ruby2d 0.11.0 → 0.11.3
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- checksums.yaml +4 -4
- data/assets/include/SDL2/SDL.h +108 -14
- data/assets/include/SDL2/SDL_assert.h +81 -50
- data/assets/include/SDL2/SDL_atomic.h +135 -35
- data/assets/include/SDL2/SDL_audio.h +960 -355
- data/assets/include/SDL2/SDL_bits.h +11 -6
- data/assets/include/SDL2/SDL_blendmode.h +91 -14
- data/assets/include/SDL2/SDL_clipboard.h +30 -7
- data/assets/include/SDL2/SDL_config.h +3 -1
- data/assets/include/SDL2/SDL_config_android.h +11 -1
- data/assets/include/SDL2/SDL_config_emscripten.h +216 -0
- data/assets/include/SDL2/SDL_config_iphoneos.h +9 -1
- data/assets/include/SDL2/SDL_config_macosx.h +16 -2
- data/assets/include/SDL2/SDL_config_minimal.h +4 -1
- data/assets/include/SDL2/SDL_config_os2.h +37 -20
- data/assets/include/SDL2/SDL_config_pandora.h +6 -1
- data/assets/include/SDL2/SDL_config_psp.h +8 -8
- data/assets/include/SDL2/SDL_config_windows.h +39 -22
- data/assets/include/SDL2/SDL_config_winrt.h +23 -8
- data/assets/include/SDL2/SDL_config_wiz.h +6 -1
- data/assets/include/SDL2/SDL_copying.h +1 -1
- data/assets/include/SDL2/SDL_cpuinfo.h +331 -71
- data/assets/include/SDL2/SDL_egl.h +906 -280
- data/assets/include/SDL2/SDL_endian.h +101 -47
- data/assets/include/SDL2/SDL_error.h +70 -19
- data/assets/include/SDL2/SDL_events.h +387 -79
- data/assets/include/SDL2/SDL_filesystem.h +73 -64
- data/assets/include/SDL2/SDL_gamecontroller.h +585 -125
- data/assets/include/SDL2/SDL_gesture.h +36 -6
- data/assets/include/SDL2/SDL_haptic.h +304 -210
- data/assets/include/SDL2/SDL_hidapi.h +451 -0
- data/assets/include/SDL2/SDL_hints.h +1286 -897
- data/assets/include/SDL2/SDL_joystick.h +577 -130
- data/assets/include/SDL2/SDL_keyboard.h +162 -63
- data/assets/include/SDL2/SDL_keycode.h +7 -5
- data/assets/include/SDL2/SDL_loadso.h +42 -8
- data/assets/include/SDL2/SDL_locale.h +34 -32
- data/assets/include/SDL2/SDL_log.h +212 -19
- data/assets/include/SDL2/SDL_main.h +72 -17
- data/assets/include/SDL2/SDL_messagebox.h +70 -23
- data/assets/include/SDL2/SDL_metal.h +27 -32
- data/assets/include/SDL2/SDL_misc.h +19 -15
- data/assets/include/SDL2/SDL_mouse.h +262 -110
- data/assets/include/SDL2/SDL_mutex.h +286 -66
- data/assets/include/SDL2/SDL_name.h +1 -1
- data/assets/include/SDL2/SDL_opengl.h +1 -1
- data/assets/include/SDL2/SDL_opengles.h +1 -1
- data/assets/include/SDL2/SDL_opengles2.h +2 -2
- data/assets/include/SDL2/SDL_pixels.h +199 -34
- data/assets/include/SDL2/SDL_platform.h +39 -2
- data/assets/include/SDL2/SDL_power.h +23 -10
- data/assets/include/SDL2/SDL_quit.h +1 -1
- data/assets/include/SDL2/SDL_rect.h +78 -28
- data/assets/include/SDL2/SDL_render.h +1204 -472
- data/assets/include/SDL2/SDL_revision.h +2 -2
- data/assets/include/SDL2/SDL_rwops.h +605 -33
- data/assets/include/SDL2/SDL_scancode.h +1 -1
- data/assets/include/SDL2/SDL_sensor.h +76 -42
- data/assets/include/SDL2/SDL_shape.h +38 -27
- data/assets/include/SDL2/SDL_stdinc.h +96 -24
- data/assets/include/SDL2/SDL_surface.h +571 -139
- data/assets/include/SDL2/SDL_system.h +339 -101
- data/assets/include/SDL2/SDL_syswm.h +50 -20
- data/assets/include/SDL2/SDL_test.h +1 -1
- data/assets/include/SDL2/SDL_test_assert.h +2 -2
- data/assets/include/SDL2/SDL_test_common.h +23 -6
- data/assets/include/SDL2/SDL_test_compare.h +1 -1
- data/assets/include/SDL2/SDL_test_crc32.h +1 -1
- data/assets/include/SDL2/SDL_test_font.h +3 -3
- data/assets/include/SDL2/SDL_test_fuzzer.h +28 -26
- data/assets/include/SDL2/SDL_test_harness.h +6 -6
- data/assets/include/SDL2/SDL_test_images.h +1 -1
- data/assets/include/SDL2/SDL_test_log.h +1 -1
- data/assets/include/SDL2/SDL_test_md5.h +1 -1
- data/assets/include/SDL2/SDL_test_memory.h +1 -1
- data/assets/include/SDL2/SDL_test_random.h +2 -2
- data/assets/include/SDL2/SDL_thread.h +226 -128
- data/assets/include/SDL2/SDL_timer.h +129 -22
- data/assets/include/SDL2/SDL_touch.h +48 -8
- data/assets/include/SDL2/SDL_ttf.h +102 -9
- data/assets/include/SDL2/SDL_types.h +1 -1
- data/assets/include/SDL2/SDL_version.h +72 -46
- data/assets/include/SDL2/SDL_video.h +1266 -460
- data/assets/include/SDL2/SDL_vulkan.h +100 -161
- data/assets/include/SDL2/begin_code.h +22 -1
- data/assets/include/SDL2/close_code.h +1 -1
- data/assets/include/mrbconf.h +234 -0
- data/assets/include/mruby/array.h +317 -0
- data/assets/include/mruby/boxing_nan.h +130 -0
- data/assets/include/mruby/boxing_no.h +58 -0
- data/assets/include/mruby/boxing_word.h +205 -0
- data/assets/include/mruby/class.h +108 -0
- data/assets/include/mruby/common.h +92 -0
- data/assets/include/mruby/compile.h +210 -0
- data/assets/include/mruby/data.h +76 -0
- data/assets/include/mruby/debug.h +66 -0
- data/assets/include/mruby/dump.h +158 -0
- data/assets/include/mruby/endian.h +44 -0
- data/assets/include/mruby/error.h +137 -0
- data/assets/include/mruby/gc.h +92 -0
- data/assets/include/mruby/hash.h +242 -0
- data/assets/include/mruby/irep.h +147 -0
- data/assets/include/mruby/istruct.h +50 -0
- data/assets/include/mruby/khash.h +284 -0
- data/assets/include/mruby/numeric.h +169 -0
- data/assets/include/mruby/object.h +43 -0
- data/assets/include/mruby/opcode.h +43 -0
- data/assets/include/mruby/ops.h +122 -0
- data/assets/include/mruby/presym/disable.h +70 -0
- data/assets/include/mruby/presym/enable.h +37 -0
- data/assets/include/mruby/presym/scanning.h +73 -0
- data/assets/include/mruby/presym.h +40 -0
- data/assets/include/mruby/proc.h +209 -0
- data/assets/include/mruby/range.h +79 -0
- data/assets/include/mruby/re.h +16 -0
- data/assets/include/mruby/string.h +469 -0
- data/assets/include/mruby/throw.h +66 -0
- data/assets/include/mruby/value.h +400 -0
- data/assets/include/mruby/variable.h +140 -0
- data/assets/include/mruby/version.h +143 -0
- data/assets/include/mruby.h +1444 -0
- data/assets/macos/universal/bin/mrbc +0 -0
- data/assets/macos/universal/lib/libFLAC.a +0 -0
- data/assets/macos/universal/lib/libSDL2.a +0 -0
- data/assets/macos/universal/lib/libSDL2_image.a +0 -0
- data/assets/macos/{lib → universal/lib}/libSDL2_mixer.a +0 -0
- data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/universal/lib/libfreetype.a +0 -0
- data/assets/macos/universal/lib/libgraphite2.a +0 -0
- data/assets/macos/universal/lib/libharfbuzz.a +0 -0
- data/assets/macos/universal/lib/libjpeg.a +0 -0
- data/assets/macos/universal/lib/libmodplug.a +0 -0
- data/assets/macos/{lib → universal/lib}/libmpg123.a +0 -0
- data/assets/{mingw/lib/libSDL2.a → macos/universal/lib/libmruby.a} +0 -0
- data/assets/macos/{lib → universal/lib}/libogg.a +0 -0
- data/assets/macos/universal/lib/libpng16.a +0 -0
- data/assets/macos/universal/lib/libtiff.a +0 -0
- data/assets/macos/universal/lib/libvorbis.a +0 -0
- data/assets/macos/universal/lib/libvorbisfile.a +0 -0
- data/assets/macos/universal/lib/libwebp.a +0 -0
- data/assets/test_media/README.md +3 -0
- data/assets/test_media/bitstream_vera/COPYRIGHT.txt +124 -0
- data/assets/test_media/bitstream_vera/vera.ttf +0 -0
- data/assets/test_media/boom.png +0 -0
- data/assets/test_media/coin.png +0 -0
- data/assets/test_media/colors.png +0 -0
- data/assets/test_media/controller.png +0 -0
- data/assets/test_media/dial.wav +0 -0
- data/assets/test_media/hero.png +0 -0
- data/assets/test_media/image.bmp +0 -0
- data/assets/test_media/image.jpg +0 -0
- data/assets/test_media/image.png +0 -0
- data/assets/test_media/music.flac +0 -0
- data/assets/test_media/music.mp3 +0 -0
- data/assets/test_media/music.ogg +0 -0
- data/assets/test_media/music.wav +0 -0
- data/assets/test_media/originals/boom.pxm +0 -0
- data/assets/test_media/originals/coin.pxm +0 -0
- data/assets/test_media/originals/controller.sketch +0 -0
- data/assets/test_media/originals/hero.pxm +0 -0
- data/assets/test_media/originals/image.pxm +0 -0
- data/assets/test_media/originals/music.caf +0 -0
- data/assets/test_media/originals/texture_atlas.pxm +0 -0
- data/assets/test_media/rondo_alla_turka.ogg +0 -0
- data/assets/test_media/sound.flac +0 -0
- data/assets/test_media/sound.mp3 +0 -0
- data/assets/test_media/sound.ogg +0 -0
- data/assets/test_media/sound.wav +0 -0
- data/assets/test_media/sprite_sheet.png +0 -0
- data/assets/test_media/texture_atlas.png +0 -0
- data/assets/wasm/libmruby.a +0 -0
- data/assets/wasm/template.html +64 -0
- data/assets/windows/glew/README.md +10 -0
- data/assets/windows/glew/glew.h +23686 -0
- data/assets/{mingw/lib → windows/glew}/libglew32.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/bin/mrbc.exe +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libLerc.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_image.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_ttf.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libbrotlicommon.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libbrotlidec.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libbz2.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libdeflate.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libfreetype.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libgraphite2.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libharfbuzz.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libjbig.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libjpeg.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/liblzma.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmruby.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libpng16.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libtiff.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libwebp.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
- data/assets/windows/mingw-w64-x86_64/bin/mrbc.exe +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libLerc.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_image.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_ttf.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbrotlicommon.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbrotlidec.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbz2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libdeflate.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libfreetype.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libgraphite2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libharfbuzz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libjbig.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libjpeg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/liblzma.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmruby.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libpng16.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libssp.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libtiff.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libwebp.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
- data/assets/{ios → xcode/ios}/Assets.xcassets/AppIcon.appiconset/Contents.json +0 -0
- data/assets/{ios → xcode/ios}/Assets.xcassets/Contents.json +0 -0
- data/assets/{ios → xcode/ios}/Base.lproj/LaunchScreen.storyboard +0 -0
- data/assets/{ios → xcode/ios}/Info.plist +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mrbconf.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/array.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/class.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/common.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/compile.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/data.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/debug.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/dump.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/error.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/gc.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/hash.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/irep.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/istruct.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/khash.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/numeric.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/object.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/opcode.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/ops.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/proc.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/range.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/re.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/string.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/throw.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/value.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/variable.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/version.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Info.plist +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/MRuby +0 -0
- data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.pbxproj +0 -0
- data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
- data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
- data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
- data/assets/{ios → xcode/ios}/main.c +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/LaunchImage.launchimage/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Info.plist +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mrbconf.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/array.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/class.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/common.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/compile.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/data.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/debug.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/dump.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/error.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/gc.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/hash.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/irep.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/istruct.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/khash.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/numeric.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/object.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/opcode.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/ops.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/proc.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/range.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/re.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/string.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/throw.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/value.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/variable.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/version.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Info.plist +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/MRuby +0 -0
- data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.pbxproj +0 -0
- data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
- data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
- data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
- data/assets/{tvos → xcode/tvos}/main.c +0 -0
- data/bin/ruby2d +3 -4
- data/ext/ruby2d/extconf.rb +44 -25
- data/ext/ruby2d/gl.c +1 -1
- data/ext/ruby2d/gl3.c +0 -1
- data/ext/ruby2d/gles.c +137 -84
- data/ext/ruby2d/ruby2d.c +126 -32
- data/ext/ruby2d/ruby2d.h +53 -6
- data/ext/ruby2d/text.c +14 -1
- data/ext/ruby2d/window.c +253 -215
- data/lib/ruby2d/cli/build.rb +242 -59
- data/lib/ruby2d/cli/colorize.rb +5 -4
- data/lib/ruby2d/cli/platform.rb +17 -0
- data/lib/ruby2d/font.rb +7 -1
- data/lib/ruby2d/sprite.rb +7 -2
- data/lib/ruby2d/text.rb +1 -3
- data/lib/ruby2d/texture.rb +21 -21
- data/lib/ruby2d/tileset.rb +34 -33
- data/lib/ruby2d/version.rb +1 -1
- data/lib/ruby2d/vertices.rb +11 -6
- data/lib/ruby2d.rb +14 -20
- metadata +279 -151
- data/assets/README.md +0 -22
- data/assets/Rakefile +0 -85
- data/assets/macos/lib/libFLAC.a +0 -0
- data/assets/macos/lib/libSDL2.a +0 -0
- data/assets/macos/lib/libSDL2_image.a +0 -0
- data/assets/macos/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/lib/libfreetype.a +0 -0
- data/assets/macos/lib/libjpeg.a +0 -0
- data/assets/macos/lib/libpng16.a +0 -0
- data/assets/macos/lib/libtiff.a +0 -0
- data/assets/macos/lib/libvorbis.a +0 -0
- data/assets/macos/lib/libvorbisfile.a +0 -0
- data/assets/macos/lib/libwebp.a +0 -0
- data/assets/mingw/bin/SDL2.dll +0 -0
- data/assets/mingw/bin/SDL2_image.dll +0 -0
- data/assets/mingw/bin/SDL2_mixer.dll +0 -0
- data/assets/mingw/bin/SDL2_ttf.dll +0 -0
- data/assets/mingw/bin/glew32.dll +0 -0
- data/assets/mingw/bin/libFLAC-8.dll +0 -0
- data/assets/mingw/bin/libfreetype-6.dll +0 -0
- data/assets/mingw/bin/libjpeg-9.dll +0 -0
- data/assets/mingw/bin/libmodplug-1.dll +0 -0
- data/assets/mingw/bin/libmpg123-0.dll +0 -0
- data/assets/mingw/bin/libogg-0.dll +0 -0
- data/assets/mingw/bin/libopus-0.dll +0 -0
- data/assets/mingw/bin/libopusfile-0.dll +0 -0
- data/assets/mingw/bin/libpng16-16.dll +0 -0
- data/assets/mingw/bin/libtiff-5.dll +0 -0
- data/assets/mingw/bin/libvorbis-0.dll +0 -0
- data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
- data/assets/mingw/bin/libwebp-7.dll +0 -0
- data/assets/mingw/bin/zlib1.dll +0 -0
- data/assets/mingw/lib/libSDL2.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_image.a +0 -0
- data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_test.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
- data/assets/mingw/lib/libSDL2main.a +0 -0
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/*
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* \returns SDL_TRUE if the CPU has SSE3 features or SDL_FALSE if not.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_Has3DNow
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* \sa SDL_HasAltiVec
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* \sa SDL_HasAVX
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* \sa SDL_HasAVX2
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* \sa SDL_HasMMX
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* \sa SDL_HasRDTSC
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* \sa SDL_HasSSE
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* \sa SDL_HasSSE2
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* \sa SDL_HasSSE41
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* \sa SDL_HasSSE42
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE3(void);
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/**
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*
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* Determine whether the CPU has SSE4.1 features.
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*
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* This always returns false on CPUs that aren't using Intel instruction sets.
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*
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* \returns SDL_TRUE if the CPU has SSE4.1 features or SDL_FALSE if not.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_Has3DNow
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* \sa SDL_HasAltiVec
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* \sa SDL_HasAVX
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* \sa SDL_HasAVX2
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* \sa SDL_HasMMX
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* \sa SDL_HasRDTSC
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* \sa SDL_HasSSE
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* \sa SDL_HasSSE2
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* \sa SDL_HasSSE3
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* \sa SDL_HasSSE42
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE41(void);
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/**
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*
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+
* Determine whether the CPU has SSE4.2 features.
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+
*
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+
* This always returns false on CPUs that aren't using Intel instruction sets.
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*
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+
* \returns SDL_TRUE if the CPU has SSE4.2 features or SDL_FALSE if not.
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+
*
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+
* \since This function is available since SDL 2.0.0.
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+
*
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+
* \sa SDL_Has3DNow
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+
* \sa SDL_HasAltiVec
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+
* \sa SDL_HasAVX
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+
* \sa SDL_HasAVX2
|
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+
* \sa SDL_HasMMX
|
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+
* \sa SDL_HasRDTSC
|
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|
+
* \sa SDL_HasSSE
|
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+
* \sa SDL_HasSSE2
|
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|
+
* \sa SDL_HasSSE3
|
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|
+
* \sa SDL_HasSSE41
|
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|
*/
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|
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE42(void);
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|
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353
|
/**
|
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|
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*
|
354
|
+
* Determine whether the CPU has AVX features.
|
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|
+
*
|
356
|
+
* This always returns false on CPUs that aren't using Intel instruction sets.
|
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|
+
*
|
358
|
+
* \returns SDL_TRUE if the CPU has AVX features or SDL_FALSE if not.
|
359
|
+
*
|
360
|
+
* \since This function is available since SDL 2.0.2.
|
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|
+
*
|
362
|
+
* \sa SDL_Has3DNow
|
363
|
+
* \sa SDL_HasAltiVec
|
364
|
+
* \sa SDL_HasAVX2
|
365
|
+
* \sa SDL_HasMMX
|
366
|
+
* \sa SDL_HasRDTSC
|
367
|
+
* \sa SDL_HasSSE
|
368
|
+
* \sa SDL_HasSSE2
|
369
|
+
* \sa SDL_HasSSE3
|
370
|
+
* \sa SDL_HasSSE41
|
371
|
+
* \sa SDL_HasSSE42
|
176
372
|
*/
|
177
373
|
extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX(void);
|
178
374
|
|
179
375
|
/**
|
180
|
-
*
|
376
|
+
* Determine whether the CPU has AVX2 features.
|
377
|
+
*
|
378
|
+
* This always returns false on CPUs that aren't using Intel instruction sets.
|
379
|
+
*
|
380
|
+
* \returns SDL_TRUE if the CPU has AVX2 features or SDL_FALSE if not.
|
381
|
+
*
|
382
|
+
* \since This function is available since SDL 2.0.4.
|
383
|
+
*
|
384
|
+
* \sa SDL_Has3DNow
|
385
|
+
* \sa SDL_HasAltiVec
|
386
|
+
* \sa SDL_HasAVX
|
387
|
+
* \sa SDL_HasMMX
|
388
|
+
* \sa SDL_HasRDTSC
|
389
|
+
* \sa SDL_HasSSE
|
390
|
+
* \sa SDL_HasSSE2
|
391
|
+
* \sa SDL_HasSSE3
|
392
|
+
* \sa SDL_HasSSE41
|
393
|
+
* \sa SDL_HasSSE42
|
181
394
|
*/
|
182
395
|
extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX2(void);
|
183
396
|
|
184
397
|
/**
|
185
|
-
*
|
398
|
+
* Determine whether the CPU has AVX-512F (foundation) features.
|
399
|
+
*
|
400
|
+
* This always returns false on CPUs that aren't using Intel instruction sets.
|
401
|
+
*
|
402
|
+
* \returns SDL_TRUE if the CPU has AVX-512F features or SDL_FALSE if not.
|
403
|
+
*
|
404
|
+
* \since This function is available since SDL 2.0.9.
|
405
|
+
*
|
406
|
+
* \sa SDL_HasAVX
|
186
407
|
*/
|
187
408
|
extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX512F(void);
|
188
409
|
|
189
410
|
/**
|
190
|
-
*
|
411
|
+
* Determine whether the CPU has ARM SIMD (ARMv6) features.
|
412
|
+
*
|
413
|
+
* This is different from ARM NEON, which is a different instruction set.
|
414
|
+
*
|
415
|
+
* This always returns false on CPUs that aren't using ARM instruction sets.
|
416
|
+
*
|
417
|
+
* \returns SDL_TRUE if the CPU has ARM SIMD features or SDL_FALSE if not.
|
418
|
+
*
|
419
|
+
* \since This function is available since SDL 2.0.12.
|
420
|
+
*
|
421
|
+
* \sa SDL_HasNEON
|
191
422
|
*/
|
192
423
|
extern DECLSPEC SDL_bool SDLCALL SDL_HasARMSIMD(void);
|
193
424
|
|
194
425
|
/**
|
195
|
-
*
|
426
|
+
* Determine whether the CPU has NEON (ARM SIMD) features.
|
427
|
+
*
|
428
|
+
* This always returns false on CPUs that aren't using ARM instruction sets.
|
429
|
+
*
|
430
|
+
* \returns SDL_TRUE if the CPU has ARM NEON features or SDL_FALSE if not.
|
431
|
+
*
|
432
|
+
* \since This function is available since SDL 2.0.6.
|
196
433
|
*/
|
197
434
|
extern DECLSPEC SDL_bool SDLCALL SDL_HasNEON(void);
|
198
435
|
|
199
436
|
/**
|
200
|
-
*
|
437
|
+
* Get the amount of RAM configured in the system.
|
438
|
+
*
|
439
|
+
* \returns the amount of RAM configured in the system in MB.
|
440
|
+
*
|
441
|
+
* \since This function is available since SDL 2.0.1.
|
201
442
|
*/
|
202
443
|
extern DECLSPEC int SDLCALL SDL_GetSystemRAM(void);
|
203
444
|
|
204
445
|
/**
|
205
|
-
*
|
446
|
+
* Report the alignment this system needs for SIMD allocations.
|
206
447
|
*
|
207
448
|
* This will return the minimum number of bytes to which a pointer must be
|
208
|
-
*
|
209
|
-
*
|
210
|
-
*
|
211
|
-
*
|
212
|
-
*
|
213
|
-
*
|
214
|
-
*
|
449
|
+
* aligned to be compatible with SIMD instructions on the current machine. For
|
450
|
+
* example, if the machine supports SSE only, it will return 16, but if it
|
451
|
+
* supports AVX-512F, it'll return 64 (etc). This only reports values for
|
452
|
+
* instruction sets SDL knows about, so if your SDL build doesn't have
|
453
|
+
* SDL_HasAVX512F(), then it might return 16 for the SSE support it sees and
|
454
|
+
* not 64 for the AVX-512 instructions that exist but SDL doesn't know about.
|
455
|
+
* Plan accordingly.
|
456
|
+
*
|
457
|
+
* \returns the alignment in bytes needed for available, known SIMD
|
458
|
+
* instructions.
|
459
|
+
*
|
460
|
+
* \since This function is available since SDL 2.0.10.
|
215
461
|
*/
|
216
462
|
extern DECLSPEC size_t SDLCALL SDL_SIMDGetAlignment(void);
|
217
463
|
|
218
464
|
/**
|
219
|
-
*
|
465
|
+
* Allocate memory in a SIMD-friendly way.
|
220
466
|
*
|
221
467
|
* This will allocate a block of memory that is suitable for use with SIMD
|
222
|
-
*
|
223
|
-
*
|
468
|
+
* instructions. Specifically, it will be properly aligned and padded for the
|
469
|
+
* system's supported vector instructions.
|
224
470
|
*
|
225
|
-
* The memory returned will be padded such that it is safe to read or write
|
226
|
-
*
|
227
|
-
*
|
228
|
-
*
|
229
|
-
*
|
471
|
+
* The memory returned will be padded such that it is safe to read or write an
|
472
|
+
* incomplete vector at the end of the memory block. This can be useful so you
|
473
|
+
* don't have to drop back to a scalar fallback at the end of your SIMD
|
474
|
+
* processing loop to deal with the final elements without overflowing the
|
475
|
+
* allocated buffer.
|
230
476
|
*
|
231
|
-
* You must free this memory with SDL_FreeSIMD(), not free() or SDL_free()
|
232
|
-
*
|
477
|
+
* You must free this memory with SDL_FreeSIMD(), not free() or SDL_free() or
|
478
|
+
* delete[], etc.
|
233
479
|
*
|
234
|
-
* Note that SDL will only deal with SIMD instruction sets it is aware of;
|
235
|
-
*
|
236
|
-
*
|
237
|
-
*
|
238
|
-
*
|
239
|
-
*
|
480
|
+
* Note that SDL will only deal with SIMD instruction sets it is aware of; for
|
481
|
+
* example, SDL 2.0.8 knows that SSE wants 16-byte vectors (SDL_HasSSE()), and
|
482
|
+
* AVX2 wants 32 bytes (SDL_HasAVX2()), but doesn't know that AVX-512 wants
|
483
|
+
* 64. To be clear: if you can't decide to use an instruction set with an
|
484
|
+
* SDL_Has*() function, don't use that instruction set with memory allocated
|
485
|
+
* through here.
|
240
486
|
*
|
241
487
|
* SDL_AllocSIMD(0) will return a non-NULL pointer, assuming the system isn't
|
242
|
-
*
|
488
|
+
* out of memory, but you are not allowed to dereference it (because you only
|
489
|
+
* own zero bytes of that buffer).
|
243
490
|
*
|
244
|
-
*
|
245
|
-
*
|
246
|
-
* \
|
491
|
+
* \param len The length, in bytes, of the block to allocate. The actual
|
492
|
+
* allocated block might be larger due to padding, etc.
|
493
|
+
* \returns a pointer to the newly-allocated block, NULL if out of memory.
|
494
|
+
*
|
495
|
+
* \since This function is available since SDL 2.0.10.
|
247
496
|
*
|
248
497
|
* \sa SDL_SIMDAlignment
|
249
498
|
* \sa SDL_SIMDRealloc
|
@@ -252,20 +501,22 @@ extern DECLSPEC size_t SDLCALL SDL_SIMDGetAlignment(void);
|
|
252
501
|
extern DECLSPEC void * SDLCALL SDL_SIMDAlloc(const size_t len);
|
253
502
|
|
254
503
|
/**
|
255
|
-
*
|
504
|
+
* Reallocate memory obtained from SDL_SIMDAlloc
|
256
505
|
*
|
257
506
|
* It is not valid to use this function on a pointer from anything but
|
258
|
-
*
|
259
|
-
*
|
260
|
-
*
|
261
|
-
*
|
262
|
-
*
|
263
|
-
*
|
264
|
-
*
|
265
|
-
*
|
266
|
-
*
|
267
|
-
*
|
268
|
-
* \
|
507
|
+
* SDL_SIMDAlloc(). It can't be used on pointers from malloc, realloc,
|
508
|
+
* SDL_malloc, memalign, new[], etc.
|
509
|
+
*
|
510
|
+
* \param mem The pointer obtained from SDL_SIMDAlloc. This function also
|
511
|
+
* accepts NULL, at which point this function is the same as
|
512
|
+
* calling SDL_SIMDAlloc with a NULL pointer.
|
513
|
+
* \param len The length, in bytes, of the block to allocated. The actual
|
514
|
+
* allocated block might be larger due to padding, etc. Passing 0
|
515
|
+
* will return a non-NULL pointer, assuming the system isn't out of
|
516
|
+
* memory.
|
517
|
+
* \returns a pointer to the newly-reallocated block, NULL if out of memory.
|
518
|
+
*
|
519
|
+
* \since This function is available since SDL 2.0.14.
|
269
520
|
*
|
270
521
|
* \sa SDL_SIMDAlignment
|
271
522
|
* \sa SDL_SIMDAlloc
|
@@ -274,20 +525,29 @@ extern DECLSPEC void * SDLCALL SDL_SIMDAlloc(const size_t len);
|
|
274
525
|
extern DECLSPEC void * SDLCALL SDL_SIMDRealloc(void *mem, const size_t len);
|
275
526
|
|
276
527
|
/**
|
277
|
-
*
|
528
|
+
* Deallocate memory obtained from SDL_SIMDAlloc
|
278
529
|
*
|
279
530
|
* It is not valid to use this function on a pointer from anything but
|
280
|
-
*
|
281
|
-
*
|
531
|
+
* SDL_SIMDAlloc() or SDL_SIMDRealloc(). It can't be used on pointers from
|
532
|
+
* malloc, realloc, SDL_malloc, memalign, new[], etc.
|
282
533
|
*
|
283
534
|
* However, SDL_SIMDFree(NULL) is a legal no-op.
|
284
535
|
*
|
536
|
+
* The memory pointed to by `ptr` is no longer valid for access upon return,
|
537
|
+
* and may be returned to the system or reused by a future allocation. The
|
538
|
+
* pointer passed to this function is no longer safe to dereference once this
|
539
|
+
* function returns, and should be discarded.
|
540
|
+
*
|
541
|
+
* \param ptr The pointer, returned from SDL_SIMDAlloc or SDL_SIMDRealloc, to
|
542
|
+
* deallocate. NULL is a legal no-op.
|
543
|
+
*
|
544
|
+
* \since This function is available since SDL 2.0.10.
|
545
|
+
*
|
285
546
|
* \sa SDL_SIMDAlloc
|
286
547
|
* \sa SDL_SIMDRealloc
|
287
548
|
*/
|
288
549
|
extern DECLSPEC void SDLCALL SDL_SIMDFree(void *ptr);
|
289
550
|
|
290
|
-
/* vi: set ts=4 sw=4 expandtab: */
|
291
551
|
/* Ends C function definitions when using C++ */
|
292
552
|
#ifdef __cplusplus
|
293
553
|
}
|