ruby2d 0.11.0 → 0.11.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (404) hide show
  1. checksums.yaml +4 -4
  2. data/assets/include/SDL2/SDL.h +108 -14
  3. data/assets/include/SDL2/SDL_assert.h +81 -50
  4. data/assets/include/SDL2/SDL_atomic.h +135 -35
  5. data/assets/include/SDL2/SDL_audio.h +960 -355
  6. data/assets/include/SDL2/SDL_bits.h +11 -6
  7. data/assets/include/SDL2/SDL_blendmode.h +91 -14
  8. data/assets/include/SDL2/SDL_clipboard.h +30 -7
  9. data/assets/include/SDL2/SDL_config.h +3 -1
  10. data/assets/include/SDL2/SDL_config_android.h +11 -1
  11. data/assets/include/SDL2/SDL_config_emscripten.h +216 -0
  12. data/assets/include/SDL2/SDL_config_iphoneos.h +9 -1
  13. data/assets/include/SDL2/SDL_config_macosx.h +16 -2
  14. data/assets/include/SDL2/SDL_config_minimal.h +4 -1
  15. data/assets/include/SDL2/SDL_config_os2.h +37 -20
  16. data/assets/include/SDL2/SDL_config_pandora.h +6 -1
  17. data/assets/include/SDL2/SDL_config_psp.h +8 -8
  18. data/assets/include/SDL2/SDL_config_windows.h +39 -22
  19. data/assets/include/SDL2/SDL_config_winrt.h +23 -8
  20. data/assets/include/SDL2/SDL_config_wiz.h +6 -1
  21. data/assets/include/SDL2/SDL_copying.h +1 -1
  22. data/assets/include/SDL2/SDL_cpuinfo.h +331 -71
  23. data/assets/include/SDL2/SDL_egl.h +906 -280
  24. data/assets/include/SDL2/SDL_endian.h +101 -47
  25. data/assets/include/SDL2/SDL_error.h +70 -19
  26. data/assets/include/SDL2/SDL_events.h +387 -79
  27. data/assets/include/SDL2/SDL_filesystem.h +73 -64
  28. data/assets/include/SDL2/SDL_gamecontroller.h +585 -125
  29. data/assets/include/SDL2/SDL_gesture.h +36 -6
  30. data/assets/include/SDL2/SDL_haptic.h +304 -210
  31. data/assets/include/SDL2/SDL_hidapi.h +451 -0
  32. data/assets/include/SDL2/SDL_hints.h +1286 -897
  33. data/assets/include/SDL2/SDL_joystick.h +577 -130
  34. data/assets/include/SDL2/SDL_keyboard.h +162 -63
  35. data/assets/include/SDL2/SDL_keycode.h +7 -5
  36. data/assets/include/SDL2/SDL_loadso.h +42 -8
  37. data/assets/include/SDL2/SDL_locale.h +34 -32
  38. data/assets/include/SDL2/SDL_log.h +212 -19
  39. data/assets/include/SDL2/SDL_main.h +72 -17
  40. data/assets/include/SDL2/SDL_messagebox.h +70 -23
  41. data/assets/include/SDL2/SDL_metal.h +27 -32
  42. data/assets/include/SDL2/SDL_misc.h +19 -15
  43. data/assets/include/SDL2/SDL_mouse.h +262 -110
  44. data/assets/include/SDL2/SDL_mutex.h +286 -66
  45. data/assets/include/SDL2/SDL_name.h +1 -1
  46. data/assets/include/SDL2/SDL_opengl.h +1 -1
  47. data/assets/include/SDL2/SDL_opengles.h +1 -1
  48. data/assets/include/SDL2/SDL_opengles2.h +2 -2
  49. data/assets/include/SDL2/SDL_pixels.h +199 -34
  50. data/assets/include/SDL2/SDL_platform.h +39 -2
  51. data/assets/include/SDL2/SDL_power.h +23 -10
  52. data/assets/include/SDL2/SDL_quit.h +1 -1
  53. data/assets/include/SDL2/SDL_rect.h +78 -28
  54. data/assets/include/SDL2/SDL_render.h +1204 -472
  55. data/assets/include/SDL2/SDL_revision.h +2 -2
  56. data/assets/include/SDL2/SDL_rwops.h +605 -33
  57. data/assets/include/SDL2/SDL_scancode.h +1 -1
  58. data/assets/include/SDL2/SDL_sensor.h +76 -42
  59. data/assets/include/SDL2/SDL_shape.h +38 -27
  60. data/assets/include/SDL2/SDL_stdinc.h +96 -24
  61. data/assets/include/SDL2/SDL_surface.h +571 -139
  62. data/assets/include/SDL2/SDL_system.h +339 -101
  63. data/assets/include/SDL2/SDL_syswm.h +50 -20
  64. data/assets/include/SDL2/SDL_test.h +1 -1
  65. data/assets/include/SDL2/SDL_test_assert.h +2 -2
  66. data/assets/include/SDL2/SDL_test_common.h +23 -6
  67. data/assets/include/SDL2/SDL_test_compare.h +1 -1
  68. data/assets/include/SDL2/SDL_test_crc32.h +1 -1
  69. data/assets/include/SDL2/SDL_test_font.h +3 -3
  70. data/assets/include/SDL2/SDL_test_fuzzer.h +28 -26
  71. data/assets/include/SDL2/SDL_test_harness.h +6 -6
  72. data/assets/include/SDL2/SDL_test_images.h +1 -1
  73. data/assets/include/SDL2/SDL_test_log.h +1 -1
  74. data/assets/include/SDL2/SDL_test_md5.h +1 -1
  75. data/assets/include/SDL2/SDL_test_memory.h +1 -1
  76. data/assets/include/SDL2/SDL_test_random.h +2 -2
  77. data/assets/include/SDL2/SDL_thread.h +226 -128
  78. data/assets/include/SDL2/SDL_timer.h +129 -22
  79. data/assets/include/SDL2/SDL_touch.h +48 -8
  80. data/assets/include/SDL2/SDL_ttf.h +102 -9
  81. data/assets/include/SDL2/SDL_types.h +1 -1
  82. data/assets/include/SDL2/SDL_version.h +72 -46
  83. data/assets/include/SDL2/SDL_video.h +1266 -460
  84. data/assets/include/SDL2/SDL_vulkan.h +100 -161
  85. data/assets/include/SDL2/begin_code.h +22 -1
  86. data/assets/include/SDL2/close_code.h +1 -1
  87. data/assets/include/mrbconf.h +234 -0
  88. data/assets/include/mruby/array.h +317 -0
  89. data/assets/include/mruby/boxing_nan.h +130 -0
  90. data/assets/include/mruby/boxing_no.h +58 -0
  91. data/assets/include/mruby/boxing_word.h +205 -0
  92. data/assets/include/mruby/class.h +108 -0
  93. data/assets/include/mruby/common.h +92 -0
  94. data/assets/include/mruby/compile.h +210 -0
  95. data/assets/include/mruby/data.h +76 -0
  96. data/assets/include/mruby/debug.h +66 -0
  97. data/assets/include/mruby/dump.h +158 -0
  98. data/assets/include/mruby/endian.h +44 -0
  99. data/assets/include/mruby/error.h +137 -0
  100. data/assets/include/mruby/gc.h +92 -0
  101. data/assets/include/mruby/hash.h +242 -0
  102. data/assets/include/mruby/irep.h +147 -0
  103. data/assets/include/mruby/istruct.h +50 -0
  104. data/assets/include/mruby/khash.h +284 -0
  105. data/assets/include/mruby/numeric.h +169 -0
  106. data/assets/include/mruby/object.h +43 -0
  107. data/assets/include/mruby/opcode.h +43 -0
  108. data/assets/include/mruby/ops.h +122 -0
  109. data/assets/include/mruby/presym/disable.h +70 -0
  110. data/assets/include/mruby/presym/enable.h +37 -0
  111. data/assets/include/mruby/presym/scanning.h +73 -0
  112. data/assets/include/mruby/presym.h +40 -0
  113. data/assets/include/mruby/proc.h +209 -0
  114. data/assets/include/mruby/range.h +79 -0
  115. data/assets/include/mruby/re.h +16 -0
  116. data/assets/include/mruby/string.h +469 -0
  117. data/assets/include/mruby/throw.h +66 -0
  118. data/assets/include/mruby/value.h +400 -0
  119. data/assets/include/mruby/variable.h +140 -0
  120. data/assets/include/mruby/version.h +143 -0
  121. data/assets/include/mruby.h +1444 -0
  122. data/assets/macos/universal/bin/mrbc +0 -0
  123. data/assets/macos/universal/lib/libFLAC.a +0 -0
  124. data/assets/macos/universal/lib/libSDL2.a +0 -0
  125. data/assets/macos/universal/lib/libSDL2_image.a +0 -0
  126. data/assets/macos/{lib → universal/lib}/libSDL2_mixer.a +0 -0
  127. data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
  128. data/assets/macos/universal/lib/libfreetype.a +0 -0
  129. data/assets/macos/universal/lib/libgraphite2.a +0 -0
  130. data/assets/macos/universal/lib/libharfbuzz.a +0 -0
  131. data/assets/macos/universal/lib/libjpeg.a +0 -0
  132. data/assets/macos/universal/lib/libmodplug.a +0 -0
  133. data/assets/macos/{lib → universal/lib}/libmpg123.a +0 -0
  134. data/assets/{mingw/lib/libSDL2.a → macos/universal/lib/libmruby.a} +0 -0
  135. data/assets/macos/{lib → universal/lib}/libogg.a +0 -0
  136. data/assets/macos/universal/lib/libpng16.a +0 -0
  137. data/assets/macos/universal/lib/libtiff.a +0 -0
  138. data/assets/macos/universal/lib/libvorbis.a +0 -0
  139. data/assets/macos/universal/lib/libvorbisfile.a +0 -0
  140. data/assets/macos/universal/lib/libwebp.a +0 -0
  141. data/assets/test_media/README.md +3 -0
  142. data/assets/test_media/bitstream_vera/COPYRIGHT.txt +124 -0
  143. data/assets/test_media/bitstream_vera/vera.ttf +0 -0
  144. data/assets/test_media/boom.png +0 -0
  145. data/assets/test_media/coin.png +0 -0
  146. data/assets/test_media/colors.png +0 -0
  147. data/assets/test_media/controller.png +0 -0
  148. data/assets/test_media/dial.wav +0 -0
  149. data/assets/test_media/hero.png +0 -0
  150. data/assets/test_media/image.bmp +0 -0
  151. data/assets/test_media/image.jpg +0 -0
  152. data/assets/test_media/image.png +0 -0
  153. data/assets/test_media/music.flac +0 -0
  154. data/assets/test_media/music.mp3 +0 -0
  155. data/assets/test_media/music.ogg +0 -0
  156. data/assets/test_media/music.wav +0 -0
  157. data/assets/test_media/originals/boom.pxm +0 -0
  158. data/assets/test_media/originals/coin.pxm +0 -0
  159. data/assets/test_media/originals/controller.sketch +0 -0
  160. data/assets/test_media/originals/hero.pxm +0 -0
  161. data/assets/test_media/originals/image.pxm +0 -0
  162. data/assets/test_media/originals/music.caf +0 -0
  163. data/assets/test_media/originals/texture_atlas.pxm +0 -0
  164. data/assets/test_media/rondo_alla_turka.ogg +0 -0
  165. data/assets/test_media/sound.flac +0 -0
  166. data/assets/test_media/sound.mp3 +0 -0
  167. data/assets/test_media/sound.ogg +0 -0
  168. data/assets/test_media/sound.wav +0 -0
  169. data/assets/test_media/sprite_sheet.png +0 -0
  170. data/assets/test_media/texture_atlas.png +0 -0
  171. data/assets/wasm/libmruby.a +0 -0
  172. data/assets/wasm/template.html +64 -0
  173. data/assets/windows/glew/README.md +10 -0
  174. data/assets/windows/glew/glew.h +23686 -0
  175. data/assets/{mingw/lib → windows/glew}/libglew32.a +0 -0
  176. data/assets/windows/mingw-w64-ucrt-x86_64/bin/mrbc.exe +0 -0
  177. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
  178. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libLerc.a +0 -0
  179. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
  180. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_image.a +0 -0
  181. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
  182. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_ttf.a +0 -0
  183. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libbrotlicommon.a +0 -0
  184. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libbrotlidec.a +0 -0
  185. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libbz2.a +0 -0
  186. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libdeflate.a +0 -0
  187. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libfreetype.a +0 -0
  188. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
  189. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libgraphite2.a +0 -0
  190. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libharfbuzz.a +0 -0
  191. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libjbig.a +0 -0
  192. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libjpeg.a +0 -0
  193. data/assets/windows/mingw-w64-ucrt-x86_64/lib/liblzma.a +0 -0
  194. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
  195. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
  196. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmruby.a +0 -0
  197. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
  198. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
  199. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
  200. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libpng16.a +0 -0
  201. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
  202. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +0 -0
  203. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
  204. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libtiff.a +0 -0
  205. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
  206. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
  207. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libwebp.a +0 -0
  208. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
  209. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
  210. data/assets/windows/mingw-w64-x86_64/bin/mrbc.exe +0 -0
  211. data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
  212. data/assets/windows/mingw-w64-x86_64/lib/libLerc.a +0 -0
  213. data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
  214. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_image.a +0 -0
  215. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
  216. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_ttf.a +0 -0
  217. data/assets/windows/mingw-w64-x86_64/lib/libbrotlicommon.a +0 -0
  218. data/assets/windows/mingw-w64-x86_64/lib/libbrotlidec.a +0 -0
  219. data/assets/windows/mingw-w64-x86_64/lib/libbz2.a +0 -0
  220. data/assets/windows/mingw-w64-x86_64/lib/libdeflate.a +0 -0
  221. data/assets/windows/mingw-w64-x86_64/lib/libfreetype.a +0 -0
  222. data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
  223. data/assets/windows/mingw-w64-x86_64/lib/libgraphite2.a +0 -0
  224. data/assets/windows/mingw-w64-x86_64/lib/libharfbuzz.a +0 -0
  225. data/assets/windows/mingw-w64-x86_64/lib/libjbig.a +0 -0
  226. data/assets/windows/mingw-w64-x86_64/lib/libjpeg.a +0 -0
  227. data/assets/windows/mingw-w64-x86_64/lib/liblzma.a +0 -0
  228. data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
  229. data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
  230. data/assets/windows/mingw-w64-x86_64/lib/libmruby.a +0 -0
  231. data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
  232. data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
  233. data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
  234. data/assets/windows/mingw-w64-x86_64/lib/libpng16.a +0 -0
  235. data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
  236. data/assets/windows/mingw-w64-x86_64/lib/libssp.a +0 -0
  237. data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
  238. data/assets/windows/mingw-w64-x86_64/lib/libtiff.a +0 -0
  239. data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
  240. data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
  241. data/assets/windows/mingw-w64-x86_64/lib/libwebp.a +0 -0
  242. data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
  243. data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
  244. data/assets/{ios → xcode/ios}/Assets.xcassets/AppIcon.appiconset/Contents.json +0 -0
  245. data/assets/{ios → xcode/ios}/Assets.xcassets/Contents.json +0 -0
  246. data/assets/{ios → xcode/ios}/Base.lproj/LaunchScreen.storyboard +0 -0
  247. data/assets/{ios → xcode/ios}/Info.plist +0 -0
  248. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mrbconf.h +0 -0
  249. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/array.h +0 -0
  250. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
  251. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
  252. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
  253. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/class.h +0 -0
  254. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/common.h +0 -0
  255. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/compile.h +0 -0
  256. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/data.h +0 -0
  257. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/debug.h +0 -0
  258. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/dump.h +0 -0
  259. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/error.h +0 -0
  260. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/gc.h +0 -0
  261. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/hash.h +0 -0
  262. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/irep.h +0 -0
  263. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/istruct.h +0 -0
  264. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/khash.h +0 -0
  265. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/numeric.h +0 -0
  266. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/object.h +0 -0
  267. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/opcode.h +0 -0
  268. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/ops.h +0 -0
  269. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/proc.h +0 -0
  270. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/range.h +0 -0
  271. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/re.h +0 -0
  272. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/string.h +0 -0
  273. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/throw.h +0 -0
  274. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/value.h +0 -0
  275. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/variable.h +0 -0
  276. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/version.h +0 -0
  277. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby.h +0 -0
  278. data/assets/{ios → xcode/ios}/MRuby.framework/Info.plist +0 -0
  279. data/assets/{ios → xcode/ios}/MRuby.framework/MRuby +0 -0
  280. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.pbxproj +0 -0
  281. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
  282. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
  283. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
  284. data/assets/{ios → xcode/ios}/main.c +0 -0
  285. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
  286. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Contents.json +0 -0
  287. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Contents.json +0 -0
  288. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
  289. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Contents.json +0 -0
  290. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
  291. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Contents.json +0 -0
  292. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
  293. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Contents.json +0 -0
  294. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Contents.json +0 -0
  295. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
  296. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Contents.json +0 -0
  297. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
  298. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Contents.json +0 -0
  299. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Contents.json +0 -0
  300. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +0 -0
  301. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +0 -0
  302. data/assets/{tvos → xcode/tvos}/Assets.xcassets/Contents.json +0 -0
  303. data/assets/{tvos → xcode/tvos}/Assets.xcassets/LaunchImage.launchimage/Contents.json +0 -0
  304. data/assets/{tvos → xcode/tvos}/Info.plist +0 -0
  305. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mrbconf.h +0 -0
  306. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/array.h +0 -0
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  311. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/common.h +0 -0
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  314. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/debug.h +0 -0
  315. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/dump.h +0 -0
  316. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/error.h +0 -0
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  318. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/hash.h +0 -0
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  322. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/numeric.h +0 -0
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  329. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/string.h +0 -0
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  334. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby.h +0 -0
  335. data/assets/{tvos → xcode/tvos}/MRuby.framework/Info.plist +0 -0
  336. data/assets/{tvos → xcode/tvos}/MRuby.framework/MRuby +0 -0
  337. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.pbxproj +0 -0
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  339. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
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  341. data/assets/{tvos → xcode/tvos}/main.c +0 -0
  342. data/bin/ruby2d +3 -4
  343. data/ext/ruby2d/extconf.rb +44 -25
  344. data/ext/ruby2d/gl.c +1 -1
  345. data/ext/ruby2d/gl3.c +0 -1
  346. data/ext/ruby2d/gles.c +137 -84
  347. data/ext/ruby2d/ruby2d.c +126 -32
  348. data/ext/ruby2d/ruby2d.h +53 -6
  349. data/ext/ruby2d/text.c +14 -1
  350. data/ext/ruby2d/window.c +253 -215
  351. data/lib/ruby2d/cli/build.rb +242 -59
  352. data/lib/ruby2d/cli/colorize.rb +5 -4
  353. data/lib/ruby2d/cli/platform.rb +17 -0
  354. data/lib/ruby2d/font.rb +7 -1
  355. data/lib/ruby2d/sprite.rb +7 -2
  356. data/lib/ruby2d/text.rb +1 -3
  357. data/lib/ruby2d/texture.rb +21 -21
  358. data/lib/ruby2d/tileset.rb +34 -33
  359. data/lib/ruby2d/version.rb +1 -1
  360. data/lib/ruby2d/vertices.rb +11 -6
  361. data/lib/ruby2d.rb +14 -20
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  363. data/assets/README.md +0 -22
  364. data/assets/Rakefile +0 -85
  365. data/assets/macos/lib/libFLAC.a +0 -0
  366. data/assets/macos/lib/libSDL2.a +0 -0
  367. data/assets/macos/lib/libSDL2_image.a +0 -0
  368. data/assets/macos/lib/libSDL2_ttf.a +0 -0
  369. data/assets/macos/lib/libfreetype.a +0 -0
  370. data/assets/macos/lib/libjpeg.a +0 -0
  371. data/assets/macos/lib/libpng16.a +0 -0
  372. data/assets/macos/lib/libtiff.a +0 -0
  373. data/assets/macos/lib/libvorbis.a +0 -0
  374. data/assets/macos/lib/libvorbisfile.a +0 -0
  375. data/assets/macos/lib/libwebp.a +0 -0
  376. data/assets/mingw/bin/SDL2.dll +0 -0
  377. data/assets/mingw/bin/SDL2_image.dll +0 -0
  378. data/assets/mingw/bin/SDL2_mixer.dll +0 -0
  379. data/assets/mingw/bin/SDL2_ttf.dll +0 -0
  380. data/assets/mingw/bin/glew32.dll +0 -0
  381. data/assets/mingw/bin/libFLAC-8.dll +0 -0
  382. data/assets/mingw/bin/libfreetype-6.dll +0 -0
  383. data/assets/mingw/bin/libjpeg-9.dll +0 -0
  384. data/assets/mingw/bin/libmodplug-1.dll +0 -0
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  386. data/assets/mingw/bin/libogg-0.dll +0 -0
  387. data/assets/mingw/bin/libopus-0.dll +0 -0
  388. data/assets/mingw/bin/libopusfile-0.dll +0 -0
  389. data/assets/mingw/bin/libpng16-16.dll +0 -0
  390. data/assets/mingw/bin/libtiff-5.dll +0 -0
  391. data/assets/mingw/bin/libvorbis-0.dll +0 -0
  392. data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
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  397. data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
  398. data/assets/mingw/lib/libSDL2_mixer.a +0 -0
  399. data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
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  402. data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
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  404. data/assets/mingw/lib/libglew32.dll.a +0 -0
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -37,16 +37,16 @@ extern "C" {
37
37
  #endif
38
38
 
39
39
  /**
40
- * \brief Information the version of SDL in use.
40
+ * Information about the version of SDL in use.
41
41
  *
42
- * Represents the library's version as three levels: major revision
43
- * (increments with massive changes, additions, and enhancements),
44
- * minor revision (increments with backwards-compatible changes to the
45
- * major revision), and patchlevel (increments with fixes to the minor
46
- * revision).
42
+ * Represents the library's version as three levels: major revision
43
+ * (increments with massive changes, additions, and enhancements),
44
+ * minor revision (increments with backwards-compatible changes to the
45
+ * major revision), and patchlevel (increments with fixes to the minor
46
+ * revision).
47
47
  *
48
- * \sa SDL_VERSION
49
- * \sa SDL_GetVersion
48
+ * \sa SDL_VERSION
49
+ * \sa SDL_GetVersion
50
50
  */
51
51
  typedef struct SDL_version
52
52
  {
@@ -59,22 +59,22 @@ typedef struct SDL_version
59
59
  */
60
60
  #define SDL_MAJOR_VERSION 2
61
61
  #define SDL_MINOR_VERSION 0
62
- #define SDL_PATCHLEVEL 14
62
+ #define SDL_PATCHLEVEL 20
63
63
 
64
64
  /**
65
- * \brief Macro to determine SDL version program was compiled against.
65
+ * Macro to determine SDL version program was compiled against.
66
66
  *
67
- * This macro fills in a SDL_version structure with the version of the
68
- * library you compiled against. This is determined by what header the
69
- * compiler uses. Note that if you dynamically linked the library, you might
70
- * have a slightly newer or older version at runtime. That version can be
71
- * determined with SDL_GetVersion(), which, unlike SDL_VERSION(),
72
- * is not a macro.
67
+ * This macro fills in a SDL_version structure with the version of the
68
+ * library you compiled against. This is determined by what header the
69
+ * compiler uses. Note that if you dynamically linked the library, you might
70
+ * have a slightly newer or older version at runtime. That version can be
71
+ * determined with SDL_GetVersion(), which, unlike SDL_VERSION(),
72
+ * is not a macro.
73
73
  *
74
- * \param x A pointer to a SDL_version struct to initialize.
74
+ * \param x A pointer to a SDL_version struct to initialize.
75
75
  *
76
- * \sa SDL_version
77
- * \sa SDL_GetVersion
76
+ * \sa SDL_version
77
+ * \sa SDL_GetVersion
78
78
  */
79
79
  #define SDL_VERSION(x) \
80
80
  { \
@@ -107,48 +107,74 @@ typedef struct SDL_version
107
107
  (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
108
108
 
109
109
  /**
110
- * \brief Get the version of SDL that is linked against your program.
110
+ * Get the version of SDL that is linked against your program.
111
111
  *
112
- * If you are linking to SDL dynamically, then it is possible that the
113
- * current version will be different than the version you compiled against.
114
- * This function returns the current version, while SDL_VERSION() is a
115
- * macro that tells you what version you compiled with.
112
+ * If you are linking to SDL dynamically, then it is possible that the current
113
+ * version will be different than the version you compiled against. This
114
+ * function returns the current version, while SDL_VERSION() is a macro that
115
+ * tells you what version you compiled with.
116
116
  *
117
- * \code
118
- * SDL_version compiled;
119
- * SDL_version linked;
117
+ * This function may be called safely at any time, even before SDL_Init().
120
118
  *
121
- * SDL_VERSION(&compiled);
122
- * SDL_GetVersion(&linked);
123
- * printf("We compiled against SDL version %d.%d.%d ...\n",
124
- * compiled.major, compiled.minor, compiled.patch);
125
- * printf("But we linked against SDL version %d.%d.%d.\n",
126
- * linked.major, linked.minor, linked.patch);
127
- * \endcode
119
+ * \param ver the SDL_version structure that contains the version information
128
120
  *
129
- * This function may be called safely at any time, even before SDL_Init().
121
+ * \since This function is available since SDL 2.0.0.
130
122
  *
131
- * \sa SDL_VERSION
123
+ * \sa SDL_GetRevision
132
124
  */
133
125
  extern DECLSPEC void SDLCALL SDL_GetVersion(SDL_version * ver);
134
126
 
135
127
  /**
136
- * \brief Get the code revision of SDL that is linked against your program.
128
+ * Get the code revision of SDL that is linked against your program.
137
129
  *
138
- * Returns an arbitrary string (a hash value) uniquely identifying the
139
- * exact revision of the SDL library in use, and is only useful in comparing
140
- * against other revisions. It is NOT an incrementing number.
130
+ * This value is the revision of the code you are linked with and may be
131
+ * different from the code you are compiling with, which is found in the
132
+ * constant SDL_REVISION.
133
+ *
134
+ * The revision is arbitrary string (a hash value) uniquely identifying the
135
+ * exact revision of the SDL library in use, and is only useful in comparing
136
+ * against other revisions. It is NOT an incrementing number.
137
+ *
138
+ * If SDL wasn't built from a git repository with the appropriate tools, this
139
+ * will return an empty string.
140
+ *
141
+ * Prior to SDL 2.0.16, before development moved to GitHub, this returned a
142
+ * hash for a Mercurial repository.
143
+ *
144
+ * You shouldn't use this function for anything but logging it for debugging
145
+ * purposes. The string is not intended to be reliable in any way.
146
+ *
147
+ * \returns an arbitrary string, uniquely identifying the exact revision of
148
+ * the SDL library in use.
149
+ *
150
+ * \since This function is available since SDL 2.0.0.
151
+ *
152
+ * \sa SDL_GetVersion
141
153
  */
142
154
  extern DECLSPEC const char *SDLCALL SDL_GetRevision(void);
143
155
 
144
156
  /**
145
- * \brief Get the revision number of SDL that is linked against your program.
157
+ * Obsolete function, do not use.
158
+ *
159
+ * When SDL was hosted in a Mercurial repository, and was built carefully,
160
+ * this would return the revision number that the build was created from. This
161
+ * number was not reliable for several reasons, but more importantly, SDL is
162
+ * now hosted in a git repository, which does not offer numbers at all, only
163
+ * hashes. This function only ever returns zero now. Don't use it.
164
+ *
165
+ * Before SDL 2.0.16, this might have returned an unreliable, but non-zero
166
+ * number.
167
+ *
168
+ * \deprecated Use SDL_GetRevision() instead; if SDL was carefully built, it
169
+ * will return a git hash.
170
+ *
171
+ * \returns zero, always, in modern SDL releases.
172
+ *
173
+ * \since This function is available since SDL 2.0.0.
146
174
  *
147
- * Returns a number uniquely identifying the exact revision of the SDL
148
- * library in use. It is an incrementing number based on commits to
149
- * hg.libsdl.org.
175
+ * \sa SDL_GetRevision
150
176
  */
151
- extern DECLSPEC int SDLCALL SDL_GetRevisionNumber(void);
177
+ extern SDL_DEPRECATED DECLSPEC int SDLCALL SDL_GetRevisionNumber(void);
152
178
 
153
179
 
154
180
  /* Ends C function definitions when using C++ */