@antv/l7-layers 2.15.5 → 2.16.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/Geometry/index.js +31 -9
- package/es/Geometry/models/billboard.js +89 -51
- package/es/Geometry/models/plane.js +143 -81
- package/es/Geometry/models/sprite.js +118 -60
- package/es/canvas/index.js +33 -10
- package/es/canvas/models/canvas.js +97 -41
- package/es/citybuliding/building.js +27 -8
- package/es/citybuliding/models/build.js +82 -57
- package/es/core/BaseLayer.js +486 -321
- package/es/core/BaseModel.js +126 -97
- package/es/core/LayerPickService.js +32 -21
- package/es/core/TextureService.js +13 -0
- package/es/core/interface.js +24 -17
- package/es/core/shape/Path.js +20 -13
- package/es/core/shape/extrude.js +31 -10
- package/es/core/triangulation.js +114 -54
- package/es/earth/index.js +33 -9
- package/es/earth/models/atmosphere.js +54 -30
- package/es/earth/models/base.js +85 -47
- package/es/earth/models/bloomsphere.js +54 -30
- package/es/earth/utils.js +13 -9
- package/es/heatmap/index.js +40 -10
- package/es/heatmap/models/grid.js +52 -28
- package/es/heatmap/models/grid3d.js +52 -28
- package/es/heatmap/models/heatmap.js +146 -91
- package/es/heatmap/models/hexagon.js +52 -28
- package/es/heatmap/triangulation.js +4 -0
- package/es/image/index.js +28 -9
- package/es/image/models/image.js +100 -66
- package/es/index.js +17 -9
- package/es/line/index.js +34 -9
- package/es/line/models/arc.js +118 -66
- package/es/line/models/arc_3d.js +108 -60
- package/es/line/models/earthArc_3d.js +111 -63
- package/es/line/models/great_circle.js +100 -56
- package/es/line/models/half.js +77 -46
- package/es/line/models/line.js +148 -94
- package/es/line/models/linearline.js +80 -45
- package/es/line/models/simpleLine.js +74 -41
- package/es/line/models/wall.js +92 -52
- package/es/mask/index.js +28 -9
- package/es/mask/models/fill.js +54 -29
- package/es/plugins/DataMappingPlugin.js +117 -80
- package/es/plugins/DataSourcePlugin.js +68 -45
- package/es/plugins/FeatureScalePlugin.js +122 -67
- package/es/plugins/LayerAnimateStylePlugin.js +5 -0
- package/es/plugins/LayerMaskPlugin.js +11 -3
- package/es/plugins/LayerModelPlugin.js +104 -67
- package/es/plugins/LayerStylePlugin.js +9 -3
- package/es/plugins/LightingPlugin.js +18 -12
- package/es/plugins/MultiPassRendererPlugin.js +16 -11
- package/es/plugins/PixelPickingPlugin.js +21 -12
- package/es/plugins/RegisterStyleAttributePlugin.js +12 -5
- package/es/plugins/ShaderUniformPlugin.js +27 -13
- package/es/plugins/UpdateModelPlugin.js +5 -0
- package/es/plugins/UpdateStyleAttributePlugin.js +11 -5
- package/es/point/index.js +77 -26
- package/es/point/models/earthExtrude.js +102 -61
- package/es/point/models/earthFill.js +87 -57
- package/es/point/models/extrude.js +101 -60
- package/es/point/models/fill.js +100 -70
- package/es/point/models/fillmage.js +107 -63
- package/es/point/models/image.js +88 -48
- package/es/point/models/index.js +2 -2
- package/es/point/models/normal.js +54 -30
- package/es/point/models/radar.js +64 -40
- package/es/point/models/simplePoint.js +69 -41
- package/es/point/models/text.d.ts +2 -1
- package/es/point/models/text.js +305 -201
- package/es/point/shape/extrude.js +13 -4
- package/es/polygon/index.js +40 -11
- package/es/polygon/models/extrude.js +92 -48
- package/es/polygon/models/fill.js +88 -54
- package/es/polygon/models/index.js +2 -3
- package/es/polygon/models/ocean.js +76 -42
- package/es/polygon/models/water.js +71 -37
- package/es/raster/buffers/triangulation.js +4 -2
- package/es/raster/index.js +32 -9
- package/es/raster/models/raster.js +116 -80
- package/es/raster/models/rasterRgb.js +127 -84
- package/es/raster/models/rasterTerrainRgb.js +84 -56
- package/es/tile/interaction/getRasterData.js +20 -14
- package/es/tile/interaction/utils.js +9 -7
- package/es/tile/manager/base.js +96 -63
- package/es/tile/service/TileLayerService.js +55 -33
- package/es/tile/service/TilePickService.js +40 -26
- package/es/tile/service/TileSourceService.js +7 -3
- package/es/tile/tileFactory/DebugTile.js +46 -29
- package/es/tile/tileFactory/ImageTile.js +38 -20
- package/es/tile/tileFactory/MaskTile.js +43 -22
- package/es/tile/tileFactory/RasterRGBTile.js +42 -22
- package/es/tile/tileFactory/RasterTerrainRGBTile.js +38 -20
- package/es/tile/tileFactory/RasterTile.js +53 -30
- package/es/tile/tileFactory/Tile.js +97 -63
- package/es/tile/tileFactory/VectorTile.js +68 -41
- package/es/tile/tileFactory/index.js +11 -0
- package/es/tile/tileFactory/layers/TileDebugLayer.js +27 -6
- package/es/tile/tileFactory/util.js +3 -0
- package/es/tile/tileLayer/BaseLayer.js +146 -105
- package/es/tile/utils.js +1 -1
- package/es/utils/blend.js +2 -0
- package/es/utils/collision-index.js +16 -9
- package/es/utils/dataMappingStyle.js +18 -8
- package/es/utils/extrude_polyline.js +149 -101
- package/es/utils/grid-index.js +27 -2
- package/es/utils/identityScale.js +8 -0
- package/es/utils/layerData.js +44 -30
- package/es/utils/multiPassRender.js +13 -11
- package/es/utils/polylineNormal.js +37 -31
- package/es/utils/simpleLine.js +16 -2
- package/es/utils/stencil.js +3 -2
- package/es/utils/symbol-layout.js +53 -27
- package/es/wind/index.js +29 -9
- package/es/wind/models/utils.js +51 -26
- package/es/wind/models/wind.js +147 -101
- package/es/wind/models/windRender.js +66 -53
- package/lib/Geometry/index.js +38 -9
- package/lib/Geometry/models/billboard.js +97 -51
- package/lib/Geometry/models/index.js +5 -0
- package/lib/Geometry/models/plane.js +151 -79
- package/lib/Geometry/models/sprite.js +127 -60
- package/lib/canvas/index.js +40 -10
- package/lib/canvas/models/canvas.js +101 -41
- package/lib/canvas/models/index.js +3 -0
- package/lib/citybuliding/building.js +35 -8
- package/lib/citybuliding/models/build.js +92 -57
- package/lib/core/BaseLayer.js +480 -321
- package/lib/core/BaseModel.js +139 -97
- package/lib/core/LayerPickService.js +37 -21
- package/lib/core/TextureService.js +16 -0
- package/lib/core/interface.js +31 -21
- package/lib/core/schema.js +1 -0
- package/lib/core/shape/Path.js +31 -14
- package/lib/core/shape/extrude.js +54 -10
- package/lib/core/triangulation.js +153 -53
- package/lib/earth/index.js +43 -9
- package/lib/earth/models/atmosphere.js +63 -30
- package/lib/earth/models/base.js +90 -47
- package/lib/earth/models/bloomsphere.js +63 -30
- package/lib/earth/utils.js +31 -7
- package/lib/heatmap/index.js +48 -10
- package/lib/heatmap/models/grid.js +60 -28
- package/lib/heatmap/models/grid3d.js +60 -28
- package/lib/heatmap/models/heatmap.js +162 -91
- package/lib/heatmap/models/hexagon.js +60 -28
- package/lib/heatmap/models/index.js +6 -0
- package/lib/heatmap/triangulation.js +5 -0
- package/lib/image/index.js +36 -9
- package/lib/image/models/image.js +109 -66
- package/lib/image/models/index.js +3 -0
- package/lib/index.js +61 -7
- package/lib/line/index.js +40 -9
- package/lib/line/models/arc.js +128 -64
- package/lib/line/models/arc_3d.js +119 -58
- package/lib/line/models/earthArc_3d.js +122 -61
- package/lib/line/models/great_circle.js +111 -56
- package/lib/line/models/half.js +87 -46
- package/lib/line/models/index.js +11 -0
- package/lib/line/models/line.js +156 -92
- package/lib/line/models/linearline.js +92 -45
- package/lib/line/models/simpleLine.js +84 -41
- package/lib/line/models/wall.js +103 -52
- package/lib/mask/index.js +36 -9
- package/lib/mask/models/fill.js +63 -29
- package/lib/mask/models/index.js +3 -0
- package/lib/plugins/DataMappingPlugin.js +128 -80
- package/lib/plugins/DataSourcePlugin.js +76 -45
- package/lib/plugins/FeatureScalePlugin.js +138 -67
- package/lib/plugins/LayerAnimateStylePlugin.js +10 -0
- package/lib/plugins/LayerMaskPlugin.js +17 -4
- package/lib/plugins/LayerModelPlugin.js +113 -68
- package/lib/plugins/LayerStylePlugin.js +14 -4
- package/lib/plugins/LightingPlugin.js +25 -12
- package/lib/plugins/MultiPassRendererPlugin.js +22 -11
- package/lib/plugins/PixelPickingPlugin.js +27 -12
- package/lib/plugins/RegisterStyleAttributePlugin.js +19 -5
- package/lib/plugins/ShaderUniformPlugin.js +34 -13
- package/lib/plugins/UpdateModelPlugin.js +10 -1
- package/lib/plugins/UpdateStyleAttributePlugin.js +16 -5
- package/lib/point/index.js +83 -26
- package/lib/point/models/earthExtrude.js +113 -61
- package/lib/point/models/earthFill.js +117 -57
- package/lib/point/models/extrude.js +111 -60
- package/lib/point/models/fill.js +109 -68
- package/lib/point/models/fillmage.js +115 -61
- package/lib/point/models/image.js +98 -48
- package/lib/point/models/index.js +12 -1
- package/lib/point/models/normal.js +64 -30
- package/lib/point/models/radar.js +74 -40
- package/lib/point/models/simplePoint.js +79 -41
- package/lib/point/models/text.js +314 -202
- package/lib/point/shape/extrude.js +20 -4
- package/lib/polygon/index.js +48 -11
- package/lib/polygon/models/extrude.js +103 -48
- package/lib/polygon/models/fill.js +98 -54
- package/lib/polygon/models/index.js +14 -2
- package/lib/polygon/models/ocean.js +88 -42
- package/lib/polygon/models/water.js +82 -37
- package/lib/raster/buffers/triangulation.js +7 -3
- package/lib/raster/index.js +40 -9
- package/lib/raster/models/index.js +5 -0
- package/lib/raster/models/raster.js +125 -80
- package/lib/raster/models/rasterRgb.js +139 -84
- package/lib/raster/models/rasterTerrainRgb.js +93 -56
- package/lib/tile/interaction/getRasterData.js +25 -14
- package/lib/tile/interaction/utils.js +19 -7
- package/lib/tile/manager/base.js +104 -63
- package/lib/tile/service/TileLayerService.js +60 -33
- package/lib/tile/service/TilePickService.js +48 -26
- package/lib/tile/service/TileSourceService.js +16 -2
- package/lib/tile/style/utils.js +3 -0
- package/lib/tile/tileFactory/DebugTile.js +54 -29
- package/lib/tile/tileFactory/ImageTile.js +46 -20
- package/lib/tile/tileFactory/MaskTile.js +51 -22
- package/lib/tile/tileFactory/RasterRGBTile.js +50 -22
- package/lib/tile/tileFactory/RasterTerrainRGBTile.js +46 -20
- package/lib/tile/tileFactory/RasterTile.js +63 -30
- package/lib/tile/tileFactory/Tile.js +102 -63
- package/lib/tile/tileFactory/VectorTile.js +76 -41
- package/lib/tile/tileFactory/index.js +25 -0
- package/lib/tile/tileFactory/layers/TileDebugLayer.js +32 -6
- package/lib/tile/tileFactory/util.js +9 -0
- package/lib/tile/tileLayer/BaseLayer.js +153 -105
- package/lib/tile/utils.js +5 -1
- package/lib/utils/blend.js +5 -0
- package/lib/utils/collision-index.js +25 -9
- package/lib/utils/dataMappingStyle.js +19 -8
- package/lib/utils/extrude_polyline.js +181 -101
- package/lib/utils/grid-index.js +28 -2
- package/lib/utils/identityScale.js +9 -0
- package/lib/utils/layerData.js +49 -30
- package/lib/utils/multiPassRender.js +16 -11
- package/lib/utils/polylineNormal.js +66 -31
- package/lib/utils/simpleLine.js +21 -2
- package/lib/utils/stencil.js +4 -0
- package/lib/utils/symbol-layout.js +55 -27
- package/lib/wind/index.js +37 -9
- package/lib/wind/models/index.js +3 -0
- package/lib/wind/models/utils.js +62 -26
- package/lib/wind/models/wind.js +157 -101
- package/lib/wind/models/windRender.js +71 -53
- package/lib/wind/models/windShader.js +1 -0
- package/package.json +7 -7
package/lib/line/models/line.js
CHANGED
|
@@ -1,51 +1,79 @@
|
|
|
1
1
|
"use strict";
|
|
2
2
|
|
|
3
3
|
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
|
|
4
|
+
|
|
4
5
|
Object.defineProperty(exports, "__esModule", {
|
|
5
6
|
value: true
|
|
6
7
|
});
|
|
7
8
|
exports.default = void 0;
|
|
9
|
+
|
|
8
10
|
var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
|
|
11
|
+
|
|
9
12
|
var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
|
|
13
|
+
|
|
10
14
|
var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
|
|
15
|
+
|
|
11
16
|
var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
|
|
17
|
+
|
|
12
18
|
var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
|
|
19
|
+
|
|
13
20
|
var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
|
|
21
|
+
|
|
14
22
|
var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
|
|
23
|
+
|
|
15
24
|
var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
|
|
25
|
+
|
|
16
26
|
var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
|
|
27
|
+
|
|
17
28
|
var _l7Core = require("@antv/l7-core");
|
|
29
|
+
|
|
18
30
|
var _l7Utils = require("@antv/l7-utils");
|
|
31
|
+
|
|
19
32
|
var _lodash = require("lodash");
|
|
33
|
+
|
|
20
34
|
var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
|
|
35
|
+
|
|
21
36
|
var _interface = require("../../core/interface");
|
|
37
|
+
|
|
22
38
|
function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
|
|
39
|
+
|
|
23
40
|
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
|
|
41
|
+
|
|
24
42
|
/* babel-plugin-inline-import '../shaders/dash/line_dash_frag.glsl' */
|
|
25
43
|
// import { LineTriangulation } from '../../core/triangulation';
|
|
26
44
|
// dash line shader
|
|
27
45
|
var line_dash_frag = "#define LineTypeSolid 0.0\nuniform float u_opacity : 1.0;\n\nvarying vec4 v_color;\n\n// dash\nvarying vec4 v_dash_array;\n\n#pragma include \"picking\"\n\nuniform float u_time;\nuniform vec4 u_animate: [ 1., 2., 1.0, 0.2 ]; // \u63A7\u5236\u8FD0\u52A8\n\nvarying mat4 styleMappingMat;\n// [animate, duration, interval, trailLength],\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float d_distance_ratio = styleMappingMat[3].r; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n gl_FragColor = v_color;\n gl_FragColor.a *= opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n \n float dashLength = mod(d_distance_ratio, v_dash_array.x + v_dash_array.y + v_dash_array.z + v_dash_array.w);\n if(dashLength < v_dash_array.x || (dashLength > (v_dash_array.x + v_dash_array.y) && dashLength < v_dash_array.x + v_dash_array.y + v_dash_array.z)) {\n // \u5B9E\u7EBF\u90E8\u5206\n } else {\n // \u865A\u7EBF\u90E8\u5206\n discard;\n };\n\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
|
|
46
|
+
|
|
28
47
|
/* babel-plugin-inline-import '../shaders/dash/line_dash_vert.glsl' */
|
|
29
48
|
var line_dash_vert = "#define LineTypeSolid 0.0\n#define LineTypeDash 1.0\n#define Animate 0.0\n\nattribute float a_Miter;\nattribute vec4 a_Color;\nattribute vec2 a_Size;\nattribute vec3 a_Normal;\nattribute vec3 a_Position;\n\nattribute vec2 a_iconMapUV;\n\n// dash line\nattribute float a_Total_Distance;\nattribute vec2 a_DistanceAndIndex;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform vec4 u_dash_array: [10.0, 5., 0, 0];\n\nuniform float u_vertexScale: 1.0;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nvarying vec4 v_color;\nvarying vec4 v_dash_array;\n\nuniform float u_opacity: 1.0;\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - empty\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0 // distance_ratio/distance/pixelLen/texV\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n v_dash_array = pow(2.0, 20.0 - u_Zoom) * u_dash_array / a_Total_Distance;\n v_color = a_Color;\n\n vec3 size = a_Miter * setPickingSize(a_Size.x) * reverse_offset_normal(a_Normal);\n vec2 offset = project_pixel(size.xy);\n\n // \u8BBE\u7F6E\u6570\u636E\u96C6\u7684\u53C2\u6570\n styleMappingMat[3][0] = a_DistanceAndIndex.x / a_Total_Distance; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n styleMappingMat[3][1] = a_DistanceAndIndex.x; // \u5F53\u524D\u9876\u70B9\u7684\u8DDD\u79BB\n\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, a_Size.y, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy + offset, project_pixel(a_Size.y), 1.0));\n } else {\n float lineHeight = a_Size.y;\n \n // #define COORDINATE_SYSTEM_P20 5.0\n // #define COORDINATE_SYSTEM_P20_OFFSET 6.0\n // amap1.x\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20 || u_CoordinateSystem == COORDINATE_SYSTEM_P20_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n lineHeight *= pow(2.0, 20.0 - u_Zoom);\n }\n\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, lineHeight, 1.0));\n }\n\n setPickingColor(a_PickingColor);\n}\n"; // basic line shader
|
|
49
|
+
|
|
30
50
|
/* babel-plugin-inline-import '../shaders/line_frag.glsl' */
|
|
31
51
|
var line_frag = "#define Animate 0.0\n#define LineTexture 1.0\nuniform float u_opacity : 1.0;\nuniform float u_textureBlend;\n\nuniform float u_borderWidth: 0.0;\n\nuniform vec3 u_blur;\nuniform vec4 u_borderColor;\nvarying vec4 v_color;\n\n// line texture\nuniform float u_line_texture;\nuniform sampler2D u_texture;\nuniform vec2 u_textSize;\n\nvarying vec2 v_iconMapUV;\n\n#pragma include \"picking\"\n\nuniform float u_time;\nuniform vec4 u_animate: [ 1, 2., 1.0, 0.2 ]; // \u63A7\u5236\u8FD0\u52A8\n\nvarying mat4 styleMappingMat;\n// [animate, duration, interval, trailLength],\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float animateSpeed = 0.0; // \u8FD0\u52A8\u901F\u5EA6\n float d_distance_ratio = styleMappingMat[3].r; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n gl_FragColor = v_color;\n // anti-alias\n // float blur = 1.0 - smoothstep(u_blur, 1., length(v_normal.xy));\n gl_FragColor.a *= opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n if(u_animate.x == Animate) {\n animateSpeed = u_time / u_animate.y;\n float alpha =1.0 - fract( mod(1.0- d_distance_ratio, u_animate.z)* (1.0/ u_animate.z) + animateSpeed);\n alpha = (alpha + u_animate.w -1.0) / u_animate.w;\n alpha = smoothstep(0., 1., alpha);\n gl_FragColor.a *= alpha;\n }\n\n if(u_line_texture == LineTexture) { // while load texture\n float aDistance = styleMappingMat[3].g; // \u5F53\u524D\u9876\u70B9\u7684\u8DDD\u79BB\n float d_texPixelLen = styleMappingMat[3].b; // \u8D34\u56FE\u7684\u50CF\u7D20\u957F\u5EA6\uFF0C\u6839\u636E\u5730\u56FE\u5C42\u7EA7\u7F29\u653E\n float u = fract(mod(aDistance, d_texPixelLen)/d_texPixelLen - animateSpeed);\n float v = styleMappingMat[3].a; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n\n // v = max(smoothstep(0.95, 1.0, v), v);\n vec2 uv= v_iconMapUV / u_textSize + vec2(u, v) / u_textSize * 64.;\n \n // gl_FragColor = filterColor(gl_FragColor + texture2D(u_texture, vec2(u, v)));\n // gl_FragColor = filterColor(gl_FragColor + texture2D(u_texture, uv));\n vec4 pattern = texture2D(u_texture, uv);\n\n if(u_textureBlend == 0.0) { // normal\n pattern.a = 0.0;\n gl_FragColor += pattern;\n } else { // replace\n pattern.a *= opacity;\n if(gl_FragColor.a <= 0.0) {\n pattern.a = 0.0;\n }\n gl_FragColor = pattern;\n }\n } \n\n float v = styleMappingMat[3].a;\n float borderWidth = min(0.5, u_borderWidth);\n // \u7ED8\u5236 border\n if(borderWidth > 0.01) {\n float borderOuterWidth = borderWidth/2.0;\n\n if(v >= 1.0 - borderWidth || v <= borderWidth) {\n if(v > borderWidth) {\n float linear = smoothstep(0.0, 1.0, (v - (1.0 - borderWidth))/borderWidth);\n gl_FragColor.rgb = mix(gl_FragColor.rgb, u_borderColor.rgb, linear);\n } else if(v <= borderWidth) {\n float linear = smoothstep(0.0, 1.0, v/borderWidth);\n gl_FragColor.rgb = mix(u_borderColor.rgb, gl_FragColor.rgb, linear);\n }\n }\n\n if(v < borderOuterWidth) {\n gl_FragColor.a = mix(0.0, gl_FragColor.a, v/borderOuterWidth);\n } else if(v > 1.0 - borderOuterWidth) {\n gl_FragColor.a = mix(gl_FragColor.a, 0.0, (v - (1.0 - borderOuterWidth))/borderOuterWidth);\n }\n }\n\n // blur\n float blurV = styleMappingMat[3][3];\n if(blurV < 0.5) {\n gl_FragColor.a *= mix(u_blur.r, u_blur.g, blurV/0.5);\n } else {\n gl_FragColor.a *= mix(u_blur.g, u_blur.b, (blurV - 0.5)/0.5);\n }\n \n gl_FragColor = filterColor(gl_FragColor);\n}\n";
|
|
52
|
+
|
|
32
53
|
/* babel-plugin-inline-import '../shaders/line_vert.glsl' */
|
|
33
54
|
var line_vert = "\n#define Animate 0.0\n\nattribute float a_Miter;\nattribute vec4 a_Color;\nattribute vec2 a_Size;\nattribute vec3 a_Normal;\nattribute vec3 a_Position;\n\nattribute vec2 a_iconMapUV;\n\n// dash line\nattribute float a_Total_Distance;\nattribute vec2 a_DistanceAndIndex;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform vec4 u_animate: [ 1., 2., 1.0, 0.2 ];\nuniform float u_icon_step: 100;\n\nuniform float u_heightfixed: 0.0;\nuniform float u_vertexScale: 1.0;\nuniform float u_raisingHeight: 0.0;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nvarying vec4 v_color;\n\n// texV \u7EBF\u56FE\u5C42 - \u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\uFF08\u7EBF\u7684\u5BBD\u5EA6\u65B9\u5411\uFF09\nvarying vec2 v_iconMapUV;\n\n\nuniform float u_linearColor: 0;\nuniform float u_arrow: 0.0;\nuniform float u_arrowHeight: 3.0;\nuniform float u_arrowWidth: 2.0;\nuniform float u_tailWidth: 1.0;\n\nuniform float u_opacity: 1.0;\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\nvec2 calculateArrow(vec2 offset) {\n /*\n * \u5728\u652F\u6301\u7BAD\u5934\u7684\u65F6\u5019\uFF0C\u7B2C\u4E8C\u3001\u7B2C\u4E09\u7EC4\u9876\u70B9\u662F\u989D\u5916\u63D2\u5165\u7528\u4E8E\u6784\u5EFA\u9876\u70B9\u7684\n */\n float arrowFlag = -1.0;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {\n // \u9AD8\u5FB7 2.0 \u7684\u65CB\u8F6C\u89D2\u5EA6\u4E0D\u540C\n arrowFlag = 1.0;\n }\n float pi = arrowFlag * 3.1415926/2.;\n if(a_Miter < 0.) {\n // \u6839\u636E\u7EBF\u7684\u4E24\u4FA7\u504F\u79FB\u4E0D\u540C\u3001\u65CB\u8F6C\u7684\u65B9\u5411\u76F8\u53CD\n pi = -pi;\n }\n highp float angle_sin = sin(pi);\n highp float angle_cos = cos(pi);\n // \u8BA1\u7B97\u5782\u76F4\u4E0E\u7EBF\u65B9\u5411\u7684\u65CB\u8F6C\u77E9\u9635\n mat2 rotation_matrix = mat2(angle_cos, -1.0 * angle_sin, angle_sin, angle_cos);\n float arrowWidth = u_arrowWidth;\n float arrowHeight = u_arrowHeight;\n\n vec2 arrowOffset = vec2(0.0);\n /*\n * a_DistanceAndIndex.y \u7528\u4E8E\u6807\u8BB0\u5F53\u524D\u9876\u70B9\u5C5E\u4E8E\u54EA\u4E00\u7EC4\uFF08\u4E24\u4E2A\u9876\u70B9\u4E00\u7EC4\uFF0C\u6784\u6210\u7EBF\u7684\u5176\u5B9E\u662F\u77E9\u5F62\uFF0C\u6700\u7B80\u9700\u8981\u56DB\u4E2A\u9876\u70B9\u3001\u4E24\u7EC4\u9876\u70B9\u6784\u6210\uFF09\n */\n if(a_DistanceAndIndex.y == 0.0) {\n // \u7BAD\u5934\u5C16\u90E8\n offset = vec2(0.0);\n } else if(a_DistanceAndIndex.y == 1.0) {\n // \u7BAD\u5934\u4E24\u4FA7\n arrowOffset = rotation_matrix*(offset * arrowHeight);\n offset += arrowOffset; // \u6CBF\u7EBF\u504F\u79FB\n offset = offset * arrowWidth; // \u5782\u76F4\u7EBF\u5411\u5916\u504F\u79FB\uFF08\u662F\u6784\u5EFA\u7BAD\u5934\u4E24\u4FA7\u7684\u9876\u70B9\uFF09\n } else if(a_DistanceAndIndex.y == 2.0 || a_DistanceAndIndex.y == 3.0 || a_DistanceAndIndex.y == 4.0) {\n // \u504F\u79FB\u5176\u4F59\u7684\u70B9\u4F4D\uFF08\u5C06\u957F\u5EA6\u8BA9\u4F4D\u7ED9\u7BAD\u5934\uFF09\n arrowOffset = rotation_matrix*(offset * arrowHeight) * arrowWidth;\n offset += arrowOffset;// \u6CBF\u7EBF\u504F\u79FB\n }\n\n return offset;\n}\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - empty\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0 // distance_ratio/distance/pixelLen/texV\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n float d_texPixelLen; // \u8D34\u56FE\u7684\u50CF\u7D20\u957F\u5EA6\uFF0C\u6839\u636E\u5730\u56FE\u5C42\u7EA7\u7F29\u653E\n\n v_iconMapUV = a_iconMapUV;\n d_texPixelLen = project_float_pixel(u_icon_step);\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {\n d_texPixelLen *= 10.0;\n }\n\n v_color = a_Color;\n\n vec3 size = a_Miter * setPickingSize(a_Size.x) * reverse_offset_normal(a_Normal);\n \n vec2 offset = project_pixel(size.xy);\n\n float lineDistance = a_DistanceAndIndex.x;\n float currentLinePointRatio = lineDistance / a_Total_Distance;\n \n if(u_arrow > 0.0) {\n // \u8BA1\u7B97\u7BAD\u5934\n offset = calculateArrow(offset);\n\n if(a_DistanceAndIndex.y > 4.0) {\n offset *= mix(1.0, u_tailWidth, currentLinePointRatio);\n }\n }\n\n float lineOffsetWidth = length(offset + offset * sign(a_Miter)); // \u7EBF\u6A2A\u5411\u504F\u79FB\u7684\u8DDD\u79BB\uFF08\u5411\u4E24\u4FA7\u504F\u79FB\u7684\u548C\uFF09\n float linePixelSize = project_pixel(a_Size.x) * 2.0; // \u5B9A\u70B9\u4F4D\u7F6E\u504F\u79FB\uFF0C\u6309\u5730\u56FE\u7B49\u7EA7\u7F29\u653E\u540E\u7684\u8DDD\u79BB \u5355\u4FA7 * 2\n float texV = lineOffsetWidth/linePixelSize; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n\n // \u8BBE\u7F6E\u6570\u636E\u96C6\u7684\u53C2\u6570\n styleMappingMat[3][0] = currentLinePointRatio; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n styleMappingMat[3][1] = lineDistance; // \u5F53\u524D\u9876\u70B9\u7684\u8DDD\u79BB\n styleMappingMat[3][2] = d_texPixelLen; // \u8D34\u56FE\u7684\u50CF\u7D20\u957F\u5EA6\uFF0C\u6839\u636E\u5730\u56FE\u5C42\u7EA7\u7F29\u653E\n styleMappingMat[3][3] = texV; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, a_Size.y, 1.0));\n\n float h = float(a_Position.z) * u_vertexScale; // \u7EBF\u9876\u70B9\u7684\u9AD8\u5EA6 - \u517C\u5BB9\u4E0D\u5B58\u5728\u7B2C\u4E09\u4E2A\u6570\u503C\u7684\u60C5\u51B5 vertex height\n float lineHeight = a_Size.y; // size \u7B2C\u4E8C\u4E2A\u53C2\u6570\u4EE3\u8868\u7684\u9AD8\u5EA6 [linewidth, lineheight]\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n lineHeight *= 0.2; // \u4FDD\u6301\u548C amap/mapbox \u4E00\u81F4\u7684\u6548\u679C\n h *= 0.2;\n if(u_heightfixed < 1.0) {\n lineHeight = project_pixel(a_Size.y);\n }\n gl_Position = u_Mvp * (vec4(project_pos.xy + offset, lineHeight + h + u_raisingHeight, 1.0));\n } else {\n // mapbox - amap\n \n // \u517C\u5BB9 mapbox \u5728\u7EBF\u9AD8\u5EA6\u4E0A\u7684\u6548\u679C\u8868\u73B0\u57FA\u672C\u4E00\u81F4\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n // mapbox\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n h *= mapboxZoomScale;\n h += u_raisingHeight * mapboxZoomScale;\n if(u_heightfixed > 0.0) {\n lineHeight *= mapboxZoomScale;\n }\n \n } else {\n // amap\n h += u_raisingHeight;\n // lineHeight \u9876\u70B9\u504F\u79FB\u9AD8\u5EA6\n if(u_heightfixed < 1.0) {\n lineHeight *= pow(2.0, 20.0 - u_Zoom);\n }\n }\n\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, lineHeight + h, 1.0));\n }\n\n setPickingColor(a_PickingColor);\n}\n"; // other function shaders
|
|
55
|
+
|
|
34
56
|
/* babel-plugin-inline-import '../shaders/linear/line_linear_frag.glsl' */
|
|
35
57
|
var linear_line_frag = "varying vec4 v_color;\nuniform float u_linearDir: 1.0;\nuniform float u_linearColor: 0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\n\n#pragma include \"picking\"\n\n\nvarying mat4 styleMappingMat;\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float linearRadio = styleMappingMat[3][0]; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n if(u_linearDir < 1.0) {\n linearRadio = styleMappingMat[3][3];\n }\n\n if(u_linearColor == 1.0) { // \u4F7F\u7528\u6E10\u53D8\u989C\u8272\n gl_FragColor = mix(u_sourceColor, u_targetColor, linearRadio);\n } else { // \u4F7F\u7528 color \u65B9\u6CD5\u4F20\u5165\u7684\u989C\u8272\n gl_FragColor = v_color;\n }\n\n gl_FragColor.a *= opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
|
|
36
58
|
var lineStyleObj = {
|
|
37
59
|
solid: 0.0,
|
|
38
60
|
dash: 1.0
|
|
39
61
|
};
|
|
62
|
+
|
|
40
63
|
var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
41
64
|
(0, _inherits2.default)(LineModel, _BaseModel);
|
|
65
|
+
|
|
42
66
|
var _super = _createSuper(LineModel);
|
|
67
|
+
|
|
43
68
|
function LineModel() {
|
|
44
69
|
var _this;
|
|
70
|
+
|
|
45
71
|
(0, _classCallCheck2.default)(this, LineModel);
|
|
72
|
+
|
|
46
73
|
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
|
|
47
74
|
args[_key] = arguments[_key];
|
|
48
75
|
}
|
|
76
|
+
|
|
49
77
|
_this = _super.call.apply(_super, [this].concat(args));
|
|
50
78
|
(0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "textureEventFlag", false);
|
|
51
79
|
(0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "texture", _this.createTexture2D({
|
|
@@ -58,13 +86,17 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
58
86
|
}));
|
|
59
87
|
(0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "updateTexture", function () {
|
|
60
88
|
var createTexture2D = _this.rendererService.createTexture2D;
|
|
89
|
+
|
|
61
90
|
if (_this.texture) {
|
|
62
91
|
_this.texture.update({
|
|
63
92
|
data: _this.iconService.getCanvas()
|
|
64
93
|
});
|
|
94
|
+
|
|
65
95
|
_this.layer.render();
|
|
96
|
+
|
|
66
97
|
return;
|
|
67
98
|
}
|
|
99
|
+
|
|
68
100
|
_this.texture = createTexture2D({
|
|
69
101
|
data: _this.iconService.getCanvas(),
|
|
70
102
|
mag: _l7Core.gl.NEAREST,
|
|
@@ -76,61 +108,67 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
76
108
|
});
|
|
77
109
|
return _this;
|
|
78
110
|
}
|
|
111
|
+
|
|
79
112
|
(0, _createClass2.default)(LineModel, [{
|
|
80
113
|
key: "getUninforms",
|
|
81
114
|
value: function getUninforms() {
|
|
82
115
|
var _ref = this.layer.getLayerConfig(),
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
116
|
+
_ref$opacity = _ref.opacity,
|
|
117
|
+
opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
|
|
118
|
+
sourceColor = _ref.sourceColor,
|
|
119
|
+
targetColor = _ref.targetColor,
|
|
120
|
+
_ref$textureBlend = _ref.textureBlend,
|
|
121
|
+
textureBlend = _ref$textureBlend === void 0 ? 'normal' : _ref$textureBlend,
|
|
122
|
+
_ref$lineType = _ref.lineType,
|
|
123
|
+
lineType = _ref$lineType === void 0 ? 'solid' : _ref$lineType,
|
|
124
|
+
_ref$dashArray = _ref.dashArray,
|
|
125
|
+
dashArray = _ref$dashArray === void 0 ? [10, 5, 0, 0] : _ref$dashArray,
|
|
126
|
+
_ref$lineTexture = _ref.lineTexture,
|
|
127
|
+
lineTexture = _ref$lineTexture === void 0 ? false : _ref$lineTexture,
|
|
128
|
+
_ref$iconStep = _ref.iconStep,
|
|
129
|
+
iconStep = _ref$iconStep === void 0 ? 100 : _ref$iconStep,
|
|
130
|
+
_ref$vertexHeightScal = _ref.vertexHeightScale,
|
|
131
|
+
vertexHeightScale = _ref$vertexHeightScal === void 0 ? 20.0 : _ref$vertexHeightScal,
|
|
132
|
+
_ref$borderWidth = _ref.borderWidth,
|
|
133
|
+
borderWidth = _ref$borderWidth === void 0 ? 0.0 : _ref$borderWidth,
|
|
134
|
+
_ref$borderColor = _ref.borderColor,
|
|
135
|
+
borderColor = _ref$borderColor === void 0 ? '#ccc' : _ref$borderColor,
|
|
136
|
+
_ref$raisingHeight = _ref.raisingHeight,
|
|
137
|
+
raisingHeight = _ref$raisingHeight === void 0 ? 0 : _ref$raisingHeight,
|
|
138
|
+
_ref$heightfixed = _ref.heightfixed,
|
|
139
|
+
heightfixed = _ref$heightfixed === void 0 ? false : _ref$heightfixed,
|
|
140
|
+
_ref$linearDir = _ref.linearDir,
|
|
141
|
+
linearDir = _ref$linearDir === void 0 ? _interface.LinearDir.VERTICAL : _ref$linearDir,
|
|
142
|
+
_ref$blur = _ref.blur,
|
|
143
|
+
blur = _ref$blur === void 0 ? [1, 1, 1] : _ref$blur,
|
|
144
|
+
_ref$arrow = _ref.arrow,
|
|
145
|
+
arrow = _ref$arrow === void 0 ? {
|
|
146
|
+
enable: false,
|
|
147
|
+
arrowWidth: 2,
|
|
148
|
+
arrowHeight: 3,
|
|
149
|
+
tailWidth: 1
|
|
150
|
+
} : _ref$arrow;
|
|
151
|
+
|
|
118
152
|
if (dashArray.length === 2) {
|
|
119
153
|
dashArray.push(0, 0);
|
|
120
154
|
}
|
|
155
|
+
|
|
121
156
|
if (this.rendererService.getDirty() && this.texture) {
|
|
122
157
|
this.texture.bind();
|
|
123
|
-
}
|
|
158
|
+
} // 转化渐变色
|
|
159
|
+
|
|
124
160
|
|
|
125
|
-
// 转化渐变色
|
|
126
161
|
var useLinearColor = 0; // 默认不生效
|
|
162
|
+
|
|
127
163
|
var sourceColorArr = [0, 0, 0, 0];
|
|
128
164
|
var targetColorArr = [0, 0, 0, 0];
|
|
165
|
+
|
|
129
166
|
if (sourceColor && targetColor) {
|
|
130
167
|
sourceColorArr = (0, _l7Utils.rgb2arr)(sourceColor);
|
|
131
168
|
targetColorArr = (0, _l7Utils.rgb2arr)(targetColor);
|
|
132
169
|
useLinearColor = 1;
|
|
133
170
|
}
|
|
171
|
+
|
|
134
172
|
if (this.dataTextureTest && this.dataTextureNeedUpdate({
|
|
135
173
|
opacity: opacity
|
|
136
174
|
})) {
|
|
@@ -138,10 +176,12 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
138
176
|
opacity: opacity
|
|
139
177
|
});
|
|
140
178
|
var encodeData = this.layer.getEncodedData();
|
|
179
|
+
|
|
141
180
|
var _this$calDataFrame = this.calDataFrame(this.cellLength, encodeData, this.cellProperties),
|
|
142
|
-
|
|
143
|
-
|
|
144
|
-
|
|
181
|
+
data = _this$calDataFrame.data,
|
|
182
|
+
width = _this$calDataFrame.width,
|
|
183
|
+
height = _this$calDataFrame.height;
|
|
184
|
+
|
|
145
185
|
this.rowCount = height; // 当前数据纹理有多少行
|
|
146
186
|
|
|
147
187
|
this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
|
|
@@ -160,6 +200,7 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
160
200
|
height: 1
|
|
161
201
|
});
|
|
162
202
|
}
|
|
203
|
+
|
|
163
204
|
return {
|
|
164
205
|
u_dataTexture: this.dataTexture,
|
|
165
206
|
// 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]
|
|
@@ -200,7 +241,8 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
200
241
|
key: "getAnimateUniforms",
|
|
201
242
|
value: function getAnimateUniforms() {
|
|
202
243
|
var _ref2 = this.layer.getLayerConfig(),
|
|
203
|
-
|
|
244
|
+
animateOption = _ref2.animateOption;
|
|
245
|
+
|
|
204
246
|
return {
|
|
205
247
|
u_animate: this.animateOption2Array(animateOption),
|
|
206
248
|
u_time: this.layer.getLayerAnimateTime()
|
|
@@ -211,31 +253,38 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
211
253
|
value: function () {
|
|
212
254
|
var _initModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee() {
|
|
213
255
|
return _regenerator.default.wrap(function _callee$(_context) {
|
|
214
|
-
while (1)
|
|
215
|
-
|
|
216
|
-
|
|
217
|
-
|
|
218
|
-
|
|
219
|
-
this.textureEventFlag
|
|
220
|
-
|
|
221
|
-
|
|
222
|
-
|
|
223
|
-
|
|
224
|
-
|
|
225
|
-
|
|
226
|
-
|
|
256
|
+
while (1) {
|
|
257
|
+
switch (_context.prev = _context.next) {
|
|
258
|
+
case 0:
|
|
259
|
+
// this.updateTexture();
|
|
260
|
+
// this.iconService.on('imageUpdate', this.updateTexture);
|
|
261
|
+
if (!this.textureEventFlag) {
|
|
262
|
+
this.textureEventFlag = true;
|
|
263
|
+
this.updateTexture();
|
|
264
|
+
this.iconService.on('imageUpdate', this.updateTexture);
|
|
265
|
+
}
|
|
266
|
+
|
|
267
|
+
return _context.abrupt("return", this.buildModels());
|
|
268
|
+
|
|
269
|
+
case 2:
|
|
270
|
+
case "end":
|
|
271
|
+
return _context.stop();
|
|
272
|
+
}
|
|
227
273
|
}
|
|
228
274
|
}, _callee, this);
|
|
229
275
|
}));
|
|
276
|
+
|
|
230
277
|
function initModels() {
|
|
231
278
|
return _initModels.apply(this, arguments);
|
|
232
279
|
}
|
|
280
|
+
|
|
233
281
|
return initModels;
|
|
234
282
|
}()
|
|
235
283
|
}, {
|
|
236
284
|
key: "clearModels",
|
|
237
285
|
value: function clearModels() {
|
|
238
286
|
var _this$texture, _this$dataTexture;
|
|
287
|
+
|
|
239
288
|
(_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
|
|
240
289
|
(_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy();
|
|
241
290
|
this.iconService.off('imageUpdate', this.updateTexture);
|
|
@@ -245,53 +294,63 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
245
294
|
value: function () {
|
|
246
295
|
var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee2() {
|
|
247
296
|
var _ref3, _ref3$depth, depth, _ref3$workerEnabled, workerEnabled, enablePicking, _this$getShaders, frag, vert, type, model;
|
|
297
|
+
|
|
248
298
|
return _regenerator.default.wrap(function _callee2$(_context2) {
|
|
249
|
-
while (1)
|
|
250
|
-
|
|
251
|
-
|
|
252
|
-
|
|
253
|
-
|
|
254
|
-
|
|
255
|
-
|
|
256
|
-
|
|
257
|
-
|
|
258
|
-
|
|
259
|
-
|
|
260
|
-
|
|
261
|
-
|
|
262
|
-
|
|
263
|
-
|
|
264
|
-
|
|
265
|
-
|
|
266
|
-
|
|
267
|
-
|
|
268
|
-
|
|
269
|
-
|
|
270
|
-
|
|
271
|
-
|
|
272
|
-
|
|
273
|
-
|
|
274
|
-
|
|
275
|
-
|
|
299
|
+
while (1) {
|
|
300
|
+
switch (_context2.prev = _context2.next) {
|
|
301
|
+
case 0:
|
|
302
|
+
_ref3 = this.layer.getLayerConfig(), _ref3$depth = _ref3.depth, depth = _ref3$depth === void 0 ? false : _ref3$depth, _ref3$workerEnabled = _ref3.workerEnabled, workerEnabled = _ref3$workerEnabled === void 0 ? false : _ref3$workerEnabled, enablePicking = _ref3.enablePicking;
|
|
303
|
+
_this$getShaders = this.getShaders(), frag = _this$getShaders.frag, vert = _this$getShaders.vert, type = _this$getShaders.type; // console.log(frag)
|
|
304
|
+
|
|
305
|
+
this.layer.triangulation = _l7Utils.LineTriangulation;
|
|
306
|
+
_context2.next = 5;
|
|
307
|
+
return this.layer.buildLayerModel({
|
|
308
|
+
moduleName: 'line' + type,
|
|
309
|
+
vertexShader: vert,
|
|
310
|
+
fragmentShader: frag,
|
|
311
|
+
triangulation: _l7Utils.LineTriangulation,
|
|
312
|
+
depth: {
|
|
313
|
+
enable: depth
|
|
314
|
+
},
|
|
315
|
+
workerEnabled: workerEnabled,
|
|
316
|
+
workerOptions: {
|
|
317
|
+
modelType: 'line' + type,
|
|
318
|
+
enablePicking: enablePicking,
|
|
319
|
+
iconMap: this.iconService.getIconMap()
|
|
320
|
+
}
|
|
321
|
+
});
|
|
322
|
+
|
|
323
|
+
case 5:
|
|
324
|
+
model = _context2.sent;
|
|
325
|
+
return _context2.abrupt("return", [model]);
|
|
326
|
+
|
|
327
|
+
case 7:
|
|
328
|
+
case "end":
|
|
329
|
+
return _context2.stop();
|
|
330
|
+
}
|
|
276
331
|
}
|
|
277
332
|
}, _callee2, this);
|
|
278
333
|
}));
|
|
334
|
+
|
|
279
335
|
function buildModels() {
|
|
280
336
|
return _buildModels.apply(this, arguments);
|
|
281
337
|
}
|
|
338
|
+
|
|
282
339
|
return buildModels;
|
|
283
340
|
}()
|
|
284
341
|
/**
|
|
285
342
|
* 根据参数获取不同的 shader 代码
|
|
286
343
|
* @returns
|
|
287
344
|
*/
|
|
345
|
+
|
|
288
346
|
}, {
|
|
289
347
|
key: "getShaders",
|
|
290
348
|
value: function getShaders() {
|
|
291
349
|
var _ref4 = this.layer.getLayerConfig(),
|
|
292
|
-
|
|
293
|
-
|
|
294
|
-
|
|
350
|
+
sourceColor = _ref4.sourceColor,
|
|
351
|
+
targetColor = _ref4.targetColor,
|
|
352
|
+
lineType = _ref4.lineType;
|
|
353
|
+
|
|
295
354
|
if (lineType === 'dash') {
|
|
296
355
|
return {
|
|
297
356
|
frag: line_dash_frag,
|
|
@@ -299,6 +358,7 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
299
358
|
type: 'Dash'
|
|
300
359
|
};
|
|
301
360
|
}
|
|
361
|
+
|
|
302
362
|
if (sourceColor && targetColor) {
|
|
303
363
|
// 分离 linear 功能
|
|
304
364
|
return {
|
|
@@ -318,6 +378,7 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
318
378
|
key: "registerBuiltinAttributes",
|
|
319
379
|
value: function registerBuiltinAttributes() {
|
|
320
380
|
var _this2 = this;
|
|
381
|
+
|
|
321
382
|
this.styleAttributeService.registerStyleAttribute({
|
|
322
383
|
name: 'distanceAndIndex',
|
|
323
384
|
type: _l7Core.AttributeType.Attribute,
|
|
@@ -366,13 +427,12 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
366
427
|
size: 2,
|
|
367
428
|
update: function update(feature) {
|
|
368
429
|
var _feature$size = feature.size,
|
|
369
|
-
|
|
430
|
+
size = _feature$size === void 0 ? 1 : _feature$size;
|
|
370
431
|
return Array.isArray(size) ? [size[0], size[1]] : [size, 0];
|
|
371
432
|
}
|
|
372
433
|
}
|
|
373
|
-
});
|
|
434
|
+
}); // point layer size;
|
|
374
435
|
|
|
375
|
-
// point layer size;
|
|
376
436
|
this.styleAttributeService.registerStyleAttribute({
|
|
377
437
|
name: 'normal',
|
|
378
438
|
type: _l7Core.AttributeType.Attribute,
|
|
@@ -421,13 +481,16 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
421
481
|
size: 2,
|
|
422
482
|
update: function update(feature) {
|
|
423
483
|
var iconMap = _this2.iconService.getIconMap();
|
|
484
|
+
|
|
424
485
|
var texture = feature.texture;
|
|
486
|
+
|
|
425
487
|
var _ref5 = iconMap[texture] || {
|
|
426
|
-
|
|
427
|
-
|
|
428
|
-
|
|
429
|
-
|
|
430
|
-
|
|
488
|
+
x: 0,
|
|
489
|
+
y: 0
|
|
490
|
+
},
|
|
491
|
+
x = _ref5.x,
|
|
492
|
+
y = _ref5.y;
|
|
493
|
+
|
|
431
494
|
return [x, y];
|
|
432
495
|
}
|
|
433
496
|
}
|
|
@@ -436,4 +499,5 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
436
499
|
}]);
|
|
437
500
|
return LineModel;
|
|
438
501
|
}(_BaseModel2.default);
|
|
502
|
+
|
|
439
503
|
exports.default = LineModel;
|