@antv/l7-layers 2.9.27-alpha.2 → 2.9.27-alpha.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/Geometry/index.js +6 -2
- package/es/Geometry/models/billboard.js +3 -7
- package/es/Geometry/models/plane.js +5 -7
- package/es/Geometry/models/sprite.js +4 -7
- package/es/canvas/index.d.ts +4 -0
- package/es/canvas/index.js +38 -2
- package/es/citybuliding/building.js +6 -2
- package/es/citybuliding/models/build.js +2 -3
- package/es/core/BaseLayer.d.ts +20 -12
- package/es/core/BaseLayer.js +61 -85
- package/es/core/BaseModel.d.ts +2 -2
- package/es/core/BaseModel.js +22 -19
- package/es/core/interface.d.ts +20 -1
- package/es/core/triangulation.d.ts +6 -0
- package/es/core/triangulation.js +64 -2
- package/es/earth/index.js +3 -1
- package/es/earth/models/atmosphere.js +4 -7
- package/es/earth/models/base.js +12 -18
- package/es/earth/models/bloomsphere.js +4 -8
- package/es/earth/shaders/atmosphere_frag.glsl +1 -1
- package/es/earth/shaders/bloomsphere_frag.glsl +1 -1
- package/es/heatmap/index.d.ts +2 -2
- package/es/heatmap/index.js +7 -5
- package/es/heatmap/models/grid.js +1 -3
- package/es/heatmap/models/grid3d.js +4 -11
- package/es/heatmap/models/heatmap.js +8 -9
- package/es/heatmap/models/hexagon.js +2 -6
- package/es/heatmap/triangulation.js +0 -1
- package/es/image/index.d.ts +1 -1
- package/es/image/index.js +10 -3
- package/es/image/models/dataImage.d.ts +1 -1
- package/es/image/models/dataImage.js +14 -39
- package/es/image/models/image.js +5 -10
- package/es/image/models/index.d.ts +1 -1
- package/es/image/models/index.js +3 -1
- package/es/image/models/tileDataImage.d.ts +19 -0
- package/es/image/models/tileDataImage.js +174 -0
- package/es/line/index.d.ts +1 -0
- package/es/line/index.js +8 -2
- package/es/line/models/arc.js +10 -10
- package/es/line/models/arc_3d.js +8 -10
- package/es/line/models/earthArc_3d.js +8 -10
- package/es/line/models/great_circle.js +7 -7
- package/es/line/models/half.js +3 -4
- package/es/line/models/line.js +10 -9
- package/es/line/models/linearline.js +3 -4
- package/es/line/models/simpleLine.js +5 -4
- package/es/line/models/simpleTileLine.d.ts +9 -0
- package/es/line/models/simpleTileLine.js +100 -0
- package/es/line/models/tile.d.ts +1 -4
- package/es/line/models/tile.js +50 -223
- package/es/line/models/wall.js +11 -47
- package/es/line/shaders/dash/arc_dash_vert.glsl +2 -0
- package/es/line/shaders/dash/line_dash_frag.glsl +1 -1
- package/es/line/shaders/line_arc2d_vert.glsl +2 -2
- package/es/line/shaders/line_arc_3d_frag.glsl +10 -10
- package/es/line/shaders/line_arc_3d_vert.glsl +5 -6
- package/es/line/shaders/line_arc_frag.glsl +9 -10
- package/es/line/shaders/line_arc_great_circle_frag.glsl +6 -6
- package/es/line/shaders/line_arc_great_circle_vert.glsl +2 -3
- package/es/line/shaders/line_arc_vert.glsl +6 -4
- package/es/line/shaders/line_bezier_vert.glsl +2 -2
- package/es/line/shaders/line_frag.glsl +5 -6
- package/es/line/shaders/line_vert.glsl +1 -1
- package/es/line/shaders/linear/arc3d_linear_frag.glsl +6 -7
- package/es/line/shaders/linear/arc3d_linear_vert.glsl +11 -12
- package/es/line/shaders/linear/arc_linear_frag.glsl +1 -1
- package/es/line/shaders/tile/line_tile_map_vert.glsl +25 -0
- package/es/line/shaders/tile/line_tile_vert.glsl +19 -177
- package/es/line/shaders/tile/simpleline_map_vert.glsl +15 -0
- package/es/line/shaders/tile/simpleline_vert.glsl +21 -0
- package/es/line/shaders/{wall_frag.glsl → wall/wall_frag.glsl} +21 -25
- package/es/line/shaders/wall/wall_vert.glsl +77 -0
- package/es/mask/index.d.ts +1 -0
- package/es/mask/index.js +80 -5
- package/es/mask/models/fill.d.ts +2 -1
- package/es/mask/models/fill.js +13 -10
- package/es/mask/shaders/mask_vert.glsl +0 -6
- package/es/plugins/DataMappingPlugin.d.ts +4 -3
- package/es/plugins/DataMappingPlugin.js +129 -58
- package/es/plugins/DataSourcePlugin.js +3 -2
- package/es/plugins/FeatureScalePlugin.d.ts +0 -2
- package/es/plugins/FeatureScalePlugin.js +8 -51
- package/es/plugins/LayerAnimateStylePlugin.d.ts +0 -2
- package/es/plugins/LayerAnimateStylePlugin.js +7 -27
- package/es/plugins/LayerModelPlugin.js +2 -6
- package/es/plugins/LightingPlugin.js +1 -7
- package/es/plugins/MultiPassRendererPlugin.d.ts +0 -1
- package/es/plugins/MultiPassRendererPlugin.js +4 -16
- package/es/plugins/PixelPickingPlugin.d.ts +1 -1
- package/es/plugins/PixelPickingPlugin.js +8 -28
- package/es/plugins/RegisterStyleAttributePlugin.d.ts +4 -0
- package/es/plugins/RegisterStyleAttributePlugin.js +56 -5
- package/es/plugins/UpdateStyleAttributePlugin.js +2 -9
- package/es/point/index.js +9 -6
- package/es/point/models/earthExtrude.d.ts +1 -1
- package/es/point/models/earthExtrude.js +9 -14
- package/es/point/models/earthFill.js +2 -2
- package/es/point/models/extrude.d.ts +1 -1
- package/es/point/models/extrude.js +9 -12
- package/es/point/models/fill.d.ts +1 -1
- package/es/point/models/fill.js +8 -9
- package/es/point/models/fillmage.js +5 -6
- package/es/point/models/image.js +3 -3
- package/es/point/models/index.d.ts +1 -1
- package/es/point/models/index.js +3 -3
- package/es/point/models/normal.d.ts +0 -1
- package/es/point/models/normal.js +9 -62
- package/es/point/models/radar.js +5 -70
- package/es/point/models/simplePoint.d.ts +0 -1
- package/es/point/models/simplePoint.js +2 -11
- package/es/point/models/text.js +7 -10
- package/es/point/models/tile.d.ts +0 -7
- package/es/point/models/tile.js +24 -158
- package/es/point/models/tileText.d.ts +0 -4
- package/es/point/models/tileText.js +99 -188
- package/es/point/shaders/animate/wave_frag.glsl +4 -4
- package/es/point/shaders/earth/fill_vert.glsl +0 -1
- package/es/point/shaders/fill_vert.glsl +0 -1
- package/es/point/shaders/normal_frag.glsl +1 -10
- package/es/point/shaders/normal_vert.glsl +5 -60
- package/es/point/shaders/radar/radar_frag.glsl +4 -15
- package/es/point/shaders/radar/radar_vert.glsl +4 -54
- package/es/point/shaders/tile/fill_tile_frag.glsl +10 -17
- package/es/point/shaders/tile/fill_tile_vert.glsl +20 -123
- package/es/point/shaders/tile/text_frag.glsl +33 -0
- package/es/point/shaders/tile/text_map_frag.glsl +31 -0
- package/es/point/shaders/tile/text_map_vert.glsl +38 -0
- package/es/point/shaders/tile/text_vert.glsl +48 -0
- package/es/polygon/index.js +6 -2
- package/es/polygon/models/extrude.js +4 -8
- package/es/polygon/models/fill.js +3 -4
- package/es/polygon/models/ocean.d.ts +0 -2
- package/es/polygon/models/ocean.js +13 -47
- package/es/polygon/models/tile.d.ts +1 -4
- package/es/polygon/models/tile.js +25 -57
- package/es/polygon/models/water.d.ts +0 -2
- package/es/polygon/models/water.js +13 -47
- package/es/polygon/shaders/polygon_frag.glsl +2 -2
- package/es/polygon/shaders/polygon_vert.glsl +2 -2
- package/es/polygon/shaders/tile/polygon_tile_map_vert.glsl +16 -0
- package/es/polygon/shaders/tile/polygon_tile_vert.glsl +20 -60
- package/es/polygon/shaders/water/polygon_ocean_frag.glsl +1 -2
- package/es/polygon/shaders/water/polygon_ocean_vert.glsl +0 -31
- package/es/polygon/shaders/water/polygon_water_frag.glsl +1 -3
- package/es/polygon/shaders/water/polygon_water_vert.glsl +0 -29
- package/es/raster/buffers/triangulation.js +1 -4
- package/es/raster/index.js +6 -2
- package/es/raster/models/raster.d.ts +1 -1
- package/es/raster/models/raster.js +6 -5
- package/es/shader/minify_frag.glsl +7 -0
- package/es/shader/minify_picking_frag.glsl +10 -0
- package/es/tile/manager/baseMapTileLayerManager.d.ts +29 -0
- package/es/tile/manager/baseMapTileLayerManager.js +207 -0
- package/es/tile/manager/tileLayerManager.d.ts +2 -2
- package/es/tile/manager/tileLayerManager.js +12 -2
- package/es/tile/manager/tilePickerManager.d.ts +2 -3
- package/es/tile/manager/tilePickerManager.js +1 -2
- package/es/tile/models/tileModel.d.ts +1 -0
- package/es/tile/models/tileModel.js +18 -2
- package/es/tile/tileFactory/base.d.ts +1 -1
- package/es/tile/tileFactory/base.js +58 -33
- package/es/tile/tileFactory/line.js +3 -0
- package/es/tile/tileFactory/point.js +3 -0
- package/es/tile/tileFactory/polygon.js +3 -0
- package/es/tile/tileFactory/raster.js +3 -0
- package/es/tile/tileFactory/rasterData.js +3 -0
- package/es/tile/tileFactory/rasterDataLayer.js +6 -2
- package/es/tile/tileFactory/test.js +26 -5
- package/es/tile/tileFactory/vectorLayer.d.ts +4 -1
- package/es/tile/tileFactory/vectorLayer.js +110 -7
- package/es/tile/tileLayer/baseMapTileLayer.d.ts +29 -0
- package/es/tile/tileLayer/baseMapTileLayer.js +188 -0
- package/es/tile/tileLayer/baseTileLayer.d.ts +4 -4
- package/es/tile/tileLayer/baseTileLayer.js +46 -75
- package/es/tile/tileTest.d.ts +1 -0
- package/es/tile/tileTest.js +3 -2
- package/es/tile/tmsMapTileLayer.d.ts +9 -0
- package/es/tile/tmsMapTileLayer.js +119 -0
- package/es/tile/tmsTileLayer.d.ts +2 -0
- package/es/tile/tmsTileLayer.js +24 -2
- package/es/tile/utils.d.ts +4 -0
- package/es/tile/utils.js +30 -0
- package/es/utils/dataMappingStyle.js +3 -0
- package/es/utils/layerData.js +2 -2
- package/es/utils/updateShape.js +2 -2
- package/es/wind/index.js +6 -2
- package/es/wind/models/wind.js +8 -8
- package/es/wind/shaders/wind_vert.glsl +1 -1
- package/lib/Geometry/index.js +6 -2
- package/lib/Geometry/models/billboard.js +3 -7
- package/lib/Geometry/models/plane.js +5 -7
- package/lib/Geometry/models/sprite.js +4 -7
- package/lib/canvas/index.js +37 -2
- package/lib/citybuliding/building.js +6 -2
- package/lib/citybuliding/models/build.js +2 -3
- package/lib/core/BaseLayer.js +61 -85
- package/lib/core/BaseModel.js +22 -19
- package/lib/core/triangulation.js +66 -2
- package/lib/earth/index.js +3 -1
- package/lib/earth/models/atmosphere.js +4 -7
- package/lib/earth/models/base.js +12 -18
- package/lib/earth/models/bloomsphere.js +4 -8
- package/lib/earth/shaders/atmosphere_frag.glsl +1 -1
- package/lib/earth/shaders/bloomsphere_frag.glsl +1 -1
- package/lib/heatmap/index.js +7 -5
- package/lib/heatmap/models/grid.js +1 -3
- package/lib/heatmap/models/grid3d.js +4 -11
- package/lib/heatmap/models/heatmap.js +8 -9
- package/lib/heatmap/models/hexagon.js +2 -6
- package/lib/heatmap/triangulation.js +0 -1
- package/lib/image/index.js +10 -3
- package/lib/image/models/dataImage.js +13 -38
- package/lib/image/models/image.js +5 -10
- package/lib/image/models/index.js +4 -1
- package/lib/image/models/tileDataImage.js +188 -0
- package/lib/line/index.js +7 -2
- package/lib/line/models/arc.js +10 -10
- package/lib/line/models/arc_3d.js +8 -10
- package/lib/line/models/earthArc_3d.js +8 -10
- package/lib/line/models/great_circle.js +7 -7
- package/lib/line/models/half.js +3 -4
- package/lib/line/models/line.js +10 -9
- package/lib/line/models/linearline.js +3 -4
- package/lib/line/models/simpleLine.js +5 -4
- package/lib/line/models/simpleTileLine.js +115 -0
- package/lib/line/models/tile.js +50 -224
- package/lib/line/models/wall.js +11 -47
- package/lib/line/shaders/dash/arc_dash_vert.glsl +2 -0
- package/lib/line/shaders/dash/line_dash_frag.glsl +1 -1
- package/lib/line/shaders/line_arc2d_vert.glsl +2 -2
- package/lib/line/shaders/line_arc_3d_frag.glsl +10 -10
- package/lib/line/shaders/line_arc_3d_vert.glsl +5 -6
- package/lib/line/shaders/line_arc_frag.glsl +9 -10
- package/lib/line/shaders/line_arc_great_circle_frag.glsl +6 -6
- package/lib/line/shaders/line_arc_great_circle_vert.glsl +2 -3
- package/lib/line/shaders/line_arc_vert.glsl +6 -4
- package/lib/line/shaders/line_bezier_vert.glsl +2 -2
- package/lib/line/shaders/line_frag.glsl +5 -6
- package/lib/line/shaders/line_vert.glsl +1 -1
- package/lib/line/shaders/linear/arc3d_linear_frag.glsl +6 -7
- package/lib/line/shaders/linear/arc3d_linear_vert.glsl +11 -12
- package/lib/line/shaders/linear/arc_linear_frag.glsl +1 -1
- package/lib/line/shaders/tile/line_tile_map_vert.glsl +25 -0
- package/lib/line/shaders/tile/line_tile_vert.glsl +19 -177
- package/lib/line/shaders/tile/simpleline_map_vert.glsl +15 -0
- package/lib/line/shaders/tile/simpleline_vert.glsl +21 -0
- package/lib/line/shaders/{wall_frag.glsl → wall/wall_frag.glsl} +21 -25
- package/lib/line/shaders/wall/wall_vert.glsl +77 -0
- package/lib/mask/index.js +82 -5
- package/lib/mask/models/fill.js +14 -10
- package/lib/mask/shaders/mask_vert.glsl +0 -6
- package/lib/plugins/DataMappingPlugin.js +127 -57
- package/lib/plugins/DataSourcePlugin.js +3 -2
- package/lib/plugins/FeatureScalePlugin.js +6 -50
- package/lib/plugins/LayerAnimateStylePlugin.js +6 -29
- package/lib/plugins/LayerModelPlugin.js +2 -6
- package/lib/plugins/LightingPlugin.js +1 -7
- package/lib/plugins/MultiPassRendererPlugin.js +3 -19
- package/lib/plugins/PixelPickingPlugin.js +8 -28
- package/lib/plugins/RegisterStyleAttributePlugin.js +56 -5
- package/lib/plugins/UpdateStyleAttributePlugin.js +2 -9
- package/lib/point/index.js +9 -6
- package/lib/point/models/earthExtrude.js +9 -14
- package/lib/point/models/earthFill.js +2 -2
- package/lib/point/models/extrude.js +9 -12
- package/lib/point/models/fill.js +8 -9
- package/lib/point/models/fillmage.js +5 -6
- package/lib/point/models/image.js +3 -3
- package/lib/point/models/index.js +1 -1
- package/lib/point/models/normal.js +8 -61
- package/lib/point/models/radar.js +5 -70
- package/lib/point/models/simplePoint.js +1 -10
- package/lib/point/models/text.js +7 -10
- package/lib/point/models/tile.js +23 -159
- package/lib/point/models/tileText.js +98 -187
- package/lib/point/shaders/animate/wave_frag.glsl +4 -4
- package/lib/point/shaders/earth/fill_vert.glsl +0 -1
- package/lib/point/shaders/fill_vert.glsl +0 -1
- package/lib/point/shaders/normal_frag.glsl +1 -10
- package/lib/point/shaders/normal_vert.glsl +5 -60
- package/lib/point/shaders/radar/radar_frag.glsl +4 -15
- package/lib/point/shaders/radar/radar_vert.glsl +4 -54
- package/lib/point/shaders/tile/fill_tile_frag.glsl +10 -17
- package/lib/point/shaders/tile/fill_tile_vert.glsl +20 -123
- package/lib/point/shaders/tile/text_frag.glsl +33 -0
- package/lib/point/shaders/tile/text_map_frag.glsl +31 -0
- package/lib/point/shaders/tile/text_map_vert.glsl +38 -0
- package/lib/point/shaders/tile/text_vert.glsl +48 -0
- package/lib/polygon/index.js +6 -2
- package/lib/polygon/models/extrude.js +4 -8
- package/lib/polygon/models/fill.js +3 -4
- package/lib/polygon/models/ocean.js +14 -47
- package/lib/polygon/models/tile.js +24 -57
- package/lib/polygon/models/water.js +14 -47
- package/lib/polygon/shaders/polygon_frag.glsl +2 -2
- package/lib/polygon/shaders/polygon_vert.glsl +2 -2
- package/lib/polygon/shaders/tile/polygon_tile_map_vert.glsl +16 -0
- package/lib/polygon/shaders/tile/polygon_tile_vert.glsl +20 -60
- package/lib/polygon/shaders/water/polygon_ocean_frag.glsl +1 -2
- package/lib/polygon/shaders/water/polygon_ocean_vert.glsl +0 -31
- package/lib/polygon/shaders/water/polygon_water_frag.glsl +1 -3
- package/lib/polygon/shaders/water/polygon_water_vert.glsl +0 -29
- package/lib/raster/buffers/triangulation.js +1 -4
- package/lib/raster/index.js +6 -2
- package/lib/raster/models/raster.js +6 -5
- package/lib/shader/minify_frag.glsl +7 -0
- package/lib/shader/minify_picking_frag.glsl +10 -0
- package/lib/tile/manager/baseMapTileLayerManager.js +222 -0
- package/lib/tile/manager/tileLayerManager.js +12 -2
- package/lib/tile/manager/tilePickerManager.js +1 -2
- package/lib/tile/models/tileModel.js +19 -2
- package/lib/tile/tileFactory/base.js +60 -33
- package/lib/tile/tileFactory/line.js +3 -0
- package/lib/tile/tileFactory/point.js +3 -0
- package/lib/tile/tileFactory/polygon.js +3 -0
- package/lib/tile/tileFactory/raster.js +3 -0
- package/lib/tile/tileFactory/rasterData.js +3 -0
- package/lib/tile/tileFactory/rasterDataLayer.js +6 -2
- package/lib/tile/tileFactory/test.js +26 -5
- package/lib/tile/tileFactory/vectorLayer.js +112 -8
- package/lib/tile/tileLayer/baseMapTileLayer.js +195 -0
- package/lib/tile/tileLayer/baseTileLayer.js +46 -75
- package/lib/tile/tileTest.js +3 -2
- package/lib/tile/tmsMapTileLayer.js +136 -0
- package/lib/tile/tmsTileLayer.js +25 -2
- package/lib/tile/utils.js +38 -0
- package/lib/utils/dataMappingStyle.js +3 -0
- package/lib/utils/layerData.js +2 -2
- package/lib/utils/updateShape.js +2 -2
- package/lib/wind/index.js +6 -2
- package/lib/wind/models/wind.js +7 -7
- package/lib/wind/shaders/wind_vert.glsl +1 -1
- package/package.json +8 -7
- package/es/line/shaders/tile/line_tile_frag.glsl +0 -79
- package/es/line/shaders/wall_vert.glsl +0 -111
- package/es/mask/shaders/mask_frag.glsl +0 -7
- package/es/polygon/shaders/tile/polygon_tile_frag.glsl +0 -12
- package/lib/line/shaders/tile/line_tile_frag.glsl +0 -79
- package/lib/line/shaders/wall_vert.glsl +0 -111
- package/lib/mask/shaders/mask_frag.glsl +0 -7
- package/lib/polygon/shaders/tile/polygon_tile_frag.glsl +0 -12
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function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
|
|
33
|
+
|
|
34
|
+
/* babel-plugin-inline-import '../../shader/minify_frag.glsl' */
|
|
35
|
+
var simple_line_frag = "uniform float u_opacity : 1.0;\nuniform vec4 u_color;\n\nvoid main() {\n gl_FragColor = u_color;\n gl_FragColor.a *= u_opacity;\n}\n";
|
|
36
|
+
|
|
37
|
+
/* babel-plugin-inline-import '../shaders/tile/simpleline_vert.glsl' */
|
|
38
|
+
var simple_line_vert = "attribute vec4 a_Color;\nattribute vec3 a_Position;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\n#pragma include \"projection\"\n\nvarying vec4 v_color;\n\nvoid main() {\n v_color = a_Color; \n\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, 0.0, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, 0.0, 1.0));\n }\n}\n";
|
|
39
|
+
|
|
40
|
+
/* babel-plugin-inline-import '../../shader/minify_frag.glsl' */
|
|
41
|
+
var simple_line_map_frag = "uniform float u_opacity : 1.0;\nuniform vec4 u_color;\n\nvoid main() {\n gl_FragColor = u_color;\n gl_FragColor.a *= u_opacity;\n}\n";
|
|
42
|
+
|
|
43
|
+
/* babel-plugin-inline-import '../shaders/tile/simpleline_map_vert.glsl' */
|
|
44
|
+
var simple_line_map_vert = "attribute vec3 a_Position;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\n#pragma include \"projection\"\n\nvoid main() {\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, 0.0, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, 0.0, 1.0));\n }\n}";
|
|
45
|
+
|
|
46
|
+
var SimpleTileLineModel = /*#__PURE__*/function (_BaseModel) {
|
|
47
|
+
(0, _inherits2.default)(SimpleTileLineModel, _BaseModel);
|
|
48
|
+
|
|
49
|
+
var _super = _createSuper(SimpleTileLineModel);
|
|
50
|
+
|
|
51
|
+
function SimpleTileLineModel() {
|
|
52
|
+
(0, _classCallCheck2.default)(this, SimpleTileLineModel);
|
|
53
|
+
return _super.apply(this, arguments);
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
(0, _createClass2.default)(SimpleTileLineModel, [{
|
|
57
|
+
key: "getUninforms",
|
|
58
|
+
value: function getUninforms() {
|
|
59
|
+
var _ref = this.layer.getLayerConfig(),
|
|
60
|
+
_ref$opacity = _ref.opacity,
|
|
61
|
+
opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
|
|
62
|
+
usage = _ref.usage,
|
|
63
|
+
_ref$color = _ref.color,
|
|
64
|
+
color = _ref$color === void 0 ? '#fff' : _ref$color;
|
|
65
|
+
|
|
66
|
+
return {
|
|
67
|
+
u_opacity: (0, _lodash.isNumber)(opacity) ? opacity : 1.0,
|
|
68
|
+
u_color: usage === 'basemap' ? (0, _l7Utils.rgb2arr)(color) : [0, 0, 0, 0]
|
|
69
|
+
};
|
|
70
|
+
}
|
|
71
|
+
}, {
|
|
72
|
+
key: "initModels",
|
|
73
|
+
value: function initModels(callbackModel) {
|
|
74
|
+
this.buildModels(callbackModel);
|
|
75
|
+
}
|
|
76
|
+
}, {
|
|
77
|
+
key: "clearModels",
|
|
78
|
+
value: function clearModels() {}
|
|
79
|
+
}, {
|
|
80
|
+
key: "buildModels",
|
|
81
|
+
value: function buildModels(callbackModel) {
|
|
82
|
+
var _ref2 = this.layer.getLayerConfig(),
|
|
83
|
+
_ref2$mask = _ref2.mask,
|
|
84
|
+
mask = _ref2$mask === void 0 ? false : _ref2$mask,
|
|
85
|
+
_ref2$maskInside = _ref2.maskInside,
|
|
86
|
+
maskInside = _ref2$maskInside === void 0 ? true : _ref2$maskInside,
|
|
87
|
+
usage = _ref2.usage;
|
|
88
|
+
|
|
89
|
+
this.layer.buildLayerModel({
|
|
90
|
+
moduleName: 'lineTileSimpleNormal_' + usage,
|
|
91
|
+
vertexShader: usage === 'basemap' ? simple_line_map_vert : simple_line_vert,
|
|
92
|
+
fragmentShader: usage === 'basemap' ? simple_line_map_frag : simple_line_frag,
|
|
93
|
+
triangulation: _triangulation.TileSimpleLineTriangulation,
|
|
94
|
+
primitive: _l7Core.gl.LINES,
|
|
95
|
+
depth: {
|
|
96
|
+
enable: false
|
|
97
|
+
},
|
|
98
|
+
blend: this.getBlend(),
|
|
99
|
+
stencil: (0, _l7Utils.getMask)(mask, maskInside),
|
|
100
|
+
pick: false
|
|
101
|
+
}).then(function (model) {
|
|
102
|
+
callbackModel([model]);
|
|
103
|
+
}).catch(function (err) {
|
|
104
|
+
console.warn(err);
|
|
105
|
+
callbackModel([]);
|
|
106
|
+
});
|
|
107
|
+
}
|
|
108
|
+
}, {
|
|
109
|
+
key: "registerBuiltinAttributes",
|
|
110
|
+
value: function registerBuiltinAttributes() {}
|
|
111
|
+
}]);
|
|
112
|
+
return SimpleTileLineModel;
|
|
113
|
+
}(_BaseModel2.default);
|
|
114
|
+
|
|
115
|
+
exports.default = SimpleTileLineModel;
|
package/lib/line/models/tile.js
CHANGED
|
@@ -15,16 +15,12 @@ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/cl
|
|
|
15
15
|
|
|
16
16
|
var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
|
|
17
17
|
|
|
18
|
-
var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
|
|
19
|
-
|
|
20
18
|
var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
|
|
21
19
|
|
|
22
20
|
var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
|
|
23
21
|
|
|
24
22
|
var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
|
|
25
23
|
|
|
26
|
-
var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
|
|
27
|
-
|
|
28
24
|
var _l7Core = require("@antv/l7-core");
|
|
29
25
|
|
|
30
26
|
var _l7Utils = require("@antv/l7-utils");
|
|
@@ -37,11 +33,17 @@ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflec
|
|
|
37
33
|
|
|
38
34
|
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
|
|
39
35
|
|
|
40
|
-
/* babel-plugin-inline-import '
|
|
41
|
-
var line_tile_frag = "
|
|
36
|
+
/* babel-plugin-inline-import '../../shader/minify_picking_frag.glsl' */
|
|
37
|
+
var line_tile_frag = "uniform float u_opacity : 1.0;\nvarying vec4 v_color;\n\n#pragma include \"picking\"\n\nvoid main() {\n gl_FragColor = v_color;\n gl_FragColor.a *= u_opacity;\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
|
|
42
38
|
|
|
43
39
|
/* babel-plugin-inline-import '../shaders/tile/line_tile_vert.glsl' */
|
|
44
|
-
var line_tile_vert = "
|
|
40
|
+
var line_tile_vert = "attribute float a_Miter;\nattribute vec4 a_Color;\nattribute vec2 a_Size;\nattribute vec3 a_Normal;\nattribute vec3 a_Position;\n\n// uniform vec2 u_tileOrigin;\n// uniform float u_coord;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nvarying vec4 v_color;\n\nvoid main() {\n v_color = a_Color;\n\n vec3 size = a_Miter * setPickingSize(a_Size.x) * reverse_offset_normal(a_Normal);\n \n vec2 offset = project_pixel(size.xy);\n\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n // if(u_coord > 0.0) { // \u4F7F\u7528\u7ECF\u7EAC\u5EA6\u5750\u6807\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy + offset, 0.0, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, 0.0, 1.0));\n }\n // } else { // \u4F7F\u7528\u504F\u79FB\u5750\u6807\n // vec2 pointPos = a_Position.xy;\n // vec4 tileWorld = vec4(project_mvt_offset_position(vec4(u_tileOrigin, 0.0, 1.0)).xyz, 1.0); // \u74E6\u7247\u8D77\u59CB\u70B9\u7684\u4E16\u754C\u5750\u6807\n\n // vec2 pointOffset = pointPos * pow(2.0, u_Zoom); // \u74E6\u7247\u5185\u7684\u70B9\u7684\u504F\u79FB\u5750\u6807\n \n // tileWorld.xy += pointOffset;\n\n // tileWorld.xy += offset;\n\n // if (u_CoordinateSystem == COORDINATE_SYSTEM_METER_OFFSET || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n // // Needs to be divided with project_uCommonUnitsPerMeter\n // tileWorld.w *= u_PixelsPerMeter.z;\n // }\n // gl_Position = u_ViewProjectionMatrix * tileWorld + u_ViewportCenterProjection;\n // }\n\n setPickingColor(a_PickingColor);\n}\n";
|
|
41
|
+
|
|
42
|
+
/* babel-plugin-inline-import '../../shader/minify_frag.glsl' */
|
|
43
|
+
var line_tile_map_frag = "uniform float u_opacity : 1.0;\nuniform vec4 u_color;\n\nvoid main() {\n gl_FragColor = u_color;\n gl_FragColor.a *= u_opacity;\n}\n";
|
|
44
|
+
|
|
45
|
+
/* babel-plugin-inline-import '../shaders/tile/line_tile_map_vert.glsl' */
|
|
46
|
+
var line_tile_map_vert = "attribute float a_Miter;\nattribute vec4 a_Color;\nattribute vec3 a_Normal;\nattribute vec3 a_Position;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform float u_size;\n\n#pragma include \"projection\"\n\nvoid main() {\n\n vec3 size = a_Miter * u_size * reverse_offset_normal(a_Normal);\n \n vec2 offset = project_pixel(size.xy);\n\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy + offset, 0.0, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, 0.0, 1.0));\n }\n}\n";
|
|
45
47
|
|
|
46
48
|
var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
47
49
|
(0, _inherits2.default)(LineModel, _BaseModel);
|
|
@@ -49,38 +51,8 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
49
51
|
var _super = _createSuper(LineModel);
|
|
50
52
|
|
|
51
53
|
function LineModel() {
|
|
52
|
-
var _this;
|
|
53
|
-
|
|
54
54
|
(0, _classCallCheck2.default)(this, LineModel);
|
|
55
|
-
|
|
56
|
-
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
|
|
57
|
-
args[_key] = arguments[_key];
|
|
58
|
-
}
|
|
59
|
-
|
|
60
|
-
_this = _super.call.apply(_super, [this].concat(args));
|
|
61
|
-
(0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "updateTexture", function () {
|
|
62
|
-
var createTexture2D = _this.rendererService.createTexture2D;
|
|
63
|
-
|
|
64
|
-
if (_this.texture) {
|
|
65
|
-
_this.texture.update({
|
|
66
|
-
data: _this.iconService.getCanvas()
|
|
67
|
-
});
|
|
68
|
-
|
|
69
|
-
_this.layer.render();
|
|
70
|
-
|
|
71
|
-
return;
|
|
72
|
-
}
|
|
73
|
-
|
|
74
|
-
_this.texture = createTexture2D({
|
|
75
|
-
data: _this.iconService.getCanvas(),
|
|
76
|
-
mag: _l7Core.gl.NEAREST,
|
|
77
|
-
min: _l7Core.gl.NEAREST,
|
|
78
|
-
premultiplyAlpha: false,
|
|
79
|
-
width: 1024,
|
|
80
|
-
height: _this.iconService.canvasHeight || 128
|
|
81
|
-
});
|
|
82
|
-
});
|
|
83
|
-
return _this;
|
|
55
|
+
return _super.apply(this, arguments);
|
|
84
56
|
}
|
|
85
57
|
|
|
86
58
|
(0, _createClass2.default)(LineModel, [{
|
|
@@ -89,135 +61,48 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
89
61
|
var _ref = this.layer.getLayerConfig(),
|
|
90
62
|
_ref$opacity = _ref.opacity,
|
|
91
63
|
opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
_ref$
|
|
95
|
-
|
|
96
|
-
_ref$
|
|
97
|
-
iconStep = _ref$iconStep === void 0 ? 100 : _ref$iconStep,
|
|
98
|
-
_ref$vertexHeightScal = _ref.vertexHeightScale,
|
|
99
|
-
vertexHeightScale = _ref$vertexHeightScal === void 0 ? 20.0 : _ref$vertexHeightScal,
|
|
100
|
-
_ref$borderWidth = _ref.borderWidth,
|
|
101
|
-
borderWidth = _ref$borderWidth === void 0 ? 0.0 : _ref$borderWidth,
|
|
102
|
-
_ref$borderColor = _ref.borderColor,
|
|
103
|
-
borderColor = _ref$borderColor === void 0 ? '#ccc' : _ref$borderColor,
|
|
104
|
-
_ref$heightfixed = _ref.heightfixed,
|
|
105
|
-
heightfixed = _ref$heightfixed === void 0 ? false : _ref$heightfixed,
|
|
106
|
-
_ref$arrow = _ref.arrow,
|
|
107
|
-
arrow = _ref$arrow === void 0 ? {
|
|
108
|
-
enable: false,
|
|
109
|
-
arrowWidth: 2,
|
|
110
|
-
arrowHeight: 3,
|
|
111
|
-
tailWidth: 1
|
|
112
|
-
} : _ref$arrow,
|
|
113
|
-
_ref$coord = _ref.coord,
|
|
114
|
-
coord = _ref$coord === void 0 ? 'lnglat' : _ref$coord,
|
|
115
|
-
tileOrigin = _ref.tileOrigin;
|
|
116
|
-
|
|
117
|
-
if (this.rendererService.getDirty()) {
|
|
118
|
-
this.texture.bind();
|
|
119
|
-
}
|
|
120
|
-
|
|
121
|
-
if (this.dataTextureTest && this.dataTextureNeedUpdate({
|
|
122
|
-
opacity: opacity
|
|
123
|
-
})) {
|
|
124
|
-
this.judgeStyleAttributes({
|
|
125
|
-
opacity: opacity
|
|
126
|
-
});
|
|
127
|
-
var encodeData = this.layer.getEncodedData();
|
|
128
|
-
|
|
129
|
-
var _this$calDataFrame = this.calDataFrame(this.cellLength, encodeData, this.cellProperties),
|
|
130
|
-
data = _this$calDataFrame.data,
|
|
131
|
-
width = _this$calDataFrame.width,
|
|
132
|
-
height = _this$calDataFrame.height;
|
|
133
|
-
|
|
134
|
-
this.rowCount = height; // 当前数据纹理有多少行
|
|
135
|
-
|
|
136
|
-
this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
|
|
137
|
-
flipY: true,
|
|
138
|
-
data: data,
|
|
139
|
-
format: _l7Core.gl.LUMINANCE,
|
|
140
|
-
type: _l7Core.gl.FLOAT,
|
|
141
|
-
width: width,
|
|
142
|
-
height: height
|
|
143
|
-
}) : this.createTexture2D({
|
|
144
|
-
flipY: true,
|
|
145
|
-
data: [1],
|
|
146
|
-
format: _l7Core.gl.LUMINANCE,
|
|
147
|
-
type: _l7Core.gl.FLOAT,
|
|
148
|
-
width: 1,
|
|
149
|
-
height: 1
|
|
150
|
-
});
|
|
151
|
-
}
|
|
64
|
+
usage = _ref.usage,
|
|
65
|
+
_ref$color = _ref.color,
|
|
66
|
+
color = _ref$color === void 0 ? '#fff' : _ref$color,
|
|
67
|
+
_ref$size = _ref.size,
|
|
68
|
+
size = _ref$size === void 0 ? 1 : _ref$size;
|
|
152
69
|
|
|
153
70
|
return {
|
|
154
|
-
u_tileOrigin: tileOrigin || [0, 0],
|
|
155
|
-
u_coord: coord === 'lnglat' ? 1.0 : 0.0,
|
|
156
|
-
u_dataTexture: this.dataTexture,
|
|
157
|
-
// 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]
|
|
158
|
-
u_cellTypeLayout: this.getCellTypeLayout(),
|
|
71
|
+
// u_tileOrigin: tileOrigin || [0, 0],
|
|
72
|
+
// u_coord: coord === 'lnglat' ? 1.0 : 0.0,
|
|
159
73
|
u_opacity: Number(opacity),
|
|
160
|
-
|
|
161
|
-
|
|
162
|
-
u_texture: this.texture,
|
|
163
|
-
// 贴图
|
|
164
|
-
u_line_texture: lineTexture ? 1.0 : 0.0,
|
|
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|
@@ -327,39 +181,11 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
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update: function update(feature, featureIdx, vertex
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update: function update(feature, featureIdx, vertex) {
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|
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this.styleAttributeService.registerStyleAttribute({
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var iconMap = _this2.iconService.getIconMap();
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|
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|
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|
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|
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},
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|
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|
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|
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|
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}
|
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|
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});
|
|
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|
}
|
|
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|
}]);
|
|
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|
return LineModel;
|
package/lib/line/models/wall.js
CHANGED
|
@@ -35,11 +35,11 @@ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflec
|
|
|
35
35
|
|
|
36
36
|
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
|
|
37
37
|
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|
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|
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/* babel-plugin-inline-import '../shaders/wall_frag.glsl' */
|
|
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|
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var line_frag = "#define Animate 0.0\n#define LineTexture 1.0\n\
|
|
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|
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/* babel-plugin-inline-import '../shaders/wall/wall_frag.glsl' */
|
|
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|
+
var line_frag = "#define Animate 0.0\n#define LineTexture 1.0\n\n// line texture\nuniform float u_line_texture;\nuniform sampler2D u_texture;\nuniform vec2 u_textSize;\nuniform float u_linearColor: 0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float u_opacity : 1.0;\nuniform float u_textureBlend;\nuniform float u_iconStepCount;\nuniform float u_time;\nuniform vec4 u_animate: [ 1., 2., 1.0, 0.2 ]; // \u63A7\u5236\u8FD0\u52A8\n\nvarying vec2 v_iconMapUV;\nvarying float v_blur;\nvarying float v_radio;\nvarying vec4 v_color;\nvarying vec4 v_dataset;\n\n#pragma include \"picking\"\n\nvoid main() {\n float opacity = u_opacity;\n float animateSpeed = 0.0; // \u8FD0\u52A8\u901F\u5EA6\n float d_distance_ratio = v_dataset.r; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n float v = v_dataset.a;\n\n if(u_linearColor == 1.0) { // \u4F7F\u7528\u6E10\u53D8\u989C\u8272\n gl_FragColor = mix(u_sourceColor, u_targetColor, v);\n } else { // \u4F7F\u7528 color \u65B9\u6CD5\u4F20\u5165\u7684\u989C\u8272\n gl_FragColor = v_color;\n }\n\n gl_FragColor.a *= opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n if(u_animate.x == Animate) {\n animateSpeed = u_time / u_animate.y;\n float alpha =1.0 - fract( mod(1.0- d_distance_ratio, u_animate.z)* (1.0/ u_animate.z) + animateSpeed);\n alpha = (alpha + u_animate.w -1.0) / u_animate.w;\n alpha = smoothstep(0., 1., alpha);\n gl_FragColor.a *= alpha;\n }\n\n if(u_line_texture == LineTexture) { // while load texture\n float aDistance = v_dataset.g; // \u5F53\u524D\u9876\u70B9\u7684\u8DDD\u79BB\n float d_texPixelLen = v_dataset.b; // \u8D34\u56FE\u7684\u50CF\u7D20\u957F\u5EA6\uFF0C\u6839\u636E\u5730\u56FE\u5C42\u7EA7\u7F29\u653E\n float u = fract(mod(aDistance, d_texPixelLen)/d_texPixelLen - animateSpeed);\n float v = v_dataset.a; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n\n // \u8BA1\u7B97\u7EB9\u7406\u95F4\u9694 start\n float flag = 0.0;\n if(u > 1.0/u_iconStepCount) {\n flag = 1.0;\n }\n u = fract(u*u_iconStepCount);\n // \u8BA1\u7B97\u7EB9\u7406\u95F4\u9694 end\n\n vec2 uv= v_iconMapUV / u_textSize + vec2(u, v) / u_textSize * 64.;\n vec4 pattern = texture2D(u_texture, uv);\n\n // Tip: \u5224\u65AD\u7EB9\u7406\u95F4\u9694\n if(flag > 0.0) {\n pattern = vec4(0.0);\n }\n\n if(u_textureBlend == 0.0) { // normal\n pattern.a = 0.0;\n gl_FragColor = filterColor(gl_FragColor + pattern);\n } else { // replace\n pattern.a *= opacity;\n if(gl_FragColor.a <= 0.0) {\n pattern.a = 0.0;\n }\n gl_FragColor = filterColor(pattern);\n }\n }\n \n\n // blur - AA\n if(v < v_blur) {\n gl_FragColor.a = mix(0.0, gl_FragColor.a, v/v_blur);\n } else if(v > 1.0 - v_blur) {\n gl_FragColor.a = mix(gl_FragColor.a, 0.0, (v - (1.0 - v_blur))/v_blur);\n }\n\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
|
|
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|
|
|
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|
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/* babel-plugin-inline-import '../shaders/wall_vert.glsl' */
|
|
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|
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var line_vert = "#define Animate 0.0\n\nattribute float a_Miter;\nattribute vec4 a_Color;\nattribute vec2 a_Size;\nattribute vec3 a_Normal;\nattribute vec3 a_Position;\nattribute vec2 a_iconMapUV;\
|
|
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|
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/* babel-plugin-inline-import '../shaders/wall/wall_vert.glsl' */
|
|
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|
+
var line_vert = "#define Animate 0.0\n\nattribute float a_Miter;\nattribute vec4 a_Color;\nattribute vec2 a_Size;\nattribute vec3 a_Normal;\nattribute vec3 a_Position;\nattribute vec2 a_iconMapUV;\nattribute float a_Total_Distance;\nattribute float a_Distance;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform vec4 u_animate: [ 1., 2., 1.0, 0.2 ];\nuniform float u_icon_step: 100;\nuniform float u_heightfixed;\nuniform float u_linearColor: 0;\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\n// texV \u7EBF\u56FE\u5C42 - \u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\uFF08\u7EBF\u7684\u5BBD\u5EA6\u65B9\u5411\uFF09\nvarying vec2 v_iconMapUV;\nvarying vec4 v_color;\nvarying float v_blur;\nvarying float v_radio;\nvarying vec4 v_dataset;\n\nvoid main() {\n\n\n float d_distance_ratio; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n float d_texPixelLen; // \u8D34\u56FE\u7684\u50CF\u7D20\u957F\u5EA6\uFF0C\u6839\u636E\u5730\u56FE\u5C42\u7EA7\u7F29\u653E\n\n v_iconMapUV = a_iconMapUV;\n if(u_heightfixed < 1.0) { // \u9AD8\u5EA6\u968F zoom \u8C03\u6574\n d_texPixelLen = project_pixel(u_icon_step);\n } else {\n d_texPixelLen = u_icon_step;\n }\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {\n d_texPixelLen *= 10.0;\n }\n\n if(u_animate.x == Animate || u_linearColor == 1.0) {\n d_distance_ratio = a_Distance / a_Total_Distance;\n }\n\n float miter = (a_Miter + 1.0)/2.0;\n // \u8BBE\u7F6E\u6570\u636E\u96C6\u7684\u53C2\u6570\n v_dataset[0] = d_distance_ratio; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n v_dataset[1] = a_Distance; // \u5F53\u524D\u9876\u70B9\u7684\u8DDD\u79BB\n v_dataset[2] = d_texPixelLen; // \u8D34\u56FE\u7684\u50CF\u7D20\u957F\u5EA6\uFF0C\u6839\u636E\u5730\u56FE\u5C42\u7EA7\u7F29\u653E\n v_dataset[3] = miter; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C 0 - 1\n\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n float originSize = a_Size.x; // \u56FA\u5B9A\u9AD8\u5EA6\n if(u_heightfixed < 1.0) { // \u9AD8\u5EA6\u968F zoom \u8C03\u6574\n originSize = project_float_pixel(a_Size.x);\n }\n\n float wallHeight = originSize * miter;\n float lightWeight = calc_lighting(vec4(project_pos.xy, wallHeight, 1.0));\n\n v_blur = min(project_float_pixel(2.0) / originSize, 0.05);\n v_color = vec4(a_Color.rgb * lightWeight, a_Color.w);\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, wallHeight, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, wallHeight, 1.0));\n }\n\n setPickingColor(a_PickingColor);\n}\n";
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|
var LineWallModel = /*#__PURE__*/function (_BaseModel) {
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|
(0, _inherits2.default)(LineWallModel, _BaseModel);
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@@ -116,43 +116,8 @@ var LineWallModel = /*#__PURE__*/function (_BaseModel) {
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useLinearColor = 1;
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}
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if (this.dataTextureTest && this.dataTextureNeedUpdate({
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opacity: opacity
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})) {
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this.judgeStyleAttributes({
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opacity: opacity
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});
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var encodeData = this.layer.getEncodedData();
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var _this$calDataFrame = this.calDataFrame(this.cellLength, encodeData, this.cellProperties),
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data = _this$calDataFrame.data,
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width = _this$calDataFrame.width,
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height = _this$calDataFrame.height;
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this.rowCount = height; // 当前数据纹理有多少行
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this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
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flipY: true,
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data: data,
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format: _l7Core.gl.LUMINANCE,
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type: _l7Core.gl.FLOAT,
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width: width,
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height: height
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}) : this.createTexture2D({
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flipY: true,
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data: [1],
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format: _l7Core.gl.LUMINANCE,
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type: _l7Core.gl.FLOAT,
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width: 1,
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height: 1
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});
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}
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return {
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u_heightfixed: Number(heightfixed),
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u_dataTexture: this.dataTexture,
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// 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]
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u_cellTypeLayout: this.getCellTypeLayout(),
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u_opacity: (0, _lodash.isNumber)(opacity) ? opacity : 1.0,
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u_textureBlend: textureBlend === 'normal' ? 0.0 : 1.0,
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// 纹理支持参数
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@@ -176,7 +141,7 @@ var LineWallModel = /*#__PURE__*/function (_BaseModel) {
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animateOption = _ref2.animateOption;
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return {
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u_animate: this.animateOption2Array(animateOption),
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u_time: this.layer.getLayerAnimateTime()
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};
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}
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@@ -190,10 +155,9 @@ var LineWallModel = /*#__PURE__*/function (_BaseModel) {
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}, {
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key: "clearModels",
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value: function clearModels() {
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var _this$texture
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var _this$texture;
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(_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
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(_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy();
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this.iconService.off('imageUpdate', this.updateTexture);
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}
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}, {
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@@ -232,7 +196,7 @@ var LineWallModel = /*#__PURE__*/function (_BaseModel) {
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type: _l7Core.gl.FLOAT
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},
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size: 1,
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update: function update(feature, featureIdx, vertex
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update: function update(feature, featureIdx, vertex) {
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return [vertex[3]];
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}
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}
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@@ -249,7 +213,7 @@ var LineWallModel = /*#__PURE__*/function (_BaseModel) {
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type: _l7Core.gl.FLOAT
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},
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size: 1,
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update: function update(feature, featureIdx, vertex
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update: function update(feature, featureIdx, vertex) {
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return [vertex[5]];
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}
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}
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@@ -266,7 +230,7 @@ var LineWallModel = /*#__PURE__*/function (_BaseModel) {
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type: _l7Core.gl.FLOAT
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},
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size: 2,
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update: function update(feature
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update: function update(feature) {
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var _feature$size = feature.size,
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size = _feature$size === void 0 ? 1 : _feature$size;
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return Array.isArray(size) ? [size[0], size[1]] : [size, 0];
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@@ -304,7 +268,7 @@ var LineWallModel = /*#__PURE__*/function (_BaseModel) {
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type: _l7Core.gl.FLOAT
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},
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size: 1,
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update: function update(feature, featureIdx, vertex
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update: function update(feature, featureIdx, vertex) {
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return [vertex[4]];
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}
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}
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@@ -321,7 +285,7 @@ var LineWallModel = /*#__PURE__*/function (_BaseModel) {
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type: _l7Core.gl.FLOAT
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},
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size: 2,
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update: function update(feature
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update: function update(feature) {
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var iconMap = _this2.iconService.getIconMap();
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var texture = feature.texture;
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