@atelierai/uco 1.0.7 → 1.0.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (107) hide show
  1. package/CHANGELOG.md +29 -8
  2. package/package.json +2 -2
  3. package/vendor/plugin/com.atelierai.unity.copilot/CHANGELOG.md +4 -4
  4. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetConfig.cs +132 -132
  5. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDependencyResolver.cs +237 -237
  6. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDownloader.cs +82 -82
  7. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/MenuItems.cs +247 -247
  8. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/ToolGroups.cs +153 -153
  9. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/SystemTool/Skills.Create.SkillBody.cs +155 -155
  10. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Console.GetLogs.cs +95 -95
  11. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Docs.HttpFetcher.cs +139 -139
  12. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Instance.ListAll.cs +72 -72
  13. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/PathReadHelper.cs +106 -106
  14. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Script.Validate.cs +252 -252
  15. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests/TestResultCollector.cs +537 -537
  16. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests.cs +400 -400
  17. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/ToolGroups.SetEnabled.cs +92 -92
  18. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Branding/ProductInfo.cs +62 -62
  19. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/CopilotServerManager.cs +887 -1034
  20. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Skills/Skill_InitialSetup.cs +197 -197
  21. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.Editor.cs +201 -201
  22. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.cs +67 -67
  23. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotListWindowBase.cs +393 -393
  24. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotWindowBase.cs +113 -113
  25. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.Connection.cs +3 -3
  26. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotFeatures.cs +195 -195
  27. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotServer.cs +22 -22
  28. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CreateGUI.cs +354 -354
  29. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.cs +78 -78
  30. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowInitializer.cs +47 -47
  31. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/SerializationCheckWindow.cs +190 -190
  32. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Build.cs +91 -91
  33. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Config.cs +298 -298
  34. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Static.cs +296 -296
  35. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.cs +69 -69
  36. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PackageUtils.cs +168 -168
  37. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PrefsKeyMigration.cs +119 -119
  38. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/SafeDefaultsGuard.cs +180 -180
  39. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ScriptUtils.cs +229 -229
  40. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ToolGroupRegistry.cs +461 -460
  41. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ToolsManifestGenerator.cs +200 -200
  42. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringAdapters.cs +1467 -1467
  43. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringSafetyReloadGuard.cs +65 -65
  44. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityCopilotUpdateProjectSettings.cs +66 -66
  45. package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/CopilotPromptsWindow.uss +11 -11
  46. package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/CopilotResourcesWindow.uss +16 -16
  47. package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/CopilotToolsWindow.uss +36 -36
  48. package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/MainWindow.uss +183 -183
  49. package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/common/{_mcp-list-window.uss → _copilot-list-window.uss} +18 -18
  50. package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/common/_list-view.uss +77 -77
  51. package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uxml/CopilotPromptsWindow.uxml +18 -18
  52. package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uxml/CopilotResourcesWindow.uxml +18 -18
  53. package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uxml/CopilotToolsWindow.uxml +18 -18
  54. package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uxml/MainWindow.uxml +115 -115
  55. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/ReflectorNet.dll +0 -0
  56. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.Common.dll +0 -0
  57. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.dll +0 -0
  58. package/vendor/plugin/com.atelierai.unity.copilot/README.md +88 -88
  59. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Converter/Json/Structures/EntityIdConverter.cs +120 -120
  60. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.cs +110 -110
  61. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.pre-Unity.6.5.cs +110 -110
  62. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Unity/Logs/FileLogStorage.cs +547 -547
  63. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Build.cs +243 -243
  64. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Config.cs +3 -3
  65. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.cs +295 -295
  66. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginBuilder.cs +105 -105
  67. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.Static.cs +155 -155
  68. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.cs +59 -59
  69. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Utils/EnvironmentUtils.cs +11 -11
  70. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/AtomicApiTestFixtures.cs +99 -99
  71. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/TryModifyAtTests.cs +227 -227
  72. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AuthoringSafetyPilotTests.cs +1050 -1050
  73. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetExtractorDevelopmentDependencyTests.cs +148 -148
  74. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetExtractorFlatLayoutTests.cs +166 -166
  75. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetInstallManifestTests.cs +436 -436
  76. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetLegacyMigrationTests.cs +304 -304
  77. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetPackageInstallerStaleVersionCleanupTests.cs +200 -200
  78. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Environment/EnvironmentUtilsTests.cs +2 -2
  79. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/BlacklistTypeTests.cs +416 -416
  80. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.cs +172 -172
  81. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.pre-Unity.6.5.cs +169 -169
  82. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.cs +182 -182
  83. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.pre-Unity.6.5.cs +179 -179
  84. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.cs +175 -175
  85. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.pre-Unity.6.5.cs +174 -174
  86. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.cs +171 -171
  87. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.pre-Unity.6.5.cs +170 -170
  88. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsCreateFolderTests.cs +243 -243
  89. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsMaterialTests.cs +101 -101
  90. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.cs +348 -348
  91. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.pre-Unity.6.5.cs +348 -348
  92. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsShaderTests.cs +194 -194
  93. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/GameObject/TestJsonSchema.cs +199 -199
  94. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.cs +573 -573
  95. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.pre-Unity.6.5.cs +513 -513
  96. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.cs +154 -154
  97. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.pre-Unity.6.5.cs +154 -154
  98. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotGameViewTests.cs +164 -164
  99. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotSceneViewTests.cs +155 -155
  100. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolParameterTests.cs +56 -56
  101. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.cs +651 -651
  102. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.pre-Unity.6.5.cs +651 -651
  103. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ToolBatchExecutionIntegrationTests.cs +407 -407
  104. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs → UcoPluginTests.cs} +105 -105
  105. package/vendor/plugin/com.atelierai.unity.copilot/package.json +1 -1
  106. /package/vendor/plugin/com.atelierai.unity.copilot/Editor/UI/uss/common/{_mcp-list-window.uss.meta → _copilot-list-window.uss.meta} +0 -0
  107. /package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs.meta → UcoPluginTests.cs.meta} +0 -0
@@ -1,113 +1,113 @@
1
- /*
2
- ┌──────────────────────────────────────────────────────────────────┐
3
- │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
- │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
- │ Copyright (c) 2025 Ivan Murzak │
6
- │ Licensed under the Apache License, Version 2.0. │
7
- │ See the LICENSE file in the project root for more information. │
8
- └──────────────────────────────────────────────────────────────────┘
9
- */
10
-
11
- #nullable enable
12
-
13
- using System;
14
- using com.AtelierAI.Unity.Copilot.Editor.Utils;
15
- using com.AtelierAI.Unity.Copilot.Utils;
16
- using Microsoft.Extensions.Logging;
17
- using UnityEditor;
18
- using UnityEngine;
19
- using UnityEngine.UIElements;
20
-
21
- namespace com.AtelierAI.Unity.Copilot.Editor.UI
22
- {
23
- /// <summary>
24
- /// Base class for MCP Editor windows providing common UXML/USS loading functionality.
25
- /// </summary>
26
- public abstract class CopilotWindowBase : EditorWindow
27
- {
28
- protected Microsoft.Extensions.Logging.ILogger Logger { get; private set; } = null!;
29
-
30
- protected abstract string[] WindowUxmlPaths { get; }
31
- protected abstract string[] WindowUssPaths { get; }
32
- protected abstract string WindowTitle { get; }
33
-
34
- protected virtual void OnEnable()
35
- {
36
- Logger = UnityLoggerFactory.LoggerFactory.CreateLogger(GetType().Name);
37
- }
38
-
39
- protected void SetupWindowWithIcon(string? customTitle = null)
40
- {
41
- var icon = EditorAssetLoader.LoadAssetAtPath<Texture>(EditorAssetLoader.PackageLogoIcon);
42
- if (icon != null)
43
- titleContent = new GUIContent(customTitle ?? WindowTitle, icon);
44
- }
45
-
46
- public virtual void CreateGUI()
47
- {
48
- rootVisualElement.Clear();
49
-
50
- var visualTree = EditorAssetLoader.LoadAssetAtPath<VisualTreeAsset>(WindowUxmlPaths, Logger);
51
- if (visualTree == null)
52
- {
53
- Logger.LogWarning("{method} UXML template not found.", nameof(CreateGUI));
54
- return;
55
- }
56
-
57
- visualTree.CloneTree(rootVisualElement);
58
- ApplyStyleSheets(rootVisualElement);
59
- OnGUICreated(rootVisualElement);
60
- }
61
-
62
- protected virtual void OnGUICreated(VisualElement root)
63
- {
64
- }
65
-
66
- protected void ApplyStyleSheets(VisualElement root)
67
- {
68
- var sheet = EditorAssetLoader.LoadAssetAtPath<StyleSheet>(WindowUssPaths, Logger);
69
- if (sheet == null)
70
- {
71
- Logger.LogWarning("{method} USS file not found.", nameof(ApplyStyleSheets));
72
- return;
73
- }
74
-
75
- try
76
- {
77
- root.styleSheets.Add(sheet);
78
- Logger.LogTrace("{method} Applied USS", nameof(ApplyStyleSheets));
79
- }
80
- catch (Exception ex)
81
- {
82
- Logger.LogWarning("{method} Failed to add USS: {ex}", nameof(ApplyStyleSheets), ex);
83
- }
84
- }
85
-
86
- protected void UpdateItemClasses(VisualElement? itemContainer, bool isEnabled)
87
- {
88
- if (itemContainer == null)
89
- return;
90
-
91
- itemContainer.EnableInClassList("enabled", isEnabled);
92
- itemContainer.EnableInClassList("disabled", !isEnabled);
93
- }
94
-
95
- public static void UpdateFoldoutState(Foldout foldout, bool expanded)
96
- {
97
- foldout.EnableInClassList("expanded", expanded);
98
- foldout.EnableInClassList("collapsed", !expanded);
99
- }
100
-
101
- public static void EnableSmoothFoldoutTransitions(VisualElement root)
102
- {
103
- root.Query<Foldout>().ForEach(foldout =>
104
- {
105
- foldout.RegisterValueChangedCallback(evt =>
106
- {
107
- UpdateFoldoutState(foldout, evt.newValue);
108
- });
109
- UpdateFoldoutState(foldout, foldout.value);
110
- });
111
- }
112
- }
113
- }
1
+ /*
2
+ ┌──────────────────────────────────────────────────────────────────┐
3
+ │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
+ │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
+ │ Copyright (c) 2025 Ivan Murzak │
6
+ │ Licensed under the Apache License, Version 2.0. │
7
+ │ See the LICENSE file in the project root for more information. │
8
+ └──────────────────────────────────────────────────────────────────┘
9
+ */
10
+
11
+ #nullable enable
12
+
13
+ using System;
14
+ using com.AtelierAI.Unity.Copilot.Editor.Utils;
15
+ using com.AtelierAI.Unity.Copilot.Utils;
16
+ using Microsoft.Extensions.Logging;
17
+ using UnityEditor;
18
+ using UnityEngine;
19
+ using UnityEngine.UIElements;
20
+
21
+ namespace com.AtelierAI.Unity.Copilot.Editor.UI
22
+ {
23
+ /// <summary>
24
+ /// Base class for Uco Editor windows providing common UXML/USS loading functionality.
25
+ /// </summary>
26
+ public abstract class CopilotWindowBase : EditorWindow
27
+ {
28
+ protected Microsoft.Extensions.Logging.ILogger Logger { get; private set; } = null!;
29
+
30
+ protected abstract string[] WindowUxmlPaths { get; }
31
+ protected abstract string[] WindowUssPaths { get; }
32
+ protected abstract string WindowTitle { get; }
33
+
34
+ protected virtual void OnEnable()
35
+ {
36
+ Logger = UnityLoggerFactory.LoggerFactory.CreateLogger(GetType().Name);
37
+ }
38
+
39
+ protected void SetupWindowWithIcon(string? customTitle = null)
40
+ {
41
+ var icon = EditorAssetLoader.LoadAssetAtPath<Texture>(EditorAssetLoader.PackageLogoIcon);
42
+ if (icon != null)
43
+ titleContent = new GUIContent(customTitle ?? WindowTitle, icon);
44
+ }
45
+
46
+ public virtual void CreateGUI()
47
+ {
48
+ rootVisualElement.Clear();
49
+
50
+ var visualTree = EditorAssetLoader.LoadAssetAtPath<VisualTreeAsset>(WindowUxmlPaths, Logger);
51
+ if (visualTree == null)
52
+ {
53
+ Logger.LogWarning("{method} UXML template not found.", nameof(CreateGUI));
54
+ return;
55
+ }
56
+
57
+ visualTree.CloneTree(rootVisualElement);
58
+ ApplyStyleSheets(rootVisualElement);
59
+ OnGUICreated(rootVisualElement);
60
+ }
61
+
62
+ protected virtual void OnGUICreated(VisualElement root)
63
+ {
64
+ }
65
+
66
+ protected void ApplyStyleSheets(VisualElement root)
67
+ {
68
+ var sheet = EditorAssetLoader.LoadAssetAtPath<StyleSheet>(WindowUssPaths, Logger);
69
+ if (sheet == null)
70
+ {
71
+ Logger.LogWarning("{method} USS file not found.", nameof(ApplyStyleSheets));
72
+ return;
73
+ }
74
+
75
+ try
76
+ {
77
+ root.styleSheets.Add(sheet);
78
+ Logger.LogTrace("{method} Applied USS", nameof(ApplyStyleSheets));
79
+ }
80
+ catch (Exception ex)
81
+ {
82
+ Logger.LogWarning("{method} Failed to add USS: {ex}", nameof(ApplyStyleSheets), ex);
83
+ }
84
+ }
85
+
86
+ protected void UpdateItemClasses(VisualElement? itemContainer, bool isEnabled)
87
+ {
88
+ if (itemContainer == null)
89
+ return;
90
+
91
+ itemContainer.EnableInClassList("enabled", isEnabled);
92
+ itemContainer.EnableInClassList("disabled", !isEnabled);
93
+ }
94
+
95
+ public static void UpdateFoldoutState(Foldout foldout, bool expanded)
96
+ {
97
+ foldout.EnableInClassList("expanded", expanded);
98
+ foldout.EnableInClassList("collapsed", !expanded);
99
+ }
100
+
101
+ public static void EnableSmoothFoldoutTransitions(VisualElement root)
102
+ {
103
+ root.Query<Foldout>().ForEach(foldout =>
104
+ {
105
+ foldout.RegisterValueChangedCallback(evt =>
106
+ {
107
+ UpdateFoldoutState(foldout, evt.newValue);
108
+ });
109
+ UpdateFoldoutState(foldout, foldout.value);
110
+ });
111
+ }
112
+ }
113
+ }
@@ -16,7 +16,7 @@ using com.AtelierAI.Uco.Framework;
16
16
  using R3;
17
17
  using UnityEngine;
18
18
  using UnityEngine.UIElements;
19
- using static com.AtelierAI.Uco.Framework.Common.Consts.MCP.Server;
19
+ using static com.AtelierAI.Uco.Framework.Common.Consts.Uco.Server;
20
20
 
21
21
  namespace com.AtelierAI.Unity.Copilot.Editor.UI
22
22
  {
@@ -61,7 +61,7 @@ namespace com.AtelierAI.Unity.Copilot.Editor.UI
61
61
  SaveChanges($"[{nameof(MainWindowEditor)}] Host Changed: {newValue}");
62
62
  Invalidate();
63
63
 
64
- UnityCopilotPluginEditor.Instance.DisposeMcpPluginInstance();
64
+ UnityCopilotPluginEditor.Instance.DisposeUcoPluginInstance();
65
65
  UnityBuildAndConnect();
66
66
  });
67
67
 
@@ -158,7 +158,7 @@ namespace com.AtelierAI.Unity.Copilot.Editor.UI
158
158
  {
159
159
  UnityCopilotPluginEditor.KeepConnected = false;
160
160
  UnityCopilotPluginEditor.Instance.Save();
161
- if (UnityCopilotPluginEditor.Instance.HasMcpPluginInstance)
161
+ if (UnityCopilotPluginEditor.Instance.HasUcoPluginInstance)
162
162
  _ = UnityCopilotPluginEditor.Instance.Disconnect();
163
163
  }
164
164
  ScheduleConnectionUIRefresh();
@@ -1,195 +1,195 @@
1
- /*
2
- ┌──────────────────────────────────────────────────────────────────┐
3
- │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
- │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
- │ Copyright (c) 2025 Ivan Murzak │
6
- │ Licensed under the Apache License, Version 2.0. │
7
- │ See the LICENSE file in the project root for more information. │
8
- └──────────────────────────────────────────────────────────────────┘
9
- */
10
-
11
- #nullable enable
12
- using System;
13
- using System.Linq;
14
- using System.Threading;
15
- using com.AtelierAI.Uco.Framework.Common.Utils;
16
- using com.IvanMurzak.ReflectorNet.Utils;
17
- using com.AtelierAI.Unity.Copilot.Editor.Utils;
18
- using Microsoft.Extensions.Logging;
19
- using R3;
20
- using UnityEngine;
21
- using UnityEngine.UIElements;
22
-
23
- namespace com.AtelierAI.Unity.Copilot.Editor.UI
24
- {
25
- public partial class MainWindowEditor
26
- {
27
- private void SetupAiAgentSection(VisualElement root)
28
- {
29
- UnityCopilotPluginEditor.PluginProperty
30
- .WhereNotNull()
31
- .Subscribe(plugin =>
32
- {
33
- plugin.UcoManager.OnClientConnected
34
- .Subscribe(data =>
35
- {
36
- Logger.LogInformation("On AI agent connected: {clientName} ({clientVersion})",
37
- data.ClientName, data.ClientVersion);
38
-
39
- if (Logger.IsEnabled(Microsoft.Extensions.Logging.LogLevel.Trace))
40
- Logger.LogTrace("AI Agent Data: {data}", data.ToPrettyJson());
41
- })
42
- .AddTo(_disposables);
43
-
44
- plugin.UcoManager.OnClientDisconnected
45
- .Subscribe(mcpClientData =>
46
- {
47
- Logger.LogInformation("On AI agent disconnected: {clientName} ({clientVersion})",
48
- mcpClientData.ClientName, mcpClientData.ClientVersion);
49
- })
50
- .AddTo(_disposables);
51
-
52
- plugin.UcoManager.OnClientsChanged
53
- .ObserveOnCurrentSynchronizationContext()
54
- .Subscribe(mcpClients =>
55
- {
56
- Logger.LogDebug("On AI agents changed: {count} clients", mcpClients.Count);
57
-
58
- var connectedAgents = mcpClients.Where(c => c.IsConnected).ToList();
59
- if (connectedAgents.Count == 0)
60
- {
61
- Logger.LogDebug("No connected AI agents found in clients list.");
62
- SetAiAgentStatus(false);
63
- return;
64
- }
65
-
66
- SetAiAgentStatus(true, connectedAgents.Select(a => $"AI agent: {a.ClientName} ({a.ClientVersion})"));
67
- })
68
- .AddTo(_disposables);
69
-
70
- FetchAiAgentData();
71
- }).AddTo(_disposables);
72
-
73
- UnityCopilotPluginEditor.IsConnected
74
- .Where(isConnected => isConnected)
75
- .ObserveOnCurrentSynchronizationContext()
76
- .Subscribe(_ => FetchAiAgentData())
77
- .AddTo(_disposables);
78
-
79
- var btnStartStopMcpServer = root.Q<Button>("btnStartStopServer") ?? throw new InvalidOperationException("MCP Server start/stop button not found.");
80
- btnStartStopMcpServer.tooltip = "Start or stop the local MCP server.";
81
- }
82
-
83
- private void FetchAiAgentData(int retryCount = 3, int retryDelayMs = 3000)
84
- {
85
- var mcpPluginInstance = UnityCopilotPluginEditor.Instance.UcoPluginInstance;
86
- if (mcpPluginInstance == null)
87
- {
88
- Logger.LogDebug("Cannot fetch AI agent data: UcoPluginInstance is null");
89
- return;
90
- }
91
-
92
- var mcpManagerHub = mcpPluginInstance.UcoManagerHub;
93
- if (mcpManagerHub == null)
94
- {
95
- Logger.LogDebug("Cannot fetch AI agent data: UcoManagerHub is null");
96
- return;
97
- }
98
-
99
- var task = mcpManagerHub.GetMcpClientData();
100
- if (task == null)
101
- {
102
- Logger.LogDebug("Cannot fetch AI agent data: GetMcpClientData returned null");
103
- return;
104
- }
105
-
106
- // Claim a unique version for this fetch so the async result can detect if a newer
107
- // update (e.g. from OnClientsChanged or another FetchAiAgentData call) has superseded it.
108
- var fetchVersion = Interlocked.Increment(ref _aiAgentDataVersion);
109
-
110
- task.ContinueWith(t =>
111
- {
112
- if (Interlocked.Read(ref _aiAgentDataVersion) != fetchVersion)
113
- {
114
- Logger.LogTrace("Skipping AI agent data update because a newer update was applied at {time}",
115
- DateTime.UtcNow);
116
- return;
117
- }
118
- MainThread.Instance.Run(() =>
119
- {
120
- // Second check: close the TOCTOU window between the thread-pool check above
121
- // and the main-thread callback execution.
122
- if (Interlocked.Read(ref _aiAgentDataVersion) != fetchVersion)
123
- return;
124
- if (t.IsCompletedSuccessfully)
125
- {
126
- var clients = t.Result;
127
- var connectedAgents = clients.Where(c => c.IsConnected).ToList();
128
- var isConnected = connectedAgents.Count > 0;
129
- SetAiAgentStatus(isConnected, isConnected
130
- ? connectedAgents.Select(a => $"AI agent: {a.ClientName} ({a.ClientVersion})")
131
- : null);
132
-
133
- // If AI agent is not connected but Unity is, retry after delay.
134
- // The AI agent may need time to re-establish its session after Unity reconnects.
135
- if (!isConnected && retryCount > 0 && UnityCopilotPluginEditor.IsConnected.CurrentValue)
136
- {
137
- Logger.LogDebug("AI agent not connected yet, scheduling retry ({retriesLeft} left)", retryCount);
138
- Observable.Timer(TimeSpan.FromMilliseconds(retryDelayMs))
139
- .ObserveOnCurrentSynchronizationContext()
140
- .Subscribe(_ => FetchAiAgentData(retryCount - 1, retryDelayMs))
141
- .AddTo(_disposables);
142
- }
143
- }
144
- else if (t.IsFaulted)
145
- {
146
- Logger.LogDebug("Failed to fetch AI agent data: {error}", t.Exception?.Message ?? "Unknown error");
147
- SetAiAgentStatus(false);
148
- }
149
- else
150
- {
151
- SetAiAgentStatus(false, new[] { "AI agent: Not found" });
152
- }
153
- });
154
- });
155
- }
156
-
157
- private void SetupSocialButtons(VisualElement root)
158
- {
159
- var discordIcon = EditorAssetLoader.LoadAssetAtPath<Texture2D>(_discordIconPaths);
160
- var githubIcon = EditorAssetLoader.LoadAssetAtPath<Texture2D>(_githubIconPaths);
161
- var starIcon = EditorAssetLoader.LoadAssetAtPath<Texture2D>(_starIconPaths);
162
-
163
- SetupSocialButton(root, "btnGitHubStar", "btnGitHubStarIcon", starIcon, URL_GitHub, "Star on GitHub");
164
- SetupSocialButton(root, "btnGitHubIssue", "btnGitHubIssueIcon", githubIcon, URL_GitHubIssues, "Report an issue on GitHub");
165
- SetupSocialButton(root, "btnDiscordHelp", "btnDiscordHelpIcon", discordIcon, URL_Discord, "Get help on Discord");
166
- }
167
-
168
- private static void SetupSocialButton(VisualElement root, string buttonName, string iconName, Texture2D? icon, string url, string tooltip)
169
- {
170
- var button = root.Q<Button>(buttonName);
171
- if (button == null)
172
- return;
173
-
174
- var iconElement = root.Q<VisualElement>(iconName);
175
- if (iconElement != null)
176
- {
177
- iconElement.style.backgroundImage = icon;
178
- iconElement.style.display = icon != null ? DisplayStyle.Flex : DisplayStyle.None;
179
- }
180
-
181
- button.tooltip = tooltip;
182
- button.RegisterCallback<ClickEvent>(evt => Application.OpenURL(url));
183
- }
184
-
185
- private static void SetupDebugButtons(VisualElement root)
186
- {
187
- var btnCheckSerialization = root.Q<Button>("btnCheckSerialization");
188
- if (btnCheckSerialization != null)
189
- {
190
- btnCheckSerialization.tooltip = "Open Serialization Check window";
191
- btnCheckSerialization.RegisterCallback<ClickEvent>(evt => SerializationCheckWindow.ShowWindow());
192
- }
193
- }
194
- }
195
- }
1
+ /*
2
+ ┌──────────────────────────────────────────────────────────────────┐
3
+ │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
+ │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
+ │ Copyright (c) 2025 Ivan Murzak │
6
+ │ Licensed under the Apache License, Version 2.0. │
7
+ │ See the LICENSE file in the project root for more information. │
8
+ └──────────────────────────────────────────────────────────────────┘
9
+ */
10
+
11
+ #nullable enable
12
+ using System;
13
+ using System.Linq;
14
+ using System.Threading;
15
+ using com.AtelierAI.Uco.Framework.Common.Utils;
16
+ using com.IvanMurzak.ReflectorNet.Utils;
17
+ using com.AtelierAI.Unity.Copilot.Editor.Utils;
18
+ using Microsoft.Extensions.Logging;
19
+ using R3;
20
+ using UnityEngine;
21
+ using UnityEngine.UIElements;
22
+
23
+ namespace com.AtelierAI.Unity.Copilot.Editor.UI
24
+ {
25
+ public partial class MainWindowEditor
26
+ {
27
+ private void SetupAiAgentSection(VisualElement root)
28
+ {
29
+ UnityCopilotPluginEditor.PluginProperty
30
+ .WhereNotNull()
31
+ .Subscribe(plugin =>
32
+ {
33
+ plugin.UcoManager.OnClientConnected
34
+ .Subscribe(data =>
35
+ {
36
+ Logger.LogInformation("On AI agent connected: {clientName} ({clientVersion})",
37
+ data.ClientName, data.ClientVersion);
38
+
39
+ if (Logger.IsEnabled(Microsoft.Extensions.Logging.LogLevel.Trace))
40
+ Logger.LogTrace("AI Agent Data: {data}", data.ToPrettyJson());
41
+ })
42
+ .AddTo(_disposables);
43
+
44
+ plugin.UcoManager.OnClientDisconnected
45
+ .Subscribe(pluginClientData =>
46
+ {
47
+ Logger.LogInformation("On AI agent disconnected: {clientName} ({clientVersion})",
48
+ pluginClientData.ClientName, pluginClientData.ClientVersion);
49
+ })
50
+ .AddTo(_disposables);
51
+
52
+ plugin.UcoManager.OnClientsChanged
53
+ .ObserveOnCurrentSynchronizationContext()
54
+ .Subscribe(pluginClients =>
55
+ {
56
+ Logger.LogDebug("On AI agents changed: {count} clients", pluginClients.Count);
57
+
58
+ var connectedAgents = pluginClients.Where(c => c.IsConnected).ToList();
59
+ if (connectedAgents.Count == 0)
60
+ {
61
+ Logger.LogDebug("No connected AI agents found in clients list.");
62
+ SetAiAgentStatus(false);
63
+ return;
64
+ }
65
+
66
+ SetAiAgentStatus(true, connectedAgents.Select(a => $"AI agent: {a.ClientName} ({a.ClientVersion})"));
67
+ })
68
+ .AddTo(_disposables);
69
+
70
+ FetchAiAgentData();
71
+ }).AddTo(_disposables);
72
+
73
+ UnityCopilotPluginEditor.IsConnected
74
+ .Where(isConnected => isConnected)
75
+ .ObserveOnCurrentSynchronizationContext()
76
+ .Subscribe(_ => FetchAiAgentData())
77
+ .AddTo(_disposables);
78
+
79
+ var btnStartStopServer = root.Q<Button>("btnStartStopServer") ?? throw new InvalidOperationException("Uco Server start/stop button not found.");
80
+ btnStartStopServer.tooltip = "Start or stop the local Uco server.";
81
+ }
82
+
83
+ private void FetchAiAgentData(int retryCount = 3, int retryDelayMs = 3000)
84
+ {
85
+ var ucoPluginInstance = UnityCopilotPluginEditor.Instance.UcoPluginInstance;
86
+ if (ucoPluginInstance == null)
87
+ {
88
+ Logger.LogDebug("Cannot fetch AI agent data: UcoPluginInstance is null");
89
+ return;
90
+ }
91
+
92
+ var pluginManagerHub = ucoPluginInstance.UcoManagerHub;
93
+ if (pluginManagerHub == null)
94
+ {
95
+ Logger.LogDebug("Cannot fetch AI agent data: UcoManagerHub is null");
96
+ return;
97
+ }
98
+
99
+ var task = pluginManagerHub.GetPluginClientData();
100
+ if (task == null)
101
+ {
102
+ Logger.LogDebug("Cannot fetch AI agent data: GetPluginClientData returned null");
103
+ return;
104
+ }
105
+
106
+ // Claim a unique version for this fetch so the async result can detect if a newer
107
+ // update (e.g. from OnClientsChanged or another FetchAiAgentData call) has superseded it.
108
+ var fetchVersion = Interlocked.Increment(ref _aiAgentDataVersion);
109
+
110
+ task.ContinueWith(t =>
111
+ {
112
+ if (Interlocked.Read(ref _aiAgentDataVersion) != fetchVersion)
113
+ {
114
+ Logger.LogTrace("Skipping AI agent data update because a newer update was applied at {time}",
115
+ DateTime.UtcNow);
116
+ return;
117
+ }
118
+ MainThread.Instance.Run(() =>
119
+ {
120
+ // Second check: close the TOCTOU window between the thread-pool check above
121
+ // and the main-thread callback execution.
122
+ if (Interlocked.Read(ref _aiAgentDataVersion) != fetchVersion)
123
+ return;
124
+ if (t.IsCompletedSuccessfully)
125
+ {
126
+ var clients = t.Result;
127
+ var connectedAgents = clients.Where(c => c.IsConnected).ToList();
128
+ var isConnected = connectedAgents.Count > 0;
129
+ SetAiAgentStatus(isConnected, isConnected
130
+ ? connectedAgents.Select(a => $"AI agent: {a.ClientName} ({a.ClientVersion})")
131
+ : null);
132
+
133
+ // If AI agent is not connected but Unity is, retry after delay.
134
+ // The AI agent may need time to re-establish its session after Unity reconnects.
135
+ if (!isConnected && retryCount > 0 && UnityCopilotPluginEditor.IsConnected.CurrentValue)
136
+ {
137
+ Logger.LogDebug("AI agent not connected yet, scheduling retry ({retriesLeft} left)", retryCount);
138
+ Observable.Timer(TimeSpan.FromMilliseconds(retryDelayMs))
139
+ .ObserveOnCurrentSynchronizationContext()
140
+ .Subscribe(_ => FetchAiAgentData(retryCount - 1, retryDelayMs))
141
+ .AddTo(_disposables);
142
+ }
143
+ }
144
+ else if (t.IsFaulted)
145
+ {
146
+ Logger.LogDebug("Failed to fetch AI agent data: {error}", t.Exception?.Message ?? "Unknown error");
147
+ SetAiAgentStatus(false);
148
+ }
149
+ else
150
+ {
151
+ SetAiAgentStatus(false, new[] { "AI agent: Not found" });
152
+ }
153
+ });
154
+ });
155
+ }
156
+
157
+ private void SetupSocialButtons(VisualElement root)
158
+ {
159
+ var discordIcon = EditorAssetLoader.LoadAssetAtPath<Texture2D>(_discordIconPaths);
160
+ var githubIcon = EditorAssetLoader.LoadAssetAtPath<Texture2D>(_githubIconPaths);
161
+ var starIcon = EditorAssetLoader.LoadAssetAtPath<Texture2D>(_starIconPaths);
162
+
163
+ SetupSocialButton(root, "btnGitHubStar", "btnGitHubStarIcon", starIcon, URL_GitHub, "Star on GitHub");
164
+ SetupSocialButton(root, "btnGitHubIssue", "btnGitHubIssueIcon", githubIcon, URL_GitHubIssues, "Report an issue on GitHub");
165
+ SetupSocialButton(root, "btnDiscordHelp", "btnDiscordHelpIcon", discordIcon, URL_Discord, "Get help on Discord");
166
+ }
167
+
168
+ private static void SetupSocialButton(VisualElement root, string buttonName, string iconName, Texture2D? icon, string url, string tooltip)
169
+ {
170
+ var button = root.Q<Button>(buttonName);
171
+ if (button == null)
172
+ return;
173
+
174
+ var iconElement = root.Q<VisualElement>(iconName);
175
+ if (iconElement != null)
176
+ {
177
+ iconElement.style.backgroundImage = icon;
178
+ iconElement.style.display = icon != null ? DisplayStyle.Flex : DisplayStyle.None;
179
+ }
180
+
181
+ button.tooltip = tooltip;
182
+ button.RegisterCallback<ClickEvent>(evt => Application.OpenURL(url));
183
+ }
184
+
185
+ private static void SetupDebugButtons(VisualElement root)
186
+ {
187
+ var btnCheckSerialization = root.Q<Button>("btnCheckSerialization");
188
+ if (btnCheckSerialization != null)
189
+ {
190
+ btnCheckSerialization.tooltip = "Open Serialization Check window";
191
+ btnCheckSerialization.RegisterCallback<ClickEvent>(evt => SerializationCheckWindow.ShowWindow());
192
+ }
193
+ }
194
+ }
195
+ }