opengl 0.9.2-x64-mingw32 → 0.10.0-x64-mingw32

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (59) hide show
  1. checksums.yaml +4 -4
  2. data/Gemfile +8 -0
  3. data/{History.rdoc → History.md} +15 -0
  4. data/Manifest.txt +5 -1
  5. data/README.rdoc +25 -28
  6. data/Rakefile +125 -27
  7. data/examples/RedBook/font.rb +2 -2
  8. data/examples/RedBook/light.rb +2 -0
  9. data/examples/RedBook/stroke.rb +6 -6
  10. data/ext/opengl/GL/gl.h +2115 -0
  11. data/ext/opengl/GL/glext.h +11770 -0
  12. data/ext/opengl/common.h +116 -172
  13. data/ext/opengl/conv.h +2 -2
  14. data/ext/opengl/extconf.rb +3 -31
  15. data/ext/opengl/fptr_struct.h +912 -0
  16. data/ext/opengl/funcdef.h +29 -63
  17. data/ext/opengl/gl-1.0-1.1.c +918 -648
  18. data/ext/opengl/gl-1.2.c +13 -13
  19. data/ext/opengl/gl-1.3.c +68 -64
  20. data/ext/opengl/gl-1.4.c +64 -66
  21. data/ext/opengl/gl-1.5.c +32 -31
  22. data/ext/opengl/gl-2.0.c +126 -128
  23. data/ext/opengl/gl-2.1.c +8 -8
  24. data/ext/opengl/gl-3.0.c +102 -93
  25. data/ext/opengl/gl-enums.c +9 -29
  26. data/ext/opengl/gl-enums.h +31 -91
  27. data/ext/opengl/gl-error.c +15 -17
  28. data/ext/opengl/gl-error.h +4 -7
  29. data/ext/opengl/gl-ext-3dfx.c +2 -2
  30. data/ext/opengl/gl-ext-arb.c +176 -171
  31. data/ext/opengl/gl-ext-ati.c +4 -4
  32. data/ext/opengl/gl-ext-ext.c +151 -155
  33. data/ext/opengl/gl-ext-gremedy.c +4 -4
  34. data/ext/opengl/gl-ext-nv.c +141 -142
  35. data/ext/opengl/gl.c +121 -76
  36. data/ext/opengl/gl_buffer.c +44 -19
  37. data/ext/opengl/glimpl.c +187 -0
  38. data/ext/opengl/glimpl.h +47 -0
  39. data/ext/opengl/opengl.c +5 -3
  40. data/lib/opengl.rb +24 -4
  41. data/lib/opengl/2.0/opengl.so +0 -0
  42. data/lib/opengl/2.1/opengl.so +0 -0
  43. data/lib/opengl/2.2/opengl.so +0 -0
  44. data/lib/opengl/2.3/opengl.so +0 -0
  45. data/lib/opengl/2.4/opengl.so +0 -0
  46. data/lib/opengl/bindings_version.rb +4 -0
  47. data/lib/opengl/implementation.rb +38 -0
  48. data/opengl.gemspec +32 -0
  49. data/test/test_gl.rb +7 -0
  50. data/test/test_gl_21.rb +21 -21
  51. data/test/test_gl_ext_arb.rb +1 -1
  52. data/test/test_glimpl.rb +23 -0
  53. data/test/test_opengl_buffer.rb +2 -0
  54. data/utils/enumgen.rb +2 -2
  55. metadata +74 -61
  56. checksums.yaml.gz.sig +0 -0
  57. data.tar.gz.sig +0 -0
  58. data/ext/opengl/gl-types.h +0 -67
  59. metadata.gz.sig +0 -2
@@ -16,7 +16,6 @@
16
16
  #include "common.h"
17
17
 
18
18
  #define UNIFORMMATRIX_FUNC(_x_,_y_) \
19
- static void (APIENTRY * fptr_glUniformMatrix##_x_##x##_y_##fv)(GLint,GLsizei,GLboolean,GLfloat *); \
20
19
  static VALUE \
21
20
  gl_UniformMatrix##_x_##x##_y_##fv(obj,arg1,arg2,arg3) \
22
21
  VALUE obj,arg1,arg2,arg3; \
@@ -25,6 +24,7 @@ VALUE obj,arg1,arg2,arg3; \
25
24
  GLsizei count; \
26
25
  GLboolean transpose; \
27
26
  GLfloat *value; \
27
+ DECL_GL_FUNC_PTR(GLvoid,glUniformMatrix##_x_##x##_y_##fv,(GLint,GLsizei,GLboolean,GLfloat *)); \
28
28
  LOAD_GL_FUNC(glUniformMatrix##_x_##x##_y_##fv,"2.1"); \
29
29
  location = (GLint)NUM2INT(arg1); \
30
30
  count = (GLsizei)RARRAY_LENINT(rb_funcall(rb_Array(arg3),rb_intern("flatten"),0)); \
@@ -46,12 +46,12 @@ UNIFORMMATRIX_FUNC(4,3)
46
46
 
47
47
  #undef UNIFORMMATRIX_FUNC
48
48
 
49
- void gl_init_functions_2_1(VALUE module)
49
+ void gl_init_functions_2_1(VALUE klass)
50
50
  {
51
- rb_define_module_function(module, "glUniformMatrix2x3fv", gl_UniformMatrix2x3fv, 3);
52
- rb_define_module_function(module, "glUniformMatrix3x2fv", gl_UniformMatrix3x2fv, 3);
53
- rb_define_module_function(module, "glUniformMatrix2x4fv", gl_UniformMatrix2x4fv, 3);
54
- rb_define_module_function(module, "glUniformMatrix4x2fv", gl_UniformMatrix4x2fv, 3);
55
- rb_define_module_function(module, "glUniformMatrix3x4fv", gl_UniformMatrix3x4fv, 3);
56
- rb_define_module_function(module, "glUniformMatrix4x3fv", gl_UniformMatrix4x3fv, 3);
51
+ rb_define_method(klass, "glUniformMatrix2x3fv", gl_UniformMatrix2x3fv, 3);
52
+ rb_define_method(klass, "glUniformMatrix3x2fv", gl_UniformMatrix3x2fv, 3);
53
+ rb_define_method(klass, "glUniformMatrix2x4fv", gl_UniformMatrix2x4fv, 3);
54
+ rb_define_method(klass, "glUniformMatrix4x2fv", gl_UniformMatrix4x2fv, 3);
55
+ rb_define_method(klass, "glUniformMatrix3x4fv", gl_UniformMatrix3x4fv, 3);
56
+ rb_define_method(klass, "glUniformMatrix4x3fv", gl_UniformMatrix4x3fv, 3);
57
57
  }
@@ -23,7 +23,6 @@
23
23
  GL_NV_half_float
24
24
 
25
25
  GL_EXT_transform_feedback
26
- GL_APPLE_vertex_array_object --> ARB_vertex_array_object
27
26
 
28
27
  -- New commands in OpenGL 3.0:
29
28
 
@@ -74,12 +73,12 @@ GL_FUNC_LOAD_4(VertexAttribI3ui,GLvoid, GLuint,GLuint,GLuint,GLuint, "3.0")
74
73
  GL_FUNC_LOAD_5(VertexAttribI4ui,GLvoid, GLuint,GLuint,GLuint,GLuint,GLuint, "3.0")
75
74
 
76
75
  #define GLVERTEXATTRIB_VFUNC(_name_,_type_,_conv_,_size_) \
77
- static void (APIENTRY * fptr_gl##_name_)(GLuint,const _type_ *); \
78
76
  static VALUE \
79
77
  gl_##_name_(obj,arg1,arg2) \
80
78
  VALUE obj,arg1,arg2; \
81
79
  { \
82
80
  _type_ value[_size_]; \
81
+ DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLuint,const _type_ *)); \
83
82
  LOAD_GL_FUNC(gl##_name_, "3.0"); \
84
83
  _conv_(arg2,value,_size_); \
85
84
  fptr_gl##_name_(NUM2UINT(arg1),value); \
@@ -102,7 +101,6 @@ GLVERTEXATTRIB_VFUNC(VertexAttribI4usv,GLushort,ary2cushort,4)
102
101
  #undef GLVERTEXATTRIB_VFUNC
103
102
 
104
103
  #define GETVERTEXATTRIB_FUNC(_name_,_type_,_conv_,_extension_) \
105
- static void (APIENTRY * fptr_gl##_name_)(GLuint,GLenum,_type_ *); \
106
104
  static VALUE \
107
105
  gl_##_name_(obj,arg1,arg2) \
108
106
  VALUE obj,arg1,arg2; \
@@ -111,6 +109,7 @@ VALUE obj,arg1,arg2; \
111
109
  GLenum pname; \
112
110
  _type_ params[4] = {0,0,0,0}; \
113
111
  GLint size; \
112
+ DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLuint,GLenum,_type_ *)); \
114
113
  LOAD_GL_FUNC(gl##_name_, _extension_); \
115
114
  index = (GLuint)NUM2UINT(arg1); \
116
115
  pname = (GLenum)NUM2INT(arg2); \
@@ -126,9 +125,6 @@ GETVERTEXATTRIB_FUNC(GetVertexAttribIiv,GLint,cond_GLBOOL2RUBY,"3.0")
126
125
  GETVERTEXATTRIB_FUNC(GetVertexAttribIuiv,GLuint,cond_GLBOOL2RUBY_U,"3.0")
127
126
  #undef GETVERTEXATTRIB_FUNC
128
127
 
129
- extern VALUE g_VertexAttrib_ptr[];
130
-
131
- static void (APIENTRY * fptr_glVertexAttribIPointer)(GLuint,GLint,GLenum,GLsizei,const GLvoid *);
132
128
  static VALUE gl_VertexAttribIPointer(VALUE obj,VALUE arg1,VALUE arg2,VALUE arg3,VALUE arg4,VALUE arg5)
133
129
  {
134
130
  GLuint index;
@@ -136,6 +132,7 @@ static VALUE gl_VertexAttribIPointer(VALUE obj,VALUE arg1,VALUE arg2,VALUE arg3,
136
132
  GLenum type;
137
133
  GLsizei stride;
138
134
 
135
+ DECL_GL_FUNC_PTR(GLvoid,glVertexAttribIPointer,(GLuint,GLint,GLenum,GLsizei,const GLvoid *));
139
136
  LOAD_GL_FUNC(glVertexAttribIPointer, "3.0");
140
137
 
141
138
  index = (GLuint)NUM2UINT(arg1);
@@ -145,14 +142,14 @@ static VALUE gl_VertexAttribIPointer(VALUE obj,VALUE arg1,VALUE arg2,VALUE arg3,
145
142
  if (index>_MAX_VERTEX_ATTRIBS)
146
143
  rb_raise(rb_eArgError, "Index too large, maximum allowed value '%i'",_MAX_VERTEX_ATTRIBS);
147
144
 
148
- if (CheckBufferBinding(GL_ARRAY_BUFFER_BINDING)) {
149
- g_VertexAttrib_ptr[index] = arg5;
145
+ if (CHECK_BUFFER_BINDING(GL_ARRAY_BUFFER_BINDING)) {
146
+ GET_GLIMPL_VARIABLE(VertexAttrib_ptr)[index] = arg5;
150
147
  fptr_glVertexAttribIPointer(index,size,type,stride,(GLvoid *)NUM2SIZET(arg5));
151
148
  } else {
152
149
  VALUE data;
153
150
  data = pack_array_or_pass_string(type,arg5);
154
151
  rb_str_freeze(data);
155
- g_VertexAttrib_ptr[index] = data;
152
+ GET_GLIMPL_VARIABLE(VertexAttrib_ptr)[index] = data;
156
153
  fptr_glVertexAttribIPointer(index,size,type,stride,(GLvoid *)RSTRING_PTR(data));
157
154
  }
158
155
 
@@ -166,7 +163,6 @@ GL_FUNC_LOAD_4(Uniform3ui,GLvoid, GLint,GLuint,GLuint,GLuint, "3.0")
166
163
  GL_FUNC_LOAD_5(Uniform4ui,GLvoid, GLint,GLuint,GLuint,GLuint,GLuint, "3.0")
167
164
 
168
165
  #define GLUNIFORM_VFUNC(_name_,_type_,_conv_,_size_) \
169
- static void (APIENTRY * fptr_gl##_name_)(GLint,GLsizei,const _type_ *); \
170
166
  static VALUE \
171
167
  gl_##_name_(obj,arg1,arg2) \
172
168
  VALUE obj,arg1,arg2; \
@@ -174,6 +170,7 @@ VALUE obj,arg1,arg2; \
174
170
  GLint location; \
175
171
  GLsizei count; \
176
172
  _type_ *value; \
173
+ DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLint,GLsizei,const _type_ *)); \
177
174
  LOAD_GL_FUNC(gl##_name_, "3.0"); \
178
175
  Check_Type(arg2,T_ARRAY); \
179
176
  count = (GLsizei)RARRAY_LENINT(arg2); \
@@ -194,9 +191,7 @@ GLUNIFORM_VFUNC(Uniform3uiv,GLuint,ary2cuint,3)
194
191
  GLUNIFORM_VFUNC(Uniform4uiv,GLuint,ary2cuint,4)
195
192
  #undef GLUNIFORM_VFUNC
196
193
 
197
- static void (APIENTRY * fptr_glGetActiveUniformARB)(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*);
198
194
  #define GETUNIFORM_FUNC(_name_,_type_) \
199
- static void (APIENTRY * fptr_gl##_name_)(GLuint,GLint,_type_ *); \
200
195
  static VALUE \
201
196
  gl_##_name_(obj,arg1,arg2) \
202
197
  VALUE obj,arg1,arg2; \
@@ -208,6 +203,8 @@ VALUE obj,arg1,arg2; \
208
203
  GLenum uniform_type = 0; \
209
204
  GLint uniform_size = 0; \
210
205
  \
206
+ DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLuint,GLint,_type_ *)); \
207
+ DECL_GL_FUNC_PTR(GLvoid,glGetActiveUniformARB,(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*)); \
211
208
  LOAD_GL_FUNC(gl##_name_, "3.0"); \
212
209
  LOAD_GL_FUNC(glGetActiveUniformARB, "3.0"); \
213
210
  program = (GLuint)NUM2UINT(arg1); \
@@ -228,9 +225,9 @@ VALUE obj,arg1,arg2; \
228
225
  GETUNIFORM_FUNC(GetUniformuiv,GLuint)
229
226
  #undef GETUNIFORM_FUNC
230
227
 
231
- static void (APIENTRY * fptr_glBindFragDataLocation)(GLuint,GLuint,const GLchar *);
232
228
  static VALUE gl_BindFragDataLocation(VALUE obj,VALUE arg1,VALUE arg2,VALUE arg3)
233
229
  {
230
+ DECL_GL_FUNC_PTR(GLvoid,glBindFragDataLocation,(GLuint,GLuint,const GLchar *));
234
231
  LOAD_GL_FUNC(glBindFragDataLocation, "3.0");
235
232
  Check_Type(arg3,T_STRING);
236
233
  fptr_glBindFragDataLocation(NUM2UINT(arg1),NUM2UINT(arg2),RSTRING_PTR(arg3));
@@ -238,10 +235,10 @@ static VALUE gl_BindFragDataLocation(VALUE obj,VALUE arg1,VALUE arg2,VALUE arg3)
238
235
  return Qnil;
239
236
  }
240
237
 
241
- static GLint (APIENTRY * fptr_glGetFragDataLocation)(GLuint,const GLchar *);
242
238
  static VALUE gl_GetFragDataLocation(VALUE obj,VALUE arg1,VALUE arg2)
243
239
  {
244
240
  GLint ret;
241
+ DECL_GL_FUNC_PTR(GLint,glGetFragDataLocation,(GLuint,const GLchar *));
245
242
  LOAD_GL_FUNC(glGetFragDataLocation, "3.0");
246
243
  Check_Type(arg2,T_STRING);
247
244
  ret = fptr_glGetFragDataLocation(NUM2UINT(arg1),RSTRING_PTR(arg2));
@@ -268,10 +265,10 @@ GL_FUNC_LOAD_4(RenderbufferStorage,GLvoid, GLenum,GLenum,GLsizei,GLsizei, "3.0")
268
265
  GL_FUNC_GENOBJECTS_LOAD(GenRenderbuffers,"3.0")
269
266
  GL_FUNC_DELETEOBJECTS_LOAD(DeleteRenderbuffers,"3.0")
270
267
 
271
- static void (APIENTRY * fptr_glGetRenderbufferParameteriv)(GLenum,GLenum,GLint *);
272
268
  static VALUE gl_GetRenderbufferParameteriv(VALUE obj,VALUE arg1,VALUE arg2)
273
269
  {
274
270
  GLint param = 0;
271
+ DECL_GL_FUNC_PTR(GLvoid,glGetRenderbufferParameteriv,(GLenum,GLenum,GLint *));
275
272
  LOAD_GL_FUNC(glGetRenderbufferParameteriv, "3.0");
276
273
  fptr_glGetRenderbufferParameteriv(NUM2UINT(arg1),NUM2UINT(arg2),&param);
277
274
  CHECK_GLERROR_FROM("glGetRenderbufferParameteriv");
@@ -289,10 +286,10 @@ GL_FUNC_LOAD_6(FramebufferTexture3D,GLvoid, GLenum,GLenum,GLenum,GLuint,GLint,GL
289
286
  GL_FUNC_LOAD_5(FramebufferTextureLayer,GLvoid, GLenum,GLenum,GLuint,GLint,GLint, "3.0")
290
287
  GL_FUNC_LOAD_4(FramebufferRenderbuffer,GLvoid, GLuint,GLuint,GLuint,GLuint, "3.0")
291
288
 
292
- static void (APIENTRY * fptr_glGetFramebufferAttachmentParameteriv)(GLenum,GLenum,GLenum,GLint *);
293
289
  static VALUE gl_GetFramebufferAttachmentParameteriv(VALUE obj,VALUE arg1, VALUE arg2, VALUE arg3)
294
290
  {
295
291
  GLint ret = 0;
292
+ DECL_GL_FUNC_PTR(GLvoid,glGetFramebufferAttachmentParameteriv,(GLenum,GLenum,GLenum,GLint *));
296
293
  LOAD_GL_FUNC(glGetFramebufferAttachmentParameteriv, "3.0");
297
294
  fptr_glGetFramebufferAttachmentParameteriv(NUM2UINT(arg1),NUM2UINT(arg2),NUM2UINT(arg3),&ret);
298
295
  CHECK_GLERROR_FROM("glGetFramebufferAttachmentParameteriv");
@@ -314,7 +311,6 @@ GL_FUNC_LOAD_4(ClearColorIi,GLvoid, GLint,GLint,GLint,GLint, "3.0")
314
311
  GL_FUNC_LOAD_4(ClearColorIui,GLvoid, GLuint,GLuint,GLuint,GLuint, "3.0")
315
312
 
316
313
  #define TEXPARAMETER_VFUNC(_name_,_type_,_conv_) \
317
- static void (APIENTRY * fptr_gl##_name_)(GLenum,GLenum,_type_ *); \
318
314
  static VALUE \
319
315
  gl_##_name_(obj,arg1,arg2,arg3) \
320
316
  VALUE obj,arg1,arg2,arg3; \
@@ -322,6 +318,7 @@ VALUE obj,arg1,arg2,arg3; \
322
318
  GLenum target; \
323
319
  GLenum pname; \
324
320
  _type_ params[4] = {0,0,0,0}; \
321
+ DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLenum,GLenum,_type_ *)); \
325
322
  LOAD_GL_FUNC(gl##_name_, "3.0"); \
326
323
  target = (GLenum)NUM2UINT(arg1); \
327
324
  pname = (GLenum)NUM2UINT(arg2); \
@@ -337,7 +334,6 @@ TEXPARAMETER_VFUNC(TexParameterIuiv,GLuint,ary2cuint)
337
334
  #undef TEXPARAMETER_VFUNC
338
335
 
339
336
  #define GETTEXPARAMETER_VFUNC(_name_,_type_,_conv_) \
340
- static void (APIENTRY * fptr_gl##_name_)(GLenum,GLenum,_type_ *); \
341
337
  static VALUE \
342
338
  gl_##_name_(obj,arg1,arg2) \
343
339
  VALUE obj,arg1,arg2; \
@@ -346,6 +342,7 @@ VALUE obj,arg1,arg2; \
346
342
  GLenum pname; \
347
343
  _type_ params[4] = {0,0,0,0}; \
348
344
  int size; \
345
+ DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLenum,GLenum,_type_ *)); \
349
346
  LOAD_GL_FUNC(gl##_name_, "3.0"); \
350
347
  target = (GLenum)NUM2INT(arg1); \
351
348
  pname = (GLenum)NUM2INT(arg2); \
@@ -372,7 +369,6 @@ GETTEXPARAMETER_VFUNC(GetTexParameterIuiv,GLuint,cond_GLBOOL2RUBY_U)
372
369
  GL_FUNC_LOAD_5(ColorMaski,GLvoid, GLuint,GLboolean,GLboolean,GLboolean,GLboolean, "3.0")
373
370
 
374
371
  #define GETINDEXED_FUNC(_name_,_type_,_conv_,_extension_) \
375
- static void (APIENTRY * fptr_gl##_name_)(GLenum,GLenum,_type_ *); \
376
372
  static VALUE \
377
373
  gl_##_name_(obj,arg1,arg2) \
378
374
  VALUE obj,arg1,arg2; \
@@ -380,6 +376,7 @@ VALUE obj,arg1,arg2; \
380
376
  GLenum target; \
381
377
  GLenum pname; \
382
378
  _type_ result; \
379
+ DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLenum,GLenum,_type_ *)); \
383
380
  LOAD_GL_FUNC(gl##_name_, _extension_); \
384
381
  target = (GLenum)NUM2INT(arg1); \
385
382
  pname = (GLuint)NUM2INT(arg2); \
@@ -395,99 +392,111 @@ GL_FUNC_LOAD_2(Enablei,GLvoid, GLenum,GLuint, "3.0")
395
392
  GL_FUNC_LOAD_2(Disablei,GLvoid, GLenum,GLuint, "3.0")
396
393
  GL_FUNC_LOAD_2(IsEnabledi,GLvoid, GLenum,GLuint, "3.0")
397
394
 
398
- void gl_init_functions_3_0(VALUE module)
395
+ /* GL_APPLE_vertex_array_object --> ARB_vertex_array_object */
396
+ GL_FUNC_GENOBJECTS_LOAD(GenVertexArrays, "3.0");
397
+ GL_FUNC_DELETEOBJECTS_LOAD(DeleteVertexArrays, "3.0");
398
+ GL_FUNC_LOAD_1(BindVertexArray,GLvoid, GLuint, "3.0");
399
+ GL_FUNC_LOAD_1(IsVertexArray,GLboolean, GLuint, "3.0");
400
+
401
+
402
+ void gl_init_functions_3_0(VALUE klass)
399
403
  {
400
404
  /* GL_NV_conditional_render */
401
- rb_define_module_function(module, "glBeginConditionalRender", gl_BeginConditionalRender, 2);
402
- rb_define_module_function(module, "glEndConditionalRender", gl_EndConditionalRender, 0);
405
+ rb_define_method(klass, "glBeginConditionalRender", gl_BeginConditionalRender, 2);
406
+ rb_define_method(klass, "glEndConditionalRender", gl_EndConditionalRender, 0);
403
407
 
404
408
  /* #326 - GL_EXT_gpu_shader4 */
405
- rb_define_module_function(module, "glVertexAttribI1i", gl_VertexAttribI1i, 2);
406
- rb_define_module_function(module, "glVertexAttribI2i", gl_VertexAttribI2i, 3);
407
- rb_define_module_function(module, "glVertexAttribI3i", gl_VertexAttribI3i, 4);
408
- rb_define_module_function(module, "glVertexAttribI4i", gl_VertexAttribI4i, 5);
409
- rb_define_module_function(module, "glVertexAttribI1ui", gl_VertexAttribI1ui, 2);
410
- rb_define_module_function(module, "glVertexAttribI2ui", gl_VertexAttribI2ui, 3);
411
- rb_define_module_function(module, "glVertexAttribI3ui", gl_VertexAttribI3ui, 4);
412
- rb_define_module_function(module, "glVertexAttribI4ui", gl_VertexAttribI4ui, 5);
413
- rb_define_module_function(module, "glVertexAttribI1iv", gl_VertexAttribI1iv, 2);
414
- rb_define_module_function(module, "glVertexAttribI2iv", gl_VertexAttribI2iv, 2);
415
- rb_define_module_function(module, "glVertexAttribI3iv", gl_VertexAttribI3iv, 2);
416
- rb_define_module_function(module, "glVertexAttribI4iv", gl_VertexAttribI4iv, 2);
417
- rb_define_module_function(module, "glVertexAttribI1uiv", gl_VertexAttribI1uiv, 2);
418
- rb_define_module_function(module, "glVertexAttribI2uiv", gl_VertexAttribI2uiv, 2);
419
- rb_define_module_function(module, "glVertexAttribI3uiv", gl_VertexAttribI3uiv, 2);
420
- rb_define_module_function(module, "glVertexAttribI4uiv", gl_VertexAttribI4uiv, 2);
421
- rb_define_module_function(module, "glVertexAttribI4bv", gl_VertexAttribI4bv, 2);
422
- rb_define_module_function(module, "glVertexAttribI4sv", gl_VertexAttribI4sv, 2);
423
- rb_define_module_function(module, "glVertexAttribI4ubv", gl_VertexAttribI4ubv, 2);
424
- rb_define_module_function(module, "glVertexAttribI4usv", gl_VertexAttribI4usv, 2);
425
- rb_define_module_function(module, "glVertexAttribIPointer", gl_VertexAttribIPointer, 5);
426
- rb_define_module_function(module, "glGetVertexAttribIiv", gl_GetVertexAttribIiv, 2);
427
- rb_define_module_function(module, "glGetVertexAttribIuiv", gl_GetVertexAttribIuiv, 2);
428
- rb_define_module_function(module, "glUniform1ui", gl_Uniform1ui, 2);
429
- rb_define_module_function(module, "glUniform2ui", gl_Uniform2ui, 3);
430
- rb_define_module_function(module, "glUniform3ui", gl_Uniform3ui, 4);
431
- rb_define_module_function(module, "glUniform4ui", gl_Uniform4ui, 5);
432
- rb_define_module_function(module, "glUniform1uiv", gl_Uniform1uiv, 2);
433
- rb_define_module_function(module, "glUniform2uiv", gl_Uniform2uiv, 2);
434
- rb_define_module_function(module, "glUniform3uiv", gl_Uniform3uiv, 2);
435
- rb_define_module_function(module, "glUniform4uiv", gl_Uniform4uiv, 2);
436
- rb_define_module_function(module, "glGetUniformuiv", gl_GetUniformuiv, 2);
437
- rb_define_module_function(module, "glBindFragDataLocation", gl_BindFragDataLocation, 3);
438
- rb_define_module_function(module, "glGetFragDataLocation", gl_GetFragDataLocation, 2);
409
+ rb_define_method(klass, "glVertexAttribI1i", gl_VertexAttribI1i, 2);
410
+ rb_define_method(klass, "glVertexAttribI2i", gl_VertexAttribI2i, 3);
411
+ rb_define_method(klass, "glVertexAttribI3i", gl_VertexAttribI3i, 4);
412
+ rb_define_method(klass, "glVertexAttribI4i", gl_VertexAttribI4i, 5);
413
+ rb_define_method(klass, "glVertexAttribI1ui", gl_VertexAttribI1ui, 2);
414
+ rb_define_method(klass, "glVertexAttribI2ui", gl_VertexAttribI2ui, 3);
415
+ rb_define_method(klass, "glVertexAttribI3ui", gl_VertexAttribI3ui, 4);
416
+ rb_define_method(klass, "glVertexAttribI4ui", gl_VertexAttribI4ui, 5);
417
+ rb_define_method(klass, "glVertexAttribI1iv", gl_VertexAttribI1iv, 2);
418
+ rb_define_method(klass, "glVertexAttribI2iv", gl_VertexAttribI2iv, 2);
419
+ rb_define_method(klass, "glVertexAttribI3iv", gl_VertexAttribI3iv, 2);
420
+ rb_define_method(klass, "glVertexAttribI4iv", gl_VertexAttribI4iv, 2);
421
+ rb_define_method(klass, "glVertexAttribI1uiv", gl_VertexAttribI1uiv, 2);
422
+ rb_define_method(klass, "glVertexAttribI2uiv", gl_VertexAttribI2uiv, 2);
423
+ rb_define_method(klass, "glVertexAttribI3uiv", gl_VertexAttribI3uiv, 2);
424
+ rb_define_method(klass, "glVertexAttribI4uiv", gl_VertexAttribI4uiv, 2);
425
+ rb_define_method(klass, "glVertexAttribI4bv", gl_VertexAttribI4bv, 2);
426
+ rb_define_method(klass, "glVertexAttribI4sv", gl_VertexAttribI4sv, 2);
427
+ rb_define_method(klass, "glVertexAttribI4ubv", gl_VertexAttribI4ubv, 2);
428
+ rb_define_method(klass, "glVertexAttribI4usv", gl_VertexAttribI4usv, 2);
429
+ rb_define_method(klass, "glVertexAttribIPointer", gl_VertexAttribIPointer, 5);
430
+ rb_define_method(klass, "glGetVertexAttribIiv", gl_GetVertexAttribIiv, 2);
431
+ rb_define_method(klass, "glGetVertexAttribIuiv", gl_GetVertexAttribIuiv, 2);
432
+ rb_define_method(klass, "glUniform1ui", gl_Uniform1ui, 2);
433
+ rb_define_method(klass, "glUniform2ui", gl_Uniform2ui, 3);
434
+ rb_define_method(klass, "glUniform3ui", gl_Uniform3ui, 4);
435
+ rb_define_method(klass, "glUniform4ui", gl_Uniform4ui, 5);
436
+ rb_define_method(klass, "glUniform1uiv", gl_Uniform1uiv, 2);
437
+ rb_define_method(klass, "glUniform2uiv", gl_Uniform2uiv, 2);
438
+ rb_define_method(klass, "glUniform3uiv", gl_Uniform3uiv, 2);
439
+ rb_define_method(klass, "glUniform4uiv", gl_Uniform4uiv, 2);
440
+ rb_define_method(klass, "glGetUniformuiv", gl_GetUniformuiv, 2);
441
+ rb_define_method(klass, "glBindFragDataLocation", gl_BindFragDataLocation, 3);
442
+ rb_define_method(klass, "glGetFragDataLocation", gl_GetFragDataLocation, 2);
439
443
 
440
444
  /* GL_NV_conditional_render */
441
445
 
442
446
  /* GL_APPLE_flush_buffer_range */
443
447
 
444
448
  /* #39 GL_ARB_color_buffer_float */
445
- rb_define_module_function(module, "glClampColor", gl_ClampColor, 2);
449
+ rb_define_method(klass, "glClampColor", gl_ClampColor, 2);
446
450
 
447
451
  /* #334 GL_NV_depth_buffer_float */
448
- rb_define_module_function(module, "glDepthRanged", gl_DepthRanged, 2);
449
- rb_define_module_function(module, "glClearDepthd", gl_ClearDepthd, 1);
450
- rb_define_module_function(module, "glDepthBoundsd", gl_DepthBoundsd, 2);
452
+ rb_define_method(klass, "glDepthRanged", gl_DepthRanged, 2);
453
+ rb_define_method(klass, "glClearDepthd", gl_ClearDepthd, 1);
454
+ rb_define_method(klass, "glDepthBoundsd", gl_DepthBoundsd, 2);
451
455
 
452
456
  /* #310 - GL_EXT_framebuffer_object */
453
- rb_define_module_function(module, "glIsRenderbuffer", gl_IsRenderbuffer, 1);
454
- rb_define_module_function(module, "glBindRenderbuffer", gl_BindRenderbuffer, 2);
455
- rb_define_module_function(module, "glDeleteRenderbuffers", gl_DeleteRenderbuffers, 1);
456
- rb_define_module_function(module, "glGenRenderbuffers", gl_GenRenderbuffers, 1);
457
- rb_define_module_function(module, "glRenderbufferStorage", gl_RenderbufferStorage, 4);
458
- rb_define_module_function(module, "glGetRenderbufferParameteriv", gl_GetRenderbufferParameteriv, 2);
459
- rb_define_module_function(module, "glIsFramebuffer", gl_IsFramebuffer, 1);
460
- rb_define_module_function(module, "glBindFramebuffer", gl_BindFramebuffer, 2);
461
- rb_define_module_function(module, "glDeleteFramebuffers", gl_DeleteFramebuffers, 1);
462
- rb_define_module_function(module, "glGenFramebuffers", gl_GenFramebuffers, 1);
463
- rb_define_module_function(module, "glCheckFramebufferStatus", gl_CheckFramebufferStatus, 1);
464
- rb_define_module_function(module, "glFramebufferTexture1D", gl_FramebufferTexture1D, 5);
465
- rb_define_module_function(module, "glFramebufferTexture2D", gl_FramebufferTexture2D, 5);
466
- rb_define_module_function(module, "glFramebufferTexture3D", gl_FramebufferTexture3D, 6);
467
- rb_define_module_function(module, "glFramebufferRenderbuffer", gl_FramebufferRenderbuffer, 4);
468
- rb_define_module_function(module, "glFramebufferTextureLayer", gl_FramebufferTextureLayer, 5);
469
- rb_define_module_function(module, "glGetFramebufferAttachmentParameteriv", gl_GetFramebufferAttachmentParameteriv, 3);
470
- rb_define_module_function(module, "glGenerateMipmap", gl_GenerateMipmap, 1);
457
+ rb_define_method(klass, "glIsRenderbuffer", gl_IsRenderbuffer, 1);
458
+ rb_define_method(klass, "glBindRenderbuffer", gl_BindRenderbuffer, 2);
459
+ rb_define_method(klass, "glDeleteRenderbuffers", gl_DeleteRenderbuffers, 1);
460
+ rb_define_method(klass, "glGenRenderbuffers", gl_GenRenderbuffers, 1);
461
+ rb_define_method(klass, "glRenderbufferStorage", gl_RenderbufferStorage, 4);
462
+ rb_define_method(klass, "glGetRenderbufferParameteriv", gl_GetRenderbufferParameteriv, 2);
463
+ rb_define_method(klass, "glIsFramebuffer", gl_IsFramebuffer, 1);
464
+ rb_define_method(klass, "glBindFramebuffer", gl_BindFramebuffer, 2);
465
+ rb_define_method(klass, "glDeleteFramebuffers", gl_DeleteFramebuffers, 1);
466
+ rb_define_method(klass, "glGenFramebuffers", gl_GenFramebuffers, 1);
467
+ rb_define_method(klass, "glCheckFramebufferStatus", gl_CheckFramebufferStatus, 1);
468
+ rb_define_method(klass, "glFramebufferTexture1D", gl_FramebufferTexture1D, 5);
469
+ rb_define_method(klass, "glFramebufferTexture2D", gl_FramebufferTexture2D, 5);
470
+ rb_define_method(klass, "glFramebufferTexture3D", gl_FramebufferTexture3D, 6);
471
+ rb_define_method(klass, "glFramebufferRenderbuffer", gl_FramebufferRenderbuffer, 4);
472
+ rb_define_method(klass, "glFramebufferTextureLayer", gl_FramebufferTextureLayer, 5);
473
+ rb_define_method(klass, "glGetFramebufferAttachmentParameteriv", gl_GetFramebufferAttachmentParameteriv, 3);
474
+ rb_define_method(klass, "glGenerateMipmap", gl_GenerateMipmap, 1);
471
475
 
472
476
  /* #317 - GL_EXT_framebuffer_multisample */
473
- rb_define_module_function(module, "glRenderbufferStorageMultisample", gl_RenderbufferStorageMultisample, 5);
477
+ rb_define_method(klass, "glRenderbufferStorageMultisample", gl_RenderbufferStorageMultisample, 5);
474
478
 
475
479
  /* #316 - GL_EXT_framebuffer_blit */
476
- rb_define_module_function(module, "glBlitFramebuffer", gl_BlitFramebuffer, 10);
480
+ rb_define_method(klass, "glBlitFramebuffer", gl_BlitFramebuffer, 10);
477
481
 
478
482
  /* #343 - GL_EXT_texture_integer */
479
- rb_define_module_function(module, "glClearColorIi", gl_ClearColorIi, 4);
480
- rb_define_module_function(module, "glClearColorIui", gl_ClearColorIui, 4);
481
- rb_define_module_function(module, "glTexParameterIiv", gl_TexParameterIiv, 3);
482
- rb_define_module_function(module, "glTexParameterIuiv", gl_TexParameterIuiv, 3);
483
- rb_define_module_function(module, "glGetTexParameterIiv", gl_GetTexParameterIiv, 2);
484
- rb_define_module_function(module, "glGetTexParameterIuiv", gl_GetTexParameterIuiv, 2);
483
+ rb_define_method(klass, "glClearColorIi", gl_ClearColorIi, 4);
484
+ rb_define_method(klass, "glClearColorIui", gl_ClearColorIui, 4);
485
+ rb_define_method(klass, "glTexParameterIiv", gl_TexParameterIiv, 3);
486
+ rb_define_method(klass, "glTexParameterIuiv", gl_TexParameterIuiv, 3);
487
+ rb_define_method(klass, "glGetTexParameterIiv", gl_GetTexParameterIiv, 2);
488
+ rb_define_method(klass, "glGetTexParameterIuiv", gl_GetTexParameterIuiv, 2);
485
489
 
486
490
  /* #340 - GL_EXT_draw_buffers2 */
487
- rb_define_module_function(module, "glColorMaski", gl_ColorMaski, 5);
488
- rb_define_module_function(module, "glGetBooleani_v", gl_GetBooleani_v, 2);
489
- rb_define_module_function(module, "glGetIntegeri_v", gl_GetIntegeri_v, 2);
490
- rb_define_module_function(module, "glEnablei", gl_Enablei, 2);
491
- rb_define_module_function(module, "glDisablei", gl_Disablei, 2);
492
- rb_define_module_function(module, "glIsEnabledi", gl_IsEnabledi, 2);
493
- }
491
+ rb_define_method(klass, "glColorMaski", gl_ColorMaski, 5);
492
+ rb_define_method(klass, "glGetBooleani_v", gl_GetBooleani_v, 2);
493
+ rb_define_method(klass, "glGetIntegeri_v", gl_GetIntegeri_v, 2);
494
+ rb_define_method(klass, "glEnablei", gl_Enablei, 2);
495
+ rb_define_method(klass, "glDisablei", gl_Disablei, 2);
496
+ rb_define_method(klass, "glIsEnabledi", gl_IsEnabledi, 2);
497
+
498
+ rb_define_method(klass, "glBindVertexArray", gl_BindVertexArray, 1);
499
+ rb_define_method(klass, "glDeleteVertexArrays", gl_DeleteVertexArrays, 1);
500
+ rb_define_method(klass, "glGenVertexArrays", gl_GenVertexArrays, 1);
501
+ rb_define_method(klass, "glIsVertexArray", gl_IsVertexArray, 1);
502
+ }
@@ -1,6 +1,6 @@
1
- /* This file was genereated on 2013-02-27 15:05:34 +0100
2
- source: http://www.opengl.org/registry/api/enum.spec
3
- source: http://www.opengl.org/registry/api/enumext.spec
1
+ /* This file was genereated on 2015-01-17 21:05:45 +0100
2
+ source: https://www.opengl.org/registry/oldspecs/enum.spec
3
+ source: https://www.opengl.org/registry/oldspecs/enumext.spec
4
4
  */
5
5
 
6
6
  #include "common.h"
@@ -92,6 +92,7 @@ void gl_init_enums(VALUE module)
92
92
  rb_define_const(module, "GL_ALL_COMPLETED_NV", INT2NUM(GL_ALL_COMPLETED_NV));
93
93
  rb_define_const(module, "GL_ALL_SHADER_BITS", INT2NUM(GL_ALL_SHADER_BITS));
94
94
  rb_define_const(module, "GL_ALL_SHADER_BITS_EXT", INT2NUM(GL_ALL_SHADER_BITS_EXT));
95
+ rb_define_const(module, "GL_ALL_STATIC_DATA_IBM", INT2NUM(GL_ALL_STATIC_DATA_IBM));
95
96
  rb_define_const(module, "GL_ALPHA", INT2NUM(GL_ALPHA));
96
97
  rb_define_const(module, "GL_ALPHA12", INT2NUM(GL_ALPHA12));
97
98
  rb_define_const(module, "GL_ALPHA12_EXT", INT2NUM(GL_ALPHA12_EXT));
@@ -1144,22 +1145,6 @@ void gl_init_enums(VALUE module)
1144
1145
  rb_define_const(module, "GL_EVAL_BIT", INT2NUM(GL_EVAL_BIT));
1145
1146
  rb_define_const(module, "GL_EVAL_FRACTIONAL_TESSELLATION_NV", INT2NUM(GL_EVAL_FRACTIONAL_TESSELLATION_NV));
1146
1147
  rb_define_const(module, "GL_EVAL_TRIANGULAR_2D_NV", INT2NUM(GL_EVAL_TRIANGULAR_2D_NV));
1147
- rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB0_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB0_NV));
1148
- rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB10_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB10_NV));
1149
- rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB11_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB11_NV));
1150
- rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB12_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB12_NV));
1151
- rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB13_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB13_NV));
1152
- rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB14_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB14_NV));
1153
- rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB15_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB15_NV));
1154
- rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB1_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB1_NV));
1155
- rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB2_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB2_NV));
1156
- rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB3_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB3_NV));
1157
- rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB4_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB4_NV));
1158
- rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB5_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB5_NV));
1159
- rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB6_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB6_NV));
1160
- rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB7_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB7_NV));
1161
- rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB8_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB8_NV));
1162
- rb_define_const(module, "GL_EVAL_VERTEX_ATRRIB9_NV", INT2NUM(GL_EVAL_VERTEX_ATRRIB9_NV));
1163
1148
  rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB0_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB0_NV));
1164
1149
  rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB10_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB10_NV));
1165
1150
  rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB11_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB11_NV));
@@ -1307,17 +1292,13 @@ void gl_init_enums(VALUE module)
1307
1292
  rb_define_const(module, "GL_FOG_DENSITY", INT2NUM(GL_FOG_DENSITY));
1308
1293
  rb_define_const(module, "GL_FOG_DISTANCE_MODE_NV", INT2NUM(GL_FOG_DISTANCE_MODE_NV));
1309
1294
  rb_define_const(module, "GL_FOG_END", INT2NUM(GL_FOG_END));
1310
- rb_define_const(module, "GL_FOG_FACTOR_TO_ALPHA_SGIX", INT2NUM(GL_FOG_FACTOR_TO_ALPHA_SGIX));
1311
1295
  rb_define_const(module, "GL_FOG_FUNC_POINTS_SGIS", INT2NUM(GL_FOG_FUNC_POINTS_SGIS));
1312
1296
  rb_define_const(module, "GL_FOG_FUNC_SGIS", INT2NUM(GL_FOG_FUNC_SGIS));
1313
- rb_define_const(module, "GL_FOG_GEN_MODE_NV", INT2NUM(GL_FOG_GEN_MODE_NV));
1314
1297
  rb_define_const(module, "GL_FOG_HINT", INT2NUM(GL_FOG_HINT));
1315
1298
  rb_define_const(module, "GL_FOG_INDEX", INT2NUM(GL_FOG_INDEX));
1316
1299
  rb_define_const(module, "GL_FOG_MODE", INT2NUM(GL_FOG_MODE));
1317
1300
  rb_define_const(module, "GL_FOG_OFFSET_SGIX", INT2NUM(GL_FOG_OFFSET_SGIX));
1318
1301
  rb_define_const(module, "GL_FOG_OFFSET_VALUE_SGIX", INT2NUM(GL_FOG_OFFSET_VALUE_SGIX));
1319
- rb_define_const(module, "GL_FOG_SCALE_SGIX", INT2NUM(GL_FOG_SCALE_SGIX));
1320
- rb_define_const(module, "GL_FOG_SCALE_VALUE_SGIX", INT2NUM(GL_FOG_SCALE_VALUE_SGIX));
1321
1302
  rb_define_const(module, "GL_FOG_SPECULAR_TEXTURE_WIN", INT2NUM(GL_FOG_SPECULAR_TEXTURE_WIN));
1322
1303
  rb_define_const(module, "GL_FOG_START", INT2NUM(GL_FOG_START));
1323
1304
  rb_define_const(module, "GL_FONT_ASCENDER_BIT_NV", INT2NUM(GL_FONT_ASCENDER_BIT_NV));
@@ -1970,6 +1951,7 @@ void gl_init_enums(VALUE module)
1970
1951
  rb_define_const(module, "GL_MAGNITUDE_BIAS_NV", INT2NUM(GL_MAGNITUDE_BIAS_NV));
1971
1952
  rb_define_const(module, "GL_MAGNITUDE_SCALE_NV", INT2NUM(GL_MAGNITUDE_SCALE_NV));
1972
1953
  rb_define_const(module, "GL_MAJOR_VERSION", INT2NUM(GL_MAJOR_VERSION));
1954
+ rb_define_const(module, "GL_MALI_PROGRAM_BINARY_ARM", INT2NUM(GL_MALI_PROGRAM_BINARY_ARM));
1973
1955
  rb_define_const(module, "GL_MALI_SHADER_BINARY_ARM", INT2NUM(GL_MALI_SHADER_BINARY_ARM));
1974
1956
  rb_define_const(module, "GL_MANUAL_GENERATE_MIPMAP", INT2NUM(GL_MANUAL_GENERATE_MIPMAP));
1975
1957
  rb_define_const(module, "GL_MAP1_BINORMAL_EXT", INT2NUM(GL_MAP1_BINORMAL_EXT));
@@ -2308,7 +2290,6 @@ void gl_init_enums(VALUE module)
2308
2290
  rb_define_const(module, "GL_MAX_PROGRAM_TEMPORARIES_ARB", INT2NUM(GL_MAX_PROGRAM_TEMPORARIES_ARB));
2309
2291
  rb_define_const(module, "GL_MAX_PROGRAM_TEXEL_OFFSET", INT2NUM(GL_MAX_PROGRAM_TEXEL_OFFSET));
2310
2292
  rb_define_const(module, "GL_MAX_PROGRAM_TEXEL_OFFSET_NV", INT2NUM(GL_MAX_PROGRAM_TEXEL_OFFSET_NV));
2311
- rb_define_const(module, "GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS", INT2NUM(GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS));
2312
2293
  rb_define_const(module, "GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB", INT2NUM(GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB));
2313
2294
  rb_define_const(module, "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET", INT2NUM(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET));
2314
2295
  rb_define_const(module, "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB", INT2NUM(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB));
@@ -2507,7 +2488,6 @@ void gl_init_enums(VALUE module)
2507
2488
  rb_define_const(module, "GL_MODELVIEW8_ARB", INT2NUM(GL_MODELVIEW8_ARB));
2508
2489
  rb_define_const(module, "GL_MODELVIEW9_ARB", INT2NUM(GL_MODELVIEW9_ARB));
2509
2490
  rb_define_const(module, "GL_MODELVIEW_MATRIX", INT2NUM(GL_MODELVIEW_MATRIX));
2510
- rb_define_const(module, "GL_MODELVIEW_MATRIX1_EXT", INT2NUM(GL_MODELVIEW_MATRIX1_EXT));
2511
2491
  rb_define_const(module, "GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES", INT2NUM(GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES));
2512
2492
  rb_define_const(module, "GL_MODELVIEW_PROJECTION_NV", INT2NUM(GL_MODELVIEW_PROJECTION_NV));
2513
2493
  rb_define_const(module, "GL_MODELVIEW_STACK_DEPTH", INT2NUM(GL_MODELVIEW_STACK_DEPTH));
@@ -3453,6 +3433,7 @@ void gl_init_enums(VALUE module)
3453
3433
  rb_define_const(module, "GL_RGBA8UI", INT2NUM(GL_RGBA8UI));
3454
3434
  rb_define_const(module, "GL_RGBA8UI_EXT", INT2NUM(GL_RGBA8UI_EXT));
3455
3435
  rb_define_const(module, "GL_RGBA8_EXT", INT2NUM(GL_RGBA8_EXT));
3436
+ rb_define_const(module, "GL_RGBA8_OES", INT2NUM(GL_RGBA8_OES));
3456
3437
  rb_define_const(module, "GL_RGBA8_SNORM", INT2NUM(GL_RGBA8_SNORM));
3457
3438
  rb_define_const(module, "GL_RGBA_DXT5_S3TC", INT2NUM(GL_RGBA_DXT5_S3TC));
3458
3439
  rb_define_const(module, "GL_RGBA_FLOAT16_APPLE", INT2NUM(GL_RGBA_FLOAT16_APPLE));
@@ -3832,6 +3813,7 @@ void gl_init_enums(VALUE module)
3832
3813
  rb_define_const(module, "GL_STATIC_DRAW_ARB", INT2NUM(GL_STATIC_DRAW_ARB));
3833
3814
  rb_define_const(module, "GL_STATIC_READ", INT2NUM(GL_STATIC_READ));
3834
3815
  rb_define_const(module, "GL_STATIC_READ_ARB", INT2NUM(GL_STATIC_READ_ARB));
3816
+ rb_define_const(module, "GL_STATIC_VERTEX_ARRAY_IBM", INT2NUM(GL_STATIC_VERTEX_ARRAY_IBM));
3835
3817
  rb_define_const(module, "GL_STENCIL", INT2NUM(GL_STENCIL));
3836
3818
  rb_define_const(module, "GL_STENCIL_ATTACHMENT", INT2NUM(GL_STENCIL_ATTACHMENT));
3837
3819
  rb_define_const(module, "GL_STENCIL_ATTACHMENT_EXT", INT2NUM(GL_STENCIL_ATTACHMENT_EXT));
@@ -4336,8 +4318,8 @@ void gl_init_enums(VALUE module)
4336
4318
  rb_define_const(module, "GL_TEXT_FRAGMENT_SHADER_ATI", INT2NUM(GL_TEXT_FRAGMENT_SHADER_ATI));
4337
4319
  rb_define_const(module, "GL_TIMEOUT_EXPIRED", INT2NUM(GL_TIMEOUT_EXPIRED));
4338
4320
  rb_define_const(module, "GL_TIMEOUT_EXPIRED_APPLE", INT2NUM(GL_TIMEOUT_EXPIRED_APPLE));
4339
- rb_define_const(module, "GL_TIMEOUT_IGNORED", LL2NUM(GL_TIMEOUT_IGNORED));
4340
- rb_define_const(module, "GL_TIMEOUT_IGNORED_APPLE", LL2NUM(GL_TIMEOUT_IGNORED_APPLE));
4321
+ rb_define_const(module, "GL_TIMEOUT_IGNORED", ULL2NUM(GL_TIMEOUT_IGNORED));
4322
+ rb_define_const(module, "GL_TIMEOUT_IGNORED_APPLE", ULL2NUM(GL_TIMEOUT_IGNORED_APPLE));
4341
4323
  rb_define_const(module, "GL_TIMESTAMP", INT2NUM(GL_TIMESTAMP));
4342
4324
  rb_define_const(module, "GL_TIME_ELAPSED", INT2NUM(GL_TIME_ELAPSED));
4343
4325
  rb_define_const(module, "GL_TIME_ELAPSED_EXT", INT2NUM(GL_TIME_ELAPSED_EXT));
@@ -4425,7 +4407,6 @@ void gl_init_enums(VALUE module)
4425
4407
  rb_define_const(module, "GL_TRIANGLE_STRIP_ADJACENCY_EXT", INT2NUM(GL_TRIANGLE_STRIP_ADJACENCY_EXT));
4426
4408
  rb_define_const(module, "GL_TRIANGULAR_NV", INT2NUM(GL_TRIANGULAR_NV));
4427
4409
  rb_define_const(module, "GL_TYPE", INT2NUM(GL_TYPE));
4428
- rb_define_const(module, "GL_TYPE_RGBA_FLOAT_ATI", INT2NUM(GL_TYPE_RGBA_FLOAT_ATI));
4429
4410
  rb_define_const(module, "GL_UNDEFINED_APPLE", INT2NUM(GL_UNDEFINED_APPLE));
4430
4411
  rb_define_const(module, "GL_UNDEFINED_VERTEX", INT2NUM(GL_UNDEFINED_VERTEX));
4431
4412
  rb_define_const(module, "GL_UNIFORM", INT2NUM(GL_UNIFORM));
@@ -4579,7 +4560,6 @@ void gl_init_enums(VALUE module)
4579
4560
  rb_define_const(module, "GL_UNSIGNED_INT_VEC4", INT2NUM(GL_UNSIGNED_INT_VEC4));
4580
4561
  rb_define_const(module, "GL_UNSIGNED_INT_VEC4_EXT", INT2NUM(GL_UNSIGNED_INT_VEC4_EXT));
4581
4562
  rb_define_const(module, "GL_UNSIGNED_INVERT_NV", INT2NUM(GL_UNSIGNED_INVERT_NV));
4582
- rb_define_const(module, "GL_UNSIGNED_NEGATE_NV", INT2NUM(GL_UNSIGNED_NEGATE_NV));
4583
4563
  rb_define_const(module, "GL_UNSIGNED_NORMALIZED", INT2NUM(GL_UNSIGNED_NORMALIZED));
4584
4564
  rb_define_const(module, "GL_UNSIGNED_NORMALIZED_ARB", INT2NUM(GL_UNSIGNED_NORMALIZED_ARB));
4585
4565
  rb_define_const(module, "GL_UNSIGNED_NORMALIZED_EXT", INT2NUM(GL_UNSIGNED_NORMALIZED_EXT));