trackler 2.2.0.1 → 2.2.0.2

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Files changed (636) hide show
  1. checksums.yaml +4 -4
  2. data/fixtures/tracks/fake/config.json +4 -3
  3. data/fixtures/tracks/fruit/config.json +4 -3
  4. data/lib/trackler/track.rb +2 -2
  5. data/lib/trackler/version.rb +1 -1
  6. data/tracks/{java/exercises/allergies/.meta/readme.go.tmpl → c/config/exercise_readme.go.tmpl} +0 -1
  7. data/tracks/c/exercises/acronym/README.md +47 -0
  8. data/tracks/c/exercises/all-your-base/README.md +67 -0
  9. data/tracks/c/exercises/allergies/README.md +69 -0
  10. data/tracks/c/exercises/anagram/README.md +45 -0
  11. data/tracks/c/exercises/atbash-cipher/README.md +66 -0
  12. data/tracks/c/exercises/beer-song/README.md +359 -0
  13. data/tracks/c/exercises/binary/README.md +67 -0
  14. data/tracks/c/exercises/binary-search/README.md +73 -0
  15. data/tracks/c/exercises/bob/README.md +50 -0
  16. data/tracks/c/exercises/clock/README.md +45 -0
  17. data/tracks/c/exercises/difference-of-squares/README.md +51 -0
  18. data/tracks/c/exercises/gigasecond/README.md +43 -0
  19. data/tracks/c/exercises/grains/README.md +66 -0
  20. data/tracks/c/exercises/hamming/README.md +74 -0
  21. data/tracks/c/exercises/hello-world/README.md +53 -0
  22. data/tracks/c/exercises/isogram/README.md +51 -0
  23. data/tracks/c/exercises/largest-series-product/README.md +52 -0
  24. data/tracks/c/exercises/leap/README.md +65 -0
  25. data/tracks/c/exercises/meetup/README.md +62 -0
  26. data/tracks/c/exercises/nth-prime/README.md +47 -0
  27. data/tracks/c/exercises/nucleotide-count/README.md +65 -0
  28. data/tracks/c/exercises/palindrome-products/README.md +72 -0
  29. data/tracks/c/exercises/pangram/README.md +47 -0
  30. data/tracks/c/exercises/pascals-triangle/README.md +53 -0
  31. data/tracks/c/exercises/perfect-numbers/README.md +56 -0
  32. data/tracks/c/exercises/phone-number/README.md +66 -0
  33. data/tracks/c/exercises/raindrops/README.md +56 -0
  34. data/tracks/c/exercises/react/README.md +51 -0
  35. data/tracks/c/exercises/rna-transcription/README.md +57 -0
  36. data/tracks/c/exercises/robot-simulator/README.md +66 -0
  37. data/tracks/c/exercises/roman-numerals/README.md +81 -0
  38. data/tracks/c/exercises/scrabble-score/README.md +76 -0
  39. data/tracks/c/exercises/series/README.md +59 -0
  40. data/tracks/c/exercises/sieve/README.md +66 -0
  41. data/tracks/c/exercises/space-age/README.md +56 -0
  42. data/tracks/c/exercises/sum-of-multiples/README.md +50 -0
  43. data/tracks/c/exercises/triangle/README.md +58 -0
  44. data/tracks/c/exercises/word-count/README.md +51 -0
  45. data/tracks/ceylon/README.md +3 -3
  46. data/tracks/ceylon/config/exercise-readme-insert.md +1 -0
  47. data/tracks/{java/exercises/accumulate/.meta/readme.go.tmpl → ceylon/config/exercise_readme.go.tmpl} +0 -1
  48. data/tracks/ceylon/exercises/anagram/README.md +29 -0
  49. data/tracks/ceylon/{docs/EXERCISE_README_INSERT.md → exercises/bracket-push/README.md} +12 -0
  50. data/tracks/ceylon/exercises/hamming/README.md +58 -0
  51. data/tracks/ceylon/exercises/largest-series-product/README.md +36 -0
  52. data/tracks/ceylon/exercises/leap/README.md +49 -0
  53. data/tracks/ceylon/exercises/react/README.md +35 -0
  54. data/tracks/ceylon/exercises/sieve/README.md +50 -0
  55. data/tracks/{java/exercises/acronym/.meta/readme.go.tmpl → delphi/config/exercise_readme.go.tmpl} +0 -1
  56. data/tracks/delphi/exercises/allergies/README.md +58 -0
  57. data/tracks/delphi/exercises/bank-account/README.md +51 -0
  58. data/tracks/delphi/exercises/beer-song/README.md +348 -0
  59. data/tracks/delphi/exercises/binary-search/README.md +62 -0
  60. data/tracks/delphi/exercises/bob/README.md +39 -0
  61. data/tracks/delphi/exercises/book-store/README.md +95 -0
  62. data/tracks/delphi/exercises/bowling/README.md +74 -0
  63. data/tracks/delphi/exercises/circular-buffer/README.md +71 -0
  64. data/tracks/delphi/exercises/clock/README.md +34 -0
  65. data/tracks/delphi/exercises/collatz-conjecture/README.md +54 -0
  66. data/tracks/delphi/exercises/etl/README.md +72 -0
  67. data/tracks/delphi/exercises/grains/README.md +55 -0
  68. data/tracks/delphi/exercises/hamming/README.md +63 -0
  69. data/tracks/delphi/exercises/hello-world/README.md +42 -0
  70. data/tracks/delphi/exercises/leap/README.md +54 -0
  71. data/tracks/delphi/exercises/minesweeper/README.md +51 -0
  72. data/tracks/delphi/exercises/nucleotide-count/README.md +54 -0
  73. data/tracks/delphi/exercises/perfect-numbers/README.md +45 -0
  74. data/tracks/delphi/exercises/phone-number/README.md +55 -0
  75. data/tracks/delphi/exercises/poker/README.md +33 -0
  76. data/tracks/delphi/exercises/raindrops/README.md +45 -0
  77. data/tracks/delphi/exercises/rna-transcription/README.md +46 -0
  78. data/tracks/delphi/exercises/roman-numerals/README.md +70 -0
  79. data/tracks/delphi/exercises/saddle-points/README.md +54 -0
  80. data/tracks/delphi/exercises/triangle/README.md +47 -0
  81. data/tracks/delphi/exercises/two-fer/README.md +69 -0
  82. data/tracks/delphi/exercises/wordy/README.md +84 -0
  83. data/tracks/{java/exercises/all-your-base/.meta/readme.go.tmpl → factor/config/exercise_readme.go.tmpl} +0 -1
  84. data/tracks/factor/exercises/hello-world/README.md +34 -0
  85. data/tracks/factor/exercises/isogram/README.md +32 -0
  86. data/tracks/factor/exercises/leap/README.md +46 -0
  87. data/tracks/factor/exercises/two-fer/README.md +61 -0
  88. data/tracks/haskell/config/exercise_readme.go.tmpl +16 -0
  89. data/tracks/haskell/exercises/accumulate/README.md +89 -0
  90. data/tracks/haskell/exercises/acronym/README.md +69 -0
  91. data/tracks/haskell/exercises/all-your-base/README.md +89 -0
  92. data/tracks/haskell/exercises/allergies/README.md +104 -0
  93. data/tracks/haskell/exercises/alphametics/README.md +96 -0
  94. data/tracks/haskell/exercises/anagram/README.md +91 -0
  95. data/tracks/haskell/exercises/atbash-cipher/README.md +88 -0
  96. data/tracks/haskell/exercises/bank-account/README.md +102 -0
  97. data/tracks/haskell/exercises/beer-song/README.md +401 -0
  98. data/tracks/haskell/exercises/binary/README.md +89 -0
  99. data/tracks/haskell/exercises/binary-search-tree/README.md +133 -0
  100. data/tracks/haskell/exercises/bob/README.md +72 -0
  101. data/tracks/haskell/exercises/bowling/README.md +128 -0
  102. data/tracks/haskell/exercises/bracket-push/README.md +64 -0
  103. data/tracks/haskell/exercises/change/README.md +77 -0
  104. data/tracks/haskell/exercises/clock/README.md +86 -0
  105. data/tracks/haskell/exercises/connect/README.md +88 -0
  106. data/tracks/haskell/exercises/crypto-square/README.md +128 -0
  107. data/tracks/haskell/exercises/custom-set/README.md +94 -0
  108. data/tracks/haskell/exercises/difference-of-squares/README.md +73 -0
  109. data/tracks/haskell/exercises/dominoes/README.md +72 -0
  110. data/tracks/haskell/exercises/etl/README.md +105 -0
  111. data/tracks/haskell/exercises/food-chain/README.md +145 -0
  112. data/tracks/haskell/exercises/forth/README.md +98 -0
  113. data/tracks/haskell/exercises/gigasecond/README.md +65 -0
  114. data/tracks/haskell/exercises/go-counting/README.md +109 -0
  115. data/tracks/haskell/exercises/grade-school/README.md +111 -0
  116. data/tracks/haskell/exercises/grains/README.md +88 -0
  117. data/tracks/haskell/exercises/hamming/README.md +96 -0
  118. data/tracks/haskell/exercises/hello-world/README.md +83 -0
  119. data/tracks/haskell/exercises/hexadecimal/README.md +68 -0
  120. data/tracks/haskell/exercises/house/README.md +187 -0
  121. data/tracks/haskell/exercises/kindergarten-garden/README.md +120 -0
  122. data/tracks/haskell/exercises/largest-series-product/README.md +74 -0
  123. data/tracks/haskell/exercises/leap/README.md +100 -0
  124. data/tracks/haskell/exercises/lens-person/README.md +66 -0
  125. data/tracks/haskell/exercises/linked-list/README.md +104 -0
  126. data/tracks/haskell/exercises/list-ops/README.md +64 -0
  127. data/tracks/haskell/exercises/luhn/README.md +125 -0
  128. data/tracks/haskell/exercises/matrix/README.md +125 -0
  129. data/tracks/haskell/exercises/meetup/README.md +92 -0
  130. data/tracks/haskell/exercises/minesweeper/README.md +84 -0
  131. data/tracks/haskell/exercises/nth-prime/README.md +69 -0
  132. data/tracks/haskell/exercises/nucleotide-count/README.md +87 -0
  133. data/tracks/haskell/exercises/ocr-numbers/README.md +139 -0
  134. data/tracks/haskell/exercises/octal/README.md +115 -0
  135. data/tracks/haskell/exercises/palindrome-products/README.md +115 -0
  136. data/tracks/haskell/exercises/pangram/README.md +69 -0
  137. data/tracks/haskell/exercises/parallel-letter-frequency/README.md +76 -0
  138. data/tracks/haskell/exercises/pascals-triangle/README.md +75 -0
  139. data/tracks/haskell/exercises/phone-number/README.md +88 -0
  140. data/tracks/haskell/exercises/pig-latin/README.md +78 -0
  141. data/tracks/haskell/exercises/pov/README.md +100 -0
  142. data/tracks/haskell/exercises/prime-factors/README.md +90 -0
  143. data/tracks/haskell/exercises/pythagorean-triplet/README.md +78 -0
  144. data/tracks/haskell/exercises/queen-attack/README.md +105 -0
  145. data/tracks/haskell/exercises/raindrops/README.md +78 -0
  146. data/tracks/haskell/exercises/rna-transcription/README.md +79 -0
  147. data/tracks/haskell/exercises/robot-name/README.md +90 -0
  148. data/tracks/haskell/exercises/robot-simulator/README.md +105 -0
  149. data/tracks/haskell/exercises/roman-numerals/README.md +112 -0
  150. data/tracks/haskell/exercises/run-length-encoding/README.md +84 -0
  151. data/tracks/haskell/exercises/saddle-points/README.md +87 -0
  152. data/tracks/haskell/exercises/say/README.md +123 -0
  153. data/tracks/haskell/exercises/scrabble-score/README.md +98 -0
  154. data/tracks/haskell/exercises/secret-handshake/README.md +89 -0
  155. data/tracks/haskell/exercises/series/README.md +106 -0
  156. data/tracks/haskell/exercises/sgf-parsing/README.md +146 -0
  157. data/tracks/haskell/exercises/sieve/README.md +88 -0
  158. data/tracks/haskell/exercises/simple-cipher/README.md +144 -0
  159. data/tracks/haskell/exercises/simple-linked-list/README.md +101 -0
  160. data/tracks/haskell/exercises/space-age/README.md +94 -0
  161. data/tracks/haskell/exercises/spiral-matrix/README.md +84 -0
  162. data/tracks/haskell/exercises/strain/README.md +94 -0
  163. data/tracks/haskell/exercises/sublist/README.md +80 -0
  164. data/tracks/haskell/exercises/sum-of-multiples/README.md +72 -0
  165. data/tracks/haskell/exercises/triangle/README.md +80 -0
  166. data/tracks/haskell/exercises/trinary/README.md +96 -0
  167. data/tracks/haskell/exercises/word-count/README.md +96 -0
  168. data/tracks/haskell/exercises/wordy/README.md +122 -0
  169. data/tracks/haskell/exercises/zebra-puzzle/README.md +86 -0
  170. data/tracks/haskell/exercises/zipper/README.md +85 -0
  171. data/tracks/java/config/exercise_readme.go.tmpl +16 -0
  172. data/tracks/java/exercises/accumulate/README.md +0 -1
  173. data/tracks/java/exercises/acronym/README.md +0 -1
  174. data/tracks/java/exercises/all-your-base/README.md +0 -1
  175. data/tracks/java/exercises/allergies/README.md +0 -1
  176. data/tracks/java/exercises/anagram/README.md +0 -1
  177. data/tracks/java/exercises/atbash-cipher/README.md +0 -1
  178. data/tracks/java/exercises/bank-account/README.md +0 -1
  179. data/tracks/java/exercises/beer-song/README.md +0 -1
  180. data/tracks/java/exercises/binary/README.md +0 -1
  181. data/tracks/java/exercises/binary-search/README.md +0 -1
  182. data/tracks/java/exercises/binary-search-tree/README.md +0 -1
  183. data/tracks/java/exercises/bob/README.md +0 -1
  184. data/tracks/java/exercises/book-store/README.md +0 -1
  185. data/tracks/java/exercises/bowling/README.md +0 -1
  186. data/tracks/java/exercises/bracket-push/README.md +0 -1
  187. data/tracks/java/exercises/change/README.md +0 -1
  188. data/tracks/java/exercises/circular-buffer/README.md +0 -1
  189. data/tracks/java/exercises/clock/README.md +0 -1
  190. data/tracks/java/exercises/collatz-conjecture/README.md +0 -1
  191. data/tracks/java/exercises/complex-numbers/README.md +0 -1
  192. data/tracks/java/exercises/crypto-square/README.md +0 -1
  193. data/tracks/java/exercises/custom-set/README.md +0 -1
  194. data/tracks/java/exercises/diamond/README.md +0 -1
  195. data/tracks/java/exercises/difference-of-squares/README.md +0 -1
  196. data/tracks/java/exercises/etl/README.md +0 -1
  197. data/tracks/java/exercises/flatten-array/README.md +0 -1
  198. data/tracks/java/exercises/food-chain/README.md +0 -1
  199. data/tracks/java/exercises/gigasecond/README.md +0 -1
  200. data/tracks/java/exercises/grade-school/README.md +0 -1
  201. data/tracks/java/exercises/hamming/README.md +0 -1
  202. data/tracks/java/exercises/hello-world/README.md +0 -1
  203. data/tracks/java/exercises/hexadecimal/README.md +0 -1
  204. data/tracks/java/exercises/isogram/README.md +0 -1
  205. data/tracks/java/exercises/kindergarten-garden/README.md +0 -1
  206. data/tracks/java/exercises/largest-series-product/README.md +0 -1
  207. data/tracks/java/exercises/linked-list/README.md +0 -1
  208. data/tracks/java/exercises/list-ops/README.md +0 -1
  209. data/tracks/java/exercises/luhn/README.md +0 -1
  210. data/tracks/java/exercises/matrix/README.md +0 -1
  211. data/tracks/java/exercises/meetup/README.md +0 -1
  212. data/tracks/java/exercises/minesweeper/README.md +0 -1
  213. data/tracks/java/exercises/nth-prime/README.md +0 -1
  214. data/tracks/java/exercises/nucleotide-count/README.md +0 -1
  215. data/tracks/java/exercises/ocr-numbers/README.md +0 -1
  216. data/tracks/java/exercises/octal/README.md +0 -1
  217. data/tracks/java/exercises/palindrome-products/README.md +0 -1
  218. data/tracks/java/exercises/pangram/README.md +0 -1
  219. data/tracks/java/exercises/pascals-triangle/README.md +0 -1
  220. data/tracks/java/exercises/perfect-numbers/README.md +0 -1
  221. data/tracks/java/exercises/phone-number/README.md +0 -1
  222. data/tracks/java/exercises/pig-latin/README.md +0 -1
  223. data/tracks/java/exercises/poker/README.md +0 -1
  224. data/tracks/java/exercises/prime-factors/README.md +0 -1
  225. data/tracks/java/exercises/pythagorean-triplet/README.md +0 -1
  226. data/tracks/java/exercises/queen-attack/README.md +0 -1
  227. data/tracks/java/exercises/raindrops/README.md +0 -1
  228. data/tracks/java/exercises/rectangles/README.md +0 -1
  229. data/tracks/java/exercises/rna-transcription/README.md +0 -1
  230. data/tracks/java/exercises/robot-name/README.md +0 -1
  231. data/tracks/java/exercises/robot-simulator/README.md +0 -1
  232. data/tracks/java/exercises/roman-numerals/README.md +0 -1
  233. data/tracks/java/exercises/rotational-cipher/README.md +47 -0
  234. data/tracks/java/exercises/run-length-encoding/README.md +0 -1
  235. data/tracks/java/exercises/saddle-points/README.md +0 -1
  236. data/tracks/java/exercises/scrabble-score/README.md +0 -1
  237. data/tracks/java/exercises/secret-handshake/README.md +0 -1
  238. data/tracks/java/exercises/series/README.md +0 -1
  239. data/tracks/java/exercises/sieve/README.md +0 -1
  240. data/tracks/java/exercises/simple-cipher/README.md +0 -1
  241. data/tracks/java/exercises/simple-linked-list/README.md +0 -1
  242. data/tracks/java/exercises/space-age/README.md +0 -1
  243. data/tracks/java/exercises/spiral-matrix/README.md +0 -1
  244. data/tracks/java/exercises/strain/README.md +0 -1
  245. data/tracks/java/exercises/sublist/README.md +0 -1
  246. data/tracks/java/exercises/sum-of-multiples/README.md +0 -1
  247. data/tracks/java/exercises/transpose/README.md +0 -1
  248. data/tracks/java/exercises/triangle/README.md +0 -1
  249. data/tracks/java/exercises/trinary/README.md +0 -1
  250. data/tracks/java/exercises/twelve-days/README.md +0 -1
  251. data/tracks/java/exercises/two-fer/README.md +0 -1
  252. data/tracks/java/exercises/word-count/README.md +0 -1
  253. data/tracks/java/exercises/word-search/README.md +0 -1
  254. data/tracks/java/exercises/wordy/README.md +0 -1
  255. data/tracks/javascript/config/exercise_readme.go.tmpl +16 -0
  256. data/tracks/javascript/exercises/accumulate/README.md +59 -0
  257. data/tracks/javascript/exercises/acronym/README.md +39 -0
  258. data/tracks/javascript/exercises/all-your-base/README.md +59 -0
  259. data/tracks/javascript/exercises/allergies/README.md +61 -0
  260. data/tracks/javascript/exercises/alphametics/README.md +59 -0
  261. data/tracks/javascript/exercises/anagram/README.md +37 -0
  262. data/tracks/javascript/exercises/atbash-cipher/README.md +58 -0
  263. data/tracks/javascript/exercises/beer-song/README.md +351 -0
  264. data/tracks/javascript/exercises/binary/README.md +59 -0
  265. data/tracks/javascript/exercises/binary-search/README.md +65 -0
  266. data/tracks/javascript/exercises/binary-search-tree/README.md +84 -0
  267. data/tracks/javascript/exercises/bob/README.md +42 -0
  268. data/tracks/javascript/exercises/bowling/README.md +77 -0
  269. data/tracks/javascript/exercises/bracket-push/README.md +34 -0
  270. data/tracks/javascript/exercises/circular-buffer/README.md +74 -0
  271. data/tracks/javascript/exercises/clock/README.md +37 -0
  272. data/tracks/javascript/exercises/crypto-square/README.md +98 -0
  273. data/tracks/javascript/exercises/custom-set/README.md +35 -0
  274. data/tracks/javascript/exercises/diamond/README.md +83 -0
  275. data/tracks/javascript/exercises/difference-of-squares/README.md +43 -0
  276. data/tracks/javascript/exercises/etl/README.md +75 -0
  277. data/tracks/javascript/exercises/flatten-array/README.md +42 -0
  278. data/tracks/javascript/exercises/food-chain/README.md +94 -0
  279. data/tracks/javascript/exercises/gigasecond/README.md +35 -0
  280. data/tracks/javascript/exercises/grade-school/README.md +66 -0
  281. data/tracks/javascript/exercises/grains/README.md +58 -0
  282. data/tracks/javascript/exercises/hamming/README.md +66 -0
  283. data/tracks/javascript/exercises/hello-world/README.md +132 -0
  284. data/tracks/javascript/exercises/hexadecimal/README.md +38 -0
  285. data/tracks/javascript/exercises/isogram/README.md +43 -0
  286. data/tracks/javascript/exercises/kindergarten-garden/README.md +90 -0
  287. data/tracks/javascript/exercises/largest-series-product/README.md +44 -0
  288. data/tracks/javascript/exercises/leap/README.md +57 -0
  289. data/tracks/javascript/exercises/linked-list/README.md +58 -0
  290. data/tracks/javascript/exercises/list-ops/README.md +34 -0
  291. data/tracks/javascript/exercises/luhn/README.md +95 -0
  292. data/tracks/javascript/exercises/matrix/README.md +69 -0
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@@ -0,0 +1,34 @@
1
+ # Raindrops
2
+
3
+ Convert a number to a string, the contents of which depend on the number's factors.
4
+
5
+ - If the number has 3 as a factor, output 'Pling'.
6
+ - If the number has 5 as a factor, output 'Plang'.
7
+ - If the number has 7 as a factor, output 'Plong'.
8
+ - If the number does not have 3, 5, or 7 as a factor,
9
+ just pass the number's digits straight through.
10
+
11
+ ## Examples
12
+
13
+ - 28's factors are 1, 2, 4, **7**, 14, 28.
14
+ - In raindrop-speak, this would be a simple "Plong".
15
+ - 30's factors are 1, 2, **3**, **5**, 6, 10, 15, 30.
16
+ - In raindrop-speak, this would be a "PlingPlang".
17
+ - 34 has four factors: 1, 2, 17, and 34.
18
+ - In raindrop-speak, this would be "34".
19
+
20
+ ## Running the tests
21
+
22
+ To run the tests, run the command `busted .` from within the exercise directory.
23
+
24
+ ## Further information
25
+
26
+ For more detailed information about the Lua track, including how to get help if
27
+ you're having trouble, please visit the exercism.io [Lua language page](http://exercism.io/languages/lua/about).
28
+
29
+ ## Source
30
+
31
+ A variation on a famous interview question intended to weed out potential candidates. [http://jumpstartlab.com](http://jumpstartlab.com)
32
+
33
+ ## Submitting Incomplete Solutions
34
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
@@ -0,0 +1,77 @@
1
+ # Rectangles
2
+
3
+ Count the rectangles in an ASCII diagram like the one below.
4
+
5
+ ```
6
+ +--+
7
+ ++ |
8
+ +-++--+
9
+ | | |
10
+ +--+--+
11
+ ```
12
+
13
+ The above diagram contains 6 rectangles:
14
+
15
+ ```
16
+
17
+
18
+ +-----+
19
+ | |
20
+ +-----+
21
+ ```
22
+
23
+ ```
24
+ +--+
25
+ | |
26
+ | |
27
+ | |
28
+ +--+
29
+ ```
30
+
31
+ ```
32
+ +--+
33
+ | |
34
+ +--+
35
+
36
+
37
+ ```
38
+
39
+ ```
40
+
41
+
42
+ +--+
43
+ | |
44
+ +--+
45
+ ```
46
+
47
+ ```
48
+
49
+
50
+ +--+
51
+ | |
52
+ +--+
53
+ ```
54
+
55
+ ```
56
+
57
+ ++
58
+ ++
59
+
60
+
61
+ ```
62
+
63
+ You may assume that the input is always a proper rectangle (i.e. the length of
64
+ every line equals the length of the first line).
65
+
66
+ ## Running the tests
67
+
68
+ To run the tests, run the command `busted .` from within the exercise directory.
69
+
70
+ ## Further information
71
+
72
+ For more detailed information about the Lua track, including how to get help if
73
+ you're having trouble, please visit the exercism.io [Lua language page](http://exercism.io/languages/lua/about).
74
+
75
+
76
+ ## Submitting Incomplete Solutions
77
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
@@ -0,0 +1,35 @@
1
+ # Rna Transcription
2
+
3
+ Given a DNA strand, return its RNA complement (per RNA transcription).
4
+
5
+ Both DNA and RNA strands are a sequence of nucleotides.
6
+
7
+ The four nucleotides found in DNA are adenine (**A**), cytosine (**C**),
8
+ guanine (**G**) and thymine (**T**).
9
+
10
+ The four nucleotides found in RNA are adenine (**A**), cytosine (**C**),
11
+ guanine (**G**) and uracil (**U**).
12
+
13
+ Given a DNA strand, its transcribed RNA strand is formed by replacing
14
+ each nucleotide with its complement:
15
+
16
+ * `G` -> `C`
17
+ * `C` -> `G`
18
+ * `T` -> `A`
19
+ * `A` -> `U`
20
+
21
+ ## Running the tests
22
+
23
+ To run the tests, run the command `busted .` from within the exercise directory.
24
+
25
+ ## Further information
26
+
27
+ For more detailed information about the Lua track, including how to get help if
28
+ you're having trouble, please visit the exercism.io [Lua language page](http://exercism.io/languages/lua/about).
29
+
30
+ ## Source
31
+
32
+ Rosalind [http://rosalind.info/problems/rna](http://rosalind.info/problems/rna)
33
+
34
+ ## Submitting Incomplete Solutions
35
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
@@ -0,0 +1,32 @@
1
+ # Robot Name
2
+
3
+ Manage robot factory settings.
4
+
5
+ When robots come off the factory floor, they have no name.
6
+
7
+ The first time you boot them up, a random name is generated in the format
8
+ of two uppercase letters followed by three digits, such as RX837 or BC811.
9
+
10
+ Every once in a while we need to reset a robot to its factory settings,
11
+ which means that their name gets wiped. The next time you ask, it will
12
+ respond with a new random name.
13
+
14
+ The names must be random: they should not follow a predictable sequence.
15
+ Random names means a risk of collisions. Your solution must ensure that
16
+ every existing robot has a unique name.
17
+
18
+ ## Running the tests
19
+
20
+ To run the tests, run the command `busted .` from within the exercise directory.
21
+
22
+ ## Further information
23
+
24
+ For more detailed information about the Lua track, including how to get help if
25
+ you're having trouble, please visit the exercism.io [Lua language page](http://exercism.io/languages/lua/about).
26
+
27
+ ## Source
28
+
29
+ A debugging session with Paul Blackwell at gSchool. [http://gschool.it](http://gschool.it)
30
+
31
+ ## Submitting Incomplete Solutions
32
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
@@ -0,0 +1,44 @@
1
+ # Robot Simulator
2
+
3
+ Write a robot simulator.
4
+
5
+ A robot factory's test facility needs a program to verify robot movements.
6
+
7
+ The robots have three possible movements:
8
+
9
+ - turn right
10
+ - turn left
11
+ - advance
12
+
13
+ Robots are placed on a hypothetical infinite grid, facing a particular
14
+ direction (north, east, south, or west) at a set of {x,y} coordinates,
15
+ e.g., {3,8}, with coordinates increasing to the north and east.
16
+
17
+ The robot then receives a number of instructions, at which point the
18
+ testing facility verifies the robot's new position, and in which
19
+ direction it is pointing.
20
+
21
+ - The letter-string "RAALAL" means:
22
+ - Turn right
23
+ - Advance twice
24
+ - Turn left
25
+ - Advance once
26
+ - Turn left yet again
27
+ - Say a robot starts at {7, 3} facing north. Then running this stream
28
+ of instructions should leave it at {9, 4} facing west.
29
+
30
+ ## Running the tests
31
+
32
+ To run the tests, run the command `busted .` from within the exercise directory.
33
+
34
+ ## Further information
35
+
36
+ For more detailed information about the Lua track, including how to get help if
37
+ you're having trouble, please visit the exercism.io [Lua language page](http://exercism.io/languages/lua/about).
38
+
39
+ ## Source
40
+
41
+ Inspired by an interview question at a famous company.
42
+
43
+ ## Submitting Incomplete Solutions
44
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
@@ -0,0 +1,59 @@
1
+ # Roman Numerals
2
+
3
+ Write a function to convert from normal numbers to Roman Numerals.
4
+
5
+ The Romans were a clever bunch. They conquered most of Europe and ruled
6
+ it for hundreds of years. They invented concrete and straight roads and
7
+ even bikinis. One thing they never discovered though was the number
8
+ zero. This made writing and dating extensive histories of their exploits
9
+ slightly more challenging, but the system of numbers they came up with
10
+ is still in use today. For example the BBC uses Roman numerals to date
11
+ their programmes.
12
+
13
+ The Romans wrote numbers using letters - I, V, X, L, C, D, M. (notice
14
+ these letters have lots of straight lines and are hence easy to hack
15
+ into stone tablets).
16
+
17
+ ```
18
+ 1 => I
19
+ 10 => X
20
+ 7 => VII
21
+ ```
22
+
23
+ There is no need to be able to convert numbers larger than about 3000.
24
+ (The Romans themselves didn't tend to go any higher)
25
+
26
+ Wikipedia says: Modern Roman numerals ... are written by expressing each
27
+ digit separately starting with the left most digit and skipping any
28
+ digit with a value of zero.
29
+
30
+ To see this in practice, consider the example of 1990.
31
+
32
+ In Roman numerals 1990 is MCMXC:
33
+
34
+ 1000=M
35
+ 900=CM
36
+ 90=XC
37
+
38
+ 2008 is written as MMVIII:
39
+
40
+ 2000=MM
41
+ 8=VIII
42
+
43
+ See also: http://www.novaroma.org/via_romana/numbers.html
44
+
45
+ ## Running the tests
46
+
47
+ To run the tests, run the command `busted .` from within the exercise directory.
48
+
49
+ ## Further information
50
+
51
+ For more detailed information about the Lua track, including how to get help if
52
+ you're having trouble, please visit the exercism.io [Lua language page](http://exercism.io/languages/lua/about).
53
+
54
+ ## Source
55
+
56
+ The Roman Numeral Kata [http://codingdojo.org/cgi-bin/index.pl?KataRomanNumerals](http://codingdojo.org/cgi-bin/index.pl?KataRomanNumerals)
57
+
58
+ ## Submitting Incomplete Solutions
59
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
@@ -0,0 +1,40 @@
1
+ # Run Length Encoding
2
+
3
+ Implement run-length encoding and decoding.
4
+
5
+ Run-length encoding (RLE) is a simple form of data compression, where runs
6
+ (consecutive data elements) are replaced by just one data value and count.
7
+
8
+ For example we can represent the original 53 characters with only 13.
9
+
10
+ ```
11
+ "WWWWWWWWWWWWBWWWWWWWWWWWWBBBWWWWWWWWWWWWWWWWWWWWWWWWB" -> "12WB12W3B24WB"
12
+ ```
13
+
14
+ RLE allows the original data to be perfectly reconstructed from
15
+ the compressed data, which makes it a lossless data compression.
16
+
17
+ ```
18
+ "AABCCCDEEEE" -> "2AB3CD4E" -> "AABCCCDEEEE"
19
+ ```
20
+
21
+ For simplicity, you can assume that the unencoded string will only contain
22
+ the letters A through Z (either lower or upper case) and whitespace. This way
23
+ data to be encoded will never contain any numbers and numbers inside data to
24
+ be decoded always represent the count for the following character.
25
+
26
+ ## Running the tests
27
+
28
+ To run the tests, run the command `busted .` from within the exercise directory.
29
+
30
+ ## Further information
31
+
32
+ For more detailed information about the Lua track, including how to get help if
33
+ you're having trouble, please visit the exercism.io [Lua language page](http://exercism.io/languages/lua/about).
34
+
35
+ ## Source
36
+
37
+ Wikipedia [https://en.wikipedia.org/wiki/Run-length_encoding](https://en.wikipedia.org/wiki/Run-length_encoding)
38
+
39
+ ## Submitting Incomplete Solutions
40
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
@@ -0,0 +1,79 @@
1
+ # Say
2
+
3
+ Given a number from 0 to 999,999,999,999, spell out that number in English.
4
+
5
+ ## Step 1
6
+
7
+ Handle the basic case of 0 through 99.
8
+
9
+ If the input to the program is `22`, then the output should be
10
+ `'twenty-two'`.
11
+
12
+ Your program should complain loudly if given a number outside the
13
+ blessed range.
14
+
15
+ Some good test cases for this program are:
16
+
17
+ - 0
18
+ - 14
19
+ - 50
20
+ - 98
21
+ - -1
22
+ - 100
23
+
24
+ ### Extension
25
+
26
+ If you're on a Mac, shell out to Mac OS X's `say` program to talk out
27
+ loud.
28
+
29
+ ## Step 2
30
+
31
+ Implement breaking a number up into chunks of thousands.
32
+
33
+ So `1234567890` should yield a list like 1, 234, 567, and 890, while the
34
+ far simpler `1000` should yield just 1 and 0.
35
+
36
+ The program must also report any values that are out of range.
37
+
38
+ ## Step 3
39
+
40
+ Now handle inserting the appropriate scale word between those chunks.
41
+
42
+ So `1234567890` should yield `'1 billion 234 million 567 thousand 890'`
43
+
44
+ The program must also report any values that are out of range. It's
45
+ fine to stop at "trillion".
46
+
47
+ ## Step 4
48
+
49
+ Put it all together to get nothing but plain English.
50
+
51
+ `12345` should give `twelve thousand three hundred forty-five`.
52
+
53
+ The program must also report any values that are out of range.
54
+
55
+ ### Extensions
56
+
57
+ Use _and_ (correctly) when spelling out the number in English:
58
+
59
+ - 14 becomes "fourteen".
60
+ - 100 becomes "one hundred".
61
+ - 120 becomes "one hundred and twenty".
62
+ - 1002 becomes "one thousand and two".
63
+ - 1323 becomes "one thousand three hundred and twenty-three".
64
+
65
+ ## Running the tests
66
+
67
+ To run the tests, run the command `busted .` from within the exercise directory.
68
+
69
+ ## Further information
70
+
71
+ For more detailed information about the Lua track, including how to get help if
72
+ you're having trouble, please visit the exercism.io [Lua language page](http://exercism.io/languages/lua/about).
73
+
74
+ ## Source
75
+
76
+ A variation on JavaRanch CattleDrive, exercise 4a [http://www.javaranch.com/say.jsp](http://www.javaranch.com/say.jsp)
77
+
78
+ ## Submitting Incomplete Solutions
79
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
@@ -0,0 +1,54 @@
1
+ # Scrabble Score
2
+
3
+ Given a word, compute the scrabble score for that word.
4
+
5
+ ## Letter Values
6
+
7
+ You'll need these:
8
+
9
+ ```plain
10
+ Letter Value
11
+ A, E, I, O, U, L, N, R, S, T 1
12
+ D, G 2
13
+ B, C, M, P 3
14
+ F, H, V, W, Y 4
15
+ K 5
16
+ J, X 8
17
+ Q, Z 10
18
+ ```
19
+
20
+ ## Examples
21
+ "cabbage" should be scored as worth 14 points:
22
+
23
+ - 3 points for C
24
+ - 1 point for A, twice
25
+ - 3 points for B, twice
26
+ - 2 points for G
27
+ - 1 point for E
28
+
29
+ And to total:
30
+
31
+ - `3 + 2*1 + 2*3 + 2 + 1`
32
+ - = `3 + 2 + 6 + 3`
33
+ - = `5 + 9`
34
+ - = 14
35
+
36
+ ## Extensions
37
+ - You can play a double or a triple letter.
38
+ - You can play a double or a triple word.
39
+
40
+ ## Running the tests
41
+
42
+ To run the tests, run the command `busted .` from within the exercise directory.
43
+
44
+ ## Further information
45
+
46
+ For more detailed information about the Lua track, including how to get help if
47
+ you're having trouble, please visit the exercism.io [Lua language page](http://exercism.io/languages/lua/about).
48
+
49
+ ## Source
50
+
51
+ Inspired by the Extreme Startup game [https://github.com/rchatley/extreme_startup](https://github.com/rchatley/extreme_startup)
52
+
53
+ ## Submitting Incomplete Solutions
54
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
@@ -0,0 +1,45 @@
1
+ # Secret Handshake
2
+
3
+ > There are 10 types of people in the world: Those who understand
4
+ > binary, and those who don't.
5
+
6
+ You and your fellow cohort of those in the "know" when it comes to
7
+ binary decide to come up with a secret "handshake".
8
+
9
+ ```
10
+ 1 = wink
11
+ 10 = double blink
12
+ 100 = close your eyes
13
+ 1000 = jump
14
+
15
+
16
+ 10000 = Reverse the order of the operations in the secret handshake.
17
+ ```
18
+
19
+ Given a decimal number, convert it to the appropriate sequence of events for a secret handshake.
20
+
21
+ Here's a couple of examples:
22
+
23
+ Given the input 3, the function would return the array
24
+ ["wink", "double blink"] because 3 is 11 in binary.
25
+
26
+ Given the input 19, the function would return the array
27
+ ["double blink", "wink"] because 19 is 10011 in binary.
28
+ Notice that the addition of 16 (10000 in binary)
29
+ has caused the array to be reversed.
30
+
31
+ ## Running the tests
32
+
33
+ To run the tests, run the command `busted .` from within the exercise directory.
34
+
35
+ ## Further information
36
+
37
+ For more detailed information about the Lua track, including how to get help if
38
+ you're having trouble, please visit the exercism.io [Lua language page](http://exercism.io/languages/lua/about).
39
+
40
+ ## Source
41
+
42
+ Bert, in Mary Poppins [http://www.imdb.com/character/ch0011238/quotes](http://www.imdb.com/character/ch0011238/quotes)
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+
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+ ## Submitting Incomplete Solutions
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+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
@@ -0,0 +1,37 @@
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+ # Series
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+
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+ Given a string of digits, output all the contiguous substrings of length `n` in
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+ that string.
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+
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+ For example, the string "49142" has the following 3-digit series:
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+
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+ - 491
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+ - 914
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+ - 142
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+
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+ And the following 4-digit series:
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+
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+ - 4914
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+ - 9142
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+
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+ And if you ask for a 6-digit series from a 5-digit string, you deserve
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+ whatever you get.
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+
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+ Note that these series are only required to occupy *adjacent positions*
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+ in the input; the digits need not be *numerically consecutive*.
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+
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+ ## Running the tests
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+
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+ To run the tests, run the command `busted .` from within the exercise directory.
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+
27
+ ## Further information
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+
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+ For more detailed information about the Lua track, including how to get help if
30
+ you're having trouble, please visit the exercism.io [Lua language page](http://exercism.io/languages/lua/about).
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+
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+ ## Source
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+
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+ A subset of the Problem 8 at Project Euler [http://projecteuler.net/problem=8](http://projecteuler.net/problem=8)
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+
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+ ## Submitting Incomplete Solutions
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+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
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+ # Sieve
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+
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+ Use the Sieve of Eratosthenes to find all the primes from 2 up to a given
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+ number.
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+
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+ The Sieve of Eratosthenes is a simple, ancient algorithm for finding all
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+ prime numbers up to any given limit. It does so by iteratively marking as
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+ composite (i.e. not prime) the multiples of each prime,
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+ starting with the multiples of 2.
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+
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+ Create your range, starting at two and continuing up to and including the given limit. (i.e. [2, limit])
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+
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+ The algorithm consists of repeating the following over and over:
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+
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+ - take the next available unmarked number in your list (it is prime)
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+ - mark all the multiples of that number (they are not prime)
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+
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+ Repeat until you have processed each number in your range.
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+
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+ When the algorithm terminates, all the numbers in the list that have not
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+ been marked are prime.
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+
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+ The wikipedia article has a useful graphic that explains the algorithm:
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+ https://en.wikipedia.org/wiki/Sieve_of_Eratosthenes
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+
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+ Notice that this is a very specific algorithm, and the tests don't check
27
+ that you've implemented the algorithm, only that you've come up with the
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+ correct list of primes.
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+
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+ ## Running the tests
31
+
32
+ To run the tests, run the command `busted .` from within the exercise directory.
33
+
34
+ ## Further information
35
+
36
+ For more detailed information about the Lua track, including how to get help if
37
+ you're having trouble, please visit the exercism.io [Lua language page](http://exercism.io/languages/lua/about).
38
+
39
+ ## Source
40
+
41
+ Sieve of Eratosthenes at Wikipedia [http://en.wikipedia.org/wiki/Sieve_of_Eratosthenes](http://en.wikipedia.org/wiki/Sieve_of_Eratosthenes)
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+
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+ ## Submitting Incomplete Solutions
44
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
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1
+ # Space Age
2
+
3
+ Given an age in seconds, calculate how old someone would be on:
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+
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+ - Earth: orbital period 365.25 Earth days, or 31557600 seconds
6
+ - Mercury: orbital period 0.2408467 Earth years
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+ - Venus: orbital period 0.61519726 Earth years
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+ - Mars: orbital period 1.8808158 Earth years
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+ - Jupiter: orbital period 11.862615 Earth years
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+ - Saturn: orbital period 29.447498 Earth years
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+ - Uranus: orbital period 84.016846 Earth years
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+ - Neptune: orbital period 164.79132 Earth years
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+
14
+ So if you were told someone were 1,000,000,000 seconds old, you should
15
+ be able to say that they're 31 Earth-years old.
16
+
17
+ If you're wondering why Pluto didn't make the cut, go watch [this
18
+ youtube video](http://www.youtube.com/watch?v=Z_2gbGXzFbs).
19
+
20
+ ## Running the tests
21
+
22
+ To run the tests, run the command `busted .` from within the exercise directory.
23
+
24
+ ## Further information
25
+
26
+ For more detailed information about the Lua track, including how to get help if
27
+ you're having trouble, please visit the exercism.io [Lua language page](http://exercism.io/languages/lua/about).
28
+
29
+ ## Source
30
+
31
+ Partially inspired by Chapter 1 in Chris Pine's online Learn to Program tutorial. [http://pine.fm/LearnToProgram/?Chapter=01](http://pine.fm/LearnToProgram/?Chapter=01)
32
+
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+ ## Submitting Incomplete Solutions
34
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
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1
+ # Sublist
2
+
3
+ Given two lists determine if the first list is contained within the second
4
+ list, if the second list is contained within the first list, if both lists are
5
+ contained within each other or if none of these are true.
6
+
7
+ Specifically, a list A is a sublist of list B if by dropping 0 or more elements
8
+ from the front of B and 0 or more elements from the back of B you get a list
9
+ that's completely equal to A.
10
+
11
+ Examples:
12
+
13
+ * A = [1, 2, 3], B = [1, 2, 3, 4, 5], A is a sublist of B
14
+ * A = [3, 4, 5], B = [1, 2, 3, 4, 5], A is a sublist of B
15
+ * A = [3, 4], B = [1, 2, 3, 4, 5], A is a sublist of B
16
+ * A = [1, 2, 3], B = [1, 2, 3], A is equal to B
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+ * A = [1, 2, 3, 4, 5], B = [2, 3, 4], A is a superlist of B
18
+ * A = [1, 2, 4], B = [1, 2, 3, 4, 5], A is not a superlist of, sublist of or equal to B
19
+
20
+ ## Running the tests
21
+
22
+ To run the tests, run the command `busted .` from within the exercise directory.
23
+
24
+ ## Further information
25
+
26
+ For more detailed information about the Lua track, including how to get help if
27
+ you're having trouble, please visit the exercism.io [Lua language page](http://exercism.io/languages/lua/about).
28
+
29
+
30
+ ## Submitting Incomplete Solutions
31
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.
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1
+ # Sum Of Multiples
2
+
3
+ Given a number, find the sum of all the multiples of particular numbers up to
4
+ but not including that number.
5
+
6
+ If we list all the natural numbers up to but not including 20 that are
7
+ multiples of either 3 or 5, we get 3, 5, 6 and 9, 10, 12, 15, and 18.
8
+
9
+ The sum of these multiples is 78.
10
+
11
+ Given a number, find the sum of the multiples of a given set of numbers,
12
+ up to but not including that number.
13
+
14
+ ## Running the tests
15
+
16
+ To run the tests, run the command `busted .` from within the exercise directory.
17
+
18
+ ## Further information
19
+
20
+ For more detailed information about the Lua track, including how to get help if
21
+ you're having trouble, please visit the exercism.io [Lua language page](http://exercism.io/languages/lua/about).
22
+
23
+ ## Source
24
+
25
+ A variation on Problem 1 at Project Euler [http://projecteuler.net/problem=1](http://projecteuler.net/problem=1)
26
+
27
+ ## Submitting Incomplete Solutions
28
+ It's possible to submit an incomplete solution so you can see how others have completed the exercise.