opengl 0.9.2-x64-mingw32 → 0.10.0-x64-mingw32
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- checksums.yaml +4 -4
- data/Gemfile +8 -0
- data/{History.rdoc → History.md} +15 -0
- data/Manifest.txt +5 -1
- data/README.rdoc +25 -28
- data/Rakefile +125 -27
- data/examples/RedBook/font.rb +2 -2
- data/examples/RedBook/light.rb +2 -0
- data/examples/RedBook/stroke.rb +6 -6
- data/ext/opengl/GL/gl.h +2115 -0
- data/ext/opengl/GL/glext.h +11770 -0
- data/ext/opengl/common.h +116 -172
- data/ext/opengl/conv.h +2 -2
- data/ext/opengl/extconf.rb +3 -31
- data/ext/opengl/fptr_struct.h +912 -0
- data/ext/opengl/funcdef.h +29 -63
- data/ext/opengl/gl-1.0-1.1.c +918 -648
- data/ext/opengl/gl-1.2.c +13 -13
- data/ext/opengl/gl-1.3.c +68 -64
- data/ext/opengl/gl-1.4.c +64 -66
- data/ext/opengl/gl-1.5.c +32 -31
- data/ext/opengl/gl-2.0.c +126 -128
- data/ext/opengl/gl-2.1.c +8 -8
- data/ext/opengl/gl-3.0.c +102 -93
- data/ext/opengl/gl-enums.c +9 -29
- data/ext/opengl/gl-enums.h +31 -91
- data/ext/opengl/gl-error.c +15 -17
- data/ext/opengl/gl-error.h +4 -7
- data/ext/opengl/gl-ext-3dfx.c +2 -2
- data/ext/opengl/gl-ext-arb.c +176 -171
- data/ext/opengl/gl-ext-ati.c +4 -4
- data/ext/opengl/gl-ext-ext.c +151 -155
- data/ext/opengl/gl-ext-gremedy.c +4 -4
- data/ext/opengl/gl-ext-nv.c +141 -142
- data/ext/opengl/gl.c +121 -76
- data/ext/opengl/gl_buffer.c +44 -19
- data/ext/opengl/glimpl.c +187 -0
- data/ext/opengl/glimpl.h +47 -0
- data/ext/opengl/opengl.c +5 -3
- data/lib/opengl.rb +24 -4
- data/lib/opengl/2.0/opengl.so +0 -0
- data/lib/opengl/2.1/opengl.so +0 -0
- data/lib/opengl/2.2/opengl.so +0 -0
- data/lib/opengl/2.3/opengl.so +0 -0
- data/lib/opengl/2.4/opengl.so +0 -0
- data/lib/opengl/bindings_version.rb +4 -0
- data/lib/opengl/implementation.rb +38 -0
- data/opengl.gemspec +32 -0
- data/test/test_gl.rb +7 -0
- data/test/test_gl_21.rb +21 -21
- data/test/test_gl_ext_arb.rb +1 -1
- data/test/test_glimpl.rb +23 -0
- data/test/test_opengl_buffer.rb +2 -0
- data/utils/enumgen.rb +2 -2
- metadata +74 -61
- checksums.yaml.gz.sig +0 -0
- data.tar.gz.sig +0 -0
- data/ext/opengl/gl-types.h +0 -67
- metadata.gz.sig +0 -2
data/ext/opengl/gl-2.1.c
CHANGED
@@ -16,7 +16,6 @@
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|
16
16
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#include "common.h"
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17
17
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18
18
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#define UNIFORMMATRIX_FUNC(_x_,_y_) \
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19
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-
static void (APIENTRY * fptr_glUniformMatrix##_x_##x##_y_##fv)(GLint,GLsizei,GLboolean,GLfloat *); \
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20
19
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static VALUE \
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21
20
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gl_UniformMatrix##_x_##x##_y_##fv(obj,arg1,arg2,arg3) \
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22
21
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VALUE obj,arg1,arg2,arg3; \
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@@ -25,6 +24,7 @@ VALUE obj,arg1,arg2,arg3; \
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25
24
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GLsizei count; \
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26
25
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GLboolean transpose; \
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27
26
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GLfloat *value; \
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27
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+
DECL_GL_FUNC_PTR(GLvoid,glUniformMatrix##_x_##x##_y_##fv,(GLint,GLsizei,GLboolean,GLfloat *)); \
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28
28
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LOAD_GL_FUNC(glUniformMatrix##_x_##x##_y_##fv,"2.1"); \
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location = (GLint)NUM2INT(arg1); \
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30
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count = (GLsizei)RARRAY_LENINT(rb_funcall(rb_Array(arg3),rb_intern("flatten"),0)); \
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@@ -46,12 +46,12 @@ UNIFORMMATRIX_FUNC(4,3)
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#undef UNIFORMMATRIX_FUNC
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48
48
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-
void gl_init_functions_2_1(VALUE
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+
void gl_init_functions_2_1(VALUE klass)
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50
50
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{
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-
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-
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53
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-
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54
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-
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-
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-
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51
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+
rb_define_method(klass, "glUniformMatrix2x3fv", gl_UniformMatrix2x3fv, 3);
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52
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+
rb_define_method(klass, "glUniformMatrix3x2fv", gl_UniformMatrix3x2fv, 3);
|
53
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+
rb_define_method(klass, "glUniformMatrix2x4fv", gl_UniformMatrix2x4fv, 3);
|
54
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+
rb_define_method(klass, "glUniformMatrix4x2fv", gl_UniformMatrix4x2fv, 3);
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55
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+
rb_define_method(klass, "glUniformMatrix3x4fv", gl_UniformMatrix3x4fv, 3);
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56
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+
rb_define_method(klass, "glUniformMatrix4x3fv", gl_UniformMatrix4x3fv, 3);
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57
57
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}
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data/ext/opengl/gl-3.0.c
CHANGED
@@ -23,7 +23,6 @@
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23
23
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GL_NV_half_float
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24
24
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GL_EXT_transform_feedback
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26
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-
GL_APPLE_vertex_array_object --> ARB_vertex_array_object
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26
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27
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-- New commands in OpenGL 3.0:
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28
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@@ -74,12 +73,12 @@ GL_FUNC_LOAD_4(VertexAttribI3ui,GLvoid, GLuint,GLuint,GLuint,GLuint, "3.0")
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74
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GL_FUNC_LOAD_5(VertexAttribI4ui,GLvoid, GLuint,GLuint,GLuint,GLuint,GLuint, "3.0")
|
75
74
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76
75
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#define GLVERTEXATTRIB_VFUNC(_name_,_type_,_conv_,_size_) \
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77
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-
static void (APIENTRY * fptr_gl##_name_)(GLuint,const _type_ *); \
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76
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static VALUE \
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gl_##_name_(obj,arg1,arg2) \
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VALUE obj,arg1,arg2; \
|
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{ \
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_type_ value[_size_]; \
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+
DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLuint,const _type_ *)); \
|
83
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LOAD_GL_FUNC(gl##_name_, "3.0"); \
|
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_conv_(arg2,value,_size_); \
|
85
84
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fptr_gl##_name_(NUM2UINT(arg1),value); \
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@@ -102,7 +101,6 @@ GLVERTEXATTRIB_VFUNC(VertexAttribI4usv,GLushort,ary2cushort,4)
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#undef GLVERTEXATTRIB_VFUNC
|
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102
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|
104
103
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#define GETVERTEXATTRIB_FUNC(_name_,_type_,_conv_,_extension_) \
|
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-
static void (APIENTRY * fptr_gl##_name_)(GLuint,GLenum,_type_ *); \
|
106
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static VALUE \
|
107
105
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gl_##_name_(obj,arg1,arg2) \
|
108
106
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VALUE obj,arg1,arg2; \
|
@@ -111,6 +109,7 @@ VALUE obj,arg1,arg2; \
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111
109
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GLenum pname; \
|
112
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_type_ params[4] = {0,0,0,0}; \
|
113
111
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GLint size; \
|
112
|
+
DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLuint,GLenum,_type_ *)); \
|
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113
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LOAD_GL_FUNC(gl##_name_, _extension_); \
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115
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index = (GLuint)NUM2UINT(arg1); \
|
116
115
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pname = (GLenum)NUM2INT(arg2); \
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@@ -126,9 +125,6 @@ GETVERTEXATTRIB_FUNC(GetVertexAttribIiv,GLint,cond_GLBOOL2RUBY,"3.0")
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126
125
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GETVERTEXATTRIB_FUNC(GetVertexAttribIuiv,GLuint,cond_GLBOOL2RUBY_U,"3.0")
|
127
126
|
#undef GETVERTEXATTRIB_FUNC
|
128
127
|
|
129
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-
extern VALUE g_VertexAttrib_ptr[];
|
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-
|
131
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-
static void (APIENTRY * fptr_glVertexAttribIPointer)(GLuint,GLint,GLenum,GLsizei,const GLvoid *);
|
132
128
|
static VALUE gl_VertexAttribIPointer(VALUE obj,VALUE arg1,VALUE arg2,VALUE arg3,VALUE arg4,VALUE arg5)
|
133
129
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{
|
134
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GLuint index;
|
@@ -136,6 +132,7 @@ static VALUE gl_VertexAttribIPointer(VALUE obj,VALUE arg1,VALUE arg2,VALUE arg3,
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136
132
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GLenum type;
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GLsizei stride;
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135
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+
DECL_GL_FUNC_PTR(GLvoid,glVertexAttribIPointer,(GLuint,GLint,GLenum,GLsizei,const GLvoid *));
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136
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LOAD_GL_FUNC(glVertexAttribIPointer, "3.0");
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140
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index = (GLuint)NUM2UINT(arg1);
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@@ -145,14 +142,14 @@ static VALUE gl_VertexAttribIPointer(VALUE obj,VALUE arg1,VALUE arg2,VALUE arg3,
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if (index>_MAX_VERTEX_ATTRIBS)
|
146
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rb_raise(rb_eArgError, "Index too large, maximum allowed value '%i'",_MAX_VERTEX_ATTRIBS);
|
147
144
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|
148
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-
if (
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149
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-
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145
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+
if (CHECK_BUFFER_BINDING(GL_ARRAY_BUFFER_BINDING)) {
|
146
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+
GET_GLIMPL_VARIABLE(VertexAttrib_ptr)[index] = arg5;
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150
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fptr_glVertexAttribIPointer(index,size,type,stride,(GLvoid *)NUM2SIZET(arg5));
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} else {
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VALUE data;
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data = pack_array_or_pass_string(type,arg5);
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rb_str_freeze(data);
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155
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-
|
152
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+
GET_GLIMPL_VARIABLE(VertexAttrib_ptr)[index] = data;
|
156
153
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fptr_glVertexAttribIPointer(index,size,type,stride,(GLvoid *)RSTRING_PTR(data));
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157
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}
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158
155
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@@ -166,7 +163,6 @@ GL_FUNC_LOAD_4(Uniform3ui,GLvoid, GLint,GLuint,GLuint,GLuint, "3.0")
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GL_FUNC_LOAD_5(Uniform4ui,GLvoid, GLint,GLuint,GLuint,GLuint,GLuint, "3.0")
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#define GLUNIFORM_VFUNC(_name_,_type_,_conv_,_size_) \
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-
static void (APIENTRY * fptr_gl##_name_)(GLint,GLsizei,const _type_ *); \
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static VALUE \
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gl_##_name_(obj,arg1,arg2) \
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VALUE obj,arg1,arg2; \
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@@ -174,6 +170,7 @@ VALUE obj,arg1,arg2; \
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GLint location; \
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GLsizei count; \
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_type_ *value; \
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173
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+
DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLint,GLsizei,const _type_ *)); \
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177
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LOAD_GL_FUNC(gl##_name_, "3.0"); \
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Check_Type(arg2,T_ARRAY); \
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count = (GLsizei)RARRAY_LENINT(arg2); \
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@@ -194,9 +191,7 @@ GLUNIFORM_VFUNC(Uniform3uiv,GLuint,ary2cuint,3)
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GLUNIFORM_VFUNC(Uniform4uiv,GLuint,ary2cuint,4)
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#undef GLUNIFORM_VFUNC
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-
static void (APIENTRY * fptr_glGetActiveUniformARB)(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*);
|
198
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#define GETUNIFORM_FUNC(_name_,_type_) \
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-
static void (APIENTRY * fptr_gl##_name_)(GLuint,GLint,_type_ *); \
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static VALUE \
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201
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gl_##_name_(obj,arg1,arg2) \
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VALUE obj,arg1,arg2; \
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@@ -208,6 +203,8 @@ VALUE obj,arg1,arg2; \
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GLenum uniform_type = 0; \
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GLint uniform_size = 0; \
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\
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+
DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLuint,GLint,_type_ *)); \
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+
DECL_GL_FUNC_PTR(GLvoid,glGetActiveUniformARB,(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*)); \
|
211
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LOAD_GL_FUNC(gl##_name_, "3.0"); \
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212
209
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LOAD_GL_FUNC(glGetActiveUniformARB, "3.0"); \
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program = (GLuint)NUM2UINT(arg1); \
|
@@ -228,9 +225,9 @@ VALUE obj,arg1,arg2; \
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GETUNIFORM_FUNC(GetUniformuiv,GLuint)
|
229
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#undef GETUNIFORM_FUNC
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-
static void (APIENTRY * fptr_glBindFragDataLocation)(GLuint,GLuint,const GLchar *);
|
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static VALUE gl_BindFragDataLocation(VALUE obj,VALUE arg1,VALUE arg2,VALUE arg3)
|
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{
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230
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+
DECL_GL_FUNC_PTR(GLvoid,glBindFragDataLocation,(GLuint,GLuint,const GLchar *));
|
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LOAD_GL_FUNC(glBindFragDataLocation, "3.0");
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Check_Type(arg3,T_STRING);
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fptr_glBindFragDataLocation(NUM2UINT(arg1),NUM2UINT(arg2),RSTRING_PTR(arg3));
|
@@ -238,10 +235,10 @@ static VALUE gl_BindFragDataLocation(VALUE obj,VALUE arg1,VALUE arg2,VALUE arg3)
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return Qnil;
|
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}
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241
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-
static GLint (APIENTRY * fptr_glGetFragDataLocation)(GLuint,const GLchar *);
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static VALUE gl_GetFragDataLocation(VALUE obj,VALUE arg1,VALUE arg2)
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{
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GLint ret;
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+
DECL_GL_FUNC_PTR(GLint,glGetFragDataLocation,(GLuint,const GLchar *));
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LOAD_GL_FUNC(glGetFragDataLocation, "3.0");
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Check_Type(arg2,T_STRING);
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ret = fptr_glGetFragDataLocation(NUM2UINT(arg1),RSTRING_PTR(arg2));
|
@@ -268,10 +265,10 @@ GL_FUNC_LOAD_4(RenderbufferStorage,GLvoid, GLenum,GLenum,GLsizei,GLsizei, "3.0")
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GL_FUNC_GENOBJECTS_LOAD(GenRenderbuffers,"3.0")
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GL_FUNC_DELETEOBJECTS_LOAD(DeleteRenderbuffers,"3.0")
|
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static void (APIENTRY * fptr_glGetRenderbufferParameteriv)(GLenum,GLenum,GLint *);
|
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static VALUE gl_GetRenderbufferParameteriv(VALUE obj,VALUE arg1,VALUE arg2)
|
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{
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GLint param = 0;
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+
DECL_GL_FUNC_PTR(GLvoid,glGetRenderbufferParameteriv,(GLenum,GLenum,GLint *));
|
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LOAD_GL_FUNC(glGetRenderbufferParameteriv, "3.0");
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fptr_glGetRenderbufferParameteriv(NUM2UINT(arg1),NUM2UINT(arg2),¶m);
|
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CHECK_GLERROR_FROM("glGetRenderbufferParameteriv");
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@@ -289,10 +286,10 @@ GL_FUNC_LOAD_6(FramebufferTexture3D,GLvoid, GLenum,GLenum,GLenum,GLuint,GLint,GL
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289
286
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GL_FUNC_LOAD_5(FramebufferTextureLayer,GLvoid, GLenum,GLenum,GLuint,GLint,GLint, "3.0")
|
290
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GL_FUNC_LOAD_4(FramebufferRenderbuffer,GLvoid, GLuint,GLuint,GLuint,GLuint, "3.0")
|
291
288
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292
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-
static void (APIENTRY * fptr_glGetFramebufferAttachmentParameteriv)(GLenum,GLenum,GLenum,GLint *);
|
293
289
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static VALUE gl_GetFramebufferAttachmentParameteriv(VALUE obj,VALUE arg1, VALUE arg2, VALUE arg3)
|
294
290
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{
|
295
291
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GLint ret = 0;
|
292
|
+
DECL_GL_FUNC_PTR(GLvoid,glGetFramebufferAttachmentParameteriv,(GLenum,GLenum,GLenum,GLint *));
|
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293
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LOAD_GL_FUNC(glGetFramebufferAttachmentParameteriv, "3.0");
|
297
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fptr_glGetFramebufferAttachmentParameteriv(NUM2UINT(arg1),NUM2UINT(arg2),NUM2UINT(arg3),&ret);
|
298
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CHECK_GLERROR_FROM("glGetFramebufferAttachmentParameteriv");
|
@@ -314,7 +311,6 @@ GL_FUNC_LOAD_4(ClearColorIi,GLvoid, GLint,GLint,GLint,GLint, "3.0")
|
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GL_FUNC_LOAD_4(ClearColorIui,GLvoid, GLuint,GLuint,GLuint,GLuint, "3.0")
|
315
312
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316
313
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#define TEXPARAMETER_VFUNC(_name_,_type_,_conv_) \
|
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-
static void (APIENTRY * fptr_gl##_name_)(GLenum,GLenum,_type_ *); \
|
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static VALUE \
|
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gl_##_name_(obj,arg1,arg2,arg3) \
|
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VALUE obj,arg1,arg2,arg3; \
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@@ -322,6 +318,7 @@ VALUE obj,arg1,arg2,arg3; \
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322
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GLenum target; \
|
323
319
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GLenum pname; \
|
324
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_type_ params[4] = {0,0,0,0}; \
|
321
|
+
DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLenum,GLenum,_type_ *)); \
|
325
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|
LOAD_GL_FUNC(gl##_name_, "3.0"); \
|
326
323
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target = (GLenum)NUM2UINT(arg1); \
|
327
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pname = (GLenum)NUM2UINT(arg2); \
|
@@ -337,7 +334,6 @@ TEXPARAMETER_VFUNC(TexParameterIuiv,GLuint,ary2cuint)
|
|
337
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#undef TEXPARAMETER_VFUNC
|
338
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|
339
336
|
#define GETTEXPARAMETER_VFUNC(_name_,_type_,_conv_) \
|
340
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-
static void (APIENTRY * fptr_gl##_name_)(GLenum,GLenum,_type_ *); \
|
341
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static VALUE \
|
342
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gl_##_name_(obj,arg1,arg2) \
|
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VALUE obj,arg1,arg2; \
|
@@ -346,6 +342,7 @@ VALUE obj,arg1,arg2; \
|
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346
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GLenum pname; \
|
347
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_type_ params[4] = {0,0,0,0}; \
|
348
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|
int size; \
|
345
|
+
DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLenum,GLenum,_type_ *)); \
|
349
346
|
LOAD_GL_FUNC(gl##_name_, "3.0"); \
|
350
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target = (GLenum)NUM2INT(arg1); \
|
351
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pname = (GLenum)NUM2INT(arg2); \
|
@@ -372,7 +369,6 @@ GETTEXPARAMETER_VFUNC(GetTexParameterIuiv,GLuint,cond_GLBOOL2RUBY_U)
|
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372
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|
GL_FUNC_LOAD_5(ColorMaski,GLvoid, GLuint,GLboolean,GLboolean,GLboolean,GLboolean, "3.0")
|
373
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374
371
|
#define GETINDEXED_FUNC(_name_,_type_,_conv_,_extension_) \
|
375
|
-
static void (APIENTRY * fptr_gl##_name_)(GLenum,GLenum,_type_ *); \
|
376
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|
static VALUE \
|
377
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|
gl_##_name_(obj,arg1,arg2) \
|
378
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VALUE obj,arg1,arg2; \
|
@@ -380,6 +376,7 @@ VALUE obj,arg1,arg2; \
|
|
380
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|
GLenum target; \
|
381
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|
GLenum pname; \
|
382
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|
_type_ result; \
|
379
|
+
DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLenum,GLenum,_type_ *)); \
|
383
380
|
LOAD_GL_FUNC(gl##_name_, _extension_); \
|
384
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|
target = (GLenum)NUM2INT(arg1); \
|
385
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pname = (GLuint)NUM2INT(arg2); \
|
@@ -395,99 +392,111 @@ GL_FUNC_LOAD_2(Enablei,GLvoid, GLenum,GLuint, "3.0")
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GL_FUNC_LOAD_2(Disablei,GLvoid, GLenum,GLuint, "3.0")
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GL_FUNC_LOAD_2(IsEnabledi,GLvoid, GLenum,GLuint, "3.0")
|
397
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398
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-
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+
/* GL_APPLE_vertex_array_object --> ARB_vertex_array_object */
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+
GL_FUNC_GENOBJECTS_LOAD(GenVertexArrays, "3.0");
|
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GL_FUNC_DELETEOBJECTS_LOAD(DeleteVertexArrays, "3.0");
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GL_FUNC_LOAD_1(BindVertexArray,GLvoid, GLuint, "3.0");
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GL_FUNC_LOAD_1(IsVertexArray,GLboolean, GLuint, "3.0");
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void gl_init_functions_3_0(VALUE klass)
|
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403
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{
|
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/* GL_NV_conditional_render */
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-
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-
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+
rb_define_method(klass, "glBeginConditionalRender", gl_BeginConditionalRender, 2);
|
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+
rb_define_method(klass, "glEndConditionalRender", gl_EndConditionalRender, 0);
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407
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404
408
|
/* #326 - GL_EXT_gpu_shader4 */
|
405
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-
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-
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407
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-
|
408
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-
|
409
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-
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-
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-
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438
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-
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409
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+
rb_define_method(klass, "glVertexAttribI1i", gl_VertexAttribI1i, 2);
|
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rb_define_method(klass, "glVertexAttribI2i", gl_VertexAttribI2i, 3);
|
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+
rb_define_method(klass, "glVertexAttribI3i", gl_VertexAttribI3i, 4);
|
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+
rb_define_method(klass, "glVertexAttribI4i", gl_VertexAttribI4i, 5);
|
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+
rb_define_method(klass, "glVertexAttribI1ui", gl_VertexAttribI1ui, 2);
|
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|
+
rb_define_method(klass, "glVertexAttribI2ui", gl_VertexAttribI2ui, 3);
|
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|
+
rb_define_method(klass, "glVertexAttribI3ui", gl_VertexAttribI3ui, 4);
|
416
|
+
rb_define_method(klass, "glVertexAttribI4ui", gl_VertexAttribI4ui, 5);
|
417
|
+
rb_define_method(klass, "glVertexAttribI1iv", gl_VertexAttribI1iv, 2);
|
418
|
+
rb_define_method(klass, "glVertexAttribI2iv", gl_VertexAttribI2iv, 2);
|
419
|
+
rb_define_method(klass, "glVertexAttribI3iv", gl_VertexAttribI3iv, 2);
|
420
|
+
rb_define_method(klass, "glVertexAttribI4iv", gl_VertexAttribI4iv, 2);
|
421
|
+
rb_define_method(klass, "glVertexAttribI1uiv", gl_VertexAttribI1uiv, 2);
|
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+
rb_define_method(klass, "glVertexAttribI2uiv", gl_VertexAttribI2uiv, 2);
|
423
|
+
rb_define_method(klass, "glVertexAttribI3uiv", gl_VertexAttribI3uiv, 2);
|
424
|
+
rb_define_method(klass, "glVertexAttribI4uiv", gl_VertexAttribI4uiv, 2);
|
425
|
+
rb_define_method(klass, "glVertexAttribI4bv", gl_VertexAttribI4bv, 2);
|
426
|
+
rb_define_method(klass, "glVertexAttribI4sv", gl_VertexAttribI4sv, 2);
|
427
|
+
rb_define_method(klass, "glVertexAttribI4ubv", gl_VertexAttribI4ubv, 2);
|
428
|
+
rb_define_method(klass, "glVertexAttribI4usv", gl_VertexAttribI4usv, 2);
|
429
|
+
rb_define_method(klass, "glVertexAttribIPointer", gl_VertexAttribIPointer, 5);
|
430
|
+
rb_define_method(klass, "glGetVertexAttribIiv", gl_GetVertexAttribIiv, 2);
|
431
|
+
rb_define_method(klass, "glGetVertexAttribIuiv", gl_GetVertexAttribIuiv, 2);
|
432
|
+
rb_define_method(klass, "glUniform1ui", gl_Uniform1ui, 2);
|
433
|
+
rb_define_method(klass, "glUniform2ui", gl_Uniform2ui, 3);
|
434
|
+
rb_define_method(klass, "glUniform3ui", gl_Uniform3ui, 4);
|
435
|
+
rb_define_method(klass, "glUniform4ui", gl_Uniform4ui, 5);
|
436
|
+
rb_define_method(klass, "glUniform1uiv", gl_Uniform1uiv, 2);
|
437
|
+
rb_define_method(klass, "glUniform2uiv", gl_Uniform2uiv, 2);
|
438
|
+
rb_define_method(klass, "glUniform3uiv", gl_Uniform3uiv, 2);
|
439
|
+
rb_define_method(klass, "glUniform4uiv", gl_Uniform4uiv, 2);
|
440
|
+
rb_define_method(klass, "glGetUniformuiv", gl_GetUniformuiv, 2);
|
441
|
+
rb_define_method(klass, "glBindFragDataLocation", gl_BindFragDataLocation, 3);
|
442
|
+
rb_define_method(klass, "glGetFragDataLocation", gl_GetFragDataLocation, 2);
|
439
443
|
|
440
444
|
/* GL_NV_conditional_render */
|
441
445
|
|
442
446
|
/* GL_APPLE_flush_buffer_range */
|
443
447
|
|
444
448
|
/* #39 GL_ARB_color_buffer_float */
|
445
|
-
|
449
|
+
rb_define_method(klass, "glClampColor", gl_ClampColor, 2);
|
446
450
|
|
447
451
|
/* #334 GL_NV_depth_buffer_float */
|
448
|
-
|
449
|
-
|
450
|
-
|
452
|
+
rb_define_method(klass, "glDepthRanged", gl_DepthRanged, 2);
|
453
|
+
rb_define_method(klass, "glClearDepthd", gl_ClearDepthd, 1);
|
454
|
+
rb_define_method(klass, "glDepthBoundsd", gl_DepthBoundsd, 2);
|
451
455
|
|
452
456
|
/* #310 - GL_EXT_framebuffer_object */
|
453
|
-
|
454
|
-
|
455
|
-
|
456
|
-
|
457
|
-
|
458
|
-
|
459
|
-
|
460
|
-
|
461
|
-
|
462
|
-
|
463
|
-
|
464
|
-
|
465
|
-
|
466
|
-
|
467
|
-
|
468
|
-
|
469
|
-
|
470
|
-
|
457
|
+
rb_define_method(klass, "glIsRenderbuffer", gl_IsRenderbuffer, 1);
|
458
|
+
rb_define_method(klass, "glBindRenderbuffer", gl_BindRenderbuffer, 2);
|
459
|
+
rb_define_method(klass, "glDeleteRenderbuffers", gl_DeleteRenderbuffers, 1);
|
460
|
+
rb_define_method(klass, "glGenRenderbuffers", gl_GenRenderbuffers, 1);
|
461
|
+
rb_define_method(klass, "glRenderbufferStorage", gl_RenderbufferStorage, 4);
|
462
|
+
rb_define_method(klass, "glGetRenderbufferParameteriv", gl_GetRenderbufferParameteriv, 2);
|
463
|
+
rb_define_method(klass, "glIsFramebuffer", gl_IsFramebuffer, 1);
|
464
|
+
rb_define_method(klass, "glBindFramebuffer", gl_BindFramebuffer, 2);
|
465
|
+
rb_define_method(klass, "glDeleteFramebuffers", gl_DeleteFramebuffers, 1);
|
466
|
+
rb_define_method(klass, "glGenFramebuffers", gl_GenFramebuffers, 1);
|
467
|
+
rb_define_method(klass, "glCheckFramebufferStatus", gl_CheckFramebufferStatus, 1);
|
468
|
+
rb_define_method(klass, "glFramebufferTexture1D", gl_FramebufferTexture1D, 5);
|
469
|
+
rb_define_method(klass, "glFramebufferTexture2D", gl_FramebufferTexture2D, 5);
|
470
|
+
rb_define_method(klass, "glFramebufferTexture3D", gl_FramebufferTexture3D, 6);
|
471
|
+
rb_define_method(klass, "glFramebufferRenderbuffer", gl_FramebufferRenderbuffer, 4);
|
472
|
+
rb_define_method(klass, "glFramebufferTextureLayer", gl_FramebufferTextureLayer, 5);
|
473
|
+
rb_define_method(klass, "glGetFramebufferAttachmentParameteriv", gl_GetFramebufferAttachmentParameteriv, 3);
|
474
|
+
rb_define_method(klass, "glGenerateMipmap", gl_GenerateMipmap, 1);
|
471
475
|
|
472
476
|
/* #317 - GL_EXT_framebuffer_multisample */
|
473
|
-
|
477
|
+
rb_define_method(klass, "glRenderbufferStorageMultisample", gl_RenderbufferStorageMultisample, 5);
|
474
478
|
|
475
479
|
/* #316 - GL_EXT_framebuffer_blit */
|
476
|
-
|
480
|
+
rb_define_method(klass, "glBlitFramebuffer", gl_BlitFramebuffer, 10);
|
477
481
|
|
478
482
|
/* #343 - GL_EXT_texture_integer */
|
479
|
-
|
480
|
-
|
481
|
-
|
482
|
-
|
483
|
-
|
484
|
-
|
483
|
+
rb_define_method(klass, "glClearColorIi", gl_ClearColorIi, 4);
|
484
|
+
rb_define_method(klass, "glClearColorIui", gl_ClearColorIui, 4);
|
485
|
+
rb_define_method(klass, "glTexParameterIiv", gl_TexParameterIiv, 3);
|
486
|
+
rb_define_method(klass, "glTexParameterIuiv", gl_TexParameterIuiv, 3);
|
487
|
+
rb_define_method(klass, "glGetTexParameterIiv", gl_GetTexParameterIiv, 2);
|
488
|
+
rb_define_method(klass, "glGetTexParameterIuiv", gl_GetTexParameterIuiv, 2);
|
485
489
|
|
486
490
|
/* #340 - GL_EXT_draw_buffers2 */
|
487
|
-
|
488
|
-
|
489
|
-
|
490
|
-
|
491
|
-
|
492
|
-
|
493
|
-
|
491
|
+
rb_define_method(klass, "glColorMaski", gl_ColorMaski, 5);
|
492
|
+
rb_define_method(klass, "glGetBooleani_v", gl_GetBooleani_v, 2);
|
493
|
+
rb_define_method(klass, "glGetIntegeri_v", gl_GetIntegeri_v, 2);
|
494
|
+
rb_define_method(klass, "glEnablei", gl_Enablei, 2);
|
495
|
+
rb_define_method(klass, "glDisablei", gl_Disablei, 2);
|
496
|
+
rb_define_method(klass, "glIsEnabledi", gl_IsEnabledi, 2);
|
497
|
+
|
498
|
+
rb_define_method(klass, "glBindVertexArray", gl_BindVertexArray, 1);
|
499
|
+
rb_define_method(klass, "glDeleteVertexArrays", gl_DeleteVertexArrays, 1);
|
500
|
+
rb_define_method(klass, "glGenVertexArrays", gl_GenVertexArrays, 1);
|
501
|
+
rb_define_method(klass, "glIsVertexArray", gl_IsVertexArray, 1);
|
502
|
+
}
|
data/ext/opengl/gl-enums.c
CHANGED
@@ -1,6 +1,6 @@
|
|
1
|
-
/* This file was genereated on
|
2
|
-
source:
|
3
|
-
source:
|
1
|
+
/* This file was genereated on 2015-01-17 21:05:45 +0100
|
2
|
+
source: https://www.opengl.org/registry/oldspecs/enum.spec
|
3
|
+
source: https://www.opengl.org/registry/oldspecs/enumext.spec
|
4
4
|
*/
|
5
5
|
|
6
6
|
#include "common.h"
|
@@ -92,6 +92,7 @@ void gl_init_enums(VALUE module)
|
|
92
92
|
rb_define_const(module, "GL_ALL_COMPLETED_NV", INT2NUM(GL_ALL_COMPLETED_NV));
|
93
93
|
rb_define_const(module, "GL_ALL_SHADER_BITS", INT2NUM(GL_ALL_SHADER_BITS));
|
94
94
|
rb_define_const(module, "GL_ALL_SHADER_BITS_EXT", INT2NUM(GL_ALL_SHADER_BITS_EXT));
|
95
|
+
rb_define_const(module, "GL_ALL_STATIC_DATA_IBM", INT2NUM(GL_ALL_STATIC_DATA_IBM));
|
95
96
|
rb_define_const(module, "GL_ALPHA", INT2NUM(GL_ALPHA));
|
96
97
|
rb_define_const(module, "GL_ALPHA12", INT2NUM(GL_ALPHA12));
|
97
98
|
rb_define_const(module, "GL_ALPHA12_EXT", INT2NUM(GL_ALPHA12_EXT));
|
@@ -1144,22 +1145,6 @@ void gl_init_enums(VALUE module)
|
|
1144
1145
|
rb_define_const(module, "GL_EVAL_BIT", INT2NUM(GL_EVAL_BIT));
|
1145
1146
|
rb_define_const(module, "GL_EVAL_FRACTIONAL_TESSELLATION_NV", INT2NUM(GL_EVAL_FRACTIONAL_TESSELLATION_NV));
|
1146
1147
|
rb_define_const(module, "GL_EVAL_TRIANGULAR_2D_NV", INT2NUM(GL_EVAL_TRIANGULAR_2D_NV));
|
1147
|
-
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB0_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB0_NV));
|
1148
|
-
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB10_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB10_NV));
|
1149
|
-
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB11_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB11_NV));
|
1150
|
-
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB12_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB12_NV));
|
1151
|
-
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB13_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB13_NV));
|
1152
|
-
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB14_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB14_NV));
|
1153
|
-
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB15_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB15_NV));
|
1154
|
-
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB1_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB1_NV));
|
1155
|
-
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB2_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB2_NV));
|
1156
|
-
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB3_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB3_NV));
|
1157
|
-
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB4_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB4_NV));
|
1158
|
-
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB5_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB5_NV));
|
1159
|
-
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB6_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB6_NV));
|
1160
|
-
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB7_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB7_NV));
|
1161
|
-
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB8_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB8_NV));
|
1162
|
-
rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB9_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB9_NV));
|
1163
1148
|
rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB0_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB0_NV));
|
1164
1149
|
rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB10_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB10_NV));
|
1165
1150
|
rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB11_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB11_NV));
|
@@ -1307,17 +1292,13 @@ void gl_init_enums(VALUE module)
|
|
1307
1292
|
rb_define_const(module, "GL_FOG_DENSITY", INT2NUM(GL_FOG_DENSITY));
|
1308
1293
|
rb_define_const(module, "GL_FOG_DISTANCE_MODE_NV", INT2NUM(GL_FOG_DISTANCE_MODE_NV));
|
1309
1294
|
rb_define_const(module, "GL_FOG_END", INT2NUM(GL_FOG_END));
|
1310
|
-
rb_define_const(module, "GL_FOG_FACTOR_TO_ALPHA_SGIX", INT2NUM(GL_FOG_FACTOR_TO_ALPHA_SGIX));
|
1311
1295
|
rb_define_const(module, "GL_FOG_FUNC_POINTS_SGIS", INT2NUM(GL_FOG_FUNC_POINTS_SGIS));
|
1312
1296
|
rb_define_const(module, "GL_FOG_FUNC_SGIS", INT2NUM(GL_FOG_FUNC_SGIS));
|
1313
|
-
rb_define_const(module, "GL_FOG_GEN_MODE_NV", INT2NUM(GL_FOG_GEN_MODE_NV));
|
1314
1297
|
rb_define_const(module, "GL_FOG_HINT", INT2NUM(GL_FOG_HINT));
|
1315
1298
|
rb_define_const(module, "GL_FOG_INDEX", INT2NUM(GL_FOG_INDEX));
|
1316
1299
|
rb_define_const(module, "GL_FOG_MODE", INT2NUM(GL_FOG_MODE));
|
1317
1300
|
rb_define_const(module, "GL_FOG_OFFSET_SGIX", INT2NUM(GL_FOG_OFFSET_SGIX));
|
1318
1301
|
rb_define_const(module, "GL_FOG_OFFSET_VALUE_SGIX", INT2NUM(GL_FOG_OFFSET_VALUE_SGIX));
|
1319
|
-
rb_define_const(module, "GL_FOG_SCALE_SGIX", INT2NUM(GL_FOG_SCALE_SGIX));
|
1320
|
-
rb_define_const(module, "GL_FOG_SCALE_VALUE_SGIX", INT2NUM(GL_FOG_SCALE_VALUE_SGIX));
|
1321
1302
|
rb_define_const(module, "GL_FOG_SPECULAR_TEXTURE_WIN", INT2NUM(GL_FOG_SPECULAR_TEXTURE_WIN));
|
1322
1303
|
rb_define_const(module, "GL_FOG_START", INT2NUM(GL_FOG_START));
|
1323
1304
|
rb_define_const(module, "GL_FONT_ASCENDER_BIT_NV", INT2NUM(GL_FONT_ASCENDER_BIT_NV));
|
@@ -1970,6 +1951,7 @@ void gl_init_enums(VALUE module)
|
|
1970
1951
|
rb_define_const(module, "GL_MAGNITUDE_BIAS_NV", INT2NUM(GL_MAGNITUDE_BIAS_NV));
|
1971
1952
|
rb_define_const(module, "GL_MAGNITUDE_SCALE_NV", INT2NUM(GL_MAGNITUDE_SCALE_NV));
|
1972
1953
|
rb_define_const(module, "GL_MAJOR_VERSION", INT2NUM(GL_MAJOR_VERSION));
|
1954
|
+
rb_define_const(module, "GL_MALI_PROGRAM_BINARY_ARM", INT2NUM(GL_MALI_PROGRAM_BINARY_ARM));
|
1973
1955
|
rb_define_const(module, "GL_MALI_SHADER_BINARY_ARM", INT2NUM(GL_MALI_SHADER_BINARY_ARM));
|
1974
1956
|
rb_define_const(module, "GL_MANUAL_GENERATE_MIPMAP", INT2NUM(GL_MANUAL_GENERATE_MIPMAP));
|
1975
1957
|
rb_define_const(module, "GL_MAP1_BINORMAL_EXT", INT2NUM(GL_MAP1_BINORMAL_EXT));
|
@@ -2308,7 +2290,6 @@ void gl_init_enums(VALUE module)
|
|
2308
2290
|
rb_define_const(module, "GL_MAX_PROGRAM_TEMPORARIES_ARB", INT2NUM(GL_MAX_PROGRAM_TEMPORARIES_ARB));
|
2309
2291
|
rb_define_const(module, "GL_MAX_PROGRAM_TEXEL_OFFSET", INT2NUM(GL_MAX_PROGRAM_TEXEL_OFFSET));
|
2310
2292
|
rb_define_const(module, "GL_MAX_PROGRAM_TEXEL_OFFSET_NV", INT2NUM(GL_MAX_PROGRAM_TEXEL_OFFSET_NV));
|
2311
|
-
rb_define_const(module, "GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS", INT2NUM(GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS));
|
2312
2293
|
rb_define_const(module, "GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB", INT2NUM(GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB));
|
2313
2294
|
rb_define_const(module, "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET", INT2NUM(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET));
|
2314
2295
|
rb_define_const(module, "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB", INT2NUM(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB));
|
@@ -2507,7 +2488,6 @@ void gl_init_enums(VALUE module)
|
|
2507
2488
|
rb_define_const(module, "GL_MODELVIEW8_ARB", INT2NUM(GL_MODELVIEW8_ARB));
|
2508
2489
|
rb_define_const(module, "GL_MODELVIEW9_ARB", INT2NUM(GL_MODELVIEW9_ARB));
|
2509
2490
|
rb_define_const(module, "GL_MODELVIEW_MATRIX", INT2NUM(GL_MODELVIEW_MATRIX));
|
2510
|
-
rb_define_const(module, "GL_MODELVIEW_MATRIX1_EXT", INT2NUM(GL_MODELVIEW_MATRIX1_EXT));
|
2511
2491
|
rb_define_const(module, "GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES", INT2NUM(GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES));
|
2512
2492
|
rb_define_const(module, "GL_MODELVIEW_PROJECTION_NV", INT2NUM(GL_MODELVIEW_PROJECTION_NV));
|
2513
2493
|
rb_define_const(module, "GL_MODELVIEW_STACK_DEPTH", INT2NUM(GL_MODELVIEW_STACK_DEPTH));
|
@@ -3453,6 +3433,7 @@ void gl_init_enums(VALUE module)
|
|
3453
3433
|
rb_define_const(module, "GL_RGBA8UI", INT2NUM(GL_RGBA8UI));
|
3454
3434
|
rb_define_const(module, "GL_RGBA8UI_EXT", INT2NUM(GL_RGBA8UI_EXT));
|
3455
3435
|
rb_define_const(module, "GL_RGBA8_EXT", INT2NUM(GL_RGBA8_EXT));
|
3436
|
+
rb_define_const(module, "GL_RGBA8_OES", INT2NUM(GL_RGBA8_OES));
|
3456
3437
|
rb_define_const(module, "GL_RGBA8_SNORM", INT2NUM(GL_RGBA8_SNORM));
|
3457
3438
|
rb_define_const(module, "GL_RGBA_DXT5_S3TC", INT2NUM(GL_RGBA_DXT5_S3TC));
|
3458
3439
|
rb_define_const(module, "GL_RGBA_FLOAT16_APPLE", INT2NUM(GL_RGBA_FLOAT16_APPLE));
|
@@ -3832,6 +3813,7 @@ void gl_init_enums(VALUE module)
|
|
3832
3813
|
rb_define_const(module, "GL_STATIC_DRAW_ARB", INT2NUM(GL_STATIC_DRAW_ARB));
|
3833
3814
|
rb_define_const(module, "GL_STATIC_READ", INT2NUM(GL_STATIC_READ));
|
3834
3815
|
rb_define_const(module, "GL_STATIC_READ_ARB", INT2NUM(GL_STATIC_READ_ARB));
|
3816
|
+
rb_define_const(module, "GL_STATIC_VERTEX_ARRAY_IBM", INT2NUM(GL_STATIC_VERTEX_ARRAY_IBM));
|
3835
3817
|
rb_define_const(module, "GL_STENCIL", INT2NUM(GL_STENCIL));
|
3836
3818
|
rb_define_const(module, "GL_STENCIL_ATTACHMENT", INT2NUM(GL_STENCIL_ATTACHMENT));
|
3837
3819
|
rb_define_const(module, "GL_STENCIL_ATTACHMENT_EXT", INT2NUM(GL_STENCIL_ATTACHMENT_EXT));
|
@@ -4336,8 +4318,8 @@ void gl_init_enums(VALUE module)
|
|
4336
4318
|
rb_define_const(module, "GL_TEXT_FRAGMENT_SHADER_ATI", INT2NUM(GL_TEXT_FRAGMENT_SHADER_ATI));
|
4337
4319
|
rb_define_const(module, "GL_TIMEOUT_EXPIRED", INT2NUM(GL_TIMEOUT_EXPIRED));
|
4338
4320
|
rb_define_const(module, "GL_TIMEOUT_EXPIRED_APPLE", INT2NUM(GL_TIMEOUT_EXPIRED_APPLE));
|
4339
|
-
rb_define_const(module, "GL_TIMEOUT_IGNORED",
|
4340
|
-
rb_define_const(module, "GL_TIMEOUT_IGNORED_APPLE",
|
4321
|
+
rb_define_const(module, "GL_TIMEOUT_IGNORED", ULL2NUM(GL_TIMEOUT_IGNORED));
|
4322
|
+
rb_define_const(module, "GL_TIMEOUT_IGNORED_APPLE", ULL2NUM(GL_TIMEOUT_IGNORED_APPLE));
|
4341
4323
|
rb_define_const(module, "GL_TIMESTAMP", INT2NUM(GL_TIMESTAMP));
|
4342
4324
|
rb_define_const(module, "GL_TIME_ELAPSED", INT2NUM(GL_TIME_ELAPSED));
|
4343
4325
|
rb_define_const(module, "GL_TIME_ELAPSED_EXT", INT2NUM(GL_TIME_ELAPSED_EXT));
|
@@ -4425,7 +4407,6 @@ void gl_init_enums(VALUE module)
|
|
4425
4407
|
rb_define_const(module, "GL_TRIANGLE_STRIP_ADJACENCY_EXT", INT2NUM(GL_TRIANGLE_STRIP_ADJACENCY_EXT));
|
4426
4408
|
rb_define_const(module, "GL_TRIANGULAR_NV", INT2NUM(GL_TRIANGULAR_NV));
|
4427
4409
|
rb_define_const(module, "GL_TYPE", INT2NUM(GL_TYPE));
|
4428
|
-
rb_define_const(module, "GL_TYPE_RGBA_FLOAT_ATI", INT2NUM(GL_TYPE_RGBA_FLOAT_ATI));
|
4429
4410
|
rb_define_const(module, "GL_UNDEFINED_APPLE", INT2NUM(GL_UNDEFINED_APPLE));
|
4430
4411
|
rb_define_const(module, "GL_UNDEFINED_VERTEX", INT2NUM(GL_UNDEFINED_VERTEX));
|
4431
4412
|
rb_define_const(module, "GL_UNIFORM", INT2NUM(GL_UNIFORM));
|
@@ -4579,7 +4560,6 @@ void gl_init_enums(VALUE module)
|
|
4579
4560
|
rb_define_const(module, "GL_UNSIGNED_INT_VEC4", INT2NUM(GL_UNSIGNED_INT_VEC4));
|
4580
4561
|
rb_define_const(module, "GL_UNSIGNED_INT_VEC4_EXT", INT2NUM(GL_UNSIGNED_INT_VEC4_EXT));
|
4581
4562
|
rb_define_const(module, "GL_UNSIGNED_INVERT_NV", INT2NUM(GL_UNSIGNED_INVERT_NV));
|
4582
|
-
rb_define_const(module, "GL_UNSIGNED_NEGATE_NV", INT2NUM(GL_UNSIGNED_NEGATE_NV));
|
4583
4563
|
rb_define_const(module, "GL_UNSIGNED_NORMALIZED", INT2NUM(GL_UNSIGNED_NORMALIZED));
|
4584
4564
|
rb_define_const(module, "GL_UNSIGNED_NORMALIZED_ARB", INT2NUM(GL_UNSIGNED_NORMALIZED_ARB));
|
4585
4565
|
rb_define_const(module, "GL_UNSIGNED_NORMALIZED_EXT", INT2NUM(GL_UNSIGNED_NORMALIZED_EXT));
|