@atelierai/uco 1.0.7 → 1.0.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +29 -8
- package/package.json +2 -2
- package/vendor/plugin/com.atelierai.unity.copilot/CHANGELOG.md +4 -4
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetConfig.cs +132 -132
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDependencyResolver.cs +237 -237
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDownloader.cs +82 -82
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/MenuItems.cs +247 -247
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/ToolGroups.cs +153 -153
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/SystemTool/Skills.Create.SkillBody.cs +155 -155
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Console.GetLogs.cs +95 -95
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Docs.HttpFetcher.cs +139 -139
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Instance.ListAll.cs +72 -72
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/PathReadHelper.cs +106 -106
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Script.Validate.cs +252 -252
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests/TestResultCollector.cs +537 -537
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests.cs +400 -400
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/ToolGroups.SetEnabled.cs +92 -92
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Branding/ProductInfo.cs +62 -62
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/CopilotServerManager.cs +887 -1034
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Skills/Skill_InitialSetup.cs +197 -197
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.Editor.cs +201 -201
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.cs +67 -67
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotListWindowBase.cs +393 -393
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotWindowBase.cs +113 -113
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.Connection.cs +3 -3
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotFeatures.cs +195 -195
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotServer.cs +22 -22
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CreateGUI.cs +354 -354
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.cs +78 -78
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowInitializer.cs +47 -47
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/SerializationCheckWindow.cs +190 -190
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Build.cs +91 -91
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Config.cs +298 -298
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Static.cs +296 -296
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.cs +69 -69
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PackageUtils.cs +168 -168
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PrefsKeyMigration.cs +119 -119
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/SafeDefaultsGuard.cs +180 -180
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ScriptUtils.cs +229 -229
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ToolGroupRegistry.cs +461 -460
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ToolsManifestGenerator.cs +200 -200
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringAdapters.cs +1467 -1467
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringSafetyReloadGuard.cs +65 -65
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityCopilotUpdateProjectSettings.cs +66 -66
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/CopilotPromptsWindow.uss +11 -11
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/CopilotResourcesWindow.uss +16 -16
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/CopilotToolsWindow.uss +36 -36
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/MainWindow.uss +183 -183
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/common/{_mcp-list-window.uss → _copilot-list-window.uss} +18 -18
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/common/_list-view.uss +77 -77
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uxml/CopilotPromptsWindow.uxml +18 -18
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uxml/CopilotResourcesWindow.uxml +18 -18
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uxml/CopilotToolsWindow.uxml +18 -18
- package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uxml/MainWindow.uxml +115 -115
- package/vendor/plugin/com.atelierai.unity.copilot/Plugins/ReflectorNet.dll +0 -0
- package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.Common.dll +0 -0
- package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.dll +0 -0
- package/vendor/plugin/com.atelierai.unity.copilot/README.md +88 -88
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Converter/Json/Structures/EntityIdConverter.cs +120 -120
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.cs +110 -110
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.pre-Unity.6.5.cs +110 -110
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Unity/Logs/FileLogStorage.cs +547 -547
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Build.cs +243 -243
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Config.cs +3 -3
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.cs +295 -295
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginBuilder.cs +105 -105
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.Static.cs +155 -155
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.cs +59 -59
- package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Utils/EnvironmentUtils.cs +11 -11
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/AtomicApiTestFixtures.cs +99 -99
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/TryModifyAtTests.cs +227 -227
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AuthoringSafetyPilotTests.cs +1050 -1050
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetExtractorDevelopmentDependencyTests.cs +148 -148
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetExtractorFlatLayoutTests.cs +166 -166
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetInstallManifestTests.cs +436 -436
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetLegacyMigrationTests.cs +304 -304
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetPackageInstallerStaleVersionCleanupTests.cs +200 -200
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Environment/EnvironmentUtilsTests.cs +2 -2
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/BlacklistTypeTests.cs +416 -416
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.cs +172 -172
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.pre-Unity.6.5.cs +169 -169
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.cs +182 -182
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.pre-Unity.6.5.cs +179 -179
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.cs +175 -175
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.pre-Unity.6.5.cs +174 -174
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.cs +171 -171
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.pre-Unity.6.5.cs +170 -170
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsCreateFolderTests.cs +243 -243
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsMaterialTests.cs +101 -101
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.cs +348 -348
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.pre-Unity.6.5.cs +348 -348
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsShaderTests.cs +194 -194
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/GameObject/TestJsonSchema.cs +199 -199
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.cs +573 -573
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.pre-Unity.6.5.cs +513 -513
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.cs +154 -154
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.pre-Unity.6.5.cs +154 -154
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotGameViewTests.cs +164 -164
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotSceneViewTests.cs +155 -155
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolParameterTests.cs +56 -56
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.cs +651 -651
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.pre-Unity.6.5.cs +651 -651
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ToolBatchExecutionIntegrationTests.cs +407 -407
- package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs → UcoPluginTests.cs} +105 -105
- package/vendor/plugin/com.atelierai.unity.copilot/package.json +1 -1
- /package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/common/{_mcp-list-window.uss.meta → _copilot-list-window.uss.meta} +0 -0
- /package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs.meta → UcoPluginTests.cs.meta} +0 -0
package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotWindowBase.cs
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/*
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┌──────────────────────────────────────────────────────────────────┐
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│ Author: Ivan Murzak (https://github.com/IvanMurzak) │
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│ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
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│ Copyright (c) 2025 Ivan Murzak │
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│ Licensed under the Apache License, Version 2.0. │
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│ See the LICENSE file in the project root for more information. │
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└──────────────────────────────────────────────────────────────────┘
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*/
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#nullable enable
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using System;
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using com.AtelierAI.Unity.Copilot.Editor.Utils;
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using com.AtelierAI.Unity.Copilot.Utils;
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using Microsoft.Extensions.Logging;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace com.AtelierAI.Unity.Copilot.Editor.UI
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{
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/// <summary>
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/// Base class for
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/// </summary>
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public abstract class CopilotWindowBase : EditorWindow
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{
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protected Microsoft.Extensions.Logging.ILogger Logger { get; private set; } = null!;
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protected abstract string[] WindowUxmlPaths { get; }
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protected abstract string[] WindowUssPaths { get; }
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protected abstract string WindowTitle { get; }
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protected virtual void OnEnable()
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{
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Logger = UnityLoggerFactory.LoggerFactory.CreateLogger(GetType().Name);
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}
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protected void SetupWindowWithIcon(string? customTitle = null)
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{
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var icon = EditorAssetLoader.LoadAssetAtPath<Texture>(EditorAssetLoader.PackageLogoIcon);
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if (icon != null)
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titleContent = new GUIContent(customTitle ?? WindowTitle, icon);
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}
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public virtual void CreateGUI()
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{
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rootVisualElement.Clear();
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var visualTree = EditorAssetLoader.LoadAssetAtPath<VisualTreeAsset>(WindowUxmlPaths, Logger);
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if (visualTree == null)
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{
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Logger.LogWarning("{method} UXML template not found.", nameof(CreateGUI));
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return;
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}
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visualTree.CloneTree(rootVisualElement);
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ApplyStyleSheets(rootVisualElement);
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OnGUICreated(rootVisualElement);
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}
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protected virtual void OnGUICreated(VisualElement root)
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}
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protected void ApplyStyleSheets(VisualElement root)
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{
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var sheet = EditorAssetLoader.LoadAssetAtPath<StyleSheet>(WindowUssPaths, Logger);
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if (sheet == null)
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{
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Logger.LogWarning("{method} USS file not found.", nameof(ApplyStyleSheets));
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return;
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}
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try
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root.styleSheets.Add(sheet);
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Logger.LogTrace("{method} Applied USS", nameof(ApplyStyleSheets));
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}
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catch (Exception ex)
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{
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Logger.LogWarning("{method} Failed to add USS: {ex}", nameof(ApplyStyleSheets), ex);
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}
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}
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protected void UpdateItemClasses(VisualElement? itemContainer, bool isEnabled)
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{
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if (itemContainer == null)
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return;
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itemContainer.EnableInClassList("enabled", isEnabled);
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itemContainer.EnableInClassList("disabled", !isEnabled);
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}
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public static void UpdateFoldoutState(Foldout foldout, bool expanded)
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foldout.EnableInClassList("collapsed", !expanded);
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public static void EnableSmoothFoldoutTransitions(VisualElement root)
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root.Query<Foldout>().ForEach(foldout =>
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foldout.RegisterValueChangedCallback(evt =>
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UpdateFoldoutState(foldout, evt.newValue);
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});
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UpdateFoldoutState(foldout, foldout.value);
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});
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/*
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┌──────────────────────────────────────────────────────────────────┐
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│ Author: Ivan Murzak (https://github.com/IvanMurzak) │
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│ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
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│ Copyright (c) 2025 Ivan Murzak │
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│ Licensed under the Apache License, Version 2.0. │
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│ See the LICENSE file in the project root for more information. │
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└──────────────────────────────────────────────────────────────────┘
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*/
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#nullable enable
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using System;
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using com.AtelierAI.Unity.Copilot.Editor.Utils;
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using com.AtelierAI.Unity.Copilot.Utils;
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using Microsoft.Extensions.Logging;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace com.AtelierAI.Unity.Copilot.Editor.UI
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{
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/// <summary>
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/// Base class for Uco Editor windows providing common UXML/USS loading functionality.
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/// </summary>
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public abstract class CopilotWindowBase : EditorWindow
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{
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protected Microsoft.Extensions.Logging.ILogger Logger { get; private set; } = null!;
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protected abstract string[] WindowUxmlPaths { get; }
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protected abstract string[] WindowUssPaths { get; }
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protected abstract string WindowTitle { get; }
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protected virtual void OnEnable()
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Logger = UnityLoggerFactory.LoggerFactory.CreateLogger(GetType().Name);
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}
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protected void SetupWindowWithIcon(string? customTitle = null)
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{
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var icon = EditorAssetLoader.LoadAssetAtPath<Texture>(EditorAssetLoader.PackageLogoIcon);
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if (icon != null)
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titleContent = new GUIContent(customTitle ?? WindowTitle, icon);
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}
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public virtual void CreateGUI()
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{
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rootVisualElement.Clear();
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|
50
|
+
var visualTree = EditorAssetLoader.LoadAssetAtPath<VisualTreeAsset>(WindowUxmlPaths, Logger);
|
|
51
|
+
if (visualTree == null)
|
|
52
|
+
{
|
|
53
|
+
Logger.LogWarning("{method} UXML template not found.", nameof(CreateGUI));
|
|
54
|
+
return;
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
visualTree.CloneTree(rootVisualElement);
|
|
58
|
+
ApplyStyleSheets(rootVisualElement);
|
|
59
|
+
OnGUICreated(rootVisualElement);
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
protected virtual void OnGUICreated(VisualElement root)
|
|
63
|
+
{
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
protected void ApplyStyleSheets(VisualElement root)
|
|
67
|
+
{
|
|
68
|
+
var sheet = EditorAssetLoader.LoadAssetAtPath<StyleSheet>(WindowUssPaths, Logger);
|
|
69
|
+
if (sheet == null)
|
|
70
|
+
{
|
|
71
|
+
Logger.LogWarning("{method} USS file not found.", nameof(ApplyStyleSheets));
|
|
72
|
+
return;
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
try
|
|
76
|
+
{
|
|
77
|
+
root.styleSheets.Add(sheet);
|
|
78
|
+
Logger.LogTrace("{method} Applied USS", nameof(ApplyStyleSheets));
|
|
79
|
+
}
|
|
80
|
+
catch (Exception ex)
|
|
81
|
+
{
|
|
82
|
+
Logger.LogWarning("{method} Failed to add USS: {ex}", nameof(ApplyStyleSheets), ex);
|
|
83
|
+
}
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
protected void UpdateItemClasses(VisualElement? itemContainer, bool isEnabled)
|
|
87
|
+
{
|
|
88
|
+
if (itemContainer == null)
|
|
89
|
+
return;
|
|
90
|
+
|
|
91
|
+
itemContainer.EnableInClassList("enabled", isEnabled);
|
|
92
|
+
itemContainer.EnableInClassList("disabled", !isEnabled);
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
public static void UpdateFoldoutState(Foldout foldout, bool expanded)
|
|
96
|
+
{
|
|
97
|
+
foldout.EnableInClassList("expanded", expanded);
|
|
98
|
+
foldout.EnableInClassList("collapsed", !expanded);
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
public static void EnableSmoothFoldoutTransitions(VisualElement root)
|
|
102
|
+
{
|
|
103
|
+
root.Query<Foldout>().ForEach(foldout =>
|
|
104
|
+
{
|
|
105
|
+
foldout.RegisterValueChangedCallback(evt =>
|
|
106
|
+
{
|
|
107
|
+
UpdateFoldoutState(foldout, evt.newValue);
|
|
108
|
+
});
|
|
109
|
+
UpdateFoldoutState(foldout, foldout.value);
|
|
110
|
+
});
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
}
|
|
@@ -16,7 +16,7 @@ using com.AtelierAI.Uco.Framework;
|
|
|
16
16
|
using R3;
|
|
17
17
|
using UnityEngine;
|
|
18
18
|
using UnityEngine.UIElements;
|
|
19
|
-
using static com.AtelierAI.Uco.Framework.Common.Consts.
|
|
19
|
+
using static com.AtelierAI.Uco.Framework.Common.Consts.Uco.Server;
|
|
20
20
|
|
|
21
21
|
namespace com.AtelierAI.Unity.Copilot.Editor.UI
|
|
22
22
|
{
|
|
@@ -61,7 +61,7 @@ namespace com.AtelierAI.Unity.Copilot.Editor.UI
|
|
|
61
61
|
SaveChanges($"[{nameof(MainWindowEditor)}] Host Changed: {newValue}");
|
|
62
62
|
Invalidate();
|
|
63
63
|
|
|
64
|
-
UnityCopilotPluginEditor.Instance.
|
|
64
|
+
UnityCopilotPluginEditor.Instance.DisposeUcoPluginInstance();
|
|
65
65
|
UnityBuildAndConnect();
|
|
66
66
|
});
|
|
67
67
|
|
|
@@ -158,7 +158,7 @@ namespace com.AtelierAI.Unity.Copilot.Editor.UI
|
|
|
158
158
|
{
|
|
159
159
|
UnityCopilotPluginEditor.KeepConnected = false;
|
|
160
160
|
UnityCopilotPluginEditor.Instance.Save();
|
|
161
|
-
if (UnityCopilotPluginEditor.Instance.
|
|
161
|
+
if (UnityCopilotPluginEditor.Instance.HasUcoPluginInstance)
|
|
162
162
|
_ = UnityCopilotPluginEditor.Instance.Disconnect();
|
|
163
163
|
}
|
|
164
164
|
ScheduleConnectionUIRefresh();
|
|
@@ -1,195 +1,195 @@
|
|
|
1
|
-
/*
|
|
2
|
-
┌──────────────────────────────────────────────────────────────────┐
|
|
3
|
-
│ Author: Ivan Murzak (https://github.com/IvanMurzak) │
|
|
4
|
-
│ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
|
|
5
|
-
│ Copyright (c) 2025 Ivan Murzak │
|
|
6
|
-
│ Licensed under the Apache License, Version 2.0. │
|
|
7
|
-
│ See the LICENSE file in the project root for more information. │
|
|
8
|
-
└──────────────────────────────────────────────────────────────────┘
|
|
9
|
-
*/
|
|
10
|
-
|
|
11
|
-
#nullable enable
|
|
12
|
-
using System;
|
|
13
|
-
using System.Linq;
|
|
14
|
-
using System.Threading;
|
|
15
|
-
using com.AtelierAI.Uco.Framework.Common.Utils;
|
|
16
|
-
using com.IvanMurzak.ReflectorNet.Utils;
|
|
17
|
-
using com.AtelierAI.Unity.Copilot.Editor.Utils;
|
|
18
|
-
using Microsoft.Extensions.Logging;
|
|
19
|
-
using R3;
|
|
20
|
-
using UnityEngine;
|
|
21
|
-
using UnityEngine.UIElements;
|
|
22
|
-
|
|
23
|
-
namespace com.AtelierAI.Unity.Copilot.Editor.UI
|
|
24
|
-
{
|
|
25
|
-
public partial class MainWindowEditor
|
|
26
|
-
{
|
|
27
|
-
private void SetupAiAgentSection(VisualElement root)
|
|
28
|
-
{
|
|
29
|
-
UnityCopilotPluginEditor.PluginProperty
|
|
30
|
-
.WhereNotNull()
|
|
31
|
-
.Subscribe(plugin =>
|
|
32
|
-
{
|
|
33
|
-
plugin.UcoManager.OnClientConnected
|
|
34
|
-
.Subscribe(data =>
|
|
35
|
-
{
|
|
36
|
-
Logger.LogInformation("On AI agent connected: {clientName} ({clientVersion})",
|
|
37
|
-
data.ClientName, data.ClientVersion);
|
|
38
|
-
|
|
39
|
-
if (Logger.IsEnabled(Microsoft.Extensions.Logging.LogLevel.Trace))
|
|
40
|
-
Logger.LogTrace("AI Agent Data: {data}", data.ToPrettyJson());
|
|
41
|
-
})
|
|
42
|
-
.AddTo(_disposables);
|
|
43
|
-
|
|
44
|
-
plugin.UcoManager.OnClientDisconnected
|
|
45
|
-
.Subscribe(
|
|
46
|
-
{
|
|
47
|
-
Logger.LogInformation("On AI agent disconnected: {clientName} ({clientVersion})",
|
|
48
|
-
|
|
49
|
-
})
|
|
50
|
-
.AddTo(_disposables);
|
|
51
|
-
|
|
52
|
-
plugin.UcoManager.OnClientsChanged
|
|
53
|
-
.ObserveOnCurrentSynchronizationContext()
|
|
54
|
-
.Subscribe(
|
|
55
|
-
{
|
|
56
|
-
Logger.LogDebug("On AI agents changed: {count} clients",
|
|
57
|
-
|
|
58
|
-
var connectedAgents =
|
|
59
|
-
if (connectedAgents.Count == 0)
|
|
60
|
-
{
|
|
61
|
-
Logger.LogDebug("No connected AI agents found in clients list.");
|
|
62
|
-
SetAiAgentStatus(false);
|
|
63
|
-
return;
|
|
64
|
-
}
|
|
65
|
-
|
|
66
|
-
SetAiAgentStatus(true, connectedAgents.Select(a => $"AI agent: {a.ClientName} ({a.ClientVersion})"));
|
|
67
|
-
})
|
|
68
|
-
.AddTo(_disposables);
|
|
69
|
-
|
|
70
|
-
FetchAiAgentData();
|
|
71
|
-
}).AddTo(_disposables);
|
|
72
|
-
|
|
73
|
-
UnityCopilotPluginEditor.IsConnected
|
|
74
|
-
.Where(isConnected => isConnected)
|
|
75
|
-
.ObserveOnCurrentSynchronizationContext()
|
|
76
|
-
.Subscribe(_ => FetchAiAgentData())
|
|
77
|
-
.AddTo(_disposables);
|
|
78
|
-
|
|
79
|
-
var
|
|
80
|
-
|
|
81
|
-
}
|
|
82
|
-
|
|
83
|
-
private void FetchAiAgentData(int retryCount = 3, int retryDelayMs = 3000)
|
|
84
|
-
{
|
|
85
|
-
var
|
|
86
|
-
if (
|
|
87
|
-
{
|
|
88
|
-
Logger.LogDebug("Cannot fetch AI agent data: UcoPluginInstance is null");
|
|
89
|
-
return;
|
|
90
|
-
}
|
|
91
|
-
|
|
92
|
-
var
|
|
93
|
-
if (
|
|
94
|
-
{
|
|
95
|
-
Logger.LogDebug("Cannot fetch AI agent data: UcoManagerHub is null");
|
|
96
|
-
return;
|
|
97
|
-
}
|
|
98
|
-
|
|
99
|
-
var task =
|
|
100
|
-
if (task == null)
|
|
101
|
-
{
|
|
102
|
-
Logger.LogDebug("Cannot fetch AI agent data:
|
|
103
|
-
return;
|
|
104
|
-
}
|
|
105
|
-
|
|
106
|
-
// Claim a unique version for this fetch so the async result can detect if a newer
|
|
107
|
-
// update (e.g. from OnClientsChanged or another FetchAiAgentData call) has superseded it.
|
|
108
|
-
var fetchVersion = Interlocked.Increment(ref _aiAgentDataVersion);
|
|
109
|
-
|
|
110
|
-
task.ContinueWith(t =>
|
|
111
|
-
{
|
|
112
|
-
if (Interlocked.Read(ref _aiAgentDataVersion) != fetchVersion)
|
|
113
|
-
{
|
|
114
|
-
Logger.LogTrace("Skipping AI agent data update because a newer update was applied at {time}",
|
|
115
|
-
DateTime.UtcNow);
|
|
116
|
-
return;
|
|
117
|
-
}
|
|
118
|
-
MainThread.Instance.Run(() =>
|
|
119
|
-
{
|
|
120
|
-
// Second check: close the TOCTOU window between the thread-pool check above
|
|
121
|
-
// and the main-thread callback execution.
|
|
122
|
-
if (Interlocked.Read(ref _aiAgentDataVersion) != fetchVersion)
|
|
123
|
-
return;
|
|
124
|
-
if (t.IsCompletedSuccessfully)
|
|
125
|
-
{
|
|
126
|
-
var clients = t.Result;
|
|
127
|
-
var connectedAgents = clients.Where(c => c.IsConnected).ToList();
|
|
128
|
-
var isConnected = connectedAgents.Count > 0;
|
|
129
|
-
SetAiAgentStatus(isConnected, isConnected
|
|
130
|
-
? connectedAgents.Select(a => $"AI agent: {a.ClientName} ({a.ClientVersion})")
|
|
131
|
-
: null);
|
|
132
|
-
|
|
133
|
-
// If AI agent is not connected but Unity is, retry after delay.
|
|
134
|
-
// The AI agent may need time to re-establish its session after Unity reconnects.
|
|
135
|
-
if (!isConnected && retryCount > 0 && UnityCopilotPluginEditor.IsConnected.CurrentValue)
|
|
136
|
-
{
|
|
137
|
-
Logger.LogDebug("AI agent not connected yet, scheduling retry ({retriesLeft} left)", retryCount);
|
|
138
|
-
Observable.Timer(TimeSpan.FromMilliseconds(retryDelayMs))
|
|
139
|
-
.ObserveOnCurrentSynchronizationContext()
|
|
140
|
-
.Subscribe(_ => FetchAiAgentData(retryCount - 1, retryDelayMs))
|
|
141
|
-
.AddTo(_disposables);
|
|
142
|
-
}
|
|
143
|
-
}
|
|
144
|
-
else if (t.IsFaulted)
|
|
145
|
-
{
|
|
146
|
-
Logger.LogDebug("Failed to fetch AI agent data: {error}", t.Exception?.Message ?? "Unknown error");
|
|
147
|
-
SetAiAgentStatus(false);
|
|
148
|
-
}
|
|
149
|
-
else
|
|
150
|
-
{
|
|
151
|
-
SetAiAgentStatus(false, new[] { "AI agent: Not found" });
|
|
152
|
-
}
|
|
153
|
-
});
|
|
154
|
-
});
|
|
155
|
-
}
|
|
156
|
-
|
|
157
|
-
private void SetupSocialButtons(VisualElement root)
|
|
158
|
-
{
|
|
159
|
-
var discordIcon = EditorAssetLoader.LoadAssetAtPath<Texture2D>(_discordIconPaths);
|
|
160
|
-
var githubIcon = EditorAssetLoader.LoadAssetAtPath<Texture2D>(_githubIconPaths);
|
|
161
|
-
var starIcon = EditorAssetLoader.LoadAssetAtPath<Texture2D>(_starIconPaths);
|
|
162
|
-
|
|
163
|
-
SetupSocialButton(root, "btnGitHubStar", "btnGitHubStarIcon", starIcon, URL_GitHub, "Star on GitHub");
|
|
164
|
-
SetupSocialButton(root, "btnGitHubIssue", "btnGitHubIssueIcon", githubIcon, URL_GitHubIssues, "Report an issue on GitHub");
|
|
165
|
-
SetupSocialButton(root, "btnDiscordHelp", "btnDiscordHelpIcon", discordIcon, URL_Discord, "Get help on Discord");
|
|
166
|
-
}
|
|
167
|
-
|
|
168
|
-
private static void SetupSocialButton(VisualElement root, string buttonName, string iconName, Texture2D? icon, string url, string tooltip)
|
|
169
|
-
{
|
|
170
|
-
var button = root.Q<Button>(buttonName);
|
|
171
|
-
if (button == null)
|
|
172
|
-
return;
|
|
173
|
-
|
|
174
|
-
var iconElement = root.Q<VisualElement>(iconName);
|
|
175
|
-
if (iconElement != null)
|
|
176
|
-
{
|
|
177
|
-
iconElement.style.backgroundImage = icon;
|
|
178
|
-
iconElement.style.display = icon != null ? DisplayStyle.Flex : DisplayStyle.None;
|
|
179
|
-
}
|
|
180
|
-
|
|
181
|
-
button.tooltip = tooltip;
|
|
182
|
-
button.RegisterCallback<ClickEvent>(evt => Application.OpenURL(url));
|
|
183
|
-
}
|
|
184
|
-
|
|
185
|
-
private static void SetupDebugButtons(VisualElement root)
|
|
186
|
-
{
|
|
187
|
-
var btnCheckSerialization = root.Q<Button>("btnCheckSerialization");
|
|
188
|
-
if (btnCheckSerialization != null)
|
|
189
|
-
{
|
|
190
|
-
btnCheckSerialization.tooltip = "Open Serialization Check window";
|
|
191
|
-
btnCheckSerialization.RegisterCallback<ClickEvent>(evt => SerializationCheckWindow.ShowWindow());
|
|
192
|
-
}
|
|
193
|
-
}
|
|
194
|
-
}
|
|
195
|
-
}
|
|
1
|
+
/*
|
|
2
|
+
┌──────────────────────────────────────────────────────────────────┐
|
|
3
|
+
│ Author: Ivan Murzak (https://github.com/IvanMurzak) │
|
|
4
|
+
│ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
|
|
5
|
+
│ Copyright (c) 2025 Ivan Murzak │
|
|
6
|
+
│ Licensed under the Apache License, Version 2.0. │
|
|
7
|
+
│ See the LICENSE file in the project root for more information. │
|
|
8
|
+
└──────────────────────────────────────────────────────────────────┘
|
|
9
|
+
*/
|
|
10
|
+
|
|
11
|
+
#nullable enable
|
|
12
|
+
using System;
|
|
13
|
+
using System.Linq;
|
|
14
|
+
using System.Threading;
|
|
15
|
+
using com.AtelierAI.Uco.Framework.Common.Utils;
|
|
16
|
+
using com.IvanMurzak.ReflectorNet.Utils;
|
|
17
|
+
using com.AtelierAI.Unity.Copilot.Editor.Utils;
|
|
18
|
+
using Microsoft.Extensions.Logging;
|
|
19
|
+
using R3;
|
|
20
|
+
using UnityEngine;
|
|
21
|
+
using UnityEngine.UIElements;
|
|
22
|
+
|
|
23
|
+
namespace com.AtelierAI.Unity.Copilot.Editor.UI
|
|
24
|
+
{
|
|
25
|
+
public partial class MainWindowEditor
|
|
26
|
+
{
|
|
27
|
+
private void SetupAiAgentSection(VisualElement root)
|
|
28
|
+
{
|
|
29
|
+
UnityCopilotPluginEditor.PluginProperty
|
|
30
|
+
.WhereNotNull()
|
|
31
|
+
.Subscribe(plugin =>
|
|
32
|
+
{
|
|
33
|
+
plugin.UcoManager.OnClientConnected
|
|
34
|
+
.Subscribe(data =>
|
|
35
|
+
{
|
|
36
|
+
Logger.LogInformation("On AI agent connected: {clientName} ({clientVersion})",
|
|
37
|
+
data.ClientName, data.ClientVersion);
|
|
38
|
+
|
|
39
|
+
if (Logger.IsEnabled(Microsoft.Extensions.Logging.LogLevel.Trace))
|
|
40
|
+
Logger.LogTrace("AI Agent Data: {data}", data.ToPrettyJson());
|
|
41
|
+
})
|
|
42
|
+
.AddTo(_disposables);
|
|
43
|
+
|
|
44
|
+
plugin.UcoManager.OnClientDisconnected
|
|
45
|
+
.Subscribe(pluginClientData =>
|
|
46
|
+
{
|
|
47
|
+
Logger.LogInformation("On AI agent disconnected: {clientName} ({clientVersion})",
|
|
48
|
+
pluginClientData.ClientName, pluginClientData.ClientVersion);
|
|
49
|
+
})
|
|
50
|
+
.AddTo(_disposables);
|
|
51
|
+
|
|
52
|
+
plugin.UcoManager.OnClientsChanged
|
|
53
|
+
.ObserveOnCurrentSynchronizationContext()
|
|
54
|
+
.Subscribe(pluginClients =>
|
|
55
|
+
{
|
|
56
|
+
Logger.LogDebug("On AI agents changed: {count} clients", pluginClients.Count);
|
|
57
|
+
|
|
58
|
+
var connectedAgents = pluginClients.Where(c => c.IsConnected).ToList();
|
|
59
|
+
if (connectedAgents.Count == 0)
|
|
60
|
+
{
|
|
61
|
+
Logger.LogDebug("No connected AI agents found in clients list.");
|
|
62
|
+
SetAiAgentStatus(false);
|
|
63
|
+
return;
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
SetAiAgentStatus(true, connectedAgents.Select(a => $"AI agent: {a.ClientName} ({a.ClientVersion})"));
|
|
67
|
+
})
|
|
68
|
+
.AddTo(_disposables);
|
|
69
|
+
|
|
70
|
+
FetchAiAgentData();
|
|
71
|
+
}).AddTo(_disposables);
|
|
72
|
+
|
|
73
|
+
UnityCopilotPluginEditor.IsConnected
|
|
74
|
+
.Where(isConnected => isConnected)
|
|
75
|
+
.ObserveOnCurrentSynchronizationContext()
|
|
76
|
+
.Subscribe(_ => FetchAiAgentData())
|
|
77
|
+
.AddTo(_disposables);
|
|
78
|
+
|
|
79
|
+
var btnStartStopServer = root.Q<Button>("btnStartStopServer") ?? throw new InvalidOperationException("Uco Server start/stop button not found.");
|
|
80
|
+
btnStartStopServer.tooltip = "Start or stop the local Uco server.";
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
private void FetchAiAgentData(int retryCount = 3, int retryDelayMs = 3000)
|
|
84
|
+
{
|
|
85
|
+
var ucoPluginInstance = UnityCopilotPluginEditor.Instance.UcoPluginInstance;
|
|
86
|
+
if (ucoPluginInstance == null)
|
|
87
|
+
{
|
|
88
|
+
Logger.LogDebug("Cannot fetch AI agent data: UcoPluginInstance is null");
|
|
89
|
+
return;
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
var pluginManagerHub = ucoPluginInstance.UcoManagerHub;
|
|
93
|
+
if (pluginManagerHub == null)
|
|
94
|
+
{
|
|
95
|
+
Logger.LogDebug("Cannot fetch AI agent data: UcoManagerHub is null");
|
|
96
|
+
return;
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
var task = pluginManagerHub.GetPluginClientData();
|
|
100
|
+
if (task == null)
|
|
101
|
+
{
|
|
102
|
+
Logger.LogDebug("Cannot fetch AI agent data: GetPluginClientData returned null");
|
|
103
|
+
return;
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
// Claim a unique version for this fetch so the async result can detect if a newer
|
|
107
|
+
// update (e.g. from OnClientsChanged or another FetchAiAgentData call) has superseded it.
|
|
108
|
+
var fetchVersion = Interlocked.Increment(ref _aiAgentDataVersion);
|
|
109
|
+
|
|
110
|
+
task.ContinueWith(t =>
|
|
111
|
+
{
|
|
112
|
+
if (Interlocked.Read(ref _aiAgentDataVersion) != fetchVersion)
|
|
113
|
+
{
|
|
114
|
+
Logger.LogTrace("Skipping AI agent data update because a newer update was applied at {time}",
|
|
115
|
+
DateTime.UtcNow);
|
|
116
|
+
return;
|
|
117
|
+
}
|
|
118
|
+
MainThread.Instance.Run(() =>
|
|
119
|
+
{
|
|
120
|
+
// Second check: close the TOCTOU window between the thread-pool check above
|
|
121
|
+
// and the main-thread callback execution.
|
|
122
|
+
if (Interlocked.Read(ref _aiAgentDataVersion) != fetchVersion)
|
|
123
|
+
return;
|
|
124
|
+
if (t.IsCompletedSuccessfully)
|
|
125
|
+
{
|
|
126
|
+
var clients = t.Result;
|
|
127
|
+
var connectedAgents = clients.Where(c => c.IsConnected).ToList();
|
|
128
|
+
var isConnected = connectedAgents.Count > 0;
|
|
129
|
+
SetAiAgentStatus(isConnected, isConnected
|
|
130
|
+
? connectedAgents.Select(a => $"AI agent: {a.ClientName} ({a.ClientVersion})")
|
|
131
|
+
: null);
|
|
132
|
+
|
|
133
|
+
// If AI agent is not connected but Unity is, retry after delay.
|
|
134
|
+
// The AI agent may need time to re-establish its session after Unity reconnects.
|
|
135
|
+
if (!isConnected && retryCount > 0 && UnityCopilotPluginEditor.IsConnected.CurrentValue)
|
|
136
|
+
{
|
|
137
|
+
Logger.LogDebug("AI agent not connected yet, scheduling retry ({retriesLeft} left)", retryCount);
|
|
138
|
+
Observable.Timer(TimeSpan.FromMilliseconds(retryDelayMs))
|
|
139
|
+
.ObserveOnCurrentSynchronizationContext()
|
|
140
|
+
.Subscribe(_ => FetchAiAgentData(retryCount - 1, retryDelayMs))
|
|
141
|
+
.AddTo(_disposables);
|
|
142
|
+
}
|
|
143
|
+
}
|
|
144
|
+
else if (t.IsFaulted)
|
|
145
|
+
{
|
|
146
|
+
Logger.LogDebug("Failed to fetch AI agent data: {error}", t.Exception?.Message ?? "Unknown error");
|
|
147
|
+
SetAiAgentStatus(false);
|
|
148
|
+
}
|
|
149
|
+
else
|
|
150
|
+
{
|
|
151
|
+
SetAiAgentStatus(false, new[] { "AI agent: Not found" });
|
|
152
|
+
}
|
|
153
|
+
});
|
|
154
|
+
});
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
private void SetupSocialButtons(VisualElement root)
|
|
158
|
+
{
|
|
159
|
+
var discordIcon = EditorAssetLoader.LoadAssetAtPath<Texture2D>(_discordIconPaths);
|
|
160
|
+
var githubIcon = EditorAssetLoader.LoadAssetAtPath<Texture2D>(_githubIconPaths);
|
|
161
|
+
var starIcon = EditorAssetLoader.LoadAssetAtPath<Texture2D>(_starIconPaths);
|
|
162
|
+
|
|
163
|
+
SetupSocialButton(root, "btnGitHubStar", "btnGitHubStarIcon", starIcon, URL_GitHub, "Star on GitHub");
|
|
164
|
+
SetupSocialButton(root, "btnGitHubIssue", "btnGitHubIssueIcon", githubIcon, URL_GitHubIssues, "Report an issue on GitHub");
|
|
165
|
+
SetupSocialButton(root, "btnDiscordHelp", "btnDiscordHelpIcon", discordIcon, URL_Discord, "Get help on Discord");
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
private static void SetupSocialButton(VisualElement root, string buttonName, string iconName, Texture2D? icon, string url, string tooltip)
|
|
169
|
+
{
|
|
170
|
+
var button = root.Q<Button>(buttonName);
|
|
171
|
+
if (button == null)
|
|
172
|
+
return;
|
|
173
|
+
|
|
174
|
+
var iconElement = root.Q<VisualElement>(iconName);
|
|
175
|
+
if (iconElement != null)
|
|
176
|
+
{
|
|
177
|
+
iconElement.style.backgroundImage = icon;
|
|
178
|
+
iconElement.style.display = icon != null ? DisplayStyle.Flex : DisplayStyle.None;
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
button.tooltip = tooltip;
|
|
182
|
+
button.RegisterCallback<ClickEvent>(evt => Application.OpenURL(url));
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
private static void SetupDebugButtons(VisualElement root)
|
|
186
|
+
{
|
|
187
|
+
var btnCheckSerialization = root.Q<Button>("btnCheckSerialization");
|
|
188
|
+
if (btnCheckSerialization != null)
|
|
189
|
+
{
|
|
190
|
+
btnCheckSerialization.tooltip = "Open Serialization Check window";
|
|
191
|
+
btnCheckSerialization.RegisterCallback<ClickEvent>(evt => SerializationCheckWindow.ShowWindow());
|
|
192
|
+
}
|
|
193
|
+
}
|
|
194
|
+
}
|
|
195
|
+
}
|