ruby2d 0.9.2 → 0.10.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (162) hide show
  1. checksums.yaml +4 -4
  2. data/assets/README.md +7 -8
  3. data/assets/Rakefile +85 -0
  4. data/assets/include/SDL2/SDL.h +4 -1
  5. data/assets/include/SDL2/SDL_assert.h +3 -1
  6. data/assets/include/SDL2/SDL_atomic.h +20 -2
  7. data/assets/include/SDL2/SDL_audio.h +47 -14
  8. data/assets/include/SDL2/SDL_bits.h +10 -1
  9. data/assets/include/SDL2/SDL_blendmode.h +10 -7
  10. data/assets/include/SDL2/SDL_clipboard.h +1 -1
  11. data/assets/include/SDL2/SDL_config.h +24 -390
  12. data/assets/include/SDL2/SDL_config_android.h +182 -0
  13. data/assets/include/SDL2/SDL_config_iphoneos.h +207 -0
  14. data/assets/include/SDL2/SDL_config_macosx.h +266 -0
  15. data/assets/include/SDL2/SDL_config_minimal.h +85 -0
  16. data/assets/include/SDL2/SDL_config_os2.h +188 -0
  17. data/assets/include/SDL2/SDL_config_pandora.h +135 -0
  18. data/assets/include/SDL2/SDL_config_psp.h +165 -0
  19. data/assets/include/SDL2/SDL_config_windows.h +288 -0
  20. data/assets/include/SDL2/SDL_config_winrt.h +243 -0
  21. data/assets/include/SDL2/SDL_config_wiz.h +149 -0
  22. data/assets/include/SDL2/SDL_copying.h +20 -0
  23. data/assets/include/SDL2/SDL_cpuinfo.h +119 -8
  24. data/assets/include/SDL2/SDL_egl.h +4 -1
  25. data/assets/include/SDL2/SDL_endian.h +6 -3
  26. data/assets/include/SDL2/SDL_error.h +38 -2
  27. data/assets/include/SDL2/SDL_events.h +67 -28
  28. data/assets/include/SDL2/SDL_filesystem.h +1 -1
  29. data/assets/include/SDL2/SDL_gamecontroller.h +160 -9
  30. data/assets/include/SDL2/SDL_gesture.h +1 -1
  31. data/assets/include/SDL2/SDL_haptic.h +10 -1
  32. data/assets/include/SDL2/SDL_hints.h +460 -17
  33. data/assets/include/SDL2/SDL_image.h +2 -2
  34. data/assets/include/SDL2/SDL_joystick.h +115 -24
  35. data/assets/include/SDL2/SDL_keyboard.h +1 -1
  36. data/assets/include/SDL2/SDL_keycode.h +11 -9
  37. data/assets/include/SDL2/SDL_loadso.h +1 -1
  38. data/assets/include/SDL2/SDL_locale.h +101 -0
  39. data/assets/include/SDL2/SDL_log.h +3 -3
  40. data/assets/include/SDL2/SDL_main.h +28 -16
  41. data/assets/include/SDL2/SDL_messagebox.h +6 -4
  42. data/assets/include/SDL2/SDL_metal.h +117 -0
  43. data/assets/include/SDL2/SDL_misc.h +75 -0
  44. data/assets/include/SDL2/SDL_mouse.h +1 -1
  45. data/assets/include/SDL2/SDL_mutex.h +1 -1
  46. data/assets/include/SDL2/SDL_name.h +1 -1
  47. data/assets/include/SDL2/SDL_opengl.h +1 -1
  48. data/assets/include/SDL2/SDL_opengl_glext.h +3 -0
  49. data/assets/include/SDL2/SDL_opengles.h +1 -1
  50. data/assets/include/SDL2/SDL_opengles2.h +1 -1
  51. data/assets/include/SDL2/SDL_pixels.h +27 -18
  52. data/assets/include/SDL2/SDL_platform.h +1 -1
  53. data/assets/include/SDL2/SDL_power.h +1 -1
  54. data/assets/include/SDL2/SDL_quit.h +1 -1
  55. data/assets/include/SDL2/SDL_rect.h +29 -3
  56. data/assets/include/SDL2/SDL_render.h +230 -3
  57. data/assets/include/SDL2/SDL_revision.h +2 -2
  58. data/assets/include/SDL2/SDL_rwops.h +51 -22
  59. data/assets/include/SDL2/SDL_scancode.h +2 -2
  60. data/assets/include/SDL2/SDL_sensor.h +28 -12
  61. data/assets/include/SDL2/SDL_shape.h +1 -1
  62. data/assets/include/SDL2/SDL_stdinc.h +44 -4
  63. data/assets/include/SDL2/SDL_surface.h +12 -2
  64. data/assets/include/SDL2/SDL_system.h +50 -4
  65. data/assets/include/SDL2/SDL_syswm.h +39 -9
  66. data/assets/include/SDL2/SDL_test.h +1 -1
  67. data/assets/include/SDL2/SDL_test_assert.h +1 -1
  68. data/assets/include/SDL2/SDL_test_common.h +32 -2
  69. data/assets/include/SDL2/SDL_test_compare.h +1 -1
  70. data/assets/include/SDL2/SDL_test_crc32.h +1 -1
  71. data/assets/include/SDL2/SDL_test_font.h +1 -1
  72. data/assets/include/SDL2/SDL_test_fuzzer.h +1 -1
  73. data/assets/include/SDL2/SDL_test_harness.h +1 -1
  74. data/assets/include/SDL2/SDL_test_images.h +1 -1
  75. data/assets/include/SDL2/SDL_test_log.h +1 -1
  76. data/assets/include/SDL2/SDL_test_md5.h +1 -1
  77. data/assets/include/SDL2/SDL_test_memory.h +3 -3
  78. data/assets/include/SDL2/SDL_test_random.h +1 -1
  79. data/assets/include/SDL2/SDL_thread.h +34 -11
  80. data/assets/include/SDL2/SDL_timer.h +1 -1
  81. data/assets/include/SDL2/SDL_touch.h +17 -1
  82. data/assets/include/SDL2/SDL_types.h +1 -1
  83. data/assets/include/SDL2/SDL_version.h +2 -2
  84. data/assets/include/SDL2/SDL_video.h +11 -5
  85. data/assets/include/SDL2/SDL_vulkan.h +9 -11
  86. data/assets/include/SDL2/begin_code.h +8 -9
  87. data/assets/include/SDL2/close_code.h +4 -1
  88. data/assets/macos/lib/libFLAC.a +0 -0
  89. data/assets/macos/lib/libSDL2.a +0 -0
  90. data/assets/macos/lib/libSDL2_image.a +0 -0
  91. data/assets/macos/lib/libSDL2_mixer.a +0 -0
  92. data/assets/macos/lib/libSDL2_ttf.a +0 -0
  93. data/assets/macos/lib/libfreetype.a +0 -0
  94. data/assets/macos/lib/libjpeg.a +0 -0
  95. data/assets/macos/lib/libmpg123.a +0 -0
  96. data/assets/macos/lib/libogg.a +0 -0
  97. data/assets/macos/lib/libpng16.a +0 -0
  98. data/assets/macos/lib/libtiff.a +0 -0
  99. data/assets/macos/lib/libvorbis.a +0 -0
  100. data/assets/macos/lib/libvorbisfile.a +0 -0
  101. data/assets/macos/lib/libwebp.a +0 -0
  102. data/assets/mingw/bin/SDL2.dll +0 -0
  103. data/assets/mingw/bin/SDL2_image.dll +0 -0
  104. data/assets/mingw/bin/libpng16-16.dll +0 -0
  105. data/assets/mingw/bin/libtiff-5.dll +0 -0
  106. data/assets/mingw/bin/libwebp-7.dll +0 -0
  107. data/assets/mingw/lib/libSDL2.a +0 -0
  108. data/assets/mingw/lib/libSDL2.dll.a +0 -0
  109. data/assets/mingw/lib/libSDL2_image.a +0 -0
  110. data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
  111. data/assets/mingw/lib/libSDL2_test.a +0 -0
  112. data/assets/mingw/lib/libSDL2main.a +0 -0
  113. data/bin/ruby2d +2 -1
  114. data/{assets/linux/simple2d/src/simple2d.c → ext/ruby2d/common.c} +32 -32
  115. data/{assets/linux/simple2d/src → ext/ruby2d}/controllers.c +17 -17
  116. data/ext/ruby2d/extconf.rb +6 -36
  117. data/{assets/linux/simple2d/src → ext/ruby2d}/gl.c +106 -85
  118. data/{assets/linux/simple2d/src → ext/ruby2d}/gl2.c +35 -20
  119. data/{assets/linux/simple2d/src → ext/ruby2d}/gl3.c +146 -58
  120. data/{assets/linux/simple2d/src → ext/ruby2d}/gles.c +41 -26
  121. data/{assets/linux/simple2d/src → ext/ruby2d}/image.c +16 -16
  122. data/{assets/linux/simple2d/src → ext/ruby2d}/input.c +8 -8
  123. data/{assets/linux/simple2d/src → ext/ruby2d}/music.c +30 -17
  124. data/ext/ruby2d/ruby2d.c +427 -290
  125. data/ext/ruby2d/ruby2d.h +789 -0
  126. data/{assets/linux/simple2d/src → ext/ruby2d}/shapes.c +18 -18
  127. data/ext/ruby2d/sound.c +118 -0
  128. data/{assets/linux/simple2d/src → ext/ruby2d}/sprite.c +16 -16
  129. data/{assets/linux/simple2d/src → ext/ruby2d}/text.c +22 -22
  130. data/ext/ruby2d/tileset.c +30 -0
  131. data/{assets/linux/simple2d/src → ext/ruby2d}/window.c +71 -60
  132. data/lib/ruby2d.rb +5 -2
  133. data/lib/ruby2d/circle.rb +18 -2
  134. data/lib/ruby2d/cli/build.rb +3 -8
  135. data/lib/ruby2d/cli/colorize.rb +10 -0
  136. data/lib/ruby2d/dsl.rb +16 -9
  137. data/lib/ruby2d/entity.rb +17 -0
  138. data/lib/ruby2d/font.rb +4 -3
  139. data/lib/ruby2d/image.rb +24 -1
  140. data/lib/ruby2d/line.rb +20 -0
  141. data/lib/ruby2d/music.rb +5 -0
  142. data/lib/ruby2d/pixel.rb +17 -0
  143. data/lib/ruby2d/quad.rb +18 -0
  144. data/lib/ruby2d/rectangle.rb +11 -2
  145. data/lib/ruby2d/renderable.rb +4 -8
  146. data/lib/ruby2d/sound.rb +5 -0
  147. data/lib/ruby2d/sprite.rb +35 -3
  148. data/lib/ruby2d/square.rb +9 -0
  149. data/lib/ruby2d/text.rb +22 -1
  150. data/lib/ruby2d/tileset.rb +69 -0
  151. data/lib/ruby2d/triangle.rb +16 -0
  152. data/lib/ruby2d/version.rb +1 -1
  153. data/lib/ruby2d/window.rb +249 -22
  154. metadata +41 -27
  155. data/assets/include/simple2d.h +0 -735
  156. data/assets/linux/simple2d/Makefile +0 -250
  157. data/assets/linux/simple2d/bin/simple2d.sh +0 -1249
  158. data/assets/linux/simple2d/include/simple2d.h +0 -735
  159. data/assets/linux/simple2d/src/sound.c +0 -56
  160. data/assets/macos/lib/libsimple2d.a +0 -0
  161. data/assets/mingw/lib/libsimple2d.a +0 -0
  162. data/lib/ruby2d/colorize.rb +0 -10
@@ -0,0 +1,182 @@
1
+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
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+
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+ #ifndef SDL_config_android_h_
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+ #define SDL_config_android_h_
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+ #define SDL_config_h_
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+
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+ #include "SDL_platform.h"
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+
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+ /**
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+ * \file SDL_config_android.h
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+ *
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+ * This is a configuration that can be used to build SDL for Android
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+ */
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+
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+ #include <stdarg.h>
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+
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+ #define HAVE_GCC_ATOMICS 1
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+
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+ #define STDC_HEADERS 1
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+ #define HAVE_ALLOCA_H 1
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+ #define HAVE_CTYPE_H 1
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+ #define HAVE_INTTYPES_H 1
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+ #define HAVE_LIMITS_H 1
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+ #define HAVE_MATH_H 1
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+ #define HAVE_SIGNAL_H 1
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+ #define HAVE_STDINT_H 1
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+ #define HAVE_STDIO_H 1
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+ #define HAVE_STRING_H 1
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+ #define HAVE_SYS_TYPES_H 1
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+
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+ /* C library functions */
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+ #define HAVE_MALLOC 1
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+ #define HAVE_CALLOC 1
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+ #define HAVE_REALLOC 1
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+ #define HAVE_FREE 1
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+ #define HAVE_ALLOCA 1
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+ #define HAVE_GETENV 1
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+ #define HAVE_SETENV 1
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+ #define HAVE_PUTENV 1
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+ #define HAVE_SETENV 1
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+ #define HAVE_UNSETENV 1
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+ #define HAVE_QSORT 1
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+ #define HAVE_ABS 1
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+ #define HAVE_BCOPY 1
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+ #define HAVE_MEMSET 1
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+ #define HAVE_MEMCPY 1
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+ #define HAVE_MEMMOVE 1
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+ #define HAVE_MEMCMP 1
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+ #define HAVE_STRLEN 1
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+ #define HAVE_STRLCPY 1
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+ #define HAVE_STRLCAT 1
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+ #define HAVE_STRCHR 1
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+ #define HAVE_STRRCHR 1
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+ #define HAVE_STRSTR 1
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+ #define HAVE_STRTOK_R 1
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+ #define HAVE_STRTOL 1
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+ #define HAVE_STRTOUL 1
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+ #define HAVE_STRTOLL 1
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+ #define HAVE_STRTOULL 1
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+ #define HAVE_STRTOD 1
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+ #define HAVE_ATOI 1
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+ #define HAVE_ATOF 1
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+ #define HAVE_STRCMP 1
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+ #define HAVE_STRNCMP 1
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+ #define HAVE_STRCASECMP 1
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+ #define HAVE_STRNCASECMP 1
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+ #define HAVE_VSSCANF 1
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+ #define HAVE_VSNPRINTF 1
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+ #define HAVE_ACOS 1
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+ #define HAVE_ACOSF 1
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+ #define HAVE_ASIN 1
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+ #define HAVE_ASINF 1
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+ #define HAVE_ATAN 1
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+ #define HAVE_ATANF 1
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+ #define HAVE_ATAN2 1
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+ #define HAVE_ATAN2F 1
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+ #define HAVE_CEIL 1
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+ #define HAVE_CEILF 1
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+ #define HAVE_COPYSIGN 1
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+ #define HAVE_COPYSIGNF 1
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+ #define HAVE_COS 1
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+ #define HAVE_COSF 1
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+ #define HAVE_EXP 1
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+ #define HAVE_EXPF 1
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+ #define HAVE_FABS 1
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+ #define HAVE_FABSF 1
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+ #define HAVE_FLOOR 1
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+ #define HAVE_FLOORF 1
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+ #define HAVE_FMOD 1
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+ #define HAVE_FMODF 1
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+ #define HAVE_LOG 1
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+ #define HAVE_LOGF 1
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+ #define HAVE_LOG10 1
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+ #define HAVE_LOG10F 1
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+ #define HAVE_POW 1
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+ #define HAVE_POWF 1
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+ #define HAVE_SCALBN 1
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+ #define HAVE_SCALBNF 1
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+ #define HAVE_SIN 1
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+ #define HAVE_SINF 1
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+ #define HAVE_SQRT 1
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+ #define HAVE_SQRTF 1
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+ #define HAVE_TAN 1
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+ #define HAVE_TANF 1
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+ #define HAVE_TRUNC 1
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+ #define HAVE_TRUNCF 1
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+ #define HAVE_SIGACTION 1
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+ #define HAVE_SETJMP 1
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+ #define HAVE_NANOSLEEP 1
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+ #define HAVE_SYSCONF 1
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+ #define HAVE_CLOCK_GETTIME 1
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+
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+ #define SIZEOF_VOIDP 4
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+
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+ /* Enable various audio drivers */
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+ #define SDL_AUDIO_DRIVER_ANDROID 1
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+ #define SDL_AUDIO_DRIVER_OPENSLES 1
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+ #define SDL_AUDIO_DRIVER_DUMMY 1
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+
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+ /* Enable various input drivers */
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+ #define SDL_JOYSTICK_ANDROID 1
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+ #define SDL_JOYSTICK_HIDAPI 1
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+ #define SDL_JOYSTICK_VIRTUAL 1
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+ #define SDL_HAPTIC_ANDROID 1
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+
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+ /* Enable sensor driver */
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+ #define SDL_SENSOR_ANDROID 1
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+
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+ /* Enable various shared object loading systems */
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+ #define SDL_LOADSO_DLOPEN 1
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+
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+ /* Enable various threading systems */
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+ #define SDL_THREAD_PTHREAD 1
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+ #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
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+
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+ /* Enable various timer systems */
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+ #define SDL_TIMER_UNIX 1
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+
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+ /* Enable various video drivers */
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+ #define SDL_VIDEO_DRIVER_ANDROID 1
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+
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+ /* Enable OpenGL ES */
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+ #define SDL_VIDEO_OPENGL_ES 1
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+ #define SDL_VIDEO_OPENGL_ES2 1
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+ #define SDL_VIDEO_OPENGL_EGL 1
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+ #define SDL_VIDEO_RENDER_OGL_ES 1
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+ #define SDL_VIDEO_RENDER_OGL_ES2 1
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+
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+ /* Enable Vulkan support */
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+ /* Android does not support Vulkan in native code using the "armeabi" ABI. */
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+ #if defined(__ARM_ARCH) && __ARM_ARCH < 7
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+ #define SDL_VIDEO_VULKAN 0
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+ #else
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+ #define SDL_VIDEO_VULKAN 1
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+ #endif
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+
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+ /* Enable system power support */
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+ #define SDL_POWER_ANDROID 1
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+
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+ /* Enable the filesystem driver */
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+ #define SDL_FILESYSTEM_ANDROID 1
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+
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+ #endif /* SDL_config_android_h_ */
@@ -0,0 +1,207 @@
1
+ /*
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+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
+
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+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
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+
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+ #ifndef SDL_config_iphoneos_h_
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+ #define SDL_config_iphoneos_h_
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+ #define SDL_config_h_
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+
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+ #include "SDL_platform.h"
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+
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+ #ifdef __LP64__
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+ #define SIZEOF_VOIDP 8
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+ #else
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+ #define SIZEOF_VOIDP 4
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+ #endif
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+
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+ #define HAVE_GCC_ATOMICS 1
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+
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+ #define STDC_HEADERS 1
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+ #define HAVE_ALLOCA_H 1
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+ #define HAVE_CTYPE_H 1
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+ #define HAVE_INTTYPES_H 1
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+ #define HAVE_LIMITS_H 1
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+ #define HAVE_MATH_H 1
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+ #define HAVE_SIGNAL_H 1
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+ #define HAVE_STDINT_H 1
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+ #define HAVE_STDIO_H 1
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+ #define HAVE_STRING_H 1
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+ #define HAVE_SYS_TYPES_H 1
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+ /* The libunwind functions are only available on x86 */
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+ /* #undef HAVE_LIBUNWIND_H */
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+
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+ /* C library functions */
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+ #define HAVE_MALLOC 1
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+ #define HAVE_CALLOC 1
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+ #define HAVE_REALLOC 1
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+ #define HAVE_FREE 1
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+ #define HAVE_ALLOCA 1
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+ #define HAVE_GETENV 1
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+ #define HAVE_SETENV 1
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+ #define HAVE_PUTENV 1
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+ #define HAVE_SETENV 1
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+ #define HAVE_UNSETENV 1
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+ #define HAVE_QSORT 1
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+ #define HAVE_ABS 1
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+ #define HAVE_BCOPY 1
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+ #define HAVE_MEMSET 1
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+ #define HAVE_MEMCPY 1
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+ #define HAVE_MEMMOVE 1
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+ #define HAVE_MEMCMP 1
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+ #define HAVE_STRLEN 1
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+ #define HAVE_STRLCPY 1
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+ #define HAVE_STRLCAT 1
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+ #define HAVE_STRCHR 1
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+ #define HAVE_STRRCHR 1
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+ #define HAVE_STRSTR 1
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+ #define HAVE_STRTOK_R 1
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+ #define HAVE_STRTOL 1
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+ #define HAVE_STRTOUL 1
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+ #define HAVE_STRTOLL 1
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+ #define HAVE_STRTOULL 1
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+ #define HAVE_STRTOD 1
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+ #define HAVE_ATOI 1
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+ #define HAVE_ATOF 1
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+ #define HAVE_STRCMP 1
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+ #define HAVE_STRNCMP 1
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+ #define HAVE_STRCASECMP 1
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+ #define HAVE_STRNCASECMP 1
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+ #define HAVE_VSSCANF 1
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+ #define HAVE_VSNPRINTF 1
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+ #define HAVE_M_PI 1
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+ #define HAVE_ACOS 1
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+ #define HAVE_ACOSF 1
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+ #define HAVE_ASIN 1
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+ #define HAVE_ASINF 1
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+ #define HAVE_ATAN 1
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+ #define HAVE_ATANF 1
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+ #define HAVE_ATAN2 1
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+ #define HAVE_ATAN2F 1
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+ #define HAVE_CEIL 1
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+ #define HAVE_CEILF 1
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+ #define HAVE_COPYSIGN 1
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+ #define HAVE_COPYSIGNF 1
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+ #define HAVE_COS 1
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+ #define HAVE_COSF 1
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+ #define HAVE_EXP 1
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+ #define HAVE_EXPF 1
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+ #define HAVE_FABS 1
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+ #define HAVE_FABSF 1
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+ #define HAVE_FLOOR 1
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+ #define HAVE_FLOORF 1
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+ #define HAVE_FMOD 1
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+ #define HAVE_FMODF 1
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+ #define HAVE_LOG 1
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+ #define HAVE_LOGF 1
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+ #define HAVE_LOG10 1
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+ #define HAVE_LOG10F 1
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+ #define HAVE_POW 1
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+ #define HAVE_POWF 1
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+ #define HAVE_SCALBN 1
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+ #define HAVE_SCALBNF 1
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+ #define HAVE_SIN 1
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+ #define HAVE_SINF 1
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+ #define HAVE_SQRT 1
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+ #define HAVE_SQRTF 1
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+ #define HAVE_TAN 1
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+ #define HAVE_TANF 1
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+ #define HAVE_TRUNC 1
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+ #define HAVE_TRUNCF 1
127
+ #define HAVE_SIGACTION 1
128
+ #define HAVE_SETJMP 1
129
+ #define HAVE_NANOSLEEP 1
130
+ #define HAVE_SYSCONF 1
131
+ #define HAVE_SYSCTLBYNAME 1
132
+
133
+ /* enable iPhone version of Core Audio driver */
134
+ #define SDL_AUDIO_DRIVER_COREAUDIO 1
135
+ /* Enable the dummy audio driver (src/audio/dummy/\*.c) */
136
+ #define SDL_AUDIO_DRIVER_DUMMY 1
137
+
138
+ /* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
139
+ #define SDL_HAPTIC_DUMMY 1
140
+
141
+ /* Enable joystick support */
142
+ /* Only enable HIDAPI support if you want to support Steam Controllers on iOS and tvOS */
143
+ /*#define SDL_JOYSTICK_HIDAPI 1*/
144
+ #define SDL_JOYSTICK_MFI 1
145
+ #define SDL_JOYSTICK_VIRTUAL 1
146
+
147
+ #ifdef __TVOS__
148
+ #define SDL_SENSOR_DUMMY 1
149
+ #else
150
+ /* Enable the CoreMotion sensor driver */
151
+ #define SDL_SENSOR_COREMOTION 1
152
+ #endif
153
+
154
+ /* Enable Unix style SO loading */
155
+ #define SDL_LOADSO_DLOPEN 1
156
+
157
+ /* Enable various threading systems */
158
+ #define SDL_THREAD_PTHREAD 1
159
+ #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
160
+
161
+ /* Enable various timer systems */
162
+ #define SDL_TIMER_UNIX 1
163
+
164
+ /* Supported video drivers */
165
+ #define SDL_VIDEO_DRIVER_UIKIT 1
166
+ #define SDL_VIDEO_DRIVER_DUMMY 1
167
+
168
+ /* Enable OpenGL ES */
169
+ #define SDL_VIDEO_OPENGL_ES2 1
170
+ #define SDL_VIDEO_OPENGL_ES 1
171
+ #define SDL_VIDEO_RENDER_OGL_ES 1
172
+ #define SDL_VIDEO_RENDER_OGL_ES2 1
173
+
174
+ /* Metal supported on 64-bit devices running iOS 8.0 and tvOS 9.0 and newer
175
+ Also supported in simulator from iOS 13.0 and tvOS 13.0
176
+ */
177
+ #if (TARGET_OS_SIMULATOR && ((__IPHONE_OS_VERSION_MIN_REQUIRED >= 130000) || (__TV_OS_VERSION_MIN_REQUIRED >= 130000))) || (!TARGET_CPU_ARM && ((__IPHONE_OS_VERSION_MIN_REQUIRED >= 80000) || (__TV_OS_VERSION_MIN_REQUIRED >= 90000)))
178
+ #define SDL_PLATFORM_SUPPORTS_METAL 1
179
+ #else
180
+ #define SDL_PLATFORM_SUPPORTS_METAL 0
181
+ #endif
182
+
183
+ #if SDL_PLATFORM_SUPPORTS_METAL
184
+ #define SDL_VIDEO_RENDER_METAL 1
185
+ #endif
186
+
187
+ #if SDL_PLATFORM_SUPPORTS_METAL
188
+ #define SDL_VIDEO_VULKAN 1
189
+ #endif
190
+
191
+ #if SDL_PLATFORM_SUPPORTS_METAL
192
+ #define SDL_VIDEO_METAL 1
193
+ #endif
194
+
195
+ /* Enable system power support */
196
+ #define SDL_POWER_UIKIT 1
197
+
198
+ /* enable iPhone keyboard support */
199
+ #define SDL_IPHONE_KEYBOARD 1
200
+
201
+ /* enable iOS extended launch screen */
202
+ #define SDL_IPHONE_LAUNCHSCREEN 1
203
+
204
+ /* enable filesystem support */
205
+ #define SDL_FILESYSTEM_COCOA 1
206
+
207
+ #endif /* SDL_config_iphoneos_h_ */
@@ -0,0 +1,266 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ #ifndef SDL_config_macosx_h_
23
+ #define SDL_config_macosx_h_
24
+ #define SDL_config_h_
25
+
26
+ #include "SDL_platform.h"
27
+
28
+ /* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */
29
+ #include <AvailabilityMacros.h>
30
+
31
+ /* This is a set of defines to configure the SDL features */
32
+
33
+ #ifdef __LP64__
34
+ #define SIZEOF_VOIDP 8
35
+ #else
36
+ #define SIZEOF_VOIDP 4
37
+ #endif
38
+
39
+ /* Useful headers */
40
+ #define STDC_HEADERS 1
41
+ #define HAVE_ALLOCA_H 1
42
+ #define HAVE_CTYPE_H 1
43
+ #define HAVE_FLOAT_H 1
44
+ #define HAVE_INTTYPES_H 1
45
+ #define HAVE_LIMITS_H 1
46
+ #define HAVE_MATH_H 1
47
+ #define HAVE_SIGNAL_H 1
48
+ #define HAVE_STDINT_H 1
49
+ #define HAVE_STDIO_H 1
50
+ #define HAVE_STRING_H 1
51
+ #define HAVE_SYS_TYPES_H 1
52
+ #define HAVE_LIBUNWIND_H 1
53
+
54
+ /* C library functions */
55
+ #define HAVE_MALLOC 1
56
+ #define HAVE_CALLOC 1
57
+ #define HAVE_REALLOC 1
58
+ #define HAVE_FREE 1
59
+ #define HAVE_ALLOCA 1
60
+ #define HAVE_GETENV 1
61
+ #define HAVE_SETENV 1
62
+ #define HAVE_PUTENV 1
63
+ #define HAVE_UNSETENV 1
64
+ #define HAVE_QSORT 1
65
+ #define HAVE_ABS 1
66
+ #define HAVE_BCOPY 1
67
+ #define HAVE_MEMSET 1
68
+ #define HAVE_MEMCPY 1
69
+ #define HAVE_MEMMOVE 1
70
+ #define HAVE_MEMCMP 1
71
+ #define HAVE_STRLEN 1
72
+ #define HAVE_STRLCPY 1
73
+ #define HAVE_STRLCAT 1
74
+ #define HAVE_STRCHR 1
75
+ #define HAVE_STRRCHR 1
76
+ #define HAVE_STRSTR 1
77
+ #define HAVE_STRTOK_R 1
78
+ #define HAVE_STRTOL 1
79
+ #define HAVE_STRTOUL 1
80
+ #define HAVE_STRTOLL 1
81
+ #define HAVE_STRTOULL 1
82
+ #define HAVE_STRTOD 1
83
+ #define HAVE_ATOI 1
84
+ #define HAVE_ATOF 1
85
+ #define HAVE_STRCMP 1
86
+ #define HAVE_STRNCMP 1
87
+ #define HAVE_STRCASECMP 1
88
+ #define HAVE_STRNCASECMP 1
89
+ #define HAVE_VSSCANF 1
90
+ #define HAVE_VSNPRINTF 1
91
+ #define HAVE_M_PI 1
92
+ #define HAVE_ACOS 1
93
+ #define HAVE_ACOSF 1
94
+ #define HAVE_ASIN 1
95
+ #define HAVE_ASINF 1
96
+ #define HAVE_ATAN 1
97
+ #define HAVE_ATANF 1
98
+ #define HAVE_ATAN2 1
99
+ #define HAVE_ATAN2F 1
100
+ #define HAVE_CEIL 1
101
+ #define HAVE_CEILF 1
102
+ #define HAVE_COPYSIGN 1
103
+ #define HAVE_COPYSIGNF 1
104
+ #define HAVE_COS 1
105
+ #define HAVE_COSF 1
106
+ #define HAVE_EXP 1
107
+ #define HAVE_EXPF 1
108
+ #define HAVE_FABS 1
109
+ #define HAVE_FABSF 1
110
+ #define HAVE_FLOOR 1
111
+ #define HAVE_FLOORF 1
112
+ #define HAVE_FMOD 1
113
+ #define HAVE_FMODF 1
114
+ #define HAVE_LOG 1
115
+ #define HAVE_LOGF 1
116
+ #define HAVE_LOG10 1
117
+ #define HAVE_LOG10F 1
118
+ #define HAVE_POW 1
119
+ #define HAVE_POWF 1
120
+ #define HAVE_SCALBN 1
121
+ #define HAVE_SCALBNF 1
122
+ #define HAVE_SIN 1
123
+ #define HAVE_SINF 1
124
+ #define HAVE_SQRT 1
125
+ #define HAVE_SQRTF 1
126
+ #define HAVE_TAN 1
127
+ #define HAVE_TANF 1
128
+ #define HAVE_TRUNC 1
129
+ #define HAVE_TRUNCF 1
130
+ #define HAVE_SIGACTION 1
131
+ #define HAVE_SETJMP 1
132
+ #define HAVE_NANOSLEEP 1
133
+ #define HAVE_SYSCONF 1
134
+ #define HAVE_SYSCTLBYNAME 1
135
+
136
+ #define HAVE_GCC_ATOMICS 1
137
+
138
+ /* Enable various audio drivers */
139
+ #define SDL_AUDIO_DRIVER_COREAUDIO 1
140
+ #define SDL_AUDIO_DRIVER_DISK 1
141
+ #define SDL_AUDIO_DRIVER_DUMMY 1
142
+
143
+ /* Enable various input drivers */
144
+ #define SDL_JOYSTICK_HIDAPI 1
145
+ #define SDL_JOYSTICK_IOKIT 1
146
+ #define SDL_JOYSTICK_VIRTUAL 1
147
+ #define SDL_HAPTIC_IOKIT 1
148
+
149
+ /* The MFI controller support requires ARC Objective C runtime */
150
+ #if MAC_OS_X_VERSION_MIN_REQUIRED >= 1080 && !defined(__i386__)
151
+ #define SDL_JOYSTICK_MFI 1
152
+ #endif
153
+
154
+ /* Enable the dummy sensor driver */
155
+ #define SDL_SENSOR_DUMMY 1
156
+
157
+ /* Enable various shared object loading systems */
158
+ #define SDL_LOADSO_DLOPEN 1
159
+
160
+ /* Enable various threading systems */
161
+ #define SDL_THREAD_PTHREAD 1
162
+ #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
163
+
164
+ /* Enable various timer systems */
165
+ #define SDL_TIMER_UNIX 1
166
+
167
+ /* Enable various video drivers */
168
+ #define SDL_VIDEO_DRIVER_COCOA 1
169
+ #define SDL_VIDEO_DRIVER_DUMMY 1
170
+ #undef SDL_VIDEO_DRIVER_X11
171
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC "/opt/X11/lib/libX11.6.dylib"
172
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/opt/X11/lib/libXext.6.dylib"
173
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/opt/X11/lib/libXinerama.1.dylib"
174
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/opt/X11/lib/libXi.6.dylib"
175
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/opt/X11/lib/libXrandr.2.dylib"
176
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/opt/X11/lib/libXss.1.dylib"
177
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/opt/X11/lib/libXxf86vm.1.dylib"
178
+ #define SDL_VIDEO_DRIVER_X11_XDBE 1
179
+ #define SDL_VIDEO_DRIVER_X11_XINERAMA 1
180
+ #define SDL_VIDEO_DRIVER_X11_XRANDR 1
181
+ #define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1
182
+ #define SDL_VIDEO_DRIVER_X11_XSHAPE 1
183
+ #define SDL_VIDEO_DRIVER_X11_XVIDMODE 1
184
+ #define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1
185
+
186
+ #ifdef MAC_OS_X_VERSION_10_8
187
+ /*
188
+ * No matter the versions targeted, this is the 10.8 or later SDK, so you have
189
+ * to use the external Xquartz, which is a more modern Xlib. Previous SDKs
190
+ * used an older Xlib.
191
+ */
192
+ #define SDL_VIDEO_DRIVER_X11_XINPUT2 1
193
+ #define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1
194
+ #define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1
195
+ #endif
196
+
197
+ #ifndef SDL_VIDEO_RENDER_OGL
198
+ #define SDL_VIDEO_RENDER_OGL 1
199
+ #endif
200
+
201
+ #ifndef SDL_VIDEO_RENDER_OGL_ES2
202
+ #define SDL_VIDEO_RENDER_OGL_ES2 1
203
+ #endif
204
+
205
+ /* Metal only supported on 64-bit architectures with 10.11+ */
206
+ #if TARGET_RT_64_BIT && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100)
207
+ #define SDL_PLATFORM_SUPPORTS_METAL 1
208
+ #else
209
+ #define SDL_PLATFORM_SUPPORTS_METAL 0
210
+ #endif
211
+
212
+ #ifndef SDL_VIDEO_RENDER_METAL
213
+ #if SDL_PLATFORM_SUPPORTS_METAL
214
+ #define SDL_VIDEO_RENDER_METAL 1
215
+ #else
216
+ #define SDL_VIDEO_RENDER_METAL 0
217
+ #endif
218
+ #endif
219
+
220
+ /* Enable OpenGL support */
221
+ #ifndef SDL_VIDEO_OPENGL
222
+ #define SDL_VIDEO_OPENGL 1
223
+ #endif
224
+ #ifndef SDL_VIDEO_OPENGL_ES2
225
+ #define SDL_VIDEO_OPENGL_ES2 1
226
+ #endif
227
+ #ifndef SDL_VIDEO_OPENGL_EGL
228
+ #define SDL_VIDEO_OPENGL_EGL 1
229
+ #endif
230
+ #ifndef SDL_VIDEO_OPENGL_CGL
231
+ #define SDL_VIDEO_OPENGL_CGL 1
232
+ #endif
233
+ #ifndef SDL_VIDEO_OPENGL_GLX
234
+ #define SDL_VIDEO_OPENGL_GLX 1
235
+ #endif
236
+
237
+ /* Enable Vulkan and Metal support */
238
+ #ifndef SDL_VIDEO_VULKAN
239
+ #if SDL_PLATFORM_SUPPORTS_METAL
240
+ #define SDL_VIDEO_VULKAN 1
241
+ #else
242
+ #define SDL_VIDEO_VULKAN 0
243
+ #endif
244
+ #endif
245
+
246
+ #ifndef SDL_VIDEO_METAL
247
+ #if SDL_PLATFORM_SUPPORTS_METAL
248
+ #define SDL_VIDEO_METAL 1
249
+ #else
250
+ #define SDL_VIDEO_METAL 0
251
+ #endif
252
+ #endif
253
+
254
+ /* Enable system power support */
255
+ #define SDL_POWER_MACOSX 1
256
+
257
+ /* enable filesystem support */
258
+ #define SDL_FILESYSTEM_COCOA 1
259
+
260
+ /* Enable assembly routines */
261
+ #define SDL_ASSEMBLY_ROUTINES 1
262
+ #ifdef __ppc__
263
+ #define SDL_ALTIVEC_BLITTERS 1
264
+ #endif
265
+
266
+ #endif /* SDL_config_macosx_h_ */