teyvatdb 0.1.12 → 0.1.14
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- checksums.yaml +4 -4
- data/Gemfile.lock +1 -1
- data/lib/genshin_data/artifact_sets/artifact_data.rb +263 -0
- data/lib/{teyvatdb → genshin_data}/artifact_sets.rb +3 -2
- data/lib/genshin_data/characters/character_data.rb +1115 -0
- data/lib/{teyvatdb → genshin_data}/characters.rb +8 -5
- data/lib/{teyvatdb → genshin_data}/materials/development/elite_monster_drops_data.rb +59 -55
- data/lib/{teyvatdb → genshin_data}/materials/development/gems_data.rb +37 -33
- data/lib/{teyvatdb → genshin_data}/materials/development/general_data.rb +15 -11
- data/lib/{teyvatdb → genshin_data}/materials/development/local_specialty_data.rb +59 -44
- data/lib/{teyvatdb → genshin_data}/materials/development/monster_loot_drops_data.rb +44 -40
- data/lib/{teyvatdb → genshin_data}/materials/development/talent_books_data.rb +50 -46
- data/lib/{teyvatdb → genshin_data}/materials/development/weapon_material_data.rb +65 -61
- data/lib/{teyvatdb → genshin_data}/materials/development/weapon_refinement_material_data.rb +18 -14
- data/lib/{teyvatdb → genshin_data}/materials/development/weekly_boss_drops_data.rb +62 -25
- data/lib/{teyvatdb → genshin_data}/materials/development/world_boss_drops_data.rb +54 -28
- data/lib/genshin_data/materials/development.rb +71 -0
- data/lib/{teyvatdb → genshin_data}/materials/standard/cooking_material_data.rb +60 -56
- data/lib/{teyvatdb → genshin_data}/materials/standard/crafting_material_data.rb +18 -14
- data/lib/{teyvatdb → genshin_data}/materials/standard/fishing_material_data.rb +49 -45
- data/lib/{teyvatdb → genshin_data}/materials/standard/forging_material_data.rb +23 -19
- data/lib/{teyvatdb → genshin_data}/materials/standard/furniture_material_data.rb +29 -25
- data/lib/genshin_data/materials/standard.rb +41 -0
- data/lib/{teyvatdb → genshin_data}/materials.rb +4 -2
- data/lib/genshin_data/nations/nation_data.rb +57 -0
- data/lib/genshin_data/nations.rb +12 -0
- data/lib/genshin_data/weapons/weapon_data/bows.rb +369 -0
- data/lib/genshin_data/weapons/weapon_data/catalysts.rb +359 -0
- data/lib/genshin_data/weapons/weapon_data/claymores.rb +339 -0
- data/lib/genshin_data/weapons/weapon_data/polearms.rb +289 -0
- data/lib/genshin_data/weapons/weapon_data/swords.rb +400 -0
- data/lib/genshin_data/weapons/weapon_data.rb +11 -0
- data/lib/genshin_data/weapons.rb +39 -0
- data/lib/genshin_data.rb +10 -0
- data/lib/{teyvatdb/genshin_data → genshin_object}/artifact_set.rb +4 -3
- data/lib/{teyvatdb/genshin_data → genshin_object}/character.rb +1 -1
- data/lib/{teyvatdb/genshin_data → genshin_object}/material.rb +1 -1
- data/lib/{teyvatdb/genshin_data → genshin_object}/nation.rb +1 -1
- data/lib/{teyvatdb/genshin_data → genshin_object}/weapon.rb +1 -1
- data/lib/genshin_object.rb +10 -0
- data/lib/teyvatdb/version.rb +1 -1
- data/lib/teyvatdb.rb +3 -7
- metadata +41 -35
- data/lib/teyvatdb/artifact_sets/artifact_data.rb +0 -265
- data/lib/teyvatdb/characters/character_data.rb +0 -1074
- data/lib/teyvatdb/genshin_data.rb +0 -13
- data/lib/teyvatdb/materials/development.rb +0 -428
- data/lib/teyvatdb/materials/standard.rb +0 -200
- data/lib/teyvatdb/nations/nation_data.rb +0 -55
- data/lib/teyvatdb/nations.rb +0 -21
- data/lib/teyvatdb/weapons/weapon_data.rb +0 -1697
- data/lib/teyvatdb/weapons.rb +0 -189
@@ -1,6 +1,10 @@
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module
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module GenshinData::Materials::Standard
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module FishingMaterialData
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-
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def self.all
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self.constants.map { |x| "GenshinData::Materials::Standard::FishingMaterialData::#{x}".constantize }
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end
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ABIDING_ANGELFISH = GenshinObject::Material.new(
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kamera_key: "AbidingAngelfish",
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name: "Abiding Angelfish",
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rarity: 3,
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source_sub_category: :fishing,
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).freeze
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AIZEN_MEDAKA =
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AIZEN_MEDAKA = GenshinObject::Material.new(
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kamera_key: "AizenMedaka",
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name: "Aizen Medaka",
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rarity: 3,
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source_sub_category: :fishing,
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).freeze
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AKAI_MAOU =
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AKAI_MAOU = GenshinObject::Material.new(
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kamera_key: "AkaiMaou",
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name: "Akai Maou",
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rarity: 3,
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source_sub_category: :fishing,
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BETTA =
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BETTA = GenshinObject::Material.new(
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kamera_key: "Betta",
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name: "Betta",
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rarity: 3,
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source_sub_category: :fishing,
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).freeze
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BITTER_PUFFERFISH =
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BITTER_PUFFERFISH = GenshinObject::Material.new(
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kamera_key: "BitterPufferfish",
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name: "Bitter Pufferfish",
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rarity: 3,
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source_sub_category: :fishing,
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).freeze
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BLAZING_HEARTFEATHER_BASS =
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BLAZING_HEARTFEATHER_BASS = GenshinObject::Material.new(
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kamera_key: "BlazingHeartfeatherBass",
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name: "Blazing Heartfeather Bass",
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rarity: 3,
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source_sub_category: :fishing,
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BROWN_SHIRAKODAI =
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BROWN_SHIRAKODAI = GenshinObject::Material.new(
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kamera_key: "BrownShirakodai",
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name: "Brown Shirakodai",
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rarity: 3,
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CRYSTALFISH =
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CRYSTALFISH = GenshinObject::Material.new(
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kamera_key: "Crystalfish",
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name: "Crystalfish",
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rarity: 3,
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DAWNCATCHER =
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DAWNCATCHER = GenshinObject::Material.new(
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kamera_key: "Dawncatcher",
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name: "Dawncatcher",
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rarity: 3,
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source_sub_category: :fishing,
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DIVDA_RAY =
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DIVDA_RAY = GenshinObject::Material.new(
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kamera_key: "DivdaRay",
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name: "Divda Ray",
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rarity: 3,
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FAKE_FLY_BAIT =
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FAKE_FLY_BAIT = GenshinObject::Material.new(
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kamera_key: "FakeFlyBait",
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name: "Fake Fly Bait",
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rarity: 2,
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source_sub_category: :fishing,
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).freeze
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FALSE_WORM_BAIT =
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FALSE_WORM_BAIT = GenshinObject::Material.new(
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kamera_key: "FalseWormBait",
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name: "False Worm Bait",
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rarity: 2,
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).freeze
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FLASHING_MAINTENANCE_MEK_BAIT =
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FLASHING_MAINTENANCE_MEK_BAIT = GenshinObject::Material.new(
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kamera_key: "FlashingMaintenanceMekBait",
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name: "Flashing Maintenance Mek Bait",
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rarity: 2,
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).freeze
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FORMALO_RAY =
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FORMALO_RAY = GenshinObject::Material.new(
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kamera_key: "FormaloRay",
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name: "Formalo Ray",
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rarity: 3,
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source_sub_category: :fishing,
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).freeze
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FRUIT_PASTE_BAIT =
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FRUIT_PASTE_BAIT = GenshinObject::Material.new(
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kamera_key: "FruitPasteBait",
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name: "Fruit Paste Bait",
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rarity: 2,
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GLAZE_MEDAKA =
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GLAZE_MEDAKA = GenshinObject::Material.new(
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kamera_key: "GlazeMedaka",
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name: "Glaze Medaka",
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rarity: 3,
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source_sub_category: :fishing,
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GLOWGRASS_BAIT =
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GLOWGRASS_BAIT = GenshinObject::Material.new(
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kamera_key: "GlowgrassBait",
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name: "Glowgrass Bait",
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rarity: 2,
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GOLDEN_KOI =
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GOLDEN_KOI = GenshinObject::Material.new(
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kamera_key: "GoldenKoi",
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name: "Golden Koi",
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rarity: 3,
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source_sub_category: :fishing,
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HALCYON_JADE_AXE_MARLIN =
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HALCYON_JADE_AXE_MARLIN = GenshinObject::Material.new(
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kamera_key: "HalcyonJadeAxeMarlin",
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name: "Halcyon Jade Axe Marlin",
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rarity: 3,
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LAZURITE_AXE_MARLIN =
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LAZURITE_AXE_MARLIN = GenshinObject::Material.new(
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kamera_key: "LazuriteAxeMarlin",
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name: "Lazurite Axe Marlin",
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rarity: 3,
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LUNGED_STICKLEBACK =
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LUNGED_STICKLEBACK = GenshinObject::Material.new(
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kamera_key: "LungedStickleback",
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name: "Lunged Stickleback",
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rarity: 3,
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source_sub_category: :fishing,
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).freeze
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MAINTENANCE_MEK_INITIAL_CONFIGURATION =
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MAINTENANCE_MEK_INITIAL_CONFIGURATION = GenshinObject::Material.new(
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kamera_key: "MaintenanceMekInitialConfiguration",
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name: "MaintenanceMekInitialConfiguration",
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rarity: 3,
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source_sub_category: :fishing,
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MAINTENANCE_MEK_PLATINUM_COLLECTION =
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MAINTENANCE_MEK_PLATINUM_COLLECTION = GenshinObject::Material.new(
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kamera_key: "MaintenanceMekPlatinumCollection",
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name: "MaintenanceMekPlatinumCollection",
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rarity: 3,
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MAINTENANCE_MEK_SITUATION_CONTROLLER =
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MAINTENANCE_MEK_SITUATION_CONTROLLER = GenshinObject::Material.new(
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kamera_key: "MaintenanceMekSituationController",
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name: "MaintenanceMekSituationController",
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rarity: 3,
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@@ -240,7 +244,7 @@ module TeyvatDB::Materials::Standard
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source_sub_category: :fishing,
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).freeze
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MAINTENANCE_MEK_WATER_BODY_CLEANER =
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MAINTENANCE_MEK_WATER_BODY_CLEANER = GenshinObject::Material.new(
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kamera_key: "MaintenanceMekWaterBodyCleaner",
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name: "MaintenanceMekWaterBodyCleaner",
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rarity: 3,
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source_sub_category: :fishing,
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).freeze
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MEDAKA =
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MEDAKA = GenshinObject::Material.new(
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kamera_key: "Medaka",
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name: "Medaka",
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rarity: 3,
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source_sub_category: :fishing,
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PEACH_OF_THE_DEEP_WAVES =
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PEACH_OF_THE_DEEP_WAVES = GenshinObject::Material.new(
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kamera_key: "PeachOfTheDeepWaves",
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name: "Peach of the Deep Waves",
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rarity: 3,
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@@ -270,7 +274,7 @@ module TeyvatDB::Materials::Standard
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source_sub_category: :fishing,
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).freeze
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PUFFERFISH =
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PUFFERFISH = GenshinObject::Material.new(
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kamera_key: "Pufferfish",
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name: "Pufferfish",
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rarity: 3,
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@@ -280,7 +284,7 @@ module TeyvatDB::Materials::Standard
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source_sub_category: :fishing,
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).freeze
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PURPLE_SHIRAKODAI =
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PURPLE_SHIRAKODAI = GenshinObject::Material.new(
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kamera_key: "PurpleShirakodai",
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name: "Purple Shirakodai",
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rarity: 3,
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@@ -290,7 +294,7 @@ module TeyvatDB::Materials::Standard
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source_sub_category: :fishing,
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).freeze
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RAIMEI_ANGELFISH =
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RAIMEI_ANGELFISH = GenshinObject::Material.new(
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kamera_key: "RaimeiAngelfish",
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name: "Raimei Angelfish",
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rarity: 3,
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@@ -300,7 +304,7 @@ module TeyvatDB::Materials::Standard
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source_sub_category: :fishing,
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).freeze
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RED_DYE =
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RED_DYE = GenshinObject::Material.new(
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kamera_key: "RedDye",
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name: "Red Dye",
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rarity: 2,
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@@ -310,7 +314,7 @@ module TeyvatDB::Materials::Standard
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source_sub_category: :fishing,
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).freeze
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REDROT_BAIT =
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REDROT_BAIT = GenshinObject::Material.new(
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kamera_key: "RedrotBait",
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name: "Redrot Bait",
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rarity: 2,
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@@ -320,7 +324,7 @@ module TeyvatDB::Materials::Standard
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source_sub_category: :fishing,
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).freeze
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RIPPLING_HEARTFEATHER_BASS =
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kamera_key: "SourBait",
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kamera_key: "StreamingAxeMarlin",
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name: "Streaming Axe Marlin",
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SUGARDEW_BAIT = GenshinObject::Material.new(
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SWEET_FLOWER_MEDAKA =
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SWEET_FLOWER_MEDAKA = GenshinObject::Material.new(
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kamera_key: "SweetFlowerMedaka",
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TEA_COLORED_SHIRAKODAI =
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TEA_COLORED_SHIRAKODAI = GenshinObject::Material.new(
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kamera_key: "TeaColoredShirakodai",
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TRUE_FRUIT_ANGLER =
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TRUE_FRUIT_ANGLER = GenshinObject::Material.new(
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kamera_key: "TrueFruitAngler",
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name: "True Fruit Angler",
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VENOMSPINE_FISH =
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VENOMSPINE_FISH = GenshinObject::Material.new(
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kamera_key: "VenomspineFish",
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@@ -1,6 +1,10 @@
|
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1
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-
module
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+
module GenshinData::Materials::Standard
|
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module ForgingMaterialData
|
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-
|
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+
def self.all
|
4
|
+
self.constants.map { |x| "GenshinData::Materials::Standard::ForgingMaterialData::#{x}".constantize }
|
5
|
+
end
|
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+
|
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+
AMETHYST_LUMP = GenshinObject::Material.new(
|
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kamera_key: "AmethystLump",
|
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name: "Amethyst Lump",
|
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rarity: 1,
|
@@ -10,7 +14,7 @@ module TeyvatDB::Materials::Standard
|
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|
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|
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|
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-
CONDESSENCE_CRYSTAL =
|
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+
CONDESSENCE_CRYSTAL = GenshinObject::Material.new(
|
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|
kamera_key: "CondessenceCrystal",
|
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name: "Condessence Crystal",
|
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|
@@ -20,7 +24,7 @@ module TeyvatDB::Materials::Standard
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|
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|
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|
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CRYSTAL_CHUNK =
|
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|
+
CRYSTAL_CHUNK = GenshinObject::Material.new(
|
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|
kamera_key: "CrystalChunk",
|
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|
name: "Crystal Chunk",
|
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rarity: 1,
|
@@ -30,7 +34,7 @@ module TeyvatDB::Materials::Standard
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|
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|
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|
|
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|
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IRON_CHUNK =
|
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|
+
IRON_CHUNK = GenshinObject::Material.new(
|
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|
kamera_key: "IronChunk",
|
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|
name: "Iron Chunk",
|
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|
rarity: 1,
|
@@ -40,7 +44,7 @@ module TeyvatDB::Materials::Standard
|
|
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|
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|
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|
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|
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|
|
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|
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MAGICAL_CRYSTAL_CHUNK =
|
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|
+
MAGICAL_CRYSTAL_CHUNK = GenshinObject::Material.new(
|
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|
kamera_key: "MagicalCrystalChunk",
|
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|
name: "Magical Crystal Chunk",
|
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|
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|
@@ -50,7 +54,7 @@ module TeyvatDB::Materials::Standard
|
|
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|
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|
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|
).freeze
|
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|
|
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|
-
MIDLANDER_BOW_BILLET =
|
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|
+
MIDLANDER_BOW_BILLET = GenshinObject::Material.new(
|
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|
kamera_key: "MidlanderBowBillet",
|
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|
name: "Midlander Bow Billet",
|
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|
rarity: 4,
|
@@ -60,7 +64,7 @@ module TeyvatDB::Materials::Standard
|
|
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|
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|
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|
).freeze
|
62
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|
|
63
|
-
MIDLANDER_CATALYST_BILLET =
|
67
|
+
MIDLANDER_CATALYST_BILLET = GenshinObject::Material.new(
|
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68
|
kamera_key: "MidlanderCatalystBillet",
|
65
69
|
name: "Midlander Cataylst Billet",
|
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|
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|
@@ -70,7 +74,7 @@ module TeyvatDB::Materials::Standard
|
|
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|
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|
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|
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|
72
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|
|
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|
-
MIDLANDER_CLAYMORE_BILLET =
|
77
|
+
MIDLANDER_CLAYMORE_BILLET = GenshinObject::Material.new(
|
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|
kamera_key: "MidlanderClaymoreBillet",
|
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|
name: "Midlander Claymore Billet",
|
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|
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|
@@ -80,7 +84,7 @@ module TeyvatDB::Materials::Standard
|
|
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|
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|
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|
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|
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|
|
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|
-
MIDLANDER_SWORD_BILLET =
|
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|
+
MIDLANDER_SWORD_BILLET = GenshinObject::Material.new(
|
84
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|
kamera_key: "MidlanderSwordBillet",
|
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|
name: "Midlander Sword Billet",
|
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|
rarity: 4,
|
@@ -90,7 +94,7 @@ module TeyvatDB::Materials::Standard
|
|
90
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|
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|
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|
).freeze
|
92
96
|
|
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|
-
MIDLANDER_POLEARM_BILLET =
|
97
|
+
MIDLANDER_POLEARM_BILLET = GenshinObject::Material.new(
|
94
98
|
kamera_key: "MidlanderPolearmBillet",
|
95
99
|
name: "Midlander Polearm Billet",
|
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|
rarity: 4,
|
@@ -100,7 +104,7 @@ module TeyvatDB::Materials::Standard
|
|
100
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|
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|
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|
).freeze
|
102
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|
|
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|
-
NORTHLANDER_BOW_BILLET =
|
107
|
+
NORTHLANDER_BOW_BILLET = GenshinObject::Material.new(
|
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|
kamera_key: "NorthlanderBowBillet",
|
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|
name: "Northlander Bow Billet",
|
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|
rarity: 4,
|
@@ -110,7 +114,7 @@ module TeyvatDB::Materials::Standard
|
|
110
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|
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|
111
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|
).freeze
|
112
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|
|
113
|
-
NORTHLANDER_CATALYST_BILLET =
|
117
|
+
NORTHLANDER_CATALYST_BILLET = GenshinObject::Material.new(
|
114
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|
kamera_key: "NorthlanderCatalystBillet",
|
115
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|
name: "Northlander Catalyst Billet",
|
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|
rarity: 4,
|
@@ -120,7 +124,7 @@ module TeyvatDB::Materials::Standard
|
|
120
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|
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|
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|
).freeze
|
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|
|
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|
-
NORTHLANDER_CLAYMORE_BILLET =
|
127
|
+
NORTHLANDER_CLAYMORE_BILLET = GenshinObject::Material.new(
|
124
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|
kamera_key: "NorthlanderClaymoreBillet",
|
125
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|
name: "Northlander Claymore Billet",
|
126
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|
rarity: 4,
|
@@ -130,7 +134,7 @@ module TeyvatDB::Materials::Standard
|
|
130
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|
source_sub_category: :forging_material,
|
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|
).freeze
|
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|
|
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|
-
NORTHLANDER_POLEARM_BILLET =
|
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|
+
NORTHLANDER_POLEARM_BILLET = GenshinObject::Material.new(
|
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|
kamera_key: "NorthlanderPolearmBillet",
|
135
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|
name: "Northlander Polearm Billet",
|
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|
rarity: 4,
|
@@ -140,7 +144,7 @@ module TeyvatDB::Materials::Standard
|
|
140
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|
source_sub_category: :forging_material,
|
141
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|
).freeze
|
142
146
|
|
143
|
-
NORTHLANDER_SWORD_BILLET =
|
147
|
+
NORTHLANDER_SWORD_BILLET = GenshinObject::Material.new(
|
144
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|
kamera_key: "NorthlanderSwordBillet",
|
145
149
|
name: "Northlander Sword Billet",
|
146
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|
rarity: 4,
|
@@ -150,7 +154,7 @@ module TeyvatDB::Materials::Standard
|
|
150
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|
source_sub_category: :forging_material,
|
151
155
|
).freeze
|
152
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|
|
153
|
-
STARSILVER =
|
157
|
+
STARSILVER = GenshinObject::Material.new(
|
154
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|
kamera_key: "Starsilver",
|
155
159
|
name: "Starsilver",
|
156
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|
rarity: 1,
|
@@ -160,7 +164,7 @@ module TeyvatDB::Materials::Standard
|
|
160
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|
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|
161
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|
).freeze
|
162
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|
|
163
|
-
VITALIZED_DRAGONTOOTH =
|
167
|
+
VITALIZED_DRAGONTOOTH = GenshinObject::Material.new(
|
164
168
|
kamera_key: "VitalizedDragontooth",
|
165
169
|
name: "Vitalized Dragontooth",
|
166
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|
rarity: 1,
|
@@ -170,7 +174,7 @@ module TeyvatDB::Materials::Standard
|
|
170
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|
source_sub_category: :forging_material,
|
171
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|
).freeze
|
172
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|
|
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|
-
WHITE_IRON_CHUNK =
|
177
|
+
WHITE_IRON_CHUNK = GenshinObject::Material.new(
|
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|
kamera_key: "WhiteIronChunk",
|
175
179
|
name: "White Iron Chunk",
|
176
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|
rarity: 1,
|