teyvatdb 0.1.12 → 0.1.14
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- checksums.yaml +4 -4
- data/Gemfile.lock +1 -1
- data/lib/genshin_data/artifact_sets/artifact_data.rb +263 -0
- data/lib/{teyvatdb → genshin_data}/artifact_sets.rb +3 -2
- data/lib/genshin_data/characters/character_data.rb +1115 -0
- data/lib/{teyvatdb → genshin_data}/characters.rb +8 -5
- data/lib/{teyvatdb → genshin_data}/materials/development/elite_monster_drops_data.rb +59 -55
- data/lib/{teyvatdb → genshin_data}/materials/development/gems_data.rb +37 -33
- data/lib/{teyvatdb → genshin_data}/materials/development/general_data.rb +15 -11
- data/lib/{teyvatdb → genshin_data}/materials/development/local_specialty_data.rb +59 -44
- data/lib/{teyvatdb → genshin_data}/materials/development/monster_loot_drops_data.rb +44 -40
- data/lib/{teyvatdb → genshin_data}/materials/development/talent_books_data.rb +50 -46
- data/lib/{teyvatdb → genshin_data}/materials/development/weapon_material_data.rb +65 -61
- data/lib/{teyvatdb → genshin_data}/materials/development/weapon_refinement_material_data.rb +18 -14
- data/lib/{teyvatdb → genshin_data}/materials/development/weekly_boss_drops_data.rb +62 -25
- data/lib/{teyvatdb → genshin_data}/materials/development/world_boss_drops_data.rb +54 -28
- data/lib/genshin_data/materials/development.rb +71 -0
- data/lib/{teyvatdb → genshin_data}/materials/standard/cooking_material_data.rb +60 -56
- data/lib/{teyvatdb → genshin_data}/materials/standard/crafting_material_data.rb +18 -14
- data/lib/{teyvatdb → genshin_data}/materials/standard/fishing_material_data.rb +49 -45
- data/lib/{teyvatdb → genshin_data}/materials/standard/forging_material_data.rb +23 -19
- data/lib/{teyvatdb → genshin_data}/materials/standard/furniture_material_data.rb +29 -25
- data/lib/genshin_data/materials/standard.rb +41 -0
- data/lib/{teyvatdb → genshin_data}/materials.rb +4 -2
- data/lib/genshin_data/nations/nation_data.rb +57 -0
- data/lib/genshin_data/nations.rb +12 -0
- data/lib/genshin_data/weapons/weapon_data/bows.rb +369 -0
- data/lib/genshin_data/weapons/weapon_data/catalysts.rb +359 -0
- data/lib/genshin_data/weapons/weapon_data/claymores.rb +339 -0
- data/lib/genshin_data/weapons/weapon_data/polearms.rb +289 -0
- data/lib/genshin_data/weapons/weapon_data/swords.rb +400 -0
- data/lib/genshin_data/weapons/weapon_data.rb +11 -0
- data/lib/genshin_data/weapons.rb +39 -0
- data/lib/genshin_data.rb +10 -0
- data/lib/{teyvatdb/genshin_data → genshin_object}/artifact_set.rb +4 -3
- data/lib/{teyvatdb/genshin_data → genshin_object}/character.rb +1 -1
- data/lib/{teyvatdb/genshin_data → genshin_object}/material.rb +1 -1
- data/lib/{teyvatdb/genshin_data → genshin_object}/nation.rb +1 -1
- data/lib/{teyvatdb/genshin_data → genshin_object}/weapon.rb +1 -1
- data/lib/genshin_object.rb +10 -0
- data/lib/teyvatdb/version.rb +1 -1
- data/lib/teyvatdb.rb +3 -7
- metadata +41 -35
- data/lib/teyvatdb/artifact_sets/artifact_data.rb +0 -265
- data/lib/teyvatdb/characters/character_data.rb +0 -1074
- data/lib/teyvatdb/genshin_data.rb +0 -13
- data/lib/teyvatdb/materials/development.rb +0 -428
- data/lib/teyvatdb/materials/standard.rb +0 -200
- data/lib/teyvatdb/nations/nation_data.rb +0 -55
- data/lib/teyvatdb/nations.rb +0 -21
- data/lib/teyvatdb/weapons/weapon_data.rb +0 -1697
- data/lib/teyvatdb/weapons.rb +0 -189
@@ -1,9 +1,10 @@
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# frozen_string_literal: true
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module
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module GenshinData
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# Manager for all characters and attributes
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module Characters
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require_relative "./characters/character_data"
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class << self
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def all
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[
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def fontaine
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[
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CharacterData::CHARLOTTE,
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CharacterData::FREMINET,
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CharacterData::FURINA,
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CharacterData::LYNETTE,
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CharacterData::LYNEY,
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CharacterData::NEUVILLETTE
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CharacterData::NEUVILLETTE,
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CharacterData::WRIOTHESLEY,
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].freeze
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end
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module
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module GenshinData::Materials::Development
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module EliteMonsterLootDropsData
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def self.all
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self.constants.map { |x| "GenshinData::Materials::Development::EliteMonsterLootDropsData::#{x}".constantize }
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end
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A_FLOWER_YET_TO_BLOOM = GenshinObject::Material.new(
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kamera_key: "AFlowerYetToBloom",
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name: "A Flower Yet to Bloom",
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rarity: 2,
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nation_name: nil,
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AGENTS_SACRIFICIAL_KNIFE =
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AGENTS_SACRIFICIAL_KNIFE = GenshinObject::Material.new(
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kamera_key: "AgentsSacrificialKnife",
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name: "Agents Sacrificial Knife",
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rarity: 3,
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nation_name: nil,
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).freeze
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ALIEN_LIFE_CORE =
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ALIEN_LIFE_CORE = GenshinObject::Material.new(
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kamera_key: "AlienLifeCore",
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name: "Alien Life Core",
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rarity: 4,
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nation_name: nil,
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BLACK_BRONZE_HORN =
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BLACK_BRONZE_HORN = GenshinObject::Material.new(
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kamera_key: "BlackBronzeHorn",
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name: "Black Bronze Horn",
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rarity: 3,
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nation_name: nil,
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BLACK_CRYSTAL_HORN =
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BLACK_CRYSTAL_HORN = GenshinObject::Material.new(
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kamera_key: "BlackCrystalHorn",
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name: "Black Crystal Horn",
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rarity: 4,
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nation_name: nil,
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CHAOS_AXIS =
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CHAOS_AXIS = GenshinObject::Material.new(
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kamera_key: "ChaosAxis",
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name: "Chaos Axis",
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rarity: 3,
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CHAOS_BOLT =
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CHAOS_BOLT = GenshinObject::Material.new(
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kamera_key: "ChaosBolt",
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name: "Chaos Bolt",
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CHAOS_CIRCUIT =
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CHAOS_CIRCUIT = GenshinObject::Material.new(
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kamera_key: "ChaosCircuit",
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name: "Chaos Circuit",
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rarity: 3,
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CHAOS_CORE =
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CHAOS_CORE = GenshinObject::Material.new(
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kamera_key: "ChaosCore",
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name: "Chaos Core",
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rarity: 4,
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CHAOS_DEVICE =
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CHAOS_DEVICE = GenshinObject::Material.new(
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kamera_key: "ChaosDevice",
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name: "Chaos Device",
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rarity: 2,
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nation_name: nil,
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).freeze
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CHAOS_GEAR =
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CHAOS_GEAR = GenshinObject::Material.new(
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kamera_key: "ChaosGear",
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name: "Chaos Gear",
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rarity: 2,
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nation_name: nil,
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CHAOS_MODULE =
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CHAOS_MODULE = GenshinObject::Material.new(
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kamera_key: "ChaosModule",
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name: "Chaos Module",
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rarity: 3,
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nation_name: nil,
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CHAOS_OCULUS =
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CHAOS_OCULUS = GenshinObject::Material.new(
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kamera_key: "ChaosOculus",
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name: "Chaos Oculus",
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rarity: 4,
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nation_name: nil,
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).freeze
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CHAOS_STORAGE =
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CHAOS_STORAGE = GenshinObject::Material.new(
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kamera_key: "ChaosStorage",
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name: "Chaos Storage",
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rarity: 2,
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).freeze
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CONCEALED_CLAW =
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CONCEALED_CLAW = GenshinObject::Material.new(
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kamera_key: "ConcealedClaw",
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name: "Concealed Claw",
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rarity: 2,
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nation_name: nil,
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CONCEALED_TALON =
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CONCEALED_TALON = GenshinObject::Material.new(
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kamera_key: "ConcealedTalon",
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name: "Concealed Talon",
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rarity: 4,
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CONCEALED_UNGUIS =
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CONCEALED_UNGUIS = GenshinObject::Material.new(
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kamera_key: "ConcealedUnguis",
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name: "Concealed Unguis",
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rarity: 3,
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nation_name: nil,
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).freeze
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CRYSTAL_PRISM =
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CRYSTAL_PRISM = GenshinObject::Material.new(
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kamera_key: "CrystalPrism",
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name: "Crystal Prism",
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rarity: 3,
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DAMAGED_PRISM =
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DAMAGED_PRISM = GenshinObject::Material.new(
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kamera_key: "DamagedPrism",
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name: "Damaged Prism",
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DARK_STATUETTE =
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DARK_STATUETTE = GenshinObject::Material.new(
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kamera_key: "DarkStatuette",
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name: "Dark Statuette",
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rarity: 3,
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DEAD_LEY_LINE_BRANCH =
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DEAD_LEY_LINE_BRANCH = GenshinObject::Material.new(
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kamera_key: "DeadLeyLineBranch",
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name: "Dead Ley Line Branch",
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rarity: 2,
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DEAD_LEY_LINE_LEAVES =
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DEAD_LEY_LINE_LEAVES = GenshinObject::Material.new(
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kamera_key: "DeadLeyLineLeaves",
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name: "Dead Ley Line Leaves",
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rarity: 3,
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nation_name: nil,
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).freeze
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DEATHLY_STATUETTE =
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DEATHLY_STATUETTE = GenshinObject::Material.new(
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kamera_key: "DeathlyStatuette",
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name: "Deathly Statuette",
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rarity: 4,
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nation_name: nil,
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).freeze
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DESICCATED_SHELL =
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DESICCATED_SHELL = GenshinObject::Material.new(
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kamera_key: "DesiccatedShell",
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name: "Desiccated Shell",
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rarity: 2,
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nation_name: nil,
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DISMAL_PRISM =
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DISMAL_PRISM = GenshinObject::Material.new(
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kamera_key: "DismalPrism",
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name: "Dismal Prism",
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rarity: 2,
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nation_name: nil,
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).freeze
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DORMANT_FUNGAL_NUCLEUS =
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DORMANT_FUNGAL_NUCLEUS = GenshinObject::Material.new(
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kamera_key: "DormantFungalNucleus",
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name: "Dormant Fungal Nucleus",
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rarity: 3,
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@@ -286,7 +290,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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DROP_OF_TAINTED_WATER =
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DROP_OF_TAINTED_WATER = GenshinObject::Material.new(
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kamera_key: "DropOfTaintedWater",
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name: "Drop of Tainted Water",
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rarity: 2,
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nation_name: nil,
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).freeze
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FOREIGN_SYNAPSE =
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FOREIGN_SYNAPSE = GenshinObject::Material.new(
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kamera_key: "ForeignSynapse",
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name: "Foreign Synapse",
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rarity: 3,
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@@ -308,7 +312,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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FOSSILIZED_BONE_SHARD =
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FOSSILIZED_BONE_SHARD = GenshinObject::Material.new(
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kamera_key: "FossilizedBoneShard",
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name: "Fossilized Bone Shard",
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rarity: 4,
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@@ -319,7 +323,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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FRAGILE_BONE_SHARD =
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FRAGILE_BONE_SHARD = GenshinObject::Material.new(
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kamera_key: "FragileBoneShard",
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name: "Fragile Bone Shard",
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rarity: 2,
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@@ -330,7 +334,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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GLOOMY_STATUETTE =
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GLOOMY_STATUETTE = GenshinObject::Material.new(
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kamera_key: "GloomyStatuette",
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name: "Gloomy Statuette",
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rarity: 2,
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@@ -341,7 +345,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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-
HEAVY_HORN =
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+
HEAVY_HORN = GenshinObject::Material.new(
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kamera_key: "HeavyHorn",
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name: "Heavy Horn",
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rarity: 2,
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@@ -352,7 +356,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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-
HUNTERS_SACRIFICIAL_KNIFE =
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+
HUNTERS_SACRIFICIAL_KNIFE = GenshinObject::Material.new(
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kamera_key: "HuntersSacrificialKnife",
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name: "Hunters Sacrificial Knife",
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rarity: 2,
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@@ -363,7 +367,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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-
INACTIVATED_FUNGAL_NUCLEUS =
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+
INACTIVATED_FUNGAL_NUCLEUS = GenshinObject::Material.new(
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kamera_key: "InactivatedFungalNucleus",
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name: "Inactivated Fungal Nucleus",
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rarity: 2,
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@@ -374,7 +378,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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-
INSPECTORS_SACRIFICIAL_KNIFE =
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+
INSPECTORS_SACRIFICIAL_KNIFE = GenshinObject::Material.new(
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kamera_key: "InspectorsSacrificialKnife",
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name: "Inspectors Sacrificial Knife",
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rarity: 4,
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@@ -385,7 +389,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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-
LEY_LINE_SPROUT =
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+
LEY_LINE_SPROUT = GenshinObject::Material.new(
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kamera_key: "LeyLineSprout",
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name: "Ley Line Sprout",
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rarity: 4,
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@@ -396,7 +400,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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-
MARKED_SHELL =
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+
MARKED_SHELL = GenshinObject::Material.new(
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kamera_key: "MarkedShell",
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name: "Marked Shell",
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rarity: 4,
|
@@ -407,7 +411,7 @@ module TeyvatDB::Materials::Development
|
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nation_name: nil,
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).freeze
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-
MIST_GRASS =
|
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+
MIST_GRASS = GenshinObject::Material.new(
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kamera_key: "MistGrass",
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name: "Mist Grass",
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rarity: 3,
|
@@ -418,7 +422,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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-
MIST_GRASS_POLLEN =
|
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+
MIST_GRASS_POLLEN = GenshinObject::Material.new(
|
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|
kamera_key: "MistGrassPollen",
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name: "Mist Grass Pollen",
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rarity: 2,
|
@@ -429,7 +433,7 @@ module TeyvatDB::Materials::Development
|
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nation_name: nil,
|
430
434
|
).freeze
|
431
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|
|
432
|
-
MIST_GRASS_WICK =
|
436
|
+
MIST_GRASS_WICK = GenshinObject::Material.new(
|
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|
kamera_key: "MistGrassWick",
|
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|
name: "Mist Grass Wick",
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rarity: 4,
|
@@ -440,7 +444,7 @@ module TeyvatDB::Materials::Development
|
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440
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nation_name: nil,
|
441
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|
).freeze
|
442
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|
|
443
|
-
NEWBORN_TAINTED_HYDRO_PHANTASM =
|
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|
+
NEWBORN_TAINTED_HYDRO_PHANTASM = GenshinObject::Material.new(
|
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|
kamera_key: "NewbornTaintedHydroPhantasm",
|
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|
name: "Newborn Tainted Hydro Phantasm",
|
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|
rarity: 4,
|
@@ -451,7 +455,7 @@ module TeyvatDB::Materials::Development
|
|
451
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|
nation_name: nil,
|
452
456
|
).freeze
|
453
457
|
|
454
|
-
OLD_OPERATIVES_POCKET_WATCH =
|
458
|
+
OLD_OPERATIVES_POCKET_WATCH = GenshinObject::Material.new(
|
455
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|
kamera_key: "OldOperativesPocketWatch",
|
456
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|
name: "Old Operative's Pocket Watch",
|
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|
rarity: 2,
|
@@ -462,7 +466,7 @@ module TeyvatDB::Materials::Development
|
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462
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|
nation_name: nil,
|
463
467
|
).freeze
|
464
468
|
|
465
|
-
OPERATIVES_CONSTANCY =
|
469
|
+
OPERATIVES_CONSTANCY = GenshinObject::Material.new(
|
466
470
|
kamera_key: "OperativesConstancy",
|
467
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|
name: "Operative's Constancy",
|
468
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|
rarity: 4,
|
@@ -473,7 +477,7 @@ module TeyvatDB::Materials::Development
|
|
473
477
|
nation_name: nil,
|
474
478
|
).freeze
|
475
479
|
|
476
|
-
OPERATIVES_STANDARD_POCKET_WATCH =
|
480
|
+
OPERATIVES_STANDARD_POCKET_WATCH = GenshinObject::Material.new(
|
477
481
|
kamera_key: "OperativesStandardPocketWatch",
|
478
482
|
name: "Operative's Standard Pocket Watch",
|
479
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|
rarity: 3,
|
@@ -484,7 +488,7 @@ module TeyvatDB::Materials::Development
|
|
484
488
|
nation_name: nil,
|
485
489
|
).freeze
|
486
490
|
|
487
|
-
POLARIZING_PRISM =
|
491
|
+
POLARIZING_PRISM = GenshinObject::Material.new(
|
488
492
|
kamera_key: "PolarizingPrism",
|
489
493
|
name: "Polarizing Prism",
|
490
494
|
rarity: 4,
|
@@ -495,7 +499,7 @@ module TeyvatDB::Materials::Development
|
|
495
499
|
nation_name: nil,
|
496
500
|
).freeze
|
497
501
|
|
498
|
-
RADIANT_PRISM =
|
502
|
+
RADIANT_PRISM = GenshinObject::Material.new(
|
499
503
|
kamera_key: "RadiantPrism",
|
500
504
|
name: "Radiant Prism",
|
501
505
|
rarity: 4,
|
@@ -506,7 +510,7 @@ module TeyvatDB::Materials::Development
|
|
506
510
|
nation_name: nil,
|
507
511
|
).freeze
|
508
512
|
|
509
|
-
RIFT_CORE =
|
513
|
+
RIFT_CORE = GenshinObject::Material.new(
|
510
514
|
kamera_key: "RiftCore",
|
511
515
|
name: "Rift Core",
|
512
516
|
rarity: 2,
|
@@ -517,7 +521,7 @@ module TeyvatDB::Materials::Development
|
|
517
521
|
nation_name: nil,
|
518
522
|
).freeze
|
519
523
|
|
520
|
-
ROBUST_FUNGAL_NUCLEUS =
|
524
|
+
ROBUST_FUNGAL_NUCLEUS = GenshinObject::Material.new(
|
521
525
|
kamera_key: "RobustFungalNucleus",
|
522
526
|
name: "Robust Fungal Nucleus",
|
523
527
|
rarity: 4,
|
@@ -528,7 +532,7 @@ module TeyvatDB::Materials::Development
|
|
528
532
|
nation_name: nil,
|
529
533
|
).freeze
|
530
534
|
|
531
|
-
SCOOP_OF_TAINTED_WATER =
|
535
|
+
SCOOP_OF_TAINTED_WATER = GenshinObject::Material.new(
|
532
536
|
kamera_key: "ScoopOfTaintedWater",
|
533
537
|
name: "Scoop of Tainted Water",
|
534
538
|
rarity: 3,
|
@@ -539,7 +543,7 @@ module TeyvatDB::Materials::Development
|
|
539
543
|
nation_name: nil,
|
540
544
|
).freeze
|
541
545
|
|
542
|
-
STURDY_BONE_SHARD =
|
546
|
+
STURDY_BONE_SHARD = GenshinObject::Material.new(
|
543
547
|
kamera_key: "SturdyBoneShard",
|
544
548
|
name: "Sturdy Bone Shard",
|
545
549
|
rarity: 3,
|
@@ -550,7 +554,7 @@ module TeyvatDB::Materials::Development
|
|
550
554
|
nation_name: nil,
|
551
555
|
).freeze
|
552
556
|
|
553
|
-
STURDY_SHELL =
|
557
|
+
STURDY_SHELL = GenshinObject::Material.new(
|
554
558
|
kamera_key: "SturdyShell",
|
555
559
|
name: "Sturdy Shell",
|
556
560
|
rarity: 3,
|
@@ -561,7 +565,7 @@ module TeyvatDB::Materials::Development
|
|
561
565
|
nation_name: nil,
|
562
566
|
).freeze
|
563
567
|
|
564
|
-
TREASURED_FLOWER =
|
568
|
+
TREASURED_FLOWER = GenshinObject::Material.new(
|
565
569
|
kamera_key: "TreasuredFlower",
|
566
570
|
name: "Treasured Flower",
|
567
571
|
rarity: 3,
|
@@ -572,7 +576,7 @@ module TeyvatDB::Materials::Development
|
|
572
576
|
nation_name: nil,
|
573
577
|
).freeze
|
574
578
|
|
575
|
-
TURBID_PRISM =
|
579
|
+
TURBID_PRISM = GenshinObject::Material.new(
|
576
580
|
kamera_key: "TurbidPrism",
|
577
581
|
name: "Turbid Prism",
|
578
582
|
rarity: 3,
|
@@ -583,7 +587,7 @@ module TeyvatDB::Materials::Development
|
|
583
587
|
nation_name: nil,
|
584
588
|
).freeze
|
585
589
|
|
586
|
-
WANDERERS_BLOOMING_FLOWER =
|
590
|
+
WANDERERS_BLOOMING_FLOWER = GenshinObject::Material.new(
|
587
591
|
kamera_key: "WanderersBloomingFlower",
|
588
592
|
name: "Wanderer's Blooming Flower",
|
589
593
|
rarity: 4,
|