teyvatdb 0.1.11 → 0.1.13
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- checksums.yaml +4 -4
- data/Gemfile.lock +1 -1
- data/lib/genshin_data/artifact_sets/artifact_data.rb +263 -0
- data/lib/{teyvatdb → genshin_data}/artifact_sets.rb +3 -2
- data/lib/genshin_data/characters/character_data.rb +1072 -0
- data/lib/{teyvatdb → genshin_data}/characters.rb +4 -3
- data/lib/{teyvatdb → genshin_data}/materials/development/elite_monster_drops_data.rb +59 -55
- data/lib/{teyvatdb → genshin_data}/materials/development/gems_data.rb +37 -33
- data/lib/{teyvatdb → genshin_data}/materials/development/general_data.rb +15 -11
- data/lib/{teyvatdb → genshin_data}/materials/development/local_specialty_data.rb +48 -44
- data/lib/{teyvatdb → genshin_data}/materials/development/monster_loot_drops_data.rb +44 -40
- data/lib/{teyvatdb → genshin_data}/materials/development/talent_books_data.rb +50 -46
- data/lib/{teyvatdb → genshin_data}/materials/development/weapon_material_data.rb +65 -61
- data/lib/{teyvatdb → genshin_data}/materials/development/weapon_refinement_material_data.rb +18 -14
- data/lib/{teyvatdb → genshin_data}/materials/development/weekly_boss_drops_data.rb +29 -25
- data/lib/{teyvatdb → genshin_data}/materials/development/world_boss_drops_data.rb +32 -28
- data/lib/genshin_data/materials/development.rb +71 -0
- data/lib/{teyvatdb → genshin_data}/materials/standard/cooking_material_data.rb +60 -56
- data/lib/{teyvatdb → genshin_data}/materials/standard/crafting_material_data.rb +18 -14
- data/lib/{teyvatdb → genshin_data}/materials/standard/fishing_material_data.rb +49 -45
- data/lib/{teyvatdb → genshin_data}/materials/standard/forging_material_data.rb +23 -19
- data/lib/{teyvatdb → genshin_data}/materials/standard/furniture_material_data.rb +29 -25
- data/lib/genshin_data/materials/standard.rb +41 -0
- data/lib/{teyvatdb → genshin_data}/materials.rb +4 -2
- data/lib/genshin_data/nations/nation_data.rb +57 -0
- data/lib/genshin_data/nations.rb +12 -0
- data/lib/genshin_data/weapons/weapon_data/bows.rb +369 -0
- data/lib/genshin_data/weapons/weapon_data/catalysts.rb +359 -0
- data/lib/genshin_data/weapons/weapon_data/claymores.rb +339 -0
- data/lib/genshin_data/weapons/weapon_data/polearms.rb +289 -0
- data/lib/genshin_data/weapons/weapon_data/swords.rb +400 -0
- data/lib/genshin_data/weapons/weapon_data.rb +11 -0
- data/lib/genshin_data/weapons.rb +39 -0
- data/lib/genshin_data.rb +10 -0
- data/lib/{teyvatdb/genshin_data → genshin_object}/artifact_set.rb +4 -3
- data/lib/{teyvatdb/genshin_data → genshin_object}/character.rb +1 -1
- data/lib/{teyvatdb/genshin_data → genshin_object}/material.rb +1 -1
- data/lib/{teyvatdb/genshin_data → genshin_object}/nation.rb +1 -1
- data/lib/{teyvatdb/genshin_data → genshin_object}/weapon.rb +1 -1
- data/lib/genshin_object.rb +10 -0
- data/lib/teyvatdb/version.rb +1 -1
- data/lib/teyvatdb.rb +3 -7
- metadata +40 -34
- data/lib/teyvatdb/artifact_sets/artifact_data.rb +0 -265
- data/lib/teyvatdb/characters/character_data.rb +0 -1074
- data/lib/teyvatdb/genshin_data.rb +0 -13
- data/lib/teyvatdb/materials/development.rb +0 -428
- data/lib/teyvatdb/materials/standard.rb +0 -200
- data/lib/teyvatdb/nations/nation_data.rb +0 -55
- data/lib/teyvatdb/nations.rb +0 -21
- data/lib/teyvatdb/weapons/weapon_data.rb +0 -1657
- data/lib/teyvatdb/weapons.rb +0 -185
@@ -1,6 +1,10 @@
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module
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module GenshinData::Materials::Development
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module WeeklyBossDropsData
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def self.all
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self.constants.map { |x| "GenshinData::Materials::Development::WeeklyBossDropsData::#{x}".constantize }
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end
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DVALINS_CLAW = GenshinObject::Material.new(
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kamera_key: "DvalinsClaw",
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name: "Dvalin's Claw",
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rarity: 5,
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nation_name: :mondstadt,
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).freeze
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DVALINS_PLUME =
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DVALINS_PLUME = GenshinObject::Material.new(
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kamera_key: "DvalinsPlume",
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name: "Dvalin's Plume",
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rarity: 5,
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nation_name: :mondstadt,
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).freeze
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DVALINS_SIGH =
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DVALINS_SIGH = GenshinObject::Material.new(
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kamera_key: "DvalinsSigh",
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name: "Dvalin's Sigh",
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rarity: 5,
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nation_name: :mondstadt,
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).freeze
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RING_OF_BOREAS =
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RING_OF_BOREAS = GenshinObject::Material.new(
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kamera_key: "RingOfBoreas",
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name: "Ring of Boreas",
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rarity: 5,
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nation_name: :mondstadt,
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SPIRIT_LOCKET_OF_BOREAS =
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SPIRIT_LOCKET_OF_BOREAS = GenshinObject::Material.new(
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kamera_key: "SpiritLocketOfBoreas",
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name: "Spirit Locket of Boreas",
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rarity: 5,
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nation_name: :mondstadt,
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).freeze
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TAIL_OF_BOREAS =
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TAIL_OF_BOREAS = GenshinObject::Material.new(
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kamera_key: "TailOfBoreas",
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name: "Tail of Boreas",
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rarity: 5,
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nation_name: :mondstadt,
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SHADOW_OF_THE_WARRIOR =
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SHADOW_OF_THE_WARRIOR = GenshinObject::Material.new(
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kamera_key: "ShadowOfTheWarrior",
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name: "Shadow of the Warrior",
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rarity: 5,
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nation_name: :liyue,
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SHARD_OF_A_FOUL_LEGACY =
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SHARD_OF_A_FOUL_LEGACY = GenshinObject::Material.new(
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kamera_key: "ShardOfAFoulLegacy",
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name: "Shard of a Foul Legacy",
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rarity: 5,
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nation_name: :liyue,
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TUSK_OF_MONOCEROS_CAELI =
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TUSK_OF_MONOCEROS_CAELI = GenshinObject::Material.new(
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kamera_key: "TuskOfMonocerosCaeli",
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name: "Tusk of Monoceros Caeli",
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rarity: 5,
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nation_name: :liyue,
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ASHEN_HEART =
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ASHEN_HEART = GenshinObject::Material.new(
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kamera_key: "AshenHeart",
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name: "Ashen Heart",
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rarity: 5,
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nation_name: :inazuma,
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).freeze
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HELLFIRE_BUTTERFLY =
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HELLFIRE_BUTTERFLY = GenshinObject::Material.new(
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kamera_key: "HellfireButterfly",
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name: "Hellfire Butterfly",
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rarity: 5,
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nation_name: :inazuma,
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).freeze
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MOLTEN_MOMENT =
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MOLTEN_MOMENT = GenshinObject::Material.new(
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kamera_key: "MoltenMoment",
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name: "Molten Moment",
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rarity: 5,
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nation_name: :inazuma,
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).freeze
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BLOODJADE_BRANCH =
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BLOODJADE_BRANCH = GenshinObject::Material.new(
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kamera_key: "BloodjadeBranch",
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name: "Bloodjade Branch",
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rarity: 5,
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nation_name: :liyue,
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).freeze
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DRAGON_LORDS_CROWN =
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DRAGON_LORDS_CROWN = GenshinObject::Material.new(
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kamera_key: "DragonLordsCrown",
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name: "Dragon Lord's Crown",
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rarity: 5,
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nation_name: :liyue,
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).freeze
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GILDED_SCALE =
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GILDED_SCALE = GenshinObject::Material.new(
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kamera_key: "GildedScale",
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name: "Gilded Scale",
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rarity: 5,
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nation_name: :liyue,
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MUDRA_OF_THE_MALEFIC_GENERAL =
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MUDRA_OF_THE_MALEFIC_GENERAL = GenshinObject::Material.new(
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kamera_key: "MudraOfTheMaleficGeneral",
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name: "Mudra of the Malefic General",
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rarity: 5,
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nation_name: :inazuma,
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TEARS_OF_THE_CALAMITOUS_GOD =
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TEARS_OF_THE_CALAMITOUS_GOD = GenshinObject::Material.new(
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kamera_key: "TearsOfTheCalamitousGod",
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name: "Tears of the Calamitous God",
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rarity: 5,
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nation_name: :inazuma,
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).freeze
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THE_MEANING_OF_AEONS =
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THE_MEANING_OF_AEONS = GenshinObject::Material.new(
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kamera_key: "TheMeaningOfAeons",
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name: "The Meaning of Aeons",
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rarity: 5,
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nation_name: :inazuma,
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DAKAS_BELL =
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DAKAS_BELL = GenshinObject::Material.new(
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kamera_key: "DakasBell",
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name: "Daka's Bell",
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rarity: 5,
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nation_name: :sumeru,
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MIRROR_OF_MUSHIN =
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MIRROR_OF_MUSHIN = GenshinObject::Material.new(
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kamera_key: "MirrorOfMushin",
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name: "Mirror of Mushin",
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rarity: 5,
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nation_name: :sumeru,
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PUPPET_STRINGS =
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PUPPET_STRINGS = GenshinObject::Material.new(
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kamera_key: "PuppetStrings",
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name: "Puppet Strings",
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rarity: 5,
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nation_name: :sumeru,
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EVERAMBER =
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EVERAMBER = GenshinObject::Material.new(
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kamera_key: "Everamber",
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name: "Everamber",
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rarity: 5,
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nation_name: :sumeru,
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PRIMORDIAL_GREENBLOOM =
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PRIMORDIAL_GREENBLOOM = GenshinObject::Material.new(
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kamera_key: "PrimordialGreenbloom",
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name: "Primordial Greenbloom",
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rarity: 5,
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nation_name: :sumeru,
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WORLDSPAN_FERN =
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WORLDSPAN_FERN = GenshinObject::Material.new(
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kamera_key: "WorldspanFern",
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name: "Worldspan Fern",
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rarity: 5,
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@@ -1,6 +1,10 @@
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module
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module GenshinData::Materials::Development
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module WorldBossDropsData
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def self.all
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self.constants.map { |x| "GenshinData::Materials::Development::WorldBossDropsData::#{x}".constantize }
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end
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ARTIFICED_SPARE_CLOCKWORK_COMPONENT_COPPELIA = GenshinObject::Material.new(
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kamera_key: "ArtificedSpareClockworkComponentCoppelia",
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name: "Artificed Spare Clockwork Component - Coppelia",
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rarity: 4,
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nation_name: :fontaine,
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ARTIFICED_SPARE_CLOCKWORK_COMPONENT_COPPELIUS =
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ARTIFICED_SPARE_CLOCKWORK_COMPONENT_COPPELIUS = GenshinObject::Material.new(
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kamera_key: "ArtificedSpareClockworkComponentCoppelius",
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name: "Artificed Spare Clockwork Component - Coppelius",
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rarity: 4,
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nation_name: :fontaine,
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BASALT_PILLAR =
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BASALT_PILLAR = GenshinObject::Material.new(
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kamera_key: "BasaltPillar",
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name: "Basalt Pillar",
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rarity: 4,
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nation_name: :liyue,
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).freeze
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CLEANSING_HEART =
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CLEANSING_HEART = GenshinObject::Material.new(
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kamera_key: "CleansingHeart",
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name: "Cleansing Heart",
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rarity: 4,
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@@ -44,7 +48,7 @@ module TeyvatDB::Materials::Development
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nation_name: :liyue,
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).freeze
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CRYSTALLINE_BLOOM =
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CRYSTALLINE_BLOOM = GenshinObject::Material.new(
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kamera_key: "CrystallineBloom",
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name: "Crystalline Bloom",
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rarity: 4,
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@@ -55,7 +59,7 @@ module TeyvatDB::Materials::Development
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nation_name: :mondstadt,
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).freeze
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DEW_OF_REPUDIATION =
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DEW_OF_REPUDIATION = GenshinObject::Material.new(
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kamera_key: "DewOfRepudiation",
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name: "Dew of Repudiation",
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rarity: 4,
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@@ -66,7 +70,7 @@ module TeyvatDB::Materials::Development
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nation_name: :inazuma,
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).freeze
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DRAGONHEIRS_FALSE_FIN =
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DRAGONHEIRS_FALSE_FIN = GenshinObject::Material.new(
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kamera_key: "DragonheirsFalseFin",
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name: "Dragonheirs' False Fin",
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rarity: 4,
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@@ -77,7 +81,7 @@ module TeyvatDB::Materials::Development
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nation_name: :inazuma,
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).freeze
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EMPERORS_RESOLUTION =
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EMPERORS_RESOLUTION = GenshinObject::Material.new(
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kamera_key: "EmperorsResolution",
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name: "Emperor's Resolution",
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rarity: 4,
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).freeze
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EVERFLAME_SEED =
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EVERFLAME_SEED = GenshinObject::Material.new(
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kamera_key: "EverflameSeed",
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name: "Everflame Seed",
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EVERGLOOM_RING =
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EVERGLOOM_RING = GenshinObject::Material.new(
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kamera_key: "EvergloomRing",
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name: "Evergloom Ring",
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).freeze
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FONTEMER_UNIHORN =
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FONTEMER_UNIHORN = GenshinObject::Material.new(
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kamera_key: "FontemerUnihorn",
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name: "Fontemer Unihorn",
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HOARFROST_CORE = GenshinObject::Material.new(
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kamera_key: "HoarfrostCore",
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name: "Hoarfrost Core",
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HURRICANE_SEED = GenshinObject::Material.new(
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kamera_key: "HurricaneSeed",
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name: "Hurricane Seed",
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).freeze
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JUVENILE_JADE = GenshinObject::Material.new(
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kamera_key: "JuvenileJade",
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name: "Juvenile Jade",
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rarity: 4,
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).freeze
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LIGHT_GUIDING_TETRAHEDRON =
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LIGHT_GUIDING_TETRAHEDRON = GenshinObject::Material.new(
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name: "Light Guiding Tetrahedron",
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rarity: 4,
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LIGHTNING_PRISM =
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LIGHTNING_PRISM = GenshinObject::Material.new(
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kamera_key: "LightningPrism",
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name: "Lightning Prism",
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).freeze
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MAJESTIC_HOOKED_BEAK =
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MAJESTIC_HOOKED_BEAK = GenshinObject::Material.new(
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kamera_key: "MajesticHookedBeak",
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name: "Majestic Hooked Beak",
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rarity: 4,
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@@ -187,7 +191,7 @@ module TeyvatDB::Materials::Development
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).freeze
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MARIONETTE_CORE =
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MARIONETTE_CORE = GenshinObject::Material.new(
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kamera_key: "MarionetteCore",
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name: "Marionette Core",
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rarity: 4,
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@@ -198,7 +202,7 @@ module TeyvatDB::Materials::Development
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).freeze
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PERPETUAL_HEART =
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PERPETUAL_HEART = GenshinObject::Material.new(
|
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|
kamera_key: "PerpetualHeart",
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name: "Perpetual Heart",
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rarity: 4,
|
@@ -209,7 +213,7 @@ module TeyvatDB::Materials::Development
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|
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).freeze
|
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|
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|
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PERPETUAL_CALIBER =
|
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+
PERPETUAL_CALIBER = GenshinObject::Material.new(
|
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|
kamera_key: "PerpetualCaliber",
|
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|
name: "Perpetual Caliber",
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|
rarity: 4,
|
@@ -220,7 +224,7 @@ module TeyvatDB::Materials::Development
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nation_name: :sumeru,
|
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|
).freeze
|
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|
|
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|
-
PSEUDO_STAMENS =
|
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|
+
PSEUDO_STAMENS = GenshinObject::Material.new(
|
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|
kamera_key: "PseudoStamens",
|
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|
name: "Pseudo-Stamens",
|
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|
rarity: 4,
|
@@ -231,7 +235,7 @@ module TeyvatDB::Materials::Development
|
|
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|
nation_name: :sumeru,
|
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|
).freeze
|
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|
|
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|
-
QUELLED_CREEPER =
|
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|
+
QUELLED_CREEPER = GenshinObject::Material.new(
|
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|
kamera_key: "QuelledCreeper",
|
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|
name: "Quelled Creeper",
|
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|
rarity: 4,
|
@@ -242,7 +246,7 @@ module TeyvatDB::Materials::Development
|
|
242
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|
nation_name: :sumeru,
|
243
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|
).freeze
|
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248
|
|
245
|
-
RIFTBORN_REGALIA =
|
249
|
+
RIFTBORN_REGALIA = GenshinObject::Material.new(
|
246
250
|
kamera_key: "RiftbornRegalia",
|
247
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|
name: "Riftborn Regalia",
|
248
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|
rarity: 4,
|
@@ -253,7 +257,7 @@ module TeyvatDB::Materials::Development
|
|
253
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|
nation_name: :inazuma,
|
254
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|
).freeze
|
255
259
|
|
256
|
-
RUNIC_FANG =
|
260
|
+
RUNIC_FANG = GenshinObject::Material.new(
|
257
261
|
kamera_key: "RunicFang",
|
258
262
|
name: "Runic Fang",
|
259
263
|
rarity: 4,
|
@@ -264,7 +268,7 @@ module TeyvatDB::Materials::Development
|
|
264
268
|
nation_name: :liyue,
|
265
269
|
).freeze
|
266
270
|
|
267
|
-
SMOLDERING_PEARL =
|
271
|
+
SMOLDERING_PEARL = GenshinObject::Material.new(
|
268
272
|
kamera_key: "SmolderingPearl",
|
269
273
|
name: "Smoldering Pearl",
|
270
274
|
rarity: 4,
|
@@ -275,7 +279,7 @@ module TeyvatDB::Materials::Development
|
|
275
279
|
nation_name: :inazuma,
|
276
280
|
).freeze
|
277
281
|
|
278
|
-
STORM_BEADS =
|
282
|
+
STORM_BEADS = GenshinObject::Material.new(
|
279
283
|
kamera_key: "StormBeads",
|
280
284
|
name: "Storm Beads",
|
281
285
|
rarity: 4,
|
@@ -286,7 +290,7 @@ module TeyvatDB::Materials::Development
|
|
286
290
|
nation_name: :inazuma,
|
287
291
|
).freeze
|
288
292
|
|
289
|
-
THUNDERCLAP_FRUITCORE =
|
293
|
+
THUNDERCLAP_FRUITCORE = GenshinObject::Material.new(
|
290
294
|
kamera_key: "ThunderclapFruitcore",
|
291
295
|
name: "Thunderclap Fruitcore",
|
292
296
|
rarity: 4,
|
@@ -0,0 +1,71 @@
|
|
1
|
+
module GenshinData::Materials
|
2
|
+
module Development
|
3
|
+
require_relative 'development/elite_monster_drops_data'
|
4
|
+
require_relative 'development/gems_data'
|
5
|
+
require_relative 'development/general_data'
|
6
|
+
require_relative 'development/local_specialty_data'
|
7
|
+
require_relative 'development/monster_loot_drops_data'
|
8
|
+
require_relative 'development/talent_books_data'
|
9
|
+
require_relative 'development/weapon_material_data'
|
10
|
+
require_relative 'development/weapon_refinement_material_data'
|
11
|
+
require_relative 'development/weekly_boss_drops_data'
|
12
|
+
require_relative 'development/world_boss_drops_data'
|
13
|
+
|
14
|
+
class << self
|
15
|
+
def all
|
16
|
+
[
|
17
|
+
elite_monster_loot,
|
18
|
+
gems,
|
19
|
+
general,
|
20
|
+
local_specialties,
|
21
|
+
monster_loot,
|
22
|
+
talent_books,
|
23
|
+
weapon_materials,
|
24
|
+
weapon_refinement,
|
25
|
+
weekly_boss_drops,
|
26
|
+
world_boss_drops,
|
27
|
+
].flatten.sort { |x, y| x.name <=> y.name }
|
28
|
+
end
|
29
|
+
|
30
|
+
def elite_monster_loot
|
31
|
+
EliteMonsterLootDropsData.all
|
32
|
+
end
|
33
|
+
|
34
|
+
def gems
|
35
|
+
GemsData.all
|
36
|
+
end
|
37
|
+
|
38
|
+
def general
|
39
|
+
GeneralData.all
|
40
|
+
end
|
41
|
+
|
42
|
+
def local_specialties
|
43
|
+
LocalSpecialtyData.all
|
44
|
+
end
|
45
|
+
|
46
|
+
def monster_loot
|
47
|
+
MonsterLootDropsData.all
|
48
|
+
end
|
49
|
+
|
50
|
+
def talent_books
|
51
|
+
TalentBooksData.all
|
52
|
+
end
|
53
|
+
|
54
|
+
def weapon_materials
|
55
|
+
WeaponMaterialData.all
|
56
|
+
end
|
57
|
+
|
58
|
+
def weapon_refinement
|
59
|
+
WeaponRefinementMaterialData.all
|
60
|
+
end
|
61
|
+
|
62
|
+
def weekly_boss_drops
|
63
|
+
WeeklyBossDropsData.all
|
64
|
+
end
|
65
|
+
|
66
|
+
def world_boss_drops
|
67
|
+
WorldBossDropsData.all
|
68
|
+
end
|
69
|
+
end
|
70
|
+
end
|
71
|
+
end
|