@aura3d/engine 4.6.1 → 4.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/assets/asset-corpus/ProductionGLTFRenderPipeline.d.ts +12 -0
- package/dist/assets/asset-corpus/ProductionGLTFRenderPipeline.d.ts.map +1 -1
- package/dist/assets/asset-corpus/ProductionGLTFRenderPipeline.js +26 -1
- package/dist/assets/asset-corpus/ProductionGLTFRenderPipeline.js.map +1 -1
- package/dist/assets/vfx/LICENSE.md +1 -0
- package/dist/assets/vfx/aura-vfx-1k.png +0 -0
- package/dist/assets/vfx/aura-vfx-2k.png +0 -0
- package/dist/aura3d-cli/admission/cubeLut.d.ts +18 -0
- package/dist/aura3d-cli/admission/cubeLut.d.ts.map +1 -0
- package/dist/aura3d-cli/admission/cubeLut.js +53 -0
- package/dist/aura3d-cli/admission/cubeLut.js.map +1 -0
- package/dist/aura3d-cli/asset-core-types.d.ts +7 -4
- package/dist/aura3d-cli/asset-core-types.d.ts.map +1 -1
- package/dist/aura3d-cli/cli-help.d.ts.map +1 -1
- package/dist/aura3d-cli/cli-help.js +7 -4
- package/dist/aura3d-cli/cli-help.js.map +1 -1
- package/dist/aura3d-cli/cli-options.d.ts +1 -1
- package/dist/aura3d-cli/cli-options.d.ts.map +1 -1
- package/dist/aura3d-cli/cli-options.js +2 -2
- package/dist/aura3d-cli/cli-options.js.map +1 -1
- package/dist/aura3d-cli/cli.js +3 -2
- package/dist/aura3d-cli/cli.js.map +1 -1
- package/dist/aura3d-cli/commands/assets/certifyCategories.d.ts +26 -0
- package/dist/aura3d-cli/commands/assets/certifyCategories.d.ts.map +1 -0
- package/dist/aura3d-cli/commands/assets/certifyCategories.js +31 -0
- package/dist/aura3d-cli/commands/assets/certifyCategories.js.map +1 -0
- package/dist/aura3d-cli/commands/assets/optimize.d.ts +66 -0
- package/dist/aura3d-cli/commands/assets/optimize.d.ts.map +1 -1
- package/dist/aura3d-cli/commands/assets/optimize.js +270 -1
- package/dist/aura3d-cli/commands/assets/optimize.js.map +1 -1
- package/dist/aura3d-cli/commands/assets/optimizeVerb.d.ts.map +1 -1
- package/dist/aura3d-cli/commands/assets/optimizeVerb.js +26 -1
- package/dist/aura3d-cli/commands/assets/optimizeVerb.js.map +1 -1
- package/dist/aura3d-cli/commands/evidence/judge.d.ts +50 -1
- package/dist/aura3d-cli/commands/evidence/judge.d.ts.map +1 -1
- package/dist/aura3d-cli/commands/evidence/judge.js +154 -6
- package/dist/aura3d-cli/commands/evidence/judge.js.map +1 -1
- package/dist/aura3d-cli/commands/prd05/index.js +1 -1
- package/dist/aura3d-cli/commands/prd05/index.js.map +1 -1
- package/dist/aura3d-cli/index.d.ts.map +1 -1
- package/dist/aura3d-cli/index.js +25 -9
- package/dist/aura3d-cli/index.js.map +1 -1
- package/dist/aura3d-cli/look/judge.d.ts +53 -5
- package/dist/aura3d-cli/look/judge.d.ts.map +1 -1
- package/dist/aura3d-cli/look/judge.js +226 -50
- package/dist/aura3d-cli/look/judge.js.map +1 -1
- package/dist/create-aura3d/index.js +1 -1
- package/dist/engine/agent-api/RootRuntimeSupport.d.ts +7 -0
- package/dist/engine/agent-api/RootRuntimeSupport.d.ts.map +1 -1
- package/dist/engine/agent-api/RootRuntimeSupport.js +7 -0
- package/dist/engine/agent-api/RootRuntimeSupport.js.map +1 -1
- package/dist/engine/agent-api/app/actorAnimationHandle.d.ts +2 -0
- package/dist/engine/agent-api/app/actorAnimationHandle.d.ts.map +1 -1
- package/dist/engine/agent-api/app/actorAnimationHandle.js +149 -2
- package/dist/engine/agent-api/app/actorAnimationHandle.js.map +1 -1
- package/dist/engine/agent-api/app/createAuraApp.d.ts.map +1 -1
- package/dist/engine/agent-api/app/createAuraApp.js +13 -1
- package/dist/engine/agent-api/app/createAuraApp.js.map +1 -1
- package/dist/engine/agent-api/app/frameLoop.d.ts.map +1 -1
- package/dist/engine/agent-api/app/frameLoop.js +4 -2
- package/dist/engine/agent-api/app/frameLoop.js.map +1 -1
- package/dist/engine/agent-api/camera/layers/cinematicBars.d.ts +2 -0
- package/dist/engine/agent-api/camera/layers/cinematicBars.d.ts.map +1 -1
- package/dist/engine/agent-api/camera/layers/cinematicBars.js +4 -0
- package/dist/engine/agent-api/camera/layers/cinematicBars.js.map +1 -1
- package/dist/engine/agent-api/compiler/compileScene.d.ts +11 -1
- package/dist/engine/agent-api/compiler/compileScene.d.ts.map +1 -1
- package/dist/engine/agent-api/compiler/compileScene.js +27 -1
- package/dist/engine/agent-api/compiler/compileScene.js.map +1 -1
- package/dist/engine/agent-api/compiler/customMaterial.d.ts +16 -5
- package/dist/engine/agent-api/compiler/customMaterial.d.ts.map +1 -1
- package/dist/engine/agent-api/compiler/customMaterial.js +149 -20
- package/dist/engine/agent-api/compiler/customMaterial.js.map +1 -1
- package/dist/engine/agent-api/compiler/environment.d.ts +57 -1
- package/dist/engine/agent-api/compiler/environment.d.ts.map +1 -1
- package/dist/engine/agent-api/compiler/environment.js +170 -5
- package/dist/engine/agent-api/compiler/environment.js.map +1 -1
- package/dist/engine/agent-api/compiler/fog.js +1 -1
- package/dist/engine/agent-api/compiler/fog.js.map +1 -1
- package/dist/engine/agent-api/compiler/lights.d.ts +92 -0
- package/dist/engine/agent-api/compiler/lights.d.ts.map +1 -1
- package/dist/engine/agent-api/compiler/lights.js +358 -1
- package/dist/engine/agent-api/compiler/lights.js.map +1 -1
- package/dist/engine/agent-api/compiler/observations.d.ts +34 -0
- package/dist/engine/agent-api/compiler/observations.d.ts.map +1 -1
- package/dist/engine/agent-api/compiler/observations.js +77 -5
- package/dist/engine/agent-api/compiler/observations.js.map +1 -1
- package/dist/engine/agent-api/compiler/postprocess.d.ts +10 -0
- package/dist/engine/agent-api/compiler/postprocess.d.ts.map +1 -1
- package/dist/engine/agent-api/compiler/postprocess.js +28 -7
- package/dist/engine/agent-api/compiler/postprocess.js.map +1 -1
- package/dist/engine/agent-api/compiler/renderInput.d.ts +2 -0
- package/dist/engine/agent-api/compiler/renderInput.d.ts.map +1 -1
- package/dist/engine/agent-api/compiler/renderInput.js +15 -2
- package/dist/engine/agent-api/compiler/renderInput.js.map +1 -1
- package/dist/engine/agent-api/compiler/renderer.d.ts +6 -0
- package/dist/engine/agent-api/compiler/renderer.d.ts.map +1 -1
- package/dist/engine/agent-api/compiler/renderer.js +14 -3
- package/dist/engine/agent-api/compiler/renderer.js.map +1 -1
- package/dist/engine/agent-api/diagnostics.d.ts +16 -0
- package/dist/engine/agent-api/diagnostics.d.ts.map +1 -1
- package/dist/engine/agent-api/diagnostics.js +45 -2
- package/dist/engine/agent-api/diagnostics.js.map +1 -1
- package/dist/engine/agent-api/index.d.ts +2 -0
- package/dist/engine/agent-api/index.d.ts.map +1 -1
- package/dist/engine/agent-api/index.js +3 -0
- package/dist/engine/agent-api/index.js.map +1 -1
- package/dist/engine/agent-api/looks/lookPresets.d.ts +2 -0
- package/dist/engine/agent-api/looks/lookPresets.d.ts.map +1 -1
- package/dist/engine/agent-api/looks/lookPresets.js.map +1 -1
- package/dist/engine/agent-api/looks/looks.d.ts +12 -2
- package/dist/engine/agent-api/looks/looks.d.ts.map +1 -1
- package/dist/engine/agent-api/looks/looks.js +365 -65
- package/dist/engine/agent-api/looks/looks.js.map +1 -1
- package/dist/engine/agent-api/nodes/builder.d.ts +8 -0
- package/dist/engine/agent-api/nodes/builder.d.ts.map +1 -1
- package/dist/engine/agent-api/nodes/builder.js +15 -0
- package/dist/engine/agent-api/nodes/builder.js.map +1 -1
- package/dist/engine/agent-api/nodes/effects.composite.d.ts +13 -9
- package/dist/engine/agent-api/nodes/effects.composite.d.ts.map +1 -1
- package/dist/engine/agent-api/nodes/effects.d.ts +65 -14
- package/dist/engine/agent-api/nodes/effects.d.ts.map +1 -1
- package/dist/engine/agent-api/nodes/effects.js +49 -16
- package/dist/engine/agent-api/nodes/effects.js.map +1 -1
- package/dist/engine/agent-api/nodes/effects.post.d.ts +62 -5
- package/dist/engine/agent-api/nodes/effects.post.d.ts.map +1 -1
- package/dist/engine/agent-api/nodes/effects.post.js +30 -17
- package/dist/engine/agent-api/nodes/effects.post.js.map +1 -1
- package/dist/engine/agent-api/nodes/effects.toon.d.ts +65 -1
- package/dist/engine/agent-api/nodes/effects.toon.d.ts.map +1 -1
- package/dist/engine/agent-api/nodes/effects.toon.js +186 -23
- package/dist/engine/agent-api/nodes/effects.toon.js.map +1 -1
- package/dist/engine/agent-api/nodes/groups.d.ts.map +1 -1
- package/dist/engine/agent-api/nodes/groups.js +2 -2
- package/dist/engine/agent-api/nodes/groups.js.map +1 -1
- package/dist/engine/agent-api/nodes/instances.d.ts +130 -90
- package/dist/engine/agent-api/nodes/instances.d.ts.map +1 -1
- package/dist/engine/agent-api/nodes/instances.js +192 -48
- package/dist/engine/agent-api/nodes/instances.js.map +1 -1
- package/dist/engine/agent-api/nodes/material.d.ts +8 -1
- package/dist/engine/agent-api/nodes/material.d.ts.map +1 -1
- package/dist/engine/agent-api/nodes/material.js +82 -0
- package/dist/engine/agent-api/nodes/material.js.map +1 -1
- package/dist/engine/agent-api/nodes/outlineTargets.d.ts +16 -0
- package/dist/engine/agent-api/nodes/outlineTargets.d.ts.map +1 -0
- package/dist/engine/agent-api/nodes/outlineTargets.js +46 -0
- package/dist/engine/agent-api/nodes/outlineTargets.js.map +1 -0
- package/dist/engine/agent-api/nodes/scene.d.ts.map +1 -1
- package/dist/engine/agent-api/nodes/scene.js +2 -2
- package/dist/engine/agent-api/nodes/scene.js.map +1 -1
- package/dist/engine/agent-api/nodes/sky.d.ts +23 -6
- package/dist/engine/agent-api/nodes/sky.d.ts.map +1 -1
- package/dist/engine/agent-api/nodes/sky.js +2 -0
- package/dist/engine/agent-api/nodes/sky.js.map +1 -1
- package/dist/engine/agent-api/nodes/types/runtime.d.ts +28 -1
- package/dist/engine/agent-api/nodes/types/runtime.d.ts.map +1 -1
- package/dist/engine/agent-api/nodes/types.d.ts +71 -3
- package/dist/engine/agent-api/nodes/types.d.ts.map +1 -1
- package/dist/engine/agent-api/performanceEvidence.js +7 -2
- package/dist/engine/agent-api/performanceEvidence.js.map +1 -1
- package/dist/engine/agent-api/postBridge.d.ts +75 -3
- package/dist/engine/agent-api/postBridge.d.ts.map +1 -1
- package/dist/engine/agent-api/postBridge.js +436 -33
- package/dist/engine/agent-api/postBridge.js.map +1 -1
- package/dist/engine/agent-api/postPresets.d.ts +8 -4
- package/dist/engine/agent-api/postPresets.d.ts.map +1 -1
- package/dist/engine/agent-api/postPresets.js +12 -11
- package/dist/engine/agent-api/postPresets.js.map +1 -1
- package/dist/engine/agent-api/publishedUnion.d.ts +7 -4
- package/dist/engine/agent-api/publishedUnion.d.ts.map +1 -1
- package/dist/engine/agent-api/publishedUnion.js +1 -1
- package/dist/engine/agent-api/publishedUnion.js.map +1 -1
- package/dist/engine/agent-api/rendererDiagnostics.js +4 -6
- package/dist/engine/agent-api/rendererDiagnostics.js.map +1 -1
- package/dist/engine/agent-api/vfx/atmosphere-api.d.ts +2 -4
- package/dist/engine/agent-api/vfx/atmosphere-api.d.ts.map +1 -1
- package/dist/engine/agent-api/vfx/atmosphere-api.js +2 -1
- package/dist/engine/agent-api/vfx/atmosphere-api.js.map +1 -1
- package/dist/engine/agent-api/vfx/effects-api.d.ts +3 -0
- package/dist/engine/agent-api/vfx/effects-api.d.ts.map +1 -1
- package/dist/engine/agent-api/vfx/effects-api.js +337 -74
- package/dist/engine/agent-api/vfx/effects-api.js.map +1 -1
- package/dist/engine/agent-api/world/flags.d.ts +33 -3
- package/dist/engine/agent-api/world/flags.d.ts.map +1 -1
- package/dist/engine/agent-api/world/flags.js +44 -12
- package/dist/engine/agent-api/world/flags.js.map +1 -1
- package/dist/engine/agent-api/world/index.d.ts +10 -1
- package/dist/engine/agent-api/world/index.d.ts.map +1 -1
- package/dist/engine/agent-api/world/index.js +11 -2
- package/dist/engine/agent-api/world/index.js.map +1 -1
- package/dist/engine/agent-api/world/scatter.d.ts +50 -3
- package/dist/engine/agent-api/world/scatter.d.ts.map +1 -1
- package/dist/engine/agent-api/world/scatter.js +93 -7
- package/dist/engine/agent-api/world/scatter.js.map +1 -1
- package/dist/engine/agent-api/world/terrain.d.ts +8 -0
- package/dist/engine/agent-api/world/terrain.d.ts.map +1 -1
- package/dist/engine/agent-api/world/terrain.js +6 -1
- package/dist/engine/agent-api/world/terrain.js.map +1 -1
- package/dist/engine/contracts/animation.d.ts +30 -12
- package/dist/engine/contracts/animation.d.ts.map +1 -1
- package/dist/engine/contracts/animation.js +2 -0
- package/dist/engine/contracts/animation.js.map +1 -1
- package/dist/engine/contracts/art.d.ts +1 -1
- package/dist/engine/contracts/art.d.ts.map +1 -1
- package/dist/engine/contracts/atmosphere.d.ts +43 -9
- package/dist/engine/contracts/atmosphere.d.ts.map +1 -1
- package/dist/engine/contracts/atmosphere.js.map +1 -1
- package/dist/engine/contracts/camera.d.ts +8 -2
- package/dist/engine/contracts/camera.d.ts.map +1 -1
- package/dist/engine/contracts/camera.js +14 -3
- package/dist/engine/contracts/camera.js.map +1 -1
- package/dist/engine/contracts/effects.d.ts +83 -37
- package/dist/engine/contracts/effects.d.ts.map +1 -1
- package/dist/engine/contracts/effects.js +2 -1
- package/dist/engine/contracts/effects.js.map +1 -1
- package/dist/engine/contracts/flags.d.ts.map +1 -1
- package/dist/engine/contracts/flags.js +29 -4
- package/dist/engine/contracts/flags.js.map +1 -1
- package/dist/engine/contracts/lighting.d.ts +33 -1
- package/dist/engine/contracts/lighting.d.ts.map +1 -1
- package/dist/engine/contracts/lighting.js +13 -1
- package/dist/engine/contracts/lighting.js.map +1 -1
- package/dist/engine/contracts/looks.d.ts +57 -1
- package/dist/engine/contracts/looks.d.ts.map +1 -1
- package/dist/engine/contracts/looks.js.map +1 -1
- package/dist/engine/contracts/materials.d.ts +25 -0
- package/dist/engine/contracts/materials.d.ts.map +1 -1
- package/dist/engine/contracts/materials.js +4 -1
- package/dist/engine/contracts/materials.js.map +1 -1
- package/dist/engine/contracts/post.d.ts +14 -0
- package/dist/engine/contracts/post.d.ts.map +1 -1
- package/dist/engine/contracts/post.js +2 -0
- package/dist/engine/contracts/post.js.map +1 -1
- package/dist/engine/instances-model/CrowdKit.d.ts +231 -0
- package/dist/engine/instances-model/CrowdKit.d.ts.map +1 -0
- package/dist/engine/instances-model/CrowdKit.js +496 -0
- package/dist/engine/instances-model/CrowdKit.js.map +1 -0
- package/dist/engine/lanes/prd02.d.ts +36 -2
- package/dist/engine/lanes/prd02.d.ts.map +1 -1
- package/dist/engine/lanes/prd02.js +120 -7
- package/dist/engine/lanes/prd02.js.map +1 -1
- package/dist/engine/lanes/prd03.d.ts.map +1 -1
- package/dist/engine/lanes/prd03.js +9 -1
- package/dist/engine/lanes/prd03.js.map +1 -1
- package/dist/engine/lanes/prd07.d.ts.map +1 -1
- package/dist/engine/lanes/prd07.js +12 -7
- package/dist/engine/lanes/prd07.js.map +1 -1
- package/dist/engine/production-runtime/GlbResourceCache.d.ts +140 -0
- package/dist/engine/production-runtime/GlbResourceCache.d.ts.map +1 -0
- package/dist/engine/production-runtime/GlbResourceCache.js +237 -0
- package/dist/engine/production-runtime/GlbResourceCache.js.map +1 -0
- package/dist/engine/production-runtime/ModelMaterialOverrides.d.ts +53 -2
- package/dist/engine/production-runtime/ModelMaterialOverrides.d.ts.map +1 -1
- package/dist/engine/production-runtime/ModelMaterialOverrides.js +142 -1
- package/dist/engine/production-runtime/ModelMaterialOverrides.js.map +1 -1
- package/dist/engine/production-runtime/TypedGLBActor.d.ts +55 -0
- package/dist/engine/production-runtime/TypedGLBActor.d.ts.map +1 -1
- package/dist/engine/production-runtime/TypedGLBActor.js +205 -3
- package/dist/engine/production-runtime/TypedGLBActor.js.map +1 -1
- package/dist/engine/production-runtime/actor/ModelTextureShare.d.ts.map +1 -1
- package/dist/engine/production-runtime/actor/ModelTextureShare.js +5 -2
- package/dist/engine/production-runtime/actor/ModelTextureShare.js.map +1 -1
- package/dist/engine/production-runtime/actor/TypedGLBActorMaterials.d.ts.map +1 -1
- package/dist/engine/production-runtime/actor/TypedGLBActorMaterials.js +10 -1
- package/dist/engine/production-runtime/actor/TypedGLBActorMaterials.js.map +1 -1
- package/dist/engine/production-runtime/effects/EffectNodeLowering.d.ts +55 -0
- package/dist/engine/production-runtime/effects/EffectNodeLowering.d.ts.map +1 -1
- package/dist/engine/production-runtime/effects/EffectNodeLowering.js +71 -7
- package/dist/engine/production-runtime/effects/EffectNodeLowering.js.map +1 -1
- package/dist/engine/production-runtime/effects/FlipbookAtlas.d.ts +85 -0
- package/dist/engine/production-runtime/effects/FlipbookAtlas.d.ts.map +1 -1
- package/dist/engine/production-runtime/effects/FlipbookAtlas.js +164 -0
- package/dist/engine/production-runtime/effects/FlipbookAtlas.js.map +1 -1
- package/dist/engine/production-runtime/effects/LiveAtmosphere.d.ts +37 -6
- package/dist/engine/production-runtime/effects/LiveAtmosphere.d.ts.map +1 -1
- package/dist/engine/production-runtime/effects/LiveAtmosphere.js +93 -10
- package/dist/engine/production-runtime/effects/LiveAtmosphere.js.map +1 -1
- package/dist/engine/production-runtime/effects/ProductionEffectSystem.d.ts +71 -1
- package/dist/engine/production-runtime/effects/ProductionEffectSystem.d.ts.map +1 -1
- package/dist/engine/production-runtime/effects/ProductionEffectSystem.js +356 -6
- package/dist/engine/production-runtime/effects/ProductionEffectSystem.js.map +1 -1
- package/dist/engine/production-runtime/world/WaterRuntime.d.ts +9 -0
- package/dist/engine/production-runtime/world/WaterRuntime.d.ts.map +1 -1
- package/dist/engine/production-runtime/world/WaterRuntime.js +27 -11
- package/dist/engine/production-runtime/world/WaterRuntime.js.map +1 -1
- package/dist/engine/production-runtime/world/WorldFramePasses.d.ts +11 -1
- package/dist/engine/production-runtime/world/WorldFramePasses.d.ts.map +1 -1
- package/dist/engine/production-runtime/world/WorldFramePasses.js +37 -1
- package/dist/engine/production-runtime/world/WorldFramePasses.js.map +1 -1
- package/dist/engine/public/index.d.ts +22 -0
- package/dist/engine/public/index.d.ts.map +1 -1
- package/dist/engine/public/index.js +14 -0
- package/dist/engine/public/index.js.map +1 -1
- package/dist/game/art/define.d.ts +1 -1
- package/dist/game/art/define.d.ts.map +1 -1
- package/dist/game/art/define.js +1 -1
- package/dist/game/art/define.js.map +1 -1
- package/dist/game/fonts/register.d.ts +16 -1
- package/dist/game/fonts/register.d.ts.map +1 -1
- package/dist/game/fonts/register.js +18 -7
- package/dist/game/fonts/register.js.map +1 -1
- package/dist/game/hud/themes.d.ts +33 -8
- package/dist/game/hud/themes.d.ts.map +1 -1
- package/dist/game/hud/themes.js +125 -22
- package/dist/game/hud/themes.js.map +1 -1
- package/dist/game/index.d.ts +4 -2
- package/dist/game/index.d.ts.map +1 -1
- package/dist/game/index.js +2 -1
- package/dist/game/index.js.map +1 -1
- package/dist/game/juice/audioReactive.d.ts +42 -0
- package/dist/game/juice/audioReactive.d.ts.map +1 -0
- package/dist/game/juice/audioReactive.js +68 -0
- package/dist/game/juice/audioReactive.js.map +1 -0
- package/dist/game/styles/themes/arcade-neon.css +2 -1
- package/dist/game/styles/themes/fighting.css +2 -1
- package/dist/game/styles/themes/ink-scroll.css +15 -0
- package/dist/game/styles/themes/motorsport.css +2 -1
- package/dist/game/styles/themes/plain.css +2 -1
- package/dist/game/styles/themes/sci-fi-telemetry.css +2 -1
- package/dist/game/styles/themes/sky-expedition.css +15 -0
- package/dist/game/styles/themes/sports-broadcast.css +2 -1
- package/dist/game/styles/themes/storybook.css +15 -0
- package/dist/game/styles/themes/tabletop.css +2 -1
- package/dist/game/styles.css +3 -1
- package/dist/rendering/ClusteredForwardLighting.d.ts.map +1 -1
- package/dist/rendering/ClusteredForwardLighting.js +3 -1
- package/dist/rendering/ClusteredForwardLighting.js.map +1 -1
- package/dist/rendering/DepthPass.d.ts +25 -0
- package/dist/rendering/DepthPass.d.ts.map +1 -1
- package/dist/rendering/DepthPass.js +149 -1
- package/dist/rendering/DepthPass.js.map +1 -1
- package/dist/rendering/ForwardPass.d.ts +84 -0
- package/dist/rendering/ForwardPass.d.ts.map +1 -1
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- package/dist/rendering/post/shaders/finalize.glsl.js +3 -2
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- package/dist/rendering/post/shaders/godrays.glsl.d.ts +24 -1
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- package/dist/rendering/post/v2Stages.js +314 -23
- package/dist/rendering/post/v2Stages.js.map +1 -1
- package/dist/rendering/postprocess/NativeBloomPyramid.d.ts +19 -0
- package/dist/rendering/postprocess/NativeBloomPyramid.d.ts.map +1 -1
- package/dist/rendering/postprocess/NativeBloomPyramid.js +37 -0
- package/dist/rendering/postprocess/NativeBloomPyramid.js.map +1 -1
- package/dist/rendering/program/ProgramGenerator.d.ts.map +1 -1
- package/dist/rendering/program/ProgramGenerator.js +12 -1
- package/dist/rendering/program/ProgramGenerator.js.map +1 -1
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- package/dist/rendering/program/chunks/shadow_forward.glsl.js +57 -0
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- package/dist/rendering/renderer/Background.js +26 -2
- package/dist/rendering/renderer/Background.js.map +1 -1
- package/dist/rendering/renderer/FrameGraph.d.ts +8 -0
- package/dist/rendering/renderer/FrameGraph.d.ts.map +1 -1
- package/dist/rendering/renderer/FrameGraph.js +46 -7
- package/dist/rendering/renderer/FrameGraph.js.map +1 -1
- package/dist/rendering/renderer/OutlineTargets.d.ts +99 -0
- package/dist/rendering/renderer/OutlineTargets.d.ts.map +1 -0
- package/dist/rendering/renderer/OutlineTargets.js +286 -0
- package/dist/rendering/renderer/OutlineTargets.js.map +1 -0
- package/dist/rendering/renderer/PostprocessExecution.d.ts +5 -0
- package/dist/rendering/renderer/PostprocessExecution.d.ts.map +1 -1
- package/dist/rendering/renderer/PostprocessExecution.js +70 -4
- package/dist/rendering/renderer/PostprocessExecution.js.map +1 -1
- package/dist/rendering/renderer/postSkipped.d.ts +6 -0
- package/dist/rendering/renderer/postSkipped.d.ts.map +1 -1
- package/dist/rendering/renderer/postSkipped.js +8 -0
- package/dist/rendering/renderer/postSkipped.js.map +1 -1
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- package/dist/rendering/shaders/chunks/author/ibl.glsl.d.ts.map +1 -0
- package/dist/rendering/shaders/chunks/author/ibl.glsl.js +84 -0
- package/dist/rendering/shaders/chunks/author/ibl.glsl.js.map +1 -0
- package/dist/rendering/shaders/chunks/author/index.d.ts +3 -1
- package/dist/rendering/shaders/chunks/author/index.d.ts.map +1 -1
- package/dist/rendering/shaders/chunks/author/index.js +38 -3
- package/dist/rendering/shaders/chunks/author/index.js.map +1 -1
- package/dist/rendering/shaders/chunks/author/lights.glsl.d.ts +16 -0
- package/dist/rendering/shaders/chunks/author/lights.glsl.d.ts.map +1 -0
- package/dist/rendering/shaders/chunks/author/lights.glsl.js +112 -0
- package/dist/rendering/shaders/chunks/author/lights.glsl.js.map +1 -0
- package/dist/rendering/shaders/chunks/author/shadow.glsl.d.ts +16 -2
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- package/dist/rendering/shaders/chunks/author/shadow.glsl.js +46 -2
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- package/dist/rendering/shaders/chunks/instance_color_target.glsl.d.ts.map +1 -0
- package/dist/rendering/shaders/chunks/instance_color_target.glsl.js +101 -0
- package/dist/rendering/shaders/chunks/instance_color_target.glsl.js.map +1 -0
- package/dist/rendering/shaders/chunks/rim.glsl.d.ts +37 -0
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- package/dist/rendering/shaders/chunks/rim.glsl.js +50 -0
- package/dist/rendering/shaders/chunks/rim.glsl.js.map +1 -0
- package/dist/rendering/shadows/Prd02ShadowBridge.d.ts +26 -3
- package/dist/rendering/shadows/Prd02ShadowBridge.d.ts.map +1 -1
- package/dist/rendering/shadows/Prd02ShadowBridge.js +134 -8
- package/dist/rendering/shadows/Prd02ShadowBridge.js.map +1 -1
- package/dist/rendering/shadows/Prd02ShadowsContributor.d.ts.map +1 -1
- package/dist/rendering/shadows/Prd02ShadowsContributor.js +4 -16
- package/dist/rendering/shadows/Prd02ShadowsContributor.js.map +1 -1
- package/dist/rendering/vfx/VfxAtlas.d.ts +10 -0
- package/dist/rendering/vfx/VfxAtlas.d.ts.map +1 -1
- package/dist/rendering/vfx/VfxAtlas.js +18 -3
- package/dist/rendering/vfx/VfxAtlas.js.map +1 -1
- package/dist/rendering/webgl2/LegacyPost.d.ts +9 -1
- package/dist/rendering/webgl2/LegacyPost.d.ts.map +1 -1
- package/dist/rendering/webgl2/LegacyPost.js +23 -7
- package/dist/rendering/webgl2/LegacyPost.js.map +1 -1
- package/dist/rendering/webgl2/MultiDraw.d.ts.map +1 -1
- package/dist/rendering/webgl2/MultiDraw.js +51 -1
- package/dist/rendering/webgl2/MultiDraw.js.map +1 -1
- package/dist/rendering/world/vegetation/WindField.d.ts.map +1 -1
- package/dist/rendering/world/vegetation/WindField.js +4 -1
- package/dist/rendering/world/vegetation/WindField.js.map +1 -1
- package/dist/rendering/world/water/ReflectionViewPass.d.ts.map +1 -1
- package/dist/rendering/world/water/ReflectionViewPass.js +12 -2
- package/dist/rendering/world/water/ReflectionViewPass.js.map +1 -1
- package/dist/rendering/world/water/SceneCopyFallback.d.ts.map +1 -1
- package/dist/rendering/world/water/SceneCopyFallback.js +9 -2
- package/dist/rendering/world/water/SceneCopyFallback.js.map +1 -1
- package/dist/rendering/world/water/WaterMaterial.d.ts.map +1 -1
- package/dist/rendering/world/water/WaterMaterial.js +8 -2
- package/dist/rendering/world/water/WaterMaterial.js.map +1 -1
- package/package.json +25 -25
- package/templates/cinematic-scene/package.json +2 -2
- package/templates/mini-game/package.json +2 -2
- package/templates/product-viewer/package.json +2 -2
- package/templates/production-asset-inspector/package.json +1 -1
- package/templates/production-material-studio/package.json +1 -1
- package/templates/production-product-configurator/package.json +1 -1
- package/templates/production-product-viewer/package.json +1 -1
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import type { AuraVfxGenreVariant } from "../../contracts/effects.js";
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/** GU47 E-F: the genre variant names, in table order. */
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{"version":3,"file":"effects-api.d.ts","sourceRoot":"","sources":["../../../../../../packages/engine/src/agent-api/vfx/effects-api.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,OAAO,EAAuB,oBAAoB,EAAE,MAAM,UAAU,CAAC;AACnF,OAAO,KAAK,EAAiH,mBAAmB,EAAE,MAAM,yBAAyB,CAAC;AAClL,OAAO,KAAK,EAAE,OAAO,EAAmB,MAAM,6BAA6B,CAAC;AAE5E,OAAO,EAAE,sBAAsB,EAAgB,MAAM,yDAAyD,CAAC;AAU/G,MAAM,WAAW,2BAA2B;IAC1C,QAAQ,CAAC,KAAK,EAAE,OAAO,CAAC;IACxB,QAAQ,CAAC,OAAO,EAAE,oBAAoB,CAAC;CACxC;AA2DD,yDAAyD;AACzD,eAAO,MAAM,uBAAuB,EAAwC,SAAS,mBAAmB,EAAE,CAAC;AA+F3G,+EAA+E;AAC/E,wBAAgB,gBAAgB,CAAC,GAAG,EAAE,OAAO,EAAE,MAAM,EAAE,sBAAsB,GAAG,OAAO,yBAAyB,EAAE,cAAc,CA0Z/H;AASD,UAAU,kBAAkB;IAC1B,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,IAAI,EAAE,CAAC,GAAG,EAAE,OAAO,KAAK,IAAI,CAAC;CACvC;AAID,wBAAgB,0BAA0B,CAAC,GAAG,EAAE,kBAAkB,GAAG,IAAI,CAGxE;AAsBD,wBAAgB,kBAAkB,IAAI,MAAM,GAAG,IAAI,CAElD;AAED,8EAA8E;AAC9E,wBAAgB,cAAc,CAAC,GAAG,EAAE,MAAM,GAAG,OAAO,CAEnD;AAED,wBAAgB,4BAA4B,CAAC,GAAG,EAAE,kBAAkB,GAAG,IAAI,CAE1E;AAED,wEAAwE;AACxE,wBAAgB,qBAAqB,IAAI,IAAI,CAI5C;AAOD;;;;;gCAKgC;AAChC,wBAAgB,sBAAsB,CAAC,GAAG,EAAE,OAAO,EAAE,GAAG,EAAE,2BAA2B,GAAG,OAAO,yBAAyB,EAAE,cAAc,CAcvI;AAED,6FAA6F;AAC7F,wBAAgB,gBAAgB,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,CAEpD;AAKD,wBAAgB,mBAAmB,CAAC,GAAG,EAAE,OAAO,EAAE,MAAM,EAAE,MAAM,sBAAsB,GAAG,sBAAsB,CAO9G;AAED,wBAAgB,cAAc,CAAC,GAAG,EAAE,OAAO,GAAG,sBAAsB,GAAG,IAAI,CAE1E"}
|
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@@ -22,6 +22,33 @@ const BURST_PRESETS = {
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22
22
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"impact-decal": { speed: [0, 0], life: [2, 3], gravity: 0, color: [0.15, 0.12, 0.1], size: [0.2, 0.35], spread: 0.05, additive: false },
|
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23
23
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"aura-burst": { speed: [2, 4], life: [0.5, 1.1], gravity: 0, color: [1.5, 2.5, 6], size: [0.08, 0.2], spread: 1, additive: true, light: { intensity: 10, range: 8, duration: 0.6 } }
|
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24
24
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};
|
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25
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+
/**
|
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26
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+
* GU47 E-F genre-coloured variants of `spark`, `dust` and `pickup`: the base row's motion, life and size with
|
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27
|
+
* a genre palette, so two games firing "the same" hit or pickup stop looking identical. Additive rows keep an
|
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28
|
+
* HDR colour of the base's energy; dust rows stay LDR.
|
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+
*/
|
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+
const GENRE_VARIANT_COLORS = {
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+
"spark-fire": ["spark", [4.5, 1.4, 0.35]],
|
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32
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+
"spark-electric": ["spark", [1.2, 2.8, 4.6]],
|
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33
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+
"spark-gold": ["spark", [4.2, 3, 0.9]],
|
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34
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+
"spark-magic": ["spark", [3.4, 1, 4.2]],
|
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35
|
+
"spark-ice": ["spark", [2.2, 3.4, 4.4]],
|
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36
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+
"dust-sand": ["dust", [0.76, 0.62, 0.42]],
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+
"dust-turf": ["dust", [0.36, 0.42, 0.24]],
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+
"dust-snow": ["dust", [0.9, 0.93, 0.98]],
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+
"dust-ash": ["dust", [0.28, 0.27, 0.27]],
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40
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+
"dust-clay": ["dust", [0.66, 0.38, 0.26]],
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+
"pickup-gold": ["pickup", [4.4, 3.2, 0.8]],
|
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42
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+
"pickup-gem": ["pickup", [0.9, 2.8, 4.6]],
|
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43
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+
"pickup-power": ["pickup", [3.8, 1, 4]],
|
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+
"pickup-star": ["pickup", [4.4, 4, 2.8]],
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45
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+
"pickup-heart": ["pickup", [4.4, 1, 1.6]]
|
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46
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+
};
|
|
47
|
+
/** GU47 E-F: the genre variant names, in table order. */
|
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48
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+
export const AURA_VFX_GENRE_VARIANTS = Object.keys(GENRE_VARIANT_COLORS);
|
|
49
|
+
for (const [name, [base, color]] of Object.entries(GENRE_VARIANT_COLORS)) {
|
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+
BURST_PRESETS[name] = { ...BURST_PRESETS[base], color };
|
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+
}
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25
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/** super-flash C-05 overlay flash: LDR warm white, 0.3 peak, 180 ms decay. */
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26
53
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const SUPER_FLASH = { color: [1, 0.9, 0.72], peak: 0.3, ms: 180 };
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27
54
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/** HDR colour → chromaticity (max component 1); LDR colours pass unchanged. */
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@@ -29,6 +56,58 @@ function lightChromaticity(c) {
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29
56
|
const m = Math.max(1, c[0] ?? 0, c[1] ?? 0, c[2] ?? 0);
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30
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return [(c[0] ?? 0) / m, (c[1] ?? 0) / m, (c[2] ?? 0) / m];
|
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31
58
|
}
|
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59
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+
function builtinRecipe(kind) {
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60
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+
const preset = BURST_PRESETS[kind] ?? BURST_PRESETS.spark;
|
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+
return { speed: preset.speed, life: preset.life, gravity: preset.gravity, color: preset.color, size: preset.size, spread: preset.spread, additive: preset.additive, ...(preset.sprite !== undefined ? { sprite: preset.sprite } : {}) };
|
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+
}
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|
+
function numberOr(value, fallback) {
|
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+
return typeof value === "number" && Number.isFinite(value) ? value : fallback;
|
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|
+
}
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|
+
function rangeOr(value, fallback) {
|
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|
+
if (typeof value === "number" && Number.isFinite(value))
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+
return [value, value];
|
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|
+
if (Array.isArray(value) && typeof value[0] === "number")
|
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|
+
return [value[0], typeof value[1] === "number" ? value[1] : value[0]];
|
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|
+
return fallback;
|
|
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|
+
}
|
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73
|
+
const LAYER_BLENDS = new Set(["alpha", "premultiplied", "additive", "multiply"]);
|
|
74
|
+
/**
|
|
75
|
+
* GU47 E-F: a registered preset's emitter layer over its base row. The base is the built-in (or genre
|
|
76
|
+
* variant) named by `layer.preset`, else the built-in of the preset's own name, else `spark`. Recognised layer
|
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77
|
+
* fields: count, speed, life | lifetime, gravity (number or vec3: y is used), color (hex or linear rgb),
|
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78
|
+
* intensity (multiplies color), size, spread, additive | blend | materialMode, sprite, maxScreen, drag, direction.
|
|
79
|
+
*/
|
|
80
|
+
function recipeFromLayer(kind, layer) {
|
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81
|
+
const baseKind = typeof layer.preset === "string" && BURST_PRESETS[layer.preset] ? layer.preset : kind;
|
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|
+
const base = builtinRecipe(baseKind);
|
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|
+
const gravity = Array.isArray(layer.gravity) ? numberOr(layer.gravity[1], base.gravity) : numberOr(layer.gravity, base.gravity);
|
|
84
|
+
const rawColor = typeof layer.color === "string" || Array.isArray(layer.color) ? toVec3(layer.color, base.color) : base.color;
|
|
85
|
+
const intensity = numberOr(layer.intensity, 1);
|
|
86
|
+
const blend = typeof layer.blend === "string" && LAYER_BLENDS.has(layer.blend) ? layer.blend : undefined;
|
|
87
|
+
const additive = typeof layer.additive === "boolean"
|
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88
|
+
? layer.additive
|
|
89
|
+
: blend !== undefined
|
|
90
|
+
? blend === "additive"
|
|
91
|
+
: typeof layer.materialMode === "string"
|
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92
|
+
? ["additive-glow", "spark", "star"].includes(layer.materialMode)
|
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93
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+
: base.additive;
|
|
94
|
+
const direction = Array.isArray(layer.direction) && layer.direction.length >= 3 ? [Number(layer.direction[0]), Number(layer.direction[1]), Number(layer.direction[2])] : undefined;
|
|
95
|
+
return {
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96
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+
speed: rangeOr(layer.speed, base.speed),
|
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+
life: rangeOr(layer.life ?? layer.lifetime, base.life),
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98
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+
gravity,
|
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99
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+
color: [rawColor[0] * intensity, rawColor[1] * intensity, rawColor[2] * intensity],
|
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100
|
+
size: rangeOr(layer.size, base.size),
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+
spread: numberOr(layer.spread, base.spread),
|
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+
additive,
|
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103
|
+
...(blend !== undefined ? { blend } : {}),
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104
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+
...(typeof layer.count === "number" && layer.count > 0 ? { count: Math.round(layer.count) } : {}),
|
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105
|
+
...(layer.sprite !== undefined ? { sprite: layer.sprite } : base.sprite !== undefined ? { sprite: base.sprite } : {}),
|
|
106
|
+
...(typeof layer.maxScreen === "number" && layer.maxScreen > 0 ? { maxScreen: layer.maxScreen } : {}),
|
|
107
|
+
...(typeof layer.drag === "number" ? { drag: layer.drag } : {}),
|
|
108
|
+
...(direction ? { direction } : {})
|
|
109
|
+
};
|
|
110
|
+
}
|
|
32
111
|
let nextInstanceId = 0;
|
|
33
112
|
/** Concurrent transient-instance pool cap (E20's `poolSize ?? 96` default). */
|
|
34
113
|
const EFFECT_INSTANCE_CAP = 96;
|
|
@@ -124,25 +203,42 @@ export function createAppEffects(app, system) {
|
|
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124
203
|
});
|
|
125
204
|
}
|
|
126
205
|
};
|
|
127
|
-
|
|
206
|
+
/** GU47 E-F: presets registered by the app; `burst`/`spawn` resolve these before the built-in table. */
|
|
207
|
+
const registered = new Map();
|
|
208
|
+
let unsupportedLayerNoted = false;
|
|
209
|
+
const pendingLayers = [];
|
|
210
|
+
let layerClock = 0;
|
|
211
|
+
let offLayerFrame = null;
|
|
212
|
+
const scheduleLayer = (delay, fire) => {
|
|
213
|
+
const entry = { due: layerClock + delay, fire, cancelled: false, done: false };
|
|
214
|
+
pendingLayers.push(entry);
|
|
215
|
+
if (!offLayerFrame && typeof app.onFrame === "function") {
|
|
216
|
+
offLayerFrame = app.onFrame((frame) => {
|
|
217
|
+
layerClock += Math.max(0, frame.dt);
|
|
218
|
+
for (let i = 0; i < pendingLayers.length;) {
|
|
219
|
+
const pending = pendingLayers[i];
|
|
220
|
+
if (pending.cancelled || pending.due <= layerClock) {
|
|
221
|
+
pendingLayers.splice(i, 1);
|
|
222
|
+
pending.done = true;
|
|
223
|
+
if (!pending.cancelled)
|
|
224
|
+
pending.fire();
|
|
225
|
+
}
|
|
226
|
+
else
|
|
227
|
+
i += 1;
|
|
228
|
+
}
|
|
229
|
+
});
|
|
230
|
+
}
|
|
231
|
+
return entry;
|
|
232
|
+
};
|
|
233
|
+
/** Create one pooled emitter instance; returns its id (also the system emitter id). */
|
|
234
|
+
const spawnInstance = (recipe, kind, position, options) => {
|
|
128
235
|
const id = `fx-${nextInstanceId++}`;
|
|
129
|
-
const
|
|
130
|
-
if (options.camera !== false)
|
|
131
|
-
applyPresetLayers(kind);
|
|
132
|
-
const color = toVec3(options.color, preset.color);
|
|
236
|
+
const color = toVec3(options.color, recipe.color);
|
|
133
237
|
const sizeScale = options.scale !== undefined && Number.isFinite(options.scale) && options.scale > 0 ? options.scale : 1;
|
|
134
|
-
//
|
|
135
|
-
|
|
136
|
-
system.
|
|
137
|
-
|
|
138
|
-
// The particle colour is HDR (up to 9); the light takes chromaticity
|
|
139
|
-
// only so `intensity` alone sets the flash energy (9 × 20 = 180 blew
|
|
140
|
-
// every lit surface in range to white).
|
|
141
|
-
color: lightChromaticity(color),
|
|
142
|
-
intensity: preset.light.intensity * (options.intensity ?? 1),
|
|
143
|
-
range: preset.light.range,
|
|
144
|
-
duration: preset.light.duration
|
|
145
|
-
});
|
|
238
|
+
// GU47 E-F: spent one-shots (retired by the system) leave the pool before the cap check.
|
|
239
|
+
for (const [instanceId, entry] of instances) {
|
|
240
|
+
if (entry.alive && entry.emitterId && !system.instanceAlive(entry.emitterId))
|
|
241
|
+
instances.delete(instanceId);
|
|
146
242
|
}
|
|
147
243
|
// Pool cap: recycle the oldest live instance when the pool is full.
|
|
148
244
|
if (instances.size >= EFFECT_INSTANCE_CAP) {
|
|
@@ -153,43 +249,205 @@ export function createAppEffects(app, system) {
|
|
|
153
249
|
system.removeInstance(entry.emitterId);
|
|
154
250
|
instances.delete(oldest);
|
|
155
251
|
}
|
|
252
|
+
const count = options.count ?? recipe.count;
|
|
253
|
+
const sprite = (options.sprite ?? recipe.sprite);
|
|
156
254
|
const emitterId = system.addInstance(id, {
|
|
157
255
|
kind: "effect",
|
|
158
256
|
effect: "particles",
|
|
159
257
|
id,
|
|
160
258
|
position,
|
|
161
|
-
particleCount: options.continuous ? Math.max(64,
|
|
162
|
-
...(options.continuous ? {} : { burst: Math.max(1,
|
|
163
|
-
materialMode:
|
|
164
|
-
|
|
165
|
-
|
|
259
|
+
particleCount: options.continuous ? Math.max(64, count ?? 64) : Math.max(1, count ?? 24),
|
|
260
|
+
...(options.continuous ? {} : { burst: Math.max(1, count ?? 24) }),
|
|
261
|
+
materialMode: recipe.additive ? "additive-glow" : "soft-alpha",
|
|
262
|
+
...(recipe.blend !== undefined ? { blend: recipe.blend } : {}),
|
|
263
|
+
speed: options.speed ?? recipe.speed,
|
|
264
|
+
gravity: recipe.gravity,
|
|
166
265
|
// The preset's own life, size and spread: without them every kind inherited the
|
|
167
266
|
// emitter defaults (1.2 to 2.4 s lifetime, 5 to 14 cm glow discs) and read as lingering bubbles.
|
|
168
|
-
lifetime:
|
|
169
|
-
size: [
|
|
170
|
-
spread:
|
|
267
|
+
lifetime: recipe.life,
|
|
268
|
+
size: [recipe.size[0] * sizeScale, recipe.size[1] * sizeScale],
|
|
269
|
+
spread: recipe.spread,
|
|
171
270
|
// a preset's soft discs never grow past this share of the screen height: sparks and dust stay specks, not bubbles
|
|
172
|
-
maxScreen: PRESET_MAX_SCREEN[kind] ?? 0.05,
|
|
173
|
-
emissionRate: options.continuous ? (
|
|
271
|
+
maxScreen: recipe.maxScreen ?? PRESET_MAX_SCREEN[kind] ?? 0.05,
|
|
272
|
+
emissionRate: options.continuous ? (count ?? 24) * 2 : 0,
|
|
174
273
|
color,
|
|
175
|
-
seed: options.seed
|
|
274
|
+
seed: options.seed,
|
|
275
|
+
...(recipe.drag !== undefined ? { drag: recipe.drag } : {}),
|
|
276
|
+
...(recipe.direction !== undefined ? { direction: recipe.direction } : {}),
|
|
277
|
+
// GU47 E-F: atlas sprite (call site, else preset) and node following.
|
|
278
|
+
...(sprite !== undefined ? { sprite } : {}),
|
|
279
|
+
...(options.attachTo !== undefined ? { attachTo: options.attachTo } : {})
|
|
176
280
|
});
|
|
177
281
|
instances.set(id, { id, emitterId, alive: true });
|
|
282
|
+
return id;
|
|
283
|
+
};
|
|
284
|
+
const stopInstance = (id, immediate) => {
|
|
285
|
+
const entry = instances.get(id);
|
|
286
|
+
if (!entry)
|
|
287
|
+
return;
|
|
288
|
+
entry.alive = false;
|
|
289
|
+
if (entry.emitterId)
|
|
290
|
+
system.removeInstance(entry.emitterId);
|
|
291
|
+
if (!immediate)
|
|
292
|
+
instances.delete(id);
|
|
293
|
+
};
|
|
294
|
+
/** Built-in preset path (unchanged behaviour): camera layer, light layer, one pooled emitter. */
|
|
295
|
+
const spawnBuiltin = (kind, position, options) => {
|
|
296
|
+
const preset = BURST_PRESETS[kind] ?? BURST_PRESETS.spark;
|
|
297
|
+
if (options.camera !== false)
|
|
298
|
+
applyPresetLayers(kind);
|
|
299
|
+
const color = toVec3(options.color, preset.color);
|
|
300
|
+
// P2-T7 §6.2.12 light layer — tier-capped transient pool flash.
|
|
301
|
+
if (preset.light) {
|
|
302
|
+
system.flashLight({
|
|
303
|
+
position: [position[0] ?? 0, position[1] ?? 0, position[2] ?? 0],
|
|
304
|
+
// The particle colour is HDR (up to 9); the light takes chromaticity
|
|
305
|
+
// only so `intensity` alone sets the flash energy (9 × 20 = 180 blew
|
|
306
|
+
// every lit surface in range to white).
|
|
307
|
+
color: lightChromaticity(color),
|
|
308
|
+
intensity: preset.light.intensity * (options.intensity ?? 1),
|
|
309
|
+
range: preset.light.range,
|
|
310
|
+
duration: preset.light.duration
|
|
311
|
+
});
|
|
312
|
+
}
|
|
313
|
+
const id = spawnInstance(builtinRecipe(kind), kind, position, options);
|
|
178
314
|
return {
|
|
179
315
|
id,
|
|
180
316
|
get alive() {
|
|
181
|
-
|
|
317
|
+
// GU47 E-F: a one-shot is alive until its particles are gone (the system retires spent emitters).
|
|
318
|
+
return (instances.get(id)?.alive ?? false) && system.instanceAlive(id);
|
|
319
|
+
},
|
|
320
|
+
stop: (o) => stopInstance(id, o?.immediate),
|
|
321
|
+
setPosition: (p) => system.setInstanceOrigin(id, p)
|
|
322
|
+
};
|
|
323
|
+
};
|
|
324
|
+
/**
|
|
325
|
+
* GU47 E-F registered preset path: every layer of the spec fires at `position` (after `layer.at` seconds):
|
|
326
|
+
* emitter layers spawn pooled emitters (one-shot bursts for named presets, continuous for authored spec
|
|
327
|
+
* objects), light layers flash the transient pool, camera layers shake/punch, decal layers place a decal.
|
|
328
|
+
*/
|
|
329
|
+
const spawnSpec = (spec, position, options) => {
|
|
330
|
+
const groupId = `fx-${nextInstanceId++}`;
|
|
331
|
+
const members = [];
|
|
332
|
+
const timers = [];
|
|
333
|
+
let stopped = false;
|
|
334
|
+
let firstColor;
|
|
335
|
+
const fireLayer = (layer) => {
|
|
336
|
+
if (stopped)
|
|
337
|
+
return;
|
|
338
|
+
switch (layer.type) {
|
|
339
|
+
case "emitter": {
|
|
340
|
+
const recipe = recipeFromLayer(spec.name, layer);
|
|
341
|
+
firstColor ??= toVec3(options.color, recipe.color);
|
|
342
|
+
members.push(spawnInstance(recipe, spec.name, position, options));
|
|
343
|
+
break;
|
|
344
|
+
}
|
|
345
|
+
case "light": {
|
|
346
|
+
const color = typeof layer.color === "string" || Array.isArray(layer.color) ? toVec3(layer.color, [1, 1, 1]) : firstColor ?? [1, 1, 1];
|
|
347
|
+
system.flashLight({
|
|
348
|
+
position: [position[0] ?? 0, position[1] ?? 0, position[2] ?? 0],
|
|
349
|
+
color: lightChromaticity(color),
|
|
350
|
+
intensity: numberOr(layer.intensity, 8) * (options.intensity ?? 1),
|
|
351
|
+
range: numberOr(layer.range, 6),
|
|
352
|
+
duration: numberOr(layer.duration, 0.25)
|
|
353
|
+
});
|
|
354
|
+
break;
|
|
355
|
+
}
|
|
356
|
+
case "camera": {
|
|
357
|
+
if (options.camera === false)
|
|
358
|
+
break;
|
|
359
|
+
const cam = app.camera;
|
|
360
|
+
if (!cam?.shake) {
|
|
361
|
+
if (!cameraWarned) {
|
|
362
|
+
cameraWarned = true;
|
|
363
|
+
system.diagnostics.note("VFX_LAYER_UNAVAILABLE", spec.name, "camera layers skipped — no C-22 camera extension");
|
|
364
|
+
}
|
|
365
|
+
break;
|
|
366
|
+
}
|
|
367
|
+
const configure = layer.configure;
|
|
368
|
+
if (configure)
|
|
369
|
+
cam.shake.configure(configure);
|
|
370
|
+
if (typeof layer.shake === "number")
|
|
371
|
+
cam.shake.add(layer.shake);
|
|
372
|
+
if (layer.punch && typeof layer.punch === "object")
|
|
373
|
+
cam.punch?.trigger(layer.punch);
|
|
374
|
+
break;
|
|
375
|
+
}
|
|
376
|
+
case "decal": {
|
|
377
|
+
const handle = spawnDecal({ position, normal: options.normal ?? [0, 1, 0] }, {
|
|
378
|
+
...(typeof layer.size === "number" ? { size: layer.size } : {}),
|
|
379
|
+
...(typeof layer.lifetime === "number" ? { lifetime: layer.lifetime } : {}),
|
|
380
|
+
...(typeof layer.opacity === "number" ? { opacity: layer.opacity } : {}),
|
|
381
|
+
...(layer.color !== undefined ? { color: layer.color } : {})
|
|
382
|
+
});
|
|
383
|
+
members.push(handle.id);
|
|
384
|
+
break;
|
|
385
|
+
}
|
|
386
|
+
default:
|
|
387
|
+
if (!unsupportedLayerNoted) {
|
|
388
|
+
unsupportedLayerNoted = true;
|
|
389
|
+
system.diagnostics.note("VFX_PRESET_LAYER_UNSUPPORTED", spec.name, `preset layer type "${layer.type}" is not spawned by burst/spawn (emitter, light, camera and decal are)`);
|
|
390
|
+
}
|
|
391
|
+
}
|
|
392
|
+
};
|
|
393
|
+
// A spec without layers is its named built-in (or spark) as one emitter, as before GU47.
|
|
394
|
+
const layers = spec.layers.length > 0 ? spec.layers : [{ type: "emitter" }];
|
|
395
|
+
for (const layer of layers) {
|
|
396
|
+
const delay = typeof layer.at === "number" && layer.at > 0 ? layer.at : 0;
|
|
397
|
+
if (delay > 0)
|
|
398
|
+
timers.push(scheduleLayer(delay, () => fireLayer(layer)));
|
|
399
|
+
else
|
|
400
|
+
fireLayer(layer);
|
|
401
|
+
}
|
|
402
|
+
return {
|
|
403
|
+
id: groupId,
|
|
404
|
+
get alive() {
|
|
405
|
+
return !stopped && (members.some((member) => system.instanceAlive(member) && (instances.get(member)?.alive ?? true)) || timers.some((timer) => !timer.cancelled && !timer.done));
|
|
182
406
|
},
|
|
183
407
|
stop: (o) => {
|
|
184
|
-
|
|
185
|
-
|
|
186
|
-
|
|
187
|
-
|
|
188
|
-
|
|
189
|
-
|
|
190
|
-
|
|
191
|
-
|
|
408
|
+
stopped = true;
|
|
409
|
+
for (const timer of timers)
|
|
410
|
+
timer.cancelled = true;
|
|
411
|
+
for (const member of members) {
|
|
412
|
+
if (instances.has(member))
|
|
413
|
+
stopInstance(member, o?.immediate);
|
|
414
|
+
else
|
|
415
|
+
system.removeInstance(member);
|
|
416
|
+
}
|
|
192
417
|
},
|
|
418
|
+
setPosition: (p) => {
|
|
419
|
+
for (const member of members)
|
|
420
|
+
system.setInstanceOrigin(member, p);
|
|
421
|
+
}
|
|
422
|
+
};
|
|
423
|
+
};
|
|
424
|
+
const spawnEmitter = (kind, position, options) => {
|
|
425
|
+
const spec = registered.get(kind);
|
|
426
|
+
return spec ? spawnSpec(spec, position, options) : spawnBuiltin(kind, position, options);
|
|
427
|
+
};
|
|
428
|
+
// P6-T1 — runtime decal routed through the merged DecalBatch (§6.9) under A3D_QR_VFX_DECALS.
|
|
429
|
+
const spawnDecal = (at, options) => {
|
|
430
|
+
const id = `fx-${nextInstanceId++}`;
|
|
431
|
+
const size = Math.max(0.01, options?.size ?? 0.5);
|
|
432
|
+
system.addInstance(id, {
|
|
433
|
+
kind: "effect",
|
|
434
|
+
effect: "decal",
|
|
435
|
+
id,
|
|
436
|
+
position: at.position,
|
|
437
|
+
decal: {
|
|
438
|
+
size: [size, size],
|
|
439
|
+
normal: at.normal,
|
|
440
|
+
baseOpacity: options?.opacity ?? 0.85,
|
|
441
|
+
...(options?.color !== undefined ? { color: options.color } : {}),
|
|
442
|
+
...(options?.lifetime !== undefined ? { lifetime: options.lifetime } : {})
|
|
443
|
+
}
|
|
444
|
+
});
|
|
445
|
+
return {
|
|
446
|
+
id,
|
|
447
|
+
get alive() {
|
|
448
|
+
return true;
|
|
449
|
+
},
|
|
450
|
+
stop: () => system.removeInstance(id),
|
|
193
451
|
setPosition: (p) => system.setInstanceOrigin(id, p)
|
|
194
452
|
};
|
|
195
453
|
};
|
|
@@ -204,51 +462,52 @@ export function createAppEffects(app, system) {
|
|
|
204
462
|
return spawnEmitter(kind, position, options ?? {});
|
|
205
463
|
},
|
|
206
464
|
spawn(effect, at, options) {
|
|
207
|
-
|
|
465
|
+
// GU47 E-F: `{ node, socket }` (or the spec's own attachTo) makes the effect follow that node; the old
|
|
466
|
+
// code spawned it at the world origin.
|
|
467
|
+
const onNode = !Array.isArray(at) && typeof at.node === "string";
|
|
208
468
|
const position = Array.isArray(at) ? at : [0, 0, 0];
|
|
209
|
-
|
|
210
|
-
|
|
211
|
-
|
|
212
|
-
|
|
213
|
-
|
|
214
|
-
void options;
|
|
215
|
-
system.diagnostics.note("VFX_TRAIL_PENDING", "", "effects.trail lands with P2-T5 ribbons");
|
|
216
|
-
return {
|
|
217
|
-
id: `fx-${nextInstanceId++}`,
|
|
218
|
-
get alive() {
|
|
219
|
-
return false;
|
|
220
|
-
},
|
|
221
|
-
stop: () => { },
|
|
222
|
-
setPosition: () => { }
|
|
223
|
-
};
|
|
469
|
+
const attachTo = onNode ? at : typeof effect === "string" ? undefined : effect.attachTo;
|
|
470
|
+
const spawnOptions = { ...(options ?? {}), continuous: typeof effect !== "string", ...(attachTo !== undefined ? { attachTo } : {}) };
|
|
471
|
+
// A named preset (registered first, then built-in) is a one-shot impact: it bursts and dies with its
|
|
472
|
+
// particles. Only an authored AuraVfxEffectSpec object is a looping effect that the caller stops.
|
|
473
|
+
return typeof effect === "string" ? spawnEmitter(effect, position, spawnOptions) : spawnSpec(effect, position, spawnOptions);
|
|
224
474
|
},
|
|
225
|
-
|
|
226
|
-
//
|
|
227
|
-
//
|
|
475
|
+
trail(target, options) {
|
|
476
|
+
// GU47 E-F: a real ribbon on the RibbonBatch that follows `target` (node id, handle or { node, socket }).
|
|
477
|
+
// Runtime effects "off" drops trails like every other runtime-spawned effect.
|
|
228
478
|
const id = `fx-${nextInstanceId++}`;
|
|
229
|
-
const
|
|
230
|
-
|
|
231
|
-
|
|
232
|
-
|
|
233
|
-
|
|
234
|
-
|
|
235
|
-
|
|
236
|
-
|
|
237
|
-
|
|
238
|
-
|
|
239
|
-
...(options?.color !== undefined ? { color: options.color } : {}),
|
|
240
|
-
...(options?.lifetime !== undefined ? { lifetime: options.lifetime } : {})
|
|
241
|
-
}
|
|
242
|
-
});
|
|
479
|
+
const live = system.runtimeEffects !== "off";
|
|
480
|
+
if (live) {
|
|
481
|
+
system.addTrail(id, target, {
|
|
482
|
+
width: options.width,
|
|
483
|
+
life: options.life,
|
|
484
|
+
color: options.color ?? "#ffffff",
|
|
485
|
+
...(options.widthOverSpeed !== undefined ? { widthOverSpeed: options.widthOverSpeed } : {}),
|
|
486
|
+
...(options.colorTail !== undefined ? { colorTail: options.colorTail } : {})
|
|
487
|
+
});
|
|
488
|
+
}
|
|
243
489
|
return {
|
|
244
490
|
id,
|
|
245
491
|
get alive() {
|
|
246
|
-
return
|
|
492
|
+
return live && system.trailInfo(id) !== null;
|
|
247
493
|
},
|
|
248
|
-
|
|
249
|
-
|
|
494
|
+
get length() {
|
|
495
|
+
return system.trailInfo(id)?.length ?? 0;
|
|
496
|
+
},
|
|
497
|
+
get pointCount() {
|
|
498
|
+
return system.trailInfo(id)?.pointCount ?? 0;
|
|
499
|
+
},
|
|
500
|
+
stop: (o) => system.stopTrail(id, o?.immediate === true),
|
|
501
|
+
setPosition: (p) => {
|
|
502
|
+
system.trailPush(id, [p[0] ?? 0, p[1] ?? 0, p[2] ?? 0]);
|
|
503
|
+
},
|
|
504
|
+
clear: () => system.clearTrail(id),
|
|
505
|
+
translate: (dx, dy, dz) => system.translateTrail(id, [dx, dy, dz])
|
|
250
506
|
};
|
|
251
507
|
},
|
|
508
|
+
decal(at, options) {
|
|
509
|
+
return spawnDecal(at, options);
|
|
510
|
+
},
|
|
252
511
|
get presets() {
|
|
253
512
|
const out = {};
|
|
254
513
|
for (const [k, v] of presets)
|
|
@@ -256,6 +515,8 @@ export function createAppEffects(app, system) {
|
|
|
256
515
|
return out;
|
|
257
516
|
},
|
|
258
517
|
registerPreset(kind, spec) {
|
|
518
|
+
// GU47 E-F: registered names (new or overriding a built-in) resolve in burst/spawn before BURST_PRESETS.
|
|
519
|
+
registered.set(kind, spec);
|
|
259
520
|
presets.set(kind, spec);
|
|
260
521
|
},
|
|
261
522
|
get liveCount() {
|
|
@@ -267,6 +528,8 @@ export function createAppEffects(app, system) {
|
|
|
267
528
|
system.removeInstance(entry.emitterId);
|
|
268
529
|
}
|
|
269
530
|
instances.clear();
|
|
531
|
+
// GU47 E-F: runtime trails and any other runtime emitter go too.
|
|
532
|
+
system.clearRuntimeParticles();
|
|
270
533
|
}
|
|
271
534
|
};
|
|
272
535
|
}
|
|
@@ -369,6 +632,6 @@ function toVec3(c, fallback) {
|
|
|
369
632
|
}
|
|
370
633
|
if (Array.isArray(c) && c.length >= 3)
|
|
371
634
|
return [Number(c[0]), Number(c[1]), Number(c[2])];
|
|
372
|
-
return fallback;
|
|
635
|
+
return [fallback[0], fallback[1], fallback[2]];
|
|
373
636
|
}
|
|
374
637
|
//# sourceMappingURL=effects-api.js.map
|