@babylonjs/core 6.7.0 → 6.8.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (412) hide show
  1. package/Actions/abstractActionManager.js.map +1 -1
  2. package/Actions/action.js.map +1 -1
  3. package/Animations/animation.js.map +1 -1
  4. package/Animations/animationGroup.d.ts +5 -0
  5. package/Animations/animationGroup.js +12 -0
  6. package/Animations/animationGroup.js.map +1 -1
  7. package/Animations/easing.js.map +1 -1
  8. package/Audio/audioSceneComponent.js.map +1 -1
  9. package/Audio/sound.js.map +1 -1
  10. package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
  11. package/Behaviors/Cameras/bouncingBehavior.js.map +1 -1
  12. package/Behaviors/Cameras/framingBehavior.js.map +1 -1
  13. package/Behaviors/Meshes/fadeInOutBehavior.js.map +1 -1
  14. package/Behaviors/Meshes/pointerDragBehavior.js.map +1 -1
  15. package/Bones/bone.js.map +1 -1
  16. package/Bones/boneIKController.js.map +1 -1
  17. package/Bones/boneLookController.js.map +1 -1
  18. package/Buffers/dataBuffer.js.map +1 -1
  19. package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
  20. package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
  21. package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
  22. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
  23. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
  24. package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
  25. package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
  26. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  27. package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
  28. package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
  29. package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
  30. package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
  31. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
  32. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  33. package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
  34. package/Cameras/VR/vrExperienceHelper.js.map +1 -1
  35. package/Cameras/arcRotateCamera.js.map +1 -1
  36. package/Cameras/camera.js.map +1 -1
  37. package/Cameras/flyCamera.js.map +1 -1
  38. package/Cameras/followCamera.js.map +1 -1
  39. package/Cameras/freeCamera.js.map +1 -1
  40. package/Cameras/targetCamera.js.map +1 -1
  41. package/Collisions/collider.js.map +1 -1
  42. package/Compute/computeEffect.js.map +1 -1
  43. package/Compute/computeShader.js +1 -5
  44. package/Compute/computeShader.js.map +1 -1
  45. package/Culling/Octrees/octree.js.map +1 -1
  46. package/Culling/boundingBox.js.map +1 -1
  47. package/Culling/boundingInfo.js.map +1 -1
  48. package/Culling/boundingSphere.js.map +1 -1
  49. package/Culling/ray.d.ts +7 -2
  50. package/Culling/ray.js +8 -3
  51. package/Culling/ray.js.map +1 -1
  52. package/Debug/debugLayer.js +1 -9
  53. package/Debug/debugLayer.js.map +1 -1
  54. package/Debug/skeletonViewer.js.map +1 -1
  55. package/Engines/Extensions/engine.cubeTexture.js +1 -6
  56. package/Engines/Extensions/engine.cubeTexture.js.map +1 -1
  57. package/Engines/Extensions/engine.multiRender.js.map +1 -1
  58. package/Engines/Extensions/engine.multiview.d.ts +6 -1
  59. package/Engines/Extensions/engine.multiview.js +27 -7
  60. package/Engines/Extensions/engine.multiview.js.map +1 -1
  61. package/Engines/Extensions/engine.renderTarget.js +1 -6
  62. package/Engines/Extensions/engine.renderTarget.js.map +1 -1
  63. package/Engines/Extensions/engine.renderTargetCube.js +1 -9
  64. package/Engines/Extensions/engine.renderTargetCube.js.map +1 -1
  65. package/Engines/Extensions/engine.webVR.js +1 -5
  66. package/Engines/Extensions/engine.webVR.js.map +1 -1
  67. package/Engines/Native/nativeInterfaces.d.ts +1 -0
  68. package/Engines/Native/nativeInterfaces.js.map +1 -1
  69. package/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.js +3 -0
  70. package/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.js.map +1 -1
  71. package/Engines/Processors/Expressions/shaderDefineExpression.d.ts +37 -0
  72. package/Engines/Processors/Expressions/shaderDefineExpression.js +57 -0
  73. package/Engines/Processors/Expressions/shaderDefineExpression.js.map +1 -1
  74. package/Engines/Processors/shaderCodeInliner.js.map +1 -1
  75. package/Engines/Processors/shaderProcessor.js +34 -14
  76. package/Engines/Processors/shaderProcessor.js.map +1 -1
  77. package/Engines/WebGL/webGLRenderTargetWrapper.d.ts +19 -0
  78. package/Engines/WebGL/webGLRenderTargetWrapper.js +20 -1
  79. package/Engines/WebGL/webGLRenderTargetWrapper.js.map +1 -1
  80. package/Engines/WebGPU/Extensions/engine.cubeTexture.js +1 -7
  81. package/Engines/WebGPU/Extensions/engine.cubeTexture.js.map +1 -1
  82. package/Engines/WebGPU/Extensions/engine.renderTarget.js +1 -8
  83. package/Engines/WebGPU/Extensions/engine.renderTarget.js.map +1 -1
  84. package/Engines/WebGPU/Extensions/engine.renderTargetCube.js +1 -10
  85. package/Engines/WebGPU/Extensions/engine.renderTargetCube.js.map +1 -1
  86. package/Engines/WebGPU/webgpuCacheBindGroups.js.map +1 -1
  87. package/Engines/WebGPU/webgpuCacheRenderPipeline.js.map +1 -1
  88. package/Engines/WebGPU/webgpuCacheSampler.js +1 -6
  89. package/Engines/WebGPU/webgpuCacheSampler.js.map +1 -1
  90. package/Engines/WebGPU/webgpuShaderProcessor.js.map +1 -1
  91. package/Engines/WebGPU/webgpuTintWASM.js +1 -4
  92. package/Engines/WebGPU/webgpuTintWASM.js.map +1 -1
  93. package/Engines/engine.d.ts +8 -1
  94. package/Engines/engine.js.map +1 -1
  95. package/Engines/engineCapabilities.d.ts +2 -0
  96. package/Engines/engineCapabilities.js.map +1 -1
  97. package/Engines/nativeEngine.d.ts +2 -0
  98. package/Engines/nativeEngine.js +16 -0
  99. package/Engines/nativeEngine.js.map +1 -1
  100. package/Engines/nullEngine.js +1 -9
  101. package/Engines/nullEngine.js.map +1 -1
  102. package/Engines/thinEngine.js +7 -9
  103. package/Engines/thinEngine.js.map +1 -1
  104. package/Engines/webgpuEngine.js +3 -14
  105. package/Engines/webgpuEngine.js.map +1 -1
  106. package/Gamepads/Controllers/gearVRController.js.map +1 -1
  107. package/Gamepads/Controllers/oculusTouchController.js.map +1 -1
  108. package/Gamepads/Controllers/poseEnabledController.js.map +1 -1
  109. package/Gamepads/Controllers/windowsMotionController.js.map +1 -1
  110. package/Gamepads/gamepad.js.map +1 -1
  111. package/Gizmos/cameraGizmo.js.map +1 -1
  112. package/Gizmos/gizmo.js.map +1 -1
  113. package/Gizmos/lightGizmo.js.map +1 -1
  114. package/Gizmos/planeRotationGizmo.js.map +1 -1
  115. package/Helpers/environmentHelper.js +2 -8
  116. package/Helpers/environmentHelper.js.map +1 -1
  117. package/Helpers/textureDome.js.map +1 -1
  118. package/Inputs/scene.inputManager.js +4 -1
  119. package/Inputs/scene.inputManager.js.map +1 -1
  120. package/Layers/effectLayer.js +1 -8
  121. package/Layers/effectLayer.js.map +1 -1
  122. package/Layers/glowLayer.js +1 -12
  123. package/Layers/glowLayer.js.map +1 -1
  124. package/Layers/highlightLayer.js +1 -11
  125. package/Layers/highlightLayer.js.map +1 -1
  126. package/Legacy/legacy.js +1 -1
  127. package/Legacy/legacy.js.map +1 -1
  128. package/LensFlares/lensFlareSystem.js.map +1 -1
  129. package/Lights/Shadows/shadowGenerator.js +1 -4
  130. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  131. package/Lights/directionalLight.js.map +1 -1
  132. package/Lights/hemisphericLight.js.map +1 -1
  133. package/Lights/light.js.map +1 -1
  134. package/Lights/spotLight.js.map +1 -1
  135. package/Loading/loadingScreen.js.map +1 -1
  136. package/Loading/sceneLoader.d.ts +8 -8
  137. package/Loading/sceneLoader.js +35 -19
  138. package/Loading/sceneLoader.js.map +1 -1
  139. package/Materials/Background/backgroundMaterial.js.map +1 -1
  140. package/Materials/Node/Blocks/Dual/currentScreenBlock.d.ts +1 -1
  141. package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
  142. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
  143. package/Materials/Node/Blocks/Dual/sceneDepthBlock.d.ts +1 -1
  144. package/Materials/Node/Blocks/Dual/sceneDepthBlock.js.map +1 -1
  145. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
  146. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js.map +1 -1
  147. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
  148. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
  149. package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
  150. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
  151. package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
  152. package/Materials/Node/Blocks/PBR/refractionBlock.js.map +1 -1
  153. package/Materials/Node/Blocks/PBR/sheenBlock.js.map +1 -1
  154. package/Materials/Node/Blocks/addBlock.js +2 -0
  155. package/Materials/Node/Blocks/addBlock.js.map +1 -1
  156. package/Materials/Node/Blocks/clampBlock.js.map +1 -1
  157. package/Materials/Node/Blocks/cloudBlock.js.map +1 -1
  158. package/Materials/Node/Blocks/customBlock.d.ts +1 -0
  159. package/Materials/Node/Blocks/customBlock.js +18 -2
  160. package/Materials/Node/Blocks/customBlock.js.map +1 -1
  161. package/Materials/Node/Blocks/divideBlock.js +2 -0
  162. package/Materials/Node/Blocks/divideBlock.js.map +1 -1
  163. package/Materials/Node/Blocks/meshAttributeExistsBlock.js.map +1 -1
  164. package/Materials/Node/Blocks/multiplyBlock.js +2 -0
  165. package/Materials/Node/Blocks/multiplyBlock.js.map +1 -1
  166. package/Materials/Node/Blocks/remapBlock.js.map +1 -1
  167. package/Materials/Node/Blocks/subtractBlock.js +2 -0
  168. package/Materials/Node/Blocks/subtractBlock.js.map +1 -1
  169. package/Materials/Node/Blocks/triPlanarBlock.js.map +1 -1
  170. package/Materials/Node/Blocks/worleyNoise3DBlock.js.map +1 -1
  171. package/Materials/Node/nodeMaterial.d.ts +6 -1
  172. package/Materials/Node/nodeMaterial.js +6 -10
  173. package/Materials/Node/nodeMaterial.js.map +1 -1
  174. package/Materials/PBR/pbrAnisotropicConfiguration.js.map +1 -1
  175. package/Materials/PBR/pbrBRDFConfiguration.js.map +1 -1
  176. package/Materials/PBR/pbrBaseMaterial.js +1 -5
  177. package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
  178. package/Materials/PBR/pbrBaseSimpleMaterial.js.map +1 -1
  179. package/Materials/PBR/pbrClearCoatConfiguration.js.map +1 -1
  180. package/Materials/PBR/pbrIridescenceConfiguration.js.map +1 -1
  181. package/Materials/PBR/pbrMaterial.d.ts +2 -1
  182. package/Materials/PBR/pbrMaterial.js +6 -13
  183. package/Materials/PBR/pbrMaterial.js.map +1 -1
  184. package/Materials/PBR/pbrMetallicRoughnessMaterial.js.map +1 -1
  185. package/Materials/PBR/pbrSheenConfiguration.js.map +1 -1
  186. package/Materials/PBR/pbrSpecularGlossinessMaterial.js.map +1 -1
  187. package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
  188. package/Materials/Textures/Procedurals/proceduralTexture.js.map +1 -1
  189. package/Materials/Textures/baseTexture.js.map +1 -1
  190. package/Materials/Textures/cubeTexture.js.map +1 -1
  191. package/Materials/Textures/equiRectangularCubeTexture.js.map +1 -1
  192. package/Materials/Textures/hdrCubeTexture.js.map +1 -1
  193. package/Materials/Textures/htmlElementTexture.js +1 -4
  194. package/Materials/Textures/htmlElementTexture.js.map +1 -1
  195. package/Materials/Textures/internalTexture.js.map +1 -1
  196. package/Materials/Textures/renderTargetTexture.js.map +1 -1
  197. package/Materials/Textures/texture.js.map +1 -1
  198. package/Materials/Textures/videoTexture.js +9 -22
  199. package/Materials/Textures/videoTexture.js.map +1 -1
  200. package/Materials/colorCurves.js.map +1 -1
  201. package/Materials/effect.js.map +1 -1
  202. package/Materials/greasedLinePluginMaterial.d.ts +307 -0
  203. package/Materials/greasedLinePluginMaterial.js +553 -0
  204. package/Materials/greasedLinePluginMaterial.js.map +1 -0
  205. package/Materials/imageProcessingConfiguration.js.map +1 -1
  206. package/Materials/index.d.ts +1 -0
  207. package/Materials/index.js +1 -0
  208. package/Materials/index.js.map +1 -1
  209. package/Materials/material.d.ts +3 -0
  210. package/Materials/material.decalMapConfiguration.js.map +1 -1
  211. package/Materials/material.detailMapConfiguration.js.map +1 -1
  212. package/Materials/material.js +40 -5
  213. package/Materials/material.js.map +1 -1
  214. package/Materials/materialPluginBase.d.ts +2 -2
  215. package/Materials/materialPluginBase.js +2 -2
  216. package/Materials/materialPluginBase.js.map +1 -1
  217. package/Materials/materialPluginManager.d.ts +3 -2
  218. package/Materials/materialPluginManager.js +3 -1
  219. package/Materials/materialPluginManager.js.map +1 -1
  220. package/Materials/multiMaterial.js +1 -1
  221. package/Materials/multiMaterial.js.map +1 -1
  222. package/Materials/shaderMaterial.d.ts +23 -4
  223. package/Materials/shaderMaterial.js +41 -21
  224. package/Materials/shaderMaterial.js.map +1 -1
  225. package/Materials/standardMaterial.d.ts +2 -1
  226. package/Materials/standardMaterial.js +4 -1
  227. package/Materials/standardMaterial.js.map +1 -1
  228. package/Materials/uniformBuffer.js.map +1 -1
  229. package/Maths/math.vector.d.ts +2 -1
  230. package/Maths/math.vector.js +3 -2
  231. package/Maths/math.vector.js.map +1 -1
  232. package/Meshes/Builders/decalBuilder.js +4 -4
  233. package/Meshes/Builders/decalBuilder.js.map +1 -1
  234. package/Meshes/Builders/greasedLineBuilder.d.ts +105 -0
  235. package/Meshes/Builders/greasedLineBuilder.js +330 -0
  236. package/Meshes/Builders/greasedLineBuilder.js.map +1 -0
  237. package/Meshes/Builders/index.d.ts +1 -0
  238. package/Meshes/Builders/index.js +1 -0
  239. package/Meshes/Builders/index.js.map +1 -1
  240. package/Meshes/abstractMesh.d.ts +3 -2
  241. package/Meshes/abstractMesh.js +5 -3
  242. package/Meshes/abstractMesh.js.map +1 -1
  243. package/Meshes/greasedLineMesh.d.ts +189 -0
  244. package/Meshes/greasedLineMesh.js +437 -0
  245. package/Meshes/greasedLineMesh.js.map +1 -0
  246. package/Meshes/index.d.ts +1 -0
  247. package/Meshes/index.js +1 -0
  248. package/Meshes/index.js.map +1 -1
  249. package/Meshes/mesh.d.ts +4 -0
  250. package/Meshes/mesh.js +20 -10
  251. package/Meshes/mesh.js.map +1 -1
  252. package/Meshes/mesh.vertexData.js.map +1 -1
  253. package/Meshes/meshUVSpaceRenderer.js +1 -8
  254. package/Meshes/meshUVSpaceRenderer.js.map +1 -1
  255. package/Meshes/transformNode.js.map +1 -1
  256. package/Misc/basis.js.map +1 -1
  257. package/Misc/deepCopier.js +8 -2
  258. package/Misc/deepCopier.js.map +1 -1
  259. package/Misc/dumpTools.d.ts +4 -3
  260. package/Misc/dumpTools.js +5 -4
  261. package/Misc/dumpTools.js.map +1 -1
  262. package/Misc/environmentTextureTools.js +1 -1
  263. package/Misc/environmentTextureTools.js.map +1 -1
  264. package/Misc/fileTools.js +10 -10
  265. package/Misc/fileTools.js.map +1 -1
  266. package/Misc/greasedLineTools.d.ts +141 -0
  267. package/Misc/greasedLineTools.js +263 -0
  268. package/Misc/greasedLineTools.js.map +1 -0
  269. package/Misc/index.d.ts +1 -0
  270. package/Misc/index.js +1 -0
  271. package/Misc/index.js.map +1 -1
  272. package/Misc/khronosTextureContainer.js.map +1 -1
  273. package/Misc/observable.d.ts +11 -0
  274. package/Misc/observable.js +26 -1
  275. package/Misc/observable.js.map +1 -1
  276. package/Misc/sceneOptimizer.js.map +1 -1
  277. package/Misc/screenshotTools.d.ts +15 -5
  278. package/Misc/screenshotTools.js +23 -13
  279. package/Misc/screenshotTools.js.map +1 -1
  280. package/Misc/smartArray.js.map +1 -1
  281. package/Misc/tools.d.ts +21 -9
  282. package/Misc/tools.js +21 -9
  283. package/Misc/tools.js.map +1 -1
  284. package/Misc/videoRecorder.js +1 -4
  285. package/Misc/videoRecorder.js.map +1 -1
  286. package/Misc/virtualJoystick.js +1 -4
  287. package/Misc/virtualJoystick.js.map +1 -1
  288. package/Misc/webRequest.js.map +1 -1
  289. package/Morph/morphTarget.js.map +1 -1
  290. package/Morph/morphTargetManager.js.map +1 -1
  291. package/Offline/database.js.map +1 -1
  292. package/Particles/baseParticleSystem.js.map +1 -1
  293. package/Particles/gpuParticleSystem.d.ts +1 -0
  294. package/Particles/gpuParticleSystem.js +5 -8
  295. package/Particles/gpuParticleSystem.js.map +1 -1
  296. package/Particles/particle.js.map +1 -1
  297. package/Particles/particleSystem.js +1 -1
  298. package/Particles/particleSystem.js.map +1 -1
  299. package/Particles/particleSystemSet.js.map +1 -1
  300. package/Physics/physicsHelper.js +4 -4
  301. package/Physics/physicsHelper.js.map +1 -1
  302. package/Physics/physicsRaycastResult.d.ts +3 -1
  303. package/Physics/physicsRaycastResult.js +10 -1
  304. package/Physics/physicsRaycastResult.js.map +1 -1
  305. package/Physics/v1/Plugins/ammoJSPlugin.js.map +1 -1
  306. package/Physics/v1/physicsImpostor.js.map +1 -1
  307. package/Physics/v2/IPhysicsEnginePlugin.d.ts +10 -0
  308. package/Physics/v2/IPhysicsEnginePlugin.js.map +1 -1
  309. package/Physics/v2/Plugins/havokPlugin.d.ts +3 -2
  310. package/Physics/v2/Plugins/havokPlugin.js +9 -6
  311. package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
  312. package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.js.map +1 -1
  313. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js.map +1 -1
  314. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js.map +1 -1
  315. package/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.js.map +1 -1
  316. package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.js.map +1 -1
  317. package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js.map +1 -1
  318. package/PostProcesses/blackAndWhitePostProcess.js.map +1 -1
  319. package/PostProcesses/bloomMergePostProcess.js.map +1 -1
  320. package/PostProcesses/blurPostProcess.js.map +1 -1
  321. package/PostProcesses/circleOfConfusionPostProcess.js.map +1 -1
  322. package/PostProcesses/colorCorrectionPostProcess.js.map +1 -1
  323. package/PostProcesses/convolutionPostProcess.js.map +1 -1
  324. package/PostProcesses/depthOfFieldBlurPostProcess.js.map +1 -1
  325. package/PostProcesses/extractHighlightsPostProcess.js.map +1 -1
  326. package/PostProcesses/filterPostProcess.js.map +1 -1
  327. package/PostProcesses/grainPostProcess.js.map +1 -1
  328. package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
  329. package/PostProcesses/motionBlurPostProcess.js.map +1 -1
  330. package/PostProcesses/postProcess.js.map +1 -1
  331. package/PostProcesses/refractionPostProcess.js.map +1 -1
  332. package/PostProcesses/screenSpaceCurvaturePostProcess.js.map +1 -1
  333. package/PostProcesses/screenSpaceReflectionPostProcess.js.map +1 -1
  334. package/PostProcesses/sharpenPostProcess.js.map +1 -1
  335. package/PostProcesses/volumetricLightScatteringPostProcess.js.map +1 -1
  336. package/Probes/reflectionProbe.js.map +1 -1
  337. package/Rendering/boundingBoxRenderer.js +2 -4
  338. package/Rendering/boundingBoxRenderer.js.map +1 -1
  339. package/Rendering/depthPeelingRenderer.js.map +1 -1
  340. package/Rendering/depthRenderer.js.map +1 -1
  341. package/Rendering/geometryBufferRenderer.js.map +1 -1
  342. package/Rendering/outlineRenderer.js.map +1 -1
  343. package/Rendering/prePassRenderer.js.map +1 -1
  344. package/Rendering/renderingGroup.js.map +1 -1
  345. package/Rendering/renderingManager.js.map +1 -1
  346. package/Rendering/subSurfaceConfiguration.js.map +1 -1
  347. package/Rendering/utilityLayerRenderer.js.map +1 -1
  348. package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js +4 -2
  349. package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js.map +1 -1
  350. package/Shaders/ShadersInclude/pbrDebug.js +11 -2
  351. package/Shaders/ShadersInclude/pbrDebug.js.map +1 -1
  352. package/Shaders/velocity.fragment.d.ts +5 -0
  353. package/Shaders/velocity.fragment.js +13 -0
  354. package/Shaders/velocity.fragment.js.map +1 -0
  355. package/Shaders/velocity.vertex.d.ts +7 -0
  356. package/Shaders/velocity.vertex.js +23 -0
  357. package/Shaders/velocity.vertex.js.map +1 -0
  358. package/Sprites/spriteManager.js.map +1 -1
  359. package/XR/features/WebXRAnchorSystem.js.map +1 -1
  360. package/XR/features/WebXRBackgroundRemover.js.map +1 -1
  361. package/XR/features/WebXRControllerMovement.js.map +1 -1
  362. package/XR/features/WebXRControllerPhysics.js +4 -13
  363. package/XR/features/WebXRControllerPhysics.js.map +1 -1
  364. package/XR/features/WebXRControllerPointerSelection.js.map +1 -1
  365. package/XR/features/WebXRControllerTeleportation.js.map +1 -1
  366. package/XR/features/WebXRDOMOverlay.js.map +1 -1
  367. package/XR/features/WebXRDepthSensing.js.map +1 -1
  368. package/XR/features/WebXREyeTracking.js.map +1 -1
  369. package/XR/features/WebXRFeaturePointSystem.js.map +1 -1
  370. package/XR/features/WebXRHandTracking.js +2 -8
  371. package/XR/features/WebXRHandTracking.js.map +1 -1
  372. package/XR/features/WebXRHitTest.js.map +1 -1
  373. package/XR/features/WebXRHitTestLegacy.js.map +1 -1
  374. package/XR/features/WebXRImageTracking.js.map +1 -1
  375. package/XR/features/WebXRLayers.js +18 -8
  376. package/XR/features/WebXRLayers.js.map +1 -1
  377. package/XR/features/WebXRLightEstimation.js.map +1 -1
  378. package/XR/features/WebXRMeshDetector.js.map +1 -1
  379. package/XR/features/WebXRNearInteraction.js.map +1 -1
  380. package/XR/features/WebXRPlaneDetector.js.map +1 -1
  381. package/XR/features/WebXRSpaceWarp.d.ts +138 -0
  382. package/XR/features/WebXRSpaceWarp.js +290 -0
  383. package/XR/features/WebXRSpaceWarp.js.map +1 -0
  384. package/XR/features/index.d.ts +1 -0
  385. package/XR/features/index.js +1 -0
  386. package/XR/features/index.js.map +1 -1
  387. package/XR/motionController/webXRAbstractMotionController.js +1 -4
  388. package/XR/motionController/webXRAbstractMotionController.js.map +1 -1
  389. package/XR/motionController/webXRControllerComponent.js.map +1 -1
  390. package/XR/motionController/webXRGenericMotionController.js.map +1 -1
  391. package/XR/motionController/webXRHTCViveMotionController.js.map +1 -1
  392. package/XR/motionController/webXRMicrosoftMixedRealityController.js.map +1 -1
  393. package/XR/motionController/webXROculusTouchMotionController.js.map +1 -1
  394. package/XR/webXRCamera.js.map +1 -1
  395. package/XR/webXRDefaultExperience.js +6 -28
  396. package/XR/webXRDefaultExperience.js.map +1 -1
  397. package/XR/webXRFeaturesManager.d.ts +4 -0
  398. package/XR/webXRFeaturesManager.js +5 -4
  399. package/XR/webXRFeaturesManager.js.map +1 -1
  400. package/XR/webXRInput.js +1 -6
  401. package/XR/webXRInput.js.map +1 -1
  402. package/XR/webXRSessionManager.d.ts +4 -0
  403. package/XR/webXRSessionManager.js +6 -0
  404. package/XR/webXRSessionManager.js.map +1 -1
  405. package/abstractScene.js.map +1 -1
  406. package/assetContainer.js +1 -4
  407. package/assetContainer.js.map +1 -1
  408. package/node.js.map +1 -1
  409. package/package.json +2 -4
  410. package/scene.d.ts +5 -2
  411. package/scene.js +9 -12
  412. package/scene.js.map +1 -1
@@ -1 +1 @@
1
- {"version":3,"file":"loadingScreen.js","sourceRoot":"","sources":["../../../../lts/core/generated/Loading/loadingScreen.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAwB3C;;;GAGG;AACH,MAAM,OAAO,oBAAoB;IAW7B;;;;;OAKG;IACH,YAAoB,gBAAmC,EAAU,eAAe,EAAE,EAAU,6BAA6B,OAAO;QAA5G,qBAAgB,GAAhB,gBAAgB,CAAmB;QAAU,iBAAY,GAAZ,YAAY,CAAK;QAAU,+BAA0B,GAA1B,0BAA0B,CAAU;QA+LhI,SAAS;QACD,qBAAgB,GAAG,GAAG,EAAE;YAC5B,MAAM,UAAU,GAAG,IAAI,CAAC,gBAAgB,CAAC,qBAAqB,EAAE,CAAC;YACjE,MAAM,iBAAiB,GAAG,MAAM,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC,QAAQ,CAAC;YAElF,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;gBACnB,OAAO;aACV;YAED,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,QAAQ,GAAG,iBAAiB,KAAK,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,UAAU,CAAC;YACvF,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,IAAI,GAAG,UAAU,CAAC,IAAI,GAAG,IAAI,CAAC;YACrD,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,GAAG,IAAI,CAAC;YACnD,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,KAAK,GAAG,UAAU,CAAC,KAAK,GAAG,IAAI,CAAC;YACvD,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,MAAM,GAAG,UAAU,CAAC,MAAM,GAAG,IAAI,CAAC;QAC7D,CAAC,CAAC;IA7MiI,CAAC;IAEpI;;OAEG;IACI,gBAAgB;QACnB,IAAI,IAAI,CAAC,WAAW,EAAE;YAClB,sDAAsD;YACtD,OAAO;SACV;QAED,IAAI,CAAC,WAAW,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAEjD,IAAI,CAAC,WAAW,CAAC,EAAE,GAAG,qBAAqB,CAAC;QAC5C,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,OAAO,GAAG,GAAG,CAAC;QACrC,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,UAAU,GAAG,mBAAmB,CAAC;QACxD,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,aAAa,GAAG,MAAM,CAAC;QAC9C,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,OAAO,GAAG,MAAM,CAAC;QACxC,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,gBAAgB,GAAG,MAAM,CAAC;QACjD,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,mBAAmB,GAAG,MAAM,CAAC;QACpD,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,YAAY,GAAG,QAAQ,CAAC;QAC/C,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,UAAU,GAAG,QAAQ,CAAC;QAE7C,eAAe;QACf,IAAI,CAAC,eAAe,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QACrD,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,QAAQ,GAAG,UAAU,CAAC;QACjD,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,IAAI,GAAG,GAAG,CAAC;QACtC,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,GAAG,GAAG,KAAK,CAAC;QACvC,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,SAAS,GAAG,MAAM,CAAC;QAC9C,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,KAAK,GAAG,MAAM,CAAC;QAC1C,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,MAAM,GAAG,MAAM,CAAC;QAC3C,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,UAAU,GAAG,OAAO,CAAC;QAChD,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,QAAQ,GAAG,MAAM,CAAC;QAC7C,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,KAAK,GAAG,OAAO,CAAC;QAC3C,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,SAAS,GAAG,QAAQ,CAAC;QAChD,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,MAAM,GAAG,GAAG,CAAC;QACxC,IAAI,CAAC,eAAe,CAAC,SAAS,GAAG,SAAS,CAAC;QAE3C,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QAEnD,yBAAyB;QACzB,IAAI,CAAC,eAAe,CAAC,SAAS,GAAG,IAAI,CAAC,YAAY,CAAC;QAEnD,uBAAuB;QACvB,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QAC9C,IAAI,CAAC,MAAM,CAAC,IAAI,GAAG,UAAU,CAAC;QAC9B,MAAM,SAAS,GAAG;;;;;;;kBAOR,CAAC;QACX,IAAI,CAAC,MAAM,CAAC,SAAS,GAAG,SAAS,CAAC;QAClC,QAAQ,CAAC,oBAAoB,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAElE,MAAM,UAAU,GAAG,CAAC,CAAC,MAAM,CAAC,aAAa,CAAC;QAC1C,cAAc;QACd,MAAM,OAAO,GAAG,IAAI,KAAK,EAAE,CAAC;QAC5B,IAAI,CAAC,oBAAoB,CAAC,cAAc,EAAE;YACtC,OAAO,CAAC,GAAG,GAAG,CAAC,UAAU;gBACrB,CAAC,CAAC,kDAAkD;gBACpD,CAAC,CAAC,4lDAA4lD,CAAC;SACtmD;aAAM;YACH,OAAO,CAAC,GAAG,GAAG,oBAAoB,CAAC,cAAc,CAAC;SACrD;QAED,OAAO,CAAC,KAAK,CAAC,KAAK,GAAG,OAAO,CAAC;QAC9B,OAAO,CAAC,KAAK,CAAC,UAAU,GAAG,GAAG,CAAC;QAC/B,OAAO,CAAC,KAAK,CAAC,OAAO,GAAG,GAAG,CAAC;QAC5B,OAAO,CAAC,KAAK,CAAC,GAAG,GAAG,KAAK,CAAC;QAC1B,OAAO,CAAC,KAAK,CAAC,IAAI,GAAG,KAAK,CAAC;QAC3B,OAAO,CAAC,KAAK,CAAC,SAAS,GAAG,uBAAuB,CAAC;QAClD,OAAO,CAAC,KAAK,CAAC,QAAQ,GAAG,UAAU,CAAC;QAEpC,MAAM,qBAAqB,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAC5D,qBAAqB,CAAC,KAAK,CAAC,KAAK,GAAG,OAAO,CAAC;QAC5C,qBAAqB,CAAC,KAAK,CAAC,UAAU,GAAG,GAAG,CAAC;QAC7C,qBAAqB,CAAC,KAAK,CAAC,OAAO,GAAG,GAAG,CAAC;QAC1C,qBAAqB,CAAC,KAAK,CAAC,GAAG,GAAG,KAAK,CAAC;QACxC,qBAAqB,CAAC,KAAK,CAAC,IAAI,GAAG,KAAK,CAAC;QACzC,qBAAqB,CAAC,KAAK,CAAC,SAAS,GAAG,uBAAuB,CAAC;QAChE,qBAAqB,CAAC,KAAK,CAAC,QAAQ,GAAG,UAAU,CAAC;QAElD,kBAAkB;QAClB,MAAM,UAAU,GAAG,IAAI,KAAK,EAAE,CAAC;QAE/B,IAAI,CAAC,oBAAoB,CAAC,iBAAiB,EAAE;YACzC,UAAU,CAAC,GAAG,GAAG,CAAC,UAAU;gBACxB,CAAC,CAAC,kDAAkD;gBACpD,CAAC,CAAC,4/CAA4/C,CAAC;SACtgD;aAAM;YACH,UAAU,CAAC,GAAG,GAAG,oBAAoB,CAAC,iBAAiB,CAAC;SAC3D;QAED,UAAU,CAAC,KAAK,CAAC,SAAS,GAAG,6BAA6B,CAAC;QAC3D,UAAU,CAAC,KAAK,CAAC,eAAe,GAAG,6BAA6B,CAAC;QACjE,UAAU,CAAC,KAAK,CAAC,eAAe,GAAG,SAAS,CAAC;QAC7C,UAAU,CAAC,KAAK,CAAC,qBAAqB,GAAG,SAAS,CAAC;QAEnD,IAAI,CAAC,UAAU,EAAE;YACb,MAAM,QAAQ,GAAG,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC;YACpC,MAAM,WAAW,GAAG,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC;YACrC,wBAAwB;YACxB,OAAO,CAAC,KAAK,CAAC,KAAK,GAAG,GAAG,QAAQ,CAAC,CAAC,IAAI,CAAC;YACxC,OAAO,CAAC,KAAK,CAAC,MAAM,GAAG,GAAG,QAAQ,CAAC,CAAC,IAAI,CAAC;YACzC,OAAO,CAAC,KAAK,CAAC,IAAI,GAAG,cAAc,QAAQ,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC;YACvD,OAAO,CAAC,KAAK,CAAC,GAAG,GAAG,cAAc,QAAQ,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC;YAEtD,UAAU,CAAC,KAAK,CAAC,KAAK,GAAG,GAAG,WAAW,CAAC,CAAC,IAAI,CAAC;YAC9C,UAAU,CAAC,KAAK,CAAC,MAAM,GAAG,GAAG,WAAW,CAAC,CAAC,IAAI,CAAC;YAC/C,UAAU,CAAC,KAAK,CAAC,IAAI,GAAG,cAAc,WAAW,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC;YAC7D,UAAU,CAAC,KAAK,CAAC,GAAG,GAAG,cAAc,WAAW,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC;SAC/D;QAED,qBAAqB,CAAC,WAAW,CAAC,UAAU,CAAC,CAAC;QAE9C,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC;QACtC,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,qBAAqB,CAAC,CAAC;QAEpD,IAAI,CAAC,gBAAgB,EAAE,CAAC;QAExB,MAAM,CAAC,gBAAgB,CAAC,QAAQ,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAEzD,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,eAAe,GAAG,IAAI,CAAC,0BAA0B,CAAC;QACzE,QAAQ,CAAC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAE5C,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,OAAO,GAAG,GAAG,CAAC;IACzC,CAAC;IAED;;OAEG;IACI,aAAa;QAChB,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;YACnB,OAAO;SACV;QAED,MAAM,eAAe,GAAG,GAAG,EAAE;YACzB,IAAI,IAAI,CAAC,eAAe,EAAE;gBACtB,IAAI,CAAC,eAAe,CAAC,MAAM,EAAE,CAAC;gBAC9B,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;aAC/B;YACD,IAAI,IAAI,CAAC,WAAW,EAAE;gBAClB,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE,CAAC;gBAC1B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;aAC3B;YACD,IAAI,IAAI,CAAC,MAAM,EAAE;gBACb,IAAI,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC;gBACrB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;aACtB;YACD,MAAM,CAAC,mBAAmB,CAAC,QAAQ,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAChE,CAAC,CAAC;QAEF,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,OAAO,GAAG,GAAG,CAAC;QACrC,IAAI,CAAC,WAAW,CAAC,gBAAgB,CAAC,eAAe,EAAE,eAAe,CAAC,CAAC;IACxE,CAAC;IAED;;OAEG;IACH,IAAW,aAAa,CAAC,IAAY;QACjC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;QAEzB,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,IAAI,CAAC,eAAe,CAAC,SAAS,GAAG,IAAI,CAAC,YAAY,CAAC;SACtD;IACL,CAAC;IAED,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IAED;;OAEG;IACH,IAAW,wBAAwB;QAC/B,OAAO,IAAI,CAAC,0BAA0B,CAAC;IAC3C,CAAC;IAED,IAAW,wBAAwB,CAAC,KAAa;QAC7C,IAAI,CAAC,0BAA0B,GAAG,KAAK,CAAC;QAExC,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;YACnB,OAAO;SACV;QAED,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,eAAe,GAAG,IAAI,CAAC,0BAA0B,CAAC;IAC7E,CAAC;;AAzMD,sEAAsE;AACxD,mCAAc,GAAG,EAAE,CAAC;AAElC,yEAAyE;AAC3D,sCAAiB,GAAG,EAAE,CAAC;AAwNzC,MAAM,CAAC,2BAA2B,GAAG,CAAC,MAAyB,EAAE,EAAE;IAC/D,OAAO,IAAI,oBAAoB,CAAC,MAAM,CAAC,CAAC;AAC5C,CAAC,CAAC","sourcesContent":["import type { Nullable } from \"../types\";\r\nimport { Engine } from \"../Engines/engine\";\r\n/**\r\n * Interface used to present a loading screen while loading a scene\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/customLoadingScreen\r\n */\r\nexport interface ILoadingScreen {\r\n /**\r\n * Function called to display the loading screen\r\n */\r\n displayLoadingUI: () => void;\r\n /**\r\n * Function called to hide the loading screen\r\n */\r\n hideLoadingUI: () => void;\r\n /**\r\n * Gets or sets the color to use for the background\r\n */\r\n loadingUIBackgroundColor: string;\r\n /**\r\n * Gets or sets the text to display while loading\r\n */\r\n loadingUIText: string;\r\n}\r\n\r\n/**\r\n * Class used for the default loading screen\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/customLoadingScreen\r\n */\r\nexport class DefaultLoadingScreen implements ILoadingScreen {\r\n private _loadingDiv: Nullable<HTMLDivElement>;\r\n private _loadingTextDiv: Nullable<HTMLDivElement>;\r\n private _style: Nullable<HTMLStyleElement>;\r\n\r\n /** Gets or sets the logo url to use for the default loading screen */\r\n public static DefaultLogoUrl = \"\";\r\n\r\n /** Gets or sets the spinner url to use for the default loading screen */\r\n public static DefaultSpinnerUrl = \"\";\r\n\r\n /**\r\n * Creates a new default loading screen\r\n * @param _renderingCanvas defines the canvas used to render the scene\r\n * @param _loadingText defines the default text to display\r\n * @param _loadingDivBackgroundColor defines the default background color\r\n */\r\n constructor(private _renderingCanvas: HTMLCanvasElement, private _loadingText = \"\", private _loadingDivBackgroundColor = \"black\") {}\r\n\r\n /**\r\n * Function called to display the loading screen\r\n */\r\n public displayLoadingUI(): void {\r\n if (this._loadingDiv) {\r\n // Do not add a loading screen if there is already one\r\n return;\r\n }\r\n\r\n this._loadingDiv = document.createElement(\"div\");\r\n\r\n this._loadingDiv.id = \"babylonjsLoadingDiv\";\r\n this._loadingDiv.style.opacity = \"0\";\r\n this._loadingDiv.style.transition = \"opacity 1.5s ease\";\r\n this._loadingDiv.style.pointerEvents = \"none\";\r\n this._loadingDiv.style.display = \"grid\";\r\n this._loadingDiv.style.gridTemplateRows = \"100%\";\r\n this._loadingDiv.style.gridTemplateColumns = \"100%\";\r\n this._loadingDiv.style.justifyItems = \"center\";\r\n this._loadingDiv.style.alignItems = \"center\";\r\n\r\n // Loading text\r\n this._loadingTextDiv = document.createElement(\"div\");\r\n this._loadingTextDiv.style.position = \"absolute\";\r\n this._loadingTextDiv.style.left = \"0\";\r\n this._loadingTextDiv.style.top = \"50%\";\r\n this._loadingTextDiv.style.marginTop = \"80px\";\r\n this._loadingTextDiv.style.width = \"100%\";\r\n this._loadingTextDiv.style.height = \"20px\";\r\n this._loadingTextDiv.style.fontFamily = \"Arial\";\r\n this._loadingTextDiv.style.fontSize = \"14px\";\r\n this._loadingTextDiv.style.color = \"white\";\r\n this._loadingTextDiv.style.textAlign = \"center\";\r\n this._loadingTextDiv.style.zIndex = \"1\";\r\n this._loadingTextDiv.innerHTML = \"Loading\";\r\n\r\n this._loadingDiv.appendChild(this._loadingTextDiv);\r\n\r\n //set the predefined text\r\n this._loadingTextDiv.innerHTML = this._loadingText;\r\n\r\n // Generating keyframes\r\n this._style = document.createElement(\"style\");\r\n this._style.type = \"text/css\";\r\n const keyFrames = `@-webkit-keyframes spin1 {\\\r\n 0% { -webkit-transform: rotate(0deg);}\r\n 100% { -webkit-transform: rotate(360deg);}\r\n }\\\r\n @keyframes spin1 {\\\r\n 0% { transform: rotate(0deg);}\r\n 100% { transform: rotate(360deg);}\r\n }`;\r\n this._style.innerHTML = keyFrames;\r\n document.getElementsByTagName(\"head\")[0].appendChild(this._style);\r\n\r\n const svgSupport = !!window.SVGSVGElement;\r\n // Loading img\r\n const imgBack = new Image();\r\n if (!DefaultLoadingScreen.DefaultLogoUrl) {\r\n imgBack.src = !svgSupport\r\n ? \"https://cdn.babylonjs.com/Assets/babylonLogo.png\"\r\n : `data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCAxODAuMTcgMjA4LjA0Ij48ZGVmcz48c3R5bGU+LmNscy0xe2ZpbGw6I2ZmZjt9LmNscy0ye2ZpbGw6I2UwNjg0Yjt9LmNscy0ze2ZpbGw6I2JiNDY0Yjt9LmNscy00e2ZpbGw6I2UwZGVkODt9LmNscy01e2ZpbGw6I2Q1ZDJjYTt9PC9zdHlsZT48L2RlZnM+PHRpdGxlPkJhYnlsb25Mb2dvPC90aXRsZT48ZyBpZD0iTGF5ZXJfMiIgZGF0YS1uYW1lPSJMYXllciAyIj48ZyBpZD0iUGFnZV9FbGVtZW50cyIgZGF0YS1uYW1lPSJQYWdlIEVsZW1lbnRzIj48cGF0aCBjbGFzcz0iY2xzLTEiIGQ9Ik05MC4wOSwwLDAsNTJWMTU2bDkwLjA5LDUyLDkwLjA4LTUyVjUyWiIvPjxwb2x5Z29uIGNsYXNzPSJjbHMtMiIgcG9pbnRzPSIxODAuMTcgNTIuMDEgMTUxLjk3IDM1LjczIDEyNC44NSA1MS4zOSAxNTMuMDUgNjcuNjcgMTgwLjE3IDUyLjAxIi8+PHBvbHlnb24gY2xhc3M9ImNscy0yIiBwb2ludHM9IjI3LjEyIDY3LjY3IDExNy4yMSAxNS42NiA5MC4wOCAwIDAgNTIuMDEgMjcuMTIgNjcuNjciLz48cG9seWdvbiBjbGFzcz0iY2xzLTIiIHBvaW50cz0iNjEuODkgMTIwLjMgOTAuMDggMTM2LjU4IDExOC4yOCAxMjAuMyA5MC4wOCAxMDQuMDIgNjEuODkgMTIwLjMiLz48cG9seWdvbiBjbGFzcz0iY2xzLTMiIHBvaW50cz0iMTUzLjA1IDY3LjY3IDE1My4wNSAxNDAuMzcgOTAuMDggMTc2LjcyIDI3LjEyIDE0MC4zNyAyNy4xMiA2Ny42NyAwIDUyLjAxIDAgMTU2LjAzIDkwLjA4IDIwOC4wNCAxODAuMTcgMTU2LjAzIDE4MC4xNyA1Mi4wMSAxNTMuMDUgNjcuNjciLz48cG9seWdvbiBjbGFzcz0iY2xzLTMiIHBvaW50cz0iOTAuMDggNzEuNDYgNjEuODkgODcuNzQgNjEuODkgMTIwLjMgOTAuMDggMTA0LjAyIDExOC4yOCAxMjAuMyAxMTguMjggODcuNzQgOTAuMDggNzEuNDYiLz48cG9seWdvbiBjbGFzcz0iY2xzLTQiIHBvaW50cz0iMTUzLjA1IDY3LjY3IDExOC4yOCA4Ny43NCAxMTguMjggMTIwLjMgOTAuMDggMTM2LjU4IDkwLjA4IDE3Ni43MiAxNTMuMDUgMTQwLjM3IDE1My4wNSA2Ny42NyIvPjxwb2x5Z29uIGNsYXNzPSJjbHMtNSIgcG9pbnRzPSIyNy4xMiA2Ny42NyA2MS44OSA4Ny43NCA2MS44OSAxMjAuMyA5MC4wOCAxMzYuNTggOTAuMDggMTc2LjcyIDI3LjEyIDE0MC4zNyAyNy4xMiA2Ny42NyIvPjwvZz48L2c+PC9zdmc+`;\r\n } else {\r\n imgBack.src = DefaultLoadingScreen.DefaultLogoUrl;\r\n }\r\n\r\n imgBack.style.width = \"150px\";\r\n imgBack.style.gridColumn = \"1\";\r\n imgBack.style.gridRow = \"1\";\r\n imgBack.style.top = \"50%\";\r\n imgBack.style.left = \"50%\";\r\n imgBack.style.transform = \"translate(-50%, -50%)\";\r\n imgBack.style.position = \"absolute\";\r\n\r\n const imageSpinnerContainer = document.createElement(\"div\");\r\n imageSpinnerContainer.style.width = \"300px\";\r\n imageSpinnerContainer.style.gridColumn = \"1\";\r\n imageSpinnerContainer.style.gridRow = \"1\";\r\n imageSpinnerContainer.style.top = \"50%\";\r\n imageSpinnerContainer.style.left = \"50%\";\r\n imageSpinnerContainer.style.transform = \"translate(-50%, -50%)\";\r\n imageSpinnerContainer.style.position = \"absolute\";\r\n\r\n // Loading spinner\r\n const imgSpinner = new Image();\r\n\r\n if (!DefaultLoadingScreen.DefaultSpinnerUrl) {\r\n imgSpinner.src = !svgSupport\r\n ? \"https://cdn.babylonjs.com/Assets/loadingIcon.png\"\r\n : `data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCAzOTIgMzkyIj48ZGVmcz48c3R5bGU+LmNscy0xe2ZpbGw6I2UwNjg0Yjt9LmNscy0ye2ZpbGw6bm9uZTt9PC9zdHlsZT48L2RlZnM+PHRpdGxlPlNwaW5uZXJJY29uPC90aXRsZT48ZyBpZD0iTGF5ZXJfMiIgZGF0YS1uYW1lPSJMYXllciAyIj48ZyBpZD0iU3Bpbm5lciI+PHBhdGggY2xhc3M9ImNscy0xIiBkPSJNNDAuMjEsMTI2LjQzYzMuNy03LjMxLDcuNjctMTQuNDQsMTItMjEuMzJsMy4zNi01LjEsMy41Mi01YzEuMjMtMS42MywyLjQxLTMuMjksMy42NS00LjkxczIuNTMtMy4yMSwzLjgyLTQuNzlBMTg1LjIsMTg1LjIsMCwwLDEsODMuNCw2Ny40M2EyMDgsMjA4LDAsMCwxLDE5LTE1LjY2YzMuMzUtMi40MSw2Ljc0LTQuNzgsMTAuMjUtN3M3LjExLTQuMjgsMTAuNzUtNi4zMmM3LjI5LTQsMTQuNzMtOCwyMi41My0xMS40OSwzLjktMS43Miw3Ljg4LTMuMywxMi00LjY0YTEwNC4yMiwxMDQuMjIsMCwwLDEsMTIuNDQtMy4yMyw2Mi40NCw2Mi40NCwwLDAsMSwxMi43OC0xLjM5QTI1LjkyLDI1LjkyLDAsMCwxLDE5NiwyMS40NGE2LjU1LDYuNTUsMCwwLDEsMi4wNSw5LDYuNjYsNi42NiwwLDAsMS0xLjY0LDEuNzhsLS40MS4yOWEyMi4wNywyMi4wNywwLDAsMS01Ljc4LDMsMzAuNDIsMzAuNDIsMCwwLDEtNS42NywxLjYyLDM3LjgyLDM3LjgyLDAsMCwxLTUuNjkuNzFjLTEsMC0xLjkuMTgtMi44NS4yNmwtMi44NS4yNHEtNS43Mi41MS0xMS40OCwxLjFjLTMuODQuNC03LjcxLjgyLTExLjU4LDEuNGExMTIuMzQsMTEyLjM0LDAsMCwwLTIyLjk0LDUuNjFjLTMuNzIsMS4zNS03LjM0LDMtMTAuOTQsNC42NHMtNy4xNCwzLjUxLTEwLjYsNS41MUExNTEuNiwxNTEuNiwwLDAsMCw2OC41Niw4N0M2Ny4yMyw4OC40OCw2Niw5MCw2NC42NCw5MS41NnMtMi41MSwzLjE1LTMuNzUsNC43M2wtMy41NCw0LjljLTEuMTMsMS42Ni0yLjIzLDMuMzUtMy4zMyw1YTEyNywxMjcsMCwwLDAtMTAuOTMsMjEuNDksMS41OCwxLjU4LDAsMSwxLTMtMS4xNVM0MC4xOSwxMjYuNDcsNDAuMjEsMTI2LjQzWiIvPjxyZWN0IGNsYXNzPSJjbHMtMiIgd2lkdGg9IjM5MiIgaGVpZ2h0PSIzOTIiLz48L2c+PC9nPjwvc3ZnPg==`;\r\n } else {\r\n imgSpinner.src = DefaultLoadingScreen.DefaultSpinnerUrl;\r\n }\r\n\r\n imgSpinner.style.animation = \"spin1 0.75s infinite linear\";\r\n imgSpinner.style.webkitAnimation = \"spin1 0.75s infinite linear\";\r\n imgSpinner.style.transformOrigin = \"50% 50%\";\r\n imgSpinner.style.webkitTransformOrigin = \"50% 50%\";\r\n\r\n if (!svgSupport) {\r\n const logoSize = { w: 16, h: 18.5 };\r\n const loadingSize = { w: 30, h: 30 };\r\n // set styling correctly\r\n imgBack.style.width = `${logoSize.w}vh`;\r\n imgBack.style.height = `${logoSize.h}vh`;\r\n imgBack.style.left = `calc(50% - ${logoSize.w / 2}vh)`;\r\n imgBack.style.top = `calc(50% - ${logoSize.h / 2}vh)`;\r\n\r\n imgSpinner.style.width = `${loadingSize.w}vh`;\r\n imgSpinner.style.height = `${loadingSize.h}vh`;\r\n imgSpinner.style.left = `calc(50% - ${loadingSize.w / 2}vh)`;\r\n imgSpinner.style.top = `calc(50% - ${loadingSize.h / 2}vh)`;\r\n }\r\n\r\n imageSpinnerContainer.appendChild(imgSpinner);\r\n\r\n this._loadingDiv.appendChild(imgBack);\r\n this._loadingDiv.appendChild(imageSpinnerContainer);\r\n\r\n this._resizeLoadingUI();\r\n\r\n window.addEventListener(\"resize\", this._resizeLoadingUI);\r\n\r\n this._loadingDiv.style.backgroundColor = this._loadingDivBackgroundColor;\r\n document.body.appendChild(this._loadingDiv);\r\n\r\n this._loadingDiv.style.opacity = \"1\";\r\n }\r\n\r\n /**\r\n * Function called to hide the loading screen\r\n */\r\n public hideLoadingUI(): void {\r\n if (!this._loadingDiv) {\r\n return;\r\n }\r\n\r\n const onTransitionEnd = () => {\r\n if (this._loadingTextDiv) {\r\n this._loadingTextDiv.remove();\r\n this._loadingTextDiv = null;\r\n }\r\n if (this._loadingDiv) {\r\n this._loadingDiv.remove();\r\n this._loadingDiv = null;\r\n }\r\n if (this._style) {\r\n this._style.remove();\r\n this._style = null;\r\n }\r\n window.removeEventListener(\"resize\", this._resizeLoadingUI);\r\n };\r\n\r\n this._loadingDiv.style.opacity = \"0\";\r\n this._loadingDiv.addEventListener(\"transitionend\", onTransitionEnd);\r\n }\r\n\r\n /**\r\n * Gets or sets the text to display while loading\r\n */\r\n public set loadingUIText(text: string) {\r\n this._loadingText = text;\r\n\r\n if (this._loadingTextDiv) {\r\n this._loadingTextDiv.innerHTML = this._loadingText;\r\n }\r\n }\r\n\r\n public get loadingUIText(): string {\r\n return this._loadingText;\r\n }\r\n\r\n /**\r\n * Gets or sets the color to use for the background\r\n */\r\n public get loadingUIBackgroundColor(): string {\r\n return this._loadingDivBackgroundColor;\r\n }\r\n\r\n public set loadingUIBackgroundColor(color: string) {\r\n this._loadingDivBackgroundColor = color;\r\n\r\n if (!this._loadingDiv) {\r\n return;\r\n }\r\n\r\n this._loadingDiv.style.backgroundColor = this._loadingDivBackgroundColor;\r\n }\r\n\r\n // Resize\r\n private _resizeLoadingUI = () => {\r\n const canvasRect = this._renderingCanvas.getBoundingClientRect();\r\n const canvasPositioning = window.getComputedStyle(this._renderingCanvas).position;\r\n\r\n if (!this._loadingDiv) {\r\n return;\r\n }\r\n\r\n this._loadingDiv.style.position = canvasPositioning === \"fixed\" ? \"fixed\" : \"absolute\";\r\n this._loadingDiv.style.left = canvasRect.left + \"px\";\r\n this._loadingDiv.style.top = canvasRect.top + \"px\";\r\n this._loadingDiv.style.width = canvasRect.width + \"px\";\r\n this._loadingDiv.style.height = canvasRect.height + \"px\";\r\n };\r\n}\r\n\r\nEngine.DefaultLoadingScreenFactory = (canvas: HTMLCanvasElement) => {\r\n return new DefaultLoadingScreen(canvas);\r\n};\r\n"]}
1
+ {"version":3,"file":"loadingScreen.js","sourceRoot":"","sources":["../../../../lts/core/generated/Loading/loadingScreen.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAwB3C;;;GAGG;AACH,MAAM,OAAO,oBAAoB;IAW7B;;;;;OAKG;IACH,YAAoB,gBAAmC,EAAU,eAAe,EAAE,EAAU,6BAA6B,OAAO;QAA5G,qBAAgB,GAAhB,gBAAgB,CAAmB;QAAU,iBAAY,GAAZ,YAAY,CAAK;QAAU,+BAA0B,GAA1B,0BAA0B,CAAU;QA+LhI,SAAS;QACD,qBAAgB,GAAG,GAAG,EAAE;YAC5B,MAAM,UAAU,GAAG,IAAI,CAAC,gBAAgB,CAAC,qBAAqB,EAAE,CAAC;YACjE,MAAM,iBAAiB,GAAG,MAAM,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC,QAAQ,CAAC;YAElF,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;gBACnB,OAAO;aACV;YAED,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,QAAQ,GAAG,iBAAiB,KAAK,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,UAAU,CAAC;YACvF,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,IAAI,GAAG,UAAU,CAAC,IAAI,GAAG,IAAI,CAAC;YACrD,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,GAAG,IAAI,CAAC;YACnD,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,KAAK,GAAG,UAAU,CAAC,KAAK,GAAG,IAAI,CAAC;YACvD,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,MAAM,GAAG,UAAU,CAAC,MAAM,GAAG,IAAI,CAAC;QAC7D,CAAC,CAAC;IA7MiI,CAAC;IAEpI;;OAEG;IACI,gBAAgB;QACnB,IAAI,IAAI,CAAC,WAAW,EAAE;YAClB,sDAAsD;YACtD,OAAO;SACV;QAED,IAAI,CAAC,WAAW,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAEjD,IAAI,CAAC,WAAW,CAAC,EAAE,GAAG,qBAAqB,CAAC;QAC5C,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,OAAO,GAAG,GAAG,CAAC;QACrC,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,UAAU,GAAG,mBAAmB,CAAC;QACxD,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,aAAa,GAAG,MAAM,CAAC;QAC9C,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,OAAO,GAAG,MAAM,CAAC;QACxC,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,gBAAgB,GAAG,MAAM,CAAC;QACjD,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,mBAAmB,GAAG,MAAM,CAAC;QACpD,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,YAAY,GAAG,QAAQ,CAAC;QAC/C,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,UAAU,GAAG,QAAQ,CAAC;QAE7C,eAAe;QACf,IAAI,CAAC,eAAe,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QACrD,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,QAAQ,GAAG,UAAU,CAAC;QACjD,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,IAAI,GAAG,GAAG,CAAC;QACtC,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,GAAG,GAAG,KAAK,CAAC;QACvC,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,SAAS,GAAG,MAAM,CAAC;QAC9C,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,KAAK,GAAG,MAAM,CAAC;QAC1C,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,MAAM,GAAG,MAAM,CAAC;QAC3C,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,UAAU,GAAG,OAAO,CAAC;QAChD,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,QAAQ,GAAG,MAAM,CAAC;QAC7C,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,KAAK,GAAG,OAAO,CAAC;QAC3C,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,SAAS,GAAG,QAAQ,CAAC;QAChD,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,MAAM,GAAG,GAAG,CAAC;QACxC,IAAI,CAAC,eAAe,CAAC,SAAS,GAAG,SAAS,CAAC;QAE3C,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QAEnD,yBAAyB;QACzB,IAAI,CAAC,eAAe,CAAC,SAAS,GAAG,IAAI,CAAC,YAAY,CAAC;QAEnD,uBAAuB;QACvB,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QAC9C,IAAI,CAAC,MAAM,CAAC,IAAI,GAAG,UAAU,CAAC;QAC9B,MAAM,SAAS,GAAG;;;;;;;kBAOR,CAAC;QACX,IAAI,CAAC,MAAM,CAAC,SAAS,GAAG,SAAS,CAAC;QAClC,QAAQ,CAAC,oBAAoB,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAElE,MAAM,UAAU,GAAG,CAAC,CAAC,MAAM,CAAC,aAAa,CAAC;QAC1C,cAAc;QACd,MAAM,OAAO,GAAG,IAAI,KAAK,EAAE,CAAC;QAC5B,IAAI,CAAC,oBAAoB,CAAC,cAAc,EAAE;YACtC,OAAO,CAAC,GAAG,GAAG,CAAC,UAAU;gBACrB,CAAC,CAAC,kDAAkD;gBACpD,CAAC,CAAC,4lDAA4lD,CAAC;SACtmD;aAAM;YACH,OAAO,CAAC,GAAG,GAAG,oBAAoB,CAAC,cAAc,CAAC;SACrD;QAED,OAAO,CAAC,KAAK,CAAC,KAAK,GAAG,OAAO,CAAC;QAC9B,OAAO,CAAC,KAAK,CAAC,UAAU,GAAG,GAAG,CAAC;QAC/B,OAAO,CAAC,KAAK,CAAC,OAAO,GAAG,GAAG,CAAC;QAC5B,OAAO,CAAC,KAAK,CAAC,GAAG,GAAG,KAAK,CAAC;QAC1B,OAAO,CAAC,KAAK,CAAC,IAAI,GAAG,KAAK,CAAC;QAC3B,OAAO,CAAC,KAAK,CAAC,SAAS,GAAG,uBAAuB,CAAC;QAClD,OAAO,CAAC,KAAK,CAAC,QAAQ,GAAG,UAAU,CAAC;QAEpC,MAAM,qBAAqB,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAC5D,qBAAqB,CAAC,KAAK,CAAC,KAAK,GAAG,OAAO,CAAC;QAC5C,qBAAqB,CAAC,KAAK,CAAC,UAAU,GAAG,GAAG,CAAC;QAC7C,qBAAqB,CAAC,KAAK,CAAC,OAAO,GAAG,GAAG,CAAC;QAC1C,qBAAqB,CAAC,KAAK,CAAC,GAAG,GAAG,KAAK,CAAC;QACxC,qBAAqB,CAAC,KAAK,CAAC,IAAI,GAAG,KAAK,CAAC;QACzC,qBAAqB,CAAC,KAAK,CAAC,SAAS,GAAG,uBAAuB,CAAC;QAChE,qBAAqB,CAAC,KAAK,CAAC,QAAQ,GAAG,UAAU,CAAC;QAElD,kBAAkB;QAClB,MAAM,UAAU,GAAG,IAAI,KAAK,EAAE,CAAC;QAE/B,IAAI,CAAC,oBAAoB,CAAC,iBAAiB,EAAE;YACzC,UAAU,CAAC,GAAG,GAAG,CAAC,UAAU;gBACxB,CAAC,CAAC,kDAAkD;gBACpD,CAAC,CAAC,4/CAA4/C,CAAC;SACtgD;aAAM;YACH,UAAU,CAAC,GAAG,GAAG,oBAAoB,CAAC,iBAAiB,CAAC;SAC3D;QAED,UAAU,CAAC,KAAK,CAAC,SAAS,GAAG,6BAA6B,CAAC;QAC3D,UAAU,CAAC,KAAK,CAAC,eAAe,GAAG,6BAA6B,CAAC;QACjE,UAAU,CAAC,KAAK,CAAC,eAAe,GAAG,SAAS,CAAC;QAC7C,UAAU,CAAC,KAAK,CAAC,qBAAqB,GAAG,SAAS,CAAC;QAEnD,IAAI,CAAC,UAAU,EAAE;YACb,MAAM,QAAQ,GAAG,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC;YACpC,MAAM,WAAW,GAAG,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC;YACrC,wBAAwB;YACxB,OAAO,CAAC,KAAK,CAAC,KAAK,GAAG,GAAG,QAAQ,CAAC,CAAC,IAAI,CAAC;YACxC,OAAO,CAAC,KAAK,CAAC,MAAM,GAAG,GAAG,QAAQ,CAAC,CAAC,IAAI,CAAC;YACzC,OAAO,CAAC,KAAK,CAAC,IAAI,GAAG,cAAc,QAAQ,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC;YACvD,OAAO,CAAC,KAAK,CAAC,GAAG,GAAG,cAAc,QAAQ,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC;YAEtD,UAAU,CAAC,KAAK,CAAC,KAAK,GAAG,GAAG,WAAW,CAAC,CAAC,IAAI,CAAC;YAC9C,UAAU,CAAC,KAAK,CAAC,MAAM,GAAG,GAAG,WAAW,CAAC,CAAC,IAAI,CAAC;YAC/C,UAAU,CAAC,KAAK,CAAC,IAAI,GAAG,cAAc,WAAW,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC;YAC7D,UAAU,CAAC,KAAK,CAAC,GAAG,GAAG,cAAc,WAAW,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC;SAC/D;QAED,qBAAqB,CAAC,WAAW,CAAC,UAAU,CAAC,CAAC;QAE9C,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC;QACtC,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,qBAAqB,CAAC,CAAC;QAEpD,IAAI,CAAC,gBAAgB,EAAE,CAAC;QAExB,MAAM,CAAC,gBAAgB,CAAC,QAAQ,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAEzD,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,eAAe,GAAG,IAAI,CAAC,0BAA0B,CAAC;QACzE,QAAQ,CAAC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAE5C,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,OAAO,GAAG,GAAG,CAAC;IACzC,CAAC;IAED;;OAEG;IACI,aAAa;QAChB,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;YACnB,OAAO;SACV;QAED,MAAM,eAAe,GAAG,GAAG,EAAE;YACzB,IAAI,IAAI,CAAC,eAAe,EAAE;gBACtB,IAAI,CAAC,eAAe,CAAC,MAAM,EAAE,CAAC;gBAC9B,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;aAC/B;YACD,IAAI,IAAI,CAAC,WAAW,EAAE;gBAClB,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE,CAAC;gBAC1B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;aAC3B;YACD,IAAI,IAAI,CAAC,MAAM,EAAE;gBACb,IAAI,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC;gBACrB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;aACtB;YACD,MAAM,CAAC,mBAAmB,CAAC,QAAQ,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAChE,CAAC,CAAC;QAEF,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,OAAO,GAAG,GAAG,CAAC;QACrC,IAAI,CAAC,WAAW,CAAC,gBAAgB,CAAC,eAAe,EAAE,eAAe,CAAC,CAAC;IACxE,CAAC;IAED;;OAEG;IACH,IAAW,aAAa,CAAC,IAAY;QACjC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;QAEzB,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,IAAI,CAAC,eAAe,CAAC,SAAS,GAAG,IAAI,CAAC,YAAY,CAAC;SACtD;IACL,CAAC;IAED,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IAED;;OAEG;IACH,IAAW,wBAAwB;QAC/B,OAAO,IAAI,CAAC,0BAA0B,CAAC;IAC3C,CAAC;IAED,IAAW,wBAAwB,CAAC,KAAa;QAC7C,IAAI,CAAC,0BAA0B,GAAG,KAAK,CAAC;QAExC,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;YACnB,OAAO;SACV;QAED,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,eAAe,GAAG,IAAI,CAAC,0BAA0B,CAAC;IAC7E,CAAC;;AAzMD,sEAAsE;AACxD,mCAAc,GAAG,EAAE,AAAL,CAAM;AAElC,yEAAyE;AAC3D,sCAAiB,GAAG,EAAE,AAAL,CAAM;AAwNzC,MAAM,CAAC,2BAA2B,GAAG,CAAC,MAAyB,EAAE,EAAE;IAC/D,OAAO,IAAI,oBAAoB,CAAC,MAAM,CAAC,CAAC;AAC5C,CAAC,CAAC","sourcesContent":["import type { Nullable } from \"../types\";\r\nimport { Engine } from \"../Engines/engine\";\r\n/**\r\n * Interface used to present a loading screen while loading a scene\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/customLoadingScreen\r\n */\r\nexport interface ILoadingScreen {\r\n /**\r\n * Function called to display the loading screen\r\n */\r\n displayLoadingUI: () => void;\r\n /**\r\n * Function called to hide the loading screen\r\n */\r\n hideLoadingUI: () => void;\r\n /**\r\n * Gets or sets the color to use for the background\r\n */\r\n loadingUIBackgroundColor: string;\r\n /**\r\n * Gets or sets the text to display while loading\r\n */\r\n loadingUIText: string;\r\n}\r\n\r\n/**\r\n * Class used for the default loading screen\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/scene/customLoadingScreen\r\n */\r\nexport class DefaultLoadingScreen implements ILoadingScreen {\r\n private _loadingDiv: Nullable<HTMLDivElement>;\r\n private _loadingTextDiv: Nullable<HTMLDivElement>;\r\n private _style: Nullable<HTMLStyleElement>;\r\n\r\n /** Gets or sets the logo url to use for the default loading screen */\r\n public static DefaultLogoUrl = \"\";\r\n\r\n /** Gets or sets the spinner url to use for the default loading screen */\r\n public static DefaultSpinnerUrl = \"\";\r\n\r\n /**\r\n * Creates a new default loading screen\r\n * @param _renderingCanvas defines the canvas used to render the scene\r\n * @param _loadingText defines the default text to display\r\n * @param _loadingDivBackgroundColor defines the default background color\r\n */\r\n constructor(private _renderingCanvas: HTMLCanvasElement, private _loadingText = \"\", private _loadingDivBackgroundColor = \"black\") {}\r\n\r\n /**\r\n * Function called to display the loading screen\r\n */\r\n public displayLoadingUI(): void {\r\n if (this._loadingDiv) {\r\n // Do not add a loading screen if there is already one\r\n return;\r\n }\r\n\r\n this._loadingDiv = document.createElement(\"div\");\r\n\r\n this._loadingDiv.id = \"babylonjsLoadingDiv\";\r\n this._loadingDiv.style.opacity = \"0\";\r\n this._loadingDiv.style.transition = \"opacity 1.5s ease\";\r\n this._loadingDiv.style.pointerEvents = \"none\";\r\n this._loadingDiv.style.display = \"grid\";\r\n this._loadingDiv.style.gridTemplateRows = \"100%\";\r\n this._loadingDiv.style.gridTemplateColumns = \"100%\";\r\n this._loadingDiv.style.justifyItems = \"center\";\r\n this._loadingDiv.style.alignItems = \"center\";\r\n\r\n // Loading text\r\n this._loadingTextDiv = document.createElement(\"div\");\r\n this._loadingTextDiv.style.position = \"absolute\";\r\n this._loadingTextDiv.style.left = \"0\";\r\n this._loadingTextDiv.style.top = \"50%\";\r\n this._loadingTextDiv.style.marginTop = \"80px\";\r\n this._loadingTextDiv.style.width = \"100%\";\r\n this._loadingTextDiv.style.height = \"20px\";\r\n this._loadingTextDiv.style.fontFamily = \"Arial\";\r\n this._loadingTextDiv.style.fontSize = \"14px\";\r\n this._loadingTextDiv.style.color = \"white\";\r\n this._loadingTextDiv.style.textAlign = \"center\";\r\n this._loadingTextDiv.style.zIndex = \"1\";\r\n this._loadingTextDiv.innerHTML = \"Loading\";\r\n\r\n this._loadingDiv.appendChild(this._loadingTextDiv);\r\n\r\n //set the predefined text\r\n this._loadingTextDiv.innerHTML = this._loadingText;\r\n\r\n // Generating keyframes\r\n this._style = document.createElement(\"style\");\r\n this._style.type = \"text/css\";\r\n const keyFrames = `@-webkit-keyframes spin1 {\\\r\n 0% { -webkit-transform: rotate(0deg);}\r\n 100% { -webkit-transform: rotate(360deg);}\r\n }\\\r\n @keyframes spin1 {\\\r\n 0% { transform: rotate(0deg);}\r\n 100% { transform: rotate(360deg);}\r\n }`;\r\n this._style.innerHTML = keyFrames;\r\n document.getElementsByTagName(\"head\")[0].appendChild(this._style);\r\n\r\n const svgSupport = !!window.SVGSVGElement;\r\n // Loading img\r\n const imgBack = new Image();\r\n if (!DefaultLoadingScreen.DefaultLogoUrl) {\r\n imgBack.src = !svgSupport\r\n ? \"https://cdn.babylonjs.com/Assets/babylonLogo.png\"\r\n : `data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCAxODAuMTcgMjA4LjA0Ij48ZGVmcz48c3R5bGU+LmNscy0xe2ZpbGw6I2ZmZjt9LmNscy0ye2ZpbGw6I2UwNjg0Yjt9LmNscy0ze2ZpbGw6I2JiNDY0Yjt9LmNscy00e2ZpbGw6I2UwZGVkODt9LmNscy01e2ZpbGw6I2Q1ZDJjYTt9PC9zdHlsZT48L2RlZnM+PHRpdGxlPkJhYnlsb25Mb2dvPC90aXRsZT48ZyBpZD0iTGF5ZXJfMiIgZGF0YS1uYW1lPSJMYXllciAyIj48ZyBpZD0iUGFnZV9FbGVtZW50cyIgZGF0YS1uYW1lPSJQYWdlIEVsZW1lbnRzIj48cGF0aCBjbGFzcz0iY2xzLTEiIGQ9Ik05MC4wOSwwLDAsNTJWMTU2bDkwLjA5LDUyLDkwLjA4LTUyVjUyWiIvPjxwb2x5Z29uIGNsYXNzPSJjbHMtMiIgcG9pbnRzPSIxODAuMTcgNTIuMDEgMTUxLjk3IDM1LjczIDEyNC44NSA1MS4zOSAxNTMuMDUgNjcuNjcgMTgwLjE3IDUyLjAxIi8+PHBvbHlnb24gY2xhc3M9ImNscy0yIiBwb2ludHM9IjI3LjEyIDY3LjY3IDExNy4yMSAxNS42NiA5MC4wOCAwIDAgNTIuMDEgMjcuMTIgNjcuNjciLz48cG9seWdvbiBjbGFzcz0iY2xzLTIiIHBvaW50cz0iNjEuODkgMTIwLjMgOTAuMDggMTM2LjU4IDExOC4yOCAxMjAuMyA5MC4wOCAxMDQuMDIgNjEuODkgMTIwLjMiLz48cG9seWdvbiBjbGFzcz0iY2xzLTMiIHBvaW50cz0iMTUzLjA1IDY3LjY3IDE1My4wNSAxNDAuMzcgOTAuMDggMTc2LjcyIDI3LjEyIDE0MC4zNyAyNy4xMiA2Ny42NyAwIDUyLjAxIDAgMTU2LjAzIDkwLjA4IDIwOC4wNCAxODAuMTcgMTU2LjAzIDE4MC4xNyA1Mi4wMSAxNTMuMDUgNjcuNjciLz48cG9seWdvbiBjbGFzcz0iY2xzLTMiIHBvaW50cz0iOTAuMDggNzEuNDYgNjEuODkgODcuNzQgNjEuODkgMTIwLjMgOTAuMDggMTA0LjAyIDExOC4yOCAxMjAuMyAxMTguMjggODcuNzQgOTAuMDggNzEuNDYiLz48cG9seWdvbiBjbGFzcz0iY2xzLTQiIHBvaW50cz0iMTUzLjA1IDY3LjY3IDExOC4yOCA4Ny43NCAxMTguMjggMTIwLjMgOTAuMDggMTM2LjU4IDkwLjA4IDE3Ni43MiAxNTMuMDUgMTQwLjM3IDE1My4wNSA2Ny42NyIvPjxwb2x5Z29uIGNsYXNzPSJjbHMtNSIgcG9pbnRzPSIyNy4xMiA2Ny42NyA2MS44OSA4Ny43NCA2MS44OSAxMjAuMyA5MC4wOCAxMzYuNTggOTAuMDggMTc2LjcyIDI3LjEyIDE0MC4zNyAyNy4xMiA2Ny42NyIvPjwvZz48L2c+PC9zdmc+`;\r\n } else {\r\n imgBack.src = DefaultLoadingScreen.DefaultLogoUrl;\r\n }\r\n\r\n imgBack.style.width = \"150px\";\r\n imgBack.style.gridColumn = \"1\";\r\n imgBack.style.gridRow = \"1\";\r\n imgBack.style.top = \"50%\";\r\n imgBack.style.left = \"50%\";\r\n imgBack.style.transform = \"translate(-50%, -50%)\";\r\n imgBack.style.position = \"absolute\";\r\n\r\n const imageSpinnerContainer = document.createElement(\"div\");\r\n imageSpinnerContainer.style.width = \"300px\";\r\n imageSpinnerContainer.style.gridColumn = \"1\";\r\n imageSpinnerContainer.style.gridRow = \"1\";\r\n imageSpinnerContainer.style.top = \"50%\";\r\n imageSpinnerContainer.style.left = \"50%\";\r\n imageSpinnerContainer.style.transform = \"translate(-50%, -50%)\";\r\n imageSpinnerContainer.style.position = \"absolute\";\r\n\r\n // Loading spinner\r\n const imgSpinner = new Image();\r\n\r\n if (!DefaultLoadingScreen.DefaultSpinnerUrl) {\r\n imgSpinner.src = !svgSupport\r\n ? \"https://cdn.babylonjs.com/Assets/loadingIcon.png\"\r\n : `data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCAzOTIgMzkyIj48ZGVmcz48c3R5bGU+LmNscy0xe2ZpbGw6I2UwNjg0Yjt9LmNscy0ye2ZpbGw6bm9uZTt9PC9zdHlsZT48L2RlZnM+PHRpdGxlPlNwaW5uZXJJY29uPC90aXRsZT48ZyBpZD0iTGF5ZXJfMiIgZGF0YS1uYW1lPSJMYXllciAyIj48ZyBpZD0iU3Bpbm5lciI+PHBhdGggY2xhc3M9ImNscy0xIiBkPSJNNDAuMjEsMTI2LjQzYzMuNy03LjMxLDcuNjctMTQuNDQsMTItMjEuMzJsMy4zNi01LjEsMy41Mi01YzEuMjMtMS42MywyLjQxLTMuMjksMy42NS00LjkxczIuNTMtMy4yMSwzLjgyLTQuNzlBMTg1LjIsMTg1LjIsMCwwLDEsODMuNCw2Ny40M2EyMDgsMjA4LDAsMCwxLDE5LTE1LjY2YzMuMzUtMi40MSw2Ljc0LTQuNzgsMTAuMjUtN3M3LjExLTQuMjgsMTAuNzUtNi4zMmM3LjI5LTQsMTQuNzMtOCwyMi41My0xMS40OSwzLjktMS43Miw3Ljg4LTMuMywxMi00LjY0YTEwNC4yMiwxMDQuMjIsMCwwLDEsMTIuNDQtMy4yMyw2Mi40NCw2Mi40NCwwLDAsMSwxMi43OC0xLjM5QTI1LjkyLDI1LjkyLDAsMCwxLDE5NiwyMS40NGE2LjU1LDYuNTUsMCwwLDEsMi4wNSw5LDYuNjYsNi42NiwwLDAsMS0xLjY0LDEuNzhsLS40MS4yOWEyMi4wNywyMi4wNywwLDAsMS01Ljc4LDMsMzAuNDIsMzAuNDIsMCwwLDEtNS42NywxLjYyLDM3LjgyLDM3LjgyLDAsMCwxLTUuNjkuNzFjLTEsMC0xLjkuMTgtMi44NS4yNmwtMi44NS4yNHEtNS43Mi41MS0xMS40OCwxLjFjLTMuODQuNC03LjcxLjgyLTExLjU4LDEuNGExMTIuMzQsMTEyLjM0LDAsMCwwLTIyLjk0LDUuNjFjLTMuNzIsMS4zNS03LjM0LDMtMTAuOTQsNC42NHMtNy4xNCwzLjUxLTEwLjYsNS41MUExNTEuNiwxNTEuNiwwLDAsMCw2OC41Niw4N0M2Ny4yMyw4OC40OCw2Niw5MCw2NC42NCw5MS41NnMtMi41MSwzLjE1LTMuNzUsNC43M2wtMy41NCw0LjljLTEuMTMsMS42Ni0yLjIzLDMuMzUtMy4zMyw1YTEyNywxMjcsMCwwLDAtMTAuOTMsMjEuNDksMS41OCwxLjU4LDAsMSwxLTMtMS4xNVM0MC4xOSwxMjYuNDcsNDAuMjEsMTI2LjQzWiIvPjxyZWN0IGNsYXNzPSJjbHMtMiIgd2lkdGg9IjM5MiIgaGVpZ2h0PSIzOTIiLz48L2c+PC9nPjwvc3ZnPg==`;\r\n } else {\r\n imgSpinner.src = DefaultLoadingScreen.DefaultSpinnerUrl;\r\n }\r\n\r\n imgSpinner.style.animation = \"spin1 0.75s infinite linear\";\r\n imgSpinner.style.webkitAnimation = \"spin1 0.75s infinite linear\";\r\n imgSpinner.style.transformOrigin = \"50% 50%\";\r\n imgSpinner.style.webkitTransformOrigin = \"50% 50%\";\r\n\r\n if (!svgSupport) {\r\n const logoSize = { w: 16, h: 18.5 };\r\n const loadingSize = { w: 30, h: 30 };\r\n // set styling correctly\r\n imgBack.style.width = `${logoSize.w}vh`;\r\n imgBack.style.height = `${logoSize.h}vh`;\r\n imgBack.style.left = `calc(50% - ${logoSize.w / 2}vh)`;\r\n imgBack.style.top = `calc(50% - ${logoSize.h / 2}vh)`;\r\n\r\n imgSpinner.style.width = `${loadingSize.w}vh`;\r\n imgSpinner.style.height = `${loadingSize.h}vh`;\r\n imgSpinner.style.left = `calc(50% - ${loadingSize.w / 2}vh)`;\r\n imgSpinner.style.top = `calc(50% - ${loadingSize.h / 2}vh)`;\r\n }\r\n\r\n imageSpinnerContainer.appendChild(imgSpinner);\r\n\r\n this._loadingDiv.appendChild(imgBack);\r\n this._loadingDiv.appendChild(imageSpinnerContainer);\r\n\r\n this._resizeLoadingUI();\r\n\r\n window.addEventListener(\"resize\", this._resizeLoadingUI);\r\n\r\n this._loadingDiv.style.backgroundColor = this._loadingDivBackgroundColor;\r\n document.body.appendChild(this._loadingDiv);\r\n\r\n this._loadingDiv.style.opacity = \"1\";\r\n }\r\n\r\n /**\r\n * Function called to hide the loading screen\r\n */\r\n public hideLoadingUI(): void {\r\n if (!this._loadingDiv) {\r\n return;\r\n }\r\n\r\n const onTransitionEnd = () => {\r\n if (this._loadingTextDiv) {\r\n this._loadingTextDiv.remove();\r\n this._loadingTextDiv = null;\r\n }\r\n if (this._loadingDiv) {\r\n this._loadingDiv.remove();\r\n this._loadingDiv = null;\r\n }\r\n if (this._style) {\r\n this._style.remove();\r\n this._style = null;\r\n }\r\n window.removeEventListener(\"resize\", this._resizeLoadingUI);\r\n };\r\n\r\n this._loadingDiv.style.opacity = \"0\";\r\n this._loadingDiv.addEventListener(\"transitionend\", onTransitionEnd);\r\n }\r\n\r\n /**\r\n * Gets or sets the text to display while loading\r\n */\r\n public set loadingUIText(text: string) {\r\n this._loadingText = text;\r\n\r\n if (this._loadingTextDiv) {\r\n this._loadingTextDiv.innerHTML = this._loadingText;\r\n }\r\n }\r\n\r\n public get loadingUIText(): string {\r\n return this._loadingText;\r\n }\r\n\r\n /**\r\n * Gets or sets the color to use for the background\r\n */\r\n public get loadingUIBackgroundColor(): string {\r\n return this._loadingDivBackgroundColor;\r\n }\r\n\r\n public set loadingUIBackgroundColor(color: string) {\r\n this._loadingDivBackgroundColor = color;\r\n\r\n if (!this._loadingDiv) {\r\n return;\r\n }\r\n\r\n this._loadingDiv.style.backgroundColor = this._loadingDivBackgroundColor;\r\n }\r\n\r\n // Resize\r\n private _resizeLoadingUI = () => {\r\n const canvasRect = this._renderingCanvas.getBoundingClientRect();\r\n const canvasPositioning = window.getComputedStyle(this._renderingCanvas).position;\r\n\r\n if (!this._loadingDiv) {\r\n return;\r\n }\r\n\r\n this._loadingDiv.style.position = canvasPositioning === \"fixed\" ? \"fixed\" : \"absolute\";\r\n this._loadingDiv.style.left = canvasRect.left + \"px\";\r\n this._loadingDiv.style.top = canvasRect.top + \"px\";\r\n this._loadingDiv.style.width = canvasRect.width + \"px\";\r\n this._loadingDiv.style.height = canvasRect.height + \"px\";\r\n };\r\n}\r\n\r\nEngine.DefaultLoadingScreenFactory = (canvas: HTMLCanvasElement) => {\r\n return new DefaultLoadingScreen(canvas);\r\n};\r\n"]}
@@ -120,7 +120,7 @@ export interface ISceneLoaderPluginBase {
120
120
  * @param onError callback called when the file fails to load
121
121
  * @returns a file request object
122
122
  */
123
- loadFile?(scene: Scene, fileOrUrl: File | string, onSuccess: (data: any, responseURL?: string) => void, onProgress?: (ev: ISceneLoaderProgressEvent) => void, useArrayBuffer?: boolean, onError?: (request?: WebRequest, exception?: LoadFileError) => void): IFileRequest;
123
+ loadFile?(scene: Scene, fileOrUrl: File | string | ArrayBufferView, rootUrl: string, onSuccess: (data: any, responseURL?: string) => void, onProgress?: (ev: ISceneLoaderProgressEvent) => void, useArrayBuffer?: boolean, onError?: (request?: WebRequest, exception?: LoadFileError) => void, name?: string): Nullable<IFileRequest>;
124
124
  /**
125
125
  * The callback that returns true if the data can be directly loaded.
126
126
  * @param data string containing the file data
@@ -337,7 +337,7 @@ export declare class SceneLoader {
337
337
  * @param pluginExtension the extension used to determine the plugin
338
338
  * @returns The loaded plugin
339
339
  */
340
- static ImportMesh(meshNames: any, rootUrl: string, sceneFilename?: string | File, scene?: Nullable<Scene>, onSuccess?: Nullable<SceneLoaderSuccessCallback>, onProgress?: Nullable<(event: ISceneLoaderProgressEvent) => void>, onError?: Nullable<(scene: Scene, message: string, exception?: any) => void>, pluginExtension?: Nullable<string>): Nullable<ISceneLoaderPlugin | ISceneLoaderPluginAsync>;
340
+ static ImportMesh(meshNames: any, rootUrl: string, sceneFilename?: string | File | ArrayBufferView, scene?: Nullable<Scene>, onSuccess?: Nullable<SceneLoaderSuccessCallback>, onProgress?: Nullable<(event: ISceneLoaderProgressEvent) => void>, onError?: Nullable<(scene: Scene, message: string, exception?: any) => void>, pluginExtension?: Nullable<string>, name?: string): Nullable<ISceneLoaderPlugin | ISceneLoaderPluginAsync>;
341
341
  /**
342
342
  * Import meshes into a scene
343
343
  * @param meshNames an array of mesh names, a single mesh name, or empty string for all meshes that filter what meshes are imported
@@ -348,7 +348,7 @@ export declare class SceneLoader {
348
348
  * @param pluginExtension the extension used to determine the plugin
349
349
  * @returns The loaded list of imported meshes, particle systems, skeletons, and animation groups
350
350
  */
351
- static ImportMeshAsync(meshNames: any, rootUrl: string, sceneFilename?: string | File, scene?: Nullable<Scene>, onProgress?: Nullable<(event: ISceneLoaderProgressEvent) => void>, pluginExtension?: Nullable<string>): Promise<ISceneLoaderAsyncResult>;
351
+ static ImportMeshAsync(meshNames: any, rootUrl: string, sceneFilename?: string | File | ArrayBufferView, scene?: Nullable<Scene>, onProgress?: Nullable<(event: ISceneLoaderProgressEvent) => void>, pluginExtension?: Nullable<string>, name?: string): Promise<ISceneLoaderAsyncResult>;
352
352
  /**
353
353
  * Load a scene
354
354
  * @param rootUrl a string that defines the root url for the scene and resources or the concatenation of rootURL and filename (e.g. http://example.com/test.glb)
@@ -360,7 +360,7 @@ export declare class SceneLoader {
360
360
  * @param pluginExtension the extension used to determine the plugin
361
361
  * @returns The loaded plugin
362
362
  */
363
- static Load(rootUrl: string, sceneFilename?: string | File, engine?: Nullable<Engine>, onSuccess?: Nullable<(scene: Scene) => void>, onProgress?: Nullable<(event: ISceneLoaderProgressEvent) => void>, onError?: Nullable<(scene: Scene, message: string, exception?: any) => void>, pluginExtension?: Nullable<string>): Nullable<ISceneLoaderPlugin | ISceneLoaderPluginAsync>;
363
+ static Load(rootUrl: string, sceneFilename?: string | File | ArrayBufferView, engine?: Nullable<Engine>, onSuccess?: Nullable<(scene: Scene) => void>, onProgress?: Nullable<(event: ISceneLoaderProgressEvent) => void>, onError?: Nullable<(scene: Scene, message: string, exception?: any) => void>, pluginExtension?: Nullable<string>, name?: string): Nullable<ISceneLoaderPlugin | ISceneLoaderPluginAsync>;
364
364
  /**
365
365
  * Load a scene
366
366
  * @param rootUrl a string that defines the root url for the scene and resources or the concatenation of rootURL and filename (e.g. http://example.com/test.glb)
@@ -370,7 +370,7 @@ export declare class SceneLoader {
370
370
  * @param pluginExtension the extension used to determine the plugin
371
371
  * @returns The loaded scene
372
372
  */
373
- static LoadAsync(rootUrl: string, sceneFilename?: string | File, engine?: Nullable<Engine>, onProgress?: Nullable<(event: ISceneLoaderProgressEvent) => void>, pluginExtension?: Nullable<string>): Promise<Scene>;
373
+ static LoadAsync(rootUrl: string, sceneFilename?: string | File | ArrayBufferView, engine?: Nullable<Engine>, onProgress?: Nullable<(event: ISceneLoaderProgressEvent) => void>, pluginExtension?: Nullable<string>, name?: string): Promise<Scene>;
374
374
  /**
375
375
  * Append a scene
376
376
  * @param rootUrl a string that defines the root url for the scene and resources or the concatenation of rootURL and filename (e.g. http://example.com/test.glb)
@@ -382,7 +382,7 @@ export declare class SceneLoader {
382
382
  * @param pluginExtension the extension used to determine the plugin
383
383
  * @returns The loaded plugin
384
384
  */
385
- static Append(rootUrl: string, sceneFilename?: string | File, scene?: Nullable<Scene>, onSuccess?: Nullable<(scene: Scene) => void>, onProgress?: Nullable<(event: ISceneLoaderProgressEvent) => void>, onError?: Nullable<(scene: Scene, message: string, exception?: any) => void>, pluginExtension?: Nullable<string>): Nullable<ISceneLoaderPlugin | ISceneLoaderPluginAsync>;
385
+ static Append(rootUrl: string, sceneFilename?: string | File | ArrayBufferView, scene?: Nullable<Scene>, onSuccess?: Nullable<(scene: Scene) => void>, onProgress?: Nullable<(event: ISceneLoaderProgressEvent) => void>, onError?: Nullable<(scene: Scene, message: string, exception?: any) => void>, pluginExtension?: Nullable<string>, name?: string): Nullable<ISceneLoaderPlugin | ISceneLoaderPluginAsync>;
386
386
  /**
387
387
  * Append a scene
388
388
  * @param rootUrl a string that defines the root url for the scene and resources or the concatenation of rootURL and filename (e.g. http://example.com/test.glb)
@@ -392,7 +392,7 @@ export declare class SceneLoader {
392
392
  * @param pluginExtension the extension used to determine the plugin
393
393
  * @returns The given scene
394
394
  */
395
- static AppendAsync(rootUrl: string, sceneFilename?: string | File, scene?: Nullable<Scene>, onProgress?: Nullable<(event: ISceneLoaderProgressEvent) => void>, pluginExtension?: Nullable<string>): Promise<Scene>;
395
+ static AppendAsync(rootUrl: string, sceneFilename?: string | File | ArrayBufferView, scene?: Nullable<Scene>, onProgress?: Nullable<(event: ISceneLoaderProgressEvent) => void>, pluginExtension?: Nullable<string>, name?: string): Promise<Scene>;
396
396
  /**
397
397
  * Load a scene into an asset container
398
398
  * @param rootUrl a string that defines the root url for the scene and resources or the concatenation of rootURL and filename (e.g. http://example.com/test.glb)
@@ -404,7 +404,7 @@ export declare class SceneLoader {
404
404
  * @param pluginExtension the extension used to determine the plugin
405
405
  * @returns The loaded plugin
406
406
  */
407
- static LoadAssetContainer(rootUrl: string, sceneFilename?: string | File, scene?: Nullable<Scene>, onSuccess?: Nullable<(assets: AssetContainer) => void>, onProgress?: Nullable<(event: ISceneLoaderProgressEvent) => void>, onError?: Nullable<(scene: Scene, message: string, exception?: any) => void>, pluginExtension?: Nullable<string>): Nullable<ISceneLoaderPlugin | ISceneLoaderPluginAsync>;
407
+ static LoadAssetContainer(rootUrl: string, sceneFilename?: string | File | ArrayBufferView, scene?: Nullable<Scene>, onSuccess?: Nullable<(assets: AssetContainer) => void>, onProgress?: Nullable<(event: ISceneLoaderProgressEvent) => void>, onError?: Nullable<(scene: Scene, message: string, exception?: any) => void>, pluginExtension?: Nullable<string>, name?: string): Nullable<ISceneLoaderPlugin | ISceneLoaderPluginAsync>;
408
408
  /**
409
409
  * Load a scene into an asset container
410
410
  * @param rootUrl a string that defines the root url for the scene and resources or the concatenation of rootURL and filename (e.g. http://example.com/test.glb)
@@ -116,7 +116,8 @@ export class SceneLoader {
116
116
  return null;
117
117
  }
118
118
  static _FormatErrorMessage(fileInfo, message, exception) {
119
- let errorMessage = "Unable to load from " + fileInfo.url;
119
+ const fromLoad = fileInfo.rawData ? "binary data" : fileInfo.url;
120
+ let errorMessage = "Unable to load from " + fromLoad;
120
121
  if (message) {
121
122
  errorMessage += `: ${message}`;
122
123
  }
@@ -125,13 +126,19 @@ export class SceneLoader {
125
126
  }
126
127
  return errorMessage;
127
128
  }
128
- static _LoadData(fileInfo, scene, onSuccess, onProgress, onError, onDispose, pluginExtension) {
129
+ static _LoadData(fileInfo, scene, onSuccess, onProgress, onError, onDispose, pluginExtension, name) {
129
130
  const directLoad = SceneLoader._GetDirectLoad(fileInfo.url);
131
+ if (fileInfo.rawData && !pluginExtension) {
132
+ throw "When using ArrayBufferView to load data the file extension must be provided.";
133
+ }
130
134
  const registeredPlugin = pluginExtension
131
135
  ? SceneLoader._GetPluginForExtension(pluginExtension)
132
136
  : directLoad
133
137
  ? SceneLoader._GetPluginForDirectLoad(fileInfo.url)
134
138
  : SceneLoader._GetPluginForFilename(fileInfo.url);
139
+ if (fileInfo.rawData && !registeredPlugin.isBinary) {
140
+ throw "Loading from ArrayBufferView can not be used with plugins that don't support binary loading.";
141
+ }
135
142
  let plugin;
136
143
  if (registeredPlugin.plugin.createPlugin !== undefined) {
137
144
  plugin = registeredPlugin.plugin.createPlugin();
@@ -194,10 +201,12 @@ export class SceneLoader {
194
201
  const errorCallback = (request, exception) => {
195
202
  onError(request === null || request === void 0 ? void 0 : request.statusText, exception);
196
203
  };
197
- const fileOrUrl = fileInfo.file || fileInfo.url;
204
+ if (!plugin.loadFile && fileInfo.rawData) {
205
+ throw "Plugin does not support loading ArrayBufferView.";
206
+ }
198
207
  request = plugin.loadFile
199
- ? plugin.loadFile(scene, fileOrUrl, dataCallback, onProgress, useArrayBuffer, errorCallback)
200
- : scene._loadFile(fileOrUrl, dataCallback, onProgress, true, useArrayBuffer, errorCallback);
208
+ ? plugin.loadFile(scene, fileInfo.rawData || fileInfo.file || fileInfo.url, fileInfo.rootUrl, dataCallback, onProgress, useArrayBuffer, errorCallback, name)
209
+ : scene._loadFile(fileInfo.file || fileInfo.url, dataCallback, onProgress, true, useArrayBuffer, errorCallback);
201
210
  };
202
211
  const engine = scene.getEngine();
203
212
  let canUseOfflineSupport = engine.enableOfflineSupport;
@@ -225,6 +234,7 @@ export class SceneLoader {
225
234
  let url;
226
235
  let name;
227
236
  let file = null;
237
+ let rawData = null;
228
238
  if (!sceneFilename) {
229
239
  url = rootUrl;
230
240
  name = Tools.GetFilename(rootUrl);
@@ -236,6 +246,11 @@ export class SceneLoader {
236
246
  name = sceneFile.name;
237
247
  file = sceneFile;
238
248
  }
249
+ else if (ArrayBuffer.isView(sceneFilename)) {
250
+ url = "";
251
+ name = "arrayBuffer";
252
+ rawData = sceneFilename;
253
+ }
239
254
  else if (typeof sceneFilename === "string" && sceneFilename.startsWith("data:")) {
240
255
  url = sceneFilename;
241
256
  name = "";
@@ -254,6 +269,7 @@ export class SceneLoader {
254
269
  rootUrl: rootUrl,
255
270
  name: name,
256
271
  file: file,
272
+ rawData,
257
273
  };
258
274
  }
259
275
  // Public functions
@@ -307,7 +323,7 @@ export class SceneLoader {
307
323
  * @param pluginExtension the extension used to determine the plugin
308
324
  * @returns The loaded plugin
309
325
  */
310
- static ImportMesh(meshNames, rootUrl, sceneFilename = "", scene = EngineStore.LastCreatedScene, onSuccess = null, onProgress = null, onError = null, pluginExtension = null) {
326
+ static ImportMesh(meshNames, rootUrl, sceneFilename = "", scene = EngineStore.LastCreatedScene, onSuccess = null, onProgress = null, onError = null, pluginExtension = null, name = "") {
311
327
  if (!scene) {
312
328
  Logger.Error("No scene available to import mesh to");
313
329
  return null;
@@ -381,7 +397,7 @@ export class SceneLoader {
381
397
  errorHandler(error.message, error);
382
398
  });
383
399
  }
384
- }, progressHandler, errorHandler, disposeHandler, pluginExtension);
400
+ }, progressHandler, errorHandler, disposeHandler, pluginExtension, name);
385
401
  }
386
402
  /**
387
403
  * Import meshes into a scene
@@ -393,7 +409,7 @@ export class SceneLoader {
393
409
  * @param pluginExtension the extension used to determine the plugin
394
410
  * @returns The loaded list of imported meshes, particle systems, skeletons, and animation groups
395
411
  */
396
- static ImportMeshAsync(meshNames, rootUrl, sceneFilename = "", scene = EngineStore.LastCreatedScene, onProgress = null, pluginExtension = null) {
412
+ static ImportMeshAsync(meshNames, rootUrl, sceneFilename = "", scene = EngineStore.LastCreatedScene, onProgress = null, pluginExtension = null, name = "") {
397
413
  return new Promise((resolve, reject) => {
398
414
  SceneLoader.ImportMesh(meshNames, rootUrl, sceneFilename, scene, (meshes, particleSystems, skeletons, animationGroups, transformNodes, geometries, lights) => {
399
415
  resolve({
@@ -407,7 +423,7 @@ export class SceneLoader {
407
423
  });
408
424
  }, onProgress, (scene, message, exception) => {
409
425
  reject(exception || new Error(message));
410
- }, pluginExtension);
426
+ }, pluginExtension, name);
411
427
  });
412
428
  }
413
429
  /**
@@ -421,12 +437,12 @@ export class SceneLoader {
421
437
  * @param pluginExtension the extension used to determine the plugin
422
438
  * @returns The loaded plugin
423
439
  */
424
- static Load(rootUrl, sceneFilename = "", engine = EngineStore.LastCreatedEngine, onSuccess = null, onProgress = null, onError = null, pluginExtension = null) {
440
+ static Load(rootUrl, sceneFilename = "", engine = EngineStore.LastCreatedEngine, onSuccess = null, onProgress = null, onError = null, pluginExtension = null, name = "") {
425
441
  if (!engine) {
426
442
  Tools.Error("No engine available");
427
443
  return null;
428
444
  }
429
- return SceneLoader.Append(rootUrl, sceneFilename, new Scene(engine), onSuccess, onProgress, onError, pluginExtension);
445
+ return SceneLoader.Append(rootUrl, sceneFilename, new Scene(engine), onSuccess, onProgress, onError, pluginExtension, name);
430
446
  }
431
447
  /**
432
448
  * Load a scene
@@ -437,13 +453,13 @@ export class SceneLoader {
437
453
  * @param pluginExtension the extension used to determine the plugin
438
454
  * @returns The loaded scene
439
455
  */
440
- static LoadAsync(rootUrl, sceneFilename = "", engine = EngineStore.LastCreatedEngine, onProgress = null, pluginExtension = null) {
456
+ static LoadAsync(rootUrl, sceneFilename = "", engine = EngineStore.LastCreatedEngine, onProgress = null, pluginExtension = null, name = "") {
441
457
  return new Promise((resolve, reject) => {
442
458
  SceneLoader.Load(rootUrl, sceneFilename, engine, (scene) => {
443
459
  resolve(scene);
444
460
  }, onProgress, (scene, message, exception) => {
445
461
  reject(exception || new Error(message));
446
- }, pluginExtension);
462
+ }, pluginExtension, name);
447
463
  });
448
464
  }
449
465
  /**
@@ -457,7 +473,7 @@ export class SceneLoader {
457
473
  * @param pluginExtension the extension used to determine the plugin
458
474
  * @returns The loaded plugin
459
475
  */
460
- static Append(rootUrl, sceneFilename = "", scene = EngineStore.LastCreatedScene, onSuccess = null, onProgress = null, onError = null, pluginExtension = null) {
476
+ static Append(rootUrl, sceneFilename = "", scene = EngineStore.LastCreatedScene, onSuccess = null, onProgress = null, onError = null, pluginExtension = null, name = "") {
461
477
  if (!scene) {
462
478
  Logger.Error("No scene available to append to");
463
479
  return null;
@@ -532,7 +548,7 @@ export class SceneLoader {
532
548
  errorHandler(error.message, error);
533
549
  });
534
550
  }
535
- }, progressHandler, errorHandler, disposeHandler, pluginExtension);
551
+ }, progressHandler, errorHandler, disposeHandler, pluginExtension, name);
536
552
  }
537
553
  /**
538
554
  * Append a scene
@@ -543,13 +559,13 @@ export class SceneLoader {
543
559
  * @param pluginExtension the extension used to determine the plugin
544
560
  * @returns The given scene
545
561
  */
546
- static AppendAsync(rootUrl, sceneFilename = "", scene = EngineStore.LastCreatedScene, onProgress = null, pluginExtension = null) {
562
+ static AppendAsync(rootUrl, sceneFilename = "", scene = EngineStore.LastCreatedScene, onProgress = null, pluginExtension = null, name = "") {
547
563
  return new Promise((resolve, reject) => {
548
564
  SceneLoader.Append(rootUrl, sceneFilename, scene, (scene) => {
549
565
  resolve(scene);
550
566
  }, onProgress, (scene, message, exception) => {
551
567
  reject(exception || new Error(message));
552
- }, pluginExtension);
568
+ }, pluginExtension, name);
553
569
  });
554
570
  }
555
571
  /**
@@ -563,7 +579,7 @@ export class SceneLoader {
563
579
  * @param pluginExtension the extension used to determine the plugin
564
580
  * @returns The loaded plugin
565
581
  */
566
- static LoadAssetContainer(rootUrl, sceneFilename = "", scene = EngineStore.LastCreatedScene, onSuccess = null, onProgress = null, onError = null, pluginExtension = null) {
582
+ static LoadAssetContainer(rootUrl, sceneFilename = "", scene = EngineStore.LastCreatedScene, onSuccess = null, onProgress = null, onError = null, pluginExtension = null, name = "") {
567
583
  if (!scene) {
568
584
  Logger.Error("No scene available to load asset container to");
569
585
  return null;
@@ -634,7 +650,7 @@ export class SceneLoader {
634
650
  else {
635
651
  errorHandler("LoadAssetContainer is not supported by this plugin. Plugin did not provide a loadAssetContainer or loadAssetContainerAsync method.");
636
652
  }
637
- }, progressHandler, errorHandler, disposeHandler, pluginExtension);
653
+ }, progressHandler, errorHandler, disposeHandler, pluginExtension, name);
638
654
  }
639
655
  /**
640
656
  * Load a scene into an asset container