.ts +55 -0
  77. package/s/lib/ui/views/customize/parts/render-bindings.ts +67 -0
  78. package/s/lib/ui/views/customize/style.css.ts +144 -0
  79. package/s/lib/ui/views/customize/subviews/expression.ts +88 -0
  80. package/s/lib/ui/views/customize/subviews/recorder.ts +76 -0
  81. package/s/lib/ui/views/customize/view.ts +105 -0
  82. package/s/lib/ui/views/deck/style.css.ts +69 -0
  83. package/s/lib/ui/views/deck/types.ts +15 -0
  84. package/s/lib/ui/views/deck/view.ts +55 -0
  85. package/s/lib/ui/views/profile-select/view.ts +44 -0
  86. package/s/lib/ui/views/theme.css.ts +115 -0
  87. package/s/lib/ui/views/visualizer/style.css.ts +25 -0
  88. package/s/lib/ui/views/visualizer/view.ts +17 -0
  89. package/s/lib/ui/views/visualizer/visualizer.ts +17 -0
  90. package/s/lib/utils/ellipsis.ts +7 -0
  91. package/s/lib/utils/hash.ts +47 -0
  92. package/s/lib/utils/hueify.ts +5 -0
  93. package/x/demo/main.bundle.js +16 -3
  94. package/x/demo/main.bundle.js.map +1 -1
  95. package/x/demo/main.bundle.min.js +814 -12
  96. package/x/demo/main.bundle.min.js.map +4 -4
  97. package/x/demo/main.css +41 -5
  98. package/x/demo/presets.d.ts +30 -0
  99. package/x/demo/presets.js +51 -0
  100. package/x/demo/presets.js.map +1 -0
  101. package/x/gamepad/gamepad-app/element.js +9 -4
  102. package/x/gamepad/gamepad-app/element.js.map +1 -1
  103. package/x/gamepad/gamepad-app/style.css.js +5 -1
  104. package/x/gamepad/gamepad-app/style.css.js.map +1 -1
  105. package/x/gamepad/index.html +4 -4
  106. package/x/gamepad/index.html.js +1 -1
  107. package/x/gamepad/main.bundle.min.js +25 -21
  108. package/x/gamepad/main.bundle.min.js.map +4 -4
  109. package/x/gamepad/main.css +10 -1
  110. package/x/index.html +30 -17
  111. package/x/index.html.js +28 -15
  112. package/x/index.html.js.map +1 -1
  113. package/x/lib/index.d.ts +14 -1
  114. package/x/lib/index.js +14 -1
  115. package/x/lib/index.js.map +1 -1
  116. package/x/lib/input/controller.d.ts +15 -0
  117. package/x/lib/input/{encoder.js → controller.js} +19 -13
  118. package/x/lib/input/controller.js.map +1 -0
  119. package/x/lib/input/data/endian.d.ts +1 -0
  120. package/x/lib/input/data/endian.js +2 -0
  121. package/x/lib/input/data/endian.js.map +1 -0
  122. package/x/lib/input/data/intent/decode.d.ts +5 -0
  123. package/x/lib/input/data/{decode.js → intent/decode.js} +5 -4
  124. package/x/lib/input/data/intent/decode.js.map +1 -0
  125. package/x/lib/input/data/intent/encode.d.ts +2 -0
  126. package/x/lib/input/data/intent/encode.js +18 -0
  127. package/x/lib/input/data/intent/encode.js.map +1 -0
  128. package/x/lib/input/data/intent/minihash.d.ts +1 -0
  129. package/x/lib/input/data/intent/minihash.js +4 -0
  130. package/x/lib/input/data/intent/minihash.js.map +1 -0
  131. package/x/lib/input/data/{params.d.ts → intent/sizes.d.ts} +1 -2
  132. package/x/lib/input/data/intent/sizes.js +5 -0
  133. package/x/lib/input/data/intent/sizes.js.map +1 -0
  134. package/x/lib/input/data/intent/types.d.ts +4 -0
  135. package/x/lib/input/data/intent/types.js +2 -0
  136. package/x/lib/input/data/intent/types.js.map +1 -0
  137. package/x/lib/input/data/parcel/decode.d.ts +2 -0
  138. package/x/lib/input/data/parcel/decode.js +22 -0
  139. package/x/lib/input/data/parcel/decode.js.map +1 -0
  140. package/x/lib/input/data/parcel/encode.d.ts +2 -0
  141. package/x/lib/input/data/parcel/encode.js +19 -0
  142. package/x/lib/input/data/parcel/encode.js.map +1 -0
  143. package/x/lib/input/data/parcel/sizes.d.ts +3 -0
  144. package/x/lib/input/data/parcel/sizes.js +4 -0
  145. package/x/lib/input/data/parcel/sizes.js.map +1 -0
  146. package/x/lib/input/data/parcel/types.d.ts +5 -0
  147. package/x/lib/input/data/parcel/types.js +2 -0
  148. package/x/lib/input/data/parcel/types.js.map +1 -0
  149. package/x/lib/input/data/test.d.ts +6 -0
  150. package/x/lib/input/data/test.js +19 -0
  151. package/x/lib/input/data/test.js.map +1 -0
  152. package/x/lib/input/decoder.d.ts +3 -3
  153. package/x/lib/input/decoder.js +14 -12
  154. package/x/lib/input/decoder.js.map +1 -1
  155. package/x/lib/input/evaluate/context.d.ts +5 -4
  156. package/x/lib/input/evaluate/context.js +2 -3
  157. package/x/lib/input/evaluate/context.js.map +1 -1
  158. package/x/lib/input/evaluate/evaluate.d.ts +1 -1
  159. package/x/lib/input/evaluate/evaluate.js +65 -24
  160. package/x/lib/input/evaluate/evaluate.js.map +1 -1
  161. package/x/lib/input/expression.d.ts +1 -1
  162. package/x/lib/input/investigate/hash-bindings.d.ts +1 -1
  163. package/x/lib/input/investigate/hash-bindings.js +5 -3
  164. package/x/lib/input/investigate/hash-bindings.js.map +1 -1
  165. package/x/lib/input/investigate/investigate.d.ts +2 -1
  166. package/x/lib/input/investigate/investigate.js +14 -9
  167. package/x/lib/input/investigate/investigate.js.map +1 -1
  168. package/x/lib/input/investigate/is-expression.js +2 -0
  169. package/x/lib/input/investigate/is-expression.js.map +1 -1
  170. package/x/lib/input/investigate/make-input.js +1 -5
  171. package/x/lib/input/investigate/make-input.js.map +1 -1
  172. package/x/lib/input/sources/gamepad.js +3 -9
  173. package/x/lib/input/sources/gamepad.js.map +1 -1
  174. package/x/lib/input/sources/pointer.js +0 -21
  175. package/x/lib/input/sources/pointer.js.map +1 -1
  176. package/x/lib/input/test.d.ts +20 -0
  177. package/x/lib/input/test.js +170 -0
  178. package/x/lib/input/test.js.map +1 -0
  179. package/x/lib/input/testing/quickbind.d.ts +6 -4
  180. package/x/lib/input/testing/quickbind.js +7 -6
  181. package/x/lib/input/testing/quickbind.js.map +1 -1
  182. package/x/lib/input/types.d.ts +3 -8
  183. package/x/lib/input/types.js.map +1 -1
  184. package/x/lib/input/utils/mouse-button.js +1 -6
  185. package/x/lib/input/utils/mouse-button.js.map +1 -1
  186. package/x/lib/test.js +3 -133
  187. package/x/lib/test.js.map +1 -1
  188. package/x/lib/ui/deck/auto-gamepads.d.ts +4 -0
  189. package/x/lib/ui/deck/auto-gamepads.js +20 -0
  190. package/x/lib/ui/deck/auto-gamepads.js.map +1 -0
  191. package/x/lib/ui/deck/controls/controls.d.ts +19 -0
  192. package/x/lib/ui/deck/controls/controls.js +56 -0
  193. package/x/lib/ui/deck/controls/controls.js.map +1 -0
  194. package/x/lib/ui/deck/controls/internal/assignments.d.ts +9 -0
  195. package/x/lib/ui/deck/controls/internal/assignments.js +16 -0
  196. package/x/lib/ui/deck/controls/internal/assignments.js.map +1 -0
  197. package/x/lib/ui/deck/controls/internal/data.d.ts +29 -0
  198. package/x/lib/ui/deck/controls/internal/data.js +32 -0
  199. package/x/lib/ui/deck/controls/internal/data.js.map +1 -0
  200. package/x/lib/ui/deck/controls/internal/fns.d.ts +6 -0
  201. package/x/lib/ui/deck/controls/internal/fns.js +19 -0
  202. package/x/lib/ui/deck/controls/internal/fns.js.map +1 -0
  203. package/x/lib/ui/deck/controls/internal/profiles.d.ts +18 -0
  204. package/x/lib/ui/deck/controls/internal/profiles.js +59 -0
  205. package/x/lib/ui/deck/controls/internal/profiles.js.map +1 -0
  206. package/x/lib/ui/deck/controls/types.d.ts +17 -0
  207. package/x/lib/ui/deck/controls/types.js +2 -0
  208. package/x/lib/ui/deck/controls/types.js.map +1 -0
  209. package/x/lib/ui/deck/hub.d.ts +21 -0
  210. package/x/lib/ui/deck/hub.js +86 -0
  211. package/x/lib/ui/deck/hub.js.map +1 -0
  212. package/x/lib/ui/deck/players.d.ts +16 -0
  213. package/x/lib/ui/deck/players.js +56 -0
  214. package/x/lib/ui/deck/players.js.map +1 -0
  215. package/x/lib/ui/deck/setup/deck.d.ts +3 -0
  216. package/x/lib/ui/deck/setup/deck.js +30 -0
  217. package/x/lib/ui/deck/setup/deck.js.map +1 -0
  218. package/x/lib/ui/deck/setup/tact.d.ts +20 -0
  219. package/x/lib/ui/deck/setup/tact.js +78 -0
  220. package/x/lib/ui/deck/setup/tact.js.map +1 -0
  221. package/x/lib/ui/deck/setup/types.d.ts +10 -0
  222. package/x/lib/ui/deck/setup/types.js +2 -0
  223. package/x/lib/ui/deck/setup/types.js.map +1 -0
  224. package/x/lib/ui/deck/setup/utils/broadcast-channel.d.ts +4 -0
  225. package/x/lib/ui/deck/setup/utils/broadcast-channel.js +10 -0
  226. package/x/lib/ui/deck/setup/utils/broadcast-channel.js.map +1 -0
  227. package/x/lib/ui/deck/setup/utils/kv.d.ts +5 -0
  228. package/x/lib/ui/deck/setup/utils/kv.js +12 -0
  229. package/x/lib/ui/deck/setup/utils/kv.js.map +1 -0
  230. package/x/lib/ui/deck/types.d.ts +19 -0
  231. package/x/lib/ui/deck/types.js +3 -0
  232. package/x/lib/ui/deck/types.js.map +1 -0
  233. package/x/lib/ui/deck/utils/first-preset.d.ts +6 -0
  234. package/x/lib/ui/deck/utils/first-preset.js +5 -0
  235. package/x/lib/ui/deck/utils/first-preset.js.map +1 -0
  236. package/x/lib/ui/icons/akar/backspace.svg.d.ts +2 -0
  237. package/x/lib/ui/icons/akar/backspace.svg.js +3 -0
  238. package/x/lib/ui/icons/akar/backspace.svg.js.map +1 -0
  239. package/x/lib/ui/icons/akar/circle-plus.svg.d.ts +2 -0
  240. package/x/lib/ui/icons/akar/circle-plus.svg.js +3 -0
  241. package/x/lib/ui/icons/akar/circle-plus.svg.js.map +1 -0
  242. package/x/lib/ui/icons/akar/copy.svg.d.ts +2 -0
  243. package/x/lib/ui/icons/akar/copy.svg.js +3 -0
  244. package/x/lib/ui/icons/akar/copy.svg.js.map +1 -0
  245. package/x/lib/ui/icons/akar/cross.svg.d.ts +2 -0
  246. package/x/lib/ui/icons/akar/cross.svg.js +3 -0
  247. package/x/lib/ui/icons/akar/cross.svg.js.map +1 -0
  248. package/x/lib/ui/icons/akar/devices.svg.d.ts +2 -0
  249. package/x/lib/ui/icons/akar/devices.svg.js +3 -0
  250. package/x/lib/ui/icons/akar/devices.svg.js.map +1 -0
  251. package/x/lib/ui/icons/akar/drag-vertical-fill.svg.d.ts +2 -0
  252. package/x/lib/ui/icons/akar/drag-vertical-fill.svg.js +3 -0
  253. package/x/lib/ui/icons/akar/drag-vertical-fill.svg.js.map +1 -0
  254. package/x/lib/ui/icons/akar/game-controller.svg.d.ts +2 -0
  255. package/x/lib/ui/icons/akar/game-controller.svg.js +3 -0
  256. package/x/lib/ui/icons/akar/game-controller.svg.js.map +1 -0
  257. package/x/lib/ui/icons/akar/key-cap.svg.d.ts +2 -0
  258. package/x/lib/ui/icons/akar/key-cap.svg.js +3 -0
  259. package/x/lib/ui/icons/akar/key-cap.svg.js.map +1 -0
  260. package/x/lib/ui/icons/akar/people-group.svg.d.ts +2 -0
  261. package/x/lib/ui/icons/akar/people-group.svg.js +3 -0
  262. package/x/lib/ui/icons/akar/people-group.svg.js.map +1 -0
  263. package/x/lib/ui/icons/akar/person-add.svg.d.ts +2 -0
  264. package/x/lib/ui/icons/akar/person-add.svg.js +3 -0
  265. package/x/lib/ui/icons/akar/person-add.svg.js.map +1 -0
  266. package/x/lib/ui/icons/akar/settings-horizontal.svg.d.ts +2 -0
  267. package/x/lib/ui/icons/akar/settings-horizontal.svg.js +3 -0
  268. package/x/lib/ui/icons/akar/settings-horizontal.svg.js.map +1 -0
  269. package/x/lib/ui/icons/akar/trash-can.svg.d.ts +2 -0
  270. package/x/lib/ui/icons/akar/trash-can.svg.js +3 -0
  271. package/x/lib/ui/icons/akar/trash-can.svg.js.map +1 -0
  272. package/x/lib/ui/icons/akar/x-small.svg.d.ts +2 -0
  273. package/x/lib/ui/icons/akar/x-small.svg.js +3 -0
  274. package/x/lib/ui/icons/akar/x-small.svg.js.map +1 -0
  275. package/x/lib/ui/views/controllers/style.css.js +157 -0
  276. package/x/lib/ui/views/controllers/style.css.js.map +1 -0
  277. package/x/lib/ui/views/controllers/subviews/controller.d.ts +3 -0
  278. package/x/lib/ui/views/controllers/subviews/controller.js +45 -0
  279. package/x/lib/ui/views/controllers/subviews/controller.js.map +1 -0
  280. package/x/lib/ui/views/controllers/subviews/dropcard.d.ts +9 -0
  281. package/x/lib/ui/views/controllers/subviews/dropcard.js +20 -0
  282. package/x/lib/ui/views/controllers/subviews/dropcard.js.map +1 -0
  283. package/x/lib/ui/views/controllers/subviews/player.d.ts +2 -0
  284. package/x/lib/ui/views/controllers/subviews/player.js +32 -0
  285. package/x/lib/ui/views/controllers/subviews/player.js.map +1 -0
  286. package/x/lib/ui/views/controllers/view.d.ts +2 -0
  287. package/x/lib/ui/views/controllers/view.js +65 -0
  288. package/x/lib/ui/views/controllers/view.js.map +1 -0
  289. package/x/lib/ui/views/customize/parts/capture-gamepad-chord.d.ts +2 -0
  290. package/x/lib/ui/views/customize/parts/capture-gamepad-chord.js +46 -0
  291. package/x/lib/ui/views/customize/parts/capture-gamepad-chord.js.map +1 -0
  292. package/x/lib/ui/views/customize/parts/capture-key-chord.d.ts +2 -0
  293. package/x/lib/ui/views/customize/parts/capture-key-chord.js +58 -0
  294. package/x/lib/ui/views/customize/parts/capture-key-chord.js.map +1 -0
  295. package/x/lib/ui/views/customize/parts/capture-pointer-chord.d.ts +2 -0
  296. package/x/lib/ui/views/customize/parts/capture-pointer-chord.js +42 -0
  297. package/x/lib/ui/views/customize/parts/capture-pointer-chord.js.map +1 -0
  298. package/x/lib/ui/views/customize/parts/render-bindings.d.ts +3 -0
  299. package/x/lib/ui/views/customize/parts/render-bindings.js +32 -0
  300. package/x/lib/ui/views/customize/parts/render-bindings.js.map +1 -0
  301. package/x/lib/ui/views/customize/style.css.d.ts +2 -0
  302. package/x/lib/ui/views/customize/style.css.js +143 -0
  303. package/x/lib/ui/views/customize/style.css.js.map +1 -0
  304. package/x/lib/ui/views/customize/subviews/expression.d.ts +2 -0
  305. package/x/lib/ui/views/customize/subviews/expression.js +75 -0
  306. package/x/lib/ui/views/customize/subviews/expression.js.map +1 -0
  307. package/x/lib/ui/views/customize/subviews/recorder.d.ts +3 -0
  308. package/x/lib/ui/views/customize/subviews/recorder.js +60 -0
  309. package/x/lib/ui/views/customize/subviews/recorder.js.map +1 -0
  310. package/x/lib/ui/views/customize/view.d.ts +6 -0
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@@ -1,23 +0,0 @@
1
-
2
- import {dataViewFrom} from "@e280/stz"
3
- import {Intent} from "../types.js"
4
- import {littleEndian, size} from "./consts.js"
5
-
6
- /** decode intents from compact binary format */
7
- export function decodeIntents(bytes: Uint8Array) {
8
- const n = bytes.byteLength / size
9
- if (!Number.isInteger(n)) throw new Error("invalid bytes length")
10
-
11
- const data = dataViewFrom(bytes)
12
- const intents: Intent[] = new Array<Intent>(n)
13
-
14
- for (let i = 0; i < n; i++) {
15
- const offset = i * size
16
- const index = data.getUint16(offset, littleEndian)
17
- const value = data.getFloat32(offset + 2, littleEndian)
18
- intents[i] = [index, value]
19
- }
20
-
21
- return intents
22
- }
23
-
@@ -1,20 +0,0 @@
1
-
2
- import {Intent} from "../types.js"
3
- import {littleEndian, size} from "./consts.js"
4
-
5
- /** encode intents into compact binary format (good for networking) */
6
- export function encodeIntents(intents: Intent[]) {
7
- const length = intents.length * size
8
- const buffer = new ArrayBuffer(length)
9
- const view = new DataView(buffer)
10
-
11
- for (let i = 0; i < intents.length; i++) {
12
- const [index, value] = intents[i]
13
- const offset = i * size
14
- view.setUint16(offset, index, littleEndian)
15
- view.setFloat32(offset + 2, value, littleEndian)
16
- }
17
-
18
- return new Uint8Array(buffer)
19
- }
20
-
@@ -1,15 +0,0 @@
1
-
2
- import {Intent} from "../types.js"
3
-
4
- /** merge multiple sources of intents together */
5
- export function mergeIntents(intents: Intent[]): Intent[] {
6
- const map = new Map<number, number>()
7
-
8
- for (const [id, value] of intents) {
9
- const previous = map.get(id) ?? 0
10
- map.set(id, Math.max(previous, value))
11
- }
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-
13
- return [...map.entries()]
14
- }
15
-
@@ -1,36 +0,0 @@
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-
2
- import {sub} from "@e280/stz"
3
- import {isDown} from "../../utils/is-down.js"
4
-
5
- export class Action {
6
- on = sub<[Action]>()
7
- onUp = sub<[Action]>()
8
- onDown = sub<[Action]>()
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-
10
- #value = 0
11
- #previous = 0
12
-
13
- changed = false
14
-
15
- get value() {
16
- return this.#value
17
- }
18
-
19
- set value(v: number) {
20
- this.#previous = this.#value
21
- this.#value = v
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-
23
- if (this.changed) {
24
- this.on.publish(this)
25
- if (this.up) this.onUp.publish(this)
26
- else this.onDown.publish(this)
27
- }
28
- }
29
-
30
- get previous() { return this.#previous }
31
- get up() { return !isDown(this.#value) }
32
- get down() { return isDown(this.#value) }
33
- get changedUp() { return this.changed && this.up }
34
- get changedDown() { return this.changed && this.down }
35
- }
36
-
@@ -1,24 +0,0 @@
1
-
2
- import {Sample} from "../types.js"
3
-
4
- export class SampleMap extends Map<string, number> {
5
- constructor(samples?: Iterable<Sample>) {
6
- super()
7
- if (samples) {
8
- for (const [code, value] of samples)
9
- this.set(code, value)
10
- }
11
- }
12
-
13
- zero() {
14
- for (const code of this.keys()) this.set(code, 0)
15
- return this
16
- }
17
-
18
- merge([code, value]: Sample) {
19
- const previous = this.get(code) ?? 0
20
- if (value > previous) this.set(code, value)
21
- return this
22
- }
23
- }
24
-
@@ -1,30 +0,0 @@
1
-
2
- import {need, obMap} from "@e280/stz"
3
- import {Action} from "../parts/action.js"
4
- import {bindingsShape} from "../bindings/shape.js"
5
- import {Actions, Bindings, Intent} from "../types.js"
6
-
7
- export function makeActionsResolver<B extends Bindings>(bindings: B) {
8
- const shape = bindingsShape(bindings)
9
- const map = new Map<number, Action>()
10
-
11
- const actions = obMap(shape, bracket => obMap(bracket, id => {
12
- const action = new Action()
13
- map.set(id, action)
14
- return action
15
- })) as Actions<B>
16
-
17
- return (intents: Intent[]) => {
18
- for (const action of map.values())
19
- action.changed = false
20
-
21
- for (const [id, value] of intents) {
22
- const action = need(map, id)
23
- action.changed = action.value !== value
24
- action.value = value
25
- }
26
-
27
- return actions
28
- }
29
- }
30
-
@@ -1,106 +0,0 @@
1
-
2
- import {guarantee} from "@e280/stz"
3
- import {tmax} from "../../utils/tmax.js"
4
- import {tmin} from "../../utils/tmin.js"
5
- import {lensAlgo} from "../atom/lens-algo.js"
6
- import {SampleMap} from "../parts/sample-map.js"
7
- import {bindingsTable} from "../bindings/table.js"
8
- import {defaultCodeState} from "../atom/defaults.js"
9
- import {Bindings, Sample, Intent} from "../types.js"
10
- import {Atom, CodeSettings, CodeState} from "../atom/types.js"
11
-
12
- export function makeIntentsResolver<B extends Bindings>(bindings: B) {
13
- const table = bindingsTable(bindings)
14
- const sampleMap = new SampleMap()
15
- const codeStates = new Map<string, CodeState>()
16
- const intentMap = new Map<number, number>()
17
-
18
- for (const bind of table.values())
19
- intentMap.set(bind.id, 0)
20
-
21
- const resolveCode = (now: number, path: string[], code: string, settings?: Partial<CodeSettings>) => {
22
- const state = guarantee(
23
- codeStates,
24
- path.join("/"),
25
- () => defaultCodeState(["code", code, settings], now),
26
- )
27
- const value = sampleMap.get(code) ?? 0
28
- return lensAlgo(now, state, value)
29
- }
30
-
31
- const resolveAtomForPath = (now: number, path: string[]) => (atom: Atom, zone: string | number): number => {
32
- const nextPath = [
33
- ...path,
34
- String(zone),
35
- typeof atom === "string" ? atom : atom[0],
36
- ]
37
-
38
- const resolveAtom = resolveAtomForPath(now, nextPath)
39
-
40
- if (typeof atom === "string")
41
- return resolveCode(now, nextPath, atom)
42
-
43
- else switch (atom[0]) {
44
- case "code": {
45
- const [, code, settings] = atom
46
- return resolveCode(now, nextPath, code, settings)
47
- }
48
- case "and": {
49
- const [,...atoms] = atom
50
- const values = atoms.map(resolveAtom)
51
- return tmin(values)
52
- }
53
- case "or": {
54
- const [,...atoms] = atom
55
- const values = atoms.map(resolveAtom)
56
- return tmax(values)
57
- }
58
- case "not": {
59
- const [, subject] = atom
60
- const value = resolveAtom(subject, "subject")
61
- return (value > 0) ? 0 : 1
62
- }
63
- case "cond": {
64
- const [, subject, guard] = atom
65
- return (resolveAtom(guard, "guard") > 0)
66
- ? resolveAtom(subject, "subject")
67
- : 0
68
- }
69
- case "mods": {
70
- const [, subject, modifiers] = atom
71
- const maybe = (x: boolean, ...codes: Atom[]): Atom => x
72
- ? ["or", ...codes]
73
- : ["not", ["or", ...codes]]
74
- const guard = resolveAtom(["cond", subject, ["and",
75
- maybe(modifiers.ctrl ?? false, "ControlLeft", "ControlRight"),
76
- maybe(modifiers.alt ?? false, "AltLeft", "AltRight"),
77
- maybe(modifiers.meta ?? false, "MetaLeft", "MetaRight"),
78
- maybe(modifiers.shift ?? false, "ShiftLeft", "ShiftRight"),
79
- ]], "guard")
80
- return (guard > 0)
81
- ? resolveAtom(subject, "subject")
82
- : 0
83
- }
84
- }
85
- }
86
-
87
- return (now: number, samples: Iterable<Sample>) => {
88
- sampleMap.zero()
89
- const intents: Intent[] = []
90
-
91
- for (const sample of samples)
92
- sampleMap.merge(sample)
93
-
94
- for (const bind of table.values()) {
95
- const value = resolveAtomForPath(now, [])(bind.atom, bind.mode as string)
96
- const previous = intentMap.get(bind.id)
97
- if (value !== previous) {
98
- intentMap.set(bind.id, value)
99
- intents.push([bind.id, value])
100
- }
101
- }
102
-
103
- return intents
104
- }
105
- }
106
-
@@ -1,40 +0,0 @@
1
-
2
- import {Atom} from "./atom/types.js"
3
- import {Action} from "./parts/action.js"
4
-
5
- /** json-friendly description of how samples are interpreted */
6
- export type Bindings = {[mode: string]: {[action: string]: Atom}}
7
-
8
- /** describes the shape of how bindings relate to the binds index (useful on serverside) */
9
- export type BindingsShape<B extends Bindings> = {[MK in keyof B]: {[AK in keyof B[MK]]: number}}
10
-
11
- /** integer-indexed flat map of bindings info (for efficient networking) */
12
- export type BindingsTable<B extends Bindings> = Map<number, BindingsRow<B>>
13
-
14
- /** the binding for a single action */
15
- export type BindingsRow<B extends Bindings> = {
16
- id: number
17
- mode: keyof B
18
- action: keyof B[keyof B]
19
- atom: Atom
20
- }
21
-
22
- /** produces user input samples (eg, a keyboard produces samples) */
23
- export type Device = {samples(): Iterable<Sample>}
24
-
25
- /** raw user input, eg, `["KeyW", 1]` */
26
- export type Sample = [code: string, value: number]
27
-
28
- /** efficiently express resolved values */
29
- export type Intent = [id: number, value: number]
30
-
31
- /** ergonomic access to user inputs (your app logic should read from this) */
32
- export type Actions<B extends Bindings> = {
33
- [M in keyof B]: {
34
- [A in keyof B[M]]: Action
35
- }
36
- }
37
-
38
- export type AsBindings<B extends Bindings> = {[MK in keyof B]: {[AK in keyof B[MK]]: Atom}}
39
- export const asBindings = <B extends Bindings>(b: B) => (b as AsBindings<B>)
40
-
@@ -1,35 +0,0 @@
1
-
2
- import {deep} from "@e280/stz"
3
- import {Bindings, Device} from "../core/types.js"
4
- import {makeIntentsResolver} from "../core/resolvers/intents.js"
5
-
6
- /** associate a device with particular bindings */
7
- export class Controller<B extends Bindings = Bindings, D extends Device = Device> {
8
- #bindings: B
9
- #resolveIntents
10
-
11
- constructor(
12
- readonly handle: string,
13
- bindings: B,
14
- public device: D,
15
- ) {
16
- this.#bindings = bindings
17
- this.#resolveIntents = makeIntentsResolver(bindings)
18
- }
19
-
20
- get bindings() {
21
- return this.#bindings
22
- }
23
-
24
- set bindings(bindings: B) {
25
- if (!deep.equal(this.#bindings, bindings)) {
26
- this.#bindings = bindings
27
- this.#resolveIntents = makeIntentsResolver(bindings)
28
- }
29
- }
30
-
31
- resolveIntents(now: number) {
32
- return this.#resolveIntents(now, this.device.samples())
33
- }
34
- }
35
-
@@ -1,92 +0,0 @@
1
-
2
- import {Cubby, debounce, guarantee} from "@e280/stz"
3
- import {Port} from "./port.js"
4
- import {Device} from "../core/types.js"
5
- import {Runtime} from "./parts/runtime.js"
6
- import {Controller} from "./controller.js"
7
- import {Profiles} from "./parts/profiles.js"
8
- import {Settings} from "./parts/settings.js"
9
- import {DeckState, Profile, ProfileKey} from "./types.js"
10
-
11
- export class Deck<StockProfileKey extends ProfileKey = ProfileKey> {
12
- profiles
13
- settings
14
- #runtime = new Runtime()
15
-
16
- constructor(options: {
17
- store: Cubby<DeckState>
18
- stockProfiles: Record<StockProfileKey, Profile>
19
- }) {
20
- this.settings = new Settings(options.store)
21
- this.profiles = new Profiles(options.stockProfiles, this.settings.customProfiles)
22
- }
23
-
24
- async load() {
25
- await this.settings.load()
26
- for (const controller of this.#runtime.controllers.keys())
27
- this.#applyControllerProfile(controller)
28
- }
29
-
30
- #save = debounce(100, () => this.settings.save())
31
-
32
- get ports() {
33
- return [...this.#runtime.ports]
34
- }
35
-
36
- get controllers() {
37
- return [...this.#runtime.controllers]
38
- }
39
-
40
- get unassignedControllers() {
41
- return [...this.#runtime.controllers]
42
- .filter(controller => !this.#runtime.portAssignments.get(controller))
43
- }
44
-
45
- createPort() {
46
- const port = new Port(this.#runtime)
47
- this.#runtime.ports.add(port)
48
- return port
49
- }
50
-
51
- deletePort(port: Port) {
52
- for (const controller of port.controllers)
53
- port.unplug(controller)
54
- this.#runtime.ports.delete(port)
55
- }
56
-
57
- createController<D extends Device = Device>(
58
- handle: string,
59
- stockProfileKey: StockProfileKey,
60
- device: D,
61
- ) {
62
- const profileKey = guarantee(this.settings.profileAssignments, handle, () => stockProfileKey)
63
- const profile = this.profiles.get(profileKey)
64
- const controller = new Controller(handle, profile.bindings, device)
65
- this.#runtime.controllers.add(controller)
66
- return controller
67
- }
68
-
69
- deleteController(controller: Controller) {
70
- this.#runtime.controllers.delete(controller)
71
- this.#runtime.portAssignments.delete(controller)
72
- }
73
-
74
- async assignControllerProfile(controller: Controller, profileKey: StockProfileKey | ProfileKey) {
75
- this.settings.profileAssignments.set(controller.handle, profileKey)
76
- this.#applyControllerProfile(controller)
77
- await this.#save()
78
- }
79
-
80
- queryController(controller: Controller) {
81
- const port = this.#runtime.portAssignments.get(controller)
82
- const profileKey = this.settings.profileAssignments.get(controller.handle)
83
- const profile = this.profiles.get(profileKey)
84
- return {controller, port, profileKey, profile}
85
- }
86
-
87
- #applyControllerProfile(controller: Controller) {
88
- const profileKey = this.settings.profileAssignments.get(controller.handle)
89
- controller.bindings = this.profiles.get(profileKey).bindings
90
- }
91
- }
92
-
@@ -1,39 +0,0 @@
1
-
2
- import {RMap} from "@e280/strata"
3
- import {need, setEntries} from "@e280/stz"
4
- import {Profile, ProfileKey} from "../types.js"
5
-
6
- export class Profiles {
7
- stock
8
-
9
- constructor(stock: Record<ProfileKey, Profile>, public custom: RMap<ProfileKey, Profile>) {
10
- this.stock = new RMap<ProfileKey, Profile>()
11
- setEntries(this.stock, Object.entries(stock))
12
-
13
- if (this.stock.size === 0)
14
- throw new Error("must be at least one stock profile")
15
- }
16
-
17
- get all() {
18
- return [...this.stock, ...this.custom]
19
- }
20
-
21
- normalizeKey(key?: ProfileKey) {
22
- return key && (this.stock.has(key) || this.custom.has(key))
23
- ? key
24
- : this.defaultId
25
- }
26
-
27
- get defaultId() {
28
- return [...this.stock.keys()][0]
29
- }
30
-
31
- get(key?: ProfileKey) {
32
- return this.need(this.normalizeKey(key))
33
- }
34
-
35
- need(key: ProfileKey) {
36
- return this.stock.get(key) ?? need(this.custom, key)
37
- }
38
- }
39
-
@@ -1,11 +0,0 @@
1
-
2
- import {RMap, RSet} from "@e280/strata"
3
- import {Port} from "../port.js"
4
- import {Controller} from "../controller.js"
5
-
6
- export class Runtime {
7
- ports = new RSet<Port>()
8
- controllers = new RSet<Controller>()
9
- portAssignments = new RMap<Controller, Port | undefined>()
10
- }
11
-
@@ -1,30 +0,0 @@
1
-
2
- import {RMap} from "@e280/strata"
3
- import {Cubby, setEntries} from "@e280/stz"
4
- import {shiftLimit} from "../../utils/shift-limit.js"
5
- import {ControllerHandle, DeckState, Profile, ProfileKey} from "../types.js"
6
-
7
- const limit = 256
8
-
9
- export class Settings {
10
- profileAssignments = new RMap<ControllerHandle, ProfileKey>()
11
- customProfiles = new RMap<ProfileKey, Profile>()
12
-
13
- constructor(private store: Cubby<DeckState>) {}
14
-
15
- async save() {
16
- await this.store.set({
17
- customProfiles: shiftLimit(limit, [...this.customProfiles]),
18
- profileAssignments: shiftLimit(limit, [...this.profileAssignments]),
19
- })
20
- }
21
-
22
- async load() {
23
- const state = await this.store.get()
24
- this.customProfiles.clear()
25
- this.profileAssignments.clear()
26
- setEntries(this.customProfiles, state?.customProfiles ?? [])
27
- setEntries(this.profileAssignments, state?.profileAssignments ?? [])
28
- }
29
- }
30
-
@@ -1,35 +0,0 @@
1
-
2
- import {derived} from "@e280/strata"
3
- import {Runtime} from "./parts/runtime.js"
4
- import {Controller} from "./controller.js"
5
-
6
- export class Port {
7
- #runtime
8
- #controllers
9
-
10
- constructor(runtime: Runtime) {
11
- this.#runtime = runtime
12
- this.#controllers = derived(
13
- () => [...this.#runtime.controllers]
14
- .filter(controller => this.#runtime.portAssignments.get(controller) === this)
15
- )
16
- }
17
-
18
- get controllers() {
19
- return this.#controllers()
20
- }
21
-
22
- plug(controller: Controller) {
23
- this.#runtime.portAssignments.set(controller, this)
24
- }
25
-
26
- unplug(controller: Controller) {
27
- this.#runtime.portAssignments.delete(controller)
28
- }
29
-
30
- resolveIntents(now: number) {
31
- return this.controllers
32
- .flatMap(controller => controller.resolveIntents(now))
33
- }
34
- }
35
-
@@ -1,16 +0,0 @@
1
-
2
- import {Bindings} from "../core/types.js"
3
-
4
- export type ProfileKey = string
5
- export type ControllerHandle = string
6
-
7
- export type Profile = {
8
- label: string
9
- bindings: Bindings
10
- }
11
-
12
- export type DeckState = {
13
- customProfiles: [key: ProfileKey, profile: Profile][]
14
- profileAssignments: [handle: ControllerHandle, key: ProfileKey][]
15
- }
16
-
@@ -1,17 +0,0 @@
1
-
2
- import {html} from "lit"
3
- import {shadowElement, useCss} from "@e280/sly"
4
- import styleCss from "./style.css.js"
5
- import {Deck} from "../../deck/deck.js"
6
- import {DeskOptions, DeskView} from "../../ui/views/desk/view.js"
7
-
8
- export const setupDemoApp = (deck: Deck, options: DeskOptions = {}) => shadowElement(() => {
9
- useCss(styleCss)
10
-
11
- return html`
12
- <div class=plate>
13
- ${DeskView(deck, options)}
14
- </div>
15
- `
16
- })
17
-
@@ -1,10 +0,0 @@
1
-
2
- import {css} from "lit"
3
- export default css`
4
-
5
- .plate {
6
- background: black;
7
- }
8
-
9
- `
10
-
@@ -1,71 +0,0 @@
1
-
2
- import {Content, dom} from "@e280/sly"
3
- import {LocalStore} from "@e280/strata"
4
-
5
- import {Deck} from "../deck/deck.js"
6
- import {DeckState} from "../deck/types.js"
7
- import {asBindings} from "../core/types.js"
8
- import {Devices} from "../device/devices.js"
9
- import {onPad} from "../device/pad/on-pad.js"
10
- import {Controller} from "../deck/controller.js"
11
- import {PointerDevice} from "../device/pointer.js"
12
- import {GamepadDevice} from "../device/gamepad.js"
13
- import {setupDemoApp} from "./demo-app/element.js"
14
- import {KeyboardDevice} from "../device/keyboard.js"
15
-
16
- const bindings = asBindings({
17
- play: {
18
- action: ["or", "Space", "pointer.button.left", "gamepad.button.1"],
19
- up: ["or", "KeyW", "gamepad.axis.2.pos"],
20
- down: ["or", "KeyS", "gamepad.axis.2.neg"],
21
- left: ["or", "KeyA", "gamepad.axis.1.pos"],
22
- right: ["or", "KeyD", "gamepad.axis.1.neg"],
23
- },
24
- })
25
-
26
- const store = new LocalStore<DeckState>("tactDeck")
27
-
28
- const deck = new Deck({
29
- store,
30
- stockProfiles: {
31
- standard: {label: "📜standard", bindings},
32
- micro: {label: "🦠micro", bindings: asBindings<typeof bindings>({
33
- play: {
34
- action: ["or", "Space", "pointer.button.left", "gamepad.button.1"],
35
- up: ["or", "KeyW", "gamepad.axis.2.pos"],
36
- down: ["or", "KeyS", "gamepad.axis.2.neg"],
37
- left: ["or", "KeyA", "gamepad.axis.1.pos"],
38
- right: ["or", "KeyD", "gamepad.axis.1.neg"],
39
- },
40
- })},
41
- },
42
- })
43
-
44
- await deck.load()
45
- store.onStorageEvent(() => deck.load())
46
-
47
- const port = deck.createPort()
48
- const controller = deck.createController("primary", "standard", new Devices(
49
- new KeyboardDevice(),
50
- new PointerDevice(),
51
- ))
52
-
53
- port.plug(controller)
54
-
55
- const labels = new Map<Controller, Content>()
56
- .set(controller, "⌨️🖱keyboard+mouse")
57
-
58
- onPad(pad => {
59
- const handle = `(${pad.gamepad.index + 1}) ${pad.gamepad.id}`
60
- const controller = deck.createController(handle, "standard", new GamepadDevice(pad))
61
- labels.set(controller, `🎮${handle}`)
62
- port.plug(controller)
63
- return () => deck.deleteController(controller)
64
- })
65
-
66
- dom.register({
67
- DemoApp: setupDemoApp(deck, {
68
- getControllerLabel: labels.get.bind(labels),
69
- }),
70
- })
71
-