ruby-miyako-mswin32 2.1.0
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- data/README +1115 -0
- data/img/cursor.png +0 -0
- data/img/cursors.png +0 -0
- data/img/dice.png +0 -0
- data/img/wait_cursor.png +0 -0
- data/img/win_base.png +0 -0
- data/img/window.png +0 -0
- data/install_miyako.rb +87 -0
- data/lib/Miyako/API/audio.rb +584 -0
- data/lib/Miyako/API/basic_data.rb +1026 -0
- data/lib/Miyako/API/bitmap.rb +534 -0
- data/lib/Miyako/API/choices.rb +481 -0
- data/lib/Miyako/API/collision.rb +638 -0
- data/lib/Miyako/API/diagram.rb +586 -0
- data/lib/Miyako/API/drawing.rb +151 -0
- data/lib/Miyako/API/exceptions.rb +105 -0
- data/lib/Miyako/API/fixedmap.rb +462 -0
- data/lib/Miyako/API/font.rb +430 -0
- data/lib/Miyako/API/input.rb +456 -0
- data/lib/Miyako/API/layout.rb +644 -0
- data/lib/Miyako/API/map.rb +583 -0
- data/lib/Miyako/API/map_event.rb +222 -0
- data/lib/Miyako/API/modules.rb +357 -0
- data/lib/Miyako/API/movie.rb +166 -0
- data/lib/Miyako/API/parts.rb +188 -0
- data/lib/Miyako/API/plane.rb +205 -0
- data/lib/Miyako/API/screen.rb +341 -0
- data/lib/Miyako/API/shape.rb +443 -0
- data/lib/Miyako/API/sprite.rb +773 -0
- data/lib/Miyako/API/sprite_animation.rb +494 -0
- data/lib/Miyako/API/sprite_list.rb +1135 -0
- data/lib/Miyako/API/spriteunit.rb +168 -0
- data/lib/Miyako/API/story.rb +350 -0
- data/lib/Miyako/API/textbox.rb +773 -0
- data/lib/Miyako/API/utility.rb +419 -0
- data/lib/Miyako/API/viewport.rb +190 -0
- data/lib/Miyako/API/yuki.rb +1180 -0
- data/lib/Miyako/EXT/miyako_cairo.rb +62 -0
- data/lib/Miyako/EXT/raster_scroll.rb +138 -0
- data/lib/Miyako/EXT/slides.rb +157 -0
- data/lib/Miyako/miyako.rb +201 -0
- data/lib/Miyako/miyako_no_katana.so +0 -0
- data/lib/Miyako/miyako_require_only.rb +35 -0
- data/logo/EGSR_logo.png +0 -0
- data/logo/EGSR_logo_bg.png +0 -0
- data/logo/EGSR_logo_fg.png +0 -0
- data/logo/EGSR_title_banner.png +0 -0
- data/logo/EGSR_title_logo.png +0 -0
- data/logo/miyako.png +0 -0
- data/logo/miyako_banner.png +0 -0
- data/logo/space.png +0 -0
- data/sample/Animation1/m1ku.rb +68 -0
- data/sample/Animation1/m1ku_arm_0.png +0 -0
- data/sample/Animation1/m1ku_arm_1.png +0 -0
- data/sample/Animation1/m1ku_arm_2.png +0 -0
- data/sample/Animation1/m1ku_arm_3.png +0 -0
- data/sample/Animation1/m1ku_back.jpg +0 -0
- data/sample/Animation1/m1ku_body.png +0 -0
- data/sample/Animation1/m1ku_eye_0.png +0 -0
- data/sample/Animation1/m1ku_eye_1.png +0 -0
- data/sample/Animation1/m1ku_eye_2.png +0 -0
- data/sample/Animation1/m1ku_eye_3.png +0 -0
- data/sample/Animation1/m1ku_hair_front.png +0 -0
- data/sample/Animation1/m1ku_hair_rear.png +0 -0
- data/sample/Animation1/readme.txt +72 -0
- data/sample/Animation2/lex.rb +96 -0
- data/sample/Animation2/lex_back.png +0 -0
- data/sample/Animation2/lex_body.png +0 -0
- data/sample/Animation2/lex_roadroller.png +0 -0
- data/sample/Animation2/lex_wheel_0.png +0 -0
- data/sample/Animation2/lex_wheel_1.png +0 -0
- data/sample/Animation2/lex_wheel_2.png +0 -0
- data/sample/Animation2/readme.txt +72 -0
- data/sample/Animation2/song_title.png +0 -0
- data/sample/Diagram_sample/back.png +0 -0
- data/sample/Diagram_sample/chr01.png +0 -0
- data/sample/Diagram_sample/chr02.png +0 -0
- data/sample/Diagram_sample/cursor.png +0 -0
- data/sample/Diagram_sample/diagram_sample_yuki2.rb +329 -0
- data/sample/Diagram_sample/readme.txt +90 -0
- data/sample/Diagram_sample/wait_cursor.png +0 -0
- data/sample/Room3/blue.rb +297 -0
- data/sample/Room3/ending.rb +180 -0
- data/sample/Room3/green.rb +220 -0
- data/sample/Room3/image/akamatsu.png +0 -0
- data/sample/Room3/image/aoyama.png +0 -0
- data/sample/Room3/image/congra.png +0 -0
- data/sample/Room3/image/congratulation.png +0 -0
- data/sample/Room3/image/congratulation_bg.png +0 -0
- data/sample/Room3/image/cursor.png +0 -0
- data/sample/Room3/image/midori.png +0 -0
- data/sample/Room3/image/mittsu_no_oheya.png +0 -0
- data/sample/Room3/image/mittsu_no_oheya_logo.png +0 -0
- data/sample/Room3/image/room_blue.png +0 -0
- data/sample/Room3/image/room_green.png +0 -0
- data/sample/Room3/image/room_red.png +0 -0
- data/sample/Room3/image/start.png +0 -0
- data/sample/Room3/image/three_doors.png +0 -0
- data/sample/Room3/image/wait_cursor.png +0 -0
- data/sample/Room3/main.rb +120 -0
- data/sample/Room3/main_component.rb +59 -0
- data/sample/Room3/readme.txt +76 -0
- data/sample/Room3/red.rb +227 -0
- data/sample/Room3/room3.rb +25 -0
- data/sample/Room3/title.rb +184 -0
- data/sample/ball_action_sample.rb +204 -0
- data/sample/blit_rop.rb +70 -0
- data/sample/cairo_sample.rb +25 -0
- data/sample/circle_collision_test.rb +66 -0
- data/sample/collision_test.rb +33 -0
- data/sample/collision_test2.rb +108 -0
- data/sample/fixed_map_test/cursor.png +0 -0
- data/sample/fixed_map_test/fixed_map_sample.rb +140 -0
- data/sample/fixed_map_test/map.csv +19 -0
- data/sample/fixed_map_test/map_01.png +0 -0
- data/sample/fixed_map_test/mapchip.csv +23 -0
- data/sample/fixed_map_test/monster.png +0 -0
- data/sample/fixed_map_test/readme.txt +72 -0
- data/sample/map_test/chara.rb +58 -0
- data/sample/map_test/chr1.png +0 -0
- data/sample/map_test/cursor.png +0 -0
- data/sample/map_test/main_parts.rb +69 -0
- data/sample/map_test/main_scene.rb +153 -0
- data/sample/map_test/map.png +0 -0
- data/sample/map_test/map2.png +0 -0
- data/sample/map_test/map_layer.csv +127 -0
- data/sample/map_test/map_manager.rb +75 -0
- data/sample/map_test/map_test.rb +23 -0
- data/sample/map_test/mapchip.csv +21 -0
- data/sample/map_test/oasis.rb +71 -0
- data/sample/map_test/readme.txt +89 -0
- data/sample/map_test/route.rb +157 -0
- data/sample/map_test/sea.png +0 -0
- data/sample/map_test/town.rb +74 -0
- data/sample/map_test/wait_cursor.png +0 -0
- data/sample/map_test/window.png +0 -0
- data/sample/polygon_test.rb +35 -0
- data/sample/rasterscroll.rb +25 -0
- data/sample/takahashi.rb +42 -0
- data/sample/text.png +0 -0
- data/sample/textbox_sample.rb +190 -0
- data/sample/transform.rb +54 -0
- data/sample/utility_test.rb +73 -0
- data/sample/utility_test2.rb +61 -0
- data/sample/utility_test3.rb +64 -0
- data/sample/utility_test4.rb +73 -0
- data/uninstall_miyako.rb +19 -0
- metadata +199 -0
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# encoding: utf-8
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# Utility.product_positionサンプル
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# 2009.4.12 Cyross Makoto
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require 'Miyako/miyako'
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# 色配列(Enumerator)
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colors = [[0,0,255], # 青色
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[0,255,0], # 緑色
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[0,255,255], # 水色
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[255,0,0], # 赤色
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[255,0,255], # 紫色
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[255,255,0] # 黄色
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].cycle
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# 矩形サイズの設定
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size = 16
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# コリジョンの設定
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collision = Miyako::Collision.new(Miyako::Rect.new(0,0,size,size))
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position = Miyako::Point.new(0, 0)
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amount = 4
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# メインループの開始
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loop do
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Miyako::Input.update
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# Escキー押下もしくは×印クリックのときは終了
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break if Miyako::Input.quit_or_escape?
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# キャラの位置の更新
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# キーが押されたとき、移動先が画面の範囲内なら移動
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# [仮移動量,座標,コリジョンサイズ,画面サイズ] の形式で取り込んで、Utility.in_bounds?メソッドで判定
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move_amount = Miyako::Input.trigger_amount.map{|v| v * amount}. # 入力値 * amount = 仮移動量
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zip(position, collision.rect.size, Miyako::Screen.size).
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map{|qual|
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Miyako::Utility.in_bounds?(
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[qual[1],qual[1]+qual[2]-1],
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[0, qual[3]-1],
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qual[0]
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) ? qual[0] : 0
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}
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position.move!(*move_amount)
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array = Miyako::Utility.product_position(position,collision.rect,[size,size])
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# 画面の描画
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# 画面の消去
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Miyako::Screen.clear
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# 当たり判定の表示
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array.each{|pos|
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Miyako::Drawing.rect(Miyako::Screen, pos+[size,size], colors.next)
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}
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# 現在操作しているキャラの表示
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Miyako::Drawing.rect(Miyako::Screen, position.to_a+collision.rect.size, [255,255,255])
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# 画面の更新
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Miyako::Screen.render
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end
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# encoding: utf-8
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# Utility.product_positionサンプル
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# 内部では実数(Utility.product_position_f)で算出
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# 2009.4.19 Cyross Makoto
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require 'Miyako/miyako'
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# 色配列(Enumerator)
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colors = [[0,0,255], # 青色
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[0,255,0], # 緑色
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[0,255,255], # 水色
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[255,0,0], # 赤色
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[255,0,255], # 紫色
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[255,255,0] # 黄色
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].cycle
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# 矩形サイズの設定
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size = 16
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# コリジョンの設定
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collision = Miyako::Collision.new(Miyako::Rect.new(0,0,size,size))
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position = Miyako::Point.new(0, 0)
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amount = 4
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# メインループの開始
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loop do
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Miyako::Input.update
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# Escキー押下もしくは×印クリックのときは終了
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break if Miyako::Input.quit_or_escape?
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# キャラの位置の更新
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# キーが押されたとき、移動先が画面の範囲内なら移動
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33
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# [仮移動量,座標,コリジョンサイズ,画面サイズ] の形式で取り込んで、Utility.in_bounds?メソッドで判定
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move_amount = Miyako::Input.trigger_amount.map{|v| v * amount}. # 入力値 * amount = 仮移動量
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zip(position, collision.rect.size, Miyako::Screen.size).
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map{|qual|
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Miyako::Utility.in_bounds?(
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[qual[1],qual[1]+qual[2]-1],
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[0, qual[3]-1],
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qual[0]
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) ? qual[0] : 0
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}
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position.move!(*move_amount)
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# 矩形上の位置の組み合わせを求める
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# 内部では実数で算出
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array = Miyako::Utility.product_position_f(position,collision.rect,[size,size])
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# 画面の描画
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# 画面の消去
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Miyako::Screen.clear
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# 当たり判定の表示
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array.each{|pos|
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Miyako::Drawing.rect(Miyako::Screen, pos+[size,size], colors.next)
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}
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# 現在操作しているキャラの表示
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Miyako::Drawing.rect(Miyako::Screen, position.to_a+collision.rect.size, [255,255,255])
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# 画面の更新
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Miyako::Screen.render
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end
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# Utility.product_linerサンプル(実数)
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# 2009.4.24 Cyross Makoto
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require 'Miyako/miyako'
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# 色配列(Enumerator)
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Colors = [[0,0,255], # 青色
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[0,255,0], # 緑色
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[0,255,255], # 水色
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[255,0,0], # 赤色
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[255,0,255], # 紫色
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[255,255,0], # 黄色
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[255,255,255] # 白色
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].cycle
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# 線形配列生成メソッドを用意
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def draw_liner(sprite, info)
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# 画面の真ん中から指定の位置までの線形配列を、
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# 1~16間ランダム値の刻みで作成する
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square = Miyako::Square.new(
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Miyako::Screen.w/2.0, Miyako::Screen.h/2.0,
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rand*Miyako::Screen.w, rand*Miyako::Screen.h
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)
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amount = rand*16.0+1.0
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# 線形配列を作成
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array = Miyako::Utility.product_liner_by_square(square, amount)
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# 画像内容の消去
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sprite.fill([0,0,0,0])
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# 配列の位置を元に矩形を描画
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array.each{|pos| Miyako::Drawing.rect(sprite, pos+[amount,amount], Colors.next)}
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info.dispose if info
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info = Miyako::Shape.text(
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:font => Miyako::Font.serif,
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:text => "square = (#{square[0]}, #{square[1]})-(#{square[2]}, #{square[3]}), amount = #{amount}"
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)
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[sprite, info]
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end
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# 描画間隔の設定(ここでは2秒)
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wait = Miyako::WaitCounter.new(2)
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# 描画用スプライトの作成
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screen = Miyako::Sprite.new(
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:size=>Miyako::Screen.size,
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:type=>:ac
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)
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# 情報表示用スプライト変数の用意
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screen, info = draw_liner(screen, nil)
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# メインループの開始
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loop do
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Miyako::Input.update
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# Escキー押下もしくは×印クリックのときは終了
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break if Miyako::Input.quit_or_escape?
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# 時間が来たら画面内容の更新
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if wait.finish?
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screen, info = draw_liner(screen, info)
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wait.start
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end
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# 画面の描画
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# 画面の消去
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Miyako::Screen.clear
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# 線形配列結果の表示
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screen.render
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# 情報画像の表示
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info.render
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# 画面の更新
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Miyako::Screen.render
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end
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data/uninstall_miyako.rb
ADDED
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# Miyako2.0 uninstall script
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# 2009 Cyross Makoto
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if RUBY_VERSION < '1.9.1'
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puts 'Sorry. Miyako needs Ruby 1.9.1 or above...'
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exit
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end
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require 'rbconfig'
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require 'fileutils'
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puts "Are you sure?(Y/else)"
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exit unless $stdin.gets.split(//)[0].upcase == 'Y'
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sitelibdir = Config::CONFIG["sitelibdir"] + "/Miyako"
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FileUtils.remove_dir(sitelibdir, true)
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puts "uninstall completed."
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metadata
ADDED
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--- !ruby/object:Gem::Specification
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name: ruby-miyako-mswin32
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version: !ruby/object:Gem::Version
|
4
|
+
version: 2.1.0
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- Cyross Makoto
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
|
12
|
+
date: 2009-07-09 00:00:00 +09:00
|
13
|
+
default_executable:
|
14
|
+
dependencies: []
|
15
|
+
|
16
|
+
description: Miyako is Ruby library for programming game or rich client
|
17
|
+
email: cyross@po.twin.ne.jp
|
18
|
+
executables: []
|
19
|
+
|
20
|
+
extensions: []
|
21
|
+
|
22
|
+
extra_rdoc_files: []
|
23
|
+
|
24
|
+
files:
|
25
|
+
- ./img/cursor.png
|
26
|
+
- ./img/cursors.png
|
27
|
+
- ./img/dice.png
|
28
|
+
- ./img/wait_cursor.png
|
29
|
+
- ./img/window.png
|
30
|
+
- ./img/win_base.png
|
31
|
+
- ./install_miyako.rb
|
32
|
+
- ./lib/Miyako/API/audio.rb
|
33
|
+
- ./lib/Miyako/API/basic_data.rb
|
34
|
+
- ./lib/Miyako/API/bitmap.rb
|
35
|
+
- ./lib/Miyako/API/choices.rb
|
36
|
+
- ./lib/Miyako/API/collision.rb
|
37
|
+
- ./lib/Miyako/API/diagram.rb
|
38
|
+
- ./lib/Miyako/API/drawing.rb
|
39
|
+
- ./lib/Miyako/API/exceptions.rb
|
40
|
+
- ./lib/Miyako/API/fixedmap.rb
|
41
|
+
- ./lib/Miyako/API/font.rb
|
42
|
+
- ./lib/Miyako/API/input.rb
|
43
|
+
- ./lib/Miyako/API/layout.rb
|
44
|
+
- ./lib/Miyako/API/map.rb
|
45
|
+
- ./lib/Miyako/API/map_event.rb
|
46
|
+
- ./lib/Miyako/API/modules.rb
|
47
|
+
- ./lib/Miyako/API/movie.rb
|
48
|
+
- ./lib/Miyako/API/parts.rb
|
49
|
+
- ./lib/Miyako/API/plane.rb
|
50
|
+
- ./lib/Miyako/API/screen.rb
|
51
|
+
- ./lib/Miyako/API/shape.rb
|
52
|
+
- ./lib/Miyako/API/sprite.rb
|
53
|
+
- ./lib/Miyako/API/spriteunit.rb
|
54
|
+
- ./lib/Miyako/API/sprite_animation.rb
|
55
|
+
- ./lib/Miyako/API/sprite_list.rb
|
56
|
+
- ./lib/Miyako/API/story.rb
|
57
|
+
- ./lib/Miyako/API/textbox.rb
|
58
|
+
- ./lib/Miyako/API/utility.rb
|
59
|
+
- ./lib/Miyako/API/viewport.rb
|
60
|
+
- ./lib/Miyako/API/yuki.rb
|
61
|
+
- ./lib/Miyako/EXT/miyako_cairo.rb
|
62
|
+
- ./lib/Miyako/EXT/raster_scroll.rb
|
63
|
+
- ./lib/Miyako/EXT/slides.rb
|
64
|
+
- ./lib/Miyako/miyako.rb
|
65
|
+
- ./lib/Miyako/miyako_require_only.rb
|
66
|
+
- ./lib/Miyako/miyako_no_katana.so
|
67
|
+
- ./logo/EGSR_logo.png
|
68
|
+
- ./logo/EGSR_logo_bg.png
|
69
|
+
- ./logo/EGSR_logo_fg.png
|
70
|
+
- ./logo/EGSR_title_banner.png
|
71
|
+
- ./logo/EGSR_title_logo.png
|
72
|
+
- ./logo/miyako.png
|
73
|
+
- ./logo/miyako_banner.png
|
74
|
+
- ./logo/space.png
|
75
|
+
- ./README
|
76
|
+
- ./sample/Animation1/m1ku.rb
|
77
|
+
- ./sample/Animation1/m1ku_arm_0.png
|
78
|
+
- ./sample/Animation1/m1ku_arm_1.png
|
79
|
+
- ./sample/Animation1/m1ku_arm_2.png
|
80
|
+
- ./sample/Animation1/m1ku_arm_3.png
|
81
|
+
- ./sample/Animation1/m1ku_back.jpg
|
82
|
+
- ./sample/Animation1/m1ku_body.png
|
83
|
+
- ./sample/Animation1/m1ku_eye_0.png
|
84
|
+
- ./sample/Animation1/m1ku_eye_1.png
|
85
|
+
- ./sample/Animation1/m1ku_eye_2.png
|
86
|
+
- ./sample/Animation1/m1ku_eye_3.png
|
87
|
+
- ./sample/Animation1/m1ku_hair_front.png
|
88
|
+
- ./sample/Animation1/m1ku_hair_rear.png
|
89
|
+
- ./sample/Animation1/readme.txt
|
90
|
+
- ./sample/Animation2/lex.rb
|
91
|
+
- ./sample/Animation2/lex_back.png
|
92
|
+
- ./sample/Animation2/lex_body.png
|
93
|
+
- ./sample/Animation2/lex_roadroller.png
|
94
|
+
- ./sample/Animation2/lex_wheel_0.png
|
95
|
+
- ./sample/Animation2/lex_wheel_1.png
|
96
|
+
- ./sample/Animation2/lex_wheel_2.png
|
97
|
+
- ./sample/Animation2/readme.txt
|
98
|
+
- ./sample/Animation2/song_title.png
|
99
|
+
- ./sample/ball_action_sample.rb
|
100
|
+
- ./sample/blit_rop.rb
|
101
|
+
- ./sample/cairo_sample.rb
|
102
|
+
- ./sample/circle_collision_test.rb
|
103
|
+
- ./sample/collision_test.rb
|
104
|
+
- ./sample/collision_test2.rb
|
105
|
+
- ./sample/Diagram_sample/back.png
|
106
|
+
- ./sample/Diagram_sample/chr01.png
|
107
|
+
- ./sample/Diagram_sample/chr02.png
|
108
|
+
- ./sample/Diagram_sample/cursor.png
|
109
|
+
- ./sample/Diagram_sample/diagram_sample_yuki2.rb
|
110
|
+
- ./sample/Diagram_sample/readme.txt
|
111
|
+
- ./sample/Diagram_sample/wait_cursor.png
|
112
|
+
- ./sample/fixed_map_test/cursor.png
|
113
|
+
- ./sample/fixed_map_test/fixed_map_sample.rb
|
114
|
+
- ./sample/fixed_map_test/map.csv
|
115
|
+
- ./sample/fixed_map_test/mapchip.csv
|
116
|
+
- ./sample/fixed_map_test/map_01.png
|
117
|
+
- ./sample/fixed_map_test/monster.png
|
118
|
+
- ./sample/fixed_map_test/readme.txt
|
119
|
+
- ./sample/map_test/chara.rb
|
120
|
+
- ./sample/map_test/chr1.png
|
121
|
+
- ./sample/map_test/cursor.png
|
122
|
+
- ./sample/map_test/main_parts.rb
|
123
|
+
- ./sample/map_test/main_scene.rb
|
124
|
+
- ./sample/map_test/map.png
|
125
|
+
- ./sample/map_test/map2.png
|
126
|
+
- ./sample/map_test/mapchip.csv
|
127
|
+
- ./sample/map_test/map_layer.csv
|
128
|
+
- ./sample/map_test/map_manager.rb
|
129
|
+
- ./sample/map_test/map_test.rb
|
130
|
+
- ./sample/map_test/oasis.rb
|
131
|
+
- ./sample/map_test/readme.txt
|
132
|
+
- ./sample/map_test/route.rb
|
133
|
+
- ./sample/map_test/sea.png
|
134
|
+
- ./sample/map_test/town.rb
|
135
|
+
- ./sample/map_test/wait_cursor.png
|
136
|
+
- ./sample/map_test/window.png
|
137
|
+
- ./sample/polygon_test.rb
|
138
|
+
- ./sample/rasterscroll.rb
|
139
|
+
- ./sample/Room3/blue.rb
|
140
|
+
- ./sample/Room3/ending.rb
|
141
|
+
- ./sample/Room3/green.rb
|
142
|
+
- ./sample/Room3/image/akamatsu.png
|
143
|
+
- ./sample/Room3/image/aoyama.png
|
144
|
+
- ./sample/Room3/image/congra.png
|
145
|
+
- ./sample/Room3/image/congratulation.png
|
146
|
+
- ./sample/Room3/image/congratulation_bg.png
|
147
|
+
- ./sample/Room3/image/cursor.png
|
148
|
+
- ./sample/Room3/image/midori.png
|
149
|
+
- ./sample/Room3/image/mittsu_no_oheya.png
|
150
|
+
- ./sample/Room3/image/mittsu_no_oheya_logo.png
|
151
|
+
- ./sample/Room3/image/room_blue.png
|
152
|
+
- ./sample/Room3/image/room_green.png
|
153
|
+
- ./sample/Room3/image/room_red.png
|
154
|
+
- ./sample/Room3/image/start.png
|
155
|
+
- ./sample/Room3/image/three_doors.png
|
156
|
+
- ./sample/Room3/image/wait_cursor.png
|
157
|
+
- ./sample/Room3/main.rb
|
158
|
+
- ./sample/Room3/main_component.rb
|
159
|
+
- ./sample/Room3/readme.txt
|
160
|
+
- ./sample/Room3/red.rb
|
161
|
+
- ./sample/Room3/room3.rb
|
162
|
+
- ./sample/Room3/title.rb
|
163
|
+
- ./sample/takahashi.rb
|
164
|
+
- ./sample/text.png
|
165
|
+
- ./sample/textbox_sample.rb
|
166
|
+
- ./sample/transform.rb
|
167
|
+
- ./sample/utility_test.rb
|
168
|
+
- ./sample/utility_test2.rb
|
169
|
+
- ./sample/utility_test3.rb
|
170
|
+
- ./sample/utility_test4.rb
|
171
|
+
- ./uninstall_miyako.rb
|
172
|
+
has_rdoc: true
|
173
|
+
homepage: http://www.twin.ne.jp/~cyross/Miyako/
|
174
|
+
post_install_message:
|
175
|
+
rdoc_options:
|
176
|
+
- -c utf-8
|
177
|
+
require_paths:
|
178
|
+
- lib
|
179
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
180
|
+
requirements:
|
181
|
+
- - ">="
|
182
|
+
- !ruby/object:Gem::Version
|
183
|
+
version: 1.9.1
|
184
|
+
version:
|
185
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
186
|
+
requirements:
|
187
|
+
- - ">="
|
188
|
+
- !ruby/object:Gem::Version
|
189
|
+
version: "0"
|
190
|
+
version:
|
191
|
+
requirements: []
|
192
|
+
|
193
|
+
rubyforge_project:
|
194
|
+
rubygems_version: 1.3.1
|
195
|
+
signing_key:
|
196
|
+
specification_version: 2
|
197
|
+
summary: Game programming library for Ruby
|
198
|
+
test_files: []
|
199
|
+
|