@aws-sdk/client-gamelift 3.183.0 → 3.185.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +11 -0
- package/dist-cjs/protocols/Aws_json1_1.js +2 -2
- package/dist-es/GameLift.js +389 -382
- package/dist-es/GameLiftClient.js +28 -22
- package/dist-es/commands/AcceptMatchCommand.js +28 -21
- package/dist-es/commands/ClaimGameServerCommand.js +28 -21
- package/dist-es/commands/CreateAliasCommand.js +28 -21
- package/dist-es/commands/CreateBuildCommand.js +28 -21
- package/dist-es/commands/CreateFleetCommand.js +28 -21
- package/dist-es/commands/CreateFleetLocationsCommand.js +28 -21
- package/dist-es/commands/CreateGameServerGroupCommand.js +28 -21
- package/dist-es/commands/CreateGameSessionCommand.js +28 -21
- package/dist-es/commands/CreateGameSessionQueueCommand.js +28 -21
- package/dist-es/commands/CreateMatchmakingConfigurationCommand.js +28 -21
- package/dist-es/commands/CreateMatchmakingRuleSetCommand.js +28 -21
- package/dist-es/commands/CreatePlayerSessionCommand.js +28 -21
- package/dist-es/commands/CreatePlayerSessionsCommand.js +28 -21
- package/dist-es/commands/CreateScriptCommand.js +28 -21
- package/dist-es/commands/CreateVpcPeeringAuthorizationCommand.js +28 -21
- package/dist-es/commands/CreateVpcPeeringConnectionCommand.js +28 -21
- package/dist-es/commands/DeleteAliasCommand.js +29 -22
- package/dist-es/commands/DeleteBuildCommand.js +29 -22
- package/dist-es/commands/DeleteFleetCommand.js +29 -22
- package/dist-es/commands/DeleteFleetLocationsCommand.js +28 -21
- package/dist-es/commands/DeleteGameServerGroupCommand.js +28 -21
- package/dist-es/commands/DeleteGameSessionQueueCommand.js +28 -21
- package/dist-es/commands/DeleteMatchmakingConfigurationCommand.js +28 -21
- package/dist-es/commands/DeleteMatchmakingRuleSetCommand.js +28 -21
- package/dist-es/commands/DeleteScalingPolicyCommand.js +29 -22
- package/dist-es/commands/DeleteScriptCommand.js +29 -22
- package/dist-es/commands/DeleteVpcPeeringAuthorizationCommand.js +28 -21
- package/dist-es/commands/DeleteVpcPeeringConnectionCommand.js +28 -21
- package/dist-es/commands/DeregisterGameServerCommand.js +29 -22
- package/dist-es/commands/DescribeAliasCommand.js +28 -21
- package/dist-es/commands/DescribeBuildCommand.js +28 -21
- package/dist-es/commands/DescribeEC2InstanceLimitsCommand.js +28 -21
- package/dist-es/commands/DescribeFleetAttributesCommand.js +28 -21
- package/dist-es/commands/DescribeFleetCapacityCommand.js +28 -21
- package/dist-es/commands/DescribeFleetEventsCommand.js +28 -21
- package/dist-es/commands/DescribeFleetLocationAttributesCommand.js +28 -21
- package/dist-es/commands/DescribeFleetLocationCapacityCommand.js +28 -21
- package/dist-es/commands/DescribeFleetLocationUtilizationCommand.js +28 -21
- package/dist-es/commands/DescribeFleetPortSettingsCommand.js +28 -21
- package/dist-es/commands/DescribeFleetUtilizationCommand.js +28 -21
- package/dist-es/commands/DescribeGameServerCommand.js +28 -21
- package/dist-es/commands/DescribeGameServerGroupCommand.js +28 -21
- package/dist-es/commands/DescribeGameServerInstancesCommand.js +28 -21
- package/dist-es/commands/DescribeGameSessionDetailsCommand.js +28 -21
- package/dist-es/commands/DescribeGameSessionPlacementCommand.js +28 -21
- package/dist-es/commands/DescribeGameSessionQueuesCommand.js +28 -21
- package/dist-es/commands/DescribeGameSessionsCommand.js +28 -21
- package/dist-es/commands/DescribeInstancesCommand.js +28 -21
- package/dist-es/commands/DescribeMatchmakingCommand.js +28 -21
- package/dist-es/commands/DescribeMatchmakingConfigurationsCommand.js +28 -21
- package/dist-es/commands/DescribeMatchmakingRuleSetsCommand.js +28 -21
- package/dist-es/commands/DescribePlayerSessionsCommand.js +28 -21
- package/dist-es/commands/DescribeRuntimeConfigurationCommand.js +28 -21
- package/dist-es/commands/DescribeScalingPoliciesCommand.js +28 -21
- package/dist-es/commands/DescribeScriptCommand.js +28 -21
- package/dist-es/commands/DescribeVpcPeeringAuthorizationsCommand.js +28 -21
- package/dist-es/commands/DescribeVpcPeeringConnectionsCommand.js +28 -21
- package/dist-es/commands/GetGameSessionLogUrlCommand.js +28 -21
- package/dist-es/commands/GetInstanceAccessCommand.js +28 -21
- package/dist-es/commands/ListAliasesCommand.js +28 -21
- package/dist-es/commands/ListBuildsCommand.js +28 -21
- package/dist-es/commands/ListFleetsCommand.js +28 -21
- package/dist-es/commands/ListGameServerGroupsCommand.js +28 -21
- package/dist-es/commands/ListGameServersCommand.js +28 -21
- package/dist-es/commands/ListScriptsCommand.js +28 -21
- package/dist-es/commands/ListTagsForResourceCommand.js +28 -21
- package/dist-es/commands/PutScalingPolicyCommand.js +28 -21
- package/dist-es/commands/RegisterGameServerCommand.js +28 -21
- package/dist-es/commands/RequestUploadCredentialsCommand.js +28 -21
- package/dist-es/commands/ResolveAliasCommand.js +28 -21
- package/dist-es/commands/ResumeGameServerGroupCommand.js +28 -21
- package/dist-es/commands/SearchGameSessionsCommand.js +28 -21
- package/dist-es/commands/StartFleetActionsCommand.js +28 -21
- package/dist-es/commands/StartGameSessionPlacementCommand.js +28 -21
- package/dist-es/commands/StartMatchBackfillCommand.js +28 -21
- package/dist-es/commands/StartMatchmakingCommand.js +28 -21
- package/dist-es/commands/StopFleetActionsCommand.js +28 -21
- package/dist-es/commands/StopGameSessionPlacementCommand.js +28 -21
- package/dist-es/commands/StopMatchmakingCommand.js +28 -21
- package/dist-es/commands/SuspendGameServerGroupCommand.js +28 -21
- package/dist-es/commands/TagResourceCommand.js +28 -21
- package/dist-es/commands/UntagResourceCommand.js +28 -21
- package/dist-es/commands/UpdateAliasCommand.js +28 -21
- package/dist-es/commands/UpdateBuildCommand.js +28 -21
- package/dist-es/commands/UpdateFleetAttributesCommand.js +28 -21
- package/dist-es/commands/UpdateFleetCapacityCommand.js +28 -21
- package/dist-es/commands/UpdateFleetPortSettingsCommand.js +28 -21
- package/dist-es/commands/UpdateGameServerCommand.js +28 -21
- package/dist-es/commands/UpdateGameServerGroupCommand.js +28 -21
- package/dist-es/commands/UpdateGameSessionCommand.js +28 -21
- package/dist-es/commands/UpdateGameSessionQueueCommand.js +28 -21
- package/dist-es/commands/UpdateMatchmakingConfigurationCommand.js +28 -21
- package/dist-es/commands/UpdateRuntimeConfigurationCommand.js +28 -21
- package/dist-es/commands/UpdateScriptCommand.js +28 -21
- package/dist-es/commands/ValidateMatchmakingRuleSetCommand.js +28 -21
- package/dist-es/endpoints.js +8 -8
- package/dist-es/models/GameLiftServiceException.js +10 -5
- package/dist-es/models/models_0.js +421 -904
- package/dist-es/pagination/DescribeFleetAttributesPaginator.js +68 -25
- package/dist-es/pagination/DescribeFleetCapacityPaginator.js +68 -25
- package/dist-es/pagination/DescribeFleetEventsPaginator.js +68 -25
- package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +68 -25
- package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +68 -25
- package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +68 -25
- package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +68 -25
- package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +68 -25
- package/dist-es/pagination/DescribeGameSessionsPaginator.js +68 -25
- package/dist-es/pagination/DescribeInstancesPaginator.js +68 -25
- package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +68 -25
- package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +68 -25
- package/dist-es/pagination/DescribePlayerSessionsPaginator.js +68 -25
- package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +68 -25
- package/dist-es/pagination/ListAliasesPaginator.js +68 -25
- package/dist-es/pagination/ListBuildsPaginator.js +68 -25
- package/dist-es/pagination/ListFleetsPaginator.js +68 -25
- package/dist-es/pagination/ListGameServerGroupsPaginator.js +68 -25
- package/dist-es/pagination/ListGameServersPaginator.js +68 -25
- package/dist-es/pagination/ListScriptsPaginator.js +68 -25
- package/dist-es/pagination/SearchGameSessionsPaginator.js +68 -25
- package/dist-es/protocols/Aws_json1_1.js +8273 -6509
- package/dist-es/runtimeConfig.browser.js +12 -26
- package/dist-es/runtimeConfig.js +12 -30
- package/dist-es/runtimeConfig.native.js +5 -8
- package/dist-es/runtimeConfig.shared.js +11 -8
- package/package.json +5 -5
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import { __assign, __extends } from "tslib";
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import { SENSITIVE_STRING } from "@aws-sdk/smithy-client";
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import { GameLiftServiceException as __BaseException } from "./GameLiftServiceException";
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Object.setPrototypeOf(this, InternalServiceException.prototype);
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var InternalServiceException = (function (_super) {
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__extends(InternalServiceException, _super);
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function InternalServiceException(opts) {
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var _this = _super.call(this, __assign({ name: "InternalServiceException", $fault: "server" }, opts)) || this;
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_this.name = "InternalServiceException";
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_this.$fault = "server";
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Object.setPrototypeOf(_this, InternalServiceException.prototype);
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_this.Message = opts.Message;
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return InternalServiceException;
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export { InternalServiceException };
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var InvalidRequestException = (function (_super) {
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__extends(InvalidRequestException, _super);
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function InvalidRequestException(opts) {
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var _this = _super.call(this, __assign({ name: "InvalidRequestException", $fault: "client" }, opts)) || this;
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_this.name = "InvalidRequestException";
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_this.$fault = "client";
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Object.setPrototypeOf(_this, InvalidRequestException.prototype);
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_this.Message = opts.Message;
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return InvalidRequestException;
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export { InvalidRequestException };
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var NotFoundException = (function (_super) {
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__extends(NotFoundException, _super);
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function NotFoundException(opts) {
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var _this = _super.call(this, __assign({ name: "NotFoundException", $fault: "client" }, opts)) || this;
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_this.name = "NotFoundException";
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_this.$fault = "client";
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Object.setPrototypeOf(_this, NotFoundException.prototype);
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return NotFoundException;
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export { NotFoundException };
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var UnsupportedRegionException = (function (_super) {
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__extends(UnsupportedRegionException, _super);
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function UnsupportedRegionException(opts) {
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var _this = _super.call(this, __assign({ name: "UnsupportedRegionException", $fault: "client" }, opts)) || this;
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_this.name = "UnsupportedRegionException";
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_this.$fault = "client";
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return UnsupportedRegionException;
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export { UnsupportedRegionException };
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export var RoutingStrategyType;
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(function (RoutingStrategyType) {
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RoutingStrategyType["SIMPLE"] = "SIMPLE";
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GameServerUtilizationStatus["AVAILABLE"] = "AVAILABLE";
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GameServerUtilizationStatus["UTILIZED"] = "UTILIZED";
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})(GameServerUtilizationStatus || (GameServerUtilizationStatus = {}));
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var ConflictException = (function (_super) {
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__extends(ConflictException, _super);
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function ConflictException(opts) {
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_this.name = "ConflictException";
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return ConflictException;
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export { ConflictException };
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var OutOfCapacityException = (function (_super) {
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__extends(OutOfCapacityException, _super);
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function OutOfCapacityException(opts) {
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var _this = _super.call(this, __assign({ name: "OutOfCapacityException", $fault: "client" }, opts)) || this;
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_this.name = "OutOfCapacityException";
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export { OutOfCapacityException };
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|
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|
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export { IdempotentParameterMismatchException };
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|
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var TerminalRoutingStrategyException = (function (_super) {
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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return TerminalRoutingStrategyException;
|
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|
+
}(__BaseException));
|
|
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|
+
export { TerminalRoutingStrategyException };
|
|
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|
export var PriorityType;
|
|
289
290
|
(function (PriorityType) {
|
|
290
291
|
PriorityType["COST"] = "COST";
|
|
@@ -304,32 +305,32 @@ export var PlayerSessionStatus;
|
|
|
304
305
|
PlayerSessionStatus["RESERVED"] = "RESERVED";
|
|
305
306
|
PlayerSessionStatus["TIMEDOUT"] = "TIMEDOUT";
|
|
306
307
|
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|
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|
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Object.setPrototypeOf(this, GameSessionFullException.prototype);
|
|
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|
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|
|
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|
+
var GameSessionFullException = (function (_super) {
|
|
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|
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__extends(GameSessionFullException, _super);
|
|
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|
+
function GameSessionFullException(opts) {
|
|
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|
+
var _this = _super.call(this, __assign({ name: "GameSessionFullException", $fault: "client" }, opts)) || this;
|
|
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|
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|
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|
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|
|
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|
+
Object.setPrototypeOf(_this, GameSessionFullException.prototype);
|
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|
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|
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|
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return _this;
|
|
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|
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|
+
return GameSessionFullException;
|
|
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|
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}(__BaseException));
|
|
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|
+
export { GameSessionFullException };
|
|
321
|
+
var InvalidGameSessionStatusException = (function (_super) {
|
|
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|
+
__extends(InvalidGameSessionStatusException, _super);
|
|
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|
+
function InvalidGameSessionStatusException(opts) {
|
|
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|
+
var _this = _super.call(this, __assign({ name: "InvalidGameSessionStatusException", $fault: "client" }, opts)) || this;
|
|
325
|
+
_this.name = "InvalidGameSessionStatusException";
|
|
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|
+
_this.$fault = "client";
|
|
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|
+
Object.setPrototypeOf(_this, InvalidGameSessionStatusException.prototype);
|
|
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|
+
_this.Message = opts.Message;
|
|
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|
+
return _this;
|
|
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|
}
|
|
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|
-
|
|
331
|
+
return InvalidGameSessionStatusException;
|
|
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|
+
}(__BaseException));
|
|
333
|
+
export { InvalidGameSessionStatusException };
|
|
333
334
|
export var GameServerGroupDeleteOption;
|
|
334
335
|
(function (GameServerGroupDeleteOption) {
|
|
335
336
|
GameServerGroupDeleteOption["FORCE_DELETE"] = "FORCE_DELETE";
|
|
@@ -426,727 +427,243 @@ export var GameServerHealthCheck;
|
|
|
426
427
|
(function (GameServerHealthCheck) {
|
|
427
428
|
GameServerHealthCheck["HEALTHY"] = "HEALTHY";
|
|
428
429
|
})(GameServerHealthCheck || (GameServerHealthCheck = {}));
|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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650
|
-
|
|
651
|
-
});
|
|
652
|
-
export
|
|
653
|
-
|
|
654
|
-
});
|
|
655
|
-
export
|
|
656
|
-
|
|
657
|
-
});
|
|
658
|
-
export
|
|
659
|
-
|
|
660
|
-
});
|
|
661
|
-
export
|
|
662
|
-
|
|
663
|
-
});
|
|
664
|
-
export
|
|
665
|
-
|
|
666
|
-
});
|
|
667
|
-
export
|
|
668
|
-
|
|
669
|
-
});
|
|
670
|
-
export const DeleteVpcPeeringAuthorizationInputFilterSensitiveLog = (obj) => ({
|
|
671
|
-
...obj,
|
|
672
|
-
});
|
|
673
|
-
export const DeleteVpcPeeringAuthorizationOutputFilterSensitiveLog = (obj) => ({
|
|
674
|
-
...obj,
|
|
675
|
-
});
|
|
676
|
-
export const DeleteVpcPeeringConnectionInputFilterSensitiveLog = (obj) => ({
|
|
677
|
-
...obj,
|
|
678
|
-
});
|
|
679
|
-
export const DeleteVpcPeeringConnectionOutputFilterSensitiveLog = (obj) => ({
|
|
680
|
-
...obj,
|
|
681
|
-
});
|
|
682
|
-
export const DeregisterGameServerInputFilterSensitiveLog = (obj) => ({
|
|
683
|
-
...obj,
|
|
684
|
-
});
|
|
685
|
-
export const DescribeAliasInputFilterSensitiveLog = (obj) => ({
|
|
686
|
-
...obj,
|
|
687
|
-
});
|
|
688
|
-
export const DescribeAliasOutputFilterSensitiveLog = (obj) => ({
|
|
689
|
-
...obj,
|
|
690
|
-
});
|
|
691
|
-
export const DescribeBuildInputFilterSensitiveLog = (obj) => ({
|
|
692
|
-
...obj,
|
|
693
|
-
});
|
|
694
|
-
export const DescribeBuildOutputFilterSensitiveLog = (obj) => ({
|
|
695
|
-
...obj,
|
|
696
|
-
});
|
|
697
|
-
export const DescribeEC2InstanceLimitsInputFilterSensitiveLog = (obj) => ({
|
|
698
|
-
...obj,
|
|
699
|
-
});
|
|
700
|
-
export const EC2InstanceLimitFilterSensitiveLog = (obj) => ({
|
|
701
|
-
...obj,
|
|
702
|
-
});
|
|
703
|
-
export const DescribeEC2InstanceLimitsOutputFilterSensitiveLog = (obj) => ({
|
|
704
|
-
...obj,
|
|
705
|
-
});
|
|
706
|
-
export const DescribeFleetAttributesInputFilterSensitiveLog = (obj) => ({
|
|
707
|
-
...obj,
|
|
708
|
-
});
|
|
709
|
-
export const DescribeFleetAttributesOutputFilterSensitiveLog = (obj) => ({
|
|
710
|
-
...obj,
|
|
711
|
-
});
|
|
712
|
-
export const DescribeFleetCapacityInputFilterSensitiveLog = (obj) => ({
|
|
713
|
-
...obj,
|
|
714
|
-
});
|
|
715
|
-
export const EC2InstanceCountsFilterSensitiveLog = (obj) => ({
|
|
716
|
-
...obj,
|
|
717
|
-
});
|
|
718
|
-
export const FleetCapacityFilterSensitiveLog = (obj) => ({
|
|
719
|
-
...obj,
|
|
720
|
-
});
|
|
721
|
-
export const DescribeFleetCapacityOutputFilterSensitiveLog = (obj) => ({
|
|
722
|
-
...obj,
|
|
723
|
-
});
|
|
724
|
-
export const DescribeFleetEventsInputFilterSensitiveLog = (obj) => ({
|
|
725
|
-
...obj,
|
|
726
|
-
});
|
|
727
|
-
export const EventFilterSensitiveLog = (obj) => ({
|
|
728
|
-
...obj,
|
|
729
|
-
});
|
|
730
|
-
export const DescribeFleetEventsOutputFilterSensitiveLog = (obj) => ({
|
|
731
|
-
...obj,
|
|
732
|
-
});
|
|
733
|
-
export const DescribeFleetLocationAttributesInputFilterSensitiveLog = (obj) => ({
|
|
734
|
-
...obj,
|
|
735
|
-
});
|
|
736
|
-
export const LocationAttributesFilterSensitiveLog = (obj) => ({
|
|
737
|
-
...obj,
|
|
738
|
-
});
|
|
739
|
-
export const DescribeFleetLocationAttributesOutputFilterSensitiveLog = (obj) => ({
|
|
740
|
-
...obj,
|
|
741
|
-
});
|
|
742
|
-
export const DescribeFleetLocationCapacityInputFilterSensitiveLog = (obj) => ({
|
|
743
|
-
...obj,
|
|
744
|
-
});
|
|
745
|
-
export const DescribeFleetLocationCapacityOutputFilterSensitiveLog = (obj) => ({
|
|
746
|
-
...obj,
|
|
747
|
-
});
|
|
748
|
-
export const DescribeFleetLocationUtilizationInputFilterSensitiveLog = (obj) => ({
|
|
749
|
-
...obj,
|
|
750
|
-
});
|
|
751
|
-
export const FleetUtilizationFilterSensitiveLog = (obj) => ({
|
|
752
|
-
...obj,
|
|
753
|
-
});
|
|
754
|
-
export const DescribeFleetLocationUtilizationOutputFilterSensitiveLog = (obj) => ({
|
|
755
|
-
...obj,
|
|
756
|
-
});
|
|
757
|
-
export const DescribeFleetPortSettingsInputFilterSensitiveLog = (obj) => ({
|
|
758
|
-
...obj,
|
|
759
|
-
});
|
|
760
|
-
export const DescribeFleetPortSettingsOutputFilterSensitiveLog = (obj) => ({
|
|
761
|
-
...obj,
|
|
762
|
-
});
|
|
763
|
-
export const DescribeFleetUtilizationInputFilterSensitiveLog = (obj) => ({
|
|
764
|
-
...obj,
|
|
765
|
-
});
|
|
766
|
-
export const DescribeFleetUtilizationOutputFilterSensitiveLog = (obj) => ({
|
|
767
|
-
...obj,
|
|
768
|
-
});
|
|
769
|
-
export const DescribeGameServerInputFilterSensitiveLog = (obj) => ({
|
|
770
|
-
...obj,
|
|
771
|
-
});
|
|
772
|
-
export const DescribeGameServerOutputFilterSensitiveLog = (obj) => ({
|
|
773
|
-
...obj,
|
|
774
|
-
});
|
|
775
|
-
export const DescribeGameServerGroupInputFilterSensitiveLog = (obj) => ({
|
|
776
|
-
...obj,
|
|
777
|
-
});
|
|
778
|
-
export const DescribeGameServerGroupOutputFilterSensitiveLog = (obj) => ({
|
|
779
|
-
...obj,
|
|
780
|
-
});
|
|
781
|
-
export const DescribeGameServerInstancesInputFilterSensitiveLog = (obj) => ({
|
|
782
|
-
...obj,
|
|
783
|
-
});
|
|
784
|
-
export const GameServerInstanceFilterSensitiveLog = (obj) => ({
|
|
785
|
-
...obj,
|
|
786
|
-
});
|
|
787
|
-
export const DescribeGameServerInstancesOutputFilterSensitiveLog = (obj) => ({
|
|
788
|
-
...obj,
|
|
789
|
-
});
|
|
790
|
-
export const DescribeGameSessionDetailsInputFilterSensitiveLog = (obj) => ({
|
|
791
|
-
...obj,
|
|
792
|
-
});
|
|
793
|
-
export const GameSessionDetailFilterSensitiveLog = (obj) => ({
|
|
794
|
-
...obj,
|
|
795
|
-
});
|
|
796
|
-
export const DescribeGameSessionDetailsOutputFilterSensitiveLog = (obj) => ({
|
|
797
|
-
...obj,
|
|
798
|
-
});
|
|
799
|
-
export const DescribeGameSessionPlacementInputFilterSensitiveLog = (obj) => ({
|
|
800
|
-
...obj,
|
|
801
|
-
});
|
|
802
|
-
export const PlacedPlayerSessionFilterSensitiveLog = (obj) => ({
|
|
803
|
-
...obj,
|
|
804
|
-
});
|
|
805
|
-
export const PlayerLatencyFilterSensitiveLog = (obj) => ({
|
|
806
|
-
...obj,
|
|
807
|
-
});
|
|
808
|
-
export const GameSessionPlacementFilterSensitiveLog = (obj) => ({
|
|
809
|
-
...obj,
|
|
810
|
-
});
|
|
811
|
-
export const DescribeGameSessionPlacementOutputFilterSensitiveLog = (obj) => ({
|
|
812
|
-
...obj,
|
|
813
|
-
});
|
|
814
|
-
export const DescribeGameSessionQueuesInputFilterSensitiveLog = (obj) => ({
|
|
815
|
-
...obj,
|
|
816
|
-
});
|
|
817
|
-
export const DescribeGameSessionQueuesOutputFilterSensitiveLog = (obj) => ({
|
|
818
|
-
...obj,
|
|
819
|
-
});
|
|
820
|
-
export const DescribeGameSessionsInputFilterSensitiveLog = (obj) => ({
|
|
821
|
-
...obj,
|
|
822
|
-
});
|
|
823
|
-
export const DescribeGameSessionsOutputFilterSensitiveLog = (obj) => ({
|
|
824
|
-
...obj,
|
|
825
|
-
});
|
|
826
|
-
export const DescribeInstancesInputFilterSensitiveLog = (obj) => ({
|
|
827
|
-
...obj,
|
|
828
|
-
});
|
|
829
|
-
export const InstanceFilterSensitiveLog = (obj) => ({
|
|
830
|
-
...obj,
|
|
831
|
-
});
|
|
832
|
-
export const DescribeInstancesOutputFilterSensitiveLog = (obj) => ({
|
|
833
|
-
...obj,
|
|
834
|
-
});
|
|
835
|
-
export const DescribeMatchmakingInputFilterSensitiveLog = (obj) => ({
|
|
836
|
-
...obj,
|
|
837
|
-
});
|
|
838
|
-
export const MatchedPlayerSessionFilterSensitiveLog = (obj) => ({
|
|
839
|
-
...obj,
|
|
840
|
-
});
|
|
841
|
-
export const GameSessionConnectionInfoFilterSensitiveLog = (obj) => ({
|
|
842
|
-
...obj,
|
|
843
|
-
});
|
|
844
|
-
export const PlayerFilterSensitiveLog = (obj) => ({
|
|
845
|
-
...obj,
|
|
846
|
-
});
|
|
847
|
-
export const MatchmakingTicketFilterSensitiveLog = (obj) => ({
|
|
848
|
-
...obj,
|
|
849
|
-
});
|
|
850
|
-
export const DescribeMatchmakingOutputFilterSensitiveLog = (obj) => ({
|
|
851
|
-
...obj,
|
|
852
|
-
});
|
|
853
|
-
export const DescribeMatchmakingConfigurationsInputFilterSensitiveLog = (obj) => ({
|
|
854
|
-
...obj,
|
|
855
|
-
});
|
|
856
|
-
export const DescribeMatchmakingConfigurationsOutputFilterSensitiveLog = (obj) => ({
|
|
857
|
-
...obj,
|
|
858
|
-
});
|
|
859
|
-
export const DescribeMatchmakingRuleSetsInputFilterSensitiveLog = (obj) => ({
|
|
860
|
-
...obj,
|
|
861
|
-
});
|
|
862
|
-
export const DescribeMatchmakingRuleSetsOutputFilterSensitiveLog = (obj) => ({
|
|
863
|
-
...obj,
|
|
864
|
-
});
|
|
865
|
-
export const DescribePlayerSessionsInputFilterSensitiveLog = (obj) => ({
|
|
866
|
-
...obj,
|
|
867
|
-
});
|
|
868
|
-
export const DescribePlayerSessionsOutputFilterSensitiveLog = (obj) => ({
|
|
869
|
-
...obj,
|
|
870
|
-
});
|
|
871
|
-
export const DescribeRuntimeConfigurationInputFilterSensitiveLog = (obj) => ({
|
|
872
|
-
...obj,
|
|
873
|
-
});
|
|
874
|
-
export const DescribeRuntimeConfigurationOutputFilterSensitiveLog = (obj) => ({
|
|
875
|
-
...obj,
|
|
876
|
-
});
|
|
877
|
-
export const DescribeScalingPoliciesInputFilterSensitiveLog = (obj) => ({
|
|
878
|
-
...obj,
|
|
879
|
-
});
|
|
880
|
-
export const TargetConfigurationFilterSensitiveLog = (obj) => ({
|
|
881
|
-
...obj,
|
|
882
|
-
});
|
|
883
|
-
export const ScalingPolicyFilterSensitiveLog = (obj) => ({
|
|
884
|
-
...obj,
|
|
885
|
-
});
|
|
886
|
-
export const DescribeScalingPoliciesOutputFilterSensitiveLog = (obj) => ({
|
|
887
|
-
...obj,
|
|
888
|
-
});
|
|
889
|
-
export const DescribeScriptInputFilterSensitiveLog = (obj) => ({
|
|
890
|
-
...obj,
|
|
891
|
-
});
|
|
892
|
-
export const DescribeScriptOutputFilterSensitiveLog = (obj) => ({
|
|
893
|
-
...obj,
|
|
894
|
-
});
|
|
895
|
-
export const DescribeVpcPeeringAuthorizationsInputFilterSensitiveLog = (obj) => ({
|
|
896
|
-
...obj,
|
|
897
|
-
});
|
|
898
|
-
export const DescribeVpcPeeringAuthorizationsOutputFilterSensitiveLog = (obj) => ({
|
|
899
|
-
...obj,
|
|
900
|
-
});
|
|
901
|
-
export const DescribeVpcPeeringConnectionsInputFilterSensitiveLog = (obj) => ({
|
|
902
|
-
...obj,
|
|
903
|
-
});
|
|
904
|
-
export const VpcPeeringConnectionStatusFilterSensitiveLog = (obj) => ({
|
|
905
|
-
...obj,
|
|
906
|
-
});
|
|
907
|
-
export const VpcPeeringConnectionFilterSensitiveLog = (obj) => ({
|
|
908
|
-
...obj,
|
|
909
|
-
});
|
|
910
|
-
export const DescribeVpcPeeringConnectionsOutputFilterSensitiveLog = (obj) => ({
|
|
911
|
-
...obj,
|
|
912
|
-
});
|
|
913
|
-
export const DesiredPlayerSessionFilterSensitiveLog = (obj) => ({
|
|
914
|
-
...obj,
|
|
915
|
-
});
|
|
916
|
-
export const GetGameSessionLogUrlInputFilterSensitiveLog = (obj) => ({
|
|
917
|
-
...obj,
|
|
918
|
-
});
|
|
919
|
-
export const GetGameSessionLogUrlOutputFilterSensitiveLog = (obj) => ({
|
|
920
|
-
...obj,
|
|
921
|
-
});
|
|
922
|
-
export const GetInstanceAccessInputFilterSensitiveLog = (obj) => ({
|
|
923
|
-
...obj,
|
|
924
|
-
});
|
|
925
|
-
export const InstanceCredentialsFilterSensitiveLog = (obj) => ({
|
|
926
|
-
...obj,
|
|
927
|
-
});
|
|
928
|
-
export const InstanceAccessFilterSensitiveLog = (obj) => ({
|
|
929
|
-
...obj,
|
|
930
|
-
...(obj.Credentials && { Credentials: SENSITIVE_STRING }),
|
|
931
|
-
});
|
|
932
|
-
export const GetInstanceAccessOutputFilterSensitiveLog = (obj) => ({
|
|
933
|
-
...obj,
|
|
934
|
-
...(obj.InstanceAccess && { InstanceAccess: InstanceAccessFilterSensitiveLog(obj.InstanceAccess) }),
|
|
935
|
-
});
|
|
936
|
-
export const ListAliasesInputFilterSensitiveLog = (obj) => ({
|
|
937
|
-
...obj,
|
|
938
|
-
});
|
|
939
|
-
export const ListAliasesOutputFilterSensitiveLog = (obj) => ({
|
|
940
|
-
...obj,
|
|
941
|
-
});
|
|
942
|
-
export const ListBuildsInputFilterSensitiveLog = (obj) => ({
|
|
943
|
-
...obj,
|
|
944
|
-
});
|
|
945
|
-
export const ListBuildsOutputFilterSensitiveLog = (obj) => ({
|
|
946
|
-
...obj,
|
|
947
|
-
});
|
|
948
|
-
export const ListFleetsInputFilterSensitiveLog = (obj) => ({
|
|
949
|
-
...obj,
|
|
950
|
-
});
|
|
951
|
-
export const ListFleetsOutputFilterSensitiveLog = (obj) => ({
|
|
952
|
-
...obj,
|
|
953
|
-
});
|
|
954
|
-
export const ListGameServerGroupsInputFilterSensitiveLog = (obj) => ({
|
|
955
|
-
...obj,
|
|
956
|
-
});
|
|
957
|
-
export const ListGameServerGroupsOutputFilterSensitiveLog = (obj) => ({
|
|
958
|
-
...obj,
|
|
959
|
-
});
|
|
960
|
-
export const ListGameServersInputFilterSensitiveLog = (obj) => ({
|
|
961
|
-
...obj,
|
|
962
|
-
});
|
|
963
|
-
export const ListGameServersOutputFilterSensitiveLog = (obj) => ({
|
|
964
|
-
...obj,
|
|
965
|
-
});
|
|
966
|
-
export const ListScriptsInputFilterSensitiveLog = (obj) => ({
|
|
967
|
-
...obj,
|
|
968
|
-
});
|
|
969
|
-
export const ListScriptsOutputFilterSensitiveLog = (obj) => ({
|
|
970
|
-
...obj,
|
|
971
|
-
});
|
|
972
|
-
export const ListTagsForResourceRequestFilterSensitiveLog = (obj) => ({
|
|
973
|
-
...obj,
|
|
974
|
-
});
|
|
975
|
-
export const ListTagsForResourceResponseFilterSensitiveLog = (obj) => ({
|
|
976
|
-
...obj,
|
|
977
|
-
});
|
|
978
|
-
export const PutScalingPolicyInputFilterSensitiveLog = (obj) => ({
|
|
979
|
-
...obj,
|
|
980
|
-
});
|
|
981
|
-
export const PutScalingPolicyOutputFilterSensitiveLog = (obj) => ({
|
|
982
|
-
...obj,
|
|
983
|
-
});
|
|
984
|
-
export const RegisterGameServerInputFilterSensitiveLog = (obj) => ({
|
|
985
|
-
...obj,
|
|
986
|
-
});
|
|
987
|
-
export const RegisterGameServerOutputFilterSensitiveLog = (obj) => ({
|
|
988
|
-
...obj,
|
|
989
|
-
});
|
|
990
|
-
export const RequestUploadCredentialsInputFilterSensitiveLog = (obj) => ({
|
|
991
|
-
...obj,
|
|
992
|
-
});
|
|
993
|
-
export const RequestUploadCredentialsOutputFilterSensitiveLog = (obj) => ({
|
|
994
|
-
...obj,
|
|
995
|
-
...(obj.UploadCredentials && { UploadCredentials: SENSITIVE_STRING }),
|
|
996
|
-
});
|
|
997
|
-
export const ResolveAliasInputFilterSensitiveLog = (obj) => ({
|
|
998
|
-
...obj,
|
|
999
|
-
});
|
|
1000
|
-
export const ResolveAliasOutputFilterSensitiveLog = (obj) => ({
|
|
1001
|
-
...obj,
|
|
1002
|
-
});
|
|
1003
|
-
export const ResumeGameServerGroupInputFilterSensitiveLog = (obj) => ({
|
|
1004
|
-
...obj,
|
|
1005
|
-
});
|
|
1006
|
-
export const ResumeGameServerGroupOutputFilterSensitiveLog = (obj) => ({
|
|
1007
|
-
...obj,
|
|
1008
|
-
});
|
|
1009
|
-
export const SearchGameSessionsInputFilterSensitiveLog = (obj) => ({
|
|
1010
|
-
...obj,
|
|
1011
|
-
});
|
|
1012
|
-
export const SearchGameSessionsOutputFilterSensitiveLog = (obj) => ({
|
|
1013
|
-
...obj,
|
|
1014
|
-
});
|
|
1015
|
-
export const StartFleetActionsInputFilterSensitiveLog = (obj) => ({
|
|
1016
|
-
...obj,
|
|
1017
|
-
});
|
|
1018
|
-
export const StartFleetActionsOutputFilterSensitiveLog = (obj) => ({
|
|
1019
|
-
...obj,
|
|
1020
|
-
});
|
|
1021
|
-
export const StartGameSessionPlacementInputFilterSensitiveLog = (obj) => ({
|
|
1022
|
-
...obj,
|
|
1023
|
-
});
|
|
1024
|
-
export const StartGameSessionPlacementOutputFilterSensitiveLog = (obj) => ({
|
|
1025
|
-
...obj,
|
|
1026
|
-
});
|
|
1027
|
-
export const StartMatchBackfillInputFilterSensitiveLog = (obj) => ({
|
|
1028
|
-
...obj,
|
|
1029
|
-
});
|
|
1030
|
-
export const StartMatchBackfillOutputFilterSensitiveLog = (obj) => ({
|
|
1031
|
-
...obj,
|
|
1032
|
-
});
|
|
1033
|
-
export const StartMatchmakingInputFilterSensitiveLog = (obj) => ({
|
|
1034
|
-
...obj,
|
|
1035
|
-
});
|
|
1036
|
-
export const StartMatchmakingOutputFilterSensitiveLog = (obj) => ({
|
|
1037
|
-
...obj,
|
|
1038
|
-
});
|
|
1039
|
-
export const StopFleetActionsInputFilterSensitiveLog = (obj) => ({
|
|
1040
|
-
...obj,
|
|
1041
|
-
});
|
|
1042
|
-
export const StopFleetActionsOutputFilterSensitiveLog = (obj) => ({
|
|
1043
|
-
...obj,
|
|
1044
|
-
});
|
|
1045
|
-
export const StopGameSessionPlacementInputFilterSensitiveLog = (obj) => ({
|
|
1046
|
-
...obj,
|
|
1047
|
-
});
|
|
1048
|
-
export const StopGameSessionPlacementOutputFilterSensitiveLog = (obj) => ({
|
|
1049
|
-
...obj,
|
|
1050
|
-
});
|
|
1051
|
-
export const StopMatchmakingInputFilterSensitiveLog = (obj) => ({
|
|
1052
|
-
...obj,
|
|
1053
|
-
});
|
|
1054
|
-
export const StopMatchmakingOutputFilterSensitiveLog = (obj) => ({
|
|
1055
|
-
...obj,
|
|
1056
|
-
});
|
|
1057
|
-
export const SuspendGameServerGroupInputFilterSensitiveLog = (obj) => ({
|
|
1058
|
-
...obj,
|
|
1059
|
-
});
|
|
1060
|
-
export const SuspendGameServerGroupOutputFilterSensitiveLog = (obj) => ({
|
|
1061
|
-
...obj,
|
|
1062
|
-
});
|
|
1063
|
-
export const TagResourceRequestFilterSensitiveLog = (obj) => ({
|
|
1064
|
-
...obj,
|
|
1065
|
-
});
|
|
1066
|
-
export const TagResourceResponseFilterSensitiveLog = (obj) => ({
|
|
1067
|
-
...obj,
|
|
1068
|
-
});
|
|
1069
|
-
export const UntagResourceRequestFilterSensitiveLog = (obj) => ({
|
|
1070
|
-
...obj,
|
|
1071
|
-
});
|
|
1072
|
-
export const UntagResourceResponseFilterSensitiveLog = (obj) => ({
|
|
1073
|
-
...obj,
|
|
1074
|
-
});
|
|
1075
|
-
export const UpdateAliasInputFilterSensitiveLog = (obj) => ({
|
|
1076
|
-
...obj,
|
|
1077
|
-
});
|
|
1078
|
-
export const UpdateAliasOutputFilterSensitiveLog = (obj) => ({
|
|
1079
|
-
...obj,
|
|
1080
|
-
});
|
|
1081
|
-
export const UpdateBuildInputFilterSensitiveLog = (obj) => ({
|
|
1082
|
-
...obj,
|
|
1083
|
-
});
|
|
1084
|
-
export const UpdateBuildOutputFilterSensitiveLog = (obj) => ({
|
|
1085
|
-
...obj,
|
|
1086
|
-
});
|
|
1087
|
-
export const UpdateFleetAttributesInputFilterSensitiveLog = (obj) => ({
|
|
1088
|
-
...obj,
|
|
1089
|
-
});
|
|
1090
|
-
export const UpdateFleetAttributesOutputFilterSensitiveLog = (obj) => ({
|
|
1091
|
-
...obj,
|
|
1092
|
-
});
|
|
1093
|
-
export const UpdateFleetCapacityInputFilterSensitiveLog = (obj) => ({
|
|
1094
|
-
...obj,
|
|
1095
|
-
});
|
|
1096
|
-
export const UpdateFleetCapacityOutputFilterSensitiveLog = (obj) => ({
|
|
1097
|
-
...obj,
|
|
1098
|
-
});
|
|
1099
|
-
export const UpdateFleetPortSettingsInputFilterSensitiveLog = (obj) => ({
|
|
1100
|
-
...obj,
|
|
1101
|
-
});
|
|
1102
|
-
export const UpdateFleetPortSettingsOutputFilterSensitiveLog = (obj) => ({
|
|
1103
|
-
...obj,
|
|
1104
|
-
});
|
|
1105
|
-
export const UpdateGameServerInputFilterSensitiveLog = (obj) => ({
|
|
1106
|
-
...obj,
|
|
1107
|
-
});
|
|
1108
|
-
export const UpdateGameServerOutputFilterSensitiveLog = (obj) => ({
|
|
1109
|
-
...obj,
|
|
1110
|
-
});
|
|
1111
|
-
export const UpdateGameServerGroupInputFilterSensitiveLog = (obj) => ({
|
|
1112
|
-
...obj,
|
|
1113
|
-
});
|
|
1114
|
-
export const UpdateGameServerGroupOutputFilterSensitiveLog = (obj) => ({
|
|
1115
|
-
...obj,
|
|
1116
|
-
});
|
|
1117
|
-
export const UpdateGameSessionInputFilterSensitiveLog = (obj) => ({
|
|
1118
|
-
...obj,
|
|
1119
|
-
});
|
|
1120
|
-
export const UpdateGameSessionOutputFilterSensitiveLog = (obj) => ({
|
|
1121
|
-
...obj,
|
|
1122
|
-
});
|
|
1123
|
-
export const UpdateGameSessionQueueInputFilterSensitiveLog = (obj) => ({
|
|
1124
|
-
...obj,
|
|
1125
|
-
});
|
|
1126
|
-
export const UpdateGameSessionQueueOutputFilterSensitiveLog = (obj) => ({
|
|
1127
|
-
...obj,
|
|
1128
|
-
});
|
|
1129
|
-
export const UpdateMatchmakingConfigurationInputFilterSensitiveLog = (obj) => ({
|
|
1130
|
-
...obj,
|
|
1131
|
-
});
|
|
1132
|
-
export const UpdateMatchmakingConfigurationOutputFilterSensitiveLog = (obj) => ({
|
|
1133
|
-
...obj,
|
|
1134
|
-
});
|
|
1135
|
-
export const UpdateRuntimeConfigurationInputFilterSensitiveLog = (obj) => ({
|
|
1136
|
-
...obj,
|
|
1137
|
-
});
|
|
1138
|
-
export const UpdateRuntimeConfigurationOutputFilterSensitiveLog = (obj) => ({
|
|
1139
|
-
...obj,
|
|
1140
|
-
});
|
|
1141
|
-
export const UpdateScriptInputFilterSensitiveLog = (obj) => ({
|
|
1142
|
-
...obj,
|
|
1143
|
-
});
|
|
1144
|
-
export const UpdateScriptOutputFilterSensitiveLog = (obj) => ({
|
|
1145
|
-
...obj,
|
|
1146
|
-
});
|
|
1147
|
-
export const ValidateMatchmakingRuleSetInputFilterSensitiveLog = (obj) => ({
|
|
1148
|
-
...obj,
|
|
1149
|
-
});
|
|
1150
|
-
export const ValidateMatchmakingRuleSetOutputFilterSensitiveLog = (obj) => ({
|
|
1151
|
-
...obj,
|
|
1152
|
-
});
|
|
430
|
+
export var AcceptMatchInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
431
|
+
export var AcceptMatchOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
432
|
+
export var RoutingStrategyFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
433
|
+
export var AliasFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
434
|
+
export var AttributeValueFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
435
|
+
export var AwsCredentialsFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
436
|
+
export var BuildFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
437
|
+
export var CertificateConfigurationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
438
|
+
export var ClaimGameServerInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
439
|
+
export var GameServerFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
440
|
+
export var ClaimGameServerOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
441
|
+
export var TagFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
442
|
+
export var CreateAliasInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
443
|
+
export var CreateAliasOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
444
|
+
export var S3LocationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
445
|
+
export var CreateBuildInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
446
|
+
export var CreateBuildOutputFilterSensitiveLog = function (obj) { return (__assign(__assign({}, obj), (obj.UploadCredentials && { UploadCredentials: SENSITIVE_STRING }))); };
|
|
447
|
+
export var IpPermissionFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
448
|
+
export var LocationConfigurationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
449
|
+
export var ResourceCreationLimitPolicyFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
450
|
+
export var ServerProcessFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
451
|
+
export var RuntimeConfigurationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
452
|
+
export var CreateFleetInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
453
|
+
export var FleetAttributesFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
454
|
+
export var LocationStateFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
455
|
+
export var CreateFleetOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
456
|
+
export var CreateFleetLocationsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
457
|
+
export var CreateFleetLocationsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
458
|
+
export var TargetTrackingConfigurationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
459
|
+
export var GameServerGroupAutoScalingPolicyFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
460
|
+
export var InstanceDefinitionFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
461
|
+
export var LaunchTemplateSpecificationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
462
|
+
export var CreateGameServerGroupInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
463
|
+
export var GameServerGroupFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
464
|
+
export var CreateGameServerGroupOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
465
|
+
export var GamePropertyFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
466
|
+
export var CreateGameSessionInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
467
|
+
export var GameSessionFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
468
|
+
export var CreateGameSessionOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
469
|
+
export var GameSessionQueueDestinationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
470
|
+
export var FilterConfigurationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
471
|
+
export var PlayerLatencyPolicyFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
472
|
+
export var PriorityConfigurationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
473
|
+
export var CreateGameSessionQueueInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
474
|
+
export var GameSessionQueueFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
475
|
+
export var CreateGameSessionQueueOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
476
|
+
export var CreateMatchmakingConfigurationInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
477
|
+
export var MatchmakingConfigurationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
478
|
+
export var CreateMatchmakingConfigurationOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
479
|
+
export var CreateMatchmakingRuleSetInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
480
|
+
export var MatchmakingRuleSetFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
481
|
+
export var CreateMatchmakingRuleSetOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
482
|
+
export var CreatePlayerSessionInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
483
|
+
export var PlayerSessionFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
484
|
+
export var CreatePlayerSessionOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
485
|
+
export var CreatePlayerSessionsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
486
|
+
export var CreatePlayerSessionsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
487
|
+
export var CreateScriptInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
488
|
+
export var ScriptFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
489
|
+
export var CreateScriptOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
490
|
+
export var CreateVpcPeeringAuthorizationInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
491
|
+
export var VpcPeeringAuthorizationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
492
|
+
export var CreateVpcPeeringAuthorizationOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
493
|
+
export var CreateVpcPeeringConnectionInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
494
|
+
export var CreateVpcPeeringConnectionOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
495
|
+
export var DeleteAliasInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
496
|
+
export var DeleteBuildInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
497
|
+
export var DeleteFleetInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
498
|
+
export var DeleteFleetLocationsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
499
|
+
export var DeleteFleetLocationsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
500
|
+
export var DeleteGameServerGroupInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
501
|
+
export var DeleteGameServerGroupOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
502
|
+
export var DeleteGameSessionQueueInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
503
|
+
export var DeleteGameSessionQueueOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
504
|
+
export var DeleteMatchmakingConfigurationInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
505
|
+
export var DeleteMatchmakingConfigurationOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
506
|
+
export var DeleteMatchmakingRuleSetInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
507
|
+
export var DeleteMatchmakingRuleSetOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
508
|
+
export var DeleteScalingPolicyInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
509
|
+
export var DeleteScriptInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
510
|
+
export var DeleteVpcPeeringAuthorizationInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
511
|
+
export var DeleteVpcPeeringAuthorizationOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
512
|
+
export var DeleteVpcPeeringConnectionInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
513
|
+
export var DeleteVpcPeeringConnectionOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
514
|
+
export var DeregisterGameServerInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
515
|
+
export var DescribeAliasInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
516
|
+
export var DescribeAliasOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
517
|
+
export var DescribeBuildInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
518
|
+
export var DescribeBuildOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
519
|
+
export var DescribeEC2InstanceLimitsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
520
|
+
export var EC2InstanceLimitFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
521
|
+
export var DescribeEC2InstanceLimitsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
522
|
+
export var DescribeFleetAttributesInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
523
|
+
export var DescribeFleetAttributesOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
524
|
+
export var DescribeFleetCapacityInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
525
|
+
export var EC2InstanceCountsFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
526
|
+
export var FleetCapacityFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
527
|
+
export var DescribeFleetCapacityOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
528
|
+
export var DescribeFleetEventsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
529
|
+
export var EventFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
530
|
+
export var DescribeFleetEventsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
531
|
+
export var DescribeFleetLocationAttributesInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
532
|
+
export var LocationAttributesFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
533
|
+
export var DescribeFleetLocationAttributesOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
534
|
+
export var DescribeFleetLocationCapacityInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
535
|
+
export var DescribeFleetLocationCapacityOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
536
|
+
export var DescribeFleetLocationUtilizationInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
537
|
+
export var FleetUtilizationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
538
|
+
export var DescribeFleetLocationUtilizationOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
539
|
+
export var DescribeFleetPortSettingsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
540
|
+
export var DescribeFleetPortSettingsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
541
|
+
export var DescribeFleetUtilizationInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
542
|
+
export var DescribeFleetUtilizationOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
543
|
+
export var DescribeGameServerInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
544
|
+
export var DescribeGameServerOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
545
|
+
export var DescribeGameServerGroupInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
546
|
+
export var DescribeGameServerGroupOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
547
|
+
export var DescribeGameServerInstancesInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
548
|
+
export var GameServerInstanceFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
549
|
+
export var DescribeGameServerInstancesOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
550
|
+
export var DescribeGameSessionDetailsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
551
|
+
export var GameSessionDetailFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
552
|
+
export var DescribeGameSessionDetailsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
553
|
+
export var DescribeGameSessionPlacementInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
554
|
+
export var PlacedPlayerSessionFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
555
|
+
export var PlayerLatencyFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
556
|
+
export var GameSessionPlacementFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
557
|
+
export var DescribeGameSessionPlacementOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
558
|
+
export var DescribeGameSessionQueuesInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
559
|
+
export var DescribeGameSessionQueuesOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
560
|
+
export var DescribeGameSessionsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
561
|
+
export var DescribeGameSessionsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
562
|
+
export var DescribeInstancesInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
563
|
+
export var InstanceFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
564
|
+
export var DescribeInstancesOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
565
|
+
export var DescribeMatchmakingInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
566
|
+
export var MatchedPlayerSessionFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
567
|
+
export var GameSessionConnectionInfoFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
568
|
+
export var PlayerFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
569
|
+
export var MatchmakingTicketFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
570
|
+
export var DescribeMatchmakingOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
571
|
+
export var DescribeMatchmakingConfigurationsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
572
|
+
export var DescribeMatchmakingConfigurationsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
573
|
+
export var DescribeMatchmakingRuleSetsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
574
|
+
export var DescribeMatchmakingRuleSetsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
575
|
+
export var DescribePlayerSessionsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
576
|
+
export var DescribePlayerSessionsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
577
|
+
export var DescribeRuntimeConfigurationInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
578
|
+
export var DescribeRuntimeConfigurationOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
579
|
+
export var DescribeScalingPoliciesInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
580
|
+
export var TargetConfigurationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
581
|
+
export var ScalingPolicyFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
582
|
+
export var DescribeScalingPoliciesOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
583
|
+
export var DescribeScriptInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
584
|
+
export var DescribeScriptOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
585
|
+
export var DescribeVpcPeeringAuthorizationsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
586
|
+
export var DescribeVpcPeeringAuthorizationsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
587
|
+
export var DescribeVpcPeeringConnectionsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
588
|
+
export var VpcPeeringConnectionStatusFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
589
|
+
export var VpcPeeringConnectionFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
590
|
+
export var DescribeVpcPeeringConnectionsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
591
|
+
export var DesiredPlayerSessionFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
592
|
+
export var GetGameSessionLogUrlInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
593
|
+
export var GetGameSessionLogUrlOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
594
|
+
export var GetInstanceAccessInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
595
|
+
export var InstanceCredentialsFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
596
|
+
export var InstanceAccessFilterSensitiveLog = function (obj) { return (__assign(__assign({}, obj), (obj.Credentials && { Credentials: SENSITIVE_STRING }))); };
|
|
597
|
+
export var GetInstanceAccessOutputFilterSensitiveLog = function (obj) { return (__assign(__assign({}, obj), (obj.InstanceAccess && { InstanceAccess: InstanceAccessFilterSensitiveLog(obj.InstanceAccess) }))); };
|
|
598
|
+
export var ListAliasesInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
599
|
+
export var ListAliasesOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
600
|
+
export var ListBuildsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
601
|
+
export var ListBuildsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
602
|
+
export var ListFleetsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
603
|
+
export var ListFleetsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
604
|
+
export var ListGameServerGroupsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
605
|
+
export var ListGameServerGroupsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
606
|
+
export var ListGameServersInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
607
|
+
export var ListGameServersOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
608
|
+
export var ListScriptsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
609
|
+
export var ListScriptsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
610
|
+
export var ListTagsForResourceRequestFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
611
|
+
export var ListTagsForResourceResponseFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
612
|
+
export var PutScalingPolicyInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
613
|
+
export var PutScalingPolicyOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
614
|
+
export var RegisterGameServerInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
615
|
+
export var RegisterGameServerOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
616
|
+
export var RequestUploadCredentialsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
617
|
+
export var RequestUploadCredentialsOutputFilterSensitiveLog = function (obj) { return (__assign(__assign({}, obj), (obj.UploadCredentials && { UploadCredentials: SENSITIVE_STRING }))); };
|
|
618
|
+
export var ResolveAliasInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
619
|
+
export var ResolveAliasOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
620
|
+
export var ResumeGameServerGroupInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
621
|
+
export var ResumeGameServerGroupOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
622
|
+
export var SearchGameSessionsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
623
|
+
export var SearchGameSessionsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
624
|
+
export var StartFleetActionsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
625
|
+
export var StartFleetActionsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
626
|
+
export var StartGameSessionPlacementInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
627
|
+
export var StartGameSessionPlacementOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
628
|
+
export var StartMatchBackfillInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
629
|
+
export var StartMatchBackfillOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
630
|
+
export var StartMatchmakingInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
631
|
+
export var StartMatchmakingOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
632
|
+
export var StopFleetActionsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
633
|
+
export var StopFleetActionsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
634
|
+
export var StopGameSessionPlacementInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
635
|
+
export var StopGameSessionPlacementOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
636
|
+
export var StopMatchmakingInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
637
|
+
export var StopMatchmakingOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
638
|
+
export var SuspendGameServerGroupInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
639
|
+
export var SuspendGameServerGroupOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
640
|
+
export var TagResourceRequestFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
641
|
+
export var TagResourceResponseFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
642
|
+
export var UntagResourceRequestFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
643
|
+
export var UntagResourceResponseFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
644
|
+
export var UpdateAliasInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
645
|
+
export var UpdateAliasOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
646
|
+
export var UpdateBuildInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
647
|
+
export var UpdateBuildOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
648
|
+
export var UpdateFleetAttributesInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
649
|
+
export var UpdateFleetAttributesOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
650
|
+
export var UpdateFleetCapacityInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
651
|
+
export var UpdateFleetCapacityOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
652
|
+
export var UpdateFleetPortSettingsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
653
|
+
export var UpdateFleetPortSettingsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
654
|
+
export var UpdateGameServerInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
655
|
+
export var UpdateGameServerOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
656
|
+
export var UpdateGameServerGroupInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
657
|
+
export var UpdateGameServerGroupOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
658
|
+
export var UpdateGameSessionInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
659
|
+
export var UpdateGameSessionOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
660
|
+
export var UpdateGameSessionQueueInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
661
|
+
export var UpdateGameSessionQueueOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
662
|
+
export var UpdateMatchmakingConfigurationInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
663
|
+
export var UpdateMatchmakingConfigurationOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
664
|
+
export var UpdateRuntimeConfigurationInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
665
|
+
export var UpdateRuntimeConfigurationOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
666
|
+
export var UpdateScriptInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
667
|
+
export var UpdateScriptOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
668
|
+
export var ValidateMatchmakingRuleSetInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|
|
669
|
+
export var ValidateMatchmakingRuleSetOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
|