@aws-sdk/client-gamelift 3.183.0 → 3.185.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (129) hide show
  1. package/CHANGELOG.md +11 -0
  2. package/dist-cjs/protocols/Aws_json1_1.js +2 -2
  3. package/dist-es/GameLift.js +389 -382
  4. package/dist-es/GameLiftClient.js +28 -22
  5. package/dist-es/commands/AcceptMatchCommand.js +28 -21
  6. package/dist-es/commands/ClaimGameServerCommand.js +28 -21
  7. package/dist-es/commands/CreateAliasCommand.js +28 -21
  8. package/dist-es/commands/CreateBuildCommand.js +28 -21
  9. package/dist-es/commands/CreateFleetCommand.js +28 -21
  10. package/dist-es/commands/CreateFleetLocationsCommand.js +28 -21
  11. package/dist-es/commands/CreateGameServerGroupCommand.js +28 -21
  12. package/dist-es/commands/CreateGameSessionCommand.js +28 -21
  13. package/dist-es/commands/CreateGameSessionQueueCommand.js +28 -21
  14. package/dist-es/commands/CreateMatchmakingConfigurationCommand.js +28 -21
  15. package/dist-es/commands/CreateMatchmakingRuleSetCommand.js +28 -21
  16. package/dist-es/commands/CreatePlayerSessionCommand.js +28 -21
  17. package/dist-es/commands/CreatePlayerSessionsCommand.js +28 -21
  18. package/dist-es/commands/CreateScriptCommand.js +28 -21
  19. package/dist-es/commands/CreateVpcPeeringAuthorizationCommand.js +28 -21
  20. package/dist-es/commands/CreateVpcPeeringConnectionCommand.js +28 -21
  21. package/dist-es/commands/DeleteAliasCommand.js +29 -22
  22. package/dist-es/commands/DeleteBuildCommand.js +29 -22
  23. package/dist-es/commands/DeleteFleetCommand.js +29 -22
  24. package/dist-es/commands/DeleteFleetLocationsCommand.js +28 -21
  25. package/dist-es/commands/DeleteGameServerGroupCommand.js +28 -21
  26. package/dist-es/commands/DeleteGameSessionQueueCommand.js +28 -21
  27. package/dist-es/commands/DeleteMatchmakingConfigurationCommand.js +28 -21
  28. package/dist-es/commands/DeleteMatchmakingRuleSetCommand.js +28 -21
  29. package/dist-es/commands/DeleteScalingPolicyCommand.js +29 -22
  30. package/dist-es/commands/DeleteScriptCommand.js +29 -22
  31. package/dist-es/commands/DeleteVpcPeeringAuthorizationCommand.js +28 -21
  32. package/dist-es/commands/DeleteVpcPeeringConnectionCommand.js +28 -21
  33. package/dist-es/commands/DeregisterGameServerCommand.js +29 -22
  34. package/dist-es/commands/DescribeAliasCommand.js +28 -21
  35. package/dist-es/commands/DescribeBuildCommand.js +28 -21
  36. package/dist-es/commands/DescribeEC2InstanceLimitsCommand.js +28 -21
  37. package/dist-es/commands/DescribeFleetAttributesCommand.js +28 -21
  38. package/dist-es/commands/DescribeFleetCapacityCommand.js +28 -21
  39. package/dist-es/commands/DescribeFleetEventsCommand.js +28 -21
  40. package/dist-es/commands/DescribeFleetLocationAttributesCommand.js +28 -21
  41. package/dist-es/commands/DescribeFleetLocationCapacityCommand.js +28 -21
  42. package/dist-es/commands/DescribeFleetLocationUtilizationCommand.js +28 -21
  43. package/dist-es/commands/DescribeFleetPortSettingsCommand.js +28 -21
  44. package/dist-es/commands/DescribeFleetUtilizationCommand.js +28 -21
  45. package/dist-es/commands/DescribeGameServerCommand.js +28 -21
  46. package/dist-es/commands/DescribeGameServerGroupCommand.js +28 -21
  47. package/dist-es/commands/DescribeGameServerInstancesCommand.js +28 -21
  48. package/dist-es/commands/DescribeGameSessionDetailsCommand.js +28 -21
  49. package/dist-es/commands/DescribeGameSessionPlacementCommand.js +28 -21
  50. package/dist-es/commands/DescribeGameSessionQueuesCommand.js +28 -21
  51. package/dist-es/commands/DescribeGameSessionsCommand.js +28 -21
  52. package/dist-es/commands/DescribeInstancesCommand.js +28 -21
  53. package/dist-es/commands/DescribeMatchmakingCommand.js +28 -21
  54. package/dist-es/commands/DescribeMatchmakingConfigurationsCommand.js +28 -21
  55. package/dist-es/commands/DescribeMatchmakingRuleSetsCommand.js +28 -21
  56. package/dist-es/commands/DescribePlayerSessionsCommand.js +28 -21
  57. package/dist-es/commands/DescribeRuntimeConfigurationCommand.js +28 -21
  58. package/dist-es/commands/DescribeScalingPoliciesCommand.js +28 -21
  59. package/dist-es/commands/DescribeScriptCommand.js +28 -21
  60. package/dist-es/commands/DescribeVpcPeeringAuthorizationsCommand.js +28 -21
  61. package/dist-es/commands/DescribeVpcPeeringConnectionsCommand.js +28 -21
  62. package/dist-es/commands/GetGameSessionLogUrlCommand.js +28 -21
  63. package/dist-es/commands/GetInstanceAccessCommand.js +28 -21
  64. package/dist-es/commands/ListAliasesCommand.js +28 -21
  65. package/dist-es/commands/ListBuildsCommand.js +28 -21
  66. package/dist-es/commands/ListFleetsCommand.js +28 -21
  67. package/dist-es/commands/ListGameServerGroupsCommand.js +28 -21
  68. package/dist-es/commands/ListGameServersCommand.js +28 -21
  69. package/dist-es/commands/ListScriptsCommand.js +28 -21
  70. package/dist-es/commands/ListTagsForResourceCommand.js +28 -21
  71. package/dist-es/commands/PutScalingPolicyCommand.js +28 -21
  72. package/dist-es/commands/RegisterGameServerCommand.js +28 -21
  73. package/dist-es/commands/RequestUploadCredentialsCommand.js +28 -21
  74. package/dist-es/commands/ResolveAliasCommand.js +28 -21
  75. package/dist-es/commands/ResumeGameServerGroupCommand.js +28 -21
  76. package/dist-es/commands/SearchGameSessionsCommand.js +28 -21
  77. package/dist-es/commands/StartFleetActionsCommand.js +28 -21
  78. package/dist-es/commands/StartGameSessionPlacementCommand.js +28 -21
  79. package/dist-es/commands/StartMatchBackfillCommand.js +28 -21
  80. package/dist-es/commands/StartMatchmakingCommand.js +28 -21
  81. package/dist-es/commands/StopFleetActionsCommand.js +28 -21
  82. package/dist-es/commands/StopGameSessionPlacementCommand.js +28 -21
  83. package/dist-es/commands/StopMatchmakingCommand.js +28 -21
  84. package/dist-es/commands/SuspendGameServerGroupCommand.js +28 -21
  85. package/dist-es/commands/TagResourceCommand.js +28 -21
  86. package/dist-es/commands/UntagResourceCommand.js +28 -21
  87. package/dist-es/commands/UpdateAliasCommand.js +28 -21
  88. package/dist-es/commands/UpdateBuildCommand.js +28 -21
  89. package/dist-es/commands/UpdateFleetAttributesCommand.js +28 -21
  90. package/dist-es/commands/UpdateFleetCapacityCommand.js +28 -21
  91. package/dist-es/commands/UpdateFleetPortSettingsCommand.js +28 -21
  92. package/dist-es/commands/UpdateGameServerCommand.js +28 -21
  93. package/dist-es/commands/UpdateGameServerGroupCommand.js +28 -21
  94. package/dist-es/commands/UpdateGameSessionCommand.js +28 -21
  95. package/dist-es/commands/UpdateGameSessionQueueCommand.js +28 -21
  96. package/dist-es/commands/UpdateMatchmakingConfigurationCommand.js +28 -21
  97. package/dist-es/commands/UpdateRuntimeConfigurationCommand.js +28 -21
  98. package/dist-es/commands/UpdateScriptCommand.js +28 -21
  99. package/dist-es/commands/ValidateMatchmakingRuleSetCommand.js +28 -21
  100. package/dist-es/endpoints.js +8 -8
  101. package/dist-es/models/GameLiftServiceException.js +10 -5
  102. package/dist-es/models/models_0.js +421 -904
  103. package/dist-es/pagination/DescribeFleetAttributesPaginator.js +68 -25
  104. package/dist-es/pagination/DescribeFleetCapacityPaginator.js +68 -25
  105. package/dist-es/pagination/DescribeFleetEventsPaginator.js +68 -25
  106. package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +68 -25
  107. package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +68 -25
  108. package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +68 -25
  109. package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +68 -25
  110. package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +68 -25
  111. package/dist-es/pagination/DescribeGameSessionsPaginator.js +68 -25
  112. package/dist-es/pagination/DescribeInstancesPaginator.js +68 -25
  113. package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +68 -25
  114. package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +68 -25
  115. package/dist-es/pagination/DescribePlayerSessionsPaginator.js +68 -25
  116. package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +68 -25
  117. package/dist-es/pagination/ListAliasesPaginator.js +68 -25
  118. package/dist-es/pagination/ListBuildsPaginator.js +68 -25
  119. package/dist-es/pagination/ListFleetsPaginator.js +68 -25
  120. package/dist-es/pagination/ListGameServerGroupsPaginator.js +68 -25
  121. package/dist-es/pagination/ListGameServersPaginator.js +68 -25
  122. package/dist-es/pagination/ListScriptsPaginator.js +68 -25
  123. package/dist-es/pagination/SearchGameSessionsPaginator.js +68 -25
  124. package/dist-es/protocols/Aws_json1_1.js +8273 -6509
  125. package/dist-es/runtimeConfig.browser.js +12 -26
  126. package/dist-es/runtimeConfig.js +12 -30
  127. package/dist-es/runtimeConfig.native.js +5 -8
  128. package/dist-es/runtimeConfig.shared.js +11 -8
  129. package/package.json +5 -5
@@ -1,32 +1,75 @@
1
+ import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
1
2
  import { ListGameServersCommand, } from "../commands/ListGameServersCommand";
2
3
  import { GameLift } from "../GameLift";
3
4
  import { GameLiftClient } from "../GameLiftClient";
4
- const makePagedClientRequest = async (client, input, ...args) => {
5
- return await client.send(new ListGameServersCommand(input), ...args);
5
+ var makePagedClientRequest = function (client, input) {
6
+ var args = [];
7
+ for (var _i = 2; _i < arguments.length; _i++) {
8
+ args[_i - 2] = arguments[_i];
9
+ }
10
+ return __awaiter(void 0, void 0, void 0, function () {
11
+ return __generator(this, function (_a) {
12
+ switch (_a.label) {
13
+ case 0: return [4, client.send.apply(client, __spreadArray([new ListGameServersCommand(input)], __read(args), false))];
14
+ case 1: return [2, _a.sent()];
15
+ }
16
+ });
17
+ });
6
18
  };
7
- const makePagedRequest = async (client, input, ...args) => {
8
- return await client.listGameServers(input, ...args);
19
+ var makePagedRequest = function (client, input) {
20
+ var args = [];
21
+ for (var _i = 2; _i < arguments.length; _i++) {
22
+ args[_i - 2] = arguments[_i];
23
+ }
24
+ return __awaiter(void 0, void 0, void 0, function () {
25
+ return __generator(this, function (_a) {
26
+ switch (_a.label) {
27
+ case 0: return [4, client.listGameServers.apply(client, __spreadArray([input], __read(args), false))];
28
+ case 1: return [2, _a.sent()];
29
+ }
30
+ });
31
+ });
9
32
  };
10
- export async function* paginateListGameServers(config, input, ...additionalArguments) {
11
- let token = config.startingToken || undefined;
12
- let hasNext = true;
13
- let page;
14
- while (hasNext) {
15
- input.NextToken = token;
16
- input["Limit"] = config.pageSize;
17
- if (config.client instanceof GameLift) {
18
- page = await makePagedRequest(config.client, input, ...additionalArguments);
19
- }
20
- else if (config.client instanceof GameLiftClient) {
21
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
22
- }
23
- else {
24
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
25
- }
26
- yield page;
27
- const prevToken = token;
28
- token = page.NextToken;
29
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
33
+ export function paginateListGameServers(config, input) {
34
+ var additionalArguments = [];
35
+ for (var _i = 2; _i < arguments.length; _i++) {
36
+ additionalArguments[_i - 2] = arguments[_i];
30
37
  }
31
- return undefined;
38
+ return __asyncGenerator(this, arguments, function paginateListGameServers_1() {
39
+ var token, hasNext, page, prevToken;
40
+ return __generator(this, function (_a) {
41
+ switch (_a.label) {
42
+ case 0:
43
+ token = config.startingToken || undefined;
44
+ hasNext = true;
45
+ _a.label = 1;
46
+ case 1:
47
+ if (!hasNext) return [3, 9];
48
+ input.NextToken = token;
49
+ input["Limit"] = config.pageSize;
50
+ if (!(config.client instanceof GameLift)) return [3, 3];
51
+ return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
52
+ case 2:
53
+ page = _a.sent();
54
+ return [3, 6];
55
+ case 3:
56
+ if (!(config.client instanceof GameLiftClient)) return [3, 5];
57
+ return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
58
+ case 4:
59
+ page = _a.sent();
60
+ return [3, 6];
61
+ case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
62
+ case 6: return [4, __await(page)];
63
+ case 7: return [4, _a.sent()];
64
+ case 8:
65
+ _a.sent();
66
+ prevToken = token;
67
+ token = page.NextToken;
68
+ hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
69
+ return [3, 1];
70
+ case 9: return [4, __await(undefined)];
71
+ case 10: return [2, _a.sent()];
72
+ }
73
+ });
74
+ });
32
75
  }
@@ -1,32 +1,75 @@
1
+ import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
1
2
  import { ListScriptsCommand } from "../commands/ListScriptsCommand";
2
3
  import { GameLift } from "../GameLift";
3
4
  import { GameLiftClient } from "../GameLiftClient";
4
- const makePagedClientRequest = async (client, input, ...args) => {
5
- return await client.send(new ListScriptsCommand(input), ...args);
5
+ var makePagedClientRequest = function (client, input) {
6
+ var args = [];
7
+ for (var _i = 2; _i < arguments.length; _i++) {
8
+ args[_i - 2] = arguments[_i];
9
+ }
10
+ return __awaiter(void 0, void 0, void 0, function () {
11
+ return __generator(this, function (_a) {
12
+ switch (_a.label) {
13
+ case 0: return [4, client.send.apply(client, __spreadArray([new ListScriptsCommand(input)], __read(args), false))];
14
+ case 1: return [2, _a.sent()];
15
+ }
16
+ });
17
+ });
6
18
  };
7
- const makePagedRequest = async (client, input, ...args) => {
8
- return await client.listScripts(input, ...args);
19
+ var makePagedRequest = function (client, input) {
20
+ var args = [];
21
+ for (var _i = 2; _i < arguments.length; _i++) {
22
+ args[_i - 2] = arguments[_i];
23
+ }
24
+ return __awaiter(void 0, void 0, void 0, function () {
25
+ return __generator(this, function (_a) {
26
+ switch (_a.label) {
27
+ case 0: return [4, client.listScripts.apply(client, __spreadArray([input], __read(args), false))];
28
+ case 1: return [2, _a.sent()];
29
+ }
30
+ });
31
+ });
9
32
  };
10
- export async function* paginateListScripts(config, input, ...additionalArguments) {
11
- let token = config.startingToken || undefined;
12
- let hasNext = true;
13
- let page;
14
- while (hasNext) {
15
- input.NextToken = token;
16
- input["Limit"] = config.pageSize;
17
- if (config.client instanceof GameLift) {
18
- page = await makePagedRequest(config.client, input, ...additionalArguments);
19
- }
20
- else if (config.client instanceof GameLiftClient) {
21
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
22
- }
23
- else {
24
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
25
- }
26
- yield page;
27
- const prevToken = token;
28
- token = page.NextToken;
29
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
33
+ export function paginateListScripts(config, input) {
34
+ var additionalArguments = [];
35
+ for (var _i = 2; _i < arguments.length; _i++) {
36
+ additionalArguments[_i - 2] = arguments[_i];
30
37
  }
31
- return undefined;
38
+ return __asyncGenerator(this, arguments, function paginateListScripts_1() {
39
+ var token, hasNext, page, prevToken;
40
+ return __generator(this, function (_a) {
41
+ switch (_a.label) {
42
+ case 0:
43
+ token = config.startingToken || undefined;
44
+ hasNext = true;
45
+ _a.label = 1;
46
+ case 1:
47
+ if (!hasNext) return [3, 9];
48
+ input.NextToken = token;
49
+ input["Limit"] = config.pageSize;
50
+ if (!(config.client instanceof GameLift)) return [3, 3];
51
+ return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
52
+ case 2:
53
+ page = _a.sent();
54
+ return [3, 6];
55
+ case 3:
56
+ if (!(config.client instanceof GameLiftClient)) return [3, 5];
57
+ return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
58
+ case 4:
59
+ page = _a.sent();
60
+ return [3, 6];
61
+ case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
62
+ case 6: return [4, __await(page)];
63
+ case 7: return [4, _a.sent()];
64
+ case 8:
65
+ _a.sent();
66
+ prevToken = token;
67
+ token = page.NextToken;
68
+ hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
69
+ return [3, 1];
70
+ case 9: return [4, __await(undefined)];
71
+ case 10: return [2, _a.sent()];
72
+ }
73
+ });
74
+ });
32
75
  }
@@ -1,32 +1,75 @@
1
+ import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
1
2
  import { SearchGameSessionsCommand, } from "../commands/SearchGameSessionsCommand";
2
3
  import { GameLift } from "../GameLift";
3
4
  import { GameLiftClient } from "../GameLiftClient";
4
- const makePagedClientRequest = async (client, input, ...args) => {
5
- return await client.send(new SearchGameSessionsCommand(input), ...args);
5
+ var makePagedClientRequest = function (client, input) {
6
+ var args = [];
7
+ for (var _i = 2; _i < arguments.length; _i++) {
8
+ args[_i - 2] = arguments[_i];
9
+ }
10
+ return __awaiter(void 0, void 0, void 0, function () {
11
+ return __generator(this, function (_a) {
12
+ switch (_a.label) {
13
+ case 0: return [4, client.send.apply(client, __spreadArray([new SearchGameSessionsCommand(input)], __read(args), false))];
14
+ case 1: return [2, _a.sent()];
15
+ }
16
+ });
17
+ });
6
18
  };
7
- const makePagedRequest = async (client, input, ...args) => {
8
- return await client.searchGameSessions(input, ...args);
19
+ var makePagedRequest = function (client, input) {
20
+ var args = [];
21
+ for (var _i = 2; _i < arguments.length; _i++) {
22
+ args[_i - 2] = arguments[_i];
23
+ }
24
+ return __awaiter(void 0, void 0, void 0, function () {
25
+ return __generator(this, function (_a) {
26
+ switch (_a.label) {
27
+ case 0: return [4, client.searchGameSessions.apply(client, __spreadArray([input], __read(args), false))];
28
+ case 1: return [2, _a.sent()];
29
+ }
30
+ });
31
+ });
9
32
  };
10
- export async function* paginateSearchGameSessions(config, input, ...additionalArguments) {
11
- let token = config.startingToken || undefined;
12
- let hasNext = true;
13
- let page;
14
- while (hasNext) {
15
- input.NextToken = token;
16
- input["Limit"] = config.pageSize;
17
- if (config.client instanceof GameLift) {
18
- page = await makePagedRequest(config.client, input, ...additionalArguments);
19
- }
20
- else if (config.client instanceof GameLiftClient) {
21
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
22
- }
23
- else {
24
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
25
- }
26
- yield page;
27
- const prevToken = token;
28
- token = page.NextToken;
29
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
33
+ export function paginateSearchGameSessions(config, input) {
34
+ var additionalArguments = [];
35
+ for (var _i = 2; _i < arguments.length; _i++) {
36
+ additionalArguments[_i - 2] = arguments[_i];
30
37
  }
31
- return undefined;
38
+ return __asyncGenerator(this, arguments, function paginateSearchGameSessions_1() {
39
+ var token, hasNext, page, prevToken;
40
+ return __generator(this, function (_a) {
41
+ switch (_a.label) {
42
+ case 0:
43
+ token = config.startingToken || undefined;
44
+ hasNext = true;
45
+ _a.label = 1;
46
+ case 1:
47
+ if (!hasNext) return [3, 9];
48
+ input.NextToken = token;
49
+ input["Limit"] = config.pageSize;
50
+ if (!(config.client instanceof GameLift)) return [3, 3];
51
+ return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
52
+ case 2:
53
+ page = _a.sent();
54
+ return [3, 6];
55
+ case 3:
56
+ if (!(config.client instanceof GameLiftClient)) return [3, 5];
57
+ return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
58
+ case 4:
59
+ page = _a.sent();
60
+ return [3, 6];
61
+ case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
62
+ case 6: return [4, __await(page)];
63
+ case 7: return [4, _a.sent()];
64
+ case 8:
65
+ _a.sent();
66
+ prevToken = token;
67
+ token = page.NextToken;
68
+ hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
69
+ return [3, 1];
70
+ case 9: return [4, __await(undefined)];
71
+ case 10: return [2, _a.sent()];
72
+ }
73
+ });
74
+ });
32
75
  }