rubygame 2.2.0-i586-linux

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Files changed (94) hide show
  1. data/CREDITS +60 -0
  2. data/LICENSE +504 -0
  3. data/NEWS +201 -0
  4. data/README +139 -0
  5. data/ROADMAP +43 -0
  6. data/Rakefile +409 -0
  7. data/doc/extended_readme.rdoc +49 -0
  8. data/doc/getting_started.rdoc +47 -0
  9. data/doc/macosx_install.rdoc +70 -0
  10. data/doc/windows_install.rdoc +123 -0
  11. data/ext/rubygame/MANIFEST +25 -0
  12. data/ext/rubygame/rubygame_core.so +0 -0
  13. data/ext/rubygame/rubygame_event.c +644 -0
  14. data/ext/rubygame/rubygame_event.h +48 -0
  15. data/ext/rubygame/rubygame_event.o +0 -0
  16. data/ext/rubygame/rubygame_gfx.c +942 -0
  17. data/ext/rubygame/rubygame_gfx.h +101 -0
  18. data/ext/rubygame/rubygame_gfx.o +0 -0
  19. data/ext/rubygame/rubygame_gfx.so +0 -0
  20. data/ext/rubygame/rubygame_gl.c +154 -0
  21. data/ext/rubygame/rubygame_gl.h +32 -0
  22. data/ext/rubygame/rubygame_gl.o +0 -0
  23. data/ext/rubygame/rubygame_image.c +108 -0
  24. data/ext/rubygame/rubygame_image.h +41 -0
  25. data/ext/rubygame/rubygame_image.o +0 -0
  26. data/ext/rubygame/rubygame_image.so +0 -0
  27. data/ext/rubygame/rubygame_joystick.c +247 -0
  28. data/ext/rubygame/rubygame_joystick.h +41 -0
  29. data/ext/rubygame/rubygame_joystick.o +0 -0
  30. data/ext/rubygame/rubygame_main.c +155 -0
  31. data/ext/rubygame/rubygame_main.h +33 -0
  32. data/ext/rubygame/rubygame_main.o +0 -0
  33. data/ext/rubygame/rubygame_mixer.c +764 -0
  34. data/ext/rubygame/rubygame_mixer.h +62 -0
  35. data/ext/rubygame/rubygame_mixer.o +0 -0
  36. data/ext/rubygame/rubygame_mixer.so +0 -0
  37. data/ext/rubygame/rubygame_screen.c +448 -0
  38. data/ext/rubygame/rubygame_screen.h +43 -0
  39. data/ext/rubygame/rubygame_screen.o +0 -0
  40. data/ext/rubygame/rubygame_shared.c +209 -0
  41. data/ext/rubygame/rubygame_shared.h +60 -0
  42. data/ext/rubygame/rubygame_shared.o +0 -0
  43. data/ext/rubygame/rubygame_surface.c +1147 -0
  44. data/ext/rubygame/rubygame_surface.h +62 -0
  45. data/ext/rubygame/rubygame_surface.o +0 -0
  46. data/ext/rubygame/rubygame_time.c +183 -0
  47. data/ext/rubygame/rubygame_time.h +32 -0
  48. data/ext/rubygame/rubygame_time.o +0 -0
  49. data/ext/rubygame/rubygame_ttf.c +599 -0
  50. data/ext/rubygame/rubygame_ttf.h +69 -0
  51. data/ext/rubygame/rubygame_ttf.o +0 -0
  52. data/ext/rubygame/rubygame_ttf.so +0 -0
  53. data/lib/rubygame/MANIFEST +12 -0
  54. data/lib/rubygame/clock.rb +128 -0
  55. data/lib/rubygame/color/models/base.rb +106 -0
  56. data/lib/rubygame/color/models/hsl.rb +153 -0
  57. data/lib/rubygame/color/models/hsv.rb +149 -0
  58. data/lib/rubygame/color/models/rgb.rb +78 -0
  59. data/lib/rubygame/color/palettes/css.rb +49 -0
  60. data/lib/rubygame/color/palettes/palette.rb +100 -0
  61. data/lib/rubygame/color/palettes/x11.rb +177 -0
  62. data/lib/rubygame/color.rb +79 -0
  63. data/lib/rubygame/constants.rb +238 -0
  64. data/lib/rubygame/event.rb +313 -0
  65. data/lib/rubygame/ftor.rb +370 -0
  66. data/lib/rubygame/hotspot.rb +265 -0
  67. data/lib/rubygame/keyconstants.rb +237 -0
  68. data/lib/rubygame/mediabag.rb +94 -0
  69. data/lib/rubygame/queue.rb +288 -0
  70. data/lib/rubygame/rect.rb +612 -0
  71. data/lib/rubygame/sfont.rb +223 -0
  72. data/lib/rubygame/sprite.rb +511 -0
  73. data/lib/rubygame.rb +41 -0
  74. data/samples/FreeSans.ttf +0 -0
  75. data/samples/GPL.txt +340 -0
  76. data/samples/README +40 -0
  77. data/samples/chimp.bmp +0 -0
  78. data/samples/chimp.rb +313 -0
  79. data/samples/demo_gl.rb +151 -0
  80. data/samples/demo_gl_tex.rb +197 -0
  81. data/samples/demo_music.rb +75 -0
  82. data/samples/demo_rubygame.rb +284 -0
  83. data/samples/demo_sfont.rb +52 -0
  84. data/samples/demo_ttf.rb +193 -0
  85. data/samples/demo_utf8.rb +53 -0
  86. data/samples/fist.bmp +0 -0
  87. data/samples/load_and_blit.rb +22 -0
  88. data/samples/panda.png +0 -0
  89. data/samples/punch.wav +0 -0
  90. data/samples/ruby.png +0 -0
  91. data/samples/song.ogg +0 -0
  92. data/samples/term16.png +0 -0
  93. data/samples/whiff.wav +0 -0
  94. metadata +152 -0
@@ -0,0 +1,265 @@
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+ # Hotspot, a mixin module to extend an object with custom, named, relative
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+ # position offsets.
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+ #--
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+ # Rubygame -- Ruby code and bindings to SDL to facilitate game creation
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+ # Copyright (C) 2004-2007 John Croisant
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+ #
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+ # This library is free software; you can redistribute it and/or
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+ # modify it under the terms of the GNU Lesser General Public
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+ # License as published by the Free Software Foundation; either
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+ # version 2.1 of the License, or (at your option) any later version.
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+ #
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+ # This library is distributed in the hope that it will be useful,
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+ # but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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+ # Lesser General Public License for more details.
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+ #
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+ # You should have received a copy of the GNU Lesser General Public
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+ # License along with this library; if not, write to the Free Software
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+ # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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+ #++
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+
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+ module Rubygame
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+
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+ # *NOTE*: you must require 'rubygame/hotspot' manually to gain access to
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+ # Rubygame::Hotspot. It is not imported with Rubygame by default!
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+ #
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+ # Hotspot is a mixin module to extend an object with "hotspots": custom,
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+ # named, relative position offsets. Hotspots can be defined relative to the
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+ # origin, to another hotspot, or to the results of a method (via a
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+ # 'smart' hotspot).
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+ #
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+ # There are two types of hotspots, simple and 'smart'.
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+ #
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+ # Simple hotspots are an Array of three values, an x offset, a y offset,
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+ # and the label of another hotspot relative to which this hotspot is defined.
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+ # If the last argument is omitted or nil, the hotspot is defined relative
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+ # to the true origin (i.e. (0,0), the top-left corner of the Screen).
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+ # See #new_hotspot.
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+ #
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+ # Smart hotspots, or 'smartspots' for short, act as a proxy to the object's
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+ # methods. Each time a smartspot is evaluated, it calls the object's method
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+ # of the same name as the smartspot, and uses the results of the method as
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+ # x and y offsets. Therefore, smartspots only work for methods which:
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+ # 1. take no arguments
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+ # 2. return an Array with 2 Numeric values (or something else that responds
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+ # to #[]
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+ #
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+ # By adding a smartspot to a Rect, for example, you could define simple
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+ # hotspots relative to its Rect#center; then, even if the Rect moves or
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+ # changes size, the smartspot will always to evaluate to its true center.
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+ # See #new_smartspot.
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+ #
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+ #--
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+ # ((Old documentation/brainstorming))
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+ # As an example, consider an object which represents a person's face: eyes,
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+ # ears, nose, mouth, etc. You might make a face and define several hotspots
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+ # like so:
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+ #
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+ # myface = Face.new() # Create a new face, with no hotspots.
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+ # myface.extend(Hotspot) # Extend myface with hotspot ability.
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+ # myface.new_hotspot \ # Define some new hotspots: ...
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+ # :nose => [10,5, :center], # the nose, relative to face's center,
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+ # :left_eye => [-5,-2, :nose], # the left eye, left and above the nose,
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+ # :left_brow => [0,-5, :left_eye], # the left eye-brow, above the left eye.
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+ #
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+ # Please note that +:center+ is a "virtual" hotspot. When the coordinates of
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+ # +:center+ are requested, +myface+'s #center method is called* and the
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+ # results used as the coordinates. (* Technically, +myface+ is sent
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+ # +:center+, which is not exactly the same as calling #center.)
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+ #
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+ # Now, suppose we want to find out where :left_brow is, in absolute
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+ # coordinates (i.e. relative to the origin). We can do this, even if +myface+
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+ # has moved, or the hotspots have been changed:
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+ #
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+ # myface.left_brow # => [5,-2]
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+ # myface.move(20,-12) # moves the face right and up
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+ # myface.left_brow # => [25,-14]
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+ # myface.new_hotspot \
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+ # :left_eye => [-10,3] # redefine the left_eye hotspot
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+ # myface.left_brow # => [20,-9]
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+ #
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+ # Where do [5,-2], [25,-24], and [20,-9] come from? They are the vector sums
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+ # of each hotspot in the chain: left_brow, left_eye, nose, and center. See
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+ # #hotspot for more information.
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+ #++
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+ #
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+ module Hotspot
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+ # :call-seq: def_hotspot label => [x,y,parent]
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+ #
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+ # Define +label+ as a simple hotspot, a custom reference coordinate
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+ # point +x+ pixels to the right and +y+ pixels below the hotspot whose
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+ # label is +parent+.
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+ # You may omit +parent+, in which case the hotspot will evaluate relative
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+ # to the origin, i.e. the top-left corner of the Screen.
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+ #
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+ # See also #def_smartspot to create a 'smart hotspot'.
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+ #
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+ # +label+ must be usable as a key in a Hash table. Additionally, if you
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+ # want <code>myobject.{label}</code> to work like
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+ # <code>myobject.hotspot({label})</code>, +label+ must be a :symbol.
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+ #
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+ # *IMPORTANT*: Do NOT create circular hotspot chains (e.g. a -> b -> a).
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+ # Doing so will raise SystemStackError when #hotspot is asked to evaluate
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+ # any hotspot in that chain. Hotspots are not yet smart enough to detect
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+ # circular chains.
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+ #
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+ # Hotspots can be defined in any order, as long as you define all the
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+ # hotspots in a chain before that chain is evaluated with #hotspot.
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+ #
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+ # You may define multiple hotspots simultaneously by separating the
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+ # definitions by commas. For example:
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+ #
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+ # def_hotspot label => [x,y,parent], label2 => [x,y,parent]
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+ #
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+ # Users of the Rake library will recognize this style of syntax.
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+ # It is simply constructing a Hash object and passing it as the
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+ # only argument to #new_hotspot. The above code is equivalent to:
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+ #
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+ # def_hotspot( { label => [x,y,parent], label2 => [x,y,parent] } )
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+ def def_hotspot(dfn)
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+ @hotspots.update(dfn)
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+ rescue NoMethodError => e
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+ unless defined? @hotspots
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+ @hotspots = Hash.new
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+ retry
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+ else raise e
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+ end
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+ end
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+
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+ # Remove all simple hotspots whose label is included in +*labels+.
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+ def undef_hotspot(*labels)
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+ labels.flatten.each do |l|
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+ @hotspots.delete(l)
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+ end
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+ end
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+
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+ # True if +label+ has been defined as a simple hotspot.
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+ def defined_hotspot?(label)
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+ @hotspots.include? label
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+ rescue NoMethodError => e
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+ unless defined? @hotspots
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+ false
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+ else raise e
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+ end
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+ end
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+
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+ # :call-seq: hotspot(label)
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+ #
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+ # Returns the absolute coordinates represented by the hotspot +label+.
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+ # Will return nil if the hotspot (or one of its ancestors) does not exist.
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+ #
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+ # This method will recursively evaluate the hotspot, it's parent hotspot
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+ # (if any), and so on, until a parent-less hotspot or a smartspot is found.
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+ #
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+ # (*NOTE*: this means that a circular chains (e.g. a -> b -> a)
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+ # will keep going around and around until the ruby interpreter
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+ # raises SystemStackError!)
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+ #
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+ # The final value returned by this method will be the vector component sum
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+ # of all the hotspots in the chain. For example, if you have this chain:
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+ #
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+ # :a => [1, 2, :b]
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+ # :b => [4, 8, :c]
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+ # :c => [16,32]
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+ #
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+ # the value returned for +:a+ would be [21,42], i.e. [1+4+16, 2+8+32]
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+ #--
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+ # The x and y arguments are used for recursive accumulation, although
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+ # I suppose you could use them to create a temporary offset by giving
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+ # something besides zero when you look up a hotspot.
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+ #++
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+ def hotspot(label,x=0,y=0)
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+ a = @hotspots[label]
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+ if a[2].nil? # has no parent
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+ [x+a[0],y+a[1]]
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+ else # has a parent
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+ hotspot(a[2],x+a[0],y+a[1])
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+ end
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+ rescue NoMethodError => e
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+ if not(defined? @hotspots)
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+ return nil
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+ elsif a.nil?
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+ smartspot(label,x,y)
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+ else raise e
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+ end
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+ end
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+
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+ # Define each label in +*labels+ as a smartspot ('smart hotspot').
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+ #
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+ # To prevent outside objects from abusing hotspots to call arbitrary
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+ # methods, a smartspot must be defined for each method before it can be
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+ # used as a parent to a hotspot.
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+ #
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+ # The label must be a :symbol, and it must be identical to the name of the
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+ # method to be called.
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+ def def_smartspot(*labels)
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+ @smartspots += labels.flatten
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+ @smartspots.uniq!
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+ rescue NoMethodError => e
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+ unless defined? @smartspots
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+ @smartspots = Array.new
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+ retry
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+ else raise e
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+ end
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+ end
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+
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+ # Remove all smartspots whose label is included in +*labels+.
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+ def undef_smartspot(*labels)
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+ @smartspots -= labels.flatten
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+ end
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+
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+ # True if +label+ has been defined as a smartspot.
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+ def defined_smartspot?(label)
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+ @smartspots.include? label
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+ rescue NoMethodError => e
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+ unless defined? @smartspots
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+ false
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+ else raise e
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+ end
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+ end
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+
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+ # :call-seq: smartspot(label)
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+ #
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+ # Evaluate the smartspot +label+, calling the method of the same name as
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+ # +label+. Will return nil if no such smartspot has been defined.
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+ #--
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+ # The x and y arguments are used for recursive accumulation.
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+ #++
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+ def smartspot(label,x=0,y=0)
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+ if @smartspots.include? label
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+ a = self.send(label)
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+ [x+a[0],y+a[1]]
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+ else
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+ nil
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+ end
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+ rescue NoMethodError => e
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+ unless defined? @smartspots
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+ nil
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+ else raise e
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+ end
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+ end
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+
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+ #--
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+ #
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+ # TODO:
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+ # Methods for changing the position of the object indirectly,
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+ # by saying where the hotspot should be.
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+ # You could do this: my_object.foot = [5,3], and if foot was defined
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+ # relative to, say, #center, it would set center = [5-x_offset, 3-y_offset]
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+ #
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+ # It should be recursive to work with chains of hotspots too.
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+ #
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+ #++
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+
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+ alias :old_method_missing :method_missing
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+
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+ def method_missing(symbol,*args)
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+ if have_hotspot?(symbol)
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+ hotspot(symbol)
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+ else old_method_missing(symbol,*args)
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+ end
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+ end
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+
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+ end
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+ end
@@ -0,0 +1,237 @@
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+ # :enddoc:
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+ module Rubygame
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+ ALL_KEYS = {\
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+ K_BACKSPACE => ["\b", "backspace"],\
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+ K_TAB => ["\t", "tab"],\
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+ K_CLEAR => [nil, "clear"],\
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+ K_RETURN => ["\n", "return", "enter"],\
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+ K_PAUSE => [nil, "pause"],\
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+ K_ESCAPE => ["^[", "escape"],\
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+ K_SPACE => [" ", "space"],\
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+ K_EXCLAIM => ["!", "exclamation_mark", "exclaim"],\
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+ K_QUOTEDBL => ["\"", "double_quote"],\
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+ K_HASH => ["#", "hash", "pound", "bang"],\
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+ K_DOLLAR => ["$", "dollar"],\
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+ K_AMPERSAND => ["&", "ampersand", "and"],\
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+ K_QUOTE => ["'", "quote"],\
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+ K_LEFTPAREN => ["(", "left_parenthesis", "lparen"],\
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+ K_RIGHTPAREN => [")", "right_parenthesis","rparen"],\
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+ K_ASTERISK => ["*", "asterisk"],\
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+ K_PLUS => ["+", "plus"],\
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+ K_COMMA => [",", "comma"],\
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+ K_MINUS => ["-", "minus"],\
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+ K_PERIOD => [".", "period"],\
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+ K_SLASH => ["/", "slash"],\
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+ K_0 => ["0", "numberline_0"],\
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+ K_1 => ["1", "numberline_1"],\
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+ K_2 => ["2", "numberline_2"],\
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+ K_3 => ["3", "numberline_3"],\
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+ K_4 => ["4", "numberline_4"],\
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+ K_5 => ["5", "numberline_5"],\
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+ K_6 => ["6", "numberline_6"],\
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+ K_7 => ["7", "numberline_7"],\
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+ K_8 => ["8", "numberline_8"],\
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+ K_9 => ["9", "numberline_9"],\
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+ K_COLON => [":", "colon"],\
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+ K_SEMICOLON => [";", "semicolon"],\
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+ K_LESS => ["<", "less_than"],\
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+ K_EQUALS => ["=", "equals"],\
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+ K_GREATER => [">", "greater_than"],\
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+ K_QUESTION => ["?", "question_mark", "question"],\
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+ K_AT => ["@", "at"],\
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+ K_LEFTBRACKET => ["[", "left_bracket", "lbracket"],\
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+ K_BACKSLASH => ["\\", "backslash"],\
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+ K_RIGHTBRACKET => ["]", "right_bracket", "rbracket"],\
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+ K_CARET => ["^", "caret"],\
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+ K_UNDERSCORE => ["_", "underscore"],\
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+ K_BACKQUOTE => ["`", "backquote", "grave"],\
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+ K_A => ["a"],\
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+ K_B => ["b"],\
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+ K_C => ["c"],\
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+ K_D => ["d"],\
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+ K_E => ["e"],\
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+ K_F => ["f"],\
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+ K_G => ["g"],\
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+ K_H => ["h"],\
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+ K_I => ["i"],\
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+ K_J => ["j"],\
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+ K_K => ["k"],\
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+ K_L => ["l"],\
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+ K_M => ["m"],\
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+ K_N => ["n"],\
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+ K_O => ["o"],\
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+ K_P => ["p"],\
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+ K_Q => ["q"],\
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+ K_R => ["r"],\
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+ K_S => ["s"],\
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+ K_T => ["t"],\
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+ K_U => ["u"],\
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+ K_V => ["v"],\
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+ K_W => ["w"],\
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+ K_X => ["x"],\
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+ K_Y => ["y"],\
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+ K_Z => ["z"],\
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+ K_DELETE => [nil, "delete", "del"],\
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+ K_KP0 => ["0", "kp0", "keypad_0"],\
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+ K_KP1 => ["1", "kp1", "keypad_1"],\
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+ K_KP2 => ["2", "kp2", "keypad_2"],\
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+ K_KP3 => ["3", "kp3", "keypad_3"],\
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+ K_KP4 => ["4", "kp4", "keypad_4"],\
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+ K_KP5 => ["5", "kp5", "keypad_5"],\
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+ K_KP6 => ["6", "kp6", "keypad_6"],\
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+ K_KP7 => ["7", "kp7", "keypad_7"],\
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+ K_KP8 => ["8", "kp8", "keypad_8"],\
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+ K_KP9 => ["9", "kp9", "keypad_9"],\
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+ K_KP_PERIOD => [".", "period", "keypad_period"],\
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+ K_KP_DIVIDE => ["/", "divide", "keypad_divide"],\
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+ K_KP_MULTIPLY => ["*", "multiply", "keypad_multiply"],\
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+ K_KP_MINUS => ["-", "minus", "keypad_minus"],\
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+ K_KP_PLUS => ["+", "plus", "keypad_plus"],\
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+ K_KP_ENTER => ["\n", "enter", "keypad_enter"],\
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+ K_KP_EQUALS => ["=", "equals", "keypad_equals"],\
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+ K_UP => [nil, "up"],\
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+ K_DOWN => [nil, "down"],\
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+ K_RIGHT => [nil, "right"],\
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+ K_LEFT => [nil, "left"],\
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+ K_INSERT => [nil, "insert", "ins"],\
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+ K_HOME => [nil, "home"],\
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+ K_END => [nil, "end"],\
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+ K_PAGEUP => [nil, "page_up", "pgup"],\
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+ K_PAGEDOWN => [nil, "page_down", "pgdn"],\
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+ K_F1 => [nil, "f1", "function_1"],\
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+ K_F2 => [nil, "f2", "function_2"],\
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+ K_F3 => [nil, "f3", "function_3"],\
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+ K_F4 => [nil, "f4", "function_4"],\
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+ K_F5 => [nil, "f5", "function_5"],\
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+ K_F6 => [nil, "f6", "function_6"],\
107
+ K_F7 => [nil, "f7", "function_7"],\
108
+ K_F8 => [nil, "f8", "function_8"],\
109
+ K_F9 => [nil, "f9", "function_9"],\
110
+ K_F10 => [nil, "f10", "function_10"],\
111
+ K_F11 => [nil, "f11", "function_11"],\
112
+ K_F12 => [nil, "f12", "function_12"],\
113
+ K_F13 => [nil, "f13", "function_13"],\
114
+ K_F14 => [nil, "f14", "function_14"],\
115
+ K_F15 => [nil, "f15", "function_15"],\
116
+ K_NUMLOCK => [nil, "numlock"],\
117
+ K_CAPSLOCK => [nil, "capslock", "caplock"],\
118
+ K_SCROLLOCK => [nil, "scroll_lock", "scrollock", "scrolllock"],\
119
+ K_LSHIFT => [nil, "left_shift", "lshift"],\
120
+ K_RSHIFT => [nil, "right_shift", "rshift"],\
121
+ K_LCTRL => [nil, "left_control", "lctrl"],\
122
+ K_RCTRL => [nil, "right_control", "rctrl"],\
123
+ K_LALT => [nil, "left_alt", "lalt"],\
124
+ K_RALT => [nil, "right_alt", "ralt"],\
125
+ K_LMETA => [nil, "left_meta", "lmeta"],\
126
+ K_RMETA => [nil, "right_meta", "rmeta"],\
127
+ K_LSUPER => [nil, "left_super", "lsuper"],\
128
+ K_RSUPER => [nil, "right_super", "rsuper"],\
129
+ K_MODE => [nil, "mode"],\
130
+ K_HELP => [nil, "help"],\
131
+ K_PRINT => [nil, "print_screen","prt_scr","print"],\
132
+ K_SYSREQ => [nil, "sysrq", "sysreq", "system_request"],\
133
+ K_BREAK => [nil, "break"],\
134
+ K_MENU => [nil, "menu"],\
135
+ K_POWER => [nil, "power"],\
136
+ # I have no idea how to get a Euro symbol here!
137
+ K_EURO => ["\u20ac", "euro"],\
138
+ # just K_WORLD_0 to K_WORLD_95 after this
139
+ K_WORLD_0 => [nil, "world_0"],\
140
+ K_WORLD_1 => [nil, "world_1"],\
141
+ K_WORLD_2 => [nil, "world_2"],\
142
+ K_WORLD_3 => [nil, "world_3"],\
143
+ K_WORLD_4 => [nil, "world_4"],\
144
+ K_WORLD_5 => [nil, "world_5"],\
145
+ K_WORLD_6 => [nil, "world_6"],\
146
+ K_WORLD_7 => [nil, "world_7"],\
147
+ K_WORLD_8 => [nil, "world_8"],\
148
+ K_WORLD_9 => [nil, "world_9"],\
149
+ K_WORLD_10 => [nil, "world_10"],\
150
+ K_WORLD_11 => [nil, "world_11"],\
151
+ K_WORLD_12 => [nil, "world_12"],\
152
+ K_WORLD_13 => [nil, "world_13"],\
153
+ K_WORLD_14 => [nil, "world_14"],\
154
+ K_WORLD_15 => [nil, "world_15"],\
155
+ K_WORLD_16 => [nil, "world_16"],\
156
+ K_WORLD_17 => [nil, "world_17"],\
157
+ K_WORLD_18 => [nil, "world_18"],\
158
+ K_WORLD_19 => [nil, "world_19"],\
159
+ K_WORLD_20 => [nil, "world_20"],\
160
+ K_WORLD_21 => [nil, "world_21"],\
161
+ K_WORLD_22 => [nil, "world_22"],\
162
+ K_WORLD_23 => [nil, "world_23"],\
163
+ K_WORLD_24 => [nil, "world_24"],\
164
+ K_WORLD_25 => [nil, "world_25"],\
165
+ K_WORLD_26 => [nil, "world_26"],\
166
+ K_WORLD_27 => [nil, "world_27"],\
167
+ K_WORLD_28 => [nil, "world_28"],\
168
+ K_WORLD_29 => [nil, "world_29"],\
169
+ K_WORLD_30 => [nil, "world_30"],\
170
+ K_WORLD_31 => [nil, "world_31"],\
171
+ K_WORLD_32 => [nil, "world_32"],\
172
+ K_WORLD_33 => [nil, "world_33"],\
173
+ K_WORLD_34 => [nil, "world_34"],\
174
+ K_WORLD_35 => [nil, "world_35"],\
175
+ K_WORLD_36 => [nil, "world_36"],\
176
+ K_WORLD_37 => [nil, "world_37"],\
177
+ K_WORLD_38 => [nil, "world_38"],\
178
+ K_WORLD_39 => [nil, "world_39"],\
179
+ K_WORLD_40 => [nil, "world_40"],\
180
+ K_WORLD_41 => [nil, "world_41"],\
181
+ K_WORLD_41 => [nil, "world_41"],\
182
+ K_WORLD_42 => [nil, "world_42"],\
183
+ K_WORLD_43 => [nil, "world_43"],\
184
+ K_WORLD_44 => [nil, "world_44"],\
185
+ K_WORLD_45 => [nil, "world_45"],\
186
+ K_WORLD_46 => [nil, "world_46"],\
187
+ K_WORLD_47 => [nil, "world_47"],\
188
+ K_WORLD_48 => [nil, "world_48"],\
189
+ K_WORLD_49 => [nil, "world_49"],\
190
+ K_WORLD_50 => [nil, "world_50"],\
191
+ K_WORLD_51 => [nil, "world_51"],\
192
+ K_WORLD_52 => [nil, "world_52"],\
193
+ K_WORLD_53 => [nil, "world_53"],\
194
+ K_WORLD_54 => [nil, "world_54"],\
195
+ K_WORLD_55 => [nil, "world_55"],\
196
+ K_WORLD_56 => [nil, "world_56"],\
197
+ K_WORLD_57 => [nil, "world_57"],\
198
+ K_WORLD_58 => [nil, "world_58"],\
199
+ K_WORLD_59 => [nil, "world_59"],\
200
+ K_WORLD_60 => [nil, "world_60"],\
201
+ K_WORLD_61 => [nil, "world_61"],\
202
+ K_WORLD_62 => [nil, "world_62"],\
203
+ K_WORLD_63 => [nil, "world_63"],\
204
+ K_WORLD_64 => [nil, "world_64"],\
205
+ K_WORLD_65 => [nil, "world_65"],\
206
+ K_WORLD_66 => [nil, "world_66"],\
207
+ K_WORLD_67 => [nil, "world_67"],\
208
+ K_WORLD_68 => [nil, "world_68"],\
209
+ K_WORLD_69 => [nil, "world_69"],\
210
+ K_WORLD_70 => [nil, "world_70"],\
211
+ K_WORLD_71 => [nil, "world_71"],\
212
+ K_WORLD_72 => [nil, "world_72"],\
213
+ K_WORLD_73 => [nil, "world_73"],\
214
+ K_WORLD_74 => [nil, "world_74"],\
215
+ K_WORLD_75 => [nil, "world_75"],\
216
+ K_WORLD_76 => [nil, "world_76"],\
217
+ K_WORLD_77 => [nil, "world_77"],\
218
+ K_WORLD_78 => [nil, "world_78"],\
219
+ K_WORLD_79 => [nil, "world_79"],\
220
+ K_WORLD_80 => [nil, "world_80"],\
221
+ K_WORLD_81 => [nil, "world_81"],\
222
+ K_WORLD_82 => [nil, "world_82"],\
223
+ K_WORLD_83 => [nil, "world_83"],\
224
+ K_WORLD_84 => [nil, "world_84"],\
225
+ K_WORLD_85 => [nil, "world_85"],\
226
+ K_WORLD_86 => [nil, "world_86"],\
227
+ K_WORLD_87 => [nil, "world_87"],\
228
+ K_WORLD_88 => [nil, "world_88"],\
229
+ K_WORLD_89 => [nil, "world_89"],\
230
+ K_WORLD_90 => [nil, "world_90"],\
231
+ K_WORLD_91 => [nil, "world_91"],\
232
+ K_WORLD_92 => [nil, "world_92"],\
233
+ K_WORLD_93 => [nil, "world_93"],\
234
+ K_WORLD_94 => [nil, "world_94"],\
235
+ K_WORLD_95 => [nil, "world_95"],\
236
+ }
237
+ end
@@ -0,0 +1,94 @@
1
+ #--
2
+ # Rubygame -- Ruby code and bindings to SDL to facilitate game creation
3
+ # Copyright (C) 2004-2007 John Croisant
4
+ #
5
+ # This library is free software; you can redistribute it and/or
6
+ # modify it under the terms of the GNU Lesser General Public
7
+ # License as published by the Free Software Foundation; either
8
+ # version 2.1 of the License, or (at your option) any later version.
9
+ #
10
+ # This library is distributed in the hope that it will be useful,
11
+ # but WITHOUT ANY WARRANTY; without even the implied warranty of
12
+ # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13
+ # Lesser General Public License for more details.
14
+ #
15
+ # You should have received a copy of the GNU Lesser General Public
16
+ # License along with this library; if not, write to the Free Software
17
+ # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18
+ #++
19
+
20
+ require "rubygame"
21
+
22
+ module Rubygame
23
+
24
+ # *NOTE*: you must require 'rubygame/mediabag' manually to gain access to
25
+ # Rubygame::MediaBag. It is not imported with Rubygame by default!
26
+ #
27
+ # A Hash-like class which will load and retain media files (images and
28
+ # sounds), so that the file can be loaded once, but used many times.
29
+ #
30
+ # The first time a file is requested with the #[] method,that file will be
31
+ # loaded into memory. All subsequent requests for the same file will return
32
+ # a reference to the already-loaded version. Ideally, objects should not
33
+ # have to know whether or not the image has been loaded or not.
34
+ class MediaBag
35
+ @@image_ext = %W{bmp gif jpg lbm pcx png pnm ppm pgm pbm tga tif xcf xpm}
36
+ @@sound_ext = %W{wav}
37
+
38
+ def initialize()
39
+ @media = Hash.new
40
+ end
41
+
42
+ # Return a reference to the stored value for key.
43
+ # If there is no value for key, automatically attempt to load key
44
+ # as a filename (guessing the file type based on its extension)
45
+ #
46
+ def [](key)
47
+ @media[key] or load(key)
48
+ rescue Rubygame::SDLError
49
+ nil
50
+ end
51
+
52
+ # Load the file, but only if it has not been previously loaded.
53
+ def load(filename)
54
+ @media[filename] or store( filename, load_file(filename) )
55
+ end
56
+
57
+ # Store value as key, but only if there is no previous value.
58
+ def store(key,value)
59
+ @media[key] ||= value
60
+ end
61
+
62
+ # Forcibly (re)load the file, replacing the previous version in memory
63
+ # (if any).
64
+ def force_load(filename)
65
+ force_store( filename, load_file(filename) )
66
+ end
67
+
68
+ # Forcibly store value as key, replacing the previous value (if any).
69
+ def force_store(key,value)
70
+ @media[key] = value
71
+ end
72
+
73
+ def load_file(filename)
74
+ case File::extname(filename).downcase[1..-1]
75
+ when *(@@image_ext)
76
+ return load_image(filename)
77
+ when *(@@sound_ext)
78
+ return load_sound(filename)
79
+ else
80
+ raise(ArgumentError,"Unrecognized file extension `%s': %s"%
81
+ [File::extname(filename), filename])
82
+ end
83
+ end
84
+
85
+ def load_image(filename)
86
+ return Rubygame::Surface.load_image(filename)
87
+ end
88
+
89
+ def load_sound(filename)
90
+ return Rubygame::Mixer::Sample.load_audio(filename)
91
+ end
92
+ end
93
+
94
+ end