teyvatdb 0.1.12 → 0.1.14
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- checksums.yaml +4 -4
- data/Gemfile.lock +1 -1
- data/lib/genshin_data/artifact_sets/artifact_data.rb +263 -0
- data/lib/{teyvatdb → genshin_data}/artifact_sets.rb +3 -2
- data/lib/genshin_data/characters/character_data.rb +1115 -0
- data/lib/{teyvatdb → genshin_data}/characters.rb +8 -5
- data/lib/{teyvatdb → genshin_data}/materials/development/elite_monster_drops_data.rb +59 -55
- data/lib/{teyvatdb → genshin_data}/materials/development/gems_data.rb +37 -33
- data/lib/{teyvatdb → genshin_data}/materials/development/general_data.rb +15 -11
- data/lib/{teyvatdb → genshin_data}/materials/development/local_specialty_data.rb +59 -44
- data/lib/{teyvatdb → genshin_data}/materials/development/monster_loot_drops_data.rb +44 -40
- data/lib/{teyvatdb → genshin_data}/materials/development/talent_books_data.rb +50 -46
- data/lib/{teyvatdb → genshin_data}/materials/development/weapon_material_data.rb +65 -61
- data/lib/{teyvatdb → genshin_data}/materials/development/weapon_refinement_material_data.rb +18 -14
- data/lib/{teyvatdb → genshin_data}/materials/development/weekly_boss_drops_data.rb +62 -25
- data/lib/{teyvatdb → genshin_data}/materials/development/world_boss_drops_data.rb +54 -28
- data/lib/genshin_data/materials/development.rb +71 -0
- data/lib/{teyvatdb → genshin_data}/materials/standard/cooking_material_data.rb +60 -56
- data/lib/{teyvatdb → genshin_data}/materials/standard/crafting_material_data.rb +18 -14
- data/lib/{teyvatdb → genshin_data}/materials/standard/fishing_material_data.rb +49 -45
- data/lib/{teyvatdb → genshin_data}/materials/standard/forging_material_data.rb +23 -19
- data/lib/{teyvatdb → genshin_data}/materials/standard/furniture_material_data.rb +29 -25
- data/lib/genshin_data/materials/standard.rb +41 -0
- data/lib/{teyvatdb → genshin_data}/materials.rb +4 -2
- data/lib/genshin_data/nations/nation_data.rb +57 -0
- data/lib/genshin_data/nations.rb +12 -0
- data/lib/genshin_data/weapons/weapon_data/bows.rb +369 -0
- data/lib/genshin_data/weapons/weapon_data/catalysts.rb +359 -0
- data/lib/genshin_data/weapons/weapon_data/claymores.rb +339 -0
- data/lib/genshin_data/weapons/weapon_data/polearms.rb +289 -0
- data/lib/genshin_data/weapons/weapon_data/swords.rb +400 -0
- data/lib/genshin_data/weapons/weapon_data.rb +11 -0
- data/lib/genshin_data/weapons.rb +39 -0
- data/lib/genshin_data.rb +10 -0
- data/lib/{teyvatdb/genshin_data → genshin_object}/artifact_set.rb +4 -3
- data/lib/{teyvatdb/genshin_data → genshin_object}/character.rb +1 -1
- data/lib/{teyvatdb/genshin_data → genshin_object}/material.rb +1 -1
- data/lib/{teyvatdb/genshin_data → genshin_object}/nation.rb +1 -1
- data/lib/{teyvatdb/genshin_data → genshin_object}/weapon.rb +1 -1
- data/lib/genshin_object.rb +10 -0
- data/lib/teyvatdb/version.rb +1 -1
- data/lib/teyvatdb.rb +3 -7
- metadata +41 -35
- data/lib/teyvatdb/artifact_sets/artifact_data.rb +0 -265
- data/lib/teyvatdb/characters/character_data.rb +0 -1074
- data/lib/teyvatdb/genshin_data.rb +0 -13
- data/lib/teyvatdb/materials/development.rb +0 -428
- data/lib/teyvatdb/materials/standard.rb +0 -200
- data/lib/teyvatdb/nations/nation_data.rb +0 -55
- data/lib/teyvatdb/nations.rb +0 -21
- data/lib/teyvatdb/weapons/weapon_data.rb +0 -1697
- data/lib/teyvatdb/weapons.rb +0 -189
@@ -1,6 +1,10 @@
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module
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module GenshinData::Materials::Development
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module LocalSpecialtyData
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def self.all
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self.constants.map { |x| "GenshinData::Materials::Development::LocalSpecialtyData::#{x}".constantize }
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end
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AMAKUMO_FRUIT = GenshinObject::Material.new(
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kamera_key: "AmakumoFruit",
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name: "Amakumo Fruit",
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rarity: 1,
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nation_name: :inazuma,
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BERYL_CONCH =
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BERYL_CONCH = GenshinObject::Material.new(
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kamera_key: "BerylConch",
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name: "Beryl Conch",
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rarity: 1,
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nation_name: :fontaine,
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).freeze
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CALLA_LILY =
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CALLA_LILY = GenshinObject::Material.new(
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kamera_key: "CallaLily",
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name: "Calla Lily",
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rarity: 1,
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nation_name: :mondstadt,
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).freeze
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CECILIA =
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CECILIA = GenshinObject::Material.new(
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kamera_key: "Cecilia",
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name: "Cecilia",
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rarity: 1,
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nation_name: :mondstadt,
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COR_LAPIS =
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COR_LAPIS = GenshinObject::Material.new(
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kamera_key: "CorLapis",
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name: "Cor Lapis",
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rarity: 1,
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nation_name: :liyue,
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CRYSTAL_MARROW =
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CRYSTAL_MARROW = GenshinObject::Material.new(
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kamera_key: "CrystalMarrow",
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name: "Crystal Marrow",
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rarity: 1,
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nation_name: :inazuma,
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DANDELION_SEED =
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DANDELION_SEED = GenshinObject::Material.new(
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kamera_key: "DandelionSeed",
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name: "Dandelion Seed",
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rarity: 1,
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nation_name: :mondstadt,
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DENDROBIUM =
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DENDROBIUM = GenshinObject::Material.new(
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kamera_key: "Dendrobium",
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name: "Dendrobium",
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rarity: 1,
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nation_name: :inazuma,
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FLUORESCENT_FUNGUS =
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FLUORESCENT_FUNGUS = GenshinObject::Material.new(
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kamera_key: "FluorescentFungus",
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name: "Fluorescent Fungus",
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rarity: 1,
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nation_name: :sumeru,
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GLAZE_LILY =
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GLAZE_LILY = GenshinObject::Material.new(
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kamera_key: "GlazeLily",
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name: "Glaze Lily",
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rarity: 1,
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nation_name: :liyue,
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HENNA_BERRY =
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HENNA_BERRY = GenshinObject::Material.new(
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kamera_key: "HennaBerry",
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name: "Henna Berry",
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rarity: 1,
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nation_name: :sumeru,
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).freeze
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JUEYUN_CHILI =
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JUEYUN_CHILI = GenshinObject::Material.new(
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kamera_key: "JueyunChili",
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name: "Jueyun Chili",
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rarity: 1,
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nation_name: :liyue,
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KALPALATA_LOTUS =
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KALPALATA_LOTUS = GenshinObject::Material.new(
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kamera_key: "KalpalataLotus",
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name: "Kalpalata Lotus",
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rarity: 1,
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nation_name: :sumeru,
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).freeze
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LAKELIGHT_LILY = GenshinObject::Material.new(
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kamera_key: "LakelightLily",
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name: "Lakelight Lily",
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rarity: 1,
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family: nil,
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inventory_type: :standard_material,
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source_category: :gathering,
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source_sub_category: :local_specialty,
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nation_name: :fontaine,
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).freeze
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LUMIDOUCE_BELL = GenshinObject::Material.new(
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kamera_key: "LumidouceBell",
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name: "Lumidouce Bell",
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rarity: 1,
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nation_name: :fontaine,
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LUMITOILE =
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LUMITOILE = GenshinObject::Material.new(
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kamera_key: "Lumitoile",
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name: "Lumitoile",
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rarity: 1,
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nation_name: :fontaine,
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MARCOTTE =
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MARCOTTE = GenshinObject::Material.new(
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kamera_key: "Marcotte",
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name: "Marcotte",
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rarity: 1,
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nation_name: :fontaine,
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).freeze
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MOURNING_FLOWER =
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MOURNING_FLOWER = GenshinObject::Material.new(
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kamera_key: "MourningFlower",
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name: "Mourning Flower",
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rarity: 1,
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nation_name: :sumeru,
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).freeze
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NAKU_WEED =
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NAKU_WEED = GenshinObject::Material.new(
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kamera_key: "NakuWeed",
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name: "Naku Weed",
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rarity: 1,
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nation_name: :inazuma,
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NILOTPALA_LOTUS =
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NILOTPALA_LOTUS = GenshinObject::Material.new(
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kamera_key: "NilotpalaLotus",
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name: "Nilotpala Lotus",
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rarity: 1,
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nation_name: :sumeru,
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NOCTILUCOUS_JADE =
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NOCTILUCOUS_JADE = GenshinObject::Material.new(
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kamera_key: "NoctilucousJade",
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name: "Noctilucous Jade",
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rarity: 1,
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nation_name: :liyue,
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ONIKABUTO =
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ONIKABUTO = GenshinObject::Material.new(
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kamera_key: "Onikabuto",
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name: "Onikabuto",
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rarity: 1,
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nation_name: :inazuma,
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PADISARAH =
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PADISARAH = GenshinObject::Material.new(
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kamera_key: "Padisarah",
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name: "Padisarah",
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rarity: 1,
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PHILANEMO_MUSHROOM =
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PHILANEMO_MUSHROOM = GenshinObject::Material.new(
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kamera_key: "PhilanemoMushroom",
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name: "Philanemo Mushroom",
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rarity: 1,
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nation_name: :mondstadt,
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PLUIE_LOTUS =
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PLUIE_LOTUS = GenshinObject::Material.new(
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kamera_key: "PluieLotus",
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name: "Pluie Lotus",
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rarity: 1,
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nation_name: :fontaine,
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QINGXIN =
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QINGXIN = GenshinObject::Material.new(
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kamera_key: "Qingxin",
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name: "Qingxin",
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rarity: 1,
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nation_name: :liyue,
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RAINBOW_ROSE =
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RAINBOW_ROSE = GenshinObject::Material.new(
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kamera_key: "RainbowRose",
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name: "Rainbow Rose",
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rarity: 1,
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nation_name: :fontaine,
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ROMARITIME_FLOWER =
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ROMARITIME_FLOWER = GenshinObject::Material.new(
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kamera_key: "RomaritimeFlower",
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name: "Romaritime Flower",
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rarity: 1,
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nation_name: :fontaine,
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RUKKHASHAVA_MUSHROOMS =
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RUKKHASHAVA_MUSHROOMS = GenshinObject::Material.new(
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kamera_key: "RukkhashavaMushrooms",
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name: "Rukkhashava Mushrooms",
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rarity: 1,
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@@ -308,7 +323,7 @@ module TeyvatDB::Materials::Development
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nation_name: :sumeru,
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SAKURA_BLOOM =
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SAKURA_BLOOM = GenshinObject::Material.new(
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kamera_key: "SakuraBloom",
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name: "Sakura Bloom",
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rarity: 1,
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@@ -319,7 +334,7 @@ module TeyvatDB::Materials::Development
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nation_name: :inazuma,
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).freeze
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SAND_GREASE_PUPA =
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SAND_GREASE_PUPA = GenshinObject::Material.new(
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kamera_key: "SandGreasePupa",
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name: "Sand Grease Pupa",
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rarity: 1,
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@@ -330,7 +345,7 @@ module TeyvatDB::Materials::Development
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nation_name: :sumeru,
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).freeze
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SANGO_PEARL =
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SANGO_PEARL = GenshinObject::Material.new(
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kamera_key: "SangoPearl",
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name: "SangoPearl",
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rarity: 1,
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@@ -341,7 +356,7 @@ module TeyvatDB::Materials::Development
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nation_name: :inazuma,
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).freeze
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SCARAB =
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SCARAB = GenshinObject::Material.new(
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kamera_key: "Scarab",
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name: "Scarab",
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rarity: 1,
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@@ -352,7 +367,7 @@ module TeyvatDB::Materials::Development
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nation_name: :sumeru,
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).freeze
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-
SEA_GANODERMA =
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+
SEA_GANODERMA = GenshinObject::Material.new(
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kamera_key: "SeaGanoderma",
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name: "Sea Ganoderma",
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rarity: 1,
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@@ -363,7 +378,7 @@ module TeyvatDB::Materials::Development
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nation_name: :inazuma,
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).freeze
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|
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366
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-
SILK_FLOWER =
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+
SILK_FLOWER = GenshinObject::Material.new(
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kamera_key: "SilkFlower",
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name: "Silk Flower",
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rarity: 1,
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@@ -374,7 +389,7 @@ module TeyvatDB::Materials::Development
|
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nation_name: :liyue,
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375
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|
).freeze
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376
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|
|
377
|
-
SMALL_LAMP_GRASS =
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+
SMALL_LAMP_GRASS = GenshinObject::Material.new(
|
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|
kamera_key: "SmallLampGrass",
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name: "Small Lamp Grass",
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rarity: 1,
|
@@ -385,7 +400,7 @@ module TeyvatDB::Materials::Development
|
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nation_name: :mondstadt,
|
386
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|
).freeze
|
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|
|
388
|
-
STARCONCH =
|
403
|
+
STARCONCH = GenshinObject::Material.new(
|
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|
kamera_key: "Starconch",
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|
name: "Starconch",
|
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|
rarity: 1,
|
@@ -396,7 +411,7 @@ module TeyvatDB::Materials::Development
|
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|
nation_name: :liyue,
|
397
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|
).freeze
|
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|
|
399
|
-
SUBDETECTION_UNIT =
|
414
|
+
SUBDETECTION_UNIT = GenshinObject::Material.new(
|
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|
kamera_key: "SubdetectionUnit",
|
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|
name: "Subdetection Unit",
|
402
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|
rarity: 1,
|
@@ -407,7 +422,7 @@ module TeyvatDB::Materials::Development
|
|
407
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|
nation_name: :fontaine,
|
408
423
|
).freeze
|
409
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|
|
410
|
-
TRISHIRAITE =
|
425
|
+
TRISHIRAITE = GenshinObject::Material.new(
|
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|
kamera_key: "Trishiraite",
|
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|
name: "Trishiraite",
|
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|
rarity: 1,
|
@@ -418,7 +433,7 @@ module TeyvatDB::Materials::Development
|
|
418
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|
nation_name: :sumeru,
|
419
434
|
).freeze
|
420
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|
|
421
|
-
VALBERRY =
|
436
|
+
VALBERRY = GenshinObject::Material.new(
|
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|
kamera_key: "Valberry",
|
423
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|
name: "Valberry",
|
424
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|
rarity: 1,
|
@@ -429,7 +444,7 @@ module TeyvatDB::Materials::Development
|
|
429
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|
nation_name: :mondstadt,
|
430
445
|
).freeze
|
431
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|
|
432
|
-
VIOLETGRASS =
|
447
|
+
VIOLETGRASS = GenshinObject::Material.new(
|
433
448
|
kamera_key: "Violetgrass",
|
434
449
|
name: "Violetgrass",
|
435
450
|
rarity: 1,
|
@@ -440,7 +455,7 @@ module TeyvatDB::Materials::Development
|
|
440
455
|
nation_name: :liyue,
|
441
456
|
).freeze
|
442
457
|
|
443
|
-
VIPARYAS =
|
458
|
+
VIPARYAS = GenshinObject::Material.new(
|
444
459
|
kamera_key: "Viparyas",
|
445
460
|
name: "Viparyas",
|
446
461
|
rarity: 1,
|
@@ -451,7 +466,7 @@ module TeyvatDB::Materials::Development
|
|
451
466
|
nation_name: :sumeru,
|
452
467
|
).freeze
|
453
468
|
|
454
|
-
WINDWHEEL_ASTER =
|
469
|
+
WINDWHEEL_ASTER = GenshinObject::Material.new(
|
455
470
|
kamera_key: "WindwheelAster",
|
456
471
|
name: "Windwheel Aster",
|
457
472
|
rarity: 1,
|
@@ -462,7 +477,7 @@ module TeyvatDB::Materials::Development
|
|
462
477
|
nation_name: :mondstadt,
|
463
478
|
).freeze
|
464
479
|
|
465
|
-
WOLFHOOK =
|
480
|
+
WOLFHOOK = GenshinObject::Material.new(
|
466
481
|
kamera_key: "Wolfhook",
|
467
482
|
name: "Wolfhook",
|
468
483
|
rarity: 1,
|