@aws-sdk/client-gamelift 3.183.0 → 3.185.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (129) hide show
  1. package/CHANGELOG.md +11 -0
  2. package/dist-cjs/protocols/Aws_json1_1.js +2 -2
  3. package/dist-es/GameLift.js +389 -382
  4. package/dist-es/GameLiftClient.js +28 -22
  5. package/dist-es/commands/AcceptMatchCommand.js +28 -21
  6. package/dist-es/commands/ClaimGameServerCommand.js +28 -21
  7. package/dist-es/commands/CreateAliasCommand.js +28 -21
  8. package/dist-es/commands/CreateBuildCommand.js +28 -21
  9. package/dist-es/commands/CreateFleetCommand.js +28 -21
  10. package/dist-es/commands/CreateFleetLocationsCommand.js +28 -21
  11. package/dist-es/commands/CreateGameServerGroupCommand.js +28 -21
  12. package/dist-es/commands/CreateGameSessionCommand.js +28 -21
  13. package/dist-es/commands/CreateGameSessionQueueCommand.js +28 -21
  14. package/dist-es/commands/CreateMatchmakingConfigurationCommand.js +28 -21
  15. package/dist-es/commands/CreateMatchmakingRuleSetCommand.js +28 -21
  16. package/dist-es/commands/CreatePlayerSessionCommand.js +28 -21
  17. package/dist-es/commands/CreatePlayerSessionsCommand.js +28 -21
  18. package/dist-es/commands/CreateScriptCommand.js +28 -21
  19. package/dist-es/commands/CreateVpcPeeringAuthorizationCommand.js +28 -21
  20. package/dist-es/commands/CreateVpcPeeringConnectionCommand.js +28 -21
  21. package/dist-es/commands/DeleteAliasCommand.js +29 -22
  22. package/dist-es/commands/DeleteBuildCommand.js +29 -22
  23. package/dist-es/commands/DeleteFleetCommand.js +29 -22
  24. package/dist-es/commands/DeleteFleetLocationsCommand.js +28 -21
  25. package/dist-es/commands/DeleteGameServerGroupCommand.js +28 -21
  26. package/dist-es/commands/DeleteGameSessionQueueCommand.js +28 -21
  27. package/dist-es/commands/DeleteMatchmakingConfigurationCommand.js +28 -21
  28. package/dist-es/commands/DeleteMatchmakingRuleSetCommand.js +28 -21
  29. package/dist-es/commands/DeleteScalingPolicyCommand.js +29 -22
  30. package/dist-es/commands/DeleteScriptCommand.js +29 -22
  31. package/dist-es/commands/DeleteVpcPeeringAuthorizationCommand.js +28 -21
  32. package/dist-es/commands/DeleteVpcPeeringConnectionCommand.js +28 -21
  33. package/dist-es/commands/DeregisterGameServerCommand.js +29 -22
  34. package/dist-es/commands/DescribeAliasCommand.js +28 -21
  35. package/dist-es/commands/DescribeBuildCommand.js +28 -21
  36. package/dist-es/commands/DescribeEC2InstanceLimitsCommand.js +28 -21
  37. package/dist-es/commands/DescribeFleetAttributesCommand.js +28 -21
  38. package/dist-es/commands/DescribeFleetCapacityCommand.js +28 -21
  39. package/dist-es/commands/DescribeFleetEventsCommand.js +28 -21
  40. package/dist-es/commands/DescribeFleetLocationAttributesCommand.js +28 -21
  41. package/dist-es/commands/DescribeFleetLocationCapacityCommand.js +28 -21
  42. package/dist-es/commands/DescribeFleetLocationUtilizationCommand.js +28 -21
  43. package/dist-es/commands/DescribeFleetPortSettingsCommand.js +28 -21
  44. package/dist-es/commands/DescribeFleetUtilizationCommand.js +28 -21
  45. package/dist-es/commands/DescribeGameServerCommand.js +28 -21
  46. package/dist-es/commands/DescribeGameServerGroupCommand.js +28 -21
  47. package/dist-es/commands/DescribeGameServerInstancesCommand.js +28 -21
  48. package/dist-es/commands/DescribeGameSessionDetailsCommand.js +28 -21
  49. package/dist-es/commands/DescribeGameSessionPlacementCommand.js +28 -21
  50. package/dist-es/commands/DescribeGameSessionQueuesCommand.js +28 -21
  51. package/dist-es/commands/DescribeGameSessionsCommand.js +28 -21
  52. package/dist-es/commands/DescribeInstancesCommand.js +28 -21
  53. package/dist-es/commands/DescribeMatchmakingCommand.js +28 -21
  54. package/dist-es/commands/DescribeMatchmakingConfigurationsCommand.js +28 -21
  55. package/dist-es/commands/DescribeMatchmakingRuleSetsCommand.js +28 -21
  56. package/dist-es/commands/DescribePlayerSessionsCommand.js +28 -21
  57. package/dist-es/commands/DescribeRuntimeConfigurationCommand.js +28 -21
  58. package/dist-es/commands/DescribeScalingPoliciesCommand.js +28 -21
  59. package/dist-es/commands/DescribeScriptCommand.js +28 -21
  60. package/dist-es/commands/DescribeVpcPeeringAuthorizationsCommand.js +28 -21
  61. package/dist-es/commands/DescribeVpcPeeringConnectionsCommand.js +28 -21
  62. package/dist-es/commands/GetGameSessionLogUrlCommand.js +28 -21
  63. package/dist-es/commands/GetInstanceAccessCommand.js +28 -21
  64. package/dist-es/commands/ListAliasesCommand.js +28 -21
  65. package/dist-es/commands/ListBuildsCommand.js +28 -21
  66. package/dist-es/commands/ListFleetsCommand.js +28 -21
  67. package/dist-es/commands/ListGameServerGroupsCommand.js +28 -21
  68. package/dist-es/commands/ListGameServersCommand.js +28 -21
  69. package/dist-es/commands/ListScriptsCommand.js +28 -21
  70. package/dist-es/commands/ListTagsForResourceCommand.js +28 -21
  71. package/dist-es/commands/PutScalingPolicyCommand.js +28 -21
  72. package/dist-es/commands/RegisterGameServerCommand.js +28 -21
  73. package/dist-es/commands/RequestUploadCredentialsCommand.js +28 -21
  74. package/dist-es/commands/ResolveAliasCommand.js +28 -21
  75. package/dist-es/commands/ResumeGameServerGroupCommand.js +28 -21
  76. package/dist-es/commands/SearchGameSessionsCommand.js +28 -21
  77. package/dist-es/commands/StartFleetActionsCommand.js +28 -21
  78. package/dist-es/commands/StartGameSessionPlacementCommand.js +28 -21
  79. package/dist-es/commands/StartMatchBackfillCommand.js +28 -21
  80. package/dist-es/commands/StartMatchmakingCommand.js +28 -21
  81. package/dist-es/commands/StopFleetActionsCommand.js +28 -21
  82. package/dist-es/commands/StopGameSessionPlacementCommand.js +28 -21
  83. package/dist-es/commands/StopMatchmakingCommand.js +28 -21
  84. package/dist-es/commands/SuspendGameServerGroupCommand.js +28 -21
  85. package/dist-es/commands/TagResourceCommand.js +28 -21
  86. package/dist-es/commands/UntagResourceCommand.js +28 -21
  87. package/dist-es/commands/UpdateAliasCommand.js +28 -21
  88. package/dist-es/commands/UpdateBuildCommand.js +28 -21
  89. package/dist-es/commands/UpdateFleetAttributesCommand.js +28 -21
  90. package/dist-es/commands/UpdateFleetCapacityCommand.js +28 -21
  91. package/dist-es/commands/UpdateFleetPortSettingsCommand.js +28 -21
  92. package/dist-es/commands/UpdateGameServerCommand.js +28 -21
  93. package/dist-es/commands/UpdateGameServerGroupCommand.js +28 -21
  94. package/dist-es/commands/UpdateGameSessionCommand.js +28 -21
  95. package/dist-es/commands/UpdateGameSessionQueueCommand.js +28 -21
  96. package/dist-es/commands/UpdateMatchmakingConfigurationCommand.js +28 -21
  97. package/dist-es/commands/UpdateRuntimeConfigurationCommand.js +28 -21
  98. package/dist-es/commands/UpdateScriptCommand.js +28 -21
  99. package/dist-es/commands/ValidateMatchmakingRuleSetCommand.js +28 -21
  100. package/dist-es/endpoints.js +8 -8
  101. package/dist-es/models/GameLiftServiceException.js +10 -5
  102. package/dist-es/models/models_0.js +421 -904
  103. package/dist-es/pagination/DescribeFleetAttributesPaginator.js +68 -25
  104. package/dist-es/pagination/DescribeFleetCapacityPaginator.js +68 -25
  105. package/dist-es/pagination/DescribeFleetEventsPaginator.js +68 -25
  106. package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +68 -25
  107. package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +68 -25
  108. package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +68 -25
  109. package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +68 -25
  110. package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +68 -25
  111. package/dist-es/pagination/DescribeGameSessionsPaginator.js +68 -25
  112. package/dist-es/pagination/DescribeInstancesPaginator.js +68 -25
  113. package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +68 -25
  114. package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +68 -25
  115. package/dist-es/pagination/DescribePlayerSessionsPaginator.js +68 -25
  116. package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +68 -25
  117. package/dist-es/pagination/ListAliasesPaginator.js +68 -25
  118. package/dist-es/pagination/ListBuildsPaginator.js +68 -25
  119. package/dist-es/pagination/ListFleetsPaginator.js +68 -25
  120. package/dist-es/pagination/ListGameServerGroupsPaginator.js +68 -25
  121. package/dist-es/pagination/ListGameServersPaginator.js +68 -25
  122. package/dist-es/pagination/ListScriptsPaginator.js +68 -25
  123. package/dist-es/pagination/SearchGameSessionsPaginator.js +68 -25
  124. package/dist-es/protocols/Aws_json1_1.js +8273 -6509
  125. package/dist-es/runtimeConfig.browser.js +12 -26
  126. package/dist-es/runtimeConfig.js +12 -30
  127. package/dist-es/runtimeConfig.native.js +5 -8
  128. package/dist-es/runtimeConfig.shared.js +11 -8
  129. package/package.json +5 -5
@@ -1,57 +1,58 @@
1
+ import { __assign, __extends } from "tslib";
1
2
  import { SENSITIVE_STRING } from "@aws-sdk/smithy-client";
2
3
  import { GameLiftServiceException as __BaseException } from "./GameLiftServiceException";
3
- export class InternalServiceException extends __BaseException {
4
- constructor(opts) {
5
- super({
6
- name: "InternalServiceException",
7
- $fault: "server",
8
- ...opts,
9
- });
10
- this.name = "InternalServiceException";
11
- this.$fault = "server";
12
- Object.setPrototypeOf(this, InternalServiceException.prototype);
13
- this.Message = opts.Message;
4
+ var InternalServiceException = (function (_super) {
5
+ __extends(InternalServiceException, _super);
6
+ function InternalServiceException(opts) {
7
+ var _this = _super.call(this, __assign({ name: "InternalServiceException", $fault: "server" }, opts)) || this;
8
+ _this.name = "InternalServiceException";
9
+ _this.$fault = "server";
10
+ Object.setPrototypeOf(_this, InternalServiceException.prototype);
11
+ _this.Message = opts.Message;
12
+ return _this;
14
13
  }
15
- }
16
- export class InvalidRequestException extends __BaseException {
17
- constructor(opts) {
18
- super({
19
- name: "InvalidRequestException",
20
- $fault: "client",
21
- ...opts,
22
- });
23
- this.name = "InvalidRequestException";
24
- this.$fault = "client";
25
- Object.setPrototypeOf(this, InvalidRequestException.prototype);
26
- this.Message = opts.Message;
14
+ return InternalServiceException;
15
+ }(__BaseException));
16
+ export { InternalServiceException };
17
+ var InvalidRequestException = (function (_super) {
18
+ __extends(InvalidRequestException, _super);
19
+ function InvalidRequestException(opts) {
20
+ var _this = _super.call(this, __assign({ name: "InvalidRequestException", $fault: "client" }, opts)) || this;
21
+ _this.name = "InvalidRequestException";
22
+ _this.$fault = "client";
23
+ Object.setPrototypeOf(_this, InvalidRequestException.prototype);
24
+ _this.Message = opts.Message;
25
+ return _this;
27
26
  }
28
- }
29
- export class NotFoundException extends __BaseException {
30
- constructor(opts) {
31
- super({
32
- name: "NotFoundException",
33
- $fault: "client",
34
- ...opts,
35
- });
36
- this.name = "NotFoundException";
37
- this.$fault = "client";
38
- Object.setPrototypeOf(this, NotFoundException.prototype);
39
- this.Message = opts.Message;
27
+ return InvalidRequestException;
28
+ }(__BaseException));
29
+ export { InvalidRequestException };
30
+ var NotFoundException = (function (_super) {
31
+ __extends(NotFoundException, _super);
32
+ function NotFoundException(opts) {
33
+ var _this = _super.call(this, __assign({ name: "NotFoundException", $fault: "client" }, opts)) || this;
34
+ _this.name = "NotFoundException";
35
+ _this.$fault = "client";
36
+ Object.setPrototypeOf(_this, NotFoundException.prototype);
37
+ _this.Message = opts.Message;
38
+ return _this;
40
39
  }
41
- }
42
- export class UnsupportedRegionException extends __BaseException {
43
- constructor(opts) {
44
- super({
45
- name: "UnsupportedRegionException",
46
- $fault: "client",
47
- ...opts,
48
- });
49
- this.name = "UnsupportedRegionException";
50
- this.$fault = "client";
51
- Object.setPrototypeOf(this, UnsupportedRegionException.prototype);
52
- this.Message = opts.Message;
40
+ return NotFoundException;
41
+ }(__BaseException));
42
+ export { NotFoundException };
43
+ var UnsupportedRegionException = (function (_super) {
44
+ __extends(UnsupportedRegionException, _super);
45
+ function UnsupportedRegionException(opts) {
46
+ var _this = _super.call(this, __assign({ name: "UnsupportedRegionException", $fault: "client" }, opts)) || this;
47
+ _this.name = "UnsupportedRegionException";
48
+ _this.$fault = "client";
49
+ Object.setPrototypeOf(_this, UnsupportedRegionException.prototype);
50
+ _this.Message = opts.Message;
51
+ return _this;
53
52
  }
54
- }
53
+ return UnsupportedRegionException;
54
+ }(__BaseException));
55
+ export { UnsupportedRegionException };
55
56
  export var RoutingStrategyType;
56
57
  (function (RoutingStrategyType) {
57
58
  RoutingStrategyType["SIMPLE"] = "SIMPLE";
@@ -94,45 +95,45 @@ export var GameServerUtilizationStatus;
94
95
  GameServerUtilizationStatus["AVAILABLE"] = "AVAILABLE";
95
96
  GameServerUtilizationStatus["UTILIZED"] = "UTILIZED";
96
97
  })(GameServerUtilizationStatus || (GameServerUtilizationStatus = {}));
97
- export class ConflictException extends __BaseException {
98
- constructor(opts) {
99
- super({
100
- name: "ConflictException",
101
- $fault: "client",
102
- ...opts,
103
- });
104
- this.name = "ConflictException";
105
- this.$fault = "client";
106
- Object.setPrototypeOf(this, ConflictException.prototype);
107
- this.Message = opts.Message;
98
+ var ConflictException = (function (_super) {
99
+ __extends(ConflictException, _super);
100
+ function ConflictException(opts) {
101
+ var _this = _super.call(this, __assign({ name: "ConflictException", $fault: "client" }, opts)) || this;
102
+ _this.name = "ConflictException";
103
+ _this.$fault = "client";
104
+ Object.setPrototypeOf(_this, ConflictException.prototype);
105
+ _this.Message = opts.Message;
106
+ return _this;
108
107
  }
109
- }
110
- export class OutOfCapacityException extends __BaseException {
111
- constructor(opts) {
112
- super({
113
- name: "OutOfCapacityException",
114
- $fault: "client",
115
- ...opts,
116
- });
117
- this.name = "OutOfCapacityException";
118
- this.$fault = "client";
119
- Object.setPrototypeOf(this, OutOfCapacityException.prototype);
120
- this.Message = opts.Message;
108
+ return ConflictException;
109
+ }(__BaseException));
110
+ export { ConflictException };
111
+ var OutOfCapacityException = (function (_super) {
112
+ __extends(OutOfCapacityException, _super);
113
+ function OutOfCapacityException(opts) {
114
+ var _this = _super.call(this, __assign({ name: "OutOfCapacityException", $fault: "client" }, opts)) || this;
115
+ _this.name = "OutOfCapacityException";
116
+ _this.$fault = "client";
117
+ Object.setPrototypeOf(_this, OutOfCapacityException.prototype);
118
+ _this.Message = opts.Message;
119
+ return _this;
121
120
  }
122
- }
123
- export class UnauthorizedException extends __BaseException {
124
- constructor(opts) {
125
- super({
126
- name: "UnauthorizedException",
127
- $fault: "client",
128
- ...opts,
129
- });
130
- this.name = "UnauthorizedException";
131
- this.$fault = "client";
132
- Object.setPrototypeOf(this, UnauthorizedException.prototype);
133
- this.Message = opts.Message;
121
+ return OutOfCapacityException;
122
+ }(__BaseException));
123
+ export { OutOfCapacityException };
124
+ var UnauthorizedException = (function (_super) {
125
+ __extends(UnauthorizedException, _super);
126
+ function UnauthorizedException(opts) {
127
+ var _this = _super.call(this, __assign({ name: "UnauthorizedException", $fault: "client" }, opts)) || this;
128
+ _this.name = "UnauthorizedException";
129
+ _this.$fault = "client";
130
+ Object.setPrototypeOf(_this, UnauthorizedException.prototype);
131
+ _this.Message = opts.Message;
132
+ return _this;
134
133
  }
135
- }
134
+ return UnauthorizedException;
135
+ }(__BaseException));
136
+ export { UnauthorizedException };
136
137
  export var ComparisonOperatorType;
137
138
  (function (ComparisonOperatorType) {
138
139
  ComparisonOperatorType["GreaterThanOrEqualToThreshold"] = "GreaterThanOrEqualToThreshold";
@@ -140,32 +141,32 @@ export var ComparisonOperatorType;
140
141
  ComparisonOperatorType["LessThanOrEqualToThreshold"] = "LessThanOrEqualToThreshold";
141
142
  ComparisonOperatorType["LessThanThreshold"] = "LessThanThreshold";
142
143
  })(ComparisonOperatorType || (ComparisonOperatorType = {}));
143
- export class LimitExceededException extends __BaseException {
144
- constructor(opts) {
145
- super({
146
- name: "LimitExceededException",
147
- $fault: "client",
148
- ...opts,
149
- });
150
- this.name = "LimitExceededException";
151
- this.$fault = "client";
152
- Object.setPrototypeOf(this, LimitExceededException.prototype);
153
- this.Message = opts.Message;
144
+ var LimitExceededException = (function (_super) {
145
+ __extends(LimitExceededException, _super);
146
+ function LimitExceededException(opts) {
147
+ var _this = _super.call(this, __assign({ name: "LimitExceededException", $fault: "client" }, opts)) || this;
148
+ _this.name = "LimitExceededException";
149
+ _this.$fault = "client";
150
+ Object.setPrototypeOf(_this, LimitExceededException.prototype);
151
+ _this.Message = opts.Message;
152
+ return _this;
154
153
  }
155
- }
156
- export class TaggingFailedException extends __BaseException {
157
- constructor(opts) {
158
- super({
159
- name: "TaggingFailedException",
160
- $fault: "client",
161
- ...opts,
162
- });
163
- this.name = "TaggingFailedException";
164
- this.$fault = "client";
165
- Object.setPrototypeOf(this, TaggingFailedException.prototype);
166
- this.Message = opts.Message;
154
+ return LimitExceededException;
155
+ }(__BaseException));
156
+ export { LimitExceededException };
157
+ var TaggingFailedException = (function (_super) {
158
+ __extends(TaggingFailedException, _super);
159
+ function TaggingFailedException(opts) {
160
+ var _this = _super.call(this, __assign({ name: "TaggingFailedException", $fault: "client" }, opts)) || this;
161
+ _this.name = "TaggingFailedException";
162
+ _this.$fault = "client";
163
+ Object.setPrototypeOf(_this, TaggingFailedException.prototype);
164
+ _this.Message = opts.Message;
165
+ return _this;
167
166
  }
168
- }
167
+ return TaggingFailedException;
168
+ }(__BaseException));
169
+ export { TaggingFailedException };
169
170
  export var IpProtocol;
170
171
  (function (IpProtocol) {
171
172
  IpProtocol["TCP"] = "TCP";
@@ -197,19 +198,19 @@ export var FleetAction;
197
198
  (function (FleetAction) {
198
199
  FleetAction["AutoScaling"] = "AUTO_SCALING";
199
200
  })(FleetAction || (FleetAction = {}));
200
- export class InvalidFleetStatusException extends __BaseException {
201
- constructor(opts) {
202
- super({
203
- name: "InvalidFleetStatusException",
204
- $fault: "client",
205
- ...opts,
206
- });
207
- this.name = "InvalidFleetStatusException";
208
- this.$fault = "client";
209
- Object.setPrototypeOf(this, InvalidFleetStatusException.prototype);
210
- this.Message = opts.Message;
201
+ var InvalidFleetStatusException = (function (_super) {
202
+ __extends(InvalidFleetStatusException, _super);
203
+ function InvalidFleetStatusException(opts) {
204
+ var _this = _super.call(this, __assign({ name: "InvalidFleetStatusException", $fault: "client" }, opts)) || this;
205
+ _this.name = "InvalidFleetStatusException";
206
+ _this.$fault = "client";
207
+ Object.setPrototypeOf(_this, InvalidFleetStatusException.prototype);
208
+ _this.Message = opts.Message;
209
+ return _this;
211
210
  }
212
- }
211
+ return InvalidFleetStatusException;
212
+ }(__BaseException));
213
+ export { InvalidFleetStatusException };
213
214
  export var GameServerProtectionPolicy;
214
215
  (function (GameServerProtectionPolicy) {
215
216
  GameServerProtectionPolicy["FULL_PROTECTION"] = "FULL_PROTECTION";
@@ -246,45 +247,45 @@ export var GameSessionStatusReason;
246
247
  (function (GameSessionStatusReason) {
247
248
  GameSessionStatusReason["INTERRUPTED"] = "INTERRUPTED";
248
249
  })(GameSessionStatusReason || (GameSessionStatusReason = {}));
249
- export class FleetCapacityExceededException extends __BaseException {
250
- constructor(opts) {
251
- super({
252
- name: "FleetCapacityExceededException",
253
- $fault: "client",
254
- ...opts,
255
- });
256
- this.name = "FleetCapacityExceededException";
257
- this.$fault = "client";
258
- Object.setPrototypeOf(this, FleetCapacityExceededException.prototype);
259
- this.Message = opts.Message;
250
+ var FleetCapacityExceededException = (function (_super) {
251
+ __extends(FleetCapacityExceededException, _super);
252
+ function FleetCapacityExceededException(opts) {
253
+ var _this = _super.call(this, __assign({ name: "FleetCapacityExceededException", $fault: "client" }, opts)) || this;
254
+ _this.name = "FleetCapacityExceededException";
255
+ _this.$fault = "client";
256
+ Object.setPrototypeOf(_this, FleetCapacityExceededException.prototype);
257
+ _this.Message = opts.Message;
258
+ return _this;
260
259
  }
261
- }
262
- export class IdempotentParameterMismatchException extends __BaseException {
263
- constructor(opts) {
264
- super({
265
- name: "IdempotentParameterMismatchException",
266
- $fault: "client",
267
- ...opts,
268
- });
269
- this.name = "IdempotentParameterMismatchException";
270
- this.$fault = "client";
271
- Object.setPrototypeOf(this, IdempotentParameterMismatchException.prototype);
272
- this.Message = opts.Message;
260
+ return FleetCapacityExceededException;
261
+ }(__BaseException));
262
+ export { FleetCapacityExceededException };
263
+ var IdempotentParameterMismatchException = (function (_super) {
264
+ __extends(IdempotentParameterMismatchException, _super);
265
+ function IdempotentParameterMismatchException(opts) {
266
+ var _this = _super.call(this, __assign({ name: "IdempotentParameterMismatchException", $fault: "client" }, opts)) || this;
267
+ _this.name = "IdempotentParameterMismatchException";
268
+ _this.$fault = "client";
269
+ Object.setPrototypeOf(_this, IdempotentParameterMismatchException.prototype);
270
+ _this.Message = opts.Message;
271
+ return _this;
273
272
  }
274
- }
275
- export class TerminalRoutingStrategyException extends __BaseException {
276
- constructor(opts) {
277
- super({
278
- name: "TerminalRoutingStrategyException",
279
- $fault: "client",
280
- ...opts,
281
- });
282
- this.name = "TerminalRoutingStrategyException";
283
- this.$fault = "client";
284
- Object.setPrototypeOf(this, TerminalRoutingStrategyException.prototype);
285
- this.Message = opts.Message;
273
+ return IdempotentParameterMismatchException;
274
+ }(__BaseException));
275
+ export { IdempotentParameterMismatchException };
276
+ var TerminalRoutingStrategyException = (function (_super) {
277
+ __extends(TerminalRoutingStrategyException, _super);
278
+ function TerminalRoutingStrategyException(opts) {
279
+ var _this = _super.call(this, __assign({ name: "TerminalRoutingStrategyException", $fault: "client" }, opts)) || this;
280
+ _this.name = "TerminalRoutingStrategyException";
281
+ _this.$fault = "client";
282
+ Object.setPrototypeOf(_this, TerminalRoutingStrategyException.prototype);
283
+ _this.Message = opts.Message;
284
+ return _this;
286
285
  }
287
- }
286
+ return TerminalRoutingStrategyException;
287
+ }(__BaseException));
288
+ export { TerminalRoutingStrategyException };
288
289
  export var PriorityType;
289
290
  (function (PriorityType) {
290
291
  PriorityType["COST"] = "COST";
@@ -304,32 +305,32 @@ export var PlayerSessionStatus;
304
305
  PlayerSessionStatus["RESERVED"] = "RESERVED";
305
306
  PlayerSessionStatus["TIMEDOUT"] = "TIMEDOUT";
306
307
  })(PlayerSessionStatus || (PlayerSessionStatus = {}));
307
- export class GameSessionFullException extends __BaseException {
308
- constructor(opts) {
309
- super({
310
- name: "GameSessionFullException",
311
- $fault: "client",
312
- ...opts,
313
- });
314
- this.name = "GameSessionFullException";
315
- this.$fault = "client";
316
- Object.setPrototypeOf(this, GameSessionFullException.prototype);
317
- this.Message = opts.Message;
308
+ var GameSessionFullException = (function (_super) {
309
+ __extends(GameSessionFullException, _super);
310
+ function GameSessionFullException(opts) {
311
+ var _this = _super.call(this, __assign({ name: "GameSessionFullException", $fault: "client" }, opts)) || this;
312
+ _this.name = "GameSessionFullException";
313
+ _this.$fault = "client";
314
+ Object.setPrototypeOf(_this, GameSessionFullException.prototype);
315
+ _this.Message = opts.Message;
316
+ return _this;
318
317
  }
319
- }
320
- export class InvalidGameSessionStatusException extends __BaseException {
321
- constructor(opts) {
322
- super({
323
- name: "InvalidGameSessionStatusException",
324
- $fault: "client",
325
- ...opts,
326
- });
327
- this.name = "InvalidGameSessionStatusException";
328
- this.$fault = "client";
329
- Object.setPrototypeOf(this, InvalidGameSessionStatusException.prototype);
330
- this.Message = opts.Message;
318
+ return GameSessionFullException;
319
+ }(__BaseException));
320
+ export { GameSessionFullException };
321
+ var InvalidGameSessionStatusException = (function (_super) {
322
+ __extends(InvalidGameSessionStatusException, _super);
323
+ function InvalidGameSessionStatusException(opts) {
324
+ var _this = _super.call(this, __assign({ name: "InvalidGameSessionStatusException", $fault: "client" }, opts)) || this;
325
+ _this.name = "InvalidGameSessionStatusException";
326
+ _this.$fault = "client";
327
+ Object.setPrototypeOf(_this, InvalidGameSessionStatusException.prototype);
328
+ _this.Message = opts.Message;
329
+ return _this;
331
330
  }
332
- }
331
+ return InvalidGameSessionStatusException;
332
+ }(__BaseException));
333
+ export { InvalidGameSessionStatusException };
333
334
  export var GameServerGroupDeleteOption;
334
335
  (function (GameServerGroupDeleteOption) {
335
336
  GameServerGroupDeleteOption["FORCE_DELETE"] = "FORCE_DELETE";
@@ -426,727 +427,243 @@ export var GameServerHealthCheck;
426
427
  (function (GameServerHealthCheck) {
427
428
  GameServerHealthCheck["HEALTHY"] = "HEALTHY";
428
429
  })(GameServerHealthCheck || (GameServerHealthCheck = {}));
429
- export const AcceptMatchInputFilterSensitiveLog = (obj) => ({
430
- ...obj,
431
- });
432
- export const AcceptMatchOutputFilterSensitiveLog = (obj) => ({
433
- ...obj,
434
- });
435
- export const RoutingStrategyFilterSensitiveLog = (obj) => ({
436
- ...obj,
437
- });
438
- export const AliasFilterSensitiveLog = (obj) => ({
439
- ...obj,
440
- });
441
- export const AttributeValueFilterSensitiveLog = (obj) => ({
442
- ...obj,
443
- });
444
- export const AwsCredentialsFilterSensitiveLog = (obj) => ({
445
- ...obj,
446
- });
447
- export const BuildFilterSensitiveLog = (obj) => ({
448
- ...obj,
449
- });
450
- export const CertificateConfigurationFilterSensitiveLog = (obj) => ({
451
- ...obj,
452
- });
453
- export const ClaimGameServerInputFilterSensitiveLog = (obj) => ({
454
- ...obj,
455
- });
456
- export const GameServerFilterSensitiveLog = (obj) => ({
457
- ...obj,
458
- });
459
- export const ClaimGameServerOutputFilterSensitiveLog = (obj) => ({
460
- ...obj,
461
- });
462
- export const TagFilterSensitiveLog = (obj) => ({
463
- ...obj,
464
- });
465
- export const CreateAliasInputFilterSensitiveLog = (obj) => ({
466
- ...obj,
467
- });
468
- export const CreateAliasOutputFilterSensitiveLog = (obj) => ({
469
- ...obj,
470
- });
471
- export const S3LocationFilterSensitiveLog = (obj) => ({
472
- ...obj,
473
- });
474
- export const CreateBuildInputFilterSensitiveLog = (obj) => ({
475
- ...obj,
476
- });
477
- export const CreateBuildOutputFilterSensitiveLog = (obj) => ({
478
- ...obj,
479
- ...(obj.UploadCredentials && { UploadCredentials: SENSITIVE_STRING }),
480
- });
481
- export const IpPermissionFilterSensitiveLog = (obj) => ({
482
- ...obj,
483
- });
484
- export const LocationConfigurationFilterSensitiveLog = (obj) => ({
485
- ...obj,
486
- });
487
- export const ResourceCreationLimitPolicyFilterSensitiveLog = (obj) => ({
488
- ...obj,
489
- });
490
- export const ServerProcessFilterSensitiveLog = (obj) => ({
491
- ...obj,
492
- });
493
- export const RuntimeConfigurationFilterSensitiveLog = (obj) => ({
494
- ...obj,
495
- });
496
- export const CreateFleetInputFilterSensitiveLog = (obj) => ({
497
- ...obj,
498
- });
499
- export const FleetAttributesFilterSensitiveLog = (obj) => ({
500
- ...obj,
501
- });
502
- export const LocationStateFilterSensitiveLog = (obj) => ({
503
- ...obj,
504
- });
505
- export const CreateFleetOutputFilterSensitiveLog = (obj) => ({
506
- ...obj,
507
- });
508
- export const CreateFleetLocationsInputFilterSensitiveLog = (obj) => ({
509
- ...obj,
510
- });
511
- export const CreateFleetLocationsOutputFilterSensitiveLog = (obj) => ({
512
- ...obj,
513
- });
514
- export const TargetTrackingConfigurationFilterSensitiveLog = (obj) => ({
515
- ...obj,
516
- });
517
- export const GameServerGroupAutoScalingPolicyFilterSensitiveLog = (obj) => ({
518
- ...obj,
519
- });
520
- export const InstanceDefinitionFilterSensitiveLog = (obj) => ({
521
- ...obj,
522
- });
523
- export const LaunchTemplateSpecificationFilterSensitiveLog = (obj) => ({
524
- ...obj,
525
- });
526
- export const CreateGameServerGroupInputFilterSensitiveLog = (obj) => ({
527
- ...obj,
528
- });
529
- export const GameServerGroupFilterSensitiveLog = (obj) => ({
530
- ...obj,
531
- });
532
- export const CreateGameServerGroupOutputFilterSensitiveLog = (obj) => ({
533
- ...obj,
534
- });
535
- export const GamePropertyFilterSensitiveLog = (obj) => ({
536
- ...obj,
537
- });
538
- export const CreateGameSessionInputFilterSensitiveLog = (obj) => ({
539
- ...obj,
540
- });
541
- export const GameSessionFilterSensitiveLog = (obj) => ({
542
- ...obj,
543
- });
544
- export const CreateGameSessionOutputFilterSensitiveLog = (obj) => ({
545
- ...obj,
546
- });
547
- export const GameSessionQueueDestinationFilterSensitiveLog = (obj) => ({
548
- ...obj,
549
- });
550
- export const FilterConfigurationFilterSensitiveLog = (obj) => ({
551
- ...obj,
552
- });
553
- export const PlayerLatencyPolicyFilterSensitiveLog = (obj) => ({
554
- ...obj,
555
- });
556
- export const PriorityConfigurationFilterSensitiveLog = (obj) => ({
557
- ...obj,
558
- });
559
- export const CreateGameSessionQueueInputFilterSensitiveLog = (obj) => ({
560
- ...obj,
561
- });
562
- export const GameSessionQueueFilterSensitiveLog = (obj) => ({
563
- ...obj,
564
- });
565
- export const CreateGameSessionQueueOutputFilterSensitiveLog = (obj) => ({
566
- ...obj,
567
- });
568
- export const CreateMatchmakingConfigurationInputFilterSensitiveLog = (obj) => ({
569
- ...obj,
570
- });
571
- export const MatchmakingConfigurationFilterSensitiveLog = (obj) => ({
572
- ...obj,
573
- });
574
- export const CreateMatchmakingConfigurationOutputFilterSensitiveLog = (obj) => ({
575
- ...obj,
576
- });
577
- export const CreateMatchmakingRuleSetInputFilterSensitiveLog = (obj) => ({
578
- ...obj,
579
- });
580
- export const MatchmakingRuleSetFilterSensitiveLog = (obj) => ({
581
- ...obj,
582
- });
583
- export const CreateMatchmakingRuleSetOutputFilterSensitiveLog = (obj) => ({
584
- ...obj,
585
- });
586
- export const CreatePlayerSessionInputFilterSensitiveLog = (obj) => ({
587
- ...obj,
588
- });
589
- export const PlayerSessionFilterSensitiveLog = (obj) => ({
590
- ...obj,
591
- });
592
- export const CreatePlayerSessionOutputFilterSensitiveLog = (obj) => ({
593
- ...obj,
594
- });
595
- export const CreatePlayerSessionsInputFilterSensitiveLog = (obj) => ({
596
- ...obj,
597
- });
598
- export const CreatePlayerSessionsOutputFilterSensitiveLog = (obj) => ({
599
- ...obj,
600
- });
601
- export const CreateScriptInputFilterSensitiveLog = (obj) => ({
602
- ...obj,
603
- });
604
- export const ScriptFilterSensitiveLog = (obj) => ({
605
- ...obj,
606
- });
607
- export const CreateScriptOutputFilterSensitiveLog = (obj) => ({
608
- ...obj,
609
- });
610
- export const CreateVpcPeeringAuthorizationInputFilterSensitiveLog = (obj) => ({
611
- ...obj,
612
- });
613
- export const VpcPeeringAuthorizationFilterSensitiveLog = (obj) => ({
614
- ...obj,
615
- });
616
- export const CreateVpcPeeringAuthorizationOutputFilterSensitiveLog = (obj) => ({
617
- ...obj,
618
- });
619
- export const CreateVpcPeeringConnectionInputFilterSensitiveLog = (obj) => ({
620
- ...obj,
621
- });
622
- export const CreateVpcPeeringConnectionOutputFilterSensitiveLog = (obj) => ({
623
- ...obj,
624
- });
625
- export const DeleteAliasInputFilterSensitiveLog = (obj) => ({
626
- ...obj,
627
- });
628
- export const DeleteBuildInputFilterSensitiveLog = (obj) => ({
629
- ...obj,
630
- });
631
- export const DeleteFleetInputFilterSensitiveLog = (obj) => ({
632
- ...obj,
633
- });
634
- export const DeleteFleetLocationsInputFilterSensitiveLog = (obj) => ({
635
- ...obj,
636
- });
637
- export const DeleteFleetLocationsOutputFilterSensitiveLog = (obj) => ({
638
- ...obj,
639
- });
640
- export const DeleteGameServerGroupInputFilterSensitiveLog = (obj) => ({
641
- ...obj,
642
- });
643
- export const DeleteGameServerGroupOutputFilterSensitiveLog = (obj) => ({
644
- ...obj,
645
- });
646
- export const DeleteGameSessionQueueInputFilterSensitiveLog = (obj) => ({
647
- ...obj,
648
- });
649
- export const DeleteGameSessionQueueOutputFilterSensitiveLog = (obj) => ({
650
- ...obj,
651
- });
652
- export const DeleteMatchmakingConfigurationInputFilterSensitiveLog = (obj) => ({
653
- ...obj,
654
- });
655
- export const DeleteMatchmakingConfigurationOutputFilterSensitiveLog = (obj) => ({
656
- ...obj,
657
- });
658
- export const DeleteMatchmakingRuleSetInputFilterSensitiveLog = (obj) => ({
659
- ...obj,
660
- });
661
- export const DeleteMatchmakingRuleSetOutputFilterSensitiveLog = (obj) => ({
662
- ...obj,
663
- });
664
- export const DeleteScalingPolicyInputFilterSensitiveLog = (obj) => ({
665
- ...obj,
666
- });
667
- export const DeleteScriptInputFilterSensitiveLog = (obj) => ({
668
- ...obj,
669
- });
670
- export const DeleteVpcPeeringAuthorizationInputFilterSensitiveLog = (obj) => ({
671
- ...obj,
672
- });
673
- export const DeleteVpcPeeringAuthorizationOutputFilterSensitiveLog = (obj) => ({
674
- ...obj,
675
- });
676
- export const DeleteVpcPeeringConnectionInputFilterSensitiveLog = (obj) => ({
677
- ...obj,
678
- });
679
- export const DeleteVpcPeeringConnectionOutputFilterSensitiveLog = (obj) => ({
680
- ...obj,
681
- });
682
- export const DeregisterGameServerInputFilterSensitiveLog = (obj) => ({
683
- ...obj,
684
- });
685
- export const DescribeAliasInputFilterSensitiveLog = (obj) => ({
686
- ...obj,
687
- });
688
- export const DescribeAliasOutputFilterSensitiveLog = (obj) => ({
689
- ...obj,
690
- });
691
- export const DescribeBuildInputFilterSensitiveLog = (obj) => ({
692
- ...obj,
693
- });
694
- export const DescribeBuildOutputFilterSensitiveLog = (obj) => ({
695
- ...obj,
696
- });
697
- export const DescribeEC2InstanceLimitsInputFilterSensitiveLog = (obj) => ({
698
- ...obj,
699
- });
700
- export const EC2InstanceLimitFilterSensitiveLog = (obj) => ({
701
- ...obj,
702
- });
703
- export const DescribeEC2InstanceLimitsOutputFilterSensitiveLog = (obj) => ({
704
- ...obj,
705
- });
706
- export const DescribeFleetAttributesInputFilterSensitiveLog = (obj) => ({
707
- ...obj,
708
- });
709
- export const DescribeFleetAttributesOutputFilterSensitiveLog = (obj) => ({
710
- ...obj,
711
- });
712
- export const DescribeFleetCapacityInputFilterSensitiveLog = (obj) => ({
713
- ...obj,
714
- });
715
- export const EC2InstanceCountsFilterSensitiveLog = (obj) => ({
716
- ...obj,
717
- });
718
- export const FleetCapacityFilterSensitiveLog = (obj) => ({
719
- ...obj,
720
- });
721
- export const DescribeFleetCapacityOutputFilterSensitiveLog = (obj) => ({
722
- ...obj,
723
- });
724
- export const DescribeFleetEventsInputFilterSensitiveLog = (obj) => ({
725
- ...obj,
726
- });
727
- export const EventFilterSensitiveLog = (obj) => ({
728
- ...obj,
729
- });
730
- export const DescribeFleetEventsOutputFilterSensitiveLog = (obj) => ({
731
- ...obj,
732
- });
733
- export const DescribeFleetLocationAttributesInputFilterSensitiveLog = (obj) => ({
734
- ...obj,
735
- });
736
- export const LocationAttributesFilterSensitiveLog = (obj) => ({
737
- ...obj,
738
- });
739
- export const DescribeFleetLocationAttributesOutputFilterSensitiveLog = (obj) => ({
740
- ...obj,
741
- });
742
- export const DescribeFleetLocationCapacityInputFilterSensitiveLog = (obj) => ({
743
- ...obj,
744
- });
745
- export const DescribeFleetLocationCapacityOutputFilterSensitiveLog = (obj) => ({
746
- ...obj,
747
- });
748
- export const DescribeFleetLocationUtilizationInputFilterSensitiveLog = (obj) => ({
749
- ...obj,
750
- });
751
- export const FleetUtilizationFilterSensitiveLog = (obj) => ({
752
- ...obj,
753
- });
754
- export const DescribeFleetLocationUtilizationOutputFilterSensitiveLog = (obj) => ({
755
- ...obj,
756
- });
757
- export const DescribeFleetPortSettingsInputFilterSensitiveLog = (obj) => ({
758
- ...obj,
759
- });
760
- export const DescribeFleetPortSettingsOutputFilterSensitiveLog = (obj) => ({
761
- ...obj,
762
- });
763
- export const DescribeFleetUtilizationInputFilterSensitiveLog = (obj) => ({
764
- ...obj,
765
- });
766
- export const DescribeFleetUtilizationOutputFilterSensitiveLog = (obj) => ({
767
- ...obj,
768
- });
769
- export const DescribeGameServerInputFilterSensitiveLog = (obj) => ({
770
- ...obj,
771
- });
772
- export const DescribeGameServerOutputFilterSensitiveLog = (obj) => ({
773
- ...obj,
774
- });
775
- export const DescribeGameServerGroupInputFilterSensitiveLog = (obj) => ({
776
- ...obj,
777
- });
778
- export const DescribeGameServerGroupOutputFilterSensitiveLog = (obj) => ({
779
- ...obj,
780
- });
781
- export const DescribeGameServerInstancesInputFilterSensitiveLog = (obj) => ({
782
- ...obj,
783
- });
784
- export const GameServerInstanceFilterSensitiveLog = (obj) => ({
785
- ...obj,
786
- });
787
- export const DescribeGameServerInstancesOutputFilterSensitiveLog = (obj) => ({
788
- ...obj,
789
- });
790
- export const DescribeGameSessionDetailsInputFilterSensitiveLog = (obj) => ({
791
- ...obj,
792
- });
793
- export const GameSessionDetailFilterSensitiveLog = (obj) => ({
794
- ...obj,
795
- });
796
- export const DescribeGameSessionDetailsOutputFilterSensitiveLog = (obj) => ({
797
- ...obj,
798
- });
799
- export const DescribeGameSessionPlacementInputFilterSensitiveLog = (obj) => ({
800
- ...obj,
801
- });
802
- export const PlacedPlayerSessionFilterSensitiveLog = (obj) => ({
803
- ...obj,
804
- });
805
- export const PlayerLatencyFilterSensitiveLog = (obj) => ({
806
- ...obj,
807
- });
808
- export const GameSessionPlacementFilterSensitiveLog = (obj) => ({
809
- ...obj,
810
- });
811
- export const DescribeGameSessionPlacementOutputFilterSensitiveLog = (obj) => ({
812
- ...obj,
813
- });
814
- export const DescribeGameSessionQueuesInputFilterSensitiveLog = (obj) => ({
815
- ...obj,
816
- });
817
- export const DescribeGameSessionQueuesOutputFilterSensitiveLog = (obj) => ({
818
- ...obj,
819
- });
820
- export const DescribeGameSessionsInputFilterSensitiveLog = (obj) => ({
821
- ...obj,
822
- });
823
- export const DescribeGameSessionsOutputFilterSensitiveLog = (obj) => ({
824
- ...obj,
825
- });
826
- export const DescribeInstancesInputFilterSensitiveLog = (obj) => ({
827
- ...obj,
828
- });
829
- export const InstanceFilterSensitiveLog = (obj) => ({
830
- ...obj,
831
- });
832
- export const DescribeInstancesOutputFilterSensitiveLog = (obj) => ({
833
- ...obj,
834
- });
835
- export const DescribeMatchmakingInputFilterSensitiveLog = (obj) => ({
836
- ...obj,
837
- });
838
- export const MatchedPlayerSessionFilterSensitiveLog = (obj) => ({
839
- ...obj,
840
- });
841
- export const GameSessionConnectionInfoFilterSensitiveLog = (obj) => ({
842
- ...obj,
843
- });
844
- export const PlayerFilterSensitiveLog = (obj) => ({
845
- ...obj,
846
- });
847
- export const MatchmakingTicketFilterSensitiveLog = (obj) => ({
848
- ...obj,
849
- });
850
- export const DescribeMatchmakingOutputFilterSensitiveLog = (obj) => ({
851
- ...obj,
852
- });
853
- export const DescribeMatchmakingConfigurationsInputFilterSensitiveLog = (obj) => ({
854
- ...obj,
855
- });
856
- export const DescribeMatchmakingConfigurationsOutputFilterSensitiveLog = (obj) => ({
857
- ...obj,
858
- });
859
- export const DescribeMatchmakingRuleSetsInputFilterSensitiveLog = (obj) => ({
860
- ...obj,
861
- });
862
- export const DescribeMatchmakingRuleSetsOutputFilterSensitiveLog = (obj) => ({
863
- ...obj,
864
- });
865
- export const DescribePlayerSessionsInputFilterSensitiveLog = (obj) => ({
866
- ...obj,
867
- });
868
- export const DescribePlayerSessionsOutputFilterSensitiveLog = (obj) => ({
869
- ...obj,
870
- });
871
- export const DescribeRuntimeConfigurationInputFilterSensitiveLog = (obj) => ({
872
- ...obj,
873
- });
874
- export const DescribeRuntimeConfigurationOutputFilterSensitiveLog = (obj) => ({
875
- ...obj,
876
- });
877
- export const DescribeScalingPoliciesInputFilterSensitiveLog = (obj) => ({
878
- ...obj,
879
- });
880
- export const TargetConfigurationFilterSensitiveLog = (obj) => ({
881
- ...obj,
882
- });
883
- export const ScalingPolicyFilterSensitiveLog = (obj) => ({
884
- ...obj,
885
- });
886
- export const DescribeScalingPoliciesOutputFilterSensitiveLog = (obj) => ({
887
- ...obj,
888
- });
889
- export const DescribeScriptInputFilterSensitiveLog = (obj) => ({
890
- ...obj,
891
- });
892
- export const DescribeScriptOutputFilterSensitiveLog = (obj) => ({
893
- ...obj,
894
- });
895
- export const DescribeVpcPeeringAuthorizationsInputFilterSensitiveLog = (obj) => ({
896
- ...obj,
897
- });
898
- export const DescribeVpcPeeringAuthorizationsOutputFilterSensitiveLog = (obj) => ({
899
- ...obj,
900
- });
901
- export const DescribeVpcPeeringConnectionsInputFilterSensitiveLog = (obj) => ({
902
- ...obj,
903
- });
904
- export const VpcPeeringConnectionStatusFilterSensitiveLog = (obj) => ({
905
- ...obj,
906
- });
907
- export const VpcPeeringConnectionFilterSensitiveLog = (obj) => ({
908
- ...obj,
909
- });
910
- export const DescribeVpcPeeringConnectionsOutputFilterSensitiveLog = (obj) => ({
911
- ...obj,
912
- });
913
- export const DesiredPlayerSessionFilterSensitiveLog = (obj) => ({
914
- ...obj,
915
- });
916
- export const GetGameSessionLogUrlInputFilterSensitiveLog = (obj) => ({
917
- ...obj,
918
- });
919
- export const GetGameSessionLogUrlOutputFilterSensitiveLog = (obj) => ({
920
- ...obj,
921
- });
922
- export const GetInstanceAccessInputFilterSensitiveLog = (obj) => ({
923
- ...obj,
924
- });
925
- export const InstanceCredentialsFilterSensitiveLog = (obj) => ({
926
- ...obj,
927
- });
928
- export const InstanceAccessFilterSensitiveLog = (obj) => ({
929
- ...obj,
930
- ...(obj.Credentials && { Credentials: SENSITIVE_STRING }),
931
- });
932
- export const GetInstanceAccessOutputFilterSensitiveLog = (obj) => ({
933
- ...obj,
934
- ...(obj.InstanceAccess && { InstanceAccess: InstanceAccessFilterSensitiveLog(obj.InstanceAccess) }),
935
- });
936
- export const ListAliasesInputFilterSensitiveLog = (obj) => ({
937
- ...obj,
938
- });
939
- export const ListAliasesOutputFilterSensitiveLog = (obj) => ({
940
- ...obj,
941
- });
942
- export const ListBuildsInputFilterSensitiveLog = (obj) => ({
943
- ...obj,
944
- });
945
- export const ListBuildsOutputFilterSensitiveLog = (obj) => ({
946
- ...obj,
947
- });
948
- export const ListFleetsInputFilterSensitiveLog = (obj) => ({
949
- ...obj,
950
- });
951
- export const ListFleetsOutputFilterSensitiveLog = (obj) => ({
952
- ...obj,
953
- });
954
- export const ListGameServerGroupsInputFilterSensitiveLog = (obj) => ({
955
- ...obj,
956
- });
957
- export const ListGameServerGroupsOutputFilterSensitiveLog = (obj) => ({
958
- ...obj,
959
- });
960
- export const ListGameServersInputFilterSensitiveLog = (obj) => ({
961
- ...obj,
962
- });
963
- export const ListGameServersOutputFilterSensitiveLog = (obj) => ({
964
- ...obj,
965
- });
966
- export const ListScriptsInputFilterSensitiveLog = (obj) => ({
967
- ...obj,
968
- });
969
- export const ListScriptsOutputFilterSensitiveLog = (obj) => ({
970
- ...obj,
971
- });
972
- export const ListTagsForResourceRequestFilterSensitiveLog = (obj) => ({
973
- ...obj,
974
- });
975
- export const ListTagsForResourceResponseFilterSensitiveLog = (obj) => ({
976
- ...obj,
977
- });
978
- export const PutScalingPolicyInputFilterSensitiveLog = (obj) => ({
979
- ...obj,
980
- });
981
- export const PutScalingPolicyOutputFilterSensitiveLog = (obj) => ({
982
- ...obj,
983
- });
984
- export const RegisterGameServerInputFilterSensitiveLog = (obj) => ({
985
- ...obj,
986
- });
987
- export const RegisterGameServerOutputFilterSensitiveLog = (obj) => ({
988
- ...obj,
989
- });
990
- export const RequestUploadCredentialsInputFilterSensitiveLog = (obj) => ({
991
- ...obj,
992
- });
993
- export const RequestUploadCredentialsOutputFilterSensitiveLog = (obj) => ({
994
- ...obj,
995
- ...(obj.UploadCredentials && { UploadCredentials: SENSITIVE_STRING }),
996
- });
997
- export const ResolveAliasInputFilterSensitiveLog = (obj) => ({
998
- ...obj,
999
- });
1000
- export const ResolveAliasOutputFilterSensitiveLog = (obj) => ({
1001
- ...obj,
1002
- });
1003
- export const ResumeGameServerGroupInputFilterSensitiveLog = (obj) => ({
1004
- ...obj,
1005
- });
1006
- export const ResumeGameServerGroupOutputFilterSensitiveLog = (obj) => ({
1007
- ...obj,
1008
- });
1009
- export const SearchGameSessionsInputFilterSensitiveLog = (obj) => ({
1010
- ...obj,
1011
- });
1012
- export const SearchGameSessionsOutputFilterSensitiveLog = (obj) => ({
1013
- ...obj,
1014
- });
1015
- export const StartFleetActionsInputFilterSensitiveLog = (obj) => ({
1016
- ...obj,
1017
- });
1018
- export const StartFleetActionsOutputFilterSensitiveLog = (obj) => ({
1019
- ...obj,
1020
- });
1021
- export const StartGameSessionPlacementInputFilterSensitiveLog = (obj) => ({
1022
- ...obj,
1023
- });
1024
- export const StartGameSessionPlacementOutputFilterSensitiveLog = (obj) => ({
1025
- ...obj,
1026
- });
1027
- export const StartMatchBackfillInputFilterSensitiveLog = (obj) => ({
1028
- ...obj,
1029
- });
1030
- export const StartMatchBackfillOutputFilterSensitiveLog = (obj) => ({
1031
- ...obj,
1032
- });
1033
- export const StartMatchmakingInputFilterSensitiveLog = (obj) => ({
1034
- ...obj,
1035
- });
1036
- export const StartMatchmakingOutputFilterSensitiveLog = (obj) => ({
1037
- ...obj,
1038
- });
1039
- export const StopFleetActionsInputFilterSensitiveLog = (obj) => ({
1040
- ...obj,
1041
- });
1042
- export const StopFleetActionsOutputFilterSensitiveLog = (obj) => ({
1043
- ...obj,
1044
- });
1045
- export const StopGameSessionPlacementInputFilterSensitiveLog = (obj) => ({
1046
- ...obj,
1047
- });
1048
- export const StopGameSessionPlacementOutputFilterSensitiveLog = (obj) => ({
1049
- ...obj,
1050
- });
1051
- export const StopMatchmakingInputFilterSensitiveLog = (obj) => ({
1052
- ...obj,
1053
- });
1054
- export const StopMatchmakingOutputFilterSensitiveLog = (obj) => ({
1055
- ...obj,
1056
- });
1057
- export const SuspendGameServerGroupInputFilterSensitiveLog = (obj) => ({
1058
- ...obj,
1059
- });
1060
- export const SuspendGameServerGroupOutputFilterSensitiveLog = (obj) => ({
1061
- ...obj,
1062
- });
1063
- export const TagResourceRequestFilterSensitiveLog = (obj) => ({
1064
- ...obj,
1065
- });
1066
- export const TagResourceResponseFilterSensitiveLog = (obj) => ({
1067
- ...obj,
1068
- });
1069
- export const UntagResourceRequestFilterSensitiveLog = (obj) => ({
1070
- ...obj,
1071
- });
1072
- export const UntagResourceResponseFilterSensitiveLog = (obj) => ({
1073
- ...obj,
1074
- });
1075
- export const UpdateAliasInputFilterSensitiveLog = (obj) => ({
1076
- ...obj,
1077
- });
1078
- export const UpdateAliasOutputFilterSensitiveLog = (obj) => ({
1079
- ...obj,
1080
- });
1081
- export const UpdateBuildInputFilterSensitiveLog = (obj) => ({
1082
- ...obj,
1083
- });
1084
- export const UpdateBuildOutputFilterSensitiveLog = (obj) => ({
1085
- ...obj,
1086
- });
1087
- export const UpdateFleetAttributesInputFilterSensitiveLog = (obj) => ({
1088
- ...obj,
1089
- });
1090
- export const UpdateFleetAttributesOutputFilterSensitiveLog = (obj) => ({
1091
- ...obj,
1092
- });
1093
- export const UpdateFleetCapacityInputFilterSensitiveLog = (obj) => ({
1094
- ...obj,
1095
- });
1096
- export const UpdateFleetCapacityOutputFilterSensitiveLog = (obj) => ({
1097
- ...obj,
1098
- });
1099
- export const UpdateFleetPortSettingsInputFilterSensitiveLog = (obj) => ({
1100
- ...obj,
1101
- });
1102
- export const UpdateFleetPortSettingsOutputFilterSensitiveLog = (obj) => ({
1103
- ...obj,
1104
- });
1105
- export const UpdateGameServerInputFilterSensitiveLog = (obj) => ({
1106
- ...obj,
1107
- });
1108
- export const UpdateGameServerOutputFilterSensitiveLog = (obj) => ({
1109
- ...obj,
1110
- });
1111
- export const UpdateGameServerGroupInputFilterSensitiveLog = (obj) => ({
1112
- ...obj,
1113
- });
1114
- export const UpdateGameServerGroupOutputFilterSensitiveLog = (obj) => ({
1115
- ...obj,
1116
- });
1117
- export const UpdateGameSessionInputFilterSensitiveLog = (obj) => ({
1118
- ...obj,
1119
- });
1120
- export const UpdateGameSessionOutputFilterSensitiveLog = (obj) => ({
1121
- ...obj,
1122
- });
1123
- export const UpdateGameSessionQueueInputFilterSensitiveLog = (obj) => ({
1124
- ...obj,
1125
- });
1126
- export const UpdateGameSessionQueueOutputFilterSensitiveLog = (obj) => ({
1127
- ...obj,
1128
- });
1129
- export const UpdateMatchmakingConfigurationInputFilterSensitiveLog = (obj) => ({
1130
- ...obj,
1131
- });
1132
- export const UpdateMatchmakingConfigurationOutputFilterSensitiveLog = (obj) => ({
1133
- ...obj,
1134
- });
1135
- export const UpdateRuntimeConfigurationInputFilterSensitiveLog = (obj) => ({
1136
- ...obj,
1137
- });
1138
- export const UpdateRuntimeConfigurationOutputFilterSensitiveLog = (obj) => ({
1139
- ...obj,
1140
- });
1141
- export const UpdateScriptInputFilterSensitiveLog = (obj) => ({
1142
- ...obj,
1143
- });
1144
- export const UpdateScriptOutputFilterSensitiveLog = (obj) => ({
1145
- ...obj,
1146
- });
1147
- export const ValidateMatchmakingRuleSetInputFilterSensitiveLog = (obj) => ({
1148
- ...obj,
1149
- });
1150
- export const ValidateMatchmakingRuleSetOutputFilterSensitiveLog = (obj) => ({
1151
- ...obj,
1152
- });
430
+ export var AcceptMatchInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
431
+ export var AcceptMatchOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
432
+ export var RoutingStrategyFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
433
+ export var AliasFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
434
+ export var AttributeValueFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
435
+ export var AwsCredentialsFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
436
+ export var BuildFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
437
+ export var CertificateConfigurationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
438
+ export var ClaimGameServerInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
439
+ export var GameServerFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
440
+ export var ClaimGameServerOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
441
+ export var TagFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
442
+ export var CreateAliasInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
443
+ export var CreateAliasOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
444
+ export var S3LocationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
445
+ export var CreateBuildInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
446
+ export var CreateBuildOutputFilterSensitiveLog = function (obj) { return (__assign(__assign({}, obj), (obj.UploadCredentials && { UploadCredentials: SENSITIVE_STRING }))); };
447
+ export var IpPermissionFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
448
+ export var LocationConfigurationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
449
+ export var ResourceCreationLimitPolicyFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
450
+ export var ServerProcessFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
451
+ export var RuntimeConfigurationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
452
+ export var CreateFleetInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
453
+ export var FleetAttributesFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
454
+ export var LocationStateFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
455
+ export var CreateFleetOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
456
+ export var CreateFleetLocationsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
457
+ export var CreateFleetLocationsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
458
+ export var TargetTrackingConfigurationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
459
+ export var GameServerGroupAutoScalingPolicyFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
460
+ export var InstanceDefinitionFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
461
+ export var LaunchTemplateSpecificationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
462
+ export var CreateGameServerGroupInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
463
+ export var GameServerGroupFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
464
+ export var CreateGameServerGroupOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
465
+ export var GamePropertyFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
466
+ export var CreateGameSessionInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
467
+ export var GameSessionFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
468
+ export var CreateGameSessionOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
469
+ export var GameSessionQueueDestinationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
470
+ export var FilterConfigurationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
471
+ export var PlayerLatencyPolicyFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
472
+ export var PriorityConfigurationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
473
+ export var CreateGameSessionQueueInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
474
+ export var GameSessionQueueFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
475
+ export var CreateGameSessionQueueOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
476
+ export var CreateMatchmakingConfigurationInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
477
+ export var MatchmakingConfigurationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
478
+ export var CreateMatchmakingConfigurationOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
479
+ export var CreateMatchmakingRuleSetInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
480
+ export var MatchmakingRuleSetFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
481
+ export var CreateMatchmakingRuleSetOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
482
+ export var CreatePlayerSessionInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
483
+ export var PlayerSessionFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
484
+ export var CreatePlayerSessionOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
485
+ export var CreatePlayerSessionsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
486
+ export var CreatePlayerSessionsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
487
+ export var CreateScriptInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
488
+ export var ScriptFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
489
+ export var CreateScriptOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
490
+ export var CreateVpcPeeringAuthorizationInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
491
+ export var VpcPeeringAuthorizationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
492
+ export var CreateVpcPeeringAuthorizationOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
493
+ export var CreateVpcPeeringConnectionInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
494
+ export var CreateVpcPeeringConnectionOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
495
+ export var DeleteAliasInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
496
+ export var DeleteBuildInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
497
+ export var DeleteFleetInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
498
+ export var DeleteFleetLocationsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
499
+ export var DeleteFleetLocationsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
500
+ export var DeleteGameServerGroupInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
501
+ export var DeleteGameServerGroupOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
502
+ export var DeleteGameSessionQueueInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
503
+ export var DeleteGameSessionQueueOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
504
+ export var DeleteMatchmakingConfigurationInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
505
+ export var DeleteMatchmakingConfigurationOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
506
+ export var DeleteMatchmakingRuleSetInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
507
+ export var DeleteMatchmakingRuleSetOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
508
+ export var DeleteScalingPolicyInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
509
+ export var DeleteScriptInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
510
+ export var DeleteVpcPeeringAuthorizationInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
511
+ export var DeleteVpcPeeringAuthorizationOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
512
+ export var DeleteVpcPeeringConnectionInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
513
+ export var DeleteVpcPeeringConnectionOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
514
+ export var DeregisterGameServerInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
515
+ export var DescribeAliasInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
516
+ export var DescribeAliasOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
517
+ export var DescribeBuildInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
518
+ export var DescribeBuildOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
519
+ export var DescribeEC2InstanceLimitsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
520
+ export var EC2InstanceLimitFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
521
+ export var DescribeEC2InstanceLimitsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
522
+ export var DescribeFleetAttributesInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
523
+ export var DescribeFleetAttributesOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
524
+ export var DescribeFleetCapacityInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
525
+ export var EC2InstanceCountsFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
526
+ export var FleetCapacityFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
527
+ export var DescribeFleetCapacityOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
528
+ export var DescribeFleetEventsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
529
+ export var EventFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
530
+ export var DescribeFleetEventsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
531
+ export var DescribeFleetLocationAttributesInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
532
+ export var LocationAttributesFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
533
+ export var DescribeFleetLocationAttributesOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
534
+ export var DescribeFleetLocationCapacityInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
535
+ export var DescribeFleetLocationCapacityOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
536
+ export var DescribeFleetLocationUtilizationInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
537
+ export var FleetUtilizationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
538
+ export var DescribeFleetLocationUtilizationOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
539
+ export var DescribeFleetPortSettingsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
540
+ export var DescribeFleetPortSettingsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
541
+ export var DescribeFleetUtilizationInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
542
+ export var DescribeFleetUtilizationOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
543
+ export var DescribeGameServerInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
544
+ export var DescribeGameServerOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
545
+ export var DescribeGameServerGroupInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
546
+ export var DescribeGameServerGroupOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
547
+ export var DescribeGameServerInstancesInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
548
+ export var GameServerInstanceFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
549
+ export var DescribeGameServerInstancesOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
550
+ export var DescribeGameSessionDetailsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
551
+ export var GameSessionDetailFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
552
+ export var DescribeGameSessionDetailsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
553
+ export var DescribeGameSessionPlacementInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
554
+ export var PlacedPlayerSessionFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
555
+ export var PlayerLatencyFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
556
+ export var GameSessionPlacementFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
557
+ export var DescribeGameSessionPlacementOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
558
+ export var DescribeGameSessionQueuesInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
559
+ export var DescribeGameSessionQueuesOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
560
+ export var DescribeGameSessionsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
561
+ export var DescribeGameSessionsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
562
+ export var DescribeInstancesInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
563
+ export var InstanceFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
564
+ export var DescribeInstancesOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
565
+ export var DescribeMatchmakingInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
566
+ export var MatchedPlayerSessionFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
567
+ export var GameSessionConnectionInfoFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
568
+ export var PlayerFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
569
+ export var MatchmakingTicketFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
570
+ export var DescribeMatchmakingOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
571
+ export var DescribeMatchmakingConfigurationsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
572
+ export var DescribeMatchmakingConfigurationsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
573
+ export var DescribeMatchmakingRuleSetsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
574
+ export var DescribeMatchmakingRuleSetsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
575
+ export var DescribePlayerSessionsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
576
+ export var DescribePlayerSessionsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
577
+ export var DescribeRuntimeConfigurationInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
578
+ export var DescribeRuntimeConfigurationOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
579
+ export var DescribeScalingPoliciesInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
580
+ export var TargetConfigurationFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
581
+ export var ScalingPolicyFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
582
+ export var DescribeScalingPoliciesOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
583
+ export var DescribeScriptInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
584
+ export var DescribeScriptOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
585
+ export var DescribeVpcPeeringAuthorizationsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
586
+ export var DescribeVpcPeeringAuthorizationsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
587
+ export var DescribeVpcPeeringConnectionsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
588
+ export var VpcPeeringConnectionStatusFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
589
+ export var VpcPeeringConnectionFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
590
+ export var DescribeVpcPeeringConnectionsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
591
+ export var DesiredPlayerSessionFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
592
+ export var GetGameSessionLogUrlInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
593
+ export var GetGameSessionLogUrlOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
594
+ export var GetInstanceAccessInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
595
+ export var InstanceCredentialsFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
596
+ export var InstanceAccessFilterSensitiveLog = function (obj) { return (__assign(__assign({}, obj), (obj.Credentials && { Credentials: SENSITIVE_STRING }))); };
597
+ export var GetInstanceAccessOutputFilterSensitiveLog = function (obj) { return (__assign(__assign({}, obj), (obj.InstanceAccess && { InstanceAccess: InstanceAccessFilterSensitiveLog(obj.InstanceAccess) }))); };
598
+ export var ListAliasesInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
599
+ export var ListAliasesOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
600
+ export var ListBuildsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
601
+ export var ListBuildsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
602
+ export var ListFleetsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
603
+ export var ListFleetsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
604
+ export var ListGameServerGroupsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
605
+ export var ListGameServerGroupsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
606
+ export var ListGameServersInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
607
+ export var ListGameServersOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
608
+ export var ListScriptsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
609
+ export var ListScriptsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
610
+ export var ListTagsForResourceRequestFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
611
+ export var ListTagsForResourceResponseFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
612
+ export var PutScalingPolicyInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
613
+ export var PutScalingPolicyOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
614
+ export var RegisterGameServerInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
615
+ export var RegisterGameServerOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
616
+ export var RequestUploadCredentialsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
617
+ export var RequestUploadCredentialsOutputFilterSensitiveLog = function (obj) { return (__assign(__assign({}, obj), (obj.UploadCredentials && { UploadCredentials: SENSITIVE_STRING }))); };
618
+ export var ResolveAliasInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
619
+ export var ResolveAliasOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
620
+ export var ResumeGameServerGroupInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
621
+ export var ResumeGameServerGroupOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
622
+ export var SearchGameSessionsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
623
+ export var SearchGameSessionsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
624
+ export var StartFleetActionsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
625
+ export var StartFleetActionsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
626
+ export var StartGameSessionPlacementInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
627
+ export var StartGameSessionPlacementOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
628
+ export var StartMatchBackfillInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
629
+ export var StartMatchBackfillOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
630
+ export var StartMatchmakingInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
631
+ export var StartMatchmakingOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
632
+ export var StopFleetActionsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
633
+ export var StopFleetActionsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
634
+ export var StopGameSessionPlacementInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
635
+ export var StopGameSessionPlacementOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
636
+ export var StopMatchmakingInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
637
+ export var StopMatchmakingOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
638
+ export var SuspendGameServerGroupInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
639
+ export var SuspendGameServerGroupOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
640
+ export var TagResourceRequestFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
641
+ export var TagResourceResponseFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
642
+ export var UntagResourceRequestFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
643
+ export var UntagResourceResponseFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
644
+ export var UpdateAliasInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
645
+ export var UpdateAliasOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
646
+ export var UpdateBuildInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
647
+ export var UpdateBuildOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
648
+ export var UpdateFleetAttributesInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
649
+ export var UpdateFleetAttributesOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
650
+ export var UpdateFleetCapacityInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
651
+ export var UpdateFleetCapacityOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
652
+ export var UpdateFleetPortSettingsInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
653
+ export var UpdateFleetPortSettingsOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
654
+ export var UpdateGameServerInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
655
+ export var UpdateGameServerOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
656
+ export var UpdateGameServerGroupInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
657
+ export var UpdateGameServerGroupOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
658
+ export var UpdateGameSessionInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
659
+ export var UpdateGameSessionOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
660
+ export var UpdateGameSessionQueueInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
661
+ export var UpdateGameSessionQueueOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
662
+ export var UpdateMatchmakingConfigurationInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
663
+ export var UpdateMatchmakingConfigurationOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
664
+ export var UpdateRuntimeConfigurationInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
665
+ export var UpdateRuntimeConfigurationOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
666
+ export var UpdateScriptInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
667
+ export var UpdateScriptOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
668
+ export var ValidateMatchmakingRuleSetInputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };
669
+ export var ValidateMatchmakingRuleSetOutputFilterSensitiveLog = function (obj) { return (__assign({}, obj)); };