toxiclibs 0.4.0 → 0.8.0

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Files changed (404) hide show
  1. checksums.yaml +4 -4
  2. data/.gitignore +16 -0
  3. data/.mvn/extensions.xml +8 -0
  4. data/.mvn/wrapper/maven-wrapper.properties +1 -0
  5. data/.travis.yml +23 -0
  6. data/CHANGELOG.md +7 -0
  7. data/COPYING.md +14 -0
  8. data/Gemfile +10 -0
  9. data/LICENSE +675 -0
  10. data/README.md +9 -7
  11. data/Rakefile +25 -81
  12. data/examples/README.md +5 -0
  13. data/examples/attract_repel/attract_repel.rb +30 -0
  14. data/examples/attract_repel/attractor.rb +23 -0
  15. data/examples/attract_repel/particle.rb +27 -0
  16. data/examples/data/ReplicaBold.ttf +0 -0
  17. data/examples/data/ti_yong.png +0 -0
  18. data/examples/force_directed/cluster.rb +76 -0
  19. data/examples/force_directed/force_directed_graph.rb +92 -0
  20. data/examples/force_directed/node.rb +26 -0
  21. data/examples/gray_scott_image.rb +74 -0
  22. data/examples/gray_scott_tone_map.rb +77 -0
  23. data/examples/implicit.rb +139 -0
  24. data/examples/inflate_mesh.rb +89 -0
  25. data/examples/model_align.rb +43 -0
  26. data/examples/physics_type.rb +77 -0
  27. data/examples/povmesh/data/mask.jpg +0 -0
  28. data/examples/povmesh/ftest.rb +59 -0
  29. data/examples/povmesh/mesh_align.rb +47 -0
  30. data/examples/povmesh/tentacle.rb +71 -0
  31. data/examples/simple_cluster/cluster.rb +47 -0
  32. data/examples/simple_cluster/node.rb +27 -0
  33. data/examples/simple_cluster/simple_cluster.rb +60 -0
  34. data/examples/soft_body/blanket.rb +45 -0
  35. data/examples/soft_body/connection.rb +16 -0
  36. data/examples/soft_body/particle.rb +22 -0
  37. data/examples/soft_body/soft_body_square_adapted.rb +55 -0
  38. data/examples/spherical_harmonics_mesh.rb +50 -0
  39. data/examples/test_rect.rb +32 -0
  40. data/lib/toxiclibs.jar +0 -0
  41. data/lib/toxiclibs.rb +72 -22
  42. data/lib/toxiclibs/version.rb +1 -1
  43. data/pom.rb +63 -0
  44. data/pom.xml +124 -0
  45. data/src/com/toxi/net/ClientListener.java +41 -0
  46. data/src/com/toxi/net/ServerListener.java +70 -0
  47. data/src/com/toxi/net/ServerListenerAdapter.java +47 -0
  48. data/src/com/toxi/net/ServerState.java +18 -0
  49. data/src/com/toxi/net/UDPConnection.java +66 -0
  50. data/src/com/toxi/net/UDPSyncClient.java +81 -0
  51. data/src/com/toxi/net/UDPSyncServer.java +450 -0
  52. data/src/com/toxi/nio/UDPClient.java +121 -0
  53. data/src/com/toxi/nio/UDPClientState.java +32 -0
  54. data/src/com/toxi/nio/UDPServer.java +129 -0
  55. data/src/toxi/audio/AudioBuffer.java +229 -0
  56. data/src/toxi/audio/AudioSource.java +288 -0
  57. data/src/toxi/audio/DecompressInputStream.java +159 -0
  58. data/src/toxi/audio/IIRFilter.java +197 -0
  59. data/src/toxi/audio/JOALUtil.java +388 -0
  60. data/src/toxi/audio/MultiTimbralManager.java +162 -0
  61. data/src/toxi/audio/SoundListener.java +154 -0
  62. data/src/toxi/audio/SynthUtil.java +109 -0
  63. data/src/toxi/color/AccessCriteria.java +114 -0
  64. data/src/toxi/color/AlphaAccessor.java +67 -0
  65. data/src/toxi/color/CMYKAccessor.java +122 -0
  66. data/src/toxi/color/CMYKDistanceProxy.java +40 -0
  67. data/src/toxi/color/ColorGradient.java +260 -0
  68. data/src/toxi/color/ColorList.java +699 -0
  69. data/src/toxi/color/ColorRange.java +671 -0
  70. data/src/toxi/color/ColorTheme.java +163 -0
  71. data/src/toxi/color/DistanceProxy.java +44 -0
  72. data/src/toxi/color/HSVAccessor.java +113 -0
  73. data/src/toxi/color/HSVDistanceProxy.java +40 -0
  74. data/src/toxi/color/HistEntry.java +85 -0
  75. data/src/toxi/color/Histogram.java +185 -0
  76. data/src/toxi/color/Hue.java +249 -0
  77. data/src/toxi/color/LuminanceAccessor.java +78 -0
  78. data/src/toxi/color/NamedColor.java +935 -0
  79. data/src/toxi/color/ProximityComparator.java +70 -0
  80. data/src/toxi/color/RGBAccessor.java +113 -0
  81. data/src/toxi/color/RGBDistanceProxy.java +41 -0
  82. data/src/toxi/color/ReadonlyTColor.java +296 -0
  83. data/src/toxi/color/TColor.java +1677 -0
  84. data/src/toxi/color/TColorAdapter.java +68 -0
  85. data/src/toxi/color/ToneMap.java +218 -0
  86. data/src/toxi/color/theory/AnalogousStrategy.java +140 -0
  87. data/src/toxi/color/theory/ColorTheoryRegistry.java +139 -0
  88. data/src/toxi/color/theory/ColorTheoryStrategy.java +56 -0
  89. data/src/toxi/color/theory/ComplementaryStrategy.java +111 -0
  90. data/src/toxi/color/theory/CompoundTheoryStrategy.java +143 -0
  91. data/src/toxi/color/theory/LeftSplitComplementaryStrategy.java +82 -0
  92. data/src/toxi/color/theory/MonochromeTheoryStrategy.java +103 -0
  93. data/src/toxi/color/theory/RightSplitComplementaryStrategy.java +82 -0
  94. data/src/toxi/color/theory/SingleComplementStrategy.java +76 -0
  95. data/src/toxi/color/theory/SplitComplementaryStrategy.java +77 -0
  96. data/src/toxi/color/theory/TetradTheoryStrategy.java +114 -0
  97. data/src/toxi/color/theory/TriadTheoryStrategy.java +77 -0
  98. data/src/toxi/data/csv/CSVAdapter.java +74 -0
  99. data/src/toxi/data/csv/CSVFieldMapper.java +212 -0
  100. data/src/toxi/data/csv/CSVListener.java +61 -0
  101. data/src/toxi/data/csv/CSVParser.java +202 -0
  102. data/src/toxi/data/feeds/AtomAuthor.java +49 -0
  103. data/src/toxi/data/feeds/AtomContent.java +50 -0
  104. data/src/toxi/data/feeds/AtomEntry.java +111 -0
  105. data/src/toxi/data/feeds/AtomFeed.java +129 -0
  106. data/src/toxi/data/feeds/AtomLink.java +62 -0
  107. data/src/toxi/data/feeds/RSSChannel.java +88 -0
  108. data/src/toxi/data/feeds/RSSEnclosure.java +60 -0
  109. data/src/toxi/data/feeds/RSSFeed.java +99 -0
  110. data/src/toxi/data/feeds/RSSItem.java +104 -0
  111. data/src/toxi/data/feeds/util/EntityStripper.java +2480 -0
  112. data/src/toxi/data/feeds/util/Iso8601DateAdapter.java +101 -0
  113. data/src/toxi/data/feeds/util/Rfc822DateAdapter.java +93 -0
  114. data/src/toxi/geom/AABB.java +658 -0
  115. data/src/toxi/geom/Axis3D.java +116 -0
  116. data/src/toxi/geom/AxisAlignedCylinder.java +163 -0
  117. data/src/toxi/geom/BernsteinPolynomial.java +94 -0
  118. data/src/toxi/geom/BezierCurve2D.java +159 -0
  119. data/src/toxi/geom/BezierCurve3D.java +148 -0
  120. data/src/toxi/geom/BooleanShapeBuilder.java +185 -0
  121. data/src/toxi/geom/BoxIntersector.java +52 -0
  122. data/src/toxi/geom/Circle.java +230 -0
  123. data/src/toxi/geom/CircleIntersector.java +85 -0
  124. data/src/toxi/geom/Cone.java +150 -0
  125. data/src/toxi/geom/ConvexPolygonClipper.java +136 -0
  126. data/src/toxi/geom/CoordinateExtractor.java +16 -0
  127. data/src/toxi/geom/Ellipse.java +250 -0
  128. data/src/toxi/geom/GMatrix.java +2599 -0
  129. data/src/toxi/geom/GVector.java +833 -0
  130. data/src/toxi/geom/GlobalGridTesselator.java +54 -0
  131. data/src/toxi/geom/GridTesselator.java +108 -0
  132. data/src/toxi/geom/Intersector2D.java +49 -0
  133. data/src/toxi/geom/Intersector3D.java +51 -0
  134. data/src/toxi/geom/IsectData2D.java +103 -0
  135. data/src/toxi/geom/IsectData3D.java +103 -0
  136. data/src/toxi/geom/Line2D.java +534 -0
  137. data/src/toxi/geom/Line3D.java +471 -0
  138. data/src/toxi/geom/LineStrip2D.java +430 -0
  139. data/src/toxi/geom/LineStrip3D.java +230 -0
  140. data/src/toxi/geom/LocalGridTesselator.java +57 -0
  141. data/src/toxi/geom/Matrix3d.java +3048 -0
  142. data/src/toxi/geom/Matrix4f.java +3446 -0
  143. data/src/toxi/geom/Matrix4x4.java +1076 -0
  144. data/src/toxi/geom/MatrixSizeException.java +58 -0
  145. data/src/toxi/geom/OctreeVisitor.java +44 -0
  146. data/src/toxi/geom/Origin3D.java +148 -0
  147. data/src/toxi/geom/Plane.java +293 -0
  148. data/src/toxi/geom/PlaneIntersector.java +57 -0
  149. data/src/toxi/geom/PointCloud3D.java +253 -0
  150. data/src/toxi/geom/PointOctree.java +502 -0
  151. data/src/toxi/geom/PointQuadtree.java +375 -0
  152. data/src/toxi/geom/Polygon2D.java +1038 -0
  153. data/src/toxi/geom/PolygonClipper2D.java +45 -0
  154. data/src/toxi/geom/PolygonTesselator.java +20 -0
  155. data/src/toxi/geom/QuadtreeVisitor.java +44 -0
  156. data/src/toxi/geom/Quaternion.java +641 -0
  157. data/src/toxi/geom/Ray2D.java +146 -0
  158. data/src/toxi/geom/Ray3D.java +150 -0
  159. data/src/toxi/geom/Ray3DIntersector.java +75 -0
  160. data/src/toxi/geom/ReadonlyVec2D.java +575 -0
  161. data/src/toxi/geom/ReadonlyVec3D.java +628 -0
  162. data/src/toxi/geom/ReadonlyVec4D.java +431 -0
  163. data/src/toxi/geom/Rect.java +720 -0
  164. data/src/toxi/geom/Reflector3D.java +58 -0
  165. data/src/toxi/geom/Shape2D.java +94 -0
  166. data/src/toxi/geom/Shape3D.java +42 -0
  167. data/src/toxi/geom/SingularMatrixException.java +57 -0
  168. data/src/toxi/geom/SpatialBins.java +182 -0
  169. data/src/toxi/geom/SpatialIndex.java +61 -0
  170. data/src/toxi/geom/Sphere.java +224 -0
  171. data/src/toxi/geom/SphereIntersectorReflector.java +196 -0
  172. data/src/toxi/geom/Spline2D.java +349 -0
  173. data/src/toxi/geom/Spline3D.java +351 -0
  174. data/src/toxi/geom/SutherlandHodgemanClipper.java +151 -0
  175. data/src/toxi/geom/Triangle2D.java +422 -0
  176. data/src/toxi/geom/Triangle3D.java +456 -0
  177. data/src/toxi/geom/TriangleIntersector.java +105 -0
  178. data/src/toxi/geom/Vec2D.java +1328 -0
  179. data/src/toxi/geom/Vec3D.java +1832 -0
  180. data/src/toxi/geom/Vec4D.java +985 -0
  181. data/src/toxi/geom/VecMathUtil.java +100 -0
  182. data/src/toxi/geom/XAxisCylinder.java +64 -0
  183. data/src/toxi/geom/YAxisCylinder.java +65 -0
  184. data/src/toxi/geom/ZAxisCylinder.java +64 -0
  185. data/src/toxi/geom/mesh/BezierPatch.java +200 -0
  186. data/src/toxi/geom/mesh/BoxSelector.java +62 -0
  187. data/src/toxi/geom/mesh/DefaultSTLColorModel.java +67 -0
  188. data/src/toxi/geom/mesh/DefaultSelector.java +50 -0
  189. data/src/toxi/geom/mesh/Face.java +176 -0
  190. data/src/toxi/geom/mesh/LaplacianSmooth.java +80 -0
  191. data/src/toxi/geom/mesh/MaterialiseSTLColorModel.java +150 -0
  192. data/src/toxi/geom/mesh/Mesh3D.java +224 -0
  193. data/src/toxi/geom/mesh/MeshIntersector.java +91 -0
  194. data/src/toxi/geom/mesh/OBJWriter.java +194 -0
  195. data/src/toxi/geom/mesh/PLYWriter.java +167 -0
  196. data/src/toxi/geom/mesh/PlaneSelector.java +90 -0
  197. data/src/toxi/geom/mesh/STLColorModel.java +54 -0
  198. data/src/toxi/geom/mesh/STLReader.java +185 -0
  199. data/src/toxi/geom/mesh/STLWriter.java +323 -0
  200. data/src/toxi/geom/mesh/SphereFunction.java +156 -0
  201. data/src/toxi/geom/mesh/SphericalHarmonics.java +110 -0
  202. data/src/toxi/geom/mesh/SuperEllipsoid.java +110 -0
  203. data/src/toxi/geom/mesh/SurfaceFunction.java +75 -0
  204. data/src/toxi/geom/mesh/SurfaceMeshBuilder.java +149 -0
  205. data/src/toxi/geom/mesh/Terrain.java +451 -0
  206. data/src/toxi/geom/mesh/TriangleMesh.java +1201 -0
  207. data/src/toxi/geom/mesh/Vertex.java +78 -0
  208. data/src/toxi/geom/mesh/VertexSelector.java +193 -0
  209. data/src/toxi/geom/mesh/WEFace.java +100 -0
  210. data/src/toxi/geom/mesh/WEMeshFilterStrategy.java +51 -0
  211. data/src/toxi/geom/mesh/WETriangleMesh.java +761 -0
  212. data/src/toxi/geom/mesh/WEVertex.java +134 -0
  213. data/src/toxi/geom/mesh/WingedEdge.java +115 -0
  214. data/src/toxi/geom/mesh/subdiv/CentroidSubdiv.java +37 -0
  215. data/src/toxi/geom/mesh/subdiv/DisplacementSubdivision.java +85 -0
  216. data/src/toxi/geom/mesh/subdiv/DualDisplacementSubdivision.java +94 -0
  217. data/src/toxi/geom/mesh/subdiv/DualSubdivision.java +49 -0
  218. data/src/toxi/geom/mesh/subdiv/EdgeLengthComparator.java +50 -0
  219. data/src/toxi/geom/mesh/subdiv/FaceCountComparator.java +51 -0
  220. data/src/toxi/geom/mesh/subdiv/MidpointDisplacementSubdivision.java +80 -0
  221. data/src/toxi/geom/mesh/subdiv/MidpointSubdiv.java +42 -0
  222. data/src/toxi/geom/mesh/subdiv/MidpointSubdivision.java +48 -0
  223. data/src/toxi/geom/mesh/subdiv/NewSubdivStrategy.java +23 -0
  224. data/src/toxi/geom/mesh/subdiv/NormalDisplacementSubdivision.java +74 -0
  225. data/src/toxi/geom/mesh/subdiv/SubdivisionStrategy.java +83 -0
  226. data/src/toxi/geom/mesh/subdiv/TriSubdivision.java +51 -0
  227. data/src/toxi/geom/mesh2d/DelaunayTriangle.java +222 -0
  228. data/src/toxi/geom/mesh2d/DelaunayTriangulation.java +327 -0
  229. data/src/toxi/geom/mesh2d/DelaunayVertex.java +560 -0
  230. data/src/toxi/geom/mesh2d/Voronoi.java +149 -0
  231. data/src/toxi/geom/nurbs/BasicNurbsCurve.java +210 -0
  232. data/src/toxi/geom/nurbs/BasicNurbsSurface.java +233 -0
  233. data/src/toxi/geom/nurbs/ControlNet.java +148 -0
  234. data/src/toxi/geom/nurbs/CurveCreator.java +112 -0
  235. data/src/toxi/geom/nurbs/CurveUtils.java +259 -0
  236. data/src/toxi/geom/nurbs/InterpolationException.java +65 -0
  237. data/src/toxi/geom/nurbs/KnotVector.java +333 -0
  238. data/src/toxi/geom/nurbs/NurbsCreator.java +815 -0
  239. data/src/toxi/geom/nurbs/NurbsCurve.java +120 -0
  240. data/src/toxi/geom/nurbs/NurbsMeshCreator.java +145 -0
  241. data/src/toxi/geom/nurbs/NurbsSurface.java +147 -0
  242. data/src/toxi/image/util/Filter8bit.java +331 -0
  243. data/src/toxi/image/util/TiledFrameExporter.java +162 -0
  244. data/src/toxi/math/BezierInterpolation.java +102 -0
  245. data/src/toxi/math/CircularInterpolation.java +88 -0
  246. data/src/toxi/math/CosineInterpolation.java +51 -0
  247. data/src/toxi/math/DecimatedInterpolation.java +77 -0
  248. data/src/toxi/math/ExponentialInterpolation.java +68 -0
  249. data/src/toxi/math/InterpolateStrategy.java +60 -0
  250. data/src/toxi/math/Interpolation2D.java +93 -0
  251. data/src/toxi/math/LinearInterpolation.java +46 -0
  252. data/src/toxi/math/MathUtils.java +990 -0
  253. data/src/toxi/math/NonLinearScaleMap.java +101 -0
  254. data/src/toxi/math/ScaleMap.java +183 -0
  255. data/src/toxi/math/SigmoidInterpolation.java +78 -0
  256. data/src/toxi/math/SinCosLUT.java +141 -0
  257. data/src/toxi/math/ThresholdInterpolation.java +58 -0
  258. data/src/toxi/math/ZoomLensInterpolation.java +126 -0
  259. data/src/toxi/math/conversion/UnitTranslator.java +161 -0
  260. data/src/toxi/math/noise/PerlinNoise.java +281 -0
  261. data/src/toxi/math/noise/SimplexNoise.java +542 -0
  262. data/src/toxi/math/waves/AMFMSineWave.java +143 -0
  263. data/src/toxi/math/waves/AbstractWave.java +248 -0
  264. data/src/toxi/math/waves/ConstantWave.java +48 -0
  265. data/src/toxi/math/waves/FMHarmonicSquareWave.java +155 -0
  266. data/src/toxi/math/waves/FMSawtoothWave.java +144 -0
  267. data/src/toxi/math/waves/FMSineWave.java +142 -0
  268. data/src/toxi/math/waves/FMSquareWave.java +143 -0
  269. data/src/toxi/math/waves/FMTriangleWave.java +126 -0
  270. data/src/toxi/math/waves/SineWave.java +81 -0
  271. data/src/toxi/math/waves/Wave2D.java +68 -0
  272. data/src/toxi/math/waves/WaveState.java +69 -0
  273. data/src/toxi/music/scale/AbstractScale.java +117 -0
  274. data/src/toxi/music/scale/GenericScale.java +66 -0
  275. data/src/toxi/music/scale/MajorScale.java +41 -0
  276. data/src/toxi/newmesh/AttributedEdge.java +106 -0
  277. data/src/toxi/newmesh/AttributedFace.java +63 -0
  278. data/src/toxi/newmesh/IndexedTriangleMesh.java +809 -0
  279. data/src/toxi/newmesh/MeshAttributeCompiler.java +45 -0
  280. data/src/toxi/newmesh/MeshFaceNormalCompiler.java +52 -0
  281. data/src/toxi/newmesh/MeshUVCompiler.java +52 -0
  282. data/src/toxi/newmesh/MeshVertexColorCompiler.java +49 -0
  283. data/src/toxi/newmesh/MeshVertexCompiler.java +54 -0
  284. data/src/toxi/newmesh/MeshVertexNormalCompiler.java +55 -0
  285. data/src/toxi/newmesh/SpatialIndex.java +78 -0
  286. data/src/toxi/physics2d/ParticlePath2D.java +100 -0
  287. data/src/toxi/physics2d/ParticleString2D.java +184 -0
  288. data/src/toxi/physics2d/PullBackSpring2D.java +51 -0
  289. data/src/toxi/physics2d/VerletConstrainedSpring2D.java +89 -0
  290. data/src/toxi/physics2d/VerletMinDistanceSpring2D.java +57 -0
  291. data/src/toxi/physics2d/VerletParticle2D.java +457 -0
  292. data/src/toxi/physics2d/VerletPhysics2D.java +448 -0
  293. data/src/toxi/physics2d/VerletSpring2D.java +181 -0
  294. data/src/toxi/physics2d/behaviors/AttractionBehavior2D.java +212 -0
  295. data/src/toxi/physics2d/behaviors/ConstantForceBehavior2D.java +112 -0
  296. data/src/toxi/physics2d/behaviors/GravityBehavior2D.java +61 -0
  297. data/src/toxi/physics2d/behaviors/ParticleBehavior2D.java +66 -0
  298. data/src/toxi/physics2d/constraints/AngularConstraint.java +83 -0
  299. data/src/toxi/physics2d/constraints/AxisConstraint.java +71 -0
  300. data/src/toxi/physics2d/constraints/CircularConstraint.java +69 -0
  301. data/src/toxi/physics2d/constraints/MaxConstraint.java +66 -0
  302. data/src/toxi/physics2d/constraints/MinConstraint.java +66 -0
  303. data/src/toxi/physics2d/constraints/ParticleConstraint2D.java +47 -0
  304. data/src/toxi/physics2d/constraints/PolygonConstraint.java +93 -0
  305. data/src/toxi/physics2d/constraints/RectConstraint.java +114 -0
  306. data/src/toxi/physics3d/ParticlePath3D.java +100 -0
  307. data/src/toxi/physics3d/ParticleString3D.java +184 -0
  308. data/src/toxi/physics3d/PullBackSpring3D.java +50 -0
  309. data/src/toxi/physics3d/VerletConstrainedSpring3D.java +88 -0
  310. data/src/toxi/physics3d/VerletMinDistanceSpring3D.java +56 -0
  311. data/src/toxi/physics3d/VerletParticle3D.java +385 -0
  312. data/src/toxi/physics3d/VerletPhysics3D.java +417 -0
  313. data/src/toxi/physics3d/VerletSpring3D.java +180 -0
  314. data/src/toxi/physics3d/behaviors/AttractionBehavior3D.java +182 -0
  315. data/src/toxi/physics3d/behaviors/ConstantForceBehavior3D.java +92 -0
  316. data/src/toxi/physics3d/behaviors/GravityBehavior3D.java +61 -0
  317. data/src/toxi/physics3d/behaviors/ParticleBehavior3D.java +52 -0
  318. data/src/toxi/physics3d/constraints/AxisConstraint.java +68 -0
  319. data/src/toxi/physics3d/constraints/BoxConstraint.java +121 -0
  320. data/src/toxi/physics3d/constraints/CylinderConstraint.java +87 -0
  321. data/src/toxi/physics3d/constraints/MaxConstraint.java +65 -0
  322. data/src/toxi/physics3d/constraints/MinConstraint.java +65 -0
  323. data/src/toxi/physics3d/constraints/ParticleConstraint3D.java +49 -0
  324. data/src/toxi/physics3d/constraints/PlaneConstraint.java +78 -0
  325. data/src/toxi/physics3d/constraints/SoftBoxConstraint.java +87 -0
  326. data/src/toxi/physics3d/constraints/SphereConstraint.java +108 -0
  327. data/src/toxi/processing/ArrowModifier.java +116 -0
  328. data/src/toxi/processing/DashedLineModifier.java +48 -0
  329. data/src/toxi/processing/DeltaOrientationMapper.java +57 -0
  330. data/src/toxi/processing/Line2DRenderModifier.java +18 -0
  331. data/src/toxi/processing/MeshToVBO.java +127 -0
  332. data/src/toxi/processing/NormalMapper.java +18 -0
  333. data/src/toxi/processing/POVInterface.java +121 -0
  334. data/src/toxi/processing/POVMesh.java +219 -0
  335. data/src/toxi/processing/POVWriter.java +460 -0
  336. data/src/toxi/processing/RCOpaque.java +77 -0
  337. data/src/toxi/processing/RCTransp.java +78 -0
  338. data/src/toxi/processing/TextureBuilder.java +232 -0
  339. data/src/toxi/processing/Textures.java +110 -0
  340. data/src/toxi/processing/ToxiclibsSupport.java +1239 -0
  341. data/src/toxi/processing/Tracing.java +25 -0
  342. data/src/toxi/processing/XYZNormalMapper.java +30 -0
  343. data/src/toxi/sim/automata/CAMatrix.java +297 -0
  344. data/src/toxi/sim/automata/CARule.java +76 -0
  345. data/src/toxi/sim/automata/CARule2D.java +354 -0
  346. data/src/toxi/sim/automata/CAWolfram1D.java +309 -0
  347. data/src/toxi/sim/automata/EvolvableMatrix.java +61 -0
  348. data/src/toxi/sim/automata/MatrixEvolver.java +42 -0
  349. data/src/toxi/sim/dla/BottomUpOrder.java +76 -0
  350. data/src/toxi/sim/dla/DLA.java +497 -0
  351. data/src/toxi/sim/dla/DLAConfiguration.java +364 -0
  352. data/src/toxi/sim/dla/DLAEventAdapter.java +64 -0
  353. data/src/toxi/sim/dla/DLAEventListener.java +57 -0
  354. data/src/toxi/sim/dla/DLAGuideLines.java +219 -0
  355. data/src/toxi/sim/dla/DLAParticle.java +102 -0
  356. data/src/toxi/sim/dla/DLASegment.java +88 -0
  357. data/src/toxi/sim/dla/PipelineOrder.java +50 -0
  358. data/src/toxi/sim/dla/RadialDistanceOrder.java +92 -0
  359. data/src/toxi/sim/erosion/ErosionFunction.java +122 -0
  360. data/src/toxi/sim/erosion/TalusAngleErosion.java +145 -0
  361. data/src/toxi/sim/erosion/ThermalErosion.java +75 -0
  362. data/src/toxi/sim/fluids/FluidSolver2D.java +762 -0
  363. data/src/toxi/sim/fluids/FluidSolver3D.java +326 -0
  364. data/src/toxi/sim/grayscott/GrayScott.java +469 -0
  365. data/src/toxi/util/DateUtils.java +141 -0
  366. data/src/toxi/util/FileSequenceDescriptor.java +181 -0
  367. data/src/toxi/util/FileUtils.java +467 -0
  368. data/src/toxi/util/datatypes/ArraySet.java +128 -0
  369. data/src/toxi/util/datatypes/ArrayUtil.java +404 -0
  370. data/src/toxi/util/datatypes/BiasedDoubleRange.java +141 -0
  371. data/src/toxi/util/datatypes/BiasedFloatRange.java +141 -0
  372. data/src/toxi/util/datatypes/BiasedIntegerRange.java +141 -0
  373. data/src/toxi/util/datatypes/DoubleRange.java +251 -0
  374. data/src/toxi/util/datatypes/FloatRange.java +251 -0
  375. data/src/toxi/util/datatypes/GenericSet.java +215 -0
  376. data/src/toxi/util/datatypes/IntegerRange.java +247 -0
  377. data/src/toxi/util/datatypes/IntegerSet.java +149 -0
  378. data/src/toxi/util/datatypes/ItemIndex.java +72 -0
  379. data/src/toxi/util/datatypes/SingletonRegistry.java +91 -0
  380. data/src/toxi/util/datatypes/TypedProperties.java +291 -0
  381. data/src/toxi/util/datatypes/UndirectedGraph.java +134 -0
  382. data/src/toxi/util/datatypes/UniqueItemIndex.java +223 -0
  383. data/src/toxi/util/datatypes/WeightedRandomEntry.java +76 -0
  384. data/src/toxi/util/datatypes/WeightedRandomSet.java +125 -0
  385. data/src/toxi/util/events/EventDispatcher.java +86 -0
  386. data/src/toxi/volume/AdditiveBrush.java +19 -0
  387. data/src/toxi/volume/ArrayIsoSurface.java +297 -0
  388. data/src/toxi/volume/BoxBrush.java +100 -0
  389. data/src/toxi/volume/BrushMode.java +16 -0
  390. data/src/toxi/volume/HashIsoSurface.java +354 -0
  391. data/src/toxi/volume/IsoSurface.java +59 -0
  392. data/src/toxi/volume/MarchingCubesIndex.java +312 -0
  393. data/src/toxi/volume/MeshLatticeBuilder.java +358 -0
  394. data/src/toxi/volume/MeshVoxelizer.java +216 -0
  395. data/src/toxi/volume/MultiplyBrush.java +20 -0
  396. data/src/toxi/volume/PeakBrush.java +21 -0
  397. data/src/toxi/volume/ReplaceBrush.java +19 -0
  398. data/src/toxi/volume/RoundBrush.java +113 -0
  399. data/src/toxi/volume/VolumetricBrush.java +160 -0
  400. data/src/toxi/volume/VolumetricHashMap.java +179 -0
  401. data/src/toxi/volume/VolumetricSpace.java +195 -0
  402. data/src/toxi/volume/VolumetricSpaceArray.java +214 -0
  403. data/toxiclibs.gemspec +28 -0
  404. metadata +442 -31
@@ -0,0 +1,542 @@
1
+ /*
2
+ * __ .__ .__ ._____.
3
+ * _/ |_ _______ __|__| ____ | | |__\_ |__ ______
4
+ * \ __\/ _ \ \/ / |/ ___\| | | || __ \ / ___/
5
+ * | | ( <_> > <| \ \___| |_| || \_\ \\___ \
6
+ * |__| \____/__/\_ \__|\___ >____/__||___ /____ >
7
+ * \/ \/ \/ \/
8
+ *
9
+ * Copyright (c) 2006-2011 Karsten Schmidt
10
+ *
11
+ * This library is free software; you can redistribute it and/or
12
+ * modify it under the terms of the GNU Lesser General Public
13
+ * License as published by the Free Software Foundation; either
14
+ * version 2.1 of the License, or (at your option) any later version.
15
+ *
16
+ * http://creativecommons.org/licenses/LGPL/2.1/
17
+ *
18
+ * This library is distributed in the hope that it will be useful,
19
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
20
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
21
+ * Lesser General Public License for more details.
22
+ *
23
+ * You should have received a copy of the GNU Lesser General Public
24
+ * License along with this library; if not, write to the Free Software
25
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26
+ */
27
+
28
+ package toxi.math.noise;
29
+
30
+ /**
31
+ * Simplex Noise in 2D, 3D and 4D. Based on the example code of this paper:
32
+ * http://staffwww.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf
33
+ *
34
+ * @author Stefan Gustavson, Linkping University, Sweden (stegu at itn dot liu
35
+ * dot se)
36
+ * @author Karsten Schmidt (slight optimizations & restructuring)
37
+ */
38
+ public class SimplexNoise {
39
+
40
+ private static final double SQRT3 = Math.sqrt(3.0);
41
+ private static final double SQRT5 = Math.sqrt(5.0);
42
+
43
+ /**
44
+ * Skewing and unskewing factors for 2D, 3D and 4D, some of them
45
+ * pre-multiplied.
46
+ */
47
+ private static final double F2 = 0.5 * (SQRT3 - 1.0);
48
+ private static final double G2 = (3.0 - SQRT3) / 6.0;
49
+ private static final double G22 = G2 * 2.0 - 1;
50
+
51
+ private static final double F3 = 1.0 / 3.0;
52
+ private static final double G3 = 1.0 / 6.0;
53
+
54
+ private static final double F4 = (SQRT5 - 1.0) / 4.0;
55
+ private static final double G4 = (5.0 - SQRT5) / 20.0;
56
+ private static final double G42 = G4 * 2.0;
57
+ private static final double G43 = G4 * 3.0;
58
+ private static final double G44 = G4 * 4.0 - 1.0;
59
+
60
+ /**
61
+ * Gradient vectors for 3D (pointing to mid points of all edges of a unit
62
+ * cube)
63
+ */
64
+ private static final int[][] grad3 = { { 1, 1, 0 }, { -1, 1, 0 },
65
+ { 1, -1, 0 }, { -1, -1, 0 }, { 1, 0, 1 }, { -1, 0, 1 },
66
+ { 1, 0, -1 }, { -1, 0, -1 }, { 0, 1, 1 }, { 0, -1, 1 },
67
+ { 0, 1, -1 }, { 0, -1, -1 } };
68
+
69
+ /**
70
+ * Gradient vectors for 4D (pointing to mid points of all edges of a unit 4D
71
+ * hypercube)
72
+ */
73
+ private static final int[][] grad4 = { { 0, 1, 1, 1 }, { 0, 1, 1, -1 },
74
+ { 0, 1, -1, 1 }, { 0, 1, -1, -1 }, { 0, -1, 1, 1 },
75
+ { 0, -1, 1, -1 }, { 0, -1, -1, 1 }, { 0, -1, -1, -1 },
76
+ { 1, 0, 1, 1 }, { 1, 0, 1, -1 }, { 1, 0, -1, 1 }, { 1, 0, -1, -1 },
77
+ { -1, 0, 1, 1 }, { -1, 0, 1, -1 }, { -1, 0, -1, 1 },
78
+ { -1, 0, -1, -1 }, { 1, 1, 0, 1 }, { 1, 1, 0, -1 },
79
+ { 1, -1, 0, 1 }, { 1, -1, 0, -1 }, { -1, 1, 0, 1 },
80
+ { -1, 1, 0, -1 }, { -1, -1, 0, 1 }, { -1, -1, 0, -1 },
81
+ { 1, 1, 1, 0 }, { 1, 1, -1, 0 }, { 1, -1, 1, 0 }, { 1, -1, -1, 0 },
82
+ { -1, 1, 1, 0 }, { -1, 1, -1, 0 }, { -1, -1, 1, 0 },
83
+ { -1, -1, -1, 0 } };
84
+
85
+ /**
86
+ * Permutation table
87
+ */
88
+ private static final int[] p = { 151, 160, 137, 91, 90, 15, 131, 13, 201,
89
+ 95, 96, 53, 194, 233, 7, 225, 140, 36, 103, 30, 69, 142, 8, 99, 37,
90
+ 240, 21, 10, 23, 190, 6, 148, 247, 120, 234, 75, 0, 26, 197, 62,
91
+ 94, 252, 219, 203, 117, 35, 11, 32, 57, 177, 33, 88, 237, 149, 56,
92
+ 87, 174, 20, 125, 136, 171, 168, 68, 175, 74, 165, 71, 134, 139,
93
+ 48, 27, 166, 77, 146, 158, 231, 83, 111, 229, 122, 60, 211, 133,
94
+ 230, 220, 105, 92, 41, 55, 46, 245, 40, 244, 102, 143, 54, 65, 25,
95
+ 63, 161, 1, 216, 80, 73, 209, 76, 132, 187, 208, 89, 18, 169, 200,
96
+ 196, 135, 130, 116, 188, 159, 86, 164, 100, 109, 198, 173, 186, 3,
97
+ 64, 52, 217, 226, 250, 124, 123, 5, 202, 38, 147, 118, 126, 255,
98
+ 82, 85, 212, 207, 206, 59, 227, 47, 16, 58, 17, 182, 189, 28, 42,
99
+ 223, 183, 170, 213, 119, 248, 152, 2, 44, 154, 163, 70, 221, 153,
100
+ 101, 155, 167, 43, 172, 9, 129, 22, 39, 253, 19, 98, 108, 110, 79,
101
+ 113, 224, 232, 178, 185, 112, 104, 218, 246, 97, 228, 251, 34, 242,
102
+ 193, 238, 210, 144, 12, 191, 179, 162, 241, 81, 51, 145, 235, 249,
103
+ 14, 239, 107, 49, 192, 214, 31, 181, 199, 106, 157, 184, 84, 204,
104
+ 176, 115, 121, 50, 45, 127, 4, 150, 254, 138, 236, 205, 93, 222,
105
+ 114, 67, 29, 24, 72, 243, 141, 128, 195, 78, 66, 215, 61, 156, 180 };
106
+
107
+ /**
108
+ * To remove the need for index wrapping, double the permutation table
109
+ * length
110
+ */
111
+ private static final int[] perm = new int[0x200];
112
+ /**
113
+ * A lookup table to traverse the simplex around a given point in 4D.
114
+ * Details can be found where this table is used, in the 4D noise method.
115
+ */
116
+ private static final int[][] simplex = { { 0, 1, 2, 3 }, { 0, 1, 3, 2 },
117
+ { 0, 0, 0, 0 }, { 0, 2, 3, 1 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 },
118
+ { 0, 0, 0, 0 }, { 1, 2, 3, 0 }, { 0, 2, 1, 3 }, { 0, 0, 0, 0 },
119
+ { 0, 3, 1, 2 }, { 0, 3, 2, 1 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 },
120
+ { 0, 0, 0, 0 }, { 1, 3, 2, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 },
121
+ { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 },
122
+ { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 1, 2, 0, 3 }, { 0, 0, 0, 0 },
123
+ { 1, 3, 0, 2 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 },
124
+ { 2, 3, 0, 1 }, { 2, 3, 1, 0 }, { 1, 0, 2, 3 }, { 1, 0, 3, 2 },
125
+ { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 2, 0, 3, 1 },
126
+ { 0, 0, 0, 0 }, { 2, 1, 3, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 },
127
+ { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 },
128
+ { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 2, 0, 1, 3 }, { 0, 0, 0, 0 },
129
+ { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 3, 0, 1, 2 }, { 3, 0, 2, 1 },
130
+ { 0, 0, 0, 0 }, { 3, 1, 2, 0 }, { 2, 1, 0, 3 }, { 0, 0, 0, 0 },
131
+ { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 3, 1, 0, 2 }, { 0, 0, 0, 0 },
132
+ { 3, 2, 0, 1 }, { 3, 2, 1, 0 } };
133
+
134
+ static {
135
+ for (int i = 0; i < 0x200; i++) {
136
+ perm[i] = p[i & 0xff];
137
+ }
138
+ }
139
+
140
+ /**
141
+ * Computes dot product in 2D.
142
+ *
143
+ * @param g
144
+ * 2-vector (grid offset)
145
+ * @param x
146
+ * @param y
147
+ * @return dot product
148
+ */
149
+ private static double dot(int g[], double x, double y) {
150
+ return g[0] * x + g[1] * y;
151
+ }
152
+
153
+ /**
154
+ * Computes dot product in 3D.
155
+ *
156
+ * @param g
157
+ * 3-vector (grid offset)
158
+ * @param x
159
+ * @param y
160
+ * @param z
161
+ * @return dot product
162
+ */
163
+ private static double dot(int g[], double x, double y, double z) {
164
+ return g[0] * x + g[1] * y + g[2] * z;
165
+ }
166
+
167
+ /**
168
+ * Computes dot product in 4D.
169
+ *
170
+ * @param g
171
+ * 4-vector (grid offset)
172
+ * @param x
173
+ * @param y
174
+ * @param z
175
+ * @param w
176
+ * @return dot product
177
+ */
178
+ private static double dot(int g[], double x, double y, double z, double w) {
179
+ return g[0] * x + g[1] * y + g[2] * z + g[3] * w;
180
+ }
181
+
182
+ /**
183
+ * This method is a *lot* faster than using (int)Math.floor(x).
184
+ *
185
+ * @param x
186
+ * value to be floored
187
+ * @return
188
+ */
189
+ private static int fastfloor(double x) {
190
+ return x >= 0 ? (int) x : (int) x - 1;
191
+ }
192
+
193
+ /**
194
+ * Computes 2D Simplex Noise.
195
+ *
196
+ * @param x
197
+ * coordinate
198
+ * @param y
199
+ * coordinate
200
+ * @return noise value in range -1 ... +1.
201
+ */
202
+ public static double noise(double x, double y) {
203
+ double n0 = 0, n1 = 0, n2 = 0; // Noise contributions from the three
204
+ // corners
205
+ // Skew the input space to determine which simplex cell we're in
206
+ double s = (x + y) * F2; // Hairy factor for 2D
207
+ int i = fastfloor(x + s);
208
+ int j = fastfloor(y + s);
209
+ double t = (i + j) * G2;
210
+ double x0 = x - (i - t); // The x,y distances from the cell origin
211
+ double y0 = y - (j - t);
212
+ // For the 2D case, the simplex shape is an equilateral triangle.
213
+ // Determine which simplex we are in.
214
+ int i1, j1; // Offsets for second (middle) corner of simplex in (i,j)
215
+ if (x0 > y0) {
216
+ i1 = 1;
217
+ j1 = 0;
218
+ } // lower triangle, XY order: (0,0)->(1,0)->(1,1)
219
+ else {
220
+ i1 = 0;
221
+ j1 = 1;
222
+ } // upper triangle, YX order: (0,0)->(0,1)->(1,1)
223
+ // A step of (1,0) in (i,j) means a step of (1-c,-c) in (x,y), and
224
+ // a step of (0,1) in (i,j) means a step of (-c,1-c) in (x,y), where
225
+ // c = (3-sqrt(3))/6
226
+ double x1 = x0 - i1 + G2; // Offsets for middle corner in (x,y) unskewed
227
+ double y1 = y0 - j1 + G2;
228
+ double x2 = x0 + G22; // Offsets for last corner in (x,y) unskewed
229
+ double y2 = y0 + G22;
230
+ // Work out the hashed gradient indices of the three simplex corners
231
+ int ii = i & 0xff;
232
+ int jj = j & 0xff;
233
+ // Calculate the contribution from the three corners
234
+ double t0 = 0.5 - x0 * x0 - y0 * y0;
235
+ if (t0 > 0) {
236
+ t0 *= t0;
237
+ int gi0 = perm[ii + perm[jj]] % 12;
238
+ n0 = t0 * t0 * dot(grad3[gi0], x0, y0); // (x,y) of grad3 used for
239
+ // 2D gradient
240
+ }
241
+ double t1 = 0.5 - x1 * x1 - y1 * y1;
242
+ if (t1 > 0) {
243
+ t1 *= t1;
244
+ int gi1 = perm[ii + i1 + perm[jj + j1]] % 12;
245
+ n1 = t1 * t1 * dot(grad3[gi1], x1, y1);
246
+ }
247
+ double t2 = 0.5 - x2 * x2 - y2 * y2;
248
+ if (t2 > 0) {
249
+ t2 *= t2;
250
+ int gi2 = perm[ii + 1 + perm[jj + 1]] % 12;
251
+ n2 = t2 * t2 * dot(grad3[gi2], x2, y2);
252
+ }
253
+ // Add contributions from each corner to get the final noise value.
254
+ // The result is scaled to return values in the interval [-1,1].
255
+ return 70.0 * (n0 + n1 + n2);
256
+ }
257
+
258
+ /**
259
+ * Computes 3D Simplex Noise.
260
+ *
261
+ * @param x
262
+ * coordinate
263
+ * @param y
264
+ * coordinate
265
+ * @param z
266
+ * coordinate
267
+ * @return noise value in range -1 ... +1
268
+ */
269
+ public static double noise(double x, double y, double z) {
270
+ double n0 = 0, n1 = 0, n2 = 0, n3 = 0;
271
+ // Noise contributions from the
272
+ // four corners
273
+ // Skew the input space to determine which simplex cell we're in
274
+ // final double F3 = 1.0 / 3.0;
275
+ double s = (x + y + z) * F3; // Very nice and simple skew factor
276
+ // for 3D
277
+ int i = fastfloor(x + s);
278
+ int j = fastfloor(y + s);
279
+ int k = fastfloor(z + s);
280
+ // final double G3 = 1.0 / 6.0; // Very nice and simple unskew factor,
281
+ // too
282
+ double t = (i + j + k) * G3;
283
+ double x0 = x - (i - t); // The x,y,z distances from the cell origin
284
+ double y0 = y - (j - t);
285
+ double z0 = z - (k - t);
286
+ // For the 3D case, the simplex shape is a slightly irregular
287
+ // tetrahedron.
288
+ // Determine which simplex we are in.
289
+ int i1, j1, k1; // Offsets for second corner of simplex in (i,j,k)
290
+ // coords
291
+ int i2, j2, k2; // Offsets for third corner of simplex in (i,j,k) coords
292
+ if (x0 >= y0) {
293
+ if (y0 >= z0) {
294
+ i1 = 1;
295
+ j1 = 0;
296
+ k1 = 0;
297
+ i2 = 1;
298
+ j2 = 1;
299
+ k2 = 0;
300
+ } // X Y Z order
301
+ else if (x0 >= z0) {
302
+ i1 = 1;
303
+ j1 = 0;
304
+ k1 = 0;
305
+ i2 = 1;
306
+ j2 = 0;
307
+ k2 = 1;
308
+ } // X Z Y order
309
+ else {
310
+ i1 = 0;
311
+ j1 = 0;
312
+ k1 = 1;
313
+ i2 = 1;
314
+ j2 = 0;
315
+ k2 = 1;
316
+ } // Z X Y order
317
+ } else { // x0<y0
318
+ if (y0 < z0) {
319
+ i1 = 0;
320
+ j1 = 0;
321
+ k1 = 1;
322
+ i2 = 0;
323
+ j2 = 1;
324
+ k2 = 1;
325
+ } // Z Y X order
326
+ else if (x0 < z0) {
327
+ i1 = 0;
328
+ j1 = 1;
329
+ k1 = 0;
330
+ i2 = 0;
331
+ j2 = 1;
332
+ k2 = 1;
333
+ } // Y Z X order
334
+ else {
335
+ i1 = 0;
336
+ j1 = 1;
337
+ k1 = 0;
338
+ i2 = 1;
339
+ j2 = 1;
340
+ k2 = 0;
341
+ } // Y X Z order
342
+ }
343
+ // A step of (1,0,0) in (i,j,k) means a step of (1-c,-c,-c) in (x,y,z),
344
+ // a step of (0,1,0) in (i,j,k) means a step of (-c,1-c,-c) in (x,y,z),
345
+ // and
346
+ // a step of (0,0,1) in (i,j,k) means a step of (-c,-c,1-c) in (x,y,z),
347
+ // where
348
+ // c = 1/6.
349
+ double x1 = x0 - i1 + G3; // Offsets for second corner in (x,y,z) coords
350
+ double y1 = y0 - j1 + G3;
351
+ double z1 = z0 - k1 + G3;
352
+
353
+ double x2 = x0 - i2 + F3; // Offsets for third corner in (x,y,z)
354
+ double y2 = y0 - j2 + F3;
355
+ double z2 = z0 - k2 + F3;
356
+
357
+ double x3 = x0 - 0.5; // Offsets for last corner in (x,y,z)
358
+ double y3 = y0 - 0.5;
359
+ double z3 = z0 - 0.5;
360
+ // Work out the hashed gradient indices of the four simplex corners
361
+ int ii = i & 0xff;
362
+ int jj = j & 0xff;
363
+ int kk = k & 0xff;
364
+
365
+ // Calculate the contribution from the four corners
366
+ double t0 = 0.6 - x0 * x0 - y0 * y0 - z0 * z0;
367
+ if (t0 > 0) {
368
+ t0 *= t0;
369
+ int gi0 = perm[ii + perm[jj + perm[kk]]] % 12;
370
+ n0 = t0 * t0 * dot(grad3[gi0], x0, y0, z0);
371
+ }
372
+ double t1 = 0.6 - x1 * x1 - y1 * y1 - z1 * z1;
373
+ if (t1 > 0) {
374
+ t1 *= t1;
375
+ int gi1 = perm[ii + i1 + perm[jj + j1 + perm[kk + k1]]] % 12;
376
+ n1 = t1 * t1 * dot(grad3[gi1], x1, y1, z1);
377
+ }
378
+ double t2 = 0.6 - x2 * x2 - y2 * y2 - z2 * z2;
379
+ if (t2 > 0) {
380
+ t2 *= t2;
381
+ int gi2 = perm[ii + i2 + perm[jj + j2 + perm[kk + k2]]] % 12;
382
+ n2 = t2 * t2 * dot(grad3[gi2], x2, y2, z2);
383
+ }
384
+ double t3 = 0.6 - x3 * x3 - y3 * y3 - z3 * z3;
385
+ if (t3 > 0) {
386
+ t3 *= t3;
387
+ int gi3 = perm[ii + 1 + perm[jj + 1 + perm[kk + 1]]] % 12;
388
+ n3 = t3 * t3 * dot(grad3[gi3], x3, y3, z3);
389
+ }
390
+ // Add contributions from each corner to get the final noise value.
391
+ // The result is scaled to stay just inside [-1,1]
392
+ return 32.0 * (n0 + n1 + n2 + n3);
393
+ }
394
+
395
+ /**
396
+ * Computes 4D Simplex Noise.
397
+ *
398
+ * @param x
399
+ * coordinate
400
+ * @param y
401
+ * coordinate
402
+ * @param z
403
+ * coordinate
404
+ * @param w
405
+ * coordinate
406
+ * @return noise value in range -1 ... +1
407
+ */
408
+ public static double noise(double x, double y, double z, double w) {
409
+ // The skewing and unskewing factors are hairy again for the 4D case
410
+ double n0 = 0, n1 = 0, n2 = 0, n3 = 0, n4 = 0; // Noise contributions
411
+ // from the five corners
412
+ // Skew the (x,y,z,w) space to determine which cell of 24 simplices
413
+ double s = (x + y + z + w) * F4; // Factor for 4D skewing
414
+ int i = fastfloor(x + s);
415
+ int j = fastfloor(y + s);
416
+ int k = fastfloor(z + s);
417
+ int l = fastfloor(w + s);
418
+ double t = (i + j + k + l) * G4; // Factor for 4D unskewing
419
+ double x0 = x - (i - t); // The x,y,z,w distances from the cell origin
420
+ double y0 = y - (j - t);
421
+ double z0 = z - (k - t);
422
+ double w0 = w - (l - t);
423
+ // For the 4D case, the simplex is a 4D shape I won't even try to
424
+ // describe.
425
+ // To find out which of the 24 possible simplices we're in, we need to
426
+ // determine the magnitude ordering of x0, y0, z0 and w0.
427
+ // The method below is a good way of finding the ordering of x,y,z,w and
428
+ // then find the correct traversal order for the simplex were in.
429
+ // First, six pair-wise comparisons are performed between each possible
430
+ // pair of the four coordinates, and the results are used to add up
431
+ // binary bits for an integer index.
432
+ int c = 0;
433
+ if (x0 > y0) {
434
+ c = 0x20;
435
+ }
436
+ if (x0 > z0) {
437
+ c |= 0x10;
438
+ }
439
+ if (y0 > z0) {
440
+ c |= 0x08;
441
+ }
442
+ if (x0 > w0) {
443
+ c |= 0x04;
444
+ }
445
+ if (y0 > w0) {
446
+ c |= 0x02;
447
+ }
448
+ if (z0 > w0) {
449
+ c |= 0x01;
450
+ }
451
+ int i1, j1, k1, l1; // The integer offsets for the second simplex corner
452
+ int i2, j2, k2, l2; // The integer offsets for the third simplex corner
453
+ int i3, j3, k3, l3; // The integer offsets for the fourth simplex corner
454
+ // simplex[c] is a 4-vector with the numbers 0, 1, 2 and 3 in some
455
+ // order. Many values of c will never occur, since e.g. x>y>z>w makes
456
+ // x<z, y<w and x<w impossible. Only the 24 indices which have non-zero
457
+ // entries make any sense. We use a thresholding to set the coordinates
458
+ // in turn from the largest magnitude. The number 3 in the "simplex"
459
+ // array is at the position of the largest coordinate.
460
+ int[] sc = simplex[c];
461
+ i1 = sc[0] >= 3 ? 1 : 0;
462
+ j1 = sc[1] >= 3 ? 1 : 0;
463
+ k1 = sc[2] >= 3 ? 1 : 0;
464
+ l1 = sc[3] >= 3 ? 1 : 0;
465
+ // The number 2 in the "simplex" array is at the second largest
466
+ // coordinate.
467
+ i2 = sc[0] >= 2 ? 1 : 0;
468
+ j2 = sc[1] >= 2 ? 1 : 0;
469
+ k2 = sc[2] >= 2 ? 1 : 0;
470
+ l2 = sc[3] >= 2 ? 1 : 0;
471
+ // The number 1 in the "simplex" array is at the second smallest
472
+ // coordinate.
473
+ i3 = sc[0] >= 1 ? 1 : 0;
474
+ j3 = sc[1] >= 1 ? 1 : 0;
475
+ k3 = sc[2] >= 1 ? 1 : 0;
476
+ l3 = sc[3] >= 1 ? 1 : 0;
477
+ // The fifth corner has all coordinate offsets = 1, so no need to look
478
+ // that up.
479
+ double x1 = x0 - i1 + G4; // Offsets for second corner in (x,y,z,w)
480
+ double y1 = y0 - j1 + G4;
481
+ double z1 = z0 - k1 + G4;
482
+ double w1 = w0 - l1 + G4;
483
+
484
+ double x2 = x0 - i2 + G42; // Offsets for third corner in (x,y,z,w)
485
+ double y2 = y0 - j2 + G42;
486
+ double z2 = z0 - k2 + G42;
487
+ double w2 = w0 - l2 + G42;
488
+
489
+ double x3 = x0 - i3 + G43; // Offsets for fourth corner in (x,y,z,w)
490
+ double y3 = y0 - j3 + G43;
491
+ double z3 = z0 - k3 + G43;
492
+ double w3 = w0 - l3 + G43;
493
+
494
+ double x4 = x0 + G44; // Offsets for last corner in (x,y,z,w)
495
+ double y4 = y0 + G44;
496
+ double z4 = z0 + G44;
497
+ double w4 = w0 + G44;
498
+
499
+ // Work out the hashed gradient indices of the five simplex corners
500
+ int ii = i & 0xff;
501
+ int jj = j & 0xff;
502
+ int kk = k & 0xff;
503
+ int ll = l & 0xff;
504
+
505
+ // Calculate the contribution from the five corners
506
+ double t0 = 0.6 - x0 * x0 - y0 * y0 - z0 * z0 - w0 * w0;
507
+ if (t0 > 0) {
508
+ t0 *= t0;
509
+ int gi0 = perm[ii + perm[jj + perm[kk + perm[ll]]]] % 32;
510
+ n0 = t0 * t0 * dot(grad4[gi0], x0, y0, z0, w0);
511
+ }
512
+ double t1 = 0.6 - x1 * x1 - y1 * y1 - z1 * z1 - w1 * w1;
513
+ if (t1 > 0) {
514
+ t1 *= t1;
515
+ int gi1 = perm[ii + i1
516
+ + perm[jj + j1 + perm[kk + k1 + perm[ll + l1]]]] % 32;
517
+ n1 = t1 * t1 * dot(grad4[gi1], x1, y1, z1, w1);
518
+ }
519
+ double t2 = 0.6 - x2 * x2 - y2 * y2 - z2 * z2 - w2 * w2;
520
+ if (t2 > 0) {
521
+ t2 *= t2;
522
+ int gi2 = perm[ii + i2
523
+ + perm[jj + j2 + perm[kk + k2 + perm[ll + l2]]]] % 32;
524
+ n2 = t2 * t2 * dot(grad4[gi2], x2, y2, z2, w2);
525
+ }
526
+ double t3 = 0.6 - x3 * x3 - y3 * y3 - z3 * z3 - w3 * w3;
527
+ if (t3 > 0) {
528
+ t3 *= t3;
529
+ int gi3 = perm[ii + i3
530
+ + perm[jj + j3 + perm[kk + k3 + perm[ll + l3]]]] % 32;
531
+ n3 = t3 * t3 * dot(grad4[gi3], x3, y3, z3, w3);
532
+ }
533
+ double t4 = 0.6 - x4 * x4 - y4 * y4 - z4 * z4 - w4 * w4;
534
+ if (t4 > 0) {
535
+ t4 *= t4;
536
+ int gi4 = perm[ii + 1 + perm[jj + 1 + perm[kk + 1 + perm[ll + 1]]]] % 32;
537
+ n4 = t4 * t4 * dot(grad4[gi4], x4, y4, z4, w4);
538
+ }
539
+ // Sum up and scale the result to cover the range [-1,1]
540
+ return 27.0 * (n0 + n1 + n2 + n3 + n4);
541
+ }
542
+ }