therubyracer 0.4.7-x86-darwin-10
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- data/Doxyfile +1514 -0
- data/History.txt +39 -0
- data/Manifest.txt +1192 -0
- data/README.rdoc +157 -0
- data/Rakefile +49 -0
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- data/tasks/rspec.rake +21 -0
- data/therubyracer.gemspec +34 -0
- metadata +1269 -0
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// Copyright 2009 the V8 project authors. All rights reserved.
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34
|
+
// Forward declarations
|
35
|
+
class DeferredCode;
|
36
|
+
class RegisterAllocator;
|
37
|
+
class RegisterFile;
|
38
|
+
|
39
|
+
enum InitState { CONST_INIT, NOT_CONST_INIT };
|
40
|
+
enum TypeofState { INSIDE_TYPEOF, NOT_INSIDE_TYPEOF };
|
41
|
+
|
42
|
+
|
43
|
+
// -------------------------------------------------------------------------
|
44
|
+
// Reference support
|
45
|
+
|
46
|
+
// A reference is a C++ stack-allocated object that keeps an ECMA
|
47
|
+
// reference on the execution stack while in scope. For variables
|
48
|
+
// the reference is empty, indicating that it isn't necessary to
|
49
|
+
// store state on the stack for keeping track of references to those.
|
50
|
+
// For properties, we keep either one (named) or two (indexed) values
|
51
|
+
// on the execution stack to represent the reference.
|
52
|
+
|
53
|
+
class Reference BASE_EMBEDDED {
|
54
|
+
public:
|
55
|
+
// The values of the types is important, see size().
|
56
|
+
enum Type { ILLEGAL = -1, SLOT = 0, NAMED = 1, KEYED = 2 };
|
57
|
+
Reference(CodeGenerator* cgen, Expression* expression);
|
58
|
+
~Reference();
|
59
|
+
|
60
|
+
Expression* expression() const { return expression_; }
|
61
|
+
Type type() const { return type_; }
|
62
|
+
void set_type(Type value) {
|
63
|
+
ASSERT(type_ == ILLEGAL);
|
64
|
+
type_ = value;
|
65
|
+
}
|
66
|
+
|
67
|
+
// The size the reference takes up on the stack.
|
68
|
+
int size() const { return (type_ == ILLEGAL) ? 0 : type_; }
|
69
|
+
|
70
|
+
bool is_illegal() const { return type_ == ILLEGAL; }
|
71
|
+
bool is_slot() const { return type_ == SLOT; }
|
72
|
+
bool is_property() const { return type_ == NAMED || type_ == KEYED; }
|
73
|
+
|
74
|
+
// Return the name. Only valid for named property references.
|
75
|
+
Handle<String> GetName();
|
76
|
+
|
77
|
+
// Generate code to push the value of the reference on top of the
|
78
|
+
// expression stack. The reference is expected to be already on top of
|
79
|
+
// the expression stack, and it is left in place with its value above it.
|
80
|
+
void GetValue();
|
81
|
+
|
82
|
+
// Like GetValue except that the slot is expected to be written to before
|
83
|
+
// being read from again. Thae value of the reference may be invalidated,
|
84
|
+
// causing subsequent attempts to read it to fail.
|
85
|
+
void TakeValue();
|
86
|
+
|
87
|
+
// Generate code to store the value on top of the expression stack in the
|
88
|
+
// reference. The reference is expected to be immediately below the value
|
89
|
+
// on the expression stack. The stored value is left in place (with the
|
90
|
+
// reference intact below it) to support chained assignments.
|
91
|
+
void SetValue(InitState init_state);
|
92
|
+
|
93
|
+
private:
|
94
|
+
CodeGenerator* cgen_;
|
95
|
+
Expression* expression_;
|
96
|
+
Type type_;
|
97
|
+
};
|
98
|
+
|
99
|
+
|
100
|
+
// -------------------------------------------------------------------------
|
101
|
+
// Control destinations.
|
102
|
+
|
103
|
+
// A control destination encapsulates a pair of jump targets and a
|
104
|
+
// flag indicating which one is the preferred fall-through. The
|
105
|
+
// preferred fall-through must be unbound, the other may be already
|
106
|
+
// bound (ie, a backward target).
|
107
|
+
//
|
108
|
+
// The true and false targets may be jumped to unconditionally or
|
109
|
+
// control may split conditionally. Unconditional jumping and
|
110
|
+
// splitting should be emitted in tail position (as the last thing
|
111
|
+
// when compiling an expression) because they can cause either label
|
112
|
+
// to be bound or the non-fall through to be jumped to leaving an
|
113
|
+
// invalid virtual frame.
|
114
|
+
//
|
115
|
+
// The labels in the control destination can be extracted and
|
116
|
+
// manipulated normally without affecting the state of the
|
117
|
+
// destination.
|
118
|
+
|
119
|
+
class ControlDestination BASE_EMBEDDED {
|
120
|
+
public:
|
121
|
+
ControlDestination(JumpTarget* true_target,
|
122
|
+
JumpTarget* false_target,
|
123
|
+
bool true_is_fall_through)
|
124
|
+
: true_target_(true_target),
|
125
|
+
false_target_(false_target),
|
126
|
+
true_is_fall_through_(true_is_fall_through),
|
127
|
+
is_used_(false) {
|
128
|
+
ASSERT(true_is_fall_through ? !true_target->is_bound()
|
129
|
+
: !false_target->is_bound());
|
130
|
+
}
|
131
|
+
|
132
|
+
// Accessors for the jump targets. Directly jumping or branching to
|
133
|
+
// or binding the targets will not update the destination's state.
|
134
|
+
JumpTarget* true_target() const { return true_target_; }
|
135
|
+
JumpTarget* false_target() const { return false_target_; }
|
136
|
+
|
137
|
+
// True if the the destination has been jumped to unconditionally or
|
138
|
+
// control has been split to both targets. This predicate does not
|
139
|
+
// test whether the targets have been extracted and manipulated as
|
140
|
+
// raw jump targets.
|
141
|
+
bool is_used() const { return is_used_; }
|
142
|
+
|
143
|
+
// True if the destination is used and the true target (respectively
|
144
|
+
// false target) was the fall through. If the target is backward,
|
145
|
+
// "fall through" included jumping unconditionally to it.
|
146
|
+
bool true_was_fall_through() const {
|
147
|
+
return is_used_ && true_is_fall_through_;
|
148
|
+
}
|
149
|
+
|
150
|
+
bool false_was_fall_through() const {
|
151
|
+
return is_used_ && !true_is_fall_through_;
|
152
|
+
}
|
153
|
+
|
154
|
+
// Emit a branch to one of the true or false targets, and bind the
|
155
|
+
// other target. Because this binds the fall-through target, it
|
156
|
+
// should be emitted in tail position (as the last thing when
|
157
|
+
// compiling an expression).
|
158
|
+
void Split(Condition cc) {
|
159
|
+
ASSERT(!is_used_);
|
160
|
+
if (true_is_fall_through_) {
|
161
|
+
false_target_->Branch(NegateCondition(cc));
|
162
|
+
true_target_->Bind();
|
163
|
+
} else {
|
164
|
+
true_target_->Branch(cc);
|
165
|
+
false_target_->Bind();
|
166
|
+
}
|
167
|
+
is_used_ = true;
|
168
|
+
}
|
169
|
+
|
170
|
+
// Emit an unconditional jump in tail position, to the true target
|
171
|
+
// (if the argument is true) or the false target. The "jump" will
|
172
|
+
// actually bind the jump target if it is forward, jump to it if it
|
173
|
+
// is backward.
|
174
|
+
void Goto(bool where) {
|
175
|
+
ASSERT(!is_used_);
|
176
|
+
JumpTarget* target = where ? true_target_ : false_target_;
|
177
|
+
if (target->is_bound()) {
|
178
|
+
target->Jump();
|
179
|
+
} else {
|
180
|
+
target->Bind();
|
181
|
+
}
|
182
|
+
is_used_ = true;
|
183
|
+
true_is_fall_through_ = where;
|
184
|
+
}
|
185
|
+
|
186
|
+
// Mark this jump target as used as if Goto had been called, but
|
187
|
+
// without generating a jump or binding a label (the control effect
|
188
|
+
// should have already happened). This is used when the left
|
189
|
+
// subexpression of the short-circuit boolean operators are
|
190
|
+
// compiled.
|
191
|
+
void Use(bool where) {
|
192
|
+
ASSERT(!is_used_);
|
193
|
+
ASSERT((where ? true_target_ : false_target_)->is_bound());
|
194
|
+
is_used_ = true;
|
195
|
+
true_is_fall_through_ = where;
|
196
|
+
}
|
197
|
+
|
198
|
+
// Swap the true and false targets but keep the same actual label as
|
199
|
+
// the fall through. This is used when compiling negated
|
200
|
+
// expressions, where we want to swap the targets but preserve the
|
201
|
+
// state.
|
202
|
+
void Invert() {
|
203
|
+
JumpTarget* temp_target = true_target_;
|
204
|
+
true_target_ = false_target_;
|
205
|
+
false_target_ = temp_target;
|
206
|
+
|
207
|
+
true_is_fall_through_ = !true_is_fall_through_;
|
208
|
+
}
|
209
|
+
|
210
|
+
private:
|
211
|
+
// True and false jump targets.
|
212
|
+
JumpTarget* true_target_;
|
213
|
+
JumpTarget* false_target_;
|
214
|
+
|
215
|
+
// Before using the destination: true if the true target is the
|
216
|
+
// preferred fall through, false if the false target is. After
|
217
|
+
// using the destination: true if the true target was actually used
|
218
|
+
// as the fall through, false if the false target was.
|
219
|
+
bool true_is_fall_through_;
|
220
|
+
|
221
|
+
// True if the Split or Goto functions have been called.
|
222
|
+
bool is_used_;
|
223
|
+
};
|
224
|
+
|
225
|
+
|
226
|
+
// -------------------------------------------------------------------------
|
227
|
+
// Code generation state
|
228
|
+
|
229
|
+
// The state is passed down the AST by the code generator (and back up, in
|
230
|
+
// the form of the state of the jump target pair). It is threaded through
|
231
|
+
// the call stack. Constructing a state implicitly pushes it on the owning
|
232
|
+
// code generator's stack of states, and destroying one implicitly pops it.
|
233
|
+
//
|
234
|
+
// The code generator state is only used for expressions, so statements have
|
235
|
+
// the initial state.
|
236
|
+
|
237
|
+
class CodeGenState BASE_EMBEDDED {
|
238
|
+
public:
|
239
|
+
// Create an initial code generator state. Destroying the initial state
|
240
|
+
// leaves the code generator with a NULL state.
|
241
|
+
explicit CodeGenState(CodeGenerator* owner);
|
242
|
+
|
243
|
+
// Create a code generator state based on a code generator's current
|
244
|
+
// state. The new state has its own control destination.
|
245
|
+
CodeGenState(CodeGenerator* owner, ControlDestination* destination);
|
246
|
+
|
247
|
+
// Destroy a code generator state and restore the owning code generator's
|
248
|
+
// previous state.
|
249
|
+
~CodeGenState();
|
250
|
+
|
251
|
+
// Accessors for the state.
|
252
|
+
ControlDestination* destination() const { return destination_; }
|
253
|
+
|
254
|
+
private:
|
255
|
+
// The owning code generator.
|
256
|
+
CodeGenerator* owner_;
|
257
|
+
|
258
|
+
// A control destination in case the expression has a control-flow
|
259
|
+
// effect.
|
260
|
+
ControlDestination* destination_;
|
261
|
+
|
262
|
+
// The previous state of the owning code generator, restored when
|
263
|
+
// this state is destroyed.
|
264
|
+
CodeGenState* previous_;
|
265
|
+
};
|
266
|
+
|
267
|
+
|
268
|
+
// -------------------------------------------------------------------------
|
269
|
+
// Arguments allocation mode
|
270
|
+
|
271
|
+
enum ArgumentsAllocationMode {
|
272
|
+
NO_ARGUMENTS_ALLOCATION,
|
273
|
+
EAGER_ARGUMENTS_ALLOCATION,
|
274
|
+
LAZY_ARGUMENTS_ALLOCATION
|
275
|
+
};
|
276
|
+
|
277
|
+
|
278
|
+
// -------------------------------------------------------------------------
|
279
|
+
// CodeGenerator
|
280
|
+
|
281
|
+
class CodeGenerator: public AstVisitor {
|
282
|
+
public:
|
283
|
+
// Takes a function literal, generates code for it. This function should only
|
284
|
+
// be called by compiler.cc.
|
285
|
+
static Handle<Code> MakeCode(FunctionLiteral* fun,
|
286
|
+
Handle<Script> script,
|
287
|
+
bool is_eval);
|
288
|
+
|
289
|
+
// Printing of AST, etc. as requested by flags.
|
290
|
+
static void MakeCodePrologue(FunctionLiteral* fun);
|
291
|
+
|
292
|
+
// Allocate and install the code.
|
293
|
+
static Handle<Code> MakeCodeEpilogue(FunctionLiteral* fun,
|
294
|
+
MacroAssembler* masm,
|
295
|
+
Code::Flags flags,
|
296
|
+
Handle<Script> script);
|
297
|
+
|
298
|
+
#ifdef ENABLE_LOGGING_AND_PROFILING
|
299
|
+
static bool ShouldGenerateLog(Expression* type);
|
300
|
+
#endif
|
301
|
+
|
302
|
+
static void RecordPositions(MacroAssembler* masm, int pos);
|
303
|
+
|
304
|
+
// Accessors
|
305
|
+
MacroAssembler* masm() { return masm_; }
|
306
|
+
VirtualFrame* frame() const { return frame_; }
|
307
|
+
Handle<Script> script() { return script_; }
|
308
|
+
|
309
|
+
bool has_valid_frame() const { return frame_ != NULL; }
|
310
|
+
|
311
|
+
// Set the virtual frame to be new_frame, with non-frame register
|
312
|
+
// reference counts given by non_frame_registers. The non-frame
|
313
|
+
// register reference counts of the old frame are returned in
|
314
|
+
// non_frame_registers.
|
315
|
+
void SetFrame(VirtualFrame* new_frame, RegisterFile* non_frame_registers);
|
316
|
+
|
317
|
+
void DeleteFrame();
|
318
|
+
|
319
|
+
RegisterAllocator* allocator() const { return allocator_; }
|
320
|
+
|
321
|
+
CodeGenState* state() { return state_; }
|
322
|
+
void set_state(CodeGenState* state) { state_ = state; }
|
323
|
+
|
324
|
+
void AddDeferred(DeferredCode* code) { deferred_.Add(code); }
|
325
|
+
|
326
|
+
bool in_spilled_code() const { return in_spilled_code_; }
|
327
|
+
void set_in_spilled_code(bool flag) { in_spilled_code_ = flag; }
|
328
|
+
|
329
|
+
private:
|
330
|
+
// Construction/Destruction
|
331
|
+
CodeGenerator(int buffer_size, Handle<Script> script, bool is_eval);
|
332
|
+
virtual ~CodeGenerator() { delete masm_; }
|
333
|
+
|
334
|
+
// Accessors
|
335
|
+
Scope* scope() const { return scope_; }
|
336
|
+
|
337
|
+
// Generating deferred code.
|
338
|
+
void ProcessDeferred();
|
339
|
+
|
340
|
+
bool is_eval() { return is_eval_; }
|
341
|
+
|
342
|
+
// State
|
343
|
+
ControlDestination* destination() const { return state_->destination(); }
|
344
|
+
|
345
|
+
// Track loop nesting level.
|
346
|
+
int loop_nesting() const { return loop_nesting_; }
|
347
|
+
void IncrementLoopNesting() { loop_nesting_++; }
|
348
|
+
void DecrementLoopNesting() { loop_nesting_--; }
|
349
|
+
|
350
|
+
|
351
|
+
// Node visitors.
|
352
|
+
void VisitStatements(ZoneList<Statement*>* statements);
|
353
|
+
|
354
|
+
#define DEF_VISIT(type) \
|
355
|
+
void Visit##type(type* node);
|
356
|
+
AST_NODE_LIST(DEF_VISIT)
|
357
|
+
#undef DEF_VISIT
|
358
|
+
|
359
|
+
// Visit a statement and then spill the virtual frame if control flow can
|
360
|
+
// reach the end of the statement (ie, it does not exit via break,
|
361
|
+
// continue, return, or throw). This function is used temporarily while
|
362
|
+
// the code generator is being transformed.
|
363
|
+
void VisitAndSpill(Statement* statement);
|
364
|
+
|
365
|
+
// Visit a list of statements and then spill the virtual frame if control
|
366
|
+
// flow can reach the end of the list.
|
367
|
+
void VisitStatementsAndSpill(ZoneList<Statement*>* statements);
|
368
|
+
|
369
|
+
// Main code generation function
|
370
|
+
void GenCode(FunctionLiteral* fun);
|
371
|
+
|
372
|
+
// Generate the return sequence code. Should be called no more than
|
373
|
+
// once per compiled function, immediately after binding the return
|
374
|
+
// target (which can not be done more than once).
|
375
|
+
void GenerateReturnSequence(Result* return_value);
|
376
|
+
|
377
|
+
// Returns the arguments allocation mode.
|
378
|
+
ArgumentsAllocationMode ArgumentsMode() const;
|
379
|
+
|
380
|
+
// Store the arguments object and allocate it if necessary.
|
381
|
+
Result StoreArgumentsObject(bool initial);
|
382
|
+
|
383
|
+
// The following are used by class Reference.
|
384
|
+
void LoadReference(Reference* ref);
|
385
|
+
void UnloadReference(Reference* ref);
|
386
|
+
|
387
|
+
static Operand ContextOperand(Register context, int index) {
|
388
|
+
return Operand(context, Context::SlotOffset(index));
|
389
|
+
}
|
390
|
+
|
391
|
+
Operand SlotOperand(Slot* slot, Register tmp);
|
392
|
+
|
393
|
+
Operand ContextSlotOperandCheckExtensions(Slot* slot,
|
394
|
+
Result tmp,
|
395
|
+
JumpTarget* slow);
|
396
|
+
|
397
|
+
// Expressions
|
398
|
+
static Operand GlobalObject() {
|
399
|
+
return ContextOperand(rsi, Context::GLOBAL_INDEX);
|
400
|
+
}
|
401
|
+
|
402
|
+
void LoadCondition(Expression* x,
|
403
|
+
ControlDestination* destination,
|
404
|
+
bool force_control);
|
405
|
+
void Load(Expression* expr);
|
406
|
+
void LoadGlobal();
|
407
|
+
void LoadGlobalReceiver();
|
408
|
+
|
409
|
+
// Generate code to push the value of an expression on top of the frame
|
410
|
+
// and then spill the frame fully to memory. This function is used
|
411
|
+
// temporarily while the code generator is being transformed.
|
412
|
+
void LoadAndSpill(Expression* expression);
|
413
|
+
|
414
|
+
// Read a value from a slot and leave it on top of the expression stack.
|
415
|
+
void LoadFromSlot(Slot* slot, TypeofState typeof_state);
|
416
|
+
void LoadFromSlotCheckForArguments(Slot* slot, TypeofState state);
|
417
|
+
Result LoadFromGlobalSlotCheckExtensions(Slot* slot,
|
418
|
+
TypeofState typeof_state,
|
419
|
+
JumpTarget* slow);
|
420
|
+
|
421
|
+
// Store the value on top of the expression stack into a slot, leaving the
|
422
|
+
// value in place.
|
423
|
+
void StoreToSlot(Slot* slot, InitState init_state);
|
424
|
+
|
425
|
+
// Special code for typeof expressions: Unfortunately, we must
|
426
|
+
// be careful when loading the expression in 'typeof'
|
427
|
+
// expressions. We are not allowed to throw reference errors for
|
428
|
+
// non-existing properties of the global object, so we must make it
|
429
|
+
// look like an explicit property access, instead of an access
|
430
|
+
// through the context chain.
|
431
|
+
void LoadTypeofExpression(Expression* x);
|
432
|
+
|
433
|
+
// Translate the value on top of the frame into control flow to the
|
434
|
+
// control destination.
|
435
|
+
void ToBoolean(ControlDestination* destination);
|
436
|
+
|
437
|
+
void GenericBinaryOperation(
|
438
|
+
Token::Value op,
|
439
|
+
StaticType* type,
|
440
|
+
OverwriteMode overwrite_mode);
|
441
|
+
|
442
|
+
// If possible, combine two constant smi values using op to produce
|
443
|
+
// a smi result, and push it on the virtual frame, all at compile time.
|
444
|
+
// Returns true if it succeeds. Otherwise it has no effect.
|
445
|
+
bool FoldConstantSmis(Token::Value op, int left, int right);
|
446
|
+
|
447
|
+
// Emit code to perform a binary operation on a constant
|
448
|
+
// smi and a likely smi. Consumes the Result *operand.
|
449
|
+
void ConstantSmiBinaryOperation(Token::Value op,
|
450
|
+
Result* operand,
|
451
|
+
Handle<Object> constant_operand,
|
452
|
+
StaticType* type,
|
453
|
+
bool reversed,
|
454
|
+
OverwriteMode overwrite_mode);
|
455
|
+
|
456
|
+
// Emit code to perform a binary operation on two likely smis.
|
457
|
+
// The code to handle smi arguments is produced inline.
|
458
|
+
// Consumes the Results *left and *right.
|
459
|
+
void LikelySmiBinaryOperation(Token::Value op,
|
460
|
+
Result* left,
|
461
|
+
Result* right,
|
462
|
+
OverwriteMode overwrite_mode);
|
463
|
+
|
464
|
+
void Comparison(Condition cc,
|
465
|
+
bool strict,
|
466
|
+
ControlDestination* destination);
|
467
|
+
|
468
|
+
// To prevent long attacker-controlled byte sequences, integer constants
|
469
|
+
// from the JavaScript source are loaded in two parts if they are larger
|
470
|
+
// than 16 bits.
|
471
|
+
static const int kMaxSmiInlinedBits = 16;
|
472
|
+
bool IsUnsafeSmi(Handle<Object> value);
|
473
|
+
// Load an integer constant x into a register target using
|
474
|
+
// at most 16 bits of user-controlled data per assembly operation.
|
475
|
+
void LoadUnsafeSmi(Register target, Handle<Object> value);
|
476
|
+
|
477
|
+
void CallWithArguments(ZoneList<Expression*>* arguments, int position);
|
478
|
+
|
479
|
+
// Use an optimized version of Function.prototype.apply that avoid
|
480
|
+
// allocating the arguments object and just copies the arguments
|
481
|
+
// from the stack.
|
482
|
+
void CallApplyLazy(Property* apply,
|
483
|
+
Expression* receiver,
|
484
|
+
VariableProxy* arguments,
|
485
|
+
int position);
|
486
|
+
|
487
|
+
void CheckStack();
|
488
|
+
|
489
|
+
struct InlineRuntimeLUT {
|
490
|
+
void (CodeGenerator::*method)(ZoneList<Expression*>*);
|
491
|
+
const char* name;
|
492
|
+
};
|
493
|
+
static InlineRuntimeLUT* FindInlineRuntimeLUT(Handle<String> name);
|
494
|
+
bool CheckForInlineRuntimeCall(CallRuntime* node);
|
495
|
+
static bool PatchInlineRuntimeEntry(Handle<String> name,
|
496
|
+
const InlineRuntimeLUT& new_entry,
|
497
|
+
InlineRuntimeLUT* old_entry);
|
498
|
+
void ProcessDeclarations(ZoneList<Declaration*>* declarations);
|
499
|
+
|
500
|
+
static Handle<Code> ComputeCallInitialize(int argc, InLoopFlag in_loop);
|
501
|
+
|
502
|
+
// Declare global variables and functions in the given array of
|
503
|
+
// name/value pairs.
|
504
|
+
void DeclareGlobals(Handle<FixedArray> pairs);
|
505
|
+
|
506
|
+
// Instantiate the function boilerplate.
|
507
|
+
void InstantiateBoilerplate(Handle<JSFunction> boilerplate);
|
508
|
+
|
509
|
+
// Support for type checks.
|
510
|
+
void GenerateIsSmi(ZoneList<Expression*>* args);
|
511
|
+
void GenerateIsNonNegativeSmi(ZoneList<Expression*>* args);
|
512
|
+
void GenerateIsArray(ZoneList<Expression*>* args);
|
513
|
+
void GenerateIsObject(ZoneList<Expression*>* args);
|
514
|
+
void GenerateIsFunction(ZoneList<Expression*>* args);
|
515
|
+
|
516
|
+
// Support for construct call checks.
|
517
|
+
void GenerateIsConstructCall(ZoneList<Expression*>* args);
|
518
|
+
|
519
|
+
// Support for arguments.length and arguments[?].
|
520
|
+
void GenerateArgumentsLength(ZoneList<Expression*>* args);
|
521
|
+
void GenerateArgumentsAccess(ZoneList<Expression*>* args);
|
522
|
+
|
523
|
+
// Support for accessing the class and value fields of an object.
|
524
|
+
void GenerateClassOf(ZoneList<Expression*>* args);
|
525
|
+
void GenerateValueOf(ZoneList<Expression*>* args);
|
526
|
+
void GenerateSetValueOf(ZoneList<Expression*>* args);
|
527
|
+
|
528
|
+
// Fast support for charCodeAt(n).
|
529
|
+
void GenerateFastCharCodeAt(ZoneList<Expression*>* args);
|
530
|
+
|
531
|
+
// Fast support for object equality testing.
|
532
|
+
void GenerateObjectEquals(ZoneList<Expression*>* args);
|
533
|
+
|
534
|
+
void GenerateLog(ZoneList<Expression*>* args);
|
535
|
+
|
536
|
+
void GenerateGetFramePointer(ZoneList<Expression*>* args);
|
537
|
+
|
538
|
+
// Fast support for Math.random().
|
539
|
+
void GenerateRandomPositiveSmi(ZoneList<Expression*>* args);
|
540
|
+
|
541
|
+
// Fast support for StringAdd.
|
542
|
+
void GenerateStringAdd(ZoneList<Expression*>* args);
|
543
|
+
|
544
|
+
// Fast support for SubString.
|
545
|
+
void GenerateSubString(ZoneList<Expression*>* args);
|
546
|
+
|
547
|
+
// Fast support for StringCompare.
|
548
|
+
void GenerateStringCompare(ZoneList<Expression*>* args);
|
549
|
+
|
550
|
+
// Support for direct calls from JavaScript to native RegExp code.
|
551
|
+
void GenerateRegExpExec(ZoneList<Expression*>* args);
|
552
|
+
|
553
|
+
// Simple condition analysis.
|
554
|
+
enum ConditionAnalysis {
|
555
|
+
ALWAYS_TRUE,
|
556
|
+
ALWAYS_FALSE,
|
557
|
+
DONT_KNOW
|
558
|
+
};
|
559
|
+
ConditionAnalysis AnalyzeCondition(Expression* cond);
|
560
|
+
|
561
|
+
// Methods used to indicate which source code is generated for. Source
|
562
|
+
// positions are collected by the assembler and emitted with the relocation
|
563
|
+
// information.
|
564
|
+
void CodeForFunctionPosition(FunctionLiteral* fun);
|
565
|
+
void CodeForReturnPosition(FunctionLiteral* fun);
|
566
|
+
void CodeForStatementPosition(Statement* node);
|
567
|
+
void CodeForDoWhileConditionPosition(DoWhileStatement* stmt);
|
568
|
+
void CodeForSourcePosition(int pos);
|
569
|
+
|
570
|
+
#ifdef DEBUG
|
571
|
+
// True if the registers are valid for entry to a block. There should
|
572
|
+
// be no frame-external references to (non-reserved) registers.
|
573
|
+
bool HasValidEntryRegisters();
|
574
|
+
#endif
|
575
|
+
|
576
|
+
bool is_eval_; // Tells whether code is generated for eval.
|
577
|
+
Handle<Script> script_;
|
578
|
+
ZoneList<DeferredCode*> deferred_;
|
579
|
+
|
580
|
+
// Assembler
|
581
|
+
MacroAssembler* masm_; // to generate code
|
582
|
+
|
583
|
+
// Code generation state
|
584
|
+
Scope* scope_;
|
585
|
+
VirtualFrame* frame_;
|
586
|
+
RegisterAllocator* allocator_;
|
587
|
+
CodeGenState* state_;
|
588
|
+
int loop_nesting_;
|
589
|
+
|
590
|
+
// Jump targets.
|
591
|
+
// The target of the return from the function.
|
592
|
+
BreakTarget function_return_;
|
593
|
+
|
594
|
+
// True if the function return is shadowed (ie, jumping to the target
|
595
|
+
// function_return_ does not jump to the true function return, but rather
|
596
|
+
// to some unlinking code).
|
597
|
+
bool function_return_is_shadowed_;
|
598
|
+
|
599
|
+
// True when we are in code that expects the virtual frame to be fully
|
600
|
+
// spilled. Some virtual frame function are disabled in DEBUG builds when
|
601
|
+
// called from spilled code, because they do not leave the virtual frame
|
602
|
+
// in a spilled state.
|
603
|
+
bool in_spilled_code_;
|
604
|
+
|
605
|
+
static InlineRuntimeLUT kInlineRuntimeLUT[];
|
606
|
+
|
607
|
+
friend class VirtualFrame;
|
608
|
+
friend class JumpTarget;
|
609
|
+
friend class Reference;
|
610
|
+
friend class Result;
|
611
|
+
friend class FastCodeGenerator;
|
612
|
+
friend class CodeGenSelector;
|
613
|
+
|
614
|
+
friend class CodeGeneratorPatcher; // Used in test-log-stack-tracer.cc
|
615
|
+
|
616
|
+
DISALLOW_COPY_AND_ASSIGN(CodeGenerator);
|
617
|
+
};
|
618
|
+
|
619
|
+
|
620
|
+
// -------------------------------------------------------------------------
|
621
|
+
// Code stubs
|
622
|
+
//
|
623
|
+
// These independent code objects are created once, and used multiple
|
624
|
+
// times by generated code to perform common tasks, often the slow
|
625
|
+
// case of a JavaScript operation. They are all subclasses of CodeStub,
|
626
|
+
// which is declared in code-stubs.h.
|
627
|
+
class CallFunctionStub: public CodeStub {
|
628
|
+
public:
|
629
|
+
CallFunctionStub(int argc, InLoopFlag in_loop)
|
630
|
+
: argc_(argc), in_loop_(in_loop) { }
|
631
|
+
|
632
|
+
void Generate(MacroAssembler* masm);
|
633
|
+
|
634
|
+
private:
|
635
|
+
int argc_;
|
636
|
+
InLoopFlag in_loop_;
|
637
|
+
|
638
|
+
#ifdef DEBUG
|
639
|
+
void Print() { PrintF("CallFunctionStub (args %d)\n", argc_); }
|
640
|
+
#endif
|
641
|
+
|
642
|
+
Major MajorKey() { return CallFunction; }
|
643
|
+
int MinorKey() { return argc_; }
|
644
|
+
InLoopFlag InLoop() { return in_loop_; }
|
645
|
+
};
|
646
|
+
|
647
|
+
|
648
|
+
class ToBooleanStub: public CodeStub {
|
649
|
+
public:
|
650
|
+
ToBooleanStub() { }
|
651
|
+
|
652
|
+
void Generate(MacroAssembler* masm);
|
653
|
+
|
654
|
+
private:
|
655
|
+
Major MajorKey() { return ToBoolean; }
|
656
|
+
int MinorKey() { return 0; }
|
657
|
+
};
|
658
|
+
|
659
|
+
|
660
|
+
// Flag that indicates how to generate code for the stub GenericBinaryOpStub.
|
661
|
+
enum GenericBinaryFlags {
|
662
|
+
NO_GENERIC_BINARY_FLAGS = 0,
|
663
|
+
NO_SMI_CODE_IN_STUB = 1 << 0 // Omit smi code in stub.
|
664
|
+
};
|
665
|
+
|
666
|
+
|
667
|
+
class GenericBinaryOpStub: public CodeStub {
|
668
|
+
public:
|
669
|
+
GenericBinaryOpStub(Token::Value op,
|
670
|
+
OverwriteMode mode,
|
671
|
+
GenericBinaryFlags flags)
|
672
|
+
: op_(op),
|
673
|
+
mode_(mode),
|
674
|
+
flags_(flags),
|
675
|
+
args_in_registers_(false),
|
676
|
+
args_reversed_(false),
|
677
|
+
name_(NULL) {
|
678
|
+
use_sse3_ = CpuFeatures::IsSupported(SSE3);
|
679
|
+
ASSERT(OpBits::is_valid(Token::NUM_TOKENS));
|
680
|
+
}
|
681
|
+
|
682
|
+
// Generate code to call the stub with the supplied arguments. This will add
|
683
|
+
// code at the call site to prepare arguments either in registers or on the
|
684
|
+
// stack together with the actual call.
|
685
|
+
void GenerateCall(MacroAssembler* masm, Register left, Register right);
|
686
|
+
void GenerateCall(MacroAssembler* masm, Register left, Smi* right);
|
687
|
+
void GenerateCall(MacroAssembler* masm, Smi* left, Register right);
|
688
|
+
|
689
|
+
private:
|
690
|
+
Token::Value op_;
|
691
|
+
OverwriteMode mode_;
|
692
|
+
GenericBinaryFlags flags_;
|
693
|
+
bool args_in_registers_; // Arguments passed in registers not on the stack.
|
694
|
+
bool args_reversed_; // Left and right argument are swapped.
|
695
|
+
bool use_sse3_;
|
696
|
+
char* name_;
|
697
|
+
|
698
|
+
const char* GetName();
|
699
|
+
|
700
|
+
#ifdef DEBUG
|
701
|
+
void Print() {
|
702
|
+
PrintF("GenericBinaryOpStub (op %s), "
|
703
|
+
"(mode %d, flags %d, registers %d, reversed %d)\n",
|
704
|
+
Token::String(op_),
|
705
|
+
static_cast<int>(mode_),
|
706
|
+
static_cast<int>(flags_),
|
707
|
+
static_cast<int>(args_in_registers_),
|
708
|
+
static_cast<int>(args_reversed_));
|
709
|
+
}
|
710
|
+
#endif
|
711
|
+
|
712
|
+
// Minor key encoding in 16 bits FRASOOOOOOOOOOMM.
|
713
|
+
class ModeBits: public BitField<OverwriteMode, 0, 2> {};
|
714
|
+
class OpBits: public BitField<Token::Value, 2, 10> {};
|
715
|
+
class SSE3Bits: public BitField<bool, 12, 1> {};
|
716
|
+
class ArgsInRegistersBits: public BitField<bool, 13, 1> {};
|
717
|
+
class ArgsReversedBits: public BitField<bool, 14, 1> {};
|
718
|
+
class FlagBits: public BitField<GenericBinaryFlags, 15, 1> {};
|
719
|
+
|
720
|
+
Major MajorKey() { return GenericBinaryOp; }
|
721
|
+
int MinorKey() {
|
722
|
+
// Encode the parameters in a unique 16 bit value.
|
723
|
+
return OpBits::encode(op_)
|
724
|
+
| ModeBits::encode(mode_)
|
725
|
+
| FlagBits::encode(flags_)
|
726
|
+
| SSE3Bits::encode(use_sse3_)
|
727
|
+
| ArgsInRegistersBits::encode(args_in_registers_)
|
728
|
+
| ArgsReversedBits::encode(args_reversed_);
|
729
|
+
}
|
730
|
+
|
731
|
+
void Generate(MacroAssembler* masm);
|
732
|
+
void GenerateSmiCode(MacroAssembler* masm, Label* slow);
|
733
|
+
void GenerateLoadArguments(MacroAssembler* masm);
|
734
|
+
void GenerateReturn(MacroAssembler* masm);
|
735
|
+
|
736
|
+
bool ArgsInRegistersSupported() {
|
737
|
+
return ((op_ == Token::ADD) || (op_ == Token::SUB)
|
738
|
+
|| (op_ == Token::MUL) || (op_ == Token::DIV))
|
739
|
+
&& flags_ != NO_SMI_CODE_IN_STUB;
|
740
|
+
}
|
741
|
+
bool IsOperationCommutative() {
|
742
|
+
return (op_ == Token::ADD) || (op_ == Token::MUL);
|
743
|
+
}
|
744
|
+
|
745
|
+
void SetArgsInRegisters() { args_in_registers_ = true; }
|
746
|
+
void SetArgsReversed() { args_reversed_ = true; }
|
747
|
+
bool HasSmiCodeInStub() { return (flags_ & NO_SMI_CODE_IN_STUB) == 0; }
|
748
|
+
bool HasArgumentsInRegisters() { return args_in_registers_; }
|
749
|
+
bool HasArgumentsReversed() { return args_reversed_; }
|
750
|
+
};
|
751
|
+
|
752
|
+
|
753
|
+
// Flag that indicates how to generate code for the stub StringAddStub.
|
754
|
+
enum StringAddFlags {
|
755
|
+
NO_STRING_ADD_FLAGS = 0,
|
756
|
+
NO_STRING_CHECK_IN_STUB = 1 << 0 // Omit string check in stub.
|
757
|
+
};
|
758
|
+
|
759
|
+
|
760
|
+
class StringAddStub: public CodeStub {
|
761
|
+
public:
|
762
|
+
explicit StringAddStub(StringAddFlags flags) {
|
763
|
+
string_check_ = ((flags & NO_STRING_CHECK_IN_STUB) == 0);
|
764
|
+
}
|
765
|
+
|
766
|
+
private:
|
767
|
+
Major MajorKey() { return StringAdd; }
|
768
|
+
int MinorKey() { return string_check_ ? 0 : 1; }
|
769
|
+
|
770
|
+
void Generate(MacroAssembler* masm);
|
771
|
+
|
772
|
+
void GenerateCopyCharacters(MacroAssembler* masm,
|
773
|
+
Register desc,
|
774
|
+
Register src,
|
775
|
+
Register count,
|
776
|
+
bool ascii);
|
777
|
+
|
778
|
+
// Should the stub check whether arguments are strings?
|
779
|
+
bool string_check_;
|
780
|
+
};
|
781
|
+
|
782
|
+
|
783
|
+
} } // namespace v8::internal
|
784
|
+
|
785
|
+
#endif // V8_X64_CODEGEN_X64_H_
|