rubyvis 0.1.0 → 0.1.1

Sign up to get free protection for your applications and to get access to all the features.
Files changed (443) hide show
  1. data/History.txt +6 -1
  2. data/Manifest.txt +421 -1
  3. data/README.txt +12 -10
  4. data/examples/first.rb +2 -2
  5. data/examples/second.rb +6 -3
  6. data/lib/rubyvis.rb +18 -3
  7. data/lib/rubyvis/mark.rb +101 -83
  8. data/lib/rubyvis/mark/anchor.rb +5 -7
  9. data/lib/rubyvis/mark/area.rb +19 -17
  10. data/lib/rubyvis/mark/bar.rb +3 -10
  11. data/lib/rubyvis/mark/label.rb +3 -4
  12. data/lib/rubyvis/mark/line.rb +20 -4
  13. data/lib/rubyvis/mark/panel.rb +31 -6
  14. data/lib/rubyvis/mark/rule.rb +8 -4
  15. data/lib/rubyvis/property.rb +11 -0
  16. data/lib/rubyvis/scene/svg_label.rb +1 -1
  17. data/lib/rubyvis/scene/svg_scene.rb +2 -1
  18. data/lib/rubyvis/sceneelement.rb +2 -0
  19. data/spec/bar_spec.rb +50 -0
  20. data/spec/label_spec.rb +41 -0
  21. data/spec/mark_spec.rb +16 -0
  22. data/spec/panel_spec.rb +22 -4
  23. data/spec/spec_helper.rb +1 -0
  24. data/vendor/FUTURE +62 -0
  25. data/vendor/Makefile +138 -0
  26. data/vendor/TODO +22 -0
  27. data/vendor/examples/antibiotics/antibiotics-scatter.html +113 -0
  28. data/vendor/examples/antibiotics/antibiotics.html +140 -0
  29. data/vendor/examples/antibiotics/antibiotics.js +20 -0
  30. data/vendor/examples/barley/barley.html +102 -0
  31. data/vendor/examples/barley/barley.js +122 -0
  32. data/vendor/examples/cars/cars.html +90 -0
  33. data/vendor/examples/cars/cars.js +408 -0
  34. data/vendor/examples/clock/clock.html +91 -0
  35. data/vendor/examples/crimea/crimea-grouped-bar.html +65 -0
  36. data/vendor/examples/crimea/crimea-line.html +61 -0
  37. data/vendor/examples/crimea/crimea-stacked-area.html +61 -0
  38. data/vendor/examples/crimea/crimea-stacked-bar.html +60 -0
  39. data/vendor/examples/crimea/crimea.html +100 -0
  40. data/vendor/examples/crimea/crimea.js +33 -0
  41. data/vendor/examples/downloadify/LICENSE.txt +22 -0
  42. data/vendor/examples/downloadify/download.png +0 -0
  43. data/vendor/examples/downloadify/downloadify.html +57 -0
  44. data/vendor/examples/downloadify/downloadify.min.js +3 -0
  45. data/vendor/examples/downloadify/downloadify.swf +0 -0
  46. data/vendor/examples/downloadify/swfobject.js +4 -0
  47. data/vendor/examples/ex.css +17 -0
  48. data/vendor/examples/eyes/eyes.html +53 -0
  49. data/vendor/examples/eyes/matrix.html +44 -0
  50. data/vendor/examples/flowers/flowers.html +109 -0
  51. data/vendor/examples/flowers/flowers.js +154 -0
  52. data/vendor/examples/group-stack/group-stack.html +79 -0
  53. data/vendor/examples/group-stack/headcount.js +23 -0
  54. data/vendor/examples/hotel/hotel.html +76 -0
  55. data/vendor/examples/hotel/hotel.js +245 -0
  56. data/vendor/examples/jobs/jobs.html +71 -0
  57. data/vendor/examples/jobs/jobs.js +1024 -0
  58. data/vendor/examples/jquery-1.4.2.min.js +154 -0
  59. data/vendor/examples/nba/nba.html +83 -0
  60. data/vendor/examples/nba/nba.js +53 -0
  61. data/vendor/examples/nba/nba2.html +82 -0
  62. data/vendor/examples/sankey/gdp2009.js +184 -0
  63. data/vendor/examples/sankey/sankey.html +77 -0
  64. data/vendor/examples/slider/cell.html +112 -0
  65. data/vendor/examples/slider/cell.js +31 -0
  66. data/vendor/examples/slider/horizon.html +85 -0
  67. data/vendor/examples/slider/jquery-ui-1.8rc3.custom.min.js +71 -0
  68. data/vendor/examples/slider/slider.html +50 -0
  69. data/vendor/examples/slider/ui-lightness/images/ui-bg_diagonals-thick_18_b81900_40x40.png +0 -0
  70. data/vendor/examples/slider/ui-lightness/images/ui-bg_diagonals-thick_20_666666_40x40.png +0 -0
  71. data/vendor/examples/slider/ui-lightness/images/ui-bg_flat_10_000000_40x100.png +0 -0
  72. data/vendor/examples/slider/ui-lightness/images/ui-bg_glass_100_f6f6f6_1x400.png +0 -0
  73. data/vendor/examples/slider/ui-lightness/images/ui-bg_glass_100_fdf5ce_1x400.png +0 -0
  74. data/vendor/examples/slider/ui-lightness/images/ui-bg_glass_65_ffffff_1x400.png +0 -0
  75. data/vendor/examples/slider/ui-lightness/images/ui-bg_gloss-wave_35_f6a828_500x100.png +0 -0
  76. data/vendor/examples/slider/ui-lightness/images/ui-bg_highlight-soft_100_eeeeee_1x100.png +0 -0
  77. data/vendor/examples/slider/ui-lightness/images/ui-bg_highlight-soft_75_ffe45c_1x100.png +0 -0
  78. data/vendor/examples/slider/ui-lightness/images/ui-icons_222222_256x240.png +2 -0
  79. data/vendor/examples/slider/ui-lightness/images/ui-icons_228ef1_256x240.png +2 -0
  80. data/vendor/examples/slider/ui-lightness/images/ui-icons_ef8c08_256x240.png +2 -0
  81. data/vendor/examples/slider/ui-lightness/images/ui-icons_ffd27a_256x240.png +2 -0
  82. data/vendor/examples/slider/ui-lightness/images/ui-icons_ffffff_256x240.png +2 -0
  83. data/vendor/examples/slider/ui-lightness/jquery-ui-1.8rc3.custom.css +302 -0
  84. data/vendor/examples/tipsy/jquery.tipsy.js +198 -0
  85. data/vendor/examples/tipsy/tipsy-bar.html +65 -0
  86. data/vendor/examples/tipsy/tipsy-line.html +67 -0
  87. data/vendor/examples/tipsy/tipsy.css +12 -0
  88. data/vendor/examples/tipsy/tipsy.gif +0 -0
  89. data/vendor/examples/tipsy/tipsy.js +66 -0
  90. data/vendor/examples/weather/weather.html +86 -0
  91. data/vendor/examples/weather/weather.js +42 -0
  92. data/vendor/examples/wheat/wheat.html +130 -0
  93. data/vendor/examples/wheat/wheat.js +70 -0
  94. data/vendor/lib/google-compiler/COPYING +202 -0
  95. data/vendor/lib/google-compiler/README +224 -0
  96. data/vendor/lib/google-compiler/compiler-20100201.jar +0 -0
  97. data/vendor/protovis-d3.3.js +15726 -0
  98. data/vendor/protovis-r3.3.js +287 -0
  99. data/vendor/src/behavior/Behavior.js +32 -0
  100. data/vendor/src/behavior/Drag.js +112 -0
  101. data/vendor/src/behavior/Pan.js +110 -0
  102. data/vendor/src/behavior/Point.js +157 -0
  103. data/vendor/src/behavior/Resize.js +104 -0
  104. data/vendor/src/behavior/Select.js +100 -0
  105. data/vendor/src/behavior/Zoom.js +85 -0
  106. data/vendor/src/color/Color.js +598 -0
  107. data/vendor/src/color/Colors.js +135 -0
  108. data/vendor/src/color/Ramp.js +17 -0
  109. data/vendor/src/data/Arrays.js +277 -0
  110. data/vendor/src/data/Dom.js +380 -0
  111. data/vendor/src/data/Flatten.js +146 -0
  112. data/vendor/src/data/Histogram.js +120 -0
  113. data/vendor/src/data/LinearScale.js +54 -0
  114. data/vendor/src/data/LogScale.js +142 -0
  115. data/vendor/src/data/Nest.js +257 -0
  116. data/vendor/src/data/Numbers.js +313 -0
  117. data/vendor/src/data/Objects.js +78 -0
  118. data/vendor/src/data/OrdinalScale.js +267 -0
  119. data/vendor/src/data/QuantileScale.js +180 -0
  120. data/vendor/src/data/QuantitativeScale.js +440 -0
  121. data/vendor/src/data/RootScale.js +55 -0
  122. data/vendor/src/data/Scale.js +86 -0
  123. data/vendor/src/data/Transform.js +109 -0
  124. data/vendor/src/data/Tree.js +124 -0
  125. data/vendor/src/data/Vector.js +118 -0
  126. data/vendor/src/geo/Geo.js +5 -0
  127. data/vendor/src/geo/GeoScale.js +307 -0
  128. data/vendor/src/geo/LatLng.js +23 -0
  129. data/vendor/src/geo/Projection.js +43 -0
  130. data/vendor/src/geo/Projections.js +117 -0
  131. data/vendor/src/lang/Array.js +112 -0
  132. data/vendor/src/lang/init.js +26 -0
  133. data/vendor/src/layout/Arc.js +178 -0
  134. data/vendor/src/layout/Bullet.js +164 -0
  135. data/vendor/src/layout/Cluster.js +205 -0
  136. data/vendor/src/layout/Force.js +309 -0
  137. data/vendor/src/layout/Grid.js +119 -0
  138. data/vendor/src/layout/Hierarchy.js +249 -0
  139. data/vendor/src/layout/Horizon.js +159 -0
  140. data/vendor/src/layout/Indent.js +83 -0
  141. data/vendor/src/layout/Layout.js +56 -0
  142. data/vendor/src/layout/Matrix.js +177 -0
  143. data/vendor/src/layout/Network.js +302 -0
  144. data/vendor/src/layout/Pack.js +323 -0
  145. data/vendor/src/layout/Partition.js +203 -0
  146. data/vendor/src/layout/Rollup.js +203 -0
  147. data/vendor/src/layout/Stack.js +391 -0
  148. data/vendor/src/layout/Tree.js +282 -0
  149. data/vendor/src/layout/Treemap.js +347 -0
  150. data/vendor/src/mark/Anchor.js +81 -0
  151. data/vendor/src/mark/Area.js +268 -0
  152. data/vendor/src/mark/Bar.js +93 -0
  153. data/vendor/src/mark/Dot.js +212 -0
  154. data/vendor/src/mark/Ease.js +150 -0
  155. data/vendor/src/mark/Image.js +154 -0
  156. data/vendor/src/mark/Label.js +155 -0
  157. data/vendor/src/mark/Line.js +195 -0
  158. data/vendor/src/mark/Mark.js +1237 -0
  159. data/vendor/src/mark/Panel.js +273 -0
  160. data/vendor/src/mark/Rule.js +143 -0
  161. data/vendor/src/mark/Transient.js +7 -0
  162. data/vendor/src/mark/Transition.js +195 -0
  163. data/vendor/src/mark/Wedge.js +244 -0
  164. data/vendor/src/physics/BoundConstraint.js +75 -0
  165. data/vendor/src/physics/ChargeForce.js +184 -0
  166. data/vendor/src/physics/CollisionConstraint.js +113 -0
  167. data/vendor/src/physics/Constraint.js +26 -0
  168. data/vendor/src/physics/DragForce.js +49 -0
  169. data/vendor/src/physics/Force.js +25 -0
  170. data/vendor/src/physics/Particle.js +81 -0
  171. data/vendor/src/physics/PositionConstraint.js +72 -0
  172. data/vendor/src/physics/Quadtree.js +195 -0
  173. data/vendor/src/physics/Simulation.js +159 -0
  174. data/vendor/src/physics/SpringForce.js +141 -0
  175. data/vendor/src/pv-internals.js +154 -0
  176. data/vendor/src/pv.js +95 -0
  177. data/vendor/src/scene/SvgArea.js +172 -0
  178. data/vendor/src/scene/SvgBar.js +28 -0
  179. data/vendor/src/scene/SvgCurve.js +354 -0
  180. data/vendor/src/scene/SvgDot.js +81 -0
  181. data/vendor/src/scene/SvgImage.js +45 -0
  182. data/vendor/src/scene/SvgLabel.js +46 -0
  183. data/vendor/src/scene/SvgLine.js +159 -0
  184. data/vendor/src/scene/SvgPanel.js +126 -0
  185. data/vendor/src/scene/SvgRule.js +26 -0
  186. data/vendor/src/scene/SvgScene.js +185 -0
  187. data/vendor/src/scene/SvgWedge.js +66 -0
  188. data/vendor/src/text/DateFormat.js +262 -0
  189. data/vendor/src/text/Format.js +78 -0
  190. data/vendor/src/text/NumberFormat.js +227 -0
  191. data/vendor/src/text/TimeFormat.js +115 -0
  192. data/vendor/test1.html +30 -0
  193. data/vendor/tests/behavior/drag-events.html +47 -0
  194. data/vendor/tests/behavior/drag.html +32 -0
  195. data/vendor/tests/behavior/drag2.html +33 -0
  196. data/vendor/tests/behavior/point-area-stacked.html +73 -0
  197. data/vendor/tests/behavior/point-area-stacked2.html +70 -0
  198. data/vendor/tests/behavior/point-area.html +67 -0
  199. data/vendor/tests/behavior/point-bar.html +62 -0
  200. data/vendor/tests/behavior/point-dot.html +60 -0
  201. data/vendor/tests/behavior/point-line.html +62 -0
  202. data/vendor/tests/behavior/point-lines-grid.html +65 -0
  203. data/vendor/tests/behavior/point-lines.html +61 -0
  204. data/vendor/tests/behavior/point-wedge.html +43 -0
  205. data/vendor/tests/behavior/resize.html +69 -0
  206. data/vendor/tests/behavior/select.html +37 -0
  207. data/vendor/tests/bzr.js +62 -0
  208. data/vendor/tests/center.js +13 -0
  209. data/vendor/tests/data/deviation.html +54 -0
  210. data/vendor/tests/data/histogram-discrete.html +50 -0
  211. data/vendor/tests/data/histogram.html +56 -0
  212. data/vendor/tests/data/log-adjusted.html +48 -0
  213. data/vendor/tests/data/log-ceil.html +48 -0
  214. data/vendor/tests/data/log-floor.html +48 -0
  215. data/vendor/tests/data/log-symmetric.html +48 -0
  216. data/vendor/tests/data/log.html +48 -0
  217. data/vendor/tests/data/max-index.html +36 -0
  218. data/vendor/tests/data/max.html +36 -0
  219. data/vendor/tests/data/min-index.html +36 -0
  220. data/vendor/tests/data/min.html +36 -0
  221. data/vendor/tests/data/ordinal-split-banded.html +45 -0
  222. data/vendor/tests/data/ordinal-split-banded2.html +45 -0
  223. data/vendor/tests/data/ordinal-split-flush.html +51 -0
  224. data/vendor/tests/data/ordinal-split.html +51 -0
  225. data/vendor/tests/data/range.html +105 -0
  226. data/vendor/tests/data/scale-date.html +46 -0
  227. data/vendor/tests/data/scale-date2.html +38 -0
  228. data/vendor/tests/data/scale-date3.html +38 -0
  229. data/vendor/tests/data/scale-date4.html +38 -0
  230. data/vendor/tests/data/scale-degenerate.html +143 -0
  231. data/vendor/tests/data/scale-linear.html +59 -0
  232. data/vendor/tests/data/scale-log.html +60 -0
  233. data/vendor/tests/data/scale-log2.html +60 -0
  234. data/vendor/tests/data/scale-log3.html +60 -0
  235. data/vendor/tests/data/scale-log4.html +60 -0
  236. data/vendor/tests/data/scale-log5.html +60 -0
  237. data/vendor/tests/data/scale-log6.html +60 -0
  238. data/vendor/tests/data/scale-quantile.html +47 -0
  239. data/vendor/tests/data/scale-quantile2.html +50 -0
  240. data/vendor/tests/data/scale-quantile3.html +48 -0
  241. data/vendor/tests/data/scale-root.html +60 -0
  242. data/vendor/tests/data/scale-root2.html +39 -0
  243. data/vendor/tests/data/scale-tick-format.html +54 -0
  244. data/vendor/tests/data/scale-ticks.html +45 -0
  245. data/vendor/tests/data/sum.html +42 -0
  246. data/vendor/tests/data/variance.html +42 -0
  247. data/vendor/tests/diamond.js +40 -0
  248. data/vendor/tests/flare-imports.js +222 -0
  249. data/vendor/tests/flare.js +284 -0
  250. data/vendor/tests/geo/countries-hires.js +257 -0
  251. data/vendor/tests/geo/countries-lores.js +197 -0
  252. data/vendor/tests/geo/population.js +250 -0
  253. data/vendor/tests/geo/scale-aitoff.html +58 -0
  254. data/vendor/tests/geo/scale-gall-peters.html +56 -0
  255. data/vendor/tests/geo/scale-hammer.html +58 -0
  256. data/vendor/tests/geo/scale-identity.html +56 -0
  257. data/vendor/tests/geo/scale-mercator.html +56 -0
  258. data/vendor/tests/geo/scale-sinusoidal.html +57 -0
  259. data/vendor/tests/geo/scale-smart-domain.html +58 -0
  260. data/vendor/tests/geo/scale.html +55 -0
  261. data/vendor/tests/geo/scale2.html +40 -0
  262. data/vendor/tests/geo/us-states.js +61 -0
  263. data/vendor/tests/heatmap.js +63 -0
  264. data/vendor/tests/lang/globals.html +41 -0
  265. data/vendor/tests/lang/init.html +31 -0
  266. data/vendor/tests/layers.js +28 -0
  267. data/vendor/tests/layout/arc-directed.html +33 -0
  268. data/vendor/tests/layout/arc-radial.html +36 -0
  269. data/vendor/tests/layout/arc-undirected.html +32 -0
  270. data/vendor/tests/layout/arc.html +33 -0
  271. data/vendor/tests/layout/arc2.html +32 -0
  272. data/vendor/tests/layout/bullet-multiples.html +60 -0
  273. data/vendor/tests/layout/bullet.html +45 -0
  274. data/vendor/tests/layout/bullets.js +37 -0
  275. data/vendor/tests/layout/cluster-fill-group.html +24 -0
  276. data/vendor/tests/layout/cluster-fill.html +28 -0
  277. data/vendor/tests/layout/cluster-partition-radial-fill.html +43 -0
  278. data/vendor/tests/layout/cluster-radial-fill-radius.html +26 -0
  279. data/vendor/tests/layout/cluster-radial-fill.html +29 -0
  280. data/vendor/tests/layout/cluster-radial-group-fill.html +30 -0
  281. data/vendor/tests/layout/cluster-radial-radius.html +30 -0
  282. data/vendor/tests/layout/cluster-radial.html +28 -0
  283. data/vendor/tests/layout/cluster-radial2.html +33 -0
  284. data/vendor/tests/layout/cluster.html +34 -0
  285. data/vendor/tests/layout/cluster2.html +32 -0
  286. data/vendor/tests/layout/force-toggle.html +46 -0
  287. data/vendor/tests/layout/force.html +45 -0
  288. data/vendor/tests/layout/force2.html +58 -0
  289. data/vendor/tests/layout/force3.html +41 -0
  290. data/vendor/tests/layout/force4.html +45 -0
  291. data/vendor/tests/layout/force5.html +53 -0
  292. data/vendor/tests/layout/grid-cols.html +31 -0
  293. data/vendor/tests/layout/grid-heatmap.html +25 -0
  294. data/vendor/tests/layout/grid-rows.html +31 -0
  295. data/vendor/tests/layout/grid.html +34 -0
  296. data/vendor/tests/layout/horizon-color.html +31 -0
  297. data/vendor/tests/layout/horizon.html +31 -0
  298. data/vendor/tests/layout/indent-toggle.html +62 -0
  299. data/vendor/tests/layout/indent.html +25 -0
  300. data/vendor/tests/layout/indent2.html +33 -0
  301. data/vendor/tests/layout/matrix-sort.html +28 -0
  302. data/vendor/tests/layout/matrix.html +35 -0
  303. data/vendor/tests/layout/network.html +43 -0
  304. data/vendor/tests/layout/pack-bubble.html +45 -0
  305. data/vendor/tests/layout/pack.html +26 -0
  306. data/vendor/tests/layout/pack2.html +32 -0
  307. data/vendor/tests/layout/partition-fill.html +27 -0
  308. data/vendor/tests/layout/partition-fill2.html +22 -0
  309. data/vendor/tests/layout/partition-fill3.html +27 -0
  310. data/vendor/tests/layout/partition-radial-fill-radius.html +25 -0
  311. data/vendor/tests/layout/partition-radial-fill.html +26 -0
  312. data/vendor/tests/layout/partition-radial-fill2.html +23 -0
  313. data/vendor/tests/layout/partition-radial-fill3.html +29 -0
  314. data/vendor/tests/layout/partition-radial-radius.html +29 -0
  315. data/vendor/tests/layout/partition-radial.html +30 -0
  316. data/vendor/tests/layout/partition-radial2.html +33 -0
  317. data/vendor/tests/layout/partition.html +33 -0
  318. data/vendor/tests/layout/partition2.html +32 -0
  319. data/vendor/tests/layout/rollup.html +50 -0
  320. data/vendor/tests/layout/stack-empty.html +27 -0
  321. data/vendor/tests/layout/stack-expand.html +41 -0
  322. data/vendor/tests/layout/stack-reverse.html +42 -0
  323. data/vendor/tests/layout/stack-right.html +42 -0
  324. data/vendor/tests/layout/stack-rule.html +61 -0
  325. data/vendor/tests/layout/stack-visible.html +43 -0
  326. data/vendor/tests/layout/stack.html +53 -0
  327. data/vendor/tests/layout/tree-radial.html +31 -0
  328. data/vendor/tests/layout/tree-radial2.html +34 -0
  329. data/vendor/tests/layout/tree-toggle.html +36 -0
  330. data/vendor/tests/layout/tree.html +31 -0
  331. data/vendor/tests/layout/tree2.html +35 -0
  332. data/vendor/tests/layout/treemap-hierarchy.html +40 -0
  333. data/vendor/tests/layout/treemap-margin.html +26 -0
  334. data/vendor/tests/layout/treemap-round.html +40 -0
  335. data/vendor/tests/layout/treemap-slice.html +34 -0
  336. data/vendor/tests/layout/treemap.html +37 -0
  337. data/vendor/tests/life.js +212 -0
  338. data/vendor/tests/mark/anchor.html +25 -0
  339. data/vendor/tests/mark/area-anchor-chain.html +42 -0
  340. data/vendor/tests/mark/area-anchor-line.html +57 -0
  341. data/vendor/tests/mark/area-anchor-stack.html +35 -0
  342. data/vendor/tests/mark/area-anchor.html +43 -0
  343. data/vendor/tests/mark/area-anchor2.html +33 -0
  344. data/vendor/tests/mark/area-cardinal.html +57 -0
  345. data/vendor/tests/mark/area-monotone.html +57 -0
  346. data/vendor/tests/mark/area-segmented-basis.html +30 -0
  347. data/vendor/tests/mark/area-segmented-cardinal.html +30 -0
  348. data/vendor/tests/mark/area-segmented-monotone.html +30 -0
  349. data/vendor/tests/mark/area-segmented-step.html +44 -0
  350. data/vendor/tests/mark/area-segmented.html +29 -0
  351. data/vendor/tests/mark/area-stacked-cardinal.html +54 -0
  352. data/vendor/tests/mark/area-stacked-monotone.html +54 -0
  353. data/vendor/tests/mark/area-stacked.html +53 -0
  354. data/vendor/tests/mark/area-step.html +43 -0
  355. data/vendor/tests/mark/area-zero.html +32 -0
  356. data/vendor/tests/mark/area.html +57 -0
  357. data/vendor/tests/mark/bar-anchor-stack.html +51 -0
  358. data/vendor/tests/mark/bar-anchor.html +44 -0
  359. data/vendor/tests/mark/bar-column-grouped.html +63 -0
  360. data/vendor/tests/mark/bar-column-stacked.html +56 -0
  361. data/vendor/tests/mark/bar-column.html +54 -0
  362. data/vendor/tests/mark/bar-grouped.html +63 -0
  363. data/vendor/tests/mark/bar-stacked.html +57 -0
  364. data/vendor/tests/mark/bar.html +54 -0
  365. data/vendor/tests/mark/cursor.html +41 -0
  366. data/vendor/tests/mark/def-type.html +23 -0
  367. data/vendor/tests/mark/dot-anchor.html +33 -0
  368. data/vendor/tests/mark/dot-radius.html +22 -0
  369. data/vendor/tests/mark/dot-stroke.html +43 -0
  370. data/vendor/tests/mark/dot.html +52 -0
  371. data/vendor/tests/mark/dot2.html +61 -0
  372. data/vendor/tests/mark/ease.html +90 -0
  373. data/vendor/tests/mark/event-dblclick.html +30 -0
  374. data/vendor/tests/mark/event-prototype.html +45 -0
  375. data/vendor/tests/mark/event-render.html +45 -0
  376. data/vendor/tests/mark/event.html +24 -0
  377. data/vendor/tests/mark/image-color-inherit.html +33 -0
  378. data/vendor/tests/mark/image-color.html +35 -0
  379. data/vendor/tests/mark/image-color2.html +35 -0
  380. data/vendor/tests/mark/image-heatmap.html +29 -0
  381. data/vendor/tests/mark/image.html +32 -0
  382. data/vendor/tests/mark/label-break.html +54 -0
  383. data/vendor/tests/mark/label-decoration.html +22 -0
  384. data/vendor/tests/mark/label-events.html +32 -0
  385. data/vendor/tests/mark/line-anchor.html +42 -0
  386. data/vendor/tests/mark/line-basis.html +54 -0
  387. data/vendor/tests/mark/line-brownian.html +57 -0
  388. data/vendor/tests/mark/line-cardinal.html +77 -0
  389. data/vendor/tests/mark/line-catmull-rom.html +78 -0
  390. data/vendor/tests/mark/line-curve.html +65 -0
  391. data/vendor/tests/mark/line-eccentricity.html +39 -0
  392. data/vendor/tests/mark/line-fill.html +24 -0
  393. data/vendor/tests/mark/line-join.html +51 -0
  394. data/vendor/tests/mark/line-monotone-non-monotone.html +53 -0
  395. data/vendor/tests/mark/line-monotone-two-way.html +61 -0
  396. data/vendor/tests/mark/line-monotone.html +53 -0
  397. data/vendor/tests/mark/line-polar.html +36 -0
  398. data/vendor/tests/mark/line-segmented-basis.html +57 -0
  399. data/vendor/tests/mark/line-segmented-cardinal.html +80 -0
  400. data/vendor/tests/mark/line-segmented-join.html +52 -0
  401. data/vendor/tests/mark/line-segmented-monotone.html +56 -0
  402. data/vendor/tests/mark/line-segmented-polar.html +30 -0
  403. data/vendor/tests/mark/line-segmented-step.html +41 -0
  404. data/vendor/tests/mark/line-segmented-step2.html +32 -0
  405. data/vendor/tests/mark/line-segmented.html +30 -0
  406. data/vendor/tests/mark/line-step.html +39 -0
  407. data/vendor/tests/mark/line-tension.html +59 -0
  408. data/vendor/tests/mark/line.html +51 -0
  409. data/vendor/tests/mark/panel-anchor.html +37 -0
  410. data/vendor/tests/mark/panel-anchor2.html +31 -0
  411. data/vendor/tests/mark/panel-anchor3.html +22 -0
  412. data/vendor/tests/mark/panel-anchor4.html +28 -0
  413. data/vendor/tests/mark/panel-anchor5.html +28 -0
  414. data/vendor/tests/mark/panel-append.html +29 -0
  415. data/vendor/tests/mark/panel-canvas.html +107 -0
  416. data/vendor/tests/mark/panel-fill.html +50 -0
  417. data/vendor/tests/mark/panel-mouse.html +53 -0
  418. data/vendor/tests/mark/panel-transform.html +67 -0
  419. data/vendor/tests/mark/property-cast.html +24 -0
  420. data/vendor/tests/mark/render-partial.html +42 -0
  421. data/vendor/tests/mark/rule-anchor.html +29 -0
  422. data/vendor/tests/mark/title.html +41 -0
  423. data/vendor/tests/mark/transition-anchor.html +47 -0
  424. data/vendor/tests/mark/transition-wedge.html +47 -0
  425. data/vendor/tests/mark/transition.html +106 -0
  426. data/vendor/tests/mark/wedge-donut.html +35 -0
  427. data/vendor/tests/mark/wedge-implied.html +42 -0
  428. data/vendor/tests/mark/wedge-pie.html +37 -0
  429. data/vendor/tests/mark/wedge-ring.html +27 -0
  430. data/vendor/tests/miserables.js +348 -0
  431. data/vendor/tests/physics/dorling.html +70 -0
  432. data/vendor/tests/physics/simulation.html +56 -0
  433. data/vendor/tests/social.js +28 -0
  434. data/vendor/tests/stanford.png +0 -0
  435. data/vendor/tests/style.css +5 -0
  436. data/vendor/tests/testify.css +29 -0
  437. data/vendor/tests/testify.js +16 -0
  438. data/vendor/tests/text/format-number.html +75 -0
  439. data/web/first.svg +1 -0
  440. data/web/index.html +48 -0
  441. metadata +434 -31
  442. data.tar.gz.sig +0 -0
  443. metadata.gz.sig +0 -2
@@ -0,0 +1,164 @@
1
+ // ranges (bad, satisfactory, good)
2
+ // measures (actual, forecast)
3
+ // markers (previous, goal)
4
+
5
+ /*
6
+ * Chart design based on the recommendations of Stephen Few. Implementation
7
+ * based on the work of Clint Ivy, Jamie Love, and Jason Davies.
8
+ * http://projects.instantcognition.com/protovis/bulletchart/
9
+ */
10
+
11
+ /**
12
+ * Constructs a new, empty bullet layout. Layouts are not typically constructed
13
+ * directly; instead, they are added to an existing panel via
14
+ * {@link pv.Mark#add}.
15
+ *
16
+ * @class
17
+ * @extends pv.Layout
18
+ */
19
+ pv.Layout.Bullet = function() {
20
+ pv.Layout.call(this);
21
+ var that = this,
22
+ buildImplied = that.buildImplied,
23
+ scale = that.x = pv.Scale.linear(),
24
+ orient,
25
+ horizontal,
26
+ rangeColor,
27
+ measureColor,
28
+ x;
29
+
30
+ /** @private Cache layout state to optimize properties. */
31
+ this.buildImplied = function(s) {
32
+ buildImplied.call(this, x = s);
33
+ orient = s.orient;
34
+ horizontal = /^left|right$/.test(orient);
35
+ rangeColor = pv.ramp("#bbb", "#eee")
36
+ .domain(0, Math.max(1, x.ranges.length - 1));
37
+ measureColor = pv.ramp("steelblue", "lightsteelblue")
38
+ .domain(0, Math.max(1, x.measures.length - 1));
39
+ };
40
+
41
+ /**
42
+ * The range prototype.
43
+ *
44
+ * @type pv.Mark
45
+ * @name pv.Layout.Bullet.prototype.range
46
+ */
47
+ (this.range = new pv.Mark())
48
+ .data(function() { return x.ranges; })
49
+ .reverse(true)
50
+ .left(function() { return orient == "left" ? 0 : null; })
51
+ .top(function() { return orient == "top" ? 0 : null; })
52
+ .right(function() { return orient == "right" ? 0 : null; })
53
+ .bottom(function() { return orient == "bottom" ? 0 : null; })
54
+ .width(function(d) { return horizontal ? scale(d) : null; })
55
+ .height(function(d) { return horizontal ? null : scale(d); })
56
+ .fillStyle(function() { return rangeColor(this.index); })
57
+ .antialias(false)
58
+ .parent = that;
59
+
60
+ /**
61
+ * The measure prototype.
62
+ *
63
+ * @type pv.Mark
64
+ * @name pv.Layout.Bullet.prototype.measure
65
+ */
66
+ (this.measure = new pv.Mark())
67
+ .extend(this.range)
68
+ .data(function() { return x.measures; })
69
+ .left(function() { return orient == "left" ? 0 : horizontal ? null : this.parent.width() / 3.25; })
70
+ .top(function() { return orient == "top" ? 0 : horizontal ? this.parent.height() / 3.25 : null; })
71
+ .right(function() { return orient == "right" ? 0 : horizontal ? null : this.parent.width() / 3.25; })
72
+ .bottom(function() { return orient == "bottom" ? 0 : horizontal ? this.parent.height() / 3.25 : null; })
73
+ .fillStyle(function() { return measureColor(this.index); })
74
+ .parent = that;
75
+
76
+ /**
77
+ * The marker prototype.
78
+ *
79
+ * @type pv.Mark
80
+ * @name pv.Layout.Bullet.prototype.marker
81
+ */
82
+ (this.marker = new pv.Mark())
83
+ .data(function() { return x.markers; })
84
+ .left(function(d) { return orient == "left" ? scale(d) : horizontal ? null : this.parent.width() / 2; })
85
+ .top(function(d) { return orient == "top" ? scale(d) : horizontal ? this.parent.height() / 2 : null; })
86
+ .right(function(d) { return orient == "right" ? scale(d) : null; })
87
+ .bottom(function(d) { return orient == "bottom" ? scale(d) : null; })
88
+ .strokeStyle("black")
89
+ .shape("bar")
90
+ .shapeAngle(function() { return horizontal ? 0 : Math.PI / 2; })
91
+ .parent = that;
92
+
93
+ (this.tick = new pv.Mark())
94
+ .data(function() { return scale.ticks(7); })
95
+ .left(function(d) { return orient == "left" ? scale(d) : null; })
96
+ .top(function(d) { return orient == "top" ? scale(d) : null; })
97
+ .right(function(d) { return orient == "right" ? scale(d) : horizontal ? null : -6; })
98
+ .bottom(function(d) { return orient == "bottom" ? scale(d) : horizontal ? -8 : null; })
99
+ .height(function() { return horizontal ? 6 : null; })
100
+ .width(function() { return horizontal ? null : 6; })
101
+ .parent = that;
102
+ };
103
+
104
+ pv.Layout.Bullet.prototype = pv.extend(pv.Layout)
105
+ .property("orient", String) // left, right, top, bottom
106
+ .property("ranges")
107
+ .property("markers")
108
+ .property("measures")
109
+ .property("maximum", Number);
110
+
111
+ /**
112
+ * Default properties for bullet layouts.
113
+ *
114
+ * @type pv.Layout.Bullet
115
+ */
116
+ pv.Layout.Bullet.prototype.defaults = new pv.Layout.Bullet()
117
+ .extend(pv.Layout.prototype.defaults)
118
+ .orient("left")
119
+ .ranges([])
120
+ .markers([])
121
+ .measures([]);
122
+
123
+ /**
124
+ * The orientation.
125
+ *
126
+ * @type string
127
+ * @name pv.Layout.Bullet.prototype.orient
128
+ */
129
+
130
+ /**
131
+ * The array of range values.
132
+ *
133
+ * @type array
134
+ * @name pv.Layout.Bullet.prototype.ranges
135
+ */
136
+
137
+ /**
138
+ * The array of marker values.
139
+ *
140
+ * @type array
141
+ * @name pv.Layout.Bullet.prototype.markers
142
+ */
143
+
144
+ /**
145
+ * The array of measure values.
146
+ *
147
+ * @type array
148
+ * @name pv.Layout.Bullet.prototype.measures
149
+ */
150
+
151
+ /**
152
+ * Optional; the maximum range value.
153
+ *
154
+ * @type number
155
+ * @name pv.Layout.Bullet.prototype.maximum
156
+ */
157
+
158
+ /** @private */
159
+ pv.Layout.Bullet.prototype.buildImplied = function(s) {
160
+ pv.Layout.prototype.buildImplied.call(this, s);
161
+ var size = this.parent[/^left|right$/.test(s.orient) ? "width" : "height"]();
162
+ s.maximum = s.maximum || pv.max([].concat(s.ranges, s.markers, s.measures));
163
+ this.x.domain(0, s.maximum).range(0, size);
164
+ };
@@ -0,0 +1,205 @@
1
+ /**
2
+ * Constructs a new, empty cluster layout. Layouts are not typically
3
+ * constructed directly; instead, they are added to an existing panel via
4
+ * {@link pv.Mark#add}.
5
+ *
6
+ * @class Implements a hierarchical layout using the cluster (or dendrogram)
7
+ * algorithm. This layout provides both node-link and space-filling
8
+ * implementations of cluster diagrams. In many ways it is similar to
9
+ * {@link pv.Layout.Partition}, except that leaf nodes are positioned at maximum
10
+ * depth, and the depth of internal nodes is based on their distance from their
11
+ * deepest descendant, rather than their distance from the root.
12
+ *
13
+ * <p>The cluster layout supports a "group" property, which if true causes
14
+ * siblings to be positioned closer together than unrelated nodes at the same
15
+ * depth. Unlike the partition layout, this layout does not support dynamic
16
+ * sizing for leaf nodes; all leaf nodes are the same size.
17
+ *
18
+ * <p>For more details on how to use this layout, see
19
+ * {@link pv.Layout.Hierarchy}.
20
+ *
21
+ * @see pv.Layout.Cluster.Fill
22
+ * @extends pv.Layout.Hierarchy
23
+ */
24
+ pv.Layout.Cluster = function() {
25
+ pv.Layout.Hierarchy.call(this);
26
+ var interpolate, // cached interpolate
27
+ buildImplied = this.buildImplied;
28
+
29
+ /** @private Cache layout state to optimize properties. */
30
+ this.buildImplied = function(s) {
31
+ buildImplied.call(this, s);
32
+ interpolate
33
+ = /^(top|bottom)$/.test(s.orient) ? "step-before"
34
+ : /^(left|right)$/.test(s.orient) ? "step-after"
35
+ : "linear";
36
+ };
37
+
38
+ this.link.interpolate(function() { return interpolate; });
39
+ };
40
+
41
+ pv.Layout.Cluster.prototype = pv.extend(pv.Layout.Hierarchy)
42
+ .property("group", Number)
43
+ .property("orient", String)
44
+ .property("innerRadius", Number)
45
+ .property("outerRadius", Number);
46
+
47
+ /**
48
+ * The group parameter; defaults to 0, disabling grouping of siblings. If this
49
+ * parameter is set to a positive number (or true, which is equivalent to 1),
50
+ * then additional space will be allotted between sibling groups. In other
51
+ * words, siblings (nodes that share the same parent) will be positioned more
52
+ * closely than nodes at the same depth that do not share a parent.
53
+ *
54
+ * @type number
55
+ * @name pv.Layout.Cluster.prototype.group
56
+ */
57
+
58
+ /**
59
+ * The orientation. The default orientation is "top", which means that the root
60
+ * node is placed on the top edge, leaf nodes appear on the bottom edge, and
61
+ * internal nodes are in-between. The following orientations are supported:<ul>
62
+ *
63
+ * <li>left - left-to-right.
64
+ * <li>right - right-to-left.
65
+ * <li>top - top-to-bottom.
66
+ * <li>bottom - bottom-to-top.
67
+ * <li>radial - radially, with the root at the center.</ul>
68
+ *
69
+ * @type string
70
+ * @name pv.Layout.Cluster.prototype.orient
71
+ */
72
+
73
+ /**
74
+ * The inner radius; defaults to 0. This property applies only to radial
75
+ * orientations, and can be used to compress the layout radially. Note that for
76
+ * the node-link implementation, the root node is always at the center,
77
+ * regardless of the value of this property; this property only affects internal
78
+ * and leaf nodes. For the space-filling implementation, a non-zero value of
79
+ * this property will result in the root node represented as a ring rather than
80
+ * a circle.
81
+ *
82
+ * @type number
83
+ * @name pv.Layout.Cluster.prototype.innerRadius
84
+ */
85
+
86
+ /**
87
+ * The outer radius; defaults to fill the containing panel, based on the height
88
+ * and width of the layout. If the layout has no height and width specified, it
89
+ * will extend to fill the enclosing panel.
90
+ *
91
+ * @type number
92
+ * @name pv.Layout.Cluster.prototype.outerRadius
93
+ */
94
+
95
+ /**
96
+ * Defaults for cluster layouts. The default group parameter is 0 and the
97
+ * default orientation is "top".
98
+ *
99
+ * @type pv.Layout.Cluster
100
+ */
101
+ pv.Layout.Cluster.prototype.defaults = new pv.Layout.Cluster()
102
+ .extend(pv.Layout.Hierarchy.prototype.defaults)
103
+ .group(0)
104
+ .orient("top");
105
+
106
+ /** @private */
107
+ pv.Layout.Cluster.prototype.buildImplied = function(s) {
108
+ if (pv.Layout.Hierarchy.prototype.buildImplied.call(this, s)) return;
109
+
110
+ var root = s.nodes[0],
111
+ group = s.group,
112
+ breadth,
113
+ depth,
114
+ leafCount = 0,
115
+ leafIndex = .5 - group / 2;
116
+
117
+ /* Count the leaf nodes and compute the depth of descendants. */
118
+ var p = undefined;
119
+ root.visitAfter(function(n) {
120
+ if (n.firstChild) {
121
+ n.depth = 1 + pv.max(n.childNodes, function(n) { return n.depth; });
122
+ } else {
123
+ if (group && (p != n.parentNode)) {
124
+ p = n.parentNode;
125
+ leafCount += group;
126
+ }
127
+ leafCount++;
128
+ n.depth = 0;
129
+ }
130
+ });
131
+ breadth = 1 / leafCount;
132
+ depth = 1 / root.depth;
133
+
134
+ /* Compute the unit breadth and depth of each node. */
135
+ var p = undefined;
136
+ root.visitAfter(function(n) {
137
+ if (n.firstChild) {
138
+ n.breadth = pv.mean(n.childNodes, function(n) { return n.breadth; });
139
+ } else {
140
+ if (group && (p != n.parentNode)) {
141
+ p = n.parentNode;
142
+ leafIndex += group;
143
+ }
144
+ n.breadth = breadth * leafIndex++;
145
+ }
146
+ n.depth = 1 - n.depth * depth;
147
+ });
148
+
149
+ /* Compute breadth and depth ranges for space-filling layouts. */
150
+ root.visitAfter(function(n) {
151
+ n.minBreadth = n.firstChild
152
+ ? n.firstChild.minBreadth
153
+ : (n.breadth - breadth / 2);
154
+ n.maxBreadth = n.firstChild
155
+ ? n.lastChild.maxBreadth
156
+ : (n.breadth + breadth / 2);
157
+ });
158
+ root.visitBefore(function(n) {
159
+ n.minDepth = n.parentNode
160
+ ? n.parentNode.maxDepth
161
+ : 0;
162
+ n.maxDepth = n.parentNode
163
+ ? (n.depth + root.depth)
164
+ : (n.minDepth + 2 * root.depth);
165
+ });
166
+ root.minDepth = -depth;
167
+
168
+ pv.Layout.Hierarchy.NodeLink.buildImplied.call(this, s);
169
+ };
170
+
171
+ /**
172
+ * Constructs a new, empty space-filling cluster layout. Layouts are not
173
+ * typically constructed directly; instead, they are added to an existing panel
174
+ * via {@link pv.Mark#add}.
175
+ *
176
+ * @class A variant of cluster layout that is space-filling. The meaning of the
177
+ * exported mark prototypes changes slightly in the space-filling
178
+ * implementation:<ul>
179
+ *
180
+ * <li><tt>node</tt> - for rendering nodes; typically a {@link pv.Bar} for
181
+ * non-radial orientations, and a {@link pv.Wedge} for radial orientations.
182
+ *
183
+ * <p><li><tt>link</tt> - unsupported; undefined. Links are encoded implicitly
184
+ * in the arrangement of the space-filling nodes.
185
+ *
186
+ * <p><li><tt>label</tt> - for rendering node labels; typically a
187
+ * {@link pv.Label}.
188
+ *
189
+ * </ul>For more details on how to use this layout, see
190
+ * {@link pv.Layout.Cluster}.
191
+ *
192
+ * @extends pv.Layout.Cluster
193
+ */
194
+ pv.Layout.Cluster.Fill = function() {
195
+ pv.Layout.Cluster.call(this);
196
+ pv.Layout.Hierarchy.Fill.constructor.call(this);
197
+ };
198
+
199
+ pv.Layout.Cluster.Fill.prototype = pv.extend(pv.Layout.Cluster);
200
+
201
+ /** @private */
202
+ pv.Layout.Cluster.Fill.prototype.buildImplied = function(s) {
203
+ if (pv.Layout.Cluster.prototype.buildImplied.call(this, s)) return;
204
+ pv.Layout.Hierarchy.Fill.buildImplied.call(this, s);
205
+ };
@@ -0,0 +1,309 @@
1
+ /**
2
+ * Constructs a new, empty force-directed layout. Layouts are not typically
3
+ * constructed directly; instead, they are added to an existing panel via
4
+ * {@link pv.Mark#add}.
5
+ *
6
+ * @class Implements force-directed network layout as a node-link diagram. This
7
+ * layout uses the Fruchterman-Reingold algorithm, which applies an attractive
8
+ * spring force between neighboring nodes, and a repulsive electrical charge
9
+ * force between all nodes. An additional drag force improves stability of the
10
+ * simulation. See {@link pv.Force.spring}, {@link pv.Force.drag} and {@link
11
+ * pv.Force.charge} for more details; note that the n-body charge force is
12
+ * approximated using the Barnes-Hut algorithm.
13
+ *
14
+ * <p>This layout is implemented on top of {@link pv.Simulation}, which can be
15
+ * used directly for more control over simulation parameters. The simulation
16
+ * uses Position Verlet integration, which does not compute velocities
17
+ * explicitly, but allows for easy geometric constraints, such as bounding the
18
+ * nodes within the layout panel. Many of the configuration properties supported
19
+ * by this layout are simply passed through to the underlying forces and
20
+ * constraints of the simulation.
21
+ *
22
+ * <p>Force layouts are typically interactive. The gradual movement of the nodes
23
+ * as they stabilize to a local stress minimum can help reveal the structure of
24
+ * the network, as can {@link pv.Behavior.drag}, which allows the user to pick
25
+ * up nodes and reposition them while the physics simulation continues. This
26
+ * layout can also be used with pan &amp; zoom behaviors for interaction.
27
+ *
28
+ * <p>To facilitate interaction, this layout by default automatically re-renders
29
+ * using a <tt>setInterval</tt> every 42 milliseconds. This can be disabled via
30
+ * the <tt>iterations</tt> property, which if non-null specifies the number of
31
+ * simulation iterations to run before the force-directed layout is finalized.
32
+ * Be careful not to use too high an iteration count, as this can lead to an
33
+ * annoying delay on page load.
34
+ *
35
+ * <p>As with other network layouts, the network data can be updated
36
+ * dynamically, provided the property cache is reset. See
37
+ * {@link pv.Layout.Network} for details. New nodes are initialized with random
38
+ * positions near the center. Alternatively, positions can be specified manually
39
+ * by setting the <tt>x</tt> and <tt>y</tt> attributes on nodes.
40
+ *
41
+ * @extends pv.Layout.Network
42
+ * @see <a href="http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.13.8444&rep=rep1&type=pdf"
43
+ * >"Graph Drawing by Force-directed Placement"</a> by T. Fruchterman &amp;
44
+ * E. Reingold, Software--Practice &amp; Experience, November 1991.
45
+ */
46
+ pv.Layout.Force = function() {
47
+ pv.Layout.Network.call(this);
48
+
49
+ /* Force-directed graphs can be messy, so reduce the link width. */
50
+ this.link.lineWidth(function(d, p) { return Math.sqrt(p.linkValue) * 1.5; });
51
+ this.label.textAlign("center");
52
+ };
53
+
54
+ pv.Layout.Force.prototype = pv.extend(pv.Layout.Network)
55
+ .property("bound", Boolean)
56
+ .property("iterations", Number)
57
+ .property("dragConstant", Number)
58
+ .property("chargeConstant", Number)
59
+ .property("chargeMinDistance", Number)
60
+ .property("chargeMaxDistance", Number)
61
+ .property("chargeTheta", Number)
62
+ .property("springConstant", Number)
63
+ .property("springDamping", Number)
64
+ .property("springLength", Number);
65
+
66
+ /**
67
+ * The bound parameter; true if nodes should be constrained within the layout
68
+ * panel. Bounding is disabled by default. Currently the layout does not observe
69
+ * the radius of the nodes; strictly speaking, only the center of the node is
70
+ * constrained to be within the panel, with an additional 6-pixel offset for
71
+ * padding. A future enhancement could extend the bound constraint to observe
72
+ * the node's radius, which would also support bounding for variable-size nodes.
73
+ *
74
+ * <p>Note that if this layout is used in conjunction with pan &amp; zoom
75
+ * behaviors, those behaviors should have their bound parameter set to the same
76
+ * value.
77
+ *
78
+ * @type boolean
79
+ * @name pv.Layout.Force.prototype.bound
80
+ */
81
+
82
+ /**
83
+ * The number of simulation iterations to run, or null if this layout is
84
+ * interactive. Force-directed layouts are interactive by default, using a
85
+ * <tt>setInterval</tt> to advance the physics simulation and re-render
86
+ * automatically.
87
+ *
88
+ * @type number
89
+ * @name pv.Layout.Force.prototype.iterations
90
+ */
91
+
92
+ /**
93
+ * The drag constant, in the range [0,1]. A value of 0 means no drag (a
94
+ * perfectly frictionless environment), while a value of 1 means friction
95
+ * immediately cancels all momentum. The default value is 0.1, which provides a
96
+ * minimum amount of drag that helps stabilize bouncy springs; lower values may
97
+ * result in excessive bounciness, while higher values cause the simulation to
98
+ * take longer to converge.
99
+ *
100
+ * @type number
101
+ * @name pv.Layout.Force.prototype.dragConstant
102
+ * @see pv.Force.drag#constant
103
+ */
104
+
105
+ /**
106
+ * The charge constant, which should be a negative number. The default value is
107
+ * -40; more negative values will result in a stronger repulsive force, which
108
+ * may lead to faster convergence at the risk of instability. Too strong
109
+ * repulsive charge forces can cause comparatively weak springs to be stretched
110
+ * well beyond their rest length, emphasizing global structure over local
111
+ * structure. A nonnegative value will break the Fruchterman-Reingold algorithm,
112
+ * and is for entertainment purposes only.
113
+ *
114
+ * @type number
115
+ * @name pv.Layout.Force.prototype.chargeConstant
116
+ * @see pv.Force.charge#constant
117
+ */
118
+
119
+ /**
120
+ * The minimum distance at which charge forces are applied. The default minimum
121
+ * distance of 2 avoids applying forces that are two strong; because the physics
122
+ * simulation is run at discrete time intervals, it is possible for two same-
123
+ * charged particles to become very close or even a singularity! Since the
124
+ * charge force is inversely proportional to the square of the distance, very
125
+ * small distances can break the simulation.
126
+ *
127
+ * <p>In rare cases, two particles can become stuck on top of each other, as a
128
+ * minimum distance threshold will prevent the charge force from repelling them.
129
+ * However, this occurs very rarely because other forces and momentum typically
130
+ * cause the particles to become separated again, at which point the repulsive
131
+ * charge force kicks in.
132
+ *
133
+ * @type number
134
+ * @name pv.Layout.Force.prototype.chargeMinDistance
135
+ * @see pv.Force.charge#domain
136
+ */
137
+
138
+ /**
139
+ * The maximum distance at which charge forces are applied. This improves
140
+ * performance by ignoring weak charge forces at great distances. Note that this
141
+ * parameter is partly redundant, as the Barnes-Hut algorithm for n-body forces
142
+ * already improves performance for far-away particles through approximation.
143
+ *
144
+ * @type number
145
+ * @name pv.Layout.Force.prototype.chargeMaxDistance
146
+ * @see pv.Force.charge#domain
147
+ */
148
+
149
+ /**
150
+ * The Barnes-Hut approximation factor. The Barnes-Hut approximation criterion
151
+ * is the ratio of the size of the quadtree node to the distance from the point
152
+ * to the node's center of mass is beneath some threshold. The default value is
153
+ * 0.9.
154
+ *
155
+ * @type number
156
+ * @name pv.Layout.Force.prototype.chargeTheta
157
+ * @see pv.Force.charge#theta
158
+ */
159
+
160
+ /**
161
+ * The spring constant, which should be a positive number. The default value is
162
+ * 0.1; greater values will result in a stronger attractive force, which may
163
+ * lead to faster convergence at the risk of instability. Too strong spring
164
+ * forces can cause comparatively weak charge forces to be ignored, emphasizing
165
+ * local structure over global structure. A nonpositive value will break the
166
+ * Fruchterman-Reingold algorithm, and is for entertainment purposes only.
167
+ *
168
+ * <p>The spring tension is automatically normalized using the inverse square
169
+ * root of the maximum link degree of attached nodes.
170
+ *
171
+ * @type number
172
+ * @name pv.Layout.Force.prototype.springConstant
173
+ * @see pv.Force.spring#constant
174
+ */
175
+
176
+ /**
177
+ * The spring damping factor, in the range [0,1]. Damping functions identically
178
+ * to drag forces, damping spring bounciness by applying a force in the opposite
179
+ * direction of attached nodes' velocities. The default value is 0.3.
180
+ *
181
+ * <p>The spring damping is automatically normalized using the inverse square
182
+ * root of the maximum link degree of attached nodes.
183
+ *
184
+ * @type number
185
+ * @name pv.Layout.Force.prototype.springDamping
186
+ * @see pv.Force.spring#damping
187
+ */
188
+
189
+ /**
190
+ * The spring rest length. The default value is 20 pixels. Larger values may be
191
+ * appropriate if the layout panel is larger, or if the nodes are rendered
192
+ * larger than the default dot size of 20.
193
+ *
194
+ * @type number
195
+ * @name pv.Layout.Force.prototype.springLength
196
+ * @see pv.Force.spring#length
197
+ */
198
+
199
+ /**
200
+ * Default properties for force-directed layouts. The default drag constant is
201
+ * 0.1, the default charge constant is -40 (with a domain of [2, 500] and theta
202
+ * of 0.9), and the default spring constant is 0.1 (with a damping of 0.3 and a
203
+ * rest length of 20).
204
+ *
205
+ * @type pv.Layout.Force
206
+ */
207
+ pv.Layout.Force.prototype.defaults = new pv.Layout.Force()
208
+ .extend(pv.Layout.Network.prototype.defaults)
209
+ .dragConstant(.1)
210
+ .chargeConstant(-40)
211
+ .chargeMinDistance(2)
212
+ .chargeMaxDistance(500)
213
+ .chargeTheta(.9)
214
+ .springConstant(.1)
215
+ .springDamping(.3)
216
+ .springLength(20);
217
+
218
+ /** @private Initialize the physics simulation. */
219
+ pv.Layout.Force.prototype.buildImplied = function(s) {
220
+
221
+ /* Any cached interactive layouts need to be rebound for the timer. */
222
+ if (pv.Layout.Network.prototype.buildImplied.call(this, s)) {
223
+ var f = s.$force;
224
+ if (f) {
225
+ f.next = this.binds.$force;
226
+ this.binds.$force = f;
227
+ }
228
+ return;
229
+ }
230
+
231
+ var that = this,
232
+ nodes = s.nodes,
233
+ links = s.links,
234
+ k = s.iterations,
235
+ w = s.width,
236
+ h = s.height;
237
+
238
+ /* Initialize positions randomly near the center. */
239
+ for (var i = 0, n; i < nodes.length; i++) {
240
+ n = nodes[i];
241
+ if (isNaN(n.x)) n.x = w / 2 + 40 * Math.random() - 20;
242
+ if (isNaN(n.y)) n.y = h / 2 + 40 * Math.random() - 20;
243
+ }
244
+
245
+ /* Initialize the simulation. */
246
+ var sim = pv.simulation(nodes);
247
+
248
+ /* Drag force. */
249
+ sim.force(pv.Force.drag(s.dragConstant));
250
+
251
+ /* Charge (repelling) force. */
252
+ sim.force(pv.Force.charge(s.chargeConstant)
253
+ .domain(s.chargeMinDistance, s.chargeMaxDistance)
254
+ .theta(s.chargeTheta));
255
+
256
+ /* Spring (attracting) force. */
257
+ sim.force(pv.Force.spring(s.springConstant)
258
+ .damping(s.springDamping)
259
+ .length(s.springLength)
260
+ .links(links));
261
+
262
+ /* Position constraint (for interactive dragging). */
263
+ sim.constraint(pv.Constraint.position());
264
+
265
+ /* Optionally add bound constraint. TODO: better padding. */
266
+ if (s.bound) {
267
+ sim.constraint(pv.Constraint.bound().x(6, w - 6).y(6, h - 6));
268
+ }
269
+
270
+ /** @private Returns the speed of the given node, to determine cooling. */
271
+ function speed(n) {
272
+ return n.fix ? 1 : n.vx * n.vx + n.vy * n.vy;
273
+ }
274
+
275
+ /*
276
+ * If the iterations property is null (the default), the layout is
277
+ * interactive. The simulation is run until the fastest particle drops below
278
+ * an arbitrary minimum speed. Although the timer keeps firing, this speed
279
+ * calculation is fast so there is minimal CPU overhead. Note: if a particle
280
+ * is fixed for interactivity, treat this as a high speed and resume
281
+ * simulation.
282
+ */
283
+ if (k == null) {
284
+ sim.step(); // compute initial previous velocities
285
+ sim.step(); // compute initial velocities
286
+
287
+ /* Add the simulation state to the bound list. */
288
+ var force = s.$force = this.binds.$force = {
289
+ next: this.binds.$force,
290
+ nodes: nodes,
291
+ min: 1e-4 * (links.length + 1),
292
+ sim: sim
293
+ };
294
+
295
+ /* Start the timer, if not already started. */
296
+ if (!this.$timer) this.$timer = setInterval(function() {
297
+ var render = false;
298
+ for (var f = that.binds.$force; f; f = f.next) {
299
+ if (pv.max(f.nodes, speed) > f.min) {
300
+ f.sim.step();
301
+ render = true;
302
+ }
303
+ }
304
+ if (render) that.render();
305
+ }, 42);
306
+ } else for (var i = 0; i < k; i++) {
307
+ sim.step();
308
+ }
309
+ };