@benev/tact 0.3.0-5 → 0.4.0-1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (654) hide show
  1. package/README.md +98 -55
  2. package/package.json +20 -21
  3. package/s/demo/main.bundle.ts +19 -67
  4. package/s/demo/main.css +4 -3
  5. package/s/demo/presets.ts +54 -0
  6. package/s/gamepad/gamepad-app/element.ts +25 -15
  7. package/s/gamepad/gamepad-app/style.css.ts +5 -1
  8. package/s/gamepad/index.html.ts +1 -1
  9. package/s/gamepad/main.css +10 -1
  10. package/s/index.html.ts +13 -6
  11. package/s/lib/index.ts +29 -0
  12. package/s/lib/input/controller.ts +72 -0
  13. package/s/lib/input/data/endian.ts +3 -0
  14. package/s/lib/input/data/intent/decode.ts +26 -0
  15. package/s/lib/input/data/intent/encode.ts +25 -0
  16. package/s/lib/input/data/intent/sizes.ts +6 -0
  17. package/s/lib/input/data/intent/types.ts +6 -0
  18. package/s/lib/input/data/parcel/decode.ts +32 -0
  19. package/s/lib/input/data/parcel/encode.ts +30 -0
  20. package/s/lib/input/data/parcel/sizes.ts +5 -0
  21. package/s/lib/input/data/parcel/types.ts +8 -0
  22. package/s/lib/input/data/test.ts +23 -0
  23. package/s/lib/input/decoder.ts +46 -0
  24. package/s/lib/input/evaluate/context.ts +16 -0
  25. package/s/lib/input/evaluate/evaluate.ts +229 -0
  26. package/s/lib/input/expression.ts +44 -0
  27. package/s/lib/input/investigate/hash-bindings.ts +22 -0
  28. package/s/lib/input/investigate/investigate.ts +35 -0
  29. package/s/lib/input/investigate/is-compatible.ts +8 -0
  30. package/s/lib/input/investigate/is-expression.ts +13 -0
  31. package/s/lib/input/investigate/make-input.ts +7 -0
  32. package/s/lib/input/sources/gamepad.ts +49 -0
  33. package/s/lib/input/sources/keyboard.ts +46 -0
  34. package/s/lib/input/sources/plain.ts +9 -0
  35. package/s/lib/input/sources/pointer.ts +38 -0
  36. package/s/lib/input/sources/sources.ts +24 -0
  37. package/s/lib/input/sources/stick.ts +32 -0
  38. package/s/lib/input/test.ts +194 -0
  39. package/s/lib/input/testing/quickbind.ts +21 -0
  40. package/s/lib/input/types.ts +48 -0
  41. package/s/lib/input/utils/clock.ts +14 -0
  42. package/s/lib/input/utils/mouse-button.ts +5 -0
  43. package/s/lib/input/utils/sampler.ts +28 -0
  44. package/s/lib/test.ts +6 -0
  45. package/s/lib/ui/deck/auto-gamepads.ts +29 -0
  46. package/s/lib/ui/deck/collector.ts +52 -0
  47. package/s/lib/ui/deck/controls/controls.ts +76 -0
  48. package/s/lib/ui/deck/controls/internal/assignments.ts +24 -0
  49. package/s/lib/ui/deck/controls/internal/data.ts +51 -0
  50. package/s/lib/ui/deck/controls/internal/fns.ts +38 -0
  51. package/s/lib/ui/deck/controls/internal/profiles.ts +83 -0
  52. package/s/lib/ui/deck/controls/types.ts +23 -0
  53. package/s/lib/ui/deck/hub.ts +108 -0
  54. package/s/lib/ui/deck/setup/deck.ts +31 -0
  55. package/s/lib/ui/deck/setup/tact.ts +86 -0
  56. package/s/lib/ui/deck/setup/types.ts +12 -0
  57. package/s/lib/ui/deck/types.ts +26 -0
  58. package/s/lib/ui/deck/utils/first-preset.ts +9 -0
  59. package/s/lib/ui/icons/akar/LICENSE +23 -0
  60. package/s/lib/ui/icons/akar/backspace.svg.ts +4 -0
  61. package/s/lib/ui/icons/akar/circle-plus.svg.ts +4 -0
  62. package/s/lib/ui/icons/akar/copy.svg.ts +4 -0
  63. package/s/lib/ui/icons/akar/cross.svg.ts +4 -0
  64. package/s/lib/ui/icons/akar/devices.svg.ts +4 -0
  65. package/s/lib/ui/icons/akar/drag-vertical-fill.svg.ts +4 -0
  66. package/s/lib/ui/icons/akar/game-controller.svg.ts +4 -0
  67. package/s/lib/ui/icons/akar/key-cap.svg.ts +4 -0
  68. package/s/lib/ui/icons/akar/people-group.svg.ts +4 -0
  69. package/s/lib/ui/icons/akar/person-add.svg.ts +4 -0
  70. package/s/lib/ui/icons/akar/settings-horizontal.svg.ts +4 -0
  71. package/s/lib/ui/icons/akar/trash-can.svg.ts +4 -0
  72. package/s/lib/ui/icons/akar/x-small.svg.ts +4 -0
  73. package/s/lib/ui/views/controllers/style.css.ts +158 -0
  74. package/s/lib/ui/views/controllers/subviews/controller.ts +53 -0
  75. package/s/lib/ui/views/controllers/subviews/dropcard.ts +31 -0
  76. package/s/lib/ui/views/controllers/subviews/player.ts +38 -0
  77. package/s/lib/ui/views/controllers/view.ts +72 -0
  78. package/s/lib/ui/views/customize/parts/capture-gamepad-chord.ts +59 -0
  79. package/s/lib/ui/views/customize/parts/capture-key-chord.ts +70 -0
  80. package/s/lib/ui/views/customize/parts/capture-pointer-chord.ts +55 -0
  81. package/s/lib/ui/views/customize/parts/render-bindings.ts +67 -0
  82. package/s/lib/ui/views/customize/style.css.ts +144 -0
  83. package/s/lib/ui/views/customize/subviews/expression.ts +88 -0
  84. package/s/lib/ui/views/customize/subviews/recorder.ts +76 -0
  85. package/s/lib/ui/views/customize/view.ts +104 -0
  86. package/s/lib/ui/views/deck/style.css.ts +69 -0
  87. package/s/lib/ui/views/deck/types.ts +15 -0
  88. package/s/lib/ui/views/deck/view.ts +49 -0
  89. package/s/lib/ui/views/profile-select/view.ts +44 -0
  90. package/s/lib/ui/views/theme.css.ts +115 -0
  91. package/s/lib/ui/views/visualizer/style.css.ts +23 -0
  92. package/s/lib/ui/views/visualizer/view.ts +16 -0
  93. package/s/lib/ui/views/visualizer/visualizer.ts +17 -0
  94. package/s/lib/utils/ellipsis.ts +7 -0
  95. package/s/lib/utils/hueify.ts +5 -0
  96. package/x/demo/main.bundle.js +16 -52
  97. package/x/demo/main.bundle.js.map +1 -1
  98. package/x/demo/main.bundle.min.js +766 -93
  99. package/x/demo/main.bundle.min.js.map +4 -4
  100. package/x/demo/main.css +4 -3
  101. package/x/demo/presets.d.ts +30 -0
  102. package/x/demo/presets.js +51 -0
  103. package/x/demo/presets.js.map +1 -0
  104. package/x/gamepad/gamepad-app/element.js +21 -14
  105. package/x/gamepad/gamepad-app/element.js.map +1 -1
  106. package/x/gamepad/gamepad-app/style.css.js +5 -1
  107. package/x/gamepad/gamepad-app/style.css.js.map +1 -1
  108. package/x/gamepad/index.html +4 -4
  109. package/x/gamepad/index.html.js +1 -1
  110. package/x/gamepad/main.bundle.min.js +25 -21
  111. package/x/gamepad/main.bundle.min.js.map +4 -4
  112. package/x/gamepad/main.css +10 -1
  113. package/x/index.html +16 -9
  114. package/x/index.html.js +13 -6
  115. package/x/index.html.js.map +1 -1
  116. package/x/lib/index.d.ts +26 -0
  117. package/x/lib/index.js +27 -0
  118. package/x/lib/index.js.map +1 -0
  119. package/x/lib/input/controller.d.ts +15 -0
  120. package/x/lib/input/controller.js +55 -0
  121. package/x/lib/input/controller.js.map +1 -0
  122. package/x/lib/input/data/endian.d.ts +1 -0
  123. package/x/lib/input/data/endian.js +2 -0
  124. package/x/lib/input/data/endian.js.map +1 -0
  125. package/x/lib/input/data/intent/decode.d.ts +5 -0
  126. package/x/lib/input/data/intent/decode.js +18 -0
  127. package/x/lib/input/data/intent/decode.js.map +1 -0
  128. package/x/lib/input/data/intent/encode.d.ts +2 -0
  129. package/x/lib/input/data/intent/encode.js +18 -0
  130. package/x/lib/input/data/intent/encode.js.map +1 -0
  131. package/x/lib/input/data/intent/sizes.d.ts +4 -0
  132. package/x/lib/input/data/intent/sizes.js +5 -0
  133. package/x/lib/input/data/intent/sizes.js.map +1 -0
  134. package/x/lib/input/data/intent/types.d.ts +4 -0
  135. package/x/lib/input/data/intent/types.js.map +1 -0
  136. package/x/lib/input/data/parcel/decode.d.ts +2 -0
  137. package/x/lib/input/data/parcel/decode.js +22 -0
  138. package/x/lib/input/data/parcel/decode.js.map +1 -0
  139. package/x/lib/input/data/parcel/encode.d.ts +2 -0
  140. package/x/lib/input/data/parcel/encode.js +19 -0
  141. package/x/lib/input/data/parcel/encode.js.map +1 -0
  142. package/x/lib/input/data/parcel/sizes.d.ts +3 -0
  143. package/x/lib/input/data/parcel/sizes.js +4 -0
  144. package/x/lib/input/data/parcel/sizes.js.map +1 -0
  145. package/x/lib/input/data/parcel/types.d.ts +5 -0
  146. package/x/lib/input/data/parcel/types.js.map +1 -0
  147. package/x/lib/input/data/test.d.ts +6 -0
  148. package/x/lib/input/data/test.js +19 -0
  149. package/x/lib/input/data/test.js.map +1 -0
  150. package/x/lib/input/decoder.d.ts +7 -0
  151. package/x/lib/input/decoder.js +33 -0
  152. package/x/lib/input/decoder.js.map +1 -0
  153. package/x/lib/input/evaluate/context.d.ts +15 -0
  154. package/x/lib/input/evaluate/context.js +11 -0
  155. package/x/lib/input/evaluate/context.js.map +1 -0
  156. package/x/lib/input/evaluate/evaluate.d.ts +3 -0
  157. package/x/lib/input/evaluate/evaluate.js +175 -0
  158. package/x/lib/input/evaluate/evaluate.js.map +1 -0
  159. package/x/lib/input/expression.d.ts +1 -0
  160. package/x/lib/input/expression.js +2 -0
  161. package/x/lib/input/expression.js.map +1 -0
  162. package/x/lib/input/investigate/hash-bindings.d.ts +2 -0
  163. package/x/lib/input/investigate/hash-bindings.js +17 -0
  164. package/x/lib/input/investigate/hash-bindings.js.map +1 -0
  165. package/x/lib/input/investigate/investigate.d.ts +8 -0
  166. package/x/lib/input/investigate/investigate.js +28 -0
  167. package/x/lib/input/investigate/investigate.js.map +1 -0
  168. package/x/lib/input/investigate/is-compatible.d.ts +2 -0
  169. package/x/lib/input/investigate/is-compatible.js +5 -0
  170. package/x/lib/input/investigate/is-compatible.js.map +1 -0
  171. package/x/lib/input/investigate/is-expression.d.ts +3 -0
  172. package/x/lib/input/investigate/is-expression.js +13 -0
  173. package/x/lib/input/investigate/is-expression.js.map +1 -0
  174. package/x/lib/input/investigate/make-input.d.ts +2 -0
  175. package/x/lib/input/investigate/make-input.js +4 -0
  176. package/x/lib/input/investigate/make-input.js.map +1 -0
  177. package/x/lib/input/sources/gamepad.d.ts +9 -0
  178. package/x/lib/input/sources/gamepad.js +39 -0
  179. package/x/lib/input/sources/gamepad.js.map +1 -0
  180. package/x/lib/input/sources/keyboard.d.ts +5 -0
  181. package/x/lib/input/sources/keyboard.js +36 -0
  182. package/x/lib/input/sources/keyboard.js.map +1 -0
  183. package/x/lib/input/sources/plain.d.ts +5 -0
  184. package/x/lib/input/sources/plain.js +6 -0
  185. package/x/lib/input/sources/plain.js.map +1 -0
  186. package/x/lib/input/sources/pointer.d.ts +7 -0
  187. package/x/lib/input/sources/pointer.js +33 -0
  188. package/x/lib/input/sources/pointer.js.map +1 -0
  189. package/x/lib/input/sources/sources.d.ts +7 -0
  190. package/x/lib/input/sources/sources.js +15 -0
  191. package/x/lib/input/sources/sources.js.map +1 -0
  192. package/x/lib/input/sources/stick.d.ts +10 -0
  193. package/x/lib/input/sources/stick.js +25 -0
  194. package/x/lib/input/sources/stick.js.map +1 -0
  195. package/x/lib/input/test.d.ts +18 -0
  196. package/x/lib/input/test.js +143 -0
  197. package/x/lib/input/test.js.map +1 -0
  198. package/x/lib/input/testing/quickbind.d.ts +12 -0
  199. package/x/lib/input/testing/quickbind.js +13 -0
  200. package/x/lib/input/testing/quickbind.js.map +1 -0
  201. package/x/lib/input/types.d.ts +32 -0
  202. package/x/lib/input/types.js +2 -0
  203. package/x/lib/input/types.js.map +1 -0
  204. package/x/lib/input/utils/clock.d.ts +7 -0
  205. package/x/lib/input/utils/clock.js +14 -0
  206. package/x/lib/input/utils/clock.js.map +1 -0
  207. package/x/lib/input/utils/evergreen.js.map +1 -0
  208. package/x/lib/input/utils/is-down.js.map +1 -0
  209. package/x/lib/input/utils/mouse-button.d.ts +1 -0
  210. package/x/lib/input/utils/mouse-button.js +4 -0
  211. package/x/lib/input/utils/mouse-button.js.map +1 -0
  212. package/x/lib/input/utils/pad/on-pad.js.map +1 -0
  213. package/x/lib/input/utils/pad/pad.js.map +1 -0
  214. package/x/lib/input/utils/sampler.d.ts +7 -0
  215. package/x/lib/input/utils/sampler.js +23 -0
  216. package/x/lib/input/utils/sampler.js.map +1 -0
  217. package/x/lib/input/utils/split-axis.js.map +1 -0
  218. package/x/lib/test.d.ts +1 -0
  219. package/x/lib/test.js +4 -0
  220. package/x/lib/test.js.map +1 -0
  221. package/x/lib/ui/deck/auto-gamepads.d.ts +4 -0
  222. package/x/lib/ui/deck/auto-gamepads.js +19 -0
  223. package/x/lib/ui/deck/auto-gamepads.js.map +1 -0
  224. package/x/lib/ui/deck/collector.d.ts +13 -0
  225. package/x/lib/ui/deck/collector.js +35 -0
  226. package/x/lib/ui/deck/collector.js.map +1 -0
  227. package/x/lib/ui/deck/controls/controls.d.ts +19 -0
  228. package/x/lib/ui/deck/controls/controls.js +56 -0
  229. package/x/lib/ui/deck/controls/controls.js.map +1 -0
  230. package/x/lib/ui/deck/controls/internal/assignments.d.ts +9 -0
  231. package/x/lib/ui/deck/controls/internal/assignments.js +16 -0
  232. package/x/lib/ui/deck/controls/internal/assignments.js.map +1 -0
  233. package/x/lib/ui/deck/controls/internal/data.d.ts +29 -0
  234. package/x/lib/ui/deck/controls/internal/data.js +29 -0
  235. package/x/lib/ui/deck/controls/internal/data.js.map +1 -0
  236. package/x/lib/ui/deck/controls/internal/fns.d.ts +6 -0
  237. package/x/lib/ui/deck/controls/internal/fns.js +19 -0
  238. package/x/lib/ui/deck/controls/internal/fns.js.map +1 -0
  239. package/x/lib/ui/deck/controls/internal/profiles.d.ts +18 -0
  240. package/x/lib/ui/deck/controls/internal/profiles.js +59 -0
  241. package/x/lib/ui/deck/controls/internal/profiles.js.map +1 -0
  242. package/x/lib/ui/deck/controls/types.d.ts +17 -0
  243. package/x/lib/ui/deck/controls/types.js +2 -0
  244. package/x/lib/ui/deck/controls/types.js.map +1 -0
  245. package/x/lib/ui/deck/hub.d.ts +21 -0
  246. package/x/lib/ui/deck/hub.js +85 -0
  247. package/x/lib/ui/deck/hub.js.map +1 -0
  248. package/x/lib/ui/deck/setup/deck.d.ts +3 -0
  249. package/x/lib/ui/deck/setup/deck.js +20 -0
  250. package/x/lib/ui/deck/setup/deck.js.map +1 -0
  251. package/x/lib/ui/deck/setup/tact.d.ts +17 -0
  252. package/x/lib/ui/deck/setup/tact.js +67 -0
  253. package/x/lib/ui/deck/setup/tact.js.map +1 -0
  254. package/x/lib/ui/deck/setup/types.d.ts +9 -0
  255. package/x/lib/ui/deck/setup/types.js +2 -0
  256. package/x/lib/ui/deck/setup/types.js.map +1 -0
  257. package/x/lib/ui/deck/types.d.ts +18 -0
  258. package/x/lib/ui/deck/types.js +3 -0
  259. package/x/lib/ui/deck/types.js.map +1 -0
  260. package/x/lib/ui/deck/utils/first-preset.d.ts +6 -0
  261. package/x/lib/ui/deck/utils/first-preset.js +5 -0
  262. package/x/lib/ui/deck/utils/first-preset.js.map +1 -0
  263. package/x/lib/ui/icons/akar/backspace.svg.d.ts +2 -0
  264. package/x/lib/ui/icons/akar/backspace.svg.js +3 -0
  265. package/x/lib/ui/icons/akar/backspace.svg.js.map +1 -0
  266. package/x/lib/ui/icons/akar/circle-plus.svg.d.ts +2 -0
  267. package/x/lib/ui/icons/akar/circle-plus.svg.js +3 -0
  268. package/x/lib/ui/icons/akar/circle-plus.svg.js.map +1 -0
  269. package/x/lib/ui/icons/akar/copy.svg.d.ts +2 -0
  270. package/x/lib/ui/icons/akar/copy.svg.js +3 -0
  271. package/x/lib/ui/icons/akar/copy.svg.js.map +1 -0
  272. package/x/lib/ui/icons/akar/cross.svg.d.ts +2 -0
  273. package/x/lib/ui/icons/akar/cross.svg.js +3 -0
  274. package/x/lib/ui/icons/akar/cross.svg.js.map +1 -0
  275. package/x/lib/ui/icons/akar/devices.svg.d.ts +2 -0
  276. package/x/lib/ui/icons/akar/devices.svg.js +3 -0
  277. package/x/lib/ui/icons/akar/devices.svg.js.map +1 -0
  278. package/x/lib/ui/icons/akar/drag-vertical-fill.svg.d.ts +2 -0
  279. package/x/lib/ui/icons/akar/drag-vertical-fill.svg.js +3 -0
  280. package/x/lib/ui/icons/akar/drag-vertical-fill.svg.js.map +1 -0
  281. package/x/lib/ui/icons/akar/game-controller.svg.d.ts +2 -0
  282. package/x/lib/ui/icons/akar/game-controller.svg.js +3 -0
  283. package/x/lib/ui/icons/akar/game-controller.svg.js.map +1 -0
  284. package/x/lib/ui/icons/akar/key-cap.svg.d.ts +2 -0
  285. package/x/lib/ui/icons/akar/key-cap.svg.js +3 -0
  286. package/x/lib/ui/icons/akar/key-cap.svg.js.map +1 -0
  287. package/x/lib/ui/icons/akar/people-group.svg.d.ts +2 -0
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  289. package/x/lib/ui/icons/akar/people-group.svg.js.map +1 -0
  290. package/x/lib/ui/icons/akar/person-add.svg.d.ts +2 -0
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  293. package/x/lib/ui/icons/akar/settings-horizontal.svg.d.ts +2 -0
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  296. package/x/lib/ui/icons/akar/trash-can.svg.d.ts +2 -0
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  299. package/x/lib/ui/icons/akar/x-small.svg.d.ts +2 -0
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  301. package/x/lib/ui/icons/akar/x-small.svg.js.map +1 -0
  302. package/x/lib/ui/views/controllers/style.css.js +157 -0
  303. package/x/lib/ui/views/controllers/style.css.js.map +1 -0
  304. package/x/lib/ui/views/controllers/subviews/controller.d.ts +3 -0
  305. package/x/lib/ui/views/controllers/subviews/controller.js +45 -0
  306. package/x/lib/ui/views/controllers/subviews/controller.js.map +1 -0
  307. package/x/lib/ui/views/controllers/subviews/dropcard.d.ts +9 -0
  308. package/x/lib/ui/views/controllers/subviews/dropcard.js +20 -0
  309. package/x/lib/ui/views/controllers/subviews/dropcard.js.map +1 -0
  310. package/x/lib/ui/views/controllers/subviews/player.d.ts +2 -0
  311. package/x/lib/ui/views/controllers/subviews/player.js +32 -0
  312. package/x/lib/ui/views/controllers/subviews/player.js.map +1 -0
  313. package/x/lib/ui/views/controllers/view.d.ts +2 -0
  314. package/x/lib/ui/views/controllers/view.js +64 -0
  315. package/x/lib/ui/views/controllers/view.js.map +1 -0
  316. package/x/lib/ui/views/customize/parts/capture-gamepad-chord.d.ts +2 -0
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  634. /package/s/{utils → lib/input/utils}/is-down.ts +0 -0
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@@ -1,32 +0,0 @@
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- import {Code, CodeSettings, CodeState} from "../types.js"
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- export const defaultHoldTime = 250
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- export function defaultCodeState([,,settings]: Code, now: number): CodeState {
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- return {
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- lastValue: 0,
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- holdStart: now,
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- settings: defaultifyCodeSettings(settings),
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- }
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- }
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- function defaultCodeSettings(): CodeSettings {
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- return {
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- scale: 1,
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- invert: false,
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- clamp: null,
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- range: null,
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- bottom: null,
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- top: null,
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- timing: ["direct"],
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- }
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- }
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- ...defaultCodeSettings(),
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- ...partial,
30
- }
31
- }
32
-
@@ -1,5 +0,0 @@
1
-
2
- export function isPressed(value: number) {
3
- return value > 0
4
- }
5
-
@@ -1,84 +0,0 @@
1
-
2
- import {pipe} from "@e280/stz"
3
- import {Scalar} from "@benev/math"
4
- import {CodeState} from "../types.js"
5
- import {isPressed} from "./is-pressed.js"
6
- import {defaultHoldTime} from "./defaults.js"
7
-
8
- export const lensAlgo = (
9
- now: number,
10
- state: CodeState,
11
- v: number,
12
- ) => pipe(v).line(
13
-
14
- function clippings(value) {
15
- const {settings} = state
16
- if (settings.clamp) {
17
- const [bottom, top] = settings.clamp
18
- value = Scalar.clamp(value, bottom, top)
19
- }
20
- if (settings.range) {
21
- const [bottom, top] = settings.range
22
- value = Scalar.isBetween(value, bottom, top)
23
- ? Scalar.remap(
24
- value,
25
- bottom, top,
26
- 0, 1,
27
- true,
28
- )
29
- : 0
30
- }
31
- if (settings.bottom) value = (value < settings.bottom) ? 0 : value
32
- if (settings.top) value = Math.min(settings.top, value)
33
- return value
34
- },
35
-
36
- function inversion(value) {
37
- return state.settings.invert
38
- ? 1 - value
39
- : value
40
- },
41
-
42
- function scaling(value) {
43
- return state.settings.scale * value
44
- },
45
-
46
- function timing(value) {
47
- const {settings} = state
48
-
49
- const holdTime = (
50
- settings.timing[0] === "direct"
51
- ? undefined
52
- : settings.timing[1]
53
- ) ?? defaultHoldTime
54
-
55
- const isFreshlyPressed = !isPressed(state.lastValue) && isPressed(value)
56
- const isFreshlyReleased = isPressed(state.lastValue) && !isPressed(value)
57
-
58
- if (isFreshlyPressed)
59
- state.holdStart = now
60
-
61
- const isHolding = (now - state.holdStart) >= holdTime
62
-
63
- state.lastValue = value
64
-
65
- switch (settings.timing[0]) {
66
- case "direct":
67
- return value
68
-
69
- case "tap":
70
- return (isFreshlyReleased && !isHolding)
71
- ? 1
72
- : 0
73
-
74
- case "hold":
75
- return (isPressed(value) && isHolding)
76
- ? value
77
- : 0
78
-
79
- default:
80
- throw new Error(`unknown bindings timing`)
81
- }
82
- },
83
- )
84
-
@@ -1,17 +0,0 @@
1
- // // TODO
2
- //
3
- // import {Bindings} from "../types.js"
4
- //
5
- // export function makeLookupProxies<B extends Bindings>(
6
- // bindings: B,
7
- // ) {
8
- //
9
- // const getModeProxy = (mode: string) => new Proxy(bindings[mode], {
10
- // get: (_, action: string) => {},
11
- // })
12
- //
13
- // return new Proxy(bindings, {
14
- // get: (_, mode: string) => getModeProxy(mode),
15
- // })
16
- // }
17
- //
@@ -1,103 +0,0 @@
1
-
2
- import {pub, obMap, GMap} from "@e280/stz"
3
- import {Action} from "./action.js"
4
- import {SampleMap} from "./sample-map.js"
5
- import {lensAlgo} from "./parts/lens-algo.js"
6
- import {tmax, tmin} from "../../utils/quick-math.js"
7
- import {defaultCodeState} from "./parts/defaults.js"
8
- import {Actions, Atom, Bindings, CodeSettings, CodeState} from "./types.js"
9
-
10
- export class Resolver<B extends Bindings> {
11
- readonly actions: Actions<B>
12
- #modes = new Set<keyof B>()
13
- #sampleMap = new SampleMap()
14
- #now = 0
15
- #codeStates = new GMap<string, CodeState>()
16
- #update = pub()
17
-
18
- constructor(public bindings: B) {
19
- this.actions = obMap(bindings, (bracket, mode) => obMap(bracket, atom => {
20
- const action = new Action()
21
- this.#update.subscribe(() => {
22
- action.value = this.#modes.has(mode)
23
- ? this.#resolveAtom([])(atom, mode as string)
24
- : 0
25
- })
26
- return action
27
- })) as Actions<B>
28
- }
29
-
30
- resolve(now: number, modes: Set<keyof B>, sampleMap: SampleMap) {
31
- this.#now = now
32
- this.#modes = modes
33
- this.#sampleMap = sampleMap
34
- this.#update()
35
- return this.actions
36
- }
37
-
38
- #resolveCode(path: string[], code: string, settings?: Partial<CodeSettings>) {
39
- const state = this.#codeStates.guarantee(
40
- path.join("/"),
41
- () => defaultCodeState(["code", code, settings], this.#now),
42
- )
43
- const value = this.#sampleMap.get(code) ?? 0
44
- return lensAlgo(this.#now, state, value)
45
- }
46
-
47
- #resolveAtom = (path: string[]) => (atom: Atom, zone: string | number): number => {
48
- const nextPath = [
49
- ...path,
50
- String(zone),
51
- typeof atom === "string" ? atom : atom[0],
52
- ]
53
-
54
- const resolveAtom = this.#resolveAtom(nextPath)
55
-
56
- if (typeof atom === "string")
57
- return this.#resolveCode(nextPath, atom)
58
-
59
- else switch (atom[0]) {
60
- case "code": {
61
- const [, code, settings] = atom
62
- return this.#resolveCode(nextPath, code, settings)
63
- }
64
- case "and": {
65
- const [,...atoms] = atom
66
- const values = atoms.map(resolveAtom)
67
- return tmin(values)
68
- }
69
- case "or": {
70
- const [,...atoms] = atom
71
- const values = atoms.map(resolveAtom)
72
- return tmax(values)
73
- }
74
- case "not": {
75
- const [, subject] = atom
76
- const value = resolveAtom(subject, "subject")
77
- return (value > 0) ? 0 : 1
78
- }
79
- case "cond": {
80
- const [, subject, guard] = atom
81
- return (resolveAtom(guard, "guard") > 0)
82
- ? resolveAtom(subject, "subject")
83
- : 0
84
- }
85
- case "mods": {
86
- const [, subject, modifiers] = atom
87
- const maybe = (x: boolean, ...codes: Atom[]): Atom => x
88
- ? ["or", ...codes]
89
- : ["not", ["or", ...codes]]
90
- const guard = resolveAtom(["cond", subject, ["and",
91
- maybe(modifiers.ctrl ?? false, "ControlLeft", "ControlRight"),
92
- maybe(modifiers.alt ?? false, "AltLeft", "AltRight"),
93
- maybe(modifiers.meta ?? false, "MetaLeft", "MetaRight"),
94
- maybe(modifiers.shift ?? false, "ShiftLeft", "ShiftRight"),
95
- ]], "guard")
96
- return (guard > 0)
97
- ? resolveAtom(subject, "subject")
98
- : 0
99
- }
100
- }
101
- }
102
- }
103
-
@@ -1,25 +0,0 @@
1
-
2
- import {MapG} from "@e280/stz"
3
- import {Sample} from "../devices/types.js"
4
-
5
- export class SampleMap extends MapG<string, number> {
6
- constructor(samples?: Iterable<Sample>) {
7
- super()
8
- if (samples) {
9
- for (const [code, value] of samples)
10
- this.set(code, value)
11
- }
12
- }
13
-
14
- zero() {
15
- for (const code of this.keys()) this.set(code, 0)
16
- return this
17
- }
18
-
19
- mergeSample([code, value]: Sample) {
20
- const previous = this.get(code) ?? 0
21
- if (value > previous) this.set(code, value)
22
- return this
23
- }
24
- }
25
-
@@ -1,60 +0,0 @@
1
-
2
- import {Action} from "./action.js"
3
-
4
- export type Actions<B extends Bindings> = {
5
- [Mode in keyof B]: {
6
- [K in keyof B[Mode]]: Action
7
- }
8
- }
9
-
10
- export type Bindings = {[mode: string]: Bracket}
11
- export type Bracket = {[action: string]: Atom}
12
-
13
- export type AsBindings<B extends Bindings> = B
14
- export function asBindings<B extends Bindings>(bindings: B) {
15
- return bindings
16
- }
17
-
18
- export type Code = ["code", string, settings?: Partial<CodeSettings>]
19
- export type And = ["and", ...Atom[]]
20
- export type Or = ["or", ...Atom[]]
21
- export type Not = ["not", Atom]
22
- export type Cond = ["cond", Atom, guard: Atom]
23
- export type Mods = ["mods", Atom, modifiers: Partial<Modifiers>]
24
-
25
- export type Atom = string | (
26
- | Code
27
- | And
28
- | Or
29
- | Not
30
- | Cond
31
- | Mods
32
- )
33
-
34
- export type CodeSettings = {
35
- scale: number
36
- invert: boolean
37
- clamp: null | [number, number]
38
- range: null | [number, number]
39
- bottom: null | number
40
- top: null | number
41
- timing: (
42
- | ["direct"]
43
- | ["tap", holdTime?: number]
44
- | ["hold", holdTime?: number]
45
- )
46
- }
47
-
48
- export type CodeState = {
49
- settings: CodeSettings
50
- lastValue: number
51
- holdStart: number
52
- }
53
-
54
- export type Modifiers = {
55
- ctrl: boolean
56
- alt: boolean
57
- shift: boolean
58
- meta: boolean
59
- }
60
-
@@ -1,155 +0,0 @@
1
-
2
- import {Science, test, expect} from "@e280/science"
3
- import {metaMode} from "./hub/types.js"
4
- import {SamplerDevice} from "./devices/infra/sampler.js"
5
- import {testPlug, testSetupAlpha, testSetupBravo} from "./testing/testing.js"
6
-
7
- export default Science.suite({
8
- "sample to action value": test(async() => {
9
- const {clock, device, resolve} = testSetupAlpha()
10
- {
11
- clock.frame = 1
12
- device.setSample("Space", 1)
13
- const actions = resolve()
14
- expect(actions.basic.jump.value).is(1)
15
- expect(actions.basic.shoot.value).is(0)
16
- }
17
- {
18
- clock.frame = 2
19
- device.setSample("Space", 2)
20
- device.setSample("pointer.button.left", 3)
21
- const actions = resolve()
22
- expect(actions.basic.jump.value).is(2)
23
- expect(actions.basic.shoot.value).is(3)
24
- }
25
- }),
26
-
27
- "hold timing and behavior": test(async() => {
28
- const {clock, device, resolve, actions} = testSetupAlpha()
29
- const proceed = (options: {time: number, value: number}) => {
30
- clock.time = options.time
31
- device.setSample("KeyG", options.value)
32
- resolve()
33
- }
34
-
35
- let count = 0
36
- actions.basic.grenade.onDown(() => { count++ })
37
- const getValue = () => actions.basic.grenade.value
38
-
39
- // start doing nothing
40
- proceed({time: 0, value: 0})
41
- expect(getValue()).is(0)
42
- expect(count).is(0)
43
-
44
- // start holding
45
- proceed({time: 10, value: 1})
46
- expect(getValue()).is(0)
47
- expect(count).is(0)
48
-
49
- // keep holding
50
- proceed({time: 20, value: 1})
51
- expect(getValue()).is(0)
52
- expect(count).is(0)
53
-
54
- // held long enough to trigger down
55
- proceed({time: 210, value: 1})
56
- expect(getValue()).is(1)
57
- expect(count).is(1)
58
-
59
- // release, shouldn't trigger new down
60
- proceed({time: 220, value: 0})
61
- expect(getValue()).is(0)
62
- expect(count).is(1)
63
-
64
- // start holding again
65
- proceed({time: 230, value: 1})
66
- expect(getValue()).is(0)
67
- expect(count).is(1)
68
-
69
- // keep holding again
70
- proceed({time: 330, value: 1})
71
- expect(getValue()).is(0)
72
- expect(count).is(1)
73
-
74
- // held long enough again to trigger down
75
- proceed({time: 430, value: 1})
76
- expect(getValue()).is(1)
77
- expect(count).is(2)
78
- }),
79
-
80
- "hub": Science.suite({
81
- "device inputs work": test(async() => {
82
- const {hub, clock} = testSetupBravo()
83
- const d1 = testPlug(hub, new SamplerDevice())
84
- d1.setSample("Space", 1)
85
- const [p1, p2] = hub.poll(clock.time)
86
- expect(p1.actions.basic.jump.value).is(1)
87
- expect(p2.actions.basic.jump.value).is(0)
88
- }),
89
-
90
- "reveal overlay works": test(async() => {
91
- const {hub, clock} = testSetupBravo()
92
- const d1 = testPlug(hub, new SamplerDevice())
93
- d1.setSample("Backslash", 1)
94
- hub.poll(clock.time)
95
- expect(hub.metaPort.actions[metaMode].revealOverlay.value)
96
- .is(1)
97
- }),
98
-
99
- "two devices playing on separate ports": test(async() => {
100
- const {hub, clock} = testSetupBravo()
101
- const c1 = testPlug(hub, new SamplerDevice())
102
- const c2 = testPlug(hub, new SamplerDevice())
103
- c1.setSample("Space", 1)
104
- c2.setSample("Space", 2)
105
- const [p1, p2] = hub.poll(clock.time)
106
- expect(p1.actions.basic.jump.value).is(1)
107
- expect(p2.actions.basic.jump.value).is(2)
108
- }),
109
-
110
- "device can shimmy": test(async() => {
111
- const {hub, clock} = testSetupBravo()
112
- const c1 = testPlug(hub, new SamplerDevice())
113
- hub.shimmy(c1, 1)
114
- c1.setSample("Space", 1)
115
- const [p1, p2] = hub.poll(clock.time)
116
- expect(p1.actions.basic.jump.value).is(0)
117
- expect(p2.actions.basic.jump.value).is(1)
118
- }),
119
-
120
- "two devices can share a port": test(async() => {
121
- const {hub, clock} = testSetupBravo()
122
- const c1 = testPlug(hub, new SamplerDevice())
123
- const c2 = testPlug(hub, new SamplerDevice())
124
- hub.shimmy(c2, -1)
125
- expect(hub.portByDevice(c1)).is(hub.portByDevice(c2))
126
- {
127
- c1.setSample("Space", 1)
128
- const [p1, p2] = hub.poll(clock.time)
129
- expect(p1.actions.basic.jump.value).is(1)
130
- expect(p2.actions.basic.jump.value).is(0)
131
- }
132
- {
133
- c2.setSample("Space", 1)
134
- const [p1, p2] = hub.poll(clock.time)
135
- expect(p1.actions.basic.jump.value).is(1)
136
- expect(p2.actions.basic.jump.value).is(0)
137
- }
138
- {
139
- c1.setSample("Space", 1)
140
- c2.setSample("Space", 2)
141
- const [p1, p2] = hub.poll(clock.time)
142
- expect(p1.actions.basic.jump.value).is(2)
143
- expect(p2.actions.basic.jump.value).is(0)
144
- }
145
- {
146
- c1.setSample("Space", 2)
147
- c2.setSample("Space", 1)
148
- const [p1, p2] = hub.poll(clock.time)
149
- expect(p1.actions.basic.jump.value).is(2)
150
- expect(p2.actions.basic.jump.value).is(0)
151
- }
152
- }),
153
- }),
154
- })
155
-
@@ -1,8 +0,0 @@
1
-
2
- import {gamepads} from "../../utils/gamepads.js"
3
- import {GamepadDevice} from "./standard/gamepad.js"
4
-
5
- export function autoGamepads(fn: (device: GamepadDevice) => () => void) {
6
- return gamepads(pad => fn(new GamepadDevice(pad)))
7
- }
8
-
@@ -1,12 +0,0 @@
1
-
2
- import {Sample} from "./types.js"
3
-
4
- export abstract class Device {
5
- abstract samples(): Iterable<Sample>
6
-
7
- ;*[Symbol.iterator]() {
8
- for (const sample of this.samples())
9
- yield sample
10
- }
11
- }
12
-
@@ -1,24 +0,0 @@
1
-
2
- import {SetG} from "@e280/stz"
3
- import {Device} from "../device.js"
4
- import {SampleMap} from "../../bindings/sample-map.js"
5
-
6
- export class GroupDevice extends Device {
7
- devices = new SetG<Device>()
8
- #sampleMap = new SampleMap()
9
-
10
- constructor(...devices: Device[]) {
11
- super()
12
- this.devices.adds(...devices)
13
- }
14
-
15
- ;*samples() {
16
- this.#sampleMap.zero()
17
- for (const device of this.devices) {
18
- for (const sample of device.samples())
19
- this.#sampleMap.mergeSample(sample)
20
- }
21
- yield* this.#sampleMap.entries()
22
- }
23
- }
24
-
@@ -1,22 +0,0 @@
1
-
2
- import {sub} from "@e280/stz"
3
- import {Sample} from "../types.js"
4
- import {Device} from "../device.js"
5
- import {SampleMap} from "../../bindings/sample-map.js"
6
-
7
- export class SamplerDevice extends Device {
8
- on = sub<Sample>()
9
- sampleMap = new SampleMap()
10
-
11
- setSample(code: string, value: number) {
12
- this.sampleMap.set(code, value)
13
- this.on.pub(code, value)
14
- return this
15
- }
16
-
17
- ;*samples() {
18
- for (const sample of this.sampleMap)
19
- yield sample as Sample
20
- }
21
- }
22
-
@@ -1,83 +0,0 @@
1
-
2
- import {Vec2} from "@benev/math"
3
- import {Pad} from "../../../utils/gamepads.js"
4
- import {SamplerDevice} from "../infra/sampler.js"
5
- import {splitVector} from "../../../utils/split-axis.js"
6
- import {circularClamp} from "../../../utils/circular-clamp.js"
7
-
8
- const gamepadButtonCodes = [
9
- "gamepad.a",
10
- "gamepad.b",
11
- "gamepad.x",
12
- "gamepad.y",
13
- "gamepad.bumper.left",
14
- "gamepad.bumper.right",
15
- "gamepad.trigger.left",
16
- "gamepad.trigger.right",
17
- "gamepad.alpha",
18
- "gamepad.beta",
19
- "gamepad.stick.left.click",
20
- "gamepad.stick.right.click",
21
- "gamepad.up",
22
- "gamepad.down",
23
- "gamepad.left",
24
- "gamepad.right",
25
- "gamepad.gamma",
26
- ]
27
-
28
- export class GamepadDevice extends SamplerDevice {
29
- range = new Vec2(0.2, 0.9)
30
-
31
- constructor(public pad: Pad) {
32
- super()
33
- }
34
-
35
- get gamepad() {
36
- return this.pad.gamepad
37
- }
38
-
39
- samples() {
40
- this.#pollButtons(this.pad.gamepad)
41
- this.#pollSticks(this.pad.gamepad)
42
- return super.samples()
43
- }
44
-
45
- #pollButtons(gamepad: Gamepad) {
46
- let anyButtonValue = 0
47
-
48
- const recordAny = (value: number) => {
49
- anyButtonValue = Math.max(anyButtonValue, value)
50
- }
51
-
52
- for (const [index, code] of gamepadButtonCodes.entries()) {
53
- const value = gamepad.buttons.at(index)?.value ?? 0
54
- recordAny(value)
55
- this.setSample(code, value)
56
- }
57
-
58
- this.setSample("gamepad.any", anyButtonValue)
59
- }
60
-
61
- #pollSticks(gamepad: Gamepad) {
62
- const [leftX = 0, leftY = 0, rightX = 0, rightY = 0] = gamepad.axes
63
-
64
- const stickLeft = splitVector(
65
- circularClamp(new Vec2(leftX, leftY), this.range)
66
- )
67
-
68
- const stickRight = splitVector(
69
- circularClamp(new Vec2(rightX, rightY), this.range)
70
- )
71
-
72
- this.setSample("gamepad.stick.left.up", stickLeft.up)
73
- this.setSample("gamepad.stick.left.down", stickLeft.down)
74
- this.setSample("gamepad.stick.left.left", stickLeft.left)
75
- this.setSample("gamepad.stick.left.right", stickLeft.right)
76
-
77
- this.setSample("gamepad.stick.right.up", stickRight.up)
78
- this.setSample("gamepad.stick.right.down", stickRight.down)
79
- this.setSample("gamepad.stick.right.left", stickRight.left)
80
- this.setSample("gamepad.stick.right.right", stickRight.right)
81
- }
82
- }
83
-
@@ -1,8 +0,0 @@
1
-
2
- export * from "./gamepad.js"
3
- export * from "./keyboard.js"
4
- export * from "./pointer.js"
5
- export * from "./primary.js"
6
- export * from "./stick.js"
7
- export * from "./vpad.js"
8
-
@@ -1,31 +0,0 @@
1
-
2
- import {disposer, ev} from "@e280/stz"
3
- import {SamplerDevice} from "../infra/sampler.js"
4
-
5
- export class KeyboardDevice extends SamplerDevice {
6
- dispose = disposer()
7
-
8
- constructor(target: EventTarget = window) {
9
- super()
10
- this.dispose.schedule(ev(target, this.#targetListeners))
11
- this.dispose.schedule(ev(window, this.#windowListeners))
12
- }
13
-
14
- #targetListeners = {
15
- keydown: (event: KeyboardEvent) => {
16
- if (event.repeat) return null
17
- this.setSample(event.code, 1)
18
- },
19
- keyup: (event: KeyboardEvent) => {
20
- if (event.repeat) return null
21
- this.setSample(event.code, 0)
22
- },
23
- }
24
-
25
- #windowListeners = {
26
- blur: () => {
27
- this.sampleMap.zero()
28
- },
29
- }
30
- }
31
-