ruby2d 0.9.2 → 0.10.0
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- checksums.yaml +4 -4
- data/assets/README.md +7 -8
- data/assets/Rakefile +85 -0
- data/assets/include/SDL2/SDL.h +4 -1
- data/assets/include/SDL2/SDL_assert.h +3 -1
- data/assets/include/SDL2/SDL_atomic.h +20 -2
- data/assets/include/SDL2/SDL_audio.h +47 -14
- data/assets/include/SDL2/SDL_bits.h +10 -1
- data/assets/include/SDL2/SDL_blendmode.h +10 -7
- data/assets/include/SDL2/SDL_clipboard.h +1 -1
- data/assets/include/SDL2/SDL_config.h +24 -390
- data/assets/include/SDL2/SDL_config_android.h +182 -0
- data/assets/include/SDL2/SDL_config_iphoneos.h +207 -0
- data/assets/include/SDL2/SDL_config_macosx.h +266 -0
- data/assets/include/SDL2/SDL_config_minimal.h +85 -0
- data/assets/include/SDL2/SDL_config_os2.h +188 -0
- data/assets/include/SDL2/SDL_config_pandora.h +135 -0
- data/assets/include/SDL2/SDL_config_psp.h +165 -0
- data/assets/include/SDL2/SDL_config_windows.h +288 -0
- data/assets/include/SDL2/SDL_config_winrt.h +243 -0
- data/assets/include/SDL2/SDL_config_wiz.h +149 -0
- data/assets/include/SDL2/SDL_copying.h +20 -0
- data/assets/include/SDL2/SDL_cpuinfo.h +119 -8
- data/assets/include/SDL2/SDL_egl.h +4 -1
- data/assets/include/SDL2/SDL_endian.h +6 -3
- data/assets/include/SDL2/SDL_error.h +38 -2
- data/assets/include/SDL2/SDL_events.h +67 -28
- data/assets/include/SDL2/SDL_filesystem.h +1 -1
- data/assets/include/SDL2/SDL_gamecontroller.h +160 -9
- data/assets/include/SDL2/SDL_gesture.h +1 -1
- data/assets/include/SDL2/SDL_haptic.h +10 -1
- data/assets/include/SDL2/SDL_hints.h +460 -17
- data/assets/include/SDL2/SDL_image.h +2 -2
- data/assets/include/SDL2/SDL_joystick.h +115 -24
- data/assets/include/SDL2/SDL_keyboard.h +1 -1
- data/assets/include/SDL2/SDL_keycode.h +11 -9
- data/assets/include/SDL2/SDL_loadso.h +1 -1
- data/assets/include/SDL2/SDL_locale.h +101 -0
- data/assets/include/SDL2/SDL_log.h +3 -3
- data/assets/include/SDL2/SDL_main.h +28 -16
- data/assets/include/SDL2/SDL_messagebox.h +6 -4
- data/assets/include/SDL2/SDL_metal.h +117 -0
- data/assets/include/SDL2/SDL_misc.h +75 -0
- data/assets/include/SDL2/SDL_mouse.h +1 -1
- data/assets/include/SDL2/SDL_mutex.h +1 -1
- data/assets/include/SDL2/SDL_name.h +1 -1
- data/assets/include/SDL2/SDL_opengl.h +1 -1
- data/assets/include/SDL2/SDL_opengl_glext.h +3 -0
- data/assets/include/SDL2/SDL_opengles.h +1 -1
- data/assets/include/SDL2/SDL_opengles2.h +1 -1
- data/assets/include/SDL2/SDL_pixels.h +27 -18
- data/assets/include/SDL2/SDL_platform.h +1 -1
- data/assets/include/SDL2/SDL_power.h +1 -1
- data/assets/include/SDL2/SDL_quit.h +1 -1
- data/assets/include/SDL2/SDL_rect.h +29 -3
- data/assets/include/SDL2/SDL_render.h +230 -3
- data/assets/include/SDL2/SDL_revision.h +2 -2
- data/assets/include/SDL2/SDL_rwops.h +51 -22
- data/assets/include/SDL2/SDL_scancode.h +2 -2
- data/assets/include/SDL2/SDL_sensor.h +28 -12
- data/assets/include/SDL2/SDL_shape.h +1 -1
- data/assets/include/SDL2/SDL_stdinc.h +44 -4
- data/assets/include/SDL2/SDL_surface.h +12 -2
- data/assets/include/SDL2/SDL_system.h +50 -4
- data/assets/include/SDL2/SDL_syswm.h +39 -9
- data/assets/include/SDL2/SDL_test.h +1 -1
- data/assets/include/SDL2/SDL_test_assert.h +1 -1
- data/assets/include/SDL2/SDL_test_common.h +32 -2
- data/assets/include/SDL2/SDL_test_compare.h +1 -1
- data/assets/include/SDL2/SDL_test_crc32.h +1 -1
- data/assets/include/SDL2/SDL_test_font.h +1 -1
- data/assets/include/SDL2/SDL_test_fuzzer.h +1 -1
- data/assets/include/SDL2/SDL_test_harness.h +1 -1
- data/assets/include/SDL2/SDL_test_images.h +1 -1
- data/assets/include/SDL2/SDL_test_log.h +1 -1
- data/assets/include/SDL2/SDL_test_md5.h +1 -1
- data/assets/include/SDL2/SDL_test_memory.h +3 -3
- data/assets/include/SDL2/SDL_test_random.h +1 -1
- data/assets/include/SDL2/SDL_thread.h +34 -11
- data/assets/include/SDL2/SDL_timer.h +1 -1
- data/assets/include/SDL2/SDL_touch.h +17 -1
- data/assets/include/SDL2/SDL_types.h +1 -1
- data/assets/include/SDL2/SDL_version.h +2 -2
- data/assets/include/SDL2/SDL_video.h +11 -5
- data/assets/include/SDL2/SDL_vulkan.h +9 -11
- data/assets/include/SDL2/begin_code.h +8 -9
- data/assets/include/SDL2/close_code.h +4 -1
- data/assets/macos/lib/libFLAC.a +0 -0
- data/assets/macos/lib/libSDL2.a +0 -0
- data/assets/macos/lib/libSDL2_image.a +0 -0
- data/assets/macos/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/lib/libfreetype.a +0 -0
- data/assets/macos/lib/libjpeg.a +0 -0
- data/assets/macos/lib/libmpg123.a +0 -0
- data/assets/macos/lib/libogg.a +0 -0
- data/assets/macos/lib/libpng16.a +0 -0
- data/assets/macos/lib/libtiff.a +0 -0
- data/assets/macos/lib/libvorbis.a +0 -0
- data/assets/macos/lib/libvorbisfile.a +0 -0
- data/assets/macos/lib/libwebp.a +0 -0
- data/assets/mingw/bin/SDL2.dll +0 -0
- data/assets/mingw/bin/SDL2_image.dll +0 -0
- data/assets/mingw/bin/libpng16-16.dll +0 -0
- data/assets/mingw/bin/libtiff-5.dll +0 -0
- data/assets/mingw/bin/libwebp-7.dll +0 -0
- data/assets/mingw/lib/libSDL2.a +0 -0
- data/assets/mingw/lib/libSDL2.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_image.a +0 -0
- data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_test.a +0 -0
- data/assets/mingw/lib/libSDL2main.a +0 -0
- data/bin/ruby2d +2 -1
- data/{assets/linux/simple2d/src/simple2d.c → ext/ruby2d/common.c} +32 -32
- data/{assets/linux/simple2d/src → ext/ruby2d}/controllers.c +17 -17
- data/ext/ruby2d/extconf.rb +6 -36
- data/{assets/linux/simple2d/src → ext/ruby2d}/gl.c +106 -85
- data/{assets/linux/simple2d/src → ext/ruby2d}/gl2.c +35 -20
- data/{assets/linux/simple2d/src → ext/ruby2d}/gl3.c +146 -58
- data/{assets/linux/simple2d/src → ext/ruby2d}/gles.c +41 -26
- data/{assets/linux/simple2d/src → ext/ruby2d}/image.c +16 -16
- data/{assets/linux/simple2d/src → ext/ruby2d}/input.c +8 -8
- data/{assets/linux/simple2d/src → ext/ruby2d}/music.c +30 -17
- data/ext/ruby2d/ruby2d.c +427 -290
- data/ext/ruby2d/ruby2d.h +789 -0
- data/{assets/linux/simple2d/src → ext/ruby2d}/shapes.c +18 -18
- data/ext/ruby2d/sound.c +118 -0
- data/{assets/linux/simple2d/src → ext/ruby2d}/sprite.c +16 -16
- data/{assets/linux/simple2d/src → ext/ruby2d}/text.c +22 -22
- data/ext/ruby2d/tileset.c +30 -0
- data/{assets/linux/simple2d/src → ext/ruby2d}/window.c +71 -60
- data/lib/ruby2d.rb +5 -2
- data/lib/ruby2d/circle.rb +18 -2
- data/lib/ruby2d/cli/build.rb +3 -8
- data/lib/ruby2d/cli/colorize.rb +10 -0
- data/lib/ruby2d/dsl.rb +16 -9
- data/lib/ruby2d/entity.rb +17 -0
- data/lib/ruby2d/font.rb +4 -3
- data/lib/ruby2d/image.rb +24 -1
- data/lib/ruby2d/line.rb +20 -0
- data/lib/ruby2d/music.rb +5 -0
- data/lib/ruby2d/pixel.rb +17 -0
- data/lib/ruby2d/quad.rb +18 -0
- data/lib/ruby2d/rectangle.rb +11 -2
- data/lib/ruby2d/renderable.rb +4 -8
- data/lib/ruby2d/sound.rb +5 -0
- data/lib/ruby2d/sprite.rb +35 -3
- data/lib/ruby2d/square.rb +9 -0
- data/lib/ruby2d/text.rb +22 -1
- data/lib/ruby2d/tileset.rb +69 -0
- data/lib/ruby2d/triangle.rb +16 -0
- data/lib/ruby2d/version.rb +1 -1
- data/lib/ruby2d/window.rb +249 -22
- metadata +41 -27
- data/assets/include/simple2d.h +0 -735
- data/assets/linux/simple2d/Makefile +0 -250
- data/assets/linux/simple2d/bin/simple2d.sh +0 -1249
- data/assets/linux/simple2d/include/simple2d.h +0 -735
- data/assets/linux/simple2d/src/sound.c +0 -56
- data/assets/macos/lib/libsimple2d.a +0 -0
- data/assets/mingw/lib/libsimple2d.a +0 -0
- data/lib/ruby2d/colorize.rb +0 -10
@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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warranty. In no event will the authors be held liable for any damages
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* SDL_Event structure.
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* The values in this enumeration are based on the USB usage page standard:
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typedef enum
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#ifndef
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#define
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#define SDL_sensor_h_
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* an
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* The axis data is not changed when the phone or controller is rotated.
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/* Function prototypes */
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extern DECLSPEC void SDLCALL SDL_LockSensors(void);
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extern DECLSPEC void SDLCALL SDL_UnlockSensors(void);
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#endif /* SDL_sensor_h_ */
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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/*
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#define _DARWIN_C_SOURCE 1 /* for memset_pattern4() */
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#endif
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#endif
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extern DECLSPEC int SDLCALL SDL_isdigit(int x);
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extern DECLSPEC int SDLCALL SDL_isspace(int x);
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extern DECLSPEC int SDLCALL SDL_isupper(int x);
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extern DECLSPEC int SDLCALL SDL_islower(int x);
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extern DECLSPEC int SDLCALL SDL_toupper(int x);
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extern DECLSPEC Uint32 SDLCALL SDL_crc32(Uint32 crc, const void *data, size_t len);
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#define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))
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/* Note that memset() is a byte assignment and this is a 32-bit assignment, so they're not directly equivalent. */
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#elif defined(__GNUC__) && defined(i386)
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extern DECLSPEC void *SDLCALL SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
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extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len);
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extern DECLSPEC wchar_t *SDLCALL SDL_wcsdup(const wchar_t *wstr);
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extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t *wstr);
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extern DECLSPEC size_t SDLCALL SDL_wcslcpy(SDL_OUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
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extern DECLSPEC size_t SDLCALL SDL_wcslcat(SDL_INOUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
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extern DECLSPEC wchar_t *SDLCALL SDL_wcsdup(const wchar_t *wstr);
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extern DECLSPEC wchar_t *SDLCALL SDL_wcsstr(const wchar_t *haystack, const wchar_t *needle);
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extern DECLSPEC int SDLCALL SDL_wcscmp(const wchar_t *str1, const wchar_t *str2);
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extern DECLSPEC int SDLCALL SDL_wcsncmp(const wchar_t *str1, const wchar_t *str2, size_t maxlen);
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extern DECLSPEC int SDLCALL SDL_wcscasecmp(const wchar_t *str1, const wchar_t *str2);
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extern DECLSPEC int SDLCALL SDL_wcsncasecmp(const wchar_t *str1, const wchar_t *str2, size_t len);
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extern DECLSPEC size_t SDLCALL SDL_strlen(const char *str);
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extern DECLSPEC size_t SDLCALL SDL_strlcpy(SDL_OUT_Z_CAP(maxlen) char *dst, const char *src, size_t maxlen);
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extern DECLSPEC char *SDLCALL SDL_strchr(const char *str, int c);
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extern DECLSPEC char *SDLCALL SDL_strrchr(const char *str, int c);
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extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack, const char *needle);
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extern DECLSPEC char *SDLCALL SDL_strtokr(char *s1, const char *s2, char **saveptr);
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extern DECLSPEC size_t SDLCALL SDL_utf8strlen(const char *str);
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#endif
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#define SDL_strlen strlen
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -53,6 +53,7 @@ extern "C" {
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#define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */
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#define SDL_RLEACCEL 0x00000002 /**< Surface is RLE encoded */
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/** information needed for surfaces requiring locks */
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int locked; /**< Read-only */
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/** list of BlitMap that hold a reference to this surface */
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int flag);
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*
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*/
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*
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/*
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Copyright (C) 1997-
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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#endif /* __LINUX__ */
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#
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extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
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#
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#ifdef __ANDROID__
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*/
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/**
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\brief Return API level of the current device
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API level 29: Android 10
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API level 28: Android 9
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API level 27: Android 8.1
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API level 26: Android 8.0
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API level 25: Android 7.1
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API level 24: Android 7.0
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API level 23: Android 6.0
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API level 22: Android 5.1
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API level 21: Android 5.0
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API level 20: Android 4.4W
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API level 19: Android 4.4
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API level 18: Android 4.3
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API level 17: Android 4.2
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API level 15: Android 4.0.3
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API level 14: Android 4.0
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API level 13: Android 3.2
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API level 12: Android 3.1
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API level 11: Android 3.0
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API level 10: Android 2.3.3
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*/
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+
extern DECLSPEC int SDLCALL SDL_GetAndroidSDKVersion(void);
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/**
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\brief Return true if the application is running on Android TV
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*/
|
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*/
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extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(void);
|
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/**
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\brief Request permissions at runtime.
|
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This blocks the calling thread until the permission is granted or
|
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+
denied. Returns SDL_TRUE if the permission was granted.
|
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*/
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|
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|
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/* Platform specific functions for WinRT */
|
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#
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+
#ifdef __WINRT__
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/**
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|
@@ -268,6 +303,17 @@ extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
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*/
|
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|
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|
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|
+
/* Functions used by iOS application delegates to notify SDL about state changes */
|
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|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationWillTerminate(void);
|
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|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationDidReceiveMemoryWarning(void);
|
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|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationWillResignActive(void);
|
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|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
|
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|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationWillEnterForeground(void);
|
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|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationDidBecomeActive(void);
|
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|
+
#ifdef __IPHONEOS__
|
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|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void);
|
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|
+
#endif
|
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|
+
|
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|
/* Ends C function definitions when using C++ */
|
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|
#ifdef __cplusplus
|
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}
|
@@ -1,6 +1,6 @@
|
|
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1
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/*
|
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Simple DirectMedia Layer
|
3
|
-
Copyright (C) 1997-
|
3
|
+
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
4
4
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
@@ -34,21 +34,24 @@
|
|
34
34
|
#include "SDL_version.h"
|
35
35
|
|
36
36
|
/**
|
37
|
-
* \
|
37
|
+
* \brief SDL_syswm.h
|
38
38
|
*
|
39
39
|
* Your application has access to a special type of event ::SDL_SYSWMEVENT,
|
40
40
|
* which contains window-manager specific information and arrives whenever
|
41
41
|
* an unhandled window event occurs. This event is ignored by default, but
|
42
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|
* you can enable it with SDL_EventState().
|
43
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|
*/
|
44
|
-
#ifdef SDL_PROTOTYPES_ONLY
|
45
44
|
struct SDL_SysWMinfo;
|
46
|
-
|
45
|
+
|
46
|
+
#if !defined(SDL_PROTOTYPES_ONLY)
|
47
47
|
|
48
48
|
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
|
49
49
|
#ifndef WIN32_LEAN_AND_MEAN
|
50
50
|
#define WIN32_LEAN_AND_MEAN
|
51
51
|
#endif
|
52
|
+
#ifndef NOMINMAX /* don't define min() and max(). */
|
53
|
+
#define NOMINMAX
|
54
|
+
#endif
|
52
55
|
#include <windows.h>
|
53
56
|
#endif
|
54
57
|
|
@@ -104,12 +107,20 @@ typedef void *EGLSurface;
|
|
104
107
|
#include "SDL_egl.h"
|
105
108
|
#endif
|
106
109
|
|
110
|
+
#if defined(SDL_VIDEO_DRIVER_OS2)
|
111
|
+
#define INCL_WIN
|
112
|
+
#include <os2.h>
|
113
|
+
#endif
|
114
|
+
#endif /* SDL_PROTOTYPES_ONLY */
|
115
|
+
|
116
|
+
|
107
117
|
#include "begin_code.h"
|
108
118
|
/* Set up for C function definitions, even when using C++ */
|
109
119
|
#ifdef __cplusplus
|
110
120
|
extern "C" {
|
111
121
|
#endif
|
112
122
|
|
123
|
+
#if !defined(SDL_PROTOTYPES_ONLY)
|
113
124
|
/**
|
114
125
|
* These are the various supported windowing subsystems
|
115
126
|
*/
|
@@ -122,11 +133,12 @@ typedef enum
|
|
122
133
|
SDL_SYSWM_COCOA,
|
123
134
|
SDL_SYSWM_UIKIT,
|
124
135
|
SDL_SYSWM_WAYLAND,
|
125
|
-
SDL_SYSWM_MIR,
|
136
|
+
SDL_SYSWM_MIR, /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
|
126
137
|
SDL_SYSWM_WINRT,
|
127
138
|
SDL_SYSWM_ANDROID,
|
128
139
|
SDL_SYSWM_VIVANTE,
|
129
|
-
SDL_SYSWM_OS2
|
140
|
+
SDL_SYSWM_OS2,
|
141
|
+
SDL_SYSWM_HAIKU
|
130
142
|
} SDL_SYSWM_TYPE;
|
131
143
|
|
132
144
|
/**
|
@@ -179,6 +191,16 @@ struct SDL_SysWMmsg
|
|
179
191
|
int dummy;
|
180
192
|
/* No Vivante window events yet */
|
181
193
|
} vivante;
|
194
|
+
#endif
|
195
|
+
#if defined(SDL_VIDEO_DRIVER_OS2)
|
196
|
+
struct
|
197
|
+
{
|
198
|
+
BOOL fFrame; /**< TRUE if hwnd is a frame window */
|
199
|
+
HWND hwnd; /**< The window receiving the message */
|
200
|
+
ULONG msg; /**< The message identifier */
|
201
|
+
MPARAM mp1; /**< The first first message parameter */
|
202
|
+
MPARAM mp2; /**< The second first message parameter */
|
203
|
+
} os2;
|
182
204
|
#endif
|
183
205
|
/* Can't have an empty union */
|
184
206
|
int dummy;
|
@@ -257,11 +279,11 @@ struct SDL_SysWMinfo
|
|
257
279
|
struct wl_shell_surface *shell_surface; /**< Wayland shell_surface (window manager handle) */
|
258
280
|
} wl;
|
259
281
|
#endif
|
260
|
-
#if defined(SDL_VIDEO_DRIVER_MIR)
|
282
|
+
#if defined(SDL_VIDEO_DRIVER_MIR) /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
|
261
283
|
struct
|
262
284
|
{
|
263
|
-
|
264
|
-
|
285
|
+
void *connection; /**< Mir display server connection */
|
286
|
+
void *surface; /**< Mir surface */
|
265
287
|
} mir;
|
266
288
|
#endif
|
267
289
|
|
@@ -273,6 +295,14 @@ struct SDL_SysWMinfo
|
|
273
295
|
} android;
|
274
296
|
#endif
|
275
297
|
|
298
|
+
#if defined(SDL_VIDEO_DRIVER_OS2)
|
299
|
+
struct
|
300
|
+
{
|
301
|
+
HWND hwnd; /**< The window handle */
|
302
|
+
HWND hwndFrame; /**< The frame window handle */
|
303
|
+
} os2;
|
304
|
+
#endif
|
305
|
+
|
276
306
|
#if defined(SDL_VIDEO_DRIVER_VIVANTE)
|
277
307
|
struct
|
278
308
|
{
|