rubyvis 0.1.0 → 0.1.1

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Files changed (443) hide show
  1. data/History.txt +6 -1
  2. data/Manifest.txt +421 -1
  3. data/README.txt +12 -10
  4. data/examples/first.rb +2 -2
  5. data/examples/second.rb +6 -3
  6. data/lib/rubyvis.rb +18 -3
  7. data/lib/rubyvis/mark.rb +101 -83
  8. data/lib/rubyvis/mark/anchor.rb +5 -7
  9. data/lib/rubyvis/mark/area.rb +19 -17
  10. data/lib/rubyvis/mark/bar.rb +3 -10
  11. data/lib/rubyvis/mark/label.rb +3 -4
  12. data/lib/rubyvis/mark/line.rb +20 -4
  13. data/lib/rubyvis/mark/panel.rb +31 -6
  14. data/lib/rubyvis/mark/rule.rb +8 -4
  15. data/lib/rubyvis/property.rb +11 -0
  16. data/lib/rubyvis/scene/svg_label.rb +1 -1
  17. data/lib/rubyvis/scene/svg_scene.rb +2 -1
  18. data/lib/rubyvis/sceneelement.rb +2 -0
  19. data/spec/bar_spec.rb +50 -0
  20. data/spec/label_spec.rb +41 -0
  21. data/spec/mark_spec.rb +16 -0
  22. data/spec/panel_spec.rb +22 -4
  23. data/spec/spec_helper.rb +1 -0
  24. data/vendor/FUTURE +62 -0
  25. data/vendor/Makefile +138 -0
  26. data/vendor/TODO +22 -0
  27. data/vendor/examples/antibiotics/antibiotics-scatter.html +113 -0
  28. data/vendor/examples/antibiotics/antibiotics.html +140 -0
  29. data/vendor/examples/antibiotics/antibiotics.js +20 -0
  30. data/vendor/examples/barley/barley.html +102 -0
  31. data/vendor/examples/barley/barley.js +122 -0
  32. data/vendor/examples/cars/cars.html +90 -0
  33. data/vendor/examples/cars/cars.js +408 -0
  34. data/vendor/examples/clock/clock.html +91 -0
  35. data/vendor/examples/crimea/crimea-grouped-bar.html +65 -0
  36. data/vendor/examples/crimea/crimea-line.html +61 -0
  37. data/vendor/examples/crimea/crimea-stacked-area.html +61 -0
  38. data/vendor/examples/crimea/crimea-stacked-bar.html +60 -0
  39. data/vendor/examples/crimea/crimea.html +100 -0
  40. data/vendor/examples/crimea/crimea.js +33 -0
  41. data/vendor/examples/downloadify/LICENSE.txt +22 -0
  42. data/vendor/examples/downloadify/download.png +0 -0
  43. data/vendor/examples/downloadify/downloadify.html +57 -0
  44. data/vendor/examples/downloadify/downloadify.min.js +3 -0
  45. data/vendor/examples/downloadify/downloadify.swf +0 -0
  46. data/vendor/examples/downloadify/swfobject.js +4 -0
  47. data/vendor/examples/ex.css +17 -0
  48. data/vendor/examples/eyes/eyes.html +53 -0
  49. data/vendor/examples/eyes/matrix.html +44 -0
  50. data/vendor/examples/flowers/flowers.html +109 -0
  51. data/vendor/examples/flowers/flowers.js +154 -0
  52. data/vendor/examples/group-stack/group-stack.html +79 -0
  53. data/vendor/examples/group-stack/headcount.js +23 -0
  54. data/vendor/examples/hotel/hotel.html +76 -0
  55. data/vendor/examples/hotel/hotel.js +245 -0
  56. data/vendor/examples/jobs/jobs.html +71 -0
  57. data/vendor/examples/jobs/jobs.js +1024 -0
  58. data/vendor/examples/jquery-1.4.2.min.js +154 -0
  59. data/vendor/examples/nba/nba.html +83 -0
  60. data/vendor/examples/nba/nba.js +53 -0
  61. data/vendor/examples/nba/nba2.html +82 -0
  62. data/vendor/examples/sankey/gdp2009.js +184 -0
  63. data/vendor/examples/sankey/sankey.html +77 -0
  64. data/vendor/examples/slider/cell.html +112 -0
  65. data/vendor/examples/slider/cell.js +31 -0
  66. data/vendor/examples/slider/horizon.html +85 -0
  67. data/vendor/examples/slider/jquery-ui-1.8rc3.custom.min.js +71 -0
  68. data/vendor/examples/slider/slider.html +50 -0
  69. data/vendor/examples/slider/ui-lightness/images/ui-bg_diagonals-thick_18_b81900_40x40.png +0 -0
  70. data/vendor/examples/slider/ui-lightness/images/ui-bg_diagonals-thick_20_666666_40x40.png +0 -0
  71. data/vendor/examples/slider/ui-lightness/images/ui-bg_flat_10_000000_40x100.png +0 -0
  72. data/vendor/examples/slider/ui-lightness/images/ui-bg_glass_100_f6f6f6_1x400.png +0 -0
  73. data/vendor/examples/slider/ui-lightness/images/ui-bg_glass_100_fdf5ce_1x400.png +0 -0
  74. data/vendor/examples/slider/ui-lightness/images/ui-bg_glass_65_ffffff_1x400.png +0 -0
  75. data/vendor/examples/slider/ui-lightness/images/ui-bg_gloss-wave_35_f6a828_500x100.png +0 -0
  76. data/vendor/examples/slider/ui-lightness/images/ui-bg_highlight-soft_100_eeeeee_1x100.png +0 -0
  77. data/vendor/examples/slider/ui-lightness/images/ui-bg_highlight-soft_75_ffe45c_1x100.png +0 -0
  78. data/vendor/examples/slider/ui-lightness/images/ui-icons_222222_256x240.png +2 -0
  79. data/vendor/examples/slider/ui-lightness/images/ui-icons_228ef1_256x240.png +2 -0
  80. data/vendor/examples/slider/ui-lightness/images/ui-icons_ef8c08_256x240.png +2 -0
  81. data/vendor/examples/slider/ui-lightness/images/ui-icons_ffd27a_256x240.png +2 -0
  82. data/vendor/examples/slider/ui-lightness/images/ui-icons_ffffff_256x240.png +2 -0
  83. data/vendor/examples/slider/ui-lightness/jquery-ui-1.8rc3.custom.css +302 -0
  84. data/vendor/examples/tipsy/jquery.tipsy.js +198 -0
  85. data/vendor/examples/tipsy/tipsy-bar.html +65 -0
  86. data/vendor/examples/tipsy/tipsy-line.html +67 -0
  87. data/vendor/examples/tipsy/tipsy.css +12 -0
  88. data/vendor/examples/tipsy/tipsy.gif +0 -0
  89. data/vendor/examples/tipsy/tipsy.js +66 -0
  90. data/vendor/examples/weather/weather.html +86 -0
  91. data/vendor/examples/weather/weather.js +42 -0
  92. data/vendor/examples/wheat/wheat.html +130 -0
  93. data/vendor/examples/wheat/wheat.js +70 -0
  94. data/vendor/lib/google-compiler/COPYING +202 -0
  95. data/vendor/lib/google-compiler/README +224 -0
  96. data/vendor/lib/google-compiler/compiler-20100201.jar +0 -0
  97. data/vendor/protovis-d3.3.js +15726 -0
  98. data/vendor/protovis-r3.3.js +287 -0
  99. data/vendor/src/behavior/Behavior.js +32 -0
  100. data/vendor/src/behavior/Drag.js +112 -0
  101. data/vendor/src/behavior/Pan.js +110 -0
  102. data/vendor/src/behavior/Point.js +157 -0
  103. data/vendor/src/behavior/Resize.js +104 -0
  104. data/vendor/src/behavior/Select.js +100 -0
  105. data/vendor/src/behavior/Zoom.js +85 -0
  106. data/vendor/src/color/Color.js +598 -0
  107. data/vendor/src/color/Colors.js +135 -0
  108. data/vendor/src/color/Ramp.js +17 -0
  109. data/vendor/src/data/Arrays.js +277 -0
  110. data/vendor/src/data/Dom.js +380 -0
  111. data/vendor/src/data/Flatten.js +146 -0
  112. data/vendor/src/data/Histogram.js +120 -0
  113. data/vendor/src/data/LinearScale.js +54 -0
  114. data/vendor/src/data/LogScale.js +142 -0
  115. data/vendor/src/data/Nest.js +257 -0
  116. data/vendor/src/data/Numbers.js +313 -0
  117. data/vendor/src/data/Objects.js +78 -0
  118. data/vendor/src/data/OrdinalScale.js +267 -0
  119. data/vendor/src/data/QuantileScale.js +180 -0
  120. data/vendor/src/data/QuantitativeScale.js +440 -0
  121. data/vendor/src/data/RootScale.js +55 -0
  122. data/vendor/src/data/Scale.js +86 -0
  123. data/vendor/src/data/Transform.js +109 -0
  124. data/vendor/src/data/Tree.js +124 -0
  125. data/vendor/src/data/Vector.js +118 -0
  126. data/vendor/src/geo/Geo.js +5 -0
  127. data/vendor/src/geo/GeoScale.js +307 -0
  128. data/vendor/src/geo/LatLng.js +23 -0
  129. data/vendor/src/geo/Projection.js +43 -0
  130. data/vendor/src/geo/Projections.js +117 -0
  131. data/vendor/src/lang/Array.js +112 -0
  132. data/vendor/src/lang/init.js +26 -0
  133. data/vendor/src/layout/Arc.js +178 -0
  134. data/vendor/src/layout/Bullet.js +164 -0
  135. data/vendor/src/layout/Cluster.js +205 -0
  136. data/vendor/src/layout/Force.js +309 -0
  137. data/vendor/src/layout/Grid.js +119 -0
  138. data/vendor/src/layout/Hierarchy.js +249 -0
  139. data/vendor/src/layout/Horizon.js +159 -0
  140. data/vendor/src/layout/Indent.js +83 -0
  141. data/vendor/src/layout/Layout.js +56 -0
  142. data/vendor/src/layout/Matrix.js +177 -0
  143. data/vendor/src/layout/Network.js +302 -0
  144. data/vendor/src/layout/Pack.js +323 -0
  145. data/vendor/src/layout/Partition.js +203 -0
  146. data/vendor/src/layout/Rollup.js +203 -0
  147. data/vendor/src/layout/Stack.js +391 -0
  148. data/vendor/src/layout/Tree.js +282 -0
  149. data/vendor/src/layout/Treemap.js +347 -0
  150. data/vendor/src/mark/Anchor.js +81 -0
  151. data/vendor/src/mark/Area.js +268 -0
  152. data/vendor/src/mark/Bar.js +93 -0
  153. data/vendor/src/mark/Dot.js +212 -0
  154. data/vendor/src/mark/Ease.js +150 -0
  155. data/vendor/src/mark/Image.js +154 -0
  156. data/vendor/src/mark/Label.js +155 -0
  157. data/vendor/src/mark/Line.js +195 -0
  158. data/vendor/src/mark/Mark.js +1237 -0
  159. data/vendor/src/mark/Panel.js +273 -0
  160. data/vendor/src/mark/Rule.js +143 -0
  161. data/vendor/src/mark/Transient.js +7 -0
  162. data/vendor/src/mark/Transition.js +195 -0
  163. data/vendor/src/mark/Wedge.js +244 -0
  164. data/vendor/src/physics/BoundConstraint.js +75 -0
  165. data/vendor/src/physics/ChargeForce.js +184 -0
  166. data/vendor/src/physics/CollisionConstraint.js +113 -0
  167. data/vendor/src/physics/Constraint.js +26 -0
  168. data/vendor/src/physics/DragForce.js +49 -0
  169. data/vendor/src/physics/Force.js +25 -0
  170. data/vendor/src/physics/Particle.js +81 -0
  171. data/vendor/src/physics/PositionConstraint.js +72 -0
  172. data/vendor/src/physics/Quadtree.js +195 -0
  173. data/vendor/src/physics/Simulation.js +159 -0
  174. data/vendor/src/physics/SpringForce.js +141 -0
  175. data/vendor/src/pv-internals.js +154 -0
  176. data/vendor/src/pv.js +95 -0
  177. data/vendor/src/scene/SvgArea.js +172 -0
  178. data/vendor/src/scene/SvgBar.js +28 -0
  179. data/vendor/src/scene/SvgCurve.js +354 -0
  180. data/vendor/src/scene/SvgDot.js +81 -0
  181. data/vendor/src/scene/SvgImage.js +45 -0
  182. data/vendor/src/scene/SvgLabel.js +46 -0
  183. data/vendor/src/scene/SvgLine.js +159 -0
  184. data/vendor/src/scene/SvgPanel.js +126 -0
  185. data/vendor/src/scene/SvgRule.js +26 -0
  186. data/vendor/src/scene/SvgScene.js +185 -0
  187. data/vendor/src/scene/SvgWedge.js +66 -0
  188. data/vendor/src/text/DateFormat.js +262 -0
  189. data/vendor/src/text/Format.js +78 -0
  190. data/vendor/src/text/NumberFormat.js +227 -0
  191. data/vendor/src/text/TimeFormat.js +115 -0
  192. data/vendor/test1.html +30 -0
  193. data/vendor/tests/behavior/drag-events.html +47 -0
  194. data/vendor/tests/behavior/drag.html +32 -0
  195. data/vendor/tests/behavior/drag2.html +33 -0
  196. data/vendor/tests/behavior/point-area-stacked.html +73 -0
  197. data/vendor/tests/behavior/point-area-stacked2.html +70 -0
  198. data/vendor/tests/behavior/point-area.html +67 -0
  199. data/vendor/tests/behavior/point-bar.html +62 -0
  200. data/vendor/tests/behavior/point-dot.html +60 -0
  201. data/vendor/tests/behavior/point-line.html +62 -0
  202. data/vendor/tests/behavior/point-lines-grid.html +65 -0
  203. data/vendor/tests/behavior/point-lines.html +61 -0
  204. data/vendor/tests/behavior/point-wedge.html +43 -0
  205. data/vendor/tests/behavior/resize.html +69 -0
  206. data/vendor/tests/behavior/select.html +37 -0
  207. data/vendor/tests/bzr.js +62 -0
  208. data/vendor/tests/center.js +13 -0
  209. data/vendor/tests/data/deviation.html +54 -0
  210. data/vendor/tests/data/histogram-discrete.html +50 -0
  211. data/vendor/tests/data/histogram.html +56 -0
  212. data/vendor/tests/data/log-adjusted.html +48 -0
  213. data/vendor/tests/data/log-ceil.html +48 -0
  214. data/vendor/tests/data/log-floor.html +48 -0
  215. data/vendor/tests/data/log-symmetric.html +48 -0
  216. data/vendor/tests/data/log.html +48 -0
  217. data/vendor/tests/data/max-index.html +36 -0
  218. data/vendor/tests/data/max.html +36 -0
  219. data/vendor/tests/data/min-index.html +36 -0
  220. data/vendor/tests/data/min.html +36 -0
  221. data/vendor/tests/data/ordinal-split-banded.html +45 -0
  222. data/vendor/tests/data/ordinal-split-banded2.html +45 -0
  223. data/vendor/tests/data/ordinal-split-flush.html +51 -0
  224. data/vendor/tests/data/ordinal-split.html +51 -0
  225. data/vendor/tests/data/range.html +105 -0
  226. data/vendor/tests/data/scale-date.html +46 -0
  227. data/vendor/tests/data/scale-date2.html +38 -0
  228. data/vendor/tests/data/scale-date3.html +38 -0
  229. data/vendor/tests/data/scale-date4.html +38 -0
  230. data/vendor/tests/data/scale-degenerate.html +143 -0
  231. data/vendor/tests/data/scale-linear.html +59 -0
  232. data/vendor/tests/data/scale-log.html +60 -0
  233. data/vendor/tests/data/scale-log2.html +60 -0
  234. data/vendor/tests/data/scale-log3.html +60 -0
  235. data/vendor/tests/data/scale-log4.html +60 -0
  236. data/vendor/tests/data/scale-log5.html +60 -0
  237. data/vendor/tests/data/scale-log6.html +60 -0
  238. data/vendor/tests/data/scale-quantile.html +47 -0
  239. data/vendor/tests/data/scale-quantile2.html +50 -0
  240. data/vendor/tests/data/scale-quantile3.html +48 -0
  241. data/vendor/tests/data/scale-root.html +60 -0
  242. data/vendor/tests/data/scale-root2.html +39 -0
  243. data/vendor/tests/data/scale-tick-format.html +54 -0
  244. data/vendor/tests/data/scale-ticks.html +45 -0
  245. data/vendor/tests/data/sum.html +42 -0
  246. data/vendor/tests/data/variance.html +42 -0
  247. data/vendor/tests/diamond.js +40 -0
  248. data/vendor/tests/flare-imports.js +222 -0
  249. data/vendor/tests/flare.js +284 -0
  250. data/vendor/tests/geo/countries-hires.js +257 -0
  251. data/vendor/tests/geo/countries-lores.js +197 -0
  252. data/vendor/tests/geo/population.js +250 -0
  253. data/vendor/tests/geo/scale-aitoff.html +58 -0
  254. data/vendor/tests/geo/scale-gall-peters.html +56 -0
  255. data/vendor/tests/geo/scale-hammer.html +58 -0
  256. data/vendor/tests/geo/scale-identity.html +56 -0
  257. data/vendor/tests/geo/scale-mercator.html +56 -0
  258. data/vendor/tests/geo/scale-sinusoidal.html +57 -0
  259. data/vendor/tests/geo/scale-smart-domain.html +58 -0
  260. data/vendor/tests/geo/scale.html +55 -0
  261. data/vendor/tests/geo/scale2.html +40 -0
  262. data/vendor/tests/geo/us-states.js +61 -0
  263. data/vendor/tests/heatmap.js +63 -0
  264. data/vendor/tests/lang/globals.html +41 -0
  265. data/vendor/tests/lang/init.html +31 -0
  266. data/vendor/tests/layers.js +28 -0
  267. data/vendor/tests/layout/arc-directed.html +33 -0
  268. data/vendor/tests/layout/arc-radial.html +36 -0
  269. data/vendor/tests/layout/arc-undirected.html +32 -0
  270. data/vendor/tests/layout/arc.html +33 -0
  271. data/vendor/tests/layout/arc2.html +32 -0
  272. data/vendor/tests/layout/bullet-multiples.html +60 -0
  273. data/vendor/tests/layout/bullet.html +45 -0
  274. data/vendor/tests/layout/bullets.js +37 -0
  275. data/vendor/tests/layout/cluster-fill-group.html +24 -0
  276. data/vendor/tests/layout/cluster-fill.html +28 -0
  277. data/vendor/tests/layout/cluster-partition-radial-fill.html +43 -0
  278. data/vendor/tests/layout/cluster-radial-fill-radius.html +26 -0
  279. data/vendor/tests/layout/cluster-radial-fill.html +29 -0
  280. data/vendor/tests/layout/cluster-radial-group-fill.html +30 -0
  281. data/vendor/tests/layout/cluster-radial-radius.html +30 -0
  282. data/vendor/tests/layout/cluster-radial.html +28 -0
  283. data/vendor/tests/layout/cluster-radial2.html +33 -0
  284. data/vendor/tests/layout/cluster.html +34 -0
  285. data/vendor/tests/layout/cluster2.html +32 -0
  286. data/vendor/tests/layout/force-toggle.html +46 -0
  287. data/vendor/tests/layout/force.html +45 -0
  288. data/vendor/tests/layout/force2.html +58 -0
  289. data/vendor/tests/layout/force3.html +41 -0
  290. data/vendor/tests/layout/force4.html +45 -0
  291. data/vendor/tests/layout/force5.html +53 -0
  292. data/vendor/tests/layout/grid-cols.html +31 -0
  293. data/vendor/tests/layout/grid-heatmap.html +25 -0
  294. data/vendor/tests/layout/grid-rows.html +31 -0
  295. data/vendor/tests/layout/grid.html +34 -0
  296. data/vendor/tests/layout/horizon-color.html +31 -0
  297. data/vendor/tests/layout/horizon.html +31 -0
  298. data/vendor/tests/layout/indent-toggle.html +62 -0
  299. data/vendor/tests/layout/indent.html +25 -0
  300. data/vendor/tests/layout/indent2.html +33 -0
  301. data/vendor/tests/layout/matrix-sort.html +28 -0
  302. data/vendor/tests/layout/matrix.html +35 -0
  303. data/vendor/tests/layout/network.html +43 -0
  304. data/vendor/tests/layout/pack-bubble.html +45 -0
  305. data/vendor/tests/layout/pack.html +26 -0
  306. data/vendor/tests/layout/pack2.html +32 -0
  307. data/vendor/tests/layout/partition-fill.html +27 -0
  308. data/vendor/tests/layout/partition-fill2.html +22 -0
  309. data/vendor/tests/layout/partition-fill3.html +27 -0
  310. data/vendor/tests/layout/partition-radial-fill-radius.html +25 -0
  311. data/vendor/tests/layout/partition-radial-fill.html +26 -0
  312. data/vendor/tests/layout/partition-radial-fill2.html +23 -0
  313. data/vendor/tests/layout/partition-radial-fill3.html +29 -0
  314. data/vendor/tests/layout/partition-radial-radius.html +29 -0
  315. data/vendor/tests/layout/partition-radial.html +30 -0
  316. data/vendor/tests/layout/partition-radial2.html +33 -0
  317. data/vendor/tests/layout/partition.html +33 -0
  318. data/vendor/tests/layout/partition2.html +32 -0
  319. data/vendor/tests/layout/rollup.html +50 -0
  320. data/vendor/tests/layout/stack-empty.html +27 -0
  321. data/vendor/tests/layout/stack-expand.html +41 -0
  322. data/vendor/tests/layout/stack-reverse.html +42 -0
  323. data/vendor/tests/layout/stack-right.html +42 -0
  324. data/vendor/tests/layout/stack-rule.html +61 -0
  325. data/vendor/tests/layout/stack-visible.html +43 -0
  326. data/vendor/tests/layout/stack.html +53 -0
  327. data/vendor/tests/layout/tree-radial.html +31 -0
  328. data/vendor/tests/layout/tree-radial2.html +34 -0
  329. data/vendor/tests/layout/tree-toggle.html +36 -0
  330. data/vendor/tests/layout/tree.html +31 -0
  331. data/vendor/tests/layout/tree2.html +35 -0
  332. data/vendor/tests/layout/treemap-hierarchy.html +40 -0
  333. data/vendor/tests/layout/treemap-margin.html +26 -0
  334. data/vendor/tests/layout/treemap-round.html +40 -0
  335. data/vendor/tests/layout/treemap-slice.html +34 -0
  336. data/vendor/tests/layout/treemap.html +37 -0
  337. data/vendor/tests/life.js +212 -0
  338. data/vendor/tests/mark/anchor.html +25 -0
  339. data/vendor/tests/mark/area-anchor-chain.html +42 -0
  340. data/vendor/tests/mark/area-anchor-line.html +57 -0
  341. data/vendor/tests/mark/area-anchor-stack.html +35 -0
  342. data/vendor/tests/mark/area-anchor.html +43 -0
  343. data/vendor/tests/mark/area-anchor2.html +33 -0
  344. data/vendor/tests/mark/area-cardinal.html +57 -0
  345. data/vendor/tests/mark/area-monotone.html +57 -0
  346. data/vendor/tests/mark/area-segmented-basis.html +30 -0
  347. data/vendor/tests/mark/area-segmented-cardinal.html +30 -0
  348. data/vendor/tests/mark/area-segmented-monotone.html +30 -0
  349. data/vendor/tests/mark/area-segmented-step.html +44 -0
  350. data/vendor/tests/mark/area-segmented.html +29 -0
  351. data/vendor/tests/mark/area-stacked-cardinal.html +54 -0
  352. data/vendor/tests/mark/area-stacked-monotone.html +54 -0
  353. data/vendor/tests/mark/area-stacked.html +53 -0
  354. data/vendor/tests/mark/area-step.html +43 -0
  355. data/vendor/tests/mark/area-zero.html +32 -0
  356. data/vendor/tests/mark/area.html +57 -0
  357. data/vendor/tests/mark/bar-anchor-stack.html +51 -0
  358. data/vendor/tests/mark/bar-anchor.html +44 -0
  359. data/vendor/tests/mark/bar-column-grouped.html +63 -0
  360. data/vendor/tests/mark/bar-column-stacked.html +56 -0
  361. data/vendor/tests/mark/bar-column.html +54 -0
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@@ -0,0 +1,273 @@
1
+ /**
2
+ * Constructs a new, empty panel with default properties. Panels, with the
3
+ * exception of the root panel, are not typically constructed directly; instead,
4
+ * they are added to an existing panel or mark via {@link pv.Mark#add}.
5
+ *
6
+ * @class Represents a container mark. Panels allow repeated or nested
7
+ * structures, commonly used in small multiple displays where a small
8
+ * visualization is tiled to facilitate comparison across one or more
9
+ * dimensions. Other types of visualizations may benefit from repeated and
10
+ * possibly overlapping structure as well, such as stacked area charts. Panels
11
+ * can also offset the position of marks to provide padding from surrounding
12
+ * content.
13
+ *
14
+ * <p>All Protovis displays have at least one panel; this is the root panel to
15
+ * which marks are rendered. The box model properties (four margins, width and
16
+ * height) are used to offset the positions of contained marks. The data
17
+ * property determines the panel count: a panel is generated once per associated
18
+ * datum. When nested panels are used, property functions can declare additional
19
+ * arguments to access the data associated with enclosing panels.
20
+ *
21
+ * <p>Panels can be rendered inline, facilitating the creation of sparklines.
22
+ * This allows designers to reuse browser layout features, such as text flow and
23
+ * tables; designers can also overlay HTML elements such as rich text and
24
+ * images.
25
+ *
26
+ * <p>All panels have a <tt>children</tt> array (possibly empty) containing the
27
+ * child marks in the order they were added. Panels also have a <tt>root</tt>
28
+ * field which points to the root (outermost) panel; the root panel's root field
29
+ * points to itself.
30
+ *
31
+ * <p>See also the <a href="../../api/">Protovis guide</a>.
32
+ *
33
+ * @extends pv.Bar
34
+ */
35
+ pv.Panel = function() {
36
+ pv.Bar.call(this);
37
+
38
+ /**
39
+ * The child marks; zero or more {@link pv.Mark}s in the order they were
40
+ * added.
41
+ *
42
+ * @see #add
43
+ * @type pv.Mark[]
44
+ */
45
+ this.children = [];
46
+ this.root = this;
47
+
48
+ /**
49
+ * The internal $dom field is set by the Protovis loader; see lang/init.js. It
50
+ * refers to the script element that contains the Protovis specification, so
51
+ * that the panel knows where in the DOM to insert the generated SVG element.
52
+ *
53
+ * @private
54
+ */
55
+ this.$dom = pv.$ && pv.$.s;
56
+ };
57
+
58
+ pv.Panel.prototype = pv.extend(pv.Bar)
59
+ .property("transform")
60
+ .property("overflow", String)
61
+ .property("canvas", function(c) {
62
+ return (typeof c == "string")
63
+ ? document.getElementById(c)
64
+ : c; // assume that c is the passed-in element
65
+ });
66
+
67
+ pv.Panel.prototype.type = "panel";
68
+
69
+ /**
70
+ * The canvas element; either the string ID of the canvas element in the current
71
+ * document, or a reference to the canvas element itself. If null, a canvas
72
+ * element will be created and inserted into the document at the location of the
73
+ * script element containing the current Protovis specification. This property
74
+ * only applies to root panels and is ignored on nested panels.
75
+ *
76
+ * <p>Note: the "canvas" element here refers to a <tt>div</tt> (or other suitable
77
+ * HTML container element), <i>not</i> a <tt>canvas</tt> element. The name of
78
+ * this property is a historical anachronism from the first implementation that
79
+ * used HTML 5 canvas, rather than SVG.
80
+ *
81
+ * @type string
82
+ * @name pv.Panel.prototype.canvas
83
+ */
84
+
85
+ /**
86
+ * Specifies whether child marks are clipped when they overflow this panel.
87
+ * This affects the clipping of all this panel's descendant marks.
88
+ *
89
+ * @type string
90
+ * @name pv.Panel.prototype.overflow
91
+ * @see <a href="http://www.w3.org/TR/CSS2/visufx.html#overflow">CSS2</a>
92
+ */
93
+
94
+ /**
95
+ * The transform to be applied to child marks. The default transform is
96
+ * identity, which has no effect. Note that the panel's own fill and stroke are
97
+ * not affected by the transform, and panel's transform only affects the
98
+ * <tt>scale</tt> of child marks, not the panel itself.
99
+ *
100
+ * @type pv.Transform
101
+ * @name pv.Panel.prototype.transform
102
+ * @see pv.Mark#scale
103
+ */
104
+
105
+ /**
106
+ * Default properties for panels. By default, the margins are zero, the fill
107
+ * style is transparent.
108
+ *
109
+ * @type pv.Panel
110
+ */
111
+ pv.Panel.prototype.defaults = new pv.Panel()
112
+ .extend(pv.Bar.prototype.defaults)
113
+ .fillStyle(null) // override Bar default
114
+ .overflow("visible");
115
+
116
+ /**
117
+ * Returns an anchor with the specified name. This method is overridden such
118
+ * that adding to a panel's anchor adds to the panel, rather than to the panel's
119
+ * parent.
120
+ *
121
+ * @param {string} name the anchor name; either a string or a property function.
122
+ * @returns {pv.Anchor} the new anchor.
123
+ */
124
+ pv.Panel.prototype.anchor = function(name) {
125
+ var anchor = pv.Bar.prototype.anchor.call(this, name);
126
+ anchor.parent = this;
127
+ return anchor;
128
+ };
129
+
130
+ /**
131
+ * Adds a new mark of the specified type to this panel. Unlike the normal
132
+ * {@link Mark#add} behavior, adding a mark to a panel does not cause the mark
133
+ * to inherit from the panel. Since the contained marks are offset by the panel
134
+ * margins already, inheriting properties is generally undesirable; of course,
135
+ * it is always possible to change this behavior by calling {@link Mark#extend}
136
+ * explicitly.
137
+ *
138
+ * @param {function} type the type of the new mark to add.
139
+ * @returns {pv.Mark} the new mark.
140
+ */
141
+ pv.Panel.prototype.add = function(type) {
142
+ var child = new type();
143
+ child.parent = this;
144
+ child.root = this.root;
145
+ child.childIndex = this.children.length;
146
+ this.children.push(child);
147
+ return child;
148
+ };
149
+
150
+ /** @private Bind this panel, then any child marks recursively. */
151
+ pv.Panel.prototype.bind = function() {
152
+ pv.Mark.prototype.bind.call(this);
153
+ for (var i = 0; i < this.children.length; i++) {
154
+ this.children[i].bind();
155
+ }
156
+ };
157
+
158
+ /**
159
+ * @private Evaluates all of the properties for this panel for the specified
160
+ * instance <tt>s</tt> in the scene graph, including recursively building the
161
+ * scene graph for child marks.
162
+ *
163
+ * @param s a node in the scene graph; the instance of the panel to build.
164
+ * @see Mark#scene
165
+ */
166
+ pv.Panel.prototype.buildInstance = function(s) {
167
+ pv.Bar.prototype.buildInstance.call(this, s);
168
+ if (!s.visible) return;
169
+ if (!s.children) s.children = [];
170
+
171
+ /*
172
+ * Multiply the current scale factor by this panel's transform. Also clear the
173
+ * default index as we recurse into child marks; it will be reset to the
174
+ * current index when the next panel instance is built.
175
+ */
176
+ var scale = this.scale * s.transform.k, child, n = this.children.length;
177
+ pv.Mark.prototype.index = -1;
178
+
179
+ /*
180
+ * Build each child, passing in the parent (this panel) scene graph node. The
181
+ * child mark's scene is initialized from the corresponding entry in the
182
+ * existing scene graph, such that properties from the previous build can be
183
+ * reused; this is largely to facilitate the recycling of SVG elements.
184
+ */
185
+ for (var i = 0; i < n; i++) {
186
+ child = this.children[i];
187
+ child.scene = s.children[i]; // possibly undefined
188
+ child.scale = scale;
189
+ child.build();
190
+ }
191
+
192
+ /*
193
+ * Once the child marks have been built, the new scene graph nodes are removed
194
+ * from the child marks and placed into the scene graph. The nodes cannot
195
+ * remain on the child nodes because this panel (or a parent panel) may be
196
+ * instantiated multiple times!
197
+ */
198
+ for (var i = 0; i < n; i++) {
199
+ child = this.children[i];
200
+ s.children[i] = child.scene;
201
+ delete child.scene;
202
+ delete child.scale;
203
+ }
204
+
205
+ /* Delete any expired child scenes. */
206
+ s.children.length = n;
207
+ };
208
+
209
+ /**
210
+ * @private Computes the implied properties for this panel for the specified
211
+ * instance <tt>s</tt> in the scene graph. Panels have two implied
212
+ * properties:<ul>
213
+ *
214
+ * <li>The <tt>canvas</tt> property references the DOM element, typically a DIV,
215
+ * that contains the SVG element that is used to display the visualization. This
216
+ * property may be specified as a string, referring to the unique ID of the
217
+ * element in the DOM. The string is converted to a reference to the DOM
218
+ * element. The width and height of the SVG element is inferred from this DOM
219
+ * element. If no canvas property is specified, a new SVG element is created and
220
+ * inserted into the document, using the panel dimensions; see
221
+ * {@link #createCanvas}.
222
+ *
223
+ * <li>The <tt>children</tt> array, while not a property per se, contains the
224
+ * scene graph for each child mark. This array is initialized to be empty, and
225
+ * is populated above in {@link #buildInstance}.
226
+ *
227
+ * </ul>The current implementation creates the SVG element, if necessary, during
228
+ * the build phase; in the future, it may be preferrable to move this to the
229
+ * update phase, although then the canvas property would be undefined. In
230
+ * addition, DOM inspection is necessary to define the implied width and height
231
+ * properties that may be inferred from the DOM.
232
+ *
233
+ * @param s a node in the scene graph; the instance of the panel to build.
234
+ */
235
+ pv.Panel.prototype.buildImplied = function(s) {
236
+ if (!this.parent) {
237
+ var c = s.canvas;
238
+ if (c) {
239
+ /* Clear the container if it's not associated with this panel. */
240
+ if (c.$panel != this) {
241
+ c.$panel = this;
242
+ while (c.lastChild) c.removeChild(c.lastChild);
243
+ }
244
+
245
+ /* If width and height weren't specified, inspect the container. */
246
+ var w, h;
247
+ if (s.width == null) {
248
+ w = parseFloat(pv.css(c, "width"));
249
+ s.width = w - s.left - s.right;
250
+ }
251
+ if (s.height == null) {
252
+ h = parseFloat(pv.css(c, "height"));
253
+ s.height = h - s.top - s.bottom;
254
+ }
255
+ } else {
256
+ var cache = this.$canvas || (this.$canvas = []);
257
+ if (!(c = cache[this.index])) {
258
+ c = cache[this.index] = document.createElement("span");
259
+ if (this.$dom) { // script element for text/javascript+protovis
260
+ this.$dom.parentNode.insertBefore(c, this.$dom);
261
+ } else { // find the last element in the body
262
+ var n = document.body;
263
+ while (n.lastChild && n.lastChild.tagName) n = n.lastChild;
264
+ if (n != document.body) n = n.parentNode;
265
+ n.appendChild(c);
266
+ }
267
+ }
268
+ }
269
+ s.canvas = c;
270
+ }
271
+ if (!s.transform) s.transform = pv.Transform.identity;
272
+ pv.Mark.prototype.buildImplied.call(this, s);
273
+ };
@@ -0,0 +1,143 @@
1
+ /**
2
+ * Constructs a new rule with default properties. Rules are not typically
3
+ * constructed directly, but by adding to a panel or an existing mark via
4
+ * {@link pv.Mark#add}.
5
+ *
6
+ * @class Represents a horizontal or vertical rule. Rules are frequently used
7
+ * for axes and grid lines. For example, specifying only the bottom property
8
+ * draws horizontal rules, while specifying only the left draws vertical
9
+ * rules. Rules can also be used as thin bars. The visual style is controlled in
10
+ * the same manner as lines.
11
+ *
12
+ * <p>Rules are positioned exclusively the standard box model properties. The
13
+ * following combinations of properties are supported:
14
+ *
15
+ * <table>
16
+ * <thead><th style="width:12em;">Properties</th><th>Orientation</th></thead>
17
+ * <tbody>
18
+ * <tr><td>left</td><td>vertical</td></tr>
19
+ * <tr><td>right</td><td>vertical</td></tr>
20
+ * <tr><td>left, bottom, top</td><td>vertical</td></tr>
21
+ * <tr><td>right, bottom, top</td><td>vertical</td></tr>
22
+ * <tr><td>top</td><td>horizontal</td></tr>
23
+ * <tr><td>bottom</td><td>horizontal</td></tr>
24
+ * <tr><td>top, left, right</td><td>horizontal</td></tr>
25
+ * <tr><td>bottom, left, right</td><td>horizontal</td></tr>
26
+ * <tr><td>left, top, height</td><td>vertical</td></tr>
27
+ * <tr><td>left, bottom, height</td><td>vertical</td></tr>
28
+ * <tr><td>right, top, height</td><td>vertical</td></tr>
29
+ * <tr><td>right, bottom, height</td><td>vertical</td></tr>
30
+ * <tr><td>left, top, width</td><td>horizontal</td></tr>
31
+ * <tr><td>left, bottom, width</td><td>horizontal</td></tr>
32
+ * <tr><td>right, top, width</td><td>horizontal</td></tr>
33
+ * <tr><td>right, bottom, width</td><td>horizontal</td></tr>
34
+ * </tbody>
35
+ * </table>
36
+ *
37
+ * <p>Small rules can be used as tick marks; alternatively, a {@link Dot} with
38
+ * the "tick" shape can be used.
39
+ *
40
+ * <p>See also the <a href="../../api/Rule.html">Rule guide</a>.
41
+ *
42
+ * @see pv.Line
43
+ * @extends pv.Mark
44
+ */
45
+ pv.Rule = function() {
46
+ pv.Mark.call(this);
47
+ };
48
+
49
+ pv.Rule.prototype = pv.extend(pv.Mark)
50
+ .property("width", Number)
51
+ .property("height", Number)
52
+ .property("lineWidth", Number)
53
+ .property("strokeStyle", pv.color);
54
+
55
+ pv.Rule.prototype.type = "rule";
56
+
57
+ /**
58
+ * The width of the rule, in pixels. If the left position is specified, the rule
59
+ * extends rightward from the left edge; if the right position is specified, the
60
+ * rule extends leftward from the right edge.
61
+ *
62
+ * @type number
63
+ * @name pv.Rule.prototype.width
64
+ */
65
+
66
+ /**
67
+ * The height of the rule, in pixels. If the bottom position is specified, the
68
+ * rule extends upward from the bottom edge; if the top position is specified,
69
+ * the rule extends downward from the top edge.
70
+ *
71
+ * @type number
72
+ * @name pv.Rule.prototype.height
73
+ */
74
+
75
+ /**
76
+ * The width of stroked lines, in pixels; used in conjunction with
77
+ * <tt>strokeStyle</tt> to stroke the rule. The default value is 1 pixel.
78
+ *
79
+ * @type number
80
+ * @name pv.Rule.prototype.lineWidth
81
+ */
82
+
83
+ /**
84
+ * The style of stroked lines; used in conjunction with <tt>lineWidth</tt> to
85
+ * stroke the rule. The default value of this property is black.
86
+ *
87
+ * @type string
88
+ * @name pv.Rule.prototype.strokeStyle
89
+ * @see pv.color
90
+ */
91
+
92
+ /**
93
+ * Default properties for rules. By default, a single-pixel black line is
94
+ * stroked.
95
+ *
96
+ * @type pv.Rule
97
+ */
98
+ pv.Rule.prototype.defaults = new pv.Rule()
99
+ .extend(pv.Mark.prototype.defaults)
100
+ .lineWidth(1)
101
+ .strokeStyle("black")
102
+ .antialias(false);
103
+
104
+ /**
105
+ * Constructs a new rule anchor with default properties. Rules support five
106
+ * different anchors:<ul>
107
+ *
108
+ * <li>top
109
+ * <li>left
110
+ * <li>center
111
+ * <li>bottom
112
+ * <li>right
113
+ *
114
+ * </ul>In addition to positioning properties (left, right, top bottom), the
115
+ * anchors support text rendering properties (text-align, text-baseline). Text is
116
+ * rendered to appear outside the rule. Note that this behavior is different
117
+ * from other mark anchors, which default to rendering text <i>inside</i> the
118
+ * mark.
119
+ *
120
+ * <p>For consistency with the other mark types, the anchor positions are
121
+ * defined in terms of their opposite edge. For example, the top anchor defines
122
+ * the bottom property, such that a bar added to the top anchor grows upward.
123
+ *
124
+ * @param {string} name the anchor name; either a string or a property function.
125
+ * @returns {pv.Anchor}
126
+ */
127
+ pv.Rule.prototype.anchor = pv.Line.prototype.anchor;
128
+
129
+ /** @private Sets width or height based on orientation. */
130
+ pv.Rule.prototype.buildImplied = function(s) {
131
+ var l = s.left, r = s.right, t = s.top, b = s.bottom;
132
+
133
+ /* Determine horizontal or vertical orientation. */
134
+ if ((s.width != null)
135
+ || ((l == null) && (r == null))
136
+ || ((r != null) && (l != null))) {
137
+ s.height = 0;
138
+ } else {
139
+ s.width = 0;
140
+ }
141
+
142
+ pv.Mark.prototype.buildImplied.call(this, s);
143
+ };
@@ -0,0 +1,7 @@
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+ pv.Transient = function(mark) {
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+ pv.Mark.call(this);
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+ this.fillStyle(null).strokeStyle(null).textStyle(null);
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+ this.on = function(state) { return mark.on(state); };
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+ };
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+
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+ pv.Transient.prototype = pv.extend(pv.Mark);
@@ -0,0 +1,195 @@
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+ pv.Transition = function(mark) {
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+ var that = this,
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+ ease = pv.ease("cubic-in-out"),
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+ duration = 250,
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+ timer;
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+
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+ var interpolated = {
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+ top: 1,
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+ left: 1,
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+ right: 1,
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+ bottom: 1,
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+ width: 1,
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+ height: 1,
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+ innerRadius: 1,
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+ outerRadius: 1,
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+ radius: 1,
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+ startAngle: 1,
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+ endAngle: 1,
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+ angle: 1,
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+ fillStyle: 1,
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+ strokeStyle: 1,
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+ lineWidth: 1,
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+ eccentricity: 1,
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+ tension: 1,
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+ textAngle: 1,
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+ textStyle: 1,
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+ textMargin: 1
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+ };
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+
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+ var defaults = new pv.Transient();
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+
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+ var none = pv.Color.transparent;
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+
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+ /** @private */
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+ function ids(marks) {
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+ var map = {};
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+ for (var i = 0; i < marks.length; i++) {
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+ var mark = marks[i];
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+ if (mark.id) map[mark.id] = mark;
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+ }
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+ return map;
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+ }
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+
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+ /** @private */
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+ function interpolateProperty(list, name, before, after) {
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+ if (name in interpolated) {
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+ var i = pv.Scale.interpolator(before[name], after[name]);
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+ var f = function(t) { before[name] = i(t); }
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+ } else {
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+ var f = function(t) { if (t > .5) before[name] = after[name]; }
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+ }
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+ f.next = list.head;
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+ list.head = f;
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+ }
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+
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+ /** @private */
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+ function interpolateInstance(list, before, after) {
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+ for (var name in before) {
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+ if (name == "children") continue; // not a property
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+ if (before[name] == after[name]) continue; // unchanged
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+ interpolateProperty(list, name, before, after);
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+ }
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+ if (before.children) {
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+ for (var j = 0; j < before.children.length; j++) {
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+ interpolate(list, before.children[j], after.children[j]);
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+ }
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+ }
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+ }
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+
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+ /** @private */
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+ function interpolate(list, before, after) {
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+ var mark = before.mark, bi = ids(before), ai = ids(after);
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+ for (var i = 0; i < before.length; i++) {
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+ var b = before[i], a = b.id ? ai[b.id] : after[i];
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+ b.index = i;
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+ if (!b.visible) continue;
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+ if (!(a && a.visible)) {
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+ var o = override(before, i, mark.$exit, after);
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+
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+ /*
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+ * After the transition finishes, we need to do a little cleanup to
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+ * insure that the final state of the scenegraph is consistent with the
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+ * "after" render. For instances that were removed, we need to remove
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+ * them from the scenegraph; for instances that became invisible, we
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+ * need to mark them invisible. See the cleanup method for details.
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+ */
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+ b.transition = a ? 2 : (after.push(o), 1);
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+ a = o;
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+ }
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+ interpolateInstance(list, b, a);
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+ }
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+ for (var i = 0; i < after.length; i++) {
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+ var a = after[i], b = a.id ? bi[a.id] : before[i];
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+ if (!(b && b.visible) && a.visible) {
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+ var o = override(after, i, mark.$enter, before);
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+ if (!b) before.push(o);
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+ else before[b.index] = o;
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+ interpolateInstance(list, o, a);
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+ }
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+ }
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+ }
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+
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+ /** @private */
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+ function override(scene, index, proto, other) {
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+ var s = pv.extend(scene[index]),
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+ m = scene.mark,
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+ r = m.root.scene,
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+ p = (proto || defaults).$properties,
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+ t;
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+
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+ /* Correct the target reference, if this is an anchor. */
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+ if (other.target && (t = other.target[other.length])) {
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+ scene = pv.extend(scene);
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+ scene.target = pv.extend(other.target);
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+ scene.target[index] = t;
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+ }
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+
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+ /* Determine the set of properties to evaluate. */
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+ var seen = {};
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+ for (var i = 0; i < p.length; i++) seen[p[i].name] = 1;
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+ p = m.binds.optional
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+ .filter(function(p) { return !(p.name in seen); })
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+ .concat(p);
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+
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+ /* Evaluate the properties and update any implied ones. */
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+ m.context(scene, index, function() {
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+ this.buildProperties(s, p);
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+ this.buildImplied(s);
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+ });
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+
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+ /* Restore the root scene. This should probably be done by context(). */
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+ m.root.scene = r;
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+ return s;
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+ }
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+
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+ /** @private */
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+ function cleanup(scene) {
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+ for (var i = 0, j = 0; i < scene.length; i++) {
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+ var s = scene[i];
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+ if (s.transition != 1) {
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+ scene[j++] = s;
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+ if (s.transition == 2) s.visible = false;
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+ if (s.children) s.children.forEach(cleanup);
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+ }
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+ }
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+ scene.length = j;
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+ }
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+
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+ that.ease = function(x) {
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+ return arguments.length
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+ ? (ease = typeof x == "function" ? x : pv.ease(x), that)
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+ : ease;
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+ };
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+
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+ that.duration = function(x) {
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+ return arguments.length
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+ ? (duration = Number(x), that)
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+ : duration;
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+ };
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+
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+ that.start = function() {
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+ // TODO allow partial rendering
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+ if (mark.parent) fail();
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+
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+ // TODO allow parallel and sequenced transitions
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+ if (mark.$transition) mark.$transition.stop();
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+ mark.$transition = that;
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+
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+ // TODO clearing the scene like this forces total re-build
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+ var i = pv.Mark.prototype.index, before = mark.scene, after;
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+ mark.scene = null;
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+ mark.bind();
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+ mark.build();
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+ after = mark.scene;
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+ mark.scene = before;
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+ pv.Mark.prototype.index = i;
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+
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+ var start = Date.now(), list = {};
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+ interpolate(list, before, after);
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+ timer = setInterval(function() {
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+ var t = Math.max(0, Math.min(1, (Date.now() - start) / duration)),
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+ e = ease(t);
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+ for (var i = list.head; i; i = i.next) i(e);
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+ if (t == 1) {
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+ cleanup(mark.scene);
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+ that.stop();
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+ }
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+ pv.Scene.updateAll(before);
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+ }, 24);
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+ };
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+
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+ that.stop = function() {
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+ clearInterval(timer);
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+ };
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+ };