ruby2d 0.9.2 → 0.10.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (162) hide show
  1. checksums.yaml +4 -4
  2. data/assets/README.md +7 -8
  3. data/assets/Rakefile +85 -0
  4. data/assets/include/SDL2/SDL.h +4 -1
  5. data/assets/include/SDL2/SDL_assert.h +3 -1
  6. data/assets/include/SDL2/SDL_atomic.h +20 -2
  7. data/assets/include/SDL2/SDL_audio.h +47 -14
  8. data/assets/include/SDL2/SDL_bits.h +10 -1
  9. data/assets/include/SDL2/SDL_blendmode.h +10 -7
  10. data/assets/include/SDL2/SDL_clipboard.h +1 -1
  11. data/assets/include/SDL2/SDL_config.h +24 -390
  12. data/assets/include/SDL2/SDL_config_android.h +182 -0
  13. data/assets/include/SDL2/SDL_config_iphoneos.h +207 -0
  14. data/assets/include/SDL2/SDL_config_macosx.h +266 -0
  15. data/assets/include/SDL2/SDL_config_minimal.h +85 -0
  16. data/assets/include/SDL2/SDL_config_os2.h +188 -0
  17. data/assets/include/SDL2/SDL_config_pandora.h +135 -0
  18. data/assets/include/SDL2/SDL_config_psp.h +165 -0
  19. data/assets/include/SDL2/SDL_config_windows.h +288 -0
  20. data/assets/include/SDL2/SDL_config_winrt.h +243 -0
  21. data/assets/include/SDL2/SDL_config_wiz.h +149 -0
  22. data/assets/include/SDL2/SDL_copying.h +20 -0
  23. data/assets/include/SDL2/SDL_cpuinfo.h +119 -8
  24. data/assets/include/SDL2/SDL_egl.h +4 -1
  25. data/assets/include/SDL2/SDL_endian.h +6 -3
  26. data/assets/include/SDL2/SDL_error.h +38 -2
  27. data/assets/include/SDL2/SDL_events.h +67 -28
  28. data/assets/include/SDL2/SDL_filesystem.h +1 -1
  29. data/assets/include/SDL2/SDL_gamecontroller.h +160 -9
  30. data/assets/include/SDL2/SDL_gesture.h +1 -1
  31. data/assets/include/SDL2/SDL_haptic.h +10 -1
  32. data/assets/include/SDL2/SDL_hints.h +460 -17
  33. data/assets/include/SDL2/SDL_image.h +2 -2
  34. data/assets/include/SDL2/SDL_joystick.h +115 -24
  35. data/assets/include/SDL2/SDL_keyboard.h +1 -1
  36. data/assets/include/SDL2/SDL_keycode.h +11 -9
  37. data/assets/include/SDL2/SDL_loadso.h +1 -1
  38. data/assets/include/SDL2/SDL_locale.h +101 -0
  39. data/assets/include/SDL2/SDL_log.h +3 -3
  40. data/assets/include/SDL2/SDL_main.h +28 -16
  41. data/assets/include/SDL2/SDL_messagebox.h +6 -4
  42. data/assets/include/SDL2/SDL_metal.h +117 -0
  43. data/assets/include/SDL2/SDL_misc.h +75 -0
  44. data/assets/include/SDL2/SDL_mouse.h +1 -1
  45. data/assets/include/SDL2/SDL_mutex.h +1 -1
  46. data/assets/include/SDL2/SDL_name.h +1 -1
  47. data/assets/include/SDL2/SDL_opengl.h +1 -1
  48. data/assets/include/SDL2/SDL_opengl_glext.h +3 -0
  49. data/assets/include/SDL2/SDL_opengles.h +1 -1
  50. data/assets/include/SDL2/SDL_opengles2.h +1 -1
  51. data/assets/include/SDL2/SDL_pixels.h +27 -18
  52. data/assets/include/SDL2/SDL_platform.h +1 -1
  53. data/assets/include/SDL2/SDL_power.h +1 -1
  54. data/assets/include/SDL2/SDL_quit.h +1 -1
  55. data/assets/include/SDL2/SDL_rect.h +29 -3
  56. data/assets/include/SDL2/SDL_render.h +230 -3
  57. data/assets/include/SDL2/SDL_revision.h +2 -2
  58. data/assets/include/SDL2/SDL_rwops.h +51 -22
  59. data/assets/include/SDL2/SDL_scancode.h +2 -2
  60. data/assets/include/SDL2/SDL_sensor.h +28 -12
  61. data/assets/include/SDL2/SDL_shape.h +1 -1
  62. data/assets/include/SDL2/SDL_stdinc.h +44 -4
  63. data/assets/include/SDL2/SDL_surface.h +12 -2
  64. data/assets/include/SDL2/SDL_system.h +50 -4
  65. data/assets/include/SDL2/SDL_syswm.h +39 -9
  66. data/assets/include/SDL2/SDL_test.h +1 -1
  67. data/assets/include/SDL2/SDL_test_assert.h +1 -1
  68. data/assets/include/SDL2/SDL_test_common.h +32 -2
  69. data/assets/include/SDL2/SDL_test_compare.h +1 -1
  70. data/assets/include/SDL2/SDL_test_crc32.h +1 -1
  71. data/assets/include/SDL2/SDL_test_font.h +1 -1
  72. data/assets/include/SDL2/SDL_test_fuzzer.h +1 -1
  73. data/assets/include/SDL2/SDL_test_harness.h +1 -1
  74. data/assets/include/SDL2/SDL_test_images.h +1 -1
  75. data/assets/include/SDL2/SDL_test_log.h +1 -1
  76. data/assets/include/SDL2/SDL_test_md5.h +1 -1
  77. data/assets/include/SDL2/SDL_test_memory.h +3 -3
  78. data/assets/include/SDL2/SDL_test_random.h +1 -1
  79. data/assets/include/SDL2/SDL_thread.h +34 -11
  80. data/assets/include/SDL2/SDL_timer.h +1 -1
  81. data/assets/include/SDL2/SDL_touch.h +17 -1
  82. data/assets/include/SDL2/SDL_types.h +1 -1
  83. data/assets/include/SDL2/SDL_version.h +2 -2
  84. data/assets/include/SDL2/SDL_video.h +11 -5
  85. data/assets/include/SDL2/SDL_vulkan.h +9 -11
  86. data/assets/include/SDL2/begin_code.h +8 -9
  87. data/assets/include/SDL2/close_code.h +4 -1
  88. data/assets/macos/lib/libFLAC.a +0 -0
  89. data/assets/macos/lib/libSDL2.a +0 -0
  90. data/assets/macos/lib/libSDL2_image.a +0 -0
  91. data/assets/macos/lib/libSDL2_mixer.a +0 -0
  92. data/assets/macos/lib/libSDL2_ttf.a +0 -0
  93. data/assets/macos/lib/libfreetype.a +0 -0
  94. data/assets/macos/lib/libjpeg.a +0 -0
  95. data/assets/macos/lib/libmpg123.a +0 -0
  96. data/assets/macos/lib/libogg.a +0 -0
  97. data/assets/macos/lib/libpng16.a +0 -0
  98. data/assets/macos/lib/libtiff.a +0 -0
  99. data/assets/macos/lib/libvorbis.a +0 -0
  100. data/assets/macos/lib/libvorbisfile.a +0 -0
  101. data/assets/macos/lib/libwebp.a +0 -0
  102. data/assets/mingw/bin/SDL2.dll +0 -0
  103. data/assets/mingw/bin/SDL2_image.dll +0 -0
  104. data/assets/mingw/bin/libpng16-16.dll +0 -0
  105. data/assets/mingw/bin/libtiff-5.dll +0 -0
  106. data/assets/mingw/bin/libwebp-7.dll +0 -0
  107. data/assets/mingw/lib/libSDL2.a +0 -0
  108. data/assets/mingw/lib/libSDL2.dll.a +0 -0
  109. data/assets/mingw/lib/libSDL2_image.a +0 -0
  110. data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
  111. data/assets/mingw/lib/libSDL2_test.a +0 -0
  112. data/assets/mingw/lib/libSDL2main.a +0 -0
  113. data/bin/ruby2d +2 -1
  114. data/{assets/linux/simple2d/src/simple2d.c → ext/ruby2d/common.c} +32 -32
  115. data/{assets/linux/simple2d/src → ext/ruby2d}/controllers.c +17 -17
  116. data/ext/ruby2d/extconf.rb +6 -36
  117. data/{assets/linux/simple2d/src → ext/ruby2d}/gl.c +106 -85
  118. data/{assets/linux/simple2d/src → ext/ruby2d}/gl2.c +35 -20
  119. data/{assets/linux/simple2d/src → ext/ruby2d}/gl3.c +146 -58
  120. data/{assets/linux/simple2d/src → ext/ruby2d}/gles.c +41 -26
  121. data/{assets/linux/simple2d/src → ext/ruby2d}/image.c +16 -16
  122. data/{assets/linux/simple2d/src → ext/ruby2d}/input.c +8 -8
  123. data/{assets/linux/simple2d/src → ext/ruby2d}/music.c +30 -17
  124. data/ext/ruby2d/ruby2d.c +427 -290
  125. data/ext/ruby2d/ruby2d.h +789 -0
  126. data/{assets/linux/simple2d/src → ext/ruby2d}/shapes.c +18 -18
  127. data/ext/ruby2d/sound.c +118 -0
  128. data/{assets/linux/simple2d/src → ext/ruby2d}/sprite.c +16 -16
  129. data/{assets/linux/simple2d/src → ext/ruby2d}/text.c +22 -22
  130. data/ext/ruby2d/tileset.c +30 -0
  131. data/{assets/linux/simple2d/src → ext/ruby2d}/window.c +71 -60
  132. data/lib/ruby2d.rb +5 -2
  133. data/lib/ruby2d/circle.rb +18 -2
  134. data/lib/ruby2d/cli/build.rb +3 -8
  135. data/lib/ruby2d/cli/colorize.rb +10 -0
  136. data/lib/ruby2d/dsl.rb +16 -9
  137. data/lib/ruby2d/entity.rb +17 -0
  138. data/lib/ruby2d/font.rb +4 -3
  139. data/lib/ruby2d/image.rb +24 -1
  140. data/lib/ruby2d/line.rb +20 -0
  141. data/lib/ruby2d/music.rb +5 -0
  142. data/lib/ruby2d/pixel.rb +17 -0
  143. data/lib/ruby2d/quad.rb +18 -0
  144. data/lib/ruby2d/rectangle.rb +11 -2
  145. data/lib/ruby2d/renderable.rb +4 -8
  146. data/lib/ruby2d/sound.rb +5 -0
  147. data/lib/ruby2d/sprite.rb +35 -3
  148. data/lib/ruby2d/square.rb +9 -0
  149. data/lib/ruby2d/text.rb +22 -1
  150. data/lib/ruby2d/tileset.rb +69 -0
  151. data/lib/ruby2d/triangle.rb +16 -0
  152. data/lib/ruby2d/version.rb +1 -1
  153. data/lib/ruby2d/window.rb +249 -22
  154. metadata +41 -27
  155. data/assets/include/simple2d.h +0 -735
  156. data/assets/linux/simple2d/Makefile +0 -250
  157. data/assets/linux/simple2d/bin/simple2d.sh +0 -1249
  158. data/assets/linux/simple2d/include/simple2d.h +0 -735
  159. data/assets/linux/simple2d/src/sound.c +0 -56
  160. data/assets/macos/lib/libsimple2d.a +0 -0
  161. data/assets/mingw/lib/libsimple2d.a +0 -0
  162. data/lib/ruby2d/colorize.rb +0 -10
@@ -0,0 +1,288 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
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+ in a product, an acknowledgment in the product documentation would be
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+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ #ifndef SDL_config_windows_h_
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+ #define SDL_config_windows_h_
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+ #define SDL_config_h_
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+
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+ #include "SDL_platform.h"
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+
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+ /* This is a set of defines to configure the SDL features */
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+
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+ #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
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+ #if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
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+ #define HAVE_STDINT_H 1
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+ #elif defined(_MSC_VER)
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+ typedef signed __int8 int8_t;
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+ typedef unsigned __int8 uint8_t;
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+ typedef signed __int16 int16_t;
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+ typedef unsigned __int16 uint16_t;
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+ typedef signed __int32 int32_t;
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+ typedef unsigned __int32 uint32_t;
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+ typedef signed __int64 int64_t;
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+ typedef unsigned __int64 uint64_t;
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+ #ifndef _UINTPTR_T_DEFINED
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+ #ifdef _WIN64
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+ typedef unsigned __int64 uintptr_t;
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+ #else
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+ typedef unsigned int uintptr_t;
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+ #endif
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+ #define _UINTPTR_T_DEFINED
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+ #endif
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+ /* Older Visual C++ headers don't have the Win64-compatible typedefs... */
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+ #if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
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+ #define DWORD_PTR DWORD
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+ #endif
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+ #if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
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+ #define LONG_PTR LONG
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+ #endif
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+ #else /* !__GNUC__ && !_MSC_VER */
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+ typedef signed char int8_t;
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+ typedef unsigned char uint8_t;
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+ typedef signed short int16_t;
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+ typedef unsigned short uint16_t;
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+ typedef signed int int32_t;
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+ typedef unsigned int uint32_t;
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+ typedef signed long long int64_t;
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+ typedef unsigned long long uint64_t;
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+ #ifndef _SIZE_T_DEFINED_
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+ #define _SIZE_T_DEFINED_
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+ typedef unsigned int size_t;
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+ #endif
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+ typedef unsigned int uintptr_t;
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+ #endif /* __GNUC__ || _MSC_VER */
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+ #endif /* !_STDINT_H_ && !HAVE_STDINT_H */
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+
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+ #ifdef _WIN64
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+ # define SIZEOF_VOIDP 8
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+ #else
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+ # define SIZEOF_VOIDP 4
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+ #endif
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+
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+ #define HAVE_DDRAW_H 1
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+ #define HAVE_DINPUT_H 1
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+ #define HAVE_DSOUND_H 1
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+ #define HAVE_DXGI_H 1
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+ #define HAVE_XINPUT_H 1
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+ #define HAVE_MMDEVICEAPI_H 1
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+ #define HAVE_AUDIOCLIENT_H 1
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+ #define HAVE_SENSORSAPI_H
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+
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+ /* This is disabled by default to avoid C runtime dependencies and manifest requirements */
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+ #ifdef HAVE_LIBC
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+ /* Useful headers */
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+ #define STDC_HEADERS 1
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+ #define HAVE_CTYPE_H 1
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+ #define HAVE_FLOAT_H 1
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+ #define HAVE_LIMITS_H 1
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+ #define HAVE_MATH_H 1
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+ #define HAVE_SIGNAL_H 1
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+ #define HAVE_STDIO_H 1
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+ #define HAVE_STRING_H 1
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+
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+ /* C library functions */
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+ #define HAVE_MALLOC 1
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+ #define HAVE_CALLOC 1
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+ #define HAVE_REALLOC 1
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+ #define HAVE_FREE 1
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+ #define HAVE_ALLOCA 1
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+ #define HAVE_QSORT 1
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+ #define HAVE_ABS 1
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+ #define HAVE_MEMSET 1
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+ #define HAVE_MEMCPY 1
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+ #define HAVE_MEMMOVE 1
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+ #define HAVE_MEMCMP 1
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+ #define HAVE_STRLEN 1
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+ #define HAVE__STRREV 1
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+ /* These functions have security warnings, so we won't use them */
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+ /* #undef HAVE__STRUPR */
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+ /* #undef HAVE__STRLWR */
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+ #define HAVE_STRCHR 1
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+ #define HAVE_STRRCHR 1
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+ #define HAVE_STRSTR 1
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+ /* #undef HAVE_STRTOK_R */
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+ #if defined(_MSC_VER)
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+ #define HAVE_STRTOK_S 1
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+ #endif
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+ /* These functions have security warnings, so we won't use them */
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+ /* #undef HAVE__LTOA */
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+ /* #undef HAVE__ULTOA */
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+ #define HAVE_STRTOL 1
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+ #define HAVE_STRTOUL 1
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+ #define HAVE_STRTOD 1
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+ #define HAVE_ATOI 1
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+ #define HAVE_ATOF 1
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+ #define HAVE_STRCMP 1
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+ #define HAVE_STRNCMP 1
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+ #define HAVE__STRICMP 1
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+ #define HAVE__STRNICMP 1
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+ #define HAVE__WCSICMP 1
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+ #define HAVE__WCSNICMP 1
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+ #define HAVE_ACOS 1
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+ #define HAVE_ACOSF 1
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+ #define HAVE_ASIN 1
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+ #define HAVE_ASINF 1
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+ #define HAVE_ATAN 1
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+ #define HAVE_ATANF 1
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+ #define HAVE_ATAN2 1
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+ #define HAVE_ATAN2F 1
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+ #define HAVE_CEILF 1
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+ #define HAVE__COPYSIGN 1
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+ #define HAVE_COS 1
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+ #define HAVE_COSF 1
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+ #define HAVE_EXP 1
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+ #define HAVE_EXPF 1
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+ #define HAVE_FABS 1
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+ #define HAVE_FABSF 1
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+ #define HAVE_FLOOR 1
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+ #define HAVE_FLOORF 1
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+ #define HAVE_FMOD 1
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+ #define HAVE_FMODF 1
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+ #define HAVE_LOG 1
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+ #define HAVE_LOGF 1
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+ #define HAVE_LOG10 1
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+ #define HAVE_LOG10F 1
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+ #define HAVE_POW 1
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+ #define HAVE_POWF 1
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+ #define HAVE_SIN 1
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+ #define HAVE_SINF 1
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+ #define HAVE_SQRT 1
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+ #define HAVE_SQRTF 1
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+ #define HAVE_TAN 1
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+ #define HAVE_TANF 1
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+ #if defined(_MSC_VER)
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+ /* These functions were added with the VC++ 2013 C runtime library */
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+ #if _MSC_VER >= 1800
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+ #define HAVE_STRTOLL 1
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+ #define HAVE_VSSCANF 1
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+ #define HAVE_SCALBN 1
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+ #define HAVE_SCALBNF 1
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+ #define HAVE_TRUNC 1
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+ #define HAVE_TRUNCF 1
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+ #endif
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+ /* This function is available with at least the VC++ 2008 C runtime library */
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+ #if _MSC_VER >= 1400
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+ #define HAVE__FSEEKI64 1
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+ #endif
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+ #endif
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+ #if !defined(_MSC_VER) || defined(_USE_MATH_DEFINES)
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+ #define HAVE_M_PI 1
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+ #endif
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+ #else
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+ #define HAVE_STDARG_H 1
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+ #define HAVE_STDDEF_H 1
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+ #endif
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+
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+ /* Check to see if we have Windows 10 build environment */
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+ #if _MSC_VER >= 1911 /* Visual Studio 15.3 */
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+ #include <sdkddkver.h>
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+ #if _WIN32_WINNT >= 0x0601 /* Windows 7 */
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+ #define SDL_WINDOWS7_SDK
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+ #endif
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+ #if _WIN32_WINNT >= 0x0602 /* Windows 8 */
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+ #define SDL_WINDOWS8_SDK
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+ #endif
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+ #if _WIN32_WINNT >= 0x0A00 /* Windows 10 */
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+ #define SDL_WINDOWS10_SDK
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+ #endif
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+ #endif /* _MSC_VER >= 1911 */
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+
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+ /* Enable various audio drivers */
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+ #define SDL_AUDIO_DRIVER_WASAPI 1
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+ #define SDL_AUDIO_DRIVER_DSOUND 1
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+ #define SDL_AUDIO_DRIVER_WINMM 1
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+ #define SDL_AUDIO_DRIVER_DISK 1
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+ #define SDL_AUDIO_DRIVER_DUMMY 1
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+
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+ /* Enable various input drivers */
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+ #define SDL_JOYSTICK_DINPUT 1
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+ #define SDL_JOYSTICK_HIDAPI 1
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+ #ifndef __WINRT__
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+ #define SDL_JOYSTICK_RAWINPUT 1
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+ #endif
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+ #define SDL_JOYSTICK_VIRTUAL 1
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+ #ifdef SDL_WINDOWS10_SDK
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+ #define SDL_JOYSTICK_WGI 1
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+ #endif
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+ #define SDL_JOYSTICK_XINPUT 1
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+ #define SDL_HAPTIC_DINPUT 1
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+ #define SDL_HAPTIC_XINPUT 1
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+
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+ /* Enable the sensor driver */
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+ #define SDL_SENSOR_WINDOWS 1
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+
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+ /* Enable various shared object loading systems */
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+ #define SDL_LOADSO_WINDOWS 1
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+
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+ /* Enable various threading systems */
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+ #define SDL_THREAD_WINDOWS 1
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+
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+ /* Enable various timer systems */
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+ #define SDL_TIMER_WINDOWS 1
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+
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+ /* Enable various video drivers */
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+ #define SDL_VIDEO_DRIVER_DUMMY 1
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+ #define SDL_VIDEO_DRIVER_WINDOWS 1
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+
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+ #ifndef SDL_VIDEO_RENDER_D3D
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+ #define SDL_VIDEO_RENDER_D3D 1
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+ #endif
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+ #ifdef SDL_WINDOWS7_SDK
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+ #define SDL_VIDEO_RENDER_D3D11 1
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+ #endif
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+
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+ /* Enable OpenGL support */
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+ #ifndef SDL_VIDEO_OPENGL
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+ #define SDL_VIDEO_OPENGL 1
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+ #endif
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+ #ifndef SDL_VIDEO_OPENGL_WGL
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+ #define SDL_VIDEO_OPENGL_WGL 1
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+ #endif
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+ #ifndef SDL_VIDEO_RENDER_OGL
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+ #define SDL_VIDEO_RENDER_OGL 1
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+ #endif
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+ #ifndef SDL_VIDEO_RENDER_OGL_ES2
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+ #define SDL_VIDEO_RENDER_OGL_ES2 1
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+ #endif
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+ #ifndef SDL_VIDEO_OPENGL_ES2
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+ #define SDL_VIDEO_OPENGL_ES2 1
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+ #endif
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+ #ifndef SDL_VIDEO_OPENGL_EGL
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+ #define SDL_VIDEO_OPENGL_EGL 1
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+ #endif
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+
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+ /* Enable Vulkan support */
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+ #define SDL_VIDEO_VULKAN 1
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+
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+ /* Enable system power support */
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+ #define SDL_POWER_WINDOWS 1
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+
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+ /* Enable filesystem support */
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+ #define SDL_FILESYSTEM_WINDOWS 1
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+
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+ /* Enable assembly routines (Win64 doesn't have inline asm) */
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+ #ifndef _WIN64
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+ #define SDL_ASSEMBLY_ROUTINES 1
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+ #endif
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+
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+ #endif /* SDL_config_windows_h_ */
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+
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+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,243 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
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+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ #ifndef SDL_config_winrt_h_
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+ #define SDL_config_winrt_h_
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+ #define SDL_config_h_
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+
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+ #include "SDL_platform.h"
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+
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+ /* Make sure the Windows SDK's NTDDI_VERSION macro gets defined. This is used
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+ by SDL to determine which version of the Windows SDK is being used.
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+ */
31
+ #include <sdkddkver.h>
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+
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+ /* Define possibly-undefined NTDDI values (used when compiling SDL against
34
+ older versions of the Windows SDK.
35
+ */
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+ #ifndef NTDDI_WINBLUE
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+ #define NTDDI_WINBLUE 0x06030000
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+ #endif
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+ #ifndef NTDDI_WIN10
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+ #define NTDDI_WIN10 0x0A000000
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+ #endif
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+
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+ /* This is a set of defines to configure the SDL features */
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+
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+ #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
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+ #if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
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+ #define HAVE_STDINT_H 1
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+ #elif defined(_MSC_VER)
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+ typedef signed __int8 int8_t;
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+ typedef unsigned __int8 uint8_t;
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+ typedef signed __int16 int16_t;
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+ typedef unsigned __int16 uint16_t;
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+ typedef signed __int32 int32_t;
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+ typedef unsigned __int32 uint32_t;
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+ typedef signed __int64 int64_t;
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+ typedef unsigned __int64 uint64_t;
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+ #ifndef _UINTPTR_T_DEFINED
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+ #ifdef _WIN64
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+ typedef unsigned __int64 uintptr_t;
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+ #else
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+ typedef unsigned int uintptr_t;
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+ #endif
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+ #define _UINTPTR_T_DEFINED
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+ #endif
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+ /* Older Visual C++ headers don't have the Win64-compatible typedefs... */
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+ #if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
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+ #define DWORD_PTR DWORD
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+ #endif
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+ #if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
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+ #define LONG_PTR LONG
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+ #endif
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+ #else /* !__GNUC__ && !_MSC_VER */
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+ typedef signed char int8_t;
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+ typedef unsigned char uint8_t;
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+ typedef signed short int16_t;
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+ typedef unsigned short uint16_t;
77
+ typedef signed int int32_t;
78
+ typedef unsigned int uint32_t;
79
+ typedef signed long long int64_t;
80
+ typedef unsigned long long uint64_t;
81
+ #ifndef _SIZE_T_DEFINED_
82
+ #define _SIZE_T_DEFINED_
83
+ typedef unsigned int size_t;
84
+ #endif
85
+ typedef unsigned int uintptr_t;
86
+ #endif /* __GNUC__ || _MSC_VER */
87
+ #endif /* !_STDINT_H_ && !HAVE_STDINT_H */
88
+
89
+ #ifdef _WIN64
90
+ # define SIZEOF_VOIDP 8
91
+ #else
92
+ # define SIZEOF_VOIDP 4
93
+ #endif
94
+
95
+ /* Useful headers */
96
+ #define HAVE_DXGI_H 1
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+ #if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP
98
+ #define HAVE_XINPUT_H 1
99
+ #endif
100
+
101
+ #define HAVE_MMDEVICEAPI_H 1
102
+ #define HAVE_AUDIOCLIENT_H 1
103
+
104
+ #define HAVE_LIBC 1
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+ #define STDC_HEADERS 1
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+ #define HAVE_CTYPE_H 1
107
+ #define HAVE_FLOAT_H 1
108
+ #define HAVE_LIMITS_H 1
109
+ #define HAVE_MATH_H 1
110
+ #define HAVE_SIGNAL_H 1
111
+ #define HAVE_STDIO_H 1
112
+ #define HAVE_STRING_H 1
113
+
114
+ /* C library functions */
115
+ #define HAVE_MALLOC 1
116
+ #define HAVE_CALLOC 1
117
+ #define HAVE_REALLOC 1
118
+ #define HAVE_FREE 1
119
+ #define HAVE_ALLOCA 1
120
+ #define HAVE_QSORT 1
121
+ #define HAVE_ABS 1
122
+ #define HAVE_MEMSET 1
123
+ #define HAVE_MEMCPY 1
124
+ #define HAVE_MEMMOVE 1
125
+ #define HAVE_MEMCMP 1
126
+ #define HAVE_STRLEN 1
127
+ #define HAVE__STRREV 1
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+ #define HAVE__STRUPR 1
129
+ //#define HAVE__STRLWR 1 // TODO, WinRT: consider using _strlwr_s instead
130
+ #define HAVE_STRCHR 1
131
+ #define HAVE_STRRCHR 1
132
+ #define HAVE_STRSTR 1
133
+ #define HAVE_STRTOK_S 1
134
+ //#define HAVE_ITOA 1 // TODO, WinRT: consider using _itoa_s instead
135
+ //#define HAVE__LTOA 1 // TODO, WinRT: consider using _ltoa_s instead
136
+ //#define HAVE__ULTOA 1 // TODO, WinRT: consider using _ultoa_s instead
137
+ #define HAVE_STRTOL 1
138
+ #define HAVE_STRTOUL 1
139
+ //#define HAVE_STRTOLL 1
140
+ #define HAVE_STRTOD 1
141
+ #define HAVE_ATOI 1
142
+ #define HAVE_ATOF 1
143
+ #define HAVE_STRCMP 1
144
+ #define HAVE_STRNCMP 1
145
+ #define HAVE__STRICMP 1
146
+ #define HAVE__STRNICMP 1
147
+ #define HAVE_VSNPRINTF 1
148
+ //#define HAVE_SSCANF 1 // TODO, WinRT: consider using sscanf_s instead
149
+ #define HAVE_M_PI 1
150
+ #define HAVE_ACOS 1
151
+ #define HAVE_ACOSF 1
152
+ #define HAVE_ASIN 1
153
+ #define HAVE_ASINF 1
154
+ #define HAVE_ATAN 1
155
+ #define HAVE_ATANF 1
156
+ #define HAVE_ATAN2 1
157
+ #define HAVE_ATAN2F 1
158
+ #define HAVE_CEIL 1
159
+ #define HAVE_CEILF 1
160
+ #define HAVE__COPYSIGN 1
161
+ #define HAVE_COS 1
162
+ #define HAVE_COSF 1
163
+ #define HAVE_EXP 1
164
+ #define HAVE_EXPF 1
165
+ #define HAVE_FABS 1
166
+ #define HAVE_FABSF 1
167
+ #define HAVE_FLOOR 1
168
+ #define HAVE_FLOORF 1
169
+ #define HAVE_FMOD 1
170
+ #define HAVE_FMODF 1
171
+ #define HAVE_LOG 1
172
+ #define HAVE_LOGF 1
173
+ #define HAVE_LOG10 1
174
+ #define HAVE_LOG10F 1
175
+ #define HAVE_POW 1
176
+ #define HAVE_POWF 1
177
+ #define HAVE__SCALB 1
178
+ #define HAVE_SIN 1
179
+ #define HAVE_SINF 1
180
+ #define HAVE_SQRT 1
181
+ #define HAVE_SQRTF 1
182
+ #define HAVE_TAN 1
183
+ #define HAVE_TANF 1
184
+ #define HAVE_TRUNC 1
185
+ #define HAVE_TRUNCF 1
186
+ #define HAVE__FSEEKI64 1
187
+
188
+ /* Enable various audio drivers */
189
+ #define SDL_AUDIO_DRIVER_WASAPI 1
190
+ #define SDL_AUDIO_DRIVER_DISK 1
191
+ #define SDL_AUDIO_DRIVER_DUMMY 1
192
+
193
+ /* Enable various input drivers */
194
+ #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
195
+ #define SDL_JOYSTICK_DISABLED 1
196
+ #define SDL_HAPTIC_DISABLED 1
197
+ #else
198
+ #define SDL_JOYSTICK_VIRTUAL 1
199
+ #define SDL_JOYSTICK_XINPUT 1
200
+ #define SDL_HAPTIC_XINPUT 1
201
+ #endif
202
+
203
+ /* Enable the dummy sensor driver */
204
+ #define SDL_SENSOR_DUMMY 1
205
+
206
+ /* Enable various shared object loading systems */
207
+ #define SDL_LOADSO_WINDOWS 1
208
+
209
+ /* Enable various threading systems */
210
+ #if (NTDDI_VERSION >= NTDDI_WINBLUE)
211
+ #define SDL_THREAD_WINDOWS 1
212
+ #else
213
+ /* WinRT on Windows 8.0 and Windows Phone 8.0 don't support CreateThread() */
214
+ #define SDL_THREAD_STDCPP 1
215
+ #endif
216
+
217
+ /* Enable various timer systems */
218
+ #define SDL_TIMER_WINDOWS 1
219
+
220
+ /* Enable various video drivers */
221
+ #define SDL_VIDEO_DRIVER_WINRT 1
222
+ #define SDL_VIDEO_DRIVER_DUMMY 1
223
+
224
+ /* Enable OpenGL ES 2.0 (via a modified ANGLE library) */
225
+ #define SDL_VIDEO_OPENGL_ES2 1
226
+ #define SDL_VIDEO_OPENGL_EGL 1
227
+
228
+ /* Enable appropriate renderer(s) */
229
+ #define SDL_VIDEO_RENDER_D3D11 1
230
+
231
+ #if SDL_VIDEO_OPENGL_ES2
232
+ #define SDL_VIDEO_RENDER_OGL_ES2 1
233
+ #endif
234
+
235
+ /* Enable system power support */
236
+ #define SDL_POWER_WINRT 1
237
+
238
+ /* Enable assembly routines (Win64 doesn't have inline asm) */
239
+ #ifndef _WIN64
240
+ #define SDL_ASSEMBLY_ROUTINES 1
241
+ #endif
242
+
243
+ #endif /* SDL_config_winrt_h_ */