@antv/l7-layers 2.9.19 → 2.9.22-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (710) hide show
  1. package/es/Geometry/index.js +4 -5
  2. package/es/Geometry/models/billboard.js +23 -9
  3. package/es/Geometry/models/index.js +4 -5
  4. package/es/Geometry/models/plane.js +25 -13
  5. package/es/Geometry/models/sprite.js +11 -21
  6. package/es/Geometry/shaders/billboard_frag.glsl +13 -0
  7. package/es/Geometry/shaders/billboard_vert.glsl +50 -0
  8. package/es/Geometry/shaders/plane_frag.glsl +22 -0
  9. package/es/Geometry/shaders/plane_vert.glsl +53 -0
  10. package/es/Geometry/shaders/sprite_frag.glsl +21 -0
  11. package/es/Geometry/shaders/sprite_vert.glsl +28 -0
  12. package/es/canvas/index.js +4 -5
  13. package/es/canvas/models/canvas.js +6 -12
  14. package/es/canvas/models/index.js +2 -3
  15. package/es/citybuliding/building.js +4 -5
  16. package/es/citybuliding/models/build.js +19 -22
  17. package/es/citybuliding/shaders/build_frag.glsl +117 -0
  18. package/es/citybuliding/shaders/build_vert.glsl +54 -0
  19. package/es/core/BaseLayer.js +205 -157
  20. package/es/core/BaseModel.js +135 -76
  21. package/es/core/interface.d.ts +11 -1
  22. package/es/core/interface.js +15 -2
  23. package/es/core/schema.js +4 -2
  24. package/es/core/shape/Path.js +8 -3
  25. package/es/core/shape/extrude.js +9 -4
  26. package/es/core/triangulation.d.ts +1 -0
  27. package/es/core/triangulation.js +123 -24
  28. package/es/earth/index.js +11 -7
  29. package/es/earth/models/atmosphere.js +15 -7
  30. package/es/earth/models/base.js +19 -7
  31. package/es/earth/models/bloomsphere.js +15 -7
  32. package/es/earth/shaders/atmosphere_frag.glsl +17 -0
  33. package/es/earth/shaders/atmosphere_vert.glsl +26 -0
  34. package/es/earth/shaders/base_frag.glsl +13 -0
  35. package/es/earth/shaders/base_vert.glsl +52 -0
  36. package/es/earth/shaders/bloomsphere_frag.glsl +15 -0
  37. package/es/earth/shaders/bloomsphere_vert.glsl +20 -0
  38. package/es/earth/utils.js +28 -5
  39. package/es/heatmap/index.js +8 -7
  40. package/es/heatmap/models/grid.js +11 -5
  41. package/es/heatmap/models/grid3d.js +18 -7
  42. package/es/heatmap/models/heatmap.js +45 -44
  43. package/es/heatmap/models/hexagon.js +14 -6
  44. package/es/heatmap/models/index.js +5 -6
  45. package/es/heatmap/shaders/grid_vert.glsl +42 -0
  46. package/es/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
  47. package/es/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
  48. package/es/heatmap/shaders/heatmap_frag.glsl +47 -0
  49. package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
  50. package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
  51. package/es/heatmap/shaders/heatmap_vert.glsl +10 -0
  52. package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  53. package/es/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
  54. package/es/heatmap/shaders/hexagon_frag.glsl +12 -0
  55. package/es/heatmap/shaders/hexagon_vert.glsl +41 -0
  56. package/es/heatmap/triangulation.js +2 -2
  57. package/es/image/index.js +4 -5
  58. package/es/image/models/dataImage.js +21 -31
  59. package/es/image/models/image.js +19 -25
  60. package/es/image/models/index.js +3 -4
  61. package/es/image/shaders/dataImage_frag.glsl +38 -0
  62. package/es/image/shaders/image_frag.glsl +9 -0
  63. package/es/image/shaders/image_vert.glsl +17 -0
  64. package/es/index.d.ts +2 -2
  65. package/es/index.js +92 -30
  66. package/es/line/index.js +4 -5
  67. package/es/line/models/arc.js +38 -15
  68. package/es/line/models/arc_3d.js +33 -14
  69. package/es/line/models/earthArc_3d.js +33 -14
  70. package/es/line/models/great_circle.js +25 -13
  71. package/es/line/models/half.js +33 -12
  72. package/es/line/models/index.js +12 -13
  73. package/es/line/models/line.js +57 -17
  74. package/es/line/models/linearline.js +32 -14
  75. package/es/line/models/simpleLine.js +26 -11
  76. package/es/line/models/tile.js +28 -10
  77. package/es/line/models/wall.js +30 -13
  78. package/es/line/shaders/arc_chunks.vert.glsl +21 -0
  79. package/es/line/shaders/dash/arc_dash_frag.glsl +28 -0
  80. package/es/line/shaders/dash/arc_dash_vert.glsl +148 -0
  81. package/es/line/shaders/dash/line_dash_frag.glsl +31 -0
  82. package/es/line/shaders/dash/line_dash_vert.glsl +93 -0
  83. package/es/line/shaders/half/line_half_frag.glsl +53 -0
  84. package/es/line/shaders/half/line_half_vert.glsl +169 -0
  85. package/es/line/shaders/line_arc2d_vert.glsl +114 -0
  86. package/es/line/shaders/line_arc_3d_frag.glsl +103 -0
  87. package/es/line/shaders/line_arc_3d_vert.glsl +207 -0
  88. package/es/line/shaders/line_arc_frag.glsl +89 -0
  89. package/es/line/shaders/line_arc_great_circle_frag.glsl +101 -0
  90. package/es/line/shaders/line_arc_great_circle_vert.glsl +215 -0
  91. package/es/line/shaders/line_arc_vert.glsl +174 -0
  92. package/es/line/shaders/line_bezier_vert.glsl +85 -0
  93. package/es/line/shaders/line_frag.glsl +100 -0
  94. package/es/line/shaders/line_vert.glsl +192 -0
  95. package/es/line/shaders/linear/arc3d_linear_frag.glsl +47 -0
  96. package/es/line/shaders/linear/arc3d_linear_vert.glsl +207 -0
  97. package/es/line/shaders/linear/arc_linear_frag.glsl +38 -0
  98. package/es/line/shaders/linear/arc_linear_vert.glsl +138 -0
  99. package/es/line/shaders/linear/line_linear_frag.glsl +27 -0
  100. package/es/line/shaders/linearLine/line_linear_frag.glsl +20 -0
  101. package/es/line/shaders/linearLine/line_linear_vert.glsl +112 -0
  102. package/es/line/shaders/simple/simpleline_frag.glsl +10 -0
  103. package/es/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
  104. package/es/line/shaders/simple/simpleline_vert.glsl +78 -0
  105. package/es/line/shaders/tile/line_tile_frag.glsl +79 -0
  106. package/es/line/shaders/tile/line_tile_vert.glsl +210 -0
  107. package/es/line/shaders/wall_frag.glsl +93 -0
  108. package/es/line/shaders/wall_vert.glsl +111 -0
  109. package/es/mask/index.js +4 -5
  110. package/es/mask/models/fill.js +11 -8
  111. package/es/mask/models/index.js +2 -3
  112. package/es/mask/shaders/mask_frag.glsl +7 -0
  113. package/es/mask/shaders/mask_vert.glsl +22 -0
  114. package/es/plugins/DataMappingPlugin.js +71 -34
  115. package/es/plugins/DataSourcePlugin.js +12 -10
  116. package/es/plugins/FeatureScalePlugin.js +44 -24
  117. package/es/plugins/LayerAnimateStylePlugin.js +6 -7
  118. package/es/plugins/LayerModelPlugin.js +16 -7
  119. package/es/plugins/LayerStylePlugin.js +7 -3
  120. package/es/plugins/LightingPlugin.js +21 -13
  121. package/es/plugins/MultiPassRendererPlugin.js +21 -8
  122. package/es/plugins/PixelPickingPlugin.js +33 -11
  123. package/es/plugins/RegisterStyleAttributePlugin.js +10 -3
  124. package/es/plugins/ShaderUniformPlugin.js +24 -10
  125. package/es/plugins/UpdateModelPlugin.js +7 -3
  126. package/es/plugins/UpdateStyleAttributePlugin.js +20 -7
  127. package/es/point/index.js +12 -6
  128. package/es/point/models/earthExtrude.js +30 -12
  129. package/es/point/models/earthFill.js +25 -13
  130. package/es/point/models/extrude.js +30 -12
  131. package/es/point/models/fill.js +50 -15
  132. package/es/point/models/fillmage.js +46 -17
  133. package/es/point/models/image.js +20 -12
  134. package/es/point/models/index.js +14 -14
  135. package/es/point/models/normal.js +15 -7
  136. package/es/point/models/radar.js +33 -13
  137. package/es/point/models/simplePoint.js +17 -9
  138. package/es/point/models/text.js +77 -30
  139. package/es/point/models/tile.js +33 -12
  140. package/es/point/shaders/animate/wave_frag.glsl +65 -0
  141. package/es/point/shaders/earth/extrude_frag.glsl +44 -0
  142. package/es/point/shaders/earth/extrude_vert.glsl +140 -0
  143. package/es/point/shaders/earth/fill_frag.glsl +86 -0
  144. package/es/point/shaders/earth/fill_vert.glsl +126 -0
  145. package/es/point/shaders/extrude/extrude_frag.glsl +44 -0
  146. package/es/point/shaders/extrude/extrude_vert.glsl +121 -0
  147. package/es/point/shaders/fill_frag.glsl +84 -0
  148. package/es/point/shaders/fill_vert.glsl +182 -0
  149. package/es/point/shaders/image/fillImage_frag.glsl +20 -0
  150. package/es/point/shaders/image/fillImage_vert.glsl +108 -0
  151. package/es/point/shaders/image_frag.glsl +39 -0
  152. package/es/point/shaders/image_vert.glsl +81 -0
  153. package/es/point/shaders/normal_frag.glsl +15 -0
  154. package/es/point/shaders/normal_vert.glsl +79 -0
  155. package/es/point/shaders/radar/radar_frag.glsl +64 -0
  156. package/es/point/shaders/radar/radar_vert.glsl +120 -0
  157. package/es/point/shaders/simplePoint_frag.glsl +53 -0
  158. package/es/point/shaders/simplePoint_vert.glsl +79 -0
  159. package/es/point/shaders/text_frag.glsl +48 -0
  160. package/es/point/shaders/text_vert.glsl +131 -0
  161. package/es/point/shaders/tile/fill_tile_frag.glsl +83 -0
  162. package/es/point/shaders/tile/fill_tile_vert.glsl +181 -0
  163. package/es/point/shape/extrude.js +8 -3
  164. package/es/polygon/index.js +6 -5
  165. package/es/polygon/models/extrude.js +40 -31
  166. package/es/polygon/models/fill.js +19 -8
  167. package/es/polygon/models/index.js +14 -14
  168. package/es/polygon/models/ocean.js +25 -33
  169. package/es/polygon/models/tile.js +13 -7
  170. package/es/polygon/models/water.js +21 -25
  171. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
  172. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
  173. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
  174. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
  175. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
  176. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
  177. package/es/polygon/shaders/polygon_frag.glsl +12 -0
  178. package/es/polygon/shaders/polygon_linear_frag.glsl +22 -0
  179. package/es/polygon/shaders/polygon_linear_vert.glsl +74 -0
  180. package/es/polygon/shaders/polygon_vert.glsl +66 -0
  181. package/es/polygon/shaders/tile/polygon_tile_frag.glsl +12 -0
  182. package/es/polygon/shaders/tile/polygon_tile_vert.glsl +82 -0
  183. package/es/polygon/shaders/water/polygon_ocean_frag.glsl +248 -0
  184. package/es/polygon/shaders/water/polygon_ocean_vert.glsl +52 -0
  185. package/es/polygon/shaders/water/polygon_water_frag.glsl +73 -0
  186. package/es/polygon/shaders/water/polygon_water_vert.glsl +55 -0
  187. package/es/raster/buffers/triangulation.js +2 -2
  188. package/es/raster/index.js +7 -6
  189. package/es/raster/models/index.js +3 -4
  190. package/es/raster/models/raster.js +15 -25
  191. package/es/raster/raster.js +9 -13
  192. package/es/raster/shaders/raster_2d_frag.glsl +28 -0
  193. package/es/raster/shaders/raster_2d_vert.glsl +18 -0
  194. package/es/raster/shaders/raster_frag.glsl +9 -0
  195. package/es/raster/shaders/raster_vert.glsl +44 -0
  196. package/es/tile/interface.js +1 -2
  197. package/es/tile/manager/tileConfigManager.js +6 -8
  198. package/es/tile/manager/tileLayerManager.js +19 -30
  199. package/es/tile/manager/tilePickerManager.js +14 -14
  200. package/es/tile/models/tileModel.js +6 -6
  201. package/es/tile/tileFactory/base.js +26 -32
  202. package/es/tile/tileFactory/index.js +6 -7
  203. package/es/tile/tileFactory/line.js +3 -9
  204. package/es/tile/tileFactory/point.js +3 -9
  205. package/es/tile/tileFactory/polygon.js +3 -9
  206. package/es/tile/tileFactory/raster.js +4 -10
  207. package/es/tile/tileFactory/rasterData.js +5 -11
  208. package/es/tile/tileFactory/rasterDataLayer.js +4 -5
  209. package/es/tile/tileFactory/vectorLayer.js +8 -9
  210. package/es/tile/tileLayer/baseTileLayer.js +67 -39
  211. package/es/tile/tmsTileLayer.js +5 -4
  212. package/es/tile/utils.js +5 -3
  213. package/es/utils/blend.js +1 -2
  214. package/es/utils/collision-index.js +36 -21
  215. package/es/utils/dataMappingStyle.js +71 -15
  216. package/es/utils/extrude_polyline.d.ts +15 -0
  217. package/es/utils/extrude_polyline.js +225 -51
  218. package/es/utils/grid-index.js +7 -21
  219. package/es/utils/layerData.js +41 -17
  220. package/es/utils/multiPassRender.js +21 -5
  221. package/es/utils/polylineNormal.js +40 -20
  222. package/es/utils/simpleLine.js +4 -6
  223. package/es/utils/symbol-layout.js +49 -10
  224. package/es/utils/updateShape.js +6 -3
  225. package/es/wind/index.js +5 -6
  226. package/es/wind/models/index.js +2 -3
  227. package/es/wind/models/utils.js +50 -26
  228. package/es/wind/models/wind.js +15 -18
  229. package/es/wind/models/windRender.js +89 -78
  230. package/es/wind/models/windShader.d.ts +6 -6
  231. package/es/wind/models/windShader.js +12 -7
  232. package/es/wind/shaders/wind_frag.glsl +9 -0
  233. package/es/wind/shaders/wind_vert.glsl +17 -0
  234. package/lib/Geometry/index.js +77 -115
  235. package/lib/Geometry/models/billboard.js +181 -218
  236. package/lib/Geometry/models/index.js +34 -19
  237. package/lib/Geometry/models/plane.js +278 -394
  238. package/lib/Geometry/models/sprite.js +189 -294
  239. package/lib/Geometry/shaders/billboard_frag.glsl +13 -0
  240. package/lib/Geometry/shaders/billboard_vert.glsl +50 -0
  241. package/lib/Geometry/shaders/plane_frag.glsl +22 -0
  242. package/lib/Geometry/shaders/plane_vert.glsl +53 -0
  243. package/lib/Geometry/shaders/sprite_frag.glsl +21 -0
  244. package/lib/Geometry/shaders/sprite_vert.glsl +28 -0
  245. package/lib/canvas/index.js +66 -102
  246. package/lib/canvas/models/canvas.js +140 -210
  247. package/lib/canvas/models/index.js +30 -13
  248. package/lib/citybuliding/building.js +63 -99
  249. package/lib/citybuliding/models/build.js +146 -196
  250. package/lib/citybuliding/shaders/build_frag.glsl +117 -0
  251. package/lib/citybuliding/shaders/build_vert.glsl +54 -0
  252. package/lib/core/BaseLayer.js +807 -1245
  253. package/lib/core/BaseModel.js +275 -375
  254. package/lib/core/interface.js +52 -20
  255. package/lib/core/schema.js +39 -18
  256. package/lib/core/shape/Path.js +78 -60
  257. package/lib/core/shape/extrude.js +90 -127
  258. package/lib/core/triangulation.js +208 -295
  259. package/lib/earth/index.js +62 -96
  260. package/lib/earth/models/atmosphere.js +112 -139
  261. package/lib/earth/models/base.js +150 -198
  262. package/lib/earth/models/bloomsphere.js +112 -139
  263. package/lib/earth/shaders/atmosphere_frag.glsl +17 -0
  264. package/lib/earth/shaders/atmosphere_vert.glsl +26 -0
  265. package/lib/earth/shaders/base_frag.glsl +13 -0
  266. package/lib/earth/shaders/base_vert.glsl +52 -0
  267. package/lib/earth/shaders/bloomsphere_frag.glsl +15 -0
  268. package/lib/earth/shaders/bloomsphere_vert.glsl +20 -0
  269. package/lib/earth/utils.js +89 -85
  270. package/lib/heatmap/index.js +92 -148
  271. package/lib/heatmap/models/grid.js +91 -113
  272. package/lib/heatmap/models/grid3d.js +123 -145
  273. package/lib/heatmap/models/heatmap.js +338 -470
  274. package/lib/heatmap/models/hexagon.js +92 -114
  275. package/lib/heatmap/models/index.js +37 -23
  276. package/lib/heatmap/shaders/grid_vert.glsl +42 -0
  277. package/lib/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
  278. package/lib/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
  279. package/lib/heatmap/shaders/heatmap_frag.glsl +47 -0
  280. package/lib/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
  281. package/lib/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
  282. package/lib/heatmap/shaders/heatmap_vert.glsl +10 -0
  283. package/lib/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  284. package/lib/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
  285. package/lib/heatmap/shaders/hexagon_frag.glsl +12 -0
  286. package/lib/heatmap/shaders/hexagon_vert.glsl +41 -0
  287. package/lib/heatmap/triangulation.js +46 -30
  288. package/lib/image/index.js +74 -112
  289. package/lib/image/models/dataImage.js +173 -241
  290. package/lib/image/models/image.js +123 -177
  291. package/lib/image/models/index.js +32 -16
  292. package/lib/image/shaders/dataImage_frag.glsl +38 -0
  293. package/lib/image/shaders/image_frag.glsl +9 -0
  294. package/lib/image/shaders/image_vert.glsl +17 -0
  295. package/lib/index.js +96 -193
  296. package/lib/line/index.js +83 -128
  297. package/lib/line/models/arc.js +237 -328
  298. package/lib/line/models/arc_3d.js +228 -314
  299. package/lib/line/models/earthArc_3d.js +228 -316
  300. package/lib/line/models/great_circle.js +200 -279
  301. package/lib/line/models/half.js +201 -266
  302. package/lib/line/models/index.js +50 -43
  303. package/lib/line/models/line.js +299 -386
  304. package/lib/line/models/linearline.js +203 -258
  305. package/lib/line/models/simpleLine.js +175 -225
  306. package/lib/line/models/tile.js +237 -330
  307. package/lib/line/models/wall.js +235 -310
  308. package/lib/line/shaders/arc_chunks.vert.glsl +21 -0
  309. package/lib/line/shaders/dash/arc_dash_frag.glsl +28 -0
  310. package/lib/line/shaders/dash/arc_dash_vert.glsl +148 -0
  311. package/lib/line/shaders/dash/line_dash_frag.glsl +31 -0
  312. package/lib/line/shaders/dash/line_dash_vert.glsl +93 -0
  313. package/lib/line/shaders/half/line_half_frag.glsl +53 -0
  314. package/lib/line/shaders/half/line_half_vert.glsl +169 -0
  315. package/lib/line/shaders/line_arc2d_vert.glsl +114 -0
  316. package/lib/line/shaders/line_arc_3d_frag.glsl +103 -0
  317. package/lib/line/shaders/line_arc_3d_vert.glsl +207 -0
  318. package/lib/line/shaders/line_arc_frag.glsl +89 -0
  319. package/lib/line/shaders/line_arc_great_circle_frag.glsl +101 -0
  320. package/lib/line/shaders/line_arc_great_circle_vert.glsl +215 -0
  321. package/lib/line/shaders/line_arc_vert.glsl +174 -0
  322. package/lib/line/shaders/line_bezier_vert.glsl +85 -0
  323. package/lib/line/shaders/line_frag.glsl +100 -0
  324. package/lib/line/shaders/line_vert.glsl +192 -0
  325. package/lib/line/shaders/linear/arc3d_linear_frag.glsl +47 -0
  326. package/lib/line/shaders/linear/arc3d_linear_vert.glsl +207 -0
  327. package/lib/line/shaders/linear/arc_linear_frag.glsl +38 -0
  328. package/lib/line/shaders/linear/arc_linear_vert.glsl +138 -0
  329. package/lib/line/shaders/linear/line_linear_frag.glsl +27 -0
  330. package/lib/line/shaders/linearLine/line_linear_frag.glsl +20 -0
  331. package/lib/line/shaders/linearLine/line_linear_vert.glsl +112 -0
  332. package/lib/line/shaders/simple/simpleline_frag.glsl +10 -0
  333. package/lib/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
  334. package/lib/line/shaders/simple/simpleline_vert.glsl +78 -0
  335. package/lib/line/shaders/tile/line_tile_frag.glsl +79 -0
  336. package/lib/line/shaders/tile/line_tile_vert.glsl +210 -0
  337. package/lib/line/shaders/wall_frag.glsl +93 -0
  338. package/lib/line/shaders/wall_vert.glsl +111 -0
  339. package/lib/mask/index.js +59 -93
  340. package/lib/mask/models/fill.js +82 -132
  341. package/lib/mask/models/index.js +30 -13
  342. package/lib/mask/shaders/mask_frag.glsl +7 -0
  343. package/lib/mask/shaders/mask_vert.glsl +22 -0
  344. package/lib/plugins/DataMappingPlugin.js +222 -304
  345. package/lib/plugins/DataSourcePlugin.js +87 -100
  346. package/lib/plugins/FeatureScalePlugin.js +239 -310
  347. package/lib/plugins/LayerAnimateStylePlugin.js +55 -61
  348. package/lib/plugins/LayerModelPlugin.js +72 -70
  349. package/lib/plugins/LayerStylePlugin.js +51 -44
  350. package/lib/plugins/LightingPlugin.js +68 -72
  351. package/lib/plugins/MultiPassRendererPlugin.js +65 -77
  352. package/lib/plugins/PixelPickingPlugin.js +109 -128
  353. package/lib/plugins/RegisterStyleAttributePlugin.js +110 -103
  354. package/lib/plugins/ShaderUniformPlugin.js +98 -103
  355. package/lib/plugins/UpdateModelPlugin.js +47 -36
  356. package/lib/plugins/UpdateStyleAttributePlugin.js +75 -80
  357. package/lib/point/index.js +147 -216
  358. package/lib/point/models/earthExtrude.js +201 -262
  359. package/lib/point/models/earthFill.js +202 -276
  360. package/lib/point/models/extrude.js +203 -282
  361. package/lib/point/models/fill.js +273 -369
  362. package/lib/point/models/fillmage.js +250 -327
  363. package/lib/point/models/image.js +163 -226
  364. package/lib/point/models/index.js +52 -46
  365. package/lib/point/models/normal.js +134 -176
  366. package/lib/point/models/radar.js +212 -286
  367. package/lib/point/models/simplePoint.js +142 -187
  368. package/lib/point/models/text.js +385 -559
  369. package/lib/point/models/tile.js +223 -294
  370. package/lib/point/shaders/animate/wave_frag.glsl +65 -0
  371. package/lib/point/shaders/earth/extrude_frag.glsl +44 -0
  372. package/lib/point/shaders/earth/extrude_vert.glsl +140 -0
  373. package/lib/point/shaders/earth/fill_frag.glsl +86 -0
  374. package/lib/point/shaders/earth/fill_vert.glsl +126 -0
  375. package/lib/point/shaders/extrude/extrude_frag.glsl +44 -0
  376. package/lib/point/shaders/extrude/extrude_vert.glsl +121 -0
  377. package/lib/point/shaders/fill_frag.glsl +84 -0
  378. package/lib/point/shaders/fill_vert.glsl +182 -0
  379. package/lib/point/shaders/image/fillImage_frag.glsl +20 -0
  380. package/lib/point/shaders/image/fillImage_vert.glsl +108 -0
  381. package/lib/point/shaders/image_frag.glsl +39 -0
  382. package/lib/point/shaders/image_vert.glsl +81 -0
  383. package/lib/point/shaders/normal_frag.glsl +15 -0
  384. package/lib/point/shaders/normal_vert.glsl +79 -0
  385. package/lib/point/shaders/radar/radar_frag.glsl +64 -0
  386. package/lib/point/shaders/radar/radar_vert.glsl +120 -0
  387. package/lib/point/shaders/simplePoint_frag.glsl +53 -0
  388. package/lib/point/shaders/simplePoint_vert.glsl +79 -0
  389. package/lib/point/shaders/text_frag.glsl +48 -0
  390. package/lib/point/shaders/text_vert.glsl +131 -0
  391. package/lib/point/shaders/tile/fill_tile_frag.glsl +83 -0
  392. package/lib/point/shaders/tile/fill_tile_vert.glsl +181 -0
  393. package/lib/point/shape/extrude.js +51 -51
  394. package/lib/polygon/index.js +100 -149
  395. package/lib/polygon/models/extrude.js +222 -303
  396. package/lib/polygon/models/fill.js +153 -205
  397. package/lib/polygon/models/index.js +52 -46
  398. package/lib/polygon/models/ocean.js +172 -251
  399. package/lib/polygon/models/tile.js +100 -139
  400. package/lib/polygon/models/water.js +152 -227
  401. package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
  402. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
  403. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
  404. package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
  405. package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
  406. package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
  407. package/lib/polygon/shaders/polygon_frag.glsl +12 -0
  408. package/lib/polygon/shaders/polygon_linear_frag.glsl +22 -0
  409. package/lib/polygon/shaders/polygon_linear_vert.glsl +74 -0
  410. package/lib/polygon/shaders/polygon_vert.glsl +66 -0
  411. package/lib/polygon/shaders/tile/polygon_tile_frag.glsl +12 -0
  412. package/lib/polygon/shaders/tile/polygon_tile_vert.glsl +82 -0
  413. package/lib/polygon/shaders/water/polygon_ocean_frag.glsl +248 -0
  414. package/lib/polygon/shaders/water/polygon_ocean_vert.glsl +52 -0
  415. package/lib/polygon/shaders/water/polygon_water_frag.glsl +73 -0
  416. package/lib/polygon/shaders/water/polygon_water_vert.glsl +55 -0
  417. package/lib/raster/buffers/triangulation.js +39 -26
  418. package/lib/raster/index.js +73 -111
  419. package/lib/raster/models/index.js +33 -17
  420. package/lib/raster/models/raster.js +134 -187
  421. package/lib/raster/raster.js +132 -189
  422. package/lib/raster/shaders/raster_2d_frag.glsl +28 -0
  423. package/lib/raster/shaders/raster_2d_vert.glsl +18 -0
  424. package/lib/raster/shaders/raster_frag.glsl +9 -0
  425. package/lib/raster/shaders/raster_vert.glsl +44 -0
  426. package/lib/tile/interface.js +17 -2
  427. package/lib/tile/manager/tileConfigManager.js +86 -126
  428. package/lib/tile/manager/tileLayerManager.js +227 -312
  429. package/lib/tile/manager/tilePickerManager.js +123 -187
  430. package/lib/tile/models/tileModel.js +51 -70
  431. package/lib/tile/tileFactory/base.js +292 -403
  432. package/lib/tile/tileFactory/index.js +48 -51
  433. package/lib/tile/tileFactory/line.js +50 -71
  434. package/lib/tile/tileFactory/point.js +50 -71
  435. package/lib/tile/tileFactory/polygon.js +50 -71
  436. package/lib/tile/tileFactory/raster.js +54 -72
  437. package/lib/tile/tileFactory/rasterData.js +76 -94
  438. package/lib/tile/tileFactory/rasterDataLayer.js +62 -98
  439. package/lib/tile/tileFactory/vectorLayer.js +95 -148
  440. package/lib/tile/tileLayer/baseTileLayer.js +220 -380
  441. package/lib/tile/tmsTileLayer.js +67 -109
  442. package/lib/tile/utils.js +86 -101
  443. package/lib/utils/blend.js +79 -60
  444. package/lib/utils/collision-index.js +63 -83
  445. package/lib/utils/dataMappingStyle.js +59 -56
  446. package/lib/utils/extrude_polyline.js +405 -428
  447. package/lib/utils/grid-index.js +111 -168
  448. package/lib/utils/layerData.js +88 -95
  449. package/lib/utils/multiPassRender.js +38 -31
  450. package/lib/utils/polylineNormal.js +86 -118
  451. package/lib/utils/simpleLine.js +85 -101
  452. package/lib/utils/symbol-layout.js +109 -173
  453. package/lib/utils/updateShape.js +40 -11
  454. package/lib/wind/index.js +71 -110
  455. package/lib/wind/models/index.js +30 -13
  456. package/lib/wind/models/utils.js +89 -104
  457. package/lib/wind/models/wind.js +224 -332
  458. package/lib/wind/models/windRender.js +215 -293
  459. package/lib/wind/models/windShader.js +181 -17
  460. package/lib/wind/shaders/wind_frag.glsl +9 -0
  461. package/lib/wind/shaders/wind_vert.glsl +17 -0
  462. package/package.json +11 -9
  463. package/es/Geometry/index.js.map +0 -1
  464. package/es/Geometry/models/billboard.js.map +0 -1
  465. package/es/Geometry/models/index.js.map +0 -1
  466. package/es/Geometry/models/plane.js.map +0 -1
  467. package/es/Geometry/models/sprite.js.map +0 -1
  468. package/es/canvas/index.js.map +0 -1
  469. package/es/canvas/models/canvas.js.map +0 -1
  470. package/es/canvas/models/index.js.map +0 -1
  471. package/es/citybuliding/building.js.map +0 -1
  472. package/es/citybuliding/models/build.js.map +0 -1
  473. package/es/core/BaseLayer.js.map +0 -1
  474. package/es/core/BaseModel.js.map +0 -1
  475. package/es/core/interface.js.map +0 -1
  476. package/es/core/schema.js.map +0 -1
  477. package/es/core/shape/Path.js.map +0 -1
  478. package/es/core/shape/extrude.js.map +0 -1
  479. package/es/core/triangulation.js.map +0 -1
  480. package/es/earth/index.js.map +0 -1
  481. package/es/earth/models/atmosphere.js.map +0 -1
  482. package/es/earth/models/base.js.map +0 -1
  483. package/es/earth/models/bloomsphere.js.map +0 -1
  484. package/es/earth/utils.js.map +0 -1
  485. package/es/glsl.d.js +0 -2
  486. package/es/glsl.d.js.map +0 -1
  487. package/es/heatmap/index.js.map +0 -1
  488. package/es/heatmap/models/grid.js.map +0 -1
  489. package/es/heatmap/models/grid3d.js.map +0 -1
  490. package/es/heatmap/models/heatmap.js.map +0 -1
  491. package/es/heatmap/models/hexagon.js.map +0 -1
  492. package/es/heatmap/models/index.js.map +0 -1
  493. package/es/heatmap/triangulation.js.map +0 -1
  494. package/es/image/index.js.map +0 -1
  495. package/es/image/models/dataImage.js.map +0 -1
  496. package/es/image/models/image.js.map +0 -1
  497. package/es/image/models/index.js.map +0 -1
  498. package/es/index.js.map +0 -1
  499. package/es/line/index.js.map +0 -1
  500. package/es/line/models/arc.js.map +0 -1
  501. package/es/line/models/arc_3d.js.map +0 -1
  502. package/es/line/models/earthArc_3d.js.map +0 -1
  503. package/es/line/models/great_circle.js.map +0 -1
  504. package/es/line/models/half.js.map +0 -1
  505. package/es/line/models/index.js.map +0 -1
  506. package/es/line/models/line.js.map +0 -1
  507. package/es/line/models/linearline.js.map +0 -1
  508. package/es/line/models/simpleLine.js.map +0 -1
  509. package/es/line/models/tile.js.map +0 -1
  510. package/es/line/models/wall.js.map +0 -1
  511. package/es/mask/index.js.map +0 -1
  512. package/es/mask/models/fill.js.map +0 -1
  513. package/es/mask/models/index.js.map +0 -1
  514. package/es/plugins/DataMappingPlugin.js.map +0 -1
  515. package/es/plugins/DataSourcePlugin.js.map +0 -1
  516. package/es/plugins/FeatureScalePlugin.js.map +0 -1
  517. package/es/plugins/LayerAnimateStylePlugin.js.map +0 -1
  518. package/es/plugins/LayerModelPlugin.js.map +0 -1
  519. package/es/plugins/LayerStylePlugin.js.map +0 -1
  520. package/es/plugins/LightingPlugin.js.map +0 -1
  521. package/es/plugins/MultiPassRendererPlugin.js.map +0 -1
  522. package/es/plugins/PixelPickingPlugin.js.map +0 -1
  523. package/es/plugins/RegisterStyleAttributePlugin.js.map +0 -1
  524. package/es/plugins/ShaderUniformPlugin.js.map +0 -1
  525. package/es/plugins/UpdateModelPlugin.js.map +0 -1
  526. package/es/plugins/UpdateStyleAttributePlugin.js.map +0 -1
  527. package/es/point/index.js.map +0 -1
  528. package/es/point/models/earthExtrude.js.map +0 -1
  529. package/es/point/models/earthFill.js.map +0 -1
  530. package/es/point/models/extrude.js.map +0 -1
  531. package/es/point/models/fill.js.map +0 -1
  532. package/es/point/models/fillmage.js.map +0 -1
  533. package/es/point/models/image.js.map +0 -1
  534. package/es/point/models/index.js.map +0 -1
  535. package/es/point/models/normal.js.map +0 -1
  536. package/es/point/models/radar.js.map +0 -1
  537. package/es/point/models/simplePoint.js.map +0 -1
  538. package/es/point/models/text.js.map +0 -1
  539. package/es/point/models/tile.js.map +0 -1
  540. package/es/point/shape/extrude.js.map +0 -1
  541. package/es/polygon/index.js.map +0 -1
  542. package/es/polygon/models/extrude.js.map +0 -1
  543. package/es/polygon/models/fill.js.map +0 -1
  544. package/es/polygon/models/index.js.map +0 -1
  545. package/es/polygon/models/ocean.js.map +0 -1
  546. package/es/polygon/models/tile.js.map +0 -1
  547. package/es/polygon/models/water.js.map +0 -1
  548. package/es/raster/buffers/triangulation.js.map +0 -1
  549. package/es/raster/index.js.map +0 -1
  550. package/es/raster/models/index.js.map +0 -1
  551. package/es/raster/models/raster.js.map +0 -1
  552. package/es/raster/raster.js.map +0 -1
  553. package/es/tile/interface.js.map +0 -1
  554. package/es/tile/manager/tileConfigManager.js.map +0 -1
  555. package/es/tile/manager/tileLayerManager.js.map +0 -1
  556. package/es/tile/manager/tilePickerManager.js.map +0 -1
  557. package/es/tile/models/tileModel.js.map +0 -1
  558. package/es/tile/tileFactory/base.js.map +0 -1
  559. package/es/tile/tileFactory/index.js.map +0 -1
  560. package/es/tile/tileFactory/line.js.map +0 -1
  561. package/es/tile/tileFactory/point.js.map +0 -1
  562. package/es/tile/tileFactory/polygon.js.map +0 -1
  563. package/es/tile/tileFactory/raster.js.map +0 -1
  564. package/es/tile/tileFactory/rasterData.js.map +0 -1
  565. package/es/tile/tileFactory/rasterDataLayer.js.map +0 -1
  566. package/es/tile/tileFactory/vectorLayer.js.map +0 -1
  567. package/es/tile/tileLayer/baseTileLayer.js.map +0 -1
  568. package/es/tile/tmsTileLayer.js.map +0 -1
  569. package/es/tile/utils.js.map +0 -1
  570. package/es/utils/blend.js.map +0 -1
  571. package/es/utils/collision-index.js.map +0 -1
  572. package/es/utils/dataMappingStyle.js.map +0 -1
  573. package/es/utils/extrude_polyline.js.map +0 -1
  574. package/es/utils/grid-index.js.map +0 -1
  575. package/es/utils/layerData.js.map +0 -1
  576. package/es/utils/multiPassRender.js.map +0 -1
  577. package/es/utils/polylineNormal.js.map +0 -1
  578. package/es/utils/simpleLine.js.map +0 -1
  579. package/es/utils/symbol-layout.js.map +0 -1
  580. package/es/utils/updateShape.js.map +0 -1
  581. package/es/wind/index.js.map +0 -1
  582. package/es/wind/models/index.js.map +0 -1
  583. package/es/wind/models/utils.js.map +0 -1
  584. package/es/wind/models/wind.js.map +0 -1
  585. package/es/wind/models/windRender.js.map +0 -1
  586. package/es/wind/models/windShader.js.map +0 -1
  587. package/lib/Geometry/index.js.map +0 -1
  588. package/lib/Geometry/models/billboard.js.map +0 -1
  589. package/lib/Geometry/models/index.js.map +0 -1
  590. package/lib/Geometry/models/plane.js.map +0 -1
  591. package/lib/Geometry/models/sprite.js.map +0 -1
  592. package/lib/canvas/index.js.map +0 -1
  593. package/lib/canvas/models/canvas.js.map +0 -1
  594. package/lib/canvas/models/index.js.map +0 -1
  595. package/lib/citybuliding/building.js.map +0 -1
  596. package/lib/citybuliding/models/build.js.map +0 -1
  597. package/lib/core/BaseLayer.js.map +0 -1
  598. package/lib/core/BaseModel.js.map +0 -1
  599. package/lib/core/interface.js.map +0 -1
  600. package/lib/core/schema.js.map +0 -1
  601. package/lib/core/shape/Path.js.map +0 -1
  602. package/lib/core/shape/extrude.js.map +0 -1
  603. package/lib/core/triangulation.js.map +0 -1
  604. package/lib/earth/index.js.map +0 -1
  605. package/lib/earth/models/atmosphere.js.map +0 -1
  606. package/lib/earth/models/base.js.map +0 -1
  607. package/lib/earth/models/bloomsphere.js.map +0 -1
  608. package/lib/earth/utils.js.map +0 -1
  609. package/lib/glsl.d.js +0 -2
  610. package/lib/glsl.d.js.map +0 -1
  611. package/lib/heatmap/index.js.map +0 -1
  612. package/lib/heatmap/models/grid.js.map +0 -1
  613. package/lib/heatmap/models/grid3d.js.map +0 -1
  614. package/lib/heatmap/models/heatmap.js.map +0 -1
  615. package/lib/heatmap/models/hexagon.js.map +0 -1
  616. package/lib/heatmap/models/index.js.map +0 -1
  617. package/lib/heatmap/triangulation.js.map +0 -1
  618. package/lib/image/index.js.map +0 -1
  619. package/lib/image/models/dataImage.js.map +0 -1
  620. package/lib/image/models/image.js.map +0 -1
  621. package/lib/image/models/index.js.map +0 -1
  622. package/lib/index.js.map +0 -1
  623. package/lib/line/index.js.map +0 -1
  624. package/lib/line/models/arc.js.map +0 -1
  625. package/lib/line/models/arc_3d.js.map +0 -1
  626. package/lib/line/models/earthArc_3d.js.map +0 -1
  627. package/lib/line/models/great_circle.js.map +0 -1
  628. package/lib/line/models/half.js.map +0 -1
  629. package/lib/line/models/index.js.map +0 -1
  630. package/lib/line/models/line.js.map +0 -1
  631. package/lib/line/models/linearline.js.map +0 -1
  632. package/lib/line/models/simpleLine.js.map +0 -1
  633. package/lib/line/models/tile.js.map +0 -1
  634. package/lib/line/models/wall.js.map +0 -1
  635. package/lib/mask/index.js.map +0 -1
  636. package/lib/mask/models/fill.js.map +0 -1
  637. package/lib/mask/models/index.js.map +0 -1
  638. package/lib/plugins/DataMappingPlugin.js.map +0 -1
  639. package/lib/plugins/DataSourcePlugin.js.map +0 -1
  640. package/lib/plugins/FeatureScalePlugin.js.map +0 -1
  641. package/lib/plugins/LayerAnimateStylePlugin.js.map +0 -1
  642. package/lib/plugins/LayerModelPlugin.js.map +0 -1
  643. package/lib/plugins/LayerStylePlugin.js.map +0 -1
  644. package/lib/plugins/LightingPlugin.js.map +0 -1
  645. package/lib/plugins/MultiPassRendererPlugin.js.map +0 -1
  646. package/lib/plugins/PixelPickingPlugin.js.map +0 -1
  647. package/lib/plugins/RegisterStyleAttributePlugin.js.map +0 -1
  648. package/lib/plugins/ShaderUniformPlugin.js.map +0 -1
  649. package/lib/plugins/UpdateModelPlugin.js.map +0 -1
  650. package/lib/plugins/UpdateStyleAttributePlugin.js.map +0 -1
  651. package/lib/point/index.js.map +0 -1
  652. package/lib/point/models/earthExtrude.js.map +0 -1
  653. package/lib/point/models/earthFill.js.map +0 -1
  654. package/lib/point/models/extrude.js.map +0 -1
  655. package/lib/point/models/fill.js.map +0 -1
  656. package/lib/point/models/fillmage.js.map +0 -1
  657. package/lib/point/models/image.js.map +0 -1
  658. package/lib/point/models/index.js.map +0 -1
  659. package/lib/point/models/normal.js.map +0 -1
  660. package/lib/point/models/radar.js.map +0 -1
  661. package/lib/point/models/simplePoint.js.map +0 -1
  662. package/lib/point/models/text.js.map +0 -1
  663. package/lib/point/models/tile.js.map +0 -1
  664. package/lib/point/shape/extrude.js.map +0 -1
  665. package/lib/polygon/index.js.map +0 -1
  666. package/lib/polygon/models/extrude.js.map +0 -1
  667. package/lib/polygon/models/fill.js.map +0 -1
  668. package/lib/polygon/models/index.js.map +0 -1
  669. package/lib/polygon/models/ocean.js.map +0 -1
  670. package/lib/polygon/models/tile.js.map +0 -1
  671. package/lib/polygon/models/water.js.map +0 -1
  672. package/lib/raster/buffers/triangulation.js.map +0 -1
  673. package/lib/raster/index.js.map +0 -1
  674. package/lib/raster/models/index.js.map +0 -1
  675. package/lib/raster/models/raster.js.map +0 -1
  676. package/lib/raster/raster.js.map +0 -1
  677. package/lib/tile/interface.js.map +0 -1
  678. package/lib/tile/manager/tileConfigManager.js.map +0 -1
  679. package/lib/tile/manager/tileLayerManager.js.map +0 -1
  680. package/lib/tile/manager/tilePickerManager.js.map +0 -1
  681. package/lib/tile/models/tileModel.js.map +0 -1
  682. package/lib/tile/tileFactory/base.js.map +0 -1
  683. package/lib/tile/tileFactory/index.js.map +0 -1
  684. package/lib/tile/tileFactory/line.js.map +0 -1
  685. package/lib/tile/tileFactory/point.js.map +0 -1
  686. package/lib/tile/tileFactory/polygon.js.map +0 -1
  687. package/lib/tile/tileFactory/raster.js.map +0 -1
  688. package/lib/tile/tileFactory/rasterData.js.map +0 -1
  689. package/lib/tile/tileFactory/rasterDataLayer.js.map +0 -1
  690. package/lib/tile/tileFactory/vectorLayer.js.map +0 -1
  691. package/lib/tile/tileLayer/baseTileLayer.js.map +0 -1
  692. package/lib/tile/tmsTileLayer.js.map +0 -1
  693. package/lib/tile/utils.js.map +0 -1
  694. package/lib/utils/blend.js.map +0 -1
  695. package/lib/utils/collision-index.js.map +0 -1
  696. package/lib/utils/dataMappingStyle.js.map +0 -1
  697. package/lib/utils/extrude_polyline.js.map +0 -1
  698. package/lib/utils/grid-index.js.map +0 -1
  699. package/lib/utils/layerData.js.map +0 -1
  700. package/lib/utils/multiPassRender.js.map +0 -1
  701. package/lib/utils/polylineNormal.js.map +0 -1
  702. package/lib/utils/simpleLine.js.map +0 -1
  703. package/lib/utils/symbol-layout.js.map +0 -1
  704. package/lib/utils/updateShape.js.map +0 -1
  705. package/lib/wind/index.js.map +0 -1
  706. package/lib/wind/models/index.js.map +0 -1
  707. package/lib/wind/models/utils.js.map +0 -1
  708. package/lib/wind/models/wind.js.map +0 -1
  709. package/lib/wind/models/windRender.js.map +0 -1
  710. package/lib/wind/models/windShader.js.map +0 -1
@@ -10,10 +10,10 @@ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflec
10
10
 
11
11
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
12
 
13
- import BaseLayer from '../core/BaseLayer';
14
- import GeometryModels from './models';
13
+ import BaseLayer from "../core/BaseLayer";
14
+ import GeometryModels from "./models";
15
15
 
16
- var GeometryLayer = function (_BaseLayer) {
16
+ var GeometryLayer = /*#__PURE__*/function (_BaseLayer) {
17
17
  _inherits(GeometryLayer, _BaseLayer);
18
18
 
19
19
  var _super = _createSuper(GeometryLayer);
@@ -103,5 +103,4 @@ var GeometryLayer = function (_BaseLayer) {
103
103
  return GeometryLayer;
104
104
  }(BaseLayer);
105
105
 
106
- export { GeometryLayer as default };
107
- //# sourceMappingURL=index.js.map
106
+ export { GeometryLayer as default };
@@ -13,11 +13,15 @@ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Re
13
13
 
14
14
  import { AttributeType, gl } from '@antv/l7-core';
15
15
  import { getMask } from '@antv/l7-utils';
16
- import BaseModel from '../../core/BaseModel';
16
+ import BaseModel from "../../core/BaseModel";
17
+
18
+ /* babel-plugin-inline-import '../shaders/billboard_frag.glsl' */
17
19
  var planeFrag = "\nuniform sampler2D u_texture;\nuniform float u_opacity;\n\nvarying vec3 v_Color;\nvarying vec2 v_uv;\n\n#pragma include \"picking\"\nvoid main() {\n gl_FragColor = texture2D(u_texture, vec2(v_uv.x, 1.0 - v_uv.y));\n gl_FragColor.a *= u_opacity;\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
20
+
21
+ /* babel-plugin-inline-import '../shaders/billboard_vert.glsl' */
18
22
  var planeVert = "precision highp float;\nuniform mat4 u_ModelMatrix;\nuniform float u_raisingHeight: 0.0;\nuniform mat4 u_Mvp;\nuniform float u_opacity;\nuniform vec2 u_size: [1.0, 1.0];\nuniform mat2 u_RotateMatrix;\n\nattribute vec3 a_Extrude;\nattribute vec3 a_Position;\nattribute vec2 a_Uv;\nattribute vec3 a_Color;\n\nvarying vec3 v_Color;\nvarying vec2 v_uv;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\nvoid main() {\n vec3 extrude = a_Extrude;\n v_Color = a_Color;\n v_uv = a_Uv;\n\n float raiseHeight = u_raisingHeight;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n raiseHeight = u_raisingHeight * mapboxZoomScale;\n }\n\n // \u8BA1\u7B97\u7ECF\u7EAC\u5EA6\u70B9\u4F4D\u5750\u6807\n vec4 project_pos = project_position(vec4(a_Position.xy, 0.0, 1.0));\n\n // \u8BA1\u7B97\u7ED5 z \u8F74\u65CB\u8F6C\u540E\u7684\u504F\u79FB\n vec2 offsetXY = project_pixel(u_RotateMatrix * vec2(extrude.x * u_size.x, 0.0));\n // \u7ED5 z \u8F74\u65CB\u8F6C\n float x = project_pos.x + offsetXY.x;\n float y = project_pos.y + offsetXY.y;\n // z \u8F74\u4E0D\u53C2\u4E0E\u65CB\u8F6C\n float z = project_pixel(extrude.y * u_size.y + raiseHeight);\n\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n // gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));\n gl_Position = u_Mvp * (vec4(x, y, z, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(x , y, z , 1.0));\n }\n\n setPickingColor(a_PickingColor);\n}\n";
19
23
 
20
- var BillBoardModel = function (_BaseModel) {
24
+ var BillBoardModel = /*#__PURE__*/function (_BaseModel) {
21
25
  _inherits(BillBoardModel, _BaseModel);
22
26
 
23
27
  var _super = _createSuper(BillBoardModel);
@@ -33,8 +37,6 @@ var BillBoardModel = function (_BaseModel) {
33
37
 
34
38
  _this = _super.call.apply(_super, [this].concat(args));
35
39
 
36
- _defineProperty(_assertThisInitialized(_this), "texture", void 0);
37
-
38
40
  _defineProperty(_assertThisInitialized(_this), "radian", 0);
39
41
 
40
42
  _defineProperty(_assertThisInitialized(_this), "planeGeometryTriangulation", function () {
@@ -63,17 +65,27 @@ var BillBoardModel = function (_BaseModel) {
63
65
  height = _ref2$height === void 0 ? 1 : _ref2$height,
64
66
  _ref2$raisingHeight = _ref2.raisingHeight,
65
67
  raisingHeight = _ref2$raisingHeight === void 0 ? 0 : _ref2$raisingHeight;
68
+ /**
69
+ * rotateFlag
70
+ * L7MAP 1
71
+ * MAPBOX 1
72
+ * GAODE2.x -1
73
+ * GAODE1.x -1
74
+ */
75
+
66
76
 
67
77
  var rotateFlag = 1;
68
78
 
69
79
  if (this.mapService.version === 'GAODE2.x' || this.mapService.version === 'GAODE1.x') {
70
80
  rotateFlag = -1;
71
- }
81
+ } // 控制图标的旋转角度(绕 Z 轴旋转)
82
+
72
83
 
73
84
  this.radian = rotateFlag * Math.PI * (this.mapService.getRotation() % 360) / 180;
74
85
  return {
75
86
  u_raisingHeight: Number(raisingHeight),
76
- u_RotateMatrix: new Float32Array([Math.cos(this.radian), Math.sin(this.radian), -Math.sin(this.radian), Math.cos(this.radian)]),
87
+ u_RotateMatrix: new Float32Array([// z
88
+ Math.cos(this.radian), Math.sin(this.radian), -Math.sin(this.radian), Math.cos(this.radian)]),
77
89
  u_opacity: opacity || 1,
78
90
  u_texture: this.texture,
79
91
  u_size: [width, height]
@@ -180,6 +192,7 @@ var BillBoardModel = function (_BaseModel) {
180
192
  descriptor: {
181
193
  name: 'a_Extrude',
182
194
  buffer: {
195
+ // give the WebGL driver a hint that this buffer may change
183
196
  usage: gl.DYNAMIC_DRAW,
184
197
  data: [],
185
198
  type: gl.FLOAT
@@ -191,13 +204,15 @@ var BillBoardModel = function (_BaseModel) {
191
204
  return [extrude[extrudeIndex], extrude[extrudeIndex + 1], extrude[extrudeIndex + 2]];
192
205
  }
193
206
  }
194
- });
207
+ }); // point layer size;
208
+
195
209
  this.styleAttributeService.registerStyleAttribute({
196
210
  name: 'uv',
197
211
  type: AttributeType.Attribute,
198
212
  descriptor: {
199
213
  name: 'a_Uv',
200
214
  buffer: {
215
+ // give the WebGL driver a hint that this buffer may change
201
216
  usage: gl.DYNAMIC_DRAW,
202
217
  data: [],
203
218
  type: gl.FLOAT
@@ -214,5 +229,4 @@ var BillBoardModel = function (_BaseModel) {
214
229
  return BillBoardModel;
215
230
  }(BaseModel);
216
231
 
217
- export { BillBoardModel as default };
218
- //# sourceMappingURL=billboard.js.map
232
+ export { BillBoardModel as default };
@@ -1,10 +1,9 @@
1
- import BillBoardModel from './billboard';
2
- import PlaneModel from './plane';
3
- import SpriteModel from './sprite';
1
+ import BillBoardModel from "./billboard";
2
+ import PlaneModel from "./plane";
3
+ import SpriteModel from "./sprite";
4
4
  var GeometryModels = {
5
5
  plane: PlaneModel,
6
6
  sprite: SpriteModel,
7
7
  billboard: BillBoardModel
8
8
  };
9
- export default GeometryModels;
10
- //# sourceMappingURL=index.js.map
9
+ export default GeometryModels;
@@ -14,12 +14,17 @@ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Re
14
14
 
15
15
  import { AttributeType, gl } from '@antv/l7-core';
16
16
  import { Version } from '@antv/l7-maps';
17
- import { getMask } from '@antv/l7-utils';
18
- import BaseModel from '../../core/BaseModel';
17
+ import { getMask } from '@antv/l7-utils'; // import { mat4, vec3 } from 'gl-matrix';
18
+
19
+ import BaseModel from "../../core/BaseModel";
20
+
21
+ /* babel-plugin-inline-import '../shaders/plane_frag.glsl' */
19
22
  var planeFrag = "\nuniform sampler2D u_texture;\nuniform float u_mapFlag;\nuniform float u_opacity;\n\nvarying vec3 v_Color;\nvarying vec2 v_uv;\nvarying float v_clip;\n\n#pragma include \"picking\"\nvoid main() {\n // gl_FragColor = vec4(v_Color, u_opacity);\n if(u_mapFlag > 0.0) {\n gl_FragColor = texture2D(u_texture, vec2(v_uv.x, 1.0 - v_uv.y));\n gl_FragColor.a *= u_opacity;\n } else {\n // gl_FragColor = vec4(v_uv, 0.0, u_opacity);\n gl_FragColor = vec4(v_Color, u_opacity);\n }\n gl_FragColor.a *= v_clip;\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
23
+
24
+ /* babel-plugin-inline-import '../shaders/plane_vert.glsl' */
20
25
  var planeVert = "precision highp float;\nuniform mat4 u_ModelMatrix;\n\nuniform mat4 u_Mvp;\nuniform float u_opacity;\nuniform float u_terrainClipHeight;\n\nattribute vec3 a_Position;\nattribute vec2 a_Uv;\nattribute vec3 a_Color;\n\nvarying vec3 v_Color;\nvarying vec2 v_uv;\nvarying float v_clip;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\nvoid main() {\n v_Color = a_Color;\n v_uv = a_Uv;\n \n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n v_clip = 1.0;\n if(a_Position.z < u_terrainClipHeight) {\n v_clip = 0.0;\n }\n \n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));\n\n // float x = 1.0;\n // float y = 0.0;\n // float z = 0.0;\n // mat3 translateMatrix = mat3(\n // 1.0, 0.0, 0.0 \n // 0.0, 1.0, 0.0\n // -project_pos.x, -project_pos.y, 1.0\n // );\n // mat4 translateMatrix = mat4(\n // 1.0, 0.0, 0.0, 0.0 ,\n // 0.0, 1.0, 0.0, 0.0,\n // 0.0, 0.0, 1.0, 0.0,\n // 1.0, 0.0, 0.0, 1.0\n // );\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, a_Position.z, 1.0));\n }\n\n setPickingColor(a_PickingColor);\n}\n";
21
26
 
22
- var PlaneModel = function (_BaseModel) {
27
+ var PlaneModel = /*#__PURE__*/function (_BaseModel) {
23
28
  _inherits(PlaneModel, _BaseModel);
24
29
 
25
30
  var _super = _createSuper(PlaneModel);
@@ -35,14 +40,8 @@ var PlaneModel = function (_BaseModel) {
35
40
 
36
41
  _this = _super.call.apply(_super, [this].concat(args));
37
42
 
38
- _defineProperty(_assertThisInitialized(_this), "texture", void 0);
39
-
40
- _defineProperty(_assertThisInitialized(_this), "terrainImage", void 0);
41
-
42
43
  _defineProperty(_assertThisInitialized(_this), "terrainImageLoaded", false);
43
44
 
44
- _defineProperty(_assertThisInitialized(_this), "mapTexture", void 0);
45
-
46
45
  _defineProperty(_assertThisInitialized(_this), "planeGeometryTriangulation", function () {
47
46
  var _this2;
48
47
 
@@ -64,6 +63,7 @@ var PlaneModel = function (_BaseModel) {
64
63
  positions = _this$initPlane.positions;
65
64
 
66
65
  if (terrainTexture) {
66
+ // 存在地形贴图的时候会根据地形贴图对顶点进行偏移
67
67
  _this.loadTerrainTexture(positions, indices);
68
68
  }
69
69
 
@@ -86,6 +86,7 @@ var PlaneModel = function (_BaseModel) {
86
86
  var heightSegments = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 1;
87
87
  var lng = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : 120;
88
88
  var lat = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : 30;
89
+ // https://github.com/mrdoob/three.js/blob/dev/src/geometries/PlaneGeometry.js
89
90
  var widthHalf = width / 2;
90
91
  var heightHalf = height / 2;
91
92
  var gridX = Math.floor(widthSegments);
@@ -104,6 +105,7 @@ var PlaneModel = function (_BaseModel) {
104
105
  var x = ix * segmentWidth - widthHalf;
105
106
 
106
107
  if (this.mapService.version === Version['GAODE2.x']) {
108
+ // @ts-ignore
107
109
  var _ref2 = this.mapService.lngLatToCoord([x + lng, -y + lat]),
108
110
  _ref3 = _slicedToArray(_ref2, 2),
109
111
  a = _ref3[0],
@@ -167,6 +169,7 @@ var PlaneModel = function (_BaseModel) {
167
169
  value: function clearModels() {
168
170
  var _this$texture2;
169
171
 
172
+ // @ts-ignore
170
173
  this.terrainImage = null;
171
174
  (_this$texture2 = this.texture) === null || _this$texture2 === void 0 ? void 0 : _this$texture2.destroy();
172
175
  }
@@ -200,7 +203,8 @@ var PlaneModel = function (_BaseModel) {
200
203
  blend: this.getBlend(),
201
204
  cull: {
202
205
  enable: true,
203
- face: gl.BACK
206
+ face: gl.BACK // gl.FRONT | gl.BACK;
207
+
204
208
  }
205
209
  }).then(function (model) {
206
210
  callbackModel([model]);
@@ -326,6 +330,10 @@ var PlaneModel = function (_BaseModel) {
326
330
  this.layer.updateModelData(modelData);
327
331
  this.layerService.renderLayers();
328
332
  }
333
+ /**
334
+ * load terrain texture & offset attribute z
335
+ */
336
+
329
337
  }, {
330
338
  key: "loadTerrainTexture",
331
339
  value: function loadTerrainTexture(positions, indices) {
@@ -343,6 +351,7 @@ var PlaneModel = function (_BaseModel) {
343
351
  } : _ref8$rgb2height;
344
352
 
345
353
  if (this.terrainImage) {
354
+ // 若当前已经存在 image,直接进行偏移计算(LOD)
346
355
  if (this.terrainImageLoaded) {
347
356
  this.translateVertex(positions, indices, this.terrainImage, widthSegments, heightSegments, rgb2height);
348
357
  } else {
@@ -351,12 +360,14 @@ var PlaneModel = function (_BaseModel) {
351
360
  };
352
361
  }
353
362
  } else {
363
+ // 加载地形贴图、根据地形贴图对 planeGeometry 进行偏移
354
364
  var terrainImage = new Image();
355
365
  this.terrainImage = terrainImage;
356
366
  terrainImage.crossOrigin = 'anonymous';
357
367
 
358
368
  terrainImage.onload = function () {
359
- _this4.terrainImageLoaded = true;
369
+ _this4.terrainImageLoaded = true; // 图片加载完,触发事件,可以进行地形图的顶点计算存储
370
+
360
371
  setTimeout(function () {
361
372
  return _this4.layer.emit('terrainImageLoaded', null);
362
373
  });
@@ -383,12 +394,14 @@ var PlaneModel = function (_BaseModel) {
383
394
  }, {
384
395
  key: "registerBuiltinAttributes",
385
396
  value: function registerBuiltinAttributes() {
397
+ // point layer size;
386
398
  this.styleAttributeService.registerStyleAttribute({
387
399
  name: 'uv',
388
400
  type: AttributeType.Attribute,
389
401
  descriptor: {
390
402
  name: 'a_Uv',
391
403
  buffer: {
404
+ // give the WebGL driver a hint that this buffer may change
392
405
  usage: gl.DYNAMIC_DRAW,
393
406
  data: [],
394
407
  type: gl.FLOAT
@@ -405,5 +418,4 @@ var PlaneModel = function (_BaseModel) {
405
418
  return PlaneModel;
406
419
  }(BaseModel);
407
420
 
408
- export { PlaneModel as default };
409
- //# sourceMappingURL=plane.js.map
421
+ export { PlaneModel as default };
@@ -14,8 +14,12 @@ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Re
14
14
 
15
15
  import { gl } from '@antv/l7-core';
16
16
  import { Version } from '@antv/l7-maps';
17
- import BaseModel from '../../core/BaseModel';
17
+ import BaseModel from "../../core/BaseModel";
18
+
19
+ /* babel-plugin-inline-import '../shaders/sprite_frag.glsl' */
18
20
  var spriteFrag = "\nuniform sampler2D u_texture;\nuniform float u_mapFlag;\nuniform float u_opacity;\n\nvarying vec3 v_Color;\nvarying float v_d;\n\nvoid main() {\n\n if(v_d < 0.0) {\n discard;\n }\n\n if(u_mapFlag > 0.0) {\n gl_FragColor = texture2D(u_texture, gl_PointCoord);\n gl_FragColor.a *= u_opacity;\n } else {\n gl_FragColor = vec4(v_Color, u_opacity);\n }\n}\n";
21
+
22
+ /* babel-plugin-inline-import '../shaders/sprite_vert.glsl' */
19
23
  var spriteVert = "precision highp float;\n\nattribute vec3 a_Position;\nattribute vec3 a_Color;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform float u_opacity;\nuniform float u_Scale;\nvarying vec3 v_Color;\nvarying float v_d;\n\n#pragma include \"projection\"\nvoid main() {\n v_Color = a_Color;\n \n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n v_d = a_Position.z;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, a_Position.z, 1.0));\n }\n\n gl_PointSize = pow((u_Zoom - 1.0), 2.0) * u_Scale;\n}\n";
20
24
  var SPRITE_ANIMATE_DIR;
21
25
 
@@ -24,7 +28,7 @@ var SPRITE_ANIMATE_DIR;
24
28
  SPRITE_ANIMATE_DIR["DOWN"] = "down";
25
29
  })(SPRITE_ANIMATE_DIR || (SPRITE_ANIMATE_DIR = {}));
26
30
 
27
- var SpriteModel = function (_BaseModel) {
31
+ var SpriteModel = /*#__PURE__*/function (_BaseModel) {
28
32
  _inherits(SpriteModel, _BaseModel);
29
33
 
30
34
  var _super = _createSuper(SpriteModel);
@@ -40,28 +44,13 @@ var SpriteModel = function (_BaseModel) {
40
44
 
41
45
  _this = _super.call.apply(_super, [this].concat(args));
42
46
 
43
- _defineProperty(_assertThisInitialized(_this), "texture", void 0);
44
-
45
- _defineProperty(_assertThisInitialized(_this), "mapTexture", void 0);
46
-
47
- _defineProperty(_assertThisInitialized(_this), "positions", void 0);
48
-
49
- _defineProperty(_assertThisInitialized(_this), "indices", void 0);
50
-
51
- _defineProperty(_assertThisInitialized(_this), "timer", void 0);
52
-
53
- _defineProperty(_assertThisInitialized(_this), "spriteTop", void 0);
54
-
55
- _defineProperty(_assertThisInitialized(_this), "spriteUpdate", void 0);
56
-
57
- _defineProperty(_assertThisInitialized(_this), "spriteAnimate", void 0);
58
-
59
47
  _defineProperty(_assertThisInitialized(_this), "planeGeometryUpdateTriangulation", function () {
60
48
  var _ref = _this.layer.getLayerConfig(),
61
49
  _ref$spriteBottom = _ref.spriteBottom,
62
50
  spriteBottom = _ref$spriteBottom === void 0 ? -100000 : _ref$spriteBottom;
63
51
 
64
- var updateZ = _this.spriteUpdate;
52
+ var updateZ = _this.spriteUpdate; // const bottomZ = -100000;
53
+
65
54
  var bottomZ = spriteBottom;
66
55
  var topZ = _this.spriteTop;
67
56
 
@@ -89,6 +78,7 @@ var SpriteModel = function (_BaseModel) {
89
78
  });
90
79
 
91
80
  _defineProperty(_assertThisInitialized(_this), "updateModel", function () {
81
+ // @ts-ignore
92
82
  var attributes = _this.layer.createAttrubutes({
93
83
  triangulation: _this.planeGeometryUpdateTriangulation
94
84
  });
@@ -157,6 +147,7 @@ var SpriteModel = function (_BaseModel) {
157
147
  var y = -radius / 2 + randomY;
158
148
 
159
149
  if (mapService.version === Version['GAODE2.x']) {
150
+ // @ts-ignore
160
151
  var _ref3 = mapService.lngLatToCoord([x + lng, -y + lat]),
161
152
  _ref4 = _slicedToArray(_ref3, 2),
162
153
  a = _ref4[0],
@@ -310,5 +301,4 @@ var SpriteModel = function (_BaseModel) {
310
301
  return SpriteModel;
311
302
  }(BaseModel);
312
303
 
313
- export { SpriteModel as default };
314
- //# sourceMappingURL=sprite.js.map
304
+ export { SpriteModel as default };
@@ -0,0 +1,13 @@
1
+
2
+ uniform sampler2D u_texture;
3
+ uniform float u_opacity;
4
+
5
+ varying vec3 v_Color;
6
+ varying vec2 v_uv;
7
+
8
+ #pragma include "picking"
9
+ void main() {
10
+ gl_FragColor = texture2D(u_texture, vec2(v_uv.x, 1.0 - v_uv.y));
11
+ gl_FragColor.a *= u_opacity;
12
+ gl_FragColor = filterColor(gl_FragColor);
13
+ }
@@ -0,0 +1,50 @@
1
+ precision highp float;
2
+ uniform mat4 u_ModelMatrix;
3
+ uniform float u_raisingHeight: 0.0;
4
+ uniform mat4 u_Mvp;
5
+ uniform float u_opacity;
6
+ uniform vec2 u_size: [1.0, 1.0];
7
+ uniform mat2 u_RotateMatrix;
8
+
9
+ attribute vec3 a_Extrude;
10
+ attribute vec3 a_Position;
11
+ attribute vec2 a_Uv;
12
+ attribute vec3 a_Color;
13
+
14
+ varying vec3 v_Color;
15
+ varying vec2 v_uv;
16
+
17
+ #pragma include "projection"
18
+ #pragma include "picking"
19
+ void main() {
20
+ vec3 extrude = a_Extrude;
21
+ v_Color = a_Color;
22
+ v_uv = a_Uv;
23
+
24
+ float raiseHeight = u_raisingHeight;
25
+ if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {
26
+ float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);
27
+ raiseHeight = u_raisingHeight * mapboxZoomScale;
28
+ }
29
+
30
+ // 计算经纬度点位坐标
31
+ vec4 project_pos = project_position(vec4(a_Position.xy, 0.0, 1.0));
32
+
33
+ // 计算绕 z 轴旋转后的偏移
34
+ vec2 offsetXY = project_pixel(u_RotateMatrix * vec2(extrude.x * u_size.x, 0.0));
35
+ // 绕 z 轴旋转
36
+ float x = project_pos.x + offsetXY.x;
37
+ float y = project_pos.y + offsetXY.y;
38
+ // z 轴不参与旋转
39
+ float z = project_pixel(extrude.y * u_size.y + raiseHeight);
40
+
41
+
42
+ if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
43
+ // gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));
44
+ gl_Position = u_Mvp * (vec4(x, y, z, 1.0));
45
+ } else {
46
+ gl_Position = project_common_position_to_clipspace(vec4(x , y, z , 1.0));
47
+ }
48
+
49
+ setPickingColor(a_PickingColor);
50
+ }
@@ -0,0 +1,22 @@
1
+
2
+ uniform sampler2D u_texture;
3
+ uniform float u_mapFlag;
4
+ uniform float u_opacity;
5
+
6
+ varying vec3 v_Color;
7
+ varying vec2 v_uv;
8
+ varying float v_clip;
9
+
10
+ #pragma include "picking"
11
+ void main() {
12
+ // gl_FragColor = vec4(v_Color, u_opacity);
13
+ if(u_mapFlag > 0.0) {
14
+ gl_FragColor = texture2D(u_texture, vec2(v_uv.x, 1.0 - v_uv.y));
15
+ gl_FragColor.a *= u_opacity;
16
+ } else {
17
+ // gl_FragColor = vec4(v_uv, 0.0, u_opacity);
18
+ gl_FragColor = vec4(v_Color, u_opacity);
19
+ }
20
+ gl_FragColor.a *= v_clip;
21
+ gl_FragColor = filterColor(gl_FragColor);
22
+ }
@@ -0,0 +1,53 @@
1
+ precision highp float;
2
+ uniform mat4 u_ModelMatrix;
3
+
4
+ uniform mat4 u_Mvp;
5
+ uniform float u_opacity;
6
+ uniform float u_terrainClipHeight;
7
+
8
+ attribute vec3 a_Position;
9
+ attribute vec2 a_Uv;
10
+ attribute vec3 a_Color;
11
+
12
+ varying vec3 v_Color;
13
+ varying vec2 v_uv;
14
+ varying float v_clip;
15
+
16
+ #pragma include "projection"
17
+ #pragma include "picking"
18
+ void main() {
19
+ v_Color = a_Color;
20
+ v_uv = a_Uv;
21
+
22
+ vec4 project_pos = project_position(vec4(a_Position, 1.0));
23
+
24
+ v_clip = 1.0;
25
+ if(a_Position.z < u_terrainClipHeight) {
26
+ v_clip = 0.0;
27
+ }
28
+
29
+ // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));
30
+
31
+ // float x = 1.0;
32
+ // float y = 0.0;
33
+ // float z = 0.0;
34
+ // mat3 translateMatrix = mat3(
35
+ // 1.0, 0.0, 0.0
36
+ // 0.0, 1.0, 0.0
37
+ // -project_pos.x, -project_pos.y, 1.0
38
+ // );
39
+ // mat4 translateMatrix = mat4(
40
+ // 1.0, 0.0, 0.0, 0.0 ,
41
+ // 0.0, 1.0, 0.0, 0.0,
42
+ // 0.0, 0.0, 1.0, 0.0,
43
+ // 1.0, 0.0, 0.0, 1.0
44
+ // );
45
+
46
+ if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
47
+ gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));
48
+ } else {
49
+ gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, a_Position.z, 1.0));
50
+ }
51
+
52
+ setPickingColor(a_PickingColor);
53
+ }
@@ -0,0 +1,21 @@
1
+
2
+ uniform sampler2D u_texture;
3
+ uniform float u_mapFlag;
4
+ uniform float u_opacity;
5
+
6
+ varying vec3 v_Color;
7
+ varying float v_d;
8
+
9
+ void main() {
10
+
11
+ if(v_d < 0.0) {
12
+ discard;
13
+ }
14
+
15
+ if(u_mapFlag > 0.0) {
16
+ gl_FragColor = texture2D(u_texture, gl_PointCoord);
17
+ gl_FragColor.a *= u_opacity;
18
+ } else {
19
+ gl_FragColor = vec4(v_Color, u_opacity);
20
+ }
21
+ }
@@ -0,0 +1,28 @@
1
+ precision highp float;
2
+
3
+ attribute vec3 a_Position;
4
+ attribute vec3 a_Color;
5
+
6
+ uniform mat4 u_ModelMatrix;
7
+ uniform mat4 u_Mvp;
8
+ uniform float u_opacity;
9
+ uniform float u_Scale;
10
+ varying vec3 v_Color;
11
+ varying float v_d;
12
+
13
+ #pragma include "projection"
14
+ void main() {
15
+ v_Color = a_Color;
16
+
17
+ vec4 project_pos = project_position(vec4(a_Position, 1.0));
18
+
19
+ v_d = a_Position.z;
20
+
21
+ if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
22
+ gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));
23
+ } else {
24
+ gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, a_Position.z, 1.0));
25
+ }
26
+
27
+ gl_PointSize = pow((u_Zoom - 1.0), 2.0) * u_Scale;
28
+ }
@@ -10,10 +10,10 @@ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflec
10
10
 
11
11
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
12
 
13
- import BaseLayer from '../core/BaseLayer';
14
- import CanvasModels from './models/index';
13
+ import BaseLayer from "../core/BaseLayer";
14
+ import CanvasModels from "./models/index";
15
15
 
16
- var CanvasLayer = function (_BaseLayer) {
16
+ var CanvasLayer = /*#__PURE__*/function (_BaseLayer) {
17
17
  _inherits(CanvasLayer, _BaseLayer);
18
18
 
19
19
  var _super = _createSuper(CanvasLayer);
@@ -88,5 +88,4 @@ var CanvasLayer = function (_BaseLayer) {
88
88
  return CanvasLayer;
89
89
  }(BaseLayer);
90
90
 
91
- export { CanvasLayer as default };
92
- //# sourceMappingURL=index.js.map
91
+ export { CanvasLayer as default };
@@ -11,10 +11,10 @@ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflec
11
11
 
12
12
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
13
13
 
14
- import BaseModel from '../../core/BaseModel';
15
- import { CanvasUpdateType } from '../../core/interface';
14
+ import BaseModel from "../../core/BaseModel";
15
+ import { CanvasUpdateType } from "../../core/interface";
16
16
 
17
- var CanvaModel = function (_BaseModel) {
17
+ var CanvaModel = /*#__PURE__*/function (_BaseModel) {
18
18
  _inherits(CanvaModel, _BaseModel);
19
19
 
20
20
  var _super = _createSuper(CanvaModel);
@@ -32,12 +32,6 @@ var CanvaModel = function (_BaseModel) {
32
32
 
33
33
  _defineProperty(_assertThisInitialized(_this), "updateMode", CanvasUpdateType.ALWAYS);
34
34
 
35
- _defineProperty(_assertThisInitialized(_this), "canvas", void 0);
36
-
37
- _defineProperty(_assertThisInitialized(_this), "ctx", void 0);
38
-
39
- _defineProperty(_assertThisInitialized(_this), "prevSize", void 0);
40
-
41
35
  _defineProperty(_assertThisInitialized(_this), "renderUpdate", function () {
42
36
  var _ref = _this.layer.getLayerConfig(),
43
37
  _ref$zIndex = _ref.zIndex,
@@ -145,7 +139,8 @@ var CanvaModel = function (_BaseModel) {
145
139
  if (this.canvas) {
146
140
  var _this$mapService$getC;
147
141
 
148
- (_this$mapService$getC = this.mapService.getContainer()) === null || _this$mapService$getC === void 0 ? void 0 : _this$mapService$getC.removeChild(this.canvas);
142
+ (_this$mapService$getC = this.mapService.getContainer()) === null || _this$mapService$getC === void 0 ? void 0 : _this$mapService$getC.removeChild(this.canvas); // @ts-ignore
143
+
149
144
  this.canvas = null;
150
145
  }
151
146
 
@@ -214,5 +209,4 @@ var CanvaModel = function (_BaseModel) {
214
209
  return CanvaModel;
215
210
  }(BaseModel);
216
211
 
217
- export { CanvaModel as default };
218
- //# sourceMappingURL=canvas.js.map
212
+ export { CanvaModel as default };
@@ -1,6 +1,5 @@
1
- import CanvasModel from './canvas';
1
+ import CanvasModel from "./canvas";
2
2
  var CanvasModels = {
3
3
  canvas: CanvasModel
4
4
  };
5
- export default CanvasModels;
6
- //# sourceMappingURL=index.js.map
5
+ export default CanvasModels;
@@ -10,10 +10,10 @@ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflec
10
10
 
11
11
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
12
 
13
- import BaseLayer from '../core/BaseLayer';
14
- import CityBuildModel from './models/build';
13
+ import BaseLayer from "../core/BaseLayer";
14
+ import CityBuildModel from "./models/build";
15
15
 
16
- var CityBuildingLayer = function (_BaseLayer) {
16
+ var CityBuildingLayer = /*#__PURE__*/function (_BaseLayer) {
17
17
  _inherits(CityBuildingLayer, _BaseLayer);
18
18
 
19
19
  var _super = _createSuper(CityBuildingLayer);
@@ -85,5 +85,4 @@ var CityBuildingLayer = function (_BaseLayer) {
85
85
  return CityBuildingLayer;
86
86
  }(BaseLayer);
87
87
 
88
- export { CityBuildingLayer as default };
89
- //# sourceMappingURL=building.js.map
88
+ export { CityBuildingLayer as default };