teyvatdb 0.1.12 → 0.1.14
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- checksums.yaml +4 -4
- data/Gemfile.lock +1 -1
- data/lib/genshin_data/artifact_sets/artifact_data.rb +263 -0
- data/lib/{teyvatdb → genshin_data}/artifact_sets.rb +3 -2
- data/lib/genshin_data/characters/character_data.rb +1115 -0
- data/lib/{teyvatdb → genshin_data}/characters.rb +8 -5
- data/lib/{teyvatdb → genshin_data}/materials/development/elite_monster_drops_data.rb +59 -55
- data/lib/{teyvatdb → genshin_data}/materials/development/gems_data.rb +37 -33
- data/lib/{teyvatdb → genshin_data}/materials/development/general_data.rb +15 -11
- data/lib/{teyvatdb → genshin_data}/materials/development/local_specialty_data.rb +59 -44
- data/lib/{teyvatdb → genshin_data}/materials/development/monster_loot_drops_data.rb +44 -40
- data/lib/{teyvatdb → genshin_data}/materials/development/talent_books_data.rb +50 -46
- data/lib/{teyvatdb → genshin_data}/materials/development/weapon_material_data.rb +65 -61
- data/lib/{teyvatdb → genshin_data}/materials/development/weapon_refinement_material_data.rb +18 -14
- data/lib/{teyvatdb → genshin_data}/materials/development/weekly_boss_drops_data.rb +62 -25
- data/lib/{teyvatdb → genshin_data}/materials/development/world_boss_drops_data.rb +54 -28
- data/lib/genshin_data/materials/development.rb +71 -0
- data/lib/{teyvatdb → genshin_data}/materials/standard/cooking_material_data.rb +60 -56
- data/lib/{teyvatdb → genshin_data}/materials/standard/crafting_material_data.rb +18 -14
- data/lib/{teyvatdb → genshin_data}/materials/standard/fishing_material_data.rb +49 -45
- data/lib/{teyvatdb → genshin_data}/materials/standard/forging_material_data.rb +23 -19
- data/lib/{teyvatdb → genshin_data}/materials/standard/furniture_material_data.rb +29 -25
- data/lib/genshin_data/materials/standard.rb +41 -0
- data/lib/{teyvatdb → genshin_data}/materials.rb +4 -2
- data/lib/genshin_data/nations/nation_data.rb +57 -0
- data/lib/genshin_data/nations.rb +12 -0
- data/lib/genshin_data/weapons/weapon_data/bows.rb +369 -0
- data/lib/genshin_data/weapons/weapon_data/catalysts.rb +359 -0
- data/lib/genshin_data/weapons/weapon_data/claymores.rb +339 -0
- data/lib/genshin_data/weapons/weapon_data/polearms.rb +289 -0
- data/lib/genshin_data/weapons/weapon_data/swords.rb +400 -0
- data/lib/genshin_data/weapons/weapon_data.rb +11 -0
- data/lib/genshin_data/weapons.rb +39 -0
- data/lib/genshin_data.rb +10 -0
- data/lib/{teyvatdb/genshin_data → genshin_object}/artifact_set.rb +4 -3
- data/lib/{teyvatdb/genshin_data → genshin_object}/character.rb +1 -1
- data/lib/{teyvatdb/genshin_data → genshin_object}/material.rb +1 -1
- data/lib/{teyvatdb/genshin_data → genshin_object}/nation.rb +1 -1
- data/lib/{teyvatdb/genshin_data → genshin_object}/weapon.rb +1 -1
- data/lib/genshin_object.rb +10 -0
- data/lib/teyvatdb/version.rb +1 -1
- data/lib/teyvatdb.rb +3 -7
- metadata +41 -35
- data/lib/teyvatdb/artifact_sets/artifact_data.rb +0 -265
- data/lib/teyvatdb/characters/character_data.rb +0 -1074
- data/lib/teyvatdb/genshin_data.rb +0 -13
- data/lib/teyvatdb/materials/development.rb +0 -428
- data/lib/teyvatdb/materials/standard.rb +0 -200
- data/lib/teyvatdb/nations/nation_data.rb +0 -55
- data/lib/teyvatdb/nations.rb +0 -21
- data/lib/teyvatdb/weapons/weapon_data.rb +0 -1697
- data/lib/teyvatdb/weapons.rb +0 -189
@@ -1,6 +1,10 @@
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module
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module GenshinData::Materials::Development
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module TalentBooksData
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def self.all
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self.constants.map { |x| "GenshinData::Materials::Development::TalentBooksData::#{x}".constantize }
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end
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GUIDE_TO_ADMONITION = GenshinObject::Material.new(
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kamera_key: "GuideToAdmonition",
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name: "Guide to Admonition",
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rarity: 3,
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nation_name: :sumeru,
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GUIDE_TO_BALLAD =
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GUIDE_TO_BALLAD = GenshinObject::Material.new(
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kamera_key: "GuideToBallad",
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name: "Guide to Ballad",
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rarity: 3,
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nation_name: :mondstadt,
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GUIDE_TO_DILIGENCE =
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GUIDE_TO_DILIGENCE = GenshinObject::Material.new(
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kamera_key: "GuideToDiligence",
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name: "Guide to Diligence",
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rarity: 3,
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nation_name: :liyue,
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GUIDE_TO_ELEGANCE =
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GUIDE_TO_ELEGANCE = GenshinObject::Material.new(
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kamera_key: "GuideToElegance",
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name: "Guide to Elegance",
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rarity: 3,
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nation_name: :inazuma,
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GUIDE_TO_EQUITY =
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GUIDE_TO_EQUITY = GenshinObject::Material.new(
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kamera_key: "GuideToEquity",
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name: "Guide to Equity",
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rarity: 3,
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nation_name: :fontaine,
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GUIDE_TO_FREEDOM =
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GUIDE_TO_FREEDOM = GenshinObject::Material.new(
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kamera_key: "GuideToFreedom",
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name: "Guide to Freedom",
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nation_name: :mondstadt,
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GUIDE_TO_GOLD =
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GUIDE_TO_GOLD = GenshinObject::Material.new(
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kamera_key: "GuideToGold",
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name: "Guide to Gold",
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nation_name: :liyue,
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GUIDE_TO_INGENUITY =
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GUIDE_TO_INGENUITY = GenshinObject::Material.new(
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kamera_key: "GuideToIngenuity",
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name: "Guide to Ingenuity",
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nation_name: :sumeru,
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GUIDE_TO_JUSTICE =
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GUIDE_TO_JUSTICE = GenshinObject::Material.new(
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kamera_key: "GuideToJustice",
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name: "Guide to Justice",
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nation_name: :fontaine,
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GUIDE_TO_LIGHT =
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GUIDE_TO_LIGHT = GenshinObject::Material.new(
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kamera_key: "GuideToLight",
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name: "Guide to Light",
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nation_name: :inazuma,
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GUIDE_TO_ORDER =
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GUIDE_TO_ORDER = GenshinObject::Material.new(
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kamera_key: "GuideToOrder",
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name: "Guide to Order",
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rarity: 3,
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nation_name: :fontaine,
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GUIDE_TO_PRAXIS =
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GUIDE_TO_PRAXIS = GenshinObject::Material.new(
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kamera_key: "GuideToPraxis",
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name: "Guide to Praxis",
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nation_name: :sumeru,
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GUIDE_TO_PROSPERITY =
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GUIDE_TO_PROSPERITY = GenshinObject::Material.new(
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kamera_key: "GuideToProsperity",
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name: "Guide to Prosperity",
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nation_name: :liyue,
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).freeze
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GUIDE_TO_RESISTANCE =
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GUIDE_TO_RESISTANCE = GenshinObject::Material.new(
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kamera_key: "GuideToResistance",
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name: "Guide to Resistance",
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nation_name: :mondstadt,
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GUIDE_TO_TRANSIENCE =
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GUIDE_TO_TRANSIENCE = GenshinObject::Material.new(
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kamera_key: "GuideToTransience",
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name: "Guide to Transience",
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PHILOSOPHIES_OF_ADMONITION =
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PHILOSOPHIES_OF_ADMONITION = GenshinObject::Material.new(
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kamera_key: "PhilosophiesOfAdmonition",
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name: "Philosophies of Admonition",
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PHILOSOPHIES_OF_BALLAD =
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PHILOSOPHIES_OF_BALLAD = GenshinObject::Material.new(
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kamera_key: "PhilosophiesOfBallad",
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name: "Philosophies of Ballad",
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nation_name: :mondstadt,
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PHILOSOPHIES_OF_DILIGENCE =
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PHILOSOPHIES_OF_DILIGENCE = GenshinObject::Material.new(
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kamera_key: "PhilosophiesOfDiligence",
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name: "Philosophies of Diligence",
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rarity: 4,
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nation_name: :liyue,
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PHILOSOPHIES_OF_ELEGANCE =
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PHILOSOPHIES_OF_ELEGANCE = GenshinObject::Material.new(
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kamera_key: "PhilosophiesOfElegance",
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name: "Philosophies of Elegance",
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PHILOSOPHIES_OF_EQUITY =
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PHILOSOPHIES_OF_EQUITY = GenshinObject::Material.new(
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kamera_key: "PhilosophiesOfEquity",
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name: "Philosophies of Equity",
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PHILOSOPHIES_OF_FREEDOM =
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PHILOSOPHIES_OF_FREEDOM = GenshinObject::Material.new(
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kamera_key: "PhilosophiesOfFreedom",
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name: "Philosophies of Freedom",
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PHILOSOPHIES_OF_GOLD =
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PHILOSOPHIES_OF_GOLD = GenshinObject::Material.new(
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kamera_key: "PhilosophiesOfGold",
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name: "Philosophies of Gold",
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PHILOSOPHIES_OF_INGENUITY =
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PHILOSOPHIES_OF_INGENUITY = GenshinObject::Material.new(
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kamera_key: "PhilosophiesOfIngenuity",
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name: "Philosophies of Ingenuity",
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PHILOSOPHIES_OF_JUSTICE =
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PHILOSOPHIES_OF_JUSTICE = GenshinObject::Material.new(
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kamera_key: "PhilosophiesOfJustice",
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name: "Philosophies of Justice",
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PHILOSOPHIES_OF_LIGHT =
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PHILOSOPHIES_OF_LIGHT = GenshinObject::Material.new(
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kamera_key: "PhilosophiesOfLight",
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name: "Philosophies of Light",
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PHILOSOPHIES_OF_ORDER =
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PHILOSOPHIES_OF_ORDER = GenshinObject::Material.new(
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kamera_key: "PhilosophiesOfOrder",
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name: "Philosophies of Order",
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PHILOSOPHIES_OF_PRAXIS =
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PHILOSOPHIES_OF_PRAXIS = GenshinObject::Material.new(
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kamera_key: "PhilosophiesOfPraxis",
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name: "Philosophies of Praxis",
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PHILOSOPHIES_OF_PROSPERITY =
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PHILOSOPHIES_OF_PROSPERITY = GenshinObject::Material.new(
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kamera_key: "PhilosophiesOfProsperity",
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name: "Philosophies of Prosperity",
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nation_name: :liyue,
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PHILOSOPHIES_OF_RESISTANCE =
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PHILOSOPHIES_OF_RESISTANCE = GenshinObject::Material.new(
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kamera_key: "PhilosophiesOfResistance",
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name: "Philosophies of Resistance",
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rarity: 4,
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nation_name: :mondstadt,
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PHILOSOPHIES_OF_TRANSIENCE =
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PHILOSOPHIES_OF_TRANSIENCE = GenshinObject::Material.new(
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kamera_key: "PhilosophiesOfTransience",
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name: "Philosophies of Transience",
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nation_name: :inazuma,
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).freeze
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TEACHINGS_OF_ADMONITION =
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TEACHINGS_OF_ADMONITION = GenshinObject::Material.new(
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kamera_key: "TeachingsOfAdmonition",
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name: "Teachings of Admonition",
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rarity: 2,
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@@ -341,7 +345,7 @@ module TeyvatDB::Materials::Development
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nation_name: :sumeru,
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TEACHINGS_OF_BALLAD =
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TEACHINGS_OF_BALLAD = GenshinObject::Material.new(
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kamera_key: "TeachingsOfBallad",
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name: "Teachings of Ballad",
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rarity: 2,
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nation_name: :mondstadt,
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).freeze
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-
TEACHINGS_OF_DILIGENCE =
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TEACHINGS_OF_DILIGENCE = GenshinObject::Material.new(
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kamera_key: "TeachingsOfDiligence",
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name: "Teachings of Diligence",
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@@ -363,7 +367,7 @@ module TeyvatDB::Materials::Development
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nation_name: :liyue,
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).freeze
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TEACHINGS_OF_ELEGANCE =
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TEACHINGS_OF_ELEGANCE = GenshinObject::Material.new(
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kamera_key: "TeachingsOfElegance",
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name: "Teachings of Elegance",
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@@ -374,7 +378,7 @@ module TeyvatDB::Materials::Development
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nation_name: :inazuma,
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).freeze
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TEACHINGS_OF_EQUITY =
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TEACHINGS_OF_EQUITY = GenshinObject::Material.new(
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kamera_key: "TeachingsOfEquity",
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name: "Teachings of Equity",
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rarity: 2,
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@@ -385,7 +389,7 @@ module TeyvatDB::Materials::Development
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nation_name: :fontaine,
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).freeze
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TEACHINGS_OF_FREEDOM =
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TEACHINGS_OF_FREEDOM = GenshinObject::Material.new(
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kamera_key: "TeachingsOfFreedom",
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name: "Teachings of Freedom",
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rarity: 2,
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@@ -396,7 +400,7 @@ module TeyvatDB::Materials::Development
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nation_name: :mondstadt,
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).freeze
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TEACHINGS_OF_GOLD =
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TEACHINGS_OF_GOLD = GenshinObject::Material.new(
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kamera_key: "TeachingsOfGold",
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name: "Teachings of Gold",
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rarity: 2,
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@@ -407,7 +411,7 @@ module TeyvatDB::Materials::Development
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nation_name: :liyue,
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).freeze
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-
TEACHINGS_OF_INGENUITY =
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+
TEACHINGS_OF_INGENUITY = GenshinObject::Material.new(
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kamera_key: "TeachingsOfIngenuity",
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name: "Teachings of Ingenuity",
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rarity: 2,
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@@ -418,7 +422,7 @@ module TeyvatDB::Materials::Development
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nation_name: :sumeru,
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).freeze
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-
TEACHINGS_OF_JUSTICE =
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+
TEACHINGS_OF_JUSTICE = GenshinObject::Material.new(
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kamera_key: "TeachingsOfJustice",
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name: "Teachings of Justice",
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rarity: 2,
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@@ -429,7 +433,7 @@ module TeyvatDB::Materials::Development
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nation_name: :fontaine,
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).freeze
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-
TEACHINGS_OF_LIGHT =
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+
TEACHINGS_OF_LIGHT = GenshinObject::Material.new(
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kamera_key: "TeachingsOfLight",
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name: "Teachings of Light",
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rarity: 2,
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@@ -440,7 +444,7 @@ module TeyvatDB::Materials::Development
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nation_name: :inazuma,
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).freeze
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-
TEACHINGS_OF_ORDER =
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+
TEACHINGS_OF_ORDER = GenshinObject::Material.new(
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kamera_key: "TeachingsOfOrder",
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name: "Teachings of Order",
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rarity: 2,
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@@ -451,7 +455,7 @@ module TeyvatDB::Materials::Development
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nation_name: :fontaine,
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).freeze
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-
TEACHINGS_OF_PRAXIS =
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+
TEACHINGS_OF_PRAXIS = GenshinObject::Material.new(
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kamera_key: "TeachingsOfPraxis",
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name: "Teachings of Praxis",
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rarity: 2,
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@@ -462,7 +466,7 @@ module TeyvatDB::Materials::Development
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nation_name: :sumeru,
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).freeze
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-
TEACHINGS_OF_PROSPERITY =
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+
TEACHINGS_OF_PROSPERITY = GenshinObject::Material.new(
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kamera_key: "TeachingsOfProsperity",
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name: "Teachings of Prosperity",
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rarity: 2,
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@@ -473,7 +477,7 @@ module TeyvatDB::Materials::Development
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nation_name: :liyue,
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).freeze
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-
TEACHINGS_OF_RESISTANCE =
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+
TEACHINGS_OF_RESISTANCE = GenshinObject::Material.new(
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kamera_key: "TeachingsOfResistance",
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name: "Teachings of Resistance",
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rarity: 2,
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@@ -484,7 +488,7 @@ module TeyvatDB::Materials::Development
|
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nation_name: :mondstadt,
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).freeze
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-
TEACHINGS_OF_TRANSIENCE =
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+
TEACHINGS_OF_TRANSIENCE = GenshinObject::Material.new(
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|
kamera_key: "TeachingsOfTransience",
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name: "Teachings of Transience",
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|
rarity: 2,
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