ruby2d 0.9.2 → 0.10.0

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Files changed (162) hide show
  1. checksums.yaml +4 -4
  2. data/assets/README.md +7 -8
  3. data/assets/Rakefile +85 -0
  4. data/assets/include/SDL2/SDL.h +4 -1
  5. data/assets/include/SDL2/SDL_assert.h +3 -1
  6. data/assets/include/SDL2/SDL_atomic.h +20 -2
  7. data/assets/include/SDL2/SDL_audio.h +47 -14
  8. data/assets/include/SDL2/SDL_bits.h +10 -1
  9. data/assets/include/SDL2/SDL_blendmode.h +10 -7
  10. data/assets/include/SDL2/SDL_clipboard.h +1 -1
  11. data/assets/include/SDL2/SDL_config.h +24 -390
  12. data/assets/include/SDL2/SDL_config_android.h +182 -0
  13. data/assets/include/SDL2/SDL_config_iphoneos.h +207 -0
  14. data/assets/include/SDL2/SDL_config_macosx.h +266 -0
  15. data/assets/include/SDL2/SDL_config_minimal.h +85 -0
  16. data/assets/include/SDL2/SDL_config_os2.h +188 -0
  17. data/assets/include/SDL2/SDL_config_pandora.h +135 -0
  18. data/assets/include/SDL2/SDL_config_psp.h +165 -0
  19. data/assets/include/SDL2/SDL_config_windows.h +288 -0
  20. data/assets/include/SDL2/SDL_config_winrt.h +243 -0
  21. data/assets/include/SDL2/SDL_config_wiz.h +149 -0
  22. data/assets/include/SDL2/SDL_copying.h +20 -0
  23. data/assets/include/SDL2/SDL_cpuinfo.h +119 -8
  24. data/assets/include/SDL2/SDL_egl.h +4 -1
  25. data/assets/include/SDL2/SDL_endian.h +6 -3
  26. data/assets/include/SDL2/SDL_error.h +38 -2
  27. data/assets/include/SDL2/SDL_events.h +67 -28
  28. data/assets/include/SDL2/SDL_filesystem.h +1 -1
  29. data/assets/include/SDL2/SDL_gamecontroller.h +160 -9
  30. data/assets/include/SDL2/SDL_gesture.h +1 -1
  31. data/assets/include/SDL2/SDL_haptic.h +10 -1
  32. data/assets/include/SDL2/SDL_hints.h +460 -17
  33. data/assets/include/SDL2/SDL_image.h +2 -2
  34. data/assets/include/SDL2/SDL_joystick.h +115 -24
  35. data/assets/include/SDL2/SDL_keyboard.h +1 -1
  36. data/assets/include/SDL2/SDL_keycode.h +11 -9
  37. data/assets/include/SDL2/SDL_loadso.h +1 -1
  38. data/assets/include/SDL2/SDL_locale.h +101 -0
  39. data/assets/include/SDL2/SDL_log.h +3 -3
  40. data/assets/include/SDL2/SDL_main.h +28 -16
  41. data/assets/include/SDL2/SDL_messagebox.h +6 -4
  42. data/assets/include/SDL2/SDL_metal.h +117 -0
  43. data/assets/include/SDL2/SDL_misc.h +75 -0
  44. data/assets/include/SDL2/SDL_mouse.h +1 -1
  45. data/assets/include/SDL2/SDL_mutex.h +1 -1
  46. data/assets/include/SDL2/SDL_name.h +1 -1
  47. data/assets/include/SDL2/SDL_opengl.h +1 -1
  48. data/assets/include/SDL2/SDL_opengl_glext.h +3 -0
  49. data/assets/include/SDL2/SDL_opengles.h +1 -1
  50. data/assets/include/SDL2/SDL_opengles2.h +1 -1
  51. data/assets/include/SDL2/SDL_pixels.h +27 -18
  52. data/assets/include/SDL2/SDL_platform.h +1 -1
  53. data/assets/include/SDL2/SDL_power.h +1 -1
  54. data/assets/include/SDL2/SDL_quit.h +1 -1
  55. data/assets/include/SDL2/SDL_rect.h +29 -3
  56. data/assets/include/SDL2/SDL_render.h +230 -3
  57. data/assets/include/SDL2/SDL_revision.h +2 -2
  58. data/assets/include/SDL2/SDL_rwops.h +51 -22
  59. data/assets/include/SDL2/SDL_scancode.h +2 -2
  60. data/assets/include/SDL2/SDL_sensor.h +28 -12
  61. data/assets/include/SDL2/SDL_shape.h +1 -1
  62. data/assets/include/SDL2/SDL_stdinc.h +44 -4
  63. data/assets/include/SDL2/SDL_surface.h +12 -2
  64. data/assets/include/SDL2/SDL_system.h +50 -4
  65. data/assets/include/SDL2/SDL_syswm.h +39 -9
  66. data/assets/include/SDL2/SDL_test.h +1 -1
  67. data/assets/include/SDL2/SDL_test_assert.h +1 -1
  68. data/assets/include/SDL2/SDL_test_common.h +32 -2
  69. data/assets/include/SDL2/SDL_test_compare.h +1 -1
  70. data/assets/include/SDL2/SDL_test_crc32.h +1 -1
  71. data/assets/include/SDL2/SDL_test_font.h +1 -1
  72. data/assets/include/SDL2/SDL_test_fuzzer.h +1 -1
  73. data/assets/include/SDL2/SDL_test_harness.h +1 -1
  74. data/assets/include/SDL2/SDL_test_images.h +1 -1
  75. data/assets/include/SDL2/SDL_test_log.h +1 -1
  76. data/assets/include/SDL2/SDL_test_md5.h +1 -1
  77. data/assets/include/SDL2/SDL_test_memory.h +3 -3
  78. data/assets/include/SDL2/SDL_test_random.h +1 -1
  79. data/assets/include/SDL2/SDL_thread.h +34 -11
  80. data/assets/include/SDL2/SDL_timer.h +1 -1
  81. data/assets/include/SDL2/SDL_touch.h +17 -1
  82. data/assets/include/SDL2/SDL_types.h +1 -1
  83. data/assets/include/SDL2/SDL_version.h +2 -2
  84. data/assets/include/SDL2/SDL_video.h +11 -5
  85. data/assets/include/SDL2/SDL_vulkan.h +9 -11
  86. data/assets/include/SDL2/begin_code.h +8 -9
  87. data/assets/include/SDL2/close_code.h +4 -1
  88. data/assets/macos/lib/libFLAC.a +0 -0
  89. data/assets/macos/lib/libSDL2.a +0 -0
  90. data/assets/macos/lib/libSDL2_image.a +0 -0
  91. data/assets/macos/lib/libSDL2_mixer.a +0 -0
  92. data/assets/macos/lib/libSDL2_ttf.a +0 -0
  93. data/assets/macos/lib/libfreetype.a +0 -0
  94. data/assets/macos/lib/libjpeg.a +0 -0
  95. data/assets/macos/lib/libmpg123.a +0 -0
  96. data/assets/macos/lib/libogg.a +0 -0
  97. data/assets/macos/lib/libpng16.a +0 -0
  98. data/assets/macos/lib/libtiff.a +0 -0
  99. data/assets/macos/lib/libvorbis.a +0 -0
  100. data/assets/macos/lib/libvorbisfile.a +0 -0
  101. data/assets/macos/lib/libwebp.a +0 -0
  102. data/assets/mingw/bin/SDL2.dll +0 -0
  103. data/assets/mingw/bin/SDL2_image.dll +0 -0
  104. data/assets/mingw/bin/libpng16-16.dll +0 -0
  105. data/assets/mingw/bin/libtiff-5.dll +0 -0
  106. data/assets/mingw/bin/libwebp-7.dll +0 -0
  107. data/assets/mingw/lib/libSDL2.a +0 -0
  108. data/assets/mingw/lib/libSDL2.dll.a +0 -0
  109. data/assets/mingw/lib/libSDL2_image.a +0 -0
  110. data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
  111. data/assets/mingw/lib/libSDL2_test.a +0 -0
  112. data/assets/mingw/lib/libSDL2main.a +0 -0
  113. data/bin/ruby2d +2 -1
  114. data/{assets/linux/simple2d/src/simple2d.c → ext/ruby2d/common.c} +32 -32
  115. data/{assets/linux/simple2d/src → ext/ruby2d}/controllers.c +17 -17
  116. data/ext/ruby2d/extconf.rb +6 -36
  117. data/{assets/linux/simple2d/src → ext/ruby2d}/gl.c +106 -85
  118. data/{assets/linux/simple2d/src → ext/ruby2d}/gl2.c +35 -20
  119. data/{assets/linux/simple2d/src → ext/ruby2d}/gl3.c +146 -58
  120. data/{assets/linux/simple2d/src → ext/ruby2d}/gles.c +41 -26
  121. data/{assets/linux/simple2d/src → ext/ruby2d}/image.c +16 -16
  122. data/{assets/linux/simple2d/src → ext/ruby2d}/input.c +8 -8
  123. data/{assets/linux/simple2d/src → ext/ruby2d}/music.c +30 -17
  124. data/ext/ruby2d/ruby2d.c +427 -290
  125. data/ext/ruby2d/ruby2d.h +789 -0
  126. data/{assets/linux/simple2d/src → ext/ruby2d}/shapes.c +18 -18
  127. data/ext/ruby2d/sound.c +118 -0
  128. data/{assets/linux/simple2d/src → ext/ruby2d}/sprite.c +16 -16
  129. data/{assets/linux/simple2d/src → ext/ruby2d}/text.c +22 -22
  130. data/ext/ruby2d/tileset.c +30 -0
  131. data/{assets/linux/simple2d/src → ext/ruby2d}/window.c +71 -60
  132. data/lib/ruby2d.rb +5 -2
  133. data/lib/ruby2d/circle.rb +18 -2
  134. data/lib/ruby2d/cli/build.rb +3 -8
  135. data/lib/ruby2d/cli/colorize.rb +10 -0
  136. data/lib/ruby2d/dsl.rb +16 -9
  137. data/lib/ruby2d/entity.rb +17 -0
  138. data/lib/ruby2d/font.rb +4 -3
  139. data/lib/ruby2d/image.rb +24 -1
  140. data/lib/ruby2d/line.rb +20 -0
  141. data/lib/ruby2d/music.rb +5 -0
  142. data/lib/ruby2d/pixel.rb +17 -0
  143. data/lib/ruby2d/quad.rb +18 -0
  144. data/lib/ruby2d/rectangle.rb +11 -2
  145. data/lib/ruby2d/renderable.rb +4 -8
  146. data/lib/ruby2d/sound.rb +5 -0
  147. data/lib/ruby2d/sprite.rb +35 -3
  148. data/lib/ruby2d/square.rb +9 -0
  149. data/lib/ruby2d/text.rb +22 -1
  150. data/lib/ruby2d/tileset.rb +69 -0
  151. data/lib/ruby2d/triangle.rb +16 -0
  152. data/lib/ruby2d/version.rb +1 -1
  153. data/lib/ruby2d/window.rb +249 -22
  154. metadata +41 -27
  155. data/assets/include/simple2d.h +0 -735
  156. data/assets/linux/simple2d/Makefile +0 -250
  157. data/assets/linux/simple2d/bin/simple2d.sh +0 -1249
  158. data/assets/linux/simple2d/include/simple2d.h +0 -735
  159. data/assets/linux/simple2d/src/sound.c +0 -56
  160. data/assets/macos/lib/libsimple2d.a +0 -0
  161. data/assets/mingw/lib/libsimple2d.a +0 -0
  162. data/lib/ruby2d/colorize.rb +0 -10
@@ -0,0 +1,288 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
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+ in a product, an acknowledgment in the product documentation would be
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+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ #ifndef SDL_config_windows_h_
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+ #define SDL_config_windows_h_
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+ #define SDL_config_h_
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+
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+ #include "SDL_platform.h"
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+
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+ /* This is a set of defines to configure the SDL features */
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+
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+ #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
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+ #if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
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+ #define HAVE_STDINT_H 1
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+ #elif defined(_MSC_VER)
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+ typedef signed __int8 int8_t;
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+ typedef unsigned __int8 uint8_t;
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+ typedef signed __int16 int16_t;
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+ typedef unsigned __int16 uint16_t;
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+ typedef signed __int32 int32_t;
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+ typedef unsigned __int32 uint32_t;
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+ typedef signed __int64 int64_t;
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+ typedef unsigned __int64 uint64_t;
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+ #ifndef _UINTPTR_T_DEFINED
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+ #ifdef _WIN64
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+ typedef unsigned __int64 uintptr_t;
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+ #else
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+ typedef unsigned int uintptr_t;
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+ #endif
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+ #define _UINTPTR_T_DEFINED
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+ #endif
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+ /* Older Visual C++ headers don't have the Win64-compatible typedefs... */
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+ #if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
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+ #define DWORD_PTR DWORD
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+ #endif
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+ #if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
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+ #define LONG_PTR LONG
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+ #endif
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+ #else /* !__GNUC__ && !_MSC_VER */
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+ typedef signed char int8_t;
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+ typedef unsigned char uint8_t;
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+ typedef signed short int16_t;
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+ typedef unsigned short uint16_t;
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+ typedef signed int int32_t;
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+ typedef unsigned int uint32_t;
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+ typedef signed long long int64_t;
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+ typedef unsigned long long uint64_t;
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+ #ifndef _SIZE_T_DEFINED_
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+ #define _SIZE_T_DEFINED_
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+ typedef unsigned int size_t;
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+ #endif
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+ typedef unsigned int uintptr_t;
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+ #endif /* __GNUC__ || _MSC_VER */
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+ #endif /* !_STDINT_H_ && !HAVE_STDINT_H */
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+
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+ #ifdef _WIN64
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+ # define SIZEOF_VOIDP 8
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+ #else
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+ # define SIZEOF_VOIDP 4
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+ #endif
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+
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+ #define HAVE_DDRAW_H 1
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+ #define HAVE_DINPUT_H 1
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+ #define HAVE_DSOUND_H 1
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+ #define HAVE_DXGI_H 1
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+ #define HAVE_XINPUT_H 1
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+ #define HAVE_MMDEVICEAPI_H 1
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+ #define HAVE_AUDIOCLIENT_H 1
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+ #define HAVE_SENSORSAPI_H
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+
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+ /* This is disabled by default to avoid C runtime dependencies and manifest requirements */
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+ #ifdef HAVE_LIBC
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+ /* Useful headers */
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+ #define STDC_HEADERS 1
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+ #define HAVE_CTYPE_H 1
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+ #define HAVE_FLOAT_H 1
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+ #define HAVE_LIMITS_H 1
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+ #define HAVE_MATH_H 1
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+ #define HAVE_SIGNAL_H 1
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+ #define HAVE_STDIO_H 1
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+ #define HAVE_STRING_H 1
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+
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+ /* C library functions */
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+ #define HAVE_MALLOC 1
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+ #define HAVE_CALLOC 1
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+ #define HAVE_REALLOC 1
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+ #define HAVE_FREE 1
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+ #define HAVE_ALLOCA 1
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+ #define HAVE_QSORT 1
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+ #define HAVE_ABS 1
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+ #define HAVE_MEMSET 1
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+ #define HAVE_MEMCPY 1
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+ #define HAVE_MEMMOVE 1
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+ #define HAVE_MEMCMP 1
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+ #define HAVE_STRLEN 1
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+ #define HAVE__STRREV 1
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+ /* These functions have security warnings, so we won't use them */
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+ /* #undef HAVE__STRUPR */
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+ /* #undef HAVE__STRLWR */
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+ #define HAVE_STRCHR 1
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+ #define HAVE_STRRCHR 1
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+ #define HAVE_STRSTR 1
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+ /* #undef HAVE_STRTOK_R */
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+ #if defined(_MSC_VER)
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+ #define HAVE_STRTOK_S 1
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+ #endif
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+ /* These functions have security warnings, so we won't use them */
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+ /* #undef HAVE__LTOA */
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+ /* #undef HAVE__ULTOA */
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+ #define HAVE_STRTOL 1
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+ #define HAVE_STRTOUL 1
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+ #define HAVE_STRTOD 1
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+ #define HAVE_ATOI 1
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+ #define HAVE_ATOF 1
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+ #define HAVE_STRCMP 1
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+ #define HAVE_STRNCMP 1
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+ #define HAVE__STRICMP 1
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+ #define HAVE__STRNICMP 1
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+ #define HAVE__WCSICMP 1
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+ #define HAVE__WCSNICMP 1
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+ #define HAVE_ACOS 1
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+ #define HAVE_ACOSF 1
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+ #define HAVE_ASIN 1
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+ #define HAVE_ASINF 1
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+ #define HAVE_ATAN 1
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+ #define HAVE_ATANF 1
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+ #define HAVE_ATAN2 1
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+ #define HAVE_ATAN2F 1
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+ #define HAVE_CEILF 1
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+ #define HAVE__COPYSIGN 1
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+ #define HAVE_COS 1
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+ #define HAVE_COSF 1
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+ #define HAVE_EXP 1
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+ #define HAVE_EXPF 1
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+ #define HAVE_FABS 1
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+ #define HAVE_FABSF 1
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+ #define HAVE_FLOOR 1
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+ #define HAVE_FLOORF 1
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+ #define HAVE_FMOD 1
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+ #define HAVE_FMODF 1
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+ #define HAVE_LOG 1
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+ #define HAVE_LOGF 1
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+ #define HAVE_LOG10 1
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+ #define HAVE_LOG10F 1
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+ #define HAVE_POW 1
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+ #define HAVE_POWF 1
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+ #define HAVE_SIN 1
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+ #define HAVE_SINF 1
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+ #define HAVE_SQRT 1
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+ #define HAVE_SQRTF 1
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+ #define HAVE_TAN 1
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+ #define HAVE_TANF 1
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+ #if defined(_MSC_VER)
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+ /* These functions were added with the VC++ 2013 C runtime library */
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+ #if _MSC_VER >= 1800
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+ #define HAVE_STRTOLL 1
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+ #define HAVE_VSSCANF 1
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+ #define HAVE_SCALBN 1
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+ #define HAVE_SCALBNF 1
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+ #define HAVE_TRUNC 1
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+ #define HAVE_TRUNCF 1
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+ #endif
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+ /* This function is available with at least the VC++ 2008 C runtime library */
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+ #if _MSC_VER >= 1400
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+ #define HAVE__FSEEKI64 1
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+ #endif
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+ #endif
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+ #if !defined(_MSC_VER) || defined(_USE_MATH_DEFINES)
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+ #define HAVE_M_PI 1
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+ #endif
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+ #else
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+ #define HAVE_STDARG_H 1
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+ #define HAVE_STDDEF_H 1
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+ #endif
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+
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+ /* Check to see if we have Windows 10 build environment */
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+ #if _MSC_VER >= 1911 /* Visual Studio 15.3 */
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+ #include <sdkddkver.h>
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+ #if _WIN32_WINNT >= 0x0601 /* Windows 7 */
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+ #define SDL_WINDOWS7_SDK
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+ #endif
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+ #if _WIN32_WINNT >= 0x0602 /* Windows 8 */
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+ #define SDL_WINDOWS8_SDK
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+ #endif
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+ #if _WIN32_WINNT >= 0x0A00 /* Windows 10 */
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+ #define SDL_WINDOWS10_SDK
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+ #endif
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+ #endif /* _MSC_VER >= 1911 */
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+
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+ /* Enable various audio drivers */
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+ #define SDL_AUDIO_DRIVER_WASAPI 1
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+ #define SDL_AUDIO_DRIVER_DSOUND 1
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+ #define SDL_AUDIO_DRIVER_WINMM 1
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+ #define SDL_AUDIO_DRIVER_DISK 1
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+ #define SDL_AUDIO_DRIVER_DUMMY 1
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+
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+ /* Enable various input drivers */
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+ #define SDL_JOYSTICK_DINPUT 1
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+ #define SDL_JOYSTICK_HIDAPI 1
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+ #ifndef __WINRT__
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+ #define SDL_JOYSTICK_RAWINPUT 1
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+ #endif
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+ #define SDL_JOYSTICK_VIRTUAL 1
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+ #ifdef SDL_WINDOWS10_SDK
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+ #define SDL_JOYSTICK_WGI 1
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+ #endif
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+ #define SDL_JOYSTICK_XINPUT 1
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+ #define SDL_HAPTIC_DINPUT 1
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+ #define SDL_HAPTIC_XINPUT 1
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+
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+ /* Enable the sensor driver */
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+ #define SDL_SENSOR_WINDOWS 1
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+
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+ /* Enable various shared object loading systems */
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+ #define SDL_LOADSO_WINDOWS 1
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+
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+ /* Enable various threading systems */
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+ #define SDL_THREAD_WINDOWS 1
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+
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+ /* Enable various timer systems */
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+ #define SDL_TIMER_WINDOWS 1
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+
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+ /* Enable various video drivers */
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+ #define SDL_VIDEO_DRIVER_DUMMY 1
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+ #define SDL_VIDEO_DRIVER_WINDOWS 1
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+
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+ #ifndef SDL_VIDEO_RENDER_D3D
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+ #define SDL_VIDEO_RENDER_D3D 1
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+ #endif
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+ #ifdef SDL_WINDOWS7_SDK
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+ #define SDL_VIDEO_RENDER_D3D11 1
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+ #endif
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+
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+ /* Enable OpenGL support */
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+ #ifndef SDL_VIDEO_OPENGL
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+ #define SDL_VIDEO_OPENGL 1
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+ #endif
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+ #ifndef SDL_VIDEO_OPENGL_WGL
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+ #define SDL_VIDEO_OPENGL_WGL 1
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+ #endif
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+ #ifndef SDL_VIDEO_RENDER_OGL
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+ #define SDL_VIDEO_RENDER_OGL 1
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+ #endif
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+ #ifndef SDL_VIDEO_RENDER_OGL_ES2
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+ #define SDL_VIDEO_RENDER_OGL_ES2 1
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+ #endif
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+ #ifndef SDL_VIDEO_OPENGL_ES2
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+ #define SDL_VIDEO_OPENGL_ES2 1
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+ #endif
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+ #ifndef SDL_VIDEO_OPENGL_EGL
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+ #define SDL_VIDEO_OPENGL_EGL 1
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+ #endif
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+
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+ /* Enable Vulkan support */
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+ #define SDL_VIDEO_VULKAN 1
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+
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+ /* Enable system power support */
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+ #define SDL_POWER_WINDOWS 1
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+
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+ /* Enable filesystem support */
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+ #define SDL_FILESYSTEM_WINDOWS 1
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+
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+ /* Enable assembly routines (Win64 doesn't have inline asm) */
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+ #ifndef _WIN64
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+ #define SDL_ASSEMBLY_ROUTINES 1
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+ #endif
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+
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+ #endif /* SDL_config_windows_h_ */
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+
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+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,243 @@
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+ /*
2
+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
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+
22
+ #ifndef SDL_config_winrt_h_
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+ #define SDL_config_winrt_h_
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+ #define SDL_config_h_
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+
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+ #include "SDL_platform.h"
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+
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+ /* Make sure the Windows SDK's NTDDI_VERSION macro gets defined. This is used
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+ by SDL to determine which version of the Windows SDK is being used.
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+ */
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+ #include <sdkddkver.h>
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+
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+ /* Define possibly-undefined NTDDI values (used when compiling SDL against
34
+ older versions of the Windows SDK.
35
+ */
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+ #ifndef NTDDI_WINBLUE
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+ #define NTDDI_WINBLUE 0x06030000
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+ #endif
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+ #ifndef NTDDI_WIN10
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+ #define NTDDI_WIN10 0x0A000000
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+ #endif
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+
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+ /* This is a set of defines to configure the SDL features */
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+
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+ #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
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+ #if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
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+ #define HAVE_STDINT_H 1
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+ #elif defined(_MSC_VER)
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+ typedef signed __int8 int8_t;
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+ typedef unsigned __int8 uint8_t;
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+ typedef signed __int16 int16_t;
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+ typedef unsigned __int16 uint16_t;
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+ typedef signed __int32 int32_t;
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+ typedef unsigned __int32 uint32_t;
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+ typedef signed __int64 int64_t;
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+ typedef unsigned __int64 uint64_t;
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+ #ifndef _UINTPTR_T_DEFINED
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+ #ifdef _WIN64
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+ typedef unsigned __int64 uintptr_t;
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+ #else
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+ typedef unsigned int uintptr_t;
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+ #endif
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+ #define _UINTPTR_T_DEFINED
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+ #endif
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+ /* Older Visual C++ headers don't have the Win64-compatible typedefs... */
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+ #if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
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+ #define DWORD_PTR DWORD
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+ #endif
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+ #if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
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+ #define LONG_PTR LONG
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+ #endif
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+ #else /* !__GNUC__ && !_MSC_VER */
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+ typedef signed char int8_t;
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+ typedef unsigned char uint8_t;
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+ typedef signed short int16_t;
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+ typedef unsigned short uint16_t;
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+ typedef signed int int32_t;
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+ typedef unsigned int uint32_t;
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+ typedef signed long long int64_t;
80
+ typedef unsigned long long uint64_t;
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+ #ifndef _SIZE_T_DEFINED_
82
+ #define _SIZE_T_DEFINED_
83
+ typedef unsigned int size_t;
84
+ #endif
85
+ typedef unsigned int uintptr_t;
86
+ #endif /* __GNUC__ || _MSC_VER */
87
+ #endif /* !_STDINT_H_ && !HAVE_STDINT_H */
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+
89
+ #ifdef _WIN64
90
+ # define SIZEOF_VOIDP 8
91
+ #else
92
+ # define SIZEOF_VOIDP 4
93
+ #endif
94
+
95
+ /* Useful headers */
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+ #define HAVE_DXGI_H 1
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+ #if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP
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+ #define HAVE_XINPUT_H 1
99
+ #endif
100
+
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+ #define HAVE_MMDEVICEAPI_H 1
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+ #define HAVE_AUDIOCLIENT_H 1
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+
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+ #define HAVE_LIBC 1
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+ #define STDC_HEADERS 1
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+ #define HAVE_CTYPE_H 1
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+ #define HAVE_FLOAT_H 1
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+ #define HAVE_LIMITS_H 1
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+ #define HAVE_MATH_H 1
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+ #define HAVE_SIGNAL_H 1
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+ #define HAVE_STDIO_H 1
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+ #define HAVE_STRING_H 1
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+
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+ /* C library functions */
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+ #define HAVE_MALLOC 1
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+ #define HAVE_CALLOC 1
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+ #define HAVE_REALLOC 1
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+ #define HAVE_FREE 1
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+ #define HAVE_ALLOCA 1
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+ #define HAVE_QSORT 1
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+ #define HAVE_ABS 1
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+ #define HAVE_MEMSET 1
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+ #define HAVE_MEMCPY 1
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+ #define HAVE_MEMMOVE 1
125
+ #define HAVE_MEMCMP 1
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+ #define HAVE_STRLEN 1
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+ #define HAVE__STRREV 1
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+ #define HAVE__STRUPR 1
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+ //#define HAVE__STRLWR 1 // TODO, WinRT: consider using _strlwr_s instead
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+ #define HAVE_STRCHR 1
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+ #define HAVE_STRRCHR 1
132
+ #define HAVE_STRSTR 1
133
+ #define HAVE_STRTOK_S 1
134
+ //#define HAVE_ITOA 1 // TODO, WinRT: consider using _itoa_s instead
135
+ //#define HAVE__LTOA 1 // TODO, WinRT: consider using _ltoa_s instead
136
+ //#define HAVE__ULTOA 1 // TODO, WinRT: consider using _ultoa_s instead
137
+ #define HAVE_STRTOL 1
138
+ #define HAVE_STRTOUL 1
139
+ //#define HAVE_STRTOLL 1
140
+ #define HAVE_STRTOD 1
141
+ #define HAVE_ATOI 1
142
+ #define HAVE_ATOF 1
143
+ #define HAVE_STRCMP 1
144
+ #define HAVE_STRNCMP 1
145
+ #define HAVE__STRICMP 1
146
+ #define HAVE__STRNICMP 1
147
+ #define HAVE_VSNPRINTF 1
148
+ //#define HAVE_SSCANF 1 // TODO, WinRT: consider using sscanf_s instead
149
+ #define HAVE_M_PI 1
150
+ #define HAVE_ACOS 1
151
+ #define HAVE_ACOSF 1
152
+ #define HAVE_ASIN 1
153
+ #define HAVE_ASINF 1
154
+ #define HAVE_ATAN 1
155
+ #define HAVE_ATANF 1
156
+ #define HAVE_ATAN2 1
157
+ #define HAVE_ATAN2F 1
158
+ #define HAVE_CEIL 1
159
+ #define HAVE_CEILF 1
160
+ #define HAVE__COPYSIGN 1
161
+ #define HAVE_COS 1
162
+ #define HAVE_COSF 1
163
+ #define HAVE_EXP 1
164
+ #define HAVE_EXPF 1
165
+ #define HAVE_FABS 1
166
+ #define HAVE_FABSF 1
167
+ #define HAVE_FLOOR 1
168
+ #define HAVE_FLOORF 1
169
+ #define HAVE_FMOD 1
170
+ #define HAVE_FMODF 1
171
+ #define HAVE_LOG 1
172
+ #define HAVE_LOGF 1
173
+ #define HAVE_LOG10 1
174
+ #define HAVE_LOG10F 1
175
+ #define HAVE_POW 1
176
+ #define HAVE_POWF 1
177
+ #define HAVE__SCALB 1
178
+ #define HAVE_SIN 1
179
+ #define HAVE_SINF 1
180
+ #define HAVE_SQRT 1
181
+ #define HAVE_SQRTF 1
182
+ #define HAVE_TAN 1
183
+ #define HAVE_TANF 1
184
+ #define HAVE_TRUNC 1
185
+ #define HAVE_TRUNCF 1
186
+ #define HAVE__FSEEKI64 1
187
+
188
+ /* Enable various audio drivers */
189
+ #define SDL_AUDIO_DRIVER_WASAPI 1
190
+ #define SDL_AUDIO_DRIVER_DISK 1
191
+ #define SDL_AUDIO_DRIVER_DUMMY 1
192
+
193
+ /* Enable various input drivers */
194
+ #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
195
+ #define SDL_JOYSTICK_DISABLED 1
196
+ #define SDL_HAPTIC_DISABLED 1
197
+ #else
198
+ #define SDL_JOYSTICK_VIRTUAL 1
199
+ #define SDL_JOYSTICK_XINPUT 1
200
+ #define SDL_HAPTIC_XINPUT 1
201
+ #endif
202
+
203
+ /* Enable the dummy sensor driver */
204
+ #define SDL_SENSOR_DUMMY 1
205
+
206
+ /* Enable various shared object loading systems */
207
+ #define SDL_LOADSO_WINDOWS 1
208
+
209
+ /* Enable various threading systems */
210
+ #if (NTDDI_VERSION >= NTDDI_WINBLUE)
211
+ #define SDL_THREAD_WINDOWS 1
212
+ #else
213
+ /* WinRT on Windows 8.0 and Windows Phone 8.0 don't support CreateThread() */
214
+ #define SDL_THREAD_STDCPP 1
215
+ #endif
216
+
217
+ /* Enable various timer systems */
218
+ #define SDL_TIMER_WINDOWS 1
219
+
220
+ /* Enable various video drivers */
221
+ #define SDL_VIDEO_DRIVER_WINRT 1
222
+ #define SDL_VIDEO_DRIVER_DUMMY 1
223
+
224
+ /* Enable OpenGL ES 2.0 (via a modified ANGLE library) */
225
+ #define SDL_VIDEO_OPENGL_ES2 1
226
+ #define SDL_VIDEO_OPENGL_EGL 1
227
+
228
+ /* Enable appropriate renderer(s) */
229
+ #define SDL_VIDEO_RENDER_D3D11 1
230
+
231
+ #if SDL_VIDEO_OPENGL_ES2
232
+ #define SDL_VIDEO_RENDER_OGL_ES2 1
233
+ #endif
234
+
235
+ /* Enable system power support */
236
+ #define SDL_POWER_WINRT 1
237
+
238
+ /* Enable assembly routines (Win64 doesn't have inline asm) */
239
+ #ifndef _WIN64
240
+ #define SDL_ASSEMBLY_ROUTINES 1
241
+ #endif
242
+
243
+ #endif /* SDL_config_winrt_h_ */