@aws-sdk/client-gamelift 3.183.0 → 3.185.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +11 -0
- package/dist-cjs/protocols/Aws_json1_1.js +2 -2
- package/dist-es/GameLift.js +389 -382
- package/dist-es/GameLiftClient.js +28 -22
- package/dist-es/commands/AcceptMatchCommand.js +28 -21
- package/dist-es/commands/ClaimGameServerCommand.js +28 -21
- package/dist-es/commands/CreateAliasCommand.js +28 -21
- package/dist-es/commands/CreateBuildCommand.js +28 -21
- package/dist-es/commands/CreateFleetCommand.js +28 -21
- package/dist-es/commands/CreateFleetLocationsCommand.js +28 -21
- package/dist-es/commands/CreateGameServerGroupCommand.js +28 -21
- package/dist-es/commands/CreateGameSessionCommand.js +28 -21
- package/dist-es/commands/CreateGameSessionQueueCommand.js +28 -21
- package/dist-es/commands/CreateMatchmakingConfigurationCommand.js +28 -21
- package/dist-es/commands/CreateMatchmakingRuleSetCommand.js +28 -21
- package/dist-es/commands/CreatePlayerSessionCommand.js +28 -21
- package/dist-es/commands/CreatePlayerSessionsCommand.js +28 -21
- package/dist-es/commands/CreateScriptCommand.js +28 -21
- package/dist-es/commands/CreateVpcPeeringAuthorizationCommand.js +28 -21
- package/dist-es/commands/CreateVpcPeeringConnectionCommand.js +28 -21
- package/dist-es/commands/DeleteAliasCommand.js +29 -22
- package/dist-es/commands/DeleteBuildCommand.js +29 -22
- package/dist-es/commands/DeleteFleetCommand.js +29 -22
- package/dist-es/commands/DeleteFleetLocationsCommand.js +28 -21
- package/dist-es/commands/DeleteGameServerGroupCommand.js +28 -21
- package/dist-es/commands/DeleteGameSessionQueueCommand.js +28 -21
- package/dist-es/commands/DeleteMatchmakingConfigurationCommand.js +28 -21
- package/dist-es/commands/DeleteMatchmakingRuleSetCommand.js +28 -21
- package/dist-es/commands/DeleteScalingPolicyCommand.js +29 -22
- package/dist-es/commands/DeleteScriptCommand.js +29 -22
- package/dist-es/commands/DeleteVpcPeeringAuthorizationCommand.js +28 -21
- package/dist-es/commands/DeleteVpcPeeringConnectionCommand.js +28 -21
- package/dist-es/commands/DeregisterGameServerCommand.js +29 -22
- package/dist-es/commands/DescribeAliasCommand.js +28 -21
- package/dist-es/commands/DescribeBuildCommand.js +28 -21
- package/dist-es/commands/DescribeEC2InstanceLimitsCommand.js +28 -21
- package/dist-es/commands/DescribeFleetAttributesCommand.js +28 -21
- package/dist-es/commands/DescribeFleetCapacityCommand.js +28 -21
- package/dist-es/commands/DescribeFleetEventsCommand.js +28 -21
- package/dist-es/commands/DescribeFleetLocationAttributesCommand.js +28 -21
- package/dist-es/commands/DescribeFleetLocationCapacityCommand.js +28 -21
- package/dist-es/commands/DescribeFleetLocationUtilizationCommand.js +28 -21
- package/dist-es/commands/DescribeFleetPortSettingsCommand.js +28 -21
- package/dist-es/commands/DescribeFleetUtilizationCommand.js +28 -21
- package/dist-es/commands/DescribeGameServerCommand.js +28 -21
- package/dist-es/commands/DescribeGameServerGroupCommand.js +28 -21
- package/dist-es/commands/DescribeGameServerInstancesCommand.js +28 -21
- package/dist-es/commands/DescribeGameSessionDetailsCommand.js +28 -21
- package/dist-es/commands/DescribeGameSessionPlacementCommand.js +28 -21
- package/dist-es/commands/DescribeGameSessionQueuesCommand.js +28 -21
- package/dist-es/commands/DescribeGameSessionsCommand.js +28 -21
- package/dist-es/commands/DescribeInstancesCommand.js +28 -21
- package/dist-es/commands/DescribeMatchmakingCommand.js +28 -21
- package/dist-es/commands/DescribeMatchmakingConfigurationsCommand.js +28 -21
- package/dist-es/commands/DescribeMatchmakingRuleSetsCommand.js +28 -21
- package/dist-es/commands/DescribePlayerSessionsCommand.js +28 -21
- package/dist-es/commands/DescribeRuntimeConfigurationCommand.js +28 -21
- package/dist-es/commands/DescribeScalingPoliciesCommand.js +28 -21
- package/dist-es/commands/DescribeScriptCommand.js +28 -21
- package/dist-es/commands/DescribeVpcPeeringAuthorizationsCommand.js +28 -21
- package/dist-es/commands/DescribeVpcPeeringConnectionsCommand.js +28 -21
- package/dist-es/commands/GetGameSessionLogUrlCommand.js +28 -21
- package/dist-es/commands/GetInstanceAccessCommand.js +28 -21
- package/dist-es/commands/ListAliasesCommand.js +28 -21
- package/dist-es/commands/ListBuildsCommand.js +28 -21
- package/dist-es/commands/ListFleetsCommand.js +28 -21
- package/dist-es/commands/ListGameServerGroupsCommand.js +28 -21
- package/dist-es/commands/ListGameServersCommand.js +28 -21
- package/dist-es/commands/ListScriptsCommand.js +28 -21
- package/dist-es/commands/ListTagsForResourceCommand.js +28 -21
- package/dist-es/commands/PutScalingPolicyCommand.js +28 -21
- package/dist-es/commands/RegisterGameServerCommand.js +28 -21
- package/dist-es/commands/RequestUploadCredentialsCommand.js +28 -21
- package/dist-es/commands/ResolveAliasCommand.js +28 -21
- package/dist-es/commands/ResumeGameServerGroupCommand.js +28 -21
- package/dist-es/commands/SearchGameSessionsCommand.js +28 -21
- package/dist-es/commands/StartFleetActionsCommand.js +28 -21
- package/dist-es/commands/StartGameSessionPlacementCommand.js +28 -21
- package/dist-es/commands/StartMatchBackfillCommand.js +28 -21
- package/dist-es/commands/StartMatchmakingCommand.js +28 -21
- package/dist-es/commands/StopFleetActionsCommand.js +28 -21
- package/dist-es/commands/StopGameSessionPlacementCommand.js +28 -21
- package/dist-es/commands/StopMatchmakingCommand.js +28 -21
- package/dist-es/commands/SuspendGameServerGroupCommand.js +28 -21
- package/dist-es/commands/TagResourceCommand.js +28 -21
- package/dist-es/commands/UntagResourceCommand.js +28 -21
- package/dist-es/commands/UpdateAliasCommand.js +28 -21
- package/dist-es/commands/UpdateBuildCommand.js +28 -21
- package/dist-es/commands/UpdateFleetAttributesCommand.js +28 -21
- package/dist-es/commands/UpdateFleetCapacityCommand.js +28 -21
- package/dist-es/commands/UpdateFleetPortSettingsCommand.js +28 -21
- package/dist-es/commands/UpdateGameServerCommand.js +28 -21
- package/dist-es/commands/UpdateGameServerGroupCommand.js +28 -21
- package/dist-es/commands/UpdateGameSessionCommand.js +28 -21
- package/dist-es/commands/UpdateGameSessionQueueCommand.js +28 -21
- package/dist-es/commands/UpdateMatchmakingConfigurationCommand.js +28 -21
- package/dist-es/commands/UpdateRuntimeConfigurationCommand.js +28 -21
- package/dist-es/commands/UpdateScriptCommand.js +28 -21
- package/dist-es/commands/ValidateMatchmakingRuleSetCommand.js +28 -21
- package/dist-es/endpoints.js +8 -8
- package/dist-es/models/GameLiftServiceException.js +10 -5
- package/dist-es/models/models_0.js +421 -904
- package/dist-es/pagination/DescribeFleetAttributesPaginator.js +68 -25
- package/dist-es/pagination/DescribeFleetCapacityPaginator.js +68 -25
- package/dist-es/pagination/DescribeFleetEventsPaginator.js +68 -25
- package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +68 -25
- package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +68 -25
- package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +68 -25
- package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +68 -25
- package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +68 -25
- package/dist-es/pagination/DescribeGameSessionsPaginator.js +68 -25
- package/dist-es/pagination/DescribeInstancesPaginator.js +68 -25
- package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +68 -25
- package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +68 -25
- package/dist-es/pagination/DescribePlayerSessionsPaginator.js +68 -25
- package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +68 -25
- package/dist-es/pagination/ListAliasesPaginator.js +68 -25
- package/dist-es/pagination/ListBuildsPaginator.js +68 -25
- package/dist-es/pagination/ListFleetsPaginator.js +68 -25
- package/dist-es/pagination/ListGameServerGroupsPaginator.js +68 -25
- package/dist-es/pagination/ListGameServersPaginator.js +68 -25
- package/dist-es/pagination/ListScriptsPaginator.js +68 -25
- package/dist-es/pagination/SearchGameSessionsPaginator.js +68 -25
- package/dist-es/protocols/Aws_json1_1.js +8273 -6509
- package/dist-es/runtimeConfig.browser.js +12 -26
- package/dist-es/runtimeConfig.js +12 -30
- package/dist-es/runtimeConfig.native.js +5 -8
- package/dist-es/runtimeConfig.shared.js +11 -8
- package/package.json +5 -5
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import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
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import { DescribeFleetAttributesCommand, } from "../commands/DescribeFleetAttributesCommand";
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import { GameLift } from "../GameLift";
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import { GameLiftClient } from "../GameLiftClient";
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var makePagedClientRequest = function (client, input) {
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return __awaiter(void 0, void 0, void 0, function () {
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return __generator(this, function (_a) {
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switch (_a.label) {
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case 0: return [4, client.send.apply(client, __spreadArray([new DescribeFleetAttributesCommand(input)], __read(args), false))];
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case 1: return [2, _a.sent()];
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var makePagedRequest = function (client, input) {
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args[_i - 2] = arguments[_i];
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}
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return __awaiter(void 0, void 0, void 0, function () {
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return __generator(this, function (_a) {
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switch (_a.label) {
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case 0: return [4, client.describeFleetAttributes.apply(client, __spreadArray([input], __read(args), false))];
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case 1: return [2, _a.sent()];
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});
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while (hasNext) {
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input.NextToken = token;
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input["Limit"] = config.pageSize;
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if (config.client instanceof GameLift) {
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page = await makePagedRequest(config.client, input, ...additionalArguments);
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}
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else if (config.client instanceof GameLiftClient) {
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page = await makePagedClientRequest(config.client, input, ...additionalArguments);
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throw new Error("Invalid client, expected GameLift | GameLiftClient");
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hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
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export function paginateDescribeFleetAttributes(config, input) {
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var additionalArguments = [];
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additionalArguments[_i - 2] = arguments[_i];
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return
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return __asyncGenerator(this, arguments, function paginateDescribeFleetAttributes_1() {
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var token, hasNext, page, prevToken;
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return __generator(this, function (_a) {
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switch (_a.label) {
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case 0:
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token = config.startingToken || undefined;
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hasNext = true;
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_a.label = 1;
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case 1:
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if (!hasNext) return [3, 9];
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input.NextToken = token;
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input["Limit"] = config.pageSize;
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if (!(config.client instanceof GameLift)) return [3, 3];
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return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
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case 2:
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page = _a.sent();
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return [3, 6];
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case 3:
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if (!(config.client instanceof GameLiftClient)) return [3, 5];
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return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
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case 4:
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page = _a.sent();
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return [3, 6];
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case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
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case 6: return [4, __await(page)];
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case 7: return [4, _a.sent()];
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_a.sent();
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prevToken = token;
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token = page.NextToken;
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hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
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return [3, 1];
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case 9: return [4, __await(undefined)];
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case 10: return [2, _a.sent()];
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}
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});
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});
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import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
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import { DescribeFleetCapacityCommand, } from "../commands/DescribeFleetCapacityCommand";
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import { GameLift } from "../GameLift";
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import { GameLiftClient } from "../GameLiftClient";
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var makePagedClientRequest = function (client, input) {
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for (var _i = 2; _i < arguments.length; _i++) {
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args[_i - 2] = arguments[_i];
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}
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return __awaiter(void 0, void 0, void 0, function () {
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return __generator(this, function (_a) {
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switch (_a.label) {
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case 0: return [4, client.send.apply(client, __spreadArray([new DescribeFleetCapacityCommand(input)], __read(args), false))];
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case 1: return [2, _a.sent()];
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}
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});
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});
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args[_i - 2] = arguments[_i];
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}
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return __awaiter(void 0, void 0, void 0, function () {
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return __generator(this, function (_a) {
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switch (_a.label) {
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case 0: return [4, client.describeFleetCapacity.apply(client, __spreadArray([input], __read(args), false))];
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case 1: return [2, _a.sent()];
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}
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});
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});
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};
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input["Limit"] = config.pageSize;
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export function paginateDescribeFleetCapacity(config, input) {
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return __asyncGenerator(this, arguments, function paginateDescribeFleetCapacity_1() {
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return __generator(this, function (_a) {
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_a.label = 1;
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case 1:
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input.NextToken = token;
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input["Limit"] = config.pageSize;
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if (!(config.client instanceof GameLift)) return [3, 3];
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return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
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case 2:
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page = _a.sent();
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return [3, 6];
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if (!(config.client instanceof GameLiftClient)) return [3, 5];
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return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
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case 4:
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case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
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case 6: return [4, __await(page)];
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case 7: return [4, _a.sent()];
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_a.sent();
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prevToken = token;
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token = page.NextToken;
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hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
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return [3, 1];
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case 9: return [4, __await(undefined)];
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case 10: return [2, _a.sent()];
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import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
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import { DescribeFleetEventsCommand, } from "../commands/DescribeFleetEventsCommand";
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import { GameLift } from "../GameLift";
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switch (_a.label) {
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case 0: return [4, client.send.apply(client, __spreadArray([new DescribeFleetEventsCommand(input)], __read(args), false))];
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case 1: return [2, _a.sent()];
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switch (_a.label) {
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case 0: return [4, client.describeFleetEvents.apply(client, __spreadArray([input], __read(args), false))];
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export function paginateDescribeFleetEvents(config, input) {
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return
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return __asyncGenerator(this, arguments, function paginateDescribeFleetEvents_1() {
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case 0:
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token = config.startingToken || undefined;
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hasNext = true;
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_a.label = 1;
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case 1:
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if (!hasNext) return [3, 9];
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input.NextToken = token;
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input["Limit"] = config.pageSize;
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if (!(config.client instanceof GameLift)) return [3, 3];
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return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
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case 3:
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return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
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case 6: return [4, __await(page)];
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hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
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case 9: return [4, __await(undefined)];
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case 10: return [2, _a.sent()];
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});
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});
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}
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@@ -1,32 +1,75 @@
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import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
|
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1
2
|
import { DescribeFleetLocationAttributesCommand, } from "../commands/DescribeFleetLocationAttributesCommand";
|
|
2
3
|
import { GameLift } from "../GameLift";
|
|
3
4
|
import { GameLiftClient } from "../GameLiftClient";
|
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4
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5
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var makePagedClientRequest = function (client, input) {
|
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var args = [];
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for (var _i = 2; _i < arguments.length; _i++) {
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args[_i - 2] = arguments[_i];
|
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}
|
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10
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+
return __awaiter(void 0, void 0, void 0, function () {
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return __generator(this, function (_a) {
|
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12
|
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switch (_a.label) {
|
|
13
|
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case 0: return [4, client.send.apply(client, __spreadArray([new DescribeFleetLocationAttributesCommand(input)], __read(args), false))];
|
|
14
|
+
case 1: return [2, _a.sent()];
|
|
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+
}
|
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});
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});
|
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6
18
|
};
|
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7
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8
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19
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var makePagedRequest = function (client, input) {
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var args = [];
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+
for (var _i = 2; _i < arguments.length; _i++) {
|
|
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args[_i - 2] = arguments[_i];
|
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+
}
|
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|
+
return __awaiter(void 0, void 0, void 0, function () {
|
|
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return __generator(this, function (_a) {
|
|
26
|
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switch (_a.label) {
|
|
27
|
+
case 0: return [4, client.describeFleetLocationAttributes.apply(client, __spreadArray([input], __read(args), false))];
|
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|
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case 1: return [2, _a.sent()];
|
|
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}
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});
|
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31
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});
|
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|
};
|
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export
|
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while (hasNext) {
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input.NextToken = token;
|
|
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|
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input["Limit"] = config.pageSize;
|
|
17
|
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if (config.client instanceof GameLift) {
|
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18
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page = await makePagedRequest(config.client, input, ...additionalArguments);
|
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|
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}
|
|
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|
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else if (config.client instanceof GameLiftClient) {
|
|
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|
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page = await makePagedClientRequest(config.client, input, ...additionalArguments);
|
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|
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}
|
|
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|
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else {
|
|
24
|
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throw new Error("Invalid client, expected GameLift | GameLiftClient");
|
|
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|
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}
|
|
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|
-
yield page;
|
|
27
|
-
const prevToken = token;
|
|
28
|
-
token = page.NextToken;
|
|
29
|
-
hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
|
|
33
|
+
export function paginateDescribeFleetLocationAttributes(config, input) {
|
|
34
|
+
var additionalArguments = [];
|
|
35
|
+
for (var _i = 2; _i < arguments.length; _i++) {
|
|
36
|
+
additionalArguments[_i - 2] = arguments[_i];
|
|
30
37
|
}
|
|
31
|
-
return
|
|
38
|
+
return __asyncGenerator(this, arguments, function paginateDescribeFleetLocationAttributes_1() {
|
|
39
|
+
var token, hasNext, page, prevToken;
|
|
40
|
+
return __generator(this, function (_a) {
|
|
41
|
+
switch (_a.label) {
|
|
42
|
+
case 0:
|
|
43
|
+
token = config.startingToken || undefined;
|
|
44
|
+
hasNext = true;
|
|
45
|
+
_a.label = 1;
|
|
46
|
+
case 1:
|
|
47
|
+
if (!hasNext) return [3, 9];
|
|
48
|
+
input.NextToken = token;
|
|
49
|
+
input["Limit"] = config.pageSize;
|
|
50
|
+
if (!(config.client instanceof GameLift)) return [3, 3];
|
|
51
|
+
return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
|
|
52
|
+
case 2:
|
|
53
|
+
page = _a.sent();
|
|
54
|
+
return [3, 6];
|
|
55
|
+
case 3:
|
|
56
|
+
if (!(config.client instanceof GameLiftClient)) return [3, 5];
|
|
57
|
+
return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
|
|
58
|
+
case 4:
|
|
59
|
+
page = _a.sent();
|
|
60
|
+
return [3, 6];
|
|
61
|
+
case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
|
|
62
|
+
case 6: return [4, __await(page)];
|
|
63
|
+
case 7: return [4, _a.sent()];
|
|
64
|
+
case 8:
|
|
65
|
+
_a.sent();
|
|
66
|
+
prevToken = token;
|
|
67
|
+
token = page.NextToken;
|
|
68
|
+
hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
|
|
69
|
+
return [3, 1];
|
|
70
|
+
case 9: return [4, __await(undefined)];
|
|
71
|
+
case 10: return [2, _a.sent()];
|
|
72
|
+
}
|
|
73
|
+
});
|
|
74
|
+
});
|
|
32
75
|
}
|
|
@@ -1,32 +1,75 @@
|
|
|
1
|
+
import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
|
|
1
2
|
import { DescribeFleetUtilizationCommand, } from "../commands/DescribeFleetUtilizationCommand";
|
|
2
3
|
import { GameLift } from "../GameLift";
|
|
3
4
|
import { GameLiftClient } from "../GameLiftClient";
|
|
4
|
-
|
|
5
|
-
|
|
5
|
+
var makePagedClientRequest = function (client, input) {
|
|
6
|
+
var args = [];
|
|
7
|
+
for (var _i = 2; _i < arguments.length; _i++) {
|
|
8
|
+
args[_i - 2] = arguments[_i];
|
|
9
|
+
}
|
|
10
|
+
return __awaiter(void 0, void 0, void 0, function () {
|
|
11
|
+
return __generator(this, function (_a) {
|
|
12
|
+
switch (_a.label) {
|
|
13
|
+
case 0: return [4, client.send.apply(client, __spreadArray([new DescribeFleetUtilizationCommand(input)], __read(args), false))];
|
|
14
|
+
case 1: return [2, _a.sent()];
|
|
15
|
+
}
|
|
16
|
+
});
|
|
17
|
+
});
|
|
6
18
|
};
|
|
7
|
-
|
|
8
|
-
|
|
19
|
+
var makePagedRequest = function (client, input) {
|
|
20
|
+
var args = [];
|
|
21
|
+
for (var _i = 2; _i < arguments.length; _i++) {
|
|
22
|
+
args[_i - 2] = arguments[_i];
|
|
23
|
+
}
|
|
24
|
+
return __awaiter(void 0, void 0, void 0, function () {
|
|
25
|
+
return __generator(this, function (_a) {
|
|
26
|
+
switch (_a.label) {
|
|
27
|
+
case 0: return [4, client.describeFleetUtilization.apply(client, __spreadArray([input], __read(args), false))];
|
|
28
|
+
case 1: return [2, _a.sent()];
|
|
29
|
+
}
|
|
30
|
+
});
|
|
31
|
+
});
|
|
9
32
|
};
|
|
10
|
-
export
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
while (hasNext) {
|
|
15
|
-
input.NextToken = token;
|
|
16
|
-
input["Limit"] = config.pageSize;
|
|
17
|
-
if (config.client instanceof GameLift) {
|
|
18
|
-
page = await makePagedRequest(config.client, input, ...additionalArguments);
|
|
19
|
-
}
|
|
20
|
-
else if (config.client instanceof GameLiftClient) {
|
|
21
|
-
page = await makePagedClientRequest(config.client, input, ...additionalArguments);
|
|
22
|
-
}
|
|
23
|
-
else {
|
|
24
|
-
throw new Error("Invalid client, expected GameLift | GameLiftClient");
|
|
25
|
-
}
|
|
26
|
-
yield page;
|
|
27
|
-
const prevToken = token;
|
|
28
|
-
token = page.NextToken;
|
|
29
|
-
hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
|
|
33
|
+
export function paginateDescribeFleetUtilization(config, input) {
|
|
34
|
+
var additionalArguments = [];
|
|
35
|
+
for (var _i = 2; _i < arguments.length; _i++) {
|
|
36
|
+
additionalArguments[_i - 2] = arguments[_i];
|
|
30
37
|
}
|
|
31
|
-
return
|
|
38
|
+
return __asyncGenerator(this, arguments, function paginateDescribeFleetUtilization_1() {
|
|
39
|
+
var token, hasNext, page, prevToken;
|
|
40
|
+
return __generator(this, function (_a) {
|
|
41
|
+
switch (_a.label) {
|
|
42
|
+
case 0:
|
|
43
|
+
token = config.startingToken || undefined;
|
|
44
|
+
hasNext = true;
|
|
45
|
+
_a.label = 1;
|
|
46
|
+
case 1:
|
|
47
|
+
if (!hasNext) return [3, 9];
|
|
48
|
+
input.NextToken = token;
|
|
49
|
+
input["Limit"] = config.pageSize;
|
|
50
|
+
if (!(config.client instanceof GameLift)) return [3, 3];
|
|
51
|
+
return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
|
|
52
|
+
case 2:
|
|
53
|
+
page = _a.sent();
|
|
54
|
+
return [3, 6];
|
|
55
|
+
case 3:
|
|
56
|
+
if (!(config.client instanceof GameLiftClient)) return [3, 5];
|
|
57
|
+
return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
|
|
58
|
+
case 4:
|
|
59
|
+
page = _a.sent();
|
|
60
|
+
return [3, 6];
|
|
61
|
+
case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
|
|
62
|
+
case 6: return [4, __await(page)];
|
|
63
|
+
case 7: return [4, _a.sent()];
|
|
64
|
+
case 8:
|
|
65
|
+
_a.sent();
|
|
66
|
+
prevToken = token;
|
|
67
|
+
token = page.NextToken;
|
|
68
|
+
hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
|
|
69
|
+
return [3, 1];
|
|
70
|
+
case 9: return [4, __await(undefined)];
|
|
71
|
+
case 10: return [2, _a.sent()];
|
|
72
|
+
}
|
|
73
|
+
});
|
|
74
|
+
});
|
|
32
75
|
}
|
|
@@ -1,32 +1,75 @@
|
|
|
1
|
+
import { __asyncGenerator, __await, __awaiter, __generator, __read, __spreadArray } from "tslib";
|
|
1
2
|
import { DescribeGameServerInstancesCommand, } from "../commands/DescribeGameServerInstancesCommand";
|
|
2
3
|
import { GameLift } from "../GameLift";
|
|
3
4
|
import { GameLiftClient } from "../GameLiftClient";
|
|
4
|
-
|
|
5
|
-
|
|
5
|
+
var makePagedClientRequest = function (client, input) {
|
|
6
|
+
var args = [];
|
|
7
|
+
for (var _i = 2; _i < arguments.length; _i++) {
|
|
8
|
+
args[_i - 2] = arguments[_i];
|
|
9
|
+
}
|
|
10
|
+
return __awaiter(void 0, void 0, void 0, function () {
|
|
11
|
+
return __generator(this, function (_a) {
|
|
12
|
+
switch (_a.label) {
|
|
13
|
+
case 0: return [4, client.send.apply(client, __spreadArray([new DescribeGameServerInstancesCommand(input)], __read(args), false))];
|
|
14
|
+
case 1: return [2, _a.sent()];
|
|
15
|
+
}
|
|
16
|
+
});
|
|
17
|
+
});
|
|
6
18
|
};
|
|
7
|
-
|
|
8
|
-
|
|
19
|
+
var makePagedRequest = function (client, input) {
|
|
20
|
+
var args = [];
|
|
21
|
+
for (var _i = 2; _i < arguments.length; _i++) {
|
|
22
|
+
args[_i - 2] = arguments[_i];
|
|
23
|
+
}
|
|
24
|
+
return __awaiter(void 0, void 0, void 0, function () {
|
|
25
|
+
return __generator(this, function (_a) {
|
|
26
|
+
switch (_a.label) {
|
|
27
|
+
case 0: return [4, client.describeGameServerInstances.apply(client, __spreadArray([input], __read(args), false))];
|
|
28
|
+
case 1: return [2, _a.sent()];
|
|
29
|
+
}
|
|
30
|
+
});
|
|
31
|
+
});
|
|
9
32
|
};
|
|
10
|
-
export
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
while (hasNext) {
|
|
15
|
-
input.NextToken = token;
|
|
16
|
-
input["Limit"] = config.pageSize;
|
|
17
|
-
if (config.client instanceof GameLift) {
|
|
18
|
-
page = await makePagedRequest(config.client, input, ...additionalArguments);
|
|
19
|
-
}
|
|
20
|
-
else if (config.client instanceof GameLiftClient) {
|
|
21
|
-
page = await makePagedClientRequest(config.client, input, ...additionalArguments);
|
|
22
|
-
}
|
|
23
|
-
else {
|
|
24
|
-
throw new Error("Invalid client, expected GameLift | GameLiftClient");
|
|
25
|
-
}
|
|
26
|
-
yield page;
|
|
27
|
-
const prevToken = token;
|
|
28
|
-
token = page.NextToken;
|
|
29
|
-
hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
|
|
33
|
+
export function paginateDescribeGameServerInstances(config, input) {
|
|
34
|
+
var additionalArguments = [];
|
|
35
|
+
for (var _i = 2; _i < arguments.length; _i++) {
|
|
36
|
+
additionalArguments[_i - 2] = arguments[_i];
|
|
30
37
|
}
|
|
31
|
-
return
|
|
38
|
+
return __asyncGenerator(this, arguments, function paginateDescribeGameServerInstances_1() {
|
|
39
|
+
var token, hasNext, page, prevToken;
|
|
40
|
+
return __generator(this, function (_a) {
|
|
41
|
+
switch (_a.label) {
|
|
42
|
+
case 0:
|
|
43
|
+
token = config.startingToken || undefined;
|
|
44
|
+
hasNext = true;
|
|
45
|
+
_a.label = 1;
|
|
46
|
+
case 1:
|
|
47
|
+
if (!hasNext) return [3, 9];
|
|
48
|
+
input.NextToken = token;
|
|
49
|
+
input["Limit"] = config.pageSize;
|
|
50
|
+
if (!(config.client instanceof GameLift)) return [3, 3];
|
|
51
|
+
return [4, __await(makePagedRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
|
|
52
|
+
case 2:
|
|
53
|
+
page = _a.sent();
|
|
54
|
+
return [3, 6];
|
|
55
|
+
case 3:
|
|
56
|
+
if (!(config.client instanceof GameLiftClient)) return [3, 5];
|
|
57
|
+
return [4, __await(makePagedClientRequest.apply(void 0, __spreadArray([config.client, input], __read(additionalArguments), false)))];
|
|
58
|
+
case 4:
|
|
59
|
+
page = _a.sent();
|
|
60
|
+
return [3, 6];
|
|
61
|
+
case 5: throw new Error("Invalid client, expected GameLift | GameLiftClient");
|
|
62
|
+
case 6: return [4, __await(page)];
|
|
63
|
+
case 7: return [4, _a.sent()];
|
|
64
|
+
case 8:
|
|
65
|
+
_a.sent();
|
|
66
|
+
prevToken = token;
|
|
67
|
+
token = page.NextToken;
|
|
68
|
+
hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
|
|
69
|
+
return [3, 1];
|
|
70
|
+
case 9: return [4, __await(undefined)];
|
|
71
|
+
case 10: return [2, _a.sent()];
|
|
72
|
+
}
|
|
73
|
+
});
|
|
74
|
+
});
|
|
32
75
|
}
|