therubyracer 0.4.7-x86-darwin-10
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- data/Doxyfile +1514 -0
- data/History.txt +39 -0
- data/Manifest.txt +1192 -0
- data/README.rdoc +157 -0
- data/Rakefile +49 -0
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// Copyright 2008 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_V8_DEBUG_H_
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#define V8_V8_DEBUG_H_
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#include "v8.h"
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#ifdef _WIN32
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typedef int int32_t;
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typedef unsigned int uint32_t;
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typedef unsigned short uint16_t; // NOLINT
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typedef long long int64_t; // NOLINT
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// Setup for Windows DLL export/import. See v8.h in this directory for
|
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// information on how to build/use V8 as a DLL.
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#if defined(BUILDING_V8_SHARED) && defined(USING_V8_SHARED)
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#error both BUILDING_V8_SHARED and USING_V8_SHARED are set - please check the\
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build configuration to ensure that at most one of these is set
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#endif
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#ifdef BUILDING_V8_SHARED
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#define EXPORT __declspec(dllexport)
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#elif USING_V8_SHARED
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#define EXPORT __declspec(dllimport)
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#else
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#define EXPORT
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#endif
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#else // _WIN32
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// Setup for Linux shared library export. See v8.h in this directory for
|
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// information on how to build/use V8 as shared library.
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#if defined(__GNUC__) && (__GNUC__ >= 4) && defined(V8_SHARED)
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#define EXPORT __attribute__ ((visibility("default")))
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#else // defined(__GNUC__) && (__GNUC__ >= 4)
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#define EXPORT
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#endif // defined(__GNUC__) && (__GNUC__ >= 4)
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#endif // _WIN32
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/**
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* Debugger support for the V8 JavaScript engine.
|
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*/
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namespace v8 {
|
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// Debug events which can occur in the V8 JavaScript engine.
|
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enum DebugEvent {
|
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Break = 1,
|
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Exception = 2,
|
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NewFunction = 3,
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BeforeCompile = 4,
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AfterCompile = 5,
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ScriptCollected = 6
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};
|
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class EXPORT Debug {
|
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public:
|
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/**
|
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* A client object passed to the v8 debugger whose ownership will be taken by
|
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* it. v8 is always responsible for deleting the object.
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*/
|
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class ClientData {
|
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public:
|
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virtual ~ClientData() {}
|
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};
|
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/**
|
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* A message object passed to the debug message handler.
|
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*/
|
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class Message {
|
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public:
|
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/**
|
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* Check type of message.
|
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*/
|
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virtual bool IsEvent() const = 0;
|
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|
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virtual bool IsResponse() const = 0;
|
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virtual DebugEvent GetEvent() const = 0;
|
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+
|
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/**
|
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* Indicate whether this is a response to a continue command which will
|
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* start the VM running after this is processed.
|
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*/
|
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virtual bool WillStartRunning() const = 0;
|
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+
|
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/**
|
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* Access to execution state and event data. Don't store these cross
|
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* callbacks as their content becomes invalid. These objects are from the
|
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* debugger event that started the debug message loop.
|
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*/
|
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virtual Handle<Object> GetExecutionState() const = 0;
|
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virtual Handle<Object> GetEventData() const = 0;
|
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+
|
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/**
|
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* Get the debugger protocol JSON.
|
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*/
|
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virtual Handle<String> GetJSON() const = 0;
|
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+
|
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/**
|
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|
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* Get the context active when the debug event happened. Note this is not
|
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* the current active context as the JavaScript part of the debugger is
|
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* running in it's own context which is entered at this point.
|
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*/
|
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virtual Handle<Context> GetEventContext() const = 0;
|
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|
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/**
|
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* Client data passed with the corresponding request if any. This is the
|
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|
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* client_data data value passed into Debug::SendCommand along with the
|
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* request that led to the message or NULL if the message is an event. The
|
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* debugger takes ownership of the data and will delete it even if there is
|
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* no message handler.
|
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*/
|
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virtual ClientData* GetClientData() const = 0;
|
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|
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virtual ~Message() {}
|
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};
|
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|
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|
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|
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/**
|
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* Debug event callback function.
|
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*
|
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* \param event the type of the debug event that triggered the callback
|
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* (enum DebugEvent)
|
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* \param exec_state execution state (JavaScript object)
|
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* \param event_data event specific data (JavaScript object)
|
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* \param data value passed by the user to SetDebugEventListener
|
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*/
|
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|
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typedef void (*EventCallback)(DebugEvent event,
|
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Handle<Object> exec_state,
|
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Handle<Object> event_data,
|
158
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Handle<Value> data);
|
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+
|
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|
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/**
|
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* Debug message callback function.
|
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*
|
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* \param message the debug message handler message object
|
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* \param length length of the message
|
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* \param client_data the data value passed when registering the message handler
|
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+
|
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* A MessageHandler does not take posession of the message string,
|
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* and must not rely on the data persisting after the handler returns.
|
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+
*
|
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* This message handler is deprecated. Use MessageHandler2 instead.
|
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*/
|
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+
typedef void (*MessageHandler)(const uint16_t* message, int length,
|
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+
ClientData* client_data);
|
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|
+
|
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|
+
/**
|
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* Debug message callback function.
|
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*
|
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* \param message the debug message handler message object
|
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+
|
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|
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* A MessageHandler does not take posession of the message data,
|
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|
+
* and must not rely on the data persisting after the handler returns.
|
183
|
+
*/
|
184
|
+
typedef void (*MessageHandler2)(const Message& message);
|
185
|
+
|
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|
+
/**
|
187
|
+
* Debug host dispatch callback function.
|
188
|
+
*/
|
189
|
+
typedef void (*HostDispatchHandler)();
|
190
|
+
|
191
|
+
/**
|
192
|
+
* Callback function for the host to ensure debug messages are processed.
|
193
|
+
*/
|
194
|
+
typedef void (*DebugMessageDispatchHandler)();
|
195
|
+
|
196
|
+
// Set a C debug event listener.
|
197
|
+
static bool SetDebugEventListener(EventCallback that,
|
198
|
+
Handle<Value> data = Handle<Value>());
|
199
|
+
|
200
|
+
// Set a JavaScript debug event listener.
|
201
|
+
static bool SetDebugEventListener(v8::Handle<v8::Object> that,
|
202
|
+
Handle<Value> data = Handle<Value>());
|
203
|
+
|
204
|
+
// Break execution of JavaScript.
|
205
|
+
static void DebugBreak();
|
206
|
+
|
207
|
+
// Message based interface. The message protocol is JSON. NOTE the message
|
208
|
+
// handler thread is not supported any more parameter must be false.
|
209
|
+
static void SetMessageHandler(MessageHandler handler,
|
210
|
+
bool message_handler_thread = false);
|
211
|
+
static void SetMessageHandler2(MessageHandler2 handler);
|
212
|
+
static void SendCommand(const uint16_t* command, int length,
|
213
|
+
ClientData* client_data = NULL);
|
214
|
+
|
215
|
+
// Dispatch interface.
|
216
|
+
static void SetHostDispatchHandler(HostDispatchHandler handler,
|
217
|
+
int period = 100);
|
218
|
+
|
219
|
+
/**
|
220
|
+
* Register a callback function to be called when a debug message has been
|
221
|
+
* received and is ready to be processed. For the debug messages to be
|
222
|
+
* processed V8 needs to be entered, and in certain embedding scenarios this
|
223
|
+
* callback can be used to make sure V8 is entered for the debug message to
|
224
|
+
* be processed. Note that debug messages will only be processed if there is
|
225
|
+
* a V8 break. This can happen automatically by using the option
|
226
|
+
* --debugger-auto-break.
|
227
|
+
*/
|
228
|
+
static void SetDebugMessageDispatchHandler(
|
229
|
+
DebugMessageDispatchHandler handler);
|
230
|
+
|
231
|
+
/**
|
232
|
+
* Run a JavaScript function in the debugger.
|
233
|
+
* \param fun the function to call
|
234
|
+
* \param data passed as second argument to the function
|
235
|
+
* With this call the debugger is entered and the function specified is called
|
236
|
+
* with the execution state as the first argument. This makes it possible to
|
237
|
+
* get access to information otherwise not available during normal JavaScript
|
238
|
+
* execution e.g. details on stack frames. The following example show a
|
239
|
+
* JavaScript function which when passed to v8::Debug::Call will return the
|
240
|
+
* current line of JavaScript execution.
|
241
|
+
*
|
242
|
+
* \code
|
243
|
+
* function frame_source_line(exec_state) {
|
244
|
+
* return exec_state.frame(0).sourceLine();
|
245
|
+
* }
|
246
|
+
* \endcode
|
247
|
+
*/
|
248
|
+
static Local<Value> Call(v8::Handle<v8::Function> fun,
|
249
|
+
Handle<Value> data = Handle<Value>());
|
250
|
+
|
251
|
+
/**
|
252
|
+
* Returns a mirror object for the given object.
|
253
|
+
*/
|
254
|
+
static Local<Value> GetMirror(v8::Handle<v8::Value> obj);
|
255
|
+
|
256
|
+
/**
|
257
|
+
* Enable the V8 builtin debug agent. The debugger agent will listen on the
|
258
|
+
* supplied TCP/IP port for remote debugger connection.
|
259
|
+
* \param name the name of the embedding application
|
260
|
+
* \param port the TCP/IP port to listen on
|
261
|
+
* \param wait_for_connection whether V8 should pause on a first statement
|
262
|
+
* allowing remote debugger to connect before anything interesting happened
|
263
|
+
*/
|
264
|
+
static bool EnableAgent(const char* name, int port,
|
265
|
+
bool wait_for_connection = false);
|
266
|
+
};
|
267
|
+
|
268
|
+
|
269
|
+
} // namespace v8
|
270
|
+
|
271
|
+
|
272
|
+
#undef EXPORT
|
273
|
+
|
274
|
+
|
275
|
+
#endif // V8_V8_DEBUG_H_
|
@@ -0,0 +1,3236 @@
|
|
1
|
+
// Copyright 2007-2009 the V8 project authors. All rights reserved.
|
2
|
+
// Redistribution and use in source and binary forms, with or without
|
3
|
+
// modification, are permitted provided that the following conditions are
|
4
|
+
// met:
|
5
|
+
//
|
6
|
+
// * Redistributions of source code must retain the above copyright
|
7
|
+
// notice, this list of conditions and the following disclaimer.
|
8
|
+
// * Redistributions in binary form must reproduce the above
|
9
|
+
// copyright notice, this list of conditions and the following
|
10
|
+
// disclaimer in the documentation and/or other materials provided
|
11
|
+
// with the distribution.
|
12
|
+
// * Neither the name of Google Inc. nor the names of its
|
13
|
+
// contributors may be used to endorse or promote products derived
|
14
|
+
// from this software without specific prior written permission.
|
15
|
+
//
|
16
|
+
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
17
|
+
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
18
|
+
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
19
|
+
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
20
|
+
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
21
|
+
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
22
|
+
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
23
|
+
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
24
|
+
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
25
|
+
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
26
|
+
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
27
|
+
|
28
|
+
/** \mainpage V8 API Reference Guide
|
29
|
+
*
|
30
|
+
* V8 is Google's open source JavaScript engine.
|
31
|
+
*
|
32
|
+
* This set of documents provides reference material generated from the
|
33
|
+
* V8 header file, include/v8.h.
|
34
|
+
*
|
35
|
+
* For other documentation see http://code.google.com/apis/v8/
|
36
|
+
*/
|
37
|
+
|
38
|
+
#ifndef V8_H_
|
39
|
+
#define V8_H_
|
40
|
+
|
41
|
+
#include <stdio.h>
|
42
|
+
|
43
|
+
#ifdef _WIN32
|
44
|
+
// When compiling on MinGW stdint.h is available.
|
45
|
+
#ifdef __MINGW32__
|
46
|
+
#include <stdint.h>
|
47
|
+
#else // __MINGW32__
|
48
|
+
typedef signed char int8_t;
|
49
|
+
typedef unsigned char uint8_t;
|
50
|
+
typedef short int16_t; // NOLINT
|
51
|
+
typedef unsigned short uint16_t; // NOLINT
|
52
|
+
typedef int int32_t;
|
53
|
+
typedef unsigned int uint32_t;
|
54
|
+
typedef __int64 int64_t;
|
55
|
+
typedef unsigned __int64 uint64_t;
|
56
|
+
// intptr_t and friends are defined in crtdefs.h through stdio.h.
|
57
|
+
#endif // __MINGW32__
|
58
|
+
|
59
|
+
// Setup for Windows DLL export/import. When building the V8 DLL the
|
60
|
+
// BUILDING_V8_SHARED needs to be defined. When building a program which uses
|
61
|
+
// the V8 DLL USING_V8_SHARED needs to be defined. When either building the V8
|
62
|
+
// static library or building a program which uses the V8 static library neither
|
63
|
+
// BUILDING_V8_SHARED nor USING_V8_SHARED should be defined.
|
64
|
+
// The reason for having both V8EXPORT and V8EXPORT_INLINE is that classes which
|
65
|
+
// have their code inside this header file need to have __declspec(dllexport)
|
66
|
+
// when building the DLL but cannot have __declspec(dllimport) when building
|
67
|
+
// a program which uses the DLL.
|
68
|
+
#if defined(BUILDING_V8_SHARED) && defined(USING_V8_SHARED)
|
69
|
+
#error both BUILDING_V8_SHARED and USING_V8_SHARED are set - please check the\
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build configuration to ensure that at most one of these is set
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#endif
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#ifdef BUILDING_V8_SHARED
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#define V8EXPORT __declspec(dllexport)
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#define V8EXPORT_INLINE __declspec(dllexport)
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#elif USING_V8_SHARED
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#define V8EXPORT __declspec(dllimport)
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#define V8EXPORT_INLINE
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#else
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#define V8EXPORT
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#define V8EXPORT_INLINE
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#else // _WIN32
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#include <stdint.h>
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// Setup for Linux shared library export. There is no need to distinguish
|
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// between building or using the V8 shared library, but we should not
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// export symbols when we are building a static library.
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#define V8EXPORT __attribute__ ((visibility("default")))
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#define V8EXPORT_INLINE __attribute__ ((visibility("default")))
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#else // defined(__GNUC__) && (__GNUC__ >= 4)
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#define V8EXPORT
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#define V8EXPORT_INLINE
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#endif // _WIN32
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/**
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* The v8 JavaScript engine.
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*/
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namespace v8 {
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class Context;
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class String;
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class Value;
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class Utils;
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class Number;
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class Object;
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class Array;
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class Int32;
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class Uint32;
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class External;
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class Primitive;
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class Boolean;
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class Integer;
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class Function;
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class Date;
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class ImplementationUtilities;
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class Signature;
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template <class T> class Handle;
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template <class T> class Local;
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template <class T> class Persistent;
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class FunctionTemplate;
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class ObjectTemplate;
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class Data;
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namespace internal {
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class Arguments;
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class Object;
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class Top;
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}
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// --- W e a k H a n d l e s
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/**
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* A weak reference callback function.
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*
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* \param object the weak global object to be reclaimed by the garbage collector
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* \param parameter the value passed in when making the weak global object
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*/
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typedef void (*WeakReferenceCallback)(Persistent<Value> object,
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void* parameter);
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// --- H a n d l e s ---
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#define TYPE_CHECK(T, S) \
|
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while (false) { \
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*(static_cast<T**>(0)) = static_cast<S*>(0); \
|
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}
|
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+
|
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/**
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* An object reference managed by the v8 garbage collector.
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*
|
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* All objects returned from v8 have to be tracked by the garbage
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* collector so that it knows that the objects are still alive. Also,
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* because the garbage collector may move objects, it is unsafe to
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* point directly to an object. Instead, all objects are stored in
|
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* handles which are known by the garbage collector and updated
|
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* whenever an object moves. Handles should always be passed by value
|
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* (except in cases like out-parameters) and they should never be
|
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* allocated on the heap.
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*
|
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* There are two types of handles: local and persistent handles.
|
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* Local handles are light-weight and transient and typically used in
|
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+
* local operations. They are managed by HandleScopes. Persistent
|
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* handles can be used when storing objects across several independent
|
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+
* operations and have to be explicitly deallocated when they're no
|
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* longer used.
|
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+
*
|
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+
* It is safe to extract the object stored in the handle by
|
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+
* dereferencing the handle (for instance, to extract the Object* from
|
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|
+
* an Handle<Object>); the value will still be governed by a handle
|
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|
+
* behind the scenes and the same rules apply to these values as to
|
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|
+
* their handles.
|
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|
+
*/
|
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|
+
template <class T> class V8EXPORT_INLINE Handle {
|
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|
+
public:
|
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|
+
|
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|
+
/**
|
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|
+
* Creates an empty handle.
|
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|
+
*/
|
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|
+
inline Handle();
|
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|
+
|
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|
+
/**
|
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|
+
* Creates a new handle for the specified value.
|
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|
+
*/
|
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|
+
explicit Handle(T* val) : val_(val) { }
|
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|
+
|
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|
+
/**
|
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|
+
* Creates a handle for the contents of the specified handle. This
|
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* constructor allows you to pass handles as arguments by value and
|
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|
+
* to assign between handles. However, if you try to assign between
|
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|
+
* incompatible handles, for instance from a Handle<String> to a
|
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|
+
* Handle<Number> it will cause a compiletime error. Assigning
|
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|
+
* between compatible handles, for instance assigning a
|
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|
+
* Handle<String> to a variable declared as Handle<Value>, is legal
|
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|
+
* because String is a subclass of Value.
|
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|
+
*/
|
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|
+
template <class S> inline Handle(Handle<S> that)
|
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|
+
: val_(reinterpret_cast<T*>(*that)) {
|
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|
+
/**
|
210
|
+
* This check fails when trying to convert between incompatible
|
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|
+
* handles. For example, converting from a Handle<String> to a
|
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|
+
* Handle<Number>.
|
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|
+
*/
|
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|
+
TYPE_CHECK(T, S);
|
215
|
+
}
|
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|
+
|
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|
+
/**
|
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|
+
* Returns true if the handle is empty.
|
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|
+
*/
|
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|
+
bool IsEmpty() const { return val_ == 0; }
|
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|
+
|
222
|
+
T* operator->() const { return val_; }
|
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|
+
|
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|
+
T* operator*() const { return val_; }
|
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|
+
|
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|
+
/**
|
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|
+
* Sets the handle to be empty. IsEmpty() will then return true.
|
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|
+
*/
|
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|
+
void Clear() { this->val_ = 0; }
|
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|
+
|
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|
+
/**
|
232
|
+
* Checks whether two handles are the same.
|
233
|
+
* Returns true if both are empty, or if the objects
|
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|
+
* to which they refer are identical.
|
235
|
+
* The handles' references are not checked.
|
236
|
+
*/
|
237
|
+
template <class S> bool operator==(Handle<S> that) const {
|
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|
+
internal::Object** a = reinterpret_cast<internal::Object**>(**this);
|
239
|
+
internal::Object** b = reinterpret_cast<internal::Object**>(*that);
|
240
|
+
if (a == 0) return b == 0;
|
241
|
+
if (b == 0) return false;
|
242
|
+
return *a == *b;
|
243
|
+
}
|
244
|
+
|
245
|
+
/**
|
246
|
+
* Checks whether two handles are different.
|
247
|
+
* Returns true if only one of the handles is empty, or if
|
248
|
+
* the objects to which they refer are different.
|
249
|
+
* The handles' references are not checked.
|
250
|
+
*/
|
251
|
+
template <class S> bool operator!=(Handle<S> that) const {
|
252
|
+
return !operator==(that);
|
253
|
+
}
|
254
|
+
|
255
|
+
template <class S> static inline Handle<T> Cast(Handle<S> that) {
|
256
|
+
#ifdef V8_ENABLE_CHECKS
|
257
|
+
// If we're going to perform the type check then we have to check
|
258
|
+
// that the handle isn't empty before doing the checked cast.
|
259
|
+
if (that.IsEmpty()) return Handle<T>();
|
260
|
+
#endif
|
261
|
+
return Handle<T>(T::Cast(*that));
|
262
|
+
}
|
263
|
+
|
264
|
+
private:
|
265
|
+
T* val_;
|
266
|
+
};
|
267
|
+
|
268
|
+
|
269
|
+
/**
|
270
|
+
* A light-weight stack-allocated object handle. All operations
|
271
|
+
* that return objects from within v8 return them in local handles. They
|
272
|
+
* are created within HandleScopes, and all local handles allocated within a
|
273
|
+
* handle scope are destroyed when the handle scope is destroyed. Hence it
|
274
|
+
* is not necessary to explicitly deallocate local handles.
|
275
|
+
*/
|
276
|
+
template <class T> class V8EXPORT_INLINE Local : public Handle<T> {
|
277
|
+
public:
|
278
|
+
inline Local();
|
279
|
+
template <class S> inline Local(Local<S> that)
|
280
|
+
: Handle<T>(reinterpret_cast<T*>(*that)) {
|
281
|
+
/**
|
282
|
+
* This check fails when trying to convert between incompatible
|
283
|
+
* handles. For example, converting from a Handle<String> to a
|
284
|
+
* Handle<Number>.
|
285
|
+
*/
|
286
|
+
TYPE_CHECK(T, S);
|
287
|
+
}
|
288
|
+
template <class S> inline Local(S* that) : Handle<T>(that) { }
|
289
|
+
template <class S> static inline Local<T> Cast(Local<S> that) {
|
290
|
+
#ifdef V8_ENABLE_CHECKS
|
291
|
+
// If we're going to perform the type check then we have to check
|
292
|
+
// that the handle isn't empty before doing the checked cast.
|
293
|
+
if (that.IsEmpty()) return Local<T>();
|
294
|
+
#endif
|
295
|
+
return Local<T>(T::Cast(*that));
|
296
|
+
}
|
297
|
+
|
298
|
+
/** Create a local handle for the content of another handle.
|
299
|
+
* The referee is kept alive by the local handle even when
|
300
|
+
* the original handle is destroyed/disposed.
|
301
|
+
*/
|
302
|
+
inline static Local<T> New(Handle<T> that);
|
303
|
+
};
|
304
|
+
|
305
|
+
|
306
|
+
/**
|
307
|
+
* An object reference that is independent of any handle scope. Where
|
308
|
+
* a Local handle only lives as long as the HandleScope in which it was
|
309
|
+
* allocated, a Persistent handle remains valid until it is explicitly
|
310
|
+
* disposed.
|
311
|
+
*
|
312
|
+
* A persistent handle contains a reference to a storage cell within
|
313
|
+
* the v8 engine which holds an object value and which is updated by
|
314
|
+
* the garbage collector whenever the object is moved. A new storage
|
315
|
+
* cell can be created using Persistent::New and existing handles can
|
316
|
+
* be disposed using Persistent::Dispose. Since persistent handles
|
317
|
+
* are passed by value you may have many persistent handle objects
|
318
|
+
* that point to the same storage cell. For instance, if you pass a
|
319
|
+
* persistent handle as an argument to a function you will not get two
|
320
|
+
* different storage cells but rather two references to the same
|
321
|
+
* storage cell.
|
322
|
+
*/
|
323
|
+
template <class T> class V8EXPORT_INLINE Persistent : public Handle<T> {
|
324
|
+
public:
|
325
|
+
|
326
|
+
/**
|
327
|
+
* Creates an empty persistent handle that doesn't point to any
|
328
|
+
* storage cell.
|
329
|
+
*/
|
330
|
+
inline Persistent();
|
331
|
+
|
332
|
+
/**
|
333
|
+
* Creates a persistent handle for the same storage cell as the
|
334
|
+
* specified handle. This constructor allows you to pass persistent
|
335
|
+
* handles as arguments by value and to assign between persistent
|
336
|
+
* handles. However, attempting to assign between incompatible
|
337
|
+
* persistent handles, for instance from a Persistent<String> to a
|
338
|
+
* Persistent<Number> will cause a compiletime error. Assigning
|
339
|
+
* between compatible persistent handles, for instance assigning a
|
340
|
+
* Persistent<String> to a variable declared as Persistent<Value>,
|
341
|
+
* is allowed as String is a subclass of Value.
|
342
|
+
*/
|
343
|
+
template <class S> inline Persistent(Persistent<S> that)
|
344
|
+
: Handle<T>(reinterpret_cast<T*>(*that)) {
|
345
|
+
/**
|
346
|
+
* This check fails when trying to convert between incompatible
|
347
|
+
* handles. For example, converting from a Handle<String> to a
|
348
|
+
* Handle<Number>.
|
349
|
+
*/
|
350
|
+
TYPE_CHECK(T, S);
|
351
|
+
}
|
352
|
+
|
353
|
+
template <class S> inline Persistent(S* that) : Handle<T>(that) { }
|
354
|
+
|
355
|
+
/**
|
356
|
+
* "Casts" a plain handle which is known to be a persistent handle
|
357
|
+
* to a persistent handle.
|
358
|
+
*/
|
359
|
+
template <class S> explicit inline Persistent(Handle<S> that)
|
360
|
+
: Handle<T>(*that) { }
|
361
|
+
|
362
|
+
template <class S> static inline Persistent<T> Cast(Persistent<S> that) {
|
363
|
+
#ifdef V8_ENABLE_CHECKS
|
364
|
+
// If we're going to perform the type check then we have to check
|
365
|
+
// that the handle isn't empty before doing the checked cast.
|
366
|
+
if (that.IsEmpty()) return Persistent<T>();
|
367
|
+
#endif
|
368
|
+
return Persistent<T>(T::Cast(*that));
|
369
|
+
}
|
370
|
+
|
371
|
+
/**
|
372
|
+
* Creates a new persistent handle for an existing local or
|
373
|
+
* persistent handle.
|
374
|
+
*/
|
375
|
+
inline static Persistent<T> New(Handle<T> that);
|
376
|
+
|
377
|
+
/**
|
378
|
+
* Releases the storage cell referenced by this persistent handle.
|
379
|
+
* Does not remove the reference to the cell from any handles.
|
380
|
+
* This handle's reference, and any any other references to the storage
|
381
|
+
* cell remain and IsEmpty will still return false.
|
382
|
+
*/
|
383
|
+
inline void Dispose();
|
384
|
+
|
385
|
+
/**
|
386
|
+
* Make the reference to this object weak. When only weak handles
|
387
|
+
* refer to the object, the garbage collector will perform a
|
388
|
+
* callback to the given V8::WeakReferenceCallback function, passing
|
389
|
+
* it the object reference and the given parameters.
|
390
|
+
*/
|
391
|
+
inline void MakeWeak(void* parameters, WeakReferenceCallback callback);
|
392
|
+
|
393
|
+
/** Clears the weak reference to this object.*/
|
394
|
+
inline void ClearWeak();
|
395
|
+
|
396
|
+
/**
|
397
|
+
*Checks if the handle holds the only reference to an object.
|
398
|
+
*/
|
399
|
+
inline bool IsNearDeath() const;
|
400
|
+
|
401
|
+
/**
|
402
|
+
* Returns true if the handle's reference is weak.
|
403
|
+
*/
|
404
|
+
inline bool IsWeak() const;
|
405
|
+
|
406
|
+
private:
|
407
|
+
friend class ImplementationUtilities;
|
408
|
+
friend class ObjectTemplate;
|
409
|
+
};
|
410
|
+
|
411
|
+
|
412
|
+
/**
|
413
|
+
* A stack-allocated class that governs a number of local handles.
|
414
|
+
* After a handle scope has been created, all local handles will be
|
415
|
+
* allocated within that handle scope until either the handle scope is
|
416
|
+
* deleted or another handle scope is created. If there is already a
|
417
|
+
* handle scope and a new one is created, all allocations will take
|
418
|
+
* place in the new handle scope until it is deleted. After that,
|
419
|
+
* new handles will again be allocated in the original handle scope.
|
420
|
+
*
|
421
|
+
* After the handle scope of a local handle has been deleted the
|
422
|
+
* garbage collector will no longer track the object stored in the
|
423
|
+
* handle and may deallocate it. The behavior of accessing a handle
|
424
|
+
* for which the handle scope has been deleted is undefined.
|
425
|
+
*/
|
426
|
+
class V8EXPORT HandleScope {
|
427
|
+
public:
|
428
|
+
HandleScope();
|
429
|
+
|
430
|
+
~HandleScope();
|
431
|
+
|
432
|
+
/**
|
433
|
+
* Closes the handle scope and returns the value as a handle in the
|
434
|
+
* previous scope, which is the new current scope after the call.
|
435
|
+
*/
|
436
|
+
template <class T> Local<T> Close(Handle<T> value);
|
437
|
+
|
438
|
+
/**
|
439
|
+
* Counts the number of allocated handles.
|
440
|
+
*/
|
441
|
+
static int NumberOfHandles();
|
442
|
+
|
443
|
+
/**
|
444
|
+
* Creates a new handle with the given value.
|
445
|
+
*/
|
446
|
+
static internal::Object** CreateHandle(internal::Object* value);
|
447
|
+
|
448
|
+
private:
|
449
|
+
// Make it impossible to create heap-allocated or illegal handle
|
450
|
+
// scopes by disallowing certain operations.
|
451
|
+
HandleScope(const HandleScope&);
|
452
|
+
void operator=(const HandleScope&);
|
453
|
+
void* operator new(size_t size);
|
454
|
+
void operator delete(void*, size_t);
|
455
|
+
|
456
|
+
// This Data class is accessible internally as HandleScopeData through a
|
457
|
+
// typedef in the ImplementationUtilities class.
|
458
|
+
class V8EXPORT Data {
|
459
|
+
public:
|
460
|
+
int extensions;
|
461
|
+
internal::Object** next;
|
462
|
+
internal::Object** limit;
|
463
|
+
inline void Initialize() {
|
464
|
+
extensions = -1;
|
465
|
+
next = limit = NULL;
|
466
|
+
}
|
467
|
+
};
|
468
|
+
|
469
|
+
Data previous_;
|
470
|
+
|
471
|
+
// Allow for the active closing of HandleScopes which allows to pass a handle
|
472
|
+
// from the HandleScope being closed to the next top most HandleScope.
|
473
|
+
bool is_closed_;
|
474
|
+
internal::Object** RawClose(internal::Object** value);
|
475
|
+
|
476
|
+
friend class ImplementationUtilities;
|
477
|
+
};
|
478
|
+
|
479
|
+
|
480
|
+
// --- S p e c i a l o b j e c t s ---
|
481
|
+
|
482
|
+
|
483
|
+
/**
|
484
|
+
* The superclass of values and API object templates.
|
485
|
+
*/
|
486
|
+
class V8EXPORT Data {
|
487
|
+
private:
|
488
|
+
Data();
|
489
|
+
};
|
490
|
+
|
491
|
+
|
492
|
+
/**
|
493
|
+
* Pre-compilation data that can be associated with a script. This
|
494
|
+
* data can be calculated for a script in advance of actually
|
495
|
+
* compiling it, and can be stored between compilations. When script
|
496
|
+
* data is given to the compile method compilation will be faster.
|
497
|
+
*/
|
498
|
+
class V8EXPORT ScriptData { // NOLINT
|
499
|
+
public:
|
500
|
+
virtual ~ScriptData() { }
|
501
|
+
static ScriptData* PreCompile(const char* input, int length);
|
502
|
+
static ScriptData* New(unsigned* data, int length);
|
503
|
+
|
504
|
+
virtual int Length() = 0;
|
505
|
+
virtual unsigned* Data() = 0;
|
506
|
+
virtual bool HasError() = 0;
|
507
|
+
};
|
508
|
+
|
509
|
+
|
510
|
+
/**
|
511
|
+
* The origin, within a file, of a script.
|
512
|
+
*/
|
513
|
+
class V8EXPORT ScriptOrigin {
|
514
|
+
public:
|
515
|
+
ScriptOrigin(Handle<Value> resource_name,
|
516
|
+
Handle<Integer> resource_line_offset = Handle<Integer>(),
|
517
|
+
Handle<Integer> resource_column_offset = Handle<Integer>())
|
518
|
+
: resource_name_(resource_name),
|
519
|
+
resource_line_offset_(resource_line_offset),
|
520
|
+
resource_column_offset_(resource_column_offset) { }
|
521
|
+
inline Handle<Value> ResourceName() const;
|
522
|
+
inline Handle<Integer> ResourceLineOffset() const;
|
523
|
+
inline Handle<Integer> ResourceColumnOffset() const;
|
524
|
+
private:
|
525
|
+
Handle<Value> resource_name_;
|
526
|
+
Handle<Integer> resource_line_offset_;
|
527
|
+
Handle<Integer> resource_column_offset_;
|
528
|
+
};
|
529
|
+
|
530
|
+
|
531
|
+
/**
|
532
|
+
* A compiled JavaScript script.
|
533
|
+
*/
|
534
|
+
class V8EXPORT Script {
|
535
|
+
public:
|
536
|
+
|
537
|
+
/**
|
538
|
+
* Compiles the specified script. The ScriptOrigin* and ScriptData*
|
539
|
+
* parameters are owned by the caller of Script::Compile. No
|
540
|
+
* references to these objects are kept after compilation finishes.
|
541
|
+
*
|
542
|
+
* The script object returned is context independent; when run it
|
543
|
+
* will use the currently entered context.
|
544
|
+
*/
|
545
|
+
static Local<Script> New(Handle<String> source,
|
546
|
+
ScriptOrigin* origin = NULL,
|
547
|
+
ScriptData* pre_data = NULL);
|
548
|
+
|
549
|
+
/**
|
550
|
+
* Compiles the specified script using the specified file name
|
551
|
+
* object (typically a string) as the script's origin.
|
552
|
+
*
|
553
|
+
* The script object returned is context independent; when run it
|
554
|
+
* will use the currently entered context.
|
555
|
+
*/
|
556
|
+
static Local<Script> New(Handle<String> source,
|
557
|
+
Handle<Value> file_name);
|
558
|
+
|
559
|
+
/**
|
560
|
+
* Compiles the specified script. The ScriptOrigin* and ScriptData*
|
561
|
+
* parameters are owned by the caller of Script::Compile. No
|
562
|
+
* references to these objects are kept after compilation finishes.
|
563
|
+
*
|
564
|
+
* The script object returned is bound to the context that was active
|
565
|
+
* when this function was called. When run it will always use this
|
566
|
+
* context.
|
567
|
+
*/
|
568
|
+
static Local<Script> Compile(Handle<String> source,
|
569
|
+
ScriptOrigin* origin = NULL,
|
570
|
+
ScriptData* pre_data = NULL);
|
571
|
+
|
572
|
+
/**
|
573
|
+
* Compiles the specified script using the specified file name
|
574
|
+
* object (typically a string) as the script's origin.
|
575
|
+
*
|
576
|
+
* The script object returned is bound to the context that was active
|
577
|
+
* when this function was called. When run it will always use this
|
578
|
+
* context.
|
579
|
+
*/
|
580
|
+
static Local<Script> Compile(Handle<String> source,
|
581
|
+
Handle<Value> file_name);
|
582
|
+
|
583
|
+
/**
|
584
|
+
* Runs the script returning the resulting value. If the script is
|
585
|
+
* context independent (created using ::New) it will be run in the
|
586
|
+
* currently entered context. If it is context specific (created
|
587
|
+
* using ::Compile) it will be run in the context in which it was
|
588
|
+
* compiled.
|
589
|
+
*/
|
590
|
+
Local<Value> Run();
|
591
|
+
|
592
|
+
/**
|
593
|
+
* Returns the script id value.
|
594
|
+
*/
|
595
|
+
Local<Value> Id();
|
596
|
+
|
597
|
+
/**
|
598
|
+
* Associate an additional data object with the script. This is mainly used
|
599
|
+
* with the debugger as this data object is only available through the
|
600
|
+
* debugger API.
|
601
|
+
*/
|
602
|
+
void SetData(Handle<String> data);
|
603
|
+
};
|
604
|
+
|
605
|
+
|
606
|
+
/**
|
607
|
+
* An error message.
|
608
|
+
*/
|
609
|
+
class V8EXPORT Message {
|
610
|
+
public:
|
611
|
+
Local<String> Get() const;
|
612
|
+
Local<String> GetSourceLine() const;
|
613
|
+
|
614
|
+
/**
|
615
|
+
* Returns the resource name for the script from where the function causing
|
616
|
+
* the error originates.
|
617
|
+
*/
|
618
|
+
Handle<Value> GetScriptResourceName() const;
|
619
|
+
|
620
|
+
/**
|
621
|
+
* Returns the resource data for the script from where the function causing
|
622
|
+
* the error originates.
|
623
|
+
*/
|
624
|
+
Handle<Value> GetScriptData() const;
|
625
|
+
|
626
|
+
/**
|
627
|
+
* Returns the number, 1-based, of the line where the error occurred.
|
628
|
+
*/
|
629
|
+
int GetLineNumber() const;
|
630
|
+
|
631
|
+
/**
|
632
|
+
* Returns the index within the script of the first character where
|
633
|
+
* the error occurred.
|
634
|
+
*/
|
635
|
+
int GetStartPosition() const;
|
636
|
+
|
637
|
+
/**
|
638
|
+
* Returns the index within the script of the last character where
|
639
|
+
* the error occurred.
|
640
|
+
*/
|
641
|
+
int GetEndPosition() const;
|
642
|
+
|
643
|
+
/**
|
644
|
+
* Returns the index within the line of the first character where
|
645
|
+
* the error occurred.
|
646
|
+
*/
|
647
|
+
int GetStartColumn() const;
|
648
|
+
|
649
|
+
/**
|
650
|
+
* Returns the index within the line of the last character where
|
651
|
+
* the error occurred.
|
652
|
+
*/
|
653
|
+
int GetEndColumn() const;
|
654
|
+
|
655
|
+
// TODO(1245381): Print to a string instead of on a FILE.
|
656
|
+
static void PrintCurrentStackTrace(FILE* out);
|
657
|
+
};
|
658
|
+
|
659
|
+
|
660
|
+
// --- V a l u e ---
|
661
|
+
|
662
|
+
|
663
|
+
/**
|
664
|
+
* The superclass of all JavaScript values and objects.
|
665
|
+
*/
|
666
|
+
class V8EXPORT Value : public Data {
|
667
|
+
public:
|
668
|
+
|
669
|
+
/**
|
670
|
+
* Returns true if this value is the undefined value. See ECMA-262
|
671
|
+
* 4.3.10.
|
672
|
+
*/
|
673
|
+
bool IsUndefined() const;
|
674
|
+
|
675
|
+
/**
|
676
|
+
* Returns true if this value is the null value. See ECMA-262
|
677
|
+
* 4.3.11.
|
678
|
+
*/
|
679
|
+
bool IsNull() const;
|
680
|
+
|
681
|
+
/**
|
682
|
+
* Returns true if this value is true.
|
683
|
+
*/
|
684
|
+
bool IsTrue() const;
|
685
|
+
|
686
|
+
/**
|
687
|
+
* Returns true if this value is false.
|
688
|
+
*/
|
689
|
+
bool IsFalse() const;
|
690
|
+
|
691
|
+
/**
|
692
|
+
* Returns true if this value is an instance of the String type.
|
693
|
+
* See ECMA-262 8.4.
|
694
|
+
*/
|
695
|
+
inline bool IsString() const;
|
696
|
+
|
697
|
+
/**
|
698
|
+
* Returns true if this value is a function.
|
699
|
+
*/
|
700
|
+
bool IsFunction() const;
|
701
|
+
|
702
|
+
/**
|
703
|
+
* Returns true if this value is an array.
|
704
|
+
*/
|
705
|
+
bool IsArray() const;
|
706
|
+
|
707
|
+
/**
|
708
|
+
* Returns true if this value is an object.
|
709
|
+
*/
|
710
|
+
bool IsObject() const;
|
711
|
+
|
712
|
+
/**
|
713
|
+
* Returns true if this value is boolean.
|
714
|
+
*/
|
715
|
+
bool IsBoolean() const;
|
716
|
+
|
717
|
+
/**
|
718
|
+
* Returns true if this value is a number.
|
719
|
+
*/
|
720
|
+
bool IsNumber() const;
|
721
|
+
|
722
|
+
/**
|
723
|
+
* Returns true if this value is external.
|
724
|
+
*/
|
725
|
+
bool IsExternal() const;
|
726
|
+
|
727
|
+
/**
|
728
|
+
* Returns true if this value is a 32-bit signed integer.
|
729
|
+
*/
|
730
|
+
bool IsInt32() const;
|
731
|
+
|
732
|
+
/**
|
733
|
+
* Returns true if this value is a Date.
|
734
|
+
*/
|
735
|
+
bool IsDate() const;
|
736
|
+
|
737
|
+
Local<Boolean> ToBoolean() const;
|
738
|
+
Local<Number> ToNumber() const;
|
739
|
+
Local<String> ToString() const;
|
740
|
+
Local<String> ToDetailString() const;
|
741
|
+
Local<Object> ToObject() const;
|
742
|
+
Local<Integer> ToInteger() const;
|
743
|
+
Local<Uint32> ToUint32() const;
|
744
|
+
Local<Int32> ToInt32() const;
|
745
|
+
|
746
|
+
/**
|
747
|
+
* Attempts to convert a string to an array index.
|
748
|
+
* Returns an empty handle if the conversion fails.
|
749
|
+
*/
|
750
|
+
Local<Uint32> ToArrayIndex() const;
|
751
|
+
|
752
|
+
bool BooleanValue() const;
|
753
|
+
double NumberValue() const;
|
754
|
+
int64_t IntegerValue() const;
|
755
|
+
uint32_t Uint32Value() const;
|
756
|
+
int32_t Int32Value() const;
|
757
|
+
|
758
|
+
/** JS == */
|
759
|
+
bool Equals(Handle<Value> that) const;
|
760
|
+
bool StrictEquals(Handle<Value> that) const;
|
761
|
+
|
762
|
+
private:
|
763
|
+
inline bool QuickIsString() const;
|
764
|
+
bool FullIsString() const;
|
765
|
+
};
|
766
|
+
|
767
|
+
|
768
|
+
/**
|
769
|
+
* The superclass of primitive values. See ECMA-262 4.3.2.
|
770
|
+
*/
|
771
|
+
class V8EXPORT Primitive : public Value { };
|
772
|
+
|
773
|
+
|
774
|
+
/**
|
775
|
+
* A primitive boolean value (ECMA-262, 4.3.14). Either the true
|
776
|
+
* or false value.
|
777
|
+
*/
|
778
|
+
class V8EXPORT Boolean : public Primitive {
|
779
|
+
public:
|
780
|
+
bool Value() const;
|
781
|
+
static inline Handle<Boolean> New(bool value);
|
782
|
+
};
|
783
|
+
|
784
|
+
|
785
|
+
/**
|
786
|
+
* A JavaScript string value (ECMA-262, 4.3.17).
|
787
|
+
*/
|
788
|
+
class V8EXPORT String : public Primitive {
|
789
|
+
public:
|
790
|
+
|
791
|
+
/**
|
792
|
+
* Returns the number of characters in this string.
|
793
|
+
*/
|
794
|
+
int Length() const;
|
795
|
+
|
796
|
+
/**
|
797
|
+
* Returns the number of bytes in the UTF-8 encoded
|
798
|
+
* representation of this string.
|
799
|
+
*/
|
800
|
+
int Utf8Length() const;
|
801
|
+
|
802
|
+
/**
|
803
|
+
* Write the contents of the string to an external buffer.
|
804
|
+
* If no arguments are given, expects the buffer to be large
|
805
|
+
* enough to hold the entire string and NULL terminator. Copies
|
806
|
+
* the contents of the string and the NULL terminator into the
|
807
|
+
* buffer.
|
808
|
+
*
|
809
|
+
* Copies up to length characters into the output buffer.
|
810
|
+
* Only null-terminates if there is enough space in the buffer.
|
811
|
+
*
|
812
|
+
* \param buffer The buffer into which the string will be copied.
|
813
|
+
* \param start The starting position within the string at which
|
814
|
+
* copying begins.
|
815
|
+
* \param length The number of bytes to copy from the string.
|
816
|
+
* \return The number of characters copied to the buffer
|
817
|
+
* excluding the NULL terminator.
|
818
|
+
*/
|
819
|
+
int Write(uint16_t* buffer, int start = 0, int length = -1) const; // UTF-16
|
820
|
+
int WriteAscii(char* buffer, int start = 0, int length = -1) const; // ASCII
|
821
|
+
int WriteUtf8(char* buffer, int length = -1) const; // UTF-8
|
822
|
+
|
823
|
+
/**
|
824
|
+
* A zero length string.
|
825
|
+
*/
|
826
|
+
static v8::Local<v8::String> Empty();
|
827
|
+
|
828
|
+
/**
|
829
|
+
* Returns true if the string is external
|
830
|
+
*/
|
831
|
+
bool IsExternal() const;
|
832
|
+
|
833
|
+
/**
|
834
|
+
* Returns true if the string is both external and ascii
|
835
|
+
*/
|
836
|
+
bool IsExternalAscii() const;
|
837
|
+
|
838
|
+
class V8EXPORT ExternalStringResourceBase {
|
839
|
+
public:
|
840
|
+
virtual ~ExternalStringResourceBase() {}
|
841
|
+
protected:
|
842
|
+
ExternalStringResourceBase() {}
|
843
|
+
private:
|
844
|
+
// Disallow copying and assigning.
|
845
|
+
ExternalStringResourceBase(const ExternalStringResourceBase&);
|
846
|
+
void operator=(const ExternalStringResourceBase&);
|
847
|
+
};
|
848
|
+
|
849
|
+
/**
|
850
|
+
* An ExternalStringResource is a wrapper around a two-byte string
|
851
|
+
* buffer that resides outside V8's heap. Implement an
|
852
|
+
* ExternalStringResource to manage the life cycle of the underlying
|
853
|
+
* buffer. Note that the string data must be immutable.
|
854
|
+
*/
|
855
|
+
class V8EXPORT ExternalStringResource
|
856
|
+
: public ExternalStringResourceBase {
|
857
|
+
public:
|
858
|
+
/**
|
859
|
+
* Override the destructor to manage the life cycle of the underlying
|
860
|
+
* buffer.
|
861
|
+
*/
|
862
|
+
virtual ~ExternalStringResource() {}
|
863
|
+
/** The string data from the underlying buffer.*/
|
864
|
+
virtual const uint16_t* data() const = 0;
|
865
|
+
/** The length of the string. That is, the number of two-byte characters.*/
|
866
|
+
virtual size_t length() const = 0;
|
867
|
+
protected:
|
868
|
+
ExternalStringResource() {}
|
869
|
+
};
|
870
|
+
|
871
|
+
/**
|
872
|
+
* An ExternalAsciiStringResource is a wrapper around an ascii
|
873
|
+
* string buffer that resides outside V8's heap. Implement an
|
874
|
+
* ExternalAsciiStringResource to manage the life cycle of the
|
875
|
+
* underlying buffer. Note that the string data must be immutable
|
876
|
+
* and that the data must be strict 7-bit ASCII, not Latin1 or
|
877
|
+
* UTF-8, which would require special treatment internally in the
|
878
|
+
* engine and, in the case of UTF-8, do not allow efficient indexing.
|
879
|
+
* Use String::New or convert to 16 bit data for non-ASCII.
|
880
|
+
*/
|
881
|
+
|
882
|
+
class V8EXPORT ExternalAsciiStringResource
|
883
|
+
: public ExternalStringResourceBase {
|
884
|
+
public:
|
885
|
+
/**
|
886
|
+
* Override the destructor to manage the life cycle of the underlying
|
887
|
+
* buffer.
|
888
|
+
*/
|
889
|
+
virtual ~ExternalAsciiStringResource() {}
|
890
|
+
/** The string data from the underlying buffer.*/
|
891
|
+
virtual const char* data() const = 0;
|
892
|
+
/** The number of ascii characters in the string.*/
|
893
|
+
virtual size_t length() const = 0;
|
894
|
+
protected:
|
895
|
+
ExternalAsciiStringResource() {}
|
896
|
+
};
|
897
|
+
|
898
|
+
/**
|
899
|
+
* Get the ExternalStringResource for an external string. Returns
|
900
|
+
* NULL if IsExternal() doesn't return true.
|
901
|
+
*/
|
902
|
+
inline ExternalStringResource* GetExternalStringResource() const;
|
903
|
+
|
904
|
+
/**
|
905
|
+
* Get the ExternalAsciiStringResource for an external ascii string.
|
906
|
+
* Returns NULL if IsExternalAscii() doesn't return true.
|
907
|
+
*/
|
908
|
+
ExternalAsciiStringResource* GetExternalAsciiStringResource() const;
|
909
|
+
|
910
|
+
static inline String* Cast(v8::Value* obj);
|
911
|
+
|
912
|
+
/**
|
913
|
+
* Allocates a new string from either utf-8 encoded or ascii data.
|
914
|
+
* The second parameter 'length' gives the buffer length.
|
915
|
+
* If the data is utf-8 encoded, the caller must
|
916
|
+
* be careful to supply the length parameter.
|
917
|
+
* If it is not given, the function calls
|
918
|
+
* 'strlen' to determine the buffer length, it might be
|
919
|
+
* wrong if 'data' contains a null character.
|
920
|
+
*/
|
921
|
+
static Local<String> New(const char* data, int length = -1);
|
922
|
+
|
923
|
+
/** Allocates a new string from utf16 data.*/
|
924
|
+
static Local<String> New(const uint16_t* data, int length = -1);
|
925
|
+
|
926
|
+
/** Creates a symbol. Returns one if it exists already.*/
|
927
|
+
static Local<String> NewSymbol(const char* data, int length = -1);
|
928
|
+
|
929
|
+
/**
|
930
|
+
* Creates a new string by concatenating the left and the right strings
|
931
|
+
* passed in as parameters.
|
932
|
+
*/
|
933
|
+
static Local<String> Concat(Handle<String> left, Handle<String>right);
|
934
|
+
|
935
|
+
/**
|
936
|
+
* Creates a new external string using the data defined in the given
|
937
|
+
* resource. The resource is deleted when the external string is no
|
938
|
+
* longer live on V8's heap. The caller of this function should not
|
939
|
+
* delete or modify the resource. Neither should the underlying buffer be
|
940
|
+
* deallocated or modified except through the destructor of the
|
941
|
+
* external string resource.
|
942
|
+
*/
|
943
|
+
static Local<String> NewExternal(ExternalStringResource* resource);
|
944
|
+
|
945
|
+
/**
|
946
|
+
* Associate an external string resource with this string by transforming it
|
947
|
+
* in place so that existing references to this string in the JavaScript heap
|
948
|
+
* will use the external string resource. The external string resource's
|
949
|
+
* character contents needs to be equivalent to this string.
|
950
|
+
* Returns true if the string has been changed to be an external string.
|
951
|
+
* The string is not modified if the operation fails.
|
952
|
+
*/
|
953
|
+
bool MakeExternal(ExternalStringResource* resource);
|
954
|
+
|
955
|
+
/**
|
956
|
+
* Creates a new external string using the ascii data defined in the given
|
957
|
+
* resource. The resource is deleted when the external string is no
|
958
|
+
* longer live on V8's heap. The caller of this function should not
|
959
|
+
* delete or modify the resource. Neither should the underlying buffer be
|
960
|
+
* deallocated or modified except through the destructor of the
|
961
|
+
* external string resource.
|
962
|
+
*/
|
963
|
+
static Local<String> NewExternal(ExternalAsciiStringResource* resource);
|
964
|
+
|
965
|
+
/**
|
966
|
+
* Associate an external string resource with this string by transforming it
|
967
|
+
* in place so that existing references to this string in the JavaScript heap
|
968
|
+
* will use the external string resource. The external string resource's
|
969
|
+
* character contents needs to be equivalent to this string.
|
970
|
+
* Returns true if the string has been changed to be an external string.
|
971
|
+
* The string is not modified if the operation fails.
|
972
|
+
*/
|
973
|
+
bool MakeExternal(ExternalAsciiStringResource* resource);
|
974
|
+
|
975
|
+
/**
|
976
|
+
* Returns true if this string can be made external.
|
977
|
+
*/
|
978
|
+
bool CanMakeExternal();
|
979
|
+
|
980
|
+
/** Creates an undetectable string from the supplied ascii or utf-8 data.*/
|
981
|
+
static Local<String> NewUndetectable(const char* data, int length = -1);
|
982
|
+
|
983
|
+
/** Creates an undetectable string from the supplied utf-16 data.*/
|
984
|
+
static Local<String> NewUndetectable(const uint16_t* data, int length = -1);
|
985
|
+
|
986
|
+
/**
|
987
|
+
* Converts an object to a utf8-encoded character array. Useful if
|
988
|
+
* you want to print the object. If conversion to a string fails
|
989
|
+
* (eg. due to an exception in the toString() method of the object)
|
990
|
+
* then the length() method returns 0 and the * operator returns
|
991
|
+
* NULL.
|
992
|
+
*/
|
993
|
+
class V8EXPORT Utf8Value {
|
994
|
+
public:
|
995
|
+
explicit Utf8Value(Handle<v8::Value> obj);
|
996
|
+
~Utf8Value();
|
997
|
+
char* operator*() { return str_; }
|
998
|
+
const char* operator*() const { return str_; }
|
999
|
+
int length() const { return length_; }
|
1000
|
+
private:
|
1001
|
+
char* str_;
|
1002
|
+
int length_;
|
1003
|
+
|
1004
|
+
// Disallow copying and assigning.
|
1005
|
+
Utf8Value(const Utf8Value&);
|
1006
|
+
void operator=(const Utf8Value&);
|
1007
|
+
};
|
1008
|
+
|
1009
|
+
/**
|
1010
|
+
* Converts an object to an ascii string.
|
1011
|
+
* Useful if you want to print the object.
|
1012
|
+
* If conversion to a string fails (eg. due to an exception in the toString()
|
1013
|
+
* method of the object) then the length() method returns 0 and the * operator
|
1014
|
+
* returns NULL.
|
1015
|
+
*/
|
1016
|
+
class V8EXPORT AsciiValue {
|
1017
|
+
public:
|
1018
|
+
explicit AsciiValue(Handle<v8::Value> obj);
|
1019
|
+
~AsciiValue();
|
1020
|
+
char* operator*() { return str_; }
|
1021
|
+
const char* operator*() const { return str_; }
|
1022
|
+
int length() const { return length_; }
|
1023
|
+
private:
|
1024
|
+
char* str_;
|
1025
|
+
int length_;
|
1026
|
+
|
1027
|
+
// Disallow copying and assigning.
|
1028
|
+
AsciiValue(const AsciiValue&);
|
1029
|
+
void operator=(const AsciiValue&);
|
1030
|
+
};
|
1031
|
+
|
1032
|
+
/**
|
1033
|
+
* Converts an object to a two-byte string.
|
1034
|
+
* If conversion to a string fails (eg. due to an exception in the toString()
|
1035
|
+
* method of the object) then the length() method returns 0 and the * operator
|
1036
|
+
* returns NULL.
|
1037
|
+
*/
|
1038
|
+
class V8EXPORT Value {
|
1039
|
+
public:
|
1040
|
+
explicit Value(Handle<v8::Value> obj);
|
1041
|
+
~Value();
|
1042
|
+
uint16_t* operator*() { return str_; }
|
1043
|
+
const uint16_t* operator*() const { return str_; }
|
1044
|
+
int length() const { return length_; }
|
1045
|
+
private:
|
1046
|
+
uint16_t* str_;
|
1047
|
+
int length_;
|
1048
|
+
|
1049
|
+
// Disallow copying and assigning.
|
1050
|
+
Value(const Value&);
|
1051
|
+
void operator=(const Value&);
|
1052
|
+
};
|
1053
|
+
|
1054
|
+
private:
|
1055
|
+
void VerifyExternalStringResource(ExternalStringResource* val) const;
|
1056
|
+
static void CheckCast(v8::Value* obj);
|
1057
|
+
};
|
1058
|
+
|
1059
|
+
|
1060
|
+
/**
|
1061
|
+
* A JavaScript number value (ECMA-262, 4.3.20)
|
1062
|
+
*/
|
1063
|
+
class V8EXPORT Number : public Primitive {
|
1064
|
+
public:
|
1065
|
+
double Value() const;
|
1066
|
+
static Local<Number> New(double value);
|
1067
|
+
static inline Number* Cast(v8::Value* obj);
|
1068
|
+
private:
|
1069
|
+
Number();
|
1070
|
+
static void CheckCast(v8::Value* obj);
|
1071
|
+
};
|
1072
|
+
|
1073
|
+
|
1074
|
+
/**
|
1075
|
+
* A JavaScript value representing a signed integer.
|
1076
|
+
*/
|
1077
|
+
class V8EXPORT Integer : public Number {
|
1078
|
+
public:
|
1079
|
+
static Local<Integer> New(int32_t value);
|
1080
|
+
static Local<Integer> NewFromUnsigned(uint32_t value);
|
1081
|
+
int64_t Value() const;
|
1082
|
+
static inline Integer* Cast(v8::Value* obj);
|
1083
|
+
private:
|
1084
|
+
Integer();
|
1085
|
+
static void CheckCast(v8::Value* obj);
|
1086
|
+
};
|
1087
|
+
|
1088
|
+
|
1089
|
+
/**
|
1090
|
+
* A JavaScript value representing a 32-bit signed integer.
|
1091
|
+
*/
|
1092
|
+
class V8EXPORT Int32 : public Integer {
|
1093
|
+
public:
|
1094
|
+
int32_t Value() const;
|
1095
|
+
private:
|
1096
|
+
Int32();
|
1097
|
+
};
|
1098
|
+
|
1099
|
+
|
1100
|
+
/**
|
1101
|
+
* A JavaScript value representing a 32-bit unsigned integer.
|
1102
|
+
*/
|
1103
|
+
class V8EXPORT Uint32 : public Integer {
|
1104
|
+
public:
|
1105
|
+
uint32_t Value() const;
|
1106
|
+
private:
|
1107
|
+
Uint32();
|
1108
|
+
};
|
1109
|
+
|
1110
|
+
|
1111
|
+
/**
|
1112
|
+
* An instance of the built-in Date constructor (ECMA-262, 15.9).
|
1113
|
+
*/
|
1114
|
+
class V8EXPORT Date : public Value {
|
1115
|
+
public:
|
1116
|
+
static Local<Value> New(double time);
|
1117
|
+
|
1118
|
+
/**
|
1119
|
+
* A specialization of Value::NumberValue that is more efficient
|
1120
|
+
* because we know the structure of this object.
|
1121
|
+
*/
|
1122
|
+
double NumberValue() const;
|
1123
|
+
|
1124
|
+
static inline Date* Cast(v8::Value* obj);
|
1125
|
+
private:
|
1126
|
+
static void CheckCast(v8::Value* obj);
|
1127
|
+
};
|
1128
|
+
|
1129
|
+
|
1130
|
+
enum PropertyAttribute {
|
1131
|
+
None = 0,
|
1132
|
+
ReadOnly = 1 << 0,
|
1133
|
+
DontEnum = 1 << 1,
|
1134
|
+
DontDelete = 1 << 2
|
1135
|
+
};
|
1136
|
+
|
1137
|
+
enum ExternalArrayType {
|
1138
|
+
kExternalByteArray = 1,
|
1139
|
+
kExternalUnsignedByteArray,
|
1140
|
+
kExternalShortArray,
|
1141
|
+
kExternalUnsignedShortArray,
|
1142
|
+
kExternalIntArray,
|
1143
|
+
kExternalUnsignedIntArray,
|
1144
|
+
kExternalFloatArray
|
1145
|
+
};
|
1146
|
+
|
1147
|
+
/**
|
1148
|
+
* A JavaScript object (ECMA-262, 4.3.3)
|
1149
|
+
*/
|
1150
|
+
class V8EXPORT Object : public Value {
|
1151
|
+
public:
|
1152
|
+
bool Set(Handle<Value> key,
|
1153
|
+
Handle<Value> value,
|
1154
|
+
PropertyAttribute attribs = None);
|
1155
|
+
|
1156
|
+
// Sets a local property on this object bypassing interceptors and
|
1157
|
+
// overriding accessors or read-only properties.
|
1158
|
+
//
|
1159
|
+
// Note that if the object has an interceptor the property will be set
|
1160
|
+
// locally, but since the interceptor takes precedence the local property
|
1161
|
+
// will only be returned if the interceptor doesn't return a value.
|
1162
|
+
//
|
1163
|
+
// Note also that this only works for named properties.
|
1164
|
+
bool ForceSet(Handle<Value> key,
|
1165
|
+
Handle<Value> value,
|
1166
|
+
PropertyAttribute attribs = None);
|
1167
|
+
|
1168
|
+
Local<Value> Get(Handle<Value> key);
|
1169
|
+
|
1170
|
+
// TODO(1245389): Replace the type-specific versions of these
|
1171
|
+
// functions with generic ones that accept a Handle<Value> key.
|
1172
|
+
bool Has(Handle<String> key);
|
1173
|
+
|
1174
|
+
bool Delete(Handle<String> key);
|
1175
|
+
|
1176
|
+
// Delete a property on this object bypassing interceptors and
|
1177
|
+
// ignoring dont-delete attributes.
|
1178
|
+
bool ForceDelete(Handle<Value> key);
|
1179
|
+
|
1180
|
+
bool Has(uint32_t index);
|
1181
|
+
|
1182
|
+
bool Delete(uint32_t index);
|
1183
|
+
|
1184
|
+
/**
|
1185
|
+
* Returns an array containing the names of the enumerable properties
|
1186
|
+
* of this object, including properties from prototype objects. The
|
1187
|
+
* array returned by this method contains the same values as would
|
1188
|
+
* be enumerated by a for-in statement over this object.
|
1189
|
+
*/
|
1190
|
+
Local<Array> GetPropertyNames();
|
1191
|
+
|
1192
|
+
/**
|
1193
|
+
* Get the prototype object. This does not skip objects marked to
|
1194
|
+
* be skipped by __proto__ and it does not consult the security
|
1195
|
+
* handler.
|
1196
|
+
*/
|
1197
|
+
Local<Value> GetPrototype();
|
1198
|
+
|
1199
|
+
/**
|
1200
|
+
* Finds an instance of the given function template in the prototype
|
1201
|
+
* chain.
|
1202
|
+
*/
|
1203
|
+
Local<Object> FindInstanceInPrototypeChain(Handle<FunctionTemplate> tmpl);
|
1204
|
+
|
1205
|
+
/**
|
1206
|
+
* Call builtin Object.prototype.toString on this object.
|
1207
|
+
* This is different from Value::ToString() that may call
|
1208
|
+
* user-defined toString function. This one does not.
|
1209
|
+
*/
|
1210
|
+
Local<String> ObjectProtoToString();
|
1211
|
+
|
1212
|
+
/** Gets the number of internal fields for this Object. */
|
1213
|
+
int InternalFieldCount();
|
1214
|
+
/** Gets the value in an internal field. */
|
1215
|
+
inline Local<Value> GetInternalField(int index);
|
1216
|
+
/** Sets the value in an internal field. */
|
1217
|
+
void SetInternalField(int index, Handle<Value> value);
|
1218
|
+
|
1219
|
+
/** Gets a native pointer from an internal field. */
|
1220
|
+
inline void* GetPointerFromInternalField(int index);
|
1221
|
+
|
1222
|
+
/** Sets a native pointer in an internal field. */
|
1223
|
+
void SetPointerInInternalField(int index, void* value);
|
1224
|
+
|
1225
|
+
// Testers for local properties.
|
1226
|
+
bool HasRealNamedProperty(Handle<String> key);
|
1227
|
+
bool HasRealIndexedProperty(uint32_t index);
|
1228
|
+
bool HasRealNamedCallbackProperty(Handle<String> key);
|
1229
|
+
|
1230
|
+
/**
|
1231
|
+
* If result.IsEmpty() no real property was located in the prototype chain.
|
1232
|
+
* This means interceptors in the prototype chain are not called.
|
1233
|
+
*/
|
1234
|
+
Local<Value> GetRealNamedPropertyInPrototypeChain(Handle<String> key);
|
1235
|
+
|
1236
|
+
/**
|
1237
|
+
* If result.IsEmpty() no real property was located on the object or
|
1238
|
+
* in the prototype chain.
|
1239
|
+
* This means interceptors in the prototype chain are not called.
|
1240
|
+
*/
|
1241
|
+
Local<Value> GetRealNamedProperty(Handle<String> key);
|
1242
|
+
|
1243
|
+
/** Tests for a named lookup interceptor.*/
|
1244
|
+
bool HasNamedLookupInterceptor();
|
1245
|
+
|
1246
|
+
/** Tests for an index lookup interceptor.*/
|
1247
|
+
bool HasIndexedLookupInterceptor();
|
1248
|
+
|
1249
|
+
/**
|
1250
|
+
* Turns on access check on the object if the object is an instance of
|
1251
|
+
* a template that has access check callbacks. If an object has no
|
1252
|
+
* access check info, the object cannot be accessed by anyone.
|
1253
|
+
*/
|
1254
|
+
void TurnOnAccessCheck();
|
1255
|
+
|
1256
|
+
/**
|
1257
|
+
* Returns the identity hash for this object. The current implemenation uses
|
1258
|
+
* a hidden property on the object to store the identity hash.
|
1259
|
+
*
|
1260
|
+
* The return value will never be 0. Also, it is not guaranteed to be
|
1261
|
+
* unique.
|
1262
|
+
*/
|
1263
|
+
int GetIdentityHash();
|
1264
|
+
|
1265
|
+
/**
|
1266
|
+
* Access hidden properties on JavaScript objects. These properties are
|
1267
|
+
* hidden from the executing JavaScript and only accessible through the V8
|
1268
|
+
* C++ API. Hidden properties introduced by V8 internally (for example the
|
1269
|
+
* identity hash) are prefixed with "v8::".
|
1270
|
+
*/
|
1271
|
+
bool SetHiddenValue(Handle<String> key, Handle<Value> value);
|
1272
|
+
Local<Value> GetHiddenValue(Handle<String> key);
|
1273
|
+
bool DeleteHiddenValue(Handle<String> key);
|
1274
|
+
|
1275
|
+
/**
|
1276
|
+
* Returns true if this is an instance of an api function (one
|
1277
|
+
* created from a function created from a function template) and has
|
1278
|
+
* been modified since it was created. Note that this method is
|
1279
|
+
* conservative and may return true for objects that haven't actually
|
1280
|
+
* been modified.
|
1281
|
+
*/
|
1282
|
+
bool IsDirty();
|
1283
|
+
|
1284
|
+
/**
|
1285
|
+
* Clone this object with a fast but shallow copy. Values will point
|
1286
|
+
* to the same values as the original object.
|
1287
|
+
*/
|
1288
|
+
Local<Object> Clone();
|
1289
|
+
|
1290
|
+
/**
|
1291
|
+
* Set the backing store of the indexed properties to be managed by the
|
1292
|
+
* embedding layer. Access to the indexed properties will follow the rules
|
1293
|
+
* spelled out in CanvasPixelArray.
|
1294
|
+
* Note: The embedding program still owns the data and needs to ensure that
|
1295
|
+
* the backing store is preserved while V8 has a reference.
|
1296
|
+
*/
|
1297
|
+
void SetIndexedPropertiesToPixelData(uint8_t* data, int length);
|
1298
|
+
|
1299
|
+
/**
|
1300
|
+
* Set the backing store of the indexed properties to be managed by the
|
1301
|
+
* embedding layer. Access to the indexed properties will follow the rules
|
1302
|
+
* spelled out for the CanvasArray subtypes in the WebGL specification.
|
1303
|
+
* Note: The embedding program still owns the data and needs to ensure that
|
1304
|
+
* the backing store is preserved while V8 has a reference.
|
1305
|
+
*/
|
1306
|
+
void SetIndexedPropertiesToExternalArrayData(void* data,
|
1307
|
+
ExternalArrayType array_type,
|
1308
|
+
int number_of_elements);
|
1309
|
+
|
1310
|
+
static Local<Object> New();
|
1311
|
+
static inline Object* Cast(Value* obj);
|
1312
|
+
private:
|
1313
|
+
Object();
|
1314
|
+
static void CheckCast(Value* obj);
|
1315
|
+
Local<Value> CheckedGetInternalField(int index);
|
1316
|
+
void* SlowGetPointerFromInternalField(int index);
|
1317
|
+
|
1318
|
+
/**
|
1319
|
+
* If quick access to the internal field is possible this method
|
1320
|
+
* returns the value. Otherwise an empty handle is returned.
|
1321
|
+
*/
|
1322
|
+
inline Local<Value> UncheckedGetInternalField(int index);
|
1323
|
+
};
|
1324
|
+
|
1325
|
+
|
1326
|
+
/**
|
1327
|
+
* An instance of the built-in array constructor (ECMA-262, 15.4.2).
|
1328
|
+
*/
|
1329
|
+
class V8EXPORT Array : public Object {
|
1330
|
+
public:
|
1331
|
+
uint32_t Length() const;
|
1332
|
+
|
1333
|
+
/**
|
1334
|
+
* Clones an element at index |index|. Returns an empty
|
1335
|
+
* handle if cloning fails (for any reason).
|
1336
|
+
*/
|
1337
|
+
Local<Object> CloneElementAt(uint32_t index);
|
1338
|
+
|
1339
|
+
static Local<Array> New(int length = 0);
|
1340
|
+
static inline Array* Cast(Value* obj);
|
1341
|
+
private:
|
1342
|
+
Array();
|
1343
|
+
static void CheckCast(Value* obj);
|
1344
|
+
};
|
1345
|
+
|
1346
|
+
|
1347
|
+
/**
|
1348
|
+
* A JavaScript function object (ECMA-262, 15.3).
|
1349
|
+
*/
|
1350
|
+
class V8EXPORT Function : public Object {
|
1351
|
+
public:
|
1352
|
+
Local<Object> NewInstance() const;
|
1353
|
+
Local<Object> NewInstance(int argc, Handle<Value> argv[]) const;
|
1354
|
+
Local<Value> Call(Handle<Object> recv, int argc, Handle<Value> argv[]);
|
1355
|
+
void SetName(Handle<String> name);
|
1356
|
+
Handle<Value> GetName() const;
|
1357
|
+
static inline Function* Cast(Value* obj);
|
1358
|
+
private:
|
1359
|
+
Function();
|
1360
|
+
static void CheckCast(Value* obj);
|
1361
|
+
};
|
1362
|
+
|
1363
|
+
|
1364
|
+
/**
|
1365
|
+
* A JavaScript value that wraps a C++ void*. This type of value is
|
1366
|
+
* mainly used to associate C++ data structures with JavaScript
|
1367
|
+
* objects.
|
1368
|
+
*
|
1369
|
+
* The Wrap function V8 will return the most optimal Value object wrapping the
|
1370
|
+
* C++ void*. The type of the value is not guaranteed to be an External object
|
1371
|
+
* and no assumptions about its type should be made. To access the wrapped
|
1372
|
+
* value Unwrap should be used, all other operations on that object will lead
|
1373
|
+
* to unpredictable results.
|
1374
|
+
*/
|
1375
|
+
class V8EXPORT External : public Value {
|
1376
|
+
public:
|
1377
|
+
static Local<Value> Wrap(void* data);
|
1378
|
+
static inline void* Unwrap(Handle<Value> obj);
|
1379
|
+
|
1380
|
+
static Local<External> New(void* value);
|
1381
|
+
static inline External* Cast(Value* obj);
|
1382
|
+
void* Value() const;
|
1383
|
+
private:
|
1384
|
+
External();
|
1385
|
+
static void CheckCast(v8::Value* obj);
|
1386
|
+
static inline void* QuickUnwrap(Handle<v8::Value> obj);
|
1387
|
+
static void* FullUnwrap(Handle<v8::Value> obj);
|
1388
|
+
};
|
1389
|
+
|
1390
|
+
|
1391
|
+
// --- T e m p l a t e s ---
|
1392
|
+
|
1393
|
+
|
1394
|
+
/**
|
1395
|
+
* The superclass of object and function templates.
|
1396
|
+
*/
|
1397
|
+
class V8EXPORT Template : public Data {
|
1398
|
+
public:
|
1399
|
+
/** Adds a property to each instance created by this template.*/
|
1400
|
+
void Set(Handle<String> name, Handle<Data> value,
|
1401
|
+
PropertyAttribute attributes = None);
|
1402
|
+
inline void Set(const char* name, Handle<Data> value);
|
1403
|
+
private:
|
1404
|
+
Template();
|
1405
|
+
|
1406
|
+
friend class ObjectTemplate;
|
1407
|
+
friend class FunctionTemplate;
|
1408
|
+
};
|
1409
|
+
|
1410
|
+
|
1411
|
+
/**
|
1412
|
+
* The argument information given to function call callbacks. This
|
1413
|
+
* class provides access to information about the context of the call,
|
1414
|
+
* including the receiver, the number and values of arguments, and
|
1415
|
+
* the holder of the function.
|
1416
|
+
*/
|
1417
|
+
class V8EXPORT Arguments {
|
1418
|
+
public:
|
1419
|
+
inline int Length() const;
|
1420
|
+
inline Local<Value> operator[](int i) const;
|
1421
|
+
inline Local<Function> Callee() const;
|
1422
|
+
inline Local<Object> This() const;
|
1423
|
+
inline Local<Object> Holder() const;
|
1424
|
+
inline bool IsConstructCall() const;
|
1425
|
+
inline Local<Value> Data() const;
|
1426
|
+
private:
|
1427
|
+
Arguments();
|
1428
|
+
friend class ImplementationUtilities;
|
1429
|
+
inline Arguments(Local<Value> data,
|
1430
|
+
Local<Object> holder,
|
1431
|
+
Local<Function> callee,
|
1432
|
+
bool is_construct_call,
|
1433
|
+
void** values, int length);
|
1434
|
+
Local<Value> data_;
|
1435
|
+
Local<Object> holder_;
|
1436
|
+
Local<Function> callee_;
|
1437
|
+
bool is_construct_call_;
|
1438
|
+
void** values_;
|
1439
|
+
int length_;
|
1440
|
+
};
|
1441
|
+
|
1442
|
+
|
1443
|
+
/**
|
1444
|
+
* The information passed to an accessor callback about the context
|
1445
|
+
* of the property access.
|
1446
|
+
*/
|
1447
|
+
class V8EXPORT AccessorInfo {
|
1448
|
+
public:
|
1449
|
+
inline AccessorInfo(internal::Object** args)
|
1450
|
+
: args_(args) { }
|
1451
|
+
inline Local<Value> Data() const;
|
1452
|
+
inline Local<Object> This() const;
|
1453
|
+
inline Local<Object> Holder() const;
|
1454
|
+
private:
|
1455
|
+
internal::Object** args_;
|
1456
|
+
};
|
1457
|
+
|
1458
|
+
|
1459
|
+
typedef Handle<Value> (*InvocationCallback)(const Arguments& args);
|
1460
|
+
|
1461
|
+
typedef int (*LookupCallback)(Local<Object> self, Local<String> name);
|
1462
|
+
|
1463
|
+
/**
|
1464
|
+
* Accessor[Getter|Setter] are used as callback functions when
|
1465
|
+
* setting|getting a particular property. See objectTemplate::SetAccessor.
|
1466
|
+
*/
|
1467
|
+
typedef Handle<Value> (*AccessorGetter)(Local<String> property,
|
1468
|
+
const AccessorInfo& info);
|
1469
|
+
|
1470
|
+
|
1471
|
+
typedef void (*AccessorSetter)(Local<String> property,
|
1472
|
+
Local<Value> value,
|
1473
|
+
const AccessorInfo& info);
|
1474
|
+
|
1475
|
+
|
1476
|
+
/**
|
1477
|
+
* NamedProperty[Getter|Setter] are used as interceptors on object.
|
1478
|
+
* See ObjectTemplate::SetNamedPropertyHandler.
|
1479
|
+
*/
|
1480
|
+
typedef Handle<Value> (*NamedPropertyGetter)(Local<String> property,
|
1481
|
+
const AccessorInfo& info);
|
1482
|
+
|
1483
|
+
|
1484
|
+
/**
|
1485
|
+
* Returns the value if the setter intercepts the request.
|
1486
|
+
* Otherwise, returns an empty handle.
|
1487
|
+
*/
|
1488
|
+
typedef Handle<Value> (*NamedPropertySetter)(Local<String> property,
|
1489
|
+
Local<Value> value,
|
1490
|
+
const AccessorInfo& info);
|
1491
|
+
|
1492
|
+
|
1493
|
+
/**
|
1494
|
+
* Returns a non-empty handle if the interceptor intercepts the request.
|
1495
|
+
* The result is true if the property exists and false otherwise.
|
1496
|
+
*/
|
1497
|
+
typedef Handle<Boolean> (*NamedPropertyQuery)(Local<String> property,
|
1498
|
+
const AccessorInfo& info);
|
1499
|
+
|
1500
|
+
|
1501
|
+
/**
|
1502
|
+
* Returns a non-empty handle if the deleter intercepts the request.
|
1503
|
+
* The return value is true if the property could be deleted and false
|
1504
|
+
* otherwise.
|
1505
|
+
*/
|
1506
|
+
typedef Handle<Boolean> (*NamedPropertyDeleter)(Local<String> property,
|
1507
|
+
const AccessorInfo& info);
|
1508
|
+
|
1509
|
+
/**
|
1510
|
+
* Returns an array containing the names of the properties the named
|
1511
|
+
* property getter intercepts.
|
1512
|
+
*/
|
1513
|
+
typedef Handle<Array> (*NamedPropertyEnumerator)(const AccessorInfo& info);
|
1514
|
+
|
1515
|
+
|
1516
|
+
/**
|
1517
|
+
* Returns the value of the property if the getter intercepts the
|
1518
|
+
* request. Otherwise, returns an empty handle.
|
1519
|
+
*/
|
1520
|
+
typedef Handle<Value> (*IndexedPropertyGetter)(uint32_t index,
|
1521
|
+
const AccessorInfo& info);
|
1522
|
+
|
1523
|
+
|
1524
|
+
/**
|
1525
|
+
* Returns the value if the setter intercepts the request.
|
1526
|
+
* Otherwise, returns an empty handle.
|
1527
|
+
*/
|
1528
|
+
typedef Handle<Value> (*IndexedPropertySetter)(uint32_t index,
|
1529
|
+
Local<Value> value,
|
1530
|
+
const AccessorInfo& info);
|
1531
|
+
|
1532
|
+
|
1533
|
+
/**
|
1534
|
+
* Returns a non-empty handle if the interceptor intercepts the request.
|
1535
|
+
* The result is true if the property exists and false otherwise.
|
1536
|
+
*/
|
1537
|
+
typedef Handle<Boolean> (*IndexedPropertyQuery)(uint32_t index,
|
1538
|
+
const AccessorInfo& info);
|
1539
|
+
|
1540
|
+
/**
|
1541
|
+
* Returns a non-empty handle if the deleter intercepts the request.
|
1542
|
+
* The return value is true if the property could be deleted and false
|
1543
|
+
* otherwise.
|
1544
|
+
*/
|
1545
|
+
typedef Handle<Boolean> (*IndexedPropertyDeleter)(uint32_t index,
|
1546
|
+
const AccessorInfo& info);
|
1547
|
+
|
1548
|
+
/**
|
1549
|
+
* Returns an array containing the indices of the properties the
|
1550
|
+
* indexed property getter intercepts.
|
1551
|
+
*/
|
1552
|
+
typedef Handle<Array> (*IndexedPropertyEnumerator)(const AccessorInfo& info);
|
1553
|
+
|
1554
|
+
|
1555
|
+
/**
|
1556
|
+
* Access control specifications.
|
1557
|
+
*
|
1558
|
+
* Some accessors should be accessible across contexts. These
|
1559
|
+
* accessors have an explicit access control parameter which specifies
|
1560
|
+
* the kind of cross-context access that should be allowed.
|
1561
|
+
*
|
1562
|
+
* Additionally, for security, accessors can prohibit overwriting by
|
1563
|
+
* accessors defined in JavaScript. For objects that have such
|
1564
|
+
* accessors either locally or in their prototype chain it is not
|
1565
|
+
* possible to overwrite the accessor by using __defineGetter__ or
|
1566
|
+
* __defineSetter__ from JavaScript code.
|
1567
|
+
*/
|
1568
|
+
enum AccessControl {
|
1569
|
+
DEFAULT = 0,
|
1570
|
+
ALL_CAN_READ = 1,
|
1571
|
+
ALL_CAN_WRITE = 1 << 1,
|
1572
|
+
PROHIBITS_OVERWRITING = 1 << 2
|
1573
|
+
};
|
1574
|
+
|
1575
|
+
|
1576
|
+
/**
|
1577
|
+
* Access type specification.
|
1578
|
+
*/
|
1579
|
+
enum AccessType {
|
1580
|
+
ACCESS_GET,
|
1581
|
+
ACCESS_SET,
|
1582
|
+
ACCESS_HAS,
|
1583
|
+
ACCESS_DELETE,
|
1584
|
+
ACCESS_KEYS
|
1585
|
+
};
|
1586
|
+
|
1587
|
+
|
1588
|
+
/**
|
1589
|
+
* Returns true if cross-context access should be allowed to the named
|
1590
|
+
* property with the given key on the host object.
|
1591
|
+
*/
|
1592
|
+
typedef bool (*NamedSecurityCallback)(Local<Object> host,
|
1593
|
+
Local<Value> key,
|
1594
|
+
AccessType type,
|
1595
|
+
Local<Value> data);
|
1596
|
+
|
1597
|
+
|
1598
|
+
/**
|
1599
|
+
* Returns true if cross-context access should be allowed to the indexed
|
1600
|
+
* property with the given index on the host object.
|
1601
|
+
*/
|
1602
|
+
typedef bool (*IndexedSecurityCallback)(Local<Object> host,
|
1603
|
+
uint32_t index,
|
1604
|
+
AccessType type,
|
1605
|
+
Local<Value> data);
|
1606
|
+
|
1607
|
+
|
1608
|
+
/**
|
1609
|
+
* A FunctionTemplate is used to create functions at runtime. There
|
1610
|
+
* can only be one function created from a FunctionTemplate in a
|
1611
|
+
* context. The lifetime of the created function is equal to the
|
1612
|
+
* lifetime of the context. So in case the embedder needs to create
|
1613
|
+
* temporary functions that can be collected using Scripts is
|
1614
|
+
* preferred.
|
1615
|
+
*
|
1616
|
+
* A FunctionTemplate can have properties, these properties are added to the
|
1617
|
+
* function object when it is created.
|
1618
|
+
*
|
1619
|
+
* A FunctionTemplate has a corresponding instance template which is
|
1620
|
+
* used to create object instances when the function is used as a
|
1621
|
+
* constructor. Properties added to the instance template are added to
|
1622
|
+
* each object instance.
|
1623
|
+
*
|
1624
|
+
* A FunctionTemplate can have a prototype template. The prototype template
|
1625
|
+
* is used to create the prototype object of the function.
|
1626
|
+
*
|
1627
|
+
* The following example shows how to use a FunctionTemplate:
|
1628
|
+
*
|
1629
|
+
* \code
|
1630
|
+
* v8::Local<v8::FunctionTemplate> t = v8::FunctionTemplate::New();
|
1631
|
+
* t->Set("func_property", v8::Number::New(1));
|
1632
|
+
*
|
1633
|
+
* v8::Local<v8::Template> proto_t = t->PrototypeTemplate();
|
1634
|
+
* proto_t->Set("proto_method", v8::FunctionTemplate::New(InvokeCallback));
|
1635
|
+
* proto_t->Set("proto_const", v8::Number::New(2));
|
1636
|
+
*
|
1637
|
+
* v8::Local<v8::ObjectTemplate> instance_t = t->InstanceTemplate();
|
1638
|
+
* instance_t->SetAccessor("instance_accessor", InstanceAccessorCallback);
|
1639
|
+
* instance_t->SetNamedPropertyHandler(PropertyHandlerCallback, ...);
|
1640
|
+
* instance_t->Set("instance_property", Number::New(3));
|
1641
|
+
*
|
1642
|
+
* v8::Local<v8::Function> function = t->GetFunction();
|
1643
|
+
* v8::Local<v8::Object> instance = function->NewInstance();
|
1644
|
+
* \endcode
|
1645
|
+
*
|
1646
|
+
* Let's use "function" as the JS variable name of the function object
|
1647
|
+
* and "instance" for the instance object created above. The function
|
1648
|
+
* and the instance will have the following properties:
|
1649
|
+
*
|
1650
|
+
* \code
|
1651
|
+
* func_property in function == true;
|
1652
|
+
* function.func_property == 1;
|
1653
|
+
*
|
1654
|
+
* function.prototype.proto_method() invokes 'InvokeCallback'
|
1655
|
+
* function.prototype.proto_const == 2;
|
1656
|
+
*
|
1657
|
+
* instance instanceof function == true;
|
1658
|
+
* instance.instance_accessor calls 'InstanceAccessorCallback'
|
1659
|
+
* instance.instance_property == 3;
|
1660
|
+
* \endcode
|
1661
|
+
*
|
1662
|
+
* A FunctionTemplate can inherit from another one by calling the
|
1663
|
+
* FunctionTemplate::Inherit method. The following graph illustrates
|
1664
|
+
* the semantics of inheritance:
|
1665
|
+
*
|
1666
|
+
* \code
|
1667
|
+
* FunctionTemplate Parent -> Parent() . prototype -> { }
|
1668
|
+
* ^ ^
|
1669
|
+
* | Inherit(Parent) | .__proto__
|
1670
|
+
* | |
|
1671
|
+
* FunctionTemplate Child -> Child() . prototype -> { }
|
1672
|
+
* \endcode
|
1673
|
+
*
|
1674
|
+
* A FunctionTemplate 'Child' inherits from 'Parent', the prototype
|
1675
|
+
* object of the Child() function has __proto__ pointing to the
|
1676
|
+
* Parent() function's prototype object. An instance of the Child
|
1677
|
+
* function has all properties on Parent's instance templates.
|
1678
|
+
*
|
1679
|
+
* Let Parent be the FunctionTemplate initialized in the previous
|
1680
|
+
* section and create a Child FunctionTemplate by:
|
1681
|
+
*
|
1682
|
+
* \code
|
1683
|
+
* Local<FunctionTemplate> parent = t;
|
1684
|
+
* Local<FunctionTemplate> child = FunctionTemplate::New();
|
1685
|
+
* child->Inherit(parent);
|
1686
|
+
*
|
1687
|
+
* Local<Function> child_function = child->GetFunction();
|
1688
|
+
* Local<Object> child_instance = child_function->NewInstance();
|
1689
|
+
* \endcode
|
1690
|
+
*
|
1691
|
+
* The Child function and Child instance will have the following
|
1692
|
+
* properties:
|
1693
|
+
*
|
1694
|
+
* \code
|
1695
|
+
* child_func.prototype.__proto__ == function.prototype;
|
1696
|
+
* child_instance.instance_accessor calls 'InstanceAccessorCallback'
|
1697
|
+
* child_instance.instance_property == 3;
|
1698
|
+
* \endcode
|
1699
|
+
*/
|
1700
|
+
class V8EXPORT FunctionTemplate : public Template {
|
1701
|
+
public:
|
1702
|
+
/** Creates a function template.*/
|
1703
|
+
static Local<FunctionTemplate> New(
|
1704
|
+
InvocationCallback callback = 0,
|
1705
|
+
Handle<Value> data = Handle<Value>(),
|
1706
|
+
Handle<Signature> signature = Handle<Signature>());
|
1707
|
+
/** Returns the unique function instance in the current execution context.*/
|
1708
|
+
Local<Function> GetFunction();
|
1709
|
+
|
1710
|
+
/**
|
1711
|
+
* Set the call-handler callback for a FunctionTemplate. This
|
1712
|
+
* callback is called whenever the function created from this
|
1713
|
+
* FunctionTemplate is called.
|
1714
|
+
*/
|
1715
|
+
void SetCallHandler(InvocationCallback callback,
|
1716
|
+
Handle<Value> data = Handle<Value>());
|
1717
|
+
|
1718
|
+
/** Get the InstanceTemplate. */
|
1719
|
+
Local<ObjectTemplate> InstanceTemplate();
|
1720
|
+
|
1721
|
+
/** Causes the function template to inherit from a parent function template.*/
|
1722
|
+
void Inherit(Handle<FunctionTemplate> parent);
|
1723
|
+
|
1724
|
+
/**
|
1725
|
+
* A PrototypeTemplate is the template used to create the prototype object
|
1726
|
+
* of the function created by this template.
|
1727
|
+
*/
|
1728
|
+
Local<ObjectTemplate> PrototypeTemplate();
|
1729
|
+
|
1730
|
+
|
1731
|
+
/**
|
1732
|
+
* Set the class name of the FunctionTemplate. This is used for
|
1733
|
+
* printing objects created with the function created from the
|
1734
|
+
* FunctionTemplate as its constructor.
|
1735
|
+
*/
|
1736
|
+
void SetClassName(Handle<String> name);
|
1737
|
+
|
1738
|
+
/**
|
1739
|
+
* Determines whether the __proto__ accessor ignores instances of
|
1740
|
+
* the function template. If instances of the function template are
|
1741
|
+
* ignored, __proto__ skips all instances and instead returns the
|
1742
|
+
* next object in the prototype chain.
|
1743
|
+
*
|
1744
|
+
* Call with a value of true to make the __proto__ accessor ignore
|
1745
|
+
* instances of the function template. Call with a value of false
|
1746
|
+
* to make the __proto__ accessor not ignore instances of the
|
1747
|
+
* function template. By default, instances of a function template
|
1748
|
+
* are not ignored.
|
1749
|
+
*/
|
1750
|
+
void SetHiddenPrototype(bool value);
|
1751
|
+
|
1752
|
+
/**
|
1753
|
+
* Returns true if the given object is an instance of this function
|
1754
|
+
* template.
|
1755
|
+
*/
|
1756
|
+
bool HasInstance(Handle<Value> object);
|
1757
|
+
|
1758
|
+
private:
|
1759
|
+
FunctionTemplate();
|
1760
|
+
void AddInstancePropertyAccessor(Handle<String> name,
|
1761
|
+
AccessorGetter getter,
|
1762
|
+
AccessorSetter setter,
|
1763
|
+
Handle<Value> data,
|
1764
|
+
AccessControl settings,
|
1765
|
+
PropertyAttribute attributes);
|
1766
|
+
void SetNamedInstancePropertyHandler(NamedPropertyGetter getter,
|
1767
|
+
NamedPropertySetter setter,
|
1768
|
+
NamedPropertyQuery query,
|
1769
|
+
NamedPropertyDeleter remover,
|
1770
|
+
NamedPropertyEnumerator enumerator,
|
1771
|
+
Handle<Value> data);
|
1772
|
+
void SetIndexedInstancePropertyHandler(IndexedPropertyGetter getter,
|
1773
|
+
IndexedPropertySetter setter,
|
1774
|
+
IndexedPropertyQuery query,
|
1775
|
+
IndexedPropertyDeleter remover,
|
1776
|
+
IndexedPropertyEnumerator enumerator,
|
1777
|
+
Handle<Value> data);
|
1778
|
+
void SetInstanceCallAsFunctionHandler(InvocationCallback callback,
|
1779
|
+
Handle<Value> data);
|
1780
|
+
|
1781
|
+
friend class Context;
|
1782
|
+
friend class ObjectTemplate;
|
1783
|
+
};
|
1784
|
+
|
1785
|
+
|
1786
|
+
/**
|
1787
|
+
* An ObjectTemplate is used to create objects at runtime.
|
1788
|
+
*
|
1789
|
+
* Properties added to an ObjectTemplate are added to each object
|
1790
|
+
* created from the ObjectTemplate.
|
1791
|
+
*/
|
1792
|
+
class V8EXPORT ObjectTemplate : public Template {
|
1793
|
+
public:
|
1794
|
+
/** Creates an ObjectTemplate. */
|
1795
|
+
static Local<ObjectTemplate> New();
|
1796
|
+
|
1797
|
+
/** Creates a new instance of this template.*/
|
1798
|
+
Local<Object> NewInstance();
|
1799
|
+
|
1800
|
+
/**
|
1801
|
+
* Sets an accessor on the object template.
|
1802
|
+
*
|
1803
|
+
* Whenever the property with the given name is accessed on objects
|
1804
|
+
* created from this ObjectTemplate the getter and setter callbacks
|
1805
|
+
* are called instead of getting and setting the property directly
|
1806
|
+
* on the JavaScript object.
|
1807
|
+
*
|
1808
|
+
* \param name The name of the property for which an accessor is added.
|
1809
|
+
* \param getter The callback to invoke when getting the property.
|
1810
|
+
* \param setter The callback to invoke when setting the property.
|
1811
|
+
* \param data A piece of data that will be passed to the getter and setter
|
1812
|
+
* callbacks whenever they are invoked.
|
1813
|
+
* \param settings Access control settings for the accessor. This is a bit
|
1814
|
+
* field consisting of one of more of
|
1815
|
+
* DEFAULT = 0, ALL_CAN_READ = 1, or ALL_CAN_WRITE = 2.
|
1816
|
+
* The default is to not allow cross-context access.
|
1817
|
+
* ALL_CAN_READ means that all cross-context reads are allowed.
|
1818
|
+
* ALL_CAN_WRITE means that all cross-context writes are allowed.
|
1819
|
+
* The combination ALL_CAN_READ | ALL_CAN_WRITE can be used to allow all
|
1820
|
+
* cross-context access.
|
1821
|
+
* \param attribute The attributes of the property for which an accessor
|
1822
|
+
* is added.
|
1823
|
+
*/
|
1824
|
+
void SetAccessor(Handle<String> name,
|
1825
|
+
AccessorGetter getter,
|
1826
|
+
AccessorSetter setter = 0,
|
1827
|
+
Handle<Value> data = Handle<Value>(),
|
1828
|
+
AccessControl settings = DEFAULT,
|
1829
|
+
PropertyAttribute attribute = None);
|
1830
|
+
|
1831
|
+
/**
|
1832
|
+
* Sets a named property handler on the object template.
|
1833
|
+
*
|
1834
|
+
* Whenever a named property is accessed on objects created from
|
1835
|
+
* this object template, the provided callback is invoked instead of
|
1836
|
+
* accessing the property directly on the JavaScript object.
|
1837
|
+
*
|
1838
|
+
* \param getter The callback to invoke when getting a property.
|
1839
|
+
* \param setter The callback to invoke when setting a property.
|
1840
|
+
* \param query The callback to invoke to check is an object has a property.
|
1841
|
+
* \param deleter The callback to invoke when deleting a property.
|
1842
|
+
* \param enumerator The callback to invoke to enumerate all the named
|
1843
|
+
* properties of an object.
|
1844
|
+
* \param data A piece of data that will be passed to the callbacks
|
1845
|
+
* whenever they are invoked.
|
1846
|
+
*/
|
1847
|
+
void SetNamedPropertyHandler(NamedPropertyGetter getter,
|
1848
|
+
NamedPropertySetter setter = 0,
|
1849
|
+
NamedPropertyQuery query = 0,
|
1850
|
+
NamedPropertyDeleter deleter = 0,
|
1851
|
+
NamedPropertyEnumerator enumerator = 0,
|
1852
|
+
Handle<Value> data = Handle<Value>());
|
1853
|
+
|
1854
|
+
/**
|
1855
|
+
* Sets an indexed property handler on the object template.
|
1856
|
+
*
|
1857
|
+
* Whenever an indexed property is accessed on objects created from
|
1858
|
+
* this object template, the provided callback is invoked instead of
|
1859
|
+
* accessing the property directly on the JavaScript object.
|
1860
|
+
*
|
1861
|
+
* \param getter The callback to invoke when getting a property.
|
1862
|
+
* \param setter The callback to invoke when setting a property.
|
1863
|
+
* \param query The callback to invoke to check is an object has a property.
|
1864
|
+
* \param deleter The callback to invoke when deleting a property.
|
1865
|
+
* \param enumerator The callback to invoke to enumerate all the indexed
|
1866
|
+
* properties of an object.
|
1867
|
+
* \param data A piece of data that will be passed to the callbacks
|
1868
|
+
* whenever they are invoked.
|
1869
|
+
*/
|
1870
|
+
void SetIndexedPropertyHandler(IndexedPropertyGetter getter,
|
1871
|
+
IndexedPropertySetter setter = 0,
|
1872
|
+
IndexedPropertyQuery query = 0,
|
1873
|
+
IndexedPropertyDeleter deleter = 0,
|
1874
|
+
IndexedPropertyEnumerator enumerator = 0,
|
1875
|
+
Handle<Value> data = Handle<Value>());
|
1876
|
+
/**
|
1877
|
+
* Sets the callback to be used when calling instances created from
|
1878
|
+
* this template as a function. If no callback is set, instances
|
1879
|
+
* behave like normal JavaScript objects that cannot be called as a
|
1880
|
+
* function.
|
1881
|
+
*/
|
1882
|
+
void SetCallAsFunctionHandler(InvocationCallback callback,
|
1883
|
+
Handle<Value> data = Handle<Value>());
|
1884
|
+
|
1885
|
+
/**
|
1886
|
+
* Mark object instances of the template as undetectable.
|
1887
|
+
*
|
1888
|
+
* In many ways, undetectable objects behave as though they are not
|
1889
|
+
* there. They behave like 'undefined' in conditionals and when
|
1890
|
+
* printed. However, properties can be accessed and called as on
|
1891
|
+
* normal objects.
|
1892
|
+
*/
|
1893
|
+
void MarkAsUndetectable();
|
1894
|
+
|
1895
|
+
/**
|
1896
|
+
* Sets access check callbacks on the object template.
|
1897
|
+
*
|
1898
|
+
* When accessing properties on instances of this object template,
|
1899
|
+
* the access check callback will be called to determine whether or
|
1900
|
+
* not to allow cross-context access to the properties.
|
1901
|
+
* The last parameter specifies whether access checks are turned
|
1902
|
+
* on by default on instances. If access checks are off by default,
|
1903
|
+
* they can be turned on on individual instances by calling
|
1904
|
+
* Object::TurnOnAccessCheck().
|
1905
|
+
*/
|
1906
|
+
void SetAccessCheckCallbacks(NamedSecurityCallback named_handler,
|
1907
|
+
IndexedSecurityCallback indexed_handler,
|
1908
|
+
Handle<Value> data = Handle<Value>(),
|
1909
|
+
bool turned_on_by_default = true);
|
1910
|
+
|
1911
|
+
/**
|
1912
|
+
* Gets the number of internal fields for objects generated from
|
1913
|
+
* this template.
|
1914
|
+
*/
|
1915
|
+
int InternalFieldCount();
|
1916
|
+
|
1917
|
+
/**
|
1918
|
+
* Sets the number of internal fields for objects generated from
|
1919
|
+
* this template.
|
1920
|
+
*/
|
1921
|
+
void SetInternalFieldCount(int value);
|
1922
|
+
|
1923
|
+
private:
|
1924
|
+
ObjectTemplate();
|
1925
|
+
static Local<ObjectTemplate> New(Handle<FunctionTemplate> constructor);
|
1926
|
+
friend class FunctionTemplate;
|
1927
|
+
};
|
1928
|
+
|
1929
|
+
|
1930
|
+
/**
|
1931
|
+
* A Signature specifies which receivers and arguments a function can
|
1932
|
+
* legally be called with.
|
1933
|
+
*/
|
1934
|
+
class V8EXPORT Signature : public Data {
|
1935
|
+
public:
|
1936
|
+
static Local<Signature> New(Handle<FunctionTemplate> receiver =
|
1937
|
+
Handle<FunctionTemplate>(),
|
1938
|
+
int argc = 0,
|
1939
|
+
Handle<FunctionTemplate> argv[] = 0);
|
1940
|
+
private:
|
1941
|
+
Signature();
|
1942
|
+
};
|
1943
|
+
|
1944
|
+
|
1945
|
+
/**
|
1946
|
+
* A utility for determining the type of objects based on the template
|
1947
|
+
* they were constructed from.
|
1948
|
+
*/
|
1949
|
+
class V8EXPORT TypeSwitch : public Data {
|
1950
|
+
public:
|
1951
|
+
static Local<TypeSwitch> New(Handle<FunctionTemplate> type);
|
1952
|
+
static Local<TypeSwitch> New(int argc, Handle<FunctionTemplate> types[]);
|
1953
|
+
int match(Handle<Value> value);
|
1954
|
+
private:
|
1955
|
+
TypeSwitch();
|
1956
|
+
};
|
1957
|
+
|
1958
|
+
|
1959
|
+
// --- E x t e n s i o n s ---
|
1960
|
+
|
1961
|
+
|
1962
|
+
/**
|
1963
|
+
* Ignore
|
1964
|
+
*/
|
1965
|
+
class V8EXPORT Extension { // NOLINT
|
1966
|
+
public:
|
1967
|
+
Extension(const char* name,
|
1968
|
+
const char* source = 0,
|
1969
|
+
int dep_count = 0,
|
1970
|
+
const char** deps = 0);
|
1971
|
+
virtual ~Extension() { }
|
1972
|
+
virtual v8::Handle<v8::FunctionTemplate>
|
1973
|
+
GetNativeFunction(v8::Handle<v8::String> name) {
|
1974
|
+
return v8::Handle<v8::FunctionTemplate>();
|
1975
|
+
}
|
1976
|
+
|
1977
|
+
const char* name() { return name_; }
|
1978
|
+
const char* source() { return source_; }
|
1979
|
+
int dependency_count() { return dep_count_; }
|
1980
|
+
const char** dependencies() { return deps_; }
|
1981
|
+
void set_auto_enable(bool value) { auto_enable_ = value; }
|
1982
|
+
bool auto_enable() { return auto_enable_; }
|
1983
|
+
|
1984
|
+
private:
|
1985
|
+
const char* name_;
|
1986
|
+
const char* source_;
|
1987
|
+
int dep_count_;
|
1988
|
+
const char** deps_;
|
1989
|
+
bool auto_enable_;
|
1990
|
+
|
1991
|
+
// Disallow copying and assigning.
|
1992
|
+
Extension(const Extension&);
|
1993
|
+
void operator=(const Extension&);
|
1994
|
+
};
|
1995
|
+
|
1996
|
+
|
1997
|
+
void V8EXPORT RegisterExtension(Extension* extension);
|
1998
|
+
|
1999
|
+
|
2000
|
+
/**
|
2001
|
+
* Ignore
|
2002
|
+
*/
|
2003
|
+
class V8EXPORT DeclareExtension {
|
2004
|
+
public:
|
2005
|
+
inline DeclareExtension(Extension* extension) {
|
2006
|
+
RegisterExtension(extension);
|
2007
|
+
}
|
2008
|
+
};
|
2009
|
+
|
2010
|
+
|
2011
|
+
// --- S t a t i c s ---
|
2012
|
+
|
2013
|
+
|
2014
|
+
Handle<Primitive> V8EXPORT Undefined();
|
2015
|
+
Handle<Primitive> V8EXPORT Null();
|
2016
|
+
Handle<Boolean> V8EXPORT True();
|
2017
|
+
Handle<Boolean> V8EXPORT False();
|
2018
|
+
|
2019
|
+
|
2020
|
+
/**
|
2021
|
+
* A set of constraints that specifies the limits of the runtime's memory use.
|
2022
|
+
* You must set the heap size before initializing the VM - the size cannot be
|
2023
|
+
* adjusted after the VM is initialized.
|
2024
|
+
*
|
2025
|
+
* If you are using threads then you should hold the V8::Locker lock while
|
2026
|
+
* setting the stack limit and you must set a non-default stack limit separately
|
2027
|
+
* for each thread.
|
2028
|
+
*/
|
2029
|
+
class V8EXPORT ResourceConstraints {
|
2030
|
+
public:
|
2031
|
+
ResourceConstraints();
|
2032
|
+
int max_young_space_size() const { return max_young_space_size_; }
|
2033
|
+
void set_max_young_space_size(int value) { max_young_space_size_ = value; }
|
2034
|
+
int max_old_space_size() const { return max_old_space_size_; }
|
2035
|
+
void set_max_old_space_size(int value) { max_old_space_size_ = value; }
|
2036
|
+
uint32_t* stack_limit() const { return stack_limit_; }
|
2037
|
+
// Sets an address beyond which the VM's stack may not grow.
|
2038
|
+
void set_stack_limit(uint32_t* value) { stack_limit_ = value; }
|
2039
|
+
private:
|
2040
|
+
int max_young_space_size_;
|
2041
|
+
int max_old_space_size_;
|
2042
|
+
uint32_t* stack_limit_;
|
2043
|
+
};
|
2044
|
+
|
2045
|
+
|
2046
|
+
bool SetResourceConstraints(ResourceConstraints* constraints);
|
2047
|
+
|
2048
|
+
|
2049
|
+
// --- E x c e p t i o n s ---
|
2050
|
+
|
2051
|
+
|
2052
|
+
typedef void (*FatalErrorCallback)(const char* location, const char* message);
|
2053
|
+
|
2054
|
+
|
2055
|
+
typedef void (*MessageCallback)(Handle<Message> message, Handle<Value> data);
|
2056
|
+
|
2057
|
+
|
2058
|
+
/**
|
2059
|
+
* Schedules an exception to be thrown when returning to JavaScript. When an
|
2060
|
+
* exception has been scheduled it is illegal to invoke any JavaScript
|
2061
|
+
* operation; the caller must return immediately and only after the exception
|
2062
|
+
* has been handled does it become legal to invoke JavaScript operations.
|
2063
|
+
*/
|
2064
|
+
Handle<Value> V8EXPORT ThrowException(Handle<Value> exception);
|
2065
|
+
|
2066
|
+
/**
|
2067
|
+
* Create new error objects by calling the corresponding error object
|
2068
|
+
* constructor with the message.
|
2069
|
+
*/
|
2070
|
+
class V8EXPORT Exception {
|
2071
|
+
public:
|
2072
|
+
static Local<Value> RangeError(Handle<String> message);
|
2073
|
+
static Local<Value> ReferenceError(Handle<String> message);
|
2074
|
+
static Local<Value> SyntaxError(Handle<String> message);
|
2075
|
+
static Local<Value> TypeError(Handle<String> message);
|
2076
|
+
static Local<Value> Error(Handle<String> message);
|
2077
|
+
};
|
2078
|
+
|
2079
|
+
|
2080
|
+
// --- C o u n t e r s C a l l b a c k s ---
|
2081
|
+
|
2082
|
+
typedef int* (*CounterLookupCallback)(const char* name);
|
2083
|
+
|
2084
|
+
typedef void* (*CreateHistogramCallback)(const char* name,
|
2085
|
+
int min,
|
2086
|
+
int max,
|
2087
|
+
size_t buckets);
|
2088
|
+
|
2089
|
+
typedef void (*AddHistogramSampleCallback)(void* histogram, int sample);
|
2090
|
+
|
2091
|
+
// --- F a i l e d A c c e s s C h e c k C a l l b a c k ---
|
2092
|
+
typedef void (*FailedAccessCheckCallback)(Local<Object> target,
|
2093
|
+
AccessType type,
|
2094
|
+
Local<Value> data);
|
2095
|
+
|
2096
|
+
// --- G a r b a g e C o l l e c t i o n C a l l b a c k s
|
2097
|
+
|
2098
|
+
/**
|
2099
|
+
* Applications can register a callback function which is called
|
2100
|
+
* before and after a major garbage collection. Allocations are not
|
2101
|
+
* allowed in the callback function, you therefore cannot manipulate
|
2102
|
+
* objects (set or delete properties for example) since it is possible
|
2103
|
+
* such operations will result in the allocation of objects.
|
2104
|
+
*/
|
2105
|
+
typedef void (*GCCallback)();
|
2106
|
+
|
2107
|
+
|
2108
|
+
// --- C o n t e x t G e n e r a t o r ---
|
2109
|
+
|
2110
|
+
/**
|
2111
|
+
* Applications must provide a callback function which is called to generate
|
2112
|
+
* a context if a context was not deserialized from the snapshot.
|
2113
|
+
*/
|
2114
|
+
typedef Persistent<Context> (*ContextGenerator)();
|
2115
|
+
|
2116
|
+
|
2117
|
+
/**
|
2118
|
+
* Profiler modules.
|
2119
|
+
*
|
2120
|
+
* In V8, profiler consists of several modules: CPU profiler, and different
|
2121
|
+
* kinds of heap profiling. Each can be turned on / off independently.
|
2122
|
+
* When PROFILER_MODULE_HEAP_SNAPSHOT flag is passed to ResumeProfilerEx,
|
2123
|
+
* modules are enabled only temporarily for making a snapshot of the heap.
|
2124
|
+
*/
|
2125
|
+
enum ProfilerModules {
|
2126
|
+
PROFILER_MODULE_NONE = 0,
|
2127
|
+
PROFILER_MODULE_CPU = 1,
|
2128
|
+
PROFILER_MODULE_HEAP_STATS = 1 << 1,
|
2129
|
+
PROFILER_MODULE_JS_CONSTRUCTORS = 1 << 2,
|
2130
|
+
PROFILER_MODULE_HEAP_SNAPSHOT = 1 << 16
|
2131
|
+
};
|
2132
|
+
|
2133
|
+
|
2134
|
+
/**
|
2135
|
+
* Collection of V8 heap information.
|
2136
|
+
*
|
2137
|
+
* Instances of this class can be passed to v8::V8::HeapStatistics to
|
2138
|
+
* get heap statistics from V8.
|
2139
|
+
*/
|
2140
|
+
class V8EXPORT HeapStatistics {
|
2141
|
+
public:
|
2142
|
+
HeapStatistics();
|
2143
|
+
size_t total_heap_size() { return total_heap_size_; }
|
2144
|
+
size_t used_heap_size() { return used_heap_size_; }
|
2145
|
+
|
2146
|
+
private:
|
2147
|
+
void set_total_heap_size(size_t size) { total_heap_size_ = size; }
|
2148
|
+
void set_used_heap_size(size_t size) { used_heap_size_ = size; }
|
2149
|
+
|
2150
|
+
size_t total_heap_size_;
|
2151
|
+
size_t used_heap_size_;
|
2152
|
+
|
2153
|
+
friend class V8;
|
2154
|
+
};
|
2155
|
+
|
2156
|
+
|
2157
|
+
/**
|
2158
|
+
* Container class for static utility functions.
|
2159
|
+
*/
|
2160
|
+
class V8EXPORT V8 {
|
2161
|
+
public:
|
2162
|
+
/** Set the callback to invoke in case of fatal errors. */
|
2163
|
+
static void SetFatalErrorHandler(FatalErrorCallback that);
|
2164
|
+
|
2165
|
+
/**
|
2166
|
+
* Ignore out-of-memory exceptions.
|
2167
|
+
*
|
2168
|
+
* V8 running out of memory is treated as a fatal error by default.
|
2169
|
+
* This means that the fatal error handler is called and that V8 is
|
2170
|
+
* terminated.
|
2171
|
+
*
|
2172
|
+
* IgnoreOutOfMemoryException can be used to not treat a
|
2173
|
+
* out-of-memory situation as a fatal error. This way, the contexts
|
2174
|
+
* that did not cause the out of memory problem might be able to
|
2175
|
+
* continue execution.
|
2176
|
+
*/
|
2177
|
+
static void IgnoreOutOfMemoryException();
|
2178
|
+
|
2179
|
+
/**
|
2180
|
+
* Check if V8 is dead and therefore unusable. This is the case after
|
2181
|
+
* fatal errors such as out-of-memory situations.
|
2182
|
+
*/
|
2183
|
+
static bool IsDead();
|
2184
|
+
|
2185
|
+
/**
|
2186
|
+
* Adds a message listener.
|
2187
|
+
*
|
2188
|
+
* The same message listener can be added more than once and it that
|
2189
|
+
* case it will be called more than once for each message.
|
2190
|
+
*/
|
2191
|
+
static bool AddMessageListener(MessageCallback that,
|
2192
|
+
Handle<Value> data = Handle<Value>());
|
2193
|
+
|
2194
|
+
/**
|
2195
|
+
* Remove all message listeners from the specified callback function.
|
2196
|
+
*/
|
2197
|
+
static void RemoveMessageListeners(MessageCallback that);
|
2198
|
+
|
2199
|
+
/**
|
2200
|
+
* Sets V8 flags from a string.
|
2201
|
+
*/
|
2202
|
+
static void SetFlagsFromString(const char* str, int length);
|
2203
|
+
|
2204
|
+
/**
|
2205
|
+
* Sets V8 flags from the command line.
|
2206
|
+
*/
|
2207
|
+
static void SetFlagsFromCommandLine(int* argc,
|
2208
|
+
char** argv,
|
2209
|
+
bool remove_flags);
|
2210
|
+
|
2211
|
+
/** Get the version string. */
|
2212
|
+
static const char* GetVersion();
|
2213
|
+
|
2214
|
+
/**
|
2215
|
+
* Enables the host application to provide a mechanism for recording
|
2216
|
+
* statistics counters.
|
2217
|
+
*/
|
2218
|
+
static void SetCounterFunction(CounterLookupCallback);
|
2219
|
+
|
2220
|
+
/**
|
2221
|
+
* Enables the host application to provide a mechanism for recording
|
2222
|
+
* histograms. The CreateHistogram function returns a
|
2223
|
+
* histogram which will later be passed to the AddHistogramSample
|
2224
|
+
* function.
|
2225
|
+
*/
|
2226
|
+
static void SetCreateHistogramFunction(CreateHistogramCallback);
|
2227
|
+
static void SetAddHistogramSampleFunction(AddHistogramSampleCallback);
|
2228
|
+
|
2229
|
+
/**
|
2230
|
+
* Enables the computation of a sliding window of states. The sliding
|
2231
|
+
* window information is recorded in statistics counters.
|
2232
|
+
*/
|
2233
|
+
static void EnableSlidingStateWindow();
|
2234
|
+
|
2235
|
+
/** Callback function for reporting failed access checks.*/
|
2236
|
+
static void SetFailedAccessCheckCallbackFunction(FailedAccessCheckCallback);
|
2237
|
+
|
2238
|
+
/**
|
2239
|
+
* Enables the host application to receive a notification before a
|
2240
|
+
* major garbage colletion. Allocations are not allowed in the
|
2241
|
+
* callback function, you therefore cannot manipulate objects (set
|
2242
|
+
* or delete properties for example) since it is possible such
|
2243
|
+
* operations will result in the allocation of objects.
|
2244
|
+
*/
|
2245
|
+
static void SetGlobalGCPrologueCallback(GCCallback);
|
2246
|
+
|
2247
|
+
/**
|
2248
|
+
* Enables the host application to receive a notification after a
|
2249
|
+
* major garbage collection. Allocations are not allowed in the
|
2250
|
+
* callback function, you therefore cannot manipulate objects (set
|
2251
|
+
* or delete properties for example) since it is possible such
|
2252
|
+
* operations will result in the allocation of objects.
|
2253
|
+
*/
|
2254
|
+
static void SetGlobalGCEpilogueCallback(GCCallback);
|
2255
|
+
|
2256
|
+
/**
|
2257
|
+
* Allows the host application to group objects together. If one
|
2258
|
+
* object in the group is alive, all objects in the group are alive.
|
2259
|
+
* After each garbage collection, object groups are removed. It is
|
2260
|
+
* intended to be used in the before-garbage-collection callback
|
2261
|
+
* function, for instance to simulate DOM tree connections among JS
|
2262
|
+
* wrapper objects.
|
2263
|
+
*/
|
2264
|
+
static void AddObjectGroup(Persistent<Value>* objects, size_t length);
|
2265
|
+
|
2266
|
+
/**
|
2267
|
+
* Initializes from snapshot if possible. Otherwise, attempts to
|
2268
|
+
* initialize from scratch. This function is called implicitly if
|
2269
|
+
* you use the API without calling it first.
|
2270
|
+
*/
|
2271
|
+
static bool Initialize();
|
2272
|
+
|
2273
|
+
/**
|
2274
|
+
* Adjusts the amount of registered external memory. Used to give
|
2275
|
+
* V8 an indication of the amount of externally allocated memory
|
2276
|
+
* that is kept alive by JavaScript objects. V8 uses this to decide
|
2277
|
+
* when to perform global garbage collections. Registering
|
2278
|
+
* externally allocated memory will trigger global garbage
|
2279
|
+
* collections more often than otherwise in an attempt to garbage
|
2280
|
+
* collect the JavaScript objects keeping the externally allocated
|
2281
|
+
* memory alive.
|
2282
|
+
*
|
2283
|
+
* \param change_in_bytes the change in externally allocated memory
|
2284
|
+
* that is kept alive by JavaScript objects.
|
2285
|
+
* \returns the adjusted value.
|
2286
|
+
*/
|
2287
|
+
static int AdjustAmountOfExternalAllocatedMemory(int change_in_bytes);
|
2288
|
+
|
2289
|
+
/**
|
2290
|
+
* Suspends recording of tick samples in the profiler.
|
2291
|
+
* When the V8 profiling mode is enabled (usually via command line
|
2292
|
+
* switches) this function suspends recording of tick samples.
|
2293
|
+
* Profiling ticks are discarded until ResumeProfiler() is called.
|
2294
|
+
*
|
2295
|
+
* See also the --prof and --prof_auto command line switches to
|
2296
|
+
* enable V8 profiling.
|
2297
|
+
*/
|
2298
|
+
static void PauseProfiler();
|
2299
|
+
|
2300
|
+
/**
|
2301
|
+
* Resumes recording of tick samples in the profiler.
|
2302
|
+
* See also PauseProfiler().
|
2303
|
+
*/
|
2304
|
+
static void ResumeProfiler();
|
2305
|
+
|
2306
|
+
/**
|
2307
|
+
* Return whether profiler is currently paused.
|
2308
|
+
*/
|
2309
|
+
static bool IsProfilerPaused();
|
2310
|
+
|
2311
|
+
/**
|
2312
|
+
* Resumes specified profiler modules.
|
2313
|
+
* "ResumeProfiler" is equivalent to "ResumeProfilerEx(PROFILER_MODULE_CPU)".
|
2314
|
+
* See ProfilerModules enum.
|
2315
|
+
*
|
2316
|
+
* \param flags Flags specifying profiler modules.
|
2317
|
+
*/
|
2318
|
+
static void ResumeProfilerEx(int flags);
|
2319
|
+
|
2320
|
+
/**
|
2321
|
+
* Pauses specified profiler modules.
|
2322
|
+
* "PauseProfiler" is equivalent to "PauseProfilerEx(PROFILER_MODULE_CPU)".
|
2323
|
+
* See ProfilerModules enum.
|
2324
|
+
*
|
2325
|
+
* \param flags Flags specifying profiler modules.
|
2326
|
+
*/
|
2327
|
+
static void PauseProfilerEx(int flags);
|
2328
|
+
|
2329
|
+
/**
|
2330
|
+
* Returns active (resumed) profiler modules.
|
2331
|
+
* See ProfilerModules enum.
|
2332
|
+
*
|
2333
|
+
* \returns active profiler modules.
|
2334
|
+
*/
|
2335
|
+
static int GetActiveProfilerModules();
|
2336
|
+
|
2337
|
+
/**
|
2338
|
+
* If logging is performed into a memory buffer (via --logfile=*), allows to
|
2339
|
+
* retrieve previously written messages. This can be used for retrieving
|
2340
|
+
* profiler log data in the application. This function is thread-safe.
|
2341
|
+
*
|
2342
|
+
* Caller provides a destination buffer that must exist during GetLogLines
|
2343
|
+
* call. Only whole log lines are copied into the buffer.
|
2344
|
+
*
|
2345
|
+
* \param from_pos specified a point in a buffer to read from, 0 is the
|
2346
|
+
* beginning of a buffer. It is assumed that caller updates its current
|
2347
|
+
* position using returned size value from the previous call.
|
2348
|
+
* \param dest_buf destination buffer for log data.
|
2349
|
+
* \param max_size size of the destination buffer.
|
2350
|
+
* \returns actual size of log data copied into buffer.
|
2351
|
+
*/
|
2352
|
+
static int GetLogLines(int from_pos, char* dest_buf, int max_size);
|
2353
|
+
|
2354
|
+
/**
|
2355
|
+
* Retrieve the V8 thread id of the calling thread.
|
2356
|
+
*
|
2357
|
+
* The thread id for a thread should only be retrieved after the V8
|
2358
|
+
* lock has been acquired with a Locker object with that thread.
|
2359
|
+
*/
|
2360
|
+
static int GetCurrentThreadId();
|
2361
|
+
|
2362
|
+
/**
|
2363
|
+
* Forcefully terminate execution of a JavaScript thread. This can
|
2364
|
+
* be used to terminate long-running scripts.
|
2365
|
+
*
|
2366
|
+
* TerminateExecution should only be called when then V8 lock has
|
2367
|
+
* been acquired with a Locker object. Therefore, in order to be
|
2368
|
+
* able to terminate long-running threads, preemption must be
|
2369
|
+
* enabled to allow the user of TerminateExecution to acquire the
|
2370
|
+
* lock.
|
2371
|
+
*
|
2372
|
+
* The termination is achieved by throwing an exception that is
|
2373
|
+
* uncatchable by JavaScript exception handlers. Termination
|
2374
|
+
* exceptions act as if they were caught by a C++ TryCatch exception
|
2375
|
+
* handlers. If forceful termination is used, any C++ TryCatch
|
2376
|
+
* exception handler that catches an exception should check if that
|
2377
|
+
* exception is a termination exception and immediately return if
|
2378
|
+
* that is the case. Returning immediately in that case will
|
2379
|
+
* continue the propagation of the termination exception if needed.
|
2380
|
+
*
|
2381
|
+
* The thread id passed to TerminateExecution must have been
|
2382
|
+
* obtained by calling GetCurrentThreadId on the thread in question.
|
2383
|
+
*
|
2384
|
+
* \param thread_id The thread id of the thread to terminate.
|
2385
|
+
*/
|
2386
|
+
static void TerminateExecution(int thread_id);
|
2387
|
+
|
2388
|
+
/**
|
2389
|
+
* Forcefully terminate the current thread of JavaScript execution.
|
2390
|
+
*
|
2391
|
+
* This method can be used by any thread even if that thread has not
|
2392
|
+
* acquired the V8 lock with a Locker object.
|
2393
|
+
*/
|
2394
|
+
static void TerminateExecution();
|
2395
|
+
|
2396
|
+
/**
|
2397
|
+
* Releases any resources used by v8 and stops any utility threads
|
2398
|
+
* that may be running. Note that disposing v8 is permanent, it
|
2399
|
+
* cannot be reinitialized.
|
2400
|
+
*
|
2401
|
+
* It should generally not be necessary to dispose v8 before exiting
|
2402
|
+
* a process, this should happen automatically. It is only necessary
|
2403
|
+
* to use if the process needs the resources taken up by v8.
|
2404
|
+
*/
|
2405
|
+
static bool Dispose();
|
2406
|
+
|
2407
|
+
/**
|
2408
|
+
* Get statistics about the heap memory usage.
|
2409
|
+
*/
|
2410
|
+
static void GetHeapStatistics(HeapStatistics* heap_statistics);
|
2411
|
+
|
2412
|
+
/**
|
2413
|
+
* Optional notification that the embedder is idle.
|
2414
|
+
* V8 uses the notification to reduce memory footprint.
|
2415
|
+
* This call can be used repeatedly if the embedder remains idle.
|
2416
|
+
* Returns true if the embedder should stop calling IdleNotification
|
2417
|
+
* until real work has been done. This indicates that V8 has done
|
2418
|
+
* as much cleanup as it will be able to do.
|
2419
|
+
*/
|
2420
|
+
static bool IdleNotification();
|
2421
|
+
|
2422
|
+
/**
|
2423
|
+
* Optional notification that the system is running low on memory.
|
2424
|
+
* V8 uses these notifications to attempt to free memory.
|
2425
|
+
*/
|
2426
|
+
static void LowMemoryNotification();
|
2427
|
+
|
2428
|
+
private:
|
2429
|
+
V8();
|
2430
|
+
|
2431
|
+
static internal::Object** GlobalizeReference(internal::Object** handle);
|
2432
|
+
static void DisposeGlobal(internal::Object** global_handle);
|
2433
|
+
static void MakeWeak(internal::Object** global_handle,
|
2434
|
+
void* data,
|
2435
|
+
WeakReferenceCallback);
|
2436
|
+
static void ClearWeak(internal::Object** global_handle);
|
2437
|
+
static bool IsGlobalNearDeath(internal::Object** global_handle);
|
2438
|
+
static bool IsGlobalWeak(internal::Object** global_handle);
|
2439
|
+
|
2440
|
+
template <class T> friend class Handle;
|
2441
|
+
template <class T> friend class Local;
|
2442
|
+
template <class T> friend class Persistent;
|
2443
|
+
friend class Context;
|
2444
|
+
};
|
2445
|
+
|
2446
|
+
|
2447
|
+
/**
|
2448
|
+
* An external exception handler.
|
2449
|
+
*/
|
2450
|
+
class V8EXPORT TryCatch {
|
2451
|
+
public:
|
2452
|
+
|
2453
|
+
/**
|
2454
|
+
* Creates a new try/catch block and registers it with v8.
|
2455
|
+
*/
|
2456
|
+
TryCatch();
|
2457
|
+
|
2458
|
+
/**
|
2459
|
+
* Unregisters and deletes this try/catch block.
|
2460
|
+
*/
|
2461
|
+
~TryCatch();
|
2462
|
+
|
2463
|
+
/**
|
2464
|
+
* Returns true if an exception has been caught by this try/catch block.
|
2465
|
+
*/
|
2466
|
+
bool HasCaught() const;
|
2467
|
+
|
2468
|
+
/**
|
2469
|
+
* For certain types of exceptions, it makes no sense to continue
|
2470
|
+
* execution.
|
2471
|
+
*
|
2472
|
+
* Currently, the only type of exception that can be caught by a
|
2473
|
+
* TryCatch handler and for which it does not make sense to continue
|
2474
|
+
* is termination exception. Such exceptions are thrown when the
|
2475
|
+
* TerminateExecution methods are called to terminate a long-running
|
2476
|
+
* script.
|
2477
|
+
*
|
2478
|
+
* If CanContinue returns false, the correct action is to perform
|
2479
|
+
* any C++ cleanup needed and then return.
|
2480
|
+
*/
|
2481
|
+
bool CanContinue() const;
|
2482
|
+
|
2483
|
+
/**
|
2484
|
+
* Throws the exception caught by this TryCatch in a way that avoids
|
2485
|
+
* it being caught again by this same TryCatch. As with ThrowException
|
2486
|
+
* it is illegal to execute any JavaScript operations after calling
|
2487
|
+
* ReThrow; the caller must return immediately to where the exception
|
2488
|
+
* is caught.
|
2489
|
+
*/
|
2490
|
+
Handle<Value> ReThrow();
|
2491
|
+
|
2492
|
+
/**
|
2493
|
+
* Returns the exception caught by this try/catch block. If no exception has
|
2494
|
+
* been caught an empty handle is returned.
|
2495
|
+
*
|
2496
|
+
* The returned handle is valid until this TryCatch block has been destroyed.
|
2497
|
+
*/
|
2498
|
+
Local<Value> Exception() const;
|
2499
|
+
|
2500
|
+
/**
|
2501
|
+
* Returns the .stack property of the thrown object. If no .stack
|
2502
|
+
* property is present an empty handle is returned.
|
2503
|
+
*/
|
2504
|
+
Local<Value> StackTrace() const;
|
2505
|
+
|
2506
|
+
/**
|
2507
|
+
* Returns the message associated with this exception. If there is
|
2508
|
+
* no message associated an empty handle is returned.
|
2509
|
+
*
|
2510
|
+
* The returned handle is valid until this TryCatch block has been
|
2511
|
+
* destroyed.
|
2512
|
+
*/
|
2513
|
+
Local<v8::Message> Message() const;
|
2514
|
+
|
2515
|
+
/**
|
2516
|
+
* Clears any exceptions that may have been caught by this try/catch block.
|
2517
|
+
* After this method has been called, HasCaught() will return false.
|
2518
|
+
*
|
2519
|
+
* It is not necessary to clear a try/catch block before using it again; if
|
2520
|
+
* another exception is thrown the previously caught exception will just be
|
2521
|
+
* overwritten. However, it is often a good idea since it makes it easier
|
2522
|
+
* to determine which operation threw a given exception.
|
2523
|
+
*/
|
2524
|
+
void Reset();
|
2525
|
+
|
2526
|
+
/**
|
2527
|
+
* Set verbosity of the external exception handler.
|
2528
|
+
*
|
2529
|
+
* By default, exceptions that are caught by an external exception
|
2530
|
+
* handler are not reported. Call SetVerbose with true on an
|
2531
|
+
* external exception handler to have exceptions caught by the
|
2532
|
+
* handler reported as if they were not caught.
|
2533
|
+
*/
|
2534
|
+
void SetVerbose(bool value);
|
2535
|
+
|
2536
|
+
/**
|
2537
|
+
* Set whether or not this TryCatch should capture a Message object
|
2538
|
+
* which holds source information about where the exception
|
2539
|
+
* occurred. True by default.
|
2540
|
+
*/
|
2541
|
+
void SetCaptureMessage(bool value);
|
2542
|
+
|
2543
|
+
private:
|
2544
|
+
void* next_;
|
2545
|
+
void* exception_;
|
2546
|
+
void* message_;
|
2547
|
+
bool is_verbose_ : 1;
|
2548
|
+
bool can_continue_ : 1;
|
2549
|
+
bool capture_message_ : 1;
|
2550
|
+
bool rethrow_ : 1;
|
2551
|
+
|
2552
|
+
friend class v8::internal::Top;
|
2553
|
+
};
|
2554
|
+
|
2555
|
+
|
2556
|
+
// --- C o n t e x t ---
|
2557
|
+
|
2558
|
+
|
2559
|
+
/**
|
2560
|
+
* Ignore
|
2561
|
+
*/
|
2562
|
+
class V8EXPORT ExtensionConfiguration {
|
2563
|
+
public:
|
2564
|
+
ExtensionConfiguration(int name_count, const char* names[])
|
2565
|
+
: name_count_(name_count), names_(names) { }
|
2566
|
+
private:
|
2567
|
+
friend class ImplementationUtilities;
|
2568
|
+
int name_count_;
|
2569
|
+
const char** names_;
|
2570
|
+
};
|
2571
|
+
|
2572
|
+
|
2573
|
+
/**
|
2574
|
+
* A sandboxed execution context with its own set of built-in objects
|
2575
|
+
* and functions.
|
2576
|
+
*/
|
2577
|
+
class V8EXPORT Context {
|
2578
|
+
public:
|
2579
|
+
/** Returns the global object of the context. */
|
2580
|
+
Local<Object> Global();
|
2581
|
+
|
2582
|
+
/**
|
2583
|
+
* Detaches the global object from its context before
|
2584
|
+
* the global object can be reused to create a new context.
|
2585
|
+
*/
|
2586
|
+
void DetachGlobal();
|
2587
|
+
|
2588
|
+
/** Creates a new context. */
|
2589
|
+
static Persistent<Context> New(
|
2590
|
+
ExtensionConfiguration* extensions = 0,
|
2591
|
+
Handle<ObjectTemplate> global_template = Handle<ObjectTemplate>(),
|
2592
|
+
Handle<Value> global_object = Handle<Value>());
|
2593
|
+
|
2594
|
+
/** Returns the last entered context. */
|
2595
|
+
static Local<Context> GetEntered();
|
2596
|
+
|
2597
|
+
/** Returns the context that is on the top of the stack. */
|
2598
|
+
static Local<Context> GetCurrent();
|
2599
|
+
|
2600
|
+
/**
|
2601
|
+
* Returns the context of the calling JavaScript code. That is the
|
2602
|
+
* context of the top-most JavaScript frame. If there are no
|
2603
|
+
* JavaScript frames an empty handle is returned.
|
2604
|
+
*/
|
2605
|
+
static Local<Context> GetCalling();
|
2606
|
+
|
2607
|
+
/**
|
2608
|
+
* Sets the security token for the context. To access an object in
|
2609
|
+
* another context, the security tokens must match.
|
2610
|
+
*/
|
2611
|
+
void SetSecurityToken(Handle<Value> token);
|
2612
|
+
|
2613
|
+
/** Restores the security token to the default value. */
|
2614
|
+
void UseDefaultSecurityToken();
|
2615
|
+
|
2616
|
+
/** Returns the security token of this context.*/
|
2617
|
+
Handle<Value> GetSecurityToken();
|
2618
|
+
|
2619
|
+
/**
|
2620
|
+
* Enter this context. After entering a context, all code compiled
|
2621
|
+
* and run is compiled and run in this context. If another context
|
2622
|
+
* is already entered, this old context is saved so it can be
|
2623
|
+
* restored when the new context is exited.
|
2624
|
+
*/
|
2625
|
+
void Enter();
|
2626
|
+
|
2627
|
+
/**
|
2628
|
+
* Exit this context. Exiting the current context restores the
|
2629
|
+
* context that was in place when entering the current context.
|
2630
|
+
*/
|
2631
|
+
void Exit();
|
2632
|
+
|
2633
|
+
/** Returns true if the context has experienced an out of memory situation. */
|
2634
|
+
bool HasOutOfMemoryException();
|
2635
|
+
|
2636
|
+
/** Returns true if V8 has a current context. */
|
2637
|
+
static bool InContext();
|
2638
|
+
|
2639
|
+
/**
|
2640
|
+
* Associate an additional data object with the context. This is mainly used
|
2641
|
+
* with the debugger to provide additional information on the context through
|
2642
|
+
* the debugger API.
|
2643
|
+
*/
|
2644
|
+
void SetData(Handle<String> data);
|
2645
|
+
Local<Value> GetData();
|
2646
|
+
|
2647
|
+
/**
|
2648
|
+
* Stack-allocated class which sets the execution context for all
|
2649
|
+
* operations executed within a local scope.
|
2650
|
+
*/
|
2651
|
+
class V8EXPORT Scope {
|
2652
|
+
public:
|
2653
|
+
inline Scope(Handle<Context> context) : context_(context) {
|
2654
|
+
context_->Enter();
|
2655
|
+
}
|
2656
|
+
inline ~Scope() { context_->Exit(); }
|
2657
|
+
private:
|
2658
|
+
Handle<Context> context_;
|
2659
|
+
};
|
2660
|
+
|
2661
|
+
private:
|
2662
|
+
friend class Value;
|
2663
|
+
friend class Script;
|
2664
|
+
friend class Object;
|
2665
|
+
friend class Function;
|
2666
|
+
};
|
2667
|
+
|
2668
|
+
|
2669
|
+
/**
|
2670
|
+
* Multiple threads in V8 are allowed, but only one thread at a time
|
2671
|
+
* is allowed to use V8. The definition of 'using V8' includes
|
2672
|
+
* accessing handles or holding onto object pointers obtained from V8
|
2673
|
+
* handles. It is up to the user of V8 to ensure (perhaps with
|
2674
|
+
* locking) that this constraint is not violated.
|
2675
|
+
*
|
2676
|
+
* If you wish to start using V8 in a thread you can do this by constructing
|
2677
|
+
* a v8::Locker object. After the code using V8 has completed for the
|
2678
|
+
* current thread you can call the destructor. This can be combined
|
2679
|
+
* with C++ scope-based construction as follows:
|
2680
|
+
*
|
2681
|
+
* \code
|
2682
|
+
* ...
|
2683
|
+
* {
|
2684
|
+
* v8::Locker locker;
|
2685
|
+
* ...
|
2686
|
+
* // Code using V8 goes here.
|
2687
|
+
* ...
|
2688
|
+
* } // Destructor called here
|
2689
|
+
* \endcode
|
2690
|
+
*
|
2691
|
+
* If you wish to stop using V8 in a thread A you can do this by either
|
2692
|
+
* by destroying the v8::Locker object as above or by constructing a
|
2693
|
+
* v8::Unlocker object:
|
2694
|
+
*
|
2695
|
+
* \code
|
2696
|
+
* {
|
2697
|
+
* v8::Unlocker unlocker;
|
2698
|
+
* ...
|
2699
|
+
* // Code not using V8 goes here while V8 can run in another thread.
|
2700
|
+
* ...
|
2701
|
+
* } // Destructor called here.
|
2702
|
+
* \endcode
|
2703
|
+
*
|
2704
|
+
* The Unlocker object is intended for use in a long-running callback
|
2705
|
+
* from V8, where you want to release the V8 lock for other threads to
|
2706
|
+
* use.
|
2707
|
+
*
|
2708
|
+
* The v8::Locker is a recursive lock. That is, you can lock more than
|
2709
|
+
* once in a given thread. This can be useful if you have code that can
|
2710
|
+
* be called either from code that holds the lock or from code that does
|
2711
|
+
* not. The Unlocker is not recursive so you can not have several
|
2712
|
+
* Unlockers on the stack at once, and you can not use an Unlocker in a
|
2713
|
+
* thread that is not inside a Locker's scope.
|
2714
|
+
*
|
2715
|
+
* An unlocker will unlock several lockers if it has to and reinstate
|
2716
|
+
* the correct depth of locking on its destruction. eg.:
|
2717
|
+
*
|
2718
|
+
* \code
|
2719
|
+
* // V8 not locked.
|
2720
|
+
* {
|
2721
|
+
* v8::Locker locker;
|
2722
|
+
* // V8 locked.
|
2723
|
+
* {
|
2724
|
+
* v8::Locker another_locker;
|
2725
|
+
* // V8 still locked (2 levels).
|
2726
|
+
* {
|
2727
|
+
* v8::Unlocker unlocker;
|
2728
|
+
* // V8 not locked.
|
2729
|
+
* }
|
2730
|
+
* // V8 locked again (2 levels).
|
2731
|
+
* }
|
2732
|
+
* // V8 still locked (1 level).
|
2733
|
+
* }
|
2734
|
+
* // V8 Now no longer locked.
|
2735
|
+
* \endcode
|
2736
|
+
*/
|
2737
|
+
class V8EXPORT Unlocker {
|
2738
|
+
public:
|
2739
|
+
Unlocker();
|
2740
|
+
~Unlocker();
|
2741
|
+
};
|
2742
|
+
|
2743
|
+
|
2744
|
+
class V8EXPORT Locker {
|
2745
|
+
public:
|
2746
|
+
Locker();
|
2747
|
+
~Locker();
|
2748
|
+
|
2749
|
+
/**
|
2750
|
+
* Start preemption.
|
2751
|
+
*
|
2752
|
+
* When preemption is started, a timer is fired every n milli seconds
|
2753
|
+
* that will switch between multiple threads that are in contention
|
2754
|
+
* for the V8 lock.
|
2755
|
+
*/
|
2756
|
+
static void StartPreemption(int every_n_ms);
|
2757
|
+
|
2758
|
+
/**
|
2759
|
+
* Stop preemption.
|
2760
|
+
*/
|
2761
|
+
static void StopPreemption();
|
2762
|
+
|
2763
|
+
/**
|
2764
|
+
* Returns whether or not the locker is locked by the current thread.
|
2765
|
+
*/
|
2766
|
+
static bool IsLocked();
|
2767
|
+
|
2768
|
+
/**
|
2769
|
+
* Returns whether v8::Locker is being used by this V8 instance.
|
2770
|
+
*/
|
2771
|
+
static bool IsActive() { return active_; }
|
2772
|
+
|
2773
|
+
private:
|
2774
|
+
bool has_lock_;
|
2775
|
+
bool top_level_;
|
2776
|
+
|
2777
|
+
static bool active_;
|
2778
|
+
|
2779
|
+
// Disallow copying and assigning.
|
2780
|
+
Locker(const Locker&);
|
2781
|
+
void operator=(const Locker&);
|
2782
|
+
};
|
2783
|
+
|
2784
|
+
|
2785
|
+
|
2786
|
+
// --- I m p l e m e n t a t i o n ---
|
2787
|
+
|
2788
|
+
|
2789
|
+
namespace internal {
|
2790
|
+
|
2791
|
+
|
2792
|
+
// Tag information for HeapObject.
|
2793
|
+
const int kHeapObjectTag = 1;
|
2794
|
+
const int kHeapObjectTagSize = 2;
|
2795
|
+
const intptr_t kHeapObjectTagMask = (1 << kHeapObjectTagSize) - 1;
|
2796
|
+
|
2797
|
+
// Tag information for Smi.
|
2798
|
+
const int kSmiTag = 0;
|
2799
|
+
const int kSmiTagSize = 1;
|
2800
|
+
const intptr_t kSmiTagMask = (1 << kSmiTagSize) - 1;
|
2801
|
+
|
2802
|
+
template <size_t ptr_size> struct SmiConstants;
|
2803
|
+
|
2804
|
+
// Smi constants for 32-bit systems.
|
2805
|
+
template <> struct SmiConstants<4> {
|
2806
|
+
static const int kSmiShiftSize = 0;
|
2807
|
+
static const int kSmiValueSize = 31;
|
2808
|
+
static inline int SmiToInt(internal::Object* value) {
|
2809
|
+
int shift_bits = kSmiTagSize + kSmiShiftSize;
|
2810
|
+
// Throw away top 32 bits and shift down (requires >> to be sign extending).
|
2811
|
+
return static_cast<int>(reinterpret_cast<intptr_t>(value)) >> shift_bits;
|
2812
|
+
}
|
2813
|
+
};
|
2814
|
+
|
2815
|
+
// Smi constants for 64-bit systems.
|
2816
|
+
template <> struct SmiConstants<8> {
|
2817
|
+
static const int kSmiShiftSize = 31;
|
2818
|
+
static const int kSmiValueSize = 32;
|
2819
|
+
static inline int SmiToInt(internal::Object* value) {
|
2820
|
+
int shift_bits = kSmiTagSize + kSmiShiftSize;
|
2821
|
+
// Shift down and throw away top 32 bits.
|
2822
|
+
return static_cast<int>(reinterpret_cast<intptr_t>(value) >> shift_bits);
|
2823
|
+
}
|
2824
|
+
};
|
2825
|
+
|
2826
|
+
const int kSmiShiftSize = SmiConstants<sizeof(void*)>::kSmiShiftSize;
|
2827
|
+
const int kSmiValueSize = SmiConstants<sizeof(void*)>::kSmiValueSize;
|
2828
|
+
|
2829
|
+
template <size_t ptr_size> struct InternalConstants;
|
2830
|
+
|
2831
|
+
// Internal constants for 32-bit systems.
|
2832
|
+
template <> struct InternalConstants<4> {
|
2833
|
+
static const int kStringResourceOffset = 3 * sizeof(void*);
|
2834
|
+
};
|
2835
|
+
|
2836
|
+
// Internal constants for 64-bit systems.
|
2837
|
+
template <> struct InternalConstants<8> {
|
2838
|
+
static const int kStringResourceOffset = 2 * sizeof(void*);
|
2839
|
+
};
|
2840
|
+
|
2841
|
+
/**
|
2842
|
+
* This class exports constants and functionality from within v8 that
|
2843
|
+
* is necessary to implement inline functions in the v8 api. Don't
|
2844
|
+
* depend on functions and constants defined here.
|
2845
|
+
*/
|
2846
|
+
class Internals {
|
2847
|
+
public:
|
2848
|
+
|
2849
|
+
// These values match non-compiler-dependent values defined within
|
2850
|
+
// the implementation of v8.
|
2851
|
+
static const int kHeapObjectMapOffset = 0;
|
2852
|
+
static const int kMapInstanceTypeOffset = sizeof(void*) + sizeof(int);
|
2853
|
+
static const int kStringResourceOffset =
|
2854
|
+
InternalConstants<sizeof(void*)>::kStringResourceOffset;
|
2855
|
+
|
2856
|
+
static const int kProxyProxyOffset = sizeof(void*);
|
2857
|
+
static const int kJSObjectHeaderSize = 3 * sizeof(void*);
|
2858
|
+
static const int kFullStringRepresentationMask = 0x07;
|
2859
|
+
static const int kExternalTwoByteRepresentationTag = 0x03;
|
2860
|
+
|
2861
|
+
// These constants are compiler dependent so their values must be
|
2862
|
+
// defined within the implementation.
|
2863
|
+
V8EXPORT static int kJSObjectType;
|
2864
|
+
V8EXPORT static int kFirstNonstringType;
|
2865
|
+
V8EXPORT static int kProxyType;
|
2866
|
+
|
2867
|
+
static inline bool HasHeapObjectTag(internal::Object* value) {
|
2868
|
+
return ((reinterpret_cast<intptr_t>(value) & kHeapObjectTagMask) ==
|
2869
|
+
kHeapObjectTag);
|
2870
|
+
}
|
2871
|
+
|
2872
|
+
static inline bool HasSmiTag(internal::Object* value) {
|
2873
|
+
return ((reinterpret_cast<intptr_t>(value) & kSmiTagMask) == kSmiTag);
|
2874
|
+
}
|
2875
|
+
|
2876
|
+
static inline int SmiValue(internal::Object* value) {
|
2877
|
+
return SmiConstants<sizeof(void*)>::SmiToInt(value);
|
2878
|
+
}
|
2879
|
+
|
2880
|
+
static inline int GetInstanceType(internal::Object* obj) {
|
2881
|
+
typedef internal::Object O;
|
2882
|
+
O* map = ReadField<O*>(obj, kHeapObjectMapOffset);
|
2883
|
+
return ReadField<uint8_t>(map, kMapInstanceTypeOffset);
|
2884
|
+
}
|
2885
|
+
|
2886
|
+
static inline void* GetExternalPointer(internal::Object* obj) {
|
2887
|
+
if (HasSmiTag(obj)) {
|
2888
|
+
return obj;
|
2889
|
+
} else if (GetInstanceType(obj) == kProxyType) {
|
2890
|
+
return ReadField<void*>(obj, kProxyProxyOffset);
|
2891
|
+
} else {
|
2892
|
+
return NULL;
|
2893
|
+
}
|
2894
|
+
}
|
2895
|
+
|
2896
|
+
static inline bool IsExternalTwoByteString(int instance_type) {
|
2897
|
+
int representation = (instance_type & kFullStringRepresentationMask);
|
2898
|
+
return representation == kExternalTwoByteRepresentationTag;
|
2899
|
+
}
|
2900
|
+
|
2901
|
+
template <typename T>
|
2902
|
+
static inline T ReadField(Object* ptr, int offset) {
|
2903
|
+
uint8_t* addr = reinterpret_cast<uint8_t*>(ptr) + offset - kHeapObjectTag;
|
2904
|
+
return *reinterpret_cast<T*>(addr);
|
2905
|
+
}
|
2906
|
+
|
2907
|
+
};
|
2908
|
+
|
2909
|
+
}
|
2910
|
+
|
2911
|
+
|
2912
|
+
template <class T>
|
2913
|
+
Handle<T>::Handle() : val_(0) { }
|
2914
|
+
|
2915
|
+
|
2916
|
+
template <class T>
|
2917
|
+
Local<T>::Local() : Handle<T>() { }
|
2918
|
+
|
2919
|
+
|
2920
|
+
template <class T>
|
2921
|
+
Local<T> Local<T>::New(Handle<T> that) {
|
2922
|
+
if (that.IsEmpty()) return Local<T>();
|
2923
|
+
internal::Object** p = reinterpret_cast<internal::Object**>(*that);
|
2924
|
+
return Local<T>(reinterpret_cast<T*>(HandleScope::CreateHandle(*p)));
|
2925
|
+
}
|
2926
|
+
|
2927
|
+
|
2928
|
+
template <class T>
|
2929
|
+
Persistent<T> Persistent<T>::New(Handle<T> that) {
|
2930
|
+
if (that.IsEmpty()) return Persistent<T>();
|
2931
|
+
internal::Object** p = reinterpret_cast<internal::Object**>(*that);
|
2932
|
+
return Persistent<T>(reinterpret_cast<T*>(V8::GlobalizeReference(p)));
|
2933
|
+
}
|
2934
|
+
|
2935
|
+
|
2936
|
+
template <class T>
|
2937
|
+
bool Persistent<T>::IsNearDeath() const {
|
2938
|
+
if (this->IsEmpty()) return false;
|
2939
|
+
return V8::IsGlobalNearDeath(reinterpret_cast<internal::Object**>(**this));
|
2940
|
+
}
|
2941
|
+
|
2942
|
+
|
2943
|
+
template <class T>
|
2944
|
+
bool Persistent<T>::IsWeak() const {
|
2945
|
+
if (this->IsEmpty()) return false;
|
2946
|
+
return V8::IsGlobalWeak(reinterpret_cast<internal::Object**>(**this));
|
2947
|
+
}
|
2948
|
+
|
2949
|
+
|
2950
|
+
template <class T>
|
2951
|
+
void Persistent<T>::Dispose() {
|
2952
|
+
if (this->IsEmpty()) return;
|
2953
|
+
V8::DisposeGlobal(reinterpret_cast<internal::Object**>(**this));
|
2954
|
+
}
|
2955
|
+
|
2956
|
+
|
2957
|
+
template <class T>
|
2958
|
+
Persistent<T>::Persistent() : Handle<T>() { }
|
2959
|
+
|
2960
|
+
template <class T>
|
2961
|
+
void Persistent<T>::MakeWeak(void* parameters, WeakReferenceCallback callback) {
|
2962
|
+
V8::MakeWeak(reinterpret_cast<internal::Object**>(**this),
|
2963
|
+
parameters,
|
2964
|
+
callback);
|
2965
|
+
}
|
2966
|
+
|
2967
|
+
template <class T>
|
2968
|
+
void Persistent<T>::ClearWeak() {
|
2969
|
+
V8::ClearWeak(reinterpret_cast<internal::Object**>(**this));
|
2970
|
+
}
|
2971
|
+
|
2972
|
+
Local<Value> Arguments::operator[](int i) const {
|
2973
|
+
if (i < 0 || length_ <= i) return Local<Value>(*Undefined());
|
2974
|
+
return Local<Value>(reinterpret_cast<Value*>(values_ - i));
|
2975
|
+
}
|
2976
|
+
|
2977
|
+
|
2978
|
+
Local<Function> Arguments::Callee() const {
|
2979
|
+
return callee_;
|
2980
|
+
}
|
2981
|
+
|
2982
|
+
|
2983
|
+
Local<Object> Arguments::This() const {
|
2984
|
+
return Local<Object>(reinterpret_cast<Object*>(values_ + 1));
|
2985
|
+
}
|
2986
|
+
|
2987
|
+
|
2988
|
+
Local<Object> Arguments::Holder() const {
|
2989
|
+
return holder_;
|
2990
|
+
}
|
2991
|
+
|
2992
|
+
|
2993
|
+
Local<Value> Arguments::Data() const {
|
2994
|
+
return data_;
|
2995
|
+
}
|
2996
|
+
|
2997
|
+
|
2998
|
+
bool Arguments::IsConstructCall() const {
|
2999
|
+
return is_construct_call_;
|
3000
|
+
}
|
3001
|
+
|
3002
|
+
|
3003
|
+
int Arguments::Length() const {
|
3004
|
+
return length_;
|
3005
|
+
}
|
3006
|
+
|
3007
|
+
|
3008
|
+
template <class T>
|
3009
|
+
Local<T> HandleScope::Close(Handle<T> value) {
|
3010
|
+
internal::Object** before = reinterpret_cast<internal::Object**>(*value);
|
3011
|
+
internal::Object** after = RawClose(before);
|
3012
|
+
return Local<T>(reinterpret_cast<T*>(after));
|
3013
|
+
}
|
3014
|
+
|
3015
|
+
Handle<Value> ScriptOrigin::ResourceName() const {
|
3016
|
+
return resource_name_;
|
3017
|
+
}
|
3018
|
+
|
3019
|
+
|
3020
|
+
Handle<Integer> ScriptOrigin::ResourceLineOffset() const {
|
3021
|
+
return resource_line_offset_;
|
3022
|
+
}
|
3023
|
+
|
3024
|
+
|
3025
|
+
Handle<Integer> ScriptOrigin::ResourceColumnOffset() const {
|
3026
|
+
return resource_column_offset_;
|
3027
|
+
}
|
3028
|
+
|
3029
|
+
|
3030
|
+
Handle<Boolean> Boolean::New(bool value) {
|
3031
|
+
return value ? True() : False();
|
3032
|
+
}
|
3033
|
+
|
3034
|
+
|
3035
|
+
void Template::Set(const char* name, v8::Handle<Data> value) {
|
3036
|
+
Set(v8::String::New(name), value);
|
3037
|
+
}
|
3038
|
+
|
3039
|
+
|
3040
|
+
Local<Value> Object::GetInternalField(int index) {
|
3041
|
+
#ifndef V8_ENABLE_CHECKS
|
3042
|
+
Local<Value> quick_result = UncheckedGetInternalField(index);
|
3043
|
+
if (!quick_result.IsEmpty()) return quick_result;
|
3044
|
+
#endif
|
3045
|
+
return CheckedGetInternalField(index);
|
3046
|
+
}
|
3047
|
+
|
3048
|
+
|
3049
|
+
Local<Value> Object::UncheckedGetInternalField(int index) {
|
3050
|
+
typedef internal::Object O;
|
3051
|
+
typedef internal::Internals I;
|
3052
|
+
O* obj = *reinterpret_cast<O**>(this);
|
3053
|
+
if (I::GetInstanceType(obj) == I::kJSObjectType) {
|
3054
|
+
// If the object is a plain JSObject, which is the common case,
|
3055
|
+
// we know where to find the internal fields and can return the
|
3056
|
+
// value directly.
|
3057
|
+
int offset = I::kJSObjectHeaderSize + (sizeof(void*) * index);
|
3058
|
+
O* value = I::ReadField<O*>(obj, offset);
|
3059
|
+
O** result = HandleScope::CreateHandle(value);
|
3060
|
+
return Local<Value>(reinterpret_cast<Value*>(result));
|
3061
|
+
} else {
|
3062
|
+
return Local<Value>();
|
3063
|
+
}
|
3064
|
+
}
|
3065
|
+
|
3066
|
+
|
3067
|
+
void* External::Unwrap(Handle<v8::Value> obj) {
|
3068
|
+
#ifdef V8_ENABLE_CHECKS
|
3069
|
+
return FullUnwrap(obj);
|
3070
|
+
#else
|
3071
|
+
return QuickUnwrap(obj);
|
3072
|
+
#endif
|
3073
|
+
}
|
3074
|
+
|
3075
|
+
|
3076
|
+
void* External::QuickUnwrap(Handle<v8::Value> wrapper) {
|
3077
|
+
typedef internal::Object O;
|
3078
|
+
O* obj = *reinterpret_cast<O**>(const_cast<v8::Value*>(*wrapper));
|
3079
|
+
return internal::Internals::GetExternalPointer(obj);
|
3080
|
+
}
|
3081
|
+
|
3082
|
+
|
3083
|
+
void* Object::GetPointerFromInternalField(int index) {
|
3084
|
+
typedef internal::Object O;
|
3085
|
+
typedef internal::Internals I;
|
3086
|
+
|
3087
|
+
O* obj = *reinterpret_cast<O**>(this);
|
3088
|
+
|
3089
|
+
if (I::GetInstanceType(obj) == I::kJSObjectType) {
|
3090
|
+
// If the object is a plain JSObject, which is the common case,
|
3091
|
+
// we know where to find the internal fields and can return the
|
3092
|
+
// value directly.
|
3093
|
+
int offset = I::kJSObjectHeaderSize + (sizeof(void*) * index);
|
3094
|
+
O* value = I::ReadField<O*>(obj, offset);
|
3095
|
+
return I::GetExternalPointer(value);
|
3096
|
+
}
|
3097
|
+
|
3098
|
+
return SlowGetPointerFromInternalField(index);
|
3099
|
+
}
|
3100
|
+
|
3101
|
+
|
3102
|
+
String* String::Cast(v8::Value* value) {
|
3103
|
+
#ifdef V8_ENABLE_CHECKS
|
3104
|
+
CheckCast(value);
|
3105
|
+
#endif
|
3106
|
+
return static_cast<String*>(value);
|
3107
|
+
}
|
3108
|
+
|
3109
|
+
|
3110
|
+
String::ExternalStringResource* String::GetExternalStringResource() const {
|
3111
|
+
typedef internal::Object O;
|
3112
|
+
typedef internal::Internals I;
|
3113
|
+
O* obj = *reinterpret_cast<O**>(const_cast<String*>(this));
|
3114
|
+
String::ExternalStringResource* result;
|
3115
|
+
if (I::IsExternalTwoByteString(I::GetInstanceType(obj))) {
|
3116
|
+
void* value = I::ReadField<void*>(obj, I::kStringResourceOffset);
|
3117
|
+
result = reinterpret_cast<String::ExternalStringResource*>(value);
|
3118
|
+
} else {
|
3119
|
+
result = NULL;
|
3120
|
+
}
|
3121
|
+
#ifdef V8_ENABLE_CHECKS
|
3122
|
+
VerifyExternalStringResource(result);
|
3123
|
+
#endif
|
3124
|
+
return result;
|
3125
|
+
}
|
3126
|
+
|
3127
|
+
|
3128
|
+
bool Value::IsString() const {
|
3129
|
+
#ifdef V8_ENABLE_CHECKS
|
3130
|
+
return FullIsString();
|
3131
|
+
#else
|
3132
|
+
return QuickIsString();
|
3133
|
+
#endif
|
3134
|
+
}
|
3135
|
+
|
3136
|
+
bool Value::QuickIsString() const {
|
3137
|
+
typedef internal::Object O;
|
3138
|
+
typedef internal::Internals I;
|
3139
|
+
O* obj = *reinterpret_cast<O**>(const_cast<Value*>(this));
|
3140
|
+
if (!I::HasHeapObjectTag(obj)) return false;
|
3141
|
+
return (I::GetInstanceType(obj) < I::kFirstNonstringType);
|
3142
|
+
}
|
3143
|
+
|
3144
|
+
|
3145
|
+
Number* Number::Cast(v8::Value* value) {
|
3146
|
+
#ifdef V8_ENABLE_CHECKS
|
3147
|
+
CheckCast(value);
|
3148
|
+
#endif
|
3149
|
+
return static_cast<Number*>(value);
|
3150
|
+
}
|
3151
|
+
|
3152
|
+
|
3153
|
+
Integer* Integer::Cast(v8::Value* value) {
|
3154
|
+
#ifdef V8_ENABLE_CHECKS
|
3155
|
+
CheckCast(value);
|
3156
|
+
#endif
|
3157
|
+
return static_cast<Integer*>(value);
|
3158
|
+
}
|
3159
|
+
|
3160
|
+
|
3161
|
+
Date* Date::Cast(v8::Value* value) {
|
3162
|
+
#ifdef V8_ENABLE_CHECKS
|
3163
|
+
CheckCast(value);
|
3164
|
+
#endif
|
3165
|
+
return static_cast<Date*>(value);
|
3166
|
+
}
|
3167
|
+
|
3168
|
+
|
3169
|
+
Object* Object::Cast(v8::Value* value) {
|
3170
|
+
#ifdef V8_ENABLE_CHECKS
|
3171
|
+
CheckCast(value);
|
3172
|
+
#endif
|
3173
|
+
return static_cast<Object*>(value);
|
3174
|
+
}
|
3175
|
+
|
3176
|
+
|
3177
|
+
Array* Array::Cast(v8::Value* value) {
|
3178
|
+
#ifdef V8_ENABLE_CHECKS
|
3179
|
+
CheckCast(value);
|
3180
|
+
#endif
|
3181
|
+
return static_cast<Array*>(value);
|
3182
|
+
}
|
3183
|
+
|
3184
|
+
|
3185
|
+
Function* Function::Cast(v8::Value* value) {
|
3186
|
+
#ifdef V8_ENABLE_CHECKS
|
3187
|
+
CheckCast(value);
|
3188
|
+
#endif
|
3189
|
+
return static_cast<Function*>(value);
|
3190
|
+
}
|
3191
|
+
|
3192
|
+
|
3193
|
+
External* External::Cast(v8::Value* value) {
|
3194
|
+
#ifdef V8_ENABLE_CHECKS
|
3195
|
+
CheckCast(value);
|
3196
|
+
#endif
|
3197
|
+
return static_cast<External*>(value);
|
3198
|
+
}
|
3199
|
+
|
3200
|
+
|
3201
|
+
Local<Value> AccessorInfo::Data() const {
|
3202
|
+
return Local<Value>(reinterpret_cast<Value*>(&args_[-3]));
|
3203
|
+
}
|
3204
|
+
|
3205
|
+
|
3206
|
+
Local<Object> AccessorInfo::This() const {
|
3207
|
+
return Local<Object>(reinterpret_cast<Object*>(&args_[0]));
|
3208
|
+
}
|
3209
|
+
|
3210
|
+
|
3211
|
+
Local<Object> AccessorInfo::Holder() const {
|
3212
|
+
return Local<Object>(reinterpret_cast<Object*>(&args_[-1]));
|
3213
|
+
}
|
3214
|
+
|
3215
|
+
|
3216
|
+
/**
|
3217
|
+
* \example shell.cc
|
3218
|
+
* A simple shell that takes a list of expressions on the
|
3219
|
+
* command-line and executes them.
|
3220
|
+
*/
|
3221
|
+
|
3222
|
+
|
3223
|
+
/**
|
3224
|
+
* \example process.cc
|
3225
|
+
*/
|
3226
|
+
|
3227
|
+
|
3228
|
+
} // namespace v8
|
3229
|
+
|
3230
|
+
|
3231
|
+
#undef V8EXPORT
|
3232
|
+
#undef V8EXPORT_INLINE
|
3233
|
+
#undef TYPE_CHECK
|
3234
|
+
|
3235
|
+
|
3236
|
+
#endif // V8_H_
|