teyvatdb 0.1.12 → 0.1.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (52) hide show
  1. checksums.yaml +4 -4
  2. data/Gemfile.lock +1 -1
  3. data/lib/genshin_data/artifact_sets/artifact_data.rb +263 -0
  4. data/lib/{teyvatdb → genshin_data}/artifact_sets.rb +3 -2
  5. data/lib/genshin_data/characters/character_data.rb +1115 -0
  6. data/lib/{teyvatdb → genshin_data}/characters.rb +8 -5
  7. data/lib/{teyvatdb → genshin_data}/materials/development/elite_monster_drops_data.rb +59 -55
  8. data/lib/{teyvatdb → genshin_data}/materials/development/gems_data.rb +37 -33
  9. data/lib/{teyvatdb → genshin_data}/materials/development/general_data.rb +15 -11
  10. data/lib/{teyvatdb → genshin_data}/materials/development/local_specialty_data.rb +59 -44
  11. data/lib/{teyvatdb → genshin_data}/materials/development/monster_loot_drops_data.rb +44 -40
  12. data/lib/{teyvatdb → genshin_data}/materials/development/talent_books_data.rb +50 -46
  13. data/lib/{teyvatdb → genshin_data}/materials/development/weapon_material_data.rb +65 -61
  14. data/lib/{teyvatdb → genshin_data}/materials/development/weapon_refinement_material_data.rb +18 -14
  15. data/lib/{teyvatdb → genshin_data}/materials/development/weekly_boss_drops_data.rb +62 -25
  16. data/lib/{teyvatdb → genshin_data}/materials/development/world_boss_drops_data.rb +54 -28
  17. data/lib/genshin_data/materials/development.rb +71 -0
  18. data/lib/{teyvatdb → genshin_data}/materials/standard/cooking_material_data.rb +60 -56
  19. data/lib/{teyvatdb → genshin_data}/materials/standard/crafting_material_data.rb +18 -14
  20. data/lib/{teyvatdb → genshin_data}/materials/standard/fishing_material_data.rb +49 -45
  21. data/lib/{teyvatdb → genshin_data}/materials/standard/forging_material_data.rb +23 -19
  22. data/lib/{teyvatdb → genshin_data}/materials/standard/furniture_material_data.rb +29 -25
  23. data/lib/genshin_data/materials/standard.rb +41 -0
  24. data/lib/{teyvatdb → genshin_data}/materials.rb +4 -2
  25. data/lib/genshin_data/nations/nation_data.rb +57 -0
  26. data/lib/genshin_data/nations.rb +12 -0
  27. data/lib/genshin_data/weapons/weapon_data/bows.rb +369 -0
  28. data/lib/genshin_data/weapons/weapon_data/catalysts.rb +359 -0
  29. data/lib/genshin_data/weapons/weapon_data/claymores.rb +339 -0
  30. data/lib/genshin_data/weapons/weapon_data/polearms.rb +289 -0
  31. data/lib/genshin_data/weapons/weapon_data/swords.rb +400 -0
  32. data/lib/genshin_data/weapons/weapon_data.rb +11 -0
  33. data/lib/genshin_data/weapons.rb +39 -0
  34. data/lib/genshin_data.rb +10 -0
  35. data/lib/{teyvatdb/genshin_data → genshin_object}/artifact_set.rb +4 -3
  36. data/lib/{teyvatdb/genshin_data → genshin_object}/character.rb +1 -1
  37. data/lib/{teyvatdb/genshin_data → genshin_object}/material.rb +1 -1
  38. data/lib/{teyvatdb/genshin_data → genshin_object}/nation.rb +1 -1
  39. data/lib/{teyvatdb/genshin_data → genshin_object}/weapon.rb +1 -1
  40. data/lib/genshin_object.rb +10 -0
  41. data/lib/teyvatdb/version.rb +1 -1
  42. data/lib/teyvatdb.rb +3 -7
  43. metadata +41 -35
  44. data/lib/teyvatdb/artifact_sets/artifact_data.rb +0 -265
  45. data/lib/teyvatdb/characters/character_data.rb +0 -1074
  46. data/lib/teyvatdb/genshin_data.rb +0 -13
  47. data/lib/teyvatdb/materials/development.rb +0 -428
  48. data/lib/teyvatdb/materials/standard.rb +0 -200
  49. data/lib/teyvatdb/nations/nation_data.rb +0 -55
  50. data/lib/teyvatdb/nations.rb +0 -21
  51. data/lib/teyvatdb/weapons/weapon_data.rb +0 -1697
  52. data/lib/teyvatdb/weapons.rb +0 -189
@@ -1,6 +1,10 @@
1
- module TeyvatDB::Materials::Development
1
+ module GenshinData::Materials::Development
2
2
  module LocalSpecialtyData
3
- AMAKUMO_FRUIT = TeyvatDB::GenshinData::Material.new(
3
+ def self.all
4
+ self.constants.map { |x| "GenshinData::Materials::Development::LocalSpecialtyData::#{x}".constantize }
5
+ end
6
+
7
+ AMAKUMO_FRUIT = GenshinObject::Material.new(
4
8
  kamera_key: "AmakumoFruit",
5
9
  name: "Amakumo Fruit",
6
10
  rarity: 1,
@@ -11,7 +15,7 @@ module TeyvatDB::Materials::Development
11
15
  nation_name: :inazuma,
12
16
  ).freeze
13
17
 
14
- BERYL_CONCH = TeyvatDB::GenshinData::Material.new(
18
+ BERYL_CONCH = GenshinObject::Material.new(
15
19
  kamera_key: "BerylConch",
16
20
  name: "Beryl Conch",
17
21
  rarity: 1,
@@ -22,7 +26,7 @@ module TeyvatDB::Materials::Development
22
26
  nation_name: :fontaine,
23
27
  ).freeze
24
28
 
25
- CALLA_LILY = TeyvatDB::GenshinData::Material.new(
29
+ CALLA_LILY = GenshinObject::Material.new(
26
30
  kamera_key: "CallaLily",
27
31
  name: "Calla Lily",
28
32
  rarity: 1,
@@ -33,7 +37,7 @@ module TeyvatDB::Materials::Development
33
37
  nation_name: :mondstadt,
34
38
  ).freeze
35
39
 
36
- CECILIA = TeyvatDB::GenshinData::Material.new(
40
+ CECILIA = GenshinObject::Material.new(
37
41
  kamera_key: "Cecilia",
38
42
  name: "Cecilia",
39
43
  rarity: 1,
@@ -44,7 +48,7 @@ module TeyvatDB::Materials::Development
44
48
  nation_name: :mondstadt,
45
49
  ).freeze
46
50
 
47
- COR_LAPIS = TeyvatDB::GenshinData::Material.new(
51
+ COR_LAPIS = GenshinObject::Material.new(
48
52
  kamera_key: "CorLapis",
49
53
  name: "Cor Lapis",
50
54
  rarity: 1,
@@ -55,7 +59,7 @@ module TeyvatDB::Materials::Development
55
59
  nation_name: :liyue,
56
60
  ).freeze
57
61
 
58
- CRYSTAL_MARROW = TeyvatDB::GenshinData::Material.new(
62
+ CRYSTAL_MARROW = GenshinObject::Material.new(
59
63
  kamera_key: "CrystalMarrow",
60
64
  name: "Crystal Marrow",
61
65
  rarity: 1,
@@ -66,7 +70,7 @@ module TeyvatDB::Materials::Development
66
70
  nation_name: :inazuma,
67
71
  ).freeze
68
72
 
69
- DANDELION_SEED = TeyvatDB::GenshinData::Material.new(
73
+ DANDELION_SEED = GenshinObject::Material.new(
70
74
  kamera_key: "DandelionSeed",
71
75
  name: "Dandelion Seed",
72
76
  rarity: 1,
@@ -77,7 +81,7 @@ module TeyvatDB::Materials::Development
77
81
  nation_name: :mondstadt,
78
82
  ).freeze
79
83
 
80
- DENDROBIUM = TeyvatDB::GenshinData::Material.new(
84
+ DENDROBIUM = GenshinObject::Material.new(
81
85
  kamera_key: "Dendrobium",
82
86
  name: "Dendrobium",
83
87
  rarity: 1,
@@ -88,7 +92,7 @@ module TeyvatDB::Materials::Development
88
92
  nation_name: :inazuma,
89
93
  ).freeze
90
94
 
91
- FLUORESCENT_FUNGUS = TeyvatDB::GenshinData::Material.new(
95
+ FLUORESCENT_FUNGUS = GenshinObject::Material.new(
92
96
  kamera_key: "FluorescentFungus",
93
97
  name: "Fluorescent Fungus",
94
98
  rarity: 1,
@@ -99,7 +103,7 @@ module TeyvatDB::Materials::Development
99
103
  nation_name: :sumeru,
100
104
  ).freeze
101
105
 
102
- GLAZE_LILY = TeyvatDB::GenshinData::Material.new(
106
+ GLAZE_LILY = GenshinObject::Material.new(
103
107
  kamera_key: "GlazeLily",
104
108
  name: "Glaze Lily",
105
109
  rarity: 1,
@@ -110,7 +114,7 @@ module TeyvatDB::Materials::Development
110
114
  nation_name: :liyue,
111
115
  ).freeze
112
116
 
113
- HENNA_BERRY = TeyvatDB::GenshinData::Material.new(
117
+ HENNA_BERRY = GenshinObject::Material.new(
114
118
  kamera_key: "HennaBerry",
115
119
  name: "Henna Berry",
116
120
  rarity: 1,
@@ -121,7 +125,7 @@ module TeyvatDB::Materials::Development
121
125
  nation_name: :sumeru,
122
126
  ).freeze
123
127
 
124
- JUEYUN_CHILI = TeyvatDB::GenshinData::Material.new(
128
+ JUEYUN_CHILI = GenshinObject::Material.new(
125
129
  kamera_key: "JueyunChili",
126
130
  name: "Jueyun Chili",
127
131
  rarity: 1,
@@ -132,7 +136,7 @@ module TeyvatDB::Materials::Development
132
136
  nation_name: :liyue,
133
137
  ).freeze
134
138
 
135
- KALPALATA_LOTUS = TeyvatDB::GenshinData::Material.new(
139
+ KALPALATA_LOTUS = GenshinObject::Material.new(
136
140
  kamera_key: "KalpalataLotus",
137
141
  name: "Kalpalata Lotus",
138
142
  rarity: 1,
@@ -143,7 +147,18 @@ module TeyvatDB::Materials::Development
143
147
  nation_name: :sumeru,
144
148
  ).freeze
145
149
 
146
- LUMIDOUCE_BELL = TeyvatDB::GenshinData::Material.new(
150
+ LAKELIGHT_LILY = GenshinObject::Material.new(
151
+ kamera_key: "LakelightLily",
152
+ name: "Lakelight Lily",
153
+ rarity: 1,
154
+ family: nil,
155
+ inventory_type: :standard_material,
156
+ source_category: :gathering,
157
+ source_sub_category: :local_specialty,
158
+ nation_name: :fontaine,
159
+ ).freeze
160
+
161
+ LUMIDOUCE_BELL = GenshinObject::Material.new(
147
162
  kamera_key: "LumidouceBell",
148
163
  name: "Lumidouce Bell",
149
164
  rarity: 1,
@@ -154,7 +169,7 @@ module TeyvatDB::Materials::Development
154
169
  nation_name: :fontaine,
155
170
  ).freeze
156
171
 
157
- LUMITOILE = TeyvatDB::GenshinData::Material.new(
172
+ LUMITOILE = GenshinObject::Material.new(
158
173
  kamera_key: "Lumitoile",
159
174
  name: "Lumitoile",
160
175
  rarity: 1,
@@ -165,7 +180,7 @@ module TeyvatDB::Materials::Development
165
180
  nation_name: :fontaine,
166
181
  ).freeze
167
182
 
168
- MARCOTTE = TeyvatDB::GenshinData::Material.new(
183
+ MARCOTTE = GenshinObject::Material.new(
169
184
  kamera_key: "Marcotte",
170
185
  name: "Marcotte",
171
186
  rarity: 1,
@@ -176,7 +191,7 @@ module TeyvatDB::Materials::Development
176
191
  nation_name: :fontaine,
177
192
  ).freeze
178
193
 
179
- MOURNING_FLOWER = TeyvatDB::GenshinData::Material.new(
194
+ MOURNING_FLOWER = GenshinObject::Material.new(
180
195
  kamera_key: "MourningFlower",
181
196
  name: "Mourning Flower",
182
197
  rarity: 1,
@@ -187,7 +202,7 @@ module TeyvatDB::Materials::Development
187
202
  nation_name: :sumeru,
188
203
  ).freeze
189
204
 
190
- NAKU_WEED = TeyvatDB::GenshinData::Material.new(
205
+ NAKU_WEED = GenshinObject::Material.new(
191
206
  kamera_key: "NakuWeed",
192
207
  name: "Naku Weed",
193
208
  rarity: 1,
@@ -198,7 +213,7 @@ module TeyvatDB::Materials::Development
198
213
  nation_name: :inazuma,
199
214
  ).freeze
200
215
 
201
- NILOTPALA_LOTUS = TeyvatDB::GenshinData::Material.new(
216
+ NILOTPALA_LOTUS = GenshinObject::Material.new(
202
217
  kamera_key: "NilotpalaLotus",
203
218
  name: "Nilotpala Lotus",
204
219
  rarity: 1,
@@ -209,7 +224,7 @@ module TeyvatDB::Materials::Development
209
224
  nation_name: :sumeru,
210
225
  ).freeze
211
226
 
212
- NOCTILUCOUS_JADE = TeyvatDB::GenshinData::Material.new(
227
+ NOCTILUCOUS_JADE = GenshinObject::Material.new(
213
228
  kamera_key: "NoctilucousJade",
214
229
  name: "Noctilucous Jade",
215
230
  rarity: 1,
@@ -220,7 +235,7 @@ module TeyvatDB::Materials::Development
220
235
  nation_name: :liyue,
221
236
  ).freeze
222
237
 
223
- ONIKABUTO = TeyvatDB::GenshinData::Material.new(
238
+ ONIKABUTO = GenshinObject::Material.new(
224
239
  kamera_key: "Onikabuto",
225
240
  name: "Onikabuto",
226
241
  rarity: 1,
@@ -231,7 +246,7 @@ module TeyvatDB::Materials::Development
231
246
  nation_name: :inazuma,
232
247
  ).freeze
233
248
 
234
- PADISARAH = TeyvatDB::GenshinData::Material.new(
249
+ PADISARAH = GenshinObject::Material.new(
235
250
  kamera_key: "Padisarah",
236
251
  name: "Padisarah",
237
252
  rarity: 1,
@@ -242,7 +257,7 @@ module TeyvatDB::Materials::Development
242
257
  nation_name: :sumeru,
243
258
  ).freeze
244
259
 
245
- PHILANEMO_MUSHROOM = TeyvatDB::GenshinData::Material.new(
260
+ PHILANEMO_MUSHROOM = GenshinObject::Material.new(
246
261
  kamera_key: "PhilanemoMushroom",
247
262
  name: "Philanemo Mushroom",
248
263
  rarity: 1,
@@ -253,7 +268,7 @@ module TeyvatDB::Materials::Development
253
268
  nation_name: :mondstadt,
254
269
  ).freeze
255
270
 
256
- PLUIE_LOTUS = TeyvatDB::GenshinData::Material.new(
271
+ PLUIE_LOTUS = GenshinObject::Material.new(
257
272
  kamera_key: "PluieLotus",
258
273
  name: "Pluie Lotus",
259
274
  rarity: 1,
@@ -264,7 +279,7 @@ module TeyvatDB::Materials::Development
264
279
  nation_name: :fontaine,
265
280
  ).freeze
266
281
 
267
- QINGXIN = TeyvatDB::GenshinData::Material.new(
282
+ QINGXIN = GenshinObject::Material.new(
268
283
  kamera_key: "Qingxin",
269
284
  name: "Qingxin",
270
285
  rarity: 1,
@@ -275,7 +290,7 @@ module TeyvatDB::Materials::Development
275
290
  nation_name: :liyue,
276
291
  ).freeze
277
292
 
278
- RAINBOW_ROSE = TeyvatDB::GenshinData::Material.new(
293
+ RAINBOW_ROSE = GenshinObject::Material.new(
279
294
  kamera_key: "RainbowRose",
280
295
  name: "Rainbow Rose",
281
296
  rarity: 1,
@@ -286,7 +301,7 @@ module TeyvatDB::Materials::Development
286
301
  nation_name: :fontaine,
287
302
  ).freeze
288
303
 
289
- ROMARITIME_FLOWER = TeyvatDB::GenshinData::Material.new(
304
+ ROMARITIME_FLOWER = GenshinObject::Material.new(
290
305
  kamera_key: "RomaritimeFlower",
291
306
  name: "Romaritime Flower",
292
307
  rarity: 1,
@@ -297,7 +312,7 @@ module TeyvatDB::Materials::Development
297
312
  nation_name: :fontaine,
298
313
  ).freeze
299
314
 
300
- RUKKHASHAVA_MUSHROOMS = TeyvatDB::GenshinData::Material.new(
315
+ RUKKHASHAVA_MUSHROOMS = GenshinObject::Material.new(
301
316
  kamera_key: "RukkhashavaMushrooms",
302
317
  name: "Rukkhashava Mushrooms",
303
318
  rarity: 1,
@@ -308,7 +323,7 @@ module TeyvatDB::Materials::Development
308
323
  nation_name: :sumeru,
309
324
  ).freeze
310
325
 
311
- SAKURA_BLOOM = TeyvatDB::GenshinData::Material.new(
326
+ SAKURA_BLOOM = GenshinObject::Material.new(
312
327
  kamera_key: "SakuraBloom",
313
328
  name: "Sakura Bloom",
314
329
  rarity: 1,
@@ -319,7 +334,7 @@ module TeyvatDB::Materials::Development
319
334
  nation_name: :inazuma,
320
335
  ).freeze
321
336
 
322
- SAND_GREASE_PUPA = TeyvatDB::GenshinData::Material.new(
337
+ SAND_GREASE_PUPA = GenshinObject::Material.new(
323
338
  kamera_key: "SandGreasePupa",
324
339
  name: "Sand Grease Pupa",
325
340
  rarity: 1,
@@ -330,7 +345,7 @@ module TeyvatDB::Materials::Development
330
345
  nation_name: :sumeru,
331
346
  ).freeze
332
347
 
333
- SANGO_PEARL = TeyvatDB::GenshinData::Material.new(
348
+ SANGO_PEARL = GenshinObject::Material.new(
334
349
  kamera_key: "SangoPearl",
335
350
  name: "SangoPearl",
336
351
  rarity: 1,
@@ -341,7 +356,7 @@ module TeyvatDB::Materials::Development
341
356
  nation_name: :inazuma,
342
357
  ).freeze
343
358
 
344
- SCARAB = TeyvatDB::GenshinData::Material.new(
359
+ SCARAB = GenshinObject::Material.new(
345
360
  kamera_key: "Scarab",
346
361
  name: "Scarab",
347
362
  rarity: 1,
@@ -352,7 +367,7 @@ module TeyvatDB::Materials::Development
352
367
  nation_name: :sumeru,
353
368
  ).freeze
354
369
 
355
- SEA_GANODERMA = TeyvatDB::GenshinData::Material.new(
370
+ SEA_GANODERMA = GenshinObject::Material.new(
356
371
  kamera_key: "SeaGanoderma",
357
372
  name: "Sea Ganoderma",
358
373
  rarity: 1,
@@ -363,7 +378,7 @@ module TeyvatDB::Materials::Development
363
378
  nation_name: :inazuma,
364
379
  ).freeze
365
380
 
366
- SILK_FLOWER = TeyvatDB::GenshinData::Material.new(
381
+ SILK_FLOWER = GenshinObject::Material.new(
367
382
  kamera_key: "SilkFlower",
368
383
  name: "Silk Flower",
369
384
  rarity: 1,
@@ -374,7 +389,7 @@ module TeyvatDB::Materials::Development
374
389
  nation_name: :liyue,
375
390
  ).freeze
376
391
 
377
- SMALL_LAMP_GRASS = TeyvatDB::GenshinData::Material.new(
392
+ SMALL_LAMP_GRASS = GenshinObject::Material.new(
378
393
  kamera_key: "SmallLampGrass",
379
394
  name: "Small Lamp Grass",
380
395
  rarity: 1,
@@ -385,7 +400,7 @@ module TeyvatDB::Materials::Development
385
400
  nation_name: :mondstadt,
386
401
  ).freeze
387
402
 
388
- STARCONCH = TeyvatDB::GenshinData::Material.new(
403
+ STARCONCH = GenshinObject::Material.new(
389
404
  kamera_key: "Starconch",
390
405
  name: "Starconch",
391
406
  rarity: 1,
@@ -396,7 +411,7 @@ module TeyvatDB::Materials::Development
396
411
  nation_name: :liyue,
397
412
  ).freeze
398
413
 
399
- SUBDETECTION_UNIT = TeyvatDB::GenshinData::Material.new(
414
+ SUBDETECTION_UNIT = GenshinObject::Material.new(
400
415
  kamera_key: "SubdetectionUnit",
401
416
  name: "Subdetection Unit",
402
417
  rarity: 1,
@@ -407,7 +422,7 @@ module TeyvatDB::Materials::Development
407
422
  nation_name: :fontaine,
408
423
  ).freeze
409
424
 
410
- TRISHIRAITE = TeyvatDB::GenshinData::Material.new(
425
+ TRISHIRAITE = GenshinObject::Material.new(
411
426
  kamera_key: "Trishiraite",
412
427
  name: "Trishiraite",
413
428
  rarity: 1,
@@ -418,7 +433,7 @@ module TeyvatDB::Materials::Development
418
433
  nation_name: :sumeru,
419
434
  ).freeze
420
435
 
421
- VALBERRY = TeyvatDB::GenshinData::Material.new(
436
+ VALBERRY = GenshinObject::Material.new(
422
437
  kamera_key: "Valberry",
423
438
  name: "Valberry",
424
439
  rarity: 1,
@@ -429,7 +444,7 @@ module TeyvatDB::Materials::Development
429
444
  nation_name: :mondstadt,
430
445
  ).freeze
431
446
 
432
- VIOLETGRASS = TeyvatDB::GenshinData::Material.new(
447
+ VIOLETGRASS = GenshinObject::Material.new(
433
448
  kamera_key: "Violetgrass",
434
449
  name: "Violetgrass",
435
450
  rarity: 1,
@@ -440,7 +455,7 @@ module TeyvatDB::Materials::Development
440
455
  nation_name: :liyue,
441
456
  ).freeze
442
457
 
443
- VIPARYAS = TeyvatDB::GenshinData::Material.new(
458
+ VIPARYAS = GenshinObject::Material.new(
444
459
  kamera_key: "Viparyas",
445
460
  name: "Viparyas",
446
461
  rarity: 1,
@@ -451,7 +466,7 @@ module TeyvatDB::Materials::Development
451
466
  nation_name: :sumeru,
452
467
  ).freeze
453
468
 
454
- WINDWHEEL_ASTER = TeyvatDB::GenshinData::Material.new(
469
+ WINDWHEEL_ASTER = GenshinObject::Material.new(
455
470
  kamera_key: "WindwheelAster",
456
471
  name: "Windwheel Aster",
457
472
  rarity: 1,
@@ -462,7 +477,7 @@ module TeyvatDB::Materials::Development
462
477
  nation_name: :mondstadt,
463
478
  ).freeze
464
479
 
465
- WOLFHOOK = TeyvatDB::GenshinData::Material.new(
480
+ WOLFHOOK = GenshinObject::Material.new(
466
481
  kamera_key: "Wolfhook",
467
482
  name: "Wolfhook",
468
483
  rarity: 1,