@antv/l7-layers 2.9.27-alpha.2 → 2.9.27-alpha.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (342) hide show
  1. package/es/Geometry/index.js +6 -2
  2. package/es/Geometry/models/billboard.js +3 -7
  3. package/es/Geometry/models/plane.js +5 -7
  4. package/es/Geometry/models/sprite.js +4 -7
  5. package/es/canvas/index.d.ts +4 -0
  6. package/es/canvas/index.js +38 -2
  7. package/es/citybuliding/building.js +6 -2
  8. package/es/citybuliding/models/build.js +2 -3
  9. package/es/core/BaseLayer.d.ts +20 -12
  10. package/es/core/BaseLayer.js +61 -85
  11. package/es/core/BaseModel.d.ts +2 -2
  12. package/es/core/BaseModel.js +22 -19
  13. package/es/core/interface.d.ts +20 -1
  14. package/es/core/triangulation.d.ts +6 -0
  15. package/es/core/triangulation.js +64 -2
  16. package/es/earth/index.js +3 -1
  17. package/es/earth/models/atmosphere.js +4 -7
  18. package/es/earth/models/base.js +12 -18
  19. package/es/earth/models/bloomsphere.js +4 -8
  20. package/es/earth/shaders/atmosphere_frag.glsl +1 -1
  21. package/es/earth/shaders/bloomsphere_frag.glsl +1 -1
  22. package/es/heatmap/index.d.ts +2 -2
  23. package/es/heatmap/index.js +7 -5
  24. package/es/heatmap/models/grid.js +1 -3
  25. package/es/heatmap/models/grid3d.js +4 -11
  26. package/es/heatmap/models/heatmap.js +8 -9
  27. package/es/heatmap/models/hexagon.js +2 -6
  28. package/es/heatmap/triangulation.js +0 -1
  29. package/es/image/index.d.ts +1 -1
  30. package/es/image/index.js +10 -3
  31. package/es/image/models/dataImage.d.ts +1 -1
  32. package/es/image/models/dataImage.js +14 -39
  33. package/es/image/models/image.js +5 -10
  34. package/es/image/models/index.d.ts +1 -1
  35. package/es/image/models/index.js +3 -1
  36. package/es/image/models/tileDataImage.d.ts +19 -0
  37. package/es/image/models/tileDataImage.js +174 -0
  38. package/es/line/index.d.ts +1 -0
  39. package/es/line/index.js +8 -2
  40. package/es/line/models/arc.js +10 -10
  41. package/es/line/models/arc_3d.js +8 -10
  42. package/es/line/models/earthArc_3d.js +8 -10
  43. package/es/line/models/great_circle.js +7 -7
  44. package/es/line/models/half.js +3 -4
  45. package/es/line/models/line.js +10 -9
  46. package/es/line/models/linearline.js +3 -4
  47. package/es/line/models/simpleLine.js +5 -4
  48. package/es/line/models/simpleTileLine.d.ts +9 -0
  49. package/es/line/models/simpleTileLine.js +100 -0
  50. package/es/line/models/tile.d.ts +1 -4
  51. package/es/line/models/tile.js +50 -223
  52. package/es/line/models/wall.js +11 -47
  53. package/es/line/shaders/dash/arc_dash_vert.glsl +2 -0
  54. package/es/line/shaders/dash/line_dash_frag.glsl +1 -1
  55. package/es/line/shaders/line_arc2d_vert.glsl +2 -2
  56. package/es/line/shaders/line_arc_3d_frag.glsl +10 -10
  57. package/es/line/shaders/line_arc_3d_vert.glsl +5 -6
  58. package/es/line/shaders/line_arc_frag.glsl +9 -10
  59. package/es/line/shaders/line_arc_great_circle_frag.glsl +6 -6
  60. package/es/line/shaders/line_arc_great_circle_vert.glsl +2 -3
  61. package/es/line/shaders/line_arc_vert.glsl +6 -4
  62. package/es/line/shaders/line_bezier_vert.glsl +2 -2
  63. package/es/line/shaders/line_frag.glsl +5 -6
  64. package/es/line/shaders/line_vert.glsl +1 -1
  65. package/es/line/shaders/linear/arc3d_linear_frag.glsl +6 -7
  66. package/es/line/shaders/linear/arc3d_linear_vert.glsl +11 -12
  67. package/es/line/shaders/linear/arc_linear_frag.glsl +1 -1
  68. package/es/line/shaders/tile/line_tile_map_vert.glsl +25 -0
  69. package/es/line/shaders/tile/line_tile_vert.glsl +19 -177
  70. package/es/line/shaders/tile/simpleline_map_vert.glsl +15 -0
  71. package/es/line/shaders/tile/simpleline_vert.glsl +21 -0
  72. package/es/line/shaders/{wall_frag.glsl → wall/wall_frag.glsl} +21 -25
  73. package/es/line/shaders/wall/wall_vert.glsl +77 -0
  74. package/es/mask/index.d.ts +1 -0
  75. package/es/mask/index.js +80 -5
  76. package/es/mask/models/fill.d.ts +2 -1
  77. package/es/mask/models/fill.js +13 -10
  78. package/es/mask/shaders/mask_vert.glsl +0 -6
  79. package/es/plugins/DataMappingPlugin.d.ts +4 -3
  80. package/es/plugins/DataMappingPlugin.js +129 -58
  81. package/es/plugins/DataSourcePlugin.js +3 -2
  82. package/es/plugins/FeatureScalePlugin.d.ts +0 -2
  83. package/es/plugins/FeatureScalePlugin.js +8 -51
  84. package/es/plugins/LayerAnimateStylePlugin.d.ts +0 -2
  85. package/es/plugins/LayerAnimateStylePlugin.js +7 -27
  86. package/es/plugins/LayerModelPlugin.js +2 -6
  87. package/es/plugins/LightingPlugin.js +1 -7
  88. package/es/plugins/MultiPassRendererPlugin.d.ts +0 -1
  89. package/es/plugins/MultiPassRendererPlugin.js +4 -16
  90. package/es/plugins/PixelPickingPlugin.d.ts +1 -1
  91. package/es/plugins/PixelPickingPlugin.js +8 -28
  92. package/es/plugins/RegisterStyleAttributePlugin.d.ts +4 -0
  93. package/es/plugins/RegisterStyleAttributePlugin.js +56 -5
  94. package/es/plugins/UpdateStyleAttributePlugin.js +2 -9
  95. package/es/point/index.js +9 -6
  96. package/es/point/models/earthExtrude.d.ts +1 -1
  97. package/es/point/models/earthExtrude.js +9 -14
  98. package/es/point/models/earthFill.js +2 -2
  99. package/es/point/models/extrude.d.ts +1 -1
  100. package/es/point/models/extrude.js +9 -12
  101. package/es/point/models/fill.d.ts +1 -1
  102. package/es/point/models/fill.js +8 -9
  103. package/es/point/models/fillmage.js +5 -6
  104. package/es/point/models/image.js +3 -3
  105. package/es/point/models/index.d.ts +1 -1
  106. package/es/point/models/index.js +3 -3
  107. package/es/point/models/normal.d.ts +0 -1
  108. package/es/point/models/normal.js +9 -62
  109. package/es/point/models/radar.js +5 -70
  110. package/es/point/models/simplePoint.d.ts +0 -1
  111. package/es/point/models/simplePoint.js +2 -11
  112. package/es/point/models/text.js +7 -10
  113. package/es/point/models/tile.d.ts +0 -7
  114. package/es/point/models/tile.js +24 -158
  115. package/es/point/models/tileText.d.ts +0 -4
  116. package/es/point/models/tileText.js +99 -188
  117. package/es/point/shaders/animate/wave_frag.glsl +4 -4
  118. package/es/point/shaders/earth/fill_vert.glsl +0 -1
  119. package/es/point/shaders/fill_vert.glsl +0 -1
  120. package/es/point/shaders/normal_frag.glsl +1 -10
  121. package/es/point/shaders/normal_vert.glsl +5 -60
  122. package/es/point/shaders/radar/radar_frag.glsl +4 -15
  123. package/es/point/shaders/radar/radar_vert.glsl +4 -54
  124. package/es/point/shaders/tile/fill_tile_frag.glsl +10 -17
  125. package/es/point/shaders/tile/fill_tile_vert.glsl +20 -123
  126. package/es/point/shaders/tile/text_frag.glsl +33 -0
  127. package/es/point/shaders/tile/text_map_frag.glsl +31 -0
  128. package/es/point/shaders/tile/text_map_vert.glsl +38 -0
  129. package/es/point/shaders/tile/text_vert.glsl +48 -0
  130. package/es/polygon/index.js +6 -2
  131. package/es/polygon/models/extrude.js +4 -8
  132. package/es/polygon/models/fill.js +3 -4
  133. package/es/polygon/models/ocean.d.ts +0 -2
  134. package/es/polygon/models/ocean.js +13 -47
  135. package/es/polygon/models/tile.d.ts +1 -4
  136. package/es/polygon/models/tile.js +25 -57
  137. package/es/polygon/models/water.d.ts +0 -2
  138. package/es/polygon/models/water.js +13 -47
  139. package/es/polygon/shaders/polygon_frag.glsl +2 -2
  140. package/es/polygon/shaders/polygon_vert.glsl +2 -2
  141. package/es/polygon/shaders/tile/polygon_tile_map_vert.glsl +16 -0
  142. package/es/polygon/shaders/tile/polygon_tile_vert.glsl +20 -60
  143. package/es/polygon/shaders/water/polygon_ocean_frag.glsl +1 -2
  144. package/es/polygon/shaders/water/polygon_ocean_vert.glsl +0 -31
  145. package/es/polygon/shaders/water/polygon_water_frag.glsl +1 -3
  146. package/es/polygon/shaders/water/polygon_water_vert.glsl +0 -29
  147. package/es/raster/buffers/triangulation.js +1 -4
  148. package/es/raster/index.js +6 -2
  149. package/es/raster/models/raster.d.ts +1 -1
  150. package/es/raster/models/raster.js +6 -5
  151. package/es/shader/minify_frag.glsl +7 -0
  152. package/es/shader/minify_picking_frag.glsl +10 -0
  153. package/es/tile/manager/baseMapTileLayerManager.d.ts +29 -0
  154. package/es/tile/manager/baseMapTileLayerManager.js +207 -0
  155. package/es/tile/manager/tileLayerManager.d.ts +2 -2
  156. package/es/tile/manager/tileLayerManager.js +12 -2
  157. package/es/tile/manager/tilePickerManager.d.ts +2 -3
  158. package/es/tile/manager/tilePickerManager.js +1 -2
  159. package/es/tile/models/tileModel.d.ts +1 -0
  160. package/es/tile/models/tileModel.js +18 -2
  161. package/es/tile/tileFactory/base.d.ts +1 -1
  162. package/es/tile/tileFactory/base.js +58 -33
  163. package/es/tile/tileFactory/line.js +3 -0
  164. package/es/tile/tileFactory/point.js +3 -0
  165. package/es/tile/tileFactory/polygon.js +3 -0
  166. package/es/tile/tileFactory/raster.js +3 -0
  167. package/es/tile/tileFactory/rasterData.js +3 -0
  168. package/es/tile/tileFactory/rasterDataLayer.js +6 -2
  169. package/es/tile/tileFactory/test.js +26 -5
  170. package/es/tile/tileFactory/vectorLayer.d.ts +4 -1
  171. package/es/tile/tileFactory/vectorLayer.js +110 -7
  172. package/es/tile/tileLayer/baseMapTileLayer.d.ts +29 -0
  173. package/es/tile/tileLayer/baseMapTileLayer.js +188 -0
  174. package/es/tile/tileLayer/baseTileLayer.d.ts +4 -4
  175. package/es/tile/tileLayer/baseTileLayer.js +46 -75
  176. package/es/tile/tileTest.d.ts +1 -0
  177. package/es/tile/tileTest.js +3 -2
  178. package/es/tile/tmsMapTileLayer.d.ts +9 -0
  179. package/es/tile/tmsMapTileLayer.js +119 -0
  180. package/es/tile/tmsTileLayer.d.ts +2 -0
  181. package/es/tile/tmsTileLayer.js +24 -2
  182. package/es/tile/utils.d.ts +4 -0
  183. package/es/tile/utils.js +30 -0
  184. package/es/utils/dataMappingStyle.js +3 -0
  185. package/es/utils/layerData.js +2 -2
  186. package/es/utils/updateShape.js +2 -2
  187. package/es/wind/index.js +6 -2
  188. package/es/wind/models/wind.js +8 -8
  189. package/es/wind/shaders/wind_vert.glsl +1 -1
  190. package/lib/Geometry/index.js +6 -2
  191. package/lib/Geometry/models/billboard.js +3 -7
  192. package/lib/Geometry/models/plane.js +5 -7
  193. package/lib/Geometry/models/sprite.js +4 -7
  194. package/lib/canvas/index.js +37 -2
  195. package/lib/citybuliding/building.js +6 -2
  196. package/lib/citybuliding/models/build.js +2 -3
  197. package/lib/core/BaseLayer.js +61 -85
  198. package/lib/core/BaseModel.js +22 -19
  199. package/lib/core/triangulation.js +66 -2
  200. package/lib/earth/index.js +3 -1
  201. package/lib/earth/models/atmosphere.js +4 -7
  202. package/lib/earth/models/base.js +12 -18
  203. package/lib/earth/models/bloomsphere.js +4 -8
  204. package/lib/earth/shaders/atmosphere_frag.glsl +1 -1
  205. package/lib/earth/shaders/bloomsphere_frag.glsl +1 -1
  206. package/lib/heatmap/index.js +7 -5
  207. package/lib/heatmap/models/grid.js +1 -3
  208. package/lib/heatmap/models/grid3d.js +4 -11
  209. package/lib/heatmap/models/heatmap.js +8 -9
  210. package/lib/heatmap/models/hexagon.js +2 -6
  211. package/lib/heatmap/triangulation.js +0 -1
  212. package/lib/image/index.js +10 -3
  213. package/lib/image/models/dataImage.js +13 -38
  214. package/lib/image/models/image.js +5 -10
  215. package/lib/image/models/index.js +4 -1
  216. package/lib/image/models/tileDataImage.js +188 -0
  217. package/lib/line/index.js +7 -2
  218. package/lib/line/models/arc.js +10 -10
  219. package/lib/line/models/arc_3d.js +8 -10
  220. package/lib/line/models/earthArc_3d.js +8 -10
  221. package/lib/line/models/great_circle.js +7 -7
  222. package/lib/line/models/half.js +3 -4
  223. package/lib/line/models/line.js +10 -9
  224. package/lib/line/models/linearline.js +3 -4
  225. package/lib/line/models/simpleLine.js +5 -4
  226. package/lib/line/models/simpleTileLine.js +115 -0
  227. package/lib/line/models/tile.js +50 -224
  228. package/lib/line/models/wall.js +11 -47
  229. package/lib/line/shaders/dash/arc_dash_vert.glsl +2 -0
  230. package/lib/line/shaders/dash/line_dash_frag.glsl +1 -1
  231. package/lib/line/shaders/line_arc2d_vert.glsl +2 -2
  232. package/lib/line/shaders/line_arc_3d_frag.glsl +10 -10
  233. package/lib/line/shaders/line_arc_3d_vert.glsl +5 -6
  234. package/lib/line/shaders/line_arc_frag.glsl +9 -10
  235. package/lib/line/shaders/line_arc_great_circle_frag.glsl +6 -6
  236. package/lib/line/shaders/line_arc_great_circle_vert.glsl +2 -3
  237. package/lib/line/shaders/line_arc_vert.glsl +6 -4
  238. package/lib/line/shaders/line_bezier_vert.glsl +2 -2
  239. package/lib/line/shaders/line_frag.glsl +5 -6
  240. package/lib/line/shaders/line_vert.glsl +1 -1
  241. package/lib/line/shaders/linear/arc3d_linear_frag.glsl +6 -7
  242. package/lib/line/shaders/linear/arc3d_linear_vert.glsl +11 -12
  243. package/lib/line/shaders/linear/arc_linear_frag.glsl +1 -1
  244. package/lib/line/shaders/tile/line_tile_map_vert.glsl +25 -0
  245. package/lib/line/shaders/tile/line_tile_vert.glsl +19 -177
  246. package/lib/line/shaders/tile/simpleline_map_vert.glsl +15 -0
  247. package/lib/line/shaders/tile/simpleline_vert.glsl +21 -0
  248. package/lib/line/shaders/{wall_frag.glsl → wall/wall_frag.glsl} +21 -25
  249. package/lib/line/shaders/wall/wall_vert.glsl +77 -0
  250. package/lib/mask/index.js +82 -5
  251. package/lib/mask/models/fill.js +14 -10
  252. package/lib/mask/shaders/mask_vert.glsl +0 -6
  253. package/lib/plugins/DataMappingPlugin.js +127 -57
  254. package/lib/plugins/DataSourcePlugin.js +3 -2
  255. package/lib/plugins/FeatureScalePlugin.js +6 -50
  256. package/lib/plugins/LayerAnimateStylePlugin.js +6 -29
  257. package/lib/plugins/LayerModelPlugin.js +2 -6
  258. package/lib/plugins/LightingPlugin.js +1 -7
  259. package/lib/plugins/MultiPassRendererPlugin.js +3 -19
  260. package/lib/plugins/PixelPickingPlugin.js +8 -28
  261. package/lib/plugins/RegisterStyleAttributePlugin.js +56 -5
  262. package/lib/plugins/UpdateStyleAttributePlugin.js +2 -9
  263. package/lib/point/index.js +9 -6
  264. package/lib/point/models/earthExtrude.js +9 -14
  265. package/lib/point/models/earthFill.js +2 -2
  266. package/lib/point/models/extrude.js +9 -12
  267. package/lib/point/models/fill.js +8 -9
  268. package/lib/point/models/fillmage.js +5 -6
  269. package/lib/point/models/image.js +3 -3
  270. package/lib/point/models/index.js +1 -1
  271. package/lib/point/models/normal.js +8 -61
  272. package/lib/point/models/radar.js +5 -70
  273. package/lib/point/models/simplePoint.js +1 -10
  274. package/lib/point/models/text.js +7 -10
  275. package/lib/point/models/tile.js +23 -159
  276. package/lib/point/models/tileText.js +98 -187
  277. package/lib/point/shaders/animate/wave_frag.glsl +4 -4
  278. package/lib/point/shaders/earth/fill_vert.glsl +0 -1
  279. package/lib/point/shaders/fill_vert.glsl +0 -1
  280. package/lib/point/shaders/normal_frag.glsl +1 -10
  281. package/lib/point/shaders/normal_vert.glsl +5 -60
  282. package/lib/point/shaders/radar/radar_frag.glsl +4 -15
  283. package/lib/point/shaders/radar/radar_vert.glsl +4 -54
  284. package/lib/point/shaders/tile/fill_tile_frag.glsl +10 -17
  285. package/lib/point/shaders/tile/fill_tile_vert.glsl +20 -123
  286. package/lib/point/shaders/tile/text_frag.glsl +33 -0
  287. package/lib/point/shaders/tile/text_map_frag.glsl +31 -0
  288. package/lib/point/shaders/tile/text_map_vert.glsl +38 -0
  289. package/lib/point/shaders/tile/text_vert.glsl +48 -0
  290. package/lib/polygon/index.js +6 -2
  291. package/lib/polygon/models/extrude.js +4 -8
  292. package/lib/polygon/models/fill.js +3 -4
  293. package/lib/polygon/models/ocean.js +14 -47
  294. package/lib/polygon/models/tile.js +24 -57
  295. package/lib/polygon/models/water.js +14 -47
  296. package/lib/polygon/shaders/polygon_frag.glsl +2 -2
  297. package/lib/polygon/shaders/polygon_vert.glsl +2 -2
  298. package/lib/polygon/shaders/tile/polygon_tile_map_vert.glsl +16 -0
  299. package/lib/polygon/shaders/tile/polygon_tile_vert.glsl +20 -60
  300. package/lib/polygon/shaders/water/polygon_ocean_frag.glsl +1 -2
  301. package/lib/polygon/shaders/water/polygon_ocean_vert.glsl +0 -31
  302. package/lib/polygon/shaders/water/polygon_water_frag.glsl +1 -3
  303. package/lib/polygon/shaders/water/polygon_water_vert.glsl +0 -29
  304. package/lib/raster/buffers/triangulation.js +1 -4
  305. package/lib/raster/index.js +6 -2
  306. package/lib/raster/models/raster.js +6 -5
  307. package/lib/shader/minify_frag.glsl +7 -0
  308. package/lib/shader/minify_picking_frag.glsl +10 -0
  309. package/lib/tile/manager/baseMapTileLayerManager.js +222 -0
  310. package/lib/tile/manager/tileLayerManager.js +12 -2
  311. package/lib/tile/manager/tilePickerManager.js +1 -2
  312. package/lib/tile/models/tileModel.js +19 -2
  313. package/lib/tile/tileFactory/base.js +60 -33
  314. package/lib/tile/tileFactory/line.js +3 -0
  315. package/lib/tile/tileFactory/point.js +3 -0
  316. package/lib/tile/tileFactory/polygon.js +3 -0
  317. package/lib/tile/tileFactory/raster.js +3 -0
  318. package/lib/tile/tileFactory/rasterData.js +3 -0
  319. package/lib/tile/tileFactory/rasterDataLayer.js +6 -2
  320. package/lib/tile/tileFactory/test.js +26 -5
  321. package/lib/tile/tileFactory/vectorLayer.js +112 -8
  322. package/lib/tile/tileLayer/baseMapTileLayer.js +195 -0
  323. package/lib/tile/tileLayer/baseTileLayer.js +46 -75
  324. package/lib/tile/tileTest.js +3 -2
  325. package/lib/tile/tmsMapTileLayer.js +136 -0
  326. package/lib/tile/tmsTileLayer.js +25 -2
  327. package/lib/tile/utils.js +38 -0
  328. package/lib/utils/dataMappingStyle.js +3 -0
  329. package/lib/utils/layerData.js +2 -2
  330. package/lib/utils/updateShape.js +2 -2
  331. package/lib/wind/index.js +6 -2
  332. package/lib/wind/models/wind.js +7 -7
  333. package/lib/wind/shaders/wind_vert.glsl +1 -1
  334. package/package.json +8 -7
  335. package/es/line/shaders/tile/line_tile_frag.glsl +0 -79
  336. package/es/line/shaders/wall_vert.glsl +0 -111
  337. package/es/mask/shaders/mask_frag.glsl +0 -7
  338. package/es/polygon/shaders/tile/polygon_tile_frag.glsl +0 -12
  339. package/lib/line/shaders/tile/line_tile_frag.glsl +0 -79
  340. package/lib/line/shaders/wall_vert.glsl +0 -111
  341. package/lib/mask/shaders/mask_frag.glsl +0 -7
  342. package/lib/polygon/shaders/tile/polygon_tile_frag.glsl +0 -12
@@ -88,13 +88,13 @@ var HeatMapModel = (_dec = injectable(), _dec(_class = /*#__PURE__*/function (_B
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  var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee(callbackModel) {
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  var _shapeAttr$scale;
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- var _this$rendererService2, createFramebuffer, clear, getViewportSize, createTexture2D, useFramebuffer, shapeAttr, shapeType, _getViewportSize, width, height;
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+ var _this$rendererService2, createFramebuffer, getViewportSize, createTexture2D, shapeAttr, shapeType, _getViewportSize, width, height;
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93
93
  return _regeneratorRuntime.wrap(function _callee$(_context) {
94
94
  while (1) {
95
95
  switch (_context.prev = _context.next) {
96
96
  case 0:
97
- _this$rendererService2 = this.rendererService, createFramebuffer = _this$rendererService2.createFramebuffer, clear = _this$rendererService2.clear, getViewportSize = _this$rendererService2.getViewportSize, createTexture2D = _this$rendererService2.createTexture2D, useFramebuffer = _this$rendererService2.useFramebuffer;
97
+ _this$rendererService2 = this.rendererService, createFramebuffer = _this$rendererService2.createFramebuffer, getViewportSize = _this$rendererService2.getViewportSize, createTexture2D = _this$rendererService2.createTexture2D;
98
98
  shapeAttr = this.styleAttributeService.getLayerStyleAttribute('shape');
99
99
  shapeType = (shapeAttr === null || shapeAttr === void 0 ? void 0 : (_shapeAttr$scale = shapeAttr.scale) === null || _shapeAttr$scale === void 0 ? void 0 : _shapeAttr$scale.field) || 'heatmap';
100
100
  this.shapeType = shapeType; // 生成热力图密度图
@@ -152,18 +152,16 @@ var HeatMapModel = (_dec = injectable(), _dec(_class = /*#__PURE__*/function (_B
152
152
  descriptor: {
153
153
  name: 'a_Dir',
154
154
  buffer: {
155
- // give the WebGL driver a hint that this buffer may change
156
155
  usage: gl.DYNAMIC_DRAW,
157
156
  data: [],
158
157
  type: gl.FLOAT
159
158
  },
160
159
  size: 2,
161
- update: function update(feature, featureIdx, vertex, attributeIdx) {
160
+ update: function update(feature, featureIdx, vertex) {
162
161
  return [vertex[3], vertex[4]];
163
162
  }
164
163
  }
165
- }); // point layer size;
166
-
164
+ });
167
165
  this.styleAttributeService.registerStyleAttribute({
168
166
  name: 'size',
169
167
  type: AttributeType.Attribute,
@@ -176,7 +174,7 @@ var HeatMapModel = (_dec = injectable(), _dec(_class = /*#__PURE__*/function (_B
176
174
  type: gl.FLOAT
177
175
  },
178
176
  size: 1,
179
- update: function update(feature, featureIdx, vertex, attributeIdx) {
177
+ update: function update(feature) {
180
178
  var _feature$size = feature.size,
181
179
  size = _feature$size === void 0 ? 1 : _feature$size;
182
180
  return [size];
@@ -215,7 +213,8 @@ var HeatMapModel = (_dec = injectable(), _dec(_class = /*#__PURE__*/function (_B
215
213
  dstRGB: gl.ONE,
216
214
  dstAlpha: 1
217
215
  }
218
- }
216
+ },
217
+ pick: false
219
218
  });
220
219
 
221
220
  case 3:
@@ -261,6 +260,7 @@ var HeatMapModel = (_dec = injectable(), _dec(_class = /*#__PURE__*/function (_B
261
260
  createBuffer = _this$rendererService3.createBuffer,
262
261
  createModel = _this$rendererService3.createModel;
263
262
  return createModel({
263
+ pick: false,
264
264
  vs: vs,
265
265
  fs: fs,
266
266
  attributes: {
@@ -284,7 +284,6 @@ var HeatMapModel = (_dec = injectable(), _dec(_class = /*#__PURE__*/function (_B
284
284
  enable: false
285
285
  },
286
286
  blend: this.getBlend(),
287
- // count: 6,
288
287
  elements: createElements({
289
288
  data: [0, 2, 1, 2, 3, 1],
290
289
  type: gl.UNSIGNED_INT,
@@ -87,17 +87,13 @@ var HexagonModel = /*#__PURE__*/function (_BaseModel) {
87
87
  descriptor: {
88
88
  name: 'a_Pos',
89
89
  buffer: {
90
- // give the WebGL driver a hint that this buffer may change
91
90
  usage: gl.DYNAMIC_DRAW,
92
91
  data: [],
93
92
  type: gl.FLOAT
94
93
  },
95
94
  size: 3,
96
- update: function update(feature, featureIdx) {
97
- // const coordinates = (feature.verison==='GAODE2.x'?feature.originoordinates:feature.coordinates) as number[];
98
- var coordinates = feature.version === 'GAODE2.x' ? feature.originCoordinates : feature.coordinates; // const coordinates = feature.coordinates as number[];
99
- // const coordinates = feature.originCoordinates as number[];
100
-
95
+ update: function update(feature) {
96
+ var coordinates = feature.version === 'GAODE2.x' ? feature.originCoordinates : feature.coordinates;
101
97
  return [coordinates[0], coordinates[1], 0];
102
98
  }
103
99
  }
@@ -1,4 +1,3 @@
1
- // @ts-ignore
2
1
  export function heatMap3DTriangulation(width, height) {
3
2
  var indices = [];
4
3
  var vertices = [];
@@ -14,6 +14,6 @@ export default class ImageLayer extends BaseLayer<IImageLayerStyleOptions> {
14
14
  };
15
15
  };
16
16
  };
17
- protected getDefaultConfig(): {} | {};
17
+ protected getDefaultConfig(): {} | {} | {};
18
18
  protected getModelType(): ImageModelType;
19
19
  }
package/es/image/index.js CHANGED
@@ -44,7 +44,9 @@ var ImageLayer = /*#__PURE__*/function (_BaseLayer) {
44
44
  this.layerModel.initModels(function (models) {
45
45
  _this2.models = models;
46
46
 
47
- _this2.renderLayers();
47
+ _this2.emit('modelLoaded', null);
48
+
49
+ _this2.layerService.throttleRenderLayers();
48
50
  });
49
51
  }
50
52
  }, {
@@ -53,7 +55,9 @@ var ImageLayer = /*#__PURE__*/function (_BaseLayer) {
53
55
  var _this3 = this;
54
56
 
55
57
  this.layerModel.buildModels(function (models) {
56
- return _this3.models = models;
58
+ _this3.models = models;
59
+
60
+ _this3.emit('modelLoaded', null);
57
61
  });
58
62
  }
59
63
  }, {
@@ -75,7 +79,8 @@ var ImageLayer = /*#__PURE__*/function (_BaseLayer) {
75
79
  var type = this.getModelType();
76
80
  var defaultConfig = {
77
81
  image: {},
78
- dataImage: {}
82
+ dataImage: {},
83
+ tileDataImage: {}
79
84
  };
80
85
  return defaultConfig[type];
81
86
  }
@@ -91,6 +96,8 @@ var ImageLayer = /*#__PURE__*/function (_BaseLayer) {
91
96
  return 'dataImage';
92
97
  } else if (shape === 'image') {
93
98
  return 'image';
99
+ } else if (shape === 'tileDataImage') {
100
+ return 'tileDataImage';
94
101
  } else {
95
102
  return 'image';
96
103
  }
@@ -18,5 +18,5 @@ export default class ImageDataModel extends BaseModel {
18
18
  };
19
19
  };
20
20
  protected registerBuiltinAttributes(): void;
21
- private updateColorTexure;
21
+ private updateColorTexture;
22
22
  }
@@ -9,7 +9,7 @@ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflec
9
9
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
10
10
 
11
11
  import { AttributeType, gl } from '@antv/l7-core';
12
- import { generateColorRamp, getMask, isMini } from '@antv/l7-utils';
12
+ import { generateColorRamp, getMask } from '@antv/l7-utils';
13
13
  import { isEqual } from 'lodash';
14
14
  import BaseModel from "../../core/BaseModel";
15
15
  import { RasterImageTriangulation } from "../../core/triangulation";
@@ -57,7 +57,7 @@ var ImageDataModel = /*#__PURE__*/function (_BaseModel) {
57
57
  pixelConstantRGB = _ref$pixelConstantRGB === void 0 ? 0.1 : _ref$pixelConstantRGB;
58
58
 
59
59
  if (!isEqual(this.rampColors, rampColors)) {
60
- this.updateColorTexure();
60
+ this.updateColorTexture();
61
61
  this.rampColors = rampColors;
62
62
  }
63
63
 
@@ -95,39 +95,15 @@ var ImageDataModel = /*#__PURE__*/function (_BaseModel) {
95
95
  height: 0,
96
96
  width: 0
97
97
  });
98
-
99
- if (isMini) {
100
- // @ts-ignore
101
- var canvas = this.layerService.sceneService.getSceneConfig().canvas;
102
- var img = canvas.createImage();
103
- img.crossOrigin = 'anonymous';
104
- img.src = source.data.originData;
105
-
106
- img.onload = function () {
107
- _this.texture = createTexture2D({
108
- data: img,
109
- width: img.width,
110
- height: img.height
111
- });
112
-
113
- _this.layerService.updateLayerRenderList();
114
-
115
- _this.layerService.renderLayers();
116
- };
117
- } else {
118
- source.data.images.then(function (imageData) {
119
- _this.texture = createTexture2D({
120
- data: imageData[0],
121
- width: imageData[0].width,
122
- height: imageData[0].height
123
- });
124
-
125
- _this.layerService.updateLayerRenderList();
126
-
127
- _this.layerService.renderLayers();
98
+ source.data.images.then(function (imageData) {
99
+ _this.texture = createTexture2D({
100
+ data: imageData[0],
101
+ width: imageData[0].width,
102
+ height: imageData[0].height
128
103
  });
129
- }
130
104
 
105
+ _this.layerService.reRender();
106
+ });
131
107
  var rampImageData = rampColorsData ? rampColorsData : generateColorRamp(rampColors);
132
108
  this.colorTexture = createTexture2D({
133
109
  data: rampImageData.data,
@@ -145,7 +121,8 @@ var ImageDataModel = /*#__PURE__*/function (_BaseModel) {
145
121
  enable: false
146
122
  },
147
123
  blend: this.getBlend(),
148
- stencil: getMask(mask, maskInside)
124
+ stencil: getMask(mask, maskInside),
125
+ pick: false
149
126
  }).then(function (model) {
150
127
  callbackModel([model]);
151
128
  }).catch(function (err) {
@@ -182,28 +159,26 @@ var ImageDataModel = /*#__PURE__*/function (_BaseModel) {
182
159
  }, {
183
160
  key: "registerBuiltinAttributes",
184
161
  value: function registerBuiltinAttributes() {
185
- // point layer size;
186
162
  this.styleAttributeService.registerStyleAttribute({
187
163
  name: 'uv',
188
164
  type: AttributeType.Attribute,
189
165
  descriptor: {
190
166
  name: 'a_Uv',
191
167
  buffer: {
192
- // give the WebGL driver a hint that this buffer may change
193
168
  usage: gl.DYNAMIC_DRAW,
194
169
  data: [],
195
170
  type: gl.FLOAT
196
171
  },
197
172
  size: 2,
198
- update: function update(feature, featureIdx, vertex, attributeIdx) {
173
+ update: function update(feature, featureIdx, vertex) {
199
174
  return [vertex[3], vertex[4]];
200
175
  }
201
176
  }
202
177
  });
203
178
  }
204
179
  }, {
205
- key: "updateColorTexure",
206
- value: function updateColorTexure() {
180
+ key: "updateColorTexture",
181
+ value: function updateColorTexture() {
207
182
  var createTexture2D = this.rendererService.createTexture2D;
208
183
 
209
184
  var _ref3 = this.layer.getLayerConfig(),
@@ -73,9 +73,7 @@ var ImageModel = /*#__PURE__*/function (_BaseModel) {
73
73
  height: img.height
74
74
  });
75
75
 
76
- _this.layerService.updateLayerRenderList();
77
-
78
- _this.layerService.renderLayers();
76
+ _this.layerService.reRender();
79
77
  };
80
78
  } else {
81
79
  source.data.images.then(function (imageData) {
@@ -87,9 +85,7 @@ var ImageModel = /*#__PURE__*/function (_BaseModel) {
87
85
  min: gl.LINEAR
88
86
  });
89
87
 
90
- _this.layerService.updateLayerRenderList();
91
-
92
- _this.layerService.renderLayers();
88
+ _this.layerService.reRender();
93
89
  });
94
90
  }
95
91
 
@@ -106,7 +102,8 @@ var ImageModel = /*#__PURE__*/function (_BaseModel) {
106
102
  depth: {
107
103
  enable: false
108
104
  },
109
- stencil: getMask(mask, maskInside)
105
+ stencil: getMask(mask, maskInside),
106
+ pick: false
110
107
  }).then(function (model) {
111
108
  callbackModel([model]);
112
109
  }).catch(function (err) {
@@ -142,20 +139,18 @@ var ImageModel = /*#__PURE__*/function (_BaseModel) {
142
139
  }, {
143
140
  key: "registerBuiltinAttributes",
144
141
  value: function registerBuiltinAttributes() {
145
- // point layer size;
146
142
  this.styleAttributeService.registerStyleAttribute({
147
143
  name: 'uv',
148
144
  type: AttributeType.Attribute,
149
145
  descriptor: {
150
146
  name: 'a_Uv',
151
147
  buffer: {
152
- // give the WebGL driver a hint that this buffer may change
153
148
  usage: gl.DYNAMIC_DRAW,
154
149
  data: [],
155
150
  type: gl.FLOAT
156
151
  },
157
152
  size: 2,
158
- update: function update(feature, featureIdx, vertex, attributeIdx) {
153
+ update: function update(feature, featureIdx, vertex) {
159
154
  return [vertex[3], vertex[4]];
160
155
  }
161
156
  }
@@ -1,4 +1,4 @@
1
- export declare type ImageModelType = 'image' | 'dataImage';
1
+ export declare type ImageModelType = 'image' | 'dataImage' | 'tileDataImage';
2
2
  declare const ImageModels: {
3
3
  [key in ImageModelType]: any;
4
4
  };
@@ -1,7 +1,9 @@
1
1
  import DataImageModel from "./dataImage";
2
2
  import ImageModel from "./image";
3
+ import TileDataImageModel from "./tileDataImage";
3
4
  var ImageModels = {
4
5
  image: ImageModel,
5
- dataImage: DataImageModel
6
+ dataImage: DataImageModel,
7
+ tileDataImage: TileDataImageModel
6
8
  };
7
9
  export default ImageModels;
@@ -0,0 +1,19 @@
1
+ import { IModel, IModelUniform, ITexture2D } from '@antv/l7-core';
2
+ import BaseModel from '../../core/BaseModel';
3
+ export default class ImageDataModel extends BaseModel {
4
+ protected texture: ITexture2D;
5
+ getUninforms(): IModelUniform;
6
+ initModels(callbackModel: (models: IModel[]) => void): void;
7
+ clearModels(): void;
8
+ buildModels(callbackModel: (models: IModel[]) => void): void;
9
+ protected getConfigSchema(): {
10
+ properties: {
11
+ opacity: {
12
+ type: string;
13
+ minimum: number;
14
+ maximum: number;
15
+ };
16
+ };
17
+ };
18
+ protected registerBuiltinAttributes(): void;
19
+ }
@@ -0,0 +1,174 @@
1
+ import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
2
+ import _createClass from "@babel/runtime/helpers/createClass";
3
+ import _inherits from "@babel/runtime/helpers/inherits";
4
+ import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
5
+ import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
6
+
7
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
8
+
9
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
10
+
11
+ import { AttributeType, gl } from '@antv/l7-core';
12
+ import { getMask } from '@antv/l7-utils';
13
+ import BaseModel from "../../core/BaseModel";
14
+ import { RasterImageTriangulation } from "../../core/triangulation";
15
+
16
+ /* babel-plugin-inline-import '../shaders/dataImage_frag.glsl' */
17
+ var ImageFrag = "precision mediump float;\nuniform float u_opacity: 1.0;\n\nuniform sampler2D u_texture;\nuniform sampler2D u_colorTexture;\n\nvarying vec2 v_texCoord;\n\nuniform vec2 u_domain;\nuniform float u_noDataValue;\nuniform bool u_clampLow: true;\nuniform bool u_clampHigh: true;\n\nuniform float u_pixelConstant;\nuniform float u_pixelConstantR;\nuniform float u_pixelConstantG;\nuniform float u_pixelConstantB;\nuniform float u_pixelConstantRGB;\n\nvoid main() {\n vec4 baseColor = texture2D(u_texture, vec2(v_texCoord.x, v_texCoord.y));\n\n float r = baseColor.r;\n float g = baseColor.g;\n float b = baseColor.b;\n\n float value = u_pixelConstant + ((r * u_pixelConstantR + g * u_pixelConstantG + b * u_pixelConstantB) * u_pixelConstantRGB);\n if (value == u_noDataValue) {\n gl_FragColor = vec4(0.0, 0, 0, 0.0);\n } else if ((!u_clampLow && value < u_domain[0]) || (!u_clampHigh && value > u_domain[1])) {\n gl_FragColor = vec4(0, 0, 0, 0);\n } else {\n float normalisedValue =(value - u_domain[0]) / (u_domain[1] - u_domain[0]);\n vec4 color = texture2D(u_colorTexture, vec2(normalisedValue, 0));\n gl_FragColor = color;\n gl_FragColor.a = gl_FragColor.a * u_opacity ;\n }\n}\n";
18
+
19
+ /* babel-plugin-inline-import '../shaders/image_vert.glsl' */
20
+ var ImageVert = "precision highp float;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nattribute vec3 a_Position;\nattribute vec2 a_Uv;\nvarying vec2 v_texCoord;\n#pragma include \"projection\"\nvoid main() {\n v_texCoord = a_Uv;\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy,0., 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));\n }\n}\n";
21
+
22
+ var ImageDataModel = /*#__PURE__*/function (_BaseModel) {
23
+ _inherits(ImageDataModel, _BaseModel);
24
+
25
+ var _super = _createSuper(ImageDataModel);
26
+
27
+ function ImageDataModel() {
28
+ _classCallCheck(this, ImageDataModel);
29
+
30
+ return _super.apply(this, arguments);
31
+ }
32
+
33
+ _createClass(ImageDataModel, [{
34
+ key: "getUninforms",
35
+ value: function getUninforms() {
36
+ var createTexture2D = this.rendererService.createTexture2D;
37
+
38
+ var _ref = this.layer.getLayerConfig(),
39
+ opacity = _ref.opacity,
40
+ _ref$clampLow = _ref.clampLow,
41
+ clampLow = _ref$clampLow === void 0 ? true : _ref$clampLow,
42
+ _ref$clampHigh = _ref.clampHigh,
43
+ clampHigh = _ref$clampHigh === void 0 ? true : _ref$clampHigh,
44
+ _ref$noDataValue = _ref.noDataValue,
45
+ noDataValue = _ref$noDataValue === void 0 ? -9999999 : _ref$noDataValue,
46
+ _ref$domain = _ref.domain,
47
+ domain = _ref$domain === void 0 ? [0, 1] : _ref$domain,
48
+ _ref$colorTexture = _ref.colorTexture,
49
+ colorTexture = _ref$colorTexture === void 0 ? createTexture2D({
50
+ height: 0,
51
+ width: 0
52
+ }) : _ref$colorTexture,
53
+ _ref$pixelConstant = _ref.pixelConstant,
54
+ pixelConstant = _ref$pixelConstant === void 0 ? 0.0 : _ref$pixelConstant,
55
+ _ref$pixelConstantR = _ref.pixelConstantR,
56
+ pixelConstantR = _ref$pixelConstantR === void 0 ? 256 * 256 : _ref$pixelConstantR,
57
+ _ref$pixelConstantG = _ref.pixelConstantG,
58
+ pixelConstantG = _ref$pixelConstantG === void 0 ? 256 : _ref$pixelConstantG,
59
+ _ref$pixelConstantB = _ref.pixelConstantB,
60
+ pixelConstantB = _ref$pixelConstantB === void 0 ? 1 : _ref$pixelConstantB,
61
+ _ref$pixelConstantRGB = _ref.pixelConstantRGB,
62
+ pixelConstantRGB = _ref$pixelConstantRGB === void 0 ? 0.1 : _ref$pixelConstantRGB;
63
+
64
+ return {
65
+ u_opacity: opacity || 1,
66
+ u_texture: this.texture,
67
+ u_pixelConstant: pixelConstant,
68
+ u_pixelConstantR: pixelConstantR,
69
+ u_pixelConstantG: pixelConstantG,
70
+ u_pixelConstantB: pixelConstantB,
71
+ u_pixelConstantRGB: pixelConstantRGB,
72
+ u_domain: domain,
73
+ u_clampLow: clampLow,
74
+ u_clampHigh: typeof clampHigh !== 'undefined' ? clampHigh : clampLow,
75
+ u_noDataValue: noDataValue,
76
+ u_colorTexture: colorTexture
77
+ };
78
+ }
79
+ }, {
80
+ key: "initModels",
81
+ value: function initModels(callbackModel) {
82
+ var _this = this;
83
+
84
+ var _ref2 = this.layer.getLayerConfig(),
85
+ _ref2$mask = _ref2.mask,
86
+ mask = _ref2$mask === void 0 ? false : _ref2$mask,
87
+ _ref2$maskInside = _ref2.maskInside,
88
+ maskInside = _ref2$maskInside === void 0 ? true : _ref2$maskInside;
89
+
90
+ var source = this.layer.getSource();
91
+ var createTexture2D = this.rendererService.createTexture2D;
92
+ this.texture = createTexture2D({
93
+ height: 0,
94
+ width: 0
95
+ });
96
+ source.data.images.then(function (imageData) {
97
+ _this.texture = createTexture2D({
98
+ data: imageData[0],
99
+ width: imageData[0].width,
100
+ height: imageData[0].height
101
+ });
102
+
103
+ _this.layerService.reRender();
104
+ });
105
+ this.layer.buildLayerModel({
106
+ moduleName: 'RasterTileDataImage',
107
+ vertexShader: ImageVert,
108
+ fragmentShader: ImageFrag,
109
+ triangulation: RasterImageTriangulation,
110
+ primitive: gl.TRIANGLES,
111
+ depth: {
112
+ enable: false
113
+ },
114
+ blend: this.getBlend(),
115
+ stencil: getMask(mask, maskInside),
116
+ pick: false
117
+ }).then(function (model) {
118
+ callbackModel([model]);
119
+ }).catch(function (err) {
120
+ console.warn(err);
121
+ callbackModel([]);
122
+ });
123
+ }
124
+ }, {
125
+ key: "clearModels",
126
+ value: function clearModels() {
127
+ var _this$texture;
128
+
129
+ (_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
130
+ }
131
+ }, {
132
+ key: "buildModels",
133
+ value: function buildModels(callbackModel) {
134
+ this.initModels(callbackModel);
135
+ }
136
+ }, {
137
+ key: "getConfigSchema",
138
+ value: function getConfigSchema() {
139
+ return {
140
+ properties: {
141
+ opacity: {
142
+ type: 'number',
143
+ minimum: 0,
144
+ maximum: 1
145
+ }
146
+ }
147
+ };
148
+ }
149
+ }, {
150
+ key: "registerBuiltinAttributes",
151
+ value: function registerBuiltinAttributes() {
152
+ this.styleAttributeService.registerStyleAttribute({
153
+ name: 'uv',
154
+ type: AttributeType.Attribute,
155
+ descriptor: {
156
+ name: 'a_Uv',
157
+ buffer: {
158
+ usage: gl.DYNAMIC_DRAW,
159
+ data: [],
160
+ type: gl.FLOAT
161
+ },
162
+ size: 2,
163
+ update: function update(feature, featureIdx, vertex) {
164
+ return [vertex[3], vertex[4]];
165
+ }
166
+ }
167
+ });
168
+ }
169
+ }]);
170
+
171
+ return ImageDataModel;
172
+ }(BaseModel);
173
+
174
+ export { ImageDataModel as default };
@@ -3,6 +3,7 @@ import { ILineLayerStyleOptions } from '../core/interface';
3
3
  import { LineModelType } from './models';
4
4
  export default class LineLayer extends BaseLayer<ILineLayerStyleOptions> {
5
5
  type: string;
6
+ arrowInsertCount: number;
6
7
  defaultSourceConfig: {
7
8
  data: {
8
9
  lng1: number;
package/es/line/index.js CHANGED
@@ -32,6 +32,8 @@ var LineLayer = /*#__PURE__*/function (_BaseLayer) {
32
32
 
33
33
  _defineProperty(_assertThisInitialized(_this), "type", 'LineLayer');
34
34
 
35
+ _defineProperty(_assertThisInitialized(_this), "arrowInsertCount", 0);
36
+
35
37
  _defineProperty(_assertThisInitialized(_this), "defaultSourceConfig", {
36
38
  data: [{
37
39
  lng1: 100,
@@ -63,7 +65,9 @@ var LineLayer = /*#__PURE__*/function (_BaseLayer) {
63
65
  this.layerModel.initModels(function (models) {
64
66
  _this2.models = models;
65
67
 
66
- _this2.renderLayers();
68
+ _this2.emit('modelLoaded', null);
69
+
70
+ _this2.layerService.throttleRenderLayers();
67
71
  });
68
72
  }
69
73
  }, {
@@ -72,7 +76,9 @@ var LineLayer = /*#__PURE__*/function (_BaseLayer) {
72
76
  var _this3 = this;
73
77
 
74
78
  this.layerModel.buildModels(function (models) {
75
- return _this3.models = models;
79
+ _this3.models = models;
80
+
81
+ _this3.emit('modelLoaded', null);
76
82
  });
77
83
  }
78
84
  }, {