rubyvis 0.1.0 → 0.1.1
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- data/History.txt +6 -1
- data/Manifest.txt +421 -1
- data/README.txt +12 -10
- data/examples/first.rb +2 -2
- data/examples/second.rb +6 -3
- data/lib/rubyvis.rb +18 -3
- data/lib/rubyvis/mark.rb +101 -83
- data/lib/rubyvis/mark/anchor.rb +5 -7
- data/lib/rubyvis/mark/area.rb +19 -17
- data/lib/rubyvis/mark/bar.rb +3 -10
- data/lib/rubyvis/mark/label.rb +3 -4
- data/lib/rubyvis/mark/line.rb +20 -4
- data/lib/rubyvis/mark/panel.rb +31 -6
- data/lib/rubyvis/mark/rule.rb +8 -4
- data/lib/rubyvis/property.rb +11 -0
- data/lib/rubyvis/scene/svg_label.rb +1 -1
- data/lib/rubyvis/scene/svg_scene.rb +2 -1
- data/lib/rubyvis/sceneelement.rb +2 -0
- data/spec/bar_spec.rb +50 -0
- data/spec/label_spec.rb +41 -0
- data/spec/mark_spec.rb +16 -0
- data/spec/panel_spec.rb +22 -4
- data/spec/spec_helper.rb +1 -0
- data/vendor/FUTURE +62 -0
- data/vendor/Makefile +138 -0
- data/vendor/TODO +22 -0
- data/vendor/examples/antibiotics/antibiotics-scatter.html +113 -0
- data/vendor/examples/antibiotics/antibiotics.html +140 -0
- data/vendor/examples/antibiotics/antibiotics.js +20 -0
- data/vendor/examples/barley/barley.html +102 -0
- data/vendor/examples/barley/barley.js +122 -0
- data/vendor/examples/cars/cars.html +90 -0
- data/vendor/examples/cars/cars.js +408 -0
- data/vendor/examples/clock/clock.html +91 -0
- data/vendor/examples/crimea/crimea-grouped-bar.html +65 -0
- data/vendor/examples/crimea/crimea-line.html +61 -0
- data/vendor/examples/crimea/crimea-stacked-area.html +61 -0
- data/vendor/examples/crimea/crimea-stacked-bar.html +60 -0
- data/vendor/examples/crimea/crimea.html +100 -0
- data/vendor/examples/crimea/crimea.js +33 -0
- data/vendor/examples/downloadify/LICENSE.txt +22 -0
- data/vendor/examples/downloadify/download.png +0 -0
- data/vendor/examples/downloadify/downloadify.html +57 -0
- data/vendor/examples/downloadify/downloadify.min.js +3 -0
- data/vendor/examples/downloadify/downloadify.swf +0 -0
- data/vendor/examples/downloadify/swfobject.js +4 -0
- data/vendor/examples/ex.css +17 -0
- data/vendor/examples/eyes/eyes.html +53 -0
- data/vendor/examples/eyes/matrix.html +44 -0
- data/vendor/examples/flowers/flowers.html +109 -0
- data/vendor/examples/flowers/flowers.js +154 -0
- data/vendor/examples/group-stack/group-stack.html +79 -0
- data/vendor/examples/group-stack/headcount.js +23 -0
- data/vendor/examples/hotel/hotel.html +76 -0
- data/vendor/examples/hotel/hotel.js +245 -0
- data/vendor/examples/jobs/jobs.html +71 -0
- data/vendor/examples/jobs/jobs.js +1024 -0
- data/vendor/examples/jquery-1.4.2.min.js +154 -0
- data/vendor/examples/nba/nba.html +83 -0
- data/vendor/examples/nba/nba.js +53 -0
- data/vendor/examples/nba/nba2.html +82 -0
- data/vendor/examples/sankey/gdp2009.js +184 -0
- data/vendor/examples/sankey/sankey.html +77 -0
- data/vendor/examples/slider/cell.html +112 -0
- data/vendor/examples/slider/cell.js +31 -0
- data/vendor/examples/slider/horizon.html +85 -0
- data/vendor/examples/slider/jquery-ui-1.8rc3.custom.min.js +71 -0
- data/vendor/examples/slider/slider.html +50 -0
- data/vendor/examples/slider/ui-lightness/images/ui-bg_diagonals-thick_18_b81900_40x40.png +0 -0
- data/vendor/examples/slider/ui-lightness/images/ui-bg_diagonals-thick_20_666666_40x40.png +0 -0
- data/vendor/examples/slider/ui-lightness/images/ui-bg_flat_10_000000_40x100.png +0 -0
- data/vendor/examples/slider/ui-lightness/images/ui-bg_glass_100_f6f6f6_1x400.png +0 -0
- data/vendor/examples/slider/ui-lightness/images/ui-bg_glass_100_fdf5ce_1x400.png +0 -0
- data/vendor/examples/slider/ui-lightness/images/ui-bg_glass_65_ffffff_1x400.png +0 -0
- data/vendor/examples/slider/ui-lightness/images/ui-bg_gloss-wave_35_f6a828_500x100.png +0 -0
- data/vendor/examples/slider/ui-lightness/images/ui-bg_highlight-soft_100_eeeeee_1x100.png +0 -0
- data/vendor/examples/slider/ui-lightness/images/ui-bg_highlight-soft_75_ffe45c_1x100.png +0 -0
- data/vendor/examples/slider/ui-lightness/images/ui-icons_222222_256x240.png +2 -0
- data/vendor/examples/slider/ui-lightness/images/ui-icons_228ef1_256x240.png +2 -0
- data/vendor/examples/slider/ui-lightness/images/ui-icons_ef8c08_256x240.png +2 -0
- data/vendor/examples/slider/ui-lightness/images/ui-icons_ffd27a_256x240.png +2 -0
- data/vendor/examples/slider/ui-lightness/images/ui-icons_ffffff_256x240.png +2 -0
- data/vendor/examples/slider/ui-lightness/jquery-ui-1.8rc3.custom.css +302 -0
- data/vendor/examples/tipsy/jquery.tipsy.js +198 -0
- data/vendor/examples/tipsy/tipsy-bar.html +65 -0
- data/vendor/examples/tipsy/tipsy-line.html +67 -0
- data/vendor/examples/tipsy/tipsy.css +12 -0
- data/vendor/examples/tipsy/tipsy.gif +0 -0
- data/vendor/examples/tipsy/tipsy.js +66 -0
- data/vendor/examples/weather/weather.html +86 -0
- data/vendor/examples/weather/weather.js +42 -0
- data/vendor/examples/wheat/wheat.html +130 -0
- data/vendor/examples/wheat/wheat.js +70 -0
- data/vendor/lib/google-compiler/COPYING +202 -0
- data/vendor/lib/google-compiler/README +224 -0
- data/vendor/lib/google-compiler/compiler-20100201.jar +0 -0
- data/vendor/protovis-d3.3.js +15726 -0
- data/vendor/protovis-r3.3.js +287 -0
- data/vendor/src/behavior/Behavior.js +32 -0
- data/vendor/src/behavior/Drag.js +112 -0
- data/vendor/src/behavior/Pan.js +110 -0
- data/vendor/src/behavior/Point.js +157 -0
- data/vendor/src/behavior/Resize.js +104 -0
- data/vendor/src/behavior/Select.js +100 -0
- data/vendor/src/behavior/Zoom.js +85 -0
- data/vendor/src/color/Color.js +598 -0
- data/vendor/src/color/Colors.js +135 -0
- data/vendor/src/color/Ramp.js +17 -0
- data/vendor/src/data/Arrays.js +277 -0
- data/vendor/src/data/Dom.js +380 -0
- data/vendor/src/data/Flatten.js +146 -0
- data/vendor/src/data/Histogram.js +120 -0
- data/vendor/src/data/LinearScale.js +54 -0
- data/vendor/src/data/LogScale.js +142 -0
- data/vendor/src/data/Nest.js +257 -0
- data/vendor/src/data/Numbers.js +313 -0
- data/vendor/src/data/Objects.js +78 -0
- data/vendor/src/data/OrdinalScale.js +267 -0
- data/vendor/src/data/QuantileScale.js +180 -0
- data/vendor/src/data/QuantitativeScale.js +440 -0
- data/vendor/src/data/RootScale.js +55 -0
- data/vendor/src/data/Scale.js +86 -0
- data/vendor/src/data/Transform.js +109 -0
- data/vendor/src/data/Tree.js +124 -0
- data/vendor/src/data/Vector.js +118 -0
- data/vendor/src/geo/Geo.js +5 -0
- data/vendor/src/geo/GeoScale.js +307 -0
- data/vendor/src/geo/LatLng.js +23 -0
- data/vendor/src/geo/Projection.js +43 -0
- data/vendor/src/geo/Projections.js +117 -0
- data/vendor/src/lang/Array.js +112 -0
- data/vendor/src/lang/init.js +26 -0
- data/vendor/src/layout/Arc.js +178 -0
- data/vendor/src/layout/Bullet.js +164 -0
- data/vendor/src/layout/Cluster.js +205 -0
- data/vendor/src/layout/Force.js +309 -0
- data/vendor/src/layout/Grid.js +119 -0
- data/vendor/src/layout/Hierarchy.js +249 -0
- data/vendor/src/layout/Horizon.js +159 -0
- data/vendor/src/layout/Indent.js +83 -0
- data/vendor/src/layout/Layout.js +56 -0
- data/vendor/src/layout/Matrix.js +177 -0
- data/vendor/src/layout/Network.js +302 -0
- data/vendor/src/layout/Pack.js +323 -0
- data/vendor/src/layout/Partition.js +203 -0
- data/vendor/src/layout/Rollup.js +203 -0
- data/vendor/src/layout/Stack.js +391 -0
- data/vendor/src/layout/Tree.js +282 -0
- data/vendor/src/layout/Treemap.js +347 -0
- data/vendor/src/mark/Anchor.js +81 -0
- data/vendor/src/mark/Area.js +268 -0
- data/vendor/src/mark/Bar.js +93 -0
- data/vendor/src/mark/Dot.js +212 -0
- data/vendor/src/mark/Ease.js +150 -0
- data/vendor/src/mark/Image.js +154 -0
- data/vendor/src/mark/Label.js +155 -0
- data/vendor/src/mark/Line.js +195 -0
- data/vendor/src/mark/Mark.js +1237 -0
- data/vendor/src/mark/Panel.js +273 -0
- data/vendor/src/mark/Rule.js +143 -0
- data/vendor/src/mark/Transient.js +7 -0
- data/vendor/src/mark/Transition.js +195 -0
- data/vendor/src/mark/Wedge.js +244 -0
- data/vendor/src/physics/BoundConstraint.js +75 -0
- data/vendor/src/physics/ChargeForce.js +184 -0
- data/vendor/src/physics/CollisionConstraint.js +113 -0
- data/vendor/src/physics/Constraint.js +26 -0
- data/vendor/src/physics/DragForce.js +49 -0
- data/vendor/src/physics/Force.js +25 -0
- data/vendor/src/physics/Particle.js +81 -0
- data/vendor/src/physics/PositionConstraint.js +72 -0
- data/vendor/src/physics/Quadtree.js +195 -0
- data/vendor/src/physics/Simulation.js +159 -0
- data/vendor/src/physics/SpringForce.js +141 -0
- data/vendor/src/pv-internals.js +154 -0
- data/vendor/src/pv.js +95 -0
- data/vendor/src/scene/SvgArea.js +172 -0
- data/vendor/src/scene/SvgBar.js +28 -0
- data/vendor/src/scene/SvgCurve.js +354 -0
- data/vendor/src/scene/SvgDot.js +81 -0
- data/vendor/src/scene/SvgImage.js +45 -0
- data/vendor/src/scene/SvgLabel.js +46 -0
- data/vendor/src/scene/SvgLine.js +159 -0
- data/vendor/src/scene/SvgPanel.js +126 -0
- data/vendor/src/scene/SvgRule.js +26 -0
- data/vendor/src/scene/SvgScene.js +185 -0
- data/vendor/src/scene/SvgWedge.js +66 -0
- data/vendor/src/text/DateFormat.js +262 -0
- data/vendor/src/text/Format.js +78 -0
- data/vendor/src/text/NumberFormat.js +227 -0
- data/vendor/src/text/TimeFormat.js +115 -0
- data/vendor/test1.html +30 -0
- data/vendor/tests/behavior/drag-events.html +47 -0
- data/vendor/tests/behavior/drag.html +32 -0
- data/vendor/tests/behavior/drag2.html +33 -0
- data/vendor/tests/behavior/point-area-stacked.html +73 -0
- data/vendor/tests/behavior/point-area-stacked2.html +70 -0
- data/vendor/tests/behavior/point-area.html +67 -0
- data/vendor/tests/behavior/point-bar.html +62 -0
- data/vendor/tests/behavior/point-dot.html +60 -0
- data/vendor/tests/behavior/point-line.html +62 -0
- data/vendor/tests/behavior/point-lines-grid.html +65 -0
- data/vendor/tests/behavior/point-lines.html +61 -0
- data/vendor/tests/behavior/point-wedge.html +43 -0
- data/vendor/tests/behavior/resize.html +69 -0
- data/vendor/tests/behavior/select.html +37 -0
- data/vendor/tests/bzr.js +62 -0
- data/vendor/tests/center.js +13 -0
- data/vendor/tests/data/deviation.html +54 -0
- data/vendor/tests/data/histogram-discrete.html +50 -0
- data/vendor/tests/data/histogram.html +56 -0
- data/vendor/tests/data/log-adjusted.html +48 -0
- data/vendor/tests/data/log-ceil.html +48 -0
- data/vendor/tests/data/log-floor.html +48 -0
- data/vendor/tests/data/log-symmetric.html +48 -0
- data/vendor/tests/data/log.html +48 -0
- data/vendor/tests/data/max-index.html +36 -0
- data/vendor/tests/data/max.html +36 -0
- data/vendor/tests/data/min-index.html +36 -0
- data/vendor/tests/data/min.html +36 -0
- data/vendor/tests/data/ordinal-split-banded.html +45 -0
- data/vendor/tests/data/ordinal-split-banded2.html +45 -0
- data/vendor/tests/data/ordinal-split-flush.html +51 -0
- data/vendor/tests/data/ordinal-split.html +51 -0
- data/vendor/tests/data/range.html +105 -0
- data/vendor/tests/data/scale-date.html +46 -0
- data/vendor/tests/data/scale-date2.html +38 -0
- data/vendor/tests/data/scale-date3.html +38 -0
- data/vendor/tests/data/scale-date4.html +38 -0
- data/vendor/tests/data/scale-degenerate.html +143 -0
- data/vendor/tests/data/scale-linear.html +59 -0
- data/vendor/tests/data/scale-log.html +60 -0
- data/vendor/tests/data/scale-log2.html +60 -0
- data/vendor/tests/data/scale-log3.html +60 -0
- data/vendor/tests/data/scale-log4.html +60 -0
- data/vendor/tests/data/scale-log5.html +60 -0
- data/vendor/tests/data/scale-log6.html +60 -0
- data/vendor/tests/data/scale-quantile.html +47 -0
- data/vendor/tests/data/scale-quantile2.html +50 -0
- data/vendor/tests/data/scale-quantile3.html +48 -0
- data/vendor/tests/data/scale-root.html +60 -0
- data/vendor/tests/data/scale-root2.html +39 -0
- data/vendor/tests/data/scale-tick-format.html +54 -0
- data/vendor/tests/data/scale-ticks.html +45 -0
- data/vendor/tests/data/sum.html +42 -0
- data/vendor/tests/data/variance.html +42 -0
- data/vendor/tests/diamond.js +40 -0
- data/vendor/tests/flare-imports.js +222 -0
- data/vendor/tests/flare.js +284 -0
- data/vendor/tests/geo/countries-hires.js +257 -0
- data/vendor/tests/geo/countries-lores.js +197 -0
- data/vendor/tests/geo/population.js +250 -0
- data/vendor/tests/geo/scale-aitoff.html +58 -0
- data/vendor/tests/geo/scale-gall-peters.html +56 -0
- data/vendor/tests/geo/scale-hammer.html +58 -0
- data/vendor/tests/geo/scale-identity.html +56 -0
- data/vendor/tests/geo/scale-mercator.html +56 -0
- data/vendor/tests/geo/scale-sinusoidal.html +57 -0
- data/vendor/tests/geo/scale-smart-domain.html +58 -0
- data/vendor/tests/geo/scale.html +55 -0
- data/vendor/tests/geo/scale2.html +40 -0
- data/vendor/tests/geo/us-states.js +61 -0
- data/vendor/tests/heatmap.js +63 -0
- data/vendor/tests/lang/globals.html +41 -0
- data/vendor/tests/lang/init.html +31 -0
- data/vendor/tests/layers.js +28 -0
- data/vendor/tests/layout/arc-directed.html +33 -0
- data/vendor/tests/layout/arc-radial.html +36 -0
- data/vendor/tests/layout/arc-undirected.html +32 -0
- data/vendor/tests/layout/arc.html +33 -0
- data/vendor/tests/layout/arc2.html +32 -0
- data/vendor/tests/layout/bullet-multiples.html +60 -0
- data/vendor/tests/layout/bullet.html +45 -0
- data/vendor/tests/layout/bullets.js +37 -0
- data/vendor/tests/layout/cluster-fill-group.html +24 -0
- data/vendor/tests/layout/cluster-fill.html +28 -0
- data/vendor/tests/layout/cluster-partition-radial-fill.html +43 -0
- data/vendor/tests/layout/cluster-radial-fill-radius.html +26 -0
- data/vendor/tests/layout/cluster-radial-fill.html +29 -0
- data/vendor/tests/layout/cluster-radial-group-fill.html +30 -0
- data/vendor/tests/layout/cluster-radial-radius.html +30 -0
- data/vendor/tests/layout/cluster-radial.html +28 -0
- data/vendor/tests/layout/cluster-radial2.html +33 -0
- data/vendor/tests/layout/cluster.html +34 -0
- data/vendor/tests/layout/cluster2.html +32 -0
- data/vendor/tests/layout/force-toggle.html +46 -0
- data/vendor/tests/layout/force.html +45 -0
- data/vendor/tests/layout/force2.html +58 -0
- data/vendor/tests/layout/force3.html +41 -0
- data/vendor/tests/layout/force4.html +45 -0
- data/vendor/tests/layout/force5.html +53 -0
- data/vendor/tests/layout/grid-cols.html +31 -0
- data/vendor/tests/layout/grid-heatmap.html +25 -0
- data/vendor/tests/layout/grid-rows.html +31 -0
- data/vendor/tests/layout/grid.html +34 -0
- data/vendor/tests/layout/horizon-color.html +31 -0
- data/vendor/tests/layout/horizon.html +31 -0
- data/vendor/tests/layout/indent-toggle.html +62 -0
- data/vendor/tests/layout/indent.html +25 -0
- data/vendor/tests/layout/indent2.html +33 -0
- data/vendor/tests/layout/matrix-sort.html +28 -0
- data/vendor/tests/layout/matrix.html +35 -0
- data/vendor/tests/layout/network.html +43 -0
- data/vendor/tests/layout/pack-bubble.html +45 -0
- data/vendor/tests/layout/pack.html +26 -0
- data/vendor/tests/layout/pack2.html +32 -0
- data/vendor/tests/layout/partition-fill.html +27 -0
- data/vendor/tests/layout/partition-fill2.html +22 -0
- data/vendor/tests/layout/partition-fill3.html +27 -0
- data/vendor/tests/layout/partition-radial-fill-radius.html +25 -0
- data/vendor/tests/layout/partition-radial-fill.html +26 -0
- data/vendor/tests/layout/partition-radial-fill2.html +23 -0
- data/vendor/tests/layout/partition-radial-fill3.html +29 -0
- data/vendor/tests/layout/partition-radial-radius.html +29 -0
- data/vendor/tests/layout/partition-radial.html +30 -0
- data/vendor/tests/layout/partition-radial2.html +33 -0
- data/vendor/tests/layout/partition.html +33 -0
- data/vendor/tests/layout/partition2.html +32 -0
- data/vendor/tests/layout/rollup.html +50 -0
- data/vendor/tests/layout/stack-empty.html +27 -0
- data/vendor/tests/layout/stack-expand.html +41 -0
- data/vendor/tests/layout/stack-reverse.html +42 -0
- data/vendor/tests/layout/stack-right.html +42 -0
- data/vendor/tests/layout/stack-rule.html +61 -0
- data/vendor/tests/layout/stack-visible.html +43 -0
- data/vendor/tests/layout/stack.html +53 -0
- data/vendor/tests/layout/tree-radial.html +31 -0
- data/vendor/tests/layout/tree-radial2.html +34 -0
- data/vendor/tests/layout/tree-toggle.html +36 -0
- data/vendor/tests/layout/tree.html +31 -0
- data/vendor/tests/layout/tree2.html +35 -0
- data/vendor/tests/layout/treemap-hierarchy.html +40 -0
- data/vendor/tests/layout/treemap-margin.html +26 -0
- data/vendor/tests/layout/treemap-round.html +40 -0
- data/vendor/tests/layout/treemap-slice.html +34 -0
- data/vendor/tests/layout/treemap.html +37 -0
- data/vendor/tests/life.js +212 -0
- data/vendor/tests/mark/anchor.html +25 -0
- data/vendor/tests/mark/area-anchor-chain.html +42 -0
- data/vendor/tests/mark/area-anchor-line.html +57 -0
- data/vendor/tests/mark/area-anchor-stack.html +35 -0
- data/vendor/tests/mark/area-anchor.html +43 -0
- data/vendor/tests/mark/area-anchor2.html +33 -0
- data/vendor/tests/mark/area-cardinal.html +57 -0
- data/vendor/tests/mark/area-monotone.html +57 -0
- data/vendor/tests/mark/area-segmented-basis.html +30 -0
- data/vendor/tests/mark/area-segmented-cardinal.html +30 -0
- data/vendor/tests/mark/area-segmented-monotone.html +30 -0
- data/vendor/tests/mark/area-segmented-step.html +44 -0
- data/vendor/tests/mark/area-segmented.html +29 -0
- data/vendor/tests/mark/area-stacked-cardinal.html +54 -0
- data/vendor/tests/mark/area-stacked-monotone.html +54 -0
- data/vendor/tests/mark/area-stacked.html +53 -0
- data/vendor/tests/mark/area-step.html +43 -0
- data/vendor/tests/mark/area-zero.html +32 -0
- data/vendor/tests/mark/area.html +57 -0
- data/vendor/tests/mark/bar-anchor-stack.html +51 -0
- data/vendor/tests/mark/bar-anchor.html +44 -0
- data/vendor/tests/mark/bar-column-grouped.html +63 -0
- data/vendor/tests/mark/bar-column-stacked.html +56 -0
- data/vendor/tests/mark/bar-column.html +54 -0
- data/vendor/tests/mark/bar-grouped.html +63 -0
- data/vendor/tests/mark/bar-stacked.html +57 -0
- data/vendor/tests/mark/bar.html +54 -0
- data/vendor/tests/mark/cursor.html +41 -0
- data/vendor/tests/mark/def-type.html +23 -0
- data/vendor/tests/mark/dot-anchor.html +33 -0
- data/vendor/tests/mark/dot-radius.html +22 -0
- data/vendor/tests/mark/dot-stroke.html +43 -0
- data/vendor/tests/mark/dot.html +52 -0
- data/vendor/tests/mark/dot2.html +61 -0
- data/vendor/tests/mark/ease.html +90 -0
- data/vendor/tests/mark/event-dblclick.html +30 -0
- data/vendor/tests/mark/event-prototype.html +45 -0
- data/vendor/tests/mark/event-render.html +45 -0
- data/vendor/tests/mark/event.html +24 -0
- data/vendor/tests/mark/image-color-inherit.html +33 -0
- data/vendor/tests/mark/image-color.html +35 -0
- data/vendor/tests/mark/image-color2.html +35 -0
- data/vendor/tests/mark/image-heatmap.html +29 -0
- data/vendor/tests/mark/image.html +32 -0
- data/vendor/tests/mark/label-break.html +54 -0
- data/vendor/tests/mark/label-decoration.html +22 -0
- data/vendor/tests/mark/label-events.html +32 -0
- data/vendor/tests/mark/line-anchor.html +42 -0
- data/vendor/tests/mark/line-basis.html +54 -0
- data/vendor/tests/mark/line-brownian.html +57 -0
- data/vendor/tests/mark/line-cardinal.html +77 -0
- data/vendor/tests/mark/line-catmull-rom.html +78 -0
- data/vendor/tests/mark/line-curve.html +65 -0
- data/vendor/tests/mark/line-eccentricity.html +39 -0
- data/vendor/tests/mark/line-fill.html +24 -0
- data/vendor/tests/mark/line-join.html +51 -0
- data/vendor/tests/mark/line-monotone-non-monotone.html +53 -0
- data/vendor/tests/mark/line-monotone-two-way.html +61 -0
- data/vendor/tests/mark/line-monotone.html +53 -0
- data/vendor/tests/mark/line-polar.html +36 -0
- data/vendor/tests/mark/line-segmented-basis.html +57 -0
- data/vendor/tests/mark/line-segmented-cardinal.html +80 -0
- data/vendor/tests/mark/line-segmented-join.html +52 -0
- data/vendor/tests/mark/line-segmented-monotone.html +56 -0
- data/vendor/tests/mark/line-segmented-polar.html +30 -0
- data/vendor/tests/mark/line-segmented-step.html +41 -0
- data/vendor/tests/mark/line-segmented-step2.html +32 -0
- data/vendor/tests/mark/line-segmented.html +30 -0
- data/vendor/tests/mark/line-step.html +39 -0
- data/vendor/tests/mark/line-tension.html +59 -0
- data/vendor/tests/mark/line.html +51 -0
- data/vendor/tests/mark/panel-anchor.html +37 -0
- data/vendor/tests/mark/panel-anchor2.html +31 -0
- data/vendor/tests/mark/panel-anchor3.html +22 -0
- data/vendor/tests/mark/panel-anchor4.html +28 -0
- data/vendor/tests/mark/panel-anchor5.html +28 -0
- data/vendor/tests/mark/panel-append.html +29 -0
- data/vendor/tests/mark/panel-canvas.html +107 -0
- data/vendor/tests/mark/panel-fill.html +50 -0
- data/vendor/tests/mark/panel-mouse.html +53 -0
- data/vendor/tests/mark/panel-transform.html +67 -0
- data/vendor/tests/mark/property-cast.html +24 -0
- data/vendor/tests/mark/render-partial.html +42 -0
- data/vendor/tests/mark/rule-anchor.html +29 -0
- data/vendor/tests/mark/title.html +41 -0
- data/vendor/tests/mark/transition-anchor.html +47 -0
- data/vendor/tests/mark/transition-wedge.html +47 -0
- data/vendor/tests/mark/transition.html +106 -0
- data/vendor/tests/mark/wedge-donut.html +35 -0
- data/vendor/tests/mark/wedge-implied.html +42 -0
- data/vendor/tests/mark/wedge-pie.html +37 -0
- data/vendor/tests/mark/wedge-ring.html +27 -0
- data/vendor/tests/miserables.js +348 -0
- data/vendor/tests/physics/dorling.html +70 -0
- data/vendor/tests/physics/simulation.html +56 -0
- data/vendor/tests/social.js +28 -0
- data/vendor/tests/stanford.png +0 -0
- data/vendor/tests/style.css +5 -0
- data/vendor/tests/testify.css +29 -0
- data/vendor/tests/testify.js +16 -0
- data/vendor/tests/text/format-number.html +75 -0
- data/web/first.svg +1 -0
- data/web/index.html +48 -0
- metadata +434 -31
- data.tar.gz.sig +0 -0
- metadata.gz.sig +0 -2
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/**
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* Constructs a new wedge with default properties. Wedges are not typically
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* constructed directly, but by adding to a panel or an existing mark via
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* {@link pv.Mark#add}.
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*
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* @class Represents a wedge, or pie slice. Specified in terms of start and end
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* angle, inner and outer radius, wedges can be used to construct donut charts
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* and polar bar charts as well. If the {@link #angle} property is used, the end
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* angle is implied by adding this value to start angle. By default, the start
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* angle is the previously-generated wedge's end angle. This design allows
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* explicit control over the wedge placement if desired, while offering
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* convenient defaults for the construction of radial graphs.
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*
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* <p>The center point of the circle is positioned using the standard box model.
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* The wedge can be stroked and filled, similar to {@link pv.Bar}.
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*
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* <p>See also the <a href="../../api/Wedge.html">Wedge guide</a>.
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*
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* @extends pv.Mark
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*/
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pv.Wedge = function() {
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pv.Mark.call(this);
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};
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pv.Wedge.prototype = pv.extend(pv.Mark)
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.property("startAngle", Number)
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.property("endAngle", Number)
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.property("angle", Number)
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.property("innerRadius", Number)
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.property("outerRadius", Number)
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.property("lineWidth", Number)
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.property("strokeStyle", pv.color)
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.property("fillStyle", pv.color);
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pv.Wedge.prototype.type = "wedge";
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/**
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* The start angle of the wedge, in radians. The start angle is measured
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* clockwise from the 3 o'clock position. The default value of this property is
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* the end angle of the previous instance (the {@link Mark#sibling}), or -PI / 2
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* for the first wedge; for pie and donut charts, typically only the
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* {@link #angle} property needs to be specified.
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*
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* @type number
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* @name pv.Wedge.prototype.startAngle
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*/
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/**
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* The end angle of the wedge, in radians. If not specified, the end angle is
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* implied as the start angle plus the {@link #angle}.
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*
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* @type number
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* @name pv.Wedge.prototype.endAngle
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*/
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/**
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* The angular span of the wedge, in radians. This property is used if end angle
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* is not specified.
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*
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* @type number
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* @name pv.Wedge.prototype.angle
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*/
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/**
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* The inner radius of the wedge, in pixels. The default value of this property
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* is zero; a positive value will produce a donut slice rather than a pie slice.
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* The inner radius can vary per-wedge.
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*
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* @type number
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* @name pv.Wedge.prototype.innerRadius
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*/
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/**
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* The outer radius of the wedge, in pixels. This property is required. For
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* pies, only this radius is required; for donuts, the inner radius must be
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* specified as well. The outer radius can vary per-wedge.
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*
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* @type number
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* @name pv.Wedge.prototype.outerRadius
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*/
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/**
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* The width of stroked lines, in pixels; used in conjunction with
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* <tt>strokeStyle</tt> to stroke the wedge's border.
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*
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* @type number
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* @name pv.Wedge.prototype.lineWidth
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*/
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/**
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* The style of stroked lines; used in conjunction with <tt>lineWidth</tt> to
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* stroke the wedge's border. The default value of this property is null,
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* meaning wedges are not stroked by default.
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*
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* @type string
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* @name pv.Wedge.prototype.strokeStyle
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* @see pv.color
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*/
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/**
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* The wedge fill style; if non-null, the interior of the wedge is filled with
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* the specified color. The default value of this property is a categorical
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* color.
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*
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* @type string
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* @name pv.Wedge.prototype.fillStyle
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* @see pv.color
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*/
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/**
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* Default properties for wedges. By default, there is no stroke and the fill
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* style is a categorical color.
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*
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* @type pv.Wedge
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*/
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pv.Wedge.prototype.defaults = new pv.Wedge()
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.extend(pv.Mark.prototype.defaults)
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.startAngle(function() {
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var s = this.sibling();
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return s ? s.endAngle : -Math.PI / 2;
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})
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.innerRadius(0)
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.lineWidth(1.5)
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.strokeStyle(null)
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.fillStyle(pv.Colors.category20().by(pv.index));
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/**
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* Returns the mid-radius of the wedge, which is defined as half-way between the
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* inner and outer radii.
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*
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* @see #innerRadius
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* @see #outerRadius
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* @returns {number} the mid-radius, in pixels.
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*/
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pv.Wedge.prototype.midRadius = function() {
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return (this.innerRadius() + this.outerRadius()) / 2;
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};
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/**
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* Returns the mid-angle of the wedge, which is defined as half-way between the
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* start and end angles.
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*
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* @see #startAngle
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* @see #endAngle
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* @returns {number} the mid-angle, in radians.
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*/
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pv.Wedge.prototype.midAngle = function() {
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return (this.startAngle() + this.endAngle()) / 2;
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};
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/**
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* Constructs a new wedge anchor with default properties. Wedges support five
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* different anchors:<ul>
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*
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* <li>outer
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* <li>inner
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* <li>center
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* <li>start
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* <li>end
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*
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* </ul>In addition to positioning properties (left, right, top bottom), the
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* anchors support text rendering properties (text-align, text-baseline,
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* textAngle). Text is rendered to appear inside the wedge.
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*
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* @param {string} name the anchor name; either a string or a property function.
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* @returns {pv.Anchor}
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*/
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pv.Wedge.prototype.anchor = function(name) {
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function partial(s) { return s.innerRadius || s.angle < 2 * Math.PI; }
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function midRadius(s) { return (s.innerRadius + s.outerRadius) / 2; }
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function midAngle(s) { return (s.startAngle + s.endAngle) / 2; }
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return pv.Mark.prototype.anchor.call(this, name)
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.left(function() {
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var s = this.scene.target[this.index];
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if (partial(s)) switch (this.name()) {
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case "outer": return s.left + s.outerRadius * Math.cos(midAngle(s));
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case "inner": return s.left + s.innerRadius * Math.cos(midAngle(s));
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case "start": return s.left + midRadius(s) * Math.cos(s.startAngle);
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case "center": return s.left + midRadius(s) * Math.cos(midAngle(s));
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case "end": return s.left + midRadius(s) * Math.cos(s.endAngle);
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}
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return s.left;
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})
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.top(function() {
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var s = this.scene.target[this.index];
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if (partial(s)) switch (this.name()) {
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case "outer": return s.top + s.outerRadius * Math.sin(midAngle(s));
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case "inner": return s.top + s.innerRadius * Math.sin(midAngle(s));
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case "start": return s.top + midRadius(s) * Math.sin(s.startAngle);
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case "center": return s.top + midRadius(s) * Math.sin(midAngle(s));
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case "end": return s.top + midRadius(s) * Math.sin(s.endAngle);
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}
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return s.top;
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})
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.textAlign(function() {
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var s = this.scene.target[this.index];
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if (partial(s)) switch (this.name()) {
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case "outer": return pv.Wedge.upright(midAngle(s)) ? "right" : "left";
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case "inner": return pv.Wedge.upright(midAngle(s)) ? "left" : "right";
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}
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return "center";
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})
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.textBaseline(function() {
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var s = this.scene.target[this.index];
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if (partial(s)) switch (this.name()) {
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case "start": return pv.Wedge.upright(s.startAngle) ? "top" : "bottom";
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case "end": return pv.Wedge.upright(s.endAngle) ? "bottom" : "top";
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}
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return "middle";
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})
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.textAngle(function() {
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var s = this.scene.target[this.index], a = 0;
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if (partial(s)) switch (this.name()) {
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case "center":
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case "inner":
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case "outer": a = midAngle(s); break;
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case "start": a = s.startAngle; break;
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case "end": a = s.endAngle; break;
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}
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return pv.Wedge.upright(a) ? a : (a + Math.PI);
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});
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};
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/**
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* Returns true if the specified angle is considered "upright", as in, text
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* rendered at that angle would appear upright. If the angle is not upright,
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* text is rotated 180 degrees to be upright, and the text alignment properties
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* are correspondingly changed.
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*
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* @param {number} angle an angle, in radius.
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* @returns {boolean} true if the specified angle is upright.
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*/
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pv.Wedge.upright = function(angle) {
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angle = angle % (2 * Math.PI);
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angle = (angle < 0) ? (2 * Math.PI + angle) : angle;
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return (angle < Math.PI / 2) || (angle >= 3 * Math.PI / 2);
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};
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/** @private Sets angle based on endAngle or vice versa. */
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pv.Wedge.prototype.buildImplied = function(s) {
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if (s.angle == null) s.angle = s.endAngle - s.startAngle;
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else if (s.endAngle == null) s.endAngle = s.startAngle + s.angle;
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pv.Mark.prototype.buildImplied.call(this, s);
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};
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/**
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* Constructs a new bound constraint. Before the constraint can be used, the
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* {@link #x} and {@link #y} methods must be call to specify the bounds.
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*
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* @class Constrains particles to within fixed rectangular bounds. For example,
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* this constraint can be used to constrain particles in a physics simulation
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* within the bounds of an enclosing panel.
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*
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* <p>Note that the current implementation treats particles as points, with no
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* area. If the particles are rendered as dots, be sure to include some
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* additional padding to inset the bounds such that the edges of the dots do not
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* get clipped by the panel bounds. If the particles have different radii, this
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* constraint would need to be extended using a radius function, similar to
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* {@link pv.Constraint.collision}.
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*
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* @see pv.Layout.Force
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* @extends pv.Constraint
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*/
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pv.Constraint.bound = function() {
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var constraint = {},
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x,
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y;
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/**
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* Sets or gets the bounds on the x-coordinate.
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*
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* @function
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* @name pv.Constraint.bound.prototype.x
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* @param {number} min the minimum allowed x-coordinate.
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* @param {number} max the maximum allowed x-coordinate.
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* @returns {pv.Constraint.bound} this.
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*/
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constraint.x = function(min, max) {
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if (arguments.length) {
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x = {min: Math.min(min, max), max: Math.max(min, max)};
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return this;
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}
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return x;
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};
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/**
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* Sets or gets the bounds on the y-coordinate.
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*
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* @function
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* @name pv.Constraint.bound.prototype.y
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* @param {number} min the minimum allowed y-coordinate.
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* @param {number} max the maximum allowed y-coordinate.
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* @returns {pv.Constraint.bound} this.
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*/
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constraint.y = function(min, max) {
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if (arguments.length) {
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y = {min: Math.min(min, max), max: Math.max(min, max)};
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return this;
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}
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return y;
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};
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/**
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* Applies this constraint to the specified particles.
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*
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* @function
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* @name pv.Constraint.bound.prototype.apply
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* @param {pv.Particle} particles particles to which to apply this constraint.
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*/
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constraint.apply = function(particles) {
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if (x) for (var p = particles; p; p = p.next) {
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p.x = p.x < x.min ? x.min : (p.x > x.max ? x.max : p.x);
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}
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if (y) for (var p = particles; p; p = p.next) {
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p.y = p.y < y.min ? y.min : (p.y > y.max ? y.max : p.y);
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}
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};
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return constraint;
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};
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@@ -0,0 +1,184 @@
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/**
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* Constructs a new charge force, with an optional charge constant. The charge
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* constant can be negative for repulsion (e.g., particles with electrical
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* charge of equal sign), or positive for attraction (e.g., massive particles
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* with mutual gravity). The default charge constant is -40.
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*
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* @class An n-body force, as defined by Coulomb's law or Newton's law of
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* gravitation, inversely proportional to the square of the distance between
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* particles. Note that the force is independent of the <i>mass</i> of the
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* associated particles, and that the particles do not have charges of varying
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* magnitude; instead, the attraction or repulsion of all particles is globally
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* specified as the charge {@link #constant}.
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*
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* <p>This particular implementation uses the Barnes-Hut algorithm. For details,
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* see <a
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* href="http://www.nature.com/nature/journal/v324/n6096/abs/324446a0.html">"A
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* hierarchical O(N log N) force-calculation algorithm"</a>, J. Barnes &
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* P. Hut, <i>Nature</i> 1986.
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*
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* @name pv.Force.charge
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* @param {number} [k] the charge constant.
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*/
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pv.Force.charge = function(k) {
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var min = 2, // minimum distance at which to observe forces
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min1 = 1 / min,
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max = 500, // maximum distance at which to observe forces
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max1 = 1 / max,
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theta = .9, // Barnes-Hut theta approximation constant
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force = {};
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if (!arguments.length) k = -40; // default charge constant (repulsion)
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+
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/**
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* Sets or gets the charge constant. If an argument is specified, it is the
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* new charge constant. The charge constant can be negative for repulsion
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* (e.g., particles with electrical charge of equal sign), or positive for
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* attraction (e.g., massive particles with mutual gravity). The default
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* charge constant is -40.
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*
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* @function
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* @name pv.Force.charge.prototype.constant
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* @param {number} x the charge constant.
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* @returns {pv.Force.charge} this.
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*/
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force.constant = function(x) {
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if (arguments.length) {
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k = Number(x);
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return force;
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}
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return k;
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};
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+
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/**
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* Sets or gets the domain; specifies the minimum and maximum domain within
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* which charge forces are applied. A minimum distance threshold avoids
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* applying forces that are two strong (due to granularity of the simulation's
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* numeric integration). A maximum distance threshold improves performance by
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* skipping force calculations for particles that are far apart.
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*
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* <p>The default domain is [2, 500].
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*
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* @function
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* @name pv.Force.charge.prototype.domain
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* @param {number} a
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* @param {number} b
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* @returns {pv.Force.charge} this.
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*/
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force.domain = function(a, b) {
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+
if (arguments.length) {
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min = Number(a);
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min1 = 1 / min;
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max = Number(b);
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max1 = 1 / max;
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return force;
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}
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return [min, max];
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};
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+
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/**
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* Sets or gets the Barnes-Hut approximation factor. The Barnes-Hut
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* approximation criterion is the ratio of the size of the quadtree node to
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* the distance from the point to the node's center of mass is beneath some
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* threshold.
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*
|
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* @function
|
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* @name pv.Force.charge.prototype.theta
|
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* @param {number} x the new Barnes-Hut approximation factor.
|
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* @returns {pv.Force.charge} this.
|
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+
*/
|
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+
force.theta = function(x) {
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if (arguments.length) {
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theta = Number(x);
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return force;
|
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}
|
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return theta;
|
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+
};
|
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+
|
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/**
|
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* @ignore Recursively computes the center of charge for each node in the
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* quadtree. This is equivalent to the center of mass, assuming that all
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* particles have unit weight.
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*/
|
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+
function accumulate(n) {
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+
var cx = 0, cy = 0;
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105
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+
n.cn = 0;
|
106
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+
function accumulateChild(c) {
|
107
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+
accumulate(c);
|
108
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+
n.cn += c.cn;
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109
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+
cx += c.cn * c.cx;
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110
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+
cy += c.cn * c.cy;
|
111
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+
}
|
112
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+
if (!n.leaf) {
|
113
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+
if (n.c1) accumulateChild(n.c1);
|
114
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+
if (n.c2) accumulateChild(n.c2);
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115
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+
if (n.c3) accumulateChild(n.c3);
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116
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+
if (n.c4) accumulateChild(n.c4);
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117
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+
}
|
118
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+
if (n.p) {
|
119
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+
n.cn += k;
|
120
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+
cx += k * n.p.x;
|
121
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+
cy += k * n.p.y;
|
122
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+
}
|
123
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+
n.cx = cx / n.cn;
|
124
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+
n.cy = cy / n.cn;
|
125
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+
}
|
126
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+
|
127
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+
/**
|
128
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+
* @ignore Recursively computes forces on the given particle using the given
|
129
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+
* quadtree node. The Barnes-Hut approximation criterion is the ratio of the
|
130
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+
* size of the quadtree node to the distance from the point to the node's
|
131
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+
* center of mass is beneath some threshold.
|
132
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+
*/
|
133
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+
function forces(n, p, x1, y1, x2, y2) {
|
134
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+
var dx = n.cx - p.x,
|
135
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+
dy = n.cy - p.y,
|
136
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+
dn = 1 / Math.sqrt(dx * dx + dy * dy);
|
137
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+
|
138
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+
/* Barnes-Hut criterion. */
|
139
|
+
if ((n.leaf && (n.p != p)) || ((x2 - x1) * dn < theta)) {
|
140
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+
if (dn < max1) return;
|
141
|
+
if (dn > min1) dn = min1;
|
142
|
+
var kc = n.cn * dn * dn * dn,
|
143
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+
fx = dx * kc,
|
144
|
+
fy = dy * kc;
|
145
|
+
p.fx += fx;
|
146
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+
p.fy += fy;
|
147
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+
} else if (!n.leaf) {
|
148
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+
var sx = (x1 + x2) * .5, sy = (y1 + y2) * .5;
|
149
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+
if (n.c1) forces(n.c1, p, x1, y1, sx, sy);
|
150
|
+
if (n.c2) forces(n.c2, p, sx, y1, x2, sy);
|
151
|
+
if (n.c3) forces(n.c3, p, x1, sy, sx, y2);
|
152
|
+
if (n.c4) forces(n.c4, p, sx, sy, x2, y2);
|
153
|
+
if (dn < max1) return;
|
154
|
+
if (dn > min1) dn = min1;
|
155
|
+
if (n.p && (n.p != p)) {
|
156
|
+
var kc = k * dn * dn * dn,
|
157
|
+
fx = dx * kc,
|
158
|
+
fy = dy * kc;
|
159
|
+
p.fx += fx;
|
160
|
+
p.fy += fy;
|
161
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+
}
|
162
|
+
}
|
163
|
+
}
|
164
|
+
|
165
|
+
/**
|
166
|
+
* Applies this force to the specified particles. The force is applied between
|
167
|
+
* all pairs of particles within the domain, using the specified quadtree to
|
168
|
+
* accelerate n-body force calculation using the Barnes-Hut approximation
|
169
|
+
* criterion.
|
170
|
+
*
|
171
|
+
* @function
|
172
|
+
* @name pv.Force.charge.prototype.apply
|
173
|
+
* @param {pv.Particle} particles particles to which to apply this force.
|
174
|
+
* @param {pv.Quadtree} q a quadtree for spatial acceleration.
|
175
|
+
*/
|
176
|
+
force.apply = function(particles, q) {
|
177
|
+
accumulate(q.root);
|
178
|
+
for (var p = particles; p; p = p.next) {
|
179
|
+
forces(q.root, p, q.xMin, q.yMin, q.xMax, q.yMax);
|
180
|
+
}
|
181
|
+
};
|
182
|
+
|
183
|
+
return force;
|
184
|
+
};
|