@antv/l7-layers 2.15.5 → 2.16.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (243) hide show
  1. package/es/Geometry/index.js +31 -9
  2. package/es/Geometry/models/billboard.js +89 -51
  3. package/es/Geometry/models/plane.js +143 -81
  4. package/es/Geometry/models/sprite.js +118 -60
  5. package/es/canvas/index.js +33 -10
  6. package/es/canvas/models/canvas.js +97 -41
  7. package/es/citybuliding/building.js +27 -8
  8. package/es/citybuliding/models/build.js +82 -57
  9. package/es/core/BaseLayer.js +486 -321
  10. package/es/core/BaseModel.js +126 -97
  11. package/es/core/LayerPickService.js +32 -21
  12. package/es/core/TextureService.js +13 -0
  13. package/es/core/interface.js +24 -17
  14. package/es/core/shape/Path.js +20 -13
  15. package/es/core/shape/extrude.js +31 -10
  16. package/es/core/triangulation.js +114 -54
  17. package/es/earth/index.js +33 -9
  18. package/es/earth/models/atmosphere.js +54 -30
  19. package/es/earth/models/base.js +85 -47
  20. package/es/earth/models/bloomsphere.js +54 -30
  21. package/es/earth/utils.js +13 -9
  22. package/es/heatmap/index.js +40 -10
  23. package/es/heatmap/models/grid.js +52 -28
  24. package/es/heatmap/models/grid3d.js +52 -28
  25. package/es/heatmap/models/heatmap.js +146 -91
  26. package/es/heatmap/models/hexagon.js +52 -28
  27. package/es/heatmap/triangulation.js +4 -0
  28. package/es/image/index.js +28 -9
  29. package/es/image/models/image.js +100 -66
  30. package/es/index.js +17 -9
  31. package/es/line/index.js +34 -9
  32. package/es/line/models/arc.js +118 -66
  33. package/es/line/models/arc_3d.js +108 -60
  34. package/es/line/models/earthArc_3d.js +111 -63
  35. package/es/line/models/great_circle.js +100 -56
  36. package/es/line/models/half.js +77 -46
  37. package/es/line/models/line.js +148 -94
  38. package/es/line/models/linearline.js +80 -45
  39. package/es/line/models/simpleLine.js +74 -41
  40. package/es/line/models/wall.js +92 -52
  41. package/es/mask/index.js +28 -9
  42. package/es/mask/models/fill.js +54 -29
  43. package/es/plugins/DataMappingPlugin.js +117 -80
  44. package/es/plugins/DataSourcePlugin.js +68 -45
  45. package/es/plugins/FeatureScalePlugin.js +122 -67
  46. package/es/plugins/LayerAnimateStylePlugin.js +5 -0
  47. package/es/plugins/LayerMaskPlugin.js +11 -3
  48. package/es/plugins/LayerModelPlugin.js +104 -67
  49. package/es/plugins/LayerStylePlugin.js +9 -3
  50. package/es/plugins/LightingPlugin.js +18 -12
  51. package/es/plugins/MultiPassRendererPlugin.js +16 -11
  52. package/es/plugins/PixelPickingPlugin.js +21 -12
  53. package/es/plugins/RegisterStyleAttributePlugin.js +12 -5
  54. package/es/plugins/ShaderUniformPlugin.js +27 -13
  55. package/es/plugins/UpdateModelPlugin.js +5 -0
  56. package/es/plugins/UpdateStyleAttributePlugin.js +11 -5
  57. package/es/point/index.js +77 -26
  58. package/es/point/models/earthExtrude.js +102 -61
  59. package/es/point/models/earthFill.js +87 -57
  60. package/es/point/models/extrude.js +101 -60
  61. package/es/point/models/fill.js +100 -70
  62. package/es/point/models/fillmage.js +107 -63
  63. package/es/point/models/image.js +88 -48
  64. package/es/point/models/index.js +2 -2
  65. package/es/point/models/normal.js +54 -30
  66. package/es/point/models/radar.js +64 -40
  67. package/es/point/models/simplePoint.js +69 -41
  68. package/es/point/models/text.d.ts +2 -1
  69. package/es/point/models/text.js +305 -201
  70. package/es/point/shape/extrude.js +13 -4
  71. package/es/polygon/index.js +40 -11
  72. package/es/polygon/models/extrude.js +92 -48
  73. package/es/polygon/models/fill.js +88 -54
  74. package/es/polygon/models/index.js +2 -3
  75. package/es/polygon/models/ocean.js +76 -42
  76. package/es/polygon/models/water.js +71 -37
  77. package/es/raster/buffers/triangulation.js +4 -2
  78. package/es/raster/index.js +32 -9
  79. package/es/raster/models/raster.js +116 -80
  80. package/es/raster/models/rasterRgb.js +127 -84
  81. package/es/raster/models/rasterTerrainRgb.js +84 -56
  82. package/es/tile/interaction/getRasterData.js +20 -14
  83. package/es/tile/interaction/utils.js +9 -7
  84. package/es/tile/manager/base.js +96 -63
  85. package/es/tile/service/TileLayerService.js +55 -33
  86. package/es/tile/service/TilePickService.js +40 -26
  87. package/es/tile/service/TileSourceService.js +7 -3
  88. package/es/tile/tileFactory/DebugTile.js +46 -29
  89. package/es/tile/tileFactory/ImageTile.js +38 -20
  90. package/es/tile/tileFactory/MaskTile.js +43 -22
  91. package/es/tile/tileFactory/RasterRGBTile.js +42 -22
  92. package/es/tile/tileFactory/RasterTerrainRGBTile.js +38 -20
  93. package/es/tile/tileFactory/RasterTile.js +53 -30
  94. package/es/tile/tileFactory/Tile.js +97 -63
  95. package/es/tile/tileFactory/VectorTile.js +68 -41
  96. package/es/tile/tileFactory/index.js +11 -0
  97. package/es/tile/tileFactory/layers/TileDebugLayer.js +27 -6
  98. package/es/tile/tileFactory/util.js +3 -0
  99. package/es/tile/tileLayer/BaseLayer.js +146 -105
  100. package/es/tile/utils.js +1 -1
  101. package/es/utils/blend.js +2 -0
  102. package/es/utils/collision-index.js +16 -9
  103. package/es/utils/dataMappingStyle.js +18 -8
  104. package/es/utils/extrude_polyline.js +149 -101
  105. package/es/utils/grid-index.js +27 -2
  106. package/es/utils/identityScale.js +8 -0
  107. package/es/utils/layerData.js +44 -30
  108. package/es/utils/multiPassRender.js +13 -11
  109. package/es/utils/polylineNormal.js +37 -31
  110. package/es/utils/simpleLine.js +16 -2
  111. package/es/utils/stencil.js +3 -2
  112. package/es/utils/symbol-layout.js +53 -27
  113. package/es/wind/index.js +29 -9
  114. package/es/wind/models/utils.js +51 -26
  115. package/es/wind/models/wind.js +147 -101
  116. package/es/wind/models/windRender.js +66 -53
  117. package/lib/Geometry/index.js +38 -9
  118. package/lib/Geometry/models/billboard.js +97 -51
  119. package/lib/Geometry/models/index.js +5 -0
  120. package/lib/Geometry/models/plane.js +151 -79
  121. package/lib/Geometry/models/sprite.js +127 -60
  122. package/lib/canvas/index.js +40 -10
  123. package/lib/canvas/models/canvas.js +101 -41
  124. package/lib/canvas/models/index.js +3 -0
  125. package/lib/citybuliding/building.js +35 -8
  126. package/lib/citybuliding/models/build.js +92 -57
  127. package/lib/core/BaseLayer.js +480 -321
  128. package/lib/core/BaseModel.js +139 -97
  129. package/lib/core/LayerPickService.js +37 -21
  130. package/lib/core/TextureService.js +16 -0
  131. package/lib/core/interface.js +31 -21
  132. package/lib/core/schema.js +1 -0
  133. package/lib/core/shape/Path.js +31 -14
  134. package/lib/core/shape/extrude.js +54 -10
  135. package/lib/core/triangulation.js +153 -53
  136. package/lib/earth/index.js +43 -9
  137. package/lib/earth/models/atmosphere.js +63 -30
  138. package/lib/earth/models/base.js +90 -47
  139. package/lib/earth/models/bloomsphere.js +63 -30
  140. package/lib/earth/utils.js +31 -7
  141. package/lib/heatmap/index.js +48 -10
  142. package/lib/heatmap/models/grid.js +60 -28
  143. package/lib/heatmap/models/grid3d.js +60 -28
  144. package/lib/heatmap/models/heatmap.js +162 -91
  145. package/lib/heatmap/models/hexagon.js +60 -28
  146. package/lib/heatmap/models/index.js +6 -0
  147. package/lib/heatmap/triangulation.js +5 -0
  148. package/lib/image/index.js +36 -9
  149. package/lib/image/models/image.js +109 -66
  150. package/lib/image/models/index.js +3 -0
  151. package/lib/index.js +61 -7
  152. package/lib/line/index.js +40 -9
  153. package/lib/line/models/arc.js +128 -64
  154. package/lib/line/models/arc_3d.js +119 -58
  155. package/lib/line/models/earthArc_3d.js +122 -61
  156. package/lib/line/models/great_circle.js +111 -56
  157. package/lib/line/models/half.js +87 -46
  158. package/lib/line/models/index.js +11 -0
  159. package/lib/line/models/line.js +156 -92
  160. package/lib/line/models/linearline.js +92 -45
  161. package/lib/line/models/simpleLine.js +84 -41
  162. package/lib/line/models/wall.js +103 -52
  163. package/lib/mask/index.js +36 -9
  164. package/lib/mask/models/fill.js +63 -29
  165. package/lib/mask/models/index.js +3 -0
  166. package/lib/plugins/DataMappingPlugin.js +128 -80
  167. package/lib/plugins/DataSourcePlugin.js +76 -45
  168. package/lib/plugins/FeatureScalePlugin.js +138 -67
  169. package/lib/plugins/LayerAnimateStylePlugin.js +10 -0
  170. package/lib/plugins/LayerMaskPlugin.js +17 -4
  171. package/lib/plugins/LayerModelPlugin.js +113 -68
  172. package/lib/plugins/LayerStylePlugin.js +14 -4
  173. package/lib/plugins/LightingPlugin.js +25 -12
  174. package/lib/plugins/MultiPassRendererPlugin.js +22 -11
  175. package/lib/plugins/PixelPickingPlugin.js +27 -12
  176. package/lib/plugins/RegisterStyleAttributePlugin.js +19 -5
  177. package/lib/plugins/ShaderUniformPlugin.js +34 -13
  178. package/lib/plugins/UpdateModelPlugin.js +10 -1
  179. package/lib/plugins/UpdateStyleAttributePlugin.js +16 -5
  180. package/lib/point/index.js +83 -26
  181. package/lib/point/models/earthExtrude.js +113 -61
  182. package/lib/point/models/earthFill.js +117 -57
  183. package/lib/point/models/extrude.js +111 -60
  184. package/lib/point/models/fill.js +109 -68
  185. package/lib/point/models/fillmage.js +115 -61
  186. package/lib/point/models/image.js +98 -48
  187. package/lib/point/models/index.js +12 -1
  188. package/lib/point/models/normal.js +64 -30
  189. package/lib/point/models/radar.js +74 -40
  190. package/lib/point/models/simplePoint.js +79 -41
  191. package/lib/point/models/text.js +314 -202
  192. package/lib/point/shape/extrude.js +20 -4
  193. package/lib/polygon/index.js +48 -11
  194. package/lib/polygon/models/extrude.js +103 -48
  195. package/lib/polygon/models/fill.js +98 -54
  196. package/lib/polygon/models/index.js +14 -2
  197. package/lib/polygon/models/ocean.js +88 -42
  198. package/lib/polygon/models/water.js +82 -37
  199. package/lib/raster/buffers/triangulation.js +7 -3
  200. package/lib/raster/index.js +40 -9
  201. package/lib/raster/models/index.js +5 -0
  202. package/lib/raster/models/raster.js +125 -80
  203. package/lib/raster/models/rasterRgb.js +139 -84
  204. package/lib/raster/models/rasterTerrainRgb.js +93 -56
  205. package/lib/tile/interaction/getRasterData.js +25 -14
  206. package/lib/tile/interaction/utils.js +19 -7
  207. package/lib/tile/manager/base.js +104 -63
  208. package/lib/tile/service/TileLayerService.js +60 -33
  209. package/lib/tile/service/TilePickService.js +48 -26
  210. package/lib/tile/service/TileSourceService.js +16 -2
  211. package/lib/tile/style/utils.js +3 -0
  212. package/lib/tile/tileFactory/DebugTile.js +54 -29
  213. package/lib/tile/tileFactory/ImageTile.js +46 -20
  214. package/lib/tile/tileFactory/MaskTile.js +51 -22
  215. package/lib/tile/tileFactory/RasterRGBTile.js +50 -22
  216. package/lib/tile/tileFactory/RasterTerrainRGBTile.js +46 -20
  217. package/lib/tile/tileFactory/RasterTile.js +63 -30
  218. package/lib/tile/tileFactory/Tile.js +102 -63
  219. package/lib/tile/tileFactory/VectorTile.js +76 -41
  220. package/lib/tile/tileFactory/index.js +25 -0
  221. package/lib/tile/tileFactory/layers/TileDebugLayer.js +32 -6
  222. package/lib/tile/tileFactory/util.js +9 -0
  223. package/lib/tile/tileLayer/BaseLayer.js +153 -105
  224. package/lib/tile/utils.js +5 -1
  225. package/lib/utils/blend.js +5 -0
  226. package/lib/utils/collision-index.js +25 -9
  227. package/lib/utils/dataMappingStyle.js +19 -8
  228. package/lib/utils/extrude_polyline.js +181 -101
  229. package/lib/utils/grid-index.js +28 -2
  230. package/lib/utils/identityScale.js +9 -0
  231. package/lib/utils/layerData.js +49 -30
  232. package/lib/utils/multiPassRender.js +16 -11
  233. package/lib/utils/polylineNormal.js +66 -31
  234. package/lib/utils/simpleLine.js +21 -2
  235. package/lib/utils/stencil.js +4 -0
  236. package/lib/utils/symbol-layout.js +55 -27
  237. package/lib/wind/index.js +37 -9
  238. package/lib/wind/models/index.js +3 -0
  239. package/lib/wind/models/utils.js +62 -26
  240. package/lib/wind/models/wind.js +157 -101
  241. package/lib/wind/models/windRender.js +71 -53
  242. package/lib/wind/models/windShader.js +1 -0
  243. package/package.json +7 -7
@@ -6,13 +6,18 @@ import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConst
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  import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
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  import _toConsumableArray from "@babel/runtime/helpers/esm/toConsumableArray";
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  import _regeneratorRuntime from "@babel/runtime/regenerator";
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+
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  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
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+
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  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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  import { AttributeType, gl } from '@antv/l7-core';
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  import { isNumber } from 'lodash';
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  import BaseModel from "../../core/BaseModel";
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  /* babel-plugin-inline-import '../shaders/normal_frag.glsl' */
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  var normalFrag = "uniform float u_opacity : 1;\nvarying vec4 v_color;\nvoid main() {\n gl_FragColor = v_color;\n gl_FragColor.a *= u_opacity;\n}\n";
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  /* babel-plugin-inline-import '../shaders/normal_vert.glsl' */
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  var normalVert = "\nattribute vec3 a_Position;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nattribute float a_Size;\nattribute vec4 a_Color;\n\nvarying vec4 v_color;\n\n#pragma include \"projection\"\n#pragma include \"project\"\n\nvoid main() {\n v_color = a_Color;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * vec4(a_Position.xy, a_Position.z, 1.0);\n } else {\n vec4 project_pos = project_position(vec4(a_Position, 1.0)) + vec4(a_Size / 2.,-a_Size /2.,0.,0.);\n gl_Position = project_common_position_to_clipspace(vec4(vec2(project_pos.xy),project_pos.z,project_pos.w));\n }\n\n gl_PointSize = a_Size * 2.0 * u_DevicePixelRatio;\n}\n";
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  export function PointTriangulation(feature) {
@@ -23,13 +28,18 @@ export function PointTriangulation(feature) {
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  size: coordinates.length
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  };
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  }
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  var NormalModel = /*#__PURE__*/function (_BaseModel) {
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  _inherits(NormalModel, _BaseModel);
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  var _super = _createSuper(NormalModel);
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  function NormalModel() {
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  _classCallCheck(this, NormalModel);
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  return _super.apply(this, arguments);
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  }
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  _createClass(NormalModel, [{
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  key: "getDefaultStyle",
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  value: function getDefaultStyle() {
@@ -41,8 +51,9 @@ var NormalModel = /*#__PURE__*/function (_BaseModel) {
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  key: "getUninforms",
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  value: function getUninforms() {
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  var _ref = this.layer.getLayerConfig(),
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- _ref$opacity = _ref.opacity,
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- opacity = _ref$opacity === void 0 ? 1 : _ref$opacity;
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+ _ref$opacity = _ref.opacity,
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+ opacity = _ref$opacity === void 0 ? 1 : _ref$opacity;
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  return {
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  u_opacity: isNumber(opacity) ? opacity : 1.0
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  };
@@ -52,18 +63,23 @@ var NormalModel = /*#__PURE__*/function (_BaseModel) {
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  value: function () {
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  var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
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  return _regeneratorRuntime.wrap(function _callee$(_context) {
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- while (1) switch (_context.prev = _context.next) {
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- case 0:
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- return _context.abrupt("return", this.buildModels());
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- case 1:
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- case "end":
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- return _context.stop();
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+ while (1) {
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+ switch (_context.prev = _context.next) {
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+ case 0:
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+ return _context.abrupt("return", this.buildModels());
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+ case 1:
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+ case "end":
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+ return _context.stop();
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+ }
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  }
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  }, _callee, this);
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  }));
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  function initModels() {
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  return _initModels.apply(this, arguments);
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  }
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  return initModels;
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  }()
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  }, {
@@ -72,33 +88,39 @@ var NormalModel = /*#__PURE__*/function (_BaseModel) {
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  var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
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  var model;
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  return _regeneratorRuntime.wrap(function _callee2$(_context2) {
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- while (1) switch (_context2.prev = _context2.next) {
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- case 0:
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- this.layer.triangulation = PointTriangulation;
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- _context2.next = 3;
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- return this.layer.buildLayerModel({
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- moduleName: 'pointNormal',
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- vertexShader: normalVert,
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- fragmentShader: normalFrag,
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- triangulation: PointTriangulation,
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- depth: {
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- enable: false
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- },
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- primitive: gl.POINTS,
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- pick: false
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- });
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- case 3:
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- return _context2.abrupt("return", [model]);
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- case "end":
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- return _context2.stop();
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+ while (1) {
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+ switch (_context2.prev = _context2.next) {
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+ case 0:
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+ this.layer.triangulation = PointTriangulation;
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+ _context2.next = 3;
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+ return this.layer.buildLayerModel({
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+ moduleName: 'pointNormal',
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+ vertexShader: normalVert,
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+ fragmentShader: normalFrag,
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+ triangulation: PointTriangulation,
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+ depth: {
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+ enable: false
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+ },
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+ primitive: gl.POINTS,
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+ pick: false
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+ });
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+ case 3:
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+ model = _context2.sent;
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+ return _context2.abrupt("return", [model]);
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+ case 5:
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+ case "end":
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+ return _context2.stop();
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+ }
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  }
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  }, _callee2, this);
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  }));
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  function buildModels() {
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  return _buildModels.apply(this, arguments);
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  }
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  return buildModels;
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  }()
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  }, {
@@ -122,13 +144,15 @@ var NormalModel = /*#__PURE__*/function (_BaseModel) {
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  size: 1,
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  update: function update(feature) {
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  var _feature$size = feature.size,
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- size = _feature$size === void 0 ? 1 : _feature$size;
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+ size = _feature$size === void 0 ? 1 : _feature$size;
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  return Array.isArray(size) ? [size[0]] : [size];
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  }
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  }
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  });
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  }
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  }]);
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  return NormalModel;
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  }(BaseModel);
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  export { NormalModel as default };
@@ -5,35 +5,46 @@ import _inherits from "@babel/runtime/helpers/esm/inherits";
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  import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
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  import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
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  import _regeneratorRuntime from "@babel/runtime/regenerator";
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  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
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  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
+
10
13
  import { AttributeType, gl } from '@antv/l7-core';
11
14
  import { isNumber } from 'lodash';
12
15
  import BaseModel from "../../core/BaseModel";
13
16
  import { SizeUnitType } from "../../core/interface";
14
17
  import { PointFillTriangulation } from "../../core/triangulation";
18
+
15
19
  /* babel-plugin-inline-import '../shaders/radar/radar_frag.glsl' */
16
20
  var pointFillFrag = "\nuniform float u_additive;\nuniform float u_opacity: 1.0;\n\nvarying vec4 v_data;\nvarying vec4 v_color;\nvarying float v_radius;\nvarying vec2 v_exteude;\n#pragma include \"sdf_2d\"\n#pragma include \"picking\"\n\nvoid main() {\n\n lowp float antialiasblur = v_data.z;\n float r = v_radius / (v_radius);\n\n float outer_df = sdCircle(v_data.xy, 1.0);\n float inner_df = sdCircle(v_data.xy, r);\n\n float opacity_t = smoothstep(0.0, antialiasblur, outer_df);\n\n gl_FragColor = vec4(v_color.rgb, v_color.a * u_opacity);\n\n if(u_additive > 0.0) {\n gl_FragColor *= opacity_t;\n } else {\n gl_FragColor.a *= opacity_t;\n }\n\n if(gl_FragColor.a > 0.0) {\n gl_FragColor = filterColor(gl_FragColor);\n }\n\n vec2 extrude = v_exteude;\n vec2 dir = normalize(extrude);\n vec2 baseDir = vec2(1.0, 0.0);\n float pi = 3.14159265359;\n // full circle\n // float rades = dot(dir, baseDir);\n // float flag = sign(dir.y);\n // float radar_v = (flag - 1.0) * -0.5 + flag * acos(rades)/pi/2.0;\n \n // half circle\n float flag = sign(dir.y);\n float rades = dot(dir, baseDir);\n float radar_v = (flag - 1.0) * -0.5 * acos(rades)/pi;\n // simple AA\n if(radar_v > 0.99) {\n radar_v = 1.0 - (radar_v - 0.99)/0.01;\n }\n\n gl_FragColor.a *= radar_v;\n}\n";
21
+
17
22
  /* babel-plugin-inline-import '../shaders/radar/radar_vert.glsl' */
18
23
  var pointFillVert = "attribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Extrude;\nattribute float a_Size;\nuniform float u_speed: 1.0;\nuniform float u_time;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform int u_Size_Unit;\n\nvarying vec4 v_data;\nvarying vec4 v_color;\nvarying float v_radius;\nvarying vec2 v_exteude;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nvoid main() {\n vec3 extrude = a_Extrude;\n float newSize = setPickingSize(a_Size);\n\n float time = u_time * u_speed;\n mat2 rotateMatrix = mat2( \n cos(time), sin(time), \n -sin(time), cos(time)\n );\n v_exteude = rotateMatrix * a_Extrude.xy;\n\n // unpack color(vec2)\n v_color = a_Color;\n\n\n\n // anti-alias\n float blur = 0.0;\n float antialiasblur = -max(2.0 / u_DevicePixelRatio / a_Size, blur);\n\n if(u_Size_Unit == 1) {\n newSize = newSize * u_PixelsPerMeter.z;\n }\n // radius(16-bit)\n v_radius = newSize;\n\n vec2 offset = (extrude.xy * (newSize));\n vec3 aPosition = a_Position;\n \n // \u4E0D\u4EE5\u7C73\u4E3A\u5B9E\u9645\u5355\u4F4D\n offset = project_pixel(offset);\n \n v_data = vec4(extrude.x, extrude.y, antialiasblur, -1.0);\n\n vec4 project_pos = project_position(vec4(aPosition.xy, 0.0, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp *vec4(project_pos.xy + offset, 0.0, 1.0);\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, project_pixel(setPickingOrder(0.0)), 1.0));\n }\n\n setPickingColor(a_PickingColor);\n}\n";
24
+
19
25
  var RadarModel = /*#__PURE__*/function (_BaseModel) {
20
26
  _inherits(RadarModel, _BaseModel);
27
+
21
28
  var _super = _createSuper(RadarModel);
29
+
22
30
  function RadarModel() {
23
31
  _classCallCheck(this, RadarModel);
32
+
24
33
  return _super.apply(this, arguments);
25
34
  }
35
+
26
36
  _createClass(RadarModel, [{
27
37
  key: "getUninforms",
28
38
  value: function getUninforms() {
29
39
  var _ref = this.layer.getLayerConfig(),
30
- _ref$opacity = _ref.opacity,
31
- opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
32
- blend = _ref.blend,
33
- _ref$speed = _ref.speed,
34
- speed = _ref$speed === void 0 ? 1 : _ref$speed,
35
- _ref$unit = _ref.unit,
36
- unit = _ref$unit === void 0 ? 'pixel' : _ref$unit;
40
+ _ref$opacity = _ref.opacity,
41
+ opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
42
+ blend = _ref.blend,
43
+ _ref$speed = _ref.speed,
44
+ speed = _ref$speed === void 0 ? 1 : _ref$speed,
45
+ _ref$unit = _ref.unit,
46
+ unit = _ref$unit === void 0 ? 'pixel' : _ref$unit;
47
+
37
48
  return {
38
49
  u_Size_Unit: SizeUnitType[unit],
39
50
  u_speed: speed,
@@ -45,10 +56,11 @@ var RadarModel = /*#__PURE__*/function (_BaseModel) {
45
56
  key: "getAnimateUniforms",
46
57
  value: function getAnimateUniforms() {
47
58
  var _ref2 = this.layer.getLayerConfig(),
48
- _ref2$animateOption = _ref2.animateOption,
49
- animateOption = _ref2$animateOption === void 0 ? {
50
- enable: false
51
- } : _ref2$animateOption;
59
+ _ref2$animateOption = _ref2.animateOption,
60
+ animateOption = _ref2$animateOption === void 0 ? {
61
+ enable: false
62
+ } : _ref2$animateOption;
63
+
52
64
  return {
53
65
  u_animate: this.animateOption2Array(animateOption),
54
66
  u_time: this.layer.getLayerAnimateTime()
@@ -64,18 +76,23 @@ var RadarModel = /*#__PURE__*/function (_BaseModel) {
64
76
  value: function () {
65
77
  var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
66
78
  return _regeneratorRuntime.wrap(function _callee$(_context) {
67
- while (1) switch (_context.prev = _context.next) {
68
- case 0:
69
- return _context.abrupt("return", this.buildModels());
70
- case 1:
71
- case "end":
72
- return _context.stop();
79
+ while (1) {
80
+ switch (_context.prev = _context.next) {
81
+ case 0:
82
+ return _context.abrupt("return", this.buildModels());
83
+
84
+ case 1:
85
+ case "end":
86
+ return _context.stop();
87
+ }
73
88
  }
74
89
  }, _callee, this);
75
90
  }));
91
+
76
92
  function initModels() {
77
93
  return _initModels.apply(this, arguments);
78
94
  }
95
+
79
96
  return initModels;
80
97
  }()
81
98
  }, {
@@ -84,40 +101,46 @@ var RadarModel = /*#__PURE__*/function (_BaseModel) {
84
101
  var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
85
102
  var model;
86
103
  return _regeneratorRuntime.wrap(function _callee2$(_context2) {
87
- while (1) switch (_context2.prev = _context2.next) {
88
- case 0:
89
- _context2.next = 2;
90
- return this.layer.buildLayerModel({
91
- moduleName: 'pointRadar',
92
- vertexShader: pointFillVert,
93
- fragmentShader: pointFillFrag,
94
- triangulation: PointFillTriangulation,
95
- depth: {
96
- enable: false
97
- }
98
- });
99
- case 2:
100
- model = _context2.sent;
101
- return _context2.abrupt("return", [model]);
102
- case 4:
103
- case "end":
104
- return _context2.stop();
104
+ while (1) {
105
+ switch (_context2.prev = _context2.next) {
106
+ case 0:
107
+ _context2.next = 2;
108
+ return this.layer.buildLayerModel({
109
+ moduleName: 'pointRadar',
110
+ vertexShader: pointFillVert,
111
+ fragmentShader: pointFillFrag,
112
+ triangulation: PointFillTriangulation,
113
+ depth: {
114
+ enable: false
115
+ }
116
+ });
117
+
118
+ case 2:
119
+ model = _context2.sent;
120
+ return _context2.abrupt("return", [model]);
121
+
122
+ case 4:
123
+ case "end":
124
+ return _context2.stop();
125
+ }
105
126
  }
106
127
  }, _callee2, this);
107
128
  }));
129
+
108
130
  function buildModels() {
109
131
  return _buildModels.apply(this, arguments);
110
132
  }
133
+
111
134
  return buildModels;
112
135
  }()
113
136
  }, {
114
137
  key: "clearModels",
115
138
  value: function clearModels() {
116
139
  var _this$dataTexture;
140
+
117
141
  (_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy();
118
- }
142
+ } // overwrite baseModel func
119
143
 
120
- // overwrite baseModel func
121
144
  }, {
122
145
  key: "animateOption2Array",
123
146
  value: function animateOption2Array(option) {
@@ -144,9 +167,8 @@ var RadarModel = /*#__PURE__*/function (_BaseModel) {
144
167
  return [extrude[extrudeIndex], extrude[extrudeIndex + 1], extrude[extrudeIndex + 2]];
145
168
  }
146
169
  }
147
- });
170
+ }); // point layer size;
148
171
 
149
- // point layer size;
150
172
  this.styleAttributeService.registerStyleAttribute({
151
173
  name: 'size',
152
174
  type: AttributeType.Attribute,
@@ -161,13 +183,15 @@ var RadarModel = /*#__PURE__*/function (_BaseModel) {
161
183
  size: 1,
162
184
  update: function update(feature) {
163
185
  var _feature$size = feature.size,
164
- size = _feature$size === void 0 ? 5 : _feature$size;
186
+ size = _feature$size === void 0 ? 5 : _feature$size;
165
187
  return Array.isArray(size) ? [size[0]] : [size];
166
188
  }
167
189
  }
168
190
  });
169
191
  }
170
192
  }]);
193
+
171
194
  return RadarModel;
172
195
  }(BaseModel);
196
+
173
197
  export { RadarModel as default };
@@ -6,13 +6,18 @@ import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConst
6
6
  import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
7
7
  import _toConsumableArray from "@babel/runtime/helpers/esm/toConsumableArray";
8
8
  import _regeneratorRuntime from "@babel/runtime/regenerator";
9
+
9
10
  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
11
+
10
12
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
13
+
11
14
  import { AttributeType, gl } from '@antv/l7-core';
12
15
  import { isNumber } from 'lodash';
13
16
  import BaseModel from "../../core/BaseModel";
17
+
14
18
  /* babel-plugin-inline-import '../shaders/simplePoint_frag.glsl' */
15
19
  var simplePointFrag = "\nuniform float u_opacity : 1;\nuniform vec2 u_offsets;\nuniform float u_additive;\n\nuniform float u_stroke_opacity : 1;\n\nuniform vec4 u_stroke_color : [0.0, 0.0, 0.0, 0.0];\n\nvarying vec4 v_color;\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\nvarying float v_blur;\nvarying float v_innerRadius;\n\n#pragma include \"picking\"\nvoid main() {\n vec2 center = vec2(0.5);\n\n float opacity = styleMappingMat[0][0];\n // Tip: \u7247\u5143\u5230\u4E2D\u5FC3\u70B9\u7684\u8DDD\u79BB 0 - 1\n float fragmengTocenter = distance(center, gl_PointCoord) * 2.0;\n // Tip: \u7247\u5143\u7684\u526A\u5207\u6210\u5706\u5F62\n float circleClipOpacity = 1.0 - smoothstep(v_blur, 1.0, fragmengTocenter);\n\n\n if(v_innerRadius < 0.99) {\n // \u5F53\u5B58\u5728 stroke \u4E14 stroke > 0.01\n float blurWidth = (1.0 - v_blur)/2.0;\n vec4 stroke = vec4(u_stroke_color.rgb, u_stroke_opacity);\n if(fragmengTocenter > v_innerRadius + blurWidth) {\n gl_FragColor = stroke;\n } else if(fragmengTocenter > v_innerRadius - blurWidth){\n float mixR = (fragmengTocenter - (v_innerRadius - blurWidth)) / (blurWidth * 2.0);\n gl_FragColor = mix(v_color, stroke, mixR);\n } else {\n gl_FragColor = v_color;\n }\n } else {\n // \u5F53\u4E0D\u5B58\u5728 stroke \u6216 stroke <= 0.01\n gl_FragColor = v_color;\n }\n\n gl_FragColor.a *= opacity;\n\n gl_FragColor = filterColor(gl_FragColor);\n \n if(u_additive > 0.0) {\n gl_FragColor *= circleClipOpacity;\n } else {\n gl_FragColor.a *= circleClipOpacity;\n }\n\n}\n";
20
+
16
21
  /* babel-plugin-inline-import '../shaders/simplePoint_vert.glsl' */
17
22
  var simplePointVert = "\nattribute vec3 a_Position;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nattribute float a_Size;\nattribute vec4 a_Color;\nvarying vec4 v_color;\n\nuniform float u_opacity : 1;\nuniform vec2 u_offsets;\nuniform float u_stroke_width;\n\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\nvarying float v_blur;\nvarying float v_innerRadius;\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n#pragma include \"project\"\nvoid main() {\n v_color = a_Color;\n v_blur = 1.0 - max(2.0/a_Size, 0.05);\n v_innerRadius = max((a_Size - u_stroke_width) / a_Size, 0.0);\n\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\nstyleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - empty\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n\n vec2 textrueOffsets = vec2(0.0, 0.0);\n if(hasOffsets()) {\n vec2 valueXPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n textrueOffsets.r = pos2value(valueXPos, columnWidth, rowHeight); // x\n textureOffset += 1.0;\n\n vec2 valueYPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n textrueOffsets.g = pos2value(valueYPos, columnWidth, rowHeight); // x\n textureOffset += 1.0;\n } else {\n textrueOffsets = u_offsets;\n }\n\n // cal style mapping\n \n vec2 offset = project_pixel(textrueOffsets);\n \n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * vec4(a_Position.xy + offset, a_Position.z, 1.0);\n } else { // else\n vec4 project_pos = project_position(vec4(a_Position, 1.0)) + vec4(a_Size / 2.,-a_Size /2.,0.,0.);\n gl_Position = project_common_position_to_clipspace(vec4(vec2(project_pos.xy+offset),project_pos.z,project_pos.w));\n }\n\n gl_PointSize = a_Size * 2.0 * u_DevicePixelRatio;\n setPickingColor(a_PickingColor);\n}\n";
18
23
  export function PointTriangulation(feature) {
@@ -23,13 +28,18 @@ export function PointTriangulation(feature) {
23
28
  size: coordinates.length
24
29
  };
25
30
  }
31
+
26
32
  var SimplePointModel = /*#__PURE__*/function (_BaseModel) {
27
33
  _inherits(SimplePointModel, _BaseModel);
34
+
28
35
  var _super = _createSuper(SimplePointModel);
36
+
29
37
  function SimplePointModel() {
30
38
  _classCallCheck(this, SimplePointModel);
39
+
31
40
  return _super.apply(this, arguments);
32
41
  }
42
+
33
43
  _createClass(SimplePointModel, [{
34
44
  key: "getDefaultStyle",
35
45
  value: function getDefaultStyle() {
@@ -41,17 +51,18 @@ var SimplePointModel = /*#__PURE__*/function (_BaseModel) {
41
51
  key: "getUninforms",
42
52
  value: function getUninforms() {
43
53
  var _ref = this.layer.getLayerConfig(),
44
- _ref$opacity = _ref.opacity,
45
- opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
46
- _ref$offsets = _ref.offsets,
47
- offsets = _ref$offsets === void 0 ? [0, 0] : _ref$offsets,
48
- blend = _ref.blend,
49
- _ref$strokeOpacity = _ref.strokeOpacity,
50
- strokeOpacity = _ref$strokeOpacity === void 0 ? 1 : _ref$strokeOpacity,
51
- _ref$strokeWidth = _ref.strokeWidth,
52
- strokeWidth = _ref$strokeWidth === void 0 ? 0 : _ref$strokeWidth,
53
- _ref$stroke = _ref.stroke,
54
- stroke = _ref$stroke === void 0 ? '#fff' : _ref$stroke;
54
+ _ref$opacity = _ref.opacity,
55
+ opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
56
+ _ref$offsets = _ref.offsets,
57
+ offsets = _ref$offsets === void 0 ? [0, 0] : _ref$offsets,
58
+ blend = _ref.blend,
59
+ _ref$strokeOpacity = _ref.strokeOpacity,
60
+ strokeOpacity = _ref$strokeOpacity === void 0 ? 1 : _ref$strokeOpacity,
61
+ _ref$strokeWidth = _ref.strokeWidth,
62
+ strokeWidth = _ref$strokeWidth === void 0 ? 0 : _ref$strokeWidth,
63
+ _ref$stroke = _ref.stroke,
64
+ stroke = _ref$stroke === void 0 ? '#fff' : _ref$stroke;
65
+
55
66
  if (this.dataTextureTest && this.dataTextureNeedUpdate({
56
67
  opacity: opacity,
57
68
  offsets: offsets
@@ -62,10 +73,12 @@ var SimplePointModel = /*#__PURE__*/function (_BaseModel) {
62
73
  offsets: offsets
63
74
  });
64
75
  var encodeData = this.layer.getEncodedData();
76
+
65
77
  var _this$calDataFrame = this.calDataFrame(this.cellLength, encodeData, this.cellProperties),
66
- data = _this$calDataFrame.data,
67
- width = _this$calDataFrame.width,
68
- height = _this$calDataFrame.height;
78
+ data = _this$calDataFrame.data,
79
+ width = _this$calDataFrame.width,
80
+ height = _this$calDataFrame.height;
81
+
69
82
  this.rowCount = height; // 当前数据纹理有多少行
70
83
 
71
84
  this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
@@ -84,6 +97,7 @@ var SimplePointModel = /*#__PURE__*/function (_BaseModel) {
84
97
  height: 1
85
98
  });
86
99
  }
100
+
87
101
  return {
88
102
  u_additive: blend === 'additive' ? 1.0 : 0.0,
89
103
  u_dataTexture: this.dataTexture,
@@ -101,18 +115,23 @@ var SimplePointModel = /*#__PURE__*/function (_BaseModel) {
101
115
  value: function () {
102
116
  var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
103
117
  return _regeneratorRuntime.wrap(function _callee$(_context) {
104
- while (1) switch (_context.prev = _context.next) {
105
- case 0:
106
- return _context.abrupt("return", this.buildModels());
107
- case 1:
108
- case "end":
109
- return _context.stop();
118
+ while (1) {
119
+ switch (_context.prev = _context.next) {
120
+ case 0:
121
+ return _context.abrupt("return", this.buildModels());
122
+
123
+ case 1:
124
+ case "end":
125
+ return _context.stop();
126
+ }
110
127
  }
111
128
  }, _callee, this);
112
129
  }));
130
+
113
131
  function initModels() {
114
132
  return _initModels.apply(this, arguments);
115
133
  }
134
+
116
135
  return initModels;
117
136
  }()
118
137
  }, {
@@ -121,38 +140,45 @@ var SimplePointModel = /*#__PURE__*/function (_BaseModel) {
121
140
  var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
122
141
  var model;
123
142
  return _regeneratorRuntime.wrap(function _callee2$(_context2) {
124
- while (1) switch (_context2.prev = _context2.next) {
125
- case 0:
126
- this.layer.triangulation = PointTriangulation;
127
- _context2.next = 3;
128
- return this.layer.buildLayerModel({
129
- moduleName: 'pointSimple',
130
- vertexShader: simplePointVert,
131
- fragmentShader: simplePointFrag,
132
- triangulation: PointTriangulation,
133
- depth: {
134
- enable: false
135
- },
136
- primitive: gl.POINTS
137
- });
138
- case 3:
139
- model = _context2.sent;
140
- return _context2.abrupt("return", [model]);
141
- case 5:
142
- case "end":
143
- return _context2.stop();
143
+ while (1) {
144
+ switch (_context2.prev = _context2.next) {
145
+ case 0:
146
+ this.layer.triangulation = PointTriangulation;
147
+ _context2.next = 3;
148
+ return this.layer.buildLayerModel({
149
+ moduleName: 'pointSimple',
150
+ vertexShader: simplePointVert,
151
+ fragmentShader: simplePointFrag,
152
+ triangulation: PointTriangulation,
153
+ depth: {
154
+ enable: false
155
+ },
156
+ primitive: gl.POINTS
157
+ });
158
+
159
+ case 3:
160
+ model = _context2.sent;
161
+ return _context2.abrupt("return", [model]);
162
+
163
+ case 5:
164
+ case "end":
165
+ return _context2.stop();
166
+ }
144
167
  }
145
168
  }, _callee2, this);
146
169
  }));
170
+
147
171
  function buildModels() {
148
172
  return _buildModels.apply(this, arguments);
149
173
  }
174
+
150
175
  return buildModels;
151
176
  }()
152
177
  }, {
153
178
  key: "clearModels",
154
179
  value: function clearModels() {
155
180
  var _this$dataTexture;
181
+
156
182
  (_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy();
157
183
  }
158
184
  }, {
@@ -171,13 +197,15 @@ var SimplePointModel = /*#__PURE__*/function (_BaseModel) {
171
197
  size: 1,
172
198
  update: function update(feature) {
173
199
  var _feature$size = feature.size,
174
- size = _feature$size === void 0 ? 1 : _feature$size;
200
+ size = _feature$size === void 0 ? 1 : _feature$size;
175
201
  return Array.isArray(size) ? [size[0]] : [size];
176
202
  }
177
203
  }
178
204
  });
179
205
  }
180
206
  }]);
207
+
181
208
  return SimplePointModel;
182
209
  }(BaseModel);
210
+
183
211
  export { SimplePointModel as default };
@@ -1,7 +1,7 @@
1
1
  import { IEncodeFeature, IModel, IModelUniform } from '@antv/l7-core';
2
2
  import BaseModel from '../../core/BaseModel';
3
3
  import { IGlyphQuad } from '../../utils/symbol-layout';
4
- export declare function TextTriangulation(feature: IEncodeFeature): {
4
+ export declare function TextTrianglation(feature: IEncodeFeature): {
5
5
  vertices: number[];
6
6
  indices: number[];
7
7
  size: number;
@@ -15,6 +15,7 @@ export default class TextModel extends BaseModel {
15
15
  centroid: number[];
16
16
  };
17
17
  };
18
+ private rawEncodeData;
18
19
  private texture;
19
20
  private currentZoom;
20
21
  private extent;