teyvatdb 0.1.11 → 0.1.13

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Files changed (52) hide show
  1. checksums.yaml +4 -4
  2. data/Gemfile.lock +1 -1
  3. data/lib/genshin_data/artifact_sets/artifact_data.rb +263 -0
  4. data/lib/{teyvatdb → genshin_data}/artifact_sets.rb +3 -2
  5. data/lib/genshin_data/characters/character_data.rb +1072 -0
  6. data/lib/{teyvatdb → genshin_data}/characters.rb +4 -3
  7. data/lib/{teyvatdb → genshin_data}/materials/development/elite_monster_drops_data.rb +59 -55
  8. data/lib/{teyvatdb → genshin_data}/materials/development/gems_data.rb +37 -33
  9. data/lib/{teyvatdb → genshin_data}/materials/development/general_data.rb +15 -11
  10. data/lib/{teyvatdb → genshin_data}/materials/development/local_specialty_data.rb +48 -44
  11. data/lib/{teyvatdb → genshin_data}/materials/development/monster_loot_drops_data.rb +44 -40
  12. data/lib/{teyvatdb → genshin_data}/materials/development/talent_books_data.rb +50 -46
  13. data/lib/{teyvatdb → genshin_data}/materials/development/weapon_material_data.rb +65 -61
  14. data/lib/{teyvatdb → genshin_data}/materials/development/weapon_refinement_material_data.rb +18 -14
  15. data/lib/{teyvatdb → genshin_data}/materials/development/weekly_boss_drops_data.rb +29 -25
  16. data/lib/{teyvatdb → genshin_data}/materials/development/world_boss_drops_data.rb +32 -28
  17. data/lib/genshin_data/materials/development.rb +71 -0
  18. data/lib/{teyvatdb → genshin_data}/materials/standard/cooking_material_data.rb +60 -56
  19. data/lib/{teyvatdb → genshin_data}/materials/standard/crafting_material_data.rb +18 -14
  20. data/lib/{teyvatdb → genshin_data}/materials/standard/fishing_material_data.rb +49 -45
  21. data/lib/{teyvatdb → genshin_data}/materials/standard/forging_material_data.rb +23 -19
  22. data/lib/{teyvatdb → genshin_data}/materials/standard/furniture_material_data.rb +29 -25
  23. data/lib/genshin_data/materials/standard.rb +41 -0
  24. data/lib/{teyvatdb → genshin_data}/materials.rb +4 -2
  25. data/lib/genshin_data/nations/nation_data.rb +57 -0
  26. data/lib/genshin_data/nations.rb +12 -0
  27. data/lib/genshin_data/weapons/weapon_data/bows.rb +369 -0
  28. data/lib/genshin_data/weapons/weapon_data/catalysts.rb +359 -0
  29. data/lib/genshin_data/weapons/weapon_data/claymores.rb +339 -0
  30. data/lib/genshin_data/weapons/weapon_data/polearms.rb +289 -0
  31. data/lib/genshin_data/weapons/weapon_data/swords.rb +400 -0
  32. data/lib/genshin_data/weapons/weapon_data.rb +11 -0
  33. data/lib/genshin_data/weapons.rb +39 -0
  34. data/lib/genshin_data.rb +10 -0
  35. data/lib/{teyvatdb/genshin_data → genshin_object}/artifact_set.rb +4 -3
  36. data/lib/{teyvatdb/genshin_data → genshin_object}/character.rb +1 -1
  37. data/lib/{teyvatdb/genshin_data → genshin_object}/material.rb +1 -1
  38. data/lib/{teyvatdb/genshin_data → genshin_object}/nation.rb +1 -1
  39. data/lib/{teyvatdb/genshin_data → genshin_object}/weapon.rb +1 -1
  40. data/lib/genshin_object.rb +10 -0
  41. data/lib/teyvatdb/version.rb +1 -1
  42. data/lib/teyvatdb.rb +3 -7
  43. metadata +40 -34
  44. data/lib/teyvatdb/artifact_sets/artifact_data.rb +0 -265
  45. data/lib/teyvatdb/characters/character_data.rb +0 -1074
  46. data/lib/teyvatdb/genshin_data.rb +0 -13
  47. data/lib/teyvatdb/materials/development.rb +0 -428
  48. data/lib/teyvatdb/materials/standard.rb +0 -200
  49. data/lib/teyvatdb/nations/nation_data.rb +0 -55
  50. data/lib/teyvatdb/nations.rb +0 -21
  51. data/lib/teyvatdb/weapons/weapon_data.rb +0 -1657
  52. data/lib/teyvatdb/weapons.rb +0 -185
@@ -0,0 +1,39 @@
1
+ # frozen_string_literal: true
2
+
3
+ module GenshinData
4
+ module Weapons
5
+ require_relative "weapons/weapon_data"
6
+
7
+ class << self
8
+ def all
9
+ [
10
+ bows,
11
+ catalysts,
12
+ claymores,
13
+ polearms,
14
+ swords,
15
+ ].flatten.sort { |x, y| x.kamera_key <=> y.kamera_key }
16
+ end
17
+
18
+ def bows
19
+ WeaponData::Bows.all
20
+ end
21
+
22
+ def catalysts
23
+ WeaponData::Catalysts.all
24
+ end
25
+
26
+ def claymores
27
+ WeaponData::Claymores.all
28
+ end
29
+
30
+ def polearms
31
+ WeaponData::Polearms.all
32
+ end
33
+
34
+ def swords
35
+ WeaponData::Swords.all
36
+ end
37
+ end
38
+ end
39
+ end
@@ -0,0 +1,10 @@
1
+ # frozen_string_literal: true
2
+
3
+ # Module that handles all data
4
+ module GenshinData
5
+ require_relative "./genshin_data/artifact_sets"
6
+ require_relative "./genshin_data/characters"
7
+ require_relative "./genshin_data/materials"
8
+ require_relative "./genshin_data/nations"
9
+ require_relative "./genshin_data/weapons"
10
+ end
@@ -1,12 +1,13 @@
1
1
  # frozen_string_literal: true
2
2
 
3
- module TeyvatDB::GenshinData
3
+ module GenshinObject
4
+
4
5
  # Base class to represent various Genshin Artifact Sets
5
6
  class ArtifactSet
6
- ALL_SLOTS = %i[flower plume sands goblet circlet].freeze
7
-
8
7
  attr_accessor :kamera_key, :name, :max_rarity, :slots
9
8
 
9
+ ALL_SLOTS = %i[flower plume sands goblet circlet].freeze
10
+
10
11
  def initialize(kamera_key:, name:, max_rarity:, slots: ALL_SLOTS)
11
12
  @kamera_key = kamera_key
12
13
  @name = name
@@ -1,6 +1,6 @@
1
1
  # frozen_string_literal: true
2
2
 
3
- module TeyvatDB::GenshinData
3
+ module GenshinObject
4
4
  # Base class to represent various Genshin Characters
5
5
  class Character
6
6
  attr_accessor :kamera_key, :name, :nation_name, :rarity, :element, :weapon_type,
@@ -1,6 +1,6 @@
1
1
  # frozen_string_literal: true
2
2
 
3
- module TeyvatDB::GenshinData
3
+ module GenshinObject
4
4
  # Base class to represent various Genshin Materials
5
5
  class Material
6
6
  attr_accessor :kamera_key, :name, :rarity, :source_category,
@@ -1,6 +1,6 @@
1
1
  # frozen_string_literal: true
2
2
 
3
- module TeyvatDB::GenshinData
3
+ module GenshinObject
4
4
  # Base class to represent various Genshin Nations
5
5
  class Nation
6
6
  attr_accessor :order, :name, :pretty_name
@@ -1,6 +1,6 @@
1
1
  # frozen_string_literal: true
2
2
 
3
- module TeyvatDB::GenshinData
3
+ module GenshinObject
4
4
  # Base class to represent various Genshin Weapons
5
5
  class Weapon
6
6
  WEAPON_TYPES = %i[sword polearm catalyst bow claymore].freeze
@@ -0,0 +1,10 @@
1
+ # frozen_string_literal: true
2
+
3
+ # Module that handles higher constants and base classes and behavior
4
+ module GenshinObject
5
+ require_relative "./genshin_object/artifact_set"
6
+ require_relative "./genshin_object/character"
7
+ require_relative "./genshin_object/material"
8
+ require_relative "./genshin_object/nation"
9
+ require_relative "./genshin_object/weapon"
10
+ end
@@ -1,5 +1,5 @@
1
1
  # frozen_string_literal: true
2
2
 
3
3
  module TeyvatDB
4
- VERSION = "0.1.11"
4
+ VERSION = "0.1.13"
5
5
  end
data/lib/teyvatdb.rb CHANGED
@@ -2,13 +2,9 @@
2
2
 
3
3
  require "json"
4
4
 
5
- require_relative "teyvatdb/version"
6
- require_relative "teyvatdb/genshin_data"
7
- require_relative "teyvatdb/artifact_sets"
8
- require_relative "teyvatdb/characters"
9
- require_relative "teyvatdb/materials"
10
- require_relative "teyvatdb/nations"
11
- require_relative "teyvatdb/weapons"
5
+ require_relative "./teyvatdb/version"
6
+ require_relative "./genshin_object"
7
+ require_relative "./genshin_data"
12
8
 
13
9
  # Common helpers
14
10
  module TeyvatDB
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: teyvatdb
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.1.11
4
+ version: 0.1.13
5
5
  platform: ruby
6
6
  authors:
7
7
  - Brian Haberer
8
8
  autorequire:
9
9
  bindir: exe
10
10
  cert_chain: []
11
- date: 2023-10-07 00:00:00.000000000 Z
11
+ date: 2023-10-09 00:00:00.000000000 Z
12
12
  dependencies: []
13
13
  description: Gem to provide basic genshin data to my other projects
14
14
  email:
@@ -25,40 +25,46 @@ files:
25
25
  - Gemfile.lock
26
26
  - README.md
27
27
  - Rakefile
28
+ - lib/genshin_data.rb
29
+ - lib/genshin_data/artifact_sets.rb
30
+ - lib/genshin_data/artifact_sets/artifact_data.rb
31
+ - lib/genshin_data/characters.rb
32
+ - lib/genshin_data/characters/character_data.rb
33
+ - lib/genshin_data/materials.rb
34
+ - lib/genshin_data/materials/development.rb
35
+ - lib/genshin_data/materials/development/elite_monster_drops_data.rb
36
+ - lib/genshin_data/materials/development/gems_data.rb
37
+ - lib/genshin_data/materials/development/general_data.rb
38
+ - lib/genshin_data/materials/development/local_specialty_data.rb
39
+ - lib/genshin_data/materials/development/monster_loot_drops_data.rb
40
+ - lib/genshin_data/materials/development/talent_books_data.rb
41
+ - lib/genshin_data/materials/development/weapon_material_data.rb
42
+ - lib/genshin_data/materials/development/weapon_refinement_material_data.rb
43
+ - lib/genshin_data/materials/development/weekly_boss_drops_data.rb
44
+ - lib/genshin_data/materials/development/world_boss_drops_data.rb
45
+ - lib/genshin_data/materials/standard.rb
46
+ - lib/genshin_data/materials/standard/cooking_material_data.rb
47
+ - lib/genshin_data/materials/standard/crafting_material_data.rb
48
+ - lib/genshin_data/materials/standard/fishing_material_data.rb
49
+ - lib/genshin_data/materials/standard/forging_material_data.rb
50
+ - lib/genshin_data/materials/standard/furniture_material_data.rb
51
+ - lib/genshin_data/nations.rb
52
+ - lib/genshin_data/nations/nation_data.rb
53
+ - lib/genshin_data/weapons.rb
54
+ - lib/genshin_data/weapons/weapon_data.rb
55
+ - lib/genshin_data/weapons/weapon_data/bows.rb
56
+ - lib/genshin_data/weapons/weapon_data/catalysts.rb
57
+ - lib/genshin_data/weapons/weapon_data/claymores.rb
58
+ - lib/genshin_data/weapons/weapon_data/polearms.rb
59
+ - lib/genshin_data/weapons/weapon_data/swords.rb
60
+ - lib/genshin_object.rb
61
+ - lib/genshin_object/artifact_set.rb
62
+ - lib/genshin_object/character.rb
63
+ - lib/genshin_object/material.rb
64
+ - lib/genshin_object/nation.rb
65
+ - lib/genshin_object/weapon.rb
28
66
  - lib/teyvatdb.rb
29
- - lib/teyvatdb/artifact_sets.rb
30
- - lib/teyvatdb/artifact_sets/artifact_data.rb
31
- - lib/teyvatdb/characters.rb
32
- - lib/teyvatdb/characters/character_data.rb
33
- - lib/teyvatdb/genshin_data.rb
34
- - lib/teyvatdb/genshin_data/artifact_set.rb
35
- - lib/teyvatdb/genshin_data/character.rb
36
- - lib/teyvatdb/genshin_data/material.rb
37
- - lib/teyvatdb/genshin_data/nation.rb
38
- - lib/teyvatdb/genshin_data/weapon.rb
39
- - lib/teyvatdb/materials.rb
40
- - lib/teyvatdb/materials/development.rb
41
- - lib/teyvatdb/materials/development/elite_monster_drops_data.rb
42
- - lib/teyvatdb/materials/development/gems_data.rb
43
- - lib/teyvatdb/materials/development/general_data.rb
44
- - lib/teyvatdb/materials/development/local_specialty_data.rb
45
- - lib/teyvatdb/materials/development/monster_loot_drops_data.rb
46
- - lib/teyvatdb/materials/development/talent_books_data.rb
47
- - lib/teyvatdb/materials/development/weapon_material_data.rb
48
- - lib/teyvatdb/materials/development/weapon_refinement_material_data.rb
49
- - lib/teyvatdb/materials/development/weekly_boss_drops_data.rb
50
- - lib/teyvatdb/materials/development/world_boss_drops_data.rb
51
- - lib/teyvatdb/materials/standard.rb
52
- - lib/teyvatdb/materials/standard/cooking_material_data.rb
53
- - lib/teyvatdb/materials/standard/crafting_material_data.rb
54
- - lib/teyvatdb/materials/standard/fishing_material_data.rb
55
- - lib/teyvatdb/materials/standard/forging_material_data.rb
56
- - lib/teyvatdb/materials/standard/furniture_material_data.rb
57
- - lib/teyvatdb/nations.rb
58
- - lib/teyvatdb/nations/nation_data.rb
59
67
  - lib/teyvatdb/version.rb
60
- - lib/teyvatdb/weapons.rb
61
- - lib/teyvatdb/weapons/weapon_data.rb
62
68
  - sig/teyvatdb.rbs
63
69
  homepage: https://github.com/bhaberer/teyvatdb
64
70
  licenses:
@@ -1,265 +0,0 @@
1
- # frozen_string_literal: true
2
-
3
- module TeyvatDB
4
- module ArtifactSets
5
- module ArtifactData
6
- ARCHAIC_PETRA = TeyvatDB::GenshinData::ArtifactSet.new(
7
- kamera_key: "ArchaicPetra",
8
- name: "Archaic Petra",
9
- max_rarity: 5
10
- ).freeze
11
-
12
- BLIZZARD_STRAYER = TeyvatDB::GenshinData::ArtifactSet.new(
13
- kamera_key: "BlizzardStrayer",
14
- name: "Blizzard Strayer",
15
- max_rarity: 5
16
- ).freeze
17
-
18
- BLOODSTAINED_CHIVALRY = TeyvatDB::GenshinData::ArtifactSet.new(
19
- kamera_key: "BloodstainedChivalry",
20
- name: "Bloodstained Chivalry",
21
- max_rarity: 5
22
- ).freeze
23
-
24
- CRIMSON_WITCH_OF_FLAMES = TeyvatDB::GenshinData::ArtifactSet.new(
25
- kamera_key: "CrimsonWitchOfFlames",
26
- name: "Crimson Witch of Flames",
27
- max_rarity: 5
28
- ).freeze
29
-
30
- DEEPWOOD_MEMORIES = TeyvatDB::GenshinData::ArtifactSet.new(
31
- kamera_key: "DeepwoodMemories",
32
- name: "Deepwood Memories",
33
- max_rarity: 5
34
- ).freeze
35
-
36
- DESERT_PAVILION_CHRONICLE = TeyvatDB::GenshinData::ArtifactSet.new(
37
- kamera_key: "DesertPavilionChronicle",
38
- name: "Desert Pavilion Chronicle",
39
- max_rarity: 5
40
- ).freeze
41
-
42
- ECHOES_OF_AN_OFFERING = TeyvatDB::GenshinData::ArtifactSet.new(
43
- kamera_key: "EchoesOfAnOffering",
44
- name: "Echoes of an Offering",
45
- max_rarity: 5
46
- ).freeze
47
-
48
- EMBLEM_OF_SEVERED_FATE = TeyvatDB::GenshinData::ArtifactSet.new(
49
- kamera_key: "EmblemOfSeveredFate",
50
- name: "Emblem of Severed Fate",
51
- max_rarity: 5
52
- ).freeze
53
-
54
- FLOWER_OF_PARADISE_LOST = TeyvatDB::GenshinData::ArtifactSet.new(
55
- kamera_key: "FlowerOfParadiseLost",
56
- name: "Flower of Paradise Lost",
57
- max_rarity: 5
58
- ).freeze
59
-
60
- GILDED_DREAMS = TeyvatDB::GenshinData::ArtifactSet.new(
61
- kamera_key: "GildedDreams",
62
- name: "Gilded Dreams",
63
- max_rarity: 5
64
- ).freeze
65
-
66
- GLADIATORS_FINALE = TeyvatDB::GenshinData::ArtifactSet.new(
67
- kamera_key: "GladiatorsFinale",
68
- name: "Gladiator's Finale",
69
- max_rarity: 5
70
- ).freeze
71
-
72
- HEART_OF_DEPTH = TeyvatDB::GenshinData::ArtifactSet.new(
73
- kamera_key: "HeartOfDepth",
74
- name: "Heart of Depth",
75
- max_rarity: 5
76
- ).freeze
77
-
78
- HUSK_OF_OPULENT_DREAMS = TeyvatDB::GenshinData::ArtifactSet.new(
79
- kamera_key: "HuskOfOpulentDreams",
80
- name: "Husk of Opulent Dreams",
81
- max_rarity: 5
82
- ).freeze
83
-
84
- LAVAWALKER = TeyvatDB::GenshinData::ArtifactSet.new(
85
- kamera_key: "Lavawalker",
86
- name: "Lavawalker",
87
- max_rarity: 5
88
- ).freeze
89
-
90
- MAIDEN_BELOVED = TeyvatDB::GenshinData::ArtifactSet.new(
91
- kamera_key: "MaidenBeloved",
92
- name: "Maiden Beloved",
93
- max_rarity: 5
94
- ).freeze
95
-
96
- NOBLESSE_OBLIGE = TeyvatDB::GenshinData::ArtifactSet.new(
97
- kamera_key: "NoblesseOblige",
98
- name: "Noblesse Oblige",
99
- max_rarity: 5
100
- ).freeze
101
-
102
- OCEAN_HUED_CLAM = TeyvatDB::GenshinData::ArtifactSet.new(
103
- kamera_key: "OceanHuedClam",
104
- name: "Ocean-Hued Clam",
105
- max_rarity: 5
106
- ).freeze
107
-
108
- PALE_FLAME = TeyvatDB::GenshinData::ArtifactSet.new(
109
- kamera_key: "PaleFlame",
110
- name: "Pale Flame",
111
- max_rarity: 5
112
- ).freeze
113
-
114
- RETRACING_BOLIDE = TeyvatDB::GenshinData::ArtifactSet.new(
115
- kamera_key: "RetracingBolide",
116
- name: "Retracing Bolide",
117
- max_rarity: 5
118
- ).freeze
119
-
120
- SHIMENAWAS_REMINISCENCE = TeyvatDB::GenshinData::ArtifactSet.new(
121
- kamera_key: "ShimenawasReminiscence",
122
- name: "Shimenawa's Reminiscence",
123
- max_rarity: 5
124
- ).freeze
125
-
126
- TENACITY_OF_THE_MILLELITH = TeyvatDB::GenshinData::ArtifactSet.new(
127
- kamera_key: "TenacityOfTheMillelith",
128
- name: "Tenacity of the Millelith",
129
- max_rarity: 5
130
- ).freeze
131
-
132
- THUNDERING_FURY = TeyvatDB::GenshinData::ArtifactSet.new(
133
- kamera_key: "ThunderingFury",
134
- name: "Thundering Fury",
135
- max_rarity: 5
136
- ).freeze
137
-
138
- THUNDERSOOTHER = TeyvatDB::GenshinData::ArtifactSet.new(
139
- kamera_key: "Thundersoother",
140
- name: "Thundersoother",
141
- max_rarity: 5
142
- ).freeze
143
-
144
- VERMILLION_HEREAFTER = TeyvatDB::GenshinData::ArtifactSet.new(
145
- kamera_key: "VermillionHereafter",
146
- name: "Vermillion Hereafter",
147
- max_rarity: 5
148
- ).freeze
149
-
150
- VIRIDESCENT_VENERER = TeyvatDB::GenshinData::ArtifactSet.new(
151
- kamera_key: "ViridescentVenerer",
152
- name: "Viridescent Venerer",
153
- max_rarity: 5
154
- ).freeze
155
-
156
- WANDERERS_TROUPE = TeyvatDB::GenshinData::ArtifactSet.new(
157
- kamera_key: "WanderersTroupe",
158
- name: "Wanderer's Troupe",
159
- max_rarity: 5
160
- ).freeze
161
-
162
- BERSERKER = TeyvatDB::GenshinData::ArtifactSet.new(
163
- kamera_key: "Berserker",
164
- name: "Berserker",
165
- max_rarity: 4
166
- ).freeze
167
-
168
- BRAVE_HEART = TeyvatDB::GenshinData::ArtifactSet.new(
169
- kamera_key: "BraveHeart",
170
- name: "Brave Heart",
171
- max_rarity: 4
172
- ).freeze
173
-
174
- DEFENDERS_WILL = TeyvatDB::GenshinData::ArtifactSet.new(
175
- kamera_key: "DefendersWill",
176
- name: "Defender's Will",
177
- max_rarity: 4
178
- ).freeze
179
-
180
- INSTRUCTOR = TeyvatDB::GenshinData::ArtifactSet.new(
181
- kamera_key: "Instructor",
182
- name: "Instructor",
183
- max_rarity: 4
184
- ).freeze
185
-
186
- GAMBLER = TeyvatDB::GenshinData::ArtifactSet.new(
187
- kamera_key: "Gambler",
188
- name: "Gambler",
189
- max_rarity: 4
190
- ).freeze
191
-
192
- MARTIAL_ARTIST = TeyvatDB::GenshinData::ArtifactSet.new(
193
- kamera_key: "MartialArtist",
194
- name: "Martial Artist",
195
- max_rarity: 4
196
- ).freeze
197
-
198
- PRAYERS_FOR_DESTINY = TeyvatDB::GenshinData::ArtifactSet.new(
199
- kamera_key: "PrayersForDestiny",
200
- name: "Prayers for Destiny",
201
- max_rarity: 4
202
- ).freeze
203
-
204
- PRAYERS_FOR_ILLUMINATION = TeyvatDB::GenshinData::ArtifactSet.new(
205
- kamera_key: "PrayersForIllumination",
206
- name: "Prayers for Illumination",
207
- max_rarity: 4
208
- ).freeze
209
-
210
- PRAYERS_TO_SPRINGTIME = TeyvatDB::GenshinData::ArtifactSet.new(
211
- kamera_key: "PrayersToSpringtime",
212
- name: "Prayers to Springtime",
213
- max_rarity: 4
214
- ).freeze
215
-
216
- PRAYERS_FOR_WISDOM = TeyvatDB::GenshinData::ArtifactSet.new(
217
- kamera_key: "PrayersForWisdom",
218
- name: "Prayers for Wisdom",
219
- max_rarity: 4
220
- ).freeze
221
-
222
- RESOLUTION_OF_SOJOURNER = TeyvatDB::GenshinData::ArtifactSet.new(
223
- kamera_key: "ResolutionOfSojourner",
224
- name: "Resolution of Sojourner",
225
- max_rarity: 4
226
- ).freeze
227
-
228
- SCHOLAR = TeyvatDB::GenshinData::ArtifactSet.new(
229
- kamera_key: "Scholar",
230
- name: "Scholar",
231
- max_rarity: 4
232
- ).freeze
233
-
234
- THE_EXILE = TeyvatDB::GenshinData::ArtifactSet.new(
235
- kamera_key: "TheExile",
236
- name: "The Exile",
237
- max_rarity: 4
238
- ).freeze
239
-
240
- TINY_MIRACLE = TeyvatDB::GenshinData::ArtifactSet.new(
241
- kamera_key: "TinyMiracle",
242
- name: "Tiny Miracle",
243
- max_rarity: 4
244
- ).freeze
245
-
246
- ADVENTURER = TeyvatDB::GenshinData::ArtifactSet.new(
247
- kamera_key: "Adventurer",
248
- name: "Adventurer",
249
- max_rarity: 3
250
- ).freeze
251
-
252
- LUCKY_DOG = TeyvatDB::GenshinData::ArtifactSet.new(
253
- kamera_key: "LuckyDog",
254
- name: "Lucky Dog",
255
- max_rarity: 3
256
- ).freeze
257
-
258
- TRAVELING_DOCTOR = TeyvatDB::GenshinData::ArtifactSet.new(
259
- kamera_key: "TravelingDoctor",
260
- name: "Traveling Doctor",
261
- max_rarity: 3
262
- ).freeze
263
- end
264
- end
265
- end