toxiclibs 0.4.0 → 0.8.0
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- checksums.yaml +4 -4
- data/.gitignore +16 -0
- data/.mvn/extensions.xml +8 -0
- data/.mvn/wrapper/maven-wrapper.properties +1 -0
- data/.travis.yml +23 -0
- data/CHANGELOG.md +7 -0
- data/COPYING.md +14 -0
- data/Gemfile +10 -0
- data/LICENSE +675 -0
- data/README.md +9 -7
- data/Rakefile +25 -81
- data/examples/README.md +5 -0
- data/examples/attract_repel/attract_repel.rb +30 -0
- data/examples/attract_repel/attractor.rb +23 -0
- data/examples/attract_repel/particle.rb +27 -0
- data/examples/data/ReplicaBold.ttf +0 -0
- data/examples/data/ti_yong.png +0 -0
- data/examples/force_directed/cluster.rb +76 -0
- data/examples/force_directed/force_directed_graph.rb +92 -0
- data/examples/force_directed/node.rb +26 -0
- data/examples/gray_scott_image.rb +74 -0
- data/examples/gray_scott_tone_map.rb +77 -0
- data/examples/implicit.rb +139 -0
- data/examples/inflate_mesh.rb +89 -0
- data/examples/model_align.rb +43 -0
- data/examples/physics_type.rb +77 -0
- data/examples/povmesh/data/mask.jpg +0 -0
- data/examples/povmesh/ftest.rb +59 -0
- data/examples/povmesh/mesh_align.rb +47 -0
- data/examples/povmesh/tentacle.rb +71 -0
- data/examples/simple_cluster/cluster.rb +47 -0
- data/examples/simple_cluster/node.rb +27 -0
- data/examples/simple_cluster/simple_cluster.rb +60 -0
- data/examples/soft_body/blanket.rb +45 -0
- data/examples/soft_body/connection.rb +16 -0
- data/examples/soft_body/particle.rb +22 -0
- data/examples/soft_body/soft_body_square_adapted.rb +55 -0
- data/examples/spherical_harmonics_mesh.rb +50 -0
- data/examples/test_rect.rb +32 -0
- data/lib/toxiclibs.jar +0 -0
- data/lib/toxiclibs.rb +72 -22
- data/lib/toxiclibs/version.rb +1 -1
- data/pom.rb +63 -0
- data/pom.xml +124 -0
- data/src/com/toxi/net/ClientListener.java +41 -0
- data/src/com/toxi/net/ServerListener.java +70 -0
- data/src/com/toxi/net/ServerListenerAdapter.java +47 -0
- data/src/com/toxi/net/ServerState.java +18 -0
- data/src/com/toxi/net/UDPConnection.java +66 -0
- data/src/com/toxi/net/UDPSyncClient.java +81 -0
- data/src/com/toxi/net/UDPSyncServer.java +450 -0
- data/src/com/toxi/nio/UDPClient.java +121 -0
- data/src/com/toxi/nio/UDPClientState.java +32 -0
- data/src/com/toxi/nio/UDPServer.java +129 -0
- data/src/toxi/audio/AudioBuffer.java +229 -0
- data/src/toxi/audio/AudioSource.java +288 -0
- data/src/toxi/audio/DecompressInputStream.java +159 -0
- data/src/toxi/audio/IIRFilter.java +197 -0
- data/src/toxi/audio/JOALUtil.java +388 -0
- data/src/toxi/audio/MultiTimbralManager.java +162 -0
- data/src/toxi/audio/SoundListener.java +154 -0
- data/src/toxi/audio/SynthUtil.java +109 -0
- data/src/toxi/color/AccessCriteria.java +114 -0
- data/src/toxi/color/AlphaAccessor.java +67 -0
- data/src/toxi/color/CMYKAccessor.java +122 -0
- data/src/toxi/color/CMYKDistanceProxy.java +40 -0
- data/src/toxi/color/ColorGradient.java +260 -0
- data/src/toxi/color/ColorList.java +699 -0
- data/src/toxi/color/ColorRange.java +671 -0
- data/src/toxi/color/ColorTheme.java +163 -0
- data/src/toxi/color/DistanceProxy.java +44 -0
- data/src/toxi/color/HSVAccessor.java +113 -0
- data/src/toxi/color/HSVDistanceProxy.java +40 -0
- data/src/toxi/color/HistEntry.java +85 -0
- data/src/toxi/color/Histogram.java +185 -0
- data/src/toxi/color/Hue.java +249 -0
- data/src/toxi/color/LuminanceAccessor.java +78 -0
- data/src/toxi/color/NamedColor.java +935 -0
- data/src/toxi/color/ProximityComparator.java +70 -0
- data/src/toxi/color/RGBAccessor.java +113 -0
- data/src/toxi/color/RGBDistanceProxy.java +41 -0
- data/src/toxi/color/ReadonlyTColor.java +296 -0
- data/src/toxi/color/TColor.java +1677 -0
- data/src/toxi/color/TColorAdapter.java +68 -0
- data/src/toxi/color/ToneMap.java +218 -0
- data/src/toxi/color/theory/AnalogousStrategy.java +140 -0
- data/src/toxi/color/theory/ColorTheoryRegistry.java +139 -0
- data/src/toxi/color/theory/ColorTheoryStrategy.java +56 -0
- data/src/toxi/color/theory/ComplementaryStrategy.java +111 -0
- data/src/toxi/color/theory/CompoundTheoryStrategy.java +143 -0
- data/src/toxi/color/theory/LeftSplitComplementaryStrategy.java +82 -0
- data/src/toxi/color/theory/MonochromeTheoryStrategy.java +103 -0
- data/src/toxi/color/theory/RightSplitComplementaryStrategy.java +82 -0
- data/src/toxi/color/theory/SingleComplementStrategy.java +76 -0
- data/src/toxi/color/theory/SplitComplementaryStrategy.java +77 -0
- data/src/toxi/color/theory/TetradTheoryStrategy.java +114 -0
- data/src/toxi/color/theory/TriadTheoryStrategy.java +77 -0
- data/src/toxi/data/csv/CSVAdapter.java +74 -0
- data/src/toxi/data/csv/CSVFieldMapper.java +212 -0
- data/src/toxi/data/csv/CSVListener.java +61 -0
- data/src/toxi/data/csv/CSVParser.java +202 -0
- data/src/toxi/data/feeds/AtomAuthor.java +49 -0
- data/src/toxi/data/feeds/AtomContent.java +50 -0
- data/src/toxi/data/feeds/AtomEntry.java +111 -0
- data/src/toxi/data/feeds/AtomFeed.java +129 -0
- data/src/toxi/data/feeds/AtomLink.java +62 -0
- data/src/toxi/data/feeds/RSSChannel.java +88 -0
- data/src/toxi/data/feeds/RSSEnclosure.java +60 -0
- data/src/toxi/data/feeds/RSSFeed.java +99 -0
- data/src/toxi/data/feeds/RSSItem.java +104 -0
- data/src/toxi/data/feeds/util/EntityStripper.java +2480 -0
- data/src/toxi/data/feeds/util/Iso8601DateAdapter.java +101 -0
- data/src/toxi/data/feeds/util/Rfc822DateAdapter.java +93 -0
- data/src/toxi/geom/AABB.java +658 -0
- data/src/toxi/geom/Axis3D.java +116 -0
- data/src/toxi/geom/AxisAlignedCylinder.java +163 -0
- data/src/toxi/geom/BernsteinPolynomial.java +94 -0
- data/src/toxi/geom/BezierCurve2D.java +159 -0
- data/src/toxi/geom/BezierCurve3D.java +148 -0
- data/src/toxi/geom/BooleanShapeBuilder.java +185 -0
- data/src/toxi/geom/BoxIntersector.java +52 -0
- data/src/toxi/geom/Circle.java +230 -0
- data/src/toxi/geom/CircleIntersector.java +85 -0
- data/src/toxi/geom/Cone.java +150 -0
- data/src/toxi/geom/ConvexPolygonClipper.java +136 -0
- data/src/toxi/geom/CoordinateExtractor.java +16 -0
- data/src/toxi/geom/Ellipse.java +250 -0
- data/src/toxi/geom/GMatrix.java +2599 -0
- data/src/toxi/geom/GVector.java +833 -0
- data/src/toxi/geom/GlobalGridTesselator.java +54 -0
- data/src/toxi/geom/GridTesselator.java +108 -0
- data/src/toxi/geom/Intersector2D.java +49 -0
- data/src/toxi/geom/Intersector3D.java +51 -0
- data/src/toxi/geom/IsectData2D.java +103 -0
- data/src/toxi/geom/IsectData3D.java +103 -0
- data/src/toxi/geom/Line2D.java +534 -0
- data/src/toxi/geom/Line3D.java +471 -0
- data/src/toxi/geom/LineStrip2D.java +430 -0
- data/src/toxi/geom/LineStrip3D.java +230 -0
- data/src/toxi/geom/LocalGridTesselator.java +57 -0
- data/src/toxi/geom/Matrix3d.java +3048 -0
- data/src/toxi/geom/Matrix4f.java +3446 -0
- data/src/toxi/geom/Matrix4x4.java +1076 -0
- data/src/toxi/geom/MatrixSizeException.java +58 -0
- data/src/toxi/geom/OctreeVisitor.java +44 -0
- data/src/toxi/geom/Origin3D.java +148 -0
- data/src/toxi/geom/Plane.java +293 -0
- data/src/toxi/geom/PlaneIntersector.java +57 -0
- data/src/toxi/geom/PointCloud3D.java +253 -0
- data/src/toxi/geom/PointOctree.java +502 -0
- data/src/toxi/geom/PointQuadtree.java +375 -0
- data/src/toxi/geom/Polygon2D.java +1038 -0
- data/src/toxi/geom/PolygonClipper2D.java +45 -0
- data/src/toxi/geom/PolygonTesselator.java +20 -0
- data/src/toxi/geom/QuadtreeVisitor.java +44 -0
- data/src/toxi/geom/Quaternion.java +641 -0
- data/src/toxi/geom/Ray2D.java +146 -0
- data/src/toxi/geom/Ray3D.java +150 -0
- data/src/toxi/geom/Ray3DIntersector.java +75 -0
- data/src/toxi/geom/ReadonlyVec2D.java +575 -0
- data/src/toxi/geom/ReadonlyVec3D.java +628 -0
- data/src/toxi/geom/ReadonlyVec4D.java +431 -0
- data/src/toxi/geom/Rect.java +720 -0
- data/src/toxi/geom/Reflector3D.java +58 -0
- data/src/toxi/geom/Shape2D.java +94 -0
- data/src/toxi/geom/Shape3D.java +42 -0
- data/src/toxi/geom/SingularMatrixException.java +57 -0
- data/src/toxi/geom/SpatialBins.java +182 -0
- data/src/toxi/geom/SpatialIndex.java +61 -0
- data/src/toxi/geom/Sphere.java +224 -0
- data/src/toxi/geom/SphereIntersectorReflector.java +196 -0
- data/src/toxi/geom/Spline2D.java +349 -0
- data/src/toxi/geom/Spline3D.java +351 -0
- data/src/toxi/geom/SutherlandHodgemanClipper.java +151 -0
- data/src/toxi/geom/Triangle2D.java +422 -0
- data/src/toxi/geom/Triangle3D.java +456 -0
- data/src/toxi/geom/TriangleIntersector.java +105 -0
- data/src/toxi/geom/Vec2D.java +1328 -0
- data/src/toxi/geom/Vec3D.java +1832 -0
- data/src/toxi/geom/Vec4D.java +985 -0
- data/src/toxi/geom/VecMathUtil.java +100 -0
- data/src/toxi/geom/XAxisCylinder.java +64 -0
- data/src/toxi/geom/YAxisCylinder.java +65 -0
- data/src/toxi/geom/ZAxisCylinder.java +64 -0
- data/src/toxi/geom/mesh/BezierPatch.java +200 -0
- data/src/toxi/geom/mesh/BoxSelector.java +62 -0
- data/src/toxi/geom/mesh/DefaultSTLColorModel.java +67 -0
- data/src/toxi/geom/mesh/DefaultSelector.java +50 -0
- data/src/toxi/geom/mesh/Face.java +176 -0
- data/src/toxi/geom/mesh/LaplacianSmooth.java +80 -0
- data/src/toxi/geom/mesh/MaterialiseSTLColorModel.java +150 -0
- data/src/toxi/geom/mesh/Mesh3D.java +224 -0
- data/src/toxi/geom/mesh/MeshIntersector.java +91 -0
- data/src/toxi/geom/mesh/OBJWriter.java +194 -0
- data/src/toxi/geom/mesh/PLYWriter.java +167 -0
- data/src/toxi/geom/mesh/PlaneSelector.java +90 -0
- data/src/toxi/geom/mesh/STLColorModel.java +54 -0
- data/src/toxi/geom/mesh/STLReader.java +185 -0
- data/src/toxi/geom/mesh/STLWriter.java +323 -0
- data/src/toxi/geom/mesh/SphereFunction.java +156 -0
- data/src/toxi/geom/mesh/SphericalHarmonics.java +110 -0
- data/src/toxi/geom/mesh/SuperEllipsoid.java +110 -0
- data/src/toxi/geom/mesh/SurfaceFunction.java +75 -0
- data/src/toxi/geom/mesh/SurfaceMeshBuilder.java +149 -0
- data/src/toxi/geom/mesh/Terrain.java +451 -0
- data/src/toxi/geom/mesh/TriangleMesh.java +1201 -0
- data/src/toxi/geom/mesh/Vertex.java +78 -0
- data/src/toxi/geom/mesh/VertexSelector.java +193 -0
- data/src/toxi/geom/mesh/WEFace.java +100 -0
- data/src/toxi/geom/mesh/WEMeshFilterStrategy.java +51 -0
- data/src/toxi/geom/mesh/WETriangleMesh.java +761 -0
- data/src/toxi/geom/mesh/WEVertex.java +134 -0
- data/src/toxi/geom/mesh/WingedEdge.java +115 -0
- data/src/toxi/geom/mesh/subdiv/CentroidSubdiv.java +37 -0
- data/src/toxi/geom/mesh/subdiv/DisplacementSubdivision.java +85 -0
- data/src/toxi/geom/mesh/subdiv/DualDisplacementSubdivision.java +94 -0
- data/src/toxi/geom/mesh/subdiv/DualSubdivision.java +49 -0
- data/src/toxi/geom/mesh/subdiv/EdgeLengthComparator.java +50 -0
- data/src/toxi/geom/mesh/subdiv/FaceCountComparator.java +51 -0
- data/src/toxi/geom/mesh/subdiv/MidpointDisplacementSubdivision.java +80 -0
- data/src/toxi/geom/mesh/subdiv/MidpointSubdiv.java +42 -0
- data/src/toxi/geom/mesh/subdiv/MidpointSubdivision.java +48 -0
- data/src/toxi/geom/mesh/subdiv/NewSubdivStrategy.java +23 -0
- data/src/toxi/geom/mesh/subdiv/NormalDisplacementSubdivision.java +74 -0
- data/src/toxi/geom/mesh/subdiv/SubdivisionStrategy.java +83 -0
- data/src/toxi/geom/mesh/subdiv/TriSubdivision.java +51 -0
- data/src/toxi/geom/mesh2d/DelaunayTriangle.java +222 -0
- data/src/toxi/geom/mesh2d/DelaunayTriangulation.java +327 -0
- data/src/toxi/geom/mesh2d/DelaunayVertex.java +560 -0
- data/src/toxi/geom/mesh2d/Voronoi.java +149 -0
- data/src/toxi/geom/nurbs/BasicNurbsCurve.java +210 -0
- data/src/toxi/geom/nurbs/BasicNurbsSurface.java +233 -0
- data/src/toxi/geom/nurbs/ControlNet.java +148 -0
- data/src/toxi/geom/nurbs/CurveCreator.java +112 -0
- data/src/toxi/geom/nurbs/CurveUtils.java +259 -0
- data/src/toxi/geom/nurbs/InterpolationException.java +65 -0
- data/src/toxi/geom/nurbs/KnotVector.java +333 -0
- data/src/toxi/geom/nurbs/NurbsCreator.java +815 -0
- data/src/toxi/geom/nurbs/NurbsCurve.java +120 -0
- data/src/toxi/geom/nurbs/NurbsMeshCreator.java +145 -0
- data/src/toxi/geom/nurbs/NurbsSurface.java +147 -0
- data/src/toxi/image/util/Filter8bit.java +331 -0
- data/src/toxi/image/util/TiledFrameExporter.java +162 -0
- data/src/toxi/math/BezierInterpolation.java +102 -0
- data/src/toxi/math/CircularInterpolation.java +88 -0
- data/src/toxi/math/CosineInterpolation.java +51 -0
- data/src/toxi/math/DecimatedInterpolation.java +77 -0
- data/src/toxi/math/ExponentialInterpolation.java +68 -0
- data/src/toxi/math/InterpolateStrategy.java +60 -0
- data/src/toxi/math/Interpolation2D.java +93 -0
- data/src/toxi/math/LinearInterpolation.java +46 -0
- data/src/toxi/math/MathUtils.java +990 -0
- data/src/toxi/math/NonLinearScaleMap.java +101 -0
- data/src/toxi/math/ScaleMap.java +183 -0
- data/src/toxi/math/SigmoidInterpolation.java +78 -0
- data/src/toxi/math/SinCosLUT.java +141 -0
- data/src/toxi/math/ThresholdInterpolation.java +58 -0
- data/src/toxi/math/ZoomLensInterpolation.java +126 -0
- data/src/toxi/math/conversion/UnitTranslator.java +161 -0
- data/src/toxi/math/noise/PerlinNoise.java +281 -0
- data/src/toxi/math/noise/SimplexNoise.java +542 -0
- data/src/toxi/math/waves/AMFMSineWave.java +143 -0
- data/src/toxi/math/waves/AbstractWave.java +248 -0
- data/src/toxi/math/waves/ConstantWave.java +48 -0
- data/src/toxi/math/waves/FMHarmonicSquareWave.java +155 -0
- data/src/toxi/math/waves/FMSawtoothWave.java +144 -0
- data/src/toxi/math/waves/FMSineWave.java +142 -0
- data/src/toxi/math/waves/FMSquareWave.java +143 -0
- data/src/toxi/math/waves/FMTriangleWave.java +126 -0
- data/src/toxi/math/waves/SineWave.java +81 -0
- data/src/toxi/math/waves/Wave2D.java +68 -0
- data/src/toxi/math/waves/WaveState.java +69 -0
- data/src/toxi/music/scale/AbstractScale.java +117 -0
- data/src/toxi/music/scale/GenericScale.java +66 -0
- data/src/toxi/music/scale/MajorScale.java +41 -0
- data/src/toxi/newmesh/AttributedEdge.java +106 -0
- data/src/toxi/newmesh/AttributedFace.java +63 -0
- data/src/toxi/newmesh/IndexedTriangleMesh.java +809 -0
- data/src/toxi/newmesh/MeshAttributeCompiler.java +45 -0
- data/src/toxi/newmesh/MeshFaceNormalCompiler.java +52 -0
- data/src/toxi/newmesh/MeshUVCompiler.java +52 -0
- data/src/toxi/newmesh/MeshVertexColorCompiler.java +49 -0
- data/src/toxi/newmesh/MeshVertexCompiler.java +54 -0
- data/src/toxi/newmesh/MeshVertexNormalCompiler.java +55 -0
- data/src/toxi/newmesh/SpatialIndex.java +78 -0
- data/src/toxi/physics2d/ParticlePath2D.java +100 -0
- data/src/toxi/physics2d/ParticleString2D.java +184 -0
- data/src/toxi/physics2d/PullBackSpring2D.java +51 -0
- data/src/toxi/physics2d/VerletConstrainedSpring2D.java +89 -0
- data/src/toxi/physics2d/VerletMinDistanceSpring2D.java +57 -0
- data/src/toxi/physics2d/VerletParticle2D.java +457 -0
- data/src/toxi/physics2d/VerletPhysics2D.java +448 -0
- data/src/toxi/physics2d/VerletSpring2D.java +181 -0
- data/src/toxi/physics2d/behaviors/AttractionBehavior2D.java +212 -0
- data/src/toxi/physics2d/behaviors/ConstantForceBehavior2D.java +112 -0
- data/src/toxi/physics2d/behaviors/GravityBehavior2D.java +61 -0
- data/src/toxi/physics2d/behaviors/ParticleBehavior2D.java +66 -0
- data/src/toxi/physics2d/constraints/AngularConstraint.java +83 -0
- data/src/toxi/physics2d/constraints/AxisConstraint.java +71 -0
- data/src/toxi/physics2d/constraints/CircularConstraint.java +69 -0
- data/src/toxi/physics2d/constraints/MaxConstraint.java +66 -0
- data/src/toxi/physics2d/constraints/MinConstraint.java +66 -0
- data/src/toxi/physics2d/constraints/ParticleConstraint2D.java +47 -0
- data/src/toxi/physics2d/constraints/PolygonConstraint.java +93 -0
- data/src/toxi/physics2d/constraints/RectConstraint.java +114 -0
- data/src/toxi/physics3d/ParticlePath3D.java +100 -0
- data/src/toxi/physics3d/ParticleString3D.java +184 -0
- data/src/toxi/physics3d/PullBackSpring3D.java +50 -0
- data/src/toxi/physics3d/VerletConstrainedSpring3D.java +88 -0
- data/src/toxi/physics3d/VerletMinDistanceSpring3D.java +56 -0
- data/src/toxi/physics3d/VerletParticle3D.java +385 -0
- data/src/toxi/physics3d/VerletPhysics3D.java +417 -0
- data/src/toxi/physics3d/VerletSpring3D.java +180 -0
- data/src/toxi/physics3d/behaviors/AttractionBehavior3D.java +182 -0
- data/src/toxi/physics3d/behaviors/ConstantForceBehavior3D.java +92 -0
- data/src/toxi/physics3d/behaviors/GravityBehavior3D.java +61 -0
- data/src/toxi/physics3d/behaviors/ParticleBehavior3D.java +52 -0
- data/src/toxi/physics3d/constraints/AxisConstraint.java +68 -0
- data/src/toxi/physics3d/constraints/BoxConstraint.java +121 -0
- data/src/toxi/physics3d/constraints/CylinderConstraint.java +87 -0
- data/src/toxi/physics3d/constraints/MaxConstraint.java +65 -0
- data/src/toxi/physics3d/constraints/MinConstraint.java +65 -0
- data/src/toxi/physics3d/constraints/ParticleConstraint3D.java +49 -0
- data/src/toxi/physics3d/constraints/PlaneConstraint.java +78 -0
- data/src/toxi/physics3d/constraints/SoftBoxConstraint.java +87 -0
- data/src/toxi/physics3d/constraints/SphereConstraint.java +108 -0
- data/src/toxi/processing/ArrowModifier.java +116 -0
- data/src/toxi/processing/DashedLineModifier.java +48 -0
- data/src/toxi/processing/DeltaOrientationMapper.java +57 -0
- data/src/toxi/processing/Line2DRenderModifier.java +18 -0
- data/src/toxi/processing/MeshToVBO.java +127 -0
- data/src/toxi/processing/NormalMapper.java +18 -0
- data/src/toxi/processing/POVInterface.java +121 -0
- data/src/toxi/processing/POVMesh.java +219 -0
- data/src/toxi/processing/POVWriter.java +460 -0
- data/src/toxi/processing/RCOpaque.java +77 -0
- data/src/toxi/processing/RCTransp.java +78 -0
- data/src/toxi/processing/TextureBuilder.java +232 -0
- data/src/toxi/processing/Textures.java +110 -0
- data/src/toxi/processing/ToxiclibsSupport.java +1239 -0
- data/src/toxi/processing/Tracing.java +25 -0
- data/src/toxi/processing/XYZNormalMapper.java +30 -0
- data/src/toxi/sim/automata/CAMatrix.java +297 -0
- data/src/toxi/sim/automata/CARule.java +76 -0
- data/src/toxi/sim/automata/CARule2D.java +354 -0
- data/src/toxi/sim/automata/CAWolfram1D.java +309 -0
- data/src/toxi/sim/automata/EvolvableMatrix.java +61 -0
- data/src/toxi/sim/automata/MatrixEvolver.java +42 -0
- data/src/toxi/sim/dla/BottomUpOrder.java +76 -0
- data/src/toxi/sim/dla/DLA.java +497 -0
- data/src/toxi/sim/dla/DLAConfiguration.java +364 -0
- data/src/toxi/sim/dla/DLAEventAdapter.java +64 -0
- data/src/toxi/sim/dla/DLAEventListener.java +57 -0
- data/src/toxi/sim/dla/DLAGuideLines.java +219 -0
- data/src/toxi/sim/dla/DLAParticle.java +102 -0
- data/src/toxi/sim/dla/DLASegment.java +88 -0
- data/src/toxi/sim/dla/PipelineOrder.java +50 -0
- data/src/toxi/sim/dla/RadialDistanceOrder.java +92 -0
- data/src/toxi/sim/erosion/ErosionFunction.java +122 -0
- data/src/toxi/sim/erosion/TalusAngleErosion.java +145 -0
- data/src/toxi/sim/erosion/ThermalErosion.java +75 -0
- data/src/toxi/sim/fluids/FluidSolver2D.java +762 -0
- data/src/toxi/sim/fluids/FluidSolver3D.java +326 -0
- data/src/toxi/sim/grayscott/GrayScott.java +469 -0
- data/src/toxi/util/DateUtils.java +141 -0
- data/src/toxi/util/FileSequenceDescriptor.java +181 -0
- data/src/toxi/util/FileUtils.java +467 -0
- data/src/toxi/util/datatypes/ArraySet.java +128 -0
- data/src/toxi/util/datatypes/ArrayUtil.java +404 -0
- data/src/toxi/util/datatypes/BiasedDoubleRange.java +141 -0
- data/src/toxi/util/datatypes/BiasedFloatRange.java +141 -0
- data/src/toxi/util/datatypes/BiasedIntegerRange.java +141 -0
- data/src/toxi/util/datatypes/DoubleRange.java +251 -0
- data/src/toxi/util/datatypes/FloatRange.java +251 -0
- data/src/toxi/util/datatypes/GenericSet.java +215 -0
- data/src/toxi/util/datatypes/IntegerRange.java +247 -0
- data/src/toxi/util/datatypes/IntegerSet.java +149 -0
- data/src/toxi/util/datatypes/ItemIndex.java +72 -0
- data/src/toxi/util/datatypes/SingletonRegistry.java +91 -0
- data/src/toxi/util/datatypes/TypedProperties.java +291 -0
- data/src/toxi/util/datatypes/UndirectedGraph.java +134 -0
- data/src/toxi/util/datatypes/UniqueItemIndex.java +223 -0
- data/src/toxi/util/datatypes/WeightedRandomEntry.java +76 -0
- data/src/toxi/util/datatypes/WeightedRandomSet.java +125 -0
- data/src/toxi/util/events/EventDispatcher.java +86 -0
- data/src/toxi/volume/AdditiveBrush.java +19 -0
- data/src/toxi/volume/ArrayIsoSurface.java +297 -0
- data/src/toxi/volume/BoxBrush.java +100 -0
- data/src/toxi/volume/BrushMode.java +16 -0
- data/src/toxi/volume/HashIsoSurface.java +354 -0
- data/src/toxi/volume/IsoSurface.java +59 -0
- data/src/toxi/volume/MarchingCubesIndex.java +312 -0
- data/src/toxi/volume/MeshLatticeBuilder.java +358 -0
- data/src/toxi/volume/MeshVoxelizer.java +216 -0
- data/src/toxi/volume/MultiplyBrush.java +20 -0
- data/src/toxi/volume/PeakBrush.java +21 -0
- data/src/toxi/volume/ReplaceBrush.java +19 -0
- data/src/toxi/volume/RoundBrush.java +113 -0
- data/src/toxi/volume/VolumetricBrush.java +160 -0
- data/src/toxi/volume/VolumetricHashMap.java +179 -0
- data/src/toxi/volume/VolumetricSpace.java +195 -0
- data/src/toxi/volume/VolumetricSpaceArray.java +214 -0
- data/toxiclibs.gemspec +28 -0
- metadata +442 -31
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/*
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* __ .__ .__ ._____.
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* _/ |_ _______ __|__| ____ | | |__\_ |__ ______
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* \ __\/ _ \ \/ / |/ ___\| | | || __ \ / ___/
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* | | ( <_> > <| \ \___| |_| || \_\ \\___ \
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* |__| \____/__/\_ \__|\___ >____/__||___ /____ >
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* \/ \/ \/ \/
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*
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* Copyright (c) 2006-2011 Karsten Schmidt
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* http://creativecommons.org/licenses/LGPL/2.1/
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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package toxi.geom;
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import java.util.Random;
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import javax.xml.bind.annotation.XmlAttribute;
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import toxi.math.InterpolateStrategy;
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import toxi.math.MathUtils;
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import toxi.math.ScaleMap;
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/**
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* Comprehensive 3D vector class with additional basic intersection and
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* collision detection features.
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*/
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public class Vec3D implements Comparable<ReadonlyVec3D>, ReadonlyVec3D {
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/**
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*
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*/
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public static enum Axis {
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/**
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*
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*/
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X(Vec3D.X_AXIS),
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/**
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*
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*/
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Y(Vec3D.Y_AXIS),
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/**
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*
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*/
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Z(Vec3D.Z_AXIS);
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private final ReadonlyVec3D vector;
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private Axis(ReadonlyVec3D v) {
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this.vector = v;
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}
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/**
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*
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* @return
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*/
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public ReadonlyVec3D getVector() {
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return vector;
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}
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}
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/** Defines positive X axis. */
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public static final ReadonlyVec3D X_AXIS = new Vec3D(1, 0, 0);
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/** Defines positive Y axis. */
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public static final ReadonlyVec3D Y_AXIS = new Vec3D(0, 1, 0);
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/** Defines positive Z axis. */
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public static final ReadonlyVec3D Z_AXIS = new Vec3D(0, 0, 1);
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/** Defines the zero vector. */
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public static final ReadonlyVec3D ZERO = new Vec3D();;
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/**
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* Defines vector with all coords set to Float.MIN_VALUE. Useful for
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* bounding box operations.
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*/
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public static final ReadonlyVec3D MIN_VALUE = new Vec3D(Float.MIN_VALUE,
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Float.MIN_VALUE, Float.MIN_VALUE);
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/**
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* Defines vector with all coords set to Float.MAX_VALUE. Useful for
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* bounding box operations.
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*/
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public static final ReadonlyVec3D MAX_VALUE = new Vec3D(Float.MAX_VALUE,
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Float.MAX_VALUE, Float.MAX_VALUE);
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/**
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*
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*/
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public static final ReadonlyVec3D NEG_MAX_VALUE = new Vec3D(
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-Float.MAX_VALUE, -Float.MAX_VALUE, -Float.MAX_VALUE);
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/**
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* Creates a new vector from the given angle in the XY plane. The Z
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* component of the vector will be zero.
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*
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* The resulting vector for theta=0 is equal to the positive X axis.
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*
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* @param theta
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* the theta
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*
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* @return new vector in the XY plane
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*/
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public static final Vec3D fromXYTheta(float theta) {
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return new Vec3D((float) Math.cos(theta), (float) Math.sin(theta), 0);
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}
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/**
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* Creates a new vector from the given angle in the XZ plane. The Y
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* component of the vector will be zero.
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*
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* The resulting vector for theta=0 is equal to the positive X axis.
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*
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* @param theta
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* the theta
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*
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* @return new vector in the XZ plane
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*/
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public static final Vec3D fromXZTheta(float theta) {
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return new Vec3D((float) Math.cos(theta), 0, (float) Math.sin(theta));
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}
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/**
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* Creates a new vector from the given angle in the YZ plane. The X
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* component of the vector will be zero.
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*
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* The resulting vector for theta=0 is equal to the positive Y axis.
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*
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* @param theta
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* the theta
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*
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* @return new vector in the YZ plane
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*/
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public static final Vec3D fromYZTheta(float theta) {
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return new Vec3D(0, (float) Math.cos(theta), (float) Math.sin(theta));
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}
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/**
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* Constructs a new vector consisting of the largest components of both
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* vectors.
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*
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* @param b
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* the b
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* @param a
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* the a
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*
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* @return result as new vector
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*/
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public static final Vec3D max(ReadonlyVec3D a, ReadonlyVec3D b) {
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return new Vec3D(MathUtils.max(a.x(), b.x()), MathUtils.max(a.y(),
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b.y()), MathUtils.max(a.z(), b.z()));
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}
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/**
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* Constructs a new vector consisting of the smallest components of both
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* vectors.
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*
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* @param b
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* comparing vector
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* @param a
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* the a
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*
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* @return result as new vector
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*/
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public static final Vec3D min(ReadonlyVec3D a, ReadonlyVec3D b) {
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return new Vec3D(MathUtils.min(a.x(), b.x()), MathUtils.min(a.y(),
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b.y()), MathUtils.min(a.z(), b.z()));
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}
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/**
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* Static factory method. Creates a new random unit vector using the Random
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* implementation set as default for the {@link MathUtils} class.
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*
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* @return a new random normalized unit vector.
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*/
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public static final Vec3D randomVector() {
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return randomVector(MathUtils.RND);
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}
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/**
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* Static factory method. Creates a new random unit vector using the given
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* Random generator instance. I recommend to have a look at the
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* https://uncommons-maths.dev.java.net library for a good choice of
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* reliable and high quality random number generators.
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*
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* @param rnd
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* the rnd
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*
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* @return a new random normalized unit vector.
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*/
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public static final Vec3D randomVector(Random rnd) {
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Vec3D v = new Vec3D(rnd.nextFloat() * 2 - 1, rnd.nextFloat() * 2 - 1,
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rnd.nextFloat() * 2 - 1);
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return v.normalize();
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}
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/** X coordinate. */
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@XmlAttribute(required = true)
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public float x;
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/** Y coordinate. */
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@XmlAttribute(required = true)
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public float y;
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/** Z coordinate. */
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@XmlAttribute(required = true)
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public float z;
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/**
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* Creates a new zero vector.
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*/
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public Vec3D() {
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}
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/**
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* Creates a new vector with the given coordinates.
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*
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* @param x
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* the x
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* @param y
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* the y
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* @param z
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* the z
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*/
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public Vec3D(float x, float y, float z) {
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this.x = x;
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this.y = y;
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this.z = z;
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}
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/**
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*
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* @param v
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*/
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public Vec3D(float[] v) {
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this.x = v[0];
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this.y = v[1];
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this.z = v[2];
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}
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/**
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* Creates a new vector with the coordinates of the given vector.
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*
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* @param v
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* vector to be copied
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*/
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public Vec3D(ReadonlyVec3D v) {
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this.x = v.x();
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this.y = v.y();
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this.z = v.z();
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}
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/**
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* Abs.
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*
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* @return the vec3 d
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*/
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public final Vec3D abs() {
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x = MathUtils.abs(x);
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y = MathUtils.abs(y);
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z = MathUtils.abs(z);
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return this;
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}
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@Override
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public final Vec3D add(float a, float b, float c) {
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return new Vec3D(x + a, y + b, z + c);
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}
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/**
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*
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* @param v
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* @return
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*/
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@Override
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public Vec3D add(ReadonlyVec3D v) {
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return new Vec3D(x + v.x(), y + v.y(), z + v.z());
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}
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@Override
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public final Vec3D add(Vec3D v) {
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return new Vec3D(x + v.x, y + v.y, z + v.z);
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}
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/**
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* Adds vector {a,b,c} and overrides coordinates with result.
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*
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* @param a
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* X coordinate
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* @param b
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* Y coordinate
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* @param c
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* Z coordinate
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*
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* @return itself
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*/
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public final Vec3D addSelf(float a, float b, float c) {
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x += a;
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y += b;
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z += c;
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return this;
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}
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/**
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*
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* @param v
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* @return
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*/
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public final Vec3D addSelf(ReadonlyVec3D v) {
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x += v.x();
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y += v.y();
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z += v.z();
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return this;
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}
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/**
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* Adds vector v and overrides coordinates with result.
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*
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* @param v
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* vector to add
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*
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* @return itself
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*/
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public final Vec3D addSelf(Vec3D v) {
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x += v.x;
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y += v.y;
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z += v.z;
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return this;
|
347
|
+
}
|
348
|
+
|
349
|
+
@Override
|
350
|
+
public final float angleBetween(ReadonlyVec3D v) {
|
351
|
+
return (float) Math.acos(dot(v));
|
352
|
+
}
|
353
|
+
|
354
|
+
@Override
|
355
|
+
public final float angleBetween(ReadonlyVec3D v, boolean forceNormalize) {
|
356
|
+
float theta;
|
357
|
+
if (forceNormalize) {
|
358
|
+
theta = getNormalized().dot(v.getNormalized());
|
359
|
+
} else {
|
360
|
+
theta = dot(v);
|
361
|
+
}
|
362
|
+
return (float) Math.acos(theta);
|
363
|
+
}
|
364
|
+
|
365
|
+
/**
|
366
|
+
* Sets all vector components to 0.
|
367
|
+
*
|
368
|
+
* @return itself
|
369
|
+
*/
|
370
|
+
public final ReadonlyVec3D clear() {
|
371
|
+
x = y = z = 0;
|
372
|
+
return this;
|
373
|
+
}
|
374
|
+
|
375
|
+
@Override
|
376
|
+
public int compareTo(ReadonlyVec3D o) {
|
377
|
+
if (this.equals(o)) {
|
378
|
+
return 0;
|
379
|
+
}
|
380
|
+
int result = (this.magSquared() < o.magSquared()) ? -1 : 1;
|
381
|
+
return result;
|
382
|
+
}
|
383
|
+
|
384
|
+
/**
|
385
|
+
* Forcefully fits the vector in the given AABB.
|
386
|
+
*
|
387
|
+
* @param box
|
388
|
+
* the box
|
389
|
+
*
|
390
|
+
* @return itself
|
391
|
+
*/
|
392
|
+
public Vec3D constrain(AABB box) {
|
393
|
+
return constrain(box.getMin(), box.getMax());
|
394
|
+
}
|
395
|
+
|
396
|
+
/**
|
397
|
+
* Forcefully fits the vector in the given AABB specified by the 2 given
|
398
|
+
* points.
|
399
|
+
*
|
400
|
+
* @param min
|
401
|
+
* @param max
|
402
|
+
* @return itself
|
403
|
+
*/
|
404
|
+
public Vec3D constrain(Vec3D min, Vec3D max) {
|
405
|
+
x = MathUtils.clip(x, min.x, max.x);
|
406
|
+
y = MathUtils.clip(y, min.y, max.y);
|
407
|
+
z = MathUtils.clip(z, min.z, max.z);
|
408
|
+
return this;
|
409
|
+
}
|
410
|
+
|
411
|
+
@Override
|
412
|
+
public Vec3D copy() {
|
413
|
+
return new Vec3D(this);
|
414
|
+
}
|
415
|
+
|
416
|
+
@Override
|
417
|
+
public final Vec3D cross(ReadonlyVec3D v) {
|
418
|
+
return new Vec3D(y * v.z() - v.y() * z, z * v.x() - v.z() * x, x
|
419
|
+
* v.y() - v.x() * y);
|
420
|
+
}
|
421
|
+
|
422
|
+
/**
|
423
|
+
*
|
424
|
+
* @param v
|
425
|
+
* @return
|
426
|
+
*/
|
427
|
+
public final Vec3D cross(Vec3D v) {
|
428
|
+
return new Vec3D(y * v.z - v.y * z, z * v.x - v.z * x, x * v.y - v.x
|
429
|
+
* y);
|
430
|
+
}
|
431
|
+
|
432
|
+
@Override
|
433
|
+
public final Vec3D crossInto(ReadonlyVec3D v, Vec3D result) {
|
434
|
+
final float vx = v.x();
|
435
|
+
final float vy = v.y();
|
436
|
+
final float vz = v.z();
|
437
|
+
result.x = y * vz - vy * z;
|
438
|
+
result.y = z * vx - vz * x;
|
439
|
+
result.z = x * vy - vx * y;
|
440
|
+
return result;
|
441
|
+
}
|
442
|
+
|
443
|
+
/**
|
444
|
+
* Calculates cross-product with vector v. The resulting vector is
|
445
|
+
* perpendicular to both the current and supplied vector and overrides the
|
446
|
+
* current.
|
447
|
+
*
|
448
|
+
* @param v
|
449
|
+
* the v
|
450
|
+
*
|
451
|
+
* @return itself
|
452
|
+
*/
|
453
|
+
public final Vec3D crossSelf(Vec3D v) {
|
454
|
+
final float cx = y * v.z - v.y * z;
|
455
|
+
final float cy = z * v.x - v.z * x;
|
456
|
+
z = x * v.y - v.x * y;
|
457
|
+
y = cy;
|
458
|
+
x = cx;
|
459
|
+
return this;
|
460
|
+
}
|
461
|
+
|
462
|
+
@Override
|
463
|
+
public final float distanceTo(ReadonlyVec3D v) {
|
464
|
+
if (v != null) {
|
465
|
+
final float dx = x - v.x();
|
466
|
+
final float dy = y - v.y();
|
467
|
+
final float dz = z - v.z();
|
468
|
+
return (float) Math.sqrt(dx * dx + dy * dy + dz * dz);
|
469
|
+
} else {
|
470
|
+
return Float.NaN;
|
471
|
+
}
|
472
|
+
}
|
473
|
+
|
474
|
+
@Override
|
475
|
+
public final float distanceToSquared(ReadonlyVec3D v) {
|
476
|
+
if (v != null) {
|
477
|
+
final float dx = x - v.x();
|
478
|
+
final float dy = y - v.y();
|
479
|
+
final float dz = z - v.z();
|
480
|
+
return dx * dx + dy * dy + dz * dz;
|
481
|
+
} else {
|
482
|
+
return Float.NaN;
|
483
|
+
}
|
484
|
+
}
|
485
|
+
|
486
|
+
@Override
|
487
|
+
public final float dot(ReadonlyVec3D v) {
|
488
|
+
return x * v.x() + y * v.y() + z * v.z();
|
489
|
+
}
|
490
|
+
|
491
|
+
/**
|
492
|
+
*
|
493
|
+
* @param v
|
494
|
+
* @return
|
495
|
+
*/
|
496
|
+
public final float dot(Vec3D v) {
|
497
|
+
return x * v.x + y * v.y + z * v.z;
|
498
|
+
}
|
499
|
+
|
500
|
+
/**
|
501
|
+
* Returns true if the Object v is of type ReadonlyVec3D and all of the data
|
502
|
+
* members of v are equal to the corresponding data members in this vector.
|
503
|
+
*
|
504
|
+
* @param v
|
505
|
+
* the Object with which the comparison is made
|
506
|
+
* @return true or false
|
507
|
+
*/
|
508
|
+
@Override
|
509
|
+
public boolean equals(Object v) {
|
510
|
+
if (v instanceof ReadonlyVec3D) {
|
511
|
+
ReadonlyVec3D vv = (ReadonlyVec3D) v;
|
512
|
+
if (!((Float)x).equals(vv.x())){
|
513
|
+
return false;
|
514
|
+
}
|
515
|
+
if (!((Float)y).equals(vv.y())){
|
516
|
+
return false;
|
517
|
+
}
|
518
|
+
return ((Float)z).equals(vv.z());
|
519
|
+
}
|
520
|
+
return false;
|
521
|
+
}
|
522
|
+
|
523
|
+
/**
|
524
|
+
* Returns a hash code value based on the data values in this object. Two
|
525
|
+
* different Vec3D objects with identical data values (i.e., Vec3D.equals
|
526
|
+
* returns true) will return the same hash code value. Two objects with
|
527
|
+
* different data members may return the same hash value, although this is
|
528
|
+
* not likely.
|
529
|
+
*
|
530
|
+
* @return the integer hash code value
|
531
|
+
*/
|
532
|
+
|
533
|
+
@Override
|
534
|
+
public int hashCode() {
|
535
|
+
int hash = 7;
|
536
|
+
hash = 19 * hash + Float.floatToIntBits(this.x);
|
537
|
+
hash = 19 * hash + Float.floatToIntBits(this.y);
|
538
|
+
hash = 19 * hash + Float.floatToIntBits(this.z);
|
539
|
+
return hash;
|
540
|
+
}
|
541
|
+
|
542
|
+
/**
|
543
|
+
* Returns true if the Object v is of type ReadonlyVec3D and all of the data
|
544
|
+
* members of v are equal to the corresponding data members in this vector.
|
545
|
+
*
|
546
|
+
* @param v
|
547
|
+
* the vector with which the comparison is made
|
548
|
+
* @return true or false
|
549
|
+
*/
|
550
|
+
public boolean equals(ReadonlyVec3D v) {
|
551
|
+
if (!((Float) x).equals(v.x())) {
|
552
|
+
return false;
|
553
|
+
}
|
554
|
+
if (!((Float) y).equals(v.y())) {
|
555
|
+
return false;
|
556
|
+
}
|
557
|
+
return ((Float) z).equals(v.z());
|
558
|
+
}
|
559
|
+
|
560
|
+
@Override
|
561
|
+
public boolean equalsWithTolerance(ReadonlyVec3D v, float tolerance) {
|
562
|
+
if (v instanceof ReadonlyVec3D) {
|
563
|
+
float diff = x - v.x();
|
564
|
+
if (Float.isNaN(diff)) {
|
565
|
+
return false;
|
566
|
+
}
|
567
|
+
if ((diff < 0 ? -diff : diff) > tolerance) {
|
568
|
+
return false;
|
569
|
+
}
|
570
|
+
diff = y - v.y();
|
571
|
+
if (Float.isNaN(diff)) {
|
572
|
+
return false;
|
573
|
+
}
|
574
|
+
if ((diff < 0 ? -diff : diff) > tolerance) {
|
575
|
+
return false;
|
576
|
+
}
|
577
|
+
diff = z - v.z();
|
578
|
+
if (Float.isNaN(diff)) {
|
579
|
+
return false;
|
580
|
+
}
|
581
|
+
return ((diff < 0 ? -diff : diff) < tolerance);
|
582
|
+
}
|
583
|
+
return false;
|
584
|
+
}
|
585
|
+
|
586
|
+
/**
|
587
|
+
* Replaces the vector components with integer values of their current
|
588
|
+
* values.
|
589
|
+
*
|
590
|
+
* @return itself
|
591
|
+
*/
|
592
|
+
public final Vec3D floor() {
|
593
|
+
x = MathUtils.floor(x);
|
594
|
+
y = MathUtils.floor(y);
|
595
|
+
z = MathUtils.floor(z);
|
596
|
+
return this;
|
597
|
+
}
|
598
|
+
|
599
|
+
/**
|
600
|
+
* Replaces the vector components with the fractional part of their current
|
601
|
+
* values.
|
602
|
+
*
|
603
|
+
* @return itself
|
604
|
+
*/
|
605
|
+
public final Vec3D frac() {
|
606
|
+
x -= MathUtils.floor(x);
|
607
|
+
y -= MathUtils.floor(y);
|
608
|
+
z -= MathUtils.floor(z);
|
609
|
+
return this;
|
610
|
+
}
|
611
|
+
|
612
|
+
@Override
|
613
|
+
public final Vec3D getAbs() {
|
614
|
+
return new Vec3D(this).abs();
|
615
|
+
}
|
616
|
+
|
617
|
+
@Override
|
618
|
+
public Vec3D getCartesian() {
|
619
|
+
return copy().toCartesian();
|
620
|
+
}
|
621
|
+
|
622
|
+
/**
|
623
|
+
* Identifies the closest cartesian axis to this vector. If at leat two
|
624
|
+
* vector components are equal, no unique decision can be made and the
|
625
|
+
* method returns null.
|
626
|
+
*
|
627
|
+
* @return Axis enum or null
|
628
|
+
*/
|
629
|
+
@Override
|
630
|
+
public final Axis getClosestAxis() {
|
631
|
+
float ax = MathUtils.abs(x);
|
632
|
+
float ay = MathUtils.abs(y);
|
633
|
+
float az = MathUtils.abs(z);
|
634
|
+
if (ax > ay && ax > az) {
|
635
|
+
return Axis.X;
|
636
|
+
}
|
637
|
+
if (ay > ax && ay > az) {
|
638
|
+
return Axis.Y;
|
639
|
+
}
|
640
|
+
if (az > ax && az > ay) {
|
641
|
+
return Axis.Z;
|
642
|
+
}
|
643
|
+
return null;
|
644
|
+
}
|
645
|
+
|
646
|
+
/**
|
647
|
+
*
|
648
|
+
* @param id
|
649
|
+
* @return
|
650
|
+
*/
|
651
|
+
@Override
|
652
|
+
public final float getComponent(Axis id) {
|
653
|
+
switch (id) {
|
654
|
+
case X:
|
655
|
+
return x;
|
656
|
+
case Y:
|
657
|
+
return y;
|
658
|
+
case Z:
|
659
|
+
return z;
|
660
|
+
}
|
661
|
+
throw new IllegalArgumentException();
|
662
|
+
}
|
663
|
+
|
664
|
+
/**
|
665
|
+
*
|
666
|
+
* @param id
|
667
|
+
* @return
|
668
|
+
*/
|
669
|
+
@Override
|
670
|
+
public final float getComponent(int id) {
|
671
|
+
switch (id) {
|
672
|
+
case 0:
|
673
|
+
return x;
|
674
|
+
case 1:
|
675
|
+
return y;
|
676
|
+
case 2:
|
677
|
+
return z;
|
678
|
+
}
|
679
|
+
throw new IllegalArgumentException("index must be 0, 1 or 2");
|
680
|
+
}
|
681
|
+
|
682
|
+
/*
|
683
|
+
* (non-Javadoc)
|
684
|
+
*
|
685
|
+
* @see toxi.geom.ReadonlyVec3D#getConstrained(toxi.geom.AABB)
|
686
|
+
*/
|
687
|
+
@Override
|
688
|
+
public final Vec3D getConstrained(AABB box) {
|
689
|
+
return new Vec3D(this).constrain(box);
|
690
|
+
}
|
691
|
+
|
692
|
+
/*
|
693
|
+
* (non-Javadoc)
|
694
|
+
*
|
695
|
+
* @see toxi.geom.ReadonlyVec3D#getFloored()
|
696
|
+
*/
|
697
|
+
@Override
|
698
|
+
public final Vec3D getFloored() {
|
699
|
+
return new Vec3D(this).floor();
|
700
|
+
}
|
701
|
+
|
702
|
+
/*
|
703
|
+
* (non-Javadoc)
|
704
|
+
*
|
705
|
+
* @see toxi.geom.ReadonlyVec3D#getFrac()
|
706
|
+
*/
|
707
|
+
@Override
|
708
|
+
public final Vec3D getFrac() {
|
709
|
+
return new Vec3D(this).frac();
|
710
|
+
}
|
711
|
+
|
712
|
+
/*
|
713
|
+
* (non-Javadoc)
|
714
|
+
*
|
715
|
+
* @see toxi.geom.ReadonlyVec3D#getInverted()
|
716
|
+
*/
|
717
|
+
@Override
|
718
|
+
public final Vec3D getInverted() {
|
719
|
+
return new Vec3D(-x, -y, -z);
|
720
|
+
}
|
721
|
+
|
722
|
+
/*
|
723
|
+
* (non-Javadoc)
|
724
|
+
*
|
725
|
+
* @see toxi.geom.ReadonlyVec3D#getLimited(float)
|
726
|
+
*/
|
727
|
+
@Override
|
728
|
+
public final Vec3D getLimited(float lim) {
|
729
|
+
if (magSquared() > lim * lim) {
|
730
|
+
return getNormalizedTo(lim);
|
731
|
+
}
|
732
|
+
return new Vec3D(this);
|
733
|
+
}
|
734
|
+
|
735
|
+
@Override
|
736
|
+
public Vec3D getMapped(ScaleMap map) {
|
737
|
+
return new Vec3D((float) map.getClippedValueFor(x),
|
738
|
+
(float) map.getClippedValueFor(y),
|
739
|
+
(float) map.getClippedValueFor(z));
|
740
|
+
}
|
741
|
+
|
742
|
+
/*
|
743
|
+
* (non-Javadoc)
|
744
|
+
*
|
745
|
+
* @see toxi.geom.ReadonlyVec3D#getNormalized()
|
746
|
+
*/
|
747
|
+
@Override
|
748
|
+
public final Vec3D getNormalized() {
|
749
|
+
return new Vec3D(this).normalize();
|
750
|
+
}
|
751
|
+
|
752
|
+
/*
|
753
|
+
* (non-Javadoc)
|
754
|
+
*
|
755
|
+
* @see toxi.geom.ReadonlyVec3D#getNormalizedTo(float)
|
756
|
+
*/
|
757
|
+
@Override
|
758
|
+
public final Vec3D getNormalizedTo(float len) {
|
759
|
+
return new Vec3D(this).normalizeTo(len);
|
760
|
+
}
|
761
|
+
|
762
|
+
/*
|
763
|
+
* (non-Javadoc)
|
764
|
+
*
|
765
|
+
* @see toxi.geom.ReadonlyVec3D#getReciprocal()
|
766
|
+
*/
|
767
|
+
@Override
|
768
|
+
public final Vec3D getReciprocal() {
|
769
|
+
return copy().reciprocal();
|
770
|
+
}
|
771
|
+
|
772
|
+
/**
|
773
|
+
*
|
774
|
+
* @param normal
|
775
|
+
* @return
|
776
|
+
*/
|
777
|
+
@Override
|
778
|
+
public final Vec3D getReflected(ReadonlyVec3D normal) {
|
779
|
+
return copy().reflect(normal);
|
780
|
+
}
|
781
|
+
|
782
|
+
/*
|
783
|
+
* (non-Javadoc)
|
784
|
+
*
|
785
|
+
* @see toxi.geom.ReadonlyVec3D#getRotatedAroundAxis(toxi.geom.Vec3D, float)
|
786
|
+
*/
|
787
|
+
@Override
|
788
|
+
public final Vec3D getRotatedAroundAxis(ReadonlyVec3D axis, float theta) {
|
789
|
+
return new Vec3D(this).rotateAroundAxis(axis, theta);
|
790
|
+
}
|
791
|
+
|
792
|
+
/*
|
793
|
+
* (non-Javadoc)
|
794
|
+
*
|
795
|
+
* @see toxi.geom.ReadonlyVec3D#getRotatedX(float)
|
796
|
+
*/
|
797
|
+
@Override
|
798
|
+
public final Vec3D getRotatedX(float theta) {
|
799
|
+
return new Vec3D(this).rotateX(theta);
|
800
|
+
}
|
801
|
+
|
802
|
+
/*
|
803
|
+
* (non-Javadoc)
|
804
|
+
*
|
805
|
+
* @see toxi.geom.ReadonlyVec3D#getRotatedY(float)
|
806
|
+
*/
|
807
|
+
@Override
|
808
|
+
public final Vec3D getRotatedY(float theta) {
|
809
|
+
return new Vec3D(this).rotateY(theta);
|
810
|
+
}
|
811
|
+
|
812
|
+
/*
|
813
|
+
* (non-Javadoc)
|
814
|
+
*
|
815
|
+
* @see toxi.geom.ReadonlyVec3D#getRotatedZ(float)
|
816
|
+
*/
|
817
|
+
@Override
|
818
|
+
public final Vec3D getRotatedZ(float theta) {
|
819
|
+
return new Vec3D(this).rotateZ(theta);
|
820
|
+
}
|
821
|
+
|
822
|
+
@Override
|
823
|
+
public Vec3D getRoundedTo(float prec) {
|
824
|
+
return copy().roundTo(prec);
|
825
|
+
}
|
826
|
+
|
827
|
+
/*
|
828
|
+
* (non-Javadoc)
|
829
|
+
*
|
830
|
+
* @see toxi.geom.ReadonlyVec3D#getSignum()
|
831
|
+
*/
|
832
|
+
@Override
|
833
|
+
public final Vec3D getSignum() {
|
834
|
+
return new Vec3D(this).signum();
|
835
|
+
}
|
836
|
+
|
837
|
+
@Override
|
838
|
+
public Vec3D getSpherical() {
|
839
|
+
return copy().toSpherical();
|
840
|
+
}
|
841
|
+
|
842
|
+
/*
|
843
|
+
* (non-Javadoc)
|
844
|
+
*
|
845
|
+
* @see toxi.geom.ReadonlyVec3D#headingXY()
|
846
|
+
*/
|
847
|
+
@Override
|
848
|
+
public final float headingXY() {
|
849
|
+
return (float) Math.atan2(y, x);
|
850
|
+
}
|
851
|
+
|
852
|
+
/*
|
853
|
+
* (non-Javadoc)
|
854
|
+
*
|
855
|
+
* @see toxi.geom.ReadonlyVec3D#headingXZ()
|
856
|
+
*/
|
857
|
+
@Override
|
858
|
+
public final float headingXZ() {
|
859
|
+
return (float) Math.atan2(z, x);
|
860
|
+
}
|
861
|
+
|
862
|
+
/*
|
863
|
+
* (non-Javadoc)
|
864
|
+
*
|
865
|
+
* @see toxi.geom.ReadonlyVec3D#headingYZ()
|
866
|
+
*/
|
867
|
+
@Override
|
868
|
+
public final float headingYZ() {
|
869
|
+
return (float) Math.atan2(y, z);
|
870
|
+
}
|
871
|
+
|
872
|
+
/**
|
873
|
+
*
|
874
|
+
* @return
|
875
|
+
*/
|
876
|
+
public ReadonlyVec3D immutable() {
|
877
|
+
return this;
|
878
|
+
}
|
879
|
+
|
880
|
+
@Override
|
881
|
+
public final Vec3D interpolateTo(ReadonlyVec3D v, float f) {
|
882
|
+
return new Vec3D(x + (v.x() - x) * f, y + (v.y() - y) * f, z
|
883
|
+
+ (v.z() - z) * f);
|
884
|
+
}
|
885
|
+
|
886
|
+
@Override
|
887
|
+
public final Vec3D interpolateTo(ReadonlyVec3D v, float f,
|
888
|
+
InterpolateStrategy s) {
|
889
|
+
return new Vec3D(s.interpolate(x, v.x(), f),
|
890
|
+
s.interpolate(y, v.y(), f), s.interpolate(z, v.z(), f));
|
891
|
+
}
|
892
|
+
|
893
|
+
/**
|
894
|
+
*
|
895
|
+
* @param v
|
896
|
+
* @param f
|
897
|
+
* @return
|
898
|
+
*/
|
899
|
+
public final Vec3D interpolateTo(Vec3D v, float f) {
|
900
|
+
return new Vec3D(x + (v.x - x) * f, y + (v.y - y) * f, z + (v.z - z)
|
901
|
+
* f);
|
902
|
+
}
|
903
|
+
|
904
|
+
/**
|
905
|
+
*
|
906
|
+
* @param v
|
907
|
+
* @param f
|
908
|
+
* @param s
|
909
|
+
* @return
|
910
|
+
*/
|
911
|
+
public final Vec3D interpolateTo(Vec3D v, float f, InterpolateStrategy s) {
|
912
|
+
return new Vec3D(s.interpolate(x, v.x, f), s.interpolate(y, v.y, f),
|
913
|
+
s.interpolate(z, v.z, f));
|
914
|
+
}
|
915
|
+
|
916
|
+
/**
|
917
|
+
* Interpolates the vector towards the given target vector, using linear
|
918
|
+
* interpolation.
|
919
|
+
*
|
920
|
+
* @param v
|
921
|
+
* target vector
|
922
|
+
* @param f
|
923
|
+
* interpolation factor (should be in the range 0..1)
|
924
|
+
*
|
925
|
+
* @return itself, result overrides current vector
|
926
|
+
*/
|
927
|
+
public final Vec3D interpolateToSelf(ReadonlyVec3D v, float f) {
|
928
|
+
x += (v.x() - x) * f;
|
929
|
+
y += (v.y() - y) * f;
|
930
|
+
z += (v.z() - z) * f;
|
931
|
+
return this;
|
932
|
+
}
|
933
|
+
|
934
|
+
/**
|
935
|
+
* Interpolates the vector towards the given target vector, using the given
|
936
|
+
* {@link InterpolateStrategy}.
|
937
|
+
*
|
938
|
+
* @param v
|
939
|
+
* target vector
|
940
|
+
* @param f
|
941
|
+
* interpolation factor (should be in the range 0..1)
|
942
|
+
* @param s
|
943
|
+
* InterpolateStrategy instance
|
944
|
+
*
|
945
|
+
* @return itself, result overrides current vector
|
946
|
+
*/
|
947
|
+
public final Vec3D interpolateToSelf(ReadonlyVec3D v, float f,
|
948
|
+
InterpolateStrategy s) {
|
949
|
+
x = s.interpolate(x, v.x(), f);
|
950
|
+
y = s.interpolate(y, v.y(), f);
|
951
|
+
z = s.interpolate(z, v.z(), f);
|
952
|
+
return this;
|
953
|
+
}
|
954
|
+
|
955
|
+
/**
|
956
|
+
* Scales vector uniformly by factor -1 ( v = -v ), overrides coordinates
|
957
|
+
* with result.
|
958
|
+
*
|
959
|
+
* @return itself
|
960
|
+
*/
|
961
|
+
public final Vec3D invert() {
|
962
|
+
x *= -1;
|
963
|
+
y *= -1;
|
964
|
+
z *= -1;
|
965
|
+
return this;
|
966
|
+
}
|
967
|
+
|
968
|
+
/*
|
969
|
+
* (non-Javadoc)
|
970
|
+
*
|
971
|
+
* @see toxi.geom.ReadonlyVec3D#isInAABB(toxi.geom.AABB)
|
972
|
+
*/
|
973
|
+
@Override
|
974
|
+
public boolean isInAABB(AABB box) {
|
975
|
+
final Vec3D min = box.getMin();
|
976
|
+
final Vec3D max = box.getMax();
|
977
|
+
if (x < min.x || x > max.x) {
|
978
|
+
return false;
|
979
|
+
}
|
980
|
+
if (y < min.y || y > max.y) {
|
981
|
+
return false;
|
982
|
+
}
|
983
|
+
return (z > min.z || z < max.z);
|
984
|
+
}
|
985
|
+
|
986
|
+
@Override
|
987
|
+
public boolean isInAABB(Vec3D boxOrigin, Vec3D boxExtent) {
|
988
|
+
float w = boxExtent.x;
|
989
|
+
if (x < boxOrigin.x - w || x > boxOrigin.x + w) {
|
990
|
+
return false;
|
991
|
+
}
|
992
|
+
w = boxExtent.y;
|
993
|
+
if (y < boxOrigin.y - w || y > boxOrigin.y + w) {
|
994
|
+
return false;
|
995
|
+
}
|
996
|
+
w = boxExtent.z;
|
997
|
+
return (z >= boxOrigin.z - w && z <= boxOrigin.z + w);
|
998
|
+
}
|
999
|
+
|
1000
|
+
@Override
|
1001
|
+
public final boolean isMajorAxis(float tol) {
|
1002
|
+
float ax = MathUtils.abs(x);
|
1003
|
+
float ay = MathUtils.abs(y);
|
1004
|
+
float az = MathUtils.abs(z);
|
1005
|
+
float itol = 1 - tol;
|
1006
|
+
if (ax > itol) {
|
1007
|
+
if (ay < tol) {
|
1008
|
+
return (az < tol);
|
1009
|
+
}
|
1010
|
+
} else if (ay > itol) {
|
1011
|
+
if (ax < tol) {
|
1012
|
+
return (az < tol);
|
1013
|
+
}
|
1014
|
+
} else if (az > itol) {
|
1015
|
+
if (ax < tol) {
|
1016
|
+
return (ay < tol);
|
1017
|
+
}
|
1018
|
+
}
|
1019
|
+
return false;
|
1020
|
+
}
|
1021
|
+
|
1022
|
+
@Override
|
1023
|
+
public final boolean isZeroVector() {
|
1024
|
+
return MathUtils.abs(x) < MathUtils.EPS
|
1025
|
+
&& MathUtils.abs(y) < MathUtils.EPS
|
1026
|
+
&& MathUtils.abs(z) < MathUtils.EPS;
|
1027
|
+
}
|
1028
|
+
|
1029
|
+
/**
|
1030
|
+
* Add random jitter to the vector in the range -j ... +j using the default
|
1031
|
+
* {@link Random} generator of {@link MathUtils}.
|
1032
|
+
*
|
1033
|
+
* @param j
|
1034
|
+
* the j
|
1035
|
+
*
|
1036
|
+
* @return the vec3 d
|
1037
|
+
*/
|
1038
|
+
public final Vec3D jitter(float j) {
|
1039
|
+
return jitter(j, j, j);
|
1040
|
+
}
|
1041
|
+
|
1042
|
+
/**
|
1043
|
+
* Adds random jitter to the vector in the range -j ... +j using the default
|
1044
|
+
* {@link Random} generator of {@link MathUtils}.
|
1045
|
+
*
|
1046
|
+
* @param jx
|
1047
|
+
* maximum x jitter
|
1048
|
+
* @param jy
|
1049
|
+
* maximum y jitter
|
1050
|
+
* @param jz
|
1051
|
+
* maximum z jitter
|
1052
|
+
*
|
1053
|
+
* @return itself
|
1054
|
+
*/
|
1055
|
+
public final Vec3D jitter(float jx, float jy, float jz) {
|
1056
|
+
x += MathUtils.normalizedRandom() * jx;
|
1057
|
+
y += MathUtils.normalizedRandom() * jy;
|
1058
|
+
z += MathUtils.normalizedRandom() * jz;
|
1059
|
+
return this;
|
1060
|
+
}
|
1061
|
+
|
1062
|
+
/**
|
1063
|
+
*
|
1064
|
+
* @param rnd
|
1065
|
+
* @param j
|
1066
|
+
* @return
|
1067
|
+
*/
|
1068
|
+
public final Vec3D jitter(Random rnd, float j) {
|
1069
|
+
return jitter(rnd, j, j, j);
|
1070
|
+
}
|
1071
|
+
|
1072
|
+
/**
|
1073
|
+
*
|
1074
|
+
* @param rnd
|
1075
|
+
* @param jx
|
1076
|
+
* @param jy
|
1077
|
+
* @param jz
|
1078
|
+
* @return
|
1079
|
+
*/
|
1080
|
+
public final Vec3D jitter(Random rnd, float jx, float jy, float jz) {
|
1081
|
+
x += MathUtils.normalizedRandom(rnd) * jx;
|
1082
|
+
y += MathUtils.normalizedRandom(rnd) * jy;
|
1083
|
+
z += MathUtils.normalizedRandom(rnd) * jz;
|
1084
|
+
return this;
|
1085
|
+
}
|
1086
|
+
|
1087
|
+
/**
|
1088
|
+
*
|
1089
|
+
* @param rnd
|
1090
|
+
* @param jitterVec
|
1091
|
+
* @return
|
1092
|
+
*/
|
1093
|
+
public final Vec3D jitter(Random rnd, Vec3D jitterVec) {
|
1094
|
+
return jitter(rnd, jitterVec.x, jitterVec.y, jitterVec.z);
|
1095
|
+
}
|
1096
|
+
|
1097
|
+
/**
|
1098
|
+
* Adds random jitter to the vector in the range defined by the given vector
|
1099
|
+
* components and using the default {@link Random} generator of
|
1100
|
+
* {@link MathUtils}.
|
1101
|
+
*
|
1102
|
+
* @param jitterVec
|
1103
|
+
* the jitter vec
|
1104
|
+
*
|
1105
|
+
* @return itself
|
1106
|
+
*/
|
1107
|
+
public final Vec3D jitter(Vec3D jitterVec) {
|
1108
|
+
return jitter(jitterVec.x, jitterVec.y, jitterVec.z);
|
1109
|
+
}
|
1110
|
+
|
1111
|
+
/**
|
1112
|
+
* Limits the vector's magnitude to the length given.
|
1113
|
+
*
|
1114
|
+
* @param lim
|
1115
|
+
* new maximum magnitude
|
1116
|
+
*
|
1117
|
+
* @return itself
|
1118
|
+
*/
|
1119
|
+
public final Vec3D limit(float lim) {
|
1120
|
+
if (magSquared() > lim * lim) {
|
1121
|
+
return normalize().scaleSelf(lim);
|
1122
|
+
}
|
1123
|
+
return this;
|
1124
|
+
}
|
1125
|
+
|
1126
|
+
@Override
|
1127
|
+
public final float magnitude() {
|
1128
|
+
return (float) Math.sqrt(x * x + y * y + z * z);
|
1129
|
+
}
|
1130
|
+
|
1131
|
+
@Override
|
1132
|
+
public final float magSquared() {
|
1133
|
+
return x * x + y * y + z * z;
|
1134
|
+
}
|
1135
|
+
|
1136
|
+
/**
|
1137
|
+
* Max self.
|
1138
|
+
*
|
1139
|
+
* @param b
|
1140
|
+
* the b
|
1141
|
+
*
|
1142
|
+
* @return the vec3 d
|
1143
|
+
*/
|
1144
|
+
public final Vec3D maxSelf(ReadonlyVec3D b) {
|
1145
|
+
x = MathUtils.max(x, b.x());
|
1146
|
+
y = MathUtils.max(y, b.y());
|
1147
|
+
z = MathUtils.max(z, b.z());
|
1148
|
+
return this;
|
1149
|
+
}
|
1150
|
+
|
1151
|
+
/**
|
1152
|
+
* Min self.
|
1153
|
+
*
|
1154
|
+
* @param b
|
1155
|
+
* the b
|
1156
|
+
*
|
1157
|
+
* @return the vec3 d
|
1158
|
+
*/
|
1159
|
+
public final Vec3D minSelf(ReadonlyVec3D b) {
|
1160
|
+
x = MathUtils.min(x, b.x());
|
1161
|
+
y = MathUtils.min(y, b.y());
|
1162
|
+
z = MathUtils.min(z, b.z());
|
1163
|
+
return this;
|
1164
|
+
}
|
1165
|
+
|
1166
|
+
/**
|
1167
|
+
* Applies a uniform modulo operation to the vector, using the same base for
|
1168
|
+
* all components.
|
1169
|
+
*
|
1170
|
+
* @param base
|
1171
|
+
* the base
|
1172
|
+
*
|
1173
|
+
* @return itself
|
1174
|
+
*/
|
1175
|
+
public final Vec3D modSelf(float base) {
|
1176
|
+
x %= base;
|
1177
|
+
y %= base;
|
1178
|
+
z %= base;
|
1179
|
+
return this;
|
1180
|
+
}
|
1181
|
+
|
1182
|
+
/**
|
1183
|
+
* Calculates modulo operation for each vector component separately.
|
1184
|
+
*
|
1185
|
+
* @param bx
|
1186
|
+
* the bx
|
1187
|
+
* @param by
|
1188
|
+
* the by
|
1189
|
+
* @param bz
|
1190
|
+
* the bz
|
1191
|
+
*
|
1192
|
+
* @return itself
|
1193
|
+
*/
|
1194
|
+
|
1195
|
+
public final Vec3D modSelf(float bx, float by, float bz) {
|
1196
|
+
x %= bx;
|
1197
|
+
y %= by;
|
1198
|
+
z %= bz;
|
1199
|
+
return this;
|
1200
|
+
}
|
1201
|
+
|
1202
|
+
/**
|
1203
|
+
* Normalizes the vector so that its magnitude = 1.
|
1204
|
+
*
|
1205
|
+
* @return itself
|
1206
|
+
*/
|
1207
|
+
public final Vec3D normalize() {
|
1208
|
+
float mag = (float) Math.sqrt(x * x + y * y + z * z);
|
1209
|
+
if (mag > 0) {
|
1210
|
+
mag = 1f / mag;
|
1211
|
+
x *= mag;
|
1212
|
+
y *= mag;
|
1213
|
+
z *= mag;
|
1214
|
+
}
|
1215
|
+
return this;
|
1216
|
+
}
|
1217
|
+
|
1218
|
+
/**
|
1219
|
+
* Normalizes the vector to the given length.
|
1220
|
+
*
|
1221
|
+
* @param len
|
1222
|
+
* desired length
|
1223
|
+
* @return itself
|
1224
|
+
*/
|
1225
|
+
public final Vec3D normalizeTo(float len) {
|
1226
|
+
float mag = (float) Math.sqrt(x * x + y * y + z * z);
|
1227
|
+
if (mag > 0) {
|
1228
|
+
mag = len / mag;
|
1229
|
+
x *= mag;
|
1230
|
+
y *= mag;
|
1231
|
+
z *= mag;
|
1232
|
+
}
|
1233
|
+
return this;
|
1234
|
+
}
|
1235
|
+
|
1236
|
+
/**
|
1237
|
+
* Replaces the vector components with their multiplicative inverse.
|
1238
|
+
*
|
1239
|
+
* @return itself
|
1240
|
+
*/
|
1241
|
+
public final Vec3D reciprocal() {
|
1242
|
+
x = 1f / x;
|
1243
|
+
y = 1f / y;
|
1244
|
+
z = 1f / z;
|
1245
|
+
return this;
|
1246
|
+
}
|
1247
|
+
|
1248
|
+
/**
|
1249
|
+
*
|
1250
|
+
* @param normal
|
1251
|
+
* @return
|
1252
|
+
*/
|
1253
|
+
public final Vec3D reflect(ReadonlyVec3D normal) {
|
1254
|
+
return set(normal.scale(this.dot(normal) * 2).subSelf(this));
|
1255
|
+
}
|
1256
|
+
|
1257
|
+
/**
|
1258
|
+
* Rotates the vector around the giving axis.
|
1259
|
+
*
|
1260
|
+
* @param axis
|
1261
|
+
* rotation axis vector
|
1262
|
+
* @param theta
|
1263
|
+
* rotation angle (in radians)
|
1264
|
+
*
|
1265
|
+
* @return itself
|
1266
|
+
*/
|
1267
|
+
public final Vec3D rotateAroundAxis(ReadonlyVec3D axis, float theta) {
|
1268
|
+
final float ax = axis.x();
|
1269
|
+
final float ay = axis.y();
|
1270
|
+
final float az = axis.z();
|
1271
|
+
final float ux = ax * x;
|
1272
|
+
final float uy = ax * y;
|
1273
|
+
final float uz = ax * z;
|
1274
|
+
final float vx = ay * x;
|
1275
|
+
final float vy = ay * y;
|
1276
|
+
final float vz = ay * z;
|
1277
|
+
final float wx = az * x;
|
1278
|
+
final float wy = az * y;
|
1279
|
+
final float wz = az * z;
|
1280
|
+
final double si = Math.sin(theta);
|
1281
|
+
final double co = Math.cos(theta);
|
1282
|
+
float xx = (float) (ax * (ux + vy + wz)
|
1283
|
+
+ (x * (ay * ay + az * az) - ax * (vy + wz)) * co + (-wy + vz)
|
1284
|
+
* si);
|
1285
|
+
float yy = (float) (ay * (ux + vy + wz)
|
1286
|
+
+ (y * (ax * ax + az * az) - ay * (ux + wz)) * co + (wx - uz)
|
1287
|
+
* si);
|
1288
|
+
float zz = (float) (az * (ux + vy + wz)
|
1289
|
+
+ (z * (ax * ax + ay * ay) - az * (ux + vy)) * co + (-vx + uy)
|
1290
|
+
* si);
|
1291
|
+
x = xx;
|
1292
|
+
y = yy;
|
1293
|
+
z = zz;
|
1294
|
+
return this;
|
1295
|
+
}
|
1296
|
+
|
1297
|
+
/**
|
1298
|
+
* Rotates the vector by the given angle around the X axis.
|
1299
|
+
*
|
1300
|
+
* @param theta
|
1301
|
+
* the theta
|
1302
|
+
*
|
1303
|
+
* @return itself
|
1304
|
+
*/
|
1305
|
+
public final Vec3D rotateX(float theta) {
|
1306
|
+
final float co = (float) Math.cos(theta);
|
1307
|
+
final float si = (float) Math.sin(theta);
|
1308
|
+
final float zz = co * z - si * y;
|
1309
|
+
y = si * z + co * y;
|
1310
|
+
z = zz;
|
1311
|
+
return this;
|
1312
|
+
}
|
1313
|
+
|
1314
|
+
/**
|
1315
|
+
* Rotates the vector by the given angle around the Y axis.
|
1316
|
+
*
|
1317
|
+
* @param theta
|
1318
|
+
* the theta
|
1319
|
+
*
|
1320
|
+
* @return itself
|
1321
|
+
*/
|
1322
|
+
public final Vec3D rotateY(float theta) {
|
1323
|
+
final float co = (float) Math.cos(theta);
|
1324
|
+
final float si = (float) Math.sin(theta);
|
1325
|
+
final float xx = co * x - si * z;
|
1326
|
+
z = si * x + co * z;
|
1327
|
+
x = xx;
|
1328
|
+
return this;
|
1329
|
+
}
|
1330
|
+
|
1331
|
+
/**
|
1332
|
+
* Rotates the vector by the given angle around the Z axis.
|
1333
|
+
*
|
1334
|
+
* @param theta
|
1335
|
+
* the theta
|
1336
|
+
*
|
1337
|
+
* @return itself
|
1338
|
+
*/
|
1339
|
+
public final Vec3D rotateZ(float theta) {
|
1340
|
+
final float co = (float) Math.cos(theta);
|
1341
|
+
final float si = (float) Math.sin(theta);
|
1342
|
+
final float xx = co * x - si * y;
|
1343
|
+
y = si * x + co * y;
|
1344
|
+
x = xx;
|
1345
|
+
return this;
|
1346
|
+
}
|
1347
|
+
|
1348
|
+
/**
|
1349
|
+
*
|
1350
|
+
* @param prec
|
1351
|
+
* @return
|
1352
|
+
*/
|
1353
|
+
public Vec3D roundTo(float prec) {
|
1354
|
+
x = MathUtils.roundTo(x, prec);
|
1355
|
+
y = MathUtils.roundTo(y, prec);
|
1356
|
+
z = MathUtils.roundTo(z, prec);
|
1357
|
+
return this;
|
1358
|
+
}
|
1359
|
+
|
1360
|
+
@Override
|
1361
|
+
public Vec3D scale(float s) {
|
1362
|
+
return new Vec3D(x * s, y * s, z * s);
|
1363
|
+
}
|
1364
|
+
|
1365
|
+
@Override
|
1366
|
+
public Vec3D scale(float a, float b, float c) {
|
1367
|
+
return new Vec3D(x * a, y * b, z * c);
|
1368
|
+
}
|
1369
|
+
|
1370
|
+
@Override
|
1371
|
+
public Vec3D scale(ReadonlyVec3D s) {
|
1372
|
+
return new Vec3D(x * s.x(), y * s.y(), z * s.z());
|
1373
|
+
}
|
1374
|
+
|
1375
|
+
/**
|
1376
|
+
*
|
1377
|
+
* @param s
|
1378
|
+
* @return
|
1379
|
+
*/
|
1380
|
+
public Vec3D scale(Vec3D s) {
|
1381
|
+
return new Vec3D(x * s.x, y * s.y, z * s.z);
|
1382
|
+
}
|
1383
|
+
|
1384
|
+
/**
|
1385
|
+
* Scales vector uniformly and overrides coordinates with result.
|
1386
|
+
*
|
1387
|
+
* @param s
|
1388
|
+
* scale factor
|
1389
|
+
*
|
1390
|
+
* @return itself
|
1391
|
+
*/
|
1392
|
+
public Vec3D scaleSelf(float s) {
|
1393
|
+
x *= s;
|
1394
|
+
y *= s;
|
1395
|
+
z *= s;
|
1396
|
+
return this;
|
1397
|
+
}
|
1398
|
+
|
1399
|
+
/**
|
1400
|
+
* Scales vector non-uniformly by vector {a,b,c} and overrides coordinates
|
1401
|
+
* with result.
|
1402
|
+
*
|
1403
|
+
* @param a
|
1404
|
+
* scale factor for X coordinate
|
1405
|
+
* @param b
|
1406
|
+
* scale factor for Y coordinate
|
1407
|
+
* @param c
|
1408
|
+
* scale factor for Z coordinate
|
1409
|
+
*
|
1410
|
+
* @return itself
|
1411
|
+
*/
|
1412
|
+
public Vec3D scaleSelf(float a, float b, float c) {
|
1413
|
+
x *= a;
|
1414
|
+
y *= b;
|
1415
|
+
z *= c;
|
1416
|
+
return this;
|
1417
|
+
}
|
1418
|
+
|
1419
|
+
/**
|
1420
|
+
*
|
1421
|
+
* @param s
|
1422
|
+
* @return
|
1423
|
+
*/
|
1424
|
+
public Vec3D scaleSelf(ReadonlyVec3D s) {
|
1425
|
+
x *= s.x();
|
1426
|
+
y *= s.y();
|
1427
|
+
z *= s.z();
|
1428
|
+
return this;
|
1429
|
+
}
|
1430
|
+
|
1431
|
+
/**
|
1432
|
+
* Scales vector non-uniformly by vector v and overrides coordinates with
|
1433
|
+
* result.
|
1434
|
+
*
|
1435
|
+
* @param s
|
1436
|
+
* scale vector
|
1437
|
+
*
|
1438
|
+
* @return itself
|
1439
|
+
*/
|
1440
|
+
|
1441
|
+
public Vec3D scaleSelf(Vec3D s) {
|
1442
|
+
x *= s.x;
|
1443
|
+
y *= s.y;
|
1444
|
+
z *= s.z;
|
1445
|
+
return this;
|
1446
|
+
}
|
1447
|
+
|
1448
|
+
/**
|
1449
|
+
* Overrides coordinates with the given values.
|
1450
|
+
*
|
1451
|
+
* @param x
|
1452
|
+
* the x
|
1453
|
+
* @param y
|
1454
|
+
* the y
|
1455
|
+
* @param z
|
1456
|
+
* the z
|
1457
|
+
*
|
1458
|
+
* @return itself
|
1459
|
+
*/
|
1460
|
+
public Vec3D set(float x, float y, float z) {
|
1461
|
+
this.x = x;
|
1462
|
+
this.y = y;
|
1463
|
+
this.z = z;
|
1464
|
+
return this;
|
1465
|
+
}
|
1466
|
+
|
1467
|
+
/**
|
1468
|
+
*
|
1469
|
+
* @param v
|
1470
|
+
* @return
|
1471
|
+
*/
|
1472
|
+
public Vec3D set(ReadonlyVec3D v) {
|
1473
|
+
x = v.x();
|
1474
|
+
y = v.y();
|
1475
|
+
z = v.z();
|
1476
|
+
return this;
|
1477
|
+
}
|
1478
|
+
|
1479
|
+
/**
|
1480
|
+
* Overrides coordinates with the ones of the given vector.
|
1481
|
+
*
|
1482
|
+
* @param v
|
1483
|
+
* vector to be copied
|
1484
|
+
*
|
1485
|
+
* @return itself
|
1486
|
+
*/
|
1487
|
+
public Vec3D set(Vec3D v) {
|
1488
|
+
x = v.x;
|
1489
|
+
y = v.y;
|
1490
|
+
z = v.z;
|
1491
|
+
return this;
|
1492
|
+
}
|
1493
|
+
|
1494
|
+
/**
|
1495
|
+
*
|
1496
|
+
* @param id
|
1497
|
+
* @param val
|
1498
|
+
* @return
|
1499
|
+
*/
|
1500
|
+
public final Vec3D setComponent(Axis id, float val) {
|
1501
|
+
switch (id) {
|
1502
|
+
case X:
|
1503
|
+
x = val;
|
1504
|
+
break;
|
1505
|
+
case Y:
|
1506
|
+
y = val;
|
1507
|
+
break;
|
1508
|
+
case Z:
|
1509
|
+
z = val;
|
1510
|
+
break;
|
1511
|
+
}
|
1512
|
+
return this;
|
1513
|
+
}
|
1514
|
+
|
1515
|
+
/**
|
1516
|
+
*
|
1517
|
+
* @param id
|
1518
|
+
* @param val
|
1519
|
+
* @return
|
1520
|
+
*/
|
1521
|
+
public final Vec3D setComponent(int id, float val) {
|
1522
|
+
switch (id) {
|
1523
|
+
case 0:
|
1524
|
+
x = val;
|
1525
|
+
break;
|
1526
|
+
case 1:
|
1527
|
+
y = val;
|
1528
|
+
break;
|
1529
|
+
case 2:
|
1530
|
+
z = val;
|
1531
|
+
break;
|
1532
|
+
}
|
1533
|
+
return this;
|
1534
|
+
}
|
1535
|
+
|
1536
|
+
/**
|
1537
|
+
*
|
1538
|
+
* @param x
|
1539
|
+
* @return
|
1540
|
+
*/
|
1541
|
+
public Vec3D setX(float x) {
|
1542
|
+
this.x = x;
|
1543
|
+
return this;
|
1544
|
+
}
|
1545
|
+
|
1546
|
+
/**
|
1547
|
+
* Overrides XY coordinates with the ones of the given 2D vector.
|
1548
|
+
*
|
1549
|
+
* @param v
|
1550
|
+
* 2D vector
|
1551
|
+
*
|
1552
|
+
* @return itself
|
1553
|
+
*/
|
1554
|
+
public Vec3D setXY(Vec2D v) {
|
1555
|
+
x = v.x;
|
1556
|
+
y = v.y;
|
1557
|
+
return this;
|
1558
|
+
}
|
1559
|
+
|
1560
|
+
/**
|
1561
|
+
*
|
1562
|
+
* @param y
|
1563
|
+
* @return
|
1564
|
+
*/
|
1565
|
+
public Vec3D setY(float y) {
|
1566
|
+
this.y = y;
|
1567
|
+
return this;
|
1568
|
+
}
|
1569
|
+
|
1570
|
+
/**
|
1571
|
+
*
|
1572
|
+
* @param z
|
1573
|
+
* @return
|
1574
|
+
*/
|
1575
|
+
public Vec3D setZ(float z) {
|
1576
|
+
this.z = z;
|
1577
|
+
return this;
|
1578
|
+
}
|
1579
|
+
|
1580
|
+
/**
|
1581
|
+
*
|
1582
|
+
* @param iterations
|
1583
|
+
* @return
|
1584
|
+
*/
|
1585
|
+
public Vec3D shuffle(int iterations) {
|
1586
|
+
float t;
|
1587
|
+
for (int i = 0; i < iterations; i++) {
|
1588
|
+
switch (MathUtils.random(3)) {
|
1589
|
+
case 0:
|
1590
|
+
t = x;
|
1591
|
+
x = y;
|
1592
|
+
y = t;
|
1593
|
+
break;
|
1594
|
+
case 1:
|
1595
|
+
t = x;
|
1596
|
+
x = z;
|
1597
|
+
z = t;
|
1598
|
+
break;
|
1599
|
+
case 2:
|
1600
|
+
t = y;
|
1601
|
+
y = z;
|
1602
|
+
z = t;
|
1603
|
+
break;
|
1604
|
+
}
|
1605
|
+
}
|
1606
|
+
return this;
|
1607
|
+
}
|
1608
|
+
|
1609
|
+
/**
|
1610
|
+
* Replaces all vector components with the signum of their original values.
|
1611
|
+
* In other words if a components value was negative its new value will be
|
1612
|
+
* -1, if zero => 0, if positive => +1
|
1613
|
+
*
|
1614
|
+
* @return itself
|
1615
|
+
*/
|
1616
|
+
public Vec3D signum() {
|
1617
|
+
x = (x < 0 ? -1 : x == 0 ? 0 : 1);
|
1618
|
+
y = (y < 0 ? -1 : y == 0 ? 0 : 1);
|
1619
|
+
z = (z < 0 ? -1 : z == 0 ? 0 : 1);
|
1620
|
+
return this;
|
1621
|
+
}
|
1622
|
+
|
1623
|
+
/**
|
1624
|
+
* Rounds the vector to the closest major axis. Assumes the vector is
|
1625
|
+
* normalized.
|
1626
|
+
*
|
1627
|
+
* @return itself
|
1628
|
+
*/
|
1629
|
+
public final Vec3D snapToAxis() {
|
1630
|
+
if (MathUtils.abs(x) < 0.5f) {
|
1631
|
+
x = 0;
|
1632
|
+
} else {
|
1633
|
+
x = x < 0 ? -1 : 1;
|
1634
|
+
y = z = 0;
|
1635
|
+
}
|
1636
|
+
if (MathUtils.abs(y) < 0.5f) {
|
1637
|
+
y = 0;
|
1638
|
+
} else {
|
1639
|
+
y = y < 0 ? -1 : 1;
|
1640
|
+
x = z = 0;
|
1641
|
+
}
|
1642
|
+
if (MathUtils.abs(z) < 0.5f) {
|
1643
|
+
z = 0;
|
1644
|
+
} else {
|
1645
|
+
z = z < 0 ? -1 : 1;
|
1646
|
+
x = y = 0;
|
1647
|
+
}
|
1648
|
+
return this;
|
1649
|
+
}
|
1650
|
+
|
1651
|
+
@Override
|
1652
|
+
public final Vec3D sub(float a, float b, float c) {
|
1653
|
+
return new Vec3D(x - a, y - b, z - c);
|
1654
|
+
}
|
1655
|
+
|
1656
|
+
@Override
|
1657
|
+
public final Vec3D sub(ReadonlyVec3D v) {
|
1658
|
+
return new Vec3D(x - v.x(), y - v.y(), z - v.z());
|
1659
|
+
}
|
1660
|
+
|
1661
|
+
/**
|
1662
|
+
*
|
1663
|
+
* @param v
|
1664
|
+
* @return
|
1665
|
+
*/
|
1666
|
+
public final Vec3D sub(Vec3D v) {
|
1667
|
+
return new Vec3D(x - v.x, y - v.y, z - v.z);
|
1668
|
+
}
|
1669
|
+
|
1670
|
+
/**
|
1671
|
+
* Subtracts vector {a,b,c} and overrides coordinates with result.
|
1672
|
+
*
|
1673
|
+
* @param a
|
1674
|
+
* X coordinate
|
1675
|
+
* @param b
|
1676
|
+
* Y coordinate
|
1677
|
+
* @param c
|
1678
|
+
* Z coordinate
|
1679
|
+
*
|
1680
|
+
* @return itself
|
1681
|
+
*/
|
1682
|
+
public final Vec3D subSelf(float a, float b, float c) {
|
1683
|
+
x -= a;
|
1684
|
+
y -= b;
|
1685
|
+
z -= c;
|
1686
|
+
return this;
|
1687
|
+
}
|
1688
|
+
|
1689
|
+
/**
|
1690
|
+
*
|
1691
|
+
* @param v
|
1692
|
+
* @return
|
1693
|
+
*/
|
1694
|
+
public final Vec3D subSelf(ReadonlyVec3D v) {
|
1695
|
+
x -= v.x();
|
1696
|
+
y -= v.y();
|
1697
|
+
z -= v.z();
|
1698
|
+
return this;
|
1699
|
+
}
|
1700
|
+
|
1701
|
+
/**
|
1702
|
+
* Subtracts vector v and overrides coordinates with result.
|
1703
|
+
*
|
1704
|
+
* @param v
|
1705
|
+
* vector to be subtracted
|
1706
|
+
*
|
1707
|
+
* @return itself
|
1708
|
+
*/
|
1709
|
+
public final Vec3D subSelf(Vec3D v) {
|
1710
|
+
x -= v.x;
|
1711
|
+
y -= v.y;
|
1712
|
+
z -= v.z;
|
1713
|
+
return this;
|
1714
|
+
}
|
1715
|
+
|
1716
|
+
@Override
|
1717
|
+
public final Vec2D to2DXY() {
|
1718
|
+
return new Vec2D(x, y);
|
1719
|
+
}
|
1720
|
+
|
1721
|
+
@Override
|
1722
|
+
public final Vec2D to2DXZ() {
|
1723
|
+
return new Vec2D(x, z);
|
1724
|
+
}
|
1725
|
+
|
1726
|
+
@Override
|
1727
|
+
public final Vec2D to2DYZ() {
|
1728
|
+
return new Vec2D(y, z);
|
1729
|
+
}
|
1730
|
+
|
1731
|
+
@Override
|
1732
|
+
public Vec4D to4D() {
|
1733
|
+
return new Vec4D(x, y, z, 1);
|
1734
|
+
}
|
1735
|
+
|
1736
|
+
@Override
|
1737
|
+
public Vec4D to4D(float w) {
|
1738
|
+
return new Vec4D(x, y, z, w);
|
1739
|
+
}
|
1740
|
+
|
1741
|
+
/**
|
1742
|
+
*
|
1743
|
+
* @return
|
1744
|
+
*/
|
1745
|
+
@Override
|
1746
|
+
public float[] toArray() {
|
1747
|
+
return new float[] {
|
1748
|
+
x, y, z
|
1749
|
+
};
|
1750
|
+
}
|
1751
|
+
|
1752
|
+
/**
|
1753
|
+
*
|
1754
|
+
* @param w
|
1755
|
+
* @return
|
1756
|
+
*/
|
1757
|
+
@Override
|
1758
|
+
public float[] toArray4(float w) {
|
1759
|
+
return new float[] {
|
1760
|
+
x, y, z, w
|
1761
|
+
};
|
1762
|
+
}
|
1763
|
+
|
1764
|
+
/**
|
1765
|
+
*
|
1766
|
+
* @return
|
1767
|
+
*/
|
1768
|
+
public final Vec3D toCartesian() {
|
1769
|
+
final float a = (float) (x * Math.cos(z));
|
1770
|
+
final float xx = (float) (a * Math.cos(y));
|
1771
|
+
final float yy = (float) (x * Math.sin(z));
|
1772
|
+
final float zz = (float) (a * Math.sin(y));
|
1773
|
+
x = xx;
|
1774
|
+
y = yy;
|
1775
|
+
z = zz;
|
1776
|
+
return this;
|
1777
|
+
}
|
1778
|
+
|
1779
|
+
/**
|
1780
|
+
*
|
1781
|
+
* @return
|
1782
|
+
*/
|
1783
|
+
public final Vec3D toSpherical() {
|
1784
|
+
final float xx = Math.abs(x) <= MathUtils.EPS ? MathUtils.EPS : x;
|
1785
|
+
final float zz = z;
|
1786
|
+
|
1787
|
+
final float radius = (float) Math.sqrt((xx * xx) + (y * y) + (zz * zz));
|
1788
|
+
z = (float) Math.asin(y / radius);
|
1789
|
+
y = (float) Math.atan(zz / xx) + (xx < 0.0 ? MathUtils.PI : 0);
|
1790
|
+
x = radius;
|
1791
|
+
return this;
|
1792
|
+
}
|
1793
|
+
|
1794
|
+
/**
|
1795
|
+
*
|
1796
|
+
* @return
|
1797
|
+
*/
|
1798
|
+
@Override
|
1799
|
+
public String toString() {
|
1800
|
+
final StringBuffer sb = new StringBuffer(48);
|
1801
|
+
sb.append("{x:").append(x).append(", y:").append(y).append(", z:")
|
1802
|
+
.append(z).append("}");
|
1803
|
+
return sb.toString();
|
1804
|
+
}
|
1805
|
+
|
1806
|
+
/**
|
1807
|
+
*
|
1808
|
+
* @return
|
1809
|
+
*/
|
1810
|
+
@Override
|
1811
|
+
public final float x() {
|
1812
|
+
return x;
|
1813
|
+
}
|
1814
|
+
|
1815
|
+
/**
|
1816
|
+
*
|
1817
|
+
* @return
|
1818
|
+
*/
|
1819
|
+
@Override
|
1820
|
+
public final float y() {
|
1821
|
+
return y;
|
1822
|
+
}
|
1823
|
+
|
1824
|
+
/**
|
1825
|
+
*
|
1826
|
+
* @return
|
1827
|
+
*/
|
1828
|
+
@Override
|
1829
|
+
public final float z() {
|
1830
|
+
return z;
|
1831
|
+
}
|
1832
|
+
}
|