@atelierai/uco 1.0.7 → 1.0.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (107) hide show
  1. package/CHANGELOG.md +29 -8
  2. package/package.json +2 -2
  3. package/vendor/plugin/com.atelierai.unity.copilot/CHANGELOG.md +4 -4
  4. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetConfig.cs +132 -132
  5. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDependencyResolver.cs +237 -237
  6. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDownloader.cs +82 -82
  7. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/MenuItems.cs +247 -247
  8. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/ToolGroups.cs +153 -153
  9. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/SystemTool/Skills.Create.SkillBody.cs +155 -155
  10. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Console.GetLogs.cs +95 -95
  11. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Docs.HttpFetcher.cs +139 -139
  12. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Instance.ListAll.cs +72 -72
  13. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/PathReadHelper.cs +106 -106
  14. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Script.Validate.cs +252 -252
  15. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests/TestResultCollector.cs +537 -537
  16. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests.cs +400 -400
  17. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/ToolGroups.SetEnabled.cs +92 -92
  18. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Branding/ProductInfo.cs +62 -62
  19. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/CopilotServerManager.cs +887 -1034
  20. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Skills/Skill_InitialSetup.cs +197 -197
  21. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.Editor.cs +201 -201
  22. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.cs +67 -67
  23. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotListWindowBase.cs +393 -393
  24. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotWindowBase.cs +113 -113
  25. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.Connection.cs +3 -3
  26. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotFeatures.cs +195 -195
  27. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotServer.cs +22 -22
  28. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CreateGUI.cs +354 -354
  29. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.cs +78 -78
  30. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowInitializer.cs +47 -47
  31. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/SerializationCheckWindow.cs +190 -190
  32. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Build.cs +91 -91
  33. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Config.cs +298 -298
  34. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Static.cs +296 -296
  35. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.cs +69 -69
  36. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PackageUtils.cs +168 -168
  37. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PrefsKeyMigration.cs +119 -119
  38. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/SafeDefaultsGuard.cs +180 -180
  39. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ScriptUtils.cs +229 -229
  40. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ToolGroupRegistry.cs +461 -460
  41. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ToolsManifestGenerator.cs +200 -200
  42. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringAdapters.cs +1467 -1467
  43. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringSafetyReloadGuard.cs +65 -65
  44. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityCopilotUpdateProjectSettings.cs +66 -66
  45. package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/CopilotPromptsWindow.uss +11 -11
  46. package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/CopilotResourcesWindow.uss +16 -16
  47. package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/CopilotToolsWindow.uss +36 -36
  48. package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/MainWindow.uss +183 -183
  49. package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/common/{_mcp-list-window.uss → _copilot-list-window.uss} +18 -18
  50. package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/common/_list-view.uss +77 -77
  51. package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uxml/CopilotPromptsWindow.uxml +18 -18
  52. package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uxml/CopilotResourcesWindow.uxml +18 -18
  53. package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uxml/CopilotToolsWindow.uxml +18 -18
  54. package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uxml/MainWindow.uxml +115 -115
  55. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/ReflectorNet.dll +0 -0
  56. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.Common.dll +0 -0
  57. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.dll +0 -0
  58. package/vendor/plugin/com.atelierai.unity.copilot/README.md +88 -88
  59. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Converter/Json/Structures/EntityIdConverter.cs +120 -120
  60. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.cs +110 -110
  61. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.pre-Unity.6.5.cs +110 -110
  62. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Unity/Logs/FileLogStorage.cs +547 -547
  63. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Build.cs +243 -243
  64. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Config.cs +3 -3
  65. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.cs +295 -295
  66. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginBuilder.cs +105 -105
  67. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.Static.cs +155 -155
  68. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.cs +59 -59
  69. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Utils/EnvironmentUtils.cs +11 -11
  70. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/AtomicApiTestFixtures.cs +99 -99
  71. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/TryModifyAtTests.cs +227 -227
  72. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AuthoringSafetyPilotTests.cs +1050 -1050
  73. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetExtractorDevelopmentDependencyTests.cs +148 -148
  74. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetExtractorFlatLayoutTests.cs +166 -166
  75. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetInstallManifestTests.cs +436 -436
  76. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetLegacyMigrationTests.cs +304 -304
  77. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetPackageInstallerStaleVersionCleanupTests.cs +200 -200
  78. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Environment/EnvironmentUtilsTests.cs +2 -2
  79. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/BlacklistTypeTests.cs +416 -416
  80. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.cs +172 -172
  81. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.pre-Unity.6.5.cs +169 -169
  82. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.cs +182 -182
  83. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.pre-Unity.6.5.cs +179 -179
  84. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.cs +175 -175
  85. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.pre-Unity.6.5.cs +174 -174
  86. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.cs +171 -171
  87. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.pre-Unity.6.5.cs +170 -170
  88. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsCreateFolderTests.cs +243 -243
  89. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsMaterialTests.cs +101 -101
  90. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.cs +348 -348
  91. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.pre-Unity.6.5.cs +348 -348
  92. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsShaderTests.cs +194 -194
  93. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/GameObject/TestJsonSchema.cs +199 -199
  94. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.cs +573 -573
  95. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.pre-Unity.6.5.cs +513 -513
  96. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.cs +154 -154
  97. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.pre-Unity.6.5.cs +154 -154
  98. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotGameViewTests.cs +164 -164
  99. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotSceneViewTests.cs +155 -155
  100. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolParameterTests.cs +56 -56
  101. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.cs +651 -651
  102. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.pre-Unity.6.5.cs +651 -651
  103. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ToolBatchExecutionIntegrationTests.cs +407 -407
  104. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs → UcoPluginTests.cs} +105 -105
  105. package/vendor/plugin/com.atelierai.unity.copilot/package.json +1 -1
  106. /package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/common/{_mcp-list-window.uss.meta → _copilot-list-window.uss.meta} +0 -0
  107. /package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs.meta → UcoPluginTests.cs.meta} +0 -0
@@ -1,105 +1,105 @@
1
- /*
2
- ┌──────────────────────────────────────────────────────────────────┐
3
- │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
- │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
- │ Copyright (c) 2025 Ivan Murzak │
6
- │ Licensed under the Apache License, Version 2.0. │
7
- │ See the LICENSE file in the project root for more information. │
8
- └──────────────────────────────────────────────────────────────────┘
9
- */
10
-
11
- #nullable enable
12
- using com.AtelierAI.Uco.Framework;
13
- using com.IvanMurzak.ReflectorNet.Utils;
14
- using Microsoft.Extensions.Logging;
15
-
16
- namespace com.AtelierAI.Unity.Copilot
17
- {
18
- using MicrosoftLogLevel = Microsoft.Extensions.Logging.LogLevel;
19
-
20
- /// <summary>
21
- /// Builder for configuring a runtime <see cref="UnityCopilotPluginRuntime"/> from C# code.
22
- /// Intended for game builds where no JSON config file is available.
23
- /// Obtain an instance via <see cref="UnityCopilotPluginRuntime.Initialize()"/>.
24
- /// <example>
25
- /// <code>
26
- /// [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
27
- /// static void SetupMcp()
28
- /// {
29
- /// UnityCopilotPluginRuntime.Initialize(builder =>
30
- /// {
31
- /// builder.WithConfig(c =>
32
- /// {
33
- /// c.Host = "http://localhost:8080";
34
- /// c.Token = "my-token";
35
- /// });
36
- /// })
37
- /// .Build();
38
- /// }
39
- /// </code>
40
- /// </example>
41
- /// </summary>
42
- public sealed class UnityCopilotPluginBuilder
43
- {
44
- /// <summary>
45
- /// The underlying <see cref="UcoBuilder"/> pre-configured with Unity
46
- /// defaults (logging, standard ignored assemblies, assembly scanning).
47
- /// Use this to configure host, token, additional ignored assemblies, custom
48
- /// tools/prompts/resources, and anything else supported by the MCP plugin.
49
- /// </summary>
50
- public IMcpPluginBuilder Builder { get; }
51
-
52
- private readonly UnityCopilotPluginRuntime _runtimePlugin;
53
- private readonly ILogger? _logger;
54
-
55
- internal UnityCopilotPluginBuilder(IMcpPluginBuilder mcpBuilder, UnityCopilotPluginRuntime runtimePlugin, ILoggerProvider? loggerProvider = null)
56
- {
57
- Builder = mcpBuilder;
58
- _runtimePlugin = runtimePlugin;
59
- _logger = loggerProvider?.CreateLogger(nameof(UnityCopilotPluginBuilder));
60
-
61
- // Apply Unity-specific defaults — the developer does not need to repeat these.
62
- Builder
63
- .AddLogging(lb =>
64
- {
65
- lb.ClearProviders();
66
- lb.SetMinimumLevel(MicrosoftLogLevel.Trace);
67
- if (loggerProvider != null)
68
- lb.AddProvider(loggerProvider);
69
- })
70
- .IgnoreAssemblies(
71
- "mscorlib",
72
- "Mono.Security",
73
- "netstandard",
74
- "nunit.framework",
75
- "System",
76
- "UnityEngine",
77
- "UnityEditor",
78
- "Unity.",
79
- "Microsoft",
80
- "R3",
81
- "UcoFramework",
82
- "ReflectorNet",
83
- "com.AtelierAI.Unity.Copilot.TestFiles",
84
- "com.AtelierAI.Unity.Copilot.Editor.Tests",
85
- "com.AtelierAI.Unity.Copilot.Tests");
86
- }
87
-
88
- /// <summary>
89
- /// Builds and connects a runtime <see cref="UnityCopilotPluginRuntime"/> instance alongside the
90
- /// Editor's existing connection. The Editor's connection is not affected.
91
- /// Call <see cref="UnityCopilotPluginRuntime.DisposeInstance()"/>
92
- /// to shut it down, or exit Play mode (handled automatically).
93
- /// </summary>
94
- public UnityCopilotPluginRuntime Build()
95
- {
96
- _logger?.LogTrace("{method} called.", nameof(Build));
97
-
98
- _logger?.LogDebug("{method}: Building runtime MCP Plugin from builder...", nameof(Build));
99
- var built = _runtimePlugin.BuildFromBuilder(Builder);
100
-
101
- _logger?.LogTrace("{method} completed.", nameof(Build));
102
- return _runtimePlugin;
103
- }
104
- }
105
- }
1
+ /*
2
+ ┌──────────────────────────────────────────────────────────────────┐
3
+ │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
+ │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
+ │ Copyright (c) 2025 Ivan Murzak │
6
+ │ Licensed under the Apache License, Version 2.0. │
7
+ │ See the LICENSE file in the project root for more information. │
8
+ └──────────────────────────────────────────────────────────────────┘
9
+ */
10
+
11
+ #nullable enable
12
+ using com.AtelierAI.Uco.Framework;
13
+ using com.IvanMurzak.ReflectorNet.Utils;
14
+ using Microsoft.Extensions.Logging;
15
+
16
+ namespace com.AtelierAI.Unity.Copilot
17
+ {
18
+ using MicrosoftLogLevel = Microsoft.Extensions.Logging.LogLevel;
19
+
20
+ /// <summary>
21
+ /// Builder for configuring a runtime <see cref="UnityCopilotPluginRuntime"/> from C# code.
22
+ /// Intended for game builds where no JSON config file is available.
23
+ /// Obtain an instance via <see cref="UnityCopilotPluginRuntime.Initialize()"/>.
24
+ /// <example>
25
+ /// <code>
26
+ /// [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
27
+ /// static void SetupPlugin()
28
+ /// {
29
+ /// UnityCopilotPluginRuntime.Initialize(builder =>
30
+ /// {
31
+ /// builder.WithConfig(c =>
32
+ /// {
33
+ /// c.Host = "http://localhost:8080";
34
+ /// c.Token = "my-token";
35
+ /// });
36
+ /// })
37
+ /// .Build();
38
+ /// }
39
+ /// </code>
40
+ /// </example>
41
+ /// </summary>
42
+ public sealed class UnityCopilotPluginBuilder
43
+ {
44
+ /// <summary>
45
+ /// The underlying <see cref="UcoBuilder"/> pre-configured with Unity
46
+ /// defaults (logging, standard ignored assemblies, assembly scanning).
47
+ /// Use this to configure host, token, additional ignored assemblies, custom
48
+ /// tools/prompts/resources, and anything else supported by the Uco plugin.
49
+ /// </summary>
50
+ public IUcoPluginBuilder Builder { get; }
51
+
52
+ private readonly UnityCopilotPluginRuntime _runtimePlugin;
53
+ private readonly ILogger? _logger;
54
+
55
+ internal UnityCopilotPluginBuilder(IUcoPluginBuilder ucoBuilder, UnityCopilotPluginRuntime runtimePlugin, ILoggerProvider? loggerProvider = null)
56
+ {
57
+ Builder = ucoBuilder;
58
+ _runtimePlugin = runtimePlugin;
59
+ _logger = loggerProvider?.CreateLogger(nameof(UnityCopilotPluginBuilder));
60
+
61
+ // Apply Unity-specific defaults — the developer does not need to repeat these.
62
+ Builder
63
+ .AddLogging(lb =>
64
+ {
65
+ lb.ClearProviders();
66
+ lb.SetMinimumLevel(MicrosoftLogLevel.Trace);
67
+ if (loggerProvider != null)
68
+ lb.AddProvider(loggerProvider);
69
+ })
70
+ .IgnoreAssemblies(
71
+ "mscorlib",
72
+ "Mono.Security",
73
+ "netstandard",
74
+ "nunit.framework",
75
+ "System",
76
+ "UnityEngine",
77
+ "UnityEditor",
78
+ "Unity.",
79
+ "Microsoft",
80
+ "R3",
81
+ "UcoFramework",
82
+ "ReflectorNet",
83
+ "com.AtelierAI.Unity.Copilot.TestFiles",
84
+ "com.AtelierAI.Unity.Copilot.Editor.Tests",
85
+ "com.AtelierAI.Unity.Copilot.Tests");
86
+ }
87
+
88
+ /// <summary>
89
+ /// Builds and connects a runtime <see cref="UnityCopilotPluginRuntime"/> instance alongside the
90
+ /// Editor's existing connection. The Editor's connection is not affected.
91
+ /// Call <see cref="UnityCopilotPluginRuntime.DisposeInstance()"/>
92
+ /// to shut it down, or exit Play mode (handled automatically).
93
+ /// </summary>
94
+ public UnityCopilotPluginRuntime Build()
95
+ {
96
+ _logger?.LogTrace("{method} called.", nameof(Build));
97
+
98
+ _logger?.LogDebug("{method}: Building runtime Uco Plugin from builder...", nameof(Build));
99
+ var built = _runtimePlugin.BuildFromBuilder(Builder);
100
+
101
+ _logger?.LogTrace("{method} completed.", nameof(Build));
102
+ return _runtimePlugin;
103
+ }
104
+ }
105
+ }
@@ -1,155 +1,155 @@
1
- /*
2
- ┌──────────────────────────────────────────────────────────────────┐
3
- │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
- │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
- │ Copyright (c) 2025 Ivan Murzak │
6
- │ Licensed under the Apache License, Version 2.0. │
7
- │ See the LICENSE file in the project root for more information. │
8
- └──────────────────────────────────────────────────────────────────┘
9
- */
10
-
11
- #nullable enable
12
- using System;
13
- using com.AtelierAI.Uco.Framework;
14
- using com.AtelierAI.Unity.Copilot.Utils;
15
- using Microsoft.Extensions.Logging;
16
- using R3;
17
-
18
- namespace com.AtelierAI.Unity.Copilot
19
- {
20
- using ILogger = Microsoft.Extensions.Logging.ILogger;
21
- using LogLevel = Runtime.Utils.LogLevel;
22
-
23
- public partial class UnityCopilotPluginRuntime
24
- {
25
- static readonly Subject<UnityConnectionConfig> _onConfigChanged = new Subject<UnityConnectionConfig>();
26
- static readonly ILogger _logger = UnityLoggerFactory.LoggerFactory.CreateLogger<UnityCopilotPluginRuntime>();
27
- static readonly object _instanceMutex = new();
28
-
29
- static UnityCopilotPluginRuntime _instance = null!;
30
-
31
- public static bool HasInstance
32
- {
33
- get { lock (_instanceMutex) { return _instance != null; } }
34
- }
35
-
36
- public static UnityCopilotPluginRuntime Instance
37
- {
38
- get { lock (_instanceMutex) { return _instance; } }
39
- }
40
-
41
- static void InitSingletonIfNeeded()
42
- {
43
- lock (_instanceMutex)
44
- {
45
- if (_instance == null)
46
- _instance = new UnityCopilotPluginRuntime();
47
- }
48
- }
49
-
50
-
51
- public static bool KeepConnected
52
- {
53
- get => Instance.unityConnectionConfig.KeepConnected;
54
- set
55
- {
56
- Instance.unityConnectionConfig.KeepConnected = value;
57
- NotifyChanged(Instance.unityConnectionConfig);
58
- }
59
- }
60
- public static LogLevel LogLevel
61
- {
62
- get => _instance.unityConnectionConfig.LogLevel;
63
- set
64
- {
65
- _instance.unityConnectionConfig.LogLevel = value;
66
- ApplyLogLevel(value);
67
- NotifyChanged(Instance.unityConnectionConfig);
68
- }
69
- }
70
-
71
- /// <summary>
72
- /// Disposes the runtime plugin instance created by <see cref="Initialize"/>.
73
- /// Safe to call multiple times; no-op if already disposed.
74
- /// </summary>
75
- public static void DisposeInstance()
76
- {
77
- lock (_instanceMutex)
78
- {
79
- _instance?._plugin.Dispose();
80
- }
81
- }
82
-
83
- /// <summary>
84
- /// Creates a <see cref="UnityCopilotPluginBuilder"/> pre-configured with Unity
85
- /// defaults. Use <see cref="UnityCopilotPluginBuilder.Builder"/> to configure
86
- /// host, token, ignored assemblies, custom tools, etc., then call
87
- /// <see cref="UnityCopilotPluginBuilder.Build"/> to apply and connect.
88
- /// <para>
89
- /// Intended for game builds where no JSON config file is available.
90
- /// In Unity Editor (Edit and Play mode), the editor plugin is automatically
91
- /// initialized from <c>UserSettings/AI-Game-Developer-Config.json</c>.
92
- /// </para>
93
- /// <example>
94
- /// <code>
95
- /// [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
96
- /// static void SetupMcp()
97
- /// {
98
- /// var mcpPlugin = UnityCopilotPluginRuntime.Initialize(builder =>
99
- /// {
100
- /// builder.WithConfig(c =>
101
- /// {
102
- /// c.Host = "http://localhost:8080";
103
- /// c.Token = "my-token";
104
- /// });
105
- /// })
106
- /// .Build();
107
- /// mcpPlugin.Connect();
108
- /// }
109
- /// </code>
110
- /// </example>
111
- /// </summary>
112
- public static UnityCopilotPluginBuilder Initialize(Action<IMcpPluginBuilder>? configure = null)
113
- {
114
- InitSingletonIfNeeded();
115
- var runtimeInstance = Instance;
116
- var version = runtimeInstance.BuildVersion();
117
- var loggerProvider = runtimeInstance.BuildLoggerProvider();
118
-
119
- var mcpBuilder = new UcoBuilder(version, loggerProvider);
120
- configure?.Invoke(mcpBuilder);
121
-
122
- return new UnityCopilotPluginBuilder(mcpBuilder, runtimeInstance, loggerProvider);
123
- }
124
-
125
- public static IDisposable SubscribeOnChanged(Action<UnityConnectionConfig> action, bool invokeImmediately = true)
126
- {
127
- if (action == null)
128
- throw new ArgumentNullException(nameof(action));
129
-
130
- var subscription = _onConfigChanged.Subscribe(action);
131
- if (invokeImmediately)
132
- {
133
- try { action(Instance.unityConnectionConfig); }
134
- catch (Exception e) { _logger.LogError(e, "{method}: exception invoking action immediately", nameof(SubscribeOnChanged)); }
135
- }
136
- return subscription;
137
- }
138
-
139
- static void NotifyChanged(UnityConnectionConfig data)
140
- {
141
- try { _onConfigChanged.OnNext(data); }
142
- catch (Exception e) { _logger.LogError(e, "{method}: exception", nameof(NotifyChanged)); }
143
- }
144
-
145
- public static void StaticDispose()
146
- {
147
- _logger.LogTrace("{method} called.", nameof(StaticDispose));
148
- lock (_instanceMutex)
149
- {
150
- _instance?.Dispose();
151
- _instance = null!;
152
- }
153
- }
154
- }
155
- }
1
+ /*
2
+ ┌──────────────────────────────────────────────────────────────────┐
3
+ │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
+ │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
+ │ Copyright (c) 2025 Ivan Murzak │
6
+ │ Licensed under the Apache License, Version 2.0. │
7
+ │ See the LICENSE file in the project root for more information. │
8
+ └──────────────────────────────────────────────────────────────────┘
9
+ */
10
+
11
+ #nullable enable
12
+ using System;
13
+ using com.AtelierAI.Uco.Framework;
14
+ using com.AtelierAI.Unity.Copilot.Utils;
15
+ using Microsoft.Extensions.Logging;
16
+ using R3;
17
+
18
+ namespace com.AtelierAI.Unity.Copilot
19
+ {
20
+ using ILogger = Microsoft.Extensions.Logging.ILogger;
21
+ using LogLevel = Runtime.Utils.LogLevel;
22
+
23
+ public partial class UnityCopilotPluginRuntime
24
+ {
25
+ static readonly Subject<UnityConnectionConfig> _onConfigChanged = new Subject<UnityConnectionConfig>();
26
+ static readonly ILogger _logger = UnityLoggerFactory.LoggerFactory.CreateLogger<UnityCopilotPluginRuntime>();
27
+ static readonly object _instanceMutex = new();
28
+
29
+ static UnityCopilotPluginRuntime _instance = null!;
30
+
31
+ public static bool HasInstance
32
+ {
33
+ get { lock (_instanceMutex) { return _instance != null; } }
34
+ }
35
+
36
+ public static UnityCopilotPluginRuntime Instance
37
+ {
38
+ get { lock (_instanceMutex) { return _instance; } }
39
+ }
40
+
41
+ static void InitSingletonIfNeeded()
42
+ {
43
+ lock (_instanceMutex)
44
+ {
45
+ if (_instance == null)
46
+ _instance = new UnityCopilotPluginRuntime();
47
+ }
48
+ }
49
+
50
+
51
+ public static bool KeepConnected
52
+ {
53
+ get => Instance.unityConnectionConfig.KeepConnected;
54
+ set
55
+ {
56
+ Instance.unityConnectionConfig.KeepConnected = value;
57
+ NotifyChanged(Instance.unityConnectionConfig);
58
+ }
59
+ }
60
+ public static LogLevel LogLevel
61
+ {
62
+ get => _instance.unityConnectionConfig.LogLevel;
63
+ set
64
+ {
65
+ _instance.unityConnectionConfig.LogLevel = value;
66
+ ApplyLogLevel(value);
67
+ NotifyChanged(Instance.unityConnectionConfig);
68
+ }
69
+ }
70
+
71
+ /// <summary>
72
+ /// Disposes the runtime plugin instance created by <see cref="Initialize"/>.
73
+ /// Safe to call multiple times; no-op if already disposed.
74
+ /// </summary>
75
+ public static void DisposeInstance()
76
+ {
77
+ lock (_instanceMutex)
78
+ {
79
+ _instance?._plugin.Dispose();
80
+ }
81
+ }
82
+
83
+ /// <summary>
84
+ /// Creates a <see cref="UnityCopilotPluginBuilder"/> pre-configured with Unity
85
+ /// defaults. Use <see cref="UnityCopilotPluginBuilder.Builder"/> to configure
86
+ /// host, token, ignored assemblies, custom tools, etc., then call
87
+ /// <see cref="UnityCopilotPluginBuilder.Build"/> to apply and connect.
88
+ /// <para>
89
+ /// Intended for game builds where no JSON config file is available.
90
+ /// In Unity Editor (Edit and Play mode), the editor plugin is automatically
91
+ /// initialized from <c>UserSettings/AI-Game-Developer-Config.json</c>.
92
+ /// </para>
93
+ /// <example>
94
+ /// <code>
95
+ /// [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
96
+ /// static void SetupPlugin()
97
+ /// {
98
+ /// var ucoPlugin = UnityCopilotPluginRuntime.Initialize(builder =>
99
+ /// {
100
+ /// builder.WithConfig(c =>
101
+ /// {
102
+ /// c.Host = "http://localhost:8080";
103
+ /// c.Token = "my-token";
104
+ /// });
105
+ /// })
106
+ /// .Build();
107
+ /// ucoPlugin.Connect();
108
+ /// }
109
+ /// </code>
110
+ /// </example>
111
+ /// </summary>
112
+ public static UnityCopilotPluginBuilder Initialize(Action<IUcoPluginBuilder>? configure = null)
113
+ {
114
+ InitSingletonIfNeeded();
115
+ var runtimeInstance = Instance;
116
+ var version = runtimeInstance.BuildVersion();
117
+ var loggerProvider = runtimeInstance.BuildLoggerProvider();
118
+
119
+ var ucoBuilder = new UcoBuilder(version, loggerProvider);
120
+ configure?.Invoke(ucoBuilder);
121
+
122
+ return new UnityCopilotPluginBuilder(ucoBuilder, runtimeInstance, loggerProvider);
123
+ }
124
+
125
+ public static IDisposable SubscribeOnChanged(Action<UnityConnectionConfig> action, bool invokeImmediately = true)
126
+ {
127
+ if (action == null)
128
+ throw new ArgumentNullException(nameof(action));
129
+
130
+ var subscription = _onConfigChanged.Subscribe(action);
131
+ if (invokeImmediately)
132
+ {
133
+ try { action(Instance.unityConnectionConfig); }
134
+ catch (Exception e) { _logger.LogError(e, "{method}: exception invoking action immediately", nameof(SubscribeOnChanged)); }
135
+ }
136
+ return subscription;
137
+ }
138
+
139
+ static void NotifyChanged(UnityConnectionConfig data)
140
+ {
141
+ try { _onConfigChanged.OnNext(data); }
142
+ catch (Exception e) { _logger.LogError(e, "{method}: exception", nameof(NotifyChanged)); }
143
+ }
144
+
145
+ public static void StaticDispose()
146
+ {
147
+ _logger.LogTrace("{method} called.", nameof(StaticDispose));
148
+ lock (_instanceMutex)
149
+ {
150
+ _instance?.Dispose();
151
+ _instance = null!;
152
+ }
153
+ }
154
+ }
155
+ }
@@ -1,59 +1,59 @@
1
- /*
2
- ┌──────────────────────────────────────────────────────────────────┐
3
- │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
- │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
- │ Copyright (c) 2025 Ivan Murzak │
6
- │ Licensed under the Apache License, Version 2.0. │
7
- │ See the LICENSE file in the project root for more information. │
8
- └──────────────────────────────────────────────────────────────────┘
9
- */
10
-
11
- #nullable enable
12
- using System.Diagnostics;
13
- using com.AtelierAI.Uco.Framework;
14
- using Microsoft.Extensions.Logging;
15
- using R3;
16
-
17
- namespace com.AtelierAI.Unity.Copilot
18
- {
19
- /// <summary>
20
- /// Runtime singleton for game builds. Provides the developer-facing
21
- /// <see cref="Initialize"/> API and maintains a separate MCP connection
22
- /// alongside the Editor's connection.
23
- /// </summary>
24
- public partial class UnityCopilotPluginRuntime : UnityCopilotPlugin
25
- {
26
- protected UnityCopilotPluginRuntime(UnityConnectionConfig? config = null) : base()
27
- {
28
- unityConnectionConfig = config ?? new UnityConnectionConfig();
29
- IncrementSingletonCount();
30
- }
31
-
32
- internal IUcoPlugin BuildFromBuilder(IMcpPluginBuilder builder)
33
- {
34
- _logger.LogTrace("{method} called.", nameof(BuildFromBuilder));
35
-
36
- var stopwatch = Stopwatch.StartNew();
37
- var built = _plugin.Set(builder.Build(CreateDefaultReflector()));
38
- stopwatch.Stop();
39
- _logger.LogDebug("Runtime MCP Plugin built in {elapsedMilliseconds} ms.",
40
- stopwatch.ElapsedMilliseconds);
41
-
42
- ApplyConfigToMcpPlugin(built);
43
-
44
- built.ConnectionState
45
- .Subscribe(state => _connectionState.Value = state)
46
- .AddTo(_disposables);
47
-
48
- _logger.LogTrace("{method} completed.", nameof(BuildFromBuilder));
49
- return built;
50
- }
51
-
52
- public override void Dispose()
53
- {
54
- DecrementSingletonCount();
55
- base.Dispose();
56
- _plugin.Dispose();
57
- }
58
- }
59
- }
1
+ /*
2
+ ┌──────────────────────────────────────────────────────────────────┐
3
+ │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
+ │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
+ │ Copyright (c) 2025 Ivan Murzak │
6
+ │ Licensed under the Apache License, Version 2.0. │
7
+ │ See the LICENSE file in the project root for more information. │
8
+ └──────────────────────────────────────────────────────────────────┘
9
+ */
10
+
11
+ #nullable enable
12
+ using System.Diagnostics;
13
+ using com.AtelierAI.Uco.Framework;
14
+ using Microsoft.Extensions.Logging;
15
+ using R3;
16
+
17
+ namespace com.AtelierAI.Unity.Copilot
18
+ {
19
+ /// <summary>
20
+ /// Runtime singleton for game builds. Provides the developer-facing
21
+ /// <see cref="Initialize"/> API and maintains a separate Uco connection
22
+ /// alongside the Editor's connection.
23
+ /// </summary>
24
+ public partial class UnityCopilotPluginRuntime : UnityCopilotPlugin
25
+ {
26
+ protected UnityCopilotPluginRuntime(UnityConnectionConfig? config = null) : base()
27
+ {
28
+ unityConnectionConfig = config ?? new UnityConnectionConfig();
29
+ IncrementSingletonCount();
30
+ }
31
+
32
+ internal IUcoPlugin BuildFromBuilder(IUcoPluginBuilder builder)
33
+ {
34
+ _logger.LogTrace("{method} called.", nameof(BuildFromBuilder));
35
+
36
+ var stopwatch = Stopwatch.StartNew();
37
+ var built = _plugin.Set(builder.Build(CreateDefaultReflector()));
38
+ stopwatch.Stop();
39
+ _logger.LogDebug("Runtime Uco Plugin built in {elapsedMilliseconds} ms.",
40
+ stopwatch.ElapsedMilliseconds);
41
+
42
+ ApplyConfigToUcoPlugin(built);
43
+
44
+ built.ConnectionState
45
+ .Subscribe(state => _connectionState.Value = state)
46
+ .AddTo(_disposables);
47
+
48
+ _logger.LogTrace("{method} completed.", nameof(BuildFromBuilder));
49
+ return built;
50
+ }
51
+
52
+ public override void Dispose()
53
+ {
54
+ DecrementSingletonCount();
55
+ base.Dispose();
56
+ _plugin.Dispose();
57
+ }
58
+ }
59
+ }