@babylonjs/core 5.0.0-alpha.60 → 5.0.0-alpha.64
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Animations/animation.d.ts +20 -0
- package/Animations/animation.js +99 -10
- package/Animations/animation.js.map +1 -1
- package/Animations/animationGroup.d.ts +5 -1
- package/Animations/animationGroup.js +19 -1
- package/Animations/animationGroup.js.map +1 -1
- package/Animations/animationKey.d.ts +4 -0
- package/Animations/animationKey.js +4 -0
- package/Animations/animationKey.js.map +1 -1
- package/Audio/sound.js +15 -1
- package/Audio/sound.js.map +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +130 -0
- package/BakedVertexAnimation/bakedVertexAnimationManager.js +134 -0
- package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -0
- package/BakedVertexAnimation/index.d.ts +2 -0
- package/BakedVertexAnimation/index.js +3 -0
- package/BakedVertexAnimation/index.js.map +1 -0
- package/BakedVertexAnimation/vertexAnimationBaker.d.ts +65 -0
- package/BakedVertexAnimation/vertexAnimationBaker.js +155 -0
- package/BakedVertexAnimation/vertexAnimationBaker.js.map +1 -0
- package/Behaviors/Cameras/autoRotationBehavior.d.ts +5 -0
- package/Behaviors/Cameras/autoRotationBehavior.js +7 -0
- package/Behaviors/Cameras/autoRotationBehavior.js.map +1 -1
- package/Behaviors/Cameras/framingBehavior.d.ts +5 -0
- package/Behaviors/Cameras/framingBehavior.js +8 -1
- package/Behaviors/Cameras/framingBehavior.js.map +1 -1
- package/Behaviors/Meshes/followBehavior.js +1 -1
- package/Behaviors/Meshes/followBehavior.js.map +1 -1
- package/Behaviors/Meshes/handConstraintBehavior.js +16 -12
- package/Behaviors/Meshes/handConstraintBehavior.js.map +1 -1
- package/Bones/bone.d.ts +3 -1
- package/Bones/bone.js +4 -1
- package/Bones/bone.js.map +1 -1
- package/Cameras/Inputs/BaseCameraPointersInput.js +4 -6
- package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraMouseInput.js +4 -4
- package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseInput.js +4 -4
- package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
- package/Cameras/VR/vrDeviceOrientationArcRotateCamera.js +1 -1
- package/Cameras/VR/vrDeviceOrientationArcRotateCamera.js.map +1 -1
- package/Cameras/VR/vrExperienceHelper.d.ts +1 -1
- package/Cameras/VR/vrExperienceHelper.js +1 -1
- package/Cameras/VR/vrExperienceHelper.js.map +1 -1
- package/Cameras/camera.js +8 -2
- package/Cameras/camera.js.map +1 -1
- package/Cameras/targetCamera.js +1 -1
- package/Cameras/targetCamera.js.map +1 -1
- package/Culling/boundingBox.d.ts +4 -0
- package/Culling/boundingBox.js +8 -0
- package/Culling/boundingBox.js.map +1 -1
- package/Debug/physicsViewer.js +1 -1
- package/Debug/physicsViewer.js.map +1 -1
- package/Debug/skeletonViewer.js +2 -2
- package/Debug/skeletonViewer.js.map +1 -1
- package/DeviceInput/Implementations/{nativeDeviceInputWrapper.d.ts → nativeDeviceInputSystem.d.ts} +11 -22
- package/DeviceInput/Implementations/nativeDeviceInputSystem.js +80 -0
- package/DeviceInput/Implementations/nativeDeviceInputSystem.js.map +1 -0
- package/DeviceInput/Implementations/webDeviceInputSystem.d.ts +7 -20
- package/DeviceInput/Implementations/webDeviceInputSystem.js +80 -72
- package/DeviceInput/Implementations/webDeviceInputSystem.js.map +1 -1
- package/DeviceInput/InputDevices/deviceSourceManager.d.ts +3 -2
- package/DeviceInput/InputDevices/deviceSourceManager.js +5 -1
- package/DeviceInput/InputDevices/deviceSourceManager.js.map +1 -1
- package/DeviceInput/Interfaces/inputInterfaces.d.ts +6 -13
- package/DeviceInput/Interfaces/inputInterfaces.js.map +1 -1
- package/DeviceInput/deviceInputSystem.d.ts +49 -5
- package/DeviceInput/deviceInputSystem.js +66 -9
- package/DeviceInput/deviceInputSystem.js.map +1 -1
- package/DeviceInput/index.d.ts +1 -1
- package/DeviceInput/index.js +1 -1
- package/DeviceInput/index.js.map +1 -1
- package/Engines/Extensions/engine.dynamicTexture.d.ts +2 -1
- package/Engines/Extensions/engine.dynamicTexture.js +2 -1
- package/Engines/Extensions/engine.dynamicTexture.js.map +1 -1
- package/Engines/Extensions/engine.multiview.js +17 -6
- package/Engines/Extensions/engine.multiview.js.map +1 -1
- package/Engines/Extensions/engine.views.d.ts +1 -1
- package/Engines/Extensions/engine.views.js +1 -1
- package/Engines/Extensions/engine.views.js.map +1 -1
- package/Engines/Processors/iShaderProcessor.d.ts +1 -1
- package/Engines/Processors/iShaderProcessor.js.map +1 -1
- package/Engines/Processors/shaderProcessingOptions.d.ts +5 -0
- package/Engines/Processors/shaderProcessingOptions.js.map +1 -1
- package/Engines/Processors/shaderProcessor.js +8 -2
- package/Engines/Processors/shaderProcessor.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.dynamicTexture.js +3 -11
- package/Engines/WebGPU/Extensions/engine.dynamicTexture.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.multiRender.js +0 -4
- package/Engines/WebGPU/Extensions/engine.multiRender.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.query.js +19 -3
- package/Engines/WebGPU/Extensions/engine.query.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.renderTarget.js +0 -4
- package/Engines/WebGPU/Extensions/engine.renderTarget.js.map +1 -1
- package/Engines/WebGPU/webgpuBufferManager.d.ts +1 -1
- package/Engines/WebGPU/webgpuBufferManager.js.map +1 -1
- package/Engines/WebGPU/webgpuBundleList.d.ts +13 -0
- package/Engines/WebGPU/webgpuBundleList.js +27 -0
- package/Engines/WebGPU/webgpuBundleList.js.map +1 -1
- package/Engines/WebGPU/webgpuCacheBindGroups.js +3 -3
- package/Engines/WebGPU/webgpuCacheBindGroups.js.map +1 -1
- package/Engines/WebGPU/webgpuCacheRenderPipeline.js +42 -61
- package/Engines/WebGPU/webgpuCacheRenderPipeline.js.map +1 -1
- package/Engines/WebGPU/webgpuCacheSampler.js +6 -4
- package/Engines/WebGPU/webgpuCacheSampler.js.map +1 -1
- package/Engines/WebGPU/webgpuClearQuad.js +17 -8
- package/Engines/WebGPU/webgpuClearQuad.js.map +1 -1
- package/Engines/WebGPU/webgpuComputeContext.js +2 -2
- package/Engines/WebGPU/webgpuComputeContext.js.map +1 -1
- package/Engines/WebGPU/webgpuConstants.d.ts +57 -13
- package/Engines/WebGPU/webgpuConstants.js +62 -13
- package/Engines/WebGPU/webgpuConstants.js.map +1 -1
- package/Engines/WebGPU/webgpuHardwareTexture.d.ts +27 -3
- package/Engines/WebGPU/webgpuHardwareTexture.js +12 -2
- package/Engines/WebGPU/webgpuHardwareTexture.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessingContext.js +2 -0
- package/Engines/WebGPU/webgpuShaderProcessingContext.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessor.d.ts +2 -0
- package/Engines/WebGPU/webgpuShaderProcessor.js +23 -0
- package/Engines/WebGPU/webgpuShaderProcessor.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.d.ts +1 -0
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +17 -1
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.d.ts +7 -2
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js +16 -29
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js.map +1 -1
- package/Engines/WebGPU/webgpuSnapshotRendering.d.ts +27 -0
- package/Engines/WebGPU/webgpuSnapshotRendering.js +107 -0
- package/Engines/WebGPU/webgpuSnapshotRendering.js.map +1 -0
- package/Engines/WebGPU/webgpuTextureHelper.d.ts +4 -4
- package/Engines/WebGPU/webgpuTextureHelper.js +277 -83
- package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
- package/Engines/constants.d.ts +2 -0
- package/Engines/constants.js +2 -0
- package/Engines/constants.js.map +1 -1
- package/Engines/engine.d.ts +157 -46
- package/Engines/engine.js +38 -1
- package/Engines/engine.js.map +1 -1
- package/Engines/engineFeatures.d.ts +2 -0
- package/Engines/engineFeatures.js.map +1 -1
- package/Engines/index.d.ts +1 -0
- package/Engines/index.js +1 -0
- package/Engines/index.js.map +1 -1
- package/Engines/nativeEngine.js +34 -17
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/nullEngine.js +1 -0
- package/Engines/nullEngine.js.map +1 -1
- package/Engines/renderTargetWrapper.d.ts +1 -1
- package/Engines/renderTargetWrapper.js +1 -1
- package/Engines/renderTargetWrapper.js.map +1 -1
- package/Engines/thinEngine.d.ts +0 -11
- package/Engines/thinEngine.js +12 -40
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.d.ts +11 -19
- package/Engines/webgpuEngine.js +46 -126
- package/Engines/webgpuEngine.js.map +1 -1
- package/Gizmos/positionGizmo.js +1 -1
- package/Gizmos/positionGizmo.js.map +1 -1
- package/Helpers/sceneHelpers.d.ts +3 -3
- package/Helpers/sceneHelpers.js +1 -2
- package/Helpers/sceneHelpers.js.map +1 -1
- package/Inputs/scene.inputManager.js +18 -15
- package/Inputs/scene.inputManager.js.map +1 -1
- package/Layers/effectLayer.d.ts +13 -1
- package/Layers/effectLayer.js +115 -65
- package/Layers/effectLayer.js.map +1 -1
- package/Layers/glowLayer.d.ts +8 -0
- package/Layers/glowLayer.js +7 -3
- package/Layers/glowLayer.js.map +1 -1
- package/Layers/highlightLayer.d.ts +2 -1
- package/Layers/highlightLayer.js +8 -3
- package/Layers/highlightLayer.js.map +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.d.ts +1 -0
- package/Lights/Shadows/cascadedShadowGenerator.js +14 -0
- package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.d.ts +4 -0
- package/Lights/Shadows/shadowGenerator.js +31 -3
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/light.js +10 -1
- package/Lights/light.js.map +1 -1
- package/Lights/pointLight.js +1 -1
- package/Lights/pointLight.js.map +1 -1
- package/Lights/spotLight.js +1 -1
- package/Lights/spotLight.js.map +1 -1
- package/Loading/Plugins/babylonFileLoader.js +20 -4
- package/Loading/Plugins/babylonFileLoader.js.map +1 -1
- package/Materials/Background/backgroundMaterial.js +1 -0
- package/Materials/Background/backgroundMaterial.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.d.ts +10 -0
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +31 -0
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/index.d.ts +2 -0
- package/Materials/Node/Blocks/Fragment/index.js +2 -0
- package/Materials/Node/Blocks/Fragment/index.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.d.ts +41 -0
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js +128 -0
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js.map +1 -0
- package/Materials/Node/Blocks/Fragment/twirlBlock.d.ts +49 -0
- package/Materials/Node/Blocks/Fragment/twirlBlock.js +145 -0
- package/Materials/Node/Blocks/Fragment/twirlBlock.js.map +1 -0
- package/Materials/Node/Blocks/Input/inputBlock.js +1 -1
- package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.d.ts +1 -0
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js +15 -0
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/customBlock.d.ts +31 -0
- package/Materials/Node/Blocks/customBlock.js +144 -0
- package/Materials/Node/Blocks/customBlock.js.map +1 -0
- package/Materials/Node/Blocks/index.d.ts +2 -0
- package/Materials/Node/Blocks/index.js +2 -0
- package/Materials/Node/Blocks/index.js.map +1 -1
- package/Materials/Node/Blocks/vectorMergerBlock.js +4 -4
- package/Materials/Node/Blocks/vectorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/voronoiNoiseBlock.d.ts +39 -0
- package/Materials/Node/Blocks/voronoiNoiseBlock.js +107 -0
- package/Materials/Node/Blocks/voronoiNoiseBlock.js.map +1 -0
- package/Materials/Node/Blocks/worleyNoise3DBlock.d.ts +8 -0
- package/Materials/Node/Blocks/worleyNoise3DBlock.js +34 -2
- package/Materials/Node/Blocks/worleyNoise3DBlock.js.map +1 -1
- package/Materials/Node/nodeMaterial.d.ts +1 -0
- package/Materials/Node/nodeMaterial.js +10 -0
- package/Materials/Node/nodeMaterial.js.map +1 -1
- package/Materials/Node/nodeMaterialBlock.js +1 -1
- package/Materials/Node/nodeMaterialBlock.js.map +1 -1
- package/Materials/Node/nodeMaterialBuildStateSharedData.d.ts +5 -0
- package/Materials/Node/nodeMaterialBuildStateSharedData.js.map +1 -1
- package/Materials/PBR/index.d.ts +4 -0
- package/Materials/PBR/index.js +4 -0
- package/Materials/PBR/index.js.map +1 -1
- package/Materials/PBR/pbrAnisotropicConfiguration.d.ts +28 -96
- package/Materials/PBR/pbrAnisotropicConfiguration.js +50 -111
- package/Materials/PBR/pbrAnisotropicConfiguration.js.map +1 -1
- package/Materials/PBR/pbrBRDFConfiguration.d.ts +11 -37
- package/Materials/PBR/pbrBRDFConfiguration.js +39 -52
- package/Materials/PBR/pbrBRDFConfiguration.js.map +1 -1
- package/Materials/PBR/pbrBaseMaterial.d.ts +17 -74
- package/Materials/PBR/pbrBaseMaterial.js +75 -183
- package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
- package/Materials/PBR/pbrBaseSimpleMaterial.js.map +1 -1
- package/Materials/PBR/pbrClearCoatConfiguration.d.ts +23 -98
- package/Materials/PBR/pbrClearCoatConfiguration.js +91 -143
- package/Materials/PBR/pbrClearCoatConfiguration.js.map +1 -1
- package/Materials/PBR/pbrSheenConfiguration.d.ts +25 -93
- package/Materials/PBR/pbrSheenConfiguration.js +71 -126
- package/Materials/PBR/pbrSheenConfiguration.js.map +1 -1
- package/Materials/PBR/pbrSubSurfaceConfiguration.d.ts +29 -104
- package/Materials/PBR/pbrSubSurfaceConfiguration.js +158 -204
- package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
- package/Materials/Textures/dynamicTexture.d.ts +3 -2
- package/Materials/Textures/dynamicTexture.js +5 -3
- package/Materials/Textures/dynamicTexture.js.map +1 -1
- package/Materials/Textures/hdrCubeTexture.d.ts +9 -0
- package/Materials/Textures/hdrCubeTexture.js +21 -5
- package/Materials/Textures/hdrCubeTexture.js.map +1 -1
- package/Materials/Textures/mirrorTexture.d.ts +2 -0
- package/Materials/Textures/mirrorTexture.js +13 -0
- package/Materials/Textures/mirrorTexture.js.map +1 -1
- package/Materials/Textures/renderTargetTexture.js +1 -1
- package/Materials/Textures/renderTargetTexture.js.map +1 -1
- package/Materials/Textures/thinRenderTargetTexture.js +1 -1
- package/Materials/Textures/thinRenderTargetTexture.js.map +1 -1
- package/Materials/Textures/thinTexture.d.ts +1 -2
- package/Materials/Textures/thinTexture.js +2 -4
- package/Materials/Textures/thinTexture.js.map +1 -1
- package/Materials/Textures/videoTexture.d.ts +1 -1
- package/Materials/Textures/videoTexture.js +1 -1
- package/Materials/Textures/videoTexture.js.map +1 -1
- package/Materials/effect.d.ts +6 -1
- package/Materials/effect.js +4 -1
- package/Materials/effect.js.map +1 -1
- package/Materials/fresnelParameters.d.ts +1 -1
- package/Materials/fresnelParameters.js +1 -1
- package/Materials/fresnelParameters.js.map +1 -1
- package/Materials/imageProcessingConfiguration.d.ts +16 -1
- package/Materials/imageProcessingConfiguration.js +31 -0
- package/Materials/imageProcessingConfiguration.js.map +1 -1
- package/Materials/index.d.ts +4 -0
- package/Materials/index.js +4 -0
- package/Materials/index.js.map +1 -1
- package/Materials/material.d.ts +43 -2
- package/Materials/material.detailMapConfiguration.d.ts +29 -87
- package/Materials/material.detailMapConfiguration.js +50 -106
- package/Materials/material.detailMapConfiguration.js.map +1 -1
- package/Materials/material.js +99 -8
- package/Materials/material.js.map +1 -1
- package/Materials/materialDefines.d.ts +16 -0
- package/Materials/materialDefines.js +17 -5
- package/Materials/materialDefines.js.map +1 -1
- package/Materials/materialHelper.d.ts +15 -1
- package/Materials/materialHelper.js +40 -3
- package/Materials/materialHelper.js.map +1 -1
- package/Materials/materialPluginBase.d.ts +182 -0
- package/Materials/materialPluginBase.js +209 -0
- package/Materials/materialPluginBase.js.map +1 -0
- package/Materials/materialPluginEvent.d.ts +98 -0
- package/Materials/materialPluginEvent.js +21 -0
- package/Materials/materialPluginEvent.js.map +1 -0
- package/Materials/materialPluginFactoryExport.d.ts +40 -0
- package/Materials/materialPluginFactoryExport.js +75 -0
- package/Materials/materialPluginFactoryExport.js.map +1 -0
- package/Materials/materialPluginManager.d.ts +90 -0
- package/Materials/materialPluginManager.js +323 -0
- package/Materials/materialPluginManager.js.map +1 -0
- package/Materials/pushMaterial.d.ts +2 -2
- package/Materials/pushMaterial.js +7 -3
- package/Materials/pushMaterial.js.map +1 -1
- package/Materials/shaderMaterial.d.ts +7 -6
- package/Materials/shaderMaterial.js +71 -29
- package/Materials/shaderMaterial.js.map +1 -1
- package/Materials/shadowDepthWrapper.js +7 -7
- package/Materials/shadowDepthWrapper.js.map +1 -1
- package/Materials/standardMaterial.d.ts +15 -10
- package/Materials/standardMaterial.js +53 -49
- package/Materials/standardMaterial.js.map +1 -1
- package/Materials/uniformBuffer.js +1 -2
- package/Materials/uniformBuffer.js.map +1 -1
- package/Maths/math.color.d.ts +20 -0
- package/Maths/math.color.js +45 -2
- package/Maths/math.color.js.map +1 -1
- package/Maths/math.vector.d.ts +14 -9
- package/Maths/math.vector.js +36 -17
- package/Maths/math.vector.js.map +1 -1
- package/Meshes/Builders/boxBuilder.d.ts +1 -1
- package/Meshes/Builders/boxBuilder.js +1 -0
- package/Meshes/Builders/boxBuilder.js.map +1 -1
- package/Meshes/Builders/capsuleBuilder.d.ts +1 -1
- package/Meshes/Builders/capsuleBuilder.js +1 -1
- package/Meshes/Builders/capsuleBuilder.js.map +1 -1
- package/Meshes/Builders/cylinderBuilder.d.ts +17 -17
- package/Meshes/Builders/cylinderBuilder.js +1 -0
- package/Meshes/Builders/cylinderBuilder.js.map +1 -1
- package/Meshes/Builders/discBuilder.d.ts +1 -1
- package/Meshes/Builders/discBuilder.js +1 -0
- package/Meshes/Builders/discBuilder.js.map +1 -1
- package/Meshes/Builders/groundBuilder.d.ts +8 -8
- package/Meshes/Builders/groundBuilder.js +2 -0
- package/Meshes/Builders/groundBuilder.js.map +1 -1
- package/Meshes/Builders/hemisphereBuilder.d.ts +4 -4
- package/Meshes/Builders/hemisphereBuilder.js +1 -0
- package/Meshes/Builders/hemisphereBuilder.js.map +1 -1
- package/Meshes/Builders/icoSphereBuilder.d.ts +1 -1
- package/Meshes/Builders/icoSphereBuilder.js +1 -0
- package/Meshes/Builders/icoSphereBuilder.js.map +1 -1
- package/Meshes/Builders/planeBuilder.d.ts +1 -1
- package/Meshes/Builders/planeBuilder.js +1 -0
- package/Meshes/Builders/planeBuilder.js.map +1 -1
- package/Meshes/Builders/polyhedronBuilder.d.ts +1 -1
- package/Meshes/Builders/polyhedronBuilder.js +1 -0
- package/Meshes/Builders/polyhedronBuilder.js.map +1 -1
- package/Meshes/Builders/sphereBuilder.d.ts +1 -1
- package/Meshes/Builders/sphereBuilder.js +1 -0
- package/Meshes/Builders/sphereBuilder.js.map +1 -1
- package/Meshes/Builders/torusBuilder.d.ts +8 -8
- package/Meshes/Builders/torusBuilder.js +1 -0
- package/Meshes/Builders/torusBuilder.js.map +1 -1
- package/Meshes/Builders/torusKnotBuilder.d.ts +11 -11
- package/Meshes/Builders/torusKnotBuilder.js +1 -0
- package/Meshes/Builders/torusKnotBuilder.js.map +1 -1
- package/Meshes/abstractMesh.d.ts +23 -3
- package/Meshes/abstractMesh.js +79 -29
- package/Meshes/abstractMesh.js.map +1 -1
- package/Meshes/geometry.d.ts +3 -0
- package/Meshes/geometry.js +15 -7
- package/Meshes/geometry.js.map +1 -1
- package/Meshes/linesMesh.d.ts +1 -3
- package/Meshes/linesMesh.js +5 -36
- package/Meshes/linesMesh.js.map +1 -1
- package/Meshes/mesh.d.ts +12 -0
- package/Meshes/mesh.js +186 -117
- package/Meshes/mesh.js.map +1 -1
- package/Meshes/mesh.lts.d.ts +8 -8
- package/Meshes/mesh.lts.js.map +1 -1
- package/Meshes/mesh.vertexData.d.ts +6 -1
- package/Meshes/mesh.vertexData.js +295 -114
- package/Meshes/mesh.vertexData.js.map +1 -1
- package/Meshes/thinInstanceMesh.js +6 -5
- package/Meshes/thinInstanceMesh.js.map +1 -1
- package/Meshes/transformNode.d.ts +8 -8
- package/Meshes/transformNode.js +41 -26
- package/Meshes/transformNode.js.map +1 -1
- package/Misc/PerformanceViewer/performanceViewerCollectionStrategies.d.ts +2 -1
- package/Misc/PerformanceViewer/performanceViewerCollectionStrategies.js +38 -33
- package/Misc/PerformanceViewer/performanceViewerCollectionStrategies.js.map +1 -1
- package/Misc/PerformanceViewer/performanceViewerCollector.d.ts +29 -4
- package/Misc/PerformanceViewer/performanceViewerCollector.js +36 -12
- package/Misc/PerformanceViewer/performanceViewerCollector.js.map +1 -1
- package/Misc/assetsManager.d.ts +4 -4
- package/Misc/assetsManager.js +2 -2
- package/Misc/assetsManager.js.map +1 -1
- package/Misc/basis.d.ts +2 -2
- package/Misc/basis.js +20 -4
- package/Misc/basis.js.map +1 -1
- package/Misc/coroutine.d.ts +41 -0
- package/Misc/coroutine.js +136 -0
- package/Misc/coroutine.js.map +1 -0
- package/Misc/index.d.ts +1 -0
- package/Misc/index.js +1 -0
- package/Misc/index.js.map +1 -1
- package/Misc/interfaces/iPerfViewer.d.ts +4 -0
- package/Misc/interfaces/iPerfViewer.js.map +1 -1
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{"version":3,"file":"pbrBaseSimpleMaterial.js","sourceRoot":"","sources":["../../../../sourceES6/core/Materials/PBR/pbrBaseSimpleMaterial.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,SAAS,EAAE,iBAAiB,EAAE,gBAAgB,EAAE,kBAAkB,EAAE,MAAM,uBAAuB,CAAC;AAE3G,OAAO,EAAE,MAAM,EAAE,MAAM,wBAAwB,CAAC;AAChD,OAAO,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AAGpD;;;;;GAKG;AACH;IAAoD,yCAAe;IA+G/D;;;;;OAKG;IACH,+BAAY,IAAY,EAAE,KAAY;QAAtC,YACI,kBAAM,IAAI,EAAE,KAAK,CAAC,SAIrB;QAzHD;;WAEG;QAGI,2BAAqB,GAAG,CAAC,CAAC;QAEjC;;WAEG;QAGI,qBAAe,GAAG,KAAK,CAAC;QAS/B;;WAEG;QAGI,sBAAgB,GAAG,KAAK,CAAC;QAEhC;;WAEG;QAGI,sBAAgB,GAAG,KAAK,CAAC;QAShC;;WAEG;QAGI,mBAAa,GAAG,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAS3C;;WAEG;QAGI,uBAAiB,GAAW,GAAG,CAAC;QA0CvC;;WAEG;QAGI,4BAAsB,GAAG,KAAK,CAAC;QAWlC,KAAI,CAAC,0BAA0B,GAAG,IAAI,CAAC;QACvC,KAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;;IACvC,CAAC;IAxCD,sBAAW,8CAAW;QAJtB;;WAEG;aAEH;YACI,OAAO,IAAI,CAAC,iBAAiB,CAAC;QAClC,CAAC;QACD;;WAEG;aACH,UAAuB,KAAc;YACjC,IAAI,IAAI,CAAC,iBAAiB,KAAK,KAAK,EAAE;gBAClC,OAAO;aACV;YACD,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC;YAC/B,IAAI,CAAC,eAAe,GAAG,CAAC,KAAK,CAAC;YAC9B,IAAI,CAAC,gCAAgC,EAAE,CAAC;QAC5C,CAAC;;;OAXA;IAwCM,4CAAY,GAAnB;QACI,OAAO,uBAAuB,CAAC;IACnC,CAAC;IAxHD;QAFC,SAAS,EAAE;QACX,gBAAgB,CAAC,gCAAgC,CAAC;wEAClB;IAOjC;QAFC,SAAS,EAAE;QACX,gBAAgB,CAAC,gCAAgC,CAAC;kEACpB;IAO/B;QAFC,kBAAkB,EAAE;QACpB,gBAAgB,CAAC,kCAAkC,EAAE,oBAAoB,CAAC;qEACpC;IAOvC;QAFC,SAAS,EAAE;QACX,gBAAgB,CAAC,kCAAkC,CAAC;mEACrB;IAOhC;QAFC,SAAS,EAAE;QACX,gBAAgB,CAAC,kCAAkC,CAAC;mEACrB;IAOhC;QAFC,kBAAkB,EAAE;QACpB,gBAAgB,CAAC,kCAAkC,EAAE,cAAc,CAAC;gEACnC;IAOlC;QAFC,iBAAiB,CAAC,UAAU,CAAC;QAC7B,gBAAgB,CAAC,kCAAkC,CAAC;gEACV;IAO3C;QAFC,kBAAkB,EAAE;QACpB,gBAAgB,CAAC,kCAAkC,CAAC;kEACjB;IAOpC;QAFC,SAAS,EAAE;QACX,gBAAgB,CAAC,kCAAkC,EAAE,yBAAyB,CAAC;oEACzC;IAOvC;QAFC,kBAAkB,EAAE;QACpB,gBAAgB,CAAC,kCAAkC,EAAE,iBAAiB,CAAC;mEACnC;IAOrC;QAFC,SAAS,EAAE;QACX,gBAAgB,CAAC,kCAAkC,EAAE,cAAc,CAAC;8DAC1C;IAM3B;QADC,SAAS,EAAE;4DAGX;IAkBD;QAFC,kBAAkB,EAAE;QACpB,gBAAgB,CAAC,kCAAkC,EAAE,IAAI,CAAC;kEACvB;IAOpC;QAFC,SAAS,EAAE;QACX,gBAAgB,CAAC,kCAAkC,CAAC;yEACf;IAkB1C,4BAAC;CAAA,AA/HD,CAAoD,eAAe,GA+HlE;SA/HqB,qBAAqB","sourcesContent":["import { serialize, serializeAsColor3, expandToProperty, serializeAsTexture } from \"../../Misc/decorators\";\r\nimport { Scene } from \"../../scene\";\r\nimport { Color3 } from \"../../Maths/math.color\";\r\nimport { PBRBaseMaterial } from \"./pbrBaseMaterial\";\r\nimport { BaseTexture } from \"../../Materials/Textures/baseTexture\";\r\n\r\n/**\r\n * The Physically based simple base material of BJS.\r\n *\r\n * This enables better naming and convention enforcements on top of the pbrMaterial.\r\n * It is used as the base class for both the specGloss and metalRough conventions.\r\n */\r\nexport abstract class PBRBaseSimpleMaterial extends PBRBaseMaterial {\r\n /**\r\n * Number of Simultaneous lights allowed on the material.\r\n */\r\n @serialize()\r\n @expandToProperty(\"_markAllSubMeshesAsLightsDirty\")\r\n public maxSimultaneousLights = 4;\r\n\r\n /**\r\n * If sets to true, disables all the lights affecting the material.\r\n */\r\n @serialize()\r\n @expandToProperty(\"_markAllSubMeshesAsLightsDirty\")\r\n public disableLighting = false;\r\n\r\n /**\r\n * Environment Texture used in the material (this is use for both reflection and environment lighting).\r\n */\r\n @serializeAsTexture()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\", \"_reflectionTexture\")\r\n public environmentTexture: BaseTexture;\r\n\r\n /**\r\n * If sets to true, x component of normal map value will invert (x = 1.0 - x).\r\n */\r\n @serialize()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public invertNormalMapX = false;\r\n\r\n /**\r\n * If sets to true, y component of normal map value will invert (y = 1.0 - y).\r\n */\r\n @serialize()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public invertNormalMapY = false;\r\n\r\n /**\r\n * Normal map used in the model.\r\n */\r\n @serializeAsTexture()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\", \"_bumpTexture\")\r\n public normalTexture: BaseTexture;\r\n\r\n /**\r\n * Emissivie color used to self-illuminate the model.\r\n */\r\n @serializeAsColor3(\"emissive\")\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public emissiveColor = new Color3(0, 0, 0);\r\n\r\n /**\r\n * Emissivie texture used to self-illuminate the model.\r\n */\r\n @serializeAsTexture()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public emissiveTexture: BaseTexture;\r\n\r\n /**\r\n * Occlusion Channel Strength.\r\n */\r\n @serialize()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\", \"_ambientTextureStrength\")\r\n public occlusionStrength: number = 1.0;\r\n\r\n /**\r\n * Occlusion Texture of the material (adding extra occlusion effects).\r\n */\r\n @serializeAsTexture()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\", \"_ambientTexture\")\r\n public occlusionTexture: BaseTexture;\r\n\r\n /**\r\n * Defines the alpha limits in alpha test mode.\r\n */\r\n @serialize()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\", \"_alphaCutOff\")\r\n public alphaCutOff: number;\r\n\r\n /**\r\n * Gets the current double sided mode.\r\n */\r\n @serialize()\r\n public get doubleSided(): boolean {\r\n return this._twoSidedLighting;\r\n }\r\n /**\r\n * If sets to true and backfaceCulling is false, normals will be flipped on the backside.\r\n */\r\n public set doubleSided(value: boolean) {\r\n if (this._twoSidedLighting === value) {\r\n return;\r\n }\r\n this._twoSidedLighting = value;\r\n this.backFaceCulling = !value;\r\n this._markAllSubMeshesAsTexturesDirty();\r\n }\r\n\r\n /**\r\n * Stores the pre-calculated light information of a mesh in a texture.\r\n */\r\n @serializeAsTexture()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\", null)\r\n public lightmapTexture: BaseTexture;\r\n\r\n /**\r\n * If true, the light map contains occlusion information instead of lighting info.\r\n */\r\n @serialize()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public useLightmapAsShadowmap = false;\r\n\r\n /**\r\n * Instantiates a new PBRMaterial instance.\r\n *\r\n * @param name The material name\r\n * @param scene The scene the material will be use in.\r\n */\r\n constructor(name: string, scene: Scene) {\r\n super(name, scene);\r\n\r\n this._useAlphaFromAlbedoTexture = true;\r\n this._useAmbientInGrayScale = true;\r\n }\r\n\r\n public getClassName(): string {\r\n return \"PBRBaseSimpleMaterial\";\r\n }\r\n}\r\n"]}
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declare type AbstractMesh = import("../../Meshes/abstractMesh").AbstractMesh;
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declare type PBRBaseMaterial = import("./pbrBaseMaterial").PBRBaseMaterial;
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export declare class MaterialClearCoatDefines extends MaterialDefines {
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CLEARCOAT: boolean;
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CLEARCOAT_DEFAULTIOR: boolean;
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CLEARCOAT_TEXTURE: boolean;
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protected _material: PBRBaseMaterial;
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constructor(material: PBRBaseMaterial, addToPluginList?: boolean);
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isReadyForSubMesh(defines: MaterialClearCoatDefines, scene: Scene, engine: Engine): boolean;
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prepareDefines(defines: MaterialClearCoatDefines, scene: Scene, mesh: AbstractMesh): void;
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static AddUniforms(uniforms: string[]): void;
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* @param samplers defines the current sampler list.
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static AddSamplers(samplers: string[]): void;
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* Add the required uniforms to the current buffer.
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static PrepareUniformBuffer(uniformBuffer: UniformBuffer): void;
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/**
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* Makes a duplicate of the current configuration into another one.
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* @param clearCoatConfiguration define the config where to copy the info
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*/
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copyTo(clearCoatConfiguration: PBRClearCoatConfiguration): void;
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* Serializes this clear coat configuration.
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serialize(): any;
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/**
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* Parses a anisotropy Configuration from a serialized object.
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* @param source - Serialized object.
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* @param scene Defines the scene we are parsing for
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* @param rootUrl Defines the rootUrl to load from
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*/
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parse(source: any, scene: Scene, rootUrl: string): void;
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addFallbacks(defines: MaterialClearCoatDefines, fallbacks: EffectFallbacks, currentRank: number): number;
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getSamplers(samplers: string[]): void;
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getUniforms(): {
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ubo?: Array<{
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name: string;
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size: number;
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type: string;
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}>;
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vertex?: string;
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fragment?: string;
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};
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}
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export {};
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@@ -1,113 +1,136 @@
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import { __decorate } from "tslib";
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import {
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import { __decorate, __extends } from "tslib";
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import { serialize, serializeAsTexture, expandToProperty, serializeAsColor3 } from "../../Misc/decorators.js";
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import { Color3 } from '../../Maths/math.color.js';
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import { MaterialFlags } from "../materialFlags.js";
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import { MaterialHelper } from "../../Materials/materialHelper.js";
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import { MaterialPluginBase } from "../materialPluginBase.js";
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import { MaterialDefines } from "../materialDefines.js";
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/**
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* @hidden
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var
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var MaterialClearCoatDefines = /** @class */ (function (_super) {
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__extends(MaterialClearCoatDefines, _super);
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function MaterialClearCoatDefines() {
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var _this = _super !== null && _super.apply(this, arguments) || this;
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_this.CLEARCOAT = false;
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_this.CLEARCOAT_DEFAULTIOR = false;
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_this.CLEARCOAT_TEXTURE = false;
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_this.CLEARCOAT_TEXTURE_ROUGHNESS = false;
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_this.CLEARCOAT_TEXTUREDIRECTUV = 0;
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_this.CLEARCOAT_TEXTURE_ROUGHNESSDIRECTUV = 0;
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_this.CLEARCOAT_BUMP = false;
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_this.CLEARCOAT_BUMPDIRECTUV = 0;
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_this.CLEARCOAT_USE_ROUGHNESS_FROM_MAINTEXTURE = false;
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_this.CLEARCOAT_TEXTURE_ROUGHNESS_IDENTICAL = false;
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_this.CLEARCOAT_REMAP_F0 = false;
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_this.CLEARCOAT_TINT = false;
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_this.CLEARCOAT_TINT_TEXTURE = false;
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_this.CLEARCOAT_TINT_TEXTUREDIRECTUV = 0;
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_this.CLEARCOAT_TINT_GAMMATEXTURE = false;
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return _this;
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}
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+
return MaterialClearCoatDefines;
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+
}(MaterialDefines));
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+
export { MaterialClearCoatDefines };
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+
/**
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+
* Plugin that implements the clear coat component of the PBR material
|
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+
*/
|
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+
var PBRClearCoatConfiguration = /** @class */ (function (_super) {
|
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|
+
__extends(PBRClearCoatConfiguration, _super);
|
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|
+
function PBRClearCoatConfiguration(material, addToPluginList) {
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+
if (addToPluginList === void 0) { addToPluginList = true; }
|
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+
var _this = _super.call(this, material, "PBRClearCoat", 100, new MaterialClearCoatDefines(), addToPluginList) || this;
|
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+
_this._isEnabled = false;
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/**
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* Defines if the clear coat is enabled in the material.
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*/
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-
|
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+
_this.isEnabled = false;
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/**
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* Defines the clear coat layer strength (between 0 and 1) it defaults to 1.
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*/
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-
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+
_this.intensity = 1;
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/**
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* Defines the clear coat layer roughness.
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*/
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-
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-
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_this.roughness = 0;
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_this._indexOfRefraction = PBRClearCoatConfiguration._DefaultIndexOfRefraction;
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/**
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* Defines the index of refraction of the clear coat.
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* This defaults to 1.5 corresponding to a 0.04 f0 or a 4% reflectance at normal incidence
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* The default fits with a polyurethane material.
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* Changing the default value is more performance intensive.
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*/
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-
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-
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_this.indexOfRefraction = PBRClearCoatConfiguration._DefaultIndexOfRefraction;
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+
_this._texture = null;
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/**
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* Stores the clear coat values in a texture (red channel is intensity and green channel is roughness)
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* If useRoughnessFromMainTexture is false, the green channel of texture is not used and the green channel of textureRoughness is used instead
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* if textureRoughness is not empty, else no texture roughness is used
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*/
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-
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-
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_this.texture = null;
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+
_this._useRoughnessFromMainTexture = true;
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/**
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* Indicates that the green channel of the texture property will be used for roughness (default: true)
|
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* If false, the green channel from textureRoughness is used for roughness
|
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*/
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-
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-
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+
_this.useRoughnessFromMainTexture = true;
|
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_this._textureRoughness = null;
|
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|
/**
|
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* Stores the clear coat roughness in a texture (green channel)
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* Not used if useRoughnessFromMainTexture is true
|
|
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|
*/
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|
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|
-
|
|
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|
-
|
|
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|
+
_this.textureRoughness = null;
|
|
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|
+
_this._remapF0OnInterfaceChange = true;
|
|
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84
|
/**
|
|
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|
* Defines if the F0 value should be remapped to account for the interface change in the material.
|
|
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|
*/
|
|
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|
-
|
|
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|
-
|
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87
|
+
_this.remapF0OnInterfaceChange = true;
|
|
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|
+
_this._bumpTexture = null;
|
|
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89
|
/**
|
|
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90
|
* Define the clear coat specific bump texture.
|
|
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|
*/
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64
|
-
|
|
65
|
-
|
|
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+
_this.bumpTexture = null;
|
|
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|
+
_this._isTintEnabled = false;
|
|
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|
/**
|
|
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|
* Defines if the clear coat tint is enabled in the material.
|
|
68
96
|
*/
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|
-
|
|
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|
+
_this.isTintEnabled = false;
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98
|
/**
|
|
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|
* Defines the clear coat tint of the material.
|
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|
* This is only use if tint is enabled
|
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|
*/
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|
-
|
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|
+
_this.tintColor = Color3.White();
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103
|
/**
|
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|
* Defines the distance at which the tint color should be found in the
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* clear coat media.
|
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|
* This is only use if tint is enabled
|
|
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|
*/
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|
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|
-
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|
+
_this.tintColorAtDistance = 1;
|
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109
|
/**
|
|
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|
* Defines the clear coat layer thickness.
|
|
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111
|
* This is only use if tint is enabled
|
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84
112
|
*/
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|
-
|
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-
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+
_this.tintThickness = 1;
|
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|
+
_this._tintTexture = null;
|
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115
|
/**
|
|
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|
* Stores the clear tint values in a texture.
|
|
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|
* rgb is tint
|
|
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|
* a is a thickness factor
|
|
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119
|
*/
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-
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-
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|
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|
+
_this.tintTexture = null;
|
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|
+
_this._internalMarkAllSubMeshesAsTexturesDirty = material._dirtyCallbacks[1];
|
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|
+
return _this;
|
|
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123
|
}
|
|
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124
|
/** @hidden */
|
|
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125
|
PBRClearCoatConfiguration.prototype._markAllSubMeshesAsTexturesDirty = function () {
|
|
126
|
+
this._enable(this._isEnabled);
|
|
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127
|
this._internalMarkAllSubMeshesAsTexturesDirty();
|
|
98
128
|
};
|
|
99
|
-
|
|
100
|
-
* Gets whether the submesh is ready to be used or not.
|
|
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|
-
* @param defines the list of "defines" to update.
|
|
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|
-
* @param scene defines the scene the material belongs to.
|
|
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|
-
* @param engine defines the engine the material belongs to.
|
|
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|
-
* @param disableBumpMap defines whether the material disables bump or not.
|
|
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|
-
* @returns - boolean indicating that the submesh is ready or not.
|
|
106
|
-
*/
|
|
107
|
-
PBRClearCoatConfiguration.prototype.isReadyForSubMesh = function (defines, scene, engine, disableBumpMap) {
|
|
129
|
+
PBRClearCoatConfiguration.prototype.isReadyForSubMesh = function (defines, scene, engine) {
|
|
108
130
|
if (!this._isEnabled) {
|
|
109
131
|
return true;
|
|
110
132
|
}
|
|
133
|
+
var disableBumpMap = this._material._disableBumpMap;
|
|
111
134
|
if (defines._areTexturesDirty) {
|
|
112
135
|
if (scene.texturesEnabled) {
|
|
113
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|
if (this._texture && MaterialFlags.ClearCoatTextureEnabled) {
|
|
@@ -135,12 +158,7 @@ var PBRClearCoatConfiguration = /** @class */ (function () {
|
|
|
135
158
|
}
|
|
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159
|
return true;
|
|
137
160
|
};
|
|
138
|
-
|
|
139
|
-
* Checks to see if a texture is used in the material.
|
|
140
|
-
* @param defines the list of "defines" to update.
|
|
141
|
-
* @param scene defines the scene to the material belongs to.
|
|
142
|
-
*/
|
|
143
|
-
PBRClearCoatConfiguration.prototype.prepareDefines = function (defines, scene) {
|
|
161
|
+
PBRClearCoatConfiguration.prototype.prepareDefines = function (defines, scene, mesh) {
|
|
144
162
|
var _a;
|
|
145
163
|
if (this._isEnabled) {
|
|
146
164
|
defines.CLEARCOAT = true;
|
|
@@ -196,23 +214,16 @@ var PBRClearCoatConfiguration = /** @class */ (function () {
|
|
|
196
214
|
defines.CLEARCOAT_TEXTURE_ROUGHNESS_IDENTICAL = false;
|
|
197
215
|
}
|
|
198
216
|
};
|
|
199
|
-
|
|
200
|
-
* Binds the material data.
|
|
201
|
-
* @param uniformBuffer defines the Uniform buffer to fill in.
|
|
202
|
-
* @param scene defines the scene the material belongs to.
|
|
203
|
-
* @param engine defines the engine the material belongs to.
|
|
204
|
-
* @param disableBumpMap defines whether the material disables bump or not.
|
|
205
|
-
* @param isFrozen defines whether the material is frozen or not.
|
|
206
|
-
* @param invertNormalMapX If sets to true, x component of normal map value will be inverted (x = 1.0 - x).
|
|
207
|
-
* @param invertNormalMapY If sets to true, y component of normal map value will be inverted (y = 1.0 - y).
|
|
208
|
-
* @param subMesh the submesh to bind data for
|
|
209
|
-
*/
|
|
210
|
-
PBRClearCoatConfiguration.prototype.bindForSubMesh = function (uniformBuffer, scene, engine, disableBumpMap, isFrozen, invertNormalMapX, invertNormalMapY, subMesh) {
|
|
217
|
+
PBRClearCoatConfiguration.prototype.bindForSubMesh = function (uniformBuffer, scene, engine, subMesh) {
|
|
211
218
|
var _a, _b, _c, _d, _e, _f, _g, _h;
|
|
212
219
|
if (!this._isEnabled) {
|
|
213
220
|
return;
|
|
214
221
|
}
|
|
215
222
|
var defines = subMesh.materialDefines;
|
|
223
|
+
var isFrozen = this._material.isFrozen;
|
|
224
|
+
var disableBumpMap = this._material._disableBumpMap;
|
|
225
|
+
var invertNormalMapX = this._material._invertNormalMapX;
|
|
226
|
+
var invertNormalMapY = this._material._invertNormalMapY;
|
|
216
227
|
var identicalTextures = defines.CLEARCOAT_TEXTURE_ROUGHNESS_IDENTICAL;
|
|
217
228
|
if (!uniformBuffer.useUbo || !isFrozen || !uniformBuffer.isSync) {
|
|
218
229
|
if (identicalTextures && MaterialFlags.ClearCoatTextureEnabled) {
|
|
@@ -271,11 +282,6 @@ var PBRClearCoatConfiguration = /** @class */ (function () {
|
|
|
271
282
|
}
|
|
272
283
|
}
|
|
273
284
|
};
|
|
274
|
-
/**
|
|
275
|
-
* Checks to see if a texture is used in the material.
|
|
276
|
-
* @param texture - Base texture to use.
|
|
277
|
-
* @returns - Boolean specifying if a texture is used in the material.
|
|
278
|
-
*/
|
|
279
285
|
PBRClearCoatConfiguration.prototype.hasTexture = function (texture) {
|
|
280
286
|
if (this._texture === texture) {
|
|
281
287
|
return true;
|
|
@@ -291,10 +297,6 @@ var PBRClearCoatConfiguration = /** @class */ (function () {
|
|
|
291
297
|
}
|
|
292
298
|
return false;
|
|
293
299
|
};
|
|
294
|
-
/**
|
|
295
|
-
* Returns an array of the actively used textures.
|
|
296
|
-
* @param activeTextures Array of BaseTextures
|
|
297
|
-
*/
|
|
298
300
|
PBRClearCoatConfiguration.prototype.getActiveTextures = function (activeTextures) {
|
|
299
301
|
if (this._texture) {
|
|
300
302
|
activeTextures.push(this._texture);
|
|
@@ -309,10 +311,6 @@ var PBRClearCoatConfiguration = /** @class */ (function () {
|
|
|
309
311
|
activeTextures.push(this._tintTexture);
|
|
310
312
|
}
|
|
311
313
|
};
|
|
312
|
-
/**
|
|
313
|
-
* Returns the animatable textures.
|
|
314
|
-
* @param animatables Array of animatable textures.
|
|
315
|
-
*/
|
|
316
314
|
PBRClearCoatConfiguration.prototype.getAnimatables = function (animatables) {
|
|
317
315
|
if (this._texture && this._texture.animations && this._texture.animations.length > 0) {
|
|
318
316
|
animatables.push(this._texture);
|
|
@@ -327,10 +325,6 @@ var PBRClearCoatConfiguration = /** @class */ (function () {
|
|
|
327
325
|
animatables.push(this._tintTexture);
|
|
328
326
|
}
|
|
329
327
|
};
|
|
330
|
-
/**
|
|
331
|
-
* Disposes the resources of the material.
|
|
332
|
-
* @param forceDisposeTextures - Forces the disposal of all textures.
|
|
333
|
-
*/
|
|
334
328
|
PBRClearCoatConfiguration.prototype.dispose = function (forceDisposeTextures) {
|
|
335
329
|
var _a, _b, _c, _d;
|
|
336
330
|
if (forceDisposeTextures) {
|
|
@@ -340,21 +334,10 @@ var PBRClearCoatConfiguration = /** @class */ (function () {
|
|
|
340
334
|
(_d = this._tintTexture) === null || _d === void 0 ? void 0 : _d.dispose();
|
|
341
335
|
}
|
|
342
336
|
};
|
|
343
|
-
/**
|
|
344
|
-
* Get the current class name of the texture useful for serialization or dynamic coding.
|
|
345
|
-
* @returns "PBRClearCoatConfiguration"
|
|
346
|
-
*/
|
|
347
337
|
PBRClearCoatConfiguration.prototype.getClassName = function () {
|
|
348
338
|
return "PBRClearCoatConfiguration";
|
|
349
339
|
};
|
|
350
|
-
|
|
351
|
-
* Add fallbacks to the effect fallbacks list.
|
|
352
|
-
* @param defines defines the Base texture to use.
|
|
353
|
-
* @param fallbacks defines the current fallback list.
|
|
354
|
-
* @param currentRank defines the current fallback rank.
|
|
355
|
-
* @returns the new fallback rank.
|
|
356
|
-
*/
|
|
357
|
-
PBRClearCoatConfiguration.AddFallbacks = function (defines, fallbacks, currentRank) {
|
|
340
|
+
PBRClearCoatConfiguration.prototype.addFallbacks = function (defines, fallbacks, currentRank) {
|
|
358
341
|
if (defines.CLEARCOAT_BUMP) {
|
|
359
342
|
fallbacks.addFallback(currentRank++, "CLEARCOAT_BUMP");
|
|
360
343
|
}
|
|
@@ -366,61 +349,26 @@ var PBRClearCoatConfiguration = /** @class */ (function () {
|
|
|
366
349
|
}
|
|
367
350
|
return currentRank;
|
|
368
351
|
};
|
|
369
|
-
|
|
370
|
-
* Add the required uniforms to the current list.
|
|
371
|
-
* @param uniforms defines the current uniform list.
|
|
372
|
-
*/
|
|
373
|
-
PBRClearCoatConfiguration.AddUniforms = function (uniforms) {
|
|
374
|
-
uniforms.push("vClearCoatTangentSpaceParams", "vClearCoatParams", "vClearCoatRefractionParams", "vClearCoatTintParams", "clearCoatColorAtDistance", "clearCoatMatrix", "clearCoatRoughnessMatrix", "clearCoatBumpMatrix", "clearCoatTintMatrix", "vClearCoatInfos", "vClearCoatBumpInfos", "vClearCoatTintInfos");
|
|
375
|
-
};
|
|
376
|
-
/**
|
|
377
|
-
* Add the required samplers to the current list.
|
|
378
|
-
* @param samplers defines the current sampler list.
|
|
379
|
-
*/
|
|
380
|
-
PBRClearCoatConfiguration.AddSamplers = function (samplers) {
|
|
352
|
+
PBRClearCoatConfiguration.prototype.getSamplers = function (samplers) {
|
|
381
353
|
samplers.push("clearCoatSampler", "clearCoatRoughnessSampler", "clearCoatBumpSampler", "clearCoatTintSampler");
|
|
382
354
|
};
|
|
383
|
-
|
|
384
|
-
|
|
385
|
-
|
|
386
|
-
|
|
387
|
-
|
|
388
|
-
|
|
389
|
-
|
|
390
|
-
|
|
391
|
-
|
|
392
|
-
|
|
393
|
-
|
|
394
|
-
|
|
395
|
-
|
|
396
|
-
|
|
397
|
-
|
|
398
|
-
|
|
399
|
-
|
|
400
|
-
};
|
|
401
|
-
/**
|
|
402
|
-
* Makes a duplicate of the current configuration into another one.
|
|
403
|
-
* @param clearCoatConfiguration define the config where to copy the info
|
|
404
|
-
*/
|
|
405
|
-
PBRClearCoatConfiguration.prototype.copyTo = function (clearCoatConfiguration) {
|
|
406
|
-
SerializationHelper.Clone(function () { return clearCoatConfiguration; }, this);
|
|
407
|
-
};
|
|
408
|
-
/**
|
|
409
|
-
* Serializes this clear coat configuration.
|
|
410
|
-
* @returns - An object with the serialized config.
|
|
411
|
-
*/
|
|
412
|
-
PBRClearCoatConfiguration.prototype.serialize = function () {
|
|
413
|
-
return SerializationHelper.Serialize(this);
|
|
414
|
-
};
|
|
415
|
-
/**
|
|
416
|
-
* Parses a anisotropy Configuration from a serialized object.
|
|
417
|
-
* @param source - Serialized object.
|
|
418
|
-
* @param scene Defines the scene we are parsing for
|
|
419
|
-
* @param rootUrl Defines the rootUrl to load from
|
|
420
|
-
*/
|
|
421
|
-
PBRClearCoatConfiguration.prototype.parse = function (source, scene, rootUrl) {
|
|
422
|
-
var _this = this;
|
|
423
|
-
SerializationHelper.Parse(function () { return _this; }, source, scene, rootUrl);
|
|
355
|
+
PBRClearCoatConfiguration.prototype.getUniforms = function () {
|
|
356
|
+
return {
|
|
357
|
+
ubo: [
|
|
358
|
+
{ name: "vClearCoatParams", size: 2, type: "vec2" },
|
|
359
|
+
{ name: "vClearCoatRefractionParams", size: 4, type: "vec4" },
|
|
360
|
+
{ name: "vClearCoatInfos", size: 4, type: "vec4" },
|
|
361
|
+
{ name: "clearCoatMatrix", size: 16, type: "mat4" },
|
|
362
|
+
{ name: "clearCoatRoughnessMatrix", size: 16, type: "mat4" },
|
|
363
|
+
{ name: "vClearCoatBumpInfos", size: 2, type: "vec2" },
|
|
364
|
+
{ name: "vClearCoatTangentSpaceParams", size: 2, type: "vec2" },
|
|
365
|
+
{ name: "clearCoatBumpMatrix", size: 16, type: "mat4" },
|
|
366
|
+
{ name: "vClearCoatTintParams", size: 4, type: "vec4" },
|
|
367
|
+
{ name: "clearCoatColorAtDistance", size: 1, type: "float" },
|
|
368
|
+
{ name: "vClearCoatTintInfos", size: 2, type: "vec2" },
|
|
369
|
+
{ name: "clearCoatTintMatrix", size: 16, type: "mat4" },
|
|
370
|
+
],
|
|
371
|
+
};
|
|
424
372
|
};
|
|
425
373
|
/**
|
|
426
374
|
* This defaults to 1.5 corresponding to a 0.04 f0 or a 4% reflectance at normal incidence
|
|
@@ -480,6 +428,6 @@ var PBRClearCoatConfiguration = /** @class */ (function () {
|
|
|
480
428
|
expandToProperty("_markAllSubMeshesAsTexturesDirty")
|
|
481
429
|
], PBRClearCoatConfiguration.prototype, "tintTexture", void 0);
|
|
482
430
|
return PBRClearCoatConfiguration;
|
|
483
|
-
}());
|
|
431
|
+
}(MaterialPluginBase));
|
|
484
432
|
export { PBRClearCoatConfiguration };
|
|
485
433
|
//# sourceMappingURL=pbrClearCoatConfiguration.js.map
|