@antv/l7-layers 2.9.32-alpha.3 → 2.9.32-alpha.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (633) hide show
  1. package/es/Geometry/index.d.ts +32 -0
  2. package/es/Geometry/index.js +118 -0
  3. package/es/Geometry/models/billboard.d.ts +26 -0
  4. package/es/Geometry/models/billboard.js +228 -0
  5. package/es/Geometry/models/index.d.ts +5 -0
  6. package/es/Geometry/models/index.js +9 -0
  7. package/es/Geometry/models/plane.d.ts +45 -0
  8. package/es/Geometry/models/plane.js +419 -0
  9. package/es/Geometry/models/sprite.d.ts +47 -0
  10. package/es/Geometry/models/sprite.js +301 -0
  11. package/es/Geometry/shaders/billboard_frag.glsl +13 -0
  12. package/es/Geometry/shaders/billboard_vert.glsl +50 -0
  13. package/es/Geometry/shaders/plane_frag.glsl +22 -0
  14. package/es/Geometry/shaders/plane_vert.glsl +53 -0
  15. package/es/Geometry/shaders/sprite_frag.glsl +21 -0
  16. package/es/Geometry/shaders/sprite_vert.glsl +28 -0
  17. package/es/canvas/index.d.ts +23 -0
  18. package/es/canvas/index.js +121 -0
  19. package/es/canvas/models/canvas.d.ts +18 -0
  20. package/es/canvas/models/canvas.js +212 -0
  21. package/es/canvas/models/index.d.ts +5 -0
  22. package/es/canvas/models/index.js +5 -0
  23. package/es/citybuliding/building.d.ts +17 -0
  24. package/es/citybuliding/building.js +86 -0
  25. package/es/citybuliding/models/build.d.ts +22 -0
  26. package/es/citybuliding/models/build.js +187 -0
  27. package/es/citybuliding/shaders/build_frag.glsl +117 -0
  28. package/es/citybuliding/shaders/build_vert.glsl +54 -0
  29. package/es/core/BaseLayer.d.ts +225 -0
  30. package/es/core/BaseLayer.js +1432 -0
  31. package/es/core/BaseModel.d.ts +140 -0
  32. package/es/core/BaseModel.js +489 -0
  33. package/es/core/interface.d.ts +225 -0
  34. package/es/core/interface.js +30 -0
  35. package/es/core/schema.d.ts +27 -0
  36. package/es/core/schema.js +25 -0
  37. package/es/core/shape/Path.d.ts +39 -0
  38. package/es/core/shape/Path.js +62 -0
  39. package/es/core/shape/extrude.d.ts +17 -0
  40. package/es/core/shape/extrude.js +148 -0
  41. package/es/core/triangulation.d.ts +128 -0
  42. package/es/core/triangulation.js +553 -0
  43. package/es/earth/index.d.ts +22 -0
  44. package/es/earth/index.js +98 -0
  45. package/es/earth/models/atmosphere.d.ts +9 -0
  46. package/es/earth/models/atmosphere.js +135 -0
  47. package/es/earth/models/base.d.ts +16 -0
  48. package/es/earth/models/base.js +206 -0
  49. package/es/earth/models/bloomsphere.d.ts +9 -0
  50. package/es/earth/models/bloomsphere.js +134 -0
  51. package/es/earth/shaders/atmosphere_frag.glsl +17 -0
  52. package/es/earth/shaders/atmosphere_vert.glsl +26 -0
  53. package/es/earth/shaders/base_frag.glsl +13 -0
  54. package/es/earth/shaders/base_vert.glsl +52 -0
  55. package/es/earth/shaders/bloomsphere_frag.glsl +15 -0
  56. package/es/earth/shaders/bloomsphere_vert.glsl +20 -0
  57. package/es/earth/utils.d.ts +26 -0
  58. package/es/earth/utils.js +104 -0
  59. package/es/glsl.d.ts +5 -0
  60. package/es/heatmap/index.d.ts +21 -0
  61. package/es/heatmap/index.js +141 -0
  62. package/es/heatmap/models/grid.d.ts +8 -0
  63. package/es/heatmap/models/grid.js +106 -0
  64. package/es/heatmap/models/grid3d.d.ts +8 -0
  65. package/es/heatmap/models/grid3d.js +140 -0
  66. package/es/heatmap/models/heatmap.d.ts +24 -0
  67. package/es/heatmap/models/heatmap.js +463 -0
  68. package/es/heatmap/models/hexagon.d.ts +8 -0
  69. package/es/heatmap/models/hexagon.js +107 -0
  70. package/es/heatmap/models/index.d.ts +5 -0
  71. package/es/heatmap/models/index.js +12 -0
  72. package/es/heatmap/shaders/grid_vert.glsl +42 -0
  73. package/es/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
  74. package/es/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
  75. package/es/heatmap/shaders/heatmap_frag.glsl +47 -0
  76. package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
  77. package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
  78. package/es/heatmap/shaders/heatmap_vert.glsl +10 -0
  79. package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  80. package/es/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
  81. package/es/heatmap/shaders/hexagon_frag.glsl +12 -0
  82. package/es/heatmap/shaders/hexagon_vert.glsl +41 -0
  83. package/es/heatmap/triangulation.d.ts +5 -0
  84. package/es/heatmap/triangulation.js +37 -0
  85. package/es/image/index.d.ts +19 -0
  86. package/es/image/index.js +104 -0
  87. package/es/image/models/dataImage.d.ts +22 -0
  88. package/es/image/models/dataImage.js +200 -0
  89. package/es/image/models/image.d.ts +19 -0
  90. package/es/image/models/image.js +164 -0
  91. package/es/image/models/index.d.ts +5 -0
  92. package/es/image/models/index.js +9 -0
  93. package/es/image/models/tileDataImage.d.ts +19 -0
  94. package/es/image/models/tileDataImage.js +174 -0
  95. package/es/image/shaders/dataImage_frag.glsl +38 -0
  96. package/es/image/shaders/image_frag.glsl +9 -0
  97. package/es/image/shaders/image_vert.glsl +17 -0
  98. package/es/index.d.ts +17 -0
  99. package/es/index.js +107 -0
  100. package/es/line/index.d.ts +43 -0
  101. package/es/line/index.js +140 -0
  102. package/es/line/models/arc.d.ts +17 -0
  103. package/es/line/models/arc.js +356 -0
  104. package/es/line/models/arc_3d.d.ts +17 -0
  105. package/es/line/models/arc_3d.js +333 -0
  106. package/es/line/models/earthArc_3d.d.ts +17 -0
  107. package/es/line/models/earthArc_3d.js +336 -0
  108. package/es/line/models/great_circle.d.ts +12 -0
  109. package/es/line/models/great_circle.js +294 -0
  110. package/es/line/models/half.d.ts +18 -0
  111. package/es/line/models/half.js +281 -0
  112. package/es/line/models/index.d.ts +5 -0
  113. package/es/line/models/index.js +25 -0
  114. package/es/line/models/line.d.ts +21 -0
  115. package/es/line/models/line.js +443 -0
  116. package/es/line/models/linearline.d.ts +11 -0
  117. package/es/line/models/linearline.js +275 -0
  118. package/es/line/models/simpleLine.d.ts +14 -0
  119. package/es/line/models/simpleLine.js +234 -0
  120. package/es/line/models/simpleTileLine.d.ts +9 -0
  121. package/es/line/models/simpleTileLine.js +100 -0
  122. package/es/line/models/tile.d.ts +8 -0
  123. package/es/line/models/tile.js +178 -0
  124. package/es/line/models/wall.d.ts +12 -0
  125. package/es/line/models/wall.js +293 -0
  126. package/es/line/shaders/arc_chunks.vert.glsl +21 -0
  127. package/es/line/shaders/dash/arc_dash_frag.glsl +28 -0
  128. package/es/line/shaders/dash/arc_dash_vert.glsl +150 -0
  129. package/es/line/shaders/dash/line_dash_frag.glsl +31 -0
  130. package/es/line/shaders/dash/line_dash_vert.glsl +93 -0
  131. package/es/line/shaders/half/line_half_frag.glsl +53 -0
  132. package/es/line/shaders/half/line_half_vert.glsl +169 -0
  133. package/es/line/shaders/line_arc2d_vert.glsl +114 -0
  134. package/es/line/shaders/line_arc_3d_frag.glsl +103 -0
  135. package/es/line/shaders/line_arc_3d_vert.glsl +206 -0
  136. package/es/line/shaders/line_arc_frag.glsl +88 -0
  137. package/es/line/shaders/line_arc_great_circle_frag.glsl +101 -0
  138. package/es/line/shaders/line_arc_great_circle_vert.glsl +214 -0
  139. package/es/line/shaders/line_arc_vert.glsl +178 -0
  140. package/es/line/shaders/line_bezier_vert.glsl +85 -0
  141. package/es/line/shaders/line_frag.glsl +99 -0
  142. package/es/line/shaders/line_vert.glsl +192 -0
  143. package/es/line/shaders/linear/arc3d_linear_frag.glsl +46 -0
  144. package/es/line/shaders/linear/arc3d_linear_vert.glsl +206 -0
  145. package/es/line/shaders/linear/arc_linear_frag.glsl +38 -0
  146. package/es/line/shaders/linear/arc_linear_vert.glsl +138 -0
  147. package/es/line/shaders/linear/line_linear_frag.glsl +27 -0
  148. package/es/line/shaders/linearLine/line_linear_frag.glsl +20 -0
  149. package/es/line/shaders/linearLine/line_linear_vert.glsl +112 -0
  150. package/es/line/shaders/simple/simpleline_frag.glsl +10 -0
  151. package/es/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
  152. package/es/line/shaders/simple/simpleline_vert.glsl +79 -0
  153. package/es/line/shaders/tile/line_tile_map_vert.glsl +25 -0
  154. package/es/line/shaders/tile/line_tile_vert.glsl +52 -0
  155. package/es/line/shaders/tile/simpleline_map_vert.glsl +15 -0
  156. package/es/line/shaders/tile/simpleline_vert.glsl +21 -0
  157. package/es/line/shaders/wall/wall_frag.glsl +89 -0
  158. package/es/line/shaders/wall/wall_vert.glsl +77 -0
  159. package/es/mask/index.d.ts +27 -0
  160. package/es/mask/index.js +160 -0
  161. package/es/mask/models/fill.d.ts +12 -0
  162. package/es/mask/models/fill.js +124 -0
  163. package/es/mask/models/index.d.ts +5 -0
  164. package/es/mask/models/index.js +7 -0
  165. package/es/mask/shaders/mask_vert.glsl +16 -0
  166. package/es/plugins/DataMappingPlugin.d.ts +18 -0
  167. package/es/plugins/DataMappingPlugin.js +413 -0
  168. package/es/plugins/DataSourcePlugin.d.ts +7 -0
  169. package/es/plugins/DataSourcePlugin.js +84 -0
  170. package/es/plugins/FeatureScalePlugin.d.ts +24 -0
  171. package/es/plugins/FeatureScalePlugin.js +340 -0
  172. package/es/plugins/LayerAnimateStylePlugin.d.ts +5 -0
  173. package/es/plugins/LayerAnimateStylePlugin.js +29 -0
  174. package/es/plugins/LayerModelPlugin.d.ts +10 -0
  175. package/es/plugins/LayerModelPlugin.js +72 -0
  176. package/es/plugins/LayerStylePlugin.d.ts +8 -0
  177. package/es/plugins/LayerStylePlugin.js +39 -0
  178. package/es/plugins/LightingPlugin.d.ts +36 -0
  179. package/es/plugins/LightingPlugin.js +104 -0
  180. package/es/plugins/MultiPassRendererPlugin.d.ts +23 -0
  181. package/es/plugins/MultiPassRendererPlugin.js +65 -0
  182. package/es/plugins/PixelPickingPlugin.d.ts +8 -0
  183. package/es/plugins/PixelPickingPlugin.js +126 -0
  184. package/es/plugins/RegisterStyleAttributePlugin.d.ts +15 -0
  185. package/es/plugins/RegisterStyleAttributePlugin.js +156 -0
  186. package/es/plugins/ShaderUniformPlugin.d.ts +21 -0
  187. package/es/plugins/ShaderUniformPlugin.js +106 -0
  188. package/es/plugins/UpdateModelPlugin.d.ts +8 -0
  189. package/es/plugins/UpdateModelPlugin.js +31 -0
  190. package/es/plugins/UpdateStyleAttributePlugin.d.ts +12 -0
  191. package/es/plugins/UpdateStyleAttributePlugin.js +83 -0
  192. package/es/point/index.d.ts +40 -0
  193. package/es/point/index.js +229 -0
  194. package/es/point/models/earthExtrude.d.ts +24 -0
  195. package/es/point/models/earthExtrude.js +274 -0
  196. package/es/point/models/earthFill.d.ts +11 -0
  197. package/es/point/models/earthFill.js +258 -0
  198. package/es/point/models/extrude.d.ts +24 -0
  199. package/es/point/models/extrude.js +295 -0
  200. package/es/point/models/fill.d.ts +40 -0
  201. package/es/point/models/fill.js +403 -0
  202. package/es/point/models/fillmage.d.ts +25 -0
  203. package/es/point/models/fillmage.js +366 -0
  204. package/es/point/models/image.d.ts +11 -0
  205. package/es/point/models/image.js +239 -0
  206. package/es/point/models/index.d.ts +5 -0
  207. package/es/point/models/index.js +30 -0
  208. package/es/point/models/normal.d.ts +16 -0
  209. package/es/point/models/normal.js +124 -0
  210. package/es/point/models/radar.d.ts +24 -0
  211. package/es/point/models/radar.js +232 -0
  212. package/es/point/models/simplePoint.d.ts +16 -0
  213. package/es/point/models/simplePoint.js +179 -0
  214. package/es/point/models/text.d.ts +57 -0
  215. package/es/point/models/text.js +619 -0
  216. package/es/point/models/tile.d.ts +15 -0
  217. package/es/point/models/tile.js +175 -0
  218. package/es/point/models/tileText.d.ts +52 -0
  219. package/es/point/models/tileText.js +509 -0
  220. package/es/point/shaders/animate/wave_frag.glsl +65 -0
  221. package/es/point/shaders/earth/extrude_frag.glsl +44 -0
  222. package/es/point/shaders/earth/extrude_vert.glsl +140 -0
  223. package/es/point/shaders/earth/fill_frag.glsl +86 -0
  224. package/es/point/shaders/earth/fill_vert.glsl +125 -0
  225. package/es/point/shaders/extrude/extrude_frag.glsl +44 -0
  226. package/es/point/shaders/extrude/extrude_vert.glsl +121 -0
  227. package/es/point/shaders/fill_frag.glsl +84 -0
  228. package/es/point/shaders/fill_vert.glsl +188 -0
  229. package/es/point/shaders/image/fillImage_frag.glsl +20 -0
  230. package/es/point/shaders/image/fillImage_vert.glsl +116 -0
  231. package/es/point/shaders/image_frag.glsl +39 -0
  232. package/es/point/shaders/image_vert.glsl +90 -0
  233. package/es/point/shaders/normal_frag.glsl +6 -0
  234. package/es/point/shaders/normal_vert.glsl +24 -0
  235. package/es/point/shaders/radar/radar_frag.glsl +53 -0
  236. package/es/point/shaders/radar/radar_vert.glsl +70 -0
  237. package/es/point/shaders/simplePoint_frag.glsl +53 -0
  238. package/es/point/shaders/simplePoint_vert.glsl +79 -0
  239. package/es/point/shaders/text_frag.glsl +48 -0
  240. package/es/point/shaders/text_vert.glsl +131 -0
  241. package/es/point/shaders/tile/fill_tile_frag.glsl +76 -0
  242. package/es/point/shaders/tile/fill_tile_vert.glsl +78 -0
  243. package/es/point/shaders/tile/text_frag.glsl +33 -0
  244. package/es/point/shaders/tile/text_map_frag.glsl +31 -0
  245. package/es/point/shaders/tile/text_map_vert.glsl +38 -0
  246. package/es/point/shaders/tile/text_vert.glsl +48 -0
  247. package/es/point/shape/extrude.d.ts +15 -0
  248. package/es/point/shape/extrude.js +63 -0
  249. package/es/polygon/index.d.ts +27 -0
  250. package/es/polygon/index.js +146 -0
  251. package/es/polygon/models/extrude.d.ts +28 -0
  252. package/es/polygon/models/extrude.js +302 -0
  253. package/es/polygon/models/fill.d.ts +17 -0
  254. package/es/polygon/models/fill.js +210 -0
  255. package/es/polygon/models/index.d.ts +5 -0
  256. package/es/polygon/models/index.js +28 -0
  257. package/es/polygon/models/ocean.d.ts +21 -0
  258. package/es/polygon/models/ocean.js +202 -0
  259. package/es/polygon/models/tile.d.ts +12 -0
  260. package/es/polygon/models/tile.js +101 -0
  261. package/es/polygon/models/water.d.ts +16 -0
  262. package/es/polygon/models/water.js +179 -0
  263. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
  264. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
  265. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
  266. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
  267. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
  268. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
  269. package/es/polygon/shaders/polygon_frag.glsl +12 -0
  270. package/es/polygon/shaders/polygon_linear_frag.glsl +22 -0
  271. package/es/polygon/shaders/polygon_linear_vert.glsl +74 -0
  272. package/es/polygon/shaders/polygon_vert.glsl +66 -0
  273. package/es/polygon/shaders/tile/polygon_tile_map_vert.glsl +16 -0
  274. package/es/polygon/shaders/tile/polygon_tile_vert.glsl +42 -0
  275. package/es/polygon/shaders/water/polygon_ocean_frag.glsl +247 -0
  276. package/es/polygon/shaders/water/polygon_ocean_vert.glsl +21 -0
  277. package/es/polygon/shaders/water/polygon_water_frag.glsl +71 -0
  278. package/es/polygon/shaders/water/polygon_water_vert.glsl +26 -0
  279. package/es/raster/buffers/triangulation.d.ts +6 -0
  280. package/es/raster/buffers/triangulation.js +25 -0
  281. package/es/raster/index.d.ts +19 -0
  282. package/es/raster/index.js +107 -0
  283. package/es/raster/models/index.d.ts +5 -0
  284. package/es/raster/models/index.js +10 -0
  285. package/es/raster/models/raster.d.ts +22 -0
  286. package/es/raster/models/raster.js +242 -0
  287. package/es/raster/models/rasterRgb.d.ts +20 -0
  288. package/es/raster/models/rasterRgb.js +226 -0
  289. package/es/raster/models/rasterTile.d.ts +18 -0
  290. package/es/raster/models/rasterTile.js +140 -0
  291. package/es/raster/raster.d.ts +30 -0
  292. package/es/raster/raster.js +174 -0
  293. package/es/raster/shaders/raster_2d_frag.glsl +64 -0
  294. package/es/raster/shaders/raster_2d_vert.glsl +17 -0
  295. package/es/raster/shaders/raster_frag.glsl +9 -0
  296. package/es/raster/shaders/raster_rgb_frag.glsl +12 -0
  297. package/es/raster/shaders/raster_vert.glsl +44 -0
  298. package/es/shader/minify_frag.glsl +7 -0
  299. package/es/shader/minify_picking_frag.glsl +10 -0
  300. package/es/tile/interface.d.ts +29 -0
  301. package/es/tile/interface.js +1 -0
  302. package/es/tile/manager/baseMapTileLayerManager.d.ts +7 -0
  303. package/es/tile/manager/baseMapTileLayerManager.js +119 -0
  304. package/es/tile/manager/baseTileManager.d.ts +27 -0
  305. package/es/tile/manager/baseTileManager.js +107 -0
  306. package/es/tile/manager/tileConfigManager.d.ts +17 -0
  307. package/es/tile/manager/tileConfigManager.js +121 -0
  308. package/es/tile/manager/tileLayerManager.d.ts +15 -0
  309. package/es/tile/manager/tileLayerManager.js +255 -0
  310. package/es/tile/manager/tilePickerManager.d.ts +21 -0
  311. package/es/tile/manager/tilePickerManager.js +194 -0
  312. package/es/tile/models/tileModel.d.ts +10 -0
  313. package/es/tile/models/tileModel.js +81 -0
  314. package/es/tile/tileFactory/base.d.ts +44 -0
  315. package/es/tile/tileFactory/base.js +474 -0
  316. package/es/tile/tileFactory/index.d.ts +5 -0
  317. package/es/tile/tileFactory/index.js +38 -0
  318. package/es/tile/tileFactory/line.d.ts +12 -0
  319. package/es/tile/tileFactory/line.js +62 -0
  320. package/es/tile/tileFactory/mask.d.ts +12 -0
  321. package/es/tile/tileFactory/mask.js +63 -0
  322. package/es/tile/tileFactory/point.d.ts +12 -0
  323. package/es/tile/tileFactory/point.js +63 -0
  324. package/es/tile/tileFactory/polygon.d.ts +12 -0
  325. package/es/tile/tileFactory/polygon.js +62 -0
  326. package/es/tile/tileFactory/raster.d.ts +12 -0
  327. package/es/tile/tileFactory/raster.js +58 -0
  328. package/es/tile/tileFactory/rasterData.d.ts +12 -0
  329. package/es/tile/tileFactory/rasterData.js +86 -0
  330. package/es/tile/tileFactory/rasterDataLayer.d.ts +20 -0
  331. package/es/tile/tileFactory/rasterDataLayer.js +90 -0
  332. package/es/tile/tileFactory/test.d.ts +12 -0
  333. package/es/tile/tileFactory/test.js +105 -0
  334. package/es/tile/tileFactory/vectorLayer.d.ts +38 -0
  335. package/es/tile/tileFactory/vectorLayer.js +264 -0
  336. package/es/tile/tileLayer/baseMapTileLayer.d.ts +30 -0
  337. package/es/tile/tileLayer/baseMapTileLayer.js +195 -0
  338. package/es/tile/tileLayer/baseTileLayer.d.ts +48 -0
  339. package/es/tile/tileLayer/baseTileLayer.js +420 -0
  340. package/es/tile/tileTest.d.ts +15 -0
  341. package/es/tile/tileTest.js +62 -0
  342. package/es/tile/tmsMapTileLayer.d.ts +7 -0
  343. package/es/tile/tmsMapTileLayer.js +97 -0
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@@ -0,0 +1,94 @@
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+ "use strict";
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+
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+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
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+
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+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
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+
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+ var _inversify = require("inversify");
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+
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+ require("reflect-metadata");
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+
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+ var _dec, _class;
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+
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+ var UpdateStyleAttributePlugin = (
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+ /**
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+ * 在初始化阶段完成属性的注册,以及首次根据 Layer 指定的三角化方法完成 indices 和 attribute 的创建
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+ */
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+ _dec = (0, _inversify.injectable)(), _dec(_class = /*#__PURE__*/function () {
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+ function UpdateStyleAttributePlugin() {
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+ (0, _classCallCheck2.default)(this, UpdateStyleAttributePlugin);
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+ }
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+
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+ (0, _createClass2.default)(UpdateStyleAttributePlugin, [{
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+ key: "apply",
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+ value: function apply(layer, _ref) {
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+ var _this = this;
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+
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+ var styleAttributeService = _ref.styleAttributeService;
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+ layer.hooks.init.tap('UpdateStyleAttributePlugin', function () {
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+ _this.initStyleAttribute(layer, {
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+ styleAttributeService: styleAttributeService
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+ });
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+ });
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+ layer.hooks.beforeRender.tap('UpdateStyleAttributePlugin', function () {
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+ var _layer$getLayerConfig = layer.getLayerConfig(),
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+ usage = _layer$getLayerConfig.usage;
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+
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+ if (layer.layerModelNeedUpdate || layer.tileLayer || usage === 'basemap') {
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+ return;
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+ }
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+
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+ layer.modelLoaded && _this.updateStyleAttribute(layer, {
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+ styleAttributeService: styleAttributeService
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+ });
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+ });
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+ }
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+ }, {
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+ key: "updateStyleAttribute",
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+ value: function updateStyleAttribute(layer, _ref2) {
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+ var styleAttributeService = _ref2.styleAttributeService;
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+ var attributes = styleAttributeService.getLayerStyleAttributes() || [];
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+ var filter = styleAttributeService.getLayerStyleAttribute('filter');
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+
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+ if (filter && filter.needRegenerateVertices) {
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+ layer.layerModelNeedUpdate = true;
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+ attributes.forEach(function (attr) {
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+ return attr.needRegenerateVertices = false;
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+ });
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+ return;
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+ }
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+
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+ attributes.filter(function (attribute) {
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+ return attribute.needRegenerateVertices;
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+ }).forEach(function (attribute) {
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+ // 精确更新某个/某些 feature(s),需要传入 featureIdx d
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+ styleAttributeService.updateAttributeByFeatureRange(attribute.name, layer.getEncodedData(), // 获取经过 mapping 最新的数据
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+ attribute.featureRange.startIndex, attribute.featureRange.endIndex);
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+ attribute.needRegenerateVertices = false;
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+ });
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+ }
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+ }, {
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+ key: "initStyleAttribute",
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+ value: function initStyleAttribute(layer, _ref3) {
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+ var styleAttributeService = _ref3.styleAttributeService;
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+ var attributes = styleAttributeService.getLayerStyleAttributes() || [];
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+ attributes.filter(function (attribute) {
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+ return attribute.needRegenerateVertices;
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+ }).forEach(function (attribute) {
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+ // 精确更新某个/某些 feature(s),需要传入 featureIdx d
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+ styleAttributeService.updateAttributeByFeatureRange(attribute.name, layer.getEncodedData(), // 获取经过 mapping 最新的数据
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+ attribute.featureRange.startIndex, attribute.featureRange.endIndex);
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+ attribute.needRegenerateVertices = false;
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+ });
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+ }
91
+ }]);
92
+ return UpdateStyleAttributePlugin;
93
+ }()) || _class);
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+ exports.default = UpdateStyleAttributePlugin;
@@ -0,0 +1,242 @@
1
+ "use strict";
2
+
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+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
+
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+ Object.defineProperty(exports, "__esModule", {
6
+ value: true
7
+ });
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+ exports.default = void 0;
9
+
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+ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
11
+
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+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
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+
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+ var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
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+
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+ var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
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+
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+ var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
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+
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+ var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
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+
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+ var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
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+
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+ var _BaseLayer2 = _interopRequireDefault(require("../core/BaseLayer"));
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+
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+ var _index = _interopRequireDefault(require("./models/index"));
27
+
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+ var _utils = require("../tile/utils");
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+
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+ function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; }
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+
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+ function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
33
+
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+ function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }
35
+
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+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
37
+
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+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
39
+
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+ var PointLayer = /*#__PURE__*/function (_BaseLayer) {
41
+ (0, _inherits2.default)(PointLayer, _BaseLayer);
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+
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+ var _super = _createSuper(PointLayer);
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+
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+ function PointLayer() {
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+ var _this;
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+
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+ (0, _classCallCheck2.default)(this, PointLayer);
49
+
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+ for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
51
+ args[_key] = arguments[_key];
52
+ }
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+
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+ _this = _super.call.apply(_super, [this].concat(args));
55
+ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "type", 'PointLayer');
56
+ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "defaultSourceConfig", {
57
+ data: [],
58
+ options: {
59
+ parser: {
60
+ type: 'json',
61
+ x: 'lng',
62
+ y: 'lat'
63
+ }
64
+ }
65
+ });
66
+ return _this;
67
+ }
68
+
69
+ (0, _createClass2.default)(PointLayer, [{
70
+ key: "buildModels",
71
+ value: function buildModels() {
72
+ var _this2 = this;
73
+
74
+ var modelType = this.getModelType();
75
+ this.layerModel = new _index.default[modelType](this);
76
+ this.layerModel.initModels(function (models) {
77
+ _this2.dispatchModelLoad(models);
78
+ });
79
+ }
80
+ }, {
81
+ key: "rebuildModels",
82
+ value: function rebuildModels() {
83
+ var _this3 = this;
84
+
85
+ this.layerModel.buildModels(function (models) {
86
+ _this3.dispatchModelLoad(models);
87
+ });
88
+ }
89
+ /**
90
+ * 在未传入数据的时候判断点图层的 shape 类型
91
+ * @returns
92
+ */
93
+
94
+ }, {
95
+ key: "getModelTypeWillEmptyData",
96
+ value: function getModelTypeWillEmptyData() {
97
+ if (this.shapeOption) {
98
+ var _this$shapeOption = this.shapeOption,
99
+ field = _this$shapeOption.field,
100
+ values = _this$shapeOption.values;
101
+
102
+ var _this$getLayerConfig = this.getLayerConfig(),
103
+ shape2d = _this$getLayerConfig.shape2d;
104
+
105
+ var iconMap = this.iconService.getIconMap();
106
+
107
+ if (field && (shape2d === null || shape2d === void 0 ? void 0 : shape2d.indexOf(field)) !== -1) {
108
+ return 'fill';
109
+ }
110
+
111
+ if (values && values instanceof Array) {
112
+ var _iterator = _createForOfIteratorHelper(values),
113
+ _step;
114
+
115
+ try {
116
+ for (_iterator.s(); !(_step = _iterator.n()).done;) {
117
+ var v = _step.value;
118
+
119
+ if (typeof v === 'string' && iconMap.hasOwnProperty(v)) {
120
+ return 'image';
121
+ }
122
+ }
123
+ } catch (err) {
124
+ _iterator.e(err);
125
+ } finally {
126
+ _iterator.f();
127
+ }
128
+ }
129
+ }
130
+
131
+ return 'normal';
132
+ }
133
+ }, {
134
+ key: "getConfigSchema",
135
+ value: function getConfigSchema() {
136
+ return {
137
+ properties: {
138
+ opacity: {
139
+ type: 'number',
140
+ minimum: 0,
141
+ maximum: 1
142
+ }
143
+ }
144
+ };
145
+ }
146
+ }, {
147
+ key: "getDefaultConfig",
148
+ value: function getDefaultConfig() {
149
+ var type = this.getModelType();
150
+ var defaultConfig = {
151
+ fillImage: {},
152
+ normal: {
153
+ blend: 'additive'
154
+ },
155
+ radar: {},
156
+ simplePoint: {},
157
+ fill: {
158
+ blend: 'normal'
159
+ },
160
+ extrude: {},
161
+ image: {},
162
+ text: {
163
+ blend: 'normal'
164
+ },
165
+ vectorPoint: {},
166
+ tile: {},
167
+ tileText: {},
168
+ earthFill: {},
169
+ earthExtrude: {}
170
+ };
171
+ return defaultConfig[type];
172
+ }
173
+ }, {
174
+ key: "getModelType",
175
+ value: function getModelType() {
176
+ var parserType = this.layerSource.getParserType();
177
+
178
+ if ((0, _utils.isVectorTile)(parserType)) {
179
+ return 'vectorPoint';
180
+ } // 2D、 3d、 shape、image、text、normal、
181
+
182
+
183
+ var layerData = this.getEncodedData();
184
+
185
+ var _this$getLayerConfig2 = this.getLayerConfig(),
186
+ shape2d = _this$getLayerConfig2.shape2d,
187
+ shape3d = _this$getLayerConfig2.shape3d;
188
+
189
+ var iconMap = this.iconService.getIconMap();
190
+ var item = layerData.find(function (fe) {
191
+ return fe.hasOwnProperty('shape');
192
+ });
193
+
194
+ if (!item) {
195
+ return this.getModelTypeWillEmptyData();
196
+ } else {
197
+ var shape = item.shape;
198
+
199
+ if (shape === 'dot') {
200
+ return 'normal';
201
+ }
202
+
203
+ if (shape === 'simple') {
204
+ return 'simplePoint';
205
+ }
206
+
207
+ if (shape === 'radar') {
208
+ return 'radar';
209
+ }
210
+
211
+ if (this.layerType === 'fillImage') {
212
+ return 'fillImage';
213
+ }
214
+
215
+ if ((shape2d === null || shape2d === void 0 ? void 0 : shape2d.indexOf(shape)) !== -1) {
216
+ if (this.mapService.version === 'GLOBEL') {
217
+ return 'earthFill';
218
+ } else {
219
+ return 'fill';
220
+ }
221
+ }
222
+
223
+ if ((shape3d === null || shape3d === void 0 ? void 0 : shape3d.indexOf(shape)) !== -1) {
224
+ if (this.mapService.version === 'GLOBEL') {
225
+ return 'earthExtrude';
226
+ } else {
227
+ return 'extrude';
228
+ }
229
+ }
230
+
231
+ if (iconMap.hasOwnProperty(shape)) {
232
+ return 'image';
233
+ }
234
+
235
+ return 'text';
236
+ }
237
+ }
238
+ }]);
239
+ return PointLayer;
240
+ }(_BaseLayer2.default);
241
+
242
+ exports.default = PointLayer;
@@ -0,0 +1,290 @@
1
+ "use strict";
2
+
3
+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
+
5
+ Object.defineProperty(exports, "__esModule", {
6
+ value: true
7
+ });
8
+ exports.default = void 0;
9
+
10
+ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
11
+
12
+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
13
+
14
+ var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
15
+
16
+ var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
17
+
18
+ var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
19
+
20
+ var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
21
+
22
+ var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
23
+
24
+ var _l7Core = require("@antv/l7-core");
25
+
26
+ var _l7Utils = require("@antv/l7-utils");
27
+
28
+ var _lodash = require("lodash");
29
+
30
+ var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
31
+
32
+ var _triangulation = require("../../core/triangulation");
33
+
34
+ var _utils = require("../../earth/utils");
35
+
36
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
37
+
38
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
39
+
40
+ /* babel-plugin-inline-import '../shaders/earth/extrude_frag.glsl' */
41
+ var pointExtrudeFrag = "varying vec4 v_color;\nuniform float u_opacity: 1.0;\n\nuniform float u_pickLight: 0.0;\n\n#pragma include \"picking\"\n\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n\nuniform float u_linearColor: 0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\n\nuniform float u_opacitylinear: 0.0;\nuniform float u_opacitylinear_dir: 1.0;\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float lightWeight = styleMappingMat[1][3];\n float barLinearZ = styleMappingMat[2][3];\n\n // \u8BBE\u7F6E\u5706\u67F1\u7684\u5E95\u8272\n if(u_linearColor == 1.0) { // \u4F7F\u7528\u6E10\u53D8\u989C\u8272\n gl_FragColor = mix(u_sourceColor, u_targetColor, barLinearZ);\n gl_FragColor.rgb *= lightWeight;\n } else { // \u4F7F\u7528 color \u65B9\u6CD5\u4F20\u5165\u7684\u989C\u8272\n gl_FragColor = v_color;\n }\n\n // \u5E94\u7528\u900F\u660E\u5EA6\n gl_FragColor.a *= opacity;\n\n // \u5F00\u542F\u900F\u660E\u5EA6\u6E10\u53D8\n if(u_opacitylinear > 0.0) {\n gl_FragColor.a *= u_opacitylinear_dir > 0.0 ? (1.0 - barLinearZ): barLinearZ;\n }\n\n // picking\n if(u_pickLight > 0.0) {\n gl_FragColor = filterColorAlpha(gl_FragColor, lightWeight);\n } else {\n gl_FragColor = filterColor(gl_FragColor);\n }\n}\n";
42
+
43
+ /* babel-plugin-inline-import '../shaders/earth/extrude_vert.glsl' */
44
+ var pointExtrudeVert = "precision highp float;\n\n#define pi 3.1415926535\n#define ambientRatio 0.5\n#define diffuseRatio 0.3\n#define specularRatio 0.2\n\nattribute vec3 a_Position;\nattribute vec3 a_Pos;\nattribute vec4 a_Color;\nattribute vec3 a_Size;\nattribute vec3 a_Normal;\n\nuniform float u_heightfixed: 0.0; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\nuniform float u_globel;\nuniform float u_r;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nvarying vec4 v_color;\n\nuniform float u_opacity : 1;\nuniform float u_lightEnable: 1;\n\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nfloat getYRadian(float x, float z) {\n if(x > 0.0 && z > 0.0) {\n return atan(x/z);\n } else if(x > 0.0 && z <= 0.0){\n return atan(-z/x) + pi/2.0;\n } else if(x <= 0.0 && z <= 0.0) {\n return pi + atan(x/z); //atan(x/z) + \n } else {\n return atan(z/-x) + pi*3.0/2.0;\n }\n}\n\nfloat getXRadian(float y, float r) {\n return atan(y/r);\n}\n\nvoid main() {\n\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - empty\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA - lightWeight\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1] - linearZ(\u5782\u76F4\u65B9\u5411 0 - 1 \u7684\u503C)\n 0.0, 0.0, 0.0, 0.0\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n vec3 size = a_Size * a_Position;\n\n // a_Position.z \u662F\u5728\u6784\u5EFA\u7F51\u683C\u7684\u65F6\u5019\u4F20\u5165\u7684\u6807\u51C6\u503C 0 - 1\uFF0C\u5728\u63D2\u503C\u5668\u63D2\u503C\u53EF\u4EE5\u83B7\u53D6 0\uFF5E1 \u7EBF\u6027\u6E10\u53D8\u7684\u503C\n styleMappingMat[2][3] = a_Position.z;\n\n vec3 offset = size; // \u63A7\u5236\u5706\u67F1\u4F53\u7684\u5927\u5C0F - \u4ECE\u6807\u51C6\u5355\u4F4D\u5706\u67F1\u4F53\u8FDB\u884C\u504F\u79FB\n if(u_heightfixed < 1.0) { // \u5706\u67F1\u4F53\u4E0D\u56FA\u5B9A\u9AD8\u5EA6\n \n if (u_CoordinateSystem == COORDINATE_SYSTEM_P20 || u_CoordinateSystem == COORDINATE_SYSTEM_P20_OFFSET) {\n // P20 \u5750\u6807\u7CFB\u4E0B\uFF0C\u4E3A\u4E86\u548C Web \u58A8\u5361\u6258\u5750\u6807\u7CFB\u7EDF\u4E00\uFF0Czoom \u9ED8\u8BA4\u51CF1\n offset = offset * pow(2.0, (19.0 - u_Zoom));\n }\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {\n // P20_2 \u5750\u6807\u7CFB\u4E0B\uFF0C\u4E3A\u4E86\u548C Web \u58A8\u5361\u6258\u5750\u6807\u7CFB\u7EDF\u4E00\uFF0Czoom \u9ED8\u8BA4\u51CF3\n offset = offset * pow(2.0, (19.0 - 3.0 - u_Zoom));\n }\n } else {// \u5706\u67F1\u4F53\u56FA\u5B9A\u9AD8\u5EA6 \uFF08 \u5904\u7406 mapbox \uFF09\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n offset *= 4.0/pow(2.0, 21.0 - u_Zoom);\n }\n }\n\n\n vec4 project_pos = project_position(vec4(a_Pos.xy, 0., 1.0));\n\n // u_r \u63A7\u5236\u5706\u67F1\u7684\u751F\u957F\n vec4 pos = vec4(project_pos.xy + offset.xy, offset.z * u_r, 1.0);\n\n // \u5706\u67F1\u5149\u7167\u6548\u679C\n float lightWeight = 1.0;\n if(u_lightEnable > 0.0) { // \u53D6\u6D88\u4E09\u5143\u8868\u8FBE\u5F0F\uFF0C\u589E\u5F3A\u5065\u58EE\u6027\n lightWeight = calc_lighting(pos);\n }\n styleMappingMat[1][3] = lightWeight;\n\n v_color =vec4(a_Color.rgb * lightWeight, a_Color.w);\n\n \n // \u5728\u5730\u7403\u6A21\u5F0F\u4E0B\uFF0C\u5C06\u539F\u672C\u5782\u76F4\u4E8E xy \u5E73\u9762\u7684\u5706\u67F1\u8C03\u6574\u59FF\u6001\u5230\u9002\u5E94\u5706\u7684\u89D2\u5EA6\n //\u65CB\u8F6C\u77E9\u9635mx\uFF0C\u521B\u5EFA\u7ED5x\u8F74\u65CB\u8F6C\u77E9\u9635\n float r = sqrt(a_Pos.z*a_Pos.z + a_Pos.x*a_Pos.x);\n float xRadian = getXRadian(a_Pos.y, r);\n float xcos = cos(xRadian);//\u6C42\u89E3\u65CB\u8F6C\u89D2\u5EA6\u4F59\u5F26\u503C\n float xsin = sin(xRadian);//\u6C42\u89E3\u65CB\u8F6C\u89D2\u5EA6\u6B63\u5F26\u503C\n mat4 mx = mat4(\n 1,0,0,0, \n 0,xcos,-xsin,0, \n 0,xsin,xcos,0, \n 0,0,0,1);\n\n //\u65CB\u8F6C\u77E9\u9635my\uFF0C\u521B\u5EFA\u7ED5y\u8F74\u65CB\u8F6C\u77E9\u9635\n float yRadian = getYRadian(a_Pos.x, a_Pos.z);\n float ycos = cos(yRadian);//\u6C42\u89E3\u65CB\u8F6C\u89D2\u5EA6\u4F59\u5F26\u503C\n float ysin = sin(yRadian);//\u6C42\u89E3\u65CB\u8F6C\u89D2\u5EA6\u6B63\u5F26\u503C\n mat4 my = mat4(\n ycos,0,-ysin,0, \n 0,1,0,0, \n ysin,0,ycos,0, \n 0,0,0,1);\n\n gl_Position = u_ViewProjectionMatrix * vec4(( my * mx * vec4(a_Position * a_Size, 1.0)).xyz + a_Pos, 1.0);\n \n\n setPickingColor(a_PickingColor);\n}\n";
45
+
46
+ var ExtrudeModel = /*#__PURE__*/function (_BaseModel) {
47
+ (0, _inherits2.default)(ExtrudeModel, _BaseModel);
48
+
49
+ var _super = _createSuper(ExtrudeModel);
50
+
51
+ function ExtrudeModel() {
52
+ var _this;
53
+
54
+ (0, _classCallCheck2.default)(this, ExtrudeModel);
55
+
56
+ for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
57
+ args[_key] = arguments[_key];
58
+ }
59
+
60
+ _this = _super.call.apply(_super, [this].concat(args));
61
+ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "raiseCount", 0);
62
+ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "raiseRepeat", 0);
63
+ return _this;
64
+ }
65
+
66
+ (0, _createClass2.default)(ExtrudeModel, [{
67
+ key: "getUninforms",
68
+ value: function getUninforms() {
69
+ var _ref = this.layer.getLayerConfig(),
70
+ _ref$animateOption = _ref.animateOption,
71
+ animateOption = _ref$animateOption === void 0 ? {
72
+ enable: false,
73
+ speed: 0.01,
74
+ repeat: false
75
+ } : _ref$animateOption,
76
+ _ref$opacity = _ref.opacity,
77
+ opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
78
+ sourceColor = _ref.sourceColor,
79
+ targetColor = _ref.targetColor,
80
+ _ref$pickLight = _ref.pickLight,
81
+ pickLight = _ref$pickLight === void 0 ? false : _ref$pickLight,
82
+ _ref$heightfixed = _ref.heightfixed,
83
+ heightfixed = _ref$heightfixed === void 0 ? false : _ref$heightfixed,
84
+ _ref$opacityLinear = _ref.opacityLinear,
85
+ opacityLinear = _ref$opacityLinear === void 0 ? {
86
+ enable: false,
87
+ dir: 'up'
88
+ } : _ref$opacityLinear,
89
+ _ref$lightEnable = _ref.lightEnable,
90
+ lightEnable = _ref$lightEnable === void 0 ? true : _ref$lightEnable;
91
+
92
+ if (this.dataTextureTest && this.dataTextureNeedUpdate({
93
+ opacity: opacity
94
+ })) {
95
+ this.judgeStyleAttributes({
96
+ opacity: opacity
97
+ });
98
+ var encodeData = this.layer.getEncodedData();
99
+
100
+ var _this$calDataFrame = this.calDataFrame(this.cellLength, encodeData, this.cellProperties),
101
+ data = _this$calDataFrame.data,
102
+ width = _this$calDataFrame.width,
103
+ height = _this$calDataFrame.height;
104
+
105
+ this.rowCount = height; // 当前数据纹理有多少行
106
+
107
+ this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
108
+ flipY: true,
109
+ data: data,
110
+ format: _l7Core.gl.LUMINANCE,
111
+ type: _l7Core.gl.FLOAT,
112
+ width: width,
113
+ height: height
114
+ }) : this.createTexture2D({
115
+ flipY: true,
116
+ data: [1],
117
+ format: _l7Core.gl.LUMINANCE,
118
+ type: _l7Core.gl.FLOAT,
119
+ width: 1,
120
+ height: 1
121
+ });
122
+ } // 转化渐变色
123
+
124
+
125
+ var useLinearColor = 0; // 默认不生效
126
+
127
+ var sourceColorArr = [0, 0, 0, 0];
128
+ var targetColorArr = [0, 0, 0, 0];
129
+
130
+ if (sourceColor && targetColor) {
131
+ sourceColorArr = (0, _l7Utils.rgb2arr)(sourceColor);
132
+ targetColorArr = (0, _l7Utils.rgb2arr)(targetColor);
133
+ useLinearColor = 1;
134
+ }
135
+
136
+ if (this.raiseCount < 1 && this.raiseRepeat > 0) {
137
+ if (animateOption.enable) {
138
+ var _animateOption$speed = animateOption.speed,
139
+ speed = _animateOption$speed === void 0 ? 0.01 : _animateOption$speed;
140
+ this.raiseCount += speed;
141
+
142
+ if (this.raiseCount >= 1) {
143
+ if (this.raiseRepeat > 1) {
144
+ this.raiseCount = 0;
145
+ this.raiseRepeat--;
146
+ } else {
147
+ this.raiseCount = 1;
148
+ }
149
+ }
150
+ }
151
+ }
152
+
153
+ return {
154
+ // 圆柱体的拾取高亮是否要计算光照
155
+ u_pickLight: Number(pickLight),
156
+ // 圆柱体是否固定高度
157
+ u_heightfixed: Number(heightfixed),
158
+ u_r: animateOption.enable && this.raiseRepeat > 0 ? this.raiseCount : 1.0,
159
+ u_dataTexture: this.dataTexture,
160
+ // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]
161
+ u_cellTypeLayout: this.getCellTypeLayout(),
162
+ u_opacity: (0, _lodash.isNumber)(opacity) ? opacity : 1.0,
163
+ // 渐变色支持参数
164
+ u_linearColor: useLinearColor,
165
+ u_sourceColor: sourceColorArr,
166
+ u_targetColor: targetColorArr,
167
+ // 透明度渐变
168
+ u_opacitylinear: Number(opacityLinear.enable),
169
+ u_opacitylinear_dir: opacityLinear.dir === 'up' ? 1.0 : 0.0,
170
+ // 光照计算开关
171
+ u_lightEnable: Number(lightEnable)
172
+ };
173
+ }
174
+ }, {
175
+ key: "initModels",
176
+ value: function initModels(callbackModel) {
177
+ this.buildModels(callbackModel);
178
+ }
179
+ }, {
180
+ key: "buildModels",
181
+ value: function buildModels(callbackModel) {
182
+ // GAODE1.x GAODE2.x MAPBOX
183
+ var _ref2 = this.layer.getLayerConfig(),
184
+ _ref2$animateOption$r = _ref2.animateOption.repeat,
185
+ repeat = _ref2$animateOption$r === void 0 ? 1 : _ref2$animateOption$r;
186
+
187
+ this.raiseRepeat = repeat;
188
+ this.layer.buildLayerModel({
189
+ moduleName: 'pointEarthExtrude',
190
+ vertexShader: pointExtrudeVert,
191
+ fragmentShader: pointExtrudeFrag,
192
+ triangulation: _triangulation.PointExtrudeTriangulation,
193
+ depth: {
194
+ enable: true
195
+ },
196
+ cull: {
197
+ enable: true,
198
+ face: (0, _l7Utils.getCullFace)(this.mapService.version)
199
+ },
200
+ blend: this.getBlend()
201
+ }).then(function (model) {
202
+ callbackModel([model]);
203
+ }).catch(function (err) {
204
+ console.warn(err);
205
+ callbackModel([]);
206
+ });
207
+ }
208
+ }, {
209
+ key: "clearModels",
210
+ value: function clearModels() {
211
+ var _this$dataTexture;
212
+
213
+ (_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy();
214
+ }
215
+ }, {
216
+ key: "registerBuiltinAttributes",
217
+ value: function registerBuiltinAttributes() {
218
+ this.styleAttributeService.registerStyleAttribute({
219
+ name: 'size',
220
+ type: _l7Core.AttributeType.Attribute,
221
+ descriptor: {
222
+ name: 'a_Size',
223
+ buffer: {
224
+ usage: _l7Core.gl.DYNAMIC_DRAW,
225
+ data: [],
226
+ type: _l7Core.gl.FLOAT
227
+ },
228
+ size: 3,
229
+ update: function update(feature) {
230
+ var size = feature.size;
231
+
232
+ if (size) {
233
+ var buffersize = [];
234
+
235
+ if (Array.isArray(size)) {
236
+ buffersize = size.length === 2 ? [size[0], size[0], size[1]] : size;
237
+ }
238
+
239
+ if (!Array.isArray(size)) {
240
+ buffersize = [size, size, size];
241
+ }
242
+
243
+ return buffersize;
244
+ } else {
245
+ return [2, 2, 2];
246
+ }
247
+ }
248
+ }
249
+ }); // point layer size;
250
+
251
+ this.styleAttributeService.registerStyleAttribute({
252
+ name: 'normal',
253
+ type: _l7Core.AttributeType.Attribute,
254
+ descriptor: {
255
+ name: 'a_Normal',
256
+ buffer: {
257
+ // give the WebGL driver a hint that this buffer may change
258
+ usage: _l7Core.gl.STATIC_DRAW,
259
+ data: [],
260
+ type: _l7Core.gl.FLOAT
261
+ },
262
+ size: 3,
263
+ update: function update(feature, featureIdx, vertex, attributeIdx, normal) {
264
+ return normal;
265
+ }
266
+ }
267
+ });
268
+ this.styleAttributeService.registerStyleAttribute({
269
+ name: 'pos',
270
+ type: _l7Core.AttributeType.Attribute,
271
+ descriptor: {
272
+ name: 'a_Pos',
273
+ buffer: {
274
+ usage: _l7Core.gl.DYNAMIC_DRAW,
275
+ data: [],
276
+ type: _l7Core.gl.FLOAT
277
+ },
278
+ size: 3,
279
+ update: function update(feature) {
280
+ var coordinates = (0, _l7Utils.calculateCentroid)(feature.coordinates);
281
+ return (0, _utils.lglt2xyz)([coordinates[0], coordinates[1]]);
282
+ }
283
+ }
284
+ });
285
+ }
286
+ }]);
287
+ return ExtrudeModel;
288
+ }(_BaseModel2.default);
289
+
290
+ exports.default = ExtrudeModel;