opengl 0.9.2-x64-mingw32 → 0.10.0-x64-mingw32
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- checksums.yaml +4 -4
- data/Gemfile +8 -0
- data/{History.rdoc → History.md} +15 -0
- data/Manifest.txt +5 -1
- data/README.rdoc +25 -28
- data/Rakefile +125 -27
- data/examples/RedBook/font.rb +2 -2
- data/examples/RedBook/light.rb +2 -0
- data/examples/RedBook/stroke.rb +6 -6
- data/ext/opengl/GL/gl.h +2115 -0
- data/ext/opengl/GL/glext.h +11770 -0
- data/ext/opengl/common.h +116 -172
- data/ext/opengl/conv.h +2 -2
- data/ext/opengl/extconf.rb +3 -31
- data/ext/opengl/fptr_struct.h +912 -0
- data/ext/opengl/funcdef.h +29 -63
- data/ext/opengl/gl-1.0-1.1.c +918 -648
- data/ext/opengl/gl-1.2.c +13 -13
- data/ext/opengl/gl-1.3.c +68 -64
- data/ext/opengl/gl-1.4.c +64 -66
- data/ext/opengl/gl-1.5.c +32 -31
- data/ext/opengl/gl-2.0.c +126 -128
- data/ext/opengl/gl-2.1.c +8 -8
- data/ext/opengl/gl-3.0.c +102 -93
- data/ext/opengl/gl-enums.c +9 -29
- data/ext/opengl/gl-enums.h +31 -91
- data/ext/opengl/gl-error.c +15 -17
- data/ext/opengl/gl-error.h +4 -7
- data/ext/opengl/gl-ext-3dfx.c +2 -2
- data/ext/opengl/gl-ext-arb.c +176 -171
- data/ext/opengl/gl-ext-ati.c +4 -4
- data/ext/opengl/gl-ext-ext.c +151 -155
- data/ext/opengl/gl-ext-gremedy.c +4 -4
- data/ext/opengl/gl-ext-nv.c +141 -142
- data/ext/opengl/gl.c +121 -76
- data/ext/opengl/gl_buffer.c +44 -19
- data/ext/opengl/glimpl.c +187 -0
- data/ext/opengl/glimpl.h +47 -0
- data/ext/opengl/opengl.c +5 -3
- data/lib/opengl.rb +24 -4
- data/lib/opengl/2.0/opengl.so +0 -0
- data/lib/opengl/2.1/opengl.so +0 -0
- data/lib/opengl/2.2/opengl.so +0 -0
- data/lib/opengl/2.3/opengl.so +0 -0
- data/lib/opengl/2.4/opengl.so +0 -0
- data/lib/opengl/bindings_version.rb +4 -0
- data/lib/opengl/implementation.rb +38 -0
- data/opengl.gemspec +32 -0
- data/test/test_gl.rb +7 -0
- data/test/test_gl_21.rb +21 -21
- data/test/test_gl_ext_arb.rb +1 -1
- data/test/test_glimpl.rb +23 -0
- data/test/test_opengl_buffer.rb +2 -0
- data/utils/enumgen.rb +2 -2
- metadata +74 -61
- checksums.yaml.gz.sig +0 -0
- data.tar.gz.sig +0 -0
- data/ext/opengl/gl-types.h +0 -67
- metadata.gz.sig +0 -2
data/ext/opengl/gl-1.5.c
CHANGED
@@ -27,7 +27,6 @@ GL_FUNC_DELETEOBJECTS_LOAD(DeleteQueries, "1.5");
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27
27
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GL_FUNC_GENOBJECTS_LOAD(GenBuffers, "1.5");
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28
28
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GL_FUNC_DELETEOBJECTS_LOAD(DeleteBuffers, "1.5");
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29
29
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30
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-
static void (APIENTRY * fptr_glGetQueryiv)(GLenum,GLenum,GLint *);
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31
30
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static VALUE
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31
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gl_GetQueryiv(obj,arg1,arg2)
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33
32
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VALUE obj,arg1,arg2;
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@@ -35,6 +34,7 @@ VALUE obj,arg1,arg2;
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GLenum target;
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35
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GLenum pname;
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GLint params = 0;
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37
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+
DECL_GL_FUNC_PTR(GLvoid,glGetQueryiv,(GLenum,GLenum,GLint *));
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LOAD_GL_FUNC(glGetQueryiv, "1.5");
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target = (GLenum)NUM2INT(arg1);
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pname = (GLenum)NUM2INT(arg2);
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@@ -43,7 +43,6 @@ VALUE obj,arg1,arg2;
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return RETCONV_GLint(params);
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}
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45
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46
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-
static void (APIENTRY * fptr_glGetQueryObjectiv)(GLuint,GLenum,GLint *);
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47
46
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static VALUE
|
48
47
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gl_GetQueryObjectiv(obj,arg1,arg2)
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VALUE obj,arg1,arg2;
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@@ -51,6 +50,7 @@ VALUE obj,arg1,arg2;
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GLuint id;
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GLenum pname;
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GLint params = 0;
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+
DECL_GL_FUNC_PTR(GLvoid,glGetQueryObjectiv,(GLuint,GLenum,GLint *));
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LOAD_GL_FUNC(glGetQueryObjectiv, "1.5");
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id = (GLuint)NUM2UINT(arg1);
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pname = (GLenum)NUM2INT(arg2);
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@@ -59,7 +59,6 @@ VALUE obj,arg1,arg2;
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return cond_GLBOOL2RUBY(pname,params);
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}
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-
static void (APIENTRY * fptr_glGetQueryObjectuiv)(GLuint,GLenum,GLuint *);
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static VALUE
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gl_GetQueryObjectuiv(obj,arg1,arg2)
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VALUE obj,arg1,arg2;
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@@ -67,6 +66,7 @@ VALUE obj,arg1,arg2;
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GLuint id;
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GLenum pname;
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GLuint params = 0;
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69
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+
DECL_GL_FUNC_PTR(GLvoid,glGetQueryObjectuiv,(GLuint,GLenum,GLuint *));
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70
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LOAD_GL_FUNC(glGetQueryObjectuiv, "1.5");
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id = (GLuint)NUM2UINT(arg1);
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pname = (GLenum)NUM2INT(arg2);
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@@ -75,7 +75,6 @@ VALUE obj,arg1,arg2;
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return cond_GLBOOL2RUBY_U(pname,params);
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}
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-
static void (APIENTRY * fptr_glBufferData)(GLenum,GLsizeiptr,GLvoid *,GLenum);
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79
78
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static VALUE
|
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gl_BufferData(obj,arg1,arg2,arg3,arg4)
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VALUE obj,arg1,arg2,arg3,arg4;
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@@ -83,6 +82,7 @@ VALUE obj,arg1,arg2,arg3,arg4;
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GLenum target;
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84
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GLsizeiptr size;
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GLenum usage;
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85
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+
DECL_GL_FUNC_PTR(GLvoid,glBufferData,(GLenum,GLsizeiptr,GLvoid *,GLenum));
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86
86
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LOAD_GL_FUNC(glBufferData, "1.5");
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target = (GLenum)NUM2INT(arg1);
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size = (GLsizeiptr)NUM2INT(arg2);
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@@ -98,7 +98,6 @@ VALUE obj,arg1,arg2,arg3,arg4;
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98
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return Qnil;
|
99
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}
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100
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101
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-
static void (APIENTRY * fptr_glBufferSubData)(GLenum,GLintptr,GLsizeiptr,GLvoid *);
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101
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static VALUE
|
103
102
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gl_BufferSubData(obj,arg1,arg2,arg3,arg4)
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VALUE obj,arg1,arg2,arg3,arg4;
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@@ -106,6 +105,7 @@ VALUE obj,arg1,arg2,arg3,arg4;
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GLenum target;
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107
106
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GLintptr offset;
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108
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GLsizeiptr size;
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108
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+
DECL_GL_FUNC_PTR(GLvoid,glBufferSubData,(GLenum,GLintptr,GLsizeiptr,GLvoid *));
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LOAD_GL_FUNC(glBufferSubData, "1.5");
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target = (GLenum)NUM2INT(arg1);
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offset = (GLintptr)NUM2INT(arg2);
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@@ -116,7 +116,6 @@ VALUE obj,arg1,arg2,arg3,arg4;
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return Qnil;
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}
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118
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119
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-
static void (APIENTRY * fptr_glGetBufferSubData)(GLenum,GLintptr,GLsizeiptr,GLvoid *);
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120
119
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static VALUE
|
121
120
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gl_GetBufferSubData(obj,arg1,arg2,arg3)
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VALUE obj,arg1,arg2,arg3;
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@@ -125,6 +124,7 @@ VALUE obj,arg1,arg2,arg3;
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GLintptr offset;
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126
125
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GLsizeiptr size;
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126
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VALUE data;
|
127
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+
DECL_GL_FUNC_PTR(GLvoid,glGetBufferSubData,(GLenum,GLintptr,GLsizeiptr,GLvoid *));
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128
128
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LOAD_GL_FUNC(glGetBufferSubData, "1.5");
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129
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target = (GLenum)NUM2INT(arg1);
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130
130
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offset = (GLintptr)NUM2INT(arg2);
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@@ -135,7 +135,6 @@ VALUE obj,arg1,arg2,arg3;
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return data;
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136
136
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}
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137
137
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138
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-
static void (APIENTRY * fptr_glGetBufferParameteriv)(GLenum,GLenum,GLint *);
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139
138
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static VALUE
|
140
139
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gl_GetBufferParameteriv(obj,arg1,arg2)
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141
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VALUE obj,arg1,arg2;
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@@ -143,6 +142,7 @@ VALUE obj,arg1,arg2;
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143
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GLenum target;
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144
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GLenum value;
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145
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GLint data = 0;
|
145
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+
DECL_GL_FUNC_PTR(GLvoid,glGetBufferParameteriv,(GLenum,GLenum,GLint *));
|
146
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LOAD_GL_FUNC(glGetBufferParameteriv, "1.5");
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target = (GLenum)NUM2INT(arg1);
|
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value = (GLenum)NUM2INT(arg2);
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@@ -151,14 +151,15 @@ VALUE obj,arg1,arg2;
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151
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return cond_GLBOOL2RUBY(value,data);
|
152
152
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}
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153
153
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154
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-
static GLvoid * (APIENTRY * fptr_glMapBuffer)(GLenum,GLenum);
|
155
154
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static VALUE
|
156
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-
gl_MapBuffer(VALUE
|
155
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+
gl_MapBuffer(VALUE obj, VALUE _target, VALUE _access) {
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156
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GLenum target = CONV_GLenum(_target);
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GLenum access = CONV_GLenum(_access);
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GLint size = 0;
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GLvoid *buffer_ptr = NULL;
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160
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161
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+
DECL_GL_FUNC_PTR(GLvoid *,glMapBuffer,(GLenum,GLenum));
|
162
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+
DECL_GL_FUNC_PTR(GLvoid,glGetBufferParameteriv,(GLenum,GLenum,GLint *));
|
162
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LOAD_GL_FUNC(glMapBuffer, "1.5");
|
163
164
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LOAD_GL_FUNC(glGetBufferParameteriv, "1.5");
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@@ -175,13 +176,13 @@ gl_MapBuffer(VALUE self, VALUE _target, VALUE _access) {
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175
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return rb_str_new(buffer_ptr, size);
|
176
177
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}
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178
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178
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-
static GLboolean (APIENTRY * fptr_glUnmapBuffer)(GLenum);
|
179
179
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static VALUE
|
180
180
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gl_UnmapBuffer(obj,arg1)
|
181
181
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VALUE obj,arg1;
|
182
182
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{
|
183
183
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GLenum target;
|
184
184
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GLboolean ret;
|
185
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+
DECL_GL_FUNC_PTR(GLboolean,glUnmapBuffer,(GLenum));
|
185
186
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LOAD_GL_FUNC(glUnmapBuffer, "1.5");
|
186
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target = (GLenum)NUM2INT(arg1);
|
187
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ret = fptr_glUnmapBuffer(target);
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@@ -189,36 +190,36 @@ VALUE obj,arg1;
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189
190
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return GLBOOL2RUBY(ret);
|
190
191
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}
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191
192
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192
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-
static void (APIENTRY * fptr_glGetBufferPointerv)(GLenum,GLenum,GLvoid **);
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193
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static VALUE
|
194
194
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gl_GetBufferPointerv(obj,arg1,arg2,arg3)
|
195
195
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VALUE obj,arg1,arg2,arg3;
|
196
196
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{
|
197
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+
DECL_GL_FUNC_PTR(GLvoid,glGetBufferPointerv,(GLenum,GLenum,GLvoid **));
|
197
198
|
LOAD_GL_FUNC(glGetBufferPointerv, "1.5");
|
198
199
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rb_raise(rb_eArgError, "glGetBufferPointerv not implemented");
|
199
200
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CHECK_GLERROR_FROM("glGetBufferPointerv");
|
200
201
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return Qnil;
|
201
202
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}
|
202
203
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|
203
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-
void gl_init_functions_1_5(VALUE
|
204
|
+
void gl_init_functions_1_5(VALUE klass)
|
204
205
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{
|
205
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-
|
206
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-
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207
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-
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208
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-
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-
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-
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-
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-
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-
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223
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-
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206
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+
rb_define_method(klass, "glGenQueries", gl_GenQueries, 1);
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207
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+
rb_define_method(klass, "glDeleteQueries", gl_DeleteQueries, 1);
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208
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+
rb_define_method(klass, "glIsQuery", gl_IsQuery, 1);
|
209
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+
rb_define_method(klass, "glBeginQuery", gl_BeginQuery, 2);
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210
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+
rb_define_method(klass, "glEndQuery", gl_EndQuery, 1);
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211
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+
rb_define_method(klass, "glGetQueryiv", gl_GetQueryiv, 2);
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+
rb_define_method(klass, "glGetQueryObjectiv", gl_GetQueryObjectiv, 2);
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+
rb_define_method(klass, "glGetQueryObjectuiv", gl_GetQueryObjectuiv, 2);
|
214
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+
rb_define_method(klass, "glBindBuffer", gl_BindBuffer, 2);
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215
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+
rb_define_method(klass, "glDeleteBuffers", gl_DeleteBuffers, 1);
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+
rb_define_method(klass, "glGenBuffers", gl_GenBuffers, 1);
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+
rb_define_method(klass, "glIsBuffer", gl_IsBuffer, 1);
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+
rb_define_method(klass, "glBufferData", gl_BufferData, 4);
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+
rb_define_method(klass, "glBufferSubData", gl_BufferSubData, 4);
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220
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+
rb_define_method(klass, "glGetBufferSubData", gl_GetBufferSubData, 3);
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+
rb_define_method(klass, "glMapBuffer", gl_MapBuffer, 2);
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+
rb_define_method(klass, "glUnmapBuffer", gl_UnmapBuffer, 1);
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223
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+
rb_define_method(klass, "glGetBufferParameteriv", gl_GetBufferParameteriv, 2);
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224
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+
rb_define_method(klass, "glGetBufferPointerv", gl_GetBufferPointerv, 3);
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224
225
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}
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data/ext/opengl/gl-2.0.c
CHANGED
@@ -55,13 +55,13 @@ GL_FUNC_LOAD_5(VertexAttrib4f,GLvoid, GLuint,GLfloat,GLfloat,GLfloat,GLfloat, "2
|
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55
55
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GL_FUNC_LOAD_5(VertexAttrib4s,GLvoid, GLuint,GLshort,GLshort,GLshort,GLshort, "2.0")
|
56
56
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GL_FUNC_LOAD_5(VertexAttrib4Nub,GLvoid, GLuint,GLubyte,GLubyte,GLubyte,GLubyte, "2.0")
|
57
57
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|
58
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-
static void (APIENTRY * fptr_glDrawBuffers)(GLsizei,GLenum *);
|
59
58
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static VALUE
|
60
59
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gl_DrawBuffers(obj,arg1)
|
61
60
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VALUE obj,arg1;
|
62
61
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{
|
63
62
|
GLsizei size;
|
64
63
|
GLenum *buffers;
|
64
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+
DECL_GL_FUNC_PTR(GLvoid,glDrawBuffers,(GLsizei,GLenum *));
|
65
65
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LOAD_GL_FUNC(glDrawBuffers, "2.0");
|
66
66
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Check_Type(arg1,T_ARRAY);
|
67
67
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size = (GLsizei)RARRAY_LENINT(arg1);
|
@@ -73,13 +73,13 @@ VALUE obj,arg1;
|
|
73
73
|
return Qnil;
|
74
74
|
}
|
75
75
|
|
76
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-
static void (APIENTRY * fptr_glBindAttribLocation)(GLuint,GLuint,GLchar *);
|
77
76
|
static VALUE
|
78
77
|
gl_BindAttribLocation(obj,arg1,arg2,arg3)
|
79
78
|
VALUE obj,arg1,arg2,arg3;
|
80
79
|
{
|
81
80
|
GLuint program;
|
82
81
|
GLuint index;
|
82
|
+
DECL_GL_FUNC_PTR(GLvoid,glBindAttribLocation,(GLuint,GLuint,GLchar *));
|
83
83
|
LOAD_GL_FUNC(glBindAttribLocation, "2.0");
|
84
84
|
program = (GLuint)NUM2UINT(arg1);
|
85
85
|
index = (GLuint)NUM2UINT(arg2);
|
@@ -89,7 +89,6 @@ VALUE obj,arg1,arg2,arg3;
|
|
89
89
|
return Qnil;
|
90
90
|
}
|
91
91
|
|
92
|
-
static void (APIENTRY * fptr_glGetProgramiv)(GLuint,GLenum,GLint *);
|
93
92
|
static VALUE
|
94
93
|
gl_GetProgramiv(obj,arg1,arg2)
|
95
94
|
VALUE obj,arg1,arg2;
|
@@ -97,6 +96,7 @@ VALUE obj,arg1,arg2;
|
|
97
96
|
GLuint program;
|
98
97
|
GLenum pname;
|
99
98
|
GLint params = 0;
|
99
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetProgramiv,(GLuint,GLenum,GLint *));
|
100
100
|
LOAD_GL_FUNC(glGetProgramiv, "2.0");
|
101
101
|
program = (GLuint)NUM2UINT(arg1);
|
102
102
|
pname = (GLenum)NUM2INT(arg2);
|
@@ -105,7 +105,6 @@ VALUE obj,arg1,arg2;
|
|
105
105
|
return cond_GLBOOL2RUBY(pname,params);
|
106
106
|
}
|
107
107
|
|
108
|
-
static void (APIENTRY * fptr_glGetActiveAttrib)(GLuint,GLuint,GLsizei,GLsizei *,GLint *,GLenum *,GLchar *);
|
109
108
|
static VALUE
|
110
109
|
gl_GetActiveAttrib(obj,arg1,arg2)
|
111
110
|
VALUE obj,arg1,arg2;
|
@@ -118,6 +117,8 @@ VALUE obj,arg1,arg2;
|
|
118
117
|
GLenum attrib_type = 0;
|
119
118
|
VALUE buffer;
|
120
119
|
VALUE retary;
|
120
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetActiveAttrib,(GLuint,GLuint,GLsizei,GLsizei *,GLint *,GLenum *,GLchar *));
|
121
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetProgramiv,(GLuint,GLenum,GLint *));
|
121
122
|
LOAD_GL_FUNC(glGetActiveAttrib, "2.0");
|
122
123
|
LOAD_GL_FUNC(glGetProgramiv, "2.0");
|
123
124
|
program = (GLuint)NUM2UINT(arg1);
|
@@ -139,7 +140,6 @@ VALUE obj,arg1,arg2;
|
|
139
140
|
return retary;
|
140
141
|
}
|
141
142
|
|
142
|
-
static void (APIENTRY * fptr_glGetActiveUniform)(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*);
|
143
143
|
static VALUE
|
144
144
|
gl_GetActiveUniform(obj,arg1,arg2)
|
145
145
|
VALUE obj,arg1,arg2;
|
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VALUE buffer;
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VALUE retary;
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DECL_GL_FUNC_PTR(GLvoid,glGetActiveUniform,(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*));
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DECL_GL_FUNC_PTR(GLvoid,glGetProgramiv,(GLuint,GLenum,GLint *));
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LOAD_GL_FUNC(glGetActiveUniform, "2.0");
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LOAD_GL_FUNC(glGetProgramiv, "2.0");
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program = (GLuint)NUM2UINT(arg1);
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return retary;
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static void (APIENTRY * fptr_glGetAttachedShaders)(GLuint,GLsizei,GLsizei *,GLuint *);
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gl_GetAttachedShaders(obj,arg1)
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GLint shaders_num = 0;
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GLuint *shaders;
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DECL_GL_FUNC_PTR(GLvoid,glGetAttachedShaders,(GLuint,GLsizei,GLsizei *,GLuint *));
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DECL_GL_FUNC_PTR(GLvoid,glGetProgramiv,(GLuint,GLenum,GLint *));
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LOAD_GL_FUNC(glGetAttachedShaders, "2.0");
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LOAD_GL_FUNC(glGetProgramiv, "2.0");
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program = (GLuint)NUM2UINT(arg1);
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shaders);
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}
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static GLint (APIENTRY * fptr_glGetAttribLocation)(GLuint, GLchar *);
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gl_GetAttribLocation(obj,arg1,arg2)
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{
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GLuint program;
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GLint ret;
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DECL_GL_FUNC_PTR(GLint,glGetAttribLocation,(GLuint, GLchar *));
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LOAD_GL_FUNC(glGetAttribLocation, "2.0");
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program=(GLuint)NUM2UINT(arg1);
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Check_Type(arg2,T_STRING);
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return INT2NUM(ret);
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}
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static void (APIENTRY * fptr_glGetProgramInfoLog)(GLuint,GLsizei,GLsizei *,GLchar *);
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gl_GetProgramInfoLog(obj,arg1)
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DECL_GL_FUNC_PTR(GLvoid,glGetProgramInfoLog,(GLuint,GLsizei,GLsizei *,GLchar *));
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DECL_GL_FUNC_PTR(GLvoid,glGetProgramiv,(GLuint,GLenum,GLint *));
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LOAD_GL_FUNC(glGetProgramInfoLog, "2.0");
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LOAD_GL_FUNC(glGetProgramiv, "2.0");
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program = (GLuint)NUM2UINT(arg1);
|
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return buffer;
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static void (APIENTRY * fptr_glGetShaderiv)(GLuint,GLenum,GLint *);
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static VALUE
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gl_GetShaderiv(obj,arg1,arg2)
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GLuint program;
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GLenum pname;
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GLint params = 0;
|
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DECL_GL_FUNC_PTR(GLvoid,glGetShaderiv,(GLuint,GLenum,GLint *));
|
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|
LOAD_GL_FUNC(glGetShaderiv, "2.0");
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pname = (GLenum)NUM2INT(arg2);
|
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return cond_GLBOOL2RUBY(pname,params);
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}
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static void (APIENTRY * fptr_glGetShaderInfoLog)(GLuint,GLsizei,GLsizei *,GLchar *);
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static VALUE
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gl_GetShaderInfoLog(obj,arg1)
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|
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GLsizei ret_length = 0;
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VALUE ret_buffer;
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GLchar *buffer;
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DECL_GL_FUNC_PTR(GLvoid,glGetShaderInfoLog,(GLuint,GLsizei,GLsizei *,GLchar *));
|
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|
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DECL_GL_FUNC_PTR(GLvoid,glGetShaderiv,(GLuint,GLenum,GLint *));
|
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|
LOAD_GL_FUNC(glGetShaderInfoLog, "2.0");
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LOAD_GL_FUNC(glGetShaderiv, "2.0");
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|
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|
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return ret_buffer;
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|
}
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static void (APIENTRY * fptr_glGetShaderSource)(GLuint,GLsizei,GLsizei *,GLchar *);
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|
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gl_GetShaderSource(obj,arg1)
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|
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GLint max_size = 0;
|
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VALUE buffer;
|
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|
+
DECL_GL_FUNC_PTR(GLvoid,glGetShaderSource,(GLuint,GLsizei,GLsizei *,GLchar *));
|
292
|
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DECL_GL_FUNC_PTR(GLvoid,glGetShaderiv,(GLuint,GLenum,GLint *));
|
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|
LOAD_GL_FUNC(glGetShaderSource, "2.0");
|
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|
LOAD_GL_FUNC(glGetShaderiv, "2.0");
|
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|
shader = (GLuint)NUM2UINT(arg1);
|
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|
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return buffer;
|
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}
|
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|
|
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static GLint (APIENTRY * fptr_glGetUniformLocation)(GLuint,const GLchar*);
|
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|
static VALUE
|
302
307
|
gl_GetUniformLocation(obj,arg1,arg2)
|
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|
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309
|
{
|
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|
GLuint program;
|
306
311
|
GLint ret;
|
312
|
+
DECL_GL_FUNC_PTR(GLint,glGetUniformLocation,(GLuint,const GLchar*));
|
307
313
|
LOAD_GL_FUNC(glGetUniformLocation, "2.0");
|
308
314
|
program=(GLuint)NUM2UINT(arg1);
|
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315
|
Check_Type(arg2,T_STRING);
|
@@ -314,7 +320,6 @@ VALUE obj,arg1,arg2;
|
|
314
320
|
}
|
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321
|
|
316
322
|
#define GETUNIFORM_FUNC(_name_,_type_) \
|
317
|
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static void (APIENTRY * fptr_gl##_name_)(GLuint,GLint,_type_ *); \
|
318
323
|
static VALUE \
|
319
324
|
gl_##_name_(obj,arg1,arg2) \
|
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|
VALUE obj,arg1,arg2; \
|
@@ -326,6 +331,8 @@ VALUE obj,arg1,arg2; \
|
|
326
331
|
GLenum uniform_type = 0; \
|
327
332
|
GLint uniform_size = 0; \
|
328
333
|
\
|
334
|
+
DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLuint,GLint,_type_ *)); \
|
335
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetActiveUniform,(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*)); \
|
329
336
|
LOAD_GL_FUNC(gl##_name_, "2.0"); \
|
330
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|
LOAD_GL_FUNC(glGetActiveUniform, "2.0"); \
|
331
338
|
program = (GLuint)NUM2UINT(arg1); \
|
@@ -348,7 +355,6 @@ GETUNIFORM_FUNC(GetUniformiv,GLint)
|
|
348
355
|
#undef GETUNIFORM_FUNC
|
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|
|
350
357
|
#define GETVERTEXATTRIB_FUNC(_name_,_type_) \
|
351
|
-
static void (APIENTRY * fptr_gl##_name_)(GLuint,GLenum,_type_ *); \
|
352
358
|
static VALUE \
|
353
359
|
gl_##_name_(obj,arg1,arg2) \
|
354
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|
VALUE obj,arg1,arg2; \
|
@@ -357,6 +363,7 @@ VALUE obj,arg1,arg2; \
|
|
357
363
|
GLenum pname; \
|
358
364
|
_type_ params[4] = {0,0,0,0}; \
|
359
365
|
GLint size; \
|
366
|
+
DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLuint,GLenum,_type_ *)); \
|
360
367
|
LOAD_GL_FUNC(gl##_name_, "2.0"); \
|
361
368
|
index = (GLuint)NUM2UINT(arg1); \
|
362
369
|
pname = (GLenum)NUM2INT(arg2); \
|
@@ -373,7 +380,6 @@ GETVERTEXATTRIB_FUNC(GetVertexAttribfv,GLfloat)
|
|
373
380
|
//GETVERTEXATTRIB_FUNC(GetVertexAttribiv,GLint,cond_GLBOOL2RUBY)
|
374
381
|
#undef GETVERTEXATTRIB_FUNC
|
375
382
|
|
376
|
-
static void (APIENTRY * fptr_glGetVertexAttribiv)(GLuint,GLenum,GLint *);
|
377
383
|
static VALUE
|
378
384
|
gl_GetVertexAttribiv(obj,arg1,arg2)
|
379
385
|
VALUE obj,arg1,arg2;
|
@@ -382,6 +388,7 @@ VALUE obj,arg1,arg2;
|
|
382
388
|
GLenum pname;
|
383
389
|
GLint params[4] = {0,0,0,0};
|
384
390
|
GLint size;
|
391
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetVertexAttribiv,(GLuint,GLenum,GLint *));
|
385
392
|
LOAD_GL_FUNC(glGetVertexAttribiv, "2.0");
|
386
393
|
index = (GLuint)NUM2UINT(arg1);
|
387
394
|
pname = (GLenum)NUM2INT(arg2);
|
@@ -394,24 +401,20 @@ VALUE obj,arg1,arg2;
|
|
394
401
|
pname, params);
|
395
402
|
}
|
396
403
|
|
397
|
-
|
398
|
-
VALUE g_VertexAttrib_ptr[_MAX_VERTEX_ATTRIBS];
|
399
|
-
|
400
|
-
static void (APIENTRY * fptr_glGetVertexAttribPointerv)(GLuint,GLenum,GLvoid **);
|
401
404
|
static VALUE
|
402
405
|
gl_GetVertexAttribPointerv(obj,arg1)
|
403
406
|
VALUE obj,arg1;
|
404
407
|
{
|
405
408
|
GLuint index;
|
409
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetVertexAttribPointerv,(GLuint,GLenum,GLvoid **));
|
406
410
|
LOAD_GL_FUNC(glGetVertexAttribPointerv, "2.0");
|
407
411
|
index =(GLuint) NUM2INT(arg1);
|
408
412
|
if (index>_MAX_VERTEX_ATTRIBS)
|
409
413
|
rb_raise(rb_eArgError, "Index too large, maximum allowed value '%i'",_MAX_VERTEX_ATTRIBS);
|
410
414
|
|
411
|
-
return
|
415
|
+
return GET_GLIMPL_VARIABLE(VertexAttrib_ptr)[index];
|
412
416
|
}
|
413
417
|
|
414
|
-
static void (APIENTRY * fptr_glShaderSource)(GLuint,GLsizei,GLchar**,GLint *);
|
415
418
|
static VALUE
|
416
419
|
gl_ShaderSource(obj,arg1,arg2)
|
417
420
|
VALUE obj,arg1,arg2;
|
@@ -419,6 +422,7 @@ VALUE obj,arg1,arg2;
|
|
419
422
|
GLuint shader;
|
420
423
|
GLint length;
|
421
424
|
GLchar *str;
|
425
|
+
DECL_GL_FUNC_PTR(GLvoid,glShaderSource,(GLuint,GLsizei,GLchar**,GLint *));
|
422
426
|
LOAD_GL_FUNC(glShaderSource, "2.0");
|
423
427
|
shader = (GLuint)NUM2UINT(arg1);
|
424
428
|
Check_Type(arg2,T_STRING);
|
@@ -430,7 +434,6 @@ VALUE obj,arg1,arg2;
|
|
430
434
|
}
|
431
435
|
|
432
436
|
#define UNIFORM_FUNC_V(_name_,_type_,_conv_,_size_) \
|
433
|
-
static void (APIENTRY * fptr_gl##_name_)(GLint,GLsizei,_type_ *); \
|
434
437
|
static VALUE \
|
435
438
|
gl_##_name_(obj,arg1,arg2) \
|
436
439
|
VALUE obj,arg1,arg2; \
|
@@ -438,6 +441,7 @@ VALUE obj,arg1,arg2; \
|
|
438
441
|
GLint location; \
|
439
442
|
GLsizei count; \
|
440
443
|
_type_ *value; \
|
444
|
+
DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLint,GLsizei,_type_ *)); \
|
441
445
|
LOAD_GL_FUNC(gl##_name_,"2.0"); \
|
442
446
|
Check_Type(arg2,T_ARRAY); \
|
443
447
|
count = (GLsizei)RARRAY_LENINT(arg2); \
|
@@ -463,7 +467,6 @@ UNIFORM_FUNC_V(Uniform4iv,GLint,ary2cint,4)
|
|
463
467
|
#undef UNIFORM_FUNC_V
|
464
468
|
|
465
469
|
#define UNIFORMMATRIX_FUNC(_name_,_size_) \
|
466
|
-
static void (APIENTRY * fptr_gl##_name_)(GLint,GLsizei,GLboolean,GLfloat *); \
|
467
470
|
static VALUE \
|
468
471
|
gl_##_name_(obj,arg1,arg2,arg3) \
|
469
472
|
VALUE obj,arg1,arg2,arg3; \
|
@@ -472,6 +475,7 @@ VALUE obj,arg1,arg2,arg3; \
|
|
472
475
|
GLsizei count; \
|
473
476
|
GLboolean transpose; \
|
474
477
|
GLfloat *value; \
|
478
|
+
DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLint,GLsizei,GLboolean,GLfloat *)); \
|
475
479
|
LOAD_GL_FUNC(gl##_name_, "2.0"); \
|
476
480
|
location = (GLint)NUM2INT(arg1); \
|
477
481
|
count = (GLsizei)RARRAY_LENINT(rb_funcall(rb_Array(arg3), rb_intern("flatten"), 0)); \
|
@@ -490,13 +494,13 @@ UNIFORMMATRIX_FUNC(UniformMatrix4fv,4)
|
|
490
494
|
#undef UNIFORMMATRIX_FUNC
|
491
495
|
|
492
496
|
#define VERTEXATTRIB_FUNC_V(_name_,_type_,_conv_,_size_) \
|
493
|
-
static void (APIENTRY * fptr_gl##_name_)(GLuint,_type_ *); \
|
494
497
|
static VALUE \
|
495
498
|
gl_##_name_(obj,arg1,arg2) \
|
496
499
|
VALUE obj,arg1,arg2; \
|
497
500
|
{ \
|
498
501
|
GLuint index; \
|
499
502
|
_type_ v[_size_]; \
|
503
|
+
DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLuint,_type_ *)); \
|
500
504
|
LOAD_GL_FUNC(gl##_name_, "2.0"); \
|
501
505
|
index = (GLuint)NUM2UINT(arg1); \
|
502
506
|
_conv_(arg2,v,_size_); \
|
@@ -530,7 +534,6 @@ VERTEXATTRIB_FUNC_V(VertexAttrib1fv,GLfloat,ary2cflt,1)
|
|
530
534
|
VERTEXATTRIB_FUNC_V(VertexAttrib1sv,GLshort,ary2cshort,1)
|
531
535
|
#undef VERTEXATTRIB_FUNC_V
|
532
536
|
|
533
|
-
static void (APIENTRY * fptr_glVertexAttribPointer)(GLuint,GLint,GLenum,GLboolean,GLsizei,GLvoid *);
|
534
537
|
static VALUE
|
535
538
|
gl_VertexAttribPointer(obj,arg1,arg2,arg3,arg4,arg5,arg6)
|
536
539
|
VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6;
|
@@ -540,6 +543,7 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6;
|
|
540
543
|
GLenum type;
|
541
544
|
GLboolean normalized;
|
542
545
|
GLsizei stride;
|
546
|
+
DECL_GL_FUNC_PTR(GLvoid,glVertexAttribPointer,(GLuint,GLint,GLenum,GLboolean,GLsizei,GLvoid *));
|
543
547
|
LOAD_GL_FUNC(glVertexAttribPointer, "2.0");
|
544
548
|
index = (GLuint)NUM2UINT(arg1);
|
545
549
|
size = (GLuint)NUM2UINT(arg2);
|
@@ -549,119 +553,113 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6;
|
|
549
553
|
if (index>_MAX_VERTEX_ATTRIBS)
|
550
554
|
rb_raise(rb_eArgError, "Index too large, maximum allowed value '%i'",_MAX_VERTEX_ATTRIBS);
|
551
555
|
|
552
|
-
if (
|
553
|
-
|
556
|
+
if (CHECK_BUFFER_BINDING(GL_ARRAY_BUFFER_BINDING)) {
|
557
|
+
GET_GLIMPL_VARIABLE(VertexAttrib_ptr)[index] = arg6;
|
554
558
|
fptr_glVertexAttribPointer(index,size,type,normalized,stride,(GLvoid *)NUM2SIZET(arg6));
|
555
559
|
} else {
|
556
560
|
VALUE data;
|
557
561
|
data = pack_array_or_pass_string(type,arg6);
|
558
562
|
rb_str_freeze(data);
|
559
|
-
|
563
|
+
GET_GLIMPL_VARIABLE(VertexAttrib_ptr)[index] = data;
|
560
564
|
fptr_glVertexAttribPointer(index,size,type,normalized,stride,(GLvoid *)RSTRING_PTR(data));
|
561
565
|
}
|
562
566
|
CHECK_GLERROR_FROM("glVertexAttribPointer");
|
563
567
|
return Qnil;
|
564
568
|
}
|
565
569
|
|
566
|
-
void gl_init_functions_2_0(VALUE
|
570
|
+
void gl_init_functions_2_0(VALUE klass)
|
567
571
|
{
|
568
|
-
|
569
|
-
|
570
|
-
|
571
|
-
|
572
|
-
|
573
|
-
|
574
|
-
|
575
|
-
|
576
|
-
|
577
|
-
|
578
|
-
|
579
|
-
|
580
|
-
|
581
|
-
|
582
|
-
|
583
|
-
|
584
|
-
|
585
|
-
|
586
|
-
|
587
|
-
|
588
|
-
|
589
|
-
|
590
|
-
|
591
|
-
|
592
|
-
|
593
|
-
|
594
|
-
|
595
|
-
|
596
|
-
|
597
|
-
|
598
|
-
|
599
|
-
|
600
|
-
|
601
|
-
|
602
|
-
|
603
|
-
|
604
|
-
|
605
|
-
|
606
|
-
|
607
|
-
|
608
|
-
|
609
|
-
|
610
|
-
|
611
|
-
|
612
|
-
|
613
|
-
|
614
|
-
|
615
|
-
|
616
|
-
|
617
|
-
|
618
|
-
|
619
|
-
|
620
|
-
|
621
|
-
|
622
|
-
|
623
|
-
|
624
|
-
|
625
|
-
|
626
|
-
|
627
|
-
|
628
|
-
|
629
|
-
|
630
|
-
|
631
|
-
|
632
|
-
|
633
|
-
|
634
|
-
|
635
|
-
|
636
|
-
|
637
|
-
|
638
|
-
|
639
|
-
|
640
|
-
|
641
|
-
|
642
|
-
|
643
|
-
|
644
|
-
|
645
|
-
|
646
|
-
|
647
|
-
|
648
|
-
|
649
|
-
|
650
|
-
|
651
|
-
|
652
|
-
|
653
|
-
|
654
|
-
|
655
|
-
|
656
|
-
|
657
|
-
|
658
|
-
|
659
|
-
|
660
|
-
|
661
|
-
|
662
|
-
{
|
663
|
-
int i;
|
664
|
-
for (i=0;i<_MAX_VERTEX_ATTRIBS;i++)
|
665
|
-
rb_global_variable(&g_VertexAttrib_ptr[i]);
|
666
|
-
}
|
572
|
+
rb_define_method(klass, "glBlendEquationSeparate", gl_BlendEquationSeparate, 2);
|
573
|
+
rb_define_method(klass, "glDrawBuffers", gl_DrawBuffers, 1);
|
574
|
+
rb_define_method(klass, "glStencilOpSeparate", gl_StencilOpSeparate, 4);
|
575
|
+
rb_define_method(klass, "glStencilFuncSeparate", gl_StencilFuncSeparate, 4);
|
576
|
+
rb_define_method(klass, "glStencilMaskSeparate", gl_StencilMaskSeparate, 2);
|
577
|
+
rb_define_method(klass, "glAttachShader", gl_AttachShader, 2);
|
578
|
+
rb_define_method(klass, "glBindAttribLocation", gl_BindAttribLocation, 3);
|
579
|
+
rb_define_method(klass, "glCompileShader", gl_CompileShader, 1);
|
580
|
+
rb_define_method(klass, "glCreateProgram", gl_CreateProgram, 0);
|
581
|
+
rb_define_method(klass, "glCreateShader", gl_CreateShader, 1);
|
582
|
+
rb_define_method(klass, "glDeleteProgram", gl_DeleteProgram, 1);
|
583
|
+
rb_define_method(klass, "glDeleteShader", gl_DeleteShader, 1);
|
584
|
+
rb_define_method(klass, "glDetachShader", gl_DetachShader, 2);
|
585
|
+
rb_define_method(klass, "glDisableVertexAttribArray", gl_DisableVertexAttribArray, 1);
|
586
|
+
rb_define_method(klass, "glEnableVertexAttribArray", gl_EnableVertexAttribArray, 1);
|
587
|
+
rb_define_method(klass, "glGetActiveAttrib", gl_GetActiveAttrib, 2);
|
588
|
+
rb_define_method(klass, "glGetActiveUniform", gl_GetActiveUniform, 2);
|
589
|
+
rb_define_method(klass, "glGetAttachedShaders", gl_GetAttachedShaders, 1);
|
590
|
+
rb_define_method(klass, "glGetAttribLocation", gl_GetAttribLocation, 2);
|
591
|
+
rb_define_method(klass, "glGetProgramiv", gl_GetProgramiv, 2);
|
592
|
+
rb_define_method(klass, "glGetProgramInfoLog", gl_GetProgramInfoLog, 1);
|
593
|
+
rb_define_method(klass, "glGetShaderiv", gl_GetShaderiv, 2);
|
594
|
+
rb_define_method(klass, "glGetShaderInfoLog", gl_GetShaderInfoLog, 1);
|
595
|
+
rb_define_method(klass, "glGetShaderSource", gl_GetShaderSource, 1);
|
596
|
+
rb_define_method(klass, "glGetUniformLocation", gl_GetUniformLocation, 2);
|
597
|
+
rb_define_method(klass, "glGetUniformfv", gl_GetUniformfv, 2);
|
598
|
+
rb_define_method(klass, "glGetUniformiv", gl_GetUniformiv, 2);
|
599
|
+
rb_define_method(klass, "glGetVertexAttribdv", gl_GetVertexAttribdv, 2);
|
600
|
+
rb_define_method(klass, "glGetVertexAttribfv", gl_GetVertexAttribfv, 2);
|
601
|
+
rb_define_method(klass, "glGetVertexAttribiv", gl_GetVertexAttribiv, 2);
|
602
|
+
rb_define_method(klass, "glGetVertexAttribPointerv", gl_GetVertexAttribPointerv, 1);
|
603
|
+
rb_define_method(klass, "glIsProgram", gl_IsProgram, 1);
|
604
|
+
rb_define_method(klass, "glIsShader", gl_IsShader, 1);
|
605
|
+
rb_define_method(klass, "glLinkProgram", gl_LinkProgram, 1);
|
606
|
+
rb_define_method(klass, "glShaderSource", gl_ShaderSource, 2);
|
607
|
+
rb_define_method(klass, "glUseProgram", gl_UseProgram, 1);
|
608
|
+
rb_define_method(klass, "glUniform1f", gl_Uniform1f, 2);
|
609
|
+
rb_define_method(klass, "glUniform2f", gl_Uniform2f, 3);
|
610
|
+
rb_define_method(klass, "glUniform3f", gl_Uniform3f, 4);
|
611
|
+
rb_define_method(klass, "glUniform4f", gl_Uniform4f, 5);
|
612
|
+
rb_define_method(klass, "glUniform1i", gl_Uniform1i, 2);
|
613
|
+
rb_define_method(klass, "glUniform2i", gl_Uniform2i, 3);
|
614
|
+
rb_define_method(klass, "glUniform3i", gl_Uniform3i, 4);
|
615
|
+
rb_define_method(klass, "glUniform4i", gl_Uniform4i, 5);
|
616
|
+
rb_define_method(klass, "glUniform1fv", gl_Uniform1fv, 2);
|
617
|
+
rb_define_method(klass, "glUniform2fv", gl_Uniform2fv, 2);
|
618
|
+
rb_define_method(klass, "glUniform3fv", gl_Uniform3fv, 2);
|
619
|
+
rb_define_method(klass, "glUniform4fv", gl_Uniform4fv, 2);
|
620
|
+
rb_define_method(klass, "glUniform1iv", gl_Uniform1iv, 2);
|
621
|
+
rb_define_method(klass, "glUniform2iv", gl_Uniform2iv, 2);
|
622
|
+
rb_define_method(klass, "glUniform3iv", gl_Uniform3iv, 2);
|
623
|
+
rb_define_method(klass, "glUniform4iv", gl_Uniform4iv, 2);
|
624
|
+
rb_define_method(klass, "glUniformMatrix2fv", gl_UniformMatrix2fv, 3);
|
625
|
+
rb_define_method(klass, "glUniformMatrix3fv", gl_UniformMatrix3fv, 3);
|
626
|
+
rb_define_method(klass, "glUniformMatrix4fv", gl_UniformMatrix4fv, 3);
|
627
|
+
rb_define_method(klass, "glValidateProgram", gl_ValidateProgram, 1);
|
628
|
+
rb_define_method(klass, "glVertexAttrib1d", gl_VertexAttrib1d, 2);
|
629
|
+
rb_define_method(klass, "glVertexAttrib1f", gl_VertexAttrib1f, 2);
|
630
|
+
rb_define_method(klass, "glVertexAttrib1s", gl_VertexAttrib1s, 2);
|
631
|
+
rb_define_method(klass, "glVertexAttrib2d", gl_VertexAttrib2d, 3);
|
632
|
+
rb_define_method(klass, "glVertexAttrib2f", gl_VertexAttrib2f, 3);
|
633
|
+
rb_define_method(klass, "glVertexAttrib2s", gl_VertexAttrib2s, 3);
|
634
|
+
rb_define_method(klass, "glVertexAttrib3d", gl_VertexAttrib3d, 4);
|
635
|
+
rb_define_method(klass, "glVertexAttrib3f", gl_VertexAttrib3f, 4);
|
636
|
+
rb_define_method(klass, "glVertexAttrib3s", gl_VertexAttrib3s, 4);
|
637
|
+
rb_define_method(klass, "glVertexAttrib4Nbv", gl_VertexAttrib4Nbv, 2);
|
638
|
+
rb_define_method(klass, "glVertexAttrib4Niv", gl_VertexAttrib4Niv, 2);
|
639
|
+
rb_define_method(klass, "glVertexAttrib4Nsv", gl_VertexAttrib4Nsv, 2);
|
640
|
+
rb_define_method(klass, "glVertexAttrib4Nub", gl_VertexAttrib4Nub, 5);
|
641
|
+
rb_define_method(klass, "glVertexAttrib4Nubv", gl_VertexAttrib4Nubv, 2);
|
642
|
+
rb_define_method(klass, "glVertexAttrib4Nuiv", gl_VertexAttrib4Nuiv, 2);
|
643
|
+
rb_define_method(klass, "glVertexAttrib4Nusv", gl_VertexAttrib4Nusv, 2);
|
644
|
+
rb_define_method(klass, "glVertexAttrib4bv", gl_VertexAttrib4bv, 2);
|
645
|
+
rb_define_method(klass, "glVertexAttrib4d", gl_VertexAttrib4d, 5);
|
646
|
+
rb_define_method(klass, "glVertexAttrib4f", gl_VertexAttrib4f, 5);
|
647
|
+
rb_define_method(klass, "glVertexAttrib4iv", gl_VertexAttrib4iv, 2);
|
648
|
+
rb_define_method(klass, "glVertexAttrib4s", gl_VertexAttrib4s, 5);
|
649
|
+
rb_define_method(klass, "glVertexAttrib4ubv", gl_VertexAttrib4ubv, 2);
|
650
|
+
rb_define_method(klass, "glVertexAttrib4uiv", gl_VertexAttrib4uiv, 2);
|
651
|
+
rb_define_method(klass, "glVertexAttrib4usv", gl_VertexAttrib4usv, 2);
|
652
|
+
rb_define_method(klass, "glVertexAttrib1dv", gl_VertexAttrib1dv, 2);
|
653
|
+
rb_define_method(klass, "glVertexAttrib1fv", gl_VertexAttrib1fv, 2);
|
654
|
+
rb_define_method(klass, "glVertexAttrib1sv", gl_VertexAttrib1sv, 2);
|
655
|
+
rb_define_method(klass, "glVertexAttrib2dv", gl_VertexAttrib2dv, 2);
|
656
|
+
rb_define_method(klass, "glVertexAttrib2fv", gl_VertexAttrib2fv, 2);
|
657
|
+
rb_define_method(klass, "glVertexAttrib2sv", gl_VertexAttrib2sv, 2);
|
658
|
+
rb_define_method(klass, "glVertexAttrib3dv", gl_VertexAttrib3dv, 2);
|
659
|
+
rb_define_method(klass, "glVertexAttrib3fv", gl_VertexAttrib3fv, 2);
|
660
|
+
rb_define_method(klass, "glVertexAttrib3sv", gl_VertexAttrib3sv, 2);
|
661
|
+
rb_define_method(klass, "glVertexAttrib4dv", gl_VertexAttrib4dv, 2);
|
662
|
+
rb_define_method(klass, "glVertexAttrib4fv", gl_VertexAttrib4fv, 2);
|
663
|
+
rb_define_method(klass, "glVertexAttrib4sv", gl_VertexAttrib4sv, 2);
|
664
|
+
rb_define_method(klass, "glVertexAttribPointer", gl_VertexAttribPointer, 6);
|
667
665
|
}
|