opengl 0.9.2-x64-mingw32 → 0.10.0-x64-mingw32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/Gemfile +8 -0
- data/{History.rdoc → History.md} +15 -0
- data/Manifest.txt +5 -1
- data/README.rdoc +25 -28
- data/Rakefile +125 -27
- data/examples/RedBook/font.rb +2 -2
- data/examples/RedBook/light.rb +2 -0
- data/examples/RedBook/stroke.rb +6 -6
- data/ext/opengl/GL/gl.h +2115 -0
- data/ext/opengl/GL/glext.h +11770 -0
- data/ext/opengl/common.h +116 -172
- data/ext/opengl/conv.h +2 -2
- data/ext/opengl/extconf.rb +3 -31
- data/ext/opengl/fptr_struct.h +912 -0
- data/ext/opengl/funcdef.h +29 -63
- data/ext/opengl/gl-1.0-1.1.c +918 -648
- data/ext/opengl/gl-1.2.c +13 -13
- data/ext/opengl/gl-1.3.c +68 -64
- data/ext/opengl/gl-1.4.c +64 -66
- data/ext/opengl/gl-1.5.c +32 -31
- data/ext/opengl/gl-2.0.c +126 -128
- data/ext/opengl/gl-2.1.c +8 -8
- data/ext/opengl/gl-3.0.c +102 -93
- data/ext/opengl/gl-enums.c +9 -29
- data/ext/opengl/gl-enums.h +31 -91
- data/ext/opengl/gl-error.c +15 -17
- data/ext/opengl/gl-error.h +4 -7
- data/ext/opengl/gl-ext-3dfx.c +2 -2
- data/ext/opengl/gl-ext-arb.c +176 -171
- data/ext/opengl/gl-ext-ati.c +4 -4
- data/ext/opengl/gl-ext-ext.c +151 -155
- data/ext/opengl/gl-ext-gremedy.c +4 -4
- data/ext/opengl/gl-ext-nv.c +141 -142
- data/ext/opengl/gl.c +121 -76
- data/ext/opengl/gl_buffer.c +44 -19
- data/ext/opengl/glimpl.c +187 -0
- data/ext/opengl/glimpl.h +47 -0
- data/ext/opengl/opengl.c +5 -3
- data/lib/opengl.rb +24 -4
- data/lib/opengl/2.0/opengl.so +0 -0
- data/lib/opengl/2.1/opengl.so +0 -0
- data/lib/opengl/2.2/opengl.so +0 -0
- data/lib/opengl/2.3/opengl.so +0 -0
- data/lib/opengl/2.4/opengl.so +0 -0
- data/lib/opengl/bindings_version.rb +4 -0
- data/lib/opengl/implementation.rb +38 -0
- data/opengl.gemspec +32 -0
- data/test/test_gl.rb +7 -0
- data/test/test_gl_21.rb +21 -21
- data/test/test_gl_ext_arb.rb +1 -1
- data/test/test_glimpl.rb +23 -0
- data/test/test_opengl_buffer.rb +2 -0
- data/utils/enumgen.rb +2 -2
- metadata +74 -61
- checksums.yaml.gz.sig +0 -0
- data.tar.gz.sig +0 -0
- data/ext/opengl/gl-types.h +0 -67
- metadata.gz.sig +0 -2
data/ext/opengl/gl-enums.h
CHANGED
@@ -1,6 +1,6 @@
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1
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-
/* This file was genereated on
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source:
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-
source:
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1
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+
/* This file was genereated on 2015-01-17 21:05:45 +0100
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source: https://www.opengl.org/registry/oldspecs/enum.spec
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source: https://www.opengl.org/registry/oldspecs/enumext.spec
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*/
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#ifndef GL_1PASS_EXT
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@@ -252,6 +252,9 @@
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#ifndef GL_ALL_SHADER_BITS_EXT
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#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
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#endif
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#ifndef GL_ALL_STATIC_DATA_IBM
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#define GL_ALL_STATIC_DATA_IBM 103060
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#endif
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#ifndef GL_ALPHA
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#define GL_ALPHA 0x1906
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#endif
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@@ -1930,7 +1933,7 @@
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#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
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#endif
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#ifndef GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT
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#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT
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#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
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#endif
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#ifndef GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB
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#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
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@@ -2116,13 +2119,13 @@
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#define GL_COPY_PIXEL_TOKEN 0x0706
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#endif
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#ifndef GL_COPY_READ_BUFFER
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#define GL_COPY_READ_BUFFER
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#define GL_COPY_READ_BUFFER 0x8F36
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#endif
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#ifndef GL_COPY_READ_BUFFER_BINDING
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#define GL_COPY_READ_BUFFER_BINDING 0x8F36
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#endif
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#ifndef GL_COPY_WRITE_BUFFER
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#define GL_COPY_WRITE_BUFFER
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#define GL_COPY_WRITE_BUFFER 0x8F37
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#endif
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#ifndef GL_COPY_WRITE_BUFFER_BINDING
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#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
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#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
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#endif
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#ifndef GL_COVERAGE_SAMPLES_NV
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#define GL_COVERAGE_SAMPLES_NV
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#define GL_COVERAGE_SAMPLES_NV 0x8ED4
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#endif
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#ifndef GL_CPU_OPTIMIZED_QCOM
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#define GL_CPU_OPTIMIZED_QCOM 0x8FB1
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#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
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#endif
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#ifndef GL_DRAW_FRAMEBUFFER_BINDING
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#define GL_DRAW_FRAMEBUFFER_BINDING
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#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
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#endif
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#ifndef GL_DRAW_FRAMEBUFFER_BINDING_EXT
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#define GL_DRAW_FRAMEBUFFER_BINDING_EXT
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#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
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#endif
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#ifndef GL_DRAW_FRAMEBUFFER_BINDING_NV
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#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
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#ifndef GL_EVAL_TRIANGULAR_2D_NV
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#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
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#endif
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#ifndef GL_EVAL_VERTEX_ATRRIB0_NV
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#define GL_EVAL_VERTEX_ATRRIB0_NV 0x86C6
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#endif
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#ifndef GL_EVAL_VERTEX_ATRRIB10_NV
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#define GL_EVAL_VERTEX_ATRRIB10_NV 0x86D0
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#endif
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#ifndef GL_EVAL_VERTEX_ATRRIB11_NV
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#define GL_EVAL_VERTEX_ATRRIB11_NV 0x86D1
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#endif
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#ifndef GL_EVAL_VERTEX_ATRRIB12_NV
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#define GL_EVAL_VERTEX_ATRRIB12_NV 0x86D2
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#endif
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#ifndef GL_EVAL_VERTEX_ATRRIB13_NV
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#define GL_EVAL_VERTEX_ATRRIB13_NV 0x86D3
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#endif
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#ifndef GL_EVAL_VERTEX_ATRRIB14_NV
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#define GL_EVAL_VERTEX_ATRRIB14_NV 0x86D4
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#endif
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#ifndef GL_EVAL_VERTEX_ATRRIB15_NV
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#define GL_EVAL_VERTEX_ATRRIB15_NV 0x86D5
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#endif
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#ifndef GL_EVAL_VERTEX_ATRRIB1_NV
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#define GL_EVAL_VERTEX_ATRRIB1_NV 0x86C7
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#endif
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#ifndef GL_EVAL_VERTEX_ATRRIB2_NV
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#define GL_EVAL_VERTEX_ATRRIB2_NV 0x86C8
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#endif
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#ifndef GL_EVAL_VERTEX_ATRRIB3_NV
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#define GL_EVAL_VERTEX_ATRRIB3_NV 0x86C9
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#endif
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#ifndef GL_EVAL_VERTEX_ATRRIB4_NV
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#define GL_EVAL_VERTEX_ATRRIB4_NV 0x86CA
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#endif
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#ifndef GL_EVAL_VERTEX_ATRRIB5_NV
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#define GL_EVAL_VERTEX_ATRRIB5_NV 0x86CB
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#endif
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#ifndef GL_EVAL_VERTEX_ATRRIB6_NV
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#define GL_EVAL_VERTEX_ATRRIB6_NV 0x86CC
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#endif
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#ifndef GL_EVAL_VERTEX_ATRRIB7_NV
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#define GL_EVAL_VERTEX_ATRRIB7_NV 0x86CD
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#endif
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#ifndef GL_EVAL_VERTEX_ATRRIB8_NV
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#define GL_EVAL_VERTEX_ATRRIB8_NV 0x86CE
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#endif
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#ifndef GL_EVAL_VERTEX_ATRRIB9_NV
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#define GL_EVAL_VERTEX_ATRRIB9_NV 0x86CF
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#endif
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#ifndef GL_EVAL_VERTEX_ATTRIB0_NV
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#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
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#endif
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#ifndef GL_FOG_END
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#define GL_FOG_END 0x0B64
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#endif
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#ifndef GL_FOG_FACTOR_TO_ALPHA_SGIX
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#define GL_FOG_FACTOR_TO_ALPHA_SGIX 0x836F
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#endif
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#ifndef GL_FOG_FUNC_POINTS_SGIS
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#define GL_FOG_FUNC_POINTS_SGIS 0x812B
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#endif
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#ifndef GL_FOG_FUNC_SGIS
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#define GL_FOG_FUNC_SGIS 0x812A
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#endif
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#ifndef GL_FOG_GEN_MODE_NV
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#define GL_FOG_GEN_MODE_NV 0x855A
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#endif
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#ifndef GL_FOG_HINT
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#define GL_FOG_HINT 0x0C54
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#endif
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#ifndef GL_FOG_OFFSET_VALUE_SGIX
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#define GL_FOG_OFFSET_VALUE_SGIX 0x8199
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#endif
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#define GL_FOG_SCALE_SGIX 0x81FC
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#endif
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#ifndef GL_FOG_SCALE_VALUE_SGIX
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#define GL_FOG_SCALE_VALUE_SGIX 0x81FD
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#endif
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#ifndef GL_FOG_SPECULAR_TEXTURE_WIN
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#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
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#endif
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#ifndef GL_MAJOR_VERSION
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#define GL_MAJOR_VERSION 0x821B
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#endif
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#ifndef GL_MALI_PROGRAM_BINARY_ARM
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#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
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#endif
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#ifndef GL_MALI_SHADER_BINARY_ARM
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#define GL_MALI_SHADER_BINARY_ARM 0x8F60
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#endif
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#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
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#endif
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#ifndef GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES
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#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES
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#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
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#endif
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#ifndef GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS
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#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
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#ifndef GL_MAX_PROGRAM_TEXEL_OFFSET_NV
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#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
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#endif
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#ifndef GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS
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#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F
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#endif
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#ifndef GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB
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#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
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#endif
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#define GL_MODELVIEW0_ARB 0x1700
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#endif
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#ifndef GL_MODELVIEW0_EXT
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#define GL_MODELVIEW0_EXT
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#define GL_MODELVIEW0_EXT 0x1700
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#endif
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#ifndef GL_MODELVIEW0_MATRIX_EXT
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#define GL_MODELVIEW0_MATRIX_EXT
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#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6
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#endif
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#ifndef GL_MODELVIEW0_STACK_DEPTH_EXT
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#define GL_MODELVIEW0_STACK_DEPTH_EXT
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#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
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#endif
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#ifndef GL_MODELVIEW10_ARB
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#define GL_MODELVIEW10_ARB 0x872A
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#ifndef GL_MODELVIEW_MATRIX
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#define GL_MODELVIEW_MATRIX 0x0BA6
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#endif
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#ifndef GL_MODELVIEW_MATRIX1_EXT
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#endif
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#ifndef GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES
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#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
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#endif
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#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
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#endif
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#ifndef GL_OFFSET_TEXTURE_2D_BIAS_NV
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#define GL_OFFSET_TEXTURE_2D_BIAS_NV
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#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
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#endif
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#ifndef GL_OFFSET_TEXTURE_2D_MATRIX_NV
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#define GL_OFFSET_TEXTURE_2D_MATRIX_NV
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#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
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#endif
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#ifndef GL_OFFSET_TEXTURE_2D_NV
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#define GL_OFFSET_TEXTURE_2D_NV 0x86E8
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#endif
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#ifndef GL_OFFSET_TEXTURE_2D_SCALE_NV
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#define GL_OFFSET_TEXTURE_2D_SCALE_NV
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#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
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#endif
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#ifndef GL_OFFSET_TEXTURE_BIAS_NV
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#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
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#ifndef GL_RGBA8_EXT
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#define GL_RGBA8_EXT 0x8058
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#endif
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#ifndef GL_RGBA8_OES
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#define GL_RGBA8_OES 0x8058
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#endif
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#ifndef GL_RGBA8_SNORM
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#define GL_RGBA8_SNORM 0x8F97
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#endif
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@@ -11038,7 +10981,7 @@
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#define GL_SHADER_SOURCE_LENGTH 0x8B88
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#endif
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#ifndef GL_SHADER_STORAGE_BARRIER_BIT
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#define GL_SHADER_STORAGE_BARRIER_BIT
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#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
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#endif
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#ifndef GL_SHADER_STORAGE_BLOCK
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#define GL_SHADER_STORAGE_BLOCK 0x92E6
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@@ -11472,6 +11415,9 @@
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#ifndef GL_STATIC_READ_ARB
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#define GL_STATIC_READ_ARB 0x88E5
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#endif
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#ifndef GL_STATIC_VERTEX_ARRAY_IBM
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#define GL_STATIC_VERTEX_ARRAY_IBM 103061
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#endif
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#ifndef GL_STENCIL
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#define GL_STENCIL 0x1802
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#endif
|
@@ -13066,7 +13012,7 @@
|
|
13066
13012
|
#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
|
13067
13013
|
#endif
|
13068
13014
|
#ifndef GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE
|
13069
|
-
#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE
|
13015
|
+
#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
|
13070
13016
|
#endif
|
13071
13017
|
#ifndef GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV
|
13072
13018
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
|
@@ -13096,7 +13042,7 @@
|
|
13096
13042
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
|
13097
13043
|
#endif
|
13098
13044
|
#ifndef GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED
|
13099
|
-
#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED
|
13045
|
+
#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
|
13100
13046
|
#endif
|
13101
13047
|
#ifndef GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV
|
13102
13048
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
|
@@ -13251,9 +13197,6 @@
|
|
13251
13197
|
#ifndef GL_TYPE
|
13252
13198
|
#define GL_TYPE 0x92FA
|
13253
13199
|
#endif
|
13254
|
-
#ifndef GL_TYPE_RGBA_FLOAT_ATI
|
13255
|
-
#define GL_TYPE_RGBA_FLOAT_ATI 0x8820
|
13256
|
-
#endif
|
13257
13200
|
#ifndef GL_UNDEFINED_APPLE
|
13258
13201
|
#define GL_UNDEFINED_APPLE 0x8A1C
|
13259
13202
|
#endif
|
@@ -13713,9 +13656,6 @@
|
|
13713
13656
|
#ifndef GL_UNSIGNED_INVERT_NV
|
13714
13657
|
#define GL_UNSIGNED_INVERT_NV 0x8537
|
13715
13658
|
#endif
|
13716
|
-
#ifndef GL_UNSIGNED_NEGATE_NV
|
13717
|
-
#define GL_UNSIGNED_NEGATE_NV 0x853D
|
13718
|
-
#endif
|
13719
13659
|
#ifndef GL_UNSIGNED_NORMALIZED
|
13720
13660
|
#define GL_UNSIGNED_NORMALIZED 0x8C17
|
13721
13661
|
#endif
|
data/ext/opengl/gl-error.c
CHANGED
@@ -15,17 +15,17 @@
|
|
15
15
|
|
16
16
|
#include "common.h"
|
17
17
|
|
18
|
-
VALUE error_checking = Qtrue;
|
19
|
-
|
20
18
|
VALUE Class_GLError;
|
21
19
|
|
22
20
|
#define BUFSIZE 256
|
23
21
|
|
24
|
-
void check_for_glerror(const char *caller)
|
22
|
+
void check_for_glerror(VALUE obj, const char *caller)
|
25
23
|
{
|
26
24
|
GLenum error;
|
25
|
+
DECL_GL_FUNC_PTR(GLenum,glGetError,(void));
|
27
26
|
|
28
|
-
|
27
|
+
LOAD_GL_FUNC(glGetError, NULL);
|
28
|
+
error = fptr_glGetError();
|
29
29
|
|
30
30
|
if (error==GL_NO_ERROR) { /* no errors == instant return */
|
31
31
|
return;
|
@@ -41,13 +41,13 @@ void check_for_glerror(const char *caller)
|
|
41
41
|
} else {
|
42
42
|
caller = "";
|
43
43
|
}
|
44
|
-
|
44
|
+
|
45
45
|
/* check for queued errors */
|
46
46
|
for(queued_errors = 0;
|
47
|
-
|
47
|
+
fptr_glGetError()!=GL_NO_ERROR;
|
48
48
|
queued_errors++)
|
49
49
|
;
|
50
|
-
|
50
|
+
|
51
51
|
switch(error) {
|
52
52
|
case GL_INVALID_ENUM: error_string = "invalid enumerant"; break;
|
53
53
|
case GL_INVALID_VALUE: error_string = "invalid value"; break;
|
@@ -59,7 +59,7 @@ void check_for_glerror(const char *caller)
|
|
59
59
|
case GL_INVALID_FRAMEBUFFER_OPERATION_EXT: error_string = "invalid framebuffer operation"; break;
|
60
60
|
default: error_string = "unknown error"; break;
|
61
61
|
}
|
62
|
-
|
62
|
+
|
63
63
|
if (queued_errors==0) {
|
64
64
|
snprintf(message, BUFSIZE, "%s%s%s", error_string, from, caller);
|
65
65
|
} else {
|
@@ -82,31 +82,29 @@ VALUE GLError_initialize(VALUE obj,VALUE message, VALUE error_id)
|
|
82
82
|
|
83
83
|
static VALUE enable_error_checking(VALUE obj)
|
84
84
|
{
|
85
|
-
error_checking
|
85
|
+
SET_GLIMPL_VARIABLE(error_checking, Qtrue);
|
86
86
|
return Qnil;
|
87
87
|
}
|
88
88
|
|
89
89
|
static VALUE disable_error_checking(VALUE obj)
|
90
90
|
{
|
91
|
-
error_checking
|
91
|
+
SET_GLIMPL_VARIABLE(error_checking, Qfalse);
|
92
92
|
return Qnil;
|
93
93
|
}
|
94
94
|
|
95
95
|
static VALUE is_error_checking_enabled(VALUE obj)
|
96
96
|
{
|
97
|
-
return error_checking;
|
97
|
+
return GET_GLIMPL_VARIABLE(error_checking);
|
98
98
|
}
|
99
99
|
|
100
|
-
void gl_init_error(VALUE module)
|
100
|
+
void gl_init_error(VALUE klass, VALUE module)
|
101
101
|
{
|
102
102
|
Class_GLError = rb_define_class_under(module, "Error", rb_eStandardError);
|
103
103
|
|
104
104
|
rb_define_method(Class_GLError, "initialize", GLError_initialize, 2);
|
105
105
|
rb_define_attr(Class_GLError, "id", 1, 0);
|
106
106
|
|
107
|
-
|
108
|
-
|
109
|
-
|
110
|
-
|
111
|
-
rb_global_variable(&error_checking);
|
107
|
+
rb_define_method(klass, "enable_error_checking", enable_error_checking, 0);
|
108
|
+
rb_define_method(klass, "disable_error_checking", disable_error_checking, 0);
|
109
|
+
rb_define_method(klass, "is_error_checking_enabled?", is_error_checking_enabled, 0);
|
112
110
|
}
|
data/ext/opengl/gl-error.h
CHANGED
@@ -13,16 +13,13 @@
|
|
13
13
|
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
14
14
|
*/
|
15
15
|
|
16
|
-
void gl_init_error(VALUE);
|
16
|
+
void gl_init_error(VALUE, VALUE);
|
17
17
|
|
18
|
-
|
19
|
-
extern VALUE inside_begin_end;
|
20
|
-
|
21
|
-
void check_for_glerror(const char *);
|
18
|
+
void check_for_glerror(VALUE self, const char *);
|
22
19
|
|
23
20
|
#define CHECK_GLERROR_FROM(caller) \
|
24
21
|
do { \
|
25
|
-
if (error_checking == Qtrue && inside_begin_end == Qfalse) \
|
26
|
-
check_for_glerror(caller); \
|
22
|
+
if (GET_GLIMPL_VARIABLE(error_checking) == Qtrue && GET_GLIMPL_VARIABLE(inside_begin_end) == Qfalse) \
|
23
|
+
check_for_glerror(obj, caller); \
|
27
24
|
} while (0)
|
28
25
|
|
data/ext/opengl/gl-ext-3dfx.c
CHANGED
@@ -20,8 +20,8 @@
|
|
20
20
|
/* #208 - GL_3DFX_tbuffer */
|
21
21
|
GL_FUNC_LOAD_1(TbufferMask3DFX,GLvoid, GLuint, "GL_3DFX_tbuffer")
|
22
22
|
|
23
|
-
void gl_init_functions_ext_3dfx(VALUE
|
23
|
+
void gl_init_functions_ext_3dfx(VALUE klass)
|
24
24
|
{
|
25
25
|
/* #208 - GL_3DFX_tbuffer */
|
26
|
-
|
26
|
+
rb_define_method(klass, "glTbufferMask3DFX", gl_TbufferMask3DFX, 1);
|
27
27
|
}
|
data/ext/opengl/gl-ext-arb.c
CHANGED
@@ -19,12 +19,12 @@
|
|
19
19
|
|
20
20
|
/* #3 GL_ARB_transpose_matrix */
|
21
21
|
#define TRANSPOSEMATRIX_FUNC(_name_,_type_,_conv_) \
|
22
|
-
static void (APIENTRY * fptr_gl##_name_)(const _type_[]); \
|
23
22
|
static VALUE \
|
24
23
|
gl_##_name_(obj,arg1) \
|
25
24
|
VALUE obj,arg1; \
|
26
25
|
{ \
|
27
26
|
_type_ m[4*4]; \
|
27
|
+
DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(const _type_[])); \
|
28
28
|
LOAD_GL_FUNC(gl##_name_, "GL_ARB_transpose_matrix"); \
|
29
29
|
_conv_(arg1, m, 4, 4); \
|
30
30
|
fptr_gl##_name_(m); \
|
@@ -45,12 +45,12 @@ GL_FUNC_LOAD_2(SampleCoverageARB,GLvoid, GLclampf,GLboolean, "GL_ARB_multisample
|
|
45
45
|
/* #14 GL_ARB_point_parameters */
|
46
46
|
GL_FUNC_LOAD_2(PointParameterfARB,GLvoid, GLenum,GLfloat, "GL_ARB_point_parameters")
|
47
47
|
|
48
|
-
static void (APIENTRY * fptr_glPointParameterfvARB)(GLenum,GLfloat *);
|
49
48
|
static VALUE gl_PointParameterfvARB(VALUE obj,VALUE arg1,VALUE arg2)
|
50
49
|
{
|
51
50
|
GLfloat params[3] = {(GLfloat)0.0,(GLfloat)0.0,(GLfloat)0.0};
|
52
51
|
GLenum pname;
|
53
52
|
GLint size;
|
53
|
+
DECL_GL_FUNC_PTR(GLvoid,glPointParameterfvARB,(GLenum,GLfloat *));
|
54
54
|
LOAD_GL_FUNC(glPointParameterfvARB, "GL_ARB_point_parameters");
|
55
55
|
pname = NUM2UINT(arg1);
|
56
56
|
Check_Type(arg2,T_ARRAY);
|
@@ -75,10 +75,10 @@ GL_FUNC_LOAD_3(WindowPos3iARB,GLvoid, GLint,GLint,GLint, "GL_ARB_window_pos")
|
|
75
75
|
GL_FUNC_LOAD_3(WindowPos3sARB,GLvoid, GLshort,GLshort,GLshort, "GL_ARB_window_pos")
|
76
76
|
|
77
77
|
#define WINDOWPOSFUNCV(_name_,_type_,_conv_,_size_,_ext_) \
|
78
|
-
static void (APIENTRY * fptr_gl##_name_)(const _type_ *); \
|
79
78
|
static VALUE gl_##_name_(VALUE obj,VALUE arg1) \
|
80
79
|
{ \
|
81
80
|
_type_ cary[_size_]; \
|
81
|
+
DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(const _type_ *)); \
|
82
82
|
LOAD_GL_FUNC(gl##_name_, _ext_); \
|
83
83
|
Check_Type(arg1,T_ARRAY); \
|
84
84
|
if (RARRAY_LEN(arg1) != _size_) \
|
@@ -101,9 +101,9 @@ WINDOWPOSFUNCV(WindowPos3svARB,GLshort,ary2cshort,3,"GL_ARB_window_pos")
|
|
101
101
|
|
102
102
|
|
103
103
|
/* #26 GL_ARB_vertex_program */
|
104
|
-
static void (APIENTRY * fptr_glProgramStringARB)(GLenum,GLenum,GLsizei,const void *);
|
105
104
|
static VALUE gl_ProgramStringARB(VALUE obj,VALUE arg1,VALUE arg2,VALUE arg3)
|
106
105
|
{
|
106
|
+
DECL_GL_FUNC_PTR(GLvoid,glProgramStringARB,(GLenum,GLenum,GLsizei,const void *));
|
107
107
|
LOAD_GL_FUNC(glProgramStringARB, "GL_ARB_vertex_program");
|
108
108
|
Check_Type(arg3,T_STRING);
|
109
109
|
fptr_glProgramStringARB((GLenum)NUM2INT(arg1),(GLenum)NUM2INT(arg2),(GLsizei)RSTRING_LENINT(arg3),RSTRING_PTR(arg3));
|
@@ -111,23 +111,24 @@ static VALUE gl_ProgramStringARB(VALUE obj,VALUE arg1,VALUE arg2,VALUE arg3)
|
|
111
111
|
return Qnil;
|
112
112
|
}
|
113
113
|
|
114
|
-
static void (APIENTRY * fptr_glGetProgramivARB)(GLenum,GLenum,GLint *);
|
115
114
|
static VALUE gl_GetProgramivARB(VALUE obj,VALUE arg1,VALUE arg2)
|
116
115
|
{
|
117
116
|
GLint ret = 0;
|
117
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetProgramivARB,(GLenum,GLenum,GLint *));
|
118
118
|
LOAD_GL_FUNC(glGetProgramivARB, "GL_ARB_vertex_program");
|
119
119
|
fptr_glGetProgramivARB(NUM2INT(arg1),NUM2INT(arg2),&ret);
|
120
120
|
CHECK_GLERROR_FROM("glGetProgramivARB");
|
121
121
|
return cond_GLBOOL2RUBY(NUM2INT(arg2),ret);
|
122
122
|
}
|
123
123
|
|
124
|
-
static void (APIENTRY * fptr_glGetProgramStringARB)(GLenum,GLenum,void *string);
|
125
124
|
static VALUE gl_GetProgramStringARB(VALUE obj,VALUE arg1,VALUE arg2)
|
126
125
|
{
|
127
126
|
GLsizei len = 0;
|
128
127
|
char *buffer;
|
129
128
|
VALUE ret_buffer;
|
130
129
|
|
130
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetProgramStringARB,(GLenum,GLenum,void *string));
|
131
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetProgramivARB,(GLenum,GLenum,GLint *));
|
131
132
|
LOAD_GL_FUNC(glGetProgramStringARB, "GL_ARB_vertex_program");
|
132
133
|
LOAD_GL_FUNC(glGetProgramivARB, "GL_ARB_vertex_program");
|
133
134
|
|
@@ -153,9 +154,6 @@ GL_FUNC_LOAD_1(IsProgramARB,GLboolean, GLuint, "GL_ARB_vertex_program")
|
|
153
154
|
GL_FUNC_LOAD_1(EnableVertexAttribArrayARB,GLvoid, GLuint, "GL_ARB_vertex_program")
|
154
155
|
GL_FUNC_LOAD_1(DisableVertexAttribArrayARB,GLvoid, GLuint, "GL_ARB_vertex_program")
|
155
156
|
|
156
|
-
extern VALUE g_VertexAttrib_ptr[];
|
157
|
-
|
158
|
-
static void (APIENTRY * fptr_glVertexAttribPointerARB)(GLuint,GLint,GLenum,GLboolean,GLsizei,const GLvoid *);
|
159
157
|
static VALUE gl_VertexAttribPointerARB(VALUE obj,VALUE arg1,VALUE arg2,VALUE arg3,VALUE arg4,VALUE arg5,VALUE arg6)
|
160
158
|
{
|
161
159
|
GLuint index;
|
@@ -164,6 +162,7 @@ static VALUE gl_VertexAttribPointerARB(VALUE obj,VALUE arg1,VALUE arg2,VALUE arg
|
|
164
162
|
GLboolean normalized;
|
165
163
|
GLsizei stride;
|
166
164
|
|
165
|
+
DECL_GL_FUNC_PTR(GLvoid,glVertexAttribPointerARB,(GLuint,GLint,GLenum,GLboolean,GLsizei,const GLvoid *));
|
167
166
|
LOAD_GL_FUNC(glVertexAttribPointerARB, "GL_ARB_vertex_program");
|
168
167
|
|
169
168
|
index = (GLuint)NUM2UINT(arg1);
|
@@ -174,14 +173,14 @@ static VALUE gl_VertexAttribPointerARB(VALUE obj,VALUE arg1,VALUE arg2,VALUE arg
|
|
174
173
|
if (index>_MAX_VERTEX_ATTRIBS)
|
175
174
|
rb_raise(rb_eArgError, "Index too large, maximum allowed value '%i'",_MAX_VERTEX_ATTRIBS);
|
176
175
|
|
177
|
-
if (
|
178
|
-
|
176
|
+
if (CHECK_BUFFER_BINDING(GL_ARRAY_BUFFER_BINDING)) {
|
177
|
+
GET_GLIMPL_VARIABLE(VertexAttrib_ptr)[index] = arg6;
|
179
178
|
fptr_glVertexAttribPointerARB(index,size,type,normalized,stride,(GLvoid *)NUM2SIZET(arg6));
|
180
179
|
} else {
|
181
180
|
VALUE data;
|
182
181
|
data = pack_array_or_pass_string(type,arg6);
|
183
182
|
rb_str_freeze(data);
|
184
|
-
|
183
|
+
GET_GLIMPL_VARIABLE(VertexAttrib_ptr)[index] = data;
|
185
184
|
fptr_glVertexAttribPointerARB(index,size,type,normalized,stride,(GLvoid *)RSTRING_PTR(data));
|
186
185
|
}
|
187
186
|
|
@@ -190,18 +189,18 @@ static VALUE gl_VertexAttribPointerARB(VALUE obj,VALUE arg1,VALUE arg2,VALUE arg
|
|
190
189
|
}
|
191
190
|
|
192
191
|
|
193
|
-
static void (APIENTRY * fptr_glGetVertexAttribPointervARB)(GLuint,GLenum,GLvoid **);
|
194
192
|
static VALUE
|
195
193
|
gl_GetVertexAttribPointervARB(obj,arg1)
|
196
194
|
VALUE obj,arg1;
|
197
195
|
{
|
198
196
|
GLuint index;
|
197
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetVertexAttribPointervARB,(GLuint,GLenum,GLvoid **));
|
199
198
|
LOAD_GL_FUNC(glGetVertexAttribPointervARB, "GL_ARB_vertex_program");
|
200
199
|
index =(GLuint) NUM2INT(arg1);
|
201
200
|
if (index>_MAX_VERTEX_ATTRIBS)
|
202
201
|
rb_raise(rb_eArgError, "Index too large, maximum allowed value '%i'",_MAX_VERTEX_ATTRIBS);
|
203
202
|
|
204
|
-
return
|
203
|
+
return GET_GLIMPL_VARIABLE(VertexAttrib_ptr)[index];
|
205
204
|
}
|
206
205
|
|
207
206
|
GL_FUNC_LOAD_6(ProgramEnvParameter4dARB,GLvoid, GLenum,GLuint,GLdouble,GLdouble,GLdouble,GLdouble, "GL_ARB_vertex_program")
|
@@ -210,12 +209,12 @@ GL_FUNC_LOAD_6(ProgramLocalParameter4dARB,GLvoid, GLenum,GLuint,GLdouble,GLdoubl
|
|
210
209
|
GL_FUNC_LOAD_6(ProgramLocalParameter4fARB,GLvoid, GLenum,GLuint,GLfloat,GLfloat,GLfloat,GLfloat, "GL_ARB_vertex_program")
|
211
210
|
|
212
211
|
#define PROGRAMPARAM_FUNC_V(_name_,_type_,_conv_,_extension_) \
|
213
|
-
static void (APIENTRY * fptr_gl##_name_)(GLenum,GLuint,const _type_ *); \
|
214
212
|
static VALUE \
|
215
213
|
gl_##_name_(obj,arg1,arg2,arg3) \
|
216
214
|
VALUE obj,arg1,arg2,arg3; \
|
217
215
|
{ \
|
218
216
|
_type_ cary[4]; \
|
217
|
+
DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLenum,GLuint,const _type_ *)); \
|
219
218
|
LOAD_GL_FUNC(gl##_name_, _extension_); \
|
220
219
|
_conv_(arg3,cary,4); \
|
221
220
|
fptr_gl##_name_(NUM2UINT(arg1),NUM2UINT(arg2),cary); \
|
@@ -230,12 +229,12 @@ PROGRAMPARAM_FUNC_V(ProgramLocalParameter4fvARB,GLfloat,ary2cflt,"GL_ARB_vertex_
|
|
230
229
|
#undef PROGRAMPARAM_FUNC_V
|
231
230
|
|
232
231
|
#define GETPROGRAMPARAM_FUNC(_name_,_type_,_extension_) \
|
233
|
-
static void (APIENTRY * fptr_gl##_name_)(GLenum,GLuint,_type_ *); \
|
234
232
|
static VALUE \
|
235
233
|
gl_##_name_(obj,arg1,arg2) \
|
236
234
|
VALUE obj,arg1,arg2; \
|
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{ \
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DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLenum,GLuint,_type_ *)); \
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LOAD_GL_FUNC(gl##_name_, _extension_); \
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fptr_gl##_name_(NUM2UINT(arg1),NUM2UINT(arg2),cary); \
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RET_ARRAY_OR_SINGLE("gl" #_name_, 4, RETCONV_##_type_, cary); \
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@@ -263,13 +262,13 @@ GL_FUNC_LOAD_5(VertexAttrib4sARB,GLvoid, GLuint,GLshort,GLshort,GLshort,GLshort,
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GL_FUNC_LOAD_5(VertexAttrib4NubARB,GLvoid, GLuint,GLubyte,GLubyte,GLubyte,GLubyte, "GL_ARB_vertex_program")
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#define VERTEXATTRIB_FUNC_V(_name_,_type_,_conv_,_size_,_extension_) \
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{ \
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_type_ v[_size_]; \
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DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLuint,_type_ *)); \
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LOAD_GL_FUNC(gl##_name_, _extension_); \
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_conv_(arg2,v,_size_); \
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@@ -304,7 +303,6 @@ VERTEXATTRIB_FUNC_V(VertexAttrib1svARB,GLshort,ary2cshort,1,"GL_ARB_vertex_progr
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#define GETVERTEXATTRIB_FUNC(_name_,_type_,_extension_) \
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static void (APIENTRY * fptr_gl##_name_)(GLuint,GLenum,_type_ *); \
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gl_##_name_(obj,arg1,arg2) \
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@@ -313,6 +311,7 @@ VALUE obj,arg1,arg2; \
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DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLuint,GLenum,_type_ *)); \
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LOAD_GL_FUNC(gl##_name_, _extension_); \
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pname = (GLenum)NUM2INT(arg2); \
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@@ -329,7 +328,6 @@ GETVERTEXATTRIB_FUNC(GetVertexAttribfvARB,GLfloat,"GL_ARB_vertex_program")
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//GETVERTEXATTRIB_FUNC(GetVertexAttribivARB,GLint,INT2NUM,"GL_ARB_vertex_program")
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static void (APIENTRY * fptr_glGetVertexAttribivARB)(GLuint,GLenum,GLint *);
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gl_GetVertexAttribivARB(obj,arg1,arg2)
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@@ -338,6 +336,7 @@ VALUE obj,arg1,arg2;
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GLint size;
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DECL_GL_FUNC_PTR(GLvoid,glGetVertexAttribivARB,(GLuint,GLenum,GLint *));
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LOAD_GL_FUNC(glGetVertexAttribivARB, "GL_ARB_vertex_program");
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pname = (GLenum)NUM2INT(arg2);
|
@@ -359,10 +358,10 @@ GL_FUNC_LOAD_2(BeginQueryARB,GLvoid, GLuint,GLuint, "GL_ARB_occlusion_query")
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GL_FUNC_LOAD_1(EndQueryARB,GLvoid, GLenum, "GL_ARB_occlusion_query")
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#define GETQUERY_FUNC(_name_,_type_,_conv_) \
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static void (APIENTRY * fptr_gl##_name_)(GLuint,GLenum,_type_ *); \
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{ \
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_type_ ret = 0; \
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DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLuint,GLenum,_type_ *)); \
|
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LOAD_GL_FUNC(gl##_name_, "GL_ARB_occlusion_query"); \
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fptr_gl##_name_(NUM2INT(arg1),NUM2INT(arg2),&ret); \
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CHECK_GLERROR_FROM("gl" #_name_); \
|
@@ -386,7 +385,6 @@ GL_FUNC_LOAD_1(GetHandleARB,GLuint, GLenum, "GL_ARB_shader_objects")
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GL_FUNC_LOAD_1(CreateShaderObjectARB,GLuint, GLenum, "GL_ARB_shader_objects")
|
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GL_FUNC_LOAD_0(CreateProgramObjectARB,GLuint, "GL_ARB_shader_objects")
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|
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static void (APIENTRY * fptr_glShaderSourceARB)(GLuint,GLsizei,GLchar**,GLint *);
|
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static VALUE
|
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gl_ShaderSourceARB(obj,arg1,arg2)
|
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VALUE obj,arg1,arg2;
|
@@ -394,6 +392,7 @@ VALUE obj,arg1,arg2;
|
|
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GLuint shader;
|
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GLint length;
|
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GLchar *str;
|
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|
+
DECL_GL_FUNC_PTR(GLvoid,glShaderSourceARB,(GLuint,GLsizei,GLchar**,GLint *));
|
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LOAD_GL_FUNC(glShaderSourceARB, "GL_ARB_shader_objects");
|
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shader = (GLuint)NUM2UINT(arg1);
|
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|
Check_Type(arg2,T_STRING);
|
@@ -414,7 +413,6 @@ GL_FUNC_LOAD_4(Uniform3iARB,GLvoid, GLint,GLint,GLint,GLint, "GL_ARB_shader_obje
|
|
414
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|
GL_FUNC_LOAD_5(Uniform4iARB,GLvoid, GLint,GLint,GLint,GLint,GLint, "GL_ARB_shader_objects")
|
415
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|
|
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|
#define GLUNIFORM_VFUNC(_name_,_type_,_conv_,_size_) \
|
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|
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static void (APIENTRY * fptr_gl##_name_)(GLint,GLsizei,const _type_ *); \
|
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|
static VALUE \
|
419
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|
gl_##_name_(obj,arg1,arg2) \
|
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VALUE obj,arg1,arg2; \
|
@@ -422,6 +420,7 @@ VALUE obj,arg1,arg2; \
|
|
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|
GLint location; \
|
423
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|
GLsizei count; \
|
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|
_type_ *value; \
|
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|
+
DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLint,GLsizei,const _type_ *)); \
|
425
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|
LOAD_GL_FUNC(gl##_name_, "GL_ARB_shader_objects"); \
|
426
425
|
Check_Type(arg2,T_ARRAY); \
|
427
426
|
count = (GLsizei)RARRAY_LENINT(arg2); \
|
@@ -447,7 +446,6 @@ GLUNIFORM_VFUNC(Uniform4ivARB,GLint,ary2cint,4)
|
|
447
446
|
#undef GLUNIFORM_VFUNC
|
448
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|
|
449
448
|
#define UNIFORMMATRIX_FUNC(_name_,_size_) \
|
450
|
-
static void (APIENTRY * fptr_gl##_name_)(GLint,GLsizei,GLboolean,GLfloat *); \
|
451
449
|
static VALUE \
|
452
450
|
gl_##_name_(obj,arg1,arg2,arg3) \
|
453
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|
VALUE obj,arg1,arg2,arg3; \
|
@@ -456,6 +454,7 @@ VALUE obj,arg1,arg2,arg3; \
|
|
456
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|
GLsizei count; \
|
457
455
|
GLboolean transpose; \
|
458
456
|
GLfloat *value; \
|
457
|
+
DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLint,GLsizei,GLboolean,GLfloat *)); \
|
459
458
|
LOAD_GL_FUNC(gl##_name_, "GL_ARB_shader_objects"); \
|
460
459
|
location = (GLint)NUM2INT(arg1); \
|
461
460
|
count = (GLsizei)RARRAY_LENINT(rb_funcall(rb_Array(arg3),rb_intern("flatten"),0)); \
|
@@ -474,7 +473,6 @@ UNIFORMMATRIX_FUNC(UniformMatrix4fvARB,4)
|
|
474
473
|
#undef UNIFORMMATRIX_FUNC
|
475
474
|
|
476
475
|
#define GETOBJECTPARAMETER_FUNC(_name_,_type_,_conv_) \
|
477
|
-
static void (APIENTRY * fptr_gl##_name_)(GLuint,GLenum,_type_ *); \
|
478
476
|
static VALUE \
|
479
477
|
gl_##_name_(obj,arg1,arg2) \
|
480
478
|
VALUE obj,arg1,arg2; \
|
@@ -482,6 +480,7 @@ VALUE obj,arg1,arg2; \
|
|
482
480
|
GLuint program; \
|
483
481
|
GLenum pname; \
|
484
482
|
_type_ params = 0; \
|
483
|
+
DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLuint,GLenum,_type_ *)); \
|
485
484
|
LOAD_GL_FUNC(gl##_name_, "GL_ARB_shader_objects"); \
|
486
485
|
program = (GLuint)NUM2UINT(arg1); \
|
487
486
|
pname = (GLenum)NUM2INT(arg2); \
|
@@ -495,7 +494,6 @@ GETOBJECTPARAMETER_FUNC(GetObjectParameterfvARB,GLfloat,cond_GLBOOL2RUBY_F)
|
|
495
494
|
|
496
495
|
#undef GETOBJECTPARAMETER_FUNC
|
497
496
|
|
498
|
-
static void (APIENTRY * fptr_glGetInfoLogARB)(GLuint,GLsizei,GLsizei *,GLchar *);
|
499
497
|
static VALUE
|
500
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|
gl_GetInfoLogARB(obj,arg1)
|
501
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|
VALUE obj,arg1;
|
@@ -504,6 +502,8 @@ VALUE obj,arg1;
|
|
504
502
|
GLint max_size = 0;
|
505
503
|
GLsizei ret_length = 0;
|
506
504
|
VALUE buffer;
|
505
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetInfoLogARB,(GLuint,GLsizei,GLsizei *,GLchar *));
|
506
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetObjectParameterivARB,(GLuint,GLenum,GLint *));
|
507
507
|
LOAD_GL_FUNC(glGetInfoLogARB, "GL_ARB_shader_objects");
|
508
508
|
LOAD_GL_FUNC(glGetObjectParameterivARB, "GL_ARB_shader_objects");
|
509
509
|
program = (GLuint)NUM2UINT(arg1);
|
@@ -517,7 +517,6 @@ VALUE obj,arg1;
|
|
517
517
|
return buffer;
|
518
518
|
}
|
519
519
|
|
520
|
-
static void (APIENTRY * fptr_glGetShaderSourceARB)(GLuint,GLsizei,GLsizei *,GLchar *);
|
521
520
|
static VALUE
|
522
521
|
gl_GetShaderSourceARB(obj,arg1)
|
523
522
|
VALUE obj,arg1;
|
@@ -526,6 +525,8 @@ VALUE obj,arg1;
|
|
526
525
|
GLint max_size = 0;
|
527
526
|
GLsizei ret_length = 0;
|
528
527
|
VALUE buffer;
|
528
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetShaderSourceARB,(GLuint,GLsizei,GLsizei *,GLchar *));
|
529
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetObjectParameterivARB,(GLuint,GLenum,GLint *));
|
529
530
|
LOAD_GL_FUNC(glGetShaderSourceARB, "GL_ARB_shader_objects");
|
530
531
|
LOAD_GL_FUNC(glGetObjectParameterivARB, "GL_ARB_shader_objects");
|
531
532
|
shader = (GLuint)NUM2UINT(arg1);
|
@@ -539,7 +540,6 @@ VALUE obj,arg1;
|
|
539
540
|
return buffer;
|
540
541
|
}
|
541
542
|
|
542
|
-
static void (APIENTRY * fptr_glGetActiveUniformARB)(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*);
|
543
543
|
static VALUE
|
544
544
|
gl_GetActiveUniformARB(obj,arg1,arg2)
|
545
545
|
VALUE obj,arg1,arg2;
|
@@ -552,6 +552,8 @@ VALUE obj,arg1,arg2;
|
|
552
552
|
GLenum uniform_type = 0;
|
553
553
|
VALUE buffer;
|
554
554
|
VALUE retary;
|
555
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetActiveUniformARB,(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*));
|
556
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetObjectParameterivARB,(GLuint,GLenum,GLint *));
|
555
557
|
LOAD_GL_FUNC(glGetActiveUniformARB, "GL_ARB_shader_objects");
|
556
558
|
LOAD_GL_FUNC(glGetObjectParameterivARB, "GL_ARB_shader_objects");
|
557
559
|
program = (GLuint)NUM2UINT(arg1);
|
@@ -574,7 +576,6 @@ VALUE obj,arg1,arg2;
|
|
574
576
|
}
|
575
577
|
|
576
578
|
#define GETUNIFORM_FUNC(_name_,_type_) \
|
577
|
-
static void (APIENTRY * fptr_gl##_name_)(GLuint,GLint,_type_ *); \
|
578
579
|
static VALUE \
|
579
580
|
gl_##_name_(obj,arg1,arg2) \
|
580
581
|
VALUE obj,arg1,arg2; \
|
@@ -586,6 +587,8 @@ VALUE obj,arg1,arg2; \
|
|
586
587
|
GLenum uniform_type = 0; \
|
587
588
|
GLint uniform_size = 0; \
|
588
589
|
\
|
590
|
+
DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLuint,GLint,_type_ *)); \
|
591
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetActiveUniformARB,(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*)); \
|
589
592
|
LOAD_GL_FUNC(gl##_name_, "GL_ARB_shader_objects"); \
|
590
593
|
LOAD_GL_FUNC(glGetActiveUniformARB, "GL_ARB_shader_objects"); \
|
591
594
|
program = (GLuint)NUM2UINT(arg1); \
|
@@ -608,13 +611,13 @@ GETUNIFORM_FUNC(GetUniformfvARB,GLfloat)
|
|
608
611
|
GETUNIFORM_FUNC(GetUniformivARB,GLint)
|
609
612
|
#undef GETUNIFORM_FUNC
|
610
613
|
|
611
|
-
static GLint (APIENTRY * fptr_glGetUniformLocationARB)(GLuint,const GLchar*);
|
612
614
|
static VALUE
|
613
615
|
gl_GetUniformLocationARB(obj,arg1,arg2)
|
614
616
|
VALUE obj,arg1,arg2;
|
615
617
|
{
|
616
618
|
GLuint program;
|
617
619
|
GLint ret;
|
620
|
+
DECL_GL_FUNC_PTR(GLint,glGetUniformLocationARB,(GLuint,const GLchar*));
|
618
621
|
LOAD_GL_FUNC(glGetUniformLocationARB, "GL_ARB_shader_objects");
|
619
622
|
program=(GLuint)NUM2UINT(arg1);
|
620
623
|
Check_Type(arg2,T_STRING);
|
@@ -623,7 +626,6 @@ VALUE obj,arg1,arg2;
|
|
623
626
|
return INT2NUM(ret);
|
624
627
|
}
|
625
628
|
|
626
|
-
static void (APIENTRY * fptr_glGetAttachedObjectsARB)(GLuint,GLsizei,GLsizei *,GLuint *);
|
627
629
|
static VALUE
|
628
630
|
gl_GetAttachedObjectsARB(obj,arg1)
|
629
631
|
VALUE obj,arg1;
|
@@ -632,6 +634,8 @@ VALUE obj,arg1;
|
|
632
634
|
GLint shaders_num = 0;
|
633
635
|
GLuint *shaders;
|
634
636
|
GLsizei count = 0;
|
637
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetAttachedObjectsARB,(GLuint,GLsizei,GLsizei *,GLuint *));
|
638
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetObjectParameterivARB,(GLuint,GLenum,GLint *));
|
635
639
|
LOAD_GL_FUNC(glGetAttachedObjectsARB, "GL_ARB_shader_objects");
|
636
640
|
LOAD_GL_FUNC(glGetObjectParameterivARB, "GL_ARB_shader_objects");
|
637
641
|
program = (GLuint)NUM2UINT(arg1);
|
@@ -647,13 +651,13 @@ VALUE obj,arg1;
|
|
647
651
|
|
648
652
|
/* #31 GL_ARB_vertex_shader */
|
649
653
|
|
650
|
-
static void (APIENTRY * fptr_glBindAttribLocationARB)(GLuint,GLuint,GLchar *);
|
651
654
|
static VALUE
|
652
655
|
gl_BindAttribLocationARB(obj,arg1,arg2,arg3)
|
653
656
|
VALUE obj,arg1,arg2,arg3;
|
654
657
|
{
|
655
658
|
GLuint program;
|
656
659
|
GLuint index;
|
660
|
+
DECL_GL_FUNC_PTR(GLvoid,glBindAttribLocationARB,(GLuint,GLuint,GLchar *));
|
657
661
|
LOAD_GL_FUNC(glBindAttribLocationARB, "GL_ARB_vertex_shader");
|
658
662
|
program = (GLuint)NUM2UINT(arg1);
|
659
663
|
index = (GLuint)NUM2UINT(arg2);
|
@@ -663,7 +667,6 @@ VALUE obj,arg1,arg2,arg3;
|
|
663
667
|
return Qnil;
|
664
668
|
}
|
665
669
|
|
666
|
-
static void (APIENTRY * fptr_glGetActiveAttribARB)(GLuint,GLuint,GLsizei,GLsizei *,GLint *,GLenum *,GLchar *);
|
667
670
|
static VALUE
|
668
671
|
gl_GetActiveAttribARB(obj,arg1,arg2)
|
669
672
|
VALUE obj,arg1,arg2;
|
@@ -676,6 +679,8 @@ VALUE obj,arg1,arg2;
|
|
676
679
|
GLenum attrib_type = 0;
|
677
680
|
VALUE buffer;
|
678
681
|
VALUE retary;
|
682
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetActiveAttribARB,(GLuint,GLuint,GLsizei,GLsizei *,GLint *,GLenum *,GLchar *));
|
683
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetObjectParameterivARB,(GLuint,GLenum,GLint *));
|
679
684
|
LOAD_GL_FUNC(glGetActiveAttribARB, "GL_ARB_vertex_shader");
|
680
685
|
LOAD_GL_FUNC(glGetObjectParameterivARB, "GL_ARB_vertex_shader");
|
681
686
|
program = (GLuint)NUM2UINT(arg1);
|
@@ -697,13 +702,13 @@ VALUE obj,arg1,arg2;
|
|
697
702
|
return retary;
|
698
703
|
}
|
699
704
|
|
700
|
-
static GLint (APIENTRY * fptr_glGetAttribLocationARB)(GLuint,const GLchar*);
|
701
705
|
static VALUE
|
702
706
|
gl_GetAttribLocationARB(obj,arg1,arg2)
|
703
707
|
VALUE obj,arg1,arg2;
|
704
708
|
{
|
705
709
|
GLuint program;
|
706
710
|
GLint ret;
|
711
|
+
DECL_GL_FUNC_PTR(GLint,glGetAttribLocationARB,(GLuint,const GLchar*));
|
707
712
|
LOAD_GL_FUNC(glGetAttribLocationARB, "GL_ARB_shader_objects");
|
708
713
|
program=(GLuint)NUM2UINT(arg1);
|
709
714
|
Check_Type(arg2,T_STRING);
|
@@ -716,160 +721,160 @@ VALUE obj,arg1,arg2;
|
|
716
721
|
/* #39 GL_ARB_color_buffer_float */
|
717
722
|
GL_FUNC_LOAD_2(ClampColorARB,GLvoid, GLenum,GLenum, "GL_ARB_color_buffer_float")
|
718
723
|
|
719
|
-
void gl_init_functions_ext_arb(VALUE
|
724
|
+
void gl_init_functions_ext_arb(VALUE klass)
|
720
725
|
{
|
721
726
|
/* #3 GL_ARB_transpose_matrix */
|
722
|
-
|
723
|
-
|
724
|
-
|
725
|
-
|
727
|
+
rb_define_method(klass, "glLoadTransposeMatrixfARB", gl_LoadTransposeMatrixfARB, 1);
|
728
|
+
rb_define_method(klass, "glLoadTransposeMatrixdARB", gl_LoadTransposeMatrixdARB, 1);
|
729
|
+
rb_define_method(klass, "glMultTransposeMatrixfARB", gl_MultTransposeMatrixfARB, 1);
|
730
|
+
rb_define_method(klass, "glMultTransposeMatrixdARB", gl_MultTransposeMatrixdARB, 1);
|
726
731
|
|
727
732
|
/* #5 GL_ARB_multisample */
|
728
|
-
|
733
|
+
rb_define_method(klass, "glSampleCoverageARB", gl_SampleCoverageARB, 2);
|
729
734
|
|
730
735
|
/* #14 GL_ARB_point_parameters */
|
731
|
-
|
732
|
-
|
736
|
+
rb_define_method(klass, "glPointParameterfARB", gl_PointParameterfARB, 2);
|
737
|
+
rb_define_method(klass, "glPointParameterfvARB", gl_PointParameterfvARB, 2);
|
733
738
|
|
734
739
|
/* #26 GL_ARB_window_pos */
|
735
|
-
|
736
|
-
|
737
|
-
|
738
|
-
|
739
|
-
|
740
|
-
|
741
|
-
|
742
|
-
|
743
|
-
|
744
|
-
|
745
|
-
|
746
|
-
|
747
|
-
|
748
|
-
|
749
|
-
|
750
|
-
|
751
|
-
|
740
|
+
rb_define_method(klass, "glWindowPos2dARB", gl_WindowPos2dARB, 2);
|
741
|
+
rb_define_method(klass, "glWindowPos2fARB", gl_WindowPos2fARB, 2);
|
742
|
+
rb_define_method(klass, "glWindowPos2iARB", gl_WindowPos2iARB, 2);
|
743
|
+
rb_define_method(klass, "glWindowPos2sARB", gl_WindowPos2sARB, 2);
|
744
|
+
rb_define_method(klass, "glWindowPos3dARB", gl_WindowPos3dARB, 3);
|
745
|
+
rb_define_method(klass, "glWindowPos3fARB", gl_WindowPos3fARB, 3);
|
746
|
+
rb_define_method(klass, "glWindowPos3iARB", gl_WindowPos3iARB, 3);
|
747
|
+
rb_define_method(klass, "glWindowPos3sARB", gl_WindowPos3sARB, 3);
|
748
|
+
|
749
|
+
rb_define_method(klass, "glWindowPos2dvARB", gl_WindowPos2dvARB, 1);
|
750
|
+
rb_define_method(klass, "glWindowPos2fvARB", gl_WindowPos2fvARB, 1);
|
751
|
+
rb_define_method(klass, "glWindowPos2ivARB", gl_WindowPos2ivARB, 1);
|
752
|
+
rb_define_method(klass, "glWindowPos2svARB", gl_WindowPos2svARB, 1);
|
753
|
+
rb_define_method(klass, "glWindowPos3dvARB", gl_WindowPos3dvARB, 1);
|
754
|
+
rb_define_method(klass, "glWindowPos3fvARB", gl_WindowPos3fvARB, 1);
|
755
|
+
rb_define_method(klass, "glWindowPos3ivARB", gl_WindowPos3ivARB, 1);
|
756
|
+
rb_define_method(klass, "glWindowPos3svARB", gl_WindowPos3svARB, 1);
|
752
757
|
|
753
758
|
/* #26 GL_ARB_vertex_program */
|
754
|
-
|
755
|
-
|
756
|
-
|
757
|
-
|
758
|
-
|
759
|
-
|
760
|
-
|
761
|
-
|
762
|
-
|
763
|
-
|
764
|
-
|
765
|
-
|
766
|
-
|
767
|
-
|
768
|
-
|
769
|
-
|
770
|
-
|
771
|
-
|
772
|
-
|
773
|
-
|
774
|
-
|
775
|
-
|
776
|
-
|
777
|
-
|
778
|
-
|
779
|
-
|
780
|
-
|
781
|
-
|
782
|
-
|
783
|
-
|
784
|
-
|
785
|
-
|
786
|
-
|
787
|
-
|
788
|
-
|
789
|
-
|
790
|
-
|
791
|
-
|
792
|
-
|
793
|
-
|
794
|
-
|
795
|
-
|
796
|
-
|
797
|
-
|
798
|
-
|
799
|
-
|
800
|
-
|
801
|
-
|
802
|
-
|
803
|
-
|
804
|
-
|
805
|
-
|
806
|
-
|
807
|
-
|
808
|
-
|
809
|
-
|
810
|
-
|
811
|
-
|
812
|
-
|
813
|
-
|
814
|
-
|
815
|
-
|
759
|
+
rb_define_method(klass, "glProgramStringARB", gl_ProgramStringARB, 3);
|
760
|
+
rb_define_method(klass, "glGetProgramStringARB", gl_GetProgramStringARB, 2);
|
761
|
+
rb_define_method(klass, "glGetProgramivARB", gl_GetProgramivARB, 2);
|
762
|
+
rb_define_method(klass, "glBindProgramARB", gl_BindProgramARB, 2);
|
763
|
+
rb_define_method(klass, "glGenProgramsARB", gl_GenProgramsARB, 1);
|
764
|
+
rb_define_method(klass, "glDeleteProgramsARB", gl_DeleteProgramsARB, 1);
|
765
|
+
rb_define_method(klass, "glIsProgramARB", gl_IsProgramARB, 1);
|
766
|
+
rb_define_method(klass, "glEnableVertexAttribArrayARB", gl_EnableVertexAttribArrayARB, 1);
|
767
|
+
rb_define_method(klass, "glDisableVertexAttribArrayARB", gl_DisableVertexAttribArrayARB, 1);
|
768
|
+
rb_define_method(klass, "glVertexAttribPointerARB", gl_VertexAttribPointerARB, 6);
|
769
|
+
rb_define_method(klass, "glGetVertexAttribPointervARB", gl_GetVertexAttribPointervARB, 1);
|
770
|
+
rb_define_method(klass, "glProgramEnvParameter4dARB", gl_ProgramEnvParameter4dARB, 6);
|
771
|
+
rb_define_method(klass, "glProgramEnvParameter4fARB", gl_ProgramEnvParameter4fARB, 6);
|
772
|
+
rb_define_method(klass, "glProgramLocalParameter4dARB", gl_ProgramLocalParameter4dARB, 6);
|
773
|
+
rb_define_method(klass, "glProgramLocalParameter4fARB", gl_ProgramLocalParameter4fARB, 6);
|
774
|
+
rb_define_method(klass, "glProgramEnvParameter4dvARB", gl_ProgramEnvParameter4dvARB, 3);
|
775
|
+
rb_define_method(klass, "glProgramEnvParameter4fvARB", gl_ProgramEnvParameter4fvARB, 3);
|
776
|
+
rb_define_method(klass, "glProgramLocalParameter4dvARB", gl_ProgramLocalParameter4dvARB, 3);
|
777
|
+
rb_define_method(klass, "glProgramLocalParameter4fvARB", gl_ProgramLocalParameter4fvARB, 3);
|
778
|
+
rb_define_method(klass, "glGetProgramEnvParameterdvARB", gl_GetProgramEnvParameterdvARB, 2);
|
779
|
+
rb_define_method(klass, "glGetProgramEnvParameterfvARB", gl_GetProgramEnvParameterfvARB, 2);
|
780
|
+
rb_define_method(klass, "glGetProgramLocalParameterdvARB", gl_GetProgramLocalParameterdvARB, 2);
|
781
|
+
rb_define_method(klass, "glGetProgramLocalParameterfvARB", gl_GetProgramLocalParameterfvARB, 2);
|
782
|
+
rb_define_method(klass, "glVertexAttrib1dARB", gl_VertexAttrib1dARB, 2);
|
783
|
+
rb_define_method(klass, "glVertexAttrib1fARB", gl_VertexAttrib1fARB, 2);
|
784
|
+
rb_define_method(klass, "glVertexAttrib1sARB", gl_VertexAttrib1sARB, 2);
|
785
|
+
rb_define_method(klass, "glVertexAttrib2dARB", gl_VertexAttrib2dARB, 3);
|
786
|
+
rb_define_method(klass, "glVertexAttrib2fARB", gl_VertexAttrib2fARB, 3);
|
787
|
+
rb_define_method(klass, "glVertexAttrib2sARB", gl_VertexAttrib2sARB, 3);
|
788
|
+
rb_define_method(klass, "glVertexAttrib3dARB", gl_VertexAttrib3dARB, 4);
|
789
|
+
rb_define_method(klass, "glVertexAttrib3fARB", gl_VertexAttrib3fARB, 4);
|
790
|
+
rb_define_method(klass, "glVertexAttrib3sARB", gl_VertexAttrib3sARB, 4);
|
791
|
+
rb_define_method(klass, "glVertexAttrib4NbvARB", gl_VertexAttrib4NbvARB, 2);
|
792
|
+
rb_define_method(klass, "glVertexAttrib4NivARB", gl_VertexAttrib4NivARB, 2);
|
793
|
+
rb_define_method(klass, "glVertexAttrib4NsvARB", gl_VertexAttrib4NsvARB, 2);
|
794
|
+
rb_define_method(klass, "glVertexAttrib4NubARB", gl_VertexAttrib4NubARB, 5);
|
795
|
+
rb_define_method(klass, "glVertexAttrib4NubvARB", gl_VertexAttrib4NubvARB, 2);
|
796
|
+
rb_define_method(klass, "glVertexAttrib4NuivARB", gl_VertexAttrib4NuivARB, 2);
|
797
|
+
rb_define_method(klass, "glVertexAttrib4NusvARB", gl_VertexAttrib4NusvARB, 2);
|
798
|
+
rb_define_method(klass, "glVertexAttrib4bvARB", gl_VertexAttrib4bvARB, 2);
|
799
|
+
rb_define_method(klass, "glVertexAttrib4dARB", gl_VertexAttrib4dARB, 5);
|
800
|
+
rb_define_method(klass, "glVertexAttrib4fARB", gl_VertexAttrib4fARB, 5);
|
801
|
+
rb_define_method(klass, "glVertexAttrib4ivARB", gl_VertexAttrib4ivARB, 2);
|
802
|
+
rb_define_method(klass, "glVertexAttrib4sARB", gl_VertexAttrib4sARB, 5);
|
803
|
+
rb_define_method(klass, "glVertexAttrib4ubvARB", gl_VertexAttrib4ubvARB, 2);
|
804
|
+
rb_define_method(klass, "glVertexAttrib4uivARB", gl_VertexAttrib4uivARB, 2);
|
805
|
+
rb_define_method(klass, "glVertexAttrib4usvARB", gl_VertexAttrib4usvARB, 2);
|
806
|
+
rb_define_method(klass, "glVertexAttrib1dvARB", gl_VertexAttrib1dvARB, 2);
|
807
|
+
rb_define_method(klass, "glVertexAttrib1fvARB", gl_VertexAttrib1fvARB, 2);
|
808
|
+
rb_define_method(klass, "glVertexAttrib1svARB", gl_VertexAttrib1svARB, 2);
|
809
|
+
rb_define_method(klass, "glVertexAttrib2dvARB", gl_VertexAttrib2dvARB, 2);
|
810
|
+
rb_define_method(klass, "glVertexAttrib2fvARB", gl_VertexAttrib2fvARB, 2);
|
811
|
+
rb_define_method(klass, "glVertexAttrib2svARB", gl_VertexAttrib2svARB, 2);
|
812
|
+
rb_define_method(klass, "glVertexAttrib3dvARB", gl_VertexAttrib3dvARB, 2);
|
813
|
+
rb_define_method(klass, "glVertexAttrib3fvARB", gl_VertexAttrib3fvARB, 2);
|
814
|
+
rb_define_method(klass, "glVertexAttrib3svARB", gl_VertexAttrib3svARB, 2);
|
815
|
+
rb_define_method(klass, "glVertexAttrib4dvARB", gl_VertexAttrib4dvARB, 2);
|
816
|
+
rb_define_method(klass, "glVertexAttrib4fvARB", gl_VertexAttrib4fvARB, 2);
|
817
|
+
rb_define_method(klass, "glVertexAttrib4svARB", gl_VertexAttrib4svARB, 2);
|
818
|
+
rb_define_method(klass, "glGetVertexAttribdvARB", gl_GetVertexAttribdvARB, 2);
|
819
|
+
rb_define_method(klass, "glGetVertexAttribfvARB", gl_GetVertexAttribfvARB, 2);
|
820
|
+
rb_define_method(klass, "glGetVertexAttribivARB", gl_GetVertexAttribivARB, 2);
|
816
821
|
|
817
822
|
/* #29 GL_ARB_occlusion_query */
|
818
|
-
|
819
|
-
|
820
|
-
|
821
|
-
|
822
|
-
|
823
|
-
|
824
|
-
|
825
|
-
|
823
|
+
rb_define_method(klass, "glGenQueriesARB", gl_GenQueriesARB, 1);
|
824
|
+
rb_define_method(klass, "glDeleteQueriesARB", gl_DeleteQueriesARB, 1);
|
825
|
+
rb_define_method(klass, "glIsQueryARB", gl_IsQueryARB, 1);
|
826
|
+
rb_define_method(klass, "glBeginQueryARB", gl_BeginQueryARB, 2);
|
827
|
+
rb_define_method(klass, "glEndQueryARB", gl_EndQueryARB, 1);
|
828
|
+
rb_define_method(klass, "glGetQueryivARB", gl_GetQueryivARB, 2);
|
829
|
+
rb_define_method(klass, "glGetQueryObjectivARB", gl_GetQueryObjectivARB, 2);
|
830
|
+
rb_define_method(klass, "glGetQueryObjectuivARB", gl_GetQueryObjectuivARB, 2);
|
826
831
|
|
827
832
|
/* #30 GL_ARB_shader_objects */
|
828
|
-
|
829
|
-
|
830
|
-
|
831
|
-
|
832
|
-
|
833
|
-
|
834
|
-
|
835
|
-
|
836
|
-
|
837
|
-
|
838
|
-
|
839
|
-
|
840
|
-
|
841
|
-
|
842
|
-
|
843
|
-
|
844
|
-
|
845
|
-
|
846
|
-
|
847
|
-
|
848
|
-
|
849
|
-
|
850
|
-
|
851
|
-
|
852
|
-
|
853
|
-
|
854
|
-
|
855
|
-
|
856
|
-
|
857
|
-
|
858
|
-
|
859
|
-
|
860
|
-
|
861
|
-
|
862
|
-
|
863
|
-
|
864
|
-
|
865
|
-
|
866
|
-
|
833
|
+
rb_define_method(klass, "glDeleteObjectARB", gl_DeleteObjectARB, 1);
|
834
|
+
rb_define_method(klass, "glGetHandleARB", gl_GetHandleARB, 1);
|
835
|
+
rb_define_method(klass, "glDetachObjectARB", gl_DetachObjectARB, 2);
|
836
|
+
rb_define_method(klass, "glCreateShaderObjectARB", gl_CreateShaderObjectARB, 1);
|
837
|
+
rb_define_method(klass, "glShaderSourceARB", gl_ShaderSourceARB, 2);
|
838
|
+
rb_define_method(klass, "glCompileShaderARB", gl_CompileShaderARB, 1);
|
839
|
+
rb_define_method(klass, "glCreateProgramObjectARB", gl_CreateProgramObjectARB, 0);
|
840
|
+
rb_define_method(klass, "glAttachObjectARB", gl_AttachObjectARB, 2);
|
841
|
+
rb_define_method(klass, "glLinkProgramARB", gl_LinkProgramARB, 1);
|
842
|
+
rb_define_method(klass, "glUseProgramObjectARB", gl_UseProgramObjectARB, 1);
|
843
|
+
rb_define_method(klass, "glValidateProgramARB", gl_ValidateProgramARB, 1);
|
844
|
+
rb_define_method(klass, "glUniform1fARB", gl_Uniform1fARB, 2);
|
845
|
+
rb_define_method(klass, "glUniform2fARB", gl_Uniform2fARB, 3);
|
846
|
+
rb_define_method(klass, "glUniform3fARB", gl_Uniform3fARB, 4);
|
847
|
+
rb_define_method(klass, "glUniform4fARB", gl_Uniform4fARB, 5);
|
848
|
+
rb_define_method(klass, "glUniform1iARB", gl_Uniform1iARB, 2);
|
849
|
+
rb_define_method(klass, "glUniform2iARB", gl_Uniform2iARB, 3);
|
850
|
+
rb_define_method(klass, "glUniform3iARB", gl_Uniform3iARB, 4);
|
851
|
+
rb_define_method(klass, "glUniform4iARB", gl_Uniform4iARB, 5);
|
852
|
+
rb_define_method(klass, "glUniform1fvARB", gl_Uniform1fvARB, 2);
|
853
|
+
rb_define_method(klass, "glUniform2fvARB", gl_Uniform2fvARB, 2);
|
854
|
+
rb_define_method(klass, "glUniform3fvARB", gl_Uniform3fvARB, 2);
|
855
|
+
rb_define_method(klass, "glUniform4fvARB", gl_Uniform4fvARB, 2);
|
856
|
+
rb_define_method(klass, "glUniform1ivARB", gl_Uniform1ivARB, 2);
|
857
|
+
rb_define_method(klass, "glUniform2ivARB", gl_Uniform2ivARB, 2);
|
858
|
+
rb_define_method(klass, "glUniform3ivARB", gl_Uniform3ivARB, 2);
|
859
|
+
rb_define_method(klass, "glUniform4ivARB", gl_Uniform4ivARB, 2);
|
860
|
+
rb_define_method(klass, "glUniformMatrix2fvARB", gl_UniformMatrix2fvARB, 3);
|
861
|
+
rb_define_method(klass, "glUniformMatrix3fvARB", gl_UniformMatrix3fvARB, 3);
|
862
|
+
rb_define_method(klass, "glUniformMatrix4fvARB", gl_UniformMatrix4fvARB, 3);
|
863
|
+
rb_define_method(klass, "glGetObjectParameterfvARB", gl_GetObjectParameterfvARB, 2);
|
864
|
+
rb_define_method(klass, "glGetObjectParameterivARB", gl_GetObjectParameterivARB, 2);
|
865
|
+
rb_define_method(klass, "glGetInfoLogARB", gl_GetInfoLogARB, 1);
|
866
|
+
rb_define_method(klass, "glGetShaderSourceARB", gl_GetShaderSourceARB, 1);
|
867
|
+
rb_define_method(klass, "glGetAttachedObjectsARB", gl_GetAttachedObjectsARB, 1);
|
868
|
+
rb_define_method(klass, "glGetUniformLocationARB", gl_GetUniformLocationARB, 2);
|
869
|
+
rb_define_method(klass, "glGetActiveUniformARB", gl_GetActiveUniformARB, 2);
|
870
|
+
rb_define_method(klass, "glGetUniformfvARB", gl_GetUniformfvARB, 2);
|
871
|
+
rb_define_method(klass, "glGetUniformivARB", gl_GetUniformivARB, 2);
|
867
872
|
|
868
873
|
/* #31 GL_ARB_vertex_shader */
|
869
|
-
|
870
|
-
|
871
|
-
|
874
|
+
rb_define_method(klass, "glBindAttribLocationARB", gl_BindAttribLocationARB, 3);
|
875
|
+
rb_define_method(klass, "glGetActiveAttribARB", gl_GetActiveAttribARB, 2);
|
876
|
+
rb_define_method(klass, "glGetAttribLocationARB", gl_GetAttribLocationARB, 2);
|
872
877
|
|
873
878
|
/* #39 GL_ARB_color_buffer_float */
|
874
|
-
|
879
|
+
rb_define_method(klass, "glClampColorARB", gl_ClampColorARB, 2);
|
875
880
|
}
|