opengl 0.9.2-x64-mingw32 → 0.10.0-x64-mingw32
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- checksums.yaml +4 -4
- data/Gemfile +8 -0
- data/{History.rdoc → History.md} +15 -0
- data/Manifest.txt +5 -1
- data/README.rdoc +25 -28
- data/Rakefile +125 -27
- data/examples/RedBook/font.rb +2 -2
- data/examples/RedBook/light.rb +2 -0
- data/examples/RedBook/stroke.rb +6 -6
- data/ext/opengl/GL/gl.h +2115 -0
- data/ext/opengl/GL/glext.h +11770 -0
- data/ext/opengl/common.h +116 -172
- data/ext/opengl/conv.h +2 -2
- data/ext/opengl/extconf.rb +3 -31
- data/ext/opengl/fptr_struct.h +912 -0
- data/ext/opengl/funcdef.h +29 -63
- data/ext/opengl/gl-1.0-1.1.c +918 -648
- data/ext/opengl/gl-1.2.c +13 -13
- data/ext/opengl/gl-1.3.c +68 -64
- data/ext/opengl/gl-1.4.c +64 -66
- data/ext/opengl/gl-1.5.c +32 -31
- data/ext/opengl/gl-2.0.c +126 -128
- data/ext/opengl/gl-2.1.c +8 -8
- data/ext/opengl/gl-3.0.c +102 -93
- data/ext/opengl/gl-enums.c +9 -29
- data/ext/opengl/gl-enums.h +31 -91
- data/ext/opengl/gl-error.c +15 -17
- data/ext/opengl/gl-error.h +4 -7
- data/ext/opengl/gl-ext-3dfx.c +2 -2
- data/ext/opengl/gl-ext-arb.c +176 -171
- data/ext/opengl/gl-ext-ati.c +4 -4
- data/ext/opengl/gl-ext-ext.c +151 -155
- data/ext/opengl/gl-ext-gremedy.c +4 -4
- data/ext/opengl/gl-ext-nv.c +141 -142
- data/ext/opengl/gl.c +121 -76
- data/ext/opengl/gl_buffer.c +44 -19
- data/ext/opengl/glimpl.c +187 -0
- data/ext/opengl/glimpl.h +47 -0
- data/ext/opengl/opengl.c +5 -3
- data/lib/opengl.rb +24 -4
- data/lib/opengl/2.0/opengl.so +0 -0
- data/lib/opengl/2.1/opengl.so +0 -0
- data/lib/opengl/2.2/opengl.so +0 -0
- data/lib/opengl/2.3/opengl.so +0 -0
- data/lib/opengl/2.4/opengl.so +0 -0
- data/lib/opengl/bindings_version.rb +4 -0
- data/lib/opengl/implementation.rb +38 -0
- data/opengl.gemspec +32 -0
- data/test/test_gl.rb +7 -0
- data/test/test_gl_21.rb +21 -21
- data/test/test_gl_ext_arb.rb +1 -1
- data/test/test_glimpl.rb +23 -0
- data/test/test_opengl_buffer.rb +2 -0
- data/utils/enumgen.rb +2 -2
- metadata +74 -61
- checksums.yaml.gz.sig +0 -0
- data.tar.gz.sig +0 -0
- data/ext/opengl/gl-types.h +0 -67
- metadata.gz.sig +0 -2
data/ext/opengl/common.h
CHANGED
@@ -23,40 +23,21 @@
|
|
23
23
|
#define _COMMON_H_
|
24
24
|
|
25
25
|
#include <ruby.h>
|
26
|
-
#include "extconf.h"
|
27
|
-
|
28
|
-
#include <ctype.h>
|
29
|
-
|
30
|
-
#ifdef HAVE_OPENGL_GL_H
|
31
|
-
#include <OpenGL/gl.h>
|
32
|
-
#endif
|
33
|
-
|
34
|
-
#ifdef HAVE_DLFCN_H
|
35
|
-
#include <dlfcn.h>
|
36
|
-
#endif
|
37
|
-
#if false
|
38
|
-
#include <stdlib.h>
|
39
|
-
#include <string.h>
|
40
|
-
#endif
|
41
26
|
|
42
|
-
#
|
43
|
-
#include
|
27
|
+
#ifndef GLFUNC_MAGIC_START
|
28
|
+
#include "extconf.h"
|
44
29
|
#endif
|
45
30
|
|
46
|
-
#
|
47
|
-
#include <GL/gl.h>
|
48
|
-
#endif
|
31
|
+
#include <ctype.h>
|
49
32
|
|
50
|
-
#
|
51
|
-
#include <GL/glx.h>
|
52
|
-
#endif
|
33
|
+
#include "GL/gl.h"
|
53
34
|
|
54
|
-
#include "gl-types.h"
|
55
35
|
#include "gl-enums.h"
|
56
36
|
#include "gl-error.h"
|
57
37
|
|
58
38
|
#include "funcdef.h"
|
59
39
|
#include "conv.h"
|
40
|
+
#include "glimpl.h"
|
60
41
|
|
61
42
|
#ifndef APIENTRY
|
62
43
|
#define APIENTRY
|
@@ -66,12 +47,6 @@
|
|
66
47
|
#define CALLBACK
|
67
48
|
#endif
|
68
49
|
|
69
|
-
#ifdef HAVE_WINDOWS_H
|
70
|
-
#define DLLEXPORT __declspec(dllexport)
|
71
|
-
#else
|
72
|
-
#define DLLEXPORT
|
73
|
-
#endif
|
74
|
-
|
75
50
|
/* these two macros are cast to a 32 bit type in the places they are used */
|
76
51
|
#ifndef RARRAY_LENINT
|
77
52
|
#define RARRAY_LENINT RARRAY_LEN
|
@@ -83,32 +58,41 @@
|
|
83
58
|
|
84
59
|
/* */
|
85
60
|
|
86
|
-
/* at least GL_MAX_VERTEX_ATTRIBS - usually 16 or 32 on today's high-end cards */
|
87
|
-
#define _MAX_VERTEX_ATTRIBS 64
|
88
|
-
|
89
|
-
extern VALUE cProc;
|
90
|
-
|
91
61
|
/* For now we do not honor pixel store modes, so we need to
|
92
62
|
force them to defaults on each affected function call for
|
93
63
|
correct size requirement calculations */
|
94
64
|
#define FORCE_PIXEL_STORE_MODE \
|
95
|
-
|
96
|
-
|
97
|
-
|
98
|
-
|
99
|
-
|
100
|
-
|
101
|
-
|
102
|
-
|
103
|
-
|
104
|
-
|
105
|
-
|
65
|
+
{ \
|
66
|
+
DECL_GL_FUNC_PTR(GLvoid,glPushClientAttrib,(GLbitfield)); \
|
67
|
+
DECL_GL_FUNC_PTR(GLvoid,glPixelStorei,(GLenum,GLint)); \
|
68
|
+
LOAD_GL_FUNC(glPushClientAttrib, NULL); \
|
69
|
+
LOAD_GL_FUNC(glPixelStorei, NULL); \
|
70
|
+
fptr_glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); \
|
71
|
+
fptr_glPixelStorei(GL_PACK_ALIGNMENT, 1); \
|
72
|
+
fptr_glPixelStorei(GL_PACK_SKIP_PIXELS, 0); \
|
73
|
+
fptr_glPixelStorei(GL_PACK_SKIP_ROWS, 0); \
|
74
|
+
fptr_glPixelStorei(GL_PACK_ROW_LENGTH, 0); \
|
75
|
+
fptr_glPixelStorei(GL_PACK_SKIP_IMAGES, 0); \
|
76
|
+
fptr_glPixelStorei(GL_PACK_IMAGE_HEIGHT, 0); \
|
77
|
+
if (CheckVersionExtension(obj, "GL_SGIS_texture4D")) { \
|
78
|
+
fptr_glPixelStorei(GL_PACK_SKIP_VOLUMES_SGIS, 0); \
|
79
|
+
fptr_glPixelStorei(GL_PACK_IMAGE_DEPTH_SGIS, 0); \
|
80
|
+
} \
|
81
|
+
}
|
106
82
|
|
107
83
|
#define RESTORE_PIXEL_STORE_MODE \
|
108
|
-
|
84
|
+
{ \
|
85
|
+
DECL_GL_FUNC_PTR(GLvoid,glPopClientAttrib,(void)); \
|
86
|
+
LOAD_GL_FUNC(glPopClientAttrib, NULL); \
|
87
|
+
fptr_glPopClientAttrib(); \
|
88
|
+
}
|
89
|
+
|
90
|
+
#define CHECK_BUFFER_BINDING(_buffer_) CheckBufferBinding(obj, (_buffer_))
|
109
91
|
|
110
|
-
GLboolean CheckVersionExtension(const char *name);
|
111
|
-
|
92
|
+
GLboolean CheckVersionExtension(VALUE self, const char *name);
|
93
|
+
void EnsureVersionExtension(VALUE obj, const char *verext);
|
94
|
+
GLint CheckBufferBinding(VALUE self, GLint buffer);
|
95
|
+
extern VALUE rb_cGlimpl;
|
112
96
|
|
113
97
|
/* -------------------------------------------------------------------- */
|
114
98
|
|
@@ -131,7 +115,7 @@ static inline int glformat_size(GLenum format)
|
|
131
115
|
case GL_LUMINANCE:
|
132
116
|
case GL_LUMINANCE_INTEGER_EXT:
|
133
117
|
return 1;
|
134
|
-
|
118
|
+
|
135
119
|
case GL_LUMINANCE_ALPHA:
|
136
120
|
case GL_LUMINANCE_ALPHA_INTEGER_EXT:
|
137
121
|
case GL_422_EXT:
|
@@ -148,7 +132,7 @@ static inline int glformat_size(GLenum format)
|
|
148
132
|
case GL_DU8DV8_ATI:
|
149
133
|
case GL_FORMAT_SUBSAMPLE_24_24_OML:
|
150
134
|
return 2;
|
151
|
-
|
135
|
+
|
152
136
|
case GL_RGB:
|
153
137
|
case GL_RGB_INTEGER_EXT:
|
154
138
|
case GL_BGR_EXT:
|
@@ -157,7 +141,7 @@ static inline int glformat_size(GLenum format)
|
|
157
141
|
case GL_DSDT_MAG_NV:
|
158
142
|
case GL_FORMAT_SUBSAMPLE_244_244_OML:
|
159
143
|
return 3;
|
160
|
-
|
144
|
+
|
161
145
|
case GL_RGBA:
|
162
146
|
case GL_RGBA_INTEGER_EXT:
|
163
147
|
case GL_BGRA_EXT:
|
@@ -187,9 +171,9 @@ static inline int glformat_size(GLenum format)
|
|
187
171
|
static inline int gltype_glformat_unit_size(GLenum type,GLenum format)
|
188
172
|
{
|
189
173
|
unsigned int format_size;
|
190
|
-
|
174
|
+
|
191
175
|
format_size = glformat_size(format);
|
192
|
-
|
176
|
+
|
193
177
|
switch(type)
|
194
178
|
{
|
195
179
|
case GL_BYTE:
|
@@ -234,7 +218,7 @@ static inline int gltype_glformat_unit_size(GLenum type,GLenum format)
|
|
234
218
|
case GL_UNSIGNED_INT_5_9_9_9_REV_EXT:
|
235
219
|
case GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV:
|
236
220
|
return 4;
|
237
|
-
|
221
|
+
|
238
222
|
default:
|
239
223
|
rb_raise(rb_eArgError, "Unknown GL type enum %i",type);
|
240
224
|
return -1; /* not reached */
|
@@ -246,81 +230,81 @@ static inline int get_uniform_size(GLenum uniform_type)
|
|
246
230
|
{
|
247
231
|
int uniform_size = 0;
|
248
232
|
|
249
|
-
switch (uniform_type) {
|
250
|
-
case GL_FLOAT:
|
251
|
-
case GL_INT:
|
252
|
-
case GL_UNSIGNED_INT:
|
253
|
-
case GL_BOOL:
|
254
|
-
case GL_SAMPLER_1D:
|
255
|
-
case GL_SAMPLER_2D:
|
256
|
-
case GL_SAMPLER_3D:
|
257
|
-
case GL_SAMPLER_CUBE:
|
258
|
-
case GL_SAMPLER_1D_SHADOW:
|
259
|
-
case GL_SAMPLER_2D_SHADOW:
|
260
|
-
case GL_SAMPLER_2D_RECT_ARB:
|
261
|
-
case GL_SAMPLER_2D_RECT_SHADOW_ARB:
|
262
|
-
case GL_SAMPLER_1D_ARRAY_EXT:
|
263
|
-
case GL_SAMPLER_2D_ARRAY_EXT:
|
264
|
-
case GL_SAMPLER_BUFFER_EXT:
|
265
|
-
case GL_SAMPLER_1D_ARRAY_SHADOW_EXT:
|
266
|
-
case GL_SAMPLER_2D_ARRAY_SHADOW_EXT:
|
267
|
-
case GL_SAMPLER_CUBE_SHADOW_EXT:
|
268
|
-
case GL_INT_SAMPLER_1D_EXT:
|
269
|
-
case GL_INT_SAMPLER_2D_EXT:
|
270
|
-
case GL_INT_SAMPLER_3D_EXT:
|
271
|
-
case GL_INT_SAMPLER_CUBE_EXT:
|
272
|
-
case GL_INT_SAMPLER_2D_RECT_EXT:
|
273
|
-
case GL_INT_SAMPLER_1D_ARRAY_EXT:
|
274
|
-
case GL_INT_SAMPLER_2D_ARRAY_EXT:
|
275
|
-
case GL_INT_SAMPLER_BUFFER_EXT:
|
276
|
-
case GL_UNSIGNED_INT_SAMPLER_1D_EXT:
|
277
|
-
case GL_UNSIGNED_INT_SAMPLER_2D_EXT:
|
278
|
-
case GL_UNSIGNED_INT_SAMPLER_3D_EXT:
|
279
|
-
case GL_UNSIGNED_INT_SAMPLER_CUBE_EXT:
|
280
|
-
case GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT:
|
281
|
-
case GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT:
|
282
|
-
case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT:
|
283
|
-
case GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT:
|
284
|
-
uniform_size = 1;
|
285
|
-
break;
|
286
|
-
case GL_FLOAT_VEC2:
|
287
|
-
case GL_INT_VEC2:
|
288
|
-
case GL_UNSIGNED_INT_VEC2_EXT:
|
289
|
-
case GL_BOOL_VEC2:
|
290
|
-
uniform_size = 2;
|
291
|
-
break;
|
292
|
-
case GL_FLOAT_VEC3:
|
293
|
-
case GL_INT_VEC3:
|
294
|
-
case GL_UNSIGNED_INT_VEC3_EXT:
|
295
|
-
case GL_BOOL_VEC3:
|
296
|
-
uniform_size = 3;
|
297
|
-
break;
|
298
|
-
case GL_FLOAT_VEC4:
|
299
|
-
case GL_INT_VEC4:
|
300
|
-
case GL_UNSIGNED_INT_VEC4_EXT:
|
301
|
-
case GL_BOOL_VEC4:
|
302
|
-
case GL_FLOAT_MAT2:
|
303
|
-
uniform_size = 4;
|
304
|
-
break;
|
305
|
-
case GL_FLOAT_MAT2x3:
|
306
|
-
case GL_FLOAT_MAT3x2:
|
307
|
-
uniform_size = 6;
|
308
|
-
break;
|
309
|
-
case GL_FLOAT_MAT2x4:
|
310
|
-
case GL_FLOAT_MAT4x2:
|
311
|
-
uniform_size = 8;
|
312
|
-
break;
|
313
|
-
case GL_FLOAT_MAT3:
|
314
|
-
uniform_size = 9;
|
315
|
-
break;
|
316
|
-
case GL_FLOAT_MAT4x3:
|
317
|
-
case GL_FLOAT_MAT3x4:
|
318
|
-
uniform_size = 12;
|
319
|
-
break;
|
320
|
-
case GL_FLOAT_MAT4:
|
321
|
-
uniform_size = 16;
|
322
|
-
break;
|
323
|
-
default:
|
233
|
+
switch (uniform_type) {
|
234
|
+
case GL_FLOAT:
|
235
|
+
case GL_INT:
|
236
|
+
case GL_UNSIGNED_INT:
|
237
|
+
case GL_BOOL:
|
238
|
+
case GL_SAMPLER_1D:
|
239
|
+
case GL_SAMPLER_2D:
|
240
|
+
case GL_SAMPLER_3D:
|
241
|
+
case GL_SAMPLER_CUBE:
|
242
|
+
case GL_SAMPLER_1D_SHADOW:
|
243
|
+
case GL_SAMPLER_2D_SHADOW:
|
244
|
+
case GL_SAMPLER_2D_RECT_ARB:
|
245
|
+
case GL_SAMPLER_2D_RECT_SHADOW_ARB:
|
246
|
+
case GL_SAMPLER_1D_ARRAY_EXT:
|
247
|
+
case GL_SAMPLER_2D_ARRAY_EXT:
|
248
|
+
case GL_SAMPLER_BUFFER_EXT:
|
249
|
+
case GL_SAMPLER_1D_ARRAY_SHADOW_EXT:
|
250
|
+
case GL_SAMPLER_2D_ARRAY_SHADOW_EXT:
|
251
|
+
case GL_SAMPLER_CUBE_SHADOW_EXT:
|
252
|
+
case GL_INT_SAMPLER_1D_EXT:
|
253
|
+
case GL_INT_SAMPLER_2D_EXT:
|
254
|
+
case GL_INT_SAMPLER_3D_EXT:
|
255
|
+
case GL_INT_SAMPLER_CUBE_EXT:
|
256
|
+
case GL_INT_SAMPLER_2D_RECT_EXT:
|
257
|
+
case GL_INT_SAMPLER_1D_ARRAY_EXT:
|
258
|
+
case GL_INT_SAMPLER_2D_ARRAY_EXT:
|
259
|
+
case GL_INT_SAMPLER_BUFFER_EXT:
|
260
|
+
case GL_UNSIGNED_INT_SAMPLER_1D_EXT:
|
261
|
+
case GL_UNSIGNED_INT_SAMPLER_2D_EXT:
|
262
|
+
case GL_UNSIGNED_INT_SAMPLER_3D_EXT:
|
263
|
+
case GL_UNSIGNED_INT_SAMPLER_CUBE_EXT:
|
264
|
+
case GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT:
|
265
|
+
case GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT:
|
266
|
+
case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT:
|
267
|
+
case GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT:
|
268
|
+
uniform_size = 1;
|
269
|
+
break;
|
270
|
+
case GL_FLOAT_VEC2:
|
271
|
+
case GL_INT_VEC2:
|
272
|
+
case GL_UNSIGNED_INT_VEC2_EXT:
|
273
|
+
case GL_BOOL_VEC2:
|
274
|
+
uniform_size = 2;
|
275
|
+
break;
|
276
|
+
case GL_FLOAT_VEC3:
|
277
|
+
case GL_INT_VEC3:
|
278
|
+
case GL_UNSIGNED_INT_VEC3_EXT:
|
279
|
+
case GL_BOOL_VEC3:
|
280
|
+
uniform_size = 3;
|
281
|
+
break;
|
282
|
+
case GL_FLOAT_VEC4:
|
283
|
+
case GL_INT_VEC4:
|
284
|
+
case GL_UNSIGNED_INT_VEC4_EXT:
|
285
|
+
case GL_BOOL_VEC4:
|
286
|
+
case GL_FLOAT_MAT2:
|
287
|
+
uniform_size = 4;
|
288
|
+
break;
|
289
|
+
case GL_FLOAT_MAT2x3:
|
290
|
+
case GL_FLOAT_MAT3x2:
|
291
|
+
uniform_size = 6;
|
292
|
+
break;
|
293
|
+
case GL_FLOAT_MAT2x4:
|
294
|
+
case GL_FLOAT_MAT4x2:
|
295
|
+
uniform_size = 8;
|
296
|
+
break;
|
297
|
+
case GL_FLOAT_MAT3:
|
298
|
+
uniform_size = 9;
|
299
|
+
break;
|
300
|
+
case GL_FLOAT_MAT4x3:
|
301
|
+
case GL_FLOAT_MAT3x4:
|
302
|
+
uniform_size = 12;
|
303
|
+
break;
|
304
|
+
case GL_FLOAT_MAT4:
|
305
|
+
uniform_size = 16;
|
306
|
+
break;
|
307
|
+
default:
|
324
308
|
rb_raise(rb_eTypeError, "Unsupported uniform type '%i'",uniform_type);
|
325
309
|
}
|
326
310
|
return uniform_size;
|
@@ -332,7 +316,7 @@ static inline int GetDataSize(GLenum type,GLenum format,int num)
|
|
332
316
|
int unit_size;
|
333
317
|
|
334
318
|
unit_size = gltype_glformat_unit_size(type,format);
|
335
|
-
|
319
|
+
|
336
320
|
if (type==GL_BITMAP)
|
337
321
|
size = unit_size*(num/8); /* FIXME account for alignment */
|
338
322
|
else
|
@@ -348,7 +332,7 @@ static inline void CheckDataSize(GLenum type,GLenum format,int num,VALUE data)
|
|
348
332
|
int size;
|
349
333
|
|
350
334
|
size = GetDataSize(type,format,num);
|
351
|
-
|
335
|
+
|
352
336
|
if (RSTRING_LEN(data) < size)
|
353
337
|
rb_raise(rb_eArgError, "Length of specified data doesn't correspond to format and type parameters passed. Calculated length: %i",size);
|
354
338
|
}
|
@@ -359,46 +343,6 @@ static inline VALUE allocate_buffer_with_string( long size )
|
|
359
343
|
return rb_str_new(NULL, size);
|
360
344
|
}
|
361
345
|
|
362
|
-
/* -------------------------------------------------------------------- */
|
363
|
-
static inline void *load_gl_function(const char *name,int raise)
|
364
|
-
{
|
365
|
-
void *func_ptr = NULL;
|
366
|
-
|
367
|
-
#if defined(__APPLE__)
|
368
|
-
void *library = NULL;
|
369
|
-
library = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY | RTLD_LOCAL | RTLD_FIRST);
|
370
|
-
|
371
|
-
if (library == NULL)
|
372
|
-
rb_raise(rb_eRuntimeError,"Can't load OpenGL library for dynamic loading");
|
373
|
-
|
374
|
-
func_ptr = dlsym(library, name);
|
375
|
-
|
376
|
-
if(func_ptr == NULL)
|
377
|
-
{
|
378
|
-
/* prepend a '_' for the Unix C symbol mangling convention */
|
379
|
-
char *symbol_name = ALLOC_N(char, strlen(name) + 2);
|
380
|
-
symbol_name[0] = '_';
|
381
|
-
strcpy(symbol_name + 1, name);
|
382
|
-
func_ptr = dlsym(library, symbol_name);
|
383
|
-
xfree(symbol_name);
|
384
|
-
}
|
385
|
-
|
386
|
-
dlclose(library);
|
387
|
-
|
388
|
-
#elif HAVE_WGLGETPROCADDRESS
|
389
|
-
func_ptr = wglGetProcAddress((LPCSTR)name);
|
390
|
-
#elif defined(GLX_VERSION_1_4)
|
391
|
-
func_ptr = glXGetProcAddress((const GLubyte *)name);
|
392
|
-
#else
|
393
|
-
func_ptr = glXGetProcAddressARB((const GLubyte *)name);
|
394
|
-
#endif
|
395
|
-
|
396
|
-
if (func_ptr == NULL && raise == 1)
|
397
|
-
rb_raise(rb_eNotImpError,"Function %s is not available on this system",name);
|
398
|
-
|
399
|
-
return func_ptr;
|
400
|
-
}
|
401
|
-
|
402
346
|
static inline VALUE pack_array_or_pass_string(GLenum type,VALUE ary)
|
403
347
|
{
|
404
348
|
const char *type_str;
|
data/ext/opengl/conv.h
CHANGED
@@ -110,8 +110,8 @@ static inline VALUE _name_(GLenum pname,_type_ value) \
|
|
110
110
|
|
111
111
|
cond_GLBOOL2RUBY_FUNC(cond_GLBOOL2RUBY,GLint,INT2NUM)
|
112
112
|
cond_GLBOOL2RUBY_FUNC(cond_GLBOOL2RUBY_U,GLuint,UINT2NUM)
|
113
|
-
cond_GLBOOL2RUBY_FUNC(cond_GLBOOL2RUBY_LL,
|
114
|
-
cond_GLBOOL2RUBY_FUNC(cond_GLBOOL2RUBY_ULL,
|
113
|
+
cond_GLBOOL2RUBY_FUNC(cond_GLBOOL2RUBY_LL,GLint64,LL2NUM)
|
114
|
+
cond_GLBOOL2RUBY_FUNC(cond_GLBOOL2RUBY_ULL,GLuint64,ULL2NUM)
|
115
115
|
cond_GLBOOL2RUBY_FUNC(cond_GLBOOL2RUBY_F,GLfloat,rb_float_new)
|
116
116
|
cond_GLBOOL2RUBY_FUNC(cond_GLBOOL2RUBY_D,GLdouble,rb_float_new)
|
117
117
|
|
data/ext/opengl/extconf.rb
CHANGED
@@ -1,41 +1,13 @@
|
|
1
1
|
require 'mkmf'
|
2
2
|
|
3
|
-
|
4
|
-
checking_for fw do
|
5
|
-
src = cpp_include("#{fw}/#{fw}.h") << "\n" "int main(void){return 0;}"
|
6
|
-
if try_link(src, opt = "-ObjC -framework #{fw}", &b)
|
7
|
-
$defs.push(format("-DHAVE_FRAMEWORK_%s", fw.tr_cpp))
|
8
|
-
$LDFLAGS << " " << opt
|
9
|
-
true
|
10
|
-
else
|
11
|
-
false
|
12
|
-
end
|
13
|
-
end
|
14
|
-
end unless respond_to? :have_framework
|
3
|
+
have_header('dlfcn.h') || have_header('windows.h')
|
15
4
|
|
16
|
-
|
17
|
-
|
18
|
-
end
|
19
|
-
|
20
|
-
ok =
|
21
|
-
(have_framework('OpenGL') && have_framework('Cocoa')) ||
|
22
|
-
have_library('opengl32.lib', 'glVertex3d') ||
|
23
|
-
have_library('opengl32') ||
|
24
|
-
have_library('GL', 'glVertex3d')
|
25
|
-
|
26
|
-
ok &&=
|
27
|
-
have_header('GL/gl.h') ||
|
28
|
-
have_header('OpenGL/gl.h') # OS X
|
29
|
-
|
30
|
-
have_header 'GL/glx.h' # *NIX only?
|
31
|
-
have_header 'dlfcn.h' # OS X dynamic loader
|
32
|
-
have_header 'windows.h'
|
5
|
+
ok = have_library('dl', 'dlopen', ['dlfcn.h']) ||
|
6
|
+
have_library('user32', 'GetProcAddress', ['windows.h'])
|
33
7
|
|
34
8
|
have_header 'stdint.h'
|
35
9
|
have_header 'inttypes.h'
|
36
10
|
|
37
|
-
have_func 'wglGetProcAddress', 'wingdi.h' # Windows extension loader
|
38
|
-
|
39
11
|
have_struct_member 'struct RFloat', 'float_value'
|
40
12
|
|
41
13
|
have_type 'int64_t', 'stdint.h'
|
@@ -0,0 +1,912 @@
|
|
1
|
+
#ifndef _FPTR_STRUCT_H_
|
2
|
+
#define _FPTR_STRUCT_H_
|
3
|
+
struct glfunc_ptrs {
|
4
|
+
GLvoid (APIENTRY * glAccum)(GLenum,GLfloat);
|
5
|
+
GLvoid (APIENTRY * glAlphaFunc)(GLenum,GLclampf);
|
6
|
+
GLvoid (APIENTRY * glArrayElement)(GLint);
|
7
|
+
GLvoid (APIENTRY * glBindTexture)(GLenum,GLuint);
|
8
|
+
GLvoid (APIENTRY * glBlendFunc)(GLenum,GLenum);
|
9
|
+
GLvoid (APIENTRY * glCallList)(GLuint);
|
10
|
+
GLvoid (APIENTRY * glClear)(GLbitfield);
|
11
|
+
GLvoid (APIENTRY * glClearAccum)(GLfloat,GLfloat,GLfloat,GLfloat);
|
12
|
+
GLvoid (APIENTRY * glClearColor)(GLfloat,GLfloat,GLfloat,GLfloat);
|
13
|
+
GLvoid (APIENTRY * glClearDepth)(GLclampd);
|
14
|
+
GLvoid (APIENTRY * glClearIndex)(GLfloat);
|
15
|
+
GLvoid (APIENTRY * glClearStencil)(GLint);
|
16
|
+
GLvoid (APIENTRY * glColor3b)(GLbyte,GLbyte,GLbyte);
|
17
|
+
GLvoid (APIENTRY * glColor3d)(GLdouble,GLdouble,GLdouble);
|
18
|
+
GLvoid (APIENTRY * glColor3f)(GLfloat,GLfloat,GLfloat);
|
19
|
+
GLvoid (APIENTRY * glColor3i)(GLint,GLint,GLint);
|
20
|
+
GLvoid (APIENTRY * glColor3s)(GLshort,GLshort,GLshort);
|
21
|
+
GLvoid (APIENTRY * glColor3ub)(GLubyte,GLubyte,GLubyte);
|
22
|
+
GLvoid (APIENTRY * glColor3ui)(GLuint,GLuint,GLuint);
|
23
|
+
GLvoid (APIENTRY * glColor3us)(GLushort,GLushort,GLushort);
|
24
|
+
GLvoid (APIENTRY * glColor4b)(GLbyte,GLbyte,GLbyte,GLbyte);
|
25
|
+
GLvoid (APIENTRY * glColor4d)(GLdouble,GLdouble,GLdouble,GLdouble);
|
26
|
+
GLvoid (APIENTRY * glColor4f)(GLfloat,GLfloat,GLfloat,GLfloat);
|
27
|
+
GLvoid (APIENTRY * glColor4i)(GLint,GLint,GLint,GLint);
|
28
|
+
GLvoid (APIENTRY * glColor4s)(GLshort,GLshort,GLshort,GLshort);
|
29
|
+
GLvoid (APIENTRY * glColor4ub)(GLubyte,GLubyte,GLubyte,GLubyte);
|
30
|
+
GLvoid (APIENTRY * glColor4ui)(GLuint,GLuint,GLuint,GLuint);
|
31
|
+
GLvoid (APIENTRY * glColor4us)(GLushort,GLushort,GLushort,GLushort);
|
32
|
+
GLvoid (APIENTRY * glColorMask)(GLboolean,GLboolean,GLboolean,GLboolean);
|
33
|
+
GLvoid (APIENTRY * glColorMaterial)(GLenum,GLenum);
|
34
|
+
GLvoid (APIENTRY * glCopyPixels)(GLint,GLint,GLsizei,GLsizei,GLenum);
|
35
|
+
GLvoid (APIENTRY * glCopyTexImage1D)(GLenum,GLint,GLenum,GLint,GLint,GLsizei,GLint);
|
36
|
+
GLvoid (APIENTRY * glCopyTexImage2D)(GLenum,GLint,GLenum,GLint,GLint,GLsizei,GLsizei,GLint);
|
37
|
+
GLvoid (APIENTRY * glCopyTexSubImage1D)(GLenum,GLint,GLint,GLint,GLint,GLsizei);
|
38
|
+
GLvoid (APIENTRY * glCopyTexSubImage2D)(GLenum,GLint,GLint,GLint,GLint,GLint,GLsizei,GLsizei);
|
39
|
+
GLvoid (APIENTRY * glCullFace)(GLenum);
|
40
|
+
GLvoid (APIENTRY * glDeleteLists)(GLuint,GLuint);
|
41
|
+
GLvoid (APIENTRY * glDepthFunc)(GLenum);
|
42
|
+
GLvoid (APIENTRY * glDepthMask)(GLboolean);
|
43
|
+
GLvoid (APIENTRY * glDepthRange)(GLclampd,GLclampd);
|
44
|
+
GLvoid (APIENTRY * glDrawArrays)(GLenum,GLint,GLsizei);
|
45
|
+
GLvoid (APIENTRY * glDrawBuffer)(GLenum);
|
46
|
+
GLvoid (APIENTRY * glEdgeFlag)(GLboolean);
|
47
|
+
GLvoid (APIENTRY * glEvalCoord1d)(GLdouble);
|
48
|
+
GLvoid (APIENTRY * glEvalCoord1f)(GLfloat);
|
49
|
+
GLvoid (APIENTRY * glEvalCoord2d)(GLdouble,GLdouble);
|
50
|
+
GLvoid (APIENTRY * glEvalCoord2f)(GLfloat,GLfloat);
|
51
|
+
GLvoid (APIENTRY * glEvalMesh1)(GLenum,GLint,GLint);
|
52
|
+
GLvoid (APIENTRY * glEvalMesh2)(GLenum,GLint,GLint,GLint,GLint);
|
53
|
+
GLvoid (APIENTRY * glEvalPoint1)(GLint);
|
54
|
+
GLvoid (APIENTRY * glEvalPoint2)(GLint,GLint);
|
55
|
+
GLvoid (APIENTRY * glFinish)(void);
|
56
|
+
GLvoid (APIENTRY * glFlush)(void);
|
57
|
+
GLvoid (APIENTRY * glFogi)(GLenum,GLint);
|
58
|
+
GLvoid (APIENTRY * glFogf)(GLenum,GLfloat);
|
59
|
+
GLvoid (APIENTRY * glFrontFace)(GLenum);
|
60
|
+
GLvoid (APIENTRY * glFrustum)(GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble);
|
61
|
+
GLuint (APIENTRY * glGenLists)(GLsizei);
|
62
|
+
GLenum (APIENTRY * glGetError)(void);
|
63
|
+
GLvoid (APIENTRY * glHint)(GLenum,GLenum);
|
64
|
+
GLvoid (APIENTRY * glIndexd)(GLdouble);
|
65
|
+
GLvoid (APIENTRY * glIndexf)(GLfloat);
|
66
|
+
GLvoid (APIENTRY * glIndexi)(GLint);
|
67
|
+
GLvoid (APIENTRY * glIndexMask)(GLuint);
|
68
|
+
GLvoid (APIENTRY * glIndexs)(GLshort);
|
69
|
+
GLvoid (APIENTRY * glIndexub)(GLubyte);
|
70
|
+
GLvoid (APIENTRY * glInitNames)(void);
|
71
|
+
GLboolean (APIENTRY * glIsEnabled)(GLenum);
|
72
|
+
GLboolean (APIENTRY * glIsList)(GLuint);
|
73
|
+
GLboolean (APIENTRY * glIsTexture)(GLuint);
|
74
|
+
GLvoid (APIENTRY * glLightModelf)(GLenum,GLfloat);
|
75
|
+
GLvoid (APIENTRY * glLightModeli)(GLenum,GLint);
|
76
|
+
GLvoid (APIENTRY * glLightf)(GLenum,GLenum,GLfloat);
|
77
|
+
GLvoid (APIENTRY * glLighti)(GLenum,GLenum,GLint);
|
78
|
+
GLvoid (APIENTRY * glLineStipple)(GLint,GLushort);
|
79
|
+
GLvoid (APIENTRY * glLineWidth)(GLfloat);
|
80
|
+
GLvoid (APIENTRY * glListBase)(GLuint);
|
81
|
+
GLvoid (APIENTRY * glLoadIdentity)(void);
|
82
|
+
GLvoid (APIENTRY * glLoadName)(GLuint);
|
83
|
+
GLvoid (APIENTRY * glLogicOp)(GLenum);
|
84
|
+
GLvoid (APIENTRY * glMapGrid1d)(GLint,GLdouble,GLdouble);
|
85
|
+
GLvoid (APIENTRY * glMapGrid1f)(GLint,GLfloat,GLfloat);
|
86
|
+
GLvoid (APIENTRY * glMapGrid2d)(GLint,GLdouble,GLdouble,GLint,GLdouble,GLdouble);
|
87
|
+
GLvoid (APIENTRY * glMapGrid2f)(GLint,GLfloat,GLfloat,GLint,GLfloat,GLfloat);
|
88
|
+
GLvoid (APIENTRY * glMaterialf)(GLenum,GLenum,GLfloat);
|
89
|
+
GLvoid (APIENTRY * glMateriali)(GLenum,GLenum,GLint);
|
90
|
+
GLvoid (APIENTRY * glMatrixMode)(GLenum);
|
91
|
+
GLvoid (APIENTRY * glNormal3b)(GLbyte,GLbyte,GLbyte);
|
92
|
+
GLvoid (APIENTRY * glNormal3d)(GLdouble,GLdouble,GLdouble);
|
93
|
+
GLvoid (APIENTRY * glNormal3f)(GLfloat,GLfloat,GLfloat);
|
94
|
+
GLvoid (APIENTRY * glNormal3i)(GLint,GLint,GLint);
|
95
|
+
GLvoid (APIENTRY * glNormal3s)(GLshort,GLshort,GLshort);
|
96
|
+
GLvoid (APIENTRY * glOrtho)(GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble);
|
97
|
+
GLvoid (APIENTRY * glPassThrough)(GLfloat);
|
98
|
+
GLvoid (APIENTRY * glPixelStoref)(GLenum,GLfloat);
|
99
|
+
GLvoid (APIENTRY * glPixelStorei)(GLenum,GLint);
|
100
|
+
GLvoid (APIENTRY * glPixelTransferf)(GLenum,GLfloat);
|
101
|
+
GLvoid (APIENTRY * glPixelTransferi)(GLenum,GLint);
|
102
|
+
GLvoid (APIENTRY * glPixelZoom)(GLfloat,GLfloat);
|
103
|
+
GLvoid (APIENTRY * glPointSize)(GLfloat);
|
104
|
+
GLvoid (APIENTRY * glPolygonMode)(GLenum,GLenum);
|
105
|
+
GLvoid (APIENTRY * glPolygonOffset)(GLfloat,GLfloat);
|
106
|
+
GLvoid (APIENTRY * glPopAttrib)(void);
|
107
|
+
GLvoid (APIENTRY * glPopClientAttrib)(void);
|
108
|
+
GLvoid (APIENTRY * glPopName)(void);
|
109
|
+
GLvoid (APIENTRY * glPushAttrib)(GLbitfield);
|
110
|
+
GLvoid (APIENTRY * glPushClientAttrib)(GLbitfield);
|
111
|
+
GLvoid (APIENTRY * glPushName)(GLuint);
|
112
|
+
GLvoid (APIENTRY * glRasterPos2d)(GLdouble,GLdouble);
|
113
|
+
GLvoid (APIENTRY * glRasterPos2f)(GLfloat,GLfloat);
|
114
|
+
GLvoid (APIENTRY * glRasterPos2i)(GLint,GLint);
|
115
|
+
GLvoid (APIENTRY * glRasterPos2s)(GLshort,GLshort);
|
116
|
+
GLvoid (APIENTRY * glRasterPos3d)(GLdouble,GLdouble,GLdouble);
|
117
|
+
GLvoid (APIENTRY * glRasterPos3f)(GLfloat,GLfloat,GLfloat);
|
118
|
+
GLvoid (APIENTRY * glRasterPos3i)(GLint,GLint,GLint);
|
119
|
+
GLvoid (APIENTRY * glRasterPos3s)(GLshort,GLshort,GLshort);
|
120
|
+
GLvoid (APIENTRY * glRasterPos4d)(GLdouble,GLdouble,GLdouble,GLdouble);
|
121
|
+
GLvoid (APIENTRY * glRasterPos4f)(GLfloat,GLfloat,GLfloat,GLfloat);
|
122
|
+
GLvoid (APIENTRY * glRasterPos4i)(GLint,GLint,GLint,GLint);
|
123
|
+
GLvoid (APIENTRY * glRasterPos4s)(GLshort,GLshort,GLshort,GLshort);
|
124
|
+
GLvoid (APIENTRY * glReadBuffer)(GLenum);
|
125
|
+
GLvoid (APIENTRY * glRectd)(GLdouble,GLdouble,GLdouble,GLdouble);
|
126
|
+
GLvoid (APIENTRY * glRectf)(GLfloat,GLfloat,GLfloat,GLfloat);
|
127
|
+
GLvoid (APIENTRY * glRecti)(GLint,GLint,GLint,GLint);
|
128
|
+
GLvoid (APIENTRY * glRects)(GLshort,GLshort,GLshort,GLshort);
|
129
|
+
GLint (APIENTRY * glRenderMode)(GLenum);
|
130
|
+
GLvoid (APIENTRY * glRotated)(GLdouble,GLdouble,GLdouble,GLdouble);
|
131
|
+
GLvoid (APIENTRY * glRotatef)(GLfloat,GLfloat,GLfloat,GLfloat);
|
132
|
+
GLvoid (APIENTRY * glScaled)(GLdouble,GLdouble,GLdouble);
|
133
|
+
GLvoid (APIENTRY * glScalef)(GLfloat,GLfloat,GLfloat);
|
134
|
+
GLvoid (APIENTRY * glScissor)(GLint,GLint,GLint,GLint);
|
135
|
+
GLvoid (APIENTRY * glShadeModel)(GLenum);
|
136
|
+
GLvoid (APIENTRY * glStencilFunc)(GLenum,GLint,GLuint);
|
137
|
+
GLvoid (APIENTRY * glStencilMask)(GLuint);
|
138
|
+
GLvoid (APIENTRY * glStencilOp)(GLenum,GLenum,GLenum);
|
139
|
+
GLvoid (APIENTRY * glTexCoord1d)(GLdouble);
|
140
|
+
GLvoid (APIENTRY * glTexCoord1f)(GLfloat);
|
141
|
+
GLvoid (APIENTRY * glTexCoord1i)(GLint);
|
142
|
+
GLvoid (APIENTRY * glTexCoord1s)(GLshort);
|
143
|
+
GLvoid (APIENTRY * glTexCoord2d)(GLdouble,GLdouble);
|
144
|
+
GLvoid (APIENTRY * glTexCoord2f)(GLfloat,GLfloat);
|
145
|
+
GLvoid (APIENTRY * glTexCoord2i)(GLint,GLint);
|
146
|
+
GLvoid (APIENTRY * glTexCoord2s)(GLshort,GLshort);
|
147
|
+
GLvoid (APIENTRY * glTexCoord3d)(GLdouble,GLdouble,GLdouble);
|
148
|
+
GLvoid (APIENTRY * glTexCoord3f)(GLfloat,GLfloat,GLfloat);
|
149
|
+
GLvoid (APIENTRY * glTexCoord3i)(GLint,GLint,GLint);
|
150
|
+
GLvoid (APIENTRY * glTexCoord3s)(GLshort,GLshort,GLshort);
|
151
|
+
GLvoid (APIENTRY * glTexCoord4d)(GLdouble,GLdouble,GLdouble,GLdouble);
|
152
|
+
GLvoid (APIENTRY * glTexCoord4f)(GLfloat,GLfloat,GLfloat,GLfloat);
|
153
|
+
GLvoid (APIENTRY * glTexCoord4i)(GLint,GLint,GLint,GLint);
|
154
|
+
GLvoid (APIENTRY * glTexCoord4s)(GLshort,GLshort,GLshort,GLshort);
|
155
|
+
GLvoid (APIENTRY * glTexEnvf)(GLenum,GLenum,GLfloat);
|
156
|
+
GLvoid (APIENTRY * glTexEnvi)(GLenum,GLenum,GLint);
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157
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+
GLvoid (APIENTRY * glTexGend)(GLenum,GLenum,GLdouble);
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158
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+
GLvoid (APIENTRY * glTexGenf)(GLenum,GLenum,GLfloat);
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159
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+
GLvoid (APIENTRY * glTexGeni)(GLenum,GLenum,GLint);
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160
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+
GLvoid (APIENTRY * glTexParameterf)(GLenum,GLenum,GLfloat);
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161
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+
GLvoid (APIENTRY * glTexParameteri)(GLenum,GLenum,GLint);
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162
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+
GLvoid (APIENTRY * glTranslated)(GLdouble,GLdouble,GLdouble);
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163
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+
GLvoid (APIENTRY * glTranslatef)(GLfloat,GLfloat,GLfloat);
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164
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+
GLvoid (APIENTRY * glVertex2d)(GLdouble,GLdouble);
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165
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+
GLvoid (APIENTRY * glVertex2f)(GLfloat,GLfloat);
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166
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+
GLvoid (APIENTRY * glVertex2i)(GLint,GLint);
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167
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GLvoid (APIENTRY * glVertex2s)(GLshort,GLshort);
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168
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GLvoid (APIENTRY * glVertex3d)(GLdouble,GLdouble,GLdouble);
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169
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+
GLvoid (APIENTRY * glVertex3f)(GLfloat,GLfloat,GLfloat);
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170
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+
GLvoid (APIENTRY * glVertex3i)(GLint,GLint,GLint);
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171
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+
GLvoid (APIENTRY * glVertex3s)(GLshort,GLshort,GLshort);
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172
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+
GLvoid (APIENTRY * glVertex4d)(GLdouble,GLdouble,GLdouble,GLdouble);
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173
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GLvoid (APIENTRY * glVertex4f)(GLfloat,GLfloat,GLfloat,GLfloat);
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174
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GLvoid (APIENTRY * glVertex4i)(GLint,GLint,GLint,GLint);
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175
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+
GLvoid (APIENTRY * glVertex4s)(GLshort,GLshort,GLshort,GLshort);
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176
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GLvoid (APIENTRY * glViewport)(GLuint,GLuint,GLuint,GLuint);
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177
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void (APIENTRY * glEnable)(GLenum cap);
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178
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void (APIENTRY * glDisable)(GLenum cap);
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179
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void (APIENTRY * glEnableClientState)(GLenum cap);
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180
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void (APIENTRY * glDisableClientState)(GLenum cap);
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181
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+
void (APIENTRY * glBegin)(GLenum mode);
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182
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void (APIENTRY * glEnd)(void);
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183
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+
void (APIENTRY * glPopMatrix)(void);
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184
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+
void (APIENTRY * glPushMatrix)(void);
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185
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+
void (APIENTRY * glNewList)(GLuint list, GLenum mode);
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186
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+
void (APIENTRY * glEndList)(void);
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187
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+
GLvoid (APIENTRY * glCallLists)(GLsizei n, GLenum type, const GLvoid *lists);
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188
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+
void (APIENTRY * glBitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
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189
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+
void (APIENTRY * glEdgeFlagv)(const GLboolean *flag);
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190
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+
void (APIENTRY * glIndexdv)(const GLdouble *c);
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191
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+
void (APIENTRY * glIndexfv)(const GLfloat *c);
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192
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+
void (APIENTRY * glIndexiv)(const GLint *c);
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193
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+
void (APIENTRY * glIndexsv)(const GLshort *c);
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194
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+
void (APIENTRY * glClipPlane)(GLenum plane, const GLdouble *equation);
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195
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+
void (APIENTRY * glFogfv)(GLenum pname, const GLfloat *params);
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196
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+
void (APIENTRY * glFogiv)(GLenum pname, const GLint *params);
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197
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+
void (APIENTRY * glLightfv)(GLenum light, GLenum pname, const GLfloat *params);
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198
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+
void (APIENTRY * glLightiv)(GLenum light, GLenum pname, const GLint *params);
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199
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+
void (APIENTRY * glLightModelfv)(GLenum pname, const GLfloat *params);
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200
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+
void (APIENTRY * glLightModeliv)(GLenum pname, const GLint *params);
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201
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+
void (APIENTRY * glMaterialfv)(GLenum face, GLenum pname, const GLfloat *params);
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202
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+
void (APIENTRY * glMaterialiv)(GLenum face, GLenum pname, const GLint *params);
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203
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+
void (APIENTRY * glPolygonStipple)(const GLubyte *mask);
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204
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+
void (APIENTRY * glTexParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
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205
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+
void (APIENTRY * glTexParameteriv)(GLenum target, GLenum pname, const GLint *params);
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206
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+
void (APIENTRY * glTexImage1D)(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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207
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+
void (APIENTRY * glTexImage2D)(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
208
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+
void (APIENTRY * glTexEnvfv)(GLenum target, GLenum pname, const GLfloat *params);
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209
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+
void (APIENTRY * glTexEnviv)(GLenum target, GLenum pname, const GLint *params);
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210
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+
void (APIENTRY * glTexGendv)(GLenum coord, GLenum pname, const GLdouble *params);
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211
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+
void (APIENTRY * glTexGenfv)(GLenum coord, GLenum pname, const GLfloat *params);
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212
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+
void (APIENTRY * glTexGeniv)(GLenum coord, GLenum pname, const GLint *params);
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213
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+
void (APIENTRY * glFeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer);
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214
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+
void (APIENTRY * glSelectBuffer)(GLsizei size, GLuint *buffer);
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215
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+
void (APIENTRY * glMap1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
|
216
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+
void (APIENTRY * glMap1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
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217
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+
void (APIENTRY * glMap2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
|
218
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+
void (APIENTRY * glMap2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
|
219
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+
void (APIENTRY * glEvalCoord1dv)(const GLdouble *u);
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220
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+
void (APIENTRY * glEvalCoord1fv)(const GLfloat *u);
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221
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+
void (APIENTRY * glEvalCoord2dv)(const GLdouble *u);
|
222
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+
void (APIENTRY * glEvalCoord2fv)(const GLfloat *u);
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223
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+
void (APIENTRY * glPixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values);
|
224
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+
void (APIENTRY * glPixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values);
|
225
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+
void (APIENTRY * glPixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values);
|
226
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+
void (APIENTRY * glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
|
227
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+
void (APIENTRY * glDrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
|
228
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+
void (APIENTRY * glGetClipPlane)(GLenum plane, GLdouble *equation);
|
229
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+
void (APIENTRY * glGetDoublev)(GLenum pname, GLdouble *params);
|
230
|
+
void (APIENTRY * glGetIntegerv)(GLenum pname, GLint *params);
|
231
|
+
void (APIENTRY * glGetFloatv)(GLenum pname, GLfloat *params);
|
232
|
+
void (APIENTRY * glGetBooleanv)(GLenum pname, GLboolean *params);
|
233
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+
void (APIENTRY * glGetLightfv)(GLenum light, GLenum pname, GLfloat *params);
|
234
|
+
void (APIENTRY * glGetLightiv)(GLenum light, GLenum pname, GLint *params);
|
235
|
+
void (APIENTRY * glGetMapdv)(GLenum target, GLenum query, GLdouble *v);
|
236
|
+
void (APIENTRY * glGetMapiv)(GLenum target, GLenum query, GLint *v);
|
237
|
+
void (APIENTRY * glGetMapfv)(GLenum target, GLenum query, GLfloat *v);
|
238
|
+
void (APIENTRY * glGetMaterialfv)(GLenum face, GLenum pname, GLfloat *params);
|
239
|
+
void (APIENTRY * glGetMaterialiv)(GLenum face, GLenum pname, GLint *params);
|
240
|
+
void (APIENTRY * glGetPixelMapfv)(GLenum map, GLfloat *values);
|
241
|
+
void (APIENTRY * glGetPixelMapuiv)(GLenum map, GLuint *values);
|
242
|
+
void (APIENTRY * glGetPixelMapusv)(GLenum map, GLushort *values);
|
243
|
+
void (APIENTRY * glGetPolygonStipple)(GLubyte *mask);
|
244
|
+
const GLubyte * (APIENTRY * glGetString)(GLenum name);
|
245
|
+
GLvoid (APIENTRY * glGetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params);
|
246
|
+
GLvoid (APIENTRY * glGetTexEnviv)(GLenum target, GLenum pname, GLint *params);
|
247
|
+
GLvoid (APIENTRY * glGetTexGendv)(GLenum coord, GLenum pname, GLdouble *params);
|
248
|
+
GLvoid (APIENTRY * glGetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params);
|
249
|
+
GLvoid (APIENTRY * glGetTexGeniv)(GLenum coord, GLenum pname, GLint *params);
|
250
|
+
void (APIENTRY * glGetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
|
251
|
+
void (APIENTRY * glGetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params);
|
252
|
+
void (APIENTRY * glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params);
|
253
|
+
void (APIENTRY * glGetTexParameteriv)(GLenum target, GLenum pname, GLint *params);
|
254
|
+
void (APIENTRY * glGetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params);
|
255
|
+
void (APIENTRY * glLoadMatrixf)(const GLfloat *m);
|
256
|
+
void (APIENTRY * glLoadMatrixd)(const GLdouble *m);
|
257
|
+
void (APIENTRY * glMultMatrixf)(const GLfloat *m);
|
258
|
+
void (APIENTRY * glMultMatrixd)(const GLdouble *m);
|
259
|
+
GLvoid (APIENTRY * glVertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
|
260
|
+
GLvoid (APIENTRY * glColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
|
261
|
+
GLvoid (APIENTRY * glTexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
|
262
|
+
void (APIENTRY * glDrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
|
263
|
+
void (APIENTRY * glEdgeFlagPointer)(GLsizei stride, const GLvoid *ptr);
|
264
|
+
void (APIENTRY * glIndexPointer)(GLenum type, GLsizei stride, const GLvoid *ptr);
|
265
|
+
void (APIENTRY * glInterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer);
|
266
|
+
void (APIENTRY * glNormalPointer)(GLenum type, GLsizei stride, const GLvoid *ptr);
|
267
|
+
void (APIENTRY * glTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
|
268
|
+
void (APIENTRY * glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
|
269
|
+
GLboolean (APIENTRY * glAreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences);
|
270
|
+
GLvoid (APIENTRY * glGenTextures)(GLsizei,GLuint *);
|
271
|
+
GLvoid (APIENTRY * glDeleteTextures)(GLsizei,const GLuint *);
|
272
|
+
void (APIENTRY * glPrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities);
|
273
|
+
void (APIENTRY * glIndexubv)(const GLubyte *c);
|
274
|
+
GLvoid (APIENTRY * glBlendColor)(GLclampf,GLclampf,GLclampf,GLclampf);
|
275
|
+
GLvoid (APIENTRY * glBlendEquation)(GLenum);
|
276
|
+
GLvoid (APIENTRY * glCopyTexSubImage3D)(GLenum,GLint,GLint,GLint,GLint,GLint,GLint,GLsizei,GLsizei);
|
277
|
+
GLvoid (APIENTRY * glDrawRangeElements)(GLenum,GLuint,GLuint,GLsizei,GLenum,GLvoid*);
|
278
|
+
GLvoid (APIENTRY * glTexImage3D)(GLenum,GLint,GLint,GLsizei,GLsizei,GLsizei,GLint,GLenum,GLenum,const GLvoid*);
|
279
|
+
GLvoid (APIENTRY * glTexSubImage3D)(GLenum,GLint,GLint,GLint,GLint,GLsizei,GLsizei,GLsizei,GLenum,GLenum,const GLvoid*);
|
280
|
+
GLvoid (APIENTRY * glActiveTexture)(GLenum);
|
281
|
+
GLvoid (APIENTRY * glClientActiveTexture)(GLenum);
|
282
|
+
GLvoid (APIENTRY * glMultiTexCoord1d)(GLenum,GLdouble);
|
283
|
+
GLvoid (APIENTRY * glMultiTexCoord1f)(GLenum,GLfloat);
|
284
|
+
GLvoid (APIENTRY * glMultiTexCoord1i)(GLenum,GLint);
|
285
|
+
GLvoid (APIENTRY * glMultiTexCoord1s)(GLenum,GLshort);
|
286
|
+
GLvoid (APIENTRY * glMultiTexCoord2d)(GLenum,GLdouble,GLdouble);
|
287
|
+
GLvoid (APIENTRY * glMultiTexCoord2f)(GLenum,GLfloat,GLfloat);
|
288
|
+
GLvoid (APIENTRY * glMultiTexCoord2i)(GLenum,GLint,GLint);
|
289
|
+
GLvoid (APIENTRY * glMultiTexCoord2s)(GLenum,GLshort,GLshort);
|
290
|
+
GLvoid (APIENTRY * glMultiTexCoord3d)(GLenum,GLdouble,GLdouble,GLdouble);
|
291
|
+
GLvoid (APIENTRY * glMultiTexCoord3f)(GLenum,GLfloat,GLfloat,GLfloat);
|
292
|
+
GLvoid (APIENTRY * glMultiTexCoord3i)(GLenum,GLint,GLint,GLint);
|
293
|
+
GLvoid (APIENTRY * glMultiTexCoord3s)(GLenum,GLshort,GLshort,GLshort);
|
294
|
+
GLvoid (APIENTRY * glMultiTexCoord4d)(GLenum,GLdouble,GLdouble,GLdouble,GLdouble);
|
295
|
+
GLvoid (APIENTRY * glMultiTexCoord4f)(GLenum,GLfloat,GLfloat,GLfloat,GLfloat);
|
296
|
+
GLvoid (APIENTRY * glMultiTexCoord4i)(GLenum,GLint,GLint,GLint,GLint);
|
297
|
+
GLvoid (APIENTRY * glMultiTexCoord4s)(GLenum,GLshort,GLshort,GLshort,GLshort);
|
298
|
+
GLvoid (APIENTRY * glSampleCoverage)(GLclampf,GLboolean);
|
299
|
+
GLvoid (APIENTRY * glLoadTransposeMatrixf)(const float[]);
|
300
|
+
GLvoid (APIENTRY * glLoadTransposeMatrixd)(const double[]);
|
301
|
+
GLvoid (APIENTRY * glMultTransposeMatrixf)(const float[]);
|
302
|
+
GLvoid (APIENTRY * glMultTransposeMatrixd)(const double[]);
|
303
|
+
GLvoid (APIENTRY * glCompressedTexImage3D)(GLenum,GLint,GLenum,GLsizei,GLsizei,GLsizei,GLint,GLsizei,GLvoid*);
|
304
|
+
GLvoid (APIENTRY * glCompressedTexImage2D)(GLenum,GLint,GLenum,GLsizei,GLsizei,GLint,GLsizei,GLvoid*);
|
305
|
+
GLvoid (APIENTRY * glCompressedTexImage1D)(GLenum,GLint,GLenum,GLsizei,GLint,GLsizei,GLvoid*);
|
306
|
+
GLvoid (APIENTRY * glCompressedTexSubImage3D)(GLenum,GLint,GLint,GLint,GLint,GLsizei,GLsizei,GLsizei,GLenum,GLsizei,GLvoid*);
|
307
|
+
GLvoid (APIENTRY * glCompressedTexSubImage2D)(GLenum,GLint,GLint,GLint,GLsizei,GLsizei,GLenum,GLsizei,GLvoid*);
|
308
|
+
GLvoid (APIENTRY * glCompressedTexSubImage1D)(GLenum,GLint,GLint,GLsizei,GLenum,GLsizei,GLvoid*);
|
309
|
+
GLvoid (APIENTRY * glGetCompressedTexImage)(GLenum,GLint,GLvoid*);
|
310
|
+
GLvoid (APIENTRY * glBlendFuncSeparate)(GLenum,GLenum,GLenum,GLenum);
|
311
|
+
GLvoid (APIENTRY * glFogCoordf)(GLfloat);
|
312
|
+
GLvoid (APIENTRY * glFogCoordd)(GLdouble);
|
313
|
+
GLvoid (APIENTRY * glPointParameteri)(GLenum,GLint);
|
314
|
+
GLvoid (APIENTRY * glPointParameterf)(GLenum,GLfloat);
|
315
|
+
GLvoid (APIENTRY * glSecondaryColor3b)(GLbyte,GLbyte,GLbyte);
|
316
|
+
GLvoid (APIENTRY * glSecondaryColor3d)(GLdouble,GLdouble,GLdouble);
|
317
|
+
GLvoid (APIENTRY * glSecondaryColor3f)(GLfloat,GLfloat,GLfloat);
|
318
|
+
GLvoid (APIENTRY * glSecondaryColor3i)(GLint,GLint,GLint);
|
319
|
+
GLvoid (APIENTRY * glSecondaryColor3s)(GLshort,GLshort,GLshort);
|
320
|
+
GLvoid (APIENTRY * glSecondaryColor3ub)(GLubyte,GLubyte,GLubyte);
|
321
|
+
GLvoid (APIENTRY * glSecondaryColor3ui)(GLuint,GLuint,GLuint);
|
322
|
+
GLvoid (APIENTRY * glSecondaryColor3us)(GLushort,GLushort,GLushort);
|
323
|
+
GLvoid (APIENTRY * glWindowPos2d)(GLdouble,GLdouble);
|
324
|
+
GLvoid (APIENTRY * glWindowPos2f)(GLfloat,GLfloat);
|
325
|
+
GLvoid (APIENTRY * glWindowPos2i)(GLint,GLint);
|
326
|
+
GLvoid (APIENTRY * glWindowPos2s)(GLshort,GLshort);
|
327
|
+
GLvoid (APIENTRY * glWindowPos3d)(GLdouble,GLdouble,GLdouble);
|
328
|
+
GLvoid (APIENTRY * glWindowPos3f)(GLfloat,GLfloat,GLfloat);
|
329
|
+
GLvoid (APIENTRY * glWindowPos3i)(GLint,GLint,GLint);
|
330
|
+
GLvoid (APIENTRY * glWindowPos3s)(GLshort,GLshort,GLshort);
|
331
|
+
GLvoid (APIENTRY * glFogCoordfv)(GLfloat *);
|
332
|
+
GLvoid (APIENTRY * glFogCoorddv)(GLdouble *);
|
333
|
+
GLvoid (APIENTRY * glFogCoordPointer)(GLenum,GLsizei,const GLvoid *);
|
334
|
+
GLvoid (APIENTRY * glMultiDrawArrays)(GLenum,GLint*,GLsizei*,GLsizei);
|
335
|
+
GLvoid (APIENTRY * glMultiDrawElements)(GLenum,const GLsizei *,GLenum,GLvoid **,GLsizei);
|
336
|
+
GLvoid (APIENTRY * glPointParameterfv)(GLenum,GLfloat *);
|
337
|
+
GLvoid (APIENTRY * glPointParameteriv)(GLenum,GLint *);
|
338
|
+
GLvoid (APIENTRY * glSecondaryColor3bv)(GLbyte *);
|
339
|
+
GLvoid (APIENTRY * glSecondaryColor3dv)(GLdouble *);
|
340
|
+
GLvoid (APIENTRY * glSecondaryColor3fv)(GLfloat *);
|
341
|
+
GLvoid (APIENTRY * glSecondaryColor3iv)(GLint *);
|
342
|
+
GLvoid (APIENTRY * glSecondaryColor3sv)(GLshort *);
|
343
|
+
GLvoid (APIENTRY * glSecondaryColor3uiv)(GLuint *);
|
344
|
+
GLvoid (APIENTRY * glSecondaryColor3ubv)(GLubyte *);
|
345
|
+
GLvoid (APIENTRY * glSecondaryColor3usv)(GLushort *);
|
346
|
+
GLvoid (APIENTRY * glSecondaryColorPointer)(GLint,GLenum,GLsizei,const GLvoid *);
|
347
|
+
GLvoid (APIENTRY * glWindowPos2dv)(GLdouble *);
|
348
|
+
GLvoid (APIENTRY * glWindowPos2fv)(GLfloat *);
|
349
|
+
GLvoid (APIENTRY * glWindowPos2iv)(GLint *);
|
350
|
+
GLvoid (APIENTRY * glWindowPos2sv)(GLshort *);
|
351
|
+
GLvoid (APIENTRY * glWindowPos3dv)(GLdouble *);
|
352
|
+
GLvoid (APIENTRY * glWindowPos3fv)(GLfloat *);
|
353
|
+
GLvoid (APIENTRY * glWindowPos3iv)(GLint *);
|
354
|
+
GLvoid (APIENTRY * glWindowPos3sv)(GLshort *);
|
355
|
+
GLvoid (APIENTRY * glEndQuery)(GLenum);
|
356
|
+
GLboolean (APIENTRY * glIsQuery)(GLuint);
|
357
|
+
GLvoid (APIENTRY * glBeginQuery)(GLenum,GLuint);
|
358
|
+
GLvoid (APIENTRY * glBindBuffer)(GLenum,GLuint);
|
359
|
+
GLboolean (APIENTRY * glIsBuffer)(GLuint);
|
360
|
+
GLvoid (APIENTRY * glGenQueries)(GLsizei,GLuint *);
|
361
|
+
GLvoid (APIENTRY * glDeleteQueries)(GLsizei,const GLuint *);
|
362
|
+
GLvoid (APIENTRY * glGenBuffers)(GLsizei,GLuint *);
|
363
|
+
GLvoid (APIENTRY * glDeleteBuffers)(GLsizei,const GLuint *);
|
364
|
+
GLvoid (APIENTRY * glGetQueryiv)(GLenum,GLenum,GLint *);
|
365
|
+
GLvoid (APIENTRY * glGetQueryObjectiv)(GLuint,GLenum,GLint *);
|
366
|
+
GLvoid (APIENTRY * glGetQueryObjectuiv)(GLuint,GLenum,GLuint *);
|
367
|
+
GLvoid (APIENTRY * glBufferData)(GLenum,GLsizeiptr,GLvoid *,GLenum);
|
368
|
+
GLvoid (APIENTRY * glBufferSubData)(GLenum,GLintptr,GLsizeiptr,GLvoid *);
|
369
|
+
GLvoid (APIENTRY * glGetBufferSubData)(GLenum,GLintptr,GLsizeiptr,GLvoid *);
|
370
|
+
GLvoid (APIENTRY * glGetBufferParameteriv)(GLenum,GLenum,GLint *);
|
371
|
+
GLvoid * (APIENTRY * glMapBuffer)(GLenum,GLenum);
|
372
|
+
GLboolean (APIENTRY * glUnmapBuffer)(GLenum);
|
373
|
+
GLvoid (APIENTRY * glGetBufferPointerv)(GLenum,GLenum,GLvoid **);
|
374
|
+
GLvoid (APIENTRY * glBlendEquationSeparate)(GLenum,GLenum);
|
375
|
+
GLvoid (APIENTRY * glStencilOpSeparate)(GLenum,GLenum,GLenum,GLenum);
|
376
|
+
GLvoid (APIENTRY * glAttachShader)(GLuint,GLuint);
|
377
|
+
GLvoid (APIENTRY * glCompileShader)(GLuint);
|
378
|
+
GLvoid (APIENTRY * glDeleteProgram)(GLuint);
|
379
|
+
GLvoid (APIENTRY * glDeleteShader)(GLuint);
|
380
|
+
GLvoid (APIENTRY * glDetachShader)(GLuint,GLuint);
|
381
|
+
GLvoid (APIENTRY * glDisableVertexAttribArray)(GLuint);
|
382
|
+
GLvoid (APIENTRY * glEnableVertexAttribArray)(GLuint);
|
383
|
+
GLvoid (APIENTRY * glLinkProgram)(GLuint);
|
384
|
+
GLvoid (APIENTRY * glUseProgram)(GLuint);
|
385
|
+
GLvoid (APIENTRY * glValidateProgram)(GLuint);
|
386
|
+
GLvoid (APIENTRY * glStencilFuncSeparate)(GLenum,GLenum,GLint,GLuint);
|
387
|
+
GLvoid (APIENTRY * glStencilMaskSeparate)(GLenum,GLuint);
|
388
|
+
GLuint (APIENTRY * glCreateProgram)(void);
|
389
|
+
GLuint (APIENTRY * glCreateShader)(GLenum);
|
390
|
+
GLboolean (APIENTRY * glIsProgram)(GLuint);
|
391
|
+
GLboolean (APIENTRY * glIsShader)(GLuint);
|
392
|
+
GLvoid (APIENTRY * glUniform1f)(GLint,GLfloat);
|
393
|
+
GLvoid (APIENTRY * glUniform1i)(GLint,GLint);
|
394
|
+
GLvoid (APIENTRY * glUniform2f)(GLint,GLfloat,GLfloat);
|
395
|
+
GLvoid (APIENTRY * glUniform2i)(GLint,GLint,GLint);
|
396
|
+
GLvoid (APIENTRY * glUniform3f)(GLint,GLfloat,GLfloat,GLfloat);
|
397
|
+
GLvoid (APIENTRY * glUniform3i)(GLint,GLint,GLint,GLint);
|
398
|
+
GLvoid (APIENTRY * glUniform4f)(GLint,GLfloat,GLfloat,GLfloat,GLfloat);
|
399
|
+
GLvoid (APIENTRY * glUniform4i)(GLint,GLint,GLint,GLint,GLint);
|
400
|
+
GLvoid (APIENTRY * glVertexAttrib1d)(GLuint,GLdouble);
|
401
|
+
GLvoid (APIENTRY * glVertexAttrib1f)(GLuint,GLfloat);
|
402
|
+
GLvoid (APIENTRY * glVertexAttrib1s)(GLuint,GLshort);
|
403
|
+
GLvoid (APIENTRY * glVertexAttrib2d)(GLuint,GLdouble,GLdouble);
|
404
|
+
GLvoid (APIENTRY * glVertexAttrib2f)(GLuint,GLfloat,GLfloat);
|
405
|
+
GLvoid (APIENTRY * glVertexAttrib2s)(GLuint,GLshort,GLshort);
|
406
|
+
GLvoid (APIENTRY * glVertexAttrib3d)(GLuint,GLdouble,GLdouble,GLdouble);
|
407
|
+
GLvoid (APIENTRY * glVertexAttrib3f)(GLuint,GLfloat,GLfloat,GLfloat);
|
408
|
+
GLvoid (APIENTRY * glVertexAttrib3s)(GLuint,GLshort,GLshort,GLshort);
|
409
|
+
GLvoid (APIENTRY * glVertexAttrib4d)(GLuint,GLdouble,GLdouble,GLdouble,GLdouble);
|
410
|
+
GLvoid (APIENTRY * glVertexAttrib4f)(GLuint,GLfloat,GLfloat,GLfloat,GLfloat);
|
411
|
+
GLvoid (APIENTRY * glVertexAttrib4s)(GLuint,GLshort,GLshort,GLshort,GLshort);
|
412
|
+
GLvoid (APIENTRY * glVertexAttrib4Nub)(GLuint,GLubyte,GLubyte,GLubyte,GLubyte);
|
413
|
+
GLvoid (APIENTRY * glDrawBuffers)(GLsizei,GLenum *);
|
414
|
+
GLvoid (APIENTRY * glBindAttribLocation)(GLuint,GLuint,GLchar *);
|
415
|
+
GLvoid (APIENTRY * glGetProgramiv)(GLuint,GLenum,GLint *);
|
416
|
+
GLvoid (APIENTRY * glGetActiveAttrib)(GLuint,GLuint,GLsizei,GLsizei *,GLint *,GLenum *,GLchar *);
|
417
|
+
GLvoid (APIENTRY * glGetActiveUniform)(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*);
|
418
|
+
GLvoid (APIENTRY * glGetAttachedShaders)(GLuint,GLsizei,GLsizei *,GLuint *);
|
419
|
+
GLint (APIENTRY * glGetAttribLocation)(GLuint, GLchar *);
|
420
|
+
GLvoid (APIENTRY * glGetProgramInfoLog)(GLuint,GLsizei,GLsizei *,GLchar *);
|
421
|
+
GLvoid (APIENTRY * glGetShaderiv)(GLuint,GLenum,GLint *);
|
422
|
+
GLvoid (APIENTRY * glGetShaderInfoLog)(GLuint,GLsizei,GLsizei *,GLchar *);
|
423
|
+
GLvoid (APIENTRY * glGetShaderSource)(GLuint,GLsizei,GLsizei *,GLchar *);
|
424
|
+
GLint (APIENTRY * glGetUniformLocation)(GLuint,const GLchar*);
|
425
|
+
GLvoid (APIENTRY * glGetUniformfv)(GLuint,GLint,GLfloat *);
|
426
|
+
GLvoid (APIENTRY * glGetUniformiv)(GLuint,GLint,GLint *);
|
427
|
+
GLvoid (APIENTRY * glGetVertexAttribdv)(GLuint,GLenum,GLdouble *);
|
428
|
+
GLvoid (APIENTRY * glGetVertexAttribfv)(GLuint,GLenum,GLfloat *);
|
429
|
+
GLvoid (APIENTRY * glGetVertexAttribiv)(GLuint,GLenum,GLint *);
|
430
|
+
GLvoid (APIENTRY * glGetVertexAttribPointerv)(GLuint,GLenum,GLvoid **);
|
431
|
+
GLvoid (APIENTRY * glShaderSource)(GLuint,GLsizei,GLchar**,GLint *);
|
432
|
+
GLvoid (APIENTRY * glUniform1fv)(GLint,GLsizei,GLfloat *);
|
433
|
+
GLvoid (APIENTRY * glUniform1iv)(GLint,GLsizei,GLint *);
|
434
|
+
GLvoid (APIENTRY * glUniform2fv)(GLint,GLsizei,GLfloat *);
|
435
|
+
GLvoid (APIENTRY * glUniform2iv)(GLint,GLsizei,GLint *);
|
436
|
+
GLvoid (APIENTRY * glUniform3fv)(GLint,GLsizei,GLfloat *);
|
437
|
+
GLvoid (APIENTRY * glUniform3iv)(GLint,GLsizei,GLint *);
|
438
|
+
GLvoid (APIENTRY * glUniform4fv)(GLint,GLsizei,GLfloat *);
|
439
|
+
GLvoid (APIENTRY * glUniform4iv)(GLint,GLsizei,GLint *);
|
440
|
+
GLvoid (APIENTRY * glUniformMatrix2fv)(GLint,GLsizei,GLboolean,GLfloat *);
|
441
|
+
GLvoid (APIENTRY * glUniformMatrix3fv)(GLint,GLsizei,GLboolean,GLfloat *);
|
442
|
+
GLvoid (APIENTRY * glUniformMatrix4fv)(GLint,GLsizei,GLboolean,GLfloat *);
|
443
|
+
GLvoid (APIENTRY * glVertexAttrib4Nbv)(GLuint,GLbyte *);
|
444
|
+
GLvoid (APIENTRY * glVertexAttrib4Niv)(GLuint,GLint *);
|
445
|
+
GLvoid (APIENTRY * glVertexAttrib4Nsv)(GLuint,GLshort *);
|
446
|
+
GLvoid (APIENTRY * glVertexAttrib4Nubv)(GLuint,GLubyte *);
|
447
|
+
GLvoid (APIENTRY * glVertexAttrib4Nuiv)(GLuint,GLuint *);
|
448
|
+
GLvoid (APIENTRY * glVertexAttrib4Nusv)(GLuint,GLushort *);
|
449
|
+
GLvoid (APIENTRY * glVertexAttrib4uiv)(GLuint,GLuint *);
|
450
|
+
GLvoid (APIENTRY * glVertexAttrib4ubv)(GLuint,GLubyte *);
|
451
|
+
GLvoid (APIENTRY * glVertexAttrib4usv)(GLuint,GLushort *);
|
452
|
+
GLvoid (APIENTRY * glVertexAttrib4bv)(GLuint,GLbyte *);
|
453
|
+
GLvoid (APIENTRY * glVertexAttrib4iv)(GLuint,GLint *);
|
454
|
+
GLvoid (APIENTRY * glVertexAttrib4dv)(GLuint,GLdouble *);
|
455
|
+
GLvoid (APIENTRY * glVertexAttrib4fv)(GLuint,GLfloat *);
|
456
|
+
GLvoid (APIENTRY * glVertexAttrib4sv)(GLuint,GLshort *);
|
457
|
+
GLvoid (APIENTRY * glVertexAttrib3dv)(GLuint,GLdouble *);
|
458
|
+
GLvoid (APIENTRY * glVertexAttrib3fv)(GLuint,GLfloat *);
|
459
|
+
GLvoid (APIENTRY * glVertexAttrib3sv)(GLuint,GLshort *);
|
460
|
+
GLvoid (APIENTRY * glVertexAttrib2dv)(GLuint,GLdouble *);
|
461
|
+
GLvoid (APIENTRY * glVertexAttrib2fv)(GLuint,GLfloat *);
|
462
|
+
GLvoid (APIENTRY * glVertexAttrib2sv)(GLuint,GLshort *);
|
463
|
+
GLvoid (APIENTRY * glVertexAttrib1dv)(GLuint,GLdouble *);
|
464
|
+
GLvoid (APIENTRY * glVertexAttrib1fv)(GLuint,GLfloat *);
|
465
|
+
GLvoid (APIENTRY * glVertexAttrib1sv)(GLuint,GLshort *);
|
466
|
+
GLvoid (APIENTRY * glVertexAttribPointer)(GLuint,GLint,GLenum,GLboolean,GLsizei,GLvoid *);
|
467
|
+
GLvoid (APIENTRY * glUniformMatrix2x3fv)(GLint,GLsizei,GLboolean,GLfloat *);
|
468
|
+
GLvoid (APIENTRY * glUniformMatrix3x2fv)(GLint,GLsizei,GLboolean,GLfloat *);
|
469
|
+
GLvoid (APIENTRY * glUniformMatrix2x4fv)(GLint,GLsizei,GLboolean,GLfloat *);
|
470
|
+
GLvoid (APIENTRY * glUniformMatrix4x2fv)(GLint,GLsizei,GLboolean,GLfloat *);
|
471
|
+
GLvoid (APIENTRY * glUniformMatrix3x4fv)(GLint,GLsizei,GLboolean,GLfloat *);
|
472
|
+
GLvoid (APIENTRY * glUniformMatrix4x3fv)(GLint,GLsizei,GLboolean,GLfloat *);
|
473
|
+
GLvoid (APIENTRY * glBeginConditionalRender)(GLuint,GLenum);
|
474
|
+
GLvoid (APIENTRY * glEndConditionalRender)(void);
|
475
|
+
GLvoid (APIENTRY * glVertexAttribI1i)(GLuint,GLint);
|
476
|
+
GLvoid (APIENTRY * glVertexAttribI2i)(GLuint,GLint,GLint);
|
477
|
+
GLvoid (APIENTRY * glVertexAttribI3i)(GLuint,GLint,GLint,GLint);
|
478
|
+
GLvoid (APIENTRY * glVertexAttribI4i)(GLuint,GLint,GLint,GLint,GLint);
|
479
|
+
GLvoid (APIENTRY * glVertexAttribI1ui)(GLuint,GLuint);
|
480
|
+
GLvoid (APIENTRY * glVertexAttribI2ui)(GLuint,GLuint,GLuint);
|
481
|
+
GLvoid (APIENTRY * glVertexAttribI3ui)(GLuint,GLuint,GLuint,GLuint);
|
482
|
+
GLvoid (APIENTRY * glVertexAttribI4ui)(GLuint,GLuint,GLuint,GLuint,GLuint);
|
483
|
+
GLvoid (APIENTRY * glVertexAttribI1iv)(GLuint,const GLint *);
|
484
|
+
GLvoid (APIENTRY * glVertexAttribI2iv)(GLuint,const GLint *);
|
485
|
+
GLvoid (APIENTRY * glVertexAttribI3iv)(GLuint,const GLint *);
|
486
|
+
GLvoid (APIENTRY * glVertexAttribI4iv)(GLuint,const GLint *);
|
487
|
+
GLvoid (APIENTRY * glVertexAttribI1uiv)(GLuint,const GLuint *);
|
488
|
+
GLvoid (APIENTRY * glVertexAttribI2uiv)(GLuint,const GLuint *);
|
489
|
+
GLvoid (APIENTRY * glVertexAttribI3uiv)(GLuint,const GLuint *);
|
490
|
+
GLvoid (APIENTRY * glVertexAttribI4uiv)(GLuint,const GLuint *);
|
491
|
+
GLvoid (APIENTRY * glVertexAttribI4bv)(GLuint,const GLbyte *);
|
492
|
+
GLvoid (APIENTRY * glVertexAttribI4sv)(GLuint,const GLshort *);
|
493
|
+
GLvoid (APIENTRY * glVertexAttribI4ubv)(GLuint,const GLubyte *);
|
494
|
+
GLvoid (APIENTRY * glVertexAttribI4usv)(GLuint,const GLushort *);
|
495
|
+
GLvoid (APIENTRY * glGetVertexAttribIiv)(GLuint,GLenum,GLint *);
|
496
|
+
GLvoid (APIENTRY * glGetVertexAttribIuiv)(GLuint,GLenum,GLuint *);
|
497
|
+
GLvoid (APIENTRY * glVertexAttribIPointer)(GLuint,GLint,GLenum,GLsizei,const GLvoid *);
|
498
|
+
GLvoid (APIENTRY * glUniform1ui)(GLint,GLuint);
|
499
|
+
GLvoid (APIENTRY * glUniform2ui)(GLint,GLuint,GLuint);
|
500
|
+
GLvoid (APIENTRY * glUniform3ui)(GLint,GLuint,GLuint,GLuint);
|
501
|
+
GLvoid (APIENTRY * glUniform4ui)(GLint,GLuint,GLuint,GLuint,GLuint);
|
502
|
+
GLvoid (APIENTRY * glUniform1uiv)(GLint,GLsizei,const GLuint *);
|
503
|
+
GLvoid (APIENTRY * glUniform2uiv)(GLint,GLsizei,const GLuint *);
|
504
|
+
GLvoid (APIENTRY * glUniform3uiv)(GLint,GLsizei,const GLuint *);
|
505
|
+
GLvoid (APIENTRY * glUniform4uiv)(GLint,GLsizei,const GLuint *);
|
506
|
+
GLvoid (APIENTRY * glGetUniformuiv)(GLuint,GLint,GLuint *);
|
507
|
+
GLvoid (APIENTRY * glGetActiveUniformARB)(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*);
|
508
|
+
GLvoid (APIENTRY * glBindFragDataLocation)(GLuint,GLuint,const GLchar *);
|
509
|
+
GLint (APIENTRY * glGetFragDataLocation)(GLuint,const GLchar *);
|
510
|
+
GLvoid (APIENTRY * glClampColor)(GLenum,GLenum);
|
511
|
+
GLvoid (APIENTRY * glDepthRanged)(GLdouble,GLdouble);
|
512
|
+
GLvoid (APIENTRY * glClearDepthd)(GLdouble);
|
513
|
+
GLvoid (APIENTRY * glDepthBoundsd)(GLdouble,GLdouble);
|
514
|
+
GLboolean (APIENTRY * glIsRenderbuffer)(GLuint);
|
515
|
+
GLvoid (APIENTRY * glBindRenderbuffer)(GLenum,GLuint);
|
516
|
+
GLvoid (APIENTRY * glRenderbufferStorage)(GLenum,GLenum,GLsizei,GLsizei);
|
517
|
+
GLvoid (APIENTRY * glGenRenderbuffers)(GLsizei,GLuint *);
|
518
|
+
GLvoid (APIENTRY * glDeleteRenderbuffers)(GLsizei,const GLuint *);
|
519
|
+
GLvoid (APIENTRY * glGetRenderbufferParameteriv)(GLenum,GLenum,GLint *);
|
520
|
+
GLvoid (APIENTRY * glGenFramebuffers)(GLsizei,GLuint *);
|
521
|
+
GLvoid (APIENTRY * glDeleteFramebuffers)(GLsizei,const GLuint *);
|
522
|
+
GLboolean (APIENTRY * glIsFramebuffer)(GLuint);
|
523
|
+
GLvoid (APIENTRY * glBindFramebuffer)(GLenum,GLuint);
|
524
|
+
GLenum (APIENTRY * glCheckFramebufferStatus)(GLenum);
|
525
|
+
GLvoid (APIENTRY * glFramebufferTexture1D)(GLenum,GLenum,GLenum,GLuint,GLint);
|
526
|
+
GLvoid (APIENTRY * glFramebufferTexture2D)(GLenum,GLenum,GLenum,GLuint,GLint);
|
527
|
+
GLvoid (APIENTRY * glFramebufferTexture3D)(GLenum,GLenum,GLenum,GLuint,GLint,GLint);
|
528
|
+
GLvoid (APIENTRY * glFramebufferTextureLayer)(GLenum,GLenum,GLuint,GLint,GLint);
|
529
|
+
GLvoid (APIENTRY * glFramebufferRenderbuffer)(GLuint,GLuint,GLuint,GLuint);
|
530
|
+
GLvoid (APIENTRY * glGetFramebufferAttachmentParameteriv)(GLenum,GLenum,GLenum,GLint *);
|
531
|
+
GLvoid (APIENTRY * glGenerateMipmap)(GLenum);
|
532
|
+
GLvoid (APIENTRY * glRenderbufferStorageMultisample)(GLenum,GLsizei,GLenum,GLsizei,GLsizei);
|
533
|
+
GLvoid (APIENTRY * glBlitFramebuffer)(GLint,GLint,GLint,GLint,GLint,GLint,GLint,GLint,GLbitfield,GLenum);
|
534
|
+
GLvoid (APIENTRY * glClearColorIi)(GLint,GLint,GLint,GLint);
|
535
|
+
GLvoid (APIENTRY * glClearColorIui)(GLuint,GLuint,GLuint,GLuint);
|
536
|
+
GLvoid (APIENTRY * glTexParameterIiv)(GLenum,GLenum,GLint *);
|
537
|
+
GLvoid (APIENTRY * glTexParameterIuiv)(GLenum,GLenum,GLuint *);
|
538
|
+
GLvoid (APIENTRY * glGetTexParameterIiv)(GLenum,GLenum,GLint *);
|
539
|
+
GLvoid (APIENTRY * glGetTexParameterIuiv)(GLenum,GLenum,GLuint *);
|
540
|
+
GLvoid (APIENTRY * glColorMaski)(GLuint,GLboolean,GLboolean,GLboolean,GLboolean);
|
541
|
+
GLvoid (APIENTRY * glGetBooleani_v)(GLenum,GLenum,GLboolean *);
|
542
|
+
GLvoid (APIENTRY * glGetIntegeri_v)(GLenum,GLenum,GLint *);
|
543
|
+
GLvoid (APIENTRY * glEnablei)(GLenum,GLuint);
|
544
|
+
GLvoid (APIENTRY * glDisablei)(GLenum,GLuint);
|
545
|
+
GLvoid (APIENTRY * glIsEnabledi)(GLenum,GLuint);
|
546
|
+
GLvoid (APIENTRY * glGenVertexArrays)(GLsizei,GLuint *);
|
547
|
+
GLvoid (APIENTRY * glDeleteVertexArrays)(GLsizei,const GLuint *);
|
548
|
+
GLvoid (APIENTRY * glBindVertexArray)(GLuint);
|
549
|
+
GLboolean (APIENTRY * glIsVertexArray)(GLuint);
|
550
|
+
GLvoid (APIENTRY * glTbufferMask3DFX)(GLuint);
|
551
|
+
GLvoid (APIENTRY * glLoadTransposeMatrixfARB)(const GLfloat[]);
|
552
|
+
GLvoid (APIENTRY * glLoadTransposeMatrixdARB)(const GLdouble[]);
|
553
|
+
GLvoid (APIENTRY * glMultTransposeMatrixfARB)(const GLfloat[]);
|
554
|
+
GLvoid (APIENTRY * glMultTransposeMatrixdARB)(const GLdouble[]);
|
555
|
+
GLvoid (APIENTRY * glSampleCoverageARB)(GLclampf,GLboolean);
|
556
|
+
GLvoid (APIENTRY * glPointParameterfARB)(GLenum,GLfloat);
|
557
|
+
GLvoid (APIENTRY * glPointParameterfvARB)(GLenum,GLfloat *);
|
558
|
+
GLvoid (APIENTRY * glWindowPos2dARB)(GLdouble,GLdouble);
|
559
|
+
GLvoid (APIENTRY * glWindowPos2fARB)(GLfloat,GLfloat);
|
560
|
+
GLvoid (APIENTRY * glWindowPos2iARB)(GLint,GLint);
|
561
|
+
GLvoid (APIENTRY * glWindowPos2sARB)(GLshort,GLshort);
|
562
|
+
GLvoid (APIENTRY * glWindowPos3dARB)(GLdouble,GLdouble,GLdouble);
|
563
|
+
GLvoid (APIENTRY * glWindowPos3fARB)(GLfloat,GLfloat,GLfloat);
|
564
|
+
GLvoid (APIENTRY * glWindowPos3iARB)(GLint,GLint,GLint);
|
565
|
+
GLvoid (APIENTRY * glWindowPos3sARB)(GLshort,GLshort,GLshort);
|
566
|
+
GLvoid (APIENTRY * glWindowPos2dvARB)(const GLdouble *);
|
567
|
+
GLvoid (APIENTRY * glWindowPos2fvARB)(const GLfloat *);
|
568
|
+
GLvoid (APIENTRY * glWindowPos2ivARB)(const GLint *);
|
569
|
+
GLvoid (APIENTRY * glWindowPos2svARB)(const GLshort *);
|
570
|
+
GLvoid (APIENTRY * glWindowPos3dvARB)(const GLdouble *);
|
571
|
+
GLvoid (APIENTRY * glWindowPos3fvARB)(const GLfloat *);
|
572
|
+
GLvoid (APIENTRY * glWindowPos3ivARB)(const GLint *);
|
573
|
+
GLvoid (APIENTRY * glWindowPos3svARB)(const GLshort *);
|
574
|
+
GLvoid (APIENTRY * glProgramStringARB)(GLenum,GLenum,GLsizei,const void *);
|
575
|
+
GLvoid (APIENTRY * glGetProgramivARB)(GLenum,GLenum,GLint *);
|
576
|
+
GLvoid (APIENTRY * glGetProgramStringARB)(GLenum,GLenum,void *string);
|
577
|
+
GLvoid (APIENTRY * glGenProgramsARB)(GLsizei,GLuint *);
|
578
|
+
GLvoid (APIENTRY * glDeleteProgramsARB)(GLsizei,const GLuint *);
|
579
|
+
GLvoid (APIENTRY * glBindProgramARB)(GLenum,GLuint);
|
580
|
+
GLboolean (APIENTRY * glIsProgramARB)(GLuint);
|
581
|
+
GLvoid (APIENTRY * glEnableVertexAttribArrayARB)(GLuint);
|
582
|
+
GLvoid (APIENTRY * glDisableVertexAttribArrayARB)(GLuint);
|
583
|
+
GLvoid (APIENTRY * glVertexAttribPointerARB)(GLuint,GLint,GLenum,GLboolean,GLsizei,const GLvoid *);
|
584
|
+
GLvoid (APIENTRY * glGetVertexAttribPointervARB)(GLuint,GLenum,GLvoid **);
|
585
|
+
GLvoid (APIENTRY * glProgramEnvParameter4dARB)(GLenum,GLuint,GLdouble,GLdouble,GLdouble,GLdouble);
|
586
|
+
GLvoid (APIENTRY * glProgramEnvParameter4fARB)(GLenum,GLuint,GLfloat,GLfloat,GLfloat,GLfloat);
|
587
|
+
GLvoid (APIENTRY * glProgramLocalParameter4dARB)(GLenum,GLuint,GLdouble,GLdouble,GLdouble,GLdouble);
|
588
|
+
GLvoid (APIENTRY * glProgramLocalParameter4fARB)(GLenum,GLuint,GLfloat,GLfloat,GLfloat,GLfloat);
|
589
|
+
GLvoid (APIENTRY * glProgramEnvParameter4dvARB)(GLenum,GLuint,const GLdouble *);
|
590
|
+
GLvoid (APIENTRY * glProgramEnvParameter4fvARB)(GLenum,GLuint,const GLfloat *);
|
591
|
+
GLvoid (APIENTRY * glProgramLocalParameter4dvARB)(GLenum,GLuint,const GLdouble *);
|
592
|
+
GLvoid (APIENTRY * glProgramLocalParameter4fvARB)(GLenum,GLuint,const GLfloat *);
|
593
|
+
GLvoid (APIENTRY * glGetProgramEnvParameterdvARB)(GLenum,GLuint,GLdouble *);
|
594
|
+
GLvoid (APIENTRY * glGetProgramEnvParameterfvARB)(GLenum,GLuint,GLfloat *);
|
595
|
+
GLvoid (APIENTRY * glGetProgramLocalParameterdvARB)(GLenum,GLuint,GLdouble *);
|
596
|
+
GLvoid (APIENTRY * glGetProgramLocalParameterfvARB)(GLenum,GLuint,GLfloat *);
|
597
|
+
GLvoid (APIENTRY * glVertexAttrib1dARB)(GLuint,GLdouble);
|
598
|
+
GLvoid (APIENTRY * glVertexAttrib1fARB)(GLuint,GLfloat);
|
599
|
+
GLvoid (APIENTRY * glVertexAttrib1sARB)(GLuint,GLshort);
|
600
|
+
GLvoid (APIENTRY * glVertexAttrib2dARB)(GLuint,GLdouble,GLdouble);
|
601
|
+
GLvoid (APIENTRY * glVertexAttrib2fARB)(GLuint,GLfloat,GLfloat);
|
602
|
+
GLvoid (APIENTRY * glVertexAttrib2sARB)(GLuint,GLshort,GLshort);
|
603
|
+
GLvoid (APIENTRY * glVertexAttrib3dARB)(GLuint,GLdouble,GLdouble,GLdouble);
|
604
|
+
GLvoid (APIENTRY * glVertexAttrib3fARB)(GLuint,GLfloat,GLfloat,GLfloat);
|
605
|
+
GLvoid (APIENTRY * glVertexAttrib3sARB)(GLuint,GLshort,GLshort,GLshort);
|
606
|
+
GLvoid (APIENTRY * glVertexAttrib4dARB)(GLuint,GLdouble,GLdouble,GLdouble,GLdouble);
|
607
|
+
GLvoid (APIENTRY * glVertexAttrib4fARB)(GLuint,GLfloat,GLfloat,GLfloat,GLfloat);
|
608
|
+
GLvoid (APIENTRY * glVertexAttrib4sARB)(GLuint,GLshort,GLshort,GLshort,GLshort);
|
609
|
+
GLvoid (APIENTRY * glVertexAttrib4NubARB)(GLuint,GLubyte,GLubyte,GLubyte,GLubyte);
|
610
|
+
GLvoid (APIENTRY * glVertexAttrib4NbvARB)(GLuint,GLbyte *);
|
611
|
+
GLvoid (APIENTRY * glVertexAttrib4NivARB)(GLuint,GLint *);
|
612
|
+
GLvoid (APIENTRY * glVertexAttrib4NsvARB)(GLuint,GLshort *);
|
613
|
+
GLvoid (APIENTRY * glVertexAttrib4NubvARB)(GLuint,GLubyte *);
|
614
|
+
GLvoid (APIENTRY * glVertexAttrib4NuivARB)(GLuint,GLuint *);
|
615
|
+
GLvoid (APIENTRY * glVertexAttrib4NusvARB)(GLuint,GLushort *);
|
616
|
+
GLvoid (APIENTRY * glVertexAttrib4uivARB)(GLuint,GLuint *);
|
617
|
+
GLvoid (APIENTRY * glVertexAttrib4ubvARB)(GLuint,GLubyte *);
|
618
|
+
GLvoid (APIENTRY * glVertexAttrib4usvARB)(GLuint,GLushort *);
|
619
|
+
GLvoid (APIENTRY * glVertexAttrib4bvARB)(GLuint,GLbyte *);
|
620
|
+
GLvoid (APIENTRY * glVertexAttrib4ivARB)(GLuint,GLint *);
|
621
|
+
GLvoid (APIENTRY * glVertexAttrib4dvARB)(GLuint,GLdouble *);
|
622
|
+
GLvoid (APIENTRY * glVertexAttrib4fvARB)(GLuint,GLfloat *);
|
623
|
+
GLvoid (APIENTRY * glVertexAttrib4svARB)(GLuint,GLshort *);
|
624
|
+
GLvoid (APIENTRY * glVertexAttrib3dvARB)(GLuint,GLdouble *);
|
625
|
+
GLvoid (APIENTRY * glVertexAttrib3fvARB)(GLuint,GLfloat *);
|
626
|
+
GLvoid (APIENTRY * glVertexAttrib3svARB)(GLuint,GLshort *);
|
627
|
+
GLvoid (APIENTRY * glVertexAttrib2dvARB)(GLuint,GLdouble *);
|
628
|
+
GLvoid (APIENTRY * glVertexAttrib2fvARB)(GLuint,GLfloat *);
|
629
|
+
GLvoid (APIENTRY * glVertexAttrib2svARB)(GLuint,GLshort *);
|
630
|
+
GLvoid (APIENTRY * glVertexAttrib1dvARB)(GLuint,GLdouble *);
|
631
|
+
GLvoid (APIENTRY * glVertexAttrib1fvARB)(GLuint,GLfloat *);
|
632
|
+
GLvoid (APIENTRY * glVertexAttrib1svARB)(GLuint,GLshort *);
|
633
|
+
GLvoid (APIENTRY * glGetVertexAttribdvARB)(GLuint,GLenum,GLdouble *);
|
634
|
+
GLvoid (APIENTRY * glGetVertexAttribfvARB)(GLuint,GLenum,GLfloat *);
|
635
|
+
GLvoid (APIENTRY * glGetVertexAttribivARB)(GLuint,GLenum,GLint *);
|
636
|
+
GLvoid (APIENTRY * glGenQueriesARB)(GLsizei,GLuint *);
|
637
|
+
GLvoid (APIENTRY * glDeleteQueriesARB)(GLsizei,const GLuint *);
|
638
|
+
GLboolean (APIENTRY * glIsQueryARB)(GLuint);
|
639
|
+
GLvoid (APIENTRY * glBeginQueryARB)(GLuint,GLuint);
|
640
|
+
GLvoid (APIENTRY * glEndQueryARB)(GLenum);
|
641
|
+
GLvoid (APIENTRY * glGetQueryivARB)(GLuint,GLenum,GLint *);
|
642
|
+
GLvoid (APIENTRY * glGetQueryObjectivARB)(GLuint,GLenum,GLint *);
|
643
|
+
GLvoid (APIENTRY * glGetQueryObjectuivARB)(GLuint,GLenum,GLuint *);
|
644
|
+
GLvoid (APIENTRY * glDeleteObjectARB)(GLuint);
|
645
|
+
GLvoid (APIENTRY * glDetachObjectARB)(GLuint,GLuint);
|
646
|
+
GLvoid (APIENTRY * glCompileShaderARB)(GLuint);
|
647
|
+
GLvoid (APIENTRY * glAttachObjectARB)(GLuint,GLuint);
|
648
|
+
GLvoid (APIENTRY * glLinkProgramARB)(GLuint);
|
649
|
+
GLvoid (APIENTRY * glUseProgramObjectARB)(GLuint);
|
650
|
+
GLvoid (APIENTRY * glValidateProgramARB)(GLuint);
|
651
|
+
GLuint (APIENTRY * glGetHandleARB)(GLenum);
|
652
|
+
GLuint (APIENTRY * glCreateShaderObjectARB)(GLenum);
|
653
|
+
GLuint (APIENTRY * glCreateProgramObjectARB)(void);
|
654
|
+
GLvoid (APIENTRY * glShaderSourceARB)(GLuint,GLsizei,GLchar**,GLint *);
|
655
|
+
GLvoid (APIENTRY * glUniform1fARB)(GLint,GLfloat);
|
656
|
+
GLvoid (APIENTRY * glUniform2fARB)(GLint,GLfloat,GLfloat);
|
657
|
+
GLvoid (APIENTRY * glUniform3fARB)(GLint,GLfloat,GLfloat,GLfloat);
|
658
|
+
GLvoid (APIENTRY * glUniform4fARB)(GLint,GLfloat,GLfloat,GLfloat,GLfloat);
|
659
|
+
GLvoid (APIENTRY * glUniform1iARB)(GLint,GLint);
|
660
|
+
GLvoid (APIENTRY * glUniform2iARB)(GLint,GLint,GLint);
|
661
|
+
GLvoid (APIENTRY * glUniform3iARB)(GLint,GLint,GLint,GLint);
|
662
|
+
GLvoid (APIENTRY * glUniform4iARB)(GLint,GLint,GLint,GLint,GLint);
|
663
|
+
GLvoid (APIENTRY * glUniform1fvARB)(GLint,GLsizei,const GLfloat *);
|
664
|
+
GLvoid (APIENTRY * glUniform2fvARB)(GLint,GLsizei,const GLfloat *);
|
665
|
+
GLvoid (APIENTRY * glUniform3fvARB)(GLint,GLsizei,const GLfloat *);
|
666
|
+
GLvoid (APIENTRY * glUniform4fvARB)(GLint,GLsizei,const GLfloat *);
|
667
|
+
GLvoid (APIENTRY * glUniform1ivARB)(GLint,GLsizei,const GLint *);
|
668
|
+
GLvoid (APIENTRY * glUniform2ivARB)(GLint,GLsizei,const GLint *);
|
669
|
+
GLvoid (APIENTRY * glUniform3ivARB)(GLint,GLsizei,const GLint *);
|
670
|
+
GLvoid (APIENTRY * glUniform4ivARB)(GLint,GLsizei,const GLint *);
|
671
|
+
GLvoid (APIENTRY * glUniformMatrix2fvARB)(GLint,GLsizei,GLboolean,GLfloat *);
|
672
|
+
GLvoid (APIENTRY * glUniformMatrix3fvARB)(GLint,GLsizei,GLboolean,GLfloat *);
|
673
|
+
GLvoid (APIENTRY * glUniformMatrix4fvARB)(GLint,GLsizei,GLboolean,GLfloat *);
|
674
|
+
GLvoid (APIENTRY * glGetObjectParameterivARB)(GLuint,GLenum,GLint *);
|
675
|
+
GLvoid (APIENTRY * glGetObjectParameterfvARB)(GLuint,GLenum,GLfloat *);
|
676
|
+
GLvoid (APIENTRY * glGetInfoLogARB)(GLuint,GLsizei,GLsizei *,GLchar *);
|
677
|
+
GLvoid (APIENTRY * glGetShaderSourceARB)(GLuint,GLsizei,GLsizei *,GLchar *);
|
678
|
+
GLvoid (APIENTRY * glGetUniformfvARB)(GLuint,GLint,GLfloat *);
|
679
|
+
GLvoid (APIENTRY * glGetUniformivARB)(GLuint,GLint,GLint *);
|
680
|
+
GLint (APIENTRY * glGetUniformLocationARB)(GLuint,const GLchar*);
|
681
|
+
GLvoid (APIENTRY * glGetAttachedObjectsARB)(GLuint,GLsizei,GLsizei *,GLuint *);
|
682
|
+
GLvoid (APIENTRY * glBindAttribLocationARB)(GLuint,GLuint,GLchar *);
|
683
|
+
GLvoid (APIENTRY * glGetActiveAttribARB)(GLuint,GLuint,GLsizei,GLsizei *,GLint *,GLenum *,GLchar *);
|
684
|
+
GLint (APIENTRY * glGetAttribLocationARB)(GLuint,const GLchar*);
|
685
|
+
GLvoid (APIENTRY * glClampColorARB)(GLenum,GLenum);
|
686
|
+
GLvoid (APIENTRY * glDrawBuffersATI)(GLsizei,const GLenum *);
|
687
|
+
GLvoid (APIENTRY * glBlendColorEXT)(GLclampf,GLclampf,GLclampf,GLclampf);
|
688
|
+
GLvoid (APIENTRY * glPolygonOffsetEXT)(GLfloat,GLfloat);
|
689
|
+
GLvoid (APIENTRY * glGenTexturesEXT)(GLsizei,GLuint *);
|
690
|
+
GLvoid (APIENTRY * glDeleteTexturesEXT)(GLsizei,const GLuint *);
|
691
|
+
GLvoid (APIENTRY * glBindTextureEXT)(GLenum,GLint);
|
692
|
+
GLvoid (APIENTRY * glPrioritizeTexturesEXT)(GLsizei,const GLuint *,const GLclampf *);
|
693
|
+
GLboolean (APIENTRY * glAreTexturesResidentEXT)(GLsizei,const GLuint *,GLboolean *);
|
694
|
+
GLboolean (APIENTRY * glIsTextureEXT)(GLuint);
|
695
|
+
GLvoid (APIENTRY * glBlendEquationEXT)(GLenum);
|
696
|
+
GLvoid (APIENTRY * glPointParameterfEXT)(GLenum,GLfloat);
|
697
|
+
GLvoid (APIENTRY * glPointParameterfvEXT)(GLenum,GLfloat *);
|
698
|
+
GLvoid (APIENTRY * glSecondaryColor3bEXT)(GLbyte,GLbyte,GLbyte);
|
699
|
+
GLvoid (APIENTRY * glSecondaryColor3sEXT)(GLshort,GLshort,GLshort);
|
700
|
+
GLvoid (APIENTRY * glSecondaryColor3iEXT)(GLint,GLint,GLint);
|
701
|
+
GLvoid (APIENTRY * glSecondaryColor3fEXT)(GLfloat,GLfloat,GLfloat);
|
702
|
+
GLvoid (APIENTRY * glSecondaryColor3dEXT)(GLdouble,GLdouble,GLdouble);
|
703
|
+
GLvoid (APIENTRY * glSecondaryColor3ubEXT)(GLubyte,GLubyte,GLubyte);
|
704
|
+
GLvoid (APIENTRY * glSecondaryColor3usEXT)(GLushort,GLushort,GLushort);
|
705
|
+
GLvoid (APIENTRY * glSecondaryColor3uiEXT)(GLuint,GLuint,GLuint);
|
706
|
+
GLvoid (APIENTRY * glSecondaryColor3bvEXT)(GLbyte *);
|
707
|
+
GLvoid (APIENTRY * glSecondaryColor3dvEXT)(GLdouble *);
|
708
|
+
GLvoid (APIENTRY * glSecondaryColor3fvEXT)(GLfloat *);
|
709
|
+
GLvoid (APIENTRY * glSecondaryColor3ivEXT)(GLint *);
|
710
|
+
GLvoid (APIENTRY * glSecondaryColor3svEXT)(GLshort *);
|
711
|
+
GLvoid (APIENTRY * glSecondaryColor3uivEXT)(GLuint *);
|
712
|
+
GLvoid (APIENTRY * glSecondaryColor3ubvEXT)(GLubyte *);
|
713
|
+
GLvoid (APIENTRY * glSecondaryColor3usvEXT)(GLushort *);
|
714
|
+
GLvoid (APIENTRY * glSecondaryColorPointerEXT)(GLint,GLenum,GLsizei,const GLvoid *);
|
715
|
+
GLvoid (APIENTRY * glLockArraysEXT)(GLint,GLint);
|
716
|
+
GLvoid (APIENTRY * glUnlockArraysEXT)(void);
|
717
|
+
GLvoid (APIENTRY * glDrawRangeElementsEXT)(GLenum,GLuint,GLuint,GLsizei,GLenum,GLvoid*);
|
718
|
+
GLvoid (APIENTRY * glMultiDrawArraysEXT)(GLenum,GLint*,GLsizei*,GLsizei);
|
719
|
+
GLvoid (APIENTRY * glMultiDrawElementsEXT)(GLenum,const GLsizei *,GLenum,GLvoid **,GLsizei);
|
720
|
+
GLvoid (APIENTRY * glFogCoordfEXT)(GLfloat);
|
721
|
+
GLvoid (APIENTRY * glFogCoorddEXT)(GLdouble);
|
722
|
+
GLvoid (APIENTRY * glFogCoordfvEXT)(GLfloat *);
|
723
|
+
GLvoid (APIENTRY * glFogCoorddvEXT)(GLdouble *);
|
724
|
+
GLvoid (APIENTRY * glFogCoordPointerEXT)(GLenum,GLsizei,const GLvoid *);
|
725
|
+
GLvoid (APIENTRY * glBlendFuncSeparateEXT)(GLenum,GLenum,GLenum,GLenum);
|
726
|
+
GLvoid (APIENTRY * glActiveStencilFaceEXT)(GLenum);
|
727
|
+
GLvoid (APIENTRY * glDepthBoundsEXT)(GLclampd,GLclampd);
|
728
|
+
GLvoid (APIENTRY * glBlendEquationSeparateEXT)(GLenum,GLenum);
|
729
|
+
GLboolean (APIENTRY * glIsRenderbufferEXT)(GLuint);
|
730
|
+
GLvoid (APIENTRY * glBindRenderbufferEXT)(GLenum,GLuint);
|
731
|
+
GLvoid (APIENTRY * glRenderbufferStorageEXT)(GLenum,GLenum,GLsizei,GLsizei);
|
732
|
+
GLvoid (APIENTRY * glGenRenderbuffersEXT)(GLsizei,GLuint *);
|
733
|
+
GLvoid (APIENTRY * glDeleteRenderbuffersEXT)(GLsizei,const GLuint *);
|
734
|
+
GLvoid (APIENTRY * glGetRenderbufferParameterivEXT)(GLenum,GLenum,GLint *);
|
735
|
+
GLvoid (APIENTRY * glGenFramebuffersEXT)(GLsizei,GLuint *);
|
736
|
+
GLvoid (APIENTRY * glDeleteFramebuffersEXT)(GLsizei,const GLuint *);
|
737
|
+
GLboolean (APIENTRY * glIsFramebufferEXT)(GLuint);
|
738
|
+
GLvoid (APIENTRY * glBindFramebufferEXT)(GLenum,GLuint);
|
739
|
+
GLenum (APIENTRY * glCheckFramebufferStatusEXT)(GLenum);
|
740
|
+
GLvoid (APIENTRY * glFramebufferTexture1DEXT)(GLenum,GLenum,GLenum,GLuint,GLint);
|
741
|
+
GLvoid (APIENTRY * glFramebufferTexture2DEXT)(GLenum,GLenum,GLenum,GLuint,GLint);
|
742
|
+
GLvoid (APIENTRY * glFramebufferTexture3DEXT)(GLenum,GLenum,GLenum,GLuint,GLint,GLint);
|
743
|
+
GLvoid (APIENTRY * glFramebufferRenderbufferEXT)(GLuint,GLuint,GLuint,GLuint);
|
744
|
+
GLvoid (APIENTRY * glGetFramebufferAttachmentParameterivEXT)(GLenum,GLenum,GLenum,GLint *);
|
745
|
+
GLvoid (APIENTRY * glGenerateMipmapEXT)(GLenum);
|
746
|
+
GLvoid (APIENTRY * glStencilClearTagEXT)(GLsizei,GLuint);
|
747
|
+
GLvoid (APIENTRY * glBlitFramebufferEXT)(GLint,GLint,GLint,GLint,GLint,GLint,GLint,GLint,GLbitfield,GLenum);
|
748
|
+
GLvoid (APIENTRY * glRenderbufferStorageMultisampleEXT)(GLenum,GLsizei,GLenum,GLsizei,GLsizei);
|
749
|
+
GLvoid (APIENTRY * glGetQueryObjecti64vEXT)(GLuint,GLenum,GLint64 *);
|
750
|
+
GLvoid (APIENTRY * glGetQueryObjectui64vEXT)(GLuint,GLenum,GLuint64 *);
|
751
|
+
GLvoid (APIENTRY * glProgramEnvParameters4fvEXT)(GLenum,GLuint,GLsizei,const GLfloat *);
|
752
|
+
GLvoid (APIENTRY * glProgramLocalParameters4fvEXT)(GLenum,GLuint,GLsizei,const GLfloat *);
|
753
|
+
GLvoid (APIENTRY * glProgramParameteriEXT)(GLuint,GLenum,GLint);
|
754
|
+
GLvoid (APIENTRY * glVertexAttribI1iEXT)(GLuint,GLint);
|
755
|
+
GLvoid (APIENTRY * glVertexAttribI2iEXT)(GLuint,GLint,GLint);
|
756
|
+
GLvoid (APIENTRY * glVertexAttribI3iEXT)(GLuint,GLint,GLint,GLint);
|
757
|
+
GLvoid (APIENTRY * glVertexAttribI4iEXT)(GLuint,GLint,GLint,GLint,GLint);
|
758
|
+
GLvoid (APIENTRY * glVertexAttribI1uiEXT)(GLuint,GLuint);
|
759
|
+
GLvoid (APIENTRY * glVertexAttribI2uiEXT)(GLuint,GLuint,GLuint);
|
760
|
+
GLvoid (APIENTRY * glVertexAttribI3uiEXT)(GLuint,GLuint,GLuint,GLuint);
|
761
|
+
GLvoid (APIENTRY * glVertexAttribI4uiEXT)(GLuint,GLuint,GLuint,GLuint,GLuint);
|
762
|
+
GLvoid (APIENTRY * glVertexAttribI1ivEXT)(GLuint,const GLint *);
|
763
|
+
GLvoid (APIENTRY * glVertexAttribI2ivEXT)(GLuint,const GLint *);
|
764
|
+
GLvoid (APIENTRY * glVertexAttribI3ivEXT)(GLuint,const GLint *);
|
765
|
+
GLvoid (APIENTRY * glVertexAttribI4ivEXT)(GLuint,const GLint *);
|
766
|
+
GLvoid (APIENTRY * glVertexAttribI1uivEXT)(GLuint,const GLuint *);
|
767
|
+
GLvoid (APIENTRY * glVertexAttribI2uivEXT)(GLuint,const GLuint *);
|
768
|
+
GLvoid (APIENTRY * glVertexAttribI3uivEXT)(GLuint,const GLuint *);
|
769
|
+
GLvoid (APIENTRY * glVertexAttribI4uivEXT)(GLuint,const GLuint *);
|
770
|
+
GLvoid (APIENTRY * glVertexAttribI4bvEXT)(GLuint,const GLbyte *);
|
771
|
+
GLvoid (APIENTRY * glVertexAttribI4svEXT)(GLuint,const GLshort *);
|
772
|
+
GLvoid (APIENTRY * glVertexAttribI4ubvEXT)(GLuint,const GLubyte *);
|
773
|
+
GLvoid (APIENTRY * glVertexAttribI4usvEXT)(GLuint,const GLushort *);
|
774
|
+
GLvoid (APIENTRY * glGetVertexAttribIivEXT)(GLuint,GLenum,GLint *);
|
775
|
+
GLvoid (APIENTRY * glGetVertexAttribIuivEXT)(GLuint,GLenum,GLuint *);
|
776
|
+
GLvoid (APIENTRY * glVertexAttribIPointerEXT)(GLuint,GLint,GLenum,GLsizei,const GLvoid *);
|
777
|
+
GLvoid (APIENTRY * glUniform1uiEXT)(GLint,GLuint);
|
778
|
+
GLvoid (APIENTRY * glUniform2uiEXT)(GLint,GLuint,GLuint);
|
779
|
+
GLvoid (APIENTRY * glUniform3uiEXT)(GLint,GLuint,GLuint,GLuint);
|
780
|
+
GLvoid (APIENTRY * glUniform4uiEXT)(GLint,GLuint,GLuint,GLuint,GLuint);
|
781
|
+
GLvoid (APIENTRY * glUniform1uivEXT)(GLint,GLsizei,const GLuint *);
|
782
|
+
GLvoid (APIENTRY * glUniform2uivEXT)(GLint,GLsizei,const GLuint *);
|
783
|
+
GLvoid (APIENTRY * glUniform3uivEXT)(GLint,GLsizei,const GLuint *);
|
784
|
+
GLvoid (APIENTRY * glUniform4uivEXT)(GLint,GLsizei,const GLuint *);
|
785
|
+
GLvoid (APIENTRY * glGetUniformuivEXT)(GLuint,GLint,GLuint *);
|
786
|
+
GLvoid (APIENTRY * glBindFragDataLocationEXT)(GLuint,GLuint,const GLchar *);
|
787
|
+
GLint (APIENTRY * glGetFragDataLocationEXT)(GLuint,const GLchar *);
|
788
|
+
GLvoid (APIENTRY * glDrawArraysInstancedEXT)(GLenum,GLint,GLsizei,GLsizei);
|
789
|
+
GLvoid (APIENTRY * glDrawElementsInstancedEXT)(GLenum,GLsizei,GLenum,const GLvoid *,GLsizei);
|
790
|
+
GLvoid (APIENTRY * glTexBufferEXT)(GLenum,GLenum,GLenum);
|
791
|
+
GLvoid (APIENTRY * glClearColorIiEXT)(GLint,GLint,GLint,GLint);
|
792
|
+
GLvoid (APIENTRY * glClearColorIuiEXT)(GLuint,GLuint,GLuint,GLuint);
|
793
|
+
GLvoid (APIENTRY * glTexParameterIivEXT)(GLenum,GLenum,GLint *);
|
794
|
+
GLvoid (APIENTRY * glTexParameterIuivEXT)(GLenum,GLenum,GLuint *);
|
795
|
+
GLvoid (APIENTRY * glGetTexParameterIivEXT)(GLenum,GLenum,GLint *);
|
796
|
+
GLvoid (APIENTRY * glGetTexParameterIuivEXT)(GLenum,GLenum,GLuint *);
|
797
|
+
GLvoid (APIENTRY * glStringMarkerGREMEDY)(GLsizei,const void *);
|
798
|
+
GLvoid (APIENTRY * glFrameTerminatorGREMEDY)(void);
|
799
|
+
GLvoid (APIENTRY * glGenFencesNV)(GLsizei,GLuint *);
|
800
|
+
GLvoid (APIENTRY * glDeleteFencesNV)(GLsizei,const GLuint *);
|
801
|
+
GLvoid (APIENTRY * glSetFenceNV)(GLuint,GLenum);
|
802
|
+
GLboolean (APIENTRY * glTestFenceNV)(GLuint);
|
803
|
+
GLboolean (APIENTRY * glIsFenceNV)(GLuint);
|
804
|
+
GLvoid (APIENTRY * glFinishFenceNV)(GLuint);
|
805
|
+
GLvoid (APIENTRY * glGetFenceivNV)(GLuint,GLenum,GLint *);
|
806
|
+
GLvoid (APIENTRY * glLoadProgramNV)(GLenum,GLuint,GLsizei,const GLubyte *);
|
807
|
+
GLvoid (APIENTRY * glGetProgramivNV)(GLuint,GLenum,GLint *);
|
808
|
+
GLvoid (APIENTRY * glGetProgramStringNV)(GLuint,GLenum,void *string);
|
809
|
+
GLvoid (APIENTRY * glBindProgramNV)(GLenum,GLuint);
|
810
|
+
GLboolean (APIENTRY * glIsProgramNV)(GLuint);
|
811
|
+
GLvoid (APIENTRY * glGenProgramsNV)(GLsizei,GLuint *);
|
812
|
+
GLvoid (APIENTRY * glDeleteProgramsNV)(GLsizei,const GLuint *);
|
813
|
+
GLvoid (APIENTRY * glExecuteProgramNV)(GLenum,GLuint,const GLfloat *);
|
814
|
+
GLvoid (APIENTRY * glVertexAttribPointerNV)(GLuint,GLint,GLenum,GLsizei,const GLvoid *);
|
815
|
+
GLvoid (APIENTRY * glGetVertexAttribPointervNV)(GLuint,GLenum,GLvoid **);
|
816
|
+
GLvoid (APIENTRY * glProgramParameter4dNV)(GLenum,GLuint,GLdouble,GLdouble,GLdouble,GLdouble);
|
817
|
+
GLvoid (APIENTRY * glProgramParameter4fNV)(GLenum,GLuint,GLfloat,GLfloat,GLfloat,GLfloat);
|
818
|
+
GLvoid (APIENTRY * glProgramParameter4dvNV)(GLenum,GLuint,const GLdouble *);
|
819
|
+
GLvoid (APIENTRY * glProgramParameter4fvNV)(GLenum,GLuint,const GLfloat *);
|
820
|
+
GLvoid (APIENTRY * glGetProgramParameterdvNV)(GLenum,GLuint,GLenum,GLdouble *);
|
821
|
+
GLvoid (APIENTRY * glGetProgramParameterfvNV)(GLenum,GLuint,GLenum,GLfloat *);
|
822
|
+
GLvoid (APIENTRY * glProgramParameters4dvNV)(GLenum,GLuint,GLuint,const GLdouble *);
|
823
|
+
GLvoid (APIENTRY * glProgramParameters4fvNV)(GLenum,GLuint,GLuint,const GLfloat *);
|
824
|
+
GLvoid (APIENTRY * glVertexAttrib1dNV)(GLuint,GLdouble);
|
825
|
+
GLvoid (APIENTRY * glVertexAttrib1fNV)(GLuint,GLfloat);
|
826
|
+
GLvoid (APIENTRY * glVertexAttrib1sNV)(GLuint,GLshort);
|
827
|
+
GLvoid (APIENTRY * glVertexAttrib2dNV)(GLuint,GLdouble,GLdouble);
|
828
|
+
GLvoid (APIENTRY * glVertexAttrib2fNV)(GLuint,GLfloat,GLfloat);
|
829
|
+
GLvoid (APIENTRY * glVertexAttrib2sNV)(GLuint,GLshort,GLshort);
|
830
|
+
GLvoid (APIENTRY * glVertexAttrib3dNV)(GLuint,GLdouble,GLdouble,GLdouble);
|
831
|
+
GLvoid (APIENTRY * glVertexAttrib3fNV)(GLuint,GLfloat,GLfloat,GLfloat);
|
832
|
+
GLvoid (APIENTRY * glVertexAttrib3sNV)(GLuint,GLshort,GLshort,GLshort);
|
833
|
+
GLvoid (APIENTRY * glVertexAttrib4dNV)(GLuint,GLdouble,GLdouble,GLdouble,GLdouble);
|
834
|
+
GLvoid (APIENTRY * glVertexAttrib4fNV)(GLuint,GLfloat,GLfloat,GLfloat,GLfloat);
|
835
|
+
GLvoid (APIENTRY * glVertexAttrib4sNV)(GLuint,GLshort,GLshort,GLshort,GLshort);
|
836
|
+
GLvoid (APIENTRY * glVertexAttrib4ubNV)(GLuint,GLubyte,GLubyte,GLubyte,GLubyte);
|
837
|
+
GLvoid (APIENTRY * glVertexAttrib4ubvNV)(GLuint,GLubyte *);
|
838
|
+
GLvoid (APIENTRY * glVertexAttrib4dvNV)(GLuint,GLdouble *);
|
839
|
+
GLvoid (APIENTRY * glVertexAttrib4fvNV)(GLuint,GLfloat *);
|
840
|
+
GLvoid (APIENTRY * glVertexAttrib4svNV)(GLuint,GLshort *);
|
841
|
+
GLvoid (APIENTRY * glVertexAttrib3dvNV)(GLuint,GLdouble *);
|
842
|
+
GLvoid (APIENTRY * glVertexAttrib3fvNV)(GLuint,GLfloat *);
|
843
|
+
GLvoid (APIENTRY * glVertexAttrib3svNV)(GLuint,GLshort *);
|
844
|
+
GLvoid (APIENTRY * glVertexAttrib2dvNV)(GLuint,GLdouble *);
|
845
|
+
GLvoid (APIENTRY * glVertexAttrib2fvNV)(GLuint,GLfloat *);
|
846
|
+
GLvoid (APIENTRY * glVertexAttrib2svNV)(GLuint,GLshort *);
|
847
|
+
GLvoid (APIENTRY * glVertexAttrib1dvNV)(GLuint,GLdouble *);
|
848
|
+
GLvoid (APIENTRY * glVertexAttrib1fvNV)(GLuint,GLfloat *);
|
849
|
+
GLvoid (APIENTRY * glVertexAttrib1svNV)(GLuint,GLshort *);
|
850
|
+
GLvoid (APIENTRY * glVertexAttribs4ubvNV)(GLuint,GLsizei,GLubyte *);
|
851
|
+
GLvoid (APIENTRY * glVertexAttribs4dvNV)(GLuint,GLsizei,GLdouble *);
|
852
|
+
GLvoid (APIENTRY * glVertexAttribs4fvNV)(GLuint,GLsizei,GLfloat *);
|
853
|
+
GLvoid (APIENTRY * glVertexAttribs4svNV)(GLuint,GLsizei,GLshort *);
|
854
|
+
GLvoid (APIENTRY * glVertexAttribs3dvNV)(GLuint,GLsizei,GLdouble *);
|
855
|
+
GLvoid (APIENTRY * glVertexAttribs3fvNV)(GLuint,GLsizei,GLfloat *);
|
856
|
+
GLvoid (APIENTRY * glVertexAttribs3svNV)(GLuint,GLsizei,GLshort *);
|
857
|
+
GLvoid (APIENTRY * glVertexAttribs2dvNV)(GLuint,GLsizei,GLdouble *);
|
858
|
+
GLvoid (APIENTRY * glVertexAttribs2fvNV)(GLuint,GLsizei,GLfloat *);
|
859
|
+
GLvoid (APIENTRY * glVertexAttribs2svNV)(GLuint,GLsizei,GLshort *);
|
860
|
+
GLvoid (APIENTRY * glVertexAttribs1dvNV)(GLuint,GLsizei,GLdouble *);
|
861
|
+
GLvoid (APIENTRY * glVertexAttribs1fvNV)(GLuint,GLsizei,GLfloat *);
|
862
|
+
GLvoid (APIENTRY * glVertexAttribs1svNV)(GLuint,GLsizei,GLshort *);
|
863
|
+
GLvoid (APIENTRY * glGetVertexAttribdvNV)(GLuint,GLenum,GLdouble *);
|
864
|
+
GLvoid (APIENTRY * glGetVertexAttribfvNV)(GLuint,GLenum,GLfloat *);
|
865
|
+
GLvoid (APIENTRY * glGetVertexAttribivNV)(GLuint,GLenum,GLint *);
|
866
|
+
GLvoid (APIENTRY * glTrackMatrixNV)(GLenum,GLuint,GLenum,GLenum);
|
867
|
+
GLvoid (APIENTRY * glGetTrackMatrixivNV)(GLenum,GLuint,GLenum,GLint *);
|
868
|
+
GLvoid (APIENTRY * glRequestResidentProgramsNV)(GLsizei, GLuint *);
|
869
|
+
GLboolean (APIENTRY * glAreProgramsResidentNV)(GLsizei, const GLuint *, GLboolean *);
|
870
|
+
GLvoid (APIENTRY * glGenOcclusionQueriesNV)(GLsizei,GLuint *);
|
871
|
+
GLvoid (APIENTRY * glDeleteOcclusionQueriesNV)(GLsizei,const GLuint *);
|
872
|
+
GLboolean (APIENTRY * glIsOcclusionQueryNV)(GLuint);
|
873
|
+
GLvoid (APIENTRY * glBeginOcclusionQueryNV)(GLuint);
|
874
|
+
GLvoid (APIENTRY * glEndOcclusionQueryNV)(void);
|
875
|
+
GLvoid (APIENTRY * glGetOcclusionQueryivNV)(GLuint,GLenum,GLint *);
|
876
|
+
GLvoid (APIENTRY * glGetOcclusionQueryuivNV)(GLuint,GLenum,GLuint *);
|
877
|
+
GLvoid (APIENTRY * glPointParameteriNV)(GLenum,GLint);
|
878
|
+
GLvoid (APIENTRY * glPointParameterivNV)(GLenum,const GLint *);
|
879
|
+
GLvoid (APIENTRY * glProgramNamedParameter4dNV)(GLuint,GLsizei,const GLubyte *,GLdouble,GLdouble,GLdouble,GLdouble);
|
880
|
+
GLvoid (APIENTRY * glProgramNamedParameter4fNV)(GLuint,GLsizei,const GLubyte *,GLfloat,GLfloat,GLfloat,GLfloat);
|
881
|
+
GLvoid (APIENTRY * glProgramNamedParameter4dvNV)(GLuint,GLsizei,const GLubyte *,const GLdouble *);
|
882
|
+
GLvoid (APIENTRY * glProgramNamedParameter4fvNV)(GLuint,GLsizei,const GLubyte *,const GLfloat *);
|
883
|
+
GLvoid (APIENTRY * glGetProgramNamedParameterdvNV)(GLuint,GLsizei,const GLubyte *,GLdouble *);
|
884
|
+
GLvoid (APIENTRY * glGetProgramNamedParameterfvNV)(GLuint,GLsizei,const GLubyte *,GLfloat *);
|
885
|
+
GLvoid (APIENTRY * glPrimitiveRestartNV)(void);
|
886
|
+
GLvoid (APIENTRY * glPrimitiveRestartIndexNV)(GLuint);
|
887
|
+
GLvoid (APIENTRY * glProgramLocalParameterI4iNV)(GLenum,GLuint,GLint,GLint,GLint,GLint);
|
888
|
+
GLvoid (APIENTRY * glProgramLocalParameterI4uiNV)(GLenum,GLuint,GLuint,GLuint,GLuint,GLuint);
|
889
|
+
GLvoid (APIENTRY * glProgramEnvParameterI4iNV)(GLenum,GLuint,GLint,GLint,GLint,GLint);
|
890
|
+
GLvoid (APIENTRY * glProgramEnvParameterI4uiNV)(GLenum,GLuint,GLuint,GLuint,GLuint,GLuint);
|
891
|
+
GLvoid (APIENTRY * glProgramLocalParameterI4ivNV)(GLenum,GLuint,const GLint *);
|
892
|
+
GLvoid (APIENTRY * glProgramLocalParameterI4uivNV)(GLenum,GLuint,const GLuint *);
|
893
|
+
GLvoid (APIENTRY * glProgramEnvParameterI4ivNV)(GLenum,GLuint,const GLint *);
|
894
|
+
GLvoid (APIENTRY * glProgramEnvParameterI4uivNV)(GLenum,GLuint,const GLuint *);
|
895
|
+
GLvoid (APIENTRY * glProgramLocalParametersI4ivNV)(GLenum,GLuint,GLuint,const GLint *);
|
896
|
+
GLvoid (APIENTRY * glProgramLocalParametersI4uivNV)(GLenum,GLuint,GLuint,const GLuint *);
|
897
|
+
GLvoid (APIENTRY * glProgramEnvParametersI4ivNV)(GLenum,GLuint,GLuint,const GLint *);
|
898
|
+
GLvoid (APIENTRY * glProgramEnvParametersI4uivNV)(GLenum,GLuint,GLuint,const GLuint *);
|
899
|
+
GLvoid (APIENTRY * glGetProgramLocalParameterIivNV)(GLenum,GLuint,GLint *);
|
900
|
+
GLvoid (APIENTRY * glGetProgramLocalParameterIuivNV)(GLenum,GLuint,GLuint *);
|
901
|
+
GLvoid (APIENTRY * glGetProgramEnvParameterIivNV)(GLenum,GLuint,GLint *);
|
902
|
+
GLvoid (APIENTRY * glGetProgramEnvParameterIuivNV)(GLenum,GLuint,GLuint *);
|
903
|
+
GLvoid (APIENTRY * glProgramVertexLimitNV)(GLenum,GLint);
|
904
|
+
GLvoid (APIENTRY * glFramebufferTextureEXT)(GLenum,GLenum,GLuint,GLuint);
|
905
|
+
GLvoid (APIENTRY * glFramebufferTextureLayerEXT)(GLenum,GLenum,GLuint,GLint,GLint);
|
906
|
+
GLvoid (APIENTRY * glFramebufferTextureFaceEXT)(GLenum,GLenum,GLuint,GLint,GLenum);
|
907
|
+
GLvoid (APIENTRY * glDepthRangedNV)(GLdouble,GLdouble);
|
908
|
+
GLvoid (APIENTRY * glClearDepthdNV)(GLdouble);
|
909
|
+
GLvoid (APIENTRY * glDepthBoundsdNV)(GLdouble,GLdouble);
|
910
|
+
GLvoid (APIENTRY * glRenderbufferStorageMultisampleCoverageNV)(GLenum,GLsizei,GLsizei,GLenum,GLsizei,GLsizei);
|
911
|
+
};
|
912
|
+
#endif
|