rubygame 2.2.0-i586-linux
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/CREDITS +60 -0
- data/LICENSE +504 -0
- data/NEWS +201 -0
- data/README +139 -0
- data/ROADMAP +43 -0
- data/Rakefile +409 -0
- data/doc/extended_readme.rdoc +49 -0
- data/doc/getting_started.rdoc +47 -0
- data/doc/macosx_install.rdoc +70 -0
- data/doc/windows_install.rdoc +123 -0
- data/ext/rubygame/MANIFEST +25 -0
- data/ext/rubygame/rubygame_core.so +0 -0
- data/ext/rubygame/rubygame_event.c +644 -0
- data/ext/rubygame/rubygame_event.h +48 -0
- data/ext/rubygame/rubygame_event.o +0 -0
- data/ext/rubygame/rubygame_gfx.c +942 -0
- data/ext/rubygame/rubygame_gfx.h +101 -0
- data/ext/rubygame/rubygame_gfx.o +0 -0
- data/ext/rubygame/rubygame_gfx.so +0 -0
- data/ext/rubygame/rubygame_gl.c +154 -0
- data/ext/rubygame/rubygame_gl.h +32 -0
- data/ext/rubygame/rubygame_gl.o +0 -0
- data/ext/rubygame/rubygame_image.c +108 -0
- data/ext/rubygame/rubygame_image.h +41 -0
- data/ext/rubygame/rubygame_image.o +0 -0
- data/ext/rubygame/rubygame_image.so +0 -0
- data/ext/rubygame/rubygame_joystick.c +247 -0
- data/ext/rubygame/rubygame_joystick.h +41 -0
- data/ext/rubygame/rubygame_joystick.o +0 -0
- data/ext/rubygame/rubygame_main.c +155 -0
- data/ext/rubygame/rubygame_main.h +33 -0
- data/ext/rubygame/rubygame_main.o +0 -0
- data/ext/rubygame/rubygame_mixer.c +764 -0
- data/ext/rubygame/rubygame_mixer.h +62 -0
- data/ext/rubygame/rubygame_mixer.o +0 -0
- data/ext/rubygame/rubygame_mixer.so +0 -0
- data/ext/rubygame/rubygame_screen.c +448 -0
- data/ext/rubygame/rubygame_screen.h +43 -0
- data/ext/rubygame/rubygame_screen.o +0 -0
- data/ext/rubygame/rubygame_shared.c +209 -0
- data/ext/rubygame/rubygame_shared.h +60 -0
- data/ext/rubygame/rubygame_shared.o +0 -0
- data/ext/rubygame/rubygame_surface.c +1147 -0
- data/ext/rubygame/rubygame_surface.h +62 -0
- data/ext/rubygame/rubygame_surface.o +0 -0
- data/ext/rubygame/rubygame_time.c +183 -0
- data/ext/rubygame/rubygame_time.h +32 -0
- data/ext/rubygame/rubygame_time.o +0 -0
- data/ext/rubygame/rubygame_ttf.c +599 -0
- data/ext/rubygame/rubygame_ttf.h +69 -0
- data/ext/rubygame/rubygame_ttf.o +0 -0
- data/ext/rubygame/rubygame_ttf.so +0 -0
- data/lib/rubygame/MANIFEST +12 -0
- data/lib/rubygame/clock.rb +128 -0
- data/lib/rubygame/color/models/base.rb +106 -0
- data/lib/rubygame/color/models/hsl.rb +153 -0
- data/lib/rubygame/color/models/hsv.rb +149 -0
- data/lib/rubygame/color/models/rgb.rb +78 -0
- data/lib/rubygame/color/palettes/css.rb +49 -0
- data/lib/rubygame/color/palettes/palette.rb +100 -0
- data/lib/rubygame/color/palettes/x11.rb +177 -0
- data/lib/rubygame/color.rb +79 -0
- data/lib/rubygame/constants.rb +238 -0
- data/lib/rubygame/event.rb +313 -0
- data/lib/rubygame/ftor.rb +370 -0
- data/lib/rubygame/hotspot.rb +265 -0
- data/lib/rubygame/keyconstants.rb +237 -0
- data/lib/rubygame/mediabag.rb +94 -0
- data/lib/rubygame/queue.rb +288 -0
- data/lib/rubygame/rect.rb +612 -0
- data/lib/rubygame/sfont.rb +223 -0
- data/lib/rubygame/sprite.rb +511 -0
- data/lib/rubygame.rb +41 -0
- data/samples/FreeSans.ttf +0 -0
- data/samples/GPL.txt +340 -0
- data/samples/README +40 -0
- data/samples/chimp.bmp +0 -0
- data/samples/chimp.rb +313 -0
- data/samples/demo_gl.rb +151 -0
- data/samples/demo_gl_tex.rb +197 -0
- data/samples/demo_music.rb +75 -0
- data/samples/demo_rubygame.rb +284 -0
- data/samples/demo_sfont.rb +52 -0
- data/samples/demo_ttf.rb +193 -0
- data/samples/demo_utf8.rb +53 -0
- data/samples/fist.bmp +0 -0
- data/samples/load_and_blit.rb +22 -0
- data/samples/panda.png +0 -0
- data/samples/punch.wav +0 -0
- data/samples/ruby.png +0 -0
- data/samples/song.ogg +0 -0
- data/samples/term16.png +0 -0
- data/samples/whiff.wav +0 -0
- metadata +152 -0
@@ -0,0 +1,223 @@
|
|
1
|
+
#--
|
2
|
+
# Rubygame -- Ruby code and bindings to SDL to facilitate game creation
|
3
|
+
# Copyright (C) 2004-2007 John Croisant
|
4
|
+
#
|
5
|
+
# This library is free software; you can redistribute it and/or
|
6
|
+
# modify it under the terms of the GNU Lesser General Public
|
7
|
+
# License as published by the Free Software Foundation; either
|
8
|
+
# version 2.1 of the License, or (at your option) any later version.
|
9
|
+
#
|
10
|
+
# This library is distributed in the hope that it will be useful,
|
11
|
+
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
12
|
+
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
13
|
+
# Lesser General Public License for more details.
|
14
|
+
#
|
15
|
+
# You should have received a copy of the GNU Lesser General Public
|
16
|
+
# License along with this library; if not, write to the Free Software
|
17
|
+
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
18
|
+
#++
|
19
|
+
|
20
|
+
module Rubygame
|
21
|
+
|
22
|
+
# *NOTE*: you must require 'rubygame/sfont' manually to gain access to
|
23
|
+
# Rubygame::SFont. It is not imported with Rubygame by default!
|
24
|
+
#
|
25
|
+
# SFont is a type of bitmapped font, which is loaded from an image file
|
26
|
+
# with a meaningful top row of pixels, and the font itself below that. The
|
27
|
+
# top row provides information about what parts of of the lower area
|
28
|
+
# contains font data, and which parts are empty.
|
29
|
+
#
|
30
|
+
# The image file should contain all of the glyphs on one row, with the
|
31
|
+
# colorkey color at the bottom-left pixel and the "skip" color at the
|
32
|
+
# top-left pixel.
|
33
|
+
#
|
34
|
+
# The colorkey color is applied to the image file when it is loaded, so
|
35
|
+
# that all pixels of that color appear transparent. Alternatively, if the
|
36
|
+
# alpha value of pixel [0,0] is 0 (that is, if it is fully transparent),
|
37
|
+
# the image file is assumed to have a proper alpha channel, and no colorkey
|
38
|
+
# is applied. The skip color is used in the top row of pixels to indicate
|
39
|
+
# that all the pixels below it contain empty space, and that the next
|
40
|
+
# pixel that is not the skip color marks the beginning of the next glyph.
|
41
|
+
#
|
42
|
+
# The official SFont homepage, with information on SFont and sample font
|
43
|
+
# files, can be found at http://www.linux-games.com/sfont/. More
|
44
|
+
# information on SFont, and a useful utility for automatically generating
|
45
|
+
# the top row for a font, can be found at: http://www.nostatic.org/sfont/
|
46
|
+
|
47
|
+
class SFont
|
48
|
+
@@default_glyphs = [\
|
49
|
+
"!",'"',"#","$","%","&","'","(",")","*","+",",","-",".","/","0",
|
50
|
+
"1","2","3","4","5","6","7","8","9",":",";","<","=",">","?","@",
|
51
|
+
"A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P",
|
52
|
+
"Q","R","S","T","U","V","W","X","Y","Z","[","\\","]","^","_","`",
|
53
|
+
"a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p",
|
54
|
+
"q","r","s","t","u","v","w","x","y","z","{","|","}","~"]
|
55
|
+
|
56
|
+
# Returns an array of strings, each string a single ASCII character
|
57
|
+
# from ! (33) to ~ (126). This is the default set of characters in a
|
58
|
+
# SFont. The full set is as follows:
|
59
|
+
#
|
60
|
+
# ! " # $ % & ' ( ) * + , - . / 0 1 2 3 4 5 6 7 8 9 : ; < = > ? @
|
61
|
+
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ \ ] ^ _ `
|
62
|
+
# a b c d e f g h i j k l m n o p q r s t u v w x y z { | } ~
|
63
|
+
def SFont.default_glyphs
|
64
|
+
@@default_glyphs
|
65
|
+
end
|
66
|
+
|
67
|
+
# Create a now SFont instance.
|
68
|
+
#
|
69
|
+
# This function takes these arguments:
|
70
|
+
# filename:: the name of the image file from which the font should be
|
71
|
+
# loaded. Or, a Surface with a font image on it. The
|
72
|
+
# Surface will be copied onto separate Surfaces for each
|
73
|
+
# glyph, so the original Surface can be recycled.
|
74
|
+
# glyphs:: array of strings, one for each glyph, in the order they
|
75
|
+
# are found in the image file. If glyphs is not provided,
|
76
|
+
# or is nil, it is assumed to be the normal SFont order;
|
77
|
+
# that is, ASCII characters ! (33) to ~ (126). See
|
78
|
+
# SFont.default_glyphs for a full list.
|
79
|
+
# spacew:: represents the width of a space character ( ). You can
|
80
|
+
# either specify the width in pixels, or specify a
|
81
|
+
# character whose width, as found in the image, should be
|
82
|
+
# used. Alternatively, you could add a space character to
|
83
|
+
# the list of glyphs, and to the image file. If +spacew+
|
84
|
+
# is not given or is nil, and the space character is not
|
85
|
+
# in the list of glyphs, it will have the same width as
|
86
|
+
# the double-quote character (").
|
87
|
+
def initialize(filename,glyphs=nil,spacew=nil)
|
88
|
+
# load the surface containing all the glyphs
|
89
|
+
surface = nil
|
90
|
+
if filename.is_a? String
|
91
|
+
surface = Surface.load_image(filename)
|
92
|
+
elsif filename.is_a? Surface
|
93
|
+
surface = filename
|
94
|
+
end
|
95
|
+
@height = surface.height
|
96
|
+
colorkey = surface.get_at(0,@height-1)
|
97
|
+
|
98
|
+
# set colorkey if "transparent" color is not actually transparent
|
99
|
+
if colorkey[3] != 0
|
100
|
+
surface.set_colorkey(colorkey[0..2])
|
101
|
+
end
|
102
|
+
|
103
|
+
@glyphs = {}
|
104
|
+
@skip = surface.get_at(0,0)[0..2]
|
105
|
+
|
106
|
+
# split the glyphs into separate surfaces
|
107
|
+
glyphs = (glyphs or @@default_glyphs)
|
108
|
+
start_x = 2
|
109
|
+
glyphs.each{ |glyph| start_x = load_glyph(surface,glyph,start_x) }
|
110
|
+
|
111
|
+
if not glyphs.include?(" ")
|
112
|
+
if spacew == nil
|
113
|
+
spacew = @glyphs['"'].width
|
114
|
+
elsif spacew.kind_of? Numeric
|
115
|
+
spacew = spacew.to_i
|
116
|
+
elsif spacew.kind_of? String
|
117
|
+
if glyphs.include? spacew
|
118
|
+
spacew = @glyphs[spacew].width
|
119
|
+
else
|
120
|
+
spacew = @glyphs['"'].width
|
121
|
+
end
|
122
|
+
else
|
123
|
+
raise(ArgumentError,"spacew must be Numeric, String, \
|
124
|
+
or nil (got %s)"%[spacew.class])
|
125
|
+
end
|
126
|
+
@glyphs[" "] = Surface.new([spacew,@height])
|
127
|
+
end
|
128
|
+
end
|
129
|
+
|
130
|
+
# Return the height of the font, in pixels. This is the same as the
|
131
|
+
# height of the image file (all glyphs are the same height).
|
132
|
+
attr_reader :height
|
133
|
+
|
134
|
+
# This is a private function which is used to parse the font image.
|
135
|
+
#
|
136
|
+
# Create a Surface for a single glyph, and store it as a value in the
|
137
|
+
# +@glyphs+ hash, indexed by the glyph (string) it represents.
|
138
|
+
#
|
139
|
+
# Starting at a pixel in the "skip" region to the left of the glyph.
|
140
|
+
# Scans to the right along the top row until it finds a non-skip pixel
|
141
|
+
# (this is where the glyph starts) and then scans until it finds a skip
|
142
|
+
# pixel (this is where the glyph ends.
|
143
|
+
#
|
144
|
+
# Returns the x value it stops at, plus 1. This should be fed back in
|
145
|
+
# for the +start_x+ of the next glyph.
|
146
|
+
#
|
147
|
+
# This _private_ method takes these arguments:
|
148
|
+
# surface:: the Surface containing all glyph image data.
|
149
|
+
# glyph:: a string containing the current glyph
|
150
|
+
# start_x:: the x position to start scanning at.
|
151
|
+
def load_glyph(surface,glyph,start_x) # :doc:
|
152
|
+
# find where this glyph starts
|
153
|
+
begin
|
154
|
+
while(surface.get_at(start_x,0)[0..2] == @skip)
|
155
|
+
start_x += 1
|
156
|
+
end
|
157
|
+
rescue IndexError
|
158
|
+
return -1
|
159
|
+
end
|
160
|
+
|
161
|
+
end_x = start_x
|
162
|
+
|
163
|
+
# find how wide this glyph is
|
164
|
+
begin
|
165
|
+
while(surface.get_at(end_x,0)[0..2] != @skip)
|
166
|
+
end_x += 1
|
167
|
+
end
|
168
|
+
rescue IndexError
|
169
|
+
return -1
|
170
|
+
end
|
171
|
+
|
172
|
+
# make a new surface for the glyph and blit the image onto it
|
173
|
+
rect = Rect.new(start_x, 0, end_x-start_x, surface.h)
|
174
|
+
@glyphs[glyph] = Surface.new(rect.size)
|
175
|
+
surface.blit(@glyphs[glyph],[0,0],rect)
|
176
|
+
|
177
|
+
return end_x+1
|
178
|
+
end
|
179
|
+
private :load_glyph
|
180
|
+
|
181
|
+
# This is a private function which is used to render a string.
|
182
|
+
#
|
183
|
+
# Blit a single glyph to a Surface at the given position.
|
184
|
+
#
|
185
|
+
# This _private_ method takes these arguments:
|
186
|
+
# glyph:: a string containing the glyph to blit.
|
187
|
+
# surface:: the target surface to blit onto.
|
188
|
+
# pos:: an Array of the x and y values to blit the glyph to.
|
189
|
+
def blit_glyph(glyph,surface,pos) # :doc:
|
190
|
+
@glyphs[glyph].blit(surface,pos)
|
191
|
+
end
|
192
|
+
private :blit_glyph
|
193
|
+
|
194
|
+
# Pretends to render the given string, and returns the width in pixels
|
195
|
+
# of the surface that would be created if it were rendered using
|
196
|
+
# SFont#render. If you want the height too, you can get it with
|
197
|
+
# SFont#height (the height is contant).
|
198
|
+
#
|
199
|
+
# This method takes this argument:
|
200
|
+
# string:: the string to pretend to render.
|
201
|
+
def string_width(string)
|
202
|
+
w = 0
|
203
|
+
string.each_byte { |glyph| w += @glyphs["%c"%[glyph]].width }
|
204
|
+
return w
|
205
|
+
end
|
206
|
+
|
207
|
+
# Renders the given string to a Surface, and returns that surface.
|
208
|
+
#
|
209
|
+
# This method takes this argument:
|
210
|
+
# string:: the text string to render.
|
211
|
+
def render(string)
|
212
|
+
size = [self.string_width(string),self.height]
|
213
|
+
render = Surface.new(size)
|
214
|
+
x = 0
|
215
|
+
string.each_byte { |glyph|
|
216
|
+
blit_glyph("%c"%[glyph],render,[x,0])
|
217
|
+
x += @glyphs["%c"%[glyph]].width
|
218
|
+
}
|
219
|
+
return render
|
220
|
+
end
|
221
|
+
end # class SFont
|
222
|
+
|
223
|
+
end # module Rubygame
|