ruby-miyako-mswin32 2.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (148) hide show
  1. data/README +1115 -0
  2. data/img/cursor.png +0 -0
  3. data/img/cursors.png +0 -0
  4. data/img/dice.png +0 -0
  5. data/img/wait_cursor.png +0 -0
  6. data/img/win_base.png +0 -0
  7. data/img/window.png +0 -0
  8. data/install_miyako.rb +87 -0
  9. data/lib/Miyako/API/audio.rb +584 -0
  10. data/lib/Miyako/API/basic_data.rb +1026 -0
  11. data/lib/Miyako/API/bitmap.rb +534 -0
  12. data/lib/Miyako/API/choices.rb +481 -0
  13. data/lib/Miyako/API/collision.rb +638 -0
  14. data/lib/Miyako/API/diagram.rb +586 -0
  15. data/lib/Miyako/API/drawing.rb +151 -0
  16. data/lib/Miyako/API/exceptions.rb +105 -0
  17. data/lib/Miyako/API/fixedmap.rb +462 -0
  18. data/lib/Miyako/API/font.rb +430 -0
  19. data/lib/Miyako/API/input.rb +456 -0
  20. data/lib/Miyako/API/layout.rb +644 -0
  21. data/lib/Miyako/API/map.rb +583 -0
  22. data/lib/Miyako/API/map_event.rb +222 -0
  23. data/lib/Miyako/API/modules.rb +357 -0
  24. data/lib/Miyako/API/movie.rb +166 -0
  25. data/lib/Miyako/API/parts.rb +188 -0
  26. data/lib/Miyako/API/plane.rb +205 -0
  27. data/lib/Miyako/API/screen.rb +341 -0
  28. data/lib/Miyako/API/shape.rb +443 -0
  29. data/lib/Miyako/API/sprite.rb +773 -0
  30. data/lib/Miyako/API/sprite_animation.rb +494 -0
  31. data/lib/Miyako/API/sprite_list.rb +1135 -0
  32. data/lib/Miyako/API/spriteunit.rb +168 -0
  33. data/lib/Miyako/API/story.rb +350 -0
  34. data/lib/Miyako/API/textbox.rb +773 -0
  35. data/lib/Miyako/API/utility.rb +419 -0
  36. data/lib/Miyako/API/viewport.rb +190 -0
  37. data/lib/Miyako/API/yuki.rb +1180 -0
  38. data/lib/Miyako/EXT/miyako_cairo.rb +62 -0
  39. data/lib/Miyako/EXT/raster_scroll.rb +138 -0
  40. data/lib/Miyako/EXT/slides.rb +157 -0
  41. data/lib/Miyako/miyako.rb +201 -0
  42. data/lib/Miyako/miyako_no_katana.so +0 -0
  43. data/lib/Miyako/miyako_require_only.rb +35 -0
  44. data/logo/EGSR_logo.png +0 -0
  45. data/logo/EGSR_logo_bg.png +0 -0
  46. data/logo/EGSR_logo_fg.png +0 -0
  47. data/logo/EGSR_title_banner.png +0 -0
  48. data/logo/EGSR_title_logo.png +0 -0
  49. data/logo/miyako.png +0 -0
  50. data/logo/miyako_banner.png +0 -0
  51. data/logo/space.png +0 -0
  52. data/sample/Animation1/m1ku.rb +68 -0
  53. data/sample/Animation1/m1ku_arm_0.png +0 -0
  54. data/sample/Animation1/m1ku_arm_1.png +0 -0
  55. data/sample/Animation1/m1ku_arm_2.png +0 -0
  56. data/sample/Animation1/m1ku_arm_3.png +0 -0
  57. data/sample/Animation1/m1ku_back.jpg +0 -0
  58. data/sample/Animation1/m1ku_body.png +0 -0
  59. data/sample/Animation1/m1ku_eye_0.png +0 -0
  60. data/sample/Animation1/m1ku_eye_1.png +0 -0
  61. data/sample/Animation1/m1ku_eye_2.png +0 -0
  62. data/sample/Animation1/m1ku_eye_3.png +0 -0
  63. data/sample/Animation1/m1ku_hair_front.png +0 -0
  64. data/sample/Animation1/m1ku_hair_rear.png +0 -0
  65. data/sample/Animation1/readme.txt +72 -0
  66. data/sample/Animation2/lex.rb +96 -0
  67. data/sample/Animation2/lex_back.png +0 -0
  68. data/sample/Animation2/lex_body.png +0 -0
  69. data/sample/Animation2/lex_roadroller.png +0 -0
  70. data/sample/Animation2/lex_wheel_0.png +0 -0
  71. data/sample/Animation2/lex_wheel_1.png +0 -0
  72. data/sample/Animation2/lex_wheel_2.png +0 -0
  73. data/sample/Animation2/readme.txt +72 -0
  74. data/sample/Animation2/song_title.png +0 -0
  75. data/sample/Diagram_sample/back.png +0 -0
  76. data/sample/Diagram_sample/chr01.png +0 -0
  77. data/sample/Diagram_sample/chr02.png +0 -0
  78. data/sample/Diagram_sample/cursor.png +0 -0
  79. data/sample/Diagram_sample/diagram_sample_yuki2.rb +329 -0
  80. data/sample/Diagram_sample/readme.txt +90 -0
  81. data/sample/Diagram_sample/wait_cursor.png +0 -0
  82. data/sample/Room3/blue.rb +297 -0
  83. data/sample/Room3/ending.rb +180 -0
  84. data/sample/Room3/green.rb +220 -0
  85. data/sample/Room3/image/akamatsu.png +0 -0
  86. data/sample/Room3/image/aoyama.png +0 -0
  87. data/sample/Room3/image/congra.png +0 -0
  88. data/sample/Room3/image/congratulation.png +0 -0
  89. data/sample/Room3/image/congratulation_bg.png +0 -0
  90. data/sample/Room3/image/cursor.png +0 -0
  91. data/sample/Room3/image/midori.png +0 -0
  92. data/sample/Room3/image/mittsu_no_oheya.png +0 -0
  93. data/sample/Room3/image/mittsu_no_oheya_logo.png +0 -0
  94. data/sample/Room3/image/room_blue.png +0 -0
  95. data/sample/Room3/image/room_green.png +0 -0
  96. data/sample/Room3/image/room_red.png +0 -0
  97. data/sample/Room3/image/start.png +0 -0
  98. data/sample/Room3/image/three_doors.png +0 -0
  99. data/sample/Room3/image/wait_cursor.png +0 -0
  100. data/sample/Room3/main.rb +120 -0
  101. data/sample/Room3/main_component.rb +59 -0
  102. data/sample/Room3/readme.txt +76 -0
  103. data/sample/Room3/red.rb +227 -0
  104. data/sample/Room3/room3.rb +25 -0
  105. data/sample/Room3/title.rb +184 -0
  106. data/sample/ball_action_sample.rb +204 -0
  107. data/sample/blit_rop.rb +70 -0
  108. data/sample/cairo_sample.rb +25 -0
  109. data/sample/circle_collision_test.rb +66 -0
  110. data/sample/collision_test.rb +33 -0
  111. data/sample/collision_test2.rb +108 -0
  112. data/sample/fixed_map_test/cursor.png +0 -0
  113. data/sample/fixed_map_test/fixed_map_sample.rb +140 -0
  114. data/sample/fixed_map_test/map.csv +19 -0
  115. data/sample/fixed_map_test/map_01.png +0 -0
  116. data/sample/fixed_map_test/mapchip.csv +23 -0
  117. data/sample/fixed_map_test/monster.png +0 -0
  118. data/sample/fixed_map_test/readme.txt +72 -0
  119. data/sample/map_test/chara.rb +58 -0
  120. data/sample/map_test/chr1.png +0 -0
  121. data/sample/map_test/cursor.png +0 -0
  122. data/sample/map_test/main_parts.rb +69 -0
  123. data/sample/map_test/main_scene.rb +153 -0
  124. data/sample/map_test/map.png +0 -0
  125. data/sample/map_test/map2.png +0 -0
  126. data/sample/map_test/map_layer.csv +127 -0
  127. data/sample/map_test/map_manager.rb +75 -0
  128. data/sample/map_test/map_test.rb +23 -0
  129. data/sample/map_test/mapchip.csv +21 -0
  130. data/sample/map_test/oasis.rb +71 -0
  131. data/sample/map_test/readme.txt +89 -0
  132. data/sample/map_test/route.rb +157 -0
  133. data/sample/map_test/sea.png +0 -0
  134. data/sample/map_test/town.rb +74 -0
  135. data/sample/map_test/wait_cursor.png +0 -0
  136. data/sample/map_test/window.png +0 -0
  137. data/sample/polygon_test.rb +35 -0
  138. data/sample/rasterscroll.rb +25 -0
  139. data/sample/takahashi.rb +42 -0
  140. data/sample/text.png +0 -0
  141. data/sample/textbox_sample.rb +190 -0
  142. data/sample/transform.rb +54 -0
  143. data/sample/utility_test.rb +73 -0
  144. data/sample/utility_test2.rb +61 -0
  145. data/sample/utility_test3.rb +64 -0
  146. data/sample/utility_test4.rb +73 -0
  147. data/uninstall_miyako.rb +19 -0
  148. metadata +199 -0
@@ -0,0 +1,61 @@
1
+ # encoding: utf-8
2
+ # Utility.product_positionサンプル
3
+ # 2009.4.12 Cyross Makoto
4
+
5
+ require 'Miyako/miyako'
6
+
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+ # 色配列(Enumerator)
8
+ colors = [[0,0,255], # 青色
9
+ [0,255,0], # 緑色
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+ [0,255,255], # 水色
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+ [255,0,0], # 赤色
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+ [255,0,255], # 紫色
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+ [255,255,0] # 黄色
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+ ].cycle
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+
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+ # 矩形サイズの設定
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+ size = 16
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+
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+ # コリジョンの設定
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+ collision = Miyako::Collision.new(Miyako::Rect.new(0,0,size,size))
21
+ position = Miyako::Point.new(0, 0)
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+ amount = 4
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+
24
+ # メインループの開始
25
+ loop do
26
+ Miyako::Input.update
27
+ # Escキー押下もしくは×印クリックのときは終了
28
+ break if Miyako::Input.quit_or_escape?
29
+
30
+ # キャラの位置の更新
31
+ # キーが押されたとき、移動先が画面の範囲内なら移動
32
+ # [仮移動量,座標,コリジョンサイズ,画面サイズ] の形式で取り込んで、Utility.in_bounds?メソッドで判定
33
+ move_amount = Miyako::Input.trigger_amount.map{|v| v * amount}. # 入力値 * amount = 仮移動量
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+ zip(position, collision.rect.size, Miyako::Screen.size).
35
+ map{|qual|
36
+ Miyako::Utility.in_bounds?(
37
+ [qual[1],qual[1]+qual[2]-1],
38
+ [0, qual[3]-1],
39
+ qual[0]
40
+ ) ? qual[0] : 0
41
+ }
42
+ position.move!(*move_amount)
43
+
44
+ array = Miyako::Utility.product_position(position,collision.rect,[size,size])
45
+
46
+ # 画面の描画
47
+ # 画面の消去
48
+ Miyako::Screen.clear
49
+
50
+ # 当たり判定の表示
51
+ array.each{|pos|
52
+ Miyako::Drawing.rect(Miyako::Screen, pos+[size,size], colors.next)
53
+ }
54
+
55
+ # 現在操作しているキャラの表示
56
+ Miyako::Drawing.rect(Miyako::Screen, position.to_a+collision.rect.size, [255,255,255])
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+
58
+ # 画面の更新
59
+ Miyako::Screen.render
60
+ end
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+
@@ -0,0 +1,64 @@
1
+ # encoding: utf-8
2
+ # Utility.product_positionサンプル
3
+ # 内部では実数(Utility.product_position_f)で算出
4
+ # 2009.4.19 Cyross Makoto
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+
6
+ require 'Miyako/miyako'
7
+
8
+ # 色配列(Enumerator)
9
+ colors = [[0,0,255], # 青色
10
+ [0,255,0], # 緑色
11
+ [0,255,255], # 水色
12
+ [255,0,0], # 赤色
13
+ [255,0,255], # 紫色
14
+ [255,255,0] # 黄色
15
+ ].cycle
16
+
17
+ # 矩形サイズの設定
18
+ size = 16
19
+
20
+ # コリジョンの設定
21
+ collision = Miyako::Collision.new(Miyako::Rect.new(0,0,size,size))
22
+ position = Miyako::Point.new(0, 0)
23
+ amount = 4
24
+
25
+ # メインループの開始
26
+ loop do
27
+ Miyako::Input.update
28
+ # Escキー押下もしくは×印クリックのときは終了
29
+ break if Miyako::Input.quit_or_escape?
30
+
31
+ # キャラの位置の更新
32
+ # キーが押されたとき、移動先が画面の範囲内なら移動
33
+ # [仮移動量,座標,コリジョンサイズ,画面サイズ] の形式で取り込んで、Utility.in_bounds?メソッドで判定
34
+ move_amount = Miyako::Input.trigger_amount.map{|v| v * amount}. # 入力値 * amount = 仮移動量
35
+ zip(position, collision.rect.size, Miyako::Screen.size).
36
+ map{|qual|
37
+ Miyako::Utility.in_bounds?(
38
+ [qual[1],qual[1]+qual[2]-1],
39
+ [0, qual[3]-1],
40
+ qual[0]
41
+ ) ? qual[0] : 0
42
+ }
43
+ position.move!(*move_amount)
44
+
45
+ # 矩形上の位置の組み合わせを求める
46
+ # 内部では実数で算出
47
+ array = Miyako::Utility.product_position_f(position,collision.rect,[size,size])
48
+
49
+ # 画面の描画
50
+ # 画面の消去
51
+ Miyako::Screen.clear
52
+
53
+ # 当たり判定の表示
54
+ array.each{|pos|
55
+ Miyako::Drawing.rect(Miyako::Screen, pos+[size,size], colors.next)
56
+ }
57
+
58
+ # 現在操作しているキャラの表示
59
+ Miyako::Drawing.rect(Miyako::Screen, position.to_a+collision.rect.size, [255,255,255])
60
+
61
+ # 画面の更新
62
+ Miyako::Screen.render
63
+ end
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+
@@ -0,0 +1,73 @@
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+ # Utility.product_linerサンプル(実数)
2
+ # 2009.4.24 Cyross Makoto
3
+
4
+ require 'Miyako/miyako'
5
+
6
+ # 色配列(Enumerator)
7
+ Colors = [[0,0,255], # 青色
8
+ [0,255,0], # 緑色
9
+ [0,255,255], # 水色
10
+ [255,0,0], # 赤色
11
+ [255,0,255], # 紫色
12
+ [255,255,0], # 黄色
13
+ [255,255,255] # 白色
14
+ ].cycle
15
+
16
+ # 線形配列生成メソッドを用意
17
+ def draw_liner(sprite, info)
18
+ # 画面の真ん中から指定の位置までの線形配列を、
19
+ # 1~16間ランダム値の刻みで作成する
20
+ square = Miyako::Square.new(
21
+ Miyako::Screen.w/2.0, Miyako::Screen.h/2.0,
22
+ rand*Miyako::Screen.w, rand*Miyako::Screen.h
23
+ )
24
+ amount = rand*16.0+1.0
25
+ # 線形配列を作成
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+ array = Miyako::Utility.product_liner_by_square(square, amount)
27
+ # 画像内容の消去
28
+ sprite.fill([0,0,0,0])
29
+ # 配列の位置を元に矩形を描画
30
+ array.each{|pos| Miyako::Drawing.rect(sprite, pos+[amount,amount], Colors.next)}
31
+
32
+ info.dispose if info
33
+ info = Miyako::Shape.text(
34
+ :font => Miyako::Font.serif,
35
+ :text => "square = (#{square[0]}, #{square[1]})-(#{square[2]}, #{square[3]}), amount = #{amount}"
36
+ )
37
+
38
+ [sprite, info]
39
+ end
40
+
41
+ # 描画間隔の設定(ここでは2秒)
42
+ wait = Miyako::WaitCounter.new(2)
43
+
44
+ # 描画用スプライトの作成
45
+ screen = Miyako::Sprite.new(
46
+ :size=>Miyako::Screen.size,
47
+ :type=>:ac
48
+ )
49
+
50
+ # 情報表示用スプライト変数の用意
51
+ screen, info = draw_liner(screen, nil)
52
+
53
+ # メインループの開始
54
+ loop do
55
+ Miyako::Input.update
56
+ # Escキー押下もしくは×印クリックのときは終了
57
+ break if Miyako::Input.quit_or_escape?
58
+ # 時間が来たら画面内容の更新
59
+ if wait.finish?
60
+ screen, info = draw_liner(screen, info)
61
+ wait.start
62
+ end
63
+ # 画面の描画
64
+ # 画面の消去
65
+ Miyako::Screen.clear
66
+ # 線形配列結果の表示
67
+ screen.render
68
+ # 情報画像の表示
69
+ info.render
70
+ # 画面の更新
71
+ Miyako::Screen.render
72
+ end
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+
@@ -0,0 +1,19 @@
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+ # Miyako2.0 uninstall script
2
+ # 2009 Cyross Makoto
3
+
4
+ if RUBY_VERSION < '1.9.1'
5
+ puts 'Sorry. Miyako needs Ruby 1.9.1 or above...'
6
+ exit
7
+ end
8
+
9
+ require 'rbconfig'
10
+ require 'fileutils'
11
+
12
+ puts "Are you sure?(Y/else)"
13
+ exit unless $stdin.gets.split(//)[0].upcase == 'Y'
14
+
15
+ sitelibdir = Config::CONFIG["sitelibdir"] + "/Miyako"
16
+
17
+ FileUtils.remove_dir(sitelibdir, true)
18
+
19
+ puts "uninstall completed."
metadata ADDED
@@ -0,0 +1,199 @@
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+ --- !ruby/object:Gem::Specification
2
+ name: ruby-miyako-mswin32
3
+ version: !ruby/object:Gem::Version
4
+ version: 2.1.0
5
+ platform: ruby
6
+ authors:
7
+ - Cyross Makoto
8
+ autorequire:
9
+ bindir: bin
10
+ cert_chain: []
11
+
12
+ date: 2009-07-09 00:00:00 +09:00
13
+ default_executable:
14
+ dependencies: []
15
+
16
+ description: Miyako is Ruby library for programming game or rich client
17
+ email: cyross@po.twin.ne.jp
18
+ executables: []
19
+
20
+ extensions: []
21
+
22
+ extra_rdoc_files: []
23
+
24
+ files:
25
+ - ./img/cursor.png
26
+ - ./img/cursors.png
27
+ - ./img/dice.png
28
+ - ./img/wait_cursor.png
29
+ - ./img/window.png
30
+ - ./img/win_base.png
31
+ - ./install_miyako.rb
32
+ - ./lib/Miyako/API/audio.rb
33
+ - ./lib/Miyako/API/basic_data.rb
34
+ - ./lib/Miyako/API/bitmap.rb
35
+ - ./lib/Miyako/API/choices.rb
36
+ - ./lib/Miyako/API/collision.rb
37
+ - ./lib/Miyako/API/diagram.rb
38
+ - ./lib/Miyako/API/drawing.rb
39
+ - ./lib/Miyako/API/exceptions.rb
40
+ - ./lib/Miyako/API/fixedmap.rb
41
+ - ./lib/Miyako/API/font.rb
42
+ - ./lib/Miyako/API/input.rb
43
+ - ./lib/Miyako/API/layout.rb
44
+ - ./lib/Miyako/API/map.rb
45
+ - ./lib/Miyako/API/map_event.rb
46
+ - ./lib/Miyako/API/modules.rb
47
+ - ./lib/Miyako/API/movie.rb
48
+ - ./lib/Miyako/API/parts.rb
49
+ - ./lib/Miyako/API/plane.rb
50
+ - ./lib/Miyako/API/screen.rb
51
+ - ./lib/Miyako/API/shape.rb
52
+ - ./lib/Miyako/API/sprite.rb
53
+ - ./lib/Miyako/API/spriteunit.rb
54
+ - ./lib/Miyako/API/sprite_animation.rb
55
+ - ./lib/Miyako/API/sprite_list.rb
56
+ - ./lib/Miyako/API/story.rb
57
+ - ./lib/Miyako/API/textbox.rb
58
+ - ./lib/Miyako/API/utility.rb
59
+ - ./lib/Miyako/API/viewport.rb
60
+ - ./lib/Miyako/API/yuki.rb
61
+ - ./lib/Miyako/EXT/miyako_cairo.rb
62
+ - ./lib/Miyako/EXT/raster_scroll.rb
63
+ - ./lib/Miyako/EXT/slides.rb
64
+ - ./lib/Miyako/miyako.rb
65
+ - ./lib/Miyako/miyako_require_only.rb
66
+ - ./lib/Miyako/miyako_no_katana.so
67
+ - ./logo/EGSR_logo.png
68
+ - ./logo/EGSR_logo_bg.png
69
+ - ./logo/EGSR_logo_fg.png
70
+ - ./logo/EGSR_title_banner.png
71
+ - ./logo/EGSR_title_logo.png
72
+ - ./logo/miyako.png
73
+ - ./logo/miyako_banner.png
74
+ - ./logo/space.png
75
+ - ./README
76
+ - ./sample/Animation1/m1ku.rb
77
+ - ./sample/Animation1/m1ku_arm_0.png
78
+ - ./sample/Animation1/m1ku_arm_1.png
79
+ - ./sample/Animation1/m1ku_arm_2.png
80
+ - ./sample/Animation1/m1ku_arm_3.png
81
+ - ./sample/Animation1/m1ku_back.jpg
82
+ - ./sample/Animation1/m1ku_body.png
83
+ - ./sample/Animation1/m1ku_eye_0.png
84
+ - ./sample/Animation1/m1ku_eye_1.png
85
+ - ./sample/Animation1/m1ku_eye_2.png
86
+ - ./sample/Animation1/m1ku_eye_3.png
87
+ - ./sample/Animation1/m1ku_hair_front.png
88
+ - ./sample/Animation1/m1ku_hair_rear.png
89
+ - ./sample/Animation1/readme.txt
90
+ - ./sample/Animation2/lex.rb
91
+ - ./sample/Animation2/lex_back.png
92
+ - ./sample/Animation2/lex_body.png
93
+ - ./sample/Animation2/lex_roadroller.png
94
+ - ./sample/Animation2/lex_wheel_0.png
95
+ - ./sample/Animation2/lex_wheel_1.png
96
+ - ./sample/Animation2/lex_wheel_2.png
97
+ - ./sample/Animation2/readme.txt
98
+ - ./sample/Animation2/song_title.png
99
+ - ./sample/ball_action_sample.rb
100
+ - ./sample/blit_rop.rb
101
+ - ./sample/cairo_sample.rb
102
+ - ./sample/circle_collision_test.rb
103
+ - ./sample/collision_test.rb
104
+ - ./sample/collision_test2.rb
105
+ - ./sample/Diagram_sample/back.png
106
+ - ./sample/Diagram_sample/chr01.png
107
+ - ./sample/Diagram_sample/chr02.png
108
+ - ./sample/Diagram_sample/cursor.png
109
+ - ./sample/Diagram_sample/diagram_sample_yuki2.rb
110
+ - ./sample/Diagram_sample/readme.txt
111
+ - ./sample/Diagram_sample/wait_cursor.png
112
+ - ./sample/fixed_map_test/cursor.png
113
+ - ./sample/fixed_map_test/fixed_map_sample.rb
114
+ - ./sample/fixed_map_test/map.csv
115
+ - ./sample/fixed_map_test/mapchip.csv
116
+ - ./sample/fixed_map_test/map_01.png
117
+ - ./sample/fixed_map_test/monster.png
118
+ - ./sample/fixed_map_test/readme.txt
119
+ - ./sample/map_test/chara.rb
120
+ - ./sample/map_test/chr1.png
121
+ - ./sample/map_test/cursor.png
122
+ - ./sample/map_test/main_parts.rb
123
+ - ./sample/map_test/main_scene.rb
124
+ - ./sample/map_test/map.png
125
+ - ./sample/map_test/map2.png
126
+ - ./sample/map_test/mapchip.csv
127
+ - ./sample/map_test/map_layer.csv
128
+ - ./sample/map_test/map_manager.rb
129
+ - ./sample/map_test/map_test.rb
130
+ - ./sample/map_test/oasis.rb
131
+ - ./sample/map_test/readme.txt
132
+ - ./sample/map_test/route.rb
133
+ - ./sample/map_test/sea.png
134
+ - ./sample/map_test/town.rb
135
+ - ./sample/map_test/wait_cursor.png
136
+ - ./sample/map_test/window.png
137
+ - ./sample/polygon_test.rb
138
+ - ./sample/rasterscroll.rb
139
+ - ./sample/Room3/blue.rb
140
+ - ./sample/Room3/ending.rb
141
+ - ./sample/Room3/green.rb
142
+ - ./sample/Room3/image/akamatsu.png
143
+ - ./sample/Room3/image/aoyama.png
144
+ - ./sample/Room3/image/congra.png
145
+ - ./sample/Room3/image/congratulation.png
146
+ - ./sample/Room3/image/congratulation_bg.png
147
+ - ./sample/Room3/image/cursor.png
148
+ - ./sample/Room3/image/midori.png
149
+ - ./sample/Room3/image/mittsu_no_oheya.png
150
+ - ./sample/Room3/image/mittsu_no_oheya_logo.png
151
+ - ./sample/Room3/image/room_blue.png
152
+ - ./sample/Room3/image/room_green.png
153
+ - ./sample/Room3/image/room_red.png
154
+ - ./sample/Room3/image/start.png
155
+ - ./sample/Room3/image/three_doors.png
156
+ - ./sample/Room3/image/wait_cursor.png
157
+ - ./sample/Room3/main.rb
158
+ - ./sample/Room3/main_component.rb
159
+ - ./sample/Room3/readme.txt
160
+ - ./sample/Room3/red.rb
161
+ - ./sample/Room3/room3.rb
162
+ - ./sample/Room3/title.rb
163
+ - ./sample/takahashi.rb
164
+ - ./sample/text.png
165
+ - ./sample/textbox_sample.rb
166
+ - ./sample/transform.rb
167
+ - ./sample/utility_test.rb
168
+ - ./sample/utility_test2.rb
169
+ - ./sample/utility_test3.rb
170
+ - ./sample/utility_test4.rb
171
+ - ./uninstall_miyako.rb
172
+ has_rdoc: true
173
+ homepage: http://www.twin.ne.jp/~cyross/Miyako/
174
+ post_install_message:
175
+ rdoc_options:
176
+ - -c utf-8
177
+ require_paths:
178
+ - lib
179
+ required_ruby_version: !ruby/object:Gem::Requirement
180
+ requirements:
181
+ - - ">="
182
+ - !ruby/object:Gem::Version
183
+ version: 1.9.1
184
+ version:
185
+ required_rubygems_version: !ruby/object:Gem::Requirement
186
+ requirements:
187
+ - - ">="
188
+ - !ruby/object:Gem::Version
189
+ version: "0"
190
+ version:
191
+ requirements: []
192
+
193
+ rubyforge_project:
194
+ rubygems_version: 1.3.1
195
+ signing_key:
196
+ specification_version: 2
197
+ summary: Game programming library for Ruby
198
+ test_files: []
199
+