ruby2d 0.11.0 → 0.11.3

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Files changed (404) hide show
  1. checksums.yaml +4 -4
  2. data/assets/include/SDL2/SDL.h +108 -14
  3. data/assets/include/SDL2/SDL_assert.h +81 -50
  4. data/assets/include/SDL2/SDL_atomic.h +135 -35
  5. data/assets/include/SDL2/SDL_audio.h +960 -355
  6. data/assets/include/SDL2/SDL_bits.h +11 -6
  7. data/assets/include/SDL2/SDL_blendmode.h +91 -14
  8. data/assets/include/SDL2/SDL_clipboard.h +30 -7
  9. data/assets/include/SDL2/SDL_config.h +3 -1
  10. data/assets/include/SDL2/SDL_config_android.h +11 -1
  11. data/assets/include/SDL2/SDL_config_emscripten.h +216 -0
  12. data/assets/include/SDL2/SDL_config_iphoneos.h +9 -1
  13. data/assets/include/SDL2/SDL_config_macosx.h +16 -2
  14. data/assets/include/SDL2/SDL_config_minimal.h +4 -1
  15. data/assets/include/SDL2/SDL_config_os2.h +37 -20
  16. data/assets/include/SDL2/SDL_config_pandora.h +6 -1
  17. data/assets/include/SDL2/SDL_config_psp.h +8 -8
  18. data/assets/include/SDL2/SDL_config_windows.h +39 -22
  19. data/assets/include/SDL2/SDL_config_winrt.h +23 -8
  20. data/assets/include/SDL2/SDL_config_wiz.h +6 -1
  21. data/assets/include/SDL2/SDL_copying.h +1 -1
  22. data/assets/include/SDL2/SDL_cpuinfo.h +331 -71
  23. data/assets/include/SDL2/SDL_egl.h +906 -280
  24. data/assets/include/SDL2/SDL_endian.h +101 -47
  25. data/assets/include/SDL2/SDL_error.h +70 -19
  26. data/assets/include/SDL2/SDL_events.h +387 -79
  27. data/assets/include/SDL2/SDL_filesystem.h +73 -64
  28. data/assets/include/SDL2/SDL_gamecontroller.h +585 -125
  29. data/assets/include/SDL2/SDL_gesture.h +36 -6
  30. data/assets/include/SDL2/SDL_haptic.h +304 -210
  31. data/assets/include/SDL2/SDL_hidapi.h +451 -0
  32. data/assets/include/SDL2/SDL_hints.h +1286 -897
  33. data/assets/include/SDL2/SDL_joystick.h +577 -130
  34. data/assets/include/SDL2/SDL_keyboard.h +162 -63
  35. data/assets/include/SDL2/SDL_keycode.h +7 -5
  36. data/assets/include/SDL2/SDL_loadso.h +42 -8
  37. data/assets/include/SDL2/SDL_locale.h +34 -32
  38. data/assets/include/SDL2/SDL_log.h +212 -19
  39. data/assets/include/SDL2/SDL_main.h +72 -17
  40. data/assets/include/SDL2/SDL_messagebox.h +70 -23
  41. data/assets/include/SDL2/SDL_metal.h +27 -32
  42. data/assets/include/SDL2/SDL_misc.h +19 -15
  43. data/assets/include/SDL2/SDL_mouse.h +262 -110
  44. data/assets/include/SDL2/SDL_mutex.h +286 -66
  45. data/assets/include/SDL2/SDL_name.h +1 -1
  46. data/assets/include/SDL2/SDL_opengl.h +1 -1
  47. data/assets/include/SDL2/SDL_opengles.h +1 -1
  48. data/assets/include/SDL2/SDL_opengles2.h +2 -2
  49. data/assets/include/SDL2/SDL_pixels.h +199 -34
  50. data/assets/include/SDL2/SDL_platform.h +39 -2
  51. data/assets/include/SDL2/SDL_power.h +23 -10
  52. data/assets/include/SDL2/SDL_quit.h +1 -1
  53. data/assets/include/SDL2/SDL_rect.h +78 -28
  54. data/assets/include/SDL2/SDL_render.h +1204 -472
  55. data/assets/include/SDL2/SDL_revision.h +2 -2
  56. data/assets/include/SDL2/SDL_rwops.h +605 -33
  57. data/assets/include/SDL2/SDL_scancode.h +1 -1
  58. data/assets/include/SDL2/SDL_sensor.h +76 -42
  59. data/assets/include/SDL2/SDL_shape.h +38 -27
  60. data/assets/include/SDL2/SDL_stdinc.h +96 -24
  61. data/assets/include/SDL2/SDL_surface.h +571 -139
  62. data/assets/include/SDL2/SDL_system.h +339 -101
  63. data/assets/include/SDL2/SDL_syswm.h +50 -20
  64. data/assets/include/SDL2/SDL_test.h +1 -1
  65. data/assets/include/SDL2/SDL_test_assert.h +2 -2
  66. data/assets/include/SDL2/SDL_test_common.h +23 -6
  67. data/assets/include/SDL2/SDL_test_compare.h +1 -1
  68. data/assets/include/SDL2/SDL_test_crc32.h +1 -1
  69. data/assets/include/SDL2/SDL_test_font.h +3 -3
  70. data/assets/include/SDL2/SDL_test_fuzzer.h +28 -26
  71. data/assets/include/SDL2/SDL_test_harness.h +6 -6
  72. data/assets/include/SDL2/SDL_test_images.h +1 -1
  73. data/assets/include/SDL2/SDL_test_log.h +1 -1
  74. data/assets/include/SDL2/SDL_test_md5.h +1 -1
  75. data/assets/include/SDL2/SDL_test_memory.h +1 -1
  76. data/assets/include/SDL2/SDL_test_random.h +2 -2
  77. data/assets/include/SDL2/SDL_thread.h +226 -128
  78. data/assets/include/SDL2/SDL_timer.h +129 -22
  79. data/assets/include/SDL2/SDL_touch.h +48 -8
  80. data/assets/include/SDL2/SDL_ttf.h +102 -9
  81. data/assets/include/SDL2/SDL_types.h +1 -1
  82. data/assets/include/SDL2/SDL_version.h +72 -46
  83. data/assets/include/SDL2/SDL_video.h +1266 -460
  84. data/assets/include/SDL2/SDL_vulkan.h +100 -161
  85. data/assets/include/SDL2/begin_code.h +22 -1
  86. data/assets/include/SDL2/close_code.h +1 -1
  87. data/assets/include/mrbconf.h +234 -0
  88. data/assets/include/mruby/array.h +317 -0
  89. data/assets/include/mruby/boxing_nan.h +130 -0
  90. data/assets/include/mruby/boxing_no.h +58 -0
  91. data/assets/include/mruby/boxing_word.h +205 -0
  92. data/assets/include/mruby/class.h +108 -0
  93. data/assets/include/mruby/common.h +92 -0
  94. data/assets/include/mruby/compile.h +210 -0
  95. data/assets/include/mruby/data.h +76 -0
  96. data/assets/include/mruby/debug.h +66 -0
  97. data/assets/include/mruby/dump.h +158 -0
  98. data/assets/include/mruby/endian.h +44 -0
  99. data/assets/include/mruby/error.h +137 -0
  100. data/assets/include/mruby/gc.h +92 -0
  101. data/assets/include/mruby/hash.h +242 -0
  102. data/assets/include/mruby/irep.h +147 -0
  103. data/assets/include/mruby/istruct.h +50 -0
  104. data/assets/include/mruby/khash.h +284 -0
  105. data/assets/include/mruby/numeric.h +169 -0
  106. data/assets/include/mruby/object.h +43 -0
  107. data/assets/include/mruby/opcode.h +43 -0
  108. data/assets/include/mruby/ops.h +122 -0
  109. data/assets/include/mruby/presym/disable.h +70 -0
  110. data/assets/include/mruby/presym/enable.h +37 -0
  111. data/assets/include/mruby/presym/scanning.h +73 -0
  112. data/assets/include/mruby/presym.h +40 -0
  113. data/assets/include/mruby/proc.h +209 -0
  114. data/assets/include/mruby/range.h +79 -0
  115. data/assets/include/mruby/re.h +16 -0
  116. data/assets/include/mruby/string.h +469 -0
  117. data/assets/include/mruby/throw.h +66 -0
  118. data/assets/include/mruby/value.h +400 -0
  119. data/assets/include/mruby/variable.h +140 -0
  120. data/assets/include/mruby/version.h +143 -0
  121. data/assets/include/mruby.h +1444 -0
  122. data/assets/macos/universal/bin/mrbc +0 -0
  123. data/assets/macos/universal/lib/libFLAC.a +0 -0
  124. data/assets/macos/universal/lib/libSDL2.a +0 -0
  125. data/assets/macos/universal/lib/libSDL2_image.a +0 -0
  126. data/assets/macos/{lib → universal/lib}/libSDL2_mixer.a +0 -0
  127. data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
  128. data/assets/macos/universal/lib/libfreetype.a +0 -0
  129. data/assets/macos/universal/lib/libgraphite2.a +0 -0
  130. data/assets/macos/universal/lib/libharfbuzz.a +0 -0
  131. data/assets/macos/universal/lib/libjpeg.a +0 -0
  132. data/assets/macos/universal/lib/libmodplug.a +0 -0
  133. data/assets/macos/{lib → universal/lib}/libmpg123.a +0 -0
  134. data/assets/{mingw/lib/libSDL2.a → macos/universal/lib/libmruby.a} +0 -0
  135. data/assets/macos/{lib → universal/lib}/libogg.a +0 -0
  136. data/assets/macos/universal/lib/libpng16.a +0 -0
  137. data/assets/macos/universal/lib/libtiff.a +0 -0
  138. data/assets/macos/universal/lib/libvorbis.a +0 -0
  139. data/assets/macos/universal/lib/libvorbisfile.a +0 -0
  140. data/assets/macos/universal/lib/libwebp.a +0 -0
  141. data/assets/test_media/README.md +3 -0
  142. data/assets/test_media/bitstream_vera/COPYRIGHT.txt +124 -0
  143. data/assets/test_media/bitstream_vera/vera.ttf +0 -0
  144. data/assets/test_media/boom.png +0 -0
  145. data/assets/test_media/coin.png +0 -0
  146. data/assets/test_media/colors.png +0 -0
  147. data/assets/test_media/controller.png +0 -0
  148. data/assets/test_media/dial.wav +0 -0
  149. data/assets/test_media/hero.png +0 -0
  150. data/assets/test_media/image.bmp +0 -0
  151. data/assets/test_media/image.jpg +0 -0
  152. data/assets/test_media/image.png +0 -0
  153. data/assets/test_media/music.flac +0 -0
  154. data/assets/test_media/music.mp3 +0 -0
  155. data/assets/test_media/music.ogg +0 -0
  156. data/assets/test_media/music.wav +0 -0
  157. data/assets/test_media/originals/boom.pxm +0 -0
  158. data/assets/test_media/originals/coin.pxm +0 -0
  159. data/assets/test_media/originals/controller.sketch +0 -0
  160. data/assets/test_media/originals/hero.pxm +0 -0
  161. data/assets/test_media/originals/image.pxm +0 -0
  162. data/assets/test_media/originals/music.caf +0 -0
  163. data/assets/test_media/originals/texture_atlas.pxm +0 -0
  164. data/assets/test_media/rondo_alla_turka.ogg +0 -0
  165. data/assets/test_media/sound.flac +0 -0
  166. data/assets/test_media/sound.mp3 +0 -0
  167. data/assets/test_media/sound.ogg +0 -0
  168. data/assets/test_media/sound.wav +0 -0
  169. data/assets/test_media/sprite_sheet.png +0 -0
  170. data/assets/test_media/texture_atlas.png +0 -0
  171. data/assets/wasm/libmruby.a +0 -0
  172. data/assets/wasm/template.html +64 -0
  173. data/assets/windows/glew/README.md +10 -0
  174. data/assets/windows/glew/glew.h +23686 -0
  175. data/assets/{mingw/lib → windows/glew}/libglew32.a +0 -0
  176. data/assets/windows/mingw-w64-ucrt-x86_64/bin/mrbc.exe +0 -0
  177. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
  178. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libLerc.a +0 -0
  179. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
  180. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_image.a +0 -0
  181. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
  182. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_ttf.a +0 -0
  183. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libbrotlicommon.a +0 -0
  184. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libbrotlidec.a +0 -0
  185. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libbz2.a +0 -0
  186. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libdeflate.a +0 -0
  187. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libfreetype.a +0 -0
  188. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
  189. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libgraphite2.a +0 -0
  190. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libharfbuzz.a +0 -0
  191. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libjbig.a +0 -0
  192. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libjpeg.a +0 -0
  193. data/assets/windows/mingw-w64-ucrt-x86_64/lib/liblzma.a +0 -0
  194. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
  195. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
  196. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmruby.a +0 -0
  197. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
  198. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
  199. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
  200. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libpng16.a +0 -0
  201. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
  202. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +0 -0
  203. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
  204. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libtiff.a +0 -0
  205. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
  206. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
  207. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libwebp.a +0 -0
  208. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
  209. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
  210. data/assets/windows/mingw-w64-x86_64/bin/mrbc.exe +0 -0
  211. data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
  212. data/assets/windows/mingw-w64-x86_64/lib/libLerc.a +0 -0
  213. data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
  214. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_image.a +0 -0
  215. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
  216. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_ttf.a +0 -0
  217. data/assets/windows/mingw-w64-x86_64/lib/libbrotlicommon.a +0 -0
  218. data/assets/windows/mingw-w64-x86_64/lib/libbrotlidec.a +0 -0
  219. data/assets/windows/mingw-w64-x86_64/lib/libbz2.a +0 -0
  220. data/assets/windows/mingw-w64-x86_64/lib/libdeflate.a +0 -0
  221. data/assets/windows/mingw-w64-x86_64/lib/libfreetype.a +0 -0
  222. data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
  223. data/assets/windows/mingw-w64-x86_64/lib/libgraphite2.a +0 -0
  224. data/assets/windows/mingw-w64-x86_64/lib/libharfbuzz.a +0 -0
  225. data/assets/windows/mingw-w64-x86_64/lib/libjbig.a +0 -0
  226. data/assets/windows/mingw-w64-x86_64/lib/libjpeg.a +0 -0
  227. data/assets/windows/mingw-w64-x86_64/lib/liblzma.a +0 -0
  228. data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
  229. data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
  230. data/assets/windows/mingw-w64-x86_64/lib/libmruby.a +0 -0
  231. data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
  232. data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
  233. data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
  234. data/assets/windows/mingw-w64-x86_64/lib/libpng16.a +0 -0
  235. data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
  236. data/assets/windows/mingw-w64-x86_64/lib/libssp.a +0 -0
  237. data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
  238. data/assets/windows/mingw-w64-x86_64/lib/libtiff.a +0 -0
  239. data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
  240. data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
  241. data/assets/windows/mingw-w64-x86_64/lib/libwebp.a +0 -0
  242. data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
  243. data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
  244. data/assets/{ios → xcode/ios}/Assets.xcassets/AppIcon.appiconset/Contents.json +0 -0
  245. data/assets/{ios → xcode/ios}/Assets.xcassets/Contents.json +0 -0
  246. data/assets/{ios → xcode/ios}/Base.lproj/LaunchScreen.storyboard +0 -0
  247. data/assets/{ios → xcode/ios}/Info.plist +0 -0
  248. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mrbconf.h +0 -0
  249. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/array.h +0 -0
  250. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
  251. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
  252. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
  253. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/class.h +0 -0
  254. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/common.h +0 -0
  255. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/compile.h +0 -0
  256. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/data.h +0 -0
  257. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/debug.h +0 -0
  258. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/dump.h +0 -0
  259. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/error.h +0 -0
  260. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/gc.h +0 -0
  261. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/hash.h +0 -0
  262. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/irep.h +0 -0
  263. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/istruct.h +0 -0
  264. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/khash.h +0 -0
  265. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/numeric.h +0 -0
  266. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/object.h +0 -0
  267. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/opcode.h +0 -0
  268. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/ops.h +0 -0
  269. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/proc.h +0 -0
  270. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/range.h +0 -0
  271. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/re.h +0 -0
  272. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/string.h +0 -0
  273. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/throw.h +0 -0
  274. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/value.h +0 -0
  275. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/variable.h +0 -0
  276. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/version.h +0 -0
  277. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby.h +0 -0
  278. data/assets/{ios → xcode/ios}/MRuby.framework/Info.plist +0 -0
  279. data/assets/{ios → xcode/ios}/MRuby.framework/MRuby +0 -0
  280. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.pbxproj +0 -0
  281. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
  282. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
  283. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
  284. data/assets/{ios → xcode/ios}/main.c +0 -0
  285. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
  286. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Contents.json +0 -0
  287. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Contents.json +0 -0
  288. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
  289. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Contents.json +0 -0
  290. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
  291. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Contents.json +0 -0
  292. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
  293. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Contents.json +0 -0
  294. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Contents.json +0 -0
  295. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
  296. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Contents.json +0 -0
  297. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
  298. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Contents.json +0 -0
  299. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Contents.json +0 -0
  300. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +0 -0
  301. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +0 -0
  302. data/assets/{tvos → xcode/tvos}/Assets.xcassets/Contents.json +0 -0
  303. data/assets/{tvos → xcode/tvos}/Assets.xcassets/LaunchImage.launchimage/Contents.json +0 -0
  304. data/assets/{tvos → xcode/tvos}/Info.plist +0 -0
  305. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mrbconf.h +0 -0
  306. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/array.h +0 -0
  307. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
  308. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
  309. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
  310. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/class.h +0 -0
  311. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/common.h +0 -0
  312. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/compile.h +0 -0
  313. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/data.h +0 -0
  314. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/debug.h +0 -0
  315. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/dump.h +0 -0
  316. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/error.h +0 -0
  317. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/gc.h +0 -0
  318. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/hash.h +0 -0
  319. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/irep.h +0 -0
  320. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/istruct.h +0 -0
  321. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/khash.h +0 -0
  322. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/numeric.h +0 -0
  323. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/object.h +0 -0
  324. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/opcode.h +0 -0
  325. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/ops.h +0 -0
  326. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/proc.h +0 -0
  327. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/range.h +0 -0
  328. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/re.h +0 -0
  329. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/string.h +0 -0
  330. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/throw.h +0 -0
  331. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/value.h +0 -0
  332. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/variable.h +0 -0
  333. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/version.h +0 -0
  334. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby.h +0 -0
  335. data/assets/{tvos → xcode/tvos}/MRuby.framework/Info.plist +0 -0
  336. data/assets/{tvos → xcode/tvos}/MRuby.framework/MRuby +0 -0
  337. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.pbxproj +0 -0
  338. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
  339. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
  340. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
  341. data/assets/{tvos → xcode/tvos}/main.c +0 -0
  342. data/bin/ruby2d +3 -4
  343. data/ext/ruby2d/extconf.rb +44 -25
  344. data/ext/ruby2d/gl.c +1 -1
  345. data/ext/ruby2d/gl3.c +0 -1
  346. data/ext/ruby2d/gles.c +137 -84
  347. data/ext/ruby2d/ruby2d.c +126 -32
  348. data/ext/ruby2d/ruby2d.h +53 -6
  349. data/ext/ruby2d/text.c +14 -1
  350. data/ext/ruby2d/window.c +253 -215
  351. data/lib/ruby2d/cli/build.rb +242 -59
  352. data/lib/ruby2d/cli/colorize.rb +5 -4
  353. data/lib/ruby2d/cli/platform.rb +17 -0
  354. data/lib/ruby2d/font.rb +7 -1
  355. data/lib/ruby2d/sprite.rb +7 -2
  356. data/lib/ruby2d/text.rb +1 -3
  357. data/lib/ruby2d/texture.rb +21 -21
  358. data/lib/ruby2d/tileset.rb +34 -33
  359. data/lib/ruby2d/version.rb +1 -1
  360. data/lib/ruby2d/vertices.rb +11 -6
  361. data/lib/ruby2d.rb +14 -20
  362. metadata +279 -151
  363. data/assets/README.md +0 -22
  364. data/assets/Rakefile +0 -85
  365. data/assets/macos/lib/libFLAC.a +0 -0
  366. data/assets/macos/lib/libSDL2.a +0 -0
  367. data/assets/macos/lib/libSDL2_image.a +0 -0
  368. data/assets/macos/lib/libSDL2_ttf.a +0 -0
  369. data/assets/macos/lib/libfreetype.a +0 -0
  370. data/assets/macos/lib/libjpeg.a +0 -0
  371. data/assets/macos/lib/libpng16.a +0 -0
  372. data/assets/macos/lib/libtiff.a +0 -0
  373. data/assets/macos/lib/libvorbis.a +0 -0
  374. data/assets/macos/lib/libvorbisfile.a +0 -0
  375. data/assets/macos/lib/libwebp.a +0 -0
  376. data/assets/mingw/bin/SDL2.dll +0 -0
  377. data/assets/mingw/bin/SDL2_image.dll +0 -0
  378. data/assets/mingw/bin/SDL2_mixer.dll +0 -0
  379. data/assets/mingw/bin/SDL2_ttf.dll +0 -0
  380. data/assets/mingw/bin/glew32.dll +0 -0
  381. data/assets/mingw/bin/libFLAC-8.dll +0 -0
  382. data/assets/mingw/bin/libfreetype-6.dll +0 -0
  383. data/assets/mingw/bin/libjpeg-9.dll +0 -0
  384. data/assets/mingw/bin/libmodplug-1.dll +0 -0
  385. data/assets/mingw/bin/libmpg123-0.dll +0 -0
  386. data/assets/mingw/bin/libogg-0.dll +0 -0
  387. data/assets/mingw/bin/libopus-0.dll +0 -0
  388. data/assets/mingw/bin/libopusfile-0.dll +0 -0
  389. data/assets/mingw/bin/libpng16-16.dll +0 -0
  390. data/assets/mingw/bin/libtiff-5.dll +0 -0
  391. data/assets/mingw/bin/libvorbis-0.dll +0 -0
  392. data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
  393. data/assets/mingw/bin/libwebp-7.dll +0 -0
  394. data/assets/mingw/bin/zlib1.dll +0 -0
  395. data/assets/mingw/lib/libSDL2.dll.a +0 -0
  396. data/assets/mingw/lib/libSDL2_image.a +0 -0
  397. data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
  398. data/assets/mingw/lib/libSDL2_mixer.a +0 -0
  399. data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
  400. data/assets/mingw/lib/libSDL2_test.a +0 -0
  401. data/assets/mingw/lib/libSDL2_ttf.a +0 -0
  402. data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
  403. data/assets/mingw/lib/libSDL2main.a +0 -0
  404. data/assets/mingw/lib/libglew32.dll.a +0 -0
@@ -1,26 +1,30 @@
1
- # Build a Ruby 2D app natively and for the web
1
+ # Build a compiled Ruby 2D app with mruby
2
2
 
3
+ require 'ruby2d'
3
4
  require 'fileutils'
5
+ require 'ruby2d/cli/colorize'
6
+ require 'ruby2d/cli/platform'
4
7
 
5
- # The installed gem directory
6
- @gem_dir = "#{Gem::Specification.find_by_name('ruby2d').gem_dir}"
7
8
 
8
9
  # The Ruby 2D library files
9
- @lib_files = [
10
+ @ruby2d_lib_files = [
10
11
  'cli/colorize',
11
12
  'exceptions',
12
13
  'renderable',
13
14
  'color',
14
15
  'window',
15
16
  'dsl',
17
+ 'entity',
16
18
  'quad',
17
19
  'line',
18
20
  'circle',
19
21
  'rectangle',
20
22
  'square',
21
23
  'triangle',
24
+ 'pixel',
22
25
  'image',
23
26
  'sprite',
27
+ 'tileset',
24
28
  'font',
25
29
  'text',
26
30
  'sound',
@@ -31,30 +35,11 @@ require 'fileutils'
31
35
  ]
32
36
 
33
37
 
34
- # Check if source file provided is good
35
- def check_build_src_file(rb_file)
36
- if !rb_file
37
- puts "Please provide a Ruby file to build"
38
- exit
39
- elsif !File.exist? rb_file
40
- puts "Can't find file: #{rb_file}"
41
- exit
42
- end
43
- end
44
-
45
-
46
- # Assemble the Ruby 2D library in one `.rb` file
47
- def make_lib
48
- FileUtils.mkdir_p 'build'
49
-
50
- lib_dir = "#{@gem_dir}/lib/ruby2d/"
51
-
52
- lib = ''
53
- @lib_files.each do |f|
54
- lib << File.read("#{lib_dir + f}.rb") + "\n\n"
55
- end
38
+ # Helpers ######################################################################
56
39
 
57
- File.write('build/lib.rb', lib)
40
+ def run_cmd(cmd)
41
+ puts "#{'$'.info} #{cmd.bold}\n" if @debug
42
+ system cmd
58
43
  end
59
44
 
60
45
 
@@ -68,57 +53,256 @@ def strip_require(file)
68
53
  end
69
54
 
70
55
 
71
- # Build a native version of the provided Ruby application
72
- def build_native(rb_file)
73
- check_build_src_file(rb_file)
56
+ # Add linker flags
57
+ def add_ld_flags(ld_flags, name, type, dir = nil)
58
+ case type
59
+ when :archive
60
+ ld_flags << "#{dir}/lib#{name}.a "
61
+ when :framework
62
+ ld_flags << "-Wl,-framework,#{name} "
63
+ end
64
+ end
74
65
 
75
- # Check if MRuby exists; if not, quit
76
- if `which mruby`.empty?
77
- puts "#{'Error:'.error} Can't find MRuby, which is needed to build native Ruby 2D applications.\n"
66
+
67
+ # Build Tasks ##################################################################
68
+
69
+ # Build the user's application
70
+ def build(target, ruby2d_app)
71
+
72
+ # Check if source file provided is good
73
+ if !ruby2d_app
74
+ puts "Please provide a Ruby file to build"
75
+ exit
76
+ elsif !File.exist? ruby2d_app
77
+ puts "Can't find file: #{ruby2d_app}"
78
78
  exit
79
79
  end
80
80
 
81
81
  # Add debugging information to produce backtrace
82
82
  if @debug then debug_flag = '-g' end
83
83
 
84
- # Assemble the Ruby 2D library in one `.rb` file and compile to bytecode
85
- make_lib
86
- `mrbc #{debug_flag} -Bruby2d_lib -obuild/lib.c build/lib.rb`
84
+ # Create build directory
85
+ FileUtils.mkdir_p 'build'
87
86
 
88
- # Read the provided Ruby source file, copy to build dir and compile to bytecode
89
- File.open('build/src.rb', 'w') { |file| file << strip_require(rb_file) }
90
- `mrbc #{debug_flag} -Bruby2d_app -obuild/src.c build/src.rb`
87
+ # Assemble Ruby 2D library files into one '.rb' file
88
+
89
+ ruby2d_lib_dir = "#{Ruby2D.gem_dir}/lib/ruby2d/"
90
+
91
+ ruby2d_lib = ''
92
+ @ruby2d_lib_files.each do |f|
93
+ ruby2d_lib << File.read("#{ruby2d_lib_dir + f}.rb") + "\n\n"
94
+ end
95
+
96
+ File.write('build/ruby2d_lib.rb', ruby2d_lib)
97
+
98
+ # Assemble the Ruby 2D C extension files into one '.c' file
99
+
100
+ ruby2d_ext_dir = "#{Ruby2D.gem_dir}/ext/ruby2d/"
101
+
102
+ ruby2d_ext = "#define MRUBY 1" << "\n\n"
103
+ Dir["#{ruby2d_ext_dir}*.c"].each do |c_file|
104
+ ruby2d_ext << File.read(c_file)
105
+ end
106
+
107
+ File.write('build/ruby2d_ext.c', ruby2d_ext)
108
+
109
+ # Select `mrbc` executable based on platform
110
+ case $RUBY2D_PLATFORM
111
+ when :macos
112
+ mrbc = "#{Ruby2D.assets}/macos/universal/bin/mrbc"
113
+ when :windows
114
+ mrbc = "#{Ruby2D.assets}/windows/mingw-w64-x86_64/bin/mrbc.exe"
115
+ else
116
+ mrbc = 'mrbc'
117
+ end
118
+
119
+ # Compile the Ruby 2D lib (`.rb` files) to mruby bytecode
120
+ run_cmd "#{mrbc} #{debug_flag} -Bruby2d_lib -obuild/ruby2d_lib.c build/ruby2d_lib.rb"
121
+
122
+ # Read the user's provided Ruby source file, copy to build dir and compile to bytecode
123
+ File.open('build/ruby2d_app.rb', 'w') { |f| f << strip_require(ruby2d_app) }
124
+ run_cmd "#{mrbc} #{debug_flag} -Bruby2d_app -obuild/ruby2d_app.c build/ruby2d_app.rb"
91
125
 
92
126
  # Combine contents of C source files and bytecode into one file
93
127
  open('build/app.c', 'w') do |f|
94
- f << "#define MRUBY 1" << "\n\n"
95
- f << File.read("build/lib.c") << "\n\n"
96
- f << File.read("build/src.c") << "\n\n"
97
- f << File.read("#{@gem_dir}/ext/ruby2d/ruby2d.c")
128
+ ['ruby2d_app', 'ruby2d_lib', 'ruby2d_ext'].each do |c_file|
129
+ f << File.read("build/#{c_file}.c") << "\n\n"
130
+ end
98
131
  end
99
132
 
100
- # Compile to a native executable
101
- `cc build/app.c -lmruby -o build/app`
133
+ # Compile the final application based on the target platform
134
+ case target
135
+ when :native
136
+ compile_native
137
+ when :web
138
+ compile_web
139
+ end
102
140
 
103
- # Clean up
141
+ # Remove files used in the build process
104
142
  clean_up unless @debug
105
143
 
106
- # Success!
107
- puts "Native app created at `build/app`"
108
144
  end
109
145
 
110
146
 
111
- # Build a web-based version of the provided Ruby application
112
- def build_web(rb_file)
113
- puts "Warning: ".warn + "This feature is currently disabled while it's being upgraded."
147
+ # Create a native executable using the available C compiler
148
+ def compile_native
149
+
150
+ # Get include directories
151
+ incl_dir_ruby2d = "#{Ruby2D.gem_dir}/ext/ruby2d/"
152
+ incl_dir_deps = "#{Ruby2D.assets}/include/"
153
+
154
+ # Add compiler flags for each platform
155
+ case $RUBY2D_PLATFORM
156
+
157
+ when :macos
158
+ ld_dir = "#{Ruby2D.assets}/macos/universal/lib"
159
+
160
+ c_flags = '-arch arm64 -arch x86_64'
161
+
162
+ ld_flags = ''
163
+ ['mruby', 'SDL2', 'SDL2_image', 'SDL2_mixer', 'SDL2_ttf',
164
+ 'jpeg', 'png16', 'tiff', 'webp',
165
+ 'mpg123', 'ogg', 'FLAC', 'vorbis', 'vorbisfile', 'modplug',
166
+ 'freetype', 'harfbuzz', 'graphite2'].each do |name|
167
+ add_ld_flags(ld_flags, name, :archive, ld_dir)
168
+ end
169
+
170
+ ld_flags << "-lz -lbz2 -liconv -lstdc++ "
171
+ ['Cocoa', 'Carbon', 'CoreVideo', 'OpenGL', 'Metal', 'CoreAudio', 'AudioToolbox',
172
+ 'IOKit', 'GameController', 'ForceFeedback', 'CoreHaptics'].each do |name|
173
+ add_ld_flags(ld_flags, name, :framework)
174
+ end
175
+
176
+ when :linux, :linux_rpi, :bsd
177
+ # TODO: implement this
178
+ # ld_flags = '-lSDL2 -lSDL2_image -lSDL2_mixer -lSDL2_ttf -lm -lGL'
179
+
180
+ when :windows
181
+
182
+ if RUBY_PLATFORM =~ /ucrt/
183
+ ld_dir = "#{Ruby2D.assets}/windows/mingw-w64-ucrt-x86_64/lib"
184
+ else
185
+ ld_dir = "#{Ruby2D.assets}/windows/mingw-w64-x86_64/lib"
186
+ end
187
+
188
+ ld_flags = '-static -Wl,--start-group '
189
+ ['mruby',
190
+ 'SDL2',
191
+ 'SDL2_image', 'jpeg', 'png16', 'tiff', 'webp', 'jbig', 'deflate', 'lzma', 'zstd', 'Lerc',
192
+ 'SDL2_mixer', 'mpg123', 'FLAC', 'vorbis', 'vorbisfile', 'ogg', 'modplug', 'opus', 'opusfile', 'sndfile',
193
+ 'SDL2_ttf', 'freetype', 'harfbuzz', 'graphite2', 'bz2', 'brotlicommon', 'brotlidec',
194
+ 'glew32', 'stdc++', 'z', 'ssp'
195
+ ].each do |name|
196
+ add_ld_flags(ld_flags, name, :archive, ld_dir)
197
+ end
198
+ ld_flags << '-lmingw32 -lopengl32 -lole32 -loleaut32 -limm32 -lversion -lwinmm -lrpcrt4 -mwindows -lsetupapi -ldwrite '\
199
+ '-lws2_32 -lshlwapi '
200
+ ld_flags << '-Wl,--end-group'
201
+ end
202
+
203
+ # Compile the app
204
+ run_cmd "cc #{c_flags} -I#{incl_dir_ruby2d} -I#{incl_dir_deps} build/app.c #{ld_flags} -o build/app"
205
+
206
+ create_macos_bundle if $RUBY2D_PLATFORM == :macos
114
207
  end
115
208
 
116
209
 
117
- # Build an app bundle for macOS
118
- def build_macos(rb_file)
210
+ # Create a WebAssembly executable using Emscripten
211
+ def compile_web
212
+
213
+ # Check for compiler toolchain issues
214
+ if doctor_web(:building)
215
+ puts "Fix errors before building.\n\n"
216
+ end
217
+
218
+ wasm_assets = "#{Ruby2D.assets}/wasm"
219
+
220
+ # Get include directories
221
+ incl_dir_ruby2d = "#{Ruby2D.gem_dir}/ext/ruby2d/"
222
+ incl_dir_deps = "#{Ruby2D.assets}/include/"
223
+
224
+ optimize_flags = '-Os --closure 1'
225
+ ld_flags = "#{wasm_assets}/libmruby.a"
226
+
227
+ # Compile using Emscripten
228
+ run_cmd "emcc -s WASM=1 -I#{incl_dir_ruby2d} -I#{incl_dir_deps} "\
229
+ "-s USE_SDL=2 -s USE_SDL_IMAGE=2 -s USE_SDL_MIXER=2 -s USE_SDL_TTF=2 "\
230
+ "build/app.c #{ld_flags} -o build/app.html"
231
+
232
+ # TODO: Copy HTML template from gem assets to build directory
233
+ # FileUtils.cp "#{wasm_assets}/template.html", 'build/app.html'
234
+
235
+ exit(1) unless $?.success?
236
+ end
237
+
238
+
239
+ def doctor_native
240
+ # Check if MRuby exists; if not, quit
241
+ if `which mruby`.empty?
242
+ puts "#{'Error:'.error} Can't find `mruby`, which is needed to build native Ruby 2D applications.\n"
243
+ exit
244
+ end
245
+ end
246
+
247
+
248
+ # Check for problems with web build
249
+ def doctor_web(mode = nil)
250
+
251
+ errors = false
252
+ mruby_errors = false
253
+ emscripten_errors = false
254
+
255
+ puts "\nChecking for mruby"
256
+
257
+ # Check for `mrbc`
258
+ print ' mrbc...'
259
+ if `which mrbc`.empty?
260
+ puts 'not found'.error
261
+ mruby_errors = true
262
+ else
263
+ puts 'found'.success
264
+ end
119
265
 
120
- # Build native app for macOS
121
- build_native(rb_file)
266
+ puts "\nChecking for Emscripten tools"
267
+
268
+ # Check for `emcc`
269
+ print ' emcc...'
270
+ if `which emcc`.empty?
271
+ puts 'not found'.error
272
+ emscripten_errors = true
273
+ else
274
+ puts 'found'.success
275
+ end
276
+
277
+ # Check for `emar`
278
+ print ' emar...'
279
+ if `which emar`.empty?
280
+ puts 'not found'.error
281
+ emscripten_errors = true
282
+ else
283
+ puts 'found'.success
284
+ end
285
+
286
+ if mruby_errors || emscripten_errors then errors = true end
287
+
288
+ if errors
289
+ puts "\nErrors were found!\n\n"
290
+ if mruby_errors
291
+ puts "* Did you install mruby?"
292
+ end
293
+ if emscripten_errors
294
+ puts "* Did you run \`./emsdk_env.sh\` ?", " For help, check out the \"Getting Started\" guide on webassembly.org"
295
+ end
296
+ puts "\n"
297
+ exit(1)
298
+ else
299
+ puts "\n👍 Everything looks good!\n\n"
300
+ end
301
+ end
302
+
303
+
304
+ # Build an app bundle for macOS
305
+ def create_macos_bundle
122
306
 
123
307
  # Property list source for the bundle
124
308
  info_plist = %(
@@ -153,10 +337,10 @@ def build_macos(rb_file)
153
337
  # FileUtils.cp "#{@gem_dir}/assets/app.icns", 'build/App.app/Contents/Resources'
154
338
 
155
339
  # Clean up
156
- FileUtils.rm_f 'build/app' unless @debug
340
+ # FileUtils.rm_f 'build/app' unless @debug
157
341
 
158
342
  # Success!
159
- puts 'macOS app bundle created: `build/App.app`'
343
+ # puts 'macOS app bundle created: `build/App.app`'
160
344
  end
161
345
 
162
346
 
@@ -208,8 +392,7 @@ end
208
392
  # Clean up unneeded build files
209
393
  def clean_up(cmd = nil)
210
394
  FileUtils.rm(
211
- Dir.glob('build/{src,lib}.{rb,c,js}') +
212
- Dir.glob('build/app.c')
395
+ Dir.glob('build/*.{rb,c,js}')
213
396
  )
214
397
  if cmd == :all
215
398
  puts "cleaning up..."
@@ -3,8 +3,9 @@
3
3
  # Extend `String` to include some fancy colors
4
4
  class String
5
5
  def ruby2d_colorize(c); "\e[#{c}m#{self}\e[0m" end
6
- def bold; ruby2d_colorize('1') end
7
- def info; ruby2d_colorize('1;34') end
8
- def warn; ruby2d_colorize('1;33') end
9
- def error; ruby2d_colorize('1;31') end
6
+ def bold; ruby2d_colorize('1') end
7
+ def info; ruby2d_colorize('1;34') end
8
+ def warn; ruby2d_colorize('1;33') end
9
+ def success; ruby2d_colorize('1;32') end
10
+ def error; ruby2d_colorize('1;31') end
10
11
  end
@@ -0,0 +1,17 @@
1
+ # Set the OS and platform
2
+
3
+ case RUBY_PLATFORM
4
+ when /darwin/
5
+ $RUBY2D_PLATFORM = :macos
6
+ when /linux/
7
+ $RUBY2D_PLATFORM = :linux
8
+ if `cat /etc/os-release` =~ /raspbian/
9
+ $RUBY2D_PLATFORM = :linux_rpi
10
+ end
11
+ when /bsd/
12
+ $RUBY2D_PLATFORM = :bsd
13
+ when /mingw/
14
+ $RUBY2D_PLATFORM = :windows
15
+ else
16
+ $RUBY2D_PLATFORM = nil
17
+ end
data/lib/ruby2d/font.rb CHANGED
@@ -2,6 +2,8 @@
2
2
 
3
3
  module Ruby2D
4
4
  class Font
5
+ FONT_CACHE_LIMIT = 100
6
+
5
7
  @@loaded_fonts = {}
6
8
 
7
9
  attr_reader :ttf_font
@@ -16,7 +18,11 @@ module Ruby2D
16
18
  raise Error, "Cannot find font file `#{path}`"
17
19
  end
18
20
 
19
- @@loaded_fonts[[path, size, style]] ||= Font.new(path, size, style)
21
+ (@@loaded_fonts[[path, size, style]] ||= Font.new(path, size, style)).tap do |font|
22
+ if @@loaded_fonts.size > FONT_CACHE_LIMIT
23
+ @@loaded_fonts.shift
24
+ end
25
+ end
20
26
  end
21
27
 
22
28
  # List all fonts, names only
data/lib/ruby2d/sprite.rb CHANGED
@@ -177,8 +177,13 @@ module Ruby2D
177
177
  unless @loop
178
178
  # Stop animation and play block, if provided
179
179
  stop
180
- if @done_proc then @done_proc.call end
181
- @done_proc = nil
180
+ if @done_proc
181
+ # allow proc to make nested `play/do` calls to sequence multiple
182
+ # animations by clearing `@done_proc` before the call
183
+ kept_done_proc = @done_proc
184
+ @done_proc = nil
185
+ kept_done_proc.call
186
+ end
182
187
  end
183
188
  end
184
189
 
data/lib/ruby2d/text.rb CHANGED
@@ -66,9 +66,7 @@ module Ruby2D
66
66
  end
67
67
 
68
68
  def create_texture
69
- if defined?(@texture)
70
- @texture.delete
71
- end
69
+ if @texture then @texture.delete end
72
70
 
73
71
  @texture = Texture.new(*Text.ext_load_text(@font.ttf_font, @text))
74
72
  @width = @texture.width
@@ -1,28 +1,28 @@
1
- # Ruby2D::Text
1
+ # Ruby2D::Texture
2
2
 
3
3
  module Ruby2D
4
- class Texture
5
- attr_reader :width, :height, :texture_id
4
+ class Texture
5
+ attr_reader :width, :height, :texture_id
6
6
 
7
- def initialize(pixel_data, width, height)
8
- @pixel_data = pixel_data
9
- @width = width
10
- @height = height
11
- @texture_id = 0
12
- end
13
-
14
- def draw(coordinates, texture_coordinates, color)
15
- if @texture_id == 0
16
- @texture_id = ext_create(@pixel_data, @width, @height)
17
- @pixel_data = nil
18
- end
7
+ def initialize(pixel_data, width, height)
8
+ @pixel_data = pixel_data
9
+ @width = width
10
+ @height = height
11
+ @texture_id = 0
12
+ end
19
13
 
20
- color = [color.r, color.g, color.b, color.a]
21
- ext_draw(coordinates, texture_coordinates, color, @texture_id)
14
+ def draw(coordinates, texture_coordinates, color)
15
+ if @texture_id == 0
16
+ @texture_id = ext_create(@pixel_data, @width, @height)
17
+ @pixel_data = nil
22
18
  end
23
19
 
24
- def delete
25
- ext_delete(@texture_id)
26
- end
20
+ color = [color.r, color.g, color.b, color.a]
21
+ ext_draw(coordinates, texture_coordinates, color, @texture_id)
22
+ end
23
+
24
+ def delete
25
+ ext_delete(@texture_id)
27
26
  end
28
- end
27
+ end
28
+ end
@@ -2,6 +2,8 @@
2
2
 
3
3
  module Ruby2D
4
4
  class Tileset
5
+ DEFAULT_COLOR = Color.new([1.0, 1.0, 1.0, 1.0])
6
+
5
7
  include Renderable
6
8
 
7
9
  def initialize(path, opts = {})
@@ -46,42 +48,41 @@ module Ruby2D
46
48
  def clear_tiles
47
49
  @tiles = []
48
50
  end
49
- end
50
-
51
- def draw
52
- Window.render_ready_check
53
-
54
- render
55
- end
56
-
57
- private
58
51
 
52
+ def draw
53
+ Window.render_ready_check
59
54
 
60
- def render
61
- scaled_padding = @padding * @scale
62
- scaled_spacing = @spacing * @scale
63
- scaled_tile_width = @tile_width * @scale
64
- scaled_tile_height = @tile_height * @scale
65
- scaled_width = @width * @scale
66
- scaled_height = @height * @scale
67
-
68
- @tiles.each do |tile|
69
- crop = {
70
- x: scaled_padding + (tile.fetch(:tile_x) * (scaled_spacing + scaled_tile_width)),
71
- y: scaled_padding + (tile.fetch(:tile_y) * (scaled_spacing + scaled_tile_height)),
72
- width: scaled_tile_width,
73
- height: scaled_tile_height,
74
- image_width: scaled_width,
75
- image_height: scaled_height,
76
- }
77
-
78
- color = defined?(@color) ? @color : Color.new([1.0, 1.0, 1.0, 1.0])
79
-
80
- vertices = Vertices.new(tile.fetch(:x), tile.fetch(:y), scaled_tile_width, scaled_tile_height, tile.fetch(:tile_rotate), crop: crop, flip: tile.fetch(:tile_flip))
55
+ render
56
+ end
81
57
 
82
- @texture.draw(
83
- vertices.coordinates, vertices.texture_coordinates, color
84
- )
58
+ private
59
+
60
+ def render
61
+ scaled_padding = @padding * @scale
62
+ scaled_spacing = @spacing * @scale
63
+ scaled_tile_width = @tile_width * @scale
64
+ scaled_tile_height = @tile_height * @scale
65
+ scaled_width = @width * @scale
66
+ scaled_height = @height * @scale
67
+
68
+ @tiles.each do |tile|
69
+ crop = {
70
+ x: scaled_padding + (tile.fetch(:tile_x) * (scaled_spacing + scaled_tile_width)),
71
+ y: scaled_padding + (tile.fetch(:tile_y) * (scaled_spacing + scaled_tile_height)),
72
+ width: scaled_tile_width,
73
+ height: scaled_tile_height,
74
+ image_width: scaled_width,
75
+ image_height: scaled_height,
76
+ }
77
+
78
+ color = defined?(@color) ? @color : DEFAULT_COLOR
79
+
80
+ vertices = Vertices.new(tile.fetch(:x), tile.fetch(:y), scaled_tile_width, scaled_tile_height, tile.fetch(:tile_rotate), crop: crop, flip: tile.fetch(:tile_flip))
81
+
82
+ @texture.draw(
83
+ vertices.coordinates, vertices.texture_coordinates, color
84
+ )
85
+ end
85
86
  end
86
87
  end
87
88
  end
@@ -1,5 +1,5 @@
1
1
  # Ruby2D::VERSION
2
2
 
3
3
  module Ruby2D
4
- VERSION = '0.11.0'
4
+ VERSION = '0.11.3'
5
5
  end
@@ -30,10 +30,17 @@ module Ruby2D
30
30
  end
31
31
 
32
32
  def coordinates
33
- x1, y1 = rotate(@x, @y); # Top left
34
- x2, y2 = rotate(@x + @width, @y); # Top right
35
- x3, y3 = rotate(@x + @width, @y + @height); # Bottom right
36
- x4, y4 = rotate(@x, @y + @height); # Bottom left
33
+ if @rotate == 0
34
+ x1, y1 = @x, @y; # Top left
35
+ x2, y2 = @x + @width, @y; # Top right
36
+ x3, y3 = @x + @width, @y + @height; # Bottom right
37
+ x4, y4 = @x, @y + @height; # Bottom left
38
+ else
39
+ x1, y1 = rotate(@x, @y); # Top left
40
+ x2, y2 = rotate(@x + @width, @y); # Top right
41
+ x3, y3 = rotate(@x + @width, @y + @height); # Bottom right
42
+ x4, y4 = rotate(@x, @y + @height); # Bottom left
43
+ end
37
44
 
38
45
  [ x1, y1, x2, y2, x3, y3, x4, y4 ]
39
46
  end
@@ -57,8 +64,6 @@ module Ruby2D
57
64
  private
58
65
 
59
66
  def rotate(x, y)
60
- return [x, y] if @rotate == 0
61
-
62
67
  # Convert from degrees to radians
63
68
  angle = @rotate * Math::PI / 180.0
64
69
 
data/lib/ruby2d.rb CHANGED
@@ -24,35 +24,29 @@ unless RUBY_ENGINE == 'mruby'
24
24
  require 'ruby2d/music'
25
25
  require 'ruby2d/texture'
26
26
  require 'ruby2d/vertices'
27
-
28
- if defined?(RubyInstaller)
29
- s2d_dll_path = Gem::Specification.find_by_name('ruby2d').gem_dir + '/assets/mingw/bin'
30
- RubyInstaller::Runtime.add_dll_directory(File.expand_path(s2d_dll_path))
31
- end
32
-
33
27
  require 'ruby2d/ruby2d' # load native extension
34
28
  end
35
29
 
36
30
 
37
31
  module Ruby2D
38
-
39
- @assets = nil
40
-
41
- class << self
42
- def assets
43
- unless @assets
44
- if RUBY_ENGINE == 'mruby'
45
- @assets = Ruby2D.ext_base_path + 'assets'
46
- else
47
- @assets = './assets'
48
- end
49
- end
50
- @assets
32
+ def self.gem_dir
33
+ # mruby doesn't define `Gem`
34
+ if RUBY_ENGINE == 'mruby'
35
+ `ruby -e "print Gem::Specification.find_by_name('ruby2d').gem_dir"`
36
+ else
37
+ Gem::Specification.find_by_name('ruby2d').gem_dir
51
38
  end
39
+ end
40
+
41
+ def self.assets
42
+ "#{gem_dir}/assets"
43
+ end
52
44
 
53
- def assets=(path); @assets = path end
45
+ def self.test_media
46
+ "#{gem_dir}/assets/test_media"
54
47
  end
55
48
  end
56
49
 
50
+
57
51
  include Ruby2D
58
52
  extend Ruby2D::DSL