teyvatdb 0.1.6 → 0.1.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (34) hide show
  1. checksums.yaml +4 -4
  2. data/Gemfile.lock +1 -1
  3. data/lib/teyvatdb/artifact_sets/artifact_data.rb +43 -43
  4. data/lib/teyvatdb/characters/character_data.rb +452 -452
  5. data/lib/{genshin_data → teyvatdb/genshin_data}/artifact_set.rb +1 -1
  6. data/lib/{genshin_data → teyvatdb/genshin_data}/character.rb +1 -1
  7. data/lib/{genshin_data/Material.rb → teyvatdb/genshin_data/material.rb} +1 -1
  8. data/lib/{genshin_data → teyvatdb/genshin_data}/nation.rb +1 -1
  9. data/lib/{genshin_data → teyvatdb/genshin_data}/weapon.rb +1 -1
  10. data/lib/teyvatdb/genshin_data.rb +13 -0
  11. data/lib/teyvatdb/materials/development/elite_monster_drops_data.rb +51 -51
  12. data/lib/teyvatdb/materials/development/gems_data.rb +32 -32
  13. data/lib/teyvatdb/materials/development/general_data.rb +10 -10
  14. data/lib/teyvatdb/materials/development/local_specialty_data.rb +53 -42
  15. data/lib/teyvatdb/materials/development/monster_loot_drops_data.rb +39 -39
  16. data/lib/teyvatdb/materials/development/talent_books_data.rb +45 -45
  17. data/lib/teyvatdb/materials/development/weapon_material_data.rb +60 -60
  18. data/lib/teyvatdb/materials/development/weapon_refinement_material_data.rb +13 -13
  19. data/lib/teyvatdb/materials/development/weekly_boss_drops_data.rb +24 -24
  20. data/lib/teyvatdb/materials/development/world_boss_drops_data.rb +27 -27
  21. data/lib/teyvatdb/materials/development.rb +1 -0
  22. data/lib/teyvatdb/materials/standard/cooking_material_data.rb +73 -53
  23. data/lib/teyvatdb/materials/standard/crafting_material_data.rb +14 -14
  24. data/lib/teyvatdb/materials/standard/fishing_material_data.rb +107 -37
  25. data/lib/teyvatdb/materials/standard/forging_material_data.rb +18 -18
  26. data/lib/teyvatdb/materials/standard/furniture_material_data.rb +33 -23
  27. data/lib/teyvatdb/materials/standard.rb +6 -0
  28. data/lib/teyvatdb/nations/nation_data.rb +8 -8
  29. data/lib/teyvatdb/version.rb +1 -1
  30. data/lib/teyvatdb/weapons/weapon_data.rb +154 -154
  31. data/lib/teyvatdb/weapons.rb +1 -1
  32. data/lib/teyvatdb.rb +1 -3
  33. metadata +7 -7
  34. data/lib/genshin_data.rb +0 -10
@@ -1,6 +1,6 @@
1
1
  module TeyvatDB::Materials::Development
2
2
  module WeaponMaterialData
3
- BIT_OF_AEROSIDERITE = GenshinData::Material.new(
3
+ BIT_OF_AEROSIDERITE = TeyvatDB::GenshinData::Material.new(
4
4
  kamera_key: "BitOfAerosiderite",
5
5
  name: "Bit of Aerosiderite",
6
6
  rarity: 4,
@@ -11,7 +11,7 @@ module TeyvatDB::Materials::Development
11
11
  nation_name: :liyue,
12
12
  ).freeze
13
13
 
14
- BOREAL_WOLFS_BROKEN_FANG = GenshinData::Material.new(
14
+ BOREAL_WOLFS_BROKEN_FANG = TeyvatDB::GenshinData::Material.new(
15
15
  kamera_key: "BorealWolfsBrokenFang",
16
16
  name: "Boreal Wolf's Broken Fang",
17
17
  rarity: 4,
@@ -22,7 +22,7 @@ module TeyvatDB::Materials::Development
22
22
  nation_name: :mondstadt,
23
23
  ).freeze
24
24
 
25
- BOREAL_WOLFS_CRACKED_TOOTH = GenshinData::Material.new(
25
+ BOREAL_WOLFS_CRACKED_TOOTH = TeyvatDB::GenshinData::Material.new(
26
26
  kamera_key: "BorealWolfsCrackedTooth",
27
27
  name: "Boreal Wolf's Cracked Tooth",
28
28
  rarity: 3,
@@ -33,7 +33,7 @@ module TeyvatDB::Materials::Development
33
33
  nation_name: :mondstadt,
34
34
  ).freeze
35
35
 
36
- BOREAL_WOLFS_MILK_TOOTH = GenshinData::Material.new(
36
+ BOREAL_WOLFS_MILK_TOOTH = TeyvatDB::GenshinData::Material.new(
37
37
  kamera_key: "BorealWolfsMilkTooth",
38
38
  name: "Boreal Wolf's Milk Tooth",
39
39
  rarity: 2,
@@ -44,7 +44,7 @@ module TeyvatDB::Materials::Development
44
44
  nation_name: :mondstadt,
45
45
  ).freeze
46
46
 
47
- BOREAL_WOLFS_NOSTALGIA = GenshinData::Material.new(
47
+ BOREAL_WOLFS_NOSTALGIA = TeyvatDB::GenshinData::Material.new(
48
48
  kamera_key: "BorealWolfsNostalgia",
49
49
  name: "Boreal Wolf's Nostalgia",
50
50
  rarity: 5,
@@ -55,7 +55,7 @@ module TeyvatDB::Materials::Development
55
55
  nation_name: :mondstadt,
56
56
  ).freeze
57
57
 
58
- BROKEN_GOBLET_OF_THE_PRISTINE_SEA = GenshinData::Material.new(
58
+ BROKEN_GOBLET_OF_THE_PRISTINE_SEA = TeyvatDB::GenshinData::Material.new(
59
59
  kamera_key: "BrokenGobletOfThePristineSea",
60
60
  name: "Broken Goblet of the Pristine Sea",
61
61
  rarity: 2,
@@ -66,7 +66,7 @@ module TeyvatDB::Materials::Development
66
66
  nation_name: :fontaine,
67
67
  ).freeze
68
68
 
69
- CHAINS_OF_THE_DANDELION_GLADIATOR = GenshinData::Material.new(
69
+ CHAINS_OF_THE_DANDELION_GLADIATOR = TeyvatDB::GenshinData::Material.new(
70
70
  kamera_key: "ChainsOfTheDandelionGladiator",
71
71
  name: "Chains of the Dandelion Gladiator",
72
72
  rarity: 3,
@@ -77,7 +77,7 @@ module TeyvatDB::Materials::Development
77
77
  nation_name: :mondstadt,
78
78
  ).freeze
79
79
 
80
- CHAPTER_OF_AN_ANCIENT_CHORD = GenshinData::Material.new(
80
+ CHAPTER_OF_AN_ANCIENT_CHORD = TeyvatDB::GenshinData::Material.new(
81
81
  kamera_key: "ChapterOfAnAncientChord",
82
82
  name: "Chapter of an Ancient Chord",
83
83
  rarity: 3,
@@ -88,7 +88,7 @@ module TeyvatDB::Materials::Development
88
88
  nation_name: :fontaine,
89
89
  ).freeze
90
90
 
91
- CHUNK_OF_AEROSIDERITE = GenshinData::Material.new(
91
+ CHUNK_OF_AEROSIDERITE = TeyvatDB::GenshinData::Material.new(
92
92
  kamera_key: "ChunkOfAerosiderite",
93
93
  name: "Chunk of Aerosiderite",
94
94
  rarity: 5,
@@ -99,7 +99,7 @@ module TeyvatDB::Materials::Development
99
99
  nation_name: :liyue,
100
100
  ).freeze
101
101
 
102
- COPPER_TALISMAN_OF_THE_FOREST_DEW = GenshinData::Material.new(
102
+ COPPER_TALISMAN_OF_THE_FOREST_DEW = TeyvatDB::GenshinData::Material.new(
103
103
  kamera_key: "CopperTalismanOfTheForestDew",
104
104
  name: "Copper Talisman of the Forest Dew",
105
105
  rarity: 2,
@@ -110,7 +110,7 @@ module TeyvatDB::Materials::Development
110
110
  nation_name: :sumeru,
111
111
  ).freeze
112
112
 
113
- CORAL_BRANCH_OF_A_DISTANT_SEA = GenshinData::Material.new(
113
+ CORAL_BRANCH_OF_A_DISTANT_SEA = TeyvatDB::GenshinData::Material.new(
114
114
  kamera_key: "CoralBranchOfADistantSea",
115
115
  name: "Coral Branch of a Distant Sea",
116
116
  rarity: 2,
@@ -121,7 +121,7 @@ module TeyvatDB::Materials::Development
121
121
  nation_name: :inazuma,
122
122
  ).freeze
123
123
 
124
- DEBRIS_OF_DECARABIANS_CITY = GenshinData::Material.new(
124
+ DEBRIS_OF_DECARABIANS_CITY = TeyvatDB::GenshinData::Material.new(
125
125
  kamera_key: "DebrisOfDecarabiansCity",
126
126
  name: "Debris of Decarabian's City",
127
127
  rarity: 3,
@@ -132,7 +132,7 @@ module TeyvatDB::Materials::Development
132
132
  nation_name: :mondstadt,
133
133
  ).freeze
134
134
 
135
- DIVINE_BODY_FROM_GUYUN = GenshinData::Material.new(
135
+ DIVINE_BODY_FROM_GUYUN = TeyvatDB::GenshinData::Material.new(
136
136
  kamera_key: "DivineBodyFromGuyun",
137
137
  name: "Divine Body from Guyun",
138
138
  rarity: 5,
@@ -143,7 +143,7 @@ module TeyvatDB::Materials::Development
143
143
  nation_name: :liyue,
144
144
  ).freeze
145
145
 
146
- DREAM_OF_SCORCHING_MIGHT = GenshinData::Material.new(
146
+ DREAM_OF_SCORCHING_MIGHT = TeyvatDB::GenshinData::Material.new(
147
147
  kamera_key: "DreamOfScorchingMight",
148
148
  name: "Dream of Scorching Might",
149
149
  rarity: 4,
@@ -154,7 +154,7 @@ module TeyvatDB::Materials::Development
154
154
  nation_name: :sumeru,
155
155
  ).freeze
156
156
 
157
- DREAM_OF_THE_DANDELION_GLADIATOR = GenshinData::Material.new(
157
+ DREAM_OF_THE_DANDELION_GLADIATOR = TeyvatDB::GenshinData::Material.new(
158
158
  kamera_key: "DreamOfTheDandelionGladiator",
159
159
  name: "Dream of the Dandelion Gladiator",
160
160
  rarity: 5,
@@ -165,7 +165,7 @@ module TeyvatDB::Materials::Development
165
165
  nation_name: :mondstadt,
166
166
  ).freeze
167
167
 
168
- DROSS_OF_PURE_SACRED_DEWDROP = GenshinData::Material.new(
168
+ DROSS_OF_PURE_SACRED_DEWDROP = TeyvatDB::GenshinData::Material.new(
169
169
  kamera_key: "DrossOfPureSacredDewdrop",
170
170
  name: "Dross of Pure Sacred Dewdrop",
171
171
  rarity: 2,
@@ -176,7 +176,7 @@ module TeyvatDB::Materials::Development
176
176
  nation_name: :fontaine,
177
177
  ).freeze
178
178
 
179
- ECHO_OF_AN_ANCIENT_CHORD = GenshinData::Material.new(
179
+ ECHO_OF_AN_ANCIENT_CHORD = TeyvatDB::GenshinData::Material.new(
180
180
  kamera_key: "EchoOfAnAncientChord",
181
181
  name: "Echo of an Ancient Chord",
182
182
  rarity: 5,
@@ -187,7 +187,7 @@ module TeyvatDB::Materials::Development
187
187
  nation_name: :fontaine,
188
188
  ).freeze
189
189
 
190
- ECHO_OF_SCORCHING_MIGHT = GenshinData::Material.new(
190
+ ECHO_OF_SCORCHING_MIGHT = TeyvatDB::GenshinData::Material.new(
191
191
  kamera_key: "EchoOfScorchingMight",
192
192
  name: "Echo of Scorching Might",
193
193
  rarity: 2,
@@ -198,7 +198,7 @@ module TeyvatDB::Materials::Development
198
198
  nation_name: :sumeru,
199
199
  ).freeze
200
200
 
201
- ESSENCE_OF_PURE_SACRED_DEWDROP = GenshinData::Material.new(
201
+ ESSENCE_OF_PURE_SACRED_DEWDROP = TeyvatDB::GenshinData::Material.new(
202
202
  kamera_key: "EssenceOfPureSacredDewdrop",
203
203
  name: "Essence of Pure Sacred Dewdrop",
204
204
  rarity: 5,
@@ -209,7 +209,7 @@ module TeyvatDB::Materials::Development
209
209
  nation_name: :fontaine,
210
210
  ).freeze
211
211
 
212
- FETTERS_OF_THE_DANDELION_GLADIATOR = GenshinData::Material.new(
212
+ FETTERS_OF_THE_DANDELION_GLADIATOR = TeyvatDB::GenshinData::Material.new(
213
213
  kamera_key: "FettersOfTheDandelionGladiator",
214
214
  name: "Fetters of the Dandelion Gladiator",
215
215
  rarity: 2,
@@ -220,7 +220,7 @@ module TeyvatDB::Materials::Development
220
220
  nation_name: :mondstadt,
221
221
  ).freeze
222
222
 
223
- FRAGMENT_OF_AN_ANCIENT_CHORD = GenshinData::Material.new(
223
+ FRAGMENT_OF_AN_ANCIENT_CHORD = TeyvatDB::GenshinData::Material.new(
224
224
  kamera_key: "FragmentOfAnAncientChord",
225
225
  name: "Fragment of an Ancient Chord",
226
226
  rarity: 2,
@@ -231,7 +231,7 @@ module TeyvatDB::Materials::Development
231
231
  nation_name: :fontaine,
232
232
  ).freeze
233
233
 
234
- FRAGMENT_OF_DECARABIANS_EPIC = GenshinData::Material.new(
234
+ FRAGMENT_OF_DECARABIANS_EPIC = TeyvatDB::GenshinData::Material.new(
235
235
  kamera_key: "FragmentOfDecarabiansEpic",
236
236
  name: "Fragment of Decarabian's Epic",
237
237
  rarity: 4,
@@ -242,7 +242,7 @@ module TeyvatDB::Materials::Development
242
242
  nation_name: :mondstadt,
243
243
  ).freeze
244
244
 
245
- GOLDEN_BRANCH_OF_A_DISTANT_SEA = GenshinData::Material.new(
245
+ GOLDEN_BRANCH_OF_A_DISTANT_SEA = TeyvatDB::GenshinData::Material.new(
246
246
  kamera_key: "GoldenBranchOfADistantSea",
247
247
  name: "Golden Branch of a Distant Sea",
248
248
  rarity: 5,
@@ -253,7 +253,7 @@ module TeyvatDB::Materials::Development
253
253
  nation_name: :inazuma,
254
254
  ).freeze
255
255
 
256
- GOLDEN_GOBLET_OF_THE_PRISTINE_SEA = GenshinData::Material.new(
256
+ GOLDEN_GOBLET_OF_THE_PRISTINE_SEA = TeyvatDB::GenshinData::Material.new(
257
257
  kamera_key: "GoldenGobletOfThePristineSea",
258
258
  name: "Golden Goblet of the Pristine Sea",
259
259
  rarity: 5,
@@ -264,7 +264,7 @@ module TeyvatDB::Materials::Development
264
264
  nation_name: :fontaine,
265
265
  ).freeze
266
266
 
267
- GOLDEN_TALISMAN_OF_THE_FOREST_DEW = GenshinData::Material.new(
267
+ GOLDEN_TALISMAN_OF_THE_FOREST_DEW = TeyvatDB::GenshinData::Material.new(
268
268
  kamera_key: "GoldenTalismanOfTheForestDew",
269
269
  name: "Golden Talisman of the Forest Dew",
270
270
  rarity: 5,
@@ -275,7 +275,7 @@ module TeyvatDB::Materials::Development
275
275
  nation_name: :sumeru,
276
276
  ).freeze
277
277
 
278
- GRAIN_OF_AEROSIDERITE = GenshinData::Material.new(
278
+ GRAIN_OF_AEROSIDERITE = TeyvatDB::GenshinData::Material.new(
279
279
  kamera_key: "GrainOfAerosiderite",
280
280
  name: "Grain of Aerosiderite",
281
281
  rarity: 2,
@@ -286,7 +286,7 @@ module TeyvatDB::Materials::Development
286
286
  nation_name: :liyue,
287
287
  ).freeze
288
288
 
289
- IRON_TALISMAN_OF_THE_FOREST_DEW = GenshinData::Material.new(
289
+ IRON_TALISMAN_OF_THE_FOREST_DEW = TeyvatDB::GenshinData::Material.new(
290
290
  kamera_key: "IronTalismanOfTheForestDew",
291
291
  name: "Iron Talisman of the Forest Dew",
292
292
  rarity: 3,
@@ -297,7 +297,7 @@ module TeyvatDB::Materials::Development
297
297
  nation_name: :sumeru,
298
298
  ).freeze
299
299
 
300
- JADE_BRANCH_OF_A_DISTANT_SEA = GenshinData::Material.new(
300
+ JADE_BRANCH_OF_A_DISTANT_SEA = TeyvatDB::GenshinData::Material.new(
301
301
  kamera_key: "JadeBranchOfADistantSea",
302
302
  name: "Jade Branch of a Distant Sea",
303
303
  rarity: 4,
@@ -308,7 +308,7 @@ module TeyvatDB::Materials::Development
308
308
  nation_name: :inazuma,
309
309
  ).freeze
310
310
 
311
- JEWELED_BRANCH_OF_A_DISTANT_SEA = GenshinData::Material.new(
311
+ JEWELED_BRANCH_OF_A_DISTANT_SEA = TeyvatDB::GenshinData::Material.new(
312
312
  kamera_key: "JeweledBranchOfADistantSea",
313
313
  name: "Jeweled Branch of a Distant Sea",
314
314
  rarity: 3,
@@ -319,7 +319,7 @@ module TeyvatDB::Materials::Development
319
319
  nation_name: :inazuma,
320
320
  ).freeze
321
321
 
322
- LUMINOUS_SANDS_FROM_GUYUN = GenshinData::Material.new(
322
+ LUMINOUS_SANDS_FROM_GUYUN = TeyvatDB::GenshinData::Material.new(
323
323
  kamera_key: "LuminousSandsFromGuyun",
324
324
  name: "Luminous Sands from Guyun",
325
325
  rarity: 2,
@@ -330,7 +330,7 @@ module TeyvatDB::Materials::Development
330
330
  nation_name: :liyue,
331
331
  ).freeze
332
332
 
333
- LUSTROUS_STONE_FROM_GUYUN = GenshinData::Material.new(
333
+ LUSTROUS_STONE_FROM_GUYUN = TeyvatDB::GenshinData::Material.new(
334
334
  kamera_key: "LustrousStoneFromGuyun",
335
335
  name: "Lustrous Stone from Guyun",
336
336
  rarity: 3,
@@ -341,7 +341,7 @@ module TeyvatDB::Materials::Development
341
341
  nation_name: :liyue,
342
342
  ).freeze
343
343
 
344
- MASK_OF_THE_KIJIN = GenshinData::Material.new(
344
+ MASK_OF_THE_KIJIN = TeyvatDB::GenshinData::Material.new(
345
345
  kamera_key: "MaskOfTheKijin",
346
346
  name: "Mask of the Kijin",
347
347
  rarity: 5,
@@ -352,7 +352,7 @@ module TeyvatDB::Materials::Development
352
352
  nation_name: :inazuma,
353
353
  ).freeze
354
354
 
355
- MASK_OF_THE_ONE_HORNED = GenshinData::Material.new(
355
+ MASK_OF_THE_ONE_HORNED = TeyvatDB::GenshinData::Material.new(
356
356
  kamera_key: "MaskOfTheOneHorned",
357
357
  name: "Mask of the One-Horned",
358
358
  rarity: 4,
@@ -363,7 +363,7 @@ module TeyvatDB::Materials::Development
363
363
  nation_name: :inazuma,
364
364
  ).freeze
365
365
 
366
- MASK_OF_THE_TIGERS_BITE = GenshinData::Material.new(
366
+ MASK_OF_THE_TIGERS_BITE = TeyvatDB::GenshinData::Material.new(
367
367
  kamera_key: "MaskOfTheTigersBite",
368
368
  name: "Mask of the Tiger's Bite",
369
369
  rarity: 3,
@@ -374,7 +374,7 @@ module TeyvatDB::Materials::Development
374
374
  nation_name: :inazuma,
375
375
  ).freeze
376
376
 
377
- MASK_OF_THE_WICKED_LIEUTENANT = GenshinData::Material.new(
377
+ MASK_OF_THE_WICKED_LIEUTENANT = TeyvatDB::GenshinData::Material.new(
378
378
  kamera_key: "MaskOfTheWickedLieutenant",
379
379
  name: "Mask of the Wicked Lieutenant",
380
380
  rarity: 2,
@@ -385,7 +385,7 @@ module TeyvatDB::Materials::Development
385
385
  nation_name: :inazuma,
386
386
  ).freeze
387
387
 
388
- MIST_VEILED_GOLD_ELIXIR = GenshinData::Material.new(
388
+ MIST_VEILED_GOLD_ELIXIR = TeyvatDB::GenshinData::Material.new(
389
389
  kamera_key: "MistVeiledGoldElixir",
390
390
  name: "Mist Veiled Gold Elixir",
391
391
  rarity: 4,
@@ -396,7 +396,7 @@ module TeyvatDB::Materials::Development
396
396
  nation_name: :liyue,
397
397
  ).freeze
398
398
 
399
- MIST_VEILED_LEAD_ELIXIR = GenshinData::Material.new(
399
+ MIST_VEILED_LEAD_ELIXIR = TeyvatDB::GenshinData::Material.new(
400
400
  kamera_key: "MistVeiledLeadElixir",
401
401
  name: "Mist Veiled Lead Elixir",
402
402
  rarity: 2,
@@ -407,7 +407,7 @@ module TeyvatDB::Materials::Development
407
407
  nation_name: :liyue,
408
408
  ).freeze
409
409
 
410
- MIST_VEILED_MERCURY_ELIXIR = GenshinData::Material.new(
410
+ MIST_VEILED_MERCURY_ELIXIR = TeyvatDB::GenshinData::Material.new(
411
411
  kamera_key: "MistVeiledMercuryElixir",
412
412
  name: "Mist Veiled Mercury Elixir",
413
413
  rarity: 3,
@@ -418,7 +418,7 @@ module TeyvatDB::Materials::Development
418
418
  nation_name: :liyue,
419
419
  ).freeze
420
420
 
421
- MIST_VEILED_PRIMO_ELIXIR = GenshinData::Material.new(
421
+ MIST_VEILED_PRIMO_ELIXIR = TeyvatDB::GenshinData::Material.new(
422
422
  kamera_key: "MistVeiledPrimoElixir",
423
423
  name: "Mist Veiled Primo Elixir",
424
424
  rarity: 5,
@@ -429,7 +429,7 @@ module TeyvatDB::Materials::Development
429
429
  nation_name: :liyue,
430
430
  ).freeze
431
431
 
432
- MOVEMENT_OF_AN_ANCIENT_CHORD = GenshinData::Material.new(
432
+ MOVEMENT_OF_AN_ANCIENT_CHORD = TeyvatDB::GenshinData::Material.new(
433
433
  kamera_key: "MovementOfAnAncientChord",
434
434
  name: "Movement of an Ancient Chord",
435
435
  rarity: 4,
@@ -440,7 +440,7 @@ module TeyvatDB::Materials::Development
440
440
  nation_name: :fontaine,
441
441
  ).freeze
442
442
 
443
- NARUKAMIS_AFFECTION = GenshinData::Material.new(
443
+ NARUKAMIS_AFFECTION = TeyvatDB::GenshinData::Material.new(
444
444
  kamera_key: "NarukamisAffection",
445
445
  name: "Narukami's Affection",
446
446
  rarity: 4,
@@ -451,7 +451,7 @@ module TeyvatDB::Materials::Development
451
451
  nation_name: :inazuma,
452
452
  ).freeze
453
453
 
454
- NARUKAMIS_JOY = GenshinData::Material.new(
454
+ NARUKAMIS_JOY = TeyvatDB::GenshinData::Material.new(
455
455
  kamera_key: "NarukamisJoy",
456
456
  name: "Narukami's Joy",
457
457
  rarity: 3,
@@ -462,7 +462,7 @@ module TeyvatDB::Materials::Development
462
462
  nation_name: :inazuma,
463
463
  ).freeze
464
464
 
465
- NARUKAMIS_VALOR = GenshinData::Material.new(
465
+ NARUKAMIS_VALOR = TeyvatDB::GenshinData::Material.new(
466
466
  kamera_key: "NarukamisValor",
467
467
  name: "Narukami's Valor",
468
468
  rarity: 5,
@@ -473,7 +473,7 @@ module TeyvatDB::Materials::Development
473
473
  nation_name: :inazuma,
474
474
  ).freeze
475
475
 
476
- NARUKAMIS_WISDOM = GenshinData::Material.new(
476
+ NARUKAMIS_WISDOM = TeyvatDB::GenshinData::Material.new(
477
477
  kamera_key: "NarukamisWisdom",
478
478
  name: "Narukami's Wisdom",
479
479
  rarity: 2,
@@ -484,7 +484,7 @@ module TeyvatDB::Materials::Development
484
484
  nation_name: :inazuma,
485
485
  ).freeze
486
486
 
487
- OASIS_GARDENS_KINDNESS = GenshinData::Material.new(
487
+ OASIS_GARDENS_KINDNESS = TeyvatDB::GenshinData::Material.new(
488
488
  kamera_key: "OasisGardensKindness",
489
489
  name: "Oasis Garden's Kindness",
490
490
  rarity: 3,
@@ -495,7 +495,7 @@ module TeyvatDB::Materials::Development
495
495
  nation_name: :sumeru,
496
496
  ).freeze
497
497
 
498
- OASIS_GARDENS_MOURNING = GenshinData::Material.new(
498
+ OASIS_GARDENS_MOURNING = TeyvatDB::GenshinData::Material.new(
499
499
  kamera_key: "OasisGardensMourning",
500
500
  name: "Oasis Garden's Mourning",
501
501
  rarity: 4,
@@ -506,7 +506,7 @@ module TeyvatDB::Materials::Development
506
506
  nation_name: :sumeru,
507
507
  ).freeze
508
508
 
509
- OASIS_GARDENS_REMINISCENCE = GenshinData::Material.new(
509
+ OASIS_GARDENS_REMINISCENCE = TeyvatDB::GenshinData::Material.new(
510
510
  kamera_key: "OasisGardensReminiscence",
511
511
  name: "Oasis Garden's Reminiscence",
512
512
  rarity: 2,
@@ -517,7 +517,7 @@ module TeyvatDB::Materials::Development
517
517
  nation_name: :sumeru,
518
518
  ).freeze
519
519
 
520
- OASIS_GARDENS_TRUTH = GenshinData::Material.new(
520
+ OASIS_GARDENS_TRUTH = TeyvatDB::GenshinData::Material.new(
521
521
  kamera_key: "OasisGardensTruth",
522
522
  name: "Oasis Garden's Truth",
523
523
  rarity: 5,
@@ -528,7 +528,7 @@ module TeyvatDB::Materials::Development
528
528
  nation_name: :sumeru,
529
529
  ).freeze
530
530
 
531
- OLDEN_DAYS_OF_SCORCHING_MIGHT = GenshinData::Material.new(
531
+ OLDEN_DAYS_OF_SCORCHING_MIGHT = TeyvatDB::GenshinData::Material.new(
532
532
  kamera_key: "OldenDaysOfScorchingMight",
533
533
  name: "Olden Days of Scorching Might",
534
534
  rarity: 5,
@@ -539,7 +539,7 @@ module TeyvatDB::Materials::Development
539
539
  nation_name: :sumeru,
540
540
  ).freeze
541
541
 
542
- PIECE_OF_AEROSIDERITE = GenshinData::Material.new(
542
+ PIECE_OF_AEROSIDERITE = TeyvatDB::GenshinData::Material.new(
543
543
  kamera_key: "PieceOfAerosiderite",
544
544
  name: "Piece of Aerosiderite",
545
545
  rarity: 3,
@@ -550,7 +550,7 @@ module TeyvatDB::Materials::Development
550
550
  nation_name: :liyue,
551
551
  ).freeze
552
552
 
553
- RELIC_FROM_GUYUN = GenshinData::Material.new(
553
+ RELIC_FROM_GUYUN = TeyvatDB::GenshinData::Material.new(
554
554
  kamera_key: "RelicFromGuyun",
555
555
  name: "Relic from Guyun",
556
556
  rarity: 4,
@@ -561,7 +561,7 @@ module TeyvatDB::Materials::Development
561
561
  nation_name: :liyue,
562
562
  ).freeze
563
563
 
564
- REMNANT_GLOW_OF_SCORCHING_MIGHT = GenshinData::Material.new(
564
+ REMNANT_GLOW_OF_SCORCHING_MIGHT = TeyvatDB::GenshinData::Material.new(
565
565
  kamera_key: "RemnantGlowOfScorchingMight",
566
566
  name: "Remnant Glow of Scorching Might",
567
567
  rarity: 3,
@@ -572,7 +572,7 @@ module TeyvatDB::Materials::Development
572
572
  nation_name: :sumeru,
573
573
  ).freeze
574
574
 
575
- SCATTERED_PIECE_OF_DECARABIANS_DREAM = GenshinData::Material.new(
575
+ SCATTERED_PIECE_OF_DECARABIANS_DREAM = TeyvatDB::GenshinData::Material.new(
576
576
  kamera_key: "ScatteredPieceOfDecarabiansDream",
577
577
  name: "Scattered Piece of Decarabian's Dream",
578
578
  rarity: 5,
@@ -583,7 +583,7 @@ module TeyvatDB::Materials::Development
583
583
  nation_name: :mondstadt,
584
584
  ).freeze
585
585
 
586
- SHACKLES_OF_THE_DANDELION_GLADIATOR = GenshinData::Material.new(
586
+ SHACKLES_OF_THE_DANDELION_GLADIATOR = TeyvatDB::GenshinData::Material.new(
587
587
  kamera_key: "ShacklesOfTheDandelionGladiator",
588
588
  name: "Shackles of the Dandelion Gladiator",
589
589
  rarity: 4,
@@ -594,7 +594,7 @@ module TeyvatDB::Materials::Development
594
594
  nation_name: :mondstadt,
595
595
  ).freeze
596
596
 
597
- SILVER_GOBLET_OF_THE_PRISTINE_SEA = GenshinData::Material.new(
597
+ SILVER_GOBLET_OF_THE_PRISTINE_SEA = TeyvatDB::GenshinData::Material.new(
598
598
  kamera_key: "SilverGobletOfThePristineSea",
599
599
  name: "Silver Goblet of the Pristine Sea",
600
600
  rarity: 4,
@@ -605,7 +605,7 @@ module TeyvatDB::Materials::Development
605
605
  nation_name: :fontaine,
606
606
  ).freeze
607
607
 
608
- SILVER_TALISMAN_OF_THE_FOREST_DEW = GenshinData::Material.new(
608
+ SILVER_TALISMAN_OF_THE_FOREST_DEW = TeyvatDB::GenshinData::Material.new(
609
609
  kamera_key: "SilverTalismanOfTheForestDew",
610
610
  name: "Silver Talisman of the Forest Dew",
611
611
  rarity: 4,
@@ -616,7 +616,7 @@ module TeyvatDB::Materials::Development
616
616
  nation_name: :sumeru,
617
617
  ).freeze
618
618
 
619
- SPRING_OF_PURE_SACRED_DEWDROP = GenshinData::Material.new(
619
+ SPRING_OF_PURE_SACRED_DEWDROP = TeyvatDB::GenshinData::Material.new(
620
620
  kamera_key: "SpringOfPureSacredDewdrop",
621
621
  name: "Spring of Pure Sacred Dewdrop",
622
622
  rarity: 4,
@@ -627,7 +627,7 @@ module TeyvatDB::Materials::Development
627
627
  nation_name: :fontaine,
628
628
  ).freeze
629
629
 
630
- SUBLIMATION_OF_PURE_SACRED_DEWDROP = GenshinData::Material.new(
630
+ SUBLIMATION_OF_PURE_SACRED_DEWDROP = TeyvatDB::GenshinData::Material.new(
631
631
  kamera_key: "SublimationOfPureSacredDewdrop",
632
632
  name: "Sublimation of Pure Sacred Dewdrop",
633
633
  rarity: 3,
@@ -638,7 +638,7 @@ module TeyvatDB::Materials::Development
638
638
  nation_name: :fontaine,
639
639
  ).freeze
640
640
 
641
- TILE_OF_DECARABIANS_TOWER = GenshinData::Material.new(
641
+ TILE_OF_DECARABIANS_TOWER = TeyvatDB::GenshinData::Material.new(
642
642
  kamera_key: "TileOfDecarabiansTower",
643
643
  name: "Tile of Decarabian's Tower",
644
644
  rarity: 2,
@@ -649,7 +649,7 @@ module TeyvatDB::Materials::Development
649
649
  nation_name: :mondstadt,
650
650
  ).freeze
651
651
 
652
- WINE_GOBLET_OF_THE_PRISTINE_SEA = GenshinData::Material.new(
652
+ WINE_GOBLET_OF_THE_PRISTINE_SEA = TeyvatDB::GenshinData::Material.new(
653
653
  kamera_key: "WineGobletOfThePristineSea",
654
654
  name: "Wine Goblet of the Pristine Sea",
655
655
  rarity: 3,
@@ -1,6 +1,6 @@
1
1
  module TeyvatDB::Materials::Development
2
2
  module WeaponRefinementMaterialData
3
- AKOS_SAKE_VESSEL = GenshinData::Material.new(
3
+ AKOS_SAKE_VESSEL = TeyvatDB::GenshinData::Material.new(
4
4
  kamera_key: "AkosSakeVessel",
5
5
  name: "Ako's Sake Vessel",
6
6
  rarity: 4,
@@ -10,7 +10,7 @@ module TeyvatDB::Materials::Development
10
10
  source_sub_category: :refine_material,
11
11
  ).freeze
12
12
 
13
- ALKAHEST = GenshinData::Material.new(
13
+ ALKAHEST = TeyvatDB::GenshinData::Material.new(
14
14
  kamera_key: "Alkahest",
15
15
  name: "Alkahest",
16
16
  rarity: 4,
@@ -20,7 +20,7 @@ module TeyvatDB::Materials::Development
20
20
  source_sub_category: :refine_material,
21
21
  ).freeze
22
22
 
23
- CONGEALED_PUPA_WAX = GenshinData::Material.new(
23
+ CONGEALED_PUPA_WAX = TeyvatDB::GenshinData::Material.new(
24
24
  kamera_key: "CongealedPupaWax",
25
25
  name: "Congealed Pupa Wax",
26
26
  rarity: 4,
@@ -30,7 +30,7 @@ module TeyvatDB::Materials::Development
30
30
  source_sub_category: :refine_material,
31
31
  ).freeze
32
32
 
33
- EMPERORS_BALSAM = GenshinData::Material.new(
33
+ EMPERORS_BALSAM = TeyvatDB::GenshinData::Material.new(
34
34
  kamera_key: "EmperorsBalsam",
35
35
  name: "Emperor's Balsam",
36
36
  rarity: 4,
@@ -40,7 +40,7 @@ module TeyvatDB::Materials::Development
40
40
  source_sub_category: :refine_material,
41
41
  ).freeze
42
42
 
43
- FESTERING_DRAGON_MARROW = GenshinData::Material.new(
43
+ FESTERING_DRAGON_MARROW = TeyvatDB::GenshinData::Material.new(
44
44
  kamera_key: "FesteringDragonMarrow",
45
45
  name: "Festering Dragon Marrow",
46
46
  rarity: 4,
@@ -50,7 +50,7 @@ module TeyvatDB::Materials::Development
50
50
  source_sub_category: :refine_material,
51
51
  ).freeze
52
52
 
53
- FRAGMENTS_OF_INNOCENCE = GenshinData::Material.new(
53
+ FRAGMENTS_OF_INNOCENCE = TeyvatDB::GenshinData::Material.new(
54
54
  kamera_key: "FragmentsOfInnocence",
55
55
  name: "Fragments of Innocence",
56
56
  rarity: 4,
@@ -60,7 +60,7 @@ module TeyvatDB::Materials::Development
60
60
  source_sub_category: :refine_material,
61
61
  ).freeze
62
62
 
63
- GLOWING_GEM = GenshinData::Material.new(
63
+ GLOWING_GEM = TeyvatDB::GenshinData::Material.new(
64
64
  kamera_key: "GlowingGem",
65
65
  name: "Glowing Gem",
66
66
  rarity: 4,
@@ -70,7 +70,7 @@ module TeyvatDB::Materials::Development
70
70
  source_sub_category: :refine_material,
71
71
  ).freeze
72
72
 
73
- OINTMENT_OF_INSIGHT = GenshinData::Material.new(
73
+ OINTMENT_OF_INSIGHT = TeyvatDB::GenshinData::Material.new(
74
74
  kamera_key: "OintmentOfInsight",
75
75
  name: "Ointment of Insight",
76
76
  rarity: 4,
@@ -80,7 +80,7 @@ module TeyvatDB::Materials::Development
80
80
  source_sub_category: :refine_material,
81
81
  ).freeze
82
82
 
83
- ORIGINAL_FISH_OINTMENT = GenshinData::Material.new(
83
+ ORIGINAL_FISH_OINTMENT = TeyvatDB::GenshinData::Material.new(
84
84
  kamera_key: "OriginalFishOintment",
85
85
  name: "Original Fish Ointment",
86
86
  rarity: 4,
@@ -90,7 +90,7 @@ module TeyvatDB::Materials::Development
90
90
  source_sub_category: :refine_material,
91
91
  ).freeze
92
92
 
93
- PARASOL_TALCUM = GenshinData::Material.new(
93
+ PARASOL_TALCUM = TeyvatDB::GenshinData::Material.new(
94
94
  kamera_key: "ParasolTalcum",
95
95
  name: "Parasol Talcum",
96
96
  rarity: 4,
@@ -100,7 +100,7 @@ module TeyvatDB::Materials::Development
100
100
  source_sub_category: :refine_material,
101
101
  ).freeze
102
102
 
103
- PLUME_OF_THE_CHANGING_WINDS = GenshinData::Material.new(
103
+ PLUME_OF_THE_CHANGING_WINDS = TeyvatDB::GenshinData::Material.new(
104
104
  kamera_key: "PlumeOfTheChangingWinds",
105
105
  name: "Plume of the Changing Winds",
106
106
  rarity: 4,
@@ -110,7 +110,7 @@ module TeyvatDB::Materials::Development
110
110
  source_sub_category: :refine_material,
111
111
  ).freeze
112
112
 
113
- THE_VISIBLE_WINDS = GenshinData::Material.new(
113
+ THE_VISIBLE_WINDS = TeyvatDB::GenshinData::Material.new(
114
114
  kamera_key: "TheVisibleWinds",
115
115
  name: "The Visible Winds",
116
116
  rarity: 4,
@@ -120,7 +120,7 @@ module TeyvatDB::Materials::Development
120
120
  source_sub_category: :refine_material,
121
121
  ).freeze
122
122
 
123
- UNFADING_SILKY_GRACE = GenshinData::Material.new(
123
+ UNFADING_SILKY_GRACE = TeyvatDB::GenshinData::Material.new(
124
124
  kamera_key: "UnfadingSilkyGrace",
125
125
  name: "Unfading Silky Grace",
126
126
  rarity: 4,