@antv/l7-layers 2.9.20 → 2.9.22

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (708) hide show
  1. package/es/Geometry/index.js +4 -5
  2. package/es/Geometry/models/billboard.js +23 -9
  3. package/es/Geometry/models/index.js +4 -5
  4. package/es/Geometry/models/plane.js +25 -13
  5. package/es/Geometry/models/sprite.js +11 -21
  6. package/es/Geometry/shaders/billboard_frag.glsl +13 -0
  7. package/es/Geometry/shaders/billboard_vert.glsl +50 -0
  8. package/es/Geometry/shaders/plane_frag.glsl +22 -0
  9. package/es/Geometry/shaders/plane_vert.glsl +53 -0
  10. package/es/Geometry/shaders/sprite_frag.glsl +21 -0
  11. package/es/Geometry/shaders/sprite_vert.glsl +28 -0
  12. package/es/canvas/index.js +4 -5
  13. package/es/canvas/models/canvas.js +6 -12
  14. package/es/canvas/models/index.js +2 -3
  15. package/es/citybuliding/building.js +4 -5
  16. package/es/citybuliding/models/build.js +19 -22
  17. package/es/citybuliding/shaders/build_frag.glsl +117 -0
  18. package/es/citybuliding/shaders/build_vert.glsl +54 -0
  19. package/es/core/BaseLayer.js +205 -157
  20. package/es/core/BaseModel.js +135 -76
  21. package/es/core/interface.d.ts +11 -1
  22. package/es/core/interface.js +15 -2
  23. package/es/core/schema.js +4 -2
  24. package/es/core/shape/Path.js +8 -3
  25. package/es/core/shape/extrude.js +9 -4
  26. package/es/core/triangulation.js +89 -17
  27. package/es/earth/index.js +11 -7
  28. package/es/earth/models/atmosphere.js +15 -7
  29. package/es/earth/models/base.js +19 -7
  30. package/es/earth/models/bloomsphere.js +15 -7
  31. package/es/earth/shaders/atmosphere_frag.glsl +17 -0
  32. package/es/earth/shaders/atmosphere_vert.glsl +26 -0
  33. package/es/earth/shaders/base_frag.glsl +13 -0
  34. package/es/earth/shaders/base_vert.glsl +52 -0
  35. package/es/earth/shaders/bloomsphere_frag.glsl +15 -0
  36. package/es/earth/shaders/bloomsphere_vert.glsl +20 -0
  37. package/es/earth/utils.js +28 -5
  38. package/es/heatmap/index.js +8 -7
  39. package/es/heatmap/models/grid.js +11 -5
  40. package/es/heatmap/models/grid3d.js +18 -7
  41. package/es/heatmap/models/heatmap.js +45 -44
  42. package/es/heatmap/models/hexagon.js +14 -6
  43. package/es/heatmap/models/index.js +5 -6
  44. package/es/heatmap/shaders/grid_vert.glsl +42 -0
  45. package/es/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
  46. package/es/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
  47. package/es/heatmap/shaders/heatmap_frag.glsl +47 -0
  48. package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
  49. package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
  50. package/es/heatmap/shaders/heatmap_vert.glsl +10 -0
  51. package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  52. package/es/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
  53. package/es/heatmap/shaders/hexagon_frag.glsl +12 -0
  54. package/es/heatmap/shaders/hexagon_vert.glsl +41 -0
  55. package/es/heatmap/triangulation.js +2 -2
  56. package/es/image/index.js +4 -5
  57. package/es/image/models/dataImage.js +21 -31
  58. package/es/image/models/image.js +19 -25
  59. package/es/image/models/index.js +3 -4
  60. package/es/image/shaders/dataImage_frag.glsl +38 -0
  61. package/es/image/shaders/image_frag.glsl +9 -0
  62. package/es/image/shaders/image_vert.glsl +17 -0
  63. package/es/index.d.ts +2 -2
  64. package/es/index.js +92 -30
  65. package/es/line/index.js +4 -5
  66. package/es/line/models/arc.js +38 -15
  67. package/es/line/models/arc_3d.js +33 -14
  68. package/es/line/models/earthArc_3d.js +33 -14
  69. package/es/line/models/great_circle.js +25 -13
  70. package/es/line/models/half.js +33 -12
  71. package/es/line/models/index.js +12 -13
  72. package/es/line/models/line.js +57 -17
  73. package/es/line/models/linearline.js +32 -14
  74. package/es/line/models/simpleLine.js +26 -11
  75. package/es/line/models/tile.js +28 -10
  76. package/es/line/models/wall.js +30 -13
  77. package/es/line/shaders/arc_chunks.vert.glsl +21 -0
  78. package/es/line/shaders/dash/arc_dash_frag.glsl +28 -0
  79. package/es/line/shaders/dash/arc_dash_vert.glsl +148 -0
  80. package/es/line/shaders/dash/line_dash_frag.glsl +31 -0
  81. package/es/line/shaders/dash/line_dash_vert.glsl +93 -0
  82. package/es/line/shaders/half/line_half_frag.glsl +53 -0
  83. package/es/line/shaders/half/line_half_vert.glsl +169 -0
  84. package/es/line/shaders/line_arc2d_vert.glsl +114 -0
  85. package/es/line/shaders/line_arc_3d_frag.glsl +103 -0
  86. package/es/line/shaders/line_arc_3d_vert.glsl +207 -0
  87. package/es/line/shaders/line_arc_frag.glsl +89 -0
  88. package/es/line/shaders/line_arc_great_circle_frag.glsl +101 -0
  89. package/es/line/shaders/line_arc_great_circle_vert.glsl +215 -0
  90. package/es/line/shaders/line_arc_vert.glsl +174 -0
  91. package/es/line/shaders/line_bezier_vert.glsl +85 -0
  92. package/es/line/shaders/line_frag.glsl +100 -0
  93. package/es/line/shaders/line_vert.glsl +192 -0
  94. package/es/line/shaders/linear/arc3d_linear_frag.glsl +47 -0
  95. package/es/line/shaders/linear/arc3d_linear_vert.glsl +207 -0
  96. package/es/line/shaders/linear/arc_linear_frag.glsl +38 -0
  97. package/es/line/shaders/linear/arc_linear_vert.glsl +138 -0
  98. package/es/line/shaders/linear/line_linear_frag.glsl +27 -0
  99. package/es/line/shaders/linearLine/line_linear_frag.glsl +20 -0
  100. package/es/line/shaders/linearLine/line_linear_vert.glsl +112 -0
  101. package/es/line/shaders/simple/simpleline_frag.glsl +10 -0
  102. package/es/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
  103. package/es/line/shaders/simple/simpleline_vert.glsl +78 -0
  104. package/es/line/shaders/tile/line_tile_frag.glsl +79 -0
  105. package/es/line/shaders/tile/line_tile_vert.glsl +210 -0
  106. package/es/line/shaders/wall_frag.glsl +93 -0
  107. package/es/line/shaders/wall_vert.glsl +111 -0
  108. package/es/mask/index.js +4 -5
  109. package/es/mask/models/fill.js +11 -8
  110. package/es/mask/models/index.js +2 -3
  111. package/es/mask/shaders/mask_frag.glsl +7 -0
  112. package/es/mask/shaders/mask_vert.glsl +22 -0
  113. package/es/plugins/DataMappingPlugin.js +71 -34
  114. package/es/plugins/DataSourcePlugin.js +12 -10
  115. package/es/plugins/FeatureScalePlugin.js +44 -24
  116. package/es/plugins/LayerAnimateStylePlugin.js +6 -7
  117. package/es/plugins/LayerModelPlugin.js +16 -7
  118. package/es/plugins/LayerStylePlugin.js +7 -3
  119. package/es/plugins/LightingPlugin.js +21 -13
  120. package/es/plugins/MultiPassRendererPlugin.js +21 -8
  121. package/es/plugins/PixelPickingPlugin.js +33 -11
  122. package/es/plugins/RegisterStyleAttributePlugin.js +10 -3
  123. package/es/plugins/ShaderUniformPlugin.js +24 -10
  124. package/es/plugins/UpdateModelPlugin.js +7 -3
  125. package/es/plugins/UpdateStyleAttributePlugin.js +20 -7
  126. package/es/point/index.js +12 -6
  127. package/es/point/models/earthExtrude.js +30 -12
  128. package/es/point/models/earthFill.js +25 -13
  129. package/es/point/models/extrude.js +30 -12
  130. package/es/point/models/fill.js +50 -15
  131. package/es/point/models/fillmage.js +46 -17
  132. package/es/point/models/image.js +20 -12
  133. package/es/point/models/index.js +14 -14
  134. package/es/point/models/normal.js +15 -7
  135. package/es/point/models/radar.js +33 -13
  136. package/es/point/models/simplePoint.js +17 -9
  137. package/es/point/models/text.js +77 -30
  138. package/es/point/models/tile.js +33 -12
  139. package/es/point/shaders/animate/wave_frag.glsl +65 -0
  140. package/es/point/shaders/earth/extrude_frag.glsl +44 -0
  141. package/es/point/shaders/earth/extrude_vert.glsl +140 -0
  142. package/es/point/shaders/earth/fill_frag.glsl +86 -0
  143. package/es/point/shaders/earth/fill_vert.glsl +126 -0
  144. package/es/point/shaders/extrude/extrude_frag.glsl +44 -0
  145. package/es/point/shaders/extrude/extrude_vert.glsl +121 -0
  146. package/es/point/shaders/fill_frag.glsl +84 -0
  147. package/es/point/shaders/fill_vert.glsl +182 -0
  148. package/es/point/shaders/image/fillImage_frag.glsl +20 -0
  149. package/es/point/shaders/image/fillImage_vert.glsl +108 -0
  150. package/es/point/shaders/image_frag.glsl +39 -0
  151. package/es/point/shaders/image_vert.glsl +81 -0
  152. package/es/point/shaders/normal_frag.glsl +15 -0
  153. package/es/point/shaders/normal_vert.glsl +79 -0
  154. package/es/point/shaders/radar/radar_frag.glsl +64 -0
  155. package/es/point/shaders/radar/radar_vert.glsl +120 -0
  156. package/es/point/shaders/simplePoint_frag.glsl +53 -0
  157. package/es/point/shaders/simplePoint_vert.glsl +79 -0
  158. package/es/point/shaders/text_frag.glsl +48 -0
  159. package/es/point/shaders/text_vert.glsl +131 -0
  160. package/es/point/shaders/tile/fill_tile_frag.glsl +83 -0
  161. package/es/point/shaders/tile/fill_tile_vert.glsl +181 -0
  162. package/es/point/shape/extrude.js +8 -3
  163. package/es/polygon/index.js +6 -5
  164. package/es/polygon/models/extrude.js +40 -31
  165. package/es/polygon/models/fill.js +19 -8
  166. package/es/polygon/models/index.js +14 -14
  167. package/es/polygon/models/ocean.js +25 -33
  168. package/es/polygon/models/tile.js +13 -7
  169. package/es/polygon/models/water.js +21 -25
  170. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
  171. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
  172. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
  173. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
  174. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
  175. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
  176. package/es/polygon/shaders/polygon_frag.glsl +12 -0
  177. package/es/polygon/shaders/polygon_linear_frag.glsl +22 -0
  178. package/es/polygon/shaders/polygon_linear_vert.glsl +74 -0
  179. package/es/polygon/shaders/polygon_vert.glsl +66 -0
  180. package/es/polygon/shaders/tile/polygon_tile_frag.glsl +12 -0
  181. package/es/polygon/shaders/tile/polygon_tile_vert.glsl +82 -0
  182. package/es/polygon/shaders/water/polygon_ocean_frag.glsl +248 -0
  183. package/es/polygon/shaders/water/polygon_ocean_vert.glsl +52 -0
  184. package/es/polygon/shaders/water/polygon_water_frag.glsl +73 -0
  185. package/es/polygon/shaders/water/polygon_water_vert.glsl +55 -0
  186. package/es/raster/buffers/triangulation.js +2 -2
  187. package/es/raster/index.js +7 -6
  188. package/es/raster/models/index.js +3 -4
  189. package/es/raster/models/raster.js +15 -25
  190. package/es/raster/raster.js +9 -13
  191. package/es/raster/shaders/raster_2d_frag.glsl +28 -0
  192. package/es/raster/shaders/raster_2d_vert.glsl +18 -0
  193. package/es/raster/shaders/raster_frag.glsl +9 -0
  194. package/es/raster/shaders/raster_vert.glsl +44 -0
  195. package/es/tile/interface.js +1 -2
  196. package/es/tile/manager/tileConfigManager.js +6 -8
  197. package/es/tile/manager/tileLayerManager.js +19 -30
  198. package/es/tile/manager/tilePickerManager.js +14 -14
  199. package/es/tile/models/tileModel.js +6 -6
  200. package/es/tile/tileFactory/base.js +26 -32
  201. package/es/tile/tileFactory/index.js +6 -7
  202. package/es/tile/tileFactory/line.js +3 -9
  203. package/es/tile/tileFactory/point.js +3 -9
  204. package/es/tile/tileFactory/polygon.js +3 -9
  205. package/es/tile/tileFactory/raster.js +4 -10
  206. package/es/tile/tileFactory/rasterData.js +5 -11
  207. package/es/tile/tileFactory/rasterDataLayer.js +4 -5
  208. package/es/tile/tileFactory/vectorLayer.js +8 -9
  209. package/es/tile/tileLayer/baseTileLayer.js +67 -39
  210. package/es/tile/tmsTileLayer.js +5 -4
  211. package/es/tile/utils.js +5 -3
  212. package/es/utils/blend.js +1 -2
  213. package/es/utils/collision-index.js +36 -21
  214. package/es/utils/dataMappingStyle.js +71 -15
  215. package/es/utils/extrude_polyline.js +90 -48
  216. package/es/utils/grid-index.js +7 -21
  217. package/es/utils/layerData.js +41 -17
  218. package/es/utils/multiPassRender.js +21 -5
  219. package/es/utils/polylineNormal.js +40 -20
  220. package/es/utils/simpleLine.js +4 -6
  221. package/es/utils/symbol-layout.js +49 -10
  222. package/es/utils/updateShape.js +6 -3
  223. package/es/wind/index.js +5 -6
  224. package/es/wind/models/index.js +2 -3
  225. package/es/wind/models/utils.js +50 -26
  226. package/es/wind/models/wind.js +15 -18
  227. package/es/wind/models/windRender.js +89 -78
  228. package/es/wind/models/windShader.d.ts +6 -6
  229. package/es/wind/models/windShader.js +12 -7
  230. package/es/wind/shaders/wind_frag.glsl +9 -0
  231. package/es/wind/shaders/wind_vert.glsl +17 -0
  232. package/lib/Geometry/index.js +77 -115
  233. package/lib/Geometry/models/billboard.js +181 -218
  234. package/lib/Geometry/models/index.js +34 -19
  235. package/lib/Geometry/models/plane.js +278 -394
  236. package/lib/Geometry/models/sprite.js +189 -294
  237. package/lib/Geometry/shaders/billboard_frag.glsl +13 -0
  238. package/lib/Geometry/shaders/billboard_vert.glsl +50 -0
  239. package/lib/Geometry/shaders/plane_frag.glsl +22 -0
  240. package/lib/Geometry/shaders/plane_vert.glsl +53 -0
  241. package/lib/Geometry/shaders/sprite_frag.glsl +21 -0
  242. package/lib/Geometry/shaders/sprite_vert.glsl +28 -0
  243. package/lib/canvas/index.js +66 -102
  244. package/lib/canvas/models/canvas.js +140 -210
  245. package/lib/canvas/models/index.js +30 -13
  246. package/lib/citybuliding/building.js +63 -99
  247. package/lib/citybuliding/models/build.js +146 -196
  248. package/lib/citybuliding/shaders/build_frag.glsl +117 -0
  249. package/lib/citybuliding/shaders/build_vert.glsl +54 -0
  250. package/lib/core/BaseLayer.js +807 -1245
  251. package/lib/core/BaseModel.js +275 -375
  252. package/lib/core/interface.js +52 -20
  253. package/lib/core/schema.js +39 -18
  254. package/lib/core/shape/Path.js +78 -60
  255. package/lib/core/shape/extrude.js +90 -127
  256. package/lib/core/triangulation.js +191 -304
  257. package/lib/earth/index.js +62 -96
  258. package/lib/earth/models/atmosphere.js +112 -139
  259. package/lib/earth/models/base.js +150 -198
  260. package/lib/earth/models/bloomsphere.js +112 -139
  261. package/lib/earth/shaders/atmosphere_frag.glsl +17 -0
  262. package/lib/earth/shaders/atmosphere_vert.glsl +26 -0
  263. package/lib/earth/shaders/base_frag.glsl +13 -0
  264. package/lib/earth/shaders/base_vert.glsl +52 -0
  265. package/lib/earth/shaders/bloomsphere_frag.glsl +15 -0
  266. package/lib/earth/shaders/bloomsphere_vert.glsl +20 -0
  267. package/lib/earth/utils.js +89 -85
  268. package/lib/heatmap/index.js +92 -148
  269. package/lib/heatmap/models/grid.js +91 -113
  270. package/lib/heatmap/models/grid3d.js +123 -145
  271. package/lib/heatmap/models/heatmap.js +338 -470
  272. package/lib/heatmap/models/hexagon.js +92 -114
  273. package/lib/heatmap/models/index.js +37 -23
  274. package/lib/heatmap/shaders/grid_vert.glsl +42 -0
  275. package/lib/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
  276. package/lib/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
  277. package/lib/heatmap/shaders/heatmap_frag.glsl +47 -0
  278. package/lib/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
  279. package/lib/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
  280. package/lib/heatmap/shaders/heatmap_vert.glsl +10 -0
  281. package/lib/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  282. package/lib/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
  283. package/lib/heatmap/shaders/hexagon_frag.glsl +12 -0
  284. package/lib/heatmap/shaders/hexagon_vert.glsl +41 -0
  285. package/lib/heatmap/triangulation.js +46 -30
  286. package/lib/image/index.js +74 -112
  287. package/lib/image/models/dataImage.js +173 -241
  288. package/lib/image/models/image.js +123 -177
  289. package/lib/image/models/index.js +32 -16
  290. package/lib/image/shaders/dataImage_frag.glsl +38 -0
  291. package/lib/image/shaders/image_frag.glsl +9 -0
  292. package/lib/image/shaders/image_vert.glsl +17 -0
  293. package/lib/index.js +96 -193
  294. package/lib/line/index.js +83 -128
  295. package/lib/line/models/arc.js +237 -328
  296. package/lib/line/models/arc_3d.js +228 -314
  297. package/lib/line/models/earthArc_3d.js +228 -316
  298. package/lib/line/models/great_circle.js +200 -279
  299. package/lib/line/models/half.js +201 -266
  300. package/lib/line/models/index.js +50 -43
  301. package/lib/line/models/line.js +299 -386
  302. package/lib/line/models/linearline.js +203 -258
  303. package/lib/line/models/simpleLine.js +175 -225
  304. package/lib/line/models/tile.js +237 -330
  305. package/lib/line/models/wall.js +235 -310
  306. package/lib/line/shaders/arc_chunks.vert.glsl +21 -0
  307. package/lib/line/shaders/dash/arc_dash_frag.glsl +28 -0
  308. package/lib/line/shaders/dash/arc_dash_vert.glsl +148 -0
  309. package/lib/line/shaders/dash/line_dash_frag.glsl +31 -0
  310. package/lib/line/shaders/dash/line_dash_vert.glsl +93 -0
  311. package/lib/line/shaders/half/line_half_frag.glsl +53 -0
  312. package/lib/line/shaders/half/line_half_vert.glsl +169 -0
  313. package/lib/line/shaders/line_arc2d_vert.glsl +114 -0
  314. package/lib/line/shaders/line_arc_3d_frag.glsl +103 -0
  315. package/lib/line/shaders/line_arc_3d_vert.glsl +207 -0
  316. package/lib/line/shaders/line_arc_frag.glsl +89 -0
  317. package/lib/line/shaders/line_arc_great_circle_frag.glsl +101 -0
  318. package/lib/line/shaders/line_arc_great_circle_vert.glsl +215 -0
  319. package/lib/line/shaders/line_arc_vert.glsl +174 -0
  320. package/lib/line/shaders/line_bezier_vert.glsl +85 -0
  321. package/lib/line/shaders/line_frag.glsl +100 -0
  322. package/lib/line/shaders/line_vert.glsl +192 -0
  323. package/lib/line/shaders/linear/arc3d_linear_frag.glsl +47 -0
  324. package/lib/line/shaders/linear/arc3d_linear_vert.glsl +207 -0
  325. package/lib/line/shaders/linear/arc_linear_frag.glsl +38 -0
  326. package/lib/line/shaders/linear/arc_linear_vert.glsl +138 -0
  327. package/lib/line/shaders/linear/line_linear_frag.glsl +27 -0
  328. package/lib/line/shaders/linearLine/line_linear_frag.glsl +20 -0
  329. package/lib/line/shaders/linearLine/line_linear_vert.glsl +112 -0
  330. package/lib/line/shaders/simple/simpleline_frag.glsl +10 -0
  331. package/lib/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
  332. package/lib/line/shaders/simple/simpleline_vert.glsl +78 -0
  333. package/lib/line/shaders/tile/line_tile_frag.glsl +79 -0
  334. package/lib/line/shaders/tile/line_tile_vert.glsl +210 -0
  335. package/lib/line/shaders/wall_frag.glsl +93 -0
  336. package/lib/line/shaders/wall_vert.glsl +111 -0
  337. package/lib/mask/index.js +59 -93
  338. package/lib/mask/models/fill.js +82 -132
  339. package/lib/mask/models/index.js +30 -13
  340. package/lib/mask/shaders/mask_frag.glsl +7 -0
  341. package/lib/mask/shaders/mask_vert.glsl +22 -0
  342. package/lib/plugins/DataMappingPlugin.js +222 -304
  343. package/lib/plugins/DataSourcePlugin.js +87 -100
  344. package/lib/plugins/FeatureScalePlugin.js +239 -310
  345. package/lib/plugins/LayerAnimateStylePlugin.js +55 -61
  346. package/lib/plugins/LayerModelPlugin.js +72 -70
  347. package/lib/plugins/LayerStylePlugin.js +51 -44
  348. package/lib/plugins/LightingPlugin.js +68 -72
  349. package/lib/plugins/MultiPassRendererPlugin.js +65 -77
  350. package/lib/plugins/PixelPickingPlugin.js +109 -128
  351. package/lib/plugins/RegisterStyleAttributePlugin.js +110 -103
  352. package/lib/plugins/ShaderUniformPlugin.js +98 -103
  353. package/lib/plugins/UpdateModelPlugin.js +47 -36
  354. package/lib/plugins/UpdateStyleAttributePlugin.js +75 -80
  355. package/lib/point/index.js +147 -216
  356. package/lib/point/models/earthExtrude.js +201 -262
  357. package/lib/point/models/earthFill.js +202 -276
  358. package/lib/point/models/extrude.js +203 -282
  359. package/lib/point/models/fill.js +273 -369
  360. package/lib/point/models/fillmage.js +250 -327
  361. package/lib/point/models/image.js +163 -226
  362. package/lib/point/models/index.js +52 -46
  363. package/lib/point/models/normal.js +134 -176
  364. package/lib/point/models/radar.js +212 -286
  365. package/lib/point/models/simplePoint.js +142 -187
  366. package/lib/point/models/text.js +385 -559
  367. package/lib/point/models/tile.js +223 -294
  368. package/lib/point/shaders/animate/wave_frag.glsl +65 -0
  369. package/lib/point/shaders/earth/extrude_frag.glsl +44 -0
  370. package/lib/point/shaders/earth/extrude_vert.glsl +140 -0
  371. package/lib/point/shaders/earth/fill_frag.glsl +86 -0
  372. package/lib/point/shaders/earth/fill_vert.glsl +126 -0
  373. package/lib/point/shaders/extrude/extrude_frag.glsl +44 -0
  374. package/lib/point/shaders/extrude/extrude_vert.glsl +121 -0
  375. package/lib/point/shaders/fill_frag.glsl +84 -0
  376. package/lib/point/shaders/fill_vert.glsl +182 -0
  377. package/lib/point/shaders/image/fillImage_frag.glsl +20 -0
  378. package/lib/point/shaders/image/fillImage_vert.glsl +108 -0
  379. package/lib/point/shaders/image_frag.glsl +39 -0
  380. package/lib/point/shaders/image_vert.glsl +81 -0
  381. package/lib/point/shaders/normal_frag.glsl +15 -0
  382. package/lib/point/shaders/normal_vert.glsl +79 -0
  383. package/lib/point/shaders/radar/radar_frag.glsl +64 -0
  384. package/lib/point/shaders/radar/radar_vert.glsl +120 -0
  385. package/lib/point/shaders/simplePoint_frag.glsl +53 -0
  386. package/lib/point/shaders/simplePoint_vert.glsl +79 -0
  387. package/lib/point/shaders/text_frag.glsl +48 -0
  388. package/lib/point/shaders/text_vert.glsl +131 -0
  389. package/lib/point/shaders/tile/fill_tile_frag.glsl +83 -0
  390. package/lib/point/shaders/tile/fill_tile_vert.glsl +181 -0
  391. package/lib/point/shape/extrude.js +51 -51
  392. package/lib/polygon/index.js +100 -149
  393. package/lib/polygon/models/extrude.js +222 -303
  394. package/lib/polygon/models/fill.js +153 -205
  395. package/lib/polygon/models/index.js +52 -46
  396. package/lib/polygon/models/ocean.js +172 -251
  397. package/lib/polygon/models/tile.js +100 -139
  398. package/lib/polygon/models/water.js +152 -227
  399. package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
  400. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
  401. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
  402. package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
  403. package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
  404. package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
  405. package/lib/polygon/shaders/polygon_frag.glsl +12 -0
  406. package/lib/polygon/shaders/polygon_linear_frag.glsl +22 -0
  407. package/lib/polygon/shaders/polygon_linear_vert.glsl +74 -0
  408. package/lib/polygon/shaders/polygon_vert.glsl +66 -0
  409. package/lib/polygon/shaders/tile/polygon_tile_frag.glsl +12 -0
  410. package/lib/polygon/shaders/tile/polygon_tile_vert.glsl +82 -0
  411. package/lib/polygon/shaders/water/polygon_ocean_frag.glsl +248 -0
  412. package/lib/polygon/shaders/water/polygon_ocean_vert.glsl +52 -0
  413. package/lib/polygon/shaders/water/polygon_water_frag.glsl +73 -0
  414. package/lib/polygon/shaders/water/polygon_water_vert.glsl +55 -0
  415. package/lib/raster/buffers/triangulation.js +39 -26
  416. package/lib/raster/index.js +73 -111
  417. package/lib/raster/models/index.js +33 -17
  418. package/lib/raster/models/raster.js +134 -187
  419. package/lib/raster/raster.js +132 -189
  420. package/lib/raster/shaders/raster_2d_frag.glsl +28 -0
  421. package/lib/raster/shaders/raster_2d_vert.glsl +18 -0
  422. package/lib/raster/shaders/raster_frag.glsl +9 -0
  423. package/lib/raster/shaders/raster_vert.glsl +44 -0
  424. package/lib/tile/interface.js +17 -2
  425. package/lib/tile/manager/tileConfigManager.js +86 -126
  426. package/lib/tile/manager/tileLayerManager.js +227 -312
  427. package/lib/tile/manager/tilePickerManager.js +123 -187
  428. package/lib/tile/models/tileModel.js +51 -70
  429. package/lib/tile/tileFactory/base.js +292 -403
  430. package/lib/tile/tileFactory/index.js +48 -51
  431. package/lib/tile/tileFactory/line.js +50 -71
  432. package/lib/tile/tileFactory/point.js +50 -71
  433. package/lib/tile/tileFactory/polygon.js +50 -71
  434. package/lib/tile/tileFactory/raster.js +54 -72
  435. package/lib/tile/tileFactory/rasterData.js +76 -94
  436. package/lib/tile/tileFactory/rasterDataLayer.js +62 -98
  437. package/lib/tile/tileFactory/vectorLayer.js +95 -148
  438. package/lib/tile/tileLayer/baseTileLayer.js +220 -380
  439. package/lib/tile/tmsTileLayer.js +67 -109
  440. package/lib/tile/utils.js +86 -101
  441. package/lib/utils/blend.js +79 -60
  442. package/lib/utils/collision-index.js +63 -83
  443. package/lib/utils/dataMappingStyle.js +59 -56
  444. package/lib/utils/extrude_polyline.js +397 -554
  445. package/lib/utils/grid-index.js +111 -168
  446. package/lib/utils/layerData.js +88 -95
  447. package/lib/utils/multiPassRender.js +38 -31
  448. package/lib/utils/polylineNormal.js +86 -118
  449. package/lib/utils/simpleLine.js +85 -101
  450. package/lib/utils/symbol-layout.js +109 -173
  451. package/lib/utils/updateShape.js +40 -11
  452. package/lib/wind/index.js +71 -110
  453. package/lib/wind/models/index.js +30 -13
  454. package/lib/wind/models/utils.js +89 -104
  455. package/lib/wind/models/wind.js +224 -332
  456. package/lib/wind/models/windRender.js +215 -293
  457. package/lib/wind/models/windShader.js +181 -17
  458. package/lib/wind/shaders/wind_frag.glsl +9 -0
  459. package/lib/wind/shaders/wind_vert.glsl +17 -0
  460. package/package.json +11 -9
  461. package/es/Geometry/index.js.map +0 -1
  462. package/es/Geometry/models/billboard.js.map +0 -1
  463. package/es/Geometry/models/index.js.map +0 -1
  464. package/es/Geometry/models/plane.js.map +0 -1
  465. package/es/Geometry/models/sprite.js.map +0 -1
  466. package/es/canvas/index.js.map +0 -1
  467. package/es/canvas/models/canvas.js.map +0 -1
  468. package/es/canvas/models/index.js.map +0 -1
  469. package/es/citybuliding/building.js.map +0 -1
  470. package/es/citybuliding/models/build.js.map +0 -1
  471. package/es/core/BaseLayer.js.map +0 -1
  472. package/es/core/BaseModel.js.map +0 -1
  473. package/es/core/interface.js.map +0 -1
  474. package/es/core/schema.js.map +0 -1
  475. package/es/core/shape/Path.js.map +0 -1
  476. package/es/core/shape/extrude.js.map +0 -1
  477. package/es/core/triangulation.js.map +0 -1
  478. package/es/earth/index.js.map +0 -1
  479. package/es/earth/models/atmosphere.js.map +0 -1
  480. package/es/earth/models/base.js.map +0 -1
  481. package/es/earth/models/bloomsphere.js.map +0 -1
  482. package/es/earth/utils.js.map +0 -1
  483. package/es/glsl.d.js +0 -2
  484. package/es/glsl.d.js.map +0 -1
  485. package/es/heatmap/index.js.map +0 -1
  486. package/es/heatmap/models/grid.js.map +0 -1
  487. package/es/heatmap/models/grid3d.js.map +0 -1
  488. package/es/heatmap/models/heatmap.js.map +0 -1
  489. package/es/heatmap/models/hexagon.js.map +0 -1
  490. package/es/heatmap/models/index.js.map +0 -1
  491. package/es/heatmap/triangulation.js.map +0 -1
  492. package/es/image/index.js.map +0 -1
  493. package/es/image/models/dataImage.js.map +0 -1
  494. package/es/image/models/image.js.map +0 -1
  495. package/es/image/models/index.js.map +0 -1
  496. package/es/index.js.map +0 -1
  497. package/es/line/index.js.map +0 -1
  498. package/es/line/models/arc.js.map +0 -1
  499. package/es/line/models/arc_3d.js.map +0 -1
  500. package/es/line/models/earthArc_3d.js.map +0 -1
  501. package/es/line/models/great_circle.js.map +0 -1
  502. package/es/line/models/half.js.map +0 -1
  503. package/es/line/models/index.js.map +0 -1
  504. package/es/line/models/line.js.map +0 -1
  505. package/es/line/models/linearline.js.map +0 -1
  506. package/es/line/models/simpleLine.js.map +0 -1
  507. package/es/line/models/tile.js.map +0 -1
  508. package/es/line/models/wall.js.map +0 -1
  509. package/es/mask/index.js.map +0 -1
  510. package/es/mask/models/fill.js.map +0 -1
  511. package/es/mask/models/index.js.map +0 -1
  512. package/es/plugins/DataMappingPlugin.js.map +0 -1
  513. package/es/plugins/DataSourcePlugin.js.map +0 -1
  514. package/es/plugins/FeatureScalePlugin.js.map +0 -1
  515. package/es/plugins/LayerAnimateStylePlugin.js.map +0 -1
  516. package/es/plugins/LayerModelPlugin.js.map +0 -1
  517. package/es/plugins/LayerStylePlugin.js.map +0 -1
  518. package/es/plugins/LightingPlugin.js.map +0 -1
  519. package/es/plugins/MultiPassRendererPlugin.js.map +0 -1
  520. package/es/plugins/PixelPickingPlugin.js.map +0 -1
  521. package/es/plugins/RegisterStyleAttributePlugin.js.map +0 -1
  522. package/es/plugins/ShaderUniformPlugin.js.map +0 -1
  523. package/es/plugins/UpdateModelPlugin.js.map +0 -1
  524. package/es/plugins/UpdateStyleAttributePlugin.js.map +0 -1
  525. package/es/point/index.js.map +0 -1
  526. package/es/point/models/earthExtrude.js.map +0 -1
  527. package/es/point/models/earthFill.js.map +0 -1
  528. package/es/point/models/extrude.js.map +0 -1
  529. package/es/point/models/fill.js.map +0 -1
  530. package/es/point/models/fillmage.js.map +0 -1
  531. package/es/point/models/image.js.map +0 -1
  532. package/es/point/models/index.js.map +0 -1
  533. package/es/point/models/normal.js.map +0 -1
  534. package/es/point/models/radar.js.map +0 -1
  535. package/es/point/models/simplePoint.js.map +0 -1
  536. package/es/point/models/text.js.map +0 -1
  537. package/es/point/models/tile.js.map +0 -1
  538. package/es/point/shape/extrude.js.map +0 -1
  539. package/es/polygon/index.js.map +0 -1
  540. package/es/polygon/models/extrude.js.map +0 -1
  541. package/es/polygon/models/fill.js.map +0 -1
  542. package/es/polygon/models/index.js.map +0 -1
  543. package/es/polygon/models/ocean.js.map +0 -1
  544. package/es/polygon/models/tile.js.map +0 -1
  545. package/es/polygon/models/water.js.map +0 -1
  546. package/es/raster/buffers/triangulation.js.map +0 -1
  547. package/es/raster/index.js.map +0 -1
  548. package/es/raster/models/index.js.map +0 -1
  549. package/es/raster/models/raster.js.map +0 -1
  550. package/es/raster/raster.js.map +0 -1
  551. package/es/tile/interface.js.map +0 -1
  552. package/es/tile/manager/tileConfigManager.js.map +0 -1
  553. package/es/tile/manager/tileLayerManager.js.map +0 -1
  554. package/es/tile/manager/tilePickerManager.js.map +0 -1
  555. package/es/tile/models/tileModel.js.map +0 -1
  556. package/es/tile/tileFactory/base.js.map +0 -1
  557. package/es/tile/tileFactory/index.js.map +0 -1
  558. package/es/tile/tileFactory/line.js.map +0 -1
  559. package/es/tile/tileFactory/point.js.map +0 -1
  560. package/es/tile/tileFactory/polygon.js.map +0 -1
  561. package/es/tile/tileFactory/raster.js.map +0 -1
  562. package/es/tile/tileFactory/rasterData.js.map +0 -1
  563. package/es/tile/tileFactory/rasterDataLayer.js.map +0 -1
  564. package/es/tile/tileFactory/vectorLayer.js.map +0 -1
  565. package/es/tile/tileLayer/baseTileLayer.js.map +0 -1
  566. package/es/tile/tmsTileLayer.js.map +0 -1
  567. package/es/tile/utils.js.map +0 -1
  568. package/es/utils/blend.js.map +0 -1
  569. package/es/utils/collision-index.js.map +0 -1
  570. package/es/utils/dataMappingStyle.js.map +0 -1
  571. package/es/utils/extrude_polyline.js.map +0 -1
  572. package/es/utils/grid-index.js.map +0 -1
  573. package/es/utils/layerData.js.map +0 -1
  574. package/es/utils/multiPassRender.js.map +0 -1
  575. package/es/utils/polylineNormal.js.map +0 -1
  576. package/es/utils/simpleLine.js.map +0 -1
  577. package/es/utils/symbol-layout.js.map +0 -1
  578. package/es/utils/updateShape.js.map +0 -1
  579. package/es/wind/index.js.map +0 -1
  580. package/es/wind/models/index.js.map +0 -1
  581. package/es/wind/models/utils.js.map +0 -1
  582. package/es/wind/models/wind.js.map +0 -1
  583. package/es/wind/models/windRender.js.map +0 -1
  584. package/es/wind/models/windShader.js.map +0 -1
  585. package/lib/Geometry/index.js.map +0 -1
  586. package/lib/Geometry/models/billboard.js.map +0 -1
  587. package/lib/Geometry/models/index.js.map +0 -1
  588. package/lib/Geometry/models/plane.js.map +0 -1
  589. package/lib/Geometry/models/sprite.js.map +0 -1
  590. package/lib/canvas/index.js.map +0 -1
  591. package/lib/canvas/models/canvas.js.map +0 -1
  592. package/lib/canvas/models/index.js.map +0 -1
  593. package/lib/citybuliding/building.js.map +0 -1
  594. package/lib/citybuliding/models/build.js.map +0 -1
  595. package/lib/core/BaseLayer.js.map +0 -1
  596. package/lib/core/BaseModel.js.map +0 -1
  597. package/lib/core/interface.js.map +0 -1
  598. package/lib/core/schema.js.map +0 -1
  599. package/lib/core/shape/Path.js.map +0 -1
  600. package/lib/core/shape/extrude.js.map +0 -1
  601. package/lib/core/triangulation.js.map +0 -1
  602. package/lib/earth/index.js.map +0 -1
  603. package/lib/earth/models/atmosphere.js.map +0 -1
  604. package/lib/earth/models/base.js.map +0 -1
  605. package/lib/earth/models/bloomsphere.js.map +0 -1
  606. package/lib/earth/utils.js.map +0 -1
  607. package/lib/glsl.d.js +0 -2
  608. package/lib/glsl.d.js.map +0 -1
  609. package/lib/heatmap/index.js.map +0 -1
  610. package/lib/heatmap/models/grid.js.map +0 -1
  611. package/lib/heatmap/models/grid3d.js.map +0 -1
  612. package/lib/heatmap/models/heatmap.js.map +0 -1
  613. package/lib/heatmap/models/hexagon.js.map +0 -1
  614. package/lib/heatmap/models/index.js.map +0 -1
  615. package/lib/heatmap/triangulation.js.map +0 -1
  616. package/lib/image/index.js.map +0 -1
  617. package/lib/image/models/dataImage.js.map +0 -1
  618. package/lib/image/models/image.js.map +0 -1
  619. package/lib/image/models/index.js.map +0 -1
  620. package/lib/index.js.map +0 -1
  621. package/lib/line/index.js.map +0 -1
  622. package/lib/line/models/arc.js.map +0 -1
  623. package/lib/line/models/arc_3d.js.map +0 -1
  624. package/lib/line/models/earthArc_3d.js.map +0 -1
  625. package/lib/line/models/great_circle.js.map +0 -1
  626. package/lib/line/models/half.js.map +0 -1
  627. package/lib/line/models/index.js.map +0 -1
  628. package/lib/line/models/line.js.map +0 -1
  629. package/lib/line/models/linearline.js.map +0 -1
  630. package/lib/line/models/simpleLine.js.map +0 -1
  631. package/lib/line/models/tile.js.map +0 -1
  632. package/lib/line/models/wall.js.map +0 -1
  633. package/lib/mask/index.js.map +0 -1
  634. package/lib/mask/models/fill.js.map +0 -1
  635. package/lib/mask/models/index.js.map +0 -1
  636. package/lib/plugins/DataMappingPlugin.js.map +0 -1
  637. package/lib/plugins/DataSourcePlugin.js.map +0 -1
  638. package/lib/plugins/FeatureScalePlugin.js.map +0 -1
  639. package/lib/plugins/LayerAnimateStylePlugin.js.map +0 -1
  640. package/lib/plugins/LayerModelPlugin.js.map +0 -1
  641. package/lib/plugins/LayerStylePlugin.js.map +0 -1
  642. package/lib/plugins/LightingPlugin.js.map +0 -1
  643. package/lib/plugins/MultiPassRendererPlugin.js.map +0 -1
  644. package/lib/plugins/PixelPickingPlugin.js.map +0 -1
  645. package/lib/plugins/RegisterStyleAttributePlugin.js.map +0 -1
  646. package/lib/plugins/ShaderUniformPlugin.js.map +0 -1
  647. package/lib/plugins/UpdateModelPlugin.js.map +0 -1
  648. package/lib/plugins/UpdateStyleAttributePlugin.js.map +0 -1
  649. package/lib/point/index.js.map +0 -1
  650. package/lib/point/models/earthExtrude.js.map +0 -1
  651. package/lib/point/models/earthFill.js.map +0 -1
  652. package/lib/point/models/extrude.js.map +0 -1
  653. package/lib/point/models/fill.js.map +0 -1
  654. package/lib/point/models/fillmage.js.map +0 -1
  655. package/lib/point/models/image.js.map +0 -1
  656. package/lib/point/models/index.js.map +0 -1
  657. package/lib/point/models/normal.js.map +0 -1
  658. package/lib/point/models/radar.js.map +0 -1
  659. package/lib/point/models/simplePoint.js.map +0 -1
  660. package/lib/point/models/text.js.map +0 -1
  661. package/lib/point/models/tile.js.map +0 -1
  662. package/lib/point/shape/extrude.js.map +0 -1
  663. package/lib/polygon/index.js.map +0 -1
  664. package/lib/polygon/models/extrude.js.map +0 -1
  665. package/lib/polygon/models/fill.js.map +0 -1
  666. package/lib/polygon/models/index.js.map +0 -1
  667. package/lib/polygon/models/ocean.js.map +0 -1
  668. package/lib/polygon/models/tile.js.map +0 -1
  669. package/lib/polygon/models/water.js.map +0 -1
  670. package/lib/raster/buffers/triangulation.js.map +0 -1
  671. package/lib/raster/index.js.map +0 -1
  672. package/lib/raster/models/index.js.map +0 -1
  673. package/lib/raster/models/raster.js.map +0 -1
  674. package/lib/raster/raster.js.map +0 -1
  675. package/lib/tile/interface.js.map +0 -1
  676. package/lib/tile/manager/tileConfigManager.js.map +0 -1
  677. package/lib/tile/manager/tileLayerManager.js.map +0 -1
  678. package/lib/tile/manager/tilePickerManager.js.map +0 -1
  679. package/lib/tile/models/tileModel.js.map +0 -1
  680. package/lib/tile/tileFactory/base.js.map +0 -1
  681. package/lib/tile/tileFactory/index.js.map +0 -1
  682. package/lib/tile/tileFactory/line.js.map +0 -1
  683. package/lib/tile/tileFactory/point.js.map +0 -1
  684. package/lib/tile/tileFactory/polygon.js.map +0 -1
  685. package/lib/tile/tileFactory/raster.js.map +0 -1
  686. package/lib/tile/tileFactory/rasterData.js.map +0 -1
  687. package/lib/tile/tileFactory/rasterDataLayer.js.map +0 -1
  688. package/lib/tile/tileFactory/vectorLayer.js.map +0 -1
  689. package/lib/tile/tileLayer/baseTileLayer.js.map +0 -1
  690. package/lib/tile/tmsTileLayer.js.map +0 -1
  691. package/lib/tile/utils.js.map +0 -1
  692. package/lib/utils/blend.js.map +0 -1
  693. package/lib/utils/collision-index.js.map +0 -1
  694. package/lib/utils/dataMappingStyle.js.map +0 -1
  695. package/lib/utils/extrude_polyline.js.map +0 -1
  696. package/lib/utils/grid-index.js.map +0 -1
  697. package/lib/utils/layerData.js.map +0 -1
  698. package/lib/utils/multiPassRender.js.map +0 -1
  699. package/lib/utils/polylineNormal.js.map +0 -1
  700. package/lib/utils/simpleLine.js.map +0 -1
  701. package/lib/utils/symbol-layout.js.map +0 -1
  702. package/lib/utils/updateShape.js.map +0 -1
  703. package/lib/wind/index.js.map +0 -1
  704. package/lib/wind/models/index.js.map +0 -1
  705. package/lib/wind/models/utils.js.map +0 -1
  706. package/lib/wind/models/wind.js.map +0 -1
  707. package/lib/wind/models/windRender.js.map +0 -1
  708. package/lib/wind/models/windShader.js.map +0 -1
@@ -1,333 +1,247 @@
1
- "use strict";
2
-
3
- var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
1
+ var __create = Object.create;
2
+ var __defProp = Object.defineProperty;
3
+ var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
4
+ var __getOwnPropNames = Object.getOwnPropertyNames;
5
+ var __getProtoOf = Object.getPrototypeOf;
6
+ var __hasOwnProp = Object.prototype.hasOwnProperty;
7
+ var __export = (target, all) => {
8
+ for (var name in all)
9
+ __defProp(target, name, { get: all[name], enumerable: true });
10
+ };
11
+ var __copyProps = (to, from, except, desc) => {
12
+ if (from && typeof from === "object" || typeof from === "function") {
13
+ for (let key of __getOwnPropNames(from))
14
+ if (!__hasOwnProp.call(to, key) && key !== except)
15
+ __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
16
+ }
17
+ return to;
18
+ };
19
+ var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target, mod));
20
+ var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
4
21
 
5
- Object.defineProperty(exports, "__esModule", {
6
- value: true
22
+ // src/line/models/arc_3d.ts
23
+ var arc_3d_exports = {};
24
+ __export(arc_3d_exports, {
25
+ default: () => Arc3DModel
7
26
  });
8
- exports.default = void 0;
9
-
10
- var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
11
-
12
- var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
13
-
14
- var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
15
-
16
- var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
17
-
18
- var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
19
-
20
- var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
21
-
22
- var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
23
-
24
- var _isNumber2 = _interopRequireDefault(require("lodash/isNumber"));
25
-
26
- var _l7Core = require("@antv/l7-core");
27
-
28
- var _l7Utils = require("@antv/l7-utils");
29
-
30
- var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
31
-
32
- var _triangulation = require("../../core/triangulation");
33
-
34
- var _utils = require("../../earth/utils");
35
-
36
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
37
-
38
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
39
-
40
- var arc3d_line_frag = "#define LineTypeSolid 0.0\n#define LineTypeDash 1.0\n#define Animate 0.0\n#define LineTexture 1.0\n\nuniform float u_opacity;\nuniform float u_textureBlend;\nuniform float u_blur : 0.9;\nuniform float u_line_type: 0.0;\n// varying vec2 v_normal;\nvarying vec4 v_dash_array;\nvarying vec4 v_color;\n\nuniform float u_line_texture: 0.0;\nuniform sampler2D u_texture;\nuniform vec2 u_textSize;\nvarying float v_segmentIndex;\nuniform float segmentNumber;\n\nvarying vec2 v_iconMapUV;\n\nuniform float u_time;\nuniform vec4 u_aimate: [ 0, 2., 1.0, 0.2 ];\n\nvarying mat4 styleMappingMat;\n\n#pragma include \"picking\"\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float animateSpeed = 0.0; // \u8FD0\u52A8\u901F\u5EA6\n float d_distance_ratio = styleMappingMat[3].g; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n gl_FragColor = v_color;\n\n gl_FragColor.a *= opacity;\n if(u_line_type == LineTypeDash) {\n float flag = 0.;\n float dashLength = mod(d_distance_ratio, v_dash_array.x + v_dash_array.y + v_dash_array.z + v_dash_array.w);\n if(dashLength < v_dash_array.x || (dashLength > (v_dash_array.x + v_dash_array.y) && dashLength < v_dash_array.x + v_dash_array.y + v_dash_array.z)) {\n flag = 1.;\n }\n gl_FragColor.a *=flag;\n }\n\n if(u_aimate.x == Animate && u_line_texture != LineTexture) {\n animateSpeed = u_time / u_aimate.y;\n float alpha =1.0 - fract( mod(1.0- d_distance_ratio, u_aimate.z)* (1.0/ u_aimate.z) + u_time / u_aimate.y);\n\n alpha = (alpha + u_aimate.w -1.0) / u_aimate.w;\n // alpha = smoothstep(0., 1., alpha);\n alpha = clamp(alpha, 0.0, 1.0);\n gl_FragColor.a *= alpha;\n\n // u_aimate \n // x enable\n // y duration\n // z interval\n // w trailLength\n }\n\n if(u_line_texture == LineTexture && u_line_type != LineTypeDash) { // while load texture\n // float arcRadio = smoothstep( 0.0, 1.0, (v_segmentIndex / segmentNumber));\n float arcRadio = v_segmentIndex / (segmentNumber - 1.0);\n float count = styleMappingMat[3].b; // // \u8D34\u56FE\u5728\u5F27\u7EBF\u4E0A\u91CD\u590D\u7684\u6570\u91CF\n\n float time = 0.0;\n if(u_aimate.x == Animate) {\n time = u_time / u_aimate.y;\n }\n float redioCount = arcRadio * count;\n\n float u = fract(redioCount - time);\n\n float v = styleMappingMat[3].a; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n vec2 uv= v_iconMapUV / u_textSize + vec2(u, v) / u_textSize * 64.;\n vec4 pattern = texture2D(u_texture, uv);\n\n if(u_aimate.x == Animate) {\n float currentPlane = floor(redioCount - time);\n float textureStep = floor(count * u_aimate.z);\n float a = mod(currentPlane, textureStep);\n if(a < textureStep - 1.0) {\n pattern = vec4(0.0);\n }\n }\n\n if(u_textureBlend == 0.0) { // normal\n pattern.a = 0.0;\n gl_FragColor = filterColor(gl_FragColor + pattern);\n } else { // replace\n pattern.a *= opacity;\n if(gl_FragColor.a <= 0.0) {\n pattern.a = 0.0;\n discard;\n } else {\n gl_FragColor = filterColor(pattern);\n }\n }\n\n } else {\n gl_FragColor = filterColor(gl_FragColor);\n }\n}\n";
41
- var arc3d_line_vert = "#define LineTypeSolid 0.0\n#define LineTypeDash 1.0\n#define Animate 0.0\n#define LineTexture 1.0\nattribute vec3 a_Position;\nattribute vec4 a_Instance;\nattribute vec4 a_Color;\nattribute float a_Size;\n\nuniform float u_globel;\nuniform float u_globel_radius;\nuniform float u_global_height: 10;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform float segmentNumber;\nuniform vec4 u_aimate: [ 0, 2., 1.0, 0.2 ];\nvarying vec4 v_color;\n// varying vec2 v_normal;\nuniform float u_line_type: 0.0;\nuniform vec4 u_dash_array: [10.0, 5., 0, 0];\nvarying vec4 v_dash_array;\n\nuniform float u_icon_step: 100;\nuniform float u_line_texture: 0.0;\nvarying float v_segmentIndex;\n\nattribute vec2 a_iconMapUV;\nvarying vec2 v_iconMapUV;\n\nuniform float u_opacity: 1.0;\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"project\"\n#pragma include \"picking\"\n\nfloat maps (float value, float start1, float stop1, float start2, float stop2) {\n return start2 + (stop2 - start2) * ((value - start1) / (stop1 - start1));\n}\n\nfloat getSegmentRatio(float index) {\n return smoothstep(0.0, 1.0, index / (segmentNumber - 1.0));\n}\n\nfloat paraboloid(vec2 source, vec2 target, float ratio) {\n vec2 x = mix(source, target, ratio);\n vec2 center = mix(source, target, 0.5);\n float dSourceCenter = distance(source, center);\n float dXCenter = distance(x, center);\n return (dSourceCenter + dXCenter) * (dSourceCenter - dXCenter);\n}\n\nvec3 getPos(vec2 source, vec2 target, float segmentRatio) {\n float vertex_height = paraboloid(source, target, segmentRatio);\n\n return vec3(\n mix(source, target, segmentRatio),\n sqrt(max(0.0, vertex_height))\n );\n}\nvec2 getExtrusionOffset(vec2 line_clipspace, float offset_direction) {\n // normalized direction of the line\n vec2 dir_screenspace = normalize(line_clipspace);\n // rotate by 90 degrees\n dir_screenspace = vec2(-dir_screenspace.y, dir_screenspace.x);\n\n vec2 offset = dir_screenspace * offset_direction * setPickingSize(a_Size) / 2.0;\n\n return offset;\n}\nvec2 getNormal(vec2 line_clipspace, float offset_direction) {\n // normalized direction of the line\n vec2 dir_screenspace = normalize(line_clipspace);\n // rotate by 90 degrees\n dir_screenspace = vec2(-dir_screenspace.y, dir_screenspace.x);\n return reverse_offset_normal(vec3(dir_screenspace,1.0)).xy * sign(offset_direction);\n}\n\nfloat torad(float deg) {\n return (deg / 180.0) * acos(-1.0);\n}\n\nvec3 lglt2xyz(vec2 lnglat) {\n float pi = 3.1415926;\n // TODO: + Math.PI/2 \u662F\u4E3A\u4E86\u5BF9\u9F50\u5750\u6807\n float lng = torad(lnglat.x) + pi / 2.0;\n float lat = torad(lnglat.y);\n\n // TODO: \u624B\u52A8\u589E\u52A0\u4E00\u4E9B\u504F\u79FB\uFF0C\u51CF\u8F7B\u9762\u7684\u51B2\u7A81\n float radius = u_globel_radius;\n\n float z = radius * cos(lat) * cos(lng);\n float x = radius * cos(lat) * sin(lng);\n float y = radius * sin(lat);\n return vec3(x, y, z);\n}\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - empty\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0 // dataset \u6570\u636E\u96C6\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n v_color = a_Color;\n vec2 source = project_position(vec4(a_Instance.rg, 0, 0)).xy;\n vec2 target = project_position(vec4(a_Instance.ba, 0, 0)).xy;\n float segmentIndex = a_Position.x;\n float segmentRatio = getSegmentRatio(segmentIndex);\n float indexDir = mix(-1.0, 1.0, step(segmentIndex, 0.0));\n\n float d_distance_ratio;\n if(u_line_type == LineTypeDash) {\n d_distance_ratio = segmentIndex / segmentNumber;\n // float total_Distance = pixelDistance(a_Instance.rg, a_Instance.ba) / 2.0 * PI;\n vec2 s = source;\n vec2 t = target;\n \n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n s = unProjCustomCoord(source);\n t = unProjCustomCoord(target);\n }\n float total_Distance = pixelDistance(s, t) / 2.0 * PI;\n v_dash_array = pow(2.0, 20.0 - u_Zoom) * u_dash_array / (total_Distance / segmentNumber * segmentIndex);\n }\n if(u_aimate.x == Animate) {\n d_distance_ratio = segmentIndex / segmentNumber;\n }\n styleMappingMat[3].g = d_distance_ratio; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n\n float nextSegmentRatio = getSegmentRatio(segmentIndex + indexDir);\n vec3 curr = getPos(source, target, segmentRatio);\n vec3 next = getPos(source, target, nextSegmentRatio);\n vec2 offset = getExtrusionOffset((next.xy - curr.xy) * indexDir, a_Position.y);\n // v_normal = getNormal((next.xy - curr.xy) * indexDir, a_Position.y);\n\n\n v_segmentIndex = a_Position.x;\n if(LineTexture == u_line_texture && u_line_type != LineTypeDash) { // \u5F00\u542F\u8D34\u56FE\u6A21\u5F0F \n\n float arcDistrance = length(source - target);\n float pixelLen = project_pixel_texture(u_icon_step);\n styleMappingMat[3].b = floor(arcDistrance/pixelLen); // \u8D34\u56FE\u5728\u5F27\u7EBF\u4E0A\u91CD\u590D\u7684\u6570\u91CF\n\n vec2 projectOffset = project_pixel(offset);\n float lineOffsetWidth = length(projectOffset + projectOffset * sign(a_Position.y)); // \u7EBF\u6A2A\u5411\u504F\u79FB\u7684\u8DDD\u79BB\n float linePixelSize = project_pixel(a_Size); // \u5B9A\u70B9\u4F4D\u7F6E\u504F\u79FB\uFF0C\u6309\u5730\u56FE\u7B49\u7EA7\u7F29\u653E\u540E\u7684\u8DDD\u79BB\n styleMappingMat[3].a = lineOffsetWidth/linePixelSize; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n\n v_iconMapUV = a_iconMapUV;\n }\n \n\n // gl_Position = project_common_position_to_clipspace(vec4(curr.xy + project_pixel(offset), curr.z, 1.0));\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(curr.xy + project_pixel(offset), curr.z, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(curr.xy + project_pixel(offset), curr.z, 1.0));\n }\n\n // \u5730\u7403\u6A21\u5F0F\n if(u_globel > 0.0) {\n vec3 startLngLat = lglt2xyz(a_Instance.rg);\n vec3 endLngLat = lglt2xyz(a_Instance.ba);\n float globalRadius = length(startLngLat);\n\n vec3 lineDir = normalize(endLngLat - startLngLat);\n vec3 midPointDir = normalize((startLngLat + endLngLat)/2.0);\n\n // \u7EBF\u7684\u504F\u79FB\n vec3 lnglatOffset = cross(lineDir, midPointDir) * a_Position.y;\n // \u8BA1\u7B97\u8D77\u59CB\u70B9\u548C\u7EC8\u6B62\u70B9\u7684\u8DDD\u79BB\n float lnglatLength = length(a_Instance.rg - a_Instance.ba)/50.0;\n // \u8BA1\u7B97\u98DE\u7EBF\u5404\u4E2A\u8282\u70B9\u76F8\u5E94\u7684\u9AD8\u5EA6\n float lineHeight = u_global_height * (-4.0*segmentRatio*segmentRatio + 4.0 * segmentRatio) * lnglatLength;\n // \u5730\u7403\u70B9\u4F4D\n vec3 globalPoint = normalize(mix(startLngLat, endLngLat, segmentRatio)) * (globalRadius + lineHeight) + lnglatOffset * a_Size;\n \n gl_Position = u_ViewProjectionMatrix * vec4(globalPoint, 1.0);\n }\n \n\n setPickingColor(a_PickingColor);\n}\n";
42
- var arc3d_linear_frag = "\n#define Animate 0.0\n\nuniform float u_opacity;\nuniform float u_blur : 0.9;\nvarying float v_segmentIndex;\nuniform float segmentNumber;\n\n\nuniform float u_time;\nuniform vec4 u_aimate: [ 0, 2., 1.0, 0.2 ];\n\nuniform float u_linearColor: 0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\n\nvarying mat4 styleMappingMat;\n\n#pragma include \"picking\"\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float animateSpeed = 0.0; // \u8FD0\u52A8\u901F\u5EA6\n float d_distance_ratio = styleMappingMat[3].g; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n\n gl_FragColor = mix(u_sourceColor, u_targetColor, v_segmentIndex/segmentNumber);\n\n gl_FragColor.a *= opacity;\n\n if(u_aimate.x == Animate) {\n animateSpeed = u_time / u_aimate.y;\n float alpha =1.0 - fract( mod(1.0- d_distance_ratio, u_aimate.z)* (1.0/ u_aimate.z) + u_time / u_aimate.y);\n\n alpha = (alpha + u_aimate.w -1.0) / u_aimate.w;\n // alpha = smoothstep(0., 1., alpha);\n alpha = clamp(alpha, 0.0, 1.0);\n gl_FragColor.a *= alpha;\n\n // u_aimate \n // x enable\n // y duration\n // z interval\n // w trailLength\n }\n\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
43
- var arc3d_linear_vert = "#define LineTypeSolid 0.0\n#define LineTypeDash 1.0\n#define Animate 0.0\n#define LineTexture 1.0\nattribute vec3 a_Position;\nattribute vec4 a_Instance;\nattribute vec4 a_Color;\nattribute float a_Size;\n\nuniform float u_globel;\nuniform float u_globel_radius;\nuniform float u_global_height: 10;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform float segmentNumber;\nuniform vec4 u_aimate: [ 0, 2., 1.0, 0.2 ];\nvarying vec4 v_color;\n// varying vec2 v_normal;\nuniform float u_line_type: 0.0;\nuniform vec4 u_dash_array: [10.0, 5., 0, 0];\nvarying vec4 v_dash_array;\n\nuniform float u_icon_step: 100;\nuniform float u_line_texture: 0.0;\nvarying float v_segmentIndex;\n\nattribute vec2 a_iconMapUV;\nvarying vec2 v_iconMapUV;\n\nuniform float u_opacity: 1.0;\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"project\"\n#pragma include \"picking\"\n\nfloat maps (float value, float start1, float stop1, float start2, float stop2) {\n return start2 + (stop2 - start2) * ((value - start1) / (stop1 - start1));\n}\n\nfloat getSegmentRatio(float index) {\n return smoothstep(0.0, 1.0, index / (segmentNumber - 1.0));\n}\n\nfloat paraboloid(vec2 source, vec2 target, float ratio) {\n vec2 x = mix(source, target, ratio);\n vec2 center = mix(source, target, 0.5);\n float dSourceCenter = distance(source, center);\n float dXCenter = distance(x, center);\n return (dSourceCenter + dXCenter) * (dSourceCenter - dXCenter);\n}\n\nvec3 getPos(vec2 source, vec2 target, float segmentRatio) {\n float vertex_height = paraboloid(source, target, segmentRatio);\n\n return vec3(\n mix(source, target, segmentRatio),\n sqrt(max(0.0, vertex_height))\n );\n}\nvec2 getExtrusionOffset(vec2 line_clipspace, float offset_direction) {\n // normalized direction of the line\n vec2 dir_screenspace = normalize(line_clipspace);\n // rotate by 90 degrees\n dir_screenspace = vec2(-dir_screenspace.y, dir_screenspace.x);\n\n vec2 offset = dir_screenspace * offset_direction * setPickingSize(a_Size) / 2.0;\n\n return offset;\n}\nvec2 getNormal(vec2 line_clipspace, float offset_direction) {\n // normalized direction of the line\n vec2 dir_screenspace = normalize(line_clipspace);\n // rotate by 90 degrees\n dir_screenspace = vec2(-dir_screenspace.y, dir_screenspace.x);\n return reverse_offset_normal(vec3(dir_screenspace,1.0)).xy * sign(offset_direction);\n}\n\nfloat torad(float deg) {\n return (deg / 180.0) * acos(-1.0);\n}\n\nvec3 lglt2xyz(vec2 lnglat) {\n float pi = 3.1415926;\n // TODO: + Math.PI/2 \u662F\u4E3A\u4E86\u5BF9\u9F50\u5750\u6807\n float lng = torad(lnglat.x) + pi / 2.0;\n float lat = torad(lnglat.y);\n\n // TODO: \u624B\u52A8\u589E\u52A0\u4E00\u4E9B\u504F\u79FB\uFF0C\u51CF\u8F7B\u9762\u7684\u51B2\u7A81\n float radius = u_globel_radius;\n\n float z = radius * cos(lat) * cos(lng);\n float x = radius * cos(lat) * sin(lng);\n float y = radius * sin(lat);\n return vec3(x, y, z);\n}\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - empty\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0 // dataset \u6570\u636E\u96C6\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n v_color = a_Color;\n vec2 source = project_position(vec4(a_Instance.rg, 0, 0)).xy;\n vec2 target = project_position(vec4(a_Instance.ba, 0, 0)).xy;\n float segmentIndex = a_Position.x;\n float segmentRatio = getSegmentRatio(segmentIndex);\n float indexDir = mix(-1.0, 1.0, step(segmentIndex, 0.0));\n\n float d_distance_ratio;\n if(u_line_type == LineTypeDash) {\n d_distance_ratio = segmentIndex / segmentNumber;\n // float total_Distance = pixelDistance(a_Instance.rg, a_Instance.ba) / 2.0 * PI;\n vec2 s = source;\n vec2 t = target;\n \n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n s = unProjCustomCoord(source);\n t = unProjCustomCoord(target);\n }\n float total_Distance = pixelDistance(s, t) / 2.0 * PI;\n v_dash_array = pow(2.0, 20.0 - u_Zoom) * u_dash_array / (total_Distance / segmentNumber * segmentIndex);\n }\n if(u_aimate.x == Animate) {\n d_distance_ratio = segmentIndex / segmentNumber;\n }\n styleMappingMat[3].g = d_distance_ratio; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n\n float nextSegmentRatio = getSegmentRatio(segmentIndex + indexDir);\n vec3 curr = getPos(source, target, segmentRatio);\n vec3 next = getPos(source, target, nextSegmentRatio);\n vec2 offset = getExtrusionOffset((next.xy - curr.xy) * indexDir, a_Position.y);\n // v_normal = getNormal((next.xy - curr.xy) * indexDir, a_Position.y);\n\n\n v_segmentIndex = a_Position.x;\n if(LineTexture == u_line_texture && u_line_type != LineTypeDash) { // \u5F00\u542F\u8D34\u56FE\u6A21\u5F0F \n\n float arcDistrance = length(source - target);\n float pixelLen = project_pixel_texture(u_icon_step);\n styleMappingMat[3].b = floor(arcDistrance/pixelLen); // \u8D34\u56FE\u5728\u5F27\u7EBF\u4E0A\u91CD\u590D\u7684\u6570\u91CF\n\n vec2 projectOffset = project_pixel(offset);\n float lineOffsetWidth = length(projectOffset + projectOffset * sign(a_Position.y)); // \u7EBF\u6A2A\u5411\u504F\u79FB\u7684\u8DDD\u79BB\n float linePixelSize = project_pixel(a_Size); // \u5B9A\u70B9\u4F4D\u7F6E\u504F\u79FB\uFF0C\u6309\u5730\u56FE\u7B49\u7EA7\u7F29\u653E\u540E\u7684\u8DDD\u79BB\n styleMappingMat[3].a = lineOffsetWidth/linePixelSize; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n\n v_iconMapUV = a_iconMapUV;\n }\n \n\n // gl_Position = project_common_position_to_clipspace(vec4(curr.xy + project_pixel(offset), curr.z, 1.0));\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(curr.xy + project_pixel(offset), curr.z, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(curr.xy + project_pixel(offset), curr.z, 1.0));\n }\n\n // \u5730\u7403\u6A21\u5F0F\n if(u_globel > 0.0) {\n vec3 startLngLat = lglt2xyz(a_Instance.rg);\n vec3 endLngLat = lglt2xyz(a_Instance.ba);\n float globalRadius = length(startLngLat);\n\n vec3 lineDir = normalize(endLngLat - startLngLat);\n vec3 midPointDir = normalize((startLngLat + endLngLat)/2.0);\n\n // \u7EBF\u7684\u504F\u79FB\n vec3 lnglatOffset = cross(lineDir, midPointDir) * a_Position.y;\n // \u8BA1\u7B97\u8D77\u59CB\u70B9\u548C\u7EC8\u6B62\u70B9\u7684\u8DDD\u79BB\n float lnglatLength = length(a_Instance.rg - a_Instance.ba)/50.0;\n // \u8BA1\u7B97\u98DE\u7EBF\u5404\u4E2A\u8282\u70B9\u76F8\u5E94\u7684\u9AD8\u5EA6\n float lineHeight = u_global_height * (-4.0*segmentRatio*segmentRatio + 4.0 * segmentRatio) * lnglatLength;\n // \u5730\u7403\u70B9\u4F4D\n vec3 globalPoint = normalize(mix(startLngLat, endLngLat, segmentRatio)) * (globalRadius + lineHeight) + lnglatOffset * a_Size;\n \n gl_Position = u_ViewProjectionMatrix * vec4(globalPoint, 1.0);\n }\n \n\n setPickingColor(a_PickingColor);\n}\n";
27
+ module.exports = __toCommonJS(arc_3d_exports);
28
+ var import_l7_core = require("@antv/l7-core");
29
+ var import_l7_utils = require("@antv/l7-utils");
30
+ var import_lodash = require("lodash");
31
+ var import_BaseModel = __toESM(require("../../core/BaseModel"));
32
+ var import_triangulation = require("../../core/triangulation");
33
+ var import_utils = require("../../earth/utils");
34
+ var import_line_arc_3d_frag = __toESM(require("../shaders/line_arc_3d_frag.glsl"));
35
+ var import_line_arc_3d_vert = __toESM(require("../shaders/line_arc_3d_vert.glsl"));
36
+ var import_arc3d_linear_frag = __toESM(require("../shaders/linear/arc3d_linear_frag.glsl"));
37
+ var import_arc3d_linear_vert = __toESM(require("../shaders/linear/arc3d_linear_vert.glsl"));
44
38
  var lineStyleObj = {
45
- solid: 0.0,
46
- dash: 1.0
39
+ solid: 0,
40
+ dash: 1
47
41
  };
48
-
49
- var Arc3DModel = function (_BaseModel) {
50
- (0, _inherits2.default)(Arc3DModel, _BaseModel);
51
-
52
- var _super = _createSuper(Arc3DModel);
53
-
54
- function Arc3DModel() {
55
- var _this;
56
-
57
- (0, _classCallCheck2.default)(this, Arc3DModel);
58
-
59
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
60
- args[_key] = arguments[_key];
61
- }
62
-
63
- _this = _super.call.apply(_super, [this].concat(args));
64
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "texture", void 0);
65
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "updateTexture", function () {
66
- var createTexture2D = _this.rendererService.createTexture2D;
67
-
68
- if (_this.texture) {
69
- _this.texture.update({
70
- data: _this.iconService.getCanvas()
42
+ var Arc3DModel = class extends import_BaseModel.default {
43
+ constructor() {
44
+ super(...arguments);
45
+ this.updateTexture = () => {
46
+ const { createTexture2D } = this.rendererService;
47
+ if (this.texture) {
48
+ this.texture.update({
49
+ data: this.iconService.getCanvas()
71
50
  });
72
-
73
- _this.layer.render();
74
-
51
+ this.layer.render();
75
52
  return;
76
53
  }
77
-
78
- _this.texture = createTexture2D({
79
- data: _this.iconService.getCanvas(),
80
- mag: _l7Core.gl.NEAREST,
81
- min: _l7Core.gl.NEAREST,
54
+ this.texture = createTexture2D({
55
+ data: this.iconService.getCanvas(),
56
+ mag: import_l7_core.gl.NEAREST,
57
+ min: import_l7_core.gl.NEAREST,
82
58
  premultiplyAlpha: false,
83
59
  width: 1024,
84
- height: _this.iconService.canvasHeight || 128
60
+ height: this.iconService.canvasHeight || 128
85
61
  });
86
- });
87
- return _this;
62
+ };
88
63
  }
89
-
90
- (0, _createClass2.default)(Arc3DModel, [{
91
- key: "getUninforms",
92
- value: function getUninforms() {
93
- var _ref = this.layer.getLayerConfig(),
94
- _ref$opacity = _ref.opacity,
95
- opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
96
- sourceColor = _ref.sourceColor,
97
- targetColor = _ref.targetColor,
98
- _ref$textureBlend = _ref.textureBlend,
99
- textureBlend = _ref$textureBlend === void 0 ? 'normal' : _ref$textureBlend,
100
- _ref$lineType = _ref.lineType,
101
- lineType = _ref$lineType === void 0 ? 'solid' : _ref$lineType,
102
- _ref$dashArray = _ref.dashArray,
103
- dashArray = _ref$dashArray === void 0 ? [10, 5] : _ref$dashArray,
104
- _ref$lineTexture = _ref.lineTexture,
105
- lineTexture = _ref$lineTexture === void 0 ? false : _ref$lineTexture,
106
- _ref$iconStep = _ref.iconStep,
107
- iconStep = _ref$iconStep === void 0 ? 100 : _ref$iconStep,
108
- _ref$segmentNumber = _ref.segmentNumber,
109
- segmentNumber = _ref$segmentNumber === void 0 ? 30 : _ref$segmentNumber,
110
- _ref$globalArcHeight = _ref.globalArcHeight,
111
- globalArcHeight = _ref$globalArcHeight === void 0 ? 10 : _ref$globalArcHeight;
112
-
113
- if (dashArray.length === 2) {
114
- dashArray.push(0, 0);
115
- }
116
-
117
- var useLinearColor = 0;
118
- var sourceColorArr = [0, 0, 0, 0];
119
- var targetColorArr = [0, 0, 0, 0];
120
-
121
- if (sourceColor && targetColor) {
122
- sourceColorArr = (0, _l7Utils.rgb2arr)(sourceColor);
123
- targetColorArr = (0, _l7Utils.rgb2arr)(targetColor);
124
- useLinearColor = 1;
125
- }
126
-
127
- if (this.rendererService.getDirty()) {
128
- this.texture.bind();
129
- }
130
-
131
- if (this.dataTextureTest && this.dataTextureNeedUpdate({
132
- opacity: opacity
133
- })) {
134
- this.judgeStyleAttributes({
135
- opacity: opacity
136
- });
137
- var encodeData = this.layer.getEncodedData();
138
-
139
- var _this$calDataFrame = this.calDataFrame(this.cellLength, encodeData, this.cellProperties),
140
- data = _this$calDataFrame.data,
141
- width = _this$calDataFrame.width,
142
- height = _this$calDataFrame.height;
143
-
144
- this.rowCount = height;
145
- this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
146
- flipY: true,
147
- data: data,
148
- format: _l7Core.gl.LUMINANCE,
149
- type: _l7Core.gl.FLOAT,
150
- width: width,
151
- height: height
152
- }) : this.createTexture2D({
153
- flipY: true,
154
- data: [1],
155
- format: _l7Core.gl.LUMINANCE,
156
- type: _l7Core.gl.FLOAT,
157
- width: 1,
158
- height: 1
159
- });
160
- }
161
-
162
- return {
163
- u_globel: this.mapService.version === 'GLOBEL' ? 1 : 0,
164
- u_globel_radius: _utils.EARTH_RADIUS,
165
- u_global_height: globalArcHeight,
166
- u_dataTexture: this.dataTexture,
167
- u_cellTypeLayout: this.getCellTypeLayout(),
168
- u_opacity: (0, _isNumber2.default)(opacity) ? opacity : 1.0,
169
- u_textureBlend: textureBlend === 'normal' ? 0.0 : 1.0,
170
- segmentNumber: segmentNumber,
171
- u_line_type: lineStyleObj[lineType] || 0.0,
172
- u_dash_array: dashArray,
173
- u_texture: this.texture,
174
- u_line_texture: lineTexture ? 1.0 : 0.0,
175
- u_icon_step: iconStep,
176
- u_textSize: [1024, this.iconService.canvasHeight || 128],
177
- u_linearColor: useLinearColor,
178
- u_sourceColor: sourceColorArr,
179
- u_targetColor: targetColorArr
180
- };
64
+ getUninforms() {
65
+ const {
66
+ opacity = 1,
67
+ sourceColor,
68
+ targetColor,
69
+ textureBlend = "normal",
70
+ lineType = "solid",
71
+ dashArray = [10, 5],
72
+ lineTexture = false,
73
+ iconStep = 100,
74
+ segmentNumber = 30,
75
+ globalArcHeight = 10
76
+ } = this.layer.getLayerConfig();
77
+ if (dashArray.length === 2) {
78
+ dashArray.push(0, 0);
181
79
  }
182
- }, {
183
- key: "getAnimateUniforms",
184
- value: function getAnimateUniforms() {
185
- var _ref2 = this.layer.getLayerConfig(),
186
- animateOption = _ref2.animateOption;
187
-
188
- return {
189
- u_aimate: this.animateOption2Array(animateOption),
190
- u_time: this.layer.getLayerAnimateTime()
191
- };
192
- }
193
- }, {
194
- key: "initModels",
195
- value: function initModels(callbackModel) {
196
- this.updateTexture();
197
- this.iconService.on('imageUpdate', this.updateTexture);
198
- this.buildModels(callbackModel);
199
- }
200
- }, {
201
- key: "clearModels",
202
- value: function clearModels() {
203
- var _this$texture, _this$dataTexture;
204
-
205
- (_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
206
- (_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy();
207
- this.iconService.off('imageUpdate', this.updateTexture);
80
+ let useLinearColor = 0;
81
+ let sourceColorArr = [0, 0, 0, 0];
82
+ let targetColorArr = [0, 0, 0, 0];
83
+ if (sourceColor && targetColor) {
84
+ sourceColorArr = (0, import_l7_utils.rgb2arr)(sourceColor);
85
+ targetColorArr = (0, import_l7_utils.rgb2arr)(targetColor);
86
+ useLinearColor = 1;
208
87
  }
209
- }, {
210
- key: "getShaders",
211
- value: function getShaders() {
212
- var _ref3 = this.layer.getLayerConfig(),
213
- sourceColor = _ref3.sourceColor,
214
- targetColor = _ref3.targetColor;
215
-
216
- if (sourceColor && targetColor) {
217
- return {
218
- frag: arc3d_linear_frag,
219
- vert: arc3d_linear_vert,
220
- type: 'Linear'
221
- };
222
- } else {
223
- return {
224
- frag: arc3d_line_frag,
225
- vert: arc3d_line_vert,
226
- type: ''
227
- };
228
- }
88
+ if (this.rendererService.getDirty()) {
89
+ this.texture.bind();
229
90
  }
230
- }, {
231
- key: "buildModels",
232
- value: function buildModels(callbackModel) {
233
- var _ref4 = this.layer.getLayerConfig(),
234
- _ref4$segmentNumber = _ref4.segmentNumber,
235
- segmentNumber = _ref4$segmentNumber === void 0 ? 30 : _ref4$segmentNumber,
236
- _ref4$mask = _ref4.mask,
237
- mask = _ref4$mask === void 0 ? false : _ref4$mask,
238
- _ref4$maskInside = _ref4.maskInside,
239
- maskInside = _ref4$maskInside === void 0 ? true : _ref4$maskInside;
240
-
241
- var _this$getShaders = this.getShaders(),
242
- frag = _this$getShaders.frag,
243
- vert = _this$getShaders.vert,
244
- type = _this$getShaders.type;
245
-
246
- this.layer.buildLayerModel({
247
- moduleName: 'lineArc3d' + type,
248
- vertexShader: vert,
249
- fragmentShader: frag,
250
- triangulation: _triangulation.LineArcTriangulation,
251
- blend: this.getBlend(),
252
- segmentNumber: segmentNumber,
253
- stencil: (0, _l7Utils.getMask)(mask, maskInside)
254
- }).then(function (model) {
255
- callbackModel([model]);
256
- }).catch(function (err) {
257
- console.warn(err);
258
- callbackModel([]);
91
+ if (this.dataTextureTest && this.dataTextureNeedUpdate({ opacity })) {
92
+ this.judgeStyleAttributes({ opacity });
93
+ const encodeData = this.layer.getEncodedData();
94
+ const { data, width, height } = this.calDataFrame(this.cellLength, encodeData, this.cellProperties);
95
+ this.rowCount = height;
96
+ this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
97
+ flipY: true,
98
+ data,
99
+ format: import_l7_core.gl.LUMINANCE,
100
+ type: import_l7_core.gl.FLOAT,
101
+ width,
102
+ height
103
+ }) : this.createTexture2D({
104
+ flipY: true,
105
+ data: [1],
106
+ format: import_l7_core.gl.LUMINANCE,
107
+ type: import_l7_core.gl.FLOAT,
108
+ width: 1,
109
+ height: 1
259
110
  });
260
111
  }
261
- }, {
262
- key: "registerBuiltinAttributes",
263
- value: function registerBuiltinAttributes() {
264
- var _this2 = this;
265
-
266
- this.styleAttributeService.registerStyleAttribute({
267
- name: 'size',
268
- type: _l7Core.AttributeType.Attribute,
269
- descriptor: {
270
- name: 'a_Size',
271
- buffer: {
272
- usage: _l7Core.gl.DYNAMIC_DRAW,
273
- data: [],
274
- type: _l7Core.gl.FLOAT
275
- },
276
- size: 1,
277
- update: function update(feature, featureIdx, vertex, attributeIdx) {
278
- var _feature$size = feature.size,
279
- size = _feature$size === void 0 ? 1 : _feature$size;
280
- return Array.isArray(size) ? [size[0]] : [size];
281
- }
112
+ return {
113
+ u_globel: this.mapService.version === "GLOBEL" ? 1 : 0,
114
+ u_globel_radius: import_utils.EARTH_RADIUS,
115
+ u_global_height: globalArcHeight,
116
+ u_dataTexture: this.dataTexture,
117
+ u_cellTypeLayout: this.getCellTypeLayout(),
118
+ u_opacity: (0, import_lodash.isNumber)(opacity) ? opacity : 1,
119
+ u_textureBlend: textureBlend === "normal" ? 0 : 1,
120
+ segmentNumber,
121
+ u_line_type: lineStyleObj[lineType] || 0,
122
+ u_dash_array: dashArray,
123
+ u_texture: this.texture,
124
+ u_line_texture: lineTexture ? 1 : 0,
125
+ u_icon_step: iconStep,
126
+ u_textSize: [1024, this.iconService.canvasHeight || 128],
127
+ u_linearColor: useLinearColor,
128
+ u_sourceColor: sourceColorArr,
129
+ u_targetColor: targetColorArr
130
+ };
131
+ }
132
+ getAnimateUniforms() {
133
+ const { animateOption } = this.layer.getLayerConfig();
134
+ return {
135
+ u_aimate: this.animateOption2Array(animateOption),
136
+ u_time: this.layer.getLayerAnimateTime()
137
+ };
138
+ }
139
+ initModels(callbackModel) {
140
+ this.updateTexture();
141
+ this.iconService.on("imageUpdate", this.updateTexture);
142
+ this.buildModels(callbackModel);
143
+ }
144
+ clearModels() {
145
+ var _a, _b;
146
+ (_a = this.texture) == null ? void 0 : _a.destroy();
147
+ (_b = this.dataTexture) == null ? void 0 : _b.destroy();
148
+ this.iconService.off("imageUpdate", this.updateTexture);
149
+ }
150
+ getShaders() {
151
+ const {
152
+ sourceColor,
153
+ targetColor
154
+ } = this.layer.getLayerConfig();
155
+ if (sourceColor && targetColor) {
156
+ return {
157
+ frag: import_arc3d_linear_frag.default,
158
+ vert: import_arc3d_linear_vert.default,
159
+ type: "Linear"
160
+ };
161
+ } else {
162
+ return {
163
+ frag: import_line_arc_3d_frag.default,
164
+ vert: import_line_arc_3d_vert.default,
165
+ type: ""
166
+ };
167
+ }
168
+ }
169
+ buildModels(callbackModel) {
170
+ const {
171
+ segmentNumber = 30,
172
+ mask = false,
173
+ maskInside = true
174
+ } = this.layer.getLayerConfig();
175
+ const { frag, vert, type } = this.getShaders();
176
+ this.layer.buildLayerModel({
177
+ moduleName: "lineArc3d" + type,
178
+ vertexShader: vert,
179
+ fragmentShader: frag,
180
+ triangulation: import_triangulation.LineArcTriangulation,
181
+ blend: this.getBlend(),
182
+ segmentNumber,
183
+ stencil: (0, import_l7_utils.getMask)(mask, maskInside)
184
+ }).then((model) => {
185
+ callbackModel([model]);
186
+ }).catch((err) => {
187
+ console.warn(err);
188
+ callbackModel([]);
189
+ });
190
+ }
191
+ registerBuiltinAttributes() {
192
+ this.styleAttributeService.registerStyleAttribute({
193
+ name: "size",
194
+ type: import_l7_core.AttributeType.Attribute,
195
+ descriptor: {
196
+ name: "a_Size",
197
+ buffer: {
198
+ usage: import_l7_core.gl.DYNAMIC_DRAW,
199
+ data: [],
200
+ type: import_l7_core.gl.FLOAT
201
+ },
202
+ size: 1,
203
+ update: (feature, featureIdx, vertex, attributeIdx) => {
204
+ const { size = 1 } = feature;
205
+ return Array.isArray(size) ? [size[0]] : [size];
282
206
  }
283
- });
284
- this.styleAttributeService.registerStyleAttribute({
285
- name: 'instance',
286
- type: _l7Core.AttributeType.Attribute,
287
- descriptor: {
288
- name: 'a_Instance',
289
- buffer: {
290
- usage: _l7Core.gl.STATIC_DRAW,
291
- data: [],
292
- type: _l7Core.gl.FLOAT
293
- },
294
- size: 4,
295
- update: function update(feature, featureIdx, vertex, attributeIdx) {
296
- return [vertex[3], vertex[4], vertex[5], vertex[6]];
297
- }
207
+ }
208
+ });
209
+ this.styleAttributeService.registerStyleAttribute({
210
+ name: "instance",
211
+ type: import_l7_core.AttributeType.Attribute,
212
+ descriptor: {
213
+ name: "a_Instance",
214
+ buffer: {
215
+ usage: import_l7_core.gl.STATIC_DRAW,
216
+ data: [],
217
+ type: import_l7_core.gl.FLOAT
218
+ },
219
+ size: 4,
220
+ update: (feature, featureIdx, vertex, attributeIdx) => {
221
+ return [vertex[3], vertex[4], vertex[5], vertex[6]];
298
222
  }
299
- });
300
- this.styleAttributeService.registerStyleAttribute({
301
- name: 'uv',
302
- type: _l7Core.AttributeType.Attribute,
303
- descriptor: {
304
- name: 'a_iconMapUV',
305
- buffer: {
306
- usage: _l7Core.gl.DYNAMIC_DRAW,
307
- data: [],
308
- type: _l7Core.gl.FLOAT
309
- },
310
- size: 2,
311
- update: function update(feature, featureIdx, vertex, attributeIdx) {
312
- var iconMap = _this2.iconService.getIconMap();
313
-
314
- var texture = feature.texture;
315
-
316
- var _ref5 = iconMap[texture] || {
317
- x: 0,
318
- y: 0
319
- },
320
- x = _ref5.x,
321
- y = _ref5.y;
322
-
323
- return [x, y];
324
- }
223
+ }
224
+ });
225
+ this.styleAttributeService.registerStyleAttribute({
226
+ name: "uv",
227
+ type: import_l7_core.AttributeType.Attribute,
228
+ descriptor: {
229
+ name: "a_iconMapUV",
230
+ buffer: {
231
+ usage: import_l7_core.gl.DYNAMIC_DRAW,
232
+ data: [],
233
+ type: import_l7_core.gl.FLOAT
234
+ },
235
+ size: 2,
236
+ update: (feature, featureIdx, vertex, attributeIdx) => {
237
+ const iconMap = this.iconService.getIconMap();
238
+ const { texture } = feature;
239
+ const { x, y } = iconMap[texture] || { x: 0, y: 0 };
240
+ return [x, y];
325
241
  }
326
- });
327
- }
328
- }]);
329
- return Arc3DModel;
330
- }(_BaseModel2.default);
331
-
332
- exports.default = Arc3DModel;
333
- //# sourceMappingURL=arc_3d.js.map
242
+ }
243
+ });
244
+ }
245
+ };
246
+ // Annotate the CommonJS export names for ESM import in node:
247
+ 0 && (module.exports = {});