opengl 0.9.2-x64-mingw32 → 0.10.0-x64-mingw32

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Files changed (59) hide show
  1. checksums.yaml +4 -4
  2. data/Gemfile +8 -0
  3. data/{History.rdoc → History.md} +15 -0
  4. data/Manifest.txt +5 -1
  5. data/README.rdoc +25 -28
  6. data/Rakefile +125 -27
  7. data/examples/RedBook/font.rb +2 -2
  8. data/examples/RedBook/light.rb +2 -0
  9. data/examples/RedBook/stroke.rb +6 -6
  10. data/ext/opengl/GL/gl.h +2115 -0
  11. data/ext/opengl/GL/glext.h +11770 -0
  12. data/ext/opengl/common.h +116 -172
  13. data/ext/opengl/conv.h +2 -2
  14. data/ext/opengl/extconf.rb +3 -31
  15. data/ext/opengl/fptr_struct.h +912 -0
  16. data/ext/opengl/funcdef.h +29 -63
  17. data/ext/opengl/gl-1.0-1.1.c +918 -648
  18. data/ext/opengl/gl-1.2.c +13 -13
  19. data/ext/opengl/gl-1.3.c +68 -64
  20. data/ext/opengl/gl-1.4.c +64 -66
  21. data/ext/opengl/gl-1.5.c +32 -31
  22. data/ext/opengl/gl-2.0.c +126 -128
  23. data/ext/opengl/gl-2.1.c +8 -8
  24. data/ext/opengl/gl-3.0.c +102 -93
  25. data/ext/opengl/gl-enums.c +9 -29
  26. data/ext/opengl/gl-enums.h +31 -91
  27. data/ext/opengl/gl-error.c +15 -17
  28. data/ext/opengl/gl-error.h +4 -7
  29. data/ext/opengl/gl-ext-3dfx.c +2 -2
  30. data/ext/opengl/gl-ext-arb.c +176 -171
  31. data/ext/opengl/gl-ext-ati.c +4 -4
  32. data/ext/opengl/gl-ext-ext.c +151 -155
  33. data/ext/opengl/gl-ext-gremedy.c +4 -4
  34. data/ext/opengl/gl-ext-nv.c +141 -142
  35. data/ext/opengl/gl.c +121 -76
  36. data/ext/opengl/gl_buffer.c +44 -19
  37. data/ext/opengl/glimpl.c +187 -0
  38. data/ext/opengl/glimpl.h +47 -0
  39. data/ext/opengl/opengl.c +5 -3
  40. data/lib/opengl.rb +24 -4
  41. data/lib/opengl/2.0/opengl.so +0 -0
  42. data/lib/opengl/2.1/opengl.so +0 -0
  43. data/lib/opengl/2.2/opengl.so +0 -0
  44. data/lib/opengl/2.3/opengl.so +0 -0
  45. data/lib/opengl/2.4/opengl.so +0 -0
  46. data/lib/opengl/bindings_version.rb +4 -0
  47. data/lib/opengl/implementation.rb +38 -0
  48. data/opengl.gemspec +32 -0
  49. data/test/test_gl.rb +7 -0
  50. data/test/test_gl_21.rb +21 -21
  51. data/test/test_gl_ext_arb.rb +1 -1
  52. data/test/test_glimpl.rb +23 -0
  53. data/test/test_opengl_buffer.rb +2 -0
  54. data/utils/enumgen.rb +2 -2
  55. metadata +74 -61
  56. checksums.yaml.gz.sig +0 -0
  57. data.tar.gz.sig +0 -0
  58. data/ext/opengl/gl-types.h +0 -67
  59. metadata.gz.sig +0 -2
@@ -13,6 +13,9 @@
13
13
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
14
14
  */
15
15
 
16
+ #ifndef _FUNCDEF_H_
17
+ #define _FUNCDEF_H_
18
+
16
19
  /*
17
20
  These macros are for simplification of function definition, as passing
18
21
  arguments from/to OpenGL usually follows the same few patterns. It would
@@ -29,23 +32,24 @@
29
32
  * then required or the required extension is not supported.
30
33
  */
31
34
  #define LOAD_GL_FUNC(_NAME_, _VEREXT_) \
32
- do { \
33
- if (fptr_##_NAME_==NULL) { \
34
- if (CheckVersionExtension(_VEREXT_) == GL_FALSE) { \
35
- if (isdigit(_VEREXT_[0])) { \
36
- rb_raise(rb_eNotImpError, \
37
- "OpenGL version %s is not available on this system",_VEREXT_); \
38
- } else { \
39
- rb_raise(rb_eNotImpError, \
40
- "Extension %s is not available on this system",_VEREXT_); \
41
- } \
42
- } \
43
- \
44
- fptr_##_NAME_ = load_gl_function(#_NAME_, 1); \
45
- } \
46
- } while (0)
35
+ do { \
36
+ fptr_##_NAME_ = GET_GLIMPL_VARIABLE(glfuncs._NAME_); \
37
+ if (fptr_##_NAME_==NULL){ \
38
+ if (_VEREXT_) EnsureVersionExtension(obj, (_VEREXT_)); \
39
+ fptr_##_NAME_ = GET_GLIMPL_VARIABLE(load_gl_function)(obj,#_NAME_, 1); \
40
+ SET_GLIMPL_VARIABLE(glfuncs._NAME_,fptr_##_NAME_); \
41
+ } \
42
+ } while (0)
43
+
44
+ #if defined(GLFUNC_MAGIC_START)
45
+ #define DECL_GL_FUNC_PTR(_returntype_,_name_,_args_) \
46
+ GLFUNC_MAGIC_START _returntype_ (GLFUNC_MAGIC_APIENTRY * _name_)_args_ GLFUNC_MAGIC_END
47
+ #else
48
+ #define DECL_GL_FUNC_PTR(_returntype_,_name_,_args_) \
49
+ _returntype_ (APIENTRY * fptr_##_name_)_args_ = NULL
50
+ #endif
47
51
 
48
- /*
52
+ /*
49
53
  Macroset for defining simple functions, i.e. functions that take n arguments and
50
54
  pass them to GL API function without any additional processing.
51
55
 
@@ -148,7 +152,7 @@
148
152
  #define PROTOPARAM9(p1,p2,p3,p4,p5,p6,p7,p8,p9,p10) p1,p2,p3,p4,p5,p6,p7,p8,p9
149
153
  #define PROTOPARAM10(p1,p2,p3,p4,p5,p6,p7,p8,p9,p10) p1,p2,p3,p4,p5,p6,p7,p8,p9,p10
150
154
 
151
- #define CALLCONV0(cv1,cv2,cv3,cv4,cv5,cv6,cv7,cv8,cv9,cv10)
155
+ #define CALLCONV0(cv1,cv2,cv3,cv4,cv5,cv6,cv7,cv8,cv9,cv10)
152
156
  #define CALLCONV1(cv1,cv2,cv3,cv4,cv5,cv6,cv7,cv8,cv9,cv10) CONV_##cv1(arg1)
153
157
  #define CALLCONV2(cv1,cv2,cv3,cv4,cv5,cv6,cv7,cv8,cv9,cv10) CONV_##cv1(arg1),CONV_##cv2(arg2)
154
158
  #define CALLCONV3(cv1,cv2,cv3,cv4,cv5,cv6,cv7,cv8,cv9,cv10) CONV_##cv1(arg1),CONV_##cv2(arg2),CONV_##cv3(arg3)
@@ -161,12 +165,12 @@
161
165
  #define CALLCONV10(cv1,cv2,cv3,cv4,cv5,cv6,cv7,cv8,cv9,cv10) CONV_##cv1(arg1),CONV_##cv2(arg2),CONV_##cv3(arg3),CONV_##cv4(arg4),CONV_##cv5(arg5),CONV_##cv6(arg6),CONV_##cv7(arg7),CONV_##cv8(arg8),CONV_##cv9(arg9),CONV_##cv10(arg10)
162
166
 
163
167
  #define GL_FUNC_LOAD(_num_,_name_,_returntype_,targ1,targ2,targ3,targ4,targ5,targ6,targ7,targ8,targ9,targ10,_ver_) \
164
- static _returntype_ (APIENTRY * fptr_gl##_name_)(PROTOPARAM##_num_(targ1,targ2,targ3,targ4,targ5,targ6,targ7,targ8,targ9,targ10)); \
165
168
  static VALUE \
166
169
  gl_##_name_(obj ARGLIST##_num_) \
167
170
  VALUE obj ARGLIST##_num_; \
168
171
  { \
169
172
  RETDECL_##_returntype_ \
173
+ DECL_GL_FUNC_PTR(_returntype_,gl##_name_,(PROTOPARAM##_num_(targ1,targ2,targ3,targ4,targ5,targ6,targ7,targ8,targ9,targ10))); \
170
174
  LOAD_GL_FUNC(gl##_name_,_ver_); \
171
175
  RETSTAT_##_returntype_ fptr_gl##_name_(CALLCONV##_num_(targ1,targ2,targ3,targ4,targ5,targ6,targ7,targ8,targ9,targ10)); \
172
176
  CHECK_GLERROR_FROM("gl" #_name_); \
@@ -174,15 +178,7 @@ VALUE obj ARGLIST##_num_; \
174
178
  }
175
179
 
176
180
  #define GL_FUNC_STATIC(_num_,_name_,_returntype_,targ1,targ2,targ3,targ4,targ5,targ6,targ7,targ8,targ9,targ10) \
177
- static VALUE \
178
- gl_##_name_(obj ARGLIST##_num_) \
179
- VALUE obj ARGLIST##_num_; \
180
- { \
181
- RETDECL_##_returntype_ \
182
- RETSTAT_##_returntype_ gl##_name_(CALLCONV##_num_(targ1,targ2,targ3,targ4,targ5,targ6,targ7,targ8,targ9,targ10)); \
183
- CHECK_GLERROR_FROM("gl" #_name_); \
184
- return RETCONV_##_returntype_(ret) ; \
185
- }
181
+ GL_FUNC_LOAD(_num_,_name_,_returntype_,targ1,targ2,targ3,targ4,targ5,targ6,targ7,targ8,targ9,targ10,NULL)
186
182
 
187
183
  #define GL_FUNC_LOAD_0(_name_,_returntype_,_ver_) \
188
184
  GL_FUNC_LOAD(0, _name_,_returntype_,0,0,0,0,0,0,0,0,0,0,_ver_)
@@ -233,13 +229,13 @@ VALUE obj ARGLIST##_num_; \
233
229
  /* Templates for glGen* and glDelete* */
234
230
 
235
231
  #define GL_FUNC_GENOBJECTS_LOAD(_name_,_ver_) \
236
- static void (APIENTRY * fptr_gl##_name_)(GLsizei,GLuint *); \
237
232
  static VALUE gl_##_name_(VALUE obj,VALUE arg1) \
238
233
  { \
239
234
  GLsizei n; \
240
235
  GLuint *objects; \
241
236
  VALUE ret; \
242
237
  GLsizei i; \
238
+ DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLsizei,GLuint *)); \
243
239
  LOAD_GL_FUNC(gl##_name_,_ver_); \
244
240
  n = CONV_GLsizei(arg1); \
245
241
  objects = ALLOC_N(GLuint, n); \
@@ -253,28 +249,13 @@ static VALUE gl_##_name_(VALUE obj,VALUE arg1) \
253
249
  }
254
250
 
255
251
  #define GL_FUNC_GENOBJECTS(_name_) \
256
- static VALUE gl_##_name_(VALUE obj,VALUE arg1) \
257
- { \
258
- GLsizei n; \
259
- GLuint *objects; \
260
- VALUE ret; \
261
- GLsizei i; \
262
- n = CONV_GLsizei(arg1); \
263
- objects = ALLOC_N(GLuint, n); \
264
- gl##_name_(n,objects); \
265
- ret = rb_ary_new2(n); \
266
- for (i = 0; i < n; i++) \
267
- rb_ary_push(ret, RETCONV_GLuint(objects[i])); \
268
- xfree(objects); \
269
- CHECK_GLERROR_FROM("gl" #_name_); \
270
- return ret; \
271
- }
252
+ GL_FUNC_GENOBJECTS_LOAD(_name_,"1.1")
272
253
 
273
254
  #define GL_FUNC_DELETEOBJECTS_LOAD(_name_,_ver_) \
274
- static void (APIENTRY * fptr_gl##_name_)(GLsizei,const GLuint *); \
275
255
  static VALUE gl_##_name_(VALUE obj,VALUE arg1) \
276
256
  { \
277
257
  GLsizei n; \
258
+ DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLsizei,const GLuint *)); \
278
259
  LOAD_GL_FUNC(gl##_name_,_ver_); \
279
260
  if (TYPE(arg1)==T_ARRAY) { \
280
261
  GLuint *objects; \
@@ -293,21 +274,6 @@ static VALUE gl_##_name_(VALUE obj,VALUE arg1) \
293
274
  }
294
275
 
295
276
  #define GL_FUNC_DELETEOBJECTS(_name_) \
296
- static VALUE gl_##_name_(VALUE obj,VALUE arg1) \
297
- { \
298
- GLsizei n; \
299
- if (TYPE(arg1)==T_ARRAY) { \
300
- GLuint *objects; \
301
- n = (GLsizei)RARRAY_LENINT(arg1); \
302
- objects = ALLOC_N(GLuint,n); \
303
- ary2cuint(arg1,objects,n); \
304
- gl##_name_(n,objects); \
305
- xfree(objects); \
306
- } else { \
307
- GLuint object; \
308
- object = CONV_GLsizei(arg1); \
309
- gl##_name_(1,&object); \
310
- } \
311
- CHECK_GLERROR_FROM("gl" #_name_); \
312
- return Qnil; \
313
- }
277
+ GL_FUNC_DELETEOBJECTS_LOAD(_name_,"1.1")
278
+
279
+ #endif
@@ -197,15 +197,21 @@ GL_FUNC_STATIC_4(Vertex4i,GLvoid, GLint,GLint,GLint,GLint)
197
197
  GL_FUNC_STATIC_4(Vertex4s,GLvoid, GLshort,GLshort,GLshort,GLshort)
198
198
  GL_FUNC_STATIC_4(Viewport,GLvoid, GLuint,GLuint,GLuint,GLuint)
199
199
 
200
- VALUE inside_begin_end = Qfalse;
200
+ struct gl_endisable_args {
201
+ VALUE obj;
202
+ VALUE caps;
203
+ };
201
204
 
202
205
  static VALUE
203
- gl_Enable1(VALUE caps)
206
+ gl_Enable1(struct gl_endisable_args *args)
204
207
  {
205
208
  long i;
209
+ VALUE obj = args->obj;
210
+ DECL_GL_FUNC_PTR(void,glEnable,(GLenum cap));
206
211
 
207
- for (i = 0; i < RARRAY_LEN(caps); i++) {
208
- glEnable(CONV_GLenum(rb_ary_entry(caps, i)));
212
+ LOAD_GL_FUNC(glEnable, NULL);
213
+ for (i = 0; i < RARRAY_LEN(args->caps); i++) {
214
+ fptr_glEnable(CONV_GLenum(rb_ary_entry(args->caps, i)));
209
215
 
210
216
  CHECK_GLERROR_FROM("glEnable");
211
217
  }
@@ -214,9 +220,9 @@ gl_Enable1(VALUE caps)
214
220
  }
215
221
 
216
222
  static VALUE
217
- gl_Enable0(VALUE caps)
223
+ gl_Enable0(struct gl_endisable_args *args)
218
224
  {
219
- gl_Enable1(caps);
225
+ gl_Enable1(args);
220
226
 
221
227
  if (rb_block_given_p())
222
228
  rb_yield(Qundef);
@@ -225,11 +231,15 @@ gl_Enable0(VALUE caps)
225
231
  }
226
232
 
227
233
  static VALUE
228
- gl_Disable1(VALUE caps)
234
+ gl_Disable1(struct gl_endisable_args *args)
229
235
  {
230
236
  long i;
231
- for (i = 0; i < RARRAY_LEN(caps); i++) {
232
- glDisable(CONV_GLenum(rb_ary_entry(caps, i)));
237
+ VALUE obj = args->obj;
238
+ DECL_GL_FUNC_PTR(void,glDisable,(GLenum cap));
239
+
240
+ LOAD_GL_FUNC(glDisable, NULL);
241
+ for (i = 0; i < RARRAY_LEN(args->caps); i++) {
242
+ fptr_glDisable(CONV_GLenum(rb_ary_entry(args->caps, i)));
233
243
 
234
244
  CHECK_GLERROR_FROM("glDisable");
235
245
  }
@@ -238,9 +248,9 @@ gl_Disable1(VALUE caps)
238
248
  }
239
249
 
240
250
  static VALUE
241
- gl_Disable0(VALUE caps)
251
+ gl_Disable0(struct gl_endisable_args *args)
242
252
  {
243
- gl_Disable1(caps);
253
+ gl_Disable1(args);
244
254
 
245
255
  if (rb_block_given_p())
246
256
  rb_yield(Qundef);
@@ -249,7 +259,7 @@ gl_Disable0(VALUE caps)
249
259
  }
250
260
 
251
261
  static VALUE
252
- gl_Enable(int argc, VALUE *argv, VALUE self)
262
+ gl_Enable(int argc, VALUE *argv, VALUE obj)
253
263
  {
254
264
  int i;
255
265
  VALUE caps, rev;
@@ -263,16 +273,20 @@ gl_Enable(int argc, VALUE *argv, VALUE self)
263
273
 
264
274
  rev = rb_ary_reverse(caps);
265
275
 
266
- if (rb_block_given_p())
267
- return rb_ensure(gl_Enable0, caps, gl_Disable1, rev);
268
- else
269
- gl_Enable0(caps);
276
+ if (rb_block_given_p()){
277
+ struct gl_endisable_args enargs = { obj, caps };
278
+ struct gl_endisable_args disargs = { obj, rev };
279
+ return rb_ensure(gl_Enable0, (VALUE)&enargs, gl_Disable1, (VALUE)&disargs);
280
+ } else {
281
+ struct gl_endisable_args args = { obj, caps };
282
+ gl_Enable0(&args);
283
+ }
270
284
 
271
285
  return Qnil;
272
286
  }
273
287
 
274
288
  static VALUE
275
- gl_Disable(int argc, VALUE *argv, VALUE self)
289
+ gl_Disable(int argc, VALUE *argv, VALUE obj)
276
290
  {
277
291
  int i;
278
292
  VALUE caps, rev;
@@ -286,20 +300,33 @@ gl_Disable(int argc, VALUE *argv, VALUE self)
286
300
 
287
301
  rev = rb_ary_reverse(caps);
288
302
 
289
- if (rb_block_given_p())
290
- return rb_ensure(gl_Disable0, caps, gl_Enable1, rev);
291
- else
292
- gl_Disable0(caps);
303
+ if (rb_block_given_p()){
304
+ struct gl_endisable_args disargs = { obj, caps };
305
+ struct gl_endisable_args enargs = { obj, rev };
306
+ return rb_ensure(gl_Disable0, (VALUE)&disargs, gl_Enable1, (VALUE)&enargs);
307
+ } else {
308
+ struct gl_endisable_args args = { obj, caps };
309
+ gl_Disable0(&args);
310
+ }
293
311
 
294
312
  return Qnil;
295
313
  }
296
314
 
315
+ struct gl_client_state_args {
316
+ VALUE obj;
317
+ VALUE ary;
318
+ };
319
+
297
320
  static VALUE
298
- gl_EnableClientState1(VALUE ary)
321
+ gl_EnableClientState1(struct gl_client_state_args *args)
299
322
  {
300
323
  long i;
301
- for (i = 0; i < RARRAY_LEN(ary); i++) {
302
- glEnableClientState(CONV_GLenum(rb_ary_entry(ary, i)));
324
+ VALUE obj = args->obj;
325
+ DECL_GL_FUNC_PTR(void,glEnableClientState,(GLenum cap));
326
+
327
+ LOAD_GL_FUNC(glEnableClientState, NULL);
328
+ for (i = 0; i < RARRAY_LEN(args->ary); i++) {
329
+ fptr_glEnableClientState(CONV_GLenum(rb_ary_entry(args->ary, i)));
303
330
 
304
331
  CHECK_GLERROR_FROM("glEnableClientState");
305
332
  }
@@ -308,9 +335,9 @@ gl_EnableClientState1(VALUE ary)
308
335
  }
309
336
 
310
337
  static VALUE
311
- gl_EnableClientState0(VALUE ary)
338
+ gl_EnableClientState0(struct gl_client_state_args *args)
312
339
  {
313
- gl_EnableClientState1(ary);
340
+ gl_EnableClientState1(args);
314
341
 
315
342
  if (rb_block_given_p())
316
343
  rb_yield(Qundef);
@@ -319,11 +346,15 @@ gl_EnableClientState0(VALUE ary)
319
346
  }
320
347
 
321
348
  static VALUE
322
- gl_DisableClientState1(VALUE ary)
349
+ gl_DisableClientState1(struct gl_client_state_args *args)
323
350
  {
324
351
  long i;
325
- for (i = 0; i < RARRAY_LEN(ary); i++) {
326
- glDisableClientState(CONV_GLenum(rb_ary_entry(ary, i)));
352
+ VALUE obj = args->obj;
353
+ DECL_GL_FUNC_PTR(void,glDisableClientState,(GLenum cap));
354
+
355
+ LOAD_GL_FUNC(glDisableClientState, NULL);
356
+ for (i = 0; i < RARRAY_LEN(args->ary); i++) {
357
+ fptr_glDisableClientState(CONV_GLenum(rb_ary_entry(args->ary, i)));
327
358
 
328
359
  CHECK_GLERROR_FROM("glDisableClientState");
329
360
  }
@@ -332,9 +363,9 @@ gl_DisableClientState1(VALUE ary)
332
363
  }
333
364
 
334
365
  static VALUE
335
- gl_DisableClientState0(VALUE ary)
366
+ gl_DisableClientState0(struct gl_client_state_args *args)
336
367
  {
337
- gl_DisableClientState1(ary);
368
+ gl_DisableClientState1(args);
338
369
 
339
370
  if (rb_block_given_p())
340
371
  rb_yield(Qundef);
@@ -343,7 +374,7 @@ gl_DisableClientState0(VALUE ary)
343
374
  }
344
375
 
345
376
  static VALUE
346
- gl_EnableClientState(int argc, VALUE *argv, VALUE self)
377
+ gl_EnableClientState(int argc, VALUE *argv, VALUE obj)
347
378
  {
348
379
  int i;
349
380
  VALUE ary, rev;
@@ -357,16 +388,20 @@ gl_EnableClientState(int argc, VALUE *argv, VALUE self)
357
388
 
358
389
  rev = rb_ary_reverse(ary);
359
390
 
360
- if (rb_block_given_p())
361
- return rb_ensure(gl_EnableClientState0, ary, gl_DisableClientState1, rev);
362
- else
363
- gl_EnableClientState0(ary);
391
+ if (rb_block_given_p()){
392
+ struct gl_client_state_args enargs = { obj, ary };
393
+ struct gl_client_state_args disargs = { obj, rev };
394
+ return rb_ensure(gl_EnableClientState0, (VALUE)&enargs, gl_DisableClientState1, (VALUE)&disargs);
395
+ } else {
396
+ struct gl_client_state_args args = { obj, ary };
397
+ gl_EnableClientState0(&args);
398
+ }
364
399
 
365
400
  return Qnil;
366
401
  }
367
402
 
368
403
  static VALUE
369
- gl_DisableClientState(int argc, VALUE *argv, VALUE self)
404
+ gl_DisableClientState(int argc, VALUE *argv, VALUE obj)
370
405
  {
371
406
  int i;
372
407
  VALUE ary, rev;
@@ -380,18 +415,31 @@ gl_DisableClientState(int argc, VALUE *argv, VALUE self)
380
415
 
381
416
  rev = rb_ary_reverse(ary);
382
417
 
383
- if (rb_block_given_p())
384
- return rb_ensure(gl_DisableClientState0, ary, gl_EnableClientState1, rev);
385
- else
386
- gl_DisableClientState0(ary);
418
+ if (rb_block_given_p()){
419
+ struct gl_client_state_args disargs = { obj, ary };
420
+ struct gl_client_state_args enargs = { obj, rev };
421
+ return rb_ensure(gl_DisableClientState0, (VALUE)&disargs, gl_EnableClientState1, (VALUE)&enargs);
422
+ } else {
423
+ struct gl_client_state_args args = { obj, ary };
424
+ gl_DisableClientState0(&args);
425
+ }
387
426
 
388
427
  return Qnil;
389
428
  }
390
429
 
430
+ struct gl_begin0_args {
431
+ VALUE obj;
432
+ GLenum mode;
433
+ };
434
+
391
435
  static VALUE
392
- gl_Begin0(GLenum mode)
436
+ gl_Begin0(struct gl_begin0_args *args)
393
437
  {
394
- glBegin(mode);
438
+ VALUE obj = args->obj;
439
+ DECL_GL_FUNC_PTR(void,glBegin,(GLenum mode));
440
+
441
+ LOAD_GL_FUNC(glBegin, NULL);
442
+ fptr_glBegin(args->mode);
395
443
 
396
444
  if (rb_block_given_p())
397
445
  rb_yield(Qundef);
@@ -400,11 +448,14 @@ gl_Begin0(GLenum mode)
400
448
  }
401
449
 
402
450
  static VALUE
403
- gl_End(VALUE self)
451
+ gl_End(VALUE obj)
404
452
  {
405
- inside_begin_end = Qfalse;
453
+ DECL_GL_FUNC_PTR(void,glEnd,(void));
454
+
455
+ LOAD_GL_FUNC(glEnd, NULL);
456
+ SET_GLIMPL_VARIABLE(inside_begin_end, Qfalse);
406
457
 
407
- glEnd();
458
+ fptr_glEnd();
408
459
 
409
460
  CHECK_GLERROR_FROM("glEnd");
410
461
 
@@ -412,23 +463,27 @@ gl_End(VALUE self)
412
463
  }
413
464
 
414
465
  static VALUE
415
- gl_Begin(VALUE self, VALUE mode)
466
+ gl_Begin(VALUE obj, VALUE mode)
416
467
  {
417
- GLenum begin_mode = CONV_GLenum(mode);
418
- inside_begin_end = Qtrue;
468
+ struct gl_begin0_args args = { obj, CONV_GLenum(mode) };
469
+
470
+ SET_GLIMPL_VARIABLE(inside_begin_end, Qtrue);
419
471
 
420
472
  if (rb_block_given_p())
421
- return rb_ensure(gl_Begin0, (VALUE)begin_mode, gl_End, self);
473
+ return rb_ensure(gl_Begin0, (VALUE)&args, gl_End, obj);
422
474
  else
423
- gl_Begin0(begin_mode);
475
+ gl_Begin0(&args);
424
476
 
425
477
  return Qnil;
426
478
  }
427
479
 
428
480
  static VALUE
429
- gl_PopMatrix(VALUE self)
481
+ gl_PopMatrix(VALUE obj)
430
482
  {
431
- glPopMatrix();
483
+ DECL_GL_FUNC_PTR(void,glPopMatrix,(void));
484
+
485
+ LOAD_GL_FUNC(glPopMatrix, NULL);
486
+ fptr_glPopMatrix();
432
487
 
433
488
  CHECK_GLERROR_FROM("glPopMatrix");
434
489
 
@@ -436,9 +491,12 @@ gl_PopMatrix(VALUE self)
436
491
  }
437
492
 
438
493
  static VALUE
439
- gl_PushMatrix0(void)
494
+ gl_PushMatrix0(VALUE obj)
440
495
  {
441
- glPushMatrix();
496
+ DECL_GL_FUNC_PTR(void,glPushMatrix,(void));
497
+
498
+ LOAD_GL_FUNC(glPushMatrix, NULL);
499
+ fptr_glPushMatrix();
442
500
 
443
501
  if (rb_block_given_p())
444
502
  rb_yield(Qnil);
@@ -447,26 +505,38 @@ gl_PushMatrix0(void)
447
505
  }
448
506
 
449
507
  static VALUE
450
- gl_PushMatrix(VALUE self)
508
+ gl_PushMatrix(VALUE obj)
451
509
  {
452
510
  if (rb_block_given_p())
453
- return rb_ensure(gl_PushMatrix0, (VALUE)NULL, gl_PopMatrix, self);
454
- else
455
- glPushMatrix();
511
+ return rb_ensure(gl_PushMatrix0, obj, gl_PopMatrix, obj);
512
+ else {
513
+ DECL_GL_FUNC_PTR(void,glPushMatrix,(void));
514
+ LOAD_GL_FUNC(glPushMatrix, NULL);
515
+ fptr_glPushMatrix();
516
+ }
456
517
 
457
518
  return Qnil;
458
519
  }
459
520
 
521
+ struct gl_list_args {
522
+ VALUE obj;
523
+ VALUE list;
524
+ VALUE mode;
525
+ };
526
+
460
527
  static VALUE
461
- gl_NewList0(VALUE args)
528
+ gl_NewList0(struct gl_list_args *args)
462
529
  {
463
530
  GLuint list;
464
531
  GLenum mode;
532
+ VALUE obj = args->obj;
533
+ DECL_GL_FUNC_PTR(void,glNewList,(GLuint list, GLenum mode));
465
534
 
466
- list = (GLuint)NUM2UINT(rb_ary_entry(args, 0));
467
- mode = RUBY2GLENUM(rb_ary_entry(args, 1));
535
+ LOAD_GL_FUNC(glNewList, NULL);
536
+ list = (GLuint)NUM2UINT(args->list);
537
+ mode = RUBY2GLENUM(args->mode);
468
538
 
469
- glNewList(list, mode);
539
+ fptr_glNewList(list, mode);
470
540
 
471
541
  if (rb_block_given_p())
472
542
  rb_yield(Qundef);
@@ -475,24 +545,25 @@ gl_NewList0(VALUE args)
475
545
  }
476
546
 
477
547
  static VALUE
478
- gl_EndList(VALUE self)
548
+ gl_EndList(VALUE obj)
479
549
  {
480
- glEndList();
550
+ DECL_GL_FUNC_PTR(void,glEndList,(void));
551
+
552
+ LOAD_GL_FUNC(glEndList, NULL);
553
+ fptr_glEndList();
481
554
 
482
555
  return Qnil;
483
556
  }
484
557
 
485
558
  static VALUE
486
- gl_NewList(VALUE self, VALUE list, VALUE mode)
559
+ gl_NewList(VALUE obj, VALUE list, VALUE mode)
487
560
  {
488
- VALUE args = rb_ary_new2(2);
489
- rb_ary_push(args, list);
490
- rb_ary_push(args, mode);
561
+ struct gl_list_args args = { obj, list, mode };
491
562
 
492
563
  if (rb_block_given_p())
493
- return rb_ensure(gl_NewList0, args, gl_EndList, self);
564
+ return rb_ensure(gl_NewList0, (VALUE)&args, gl_EndList, obj);
494
565
  else
495
- gl_NewList0(args);
566
+ gl_NewList0(&args);
496
567
 
497
568
  return Qnil;
498
569
  }
@@ -504,10 +575,13 @@ VALUE obj,arg1,arg2;
504
575
  GLsizei n;
505
576
  GLenum type;
506
577
  VALUE lists;
578
+ DECL_GL_FUNC_PTR(GLvoid,glCallLists,(GLsizei n, GLenum type, const GLvoid *lists));
579
+
580
+ LOAD_GL_FUNC(glCallLists, NULL);
507
581
  type = CONV_GLenum(arg1);
508
582
  lists = pack_array_or_pass_string(type,arg2);
509
583
  n = (GLsizei)RSTRING_LENINT(lists) / gltype_glformat_unit_size(type,1);
510
- glCallLists(n, type, RSTRING_PTR(lists));
584
+ fptr_glCallLists(n, type, RSTRING_PTR(lists));
511
585
  CHECK_GLERROR_FROM("glCallLists");
512
586
  return Qnil;
513
587
  }
@@ -522,14 +596,17 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6,arg7;
522
596
  GLfloat yorig;
523
597
  GLfloat xmove;
524
598
  GLfloat ymove;
599
+ DECL_GL_FUNC_PTR(void,glBitmap,(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap));
600
+
601
+ LOAD_GL_FUNC(glBitmap, NULL);
525
602
  width = (GLsizei)NUM2UINT(arg1);
526
603
  height = (GLsizei)NUM2UINT(arg2);
527
604
  xorig = (GLfloat)NUM2DBL(arg3);
528
605
  yorig = (GLfloat)NUM2DBL(arg4);
529
606
  xmove = (GLfloat)NUM2DBL(arg5);
530
607
  ymove = (GLfloat)NUM2DBL(arg6);
531
- if (CheckBufferBinding(GL_PIXEL_UNPACK_BUFFER_BINDING)) {
532
- glBitmap(width, height, xorig, yorig, xmove, ymove, (GLubyte *)NUM2SIZET(arg7));
608
+ if (CHECK_BUFFER_BINDING(GL_PIXEL_UNPACK_BUFFER_BINDING)) {
609
+ fptr_glBitmap(width, height, xorig, yorig, xmove, ymove, (GLubyte *)NUM2SIZET(arg7));
533
610
  } else {
534
611
  VALUE data;
535
612
  data = pack_array_or_pass_string(GL_UNSIGNED_BYTE,arg7);
@@ -537,7 +614,7 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6,arg7;
537
614
  if ((RSTRING_LEN(data)*8) < (width * height))
538
615
  rb_raise(rb_eArgError, "string length:%li", RSTRING_LEN(data));
539
616
 
540
- glBitmap(width, height, xorig, yorig, xmove, ymove, (const GLubyte *)RSTRING_PTR(data));
617
+ fptr_glBitmap(width, height, xorig, yorig, xmove, ymove, (const GLubyte *)RSTRING_PTR(data));
541
618
  }
542
619
  CHECK_GLERROR_FROM("glBitmap");
543
620
  return Qnil;
@@ -548,9 +625,12 @@ gl_EdgeFlagv(obj,arg1)
548
625
  VALUE obj,arg1;
549
626
  {
550
627
  GLboolean flag[1] = { GL_FALSE };
628
+ DECL_GL_FUNC_PTR(void,glEdgeFlagv,(const GLboolean *flag));
629
+
630
+ LOAD_GL_FUNC(glEdgeFlagv, NULL);
551
631
  Check_Type(arg1,T_ARRAY);
552
632
  ary2cboolean(arg1,flag,1);
553
- glEdgeFlagv(flag);
633
+ fptr_glEdgeFlagv(flag);
554
634
  CHECK_GLERROR_FROM("glEdgeFlagv");
555
635
  return Qnil;
556
636
  }
@@ -560,9 +640,12 @@ gl_Indexdv(obj,arg1)
560
640
  VALUE obj,arg1;
561
641
  {
562
642
  GLdouble c[1] = {0.0};
643
+ DECL_GL_FUNC_PTR(void,glIndexdv,(const GLdouble *c));
644
+
645
+ LOAD_GL_FUNC(glIndexdv, NULL);
563
646
  Check_Type(arg1,T_ARRAY);
564
647
  ary2cdbl(arg1,c,1);
565
- glIndexdv(c);
648
+ fptr_glIndexdv(c);
566
649
  CHECK_GLERROR_FROM("glIndexdv");
567
650
  return Qnil;
568
651
  }
@@ -572,9 +655,12 @@ gl_Indexfv(obj,arg1)
572
655
  VALUE obj,arg1;
573
656
  {
574
657
  GLfloat c[1] = { (GLfloat)0.0 };
658
+ DECL_GL_FUNC_PTR(void,glIndexfv,(const GLfloat *c));
659
+
660
+ LOAD_GL_FUNC(glIndexfv, NULL);
575
661
  Check_Type(arg1,T_ARRAY);
576
662
  ary2cflt(arg1,c,1);
577
- glIndexfv(c);
663
+ fptr_glIndexfv(c);
578
664
  CHECK_GLERROR_FROM("glIndexfv");
579
665
  return Qnil;
580
666
  }
@@ -584,9 +670,12 @@ gl_Indexiv(obj,arg1)
584
670
  VALUE obj,arg1;
585
671
  {
586
672
  GLint c[1] = {0};
673
+ DECL_GL_FUNC_PTR(void,glIndexiv,(const GLint *c));
674
+
675
+ LOAD_GL_FUNC(glIndexiv, NULL);
587
676
  Check_Type(arg1,T_ARRAY);
588
677
  ary2cint(arg1,c,1);
589
- glIndexiv(c);
678
+ fptr_glIndexiv(c);
590
679
  CHECK_GLERROR_FROM("glIndexiv");
591
680
  return Qnil;
592
681
  }
@@ -596,9 +685,12 @@ gl_Indexsv(obj,arg1)
596
685
  VALUE obj,arg1;
597
686
  {
598
687
  GLshort c[1] = {0};
688
+ DECL_GL_FUNC_PTR(void,glIndexsv,(const GLshort *c));
689
+
690
+ LOAD_GL_FUNC(glIndexsv, NULL);
599
691
  Check_Type(arg1,T_ARRAY);
600
692
  ary2cshort(arg1,c,1);
601
- glIndexsv(c);
693
+ fptr_glIndexsv(c);
602
694
  CHECK_GLERROR_FROM("glIndexsv");
603
695
  return Qnil;
604
696
  }
@@ -609,10 +701,13 @@ VALUE obj,arg1,arg2;
609
701
  {
610
702
  GLenum plane;
611
703
  GLdouble equation[4];
704
+ DECL_GL_FUNC_PTR(void,glClipPlane,(GLenum plane, const GLdouble *equation));
705
+
706
+ LOAD_GL_FUNC(glClipPlane, NULL);
612
707
  plane = (GLenum)NUM2INT(arg1);
613
708
  Check_Type(arg2,T_ARRAY);
614
709
  ary2cdbl(arg2, equation, 4);
615
- glClipPlane(plane,equation);
710
+ fptr_glClipPlane(plane,equation);
616
711
  CHECK_GLERROR_FROM("glClipPlane");
617
712
  return Qnil;
618
713
  }
@@ -623,10 +718,13 @@ VALUE obj,arg1,arg2;
623
718
  {
624
719
  GLenum pname;
625
720
  GLfloat params[4] = {(GLfloat)0.0, (GLfloat)0.0, (GLfloat)0.0, (GLfloat)0.0};
721
+ DECL_GL_FUNC_PTR(void,glFogfv,(GLenum pname, const GLfloat *params));
722
+
723
+ LOAD_GL_FUNC(glFogfv, NULL);
626
724
  pname = (GLenum)NUM2INT(arg1);
627
725
  Check_Type(arg2,T_ARRAY);
628
726
  ary2cflt(arg2,params,4);
629
- glFogfv(pname,params);
727
+ fptr_glFogfv(pname,params);
630
728
  CHECK_GLERROR_FROM("glFogfv");
631
729
  return Qnil;
632
730
  }
@@ -637,10 +735,13 @@ VALUE obj,arg1,arg2;
637
735
  {
638
736
  GLenum pname;
639
737
  GLint params[4] = {0,0,0,0};
738
+ DECL_GL_FUNC_PTR(void,glFogiv,(GLenum pname, const GLint *params));
739
+
740
+ LOAD_GL_FUNC(glFogiv, NULL);
640
741
  pname = (GLenum)NUM2INT(arg1);
641
742
  Check_Type(arg2,T_ARRAY);
642
743
  ary2cint(arg2,params,4);
643
- glFogiv(pname,params);
744
+ fptr_glFogiv(pname,params);
644
745
  CHECK_GLERROR_FROM("glFogiv");
645
746
  return Qnil;
646
747
  }
@@ -652,11 +753,14 @@ VALUE obj,arg1,arg2,arg3;
652
753
  GLenum light;
653
754
  GLenum pname;
654
755
  GLfloat params[4] = {(GLfloat)0.0, (GLfloat)0.0, (GLfloat)0.0, (GLfloat)0.0};
756
+ DECL_GL_FUNC_PTR(void,glLightfv,(GLenum light, GLenum pname, const GLfloat *params));
757
+
758
+ LOAD_GL_FUNC(glLightfv, NULL);
655
759
  light = (GLenum)NUM2INT(arg1);
656
760
  pname = (GLenum)NUM2INT(arg2);
657
761
  Check_Type(arg3,T_ARRAY);
658
762
  ary2cflt(arg3,params,4);
659
- glLightfv(light,pname,params);
763
+ fptr_glLightfv(light,pname,params);
660
764
  CHECK_GLERROR_FROM("glLightfv");
661
765
  return Qnil;
662
766
  }
@@ -668,11 +772,14 @@ VALUE obj,arg1,arg2,arg3;
668
772
  GLenum light;
669
773
  GLenum pname;
670
774
  GLint params[4]={0,0,0,0};
775
+ DECL_GL_FUNC_PTR(void,glLightiv,(GLenum light, GLenum pname, const GLint *params));
776
+
777
+ LOAD_GL_FUNC(glLightiv, NULL);
671
778
  light = (GLenum)NUM2INT(arg1);
672
779
  pname = (GLenum)NUM2INT(arg2);
673
780
  Check_Type(arg3,T_ARRAY);
674
781
  ary2cint(arg3,params,4);
675
- glLightiv(light,pname,params);
782
+ fptr_glLightiv(light,pname,params);
676
783
  CHECK_GLERROR_FROM("glLightiv");
677
784
  return Qnil;
678
785
  }
@@ -683,10 +790,13 @@ VALUE obj,arg1,arg2;
683
790
  {
684
791
  GLenum pname;
685
792
  GLfloat params[4] = {(GLfloat)0.0, (GLfloat)0.0, (GLfloat)0.0, (GLfloat)0.0};
793
+ DECL_GL_FUNC_PTR(void,glLightModelfv,(GLenum pname, const GLfloat *params));
794
+
795
+ LOAD_GL_FUNC(glLightModelfv, NULL);
686
796
  pname = (GLenum)NUM2INT(arg1);
687
797
  Check_Type(arg2,T_ARRAY);
688
798
  ary2cflt(arg2,params,4);
689
- glLightModelfv(pname,params);
799
+ fptr_glLightModelfv(pname,params);
690
800
  CHECK_GLERROR_FROM("glLightModelfv");
691
801
  return Qnil;
692
802
  }
@@ -697,10 +807,13 @@ VALUE obj,arg1,arg2;
697
807
  {
698
808
  GLenum pname;
699
809
  GLint params[4] = {0,0,0,0};
810
+ DECL_GL_FUNC_PTR(void,glLightModeliv,(GLenum pname, const GLint *params));
811
+
812
+ LOAD_GL_FUNC(glLightModeliv, NULL);
700
813
  pname = (GLenum)NUM2INT(arg1);
701
814
  Check_Type(arg2,T_ARRAY);
702
815
  ary2cint(arg2,params,4);
703
- glLightModeliv(pname,params);
816
+ fptr_glLightModeliv(pname,params);
704
817
  CHECK_GLERROR_FROM("glLightModeliv");
705
818
  return Qnil;
706
819
  }
@@ -713,11 +826,14 @@ VALUE obj,arg1,arg2,arg3;
713
826
  GLenum face;
714
827
  GLenum pname;
715
828
  GLfloat params[4] = {(GLfloat)0.0, (GLfloat)0.0, (GLfloat)0.0, (GLfloat)0.0};
829
+ DECL_GL_FUNC_PTR(void,glMaterialfv,(GLenum face, GLenum pname, const GLfloat *params));
830
+
831
+ LOAD_GL_FUNC(glMaterialfv, NULL);
716
832
  face = (GLenum)NUM2INT(arg1);
717
833
  pname = (GLenum)NUM2INT(arg2);
718
834
  Check_Type(arg3,T_ARRAY);
719
835
  ary2cflt(arg3,params,4);
720
- glMaterialfv(face,pname,params);
836
+ fptr_glMaterialfv(face,pname,params);
721
837
  CHECK_GLERROR_FROM("glMaterialfv");
722
838
  return Qnil;
723
839
  }
@@ -729,11 +845,14 @@ VALUE obj,arg1,arg2,arg3;
729
845
  GLenum face;
730
846
  GLenum pname;
731
847
  GLint params[4] = {0,0,0,0};
848
+ DECL_GL_FUNC_PTR(void,glMaterialiv,(GLenum face, GLenum pname, const GLint *params));
849
+
850
+ LOAD_GL_FUNC(glMaterialiv, NULL);
732
851
  face = (GLenum)NUM2INT(arg1);
733
852
  pname = (GLenum)NUM2INT(arg2);
734
853
  Check_Type(arg3,T_ARRAY);
735
854
  ary2cint(arg3,params,4);
736
- glMaterialiv(face,pname,params);
855
+ fptr_glMaterialiv(face,pname,params);
737
856
  CHECK_GLERROR_FROM("glMaterialiv");
738
857
  return Qnil;
739
858
  }
@@ -742,15 +861,18 @@ static VALUE
742
861
  gl_PolygonStipple(obj,arg1)
743
862
  VALUE obj,arg1;
744
863
  {
745
- if (CheckBufferBinding(GL_PIXEL_UNPACK_BUFFER_BINDING)) {
746
- glPolygonStipple((GLubyte *)NUM2SIZET(arg1));
864
+ DECL_GL_FUNC_PTR(void,glPolygonStipple,(const GLubyte *mask));
865
+
866
+ LOAD_GL_FUNC(glPolygonStipple, NULL);
867
+ if (CHECK_BUFFER_BINDING(GL_PIXEL_UNPACK_BUFFER_BINDING)) {
868
+ fptr_glPolygonStipple((GLubyte *)NUM2SIZET(arg1));
747
869
  } else {
748
870
  VALUE data;
749
871
  data = pack_array_or_pass_string(GL_UNSIGNED_BYTE,arg1);
750
872
  if (RSTRING_LEN(data) < 128)
751
873
  rb_raise(rb_eArgError, "string length:%li", RSTRING_LEN(data));
752
874
 
753
- glPolygonStipple((GLubyte *)RSTRING_PTR(data));
875
+ fptr_glPolygonStipple((GLubyte *)RSTRING_PTR(data));
754
876
  }
755
877
  CHECK_GLERROR_FROM("glPolygonStipple");
756
878
  return Qnil;
@@ -764,11 +886,14 @@ VALUE obj,arg1,arg2,arg3;
764
886
  GLenum target;
765
887
  GLenum pname;
766
888
  GLfloat params[4] = {(GLfloat)0.0, (GLfloat)0.0, (GLfloat)0.0, (GLfloat)0.0};
889
+ DECL_GL_FUNC_PTR(void,glTexParameterfv,(GLenum target, GLenum pname, const GLfloat *params));
890
+
891
+ LOAD_GL_FUNC(glTexParameterfv, NULL);
767
892
  target = (GLenum)NUM2INT(arg1);
768
893
  pname = (GLenum)NUM2INT(arg2);
769
894
  Check_Type(arg3,T_ARRAY);
770
895
  ary2cflt(arg3,params,4);
771
- glTexParameterfv(target,pname,params);
896
+ fptr_glTexParameterfv(target,pname,params);
772
897
  CHECK_GLERROR_FROM("glTexParameterfv");
773
898
  return Qnil;
774
899
  }
@@ -780,11 +905,14 @@ VALUE obj,arg1,arg2,arg3;
780
905
  GLenum target;
781
906
  GLenum pname;
782
907
  GLint params[4] = {0,0,0,0};
908
+ DECL_GL_FUNC_PTR(void,glTexParameteriv,(GLenum target, GLenum pname, const GLint *params));
909
+
910
+ LOAD_GL_FUNC(glTexParameteriv, NULL);
783
911
  target = (GLenum)NUM2INT(arg1);
784
912
  pname = (GLenum)NUM2INT(arg2);
785
913
  Check_Type(arg3,T_ARRAY);
786
914
  ary2cint(arg3,params,4);
787
- glTexParameteriv(target,pname,params);
915
+ fptr_glTexParameteriv(target,pname,params);
788
916
  CHECK_GLERROR_FROM("glTexParameteriv");
789
917
  return Qnil;
790
918
  }
@@ -801,6 +929,9 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8;
801
929
  GLenum format;
802
930
  GLenum type;
803
931
  const char *pixels;
932
+ DECL_GL_FUNC_PTR(void,glTexImage1D,(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels));
933
+
934
+ LOAD_GL_FUNC(glTexImage1D, NULL);
804
935
  target = (GLenum)NUM2INT(arg1);
805
936
  level = (GLint)NUM2INT(arg2);
806
937
  components = (GLint)NUM2INT(arg3);
@@ -809,8 +940,8 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8;
809
940
  format = (GLenum)NUM2INT(arg6);
810
941
  type = (GLenum)NUM2INT(arg7);
811
942
 
812
- if (CheckBufferBinding(GL_PIXEL_UNPACK_BUFFER_BINDING)) {
813
- glTexImage1D(target,level,components,width,border,format,type,(GLvoid *)NUM2SIZET(arg8));
943
+ if (CHECK_BUFFER_BINDING(GL_PIXEL_UNPACK_BUFFER_BINDING)) {
944
+ fptr_glTexImage1D(target,level,components,width,border,format,type,(GLvoid *)NUM2SIZET(arg8));
814
945
  CHECK_GLERROR_FROM("glTexImage1D");
815
946
  return Qnil;
816
947
  }
@@ -823,7 +954,7 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8;
823
954
  CheckDataSize(type,format,width,data);
824
955
  pixels = RSTRING_PTR(data);
825
956
  }
826
- glTexImage1D(target,level,components,width,border,format,type,pixels);
957
+ fptr_glTexImage1D(target,level,components,width,border,format,type,pixels);
827
958
  CHECK_GLERROR_FROM("glTexImage1D");
828
959
  return Qnil;
829
960
  }
@@ -841,6 +972,9 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9;
841
972
  GLenum format;
842
973
  GLenum type;
843
974
  const char *pixels;
975
+ DECL_GL_FUNC_PTR(void,glTexImage2D,(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels));
976
+
977
+ LOAD_GL_FUNC(glTexImage2D, NULL);
844
978
  target = (GLenum)NUM2INT(arg1);
845
979
  level = (GLint)NUM2INT(arg2);
846
980
  components = (GLint)NUM2INT(arg3);
@@ -850,8 +984,8 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9;
850
984
  format = (GLenum)NUM2INT(arg7);
851
985
  type = (GLenum)NUM2INT(arg8);
852
986
 
853
- if (CheckBufferBinding(GL_PIXEL_UNPACK_BUFFER_BINDING)) {
854
- glTexImage2D(target,level,components,width,height,border,format,type,(GLvoid *)NUM2SIZET(arg9));
987
+ if (CHECK_BUFFER_BINDING(GL_PIXEL_UNPACK_BUFFER_BINDING)) {
988
+ fptr_glTexImage2D(target,level,components,width,height,border,format,type,(GLvoid *)NUM2SIZET(arg9));
855
989
  CHECK_GLERROR_FROM("glTexImage2D");
856
990
  return Qnil;
857
991
  }
@@ -864,7 +998,7 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9;
864
998
  CheckDataSize(type,format,width*height,data);
865
999
  pixels = RSTRING_PTR(data);
866
1000
  }
867
- glTexImage2D(target,level,components,width,height,border,format,type,pixels);
1001
+ fptr_glTexImage2D(target,level,components,width,height,border,format,type,pixels);
868
1002
  CHECK_GLERROR_FROM("glTexImage2D");
869
1003
  return Qnil;
870
1004
  }
@@ -876,11 +1010,14 @@ VALUE obj,arg1,arg2,arg3;
876
1010
  GLenum target;
877
1011
  GLenum pname;
878
1012
  GLfloat params[4] = {(GLfloat)0.0, (GLfloat)0.0, (GLfloat)0.0, (GLfloat)0.0};
1013
+ DECL_GL_FUNC_PTR(void,glTexEnvfv,(GLenum target, GLenum pname, const GLfloat *params));
1014
+
1015
+ LOAD_GL_FUNC(glTexEnvfv, NULL);
879
1016
  target = (GLenum)NUM2INT(arg1);
880
1017
  pname = (GLenum)NUM2INT(arg2);
881
1018
  Check_Type(arg3,T_ARRAY);
882
1019
  ary2cflt(arg3,params,4);
883
- glTexEnvfv(target,pname,params);
1020
+ fptr_glTexEnvfv(target,pname,params);
884
1021
  CHECK_GLERROR_FROM("glTexEnvfv");
885
1022
  return Qnil;
886
1023
  }
@@ -892,11 +1029,14 @@ VALUE obj,arg1,arg2,arg3;
892
1029
  GLenum target;
893
1030
  GLenum pname;
894
1031
  GLint params[4] = {0,0,0,0};
1032
+ DECL_GL_FUNC_PTR(void,glTexEnviv,(GLenum target, GLenum pname, const GLint *params));
1033
+
1034
+ LOAD_GL_FUNC(glTexEnviv, NULL);
895
1035
  target = (GLenum)NUM2INT(arg1);
896
1036
  pname = (GLenum)NUM2INT(arg2);
897
1037
  Check_Type(arg3,T_ARRAY);
898
1038
  ary2cint(arg3,params,4);
899
- glTexEnviv(target,pname,params);
1039
+ fptr_glTexEnviv(target,pname,params);
900
1040
  CHECK_GLERROR_FROM("glTexEnviv");
901
1041
  return Qnil;
902
1042
  }
@@ -909,11 +1049,14 @@ VALUE obj,arg1,arg2,arg3;
909
1049
  GLenum coord;
910
1050
  GLenum pname;
911
1051
  GLdouble params[4] = {0.0,0.0,0.0,0.0};
1052
+ DECL_GL_FUNC_PTR(void,glTexGendv,(GLenum coord, GLenum pname, const GLdouble *params));
1053
+
1054
+ LOAD_GL_FUNC(glTexGendv, NULL);
912
1055
  coord = (GLenum)NUM2INT(arg1);
913
1056
  pname = (GLenum)NUM2INT(arg2);
914
1057
  Check_Type(arg3,T_ARRAY);
915
1058
  ary2cdbl(arg3,params,4);
916
- glTexGendv(coord,pname,params);
1059
+ fptr_glTexGendv(coord,pname,params);
917
1060
  CHECK_GLERROR_FROM("glTexGendv");
918
1061
  return Qnil;
919
1062
  }
@@ -926,11 +1069,14 @@ VALUE obj,arg1,arg2,arg3;
926
1069
  GLenum coord;
927
1070
  GLenum pname;
928
1071
  GLfloat params[4] = {(GLfloat)0.0, (GLfloat)0.0, (GLfloat)0.0, (GLfloat)0.0};
1072
+ DECL_GL_FUNC_PTR(void,glTexGenfv,(GLenum coord, GLenum pname, const GLfloat *params));
1073
+
1074
+ LOAD_GL_FUNC(glTexGenfv, NULL);
929
1075
  coord = (GLenum)NUM2INT(arg1);
930
1076
  pname = (GLenum)NUM2INT(arg2);
931
1077
  Check_Type(arg3,T_ARRAY);
932
1078
  ary2cflt(arg3,params,4);
933
- glTexGenfv(coord,pname,params);
1079
+ fptr_glTexGenfv(coord,pname,params);
934
1080
  CHECK_GLERROR_FROM("glTexGenfv");
935
1081
  return Qnil;
936
1082
  }
@@ -943,42 +1089,53 @@ VALUE obj,arg1,arg2,arg3;
943
1089
  GLenum coord;
944
1090
  GLenum pname;
945
1091
  GLint params[4] = {0,0,0,0};
1092
+ DECL_GL_FUNC_PTR(void,glTexGeniv,(GLenum coord, GLenum pname, const GLint *params));
1093
+
1094
+ LOAD_GL_FUNC(glTexGeniv, NULL);
946
1095
  coord = (GLenum)NUM2INT(arg1);
947
1096
  pname = (GLenum)NUM2INT(arg2);
948
1097
  Check_Type(arg3,T_ARRAY);
949
1098
  ary2cint(arg3,params,4);
950
- glTexGeniv(coord,pname,params);
1099
+ fptr_glTexGeniv(coord,pname,params);
951
1100
  CHECK_GLERROR_FROM("glTexGeniv");
952
1101
  return Qnil;
953
1102
  }
954
- static VALUE g_current_feed_buffer;
955
1103
  static VALUE
956
1104
  gl_FeedbackBuffer(obj,arg1,arg2)
957
1105
  VALUE obj,arg1,arg2;
958
1106
  {
959
1107
  GLsizei size;
960
1108
  GLenum type;
1109
+ VALUE current_feed_buffer;
1110
+ DECL_GL_FUNC_PTR(void,glFeedbackBuffer,(GLsizei size, GLenum type, GLfloat *buffer));
1111
+
1112
+ LOAD_GL_FUNC(glFeedbackBuffer, NULL);
961
1113
  size = (GLsizei)NUM2UINT(arg1);
962
1114
  type = (GLenum)NUM2INT(arg2);
963
- g_current_feed_buffer = allocate_buffer_with_string(sizeof(GLfloat)*size);
964
- rb_str_freeze(g_current_feed_buffer);
965
- glFeedbackBuffer(size, type, (GLfloat*)RSTRING_PTR(g_current_feed_buffer));
1115
+ current_feed_buffer = allocate_buffer_with_string(sizeof(GLfloat)*size);
1116
+ rb_str_freeze(current_feed_buffer);
1117
+ fptr_glFeedbackBuffer(size, type, (GLfloat*)RSTRING_PTR(current_feed_buffer));
966
1118
  CHECK_GLERROR_FROM("glFeedbackBuffer");
967
- return g_current_feed_buffer;
1119
+ SET_GLIMPL_VARIABLE(current_feed_buffer, current_feed_buffer);
1120
+ return current_feed_buffer;
968
1121
  }
969
1122
 
970
- static VALUE g_current_sel_buffer;
971
1123
  static VALUE
972
1124
  gl_SelectBuffer(obj,arg1)
973
1125
  VALUE obj,arg1;
974
1126
  {
975
1127
  GLsizei size;
1128
+ VALUE current_sel_buffer;
1129
+ DECL_GL_FUNC_PTR(void,glSelectBuffer,(GLsizei size, GLuint *buffer));
1130
+
1131
+ LOAD_GL_FUNC(glSelectBuffer, NULL);
976
1132
  size = (GLsizei)NUM2UINT(arg1);
977
- g_current_sel_buffer = allocate_buffer_with_string(sizeof(GLuint)*size);
978
- rb_str_freeze(g_current_sel_buffer);
979
- glSelectBuffer(size, (GLuint*)RSTRING_PTR(g_current_sel_buffer));
1133
+ current_sel_buffer = allocate_buffer_with_string(sizeof(GLuint)*size);
1134
+ rb_str_freeze(current_sel_buffer);
1135
+ fptr_glSelectBuffer(size, (GLuint*)RSTRING_PTR(current_sel_buffer));
980
1136
  CHECK_GLERROR_FROM("glSelectBuffer");
981
- return g_current_sel_buffer;
1137
+ SET_GLIMPL_VARIABLE(current_sel_buffer, current_sel_buffer);
1138
+ return current_sel_buffer;
982
1139
  }
983
1140
 
984
1141
 
@@ -994,7 +1151,9 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6;
994
1151
  GLdouble *points;
995
1152
 
996
1153
  VALUE work_ary;
1154
+ DECL_GL_FUNC_PTR(void,glMap1d,(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points));
997
1155
 
1156
+ LOAD_GL_FUNC(glMap1d, NULL);
998
1157
  target = (GLenum)NUM2INT(arg1);
999
1158
  u1 = (GLdouble)NUM2DBL(arg2);
1000
1159
  u2 = (GLdouble)NUM2DBL(arg3);
@@ -1003,7 +1162,7 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6;
1003
1162
  points = ALLOC_N(GLdouble, order*stride);
1004
1163
  work_ary = rb_funcall(arg6,rb_intern("flatten"),0);
1005
1164
  ary2cdbl(work_ary, points, order*stride);
1006
- glMap1d(target, u1, u2, stride, order, points);
1165
+ fptr_glMap1d(target, u1, u2, stride, order, points);
1007
1166
  xfree(points);
1008
1167
  CHECK_GLERROR_FROM("glMap1d");
1009
1168
  return Qnil;
@@ -1021,7 +1180,9 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6;
1021
1180
  GLfloat *points;
1022
1181
 
1023
1182
  VALUE work_ary;
1183
+ DECL_GL_FUNC_PTR(void,glMap1f,(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points));
1024
1184
 
1185
+ LOAD_GL_FUNC(glMap1f, NULL);
1025
1186
  target = (GLenum)NUM2INT(arg1);
1026
1187
  u1 = (GLfloat)NUM2DBL(arg2);
1027
1188
  u2 = (GLfloat)NUM2DBL(arg3);
@@ -1030,7 +1191,7 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6;
1030
1191
  points = ALLOC_N(GLfloat, order*stride);
1031
1192
  work_ary = rb_funcall(arg6,rb_intern("flatten"),0);
1032
1193
  ary2cflt(work_ary, points, order*stride);
1033
- glMap1f(target, u1, u2, stride, order, points);
1194
+ fptr_glMap1f(target, u1, u2, stride, order, points);
1034
1195
  xfree(points);
1035
1196
  CHECK_GLERROR_FROM("glMap1f");
1036
1197
  return Qnil;
@@ -1052,7 +1213,9 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10;
1052
1213
  GLdouble *points;
1053
1214
 
1054
1215
  VALUE work_ary;
1216
+ DECL_GL_FUNC_PTR(void,glMap2d,(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points));
1055
1217
 
1218
+ LOAD_GL_FUNC(glMap2d, NULL);
1056
1219
  target = (GLenum)NUM2INT(arg1);
1057
1220
  u1 = (GLdouble)NUM2INT(arg2);
1058
1221
  u2 = (GLdouble)NUM2INT(arg3);
@@ -1065,7 +1228,7 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10;
1065
1228
  points = ALLOC_N(GLdouble, MAX(ustride*uorder, vstride*vorder));
1066
1229
  work_ary = rb_funcall(arg10,rb_intern("flatten"),0);
1067
1230
  ary2cdbl(work_ary, points, MAX(ustride*uorder, vstride*vorder));
1068
- glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
1231
+ fptr_glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
1069
1232
  xfree(points);
1070
1233
  CHECK_GLERROR_FROM("glMap2d");
1071
1234
  return Qnil;
@@ -1087,7 +1250,9 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10;
1087
1250
  GLfloat *points;
1088
1251
 
1089
1252
  VALUE work_ary;
1253
+ DECL_GL_FUNC_PTR(void,glMap2f,(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points));
1090
1254
 
1255
+ LOAD_GL_FUNC(glMap2f, NULL);
1091
1256
  target = (GLenum)NUM2INT(arg1);
1092
1257
  u1 = (GLfloat)NUM2INT(arg2);
1093
1258
  u2 = (GLfloat)NUM2INT(arg3);
@@ -1100,7 +1265,7 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10;
1100
1265
  points = ALLOC_N(GLfloat, MAX(ustride*uorder, vstride*vorder));
1101
1266
  work_ary = rb_funcall(arg10,rb_intern("flatten"),0);
1102
1267
  ary2cflt(work_ary, points, MAX(ustride*uorder, vstride*vorder));
1103
- glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
1268
+ fptr_glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
1104
1269
  xfree(points);
1105
1270
  CHECK_GLERROR_FROM("glMap2f");
1106
1271
  return Qnil;
@@ -1111,9 +1276,12 @@ gl_EvalCoord1dv(obj,arg1)
1111
1276
  VALUE obj,arg1;
1112
1277
  {
1113
1278
  GLdouble params[1] = {0.0};
1279
+ DECL_GL_FUNC_PTR(void,glEvalCoord1dv,(const GLdouble *u));
1280
+
1281
+ LOAD_GL_FUNC(glEvalCoord1dv, NULL);
1114
1282
  Check_Type(arg1,T_ARRAY);
1115
1283
  ary2cdbl(arg1,params,1);
1116
- glEvalCoord1dv(params);
1284
+ fptr_glEvalCoord1dv(params);
1117
1285
  CHECK_GLERROR_FROM("glEvalCoord1dv");
1118
1286
  return Qnil;
1119
1287
  }
@@ -1123,9 +1291,12 @@ gl_EvalCoord1fv(obj,arg1)
1123
1291
  VALUE obj,arg1;
1124
1292
  {
1125
1293
  GLfloat params[1] = {(GLfloat)0.0};
1294
+ DECL_GL_FUNC_PTR(void,glEvalCoord1fv,(const GLfloat *u));
1295
+
1296
+ LOAD_GL_FUNC(glEvalCoord1fv, NULL);
1126
1297
  Check_Type(arg1,T_ARRAY);
1127
1298
  ary2cflt(arg1,params,1);
1128
- glEvalCoord1fv(params);
1299
+ fptr_glEvalCoord1fv(params);
1129
1300
  CHECK_GLERROR_FROM("glEvalCoord1fv");
1130
1301
  return Qnil;
1131
1302
  }
@@ -1135,9 +1306,12 @@ gl_EvalCoord2dv(obj,arg1)
1135
1306
  VALUE obj,arg1;
1136
1307
  {
1137
1308
  GLdouble params[2] = {0.0,0.0};
1309
+ DECL_GL_FUNC_PTR(void,glEvalCoord2dv,(const GLdouble *u));
1310
+
1311
+ LOAD_GL_FUNC(glEvalCoord2dv, NULL);
1138
1312
  Check_Type(arg1,T_ARRAY);
1139
1313
  ary2cdbl(arg1,params,2);
1140
- glEvalCoord2dv(params);
1314
+ fptr_glEvalCoord2dv(params);
1141
1315
  CHECK_GLERROR_FROM("glEvalCoord2fv");
1142
1316
  return Qnil;
1143
1317
  }
@@ -1147,9 +1321,12 @@ gl_EvalCoord2fv(obj,arg1)
1147
1321
  VALUE obj,arg1;
1148
1322
  {
1149
1323
  GLfloat params[2] = {(GLfloat)0.0,(GLfloat)0.0};
1324
+ DECL_GL_FUNC_PTR(void,glEvalCoord2fv,(const GLfloat *u));
1325
+
1326
+ LOAD_GL_FUNC(glEvalCoord2fv, NULL);
1150
1327
  Check_Type(arg1,T_ARRAY);
1151
1328
  ary2cflt(arg1,params,2);
1152
- glEvalCoord2fv(params);
1329
+ fptr_glEvalCoord2fv(params);
1153
1330
  CHECK_GLERROR_FROM("glEvalCoord2fv");
1154
1331
  return Qnil;
1155
1332
  }
@@ -1166,25 +1343,27 @@ VALUE obj; \
1166
1343
  _vartype_ *values; \
1167
1344
  GLsizei size; \
1168
1345
  VALUE args[4]; \
1346
+ DECL_GL_FUNC_PTR(void,glPixelMap##_type_##v,(GLenum map, GLsizei mapsize, const _vartype_ *values)); \
1347
+ LOAD_GL_FUNC(glPixelMap##_type_##v, NULL); \
1169
1348
  switch(rb_scan_args(argc, argv, "21", &args[0], &args[1], &args[2])) { \
1170
1349
  default: \
1171
1350
  case 2: \
1172
- if (CheckBufferBinding(GL_PIXEL_UNPACK_BUFFER_BINDING)) \
1351
+ if (CHECK_BUFFER_BINDING(GL_PIXEL_UNPACK_BUFFER_BINDING)) \
1173
1352
  rb_raise(rb_eArgError, "Pixel unpack buffer bound, but offset argument missing"); \
1174
1353
  map = (GLenum)NUM2INT(args[0]); \
1175
1354
  Check_Type(args[1],T_ARRAY); \
1176
1355
  size = (int)RARRAY_LENINT(args[1]); \
1177
1356
  values = ALLOC_N(_vartype_,size); \
1178
1357
  _convert_(args[1],values,size); \
1179
- glPixelMap##_type_##v(map,size,values); \
1358
+ fptr_glPixelMap##_type_##v(map,size,values); \
1180
1359
  xfree(values); \
1181
1360
  break; \
1182
1361
  case 3: \
1183
- if (!CheckBufferBinding(GL_PIXEL_UNPACK_BUFFER_BINDING)) \
1362
+ if (!CHECK_BUFFER_BINDING(GL_PIXEL_UNPACK_BUFFER_BINDING)) \
1184
1363
  rb_raise(rb_eArgError, "Pixel unpack buffer not bound"); \
1185
1364
  map = (GLenum)NUM2INT(args[0]); \
1186
1365
  size = (GLsizei)NUM2INT(args[1]); \
1187
- glPixelMap##_type_##v(map,size,(GLvoid *)NUM2SIZET(args[2])); \
1366
+ fptr_glPixelMap##_type_##v(map,size,(GLvoid *)NUM2SIZET(args[2])); \
1188
1367
  break; \
1189
1368
  } \
1190
1369
  CHECK_GLERROR_FROM("glPixelMap" #_type_ "v"); \
@@ -1212,6 +1391,9 @@ VALUE obj;
1212
1391
  VALUE pixels;
1213
1392
  VALUE args[7];
1214
1393
  int numargs;
1394
+ DECL_GL_FUNC_PTR(void,glReadPixels,(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels));
1395
+
1396
+ LOAD_GL_FUNC(glReadPixels, NULL);
1215
1397
  numargs = rb_scan_args(argc, argv, "61", &args[0], &args[1], &args[2], &args[3], &args[4], &args[5], &args[6]);
1216
1398
  x = (GLint)NUM2INT(args[0]);
1217
1399
  y = (GLint)NUM2INT(args[1]);
@@ -1223,20 +1405,20 @@ VALUE obj;
1223
1405
  switch(numargs) {
1224
1406
  default:
1225
1407
  case 6:
1226
- if (CheckBufferBinding(GL_PIXEL_PACK_BUFFER_BINDING))
1408
+ if (CHECK_BUFFER_BINDING(GL_PIXEL_PACK_BUFFER_BINDING))
1227
1409
  rb_raise(rb_eArgError, "Pixel pack buffer bound, but offset argument missing");
1228
1410
  pixels = allocate_buffer_with_string(GetDataSize(type,format,width*height));
1229
1411
  FORCE_PIXEL_STORE_MODE
1230
- glReadPixels(x,y,width,height,format,type,(GLvoid*)RSTRING_PTR(pixels));
1412
+ fptr_glReadPixels(x,y,width,height,format,type,(GLvoid*)RSTRING_PTR(pixels));
1231
1413
  RESTORE_PIXEL_STORE_MODE
1232
1414
  CHECK_GLERROR_FROM("glReadPixels");
1233
1415
  return pixels;
1234
1416
  break;
1235
1417
  case 7:
1236
- if (!CheckBufferBinding(GL_PIXEL_PACK_BUFFER_BINDING))
1418
+ if (!CHECK_BUFFER_BINDING(GL_PIXEL_PACK_BUFFER_BINDING))
1237
1419
  rb_raise(rb_eArgError, "Pixel pack buffer not bound");
1238
1420
  FORCE_PIXEL_STORE_MODE
1239
- glReadPixels(x,y,width,height,format,type,(GLvoid*)NUM2SIZET(args[6]));
1421
+ fptr_glReadPixels(x,y,width,height,format,type,(GLvoid*)NUM2SIZET(args[6]));
1240
1422
  RESTORE_PIXEL_STORE_MODE
1241
1423
  CHECK_GLERROR_FROM("glReadPixels");
1242
1424
  return Qnil;
@@ -1253,18 +1435,21 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5;
1253
1435
  GLenum format;
1254
1436
  GLenum type;
1255
1437
  const char *pixels;
1438
+ DECL_GL_FUNC_PTR(void,glDrawPixels,(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels));
1439
+
1440
+ LOAD_GL_FUNC(glDrawPixels, NULL);
1256
1441
  width = (GLsizei)NUM2UINT(arg1);
1257
1442
  height = (GLsizei)NUM2UINT(arg2);
1258
1443
  format = (GLenum)NUM2INT(arg3);
1259
1444
  type = (GLenum)NUM2INT(arg4);
1260
- if (CheckBufferBinding(GL_PIXEL_UNPACK_BUFFER_BINDING)) {
1261
- glDrawPixels(width,height,format,type,(GLvoid *)NUM2SIZET(arg5));
1445
+ if (CHECK_BUFFER_BINDING(GL_PIXEL_UNPACK_BUFFER_BINDING)) {
1446
+ fptr_glDrawPixels(width,height,format,type,(GLvoid *)NUM2SIZET(arg5));
1262
1447
  } else {
1263
1448
  VALUE data;
1264
1449
  data = pack_array_or_pass_string(type,arg5);
1265
1450
  CheckDataSize(type,format,width*height,data);
1266
1451
  pixels = RSTRING_PTR(data);
1267
- glDrawPixels(width,height,format,type,pixels);
1452
+ fptr_glDrawPixels(width,height,format,type,pixels);
1268
1453
  }
1269
1454
  CHECK_GLERROR_FROM("glDrawPixels");
1270
1455
  return Qnil;
@@ -1278,8 +1463,11 @@ VALUE obj,arg1;
1278
1463
  GLdouble equation[4] = {0.0,0.0,0.0,0.0};
1279
1464
  VALUE retary;
1280
1465
  int i;
1466
+ DECL_GL_FUNC_PTR(void,glGetClipPlane,(GLenum plane, GLdouble *equation));
1467
+
1468
+ LOAD_GL_FUNC(glGetClipPlane, NULL);
1281
1469
  plane = (GLenum)NUM2INT(arg1);
1282
- glGetClipPlane(plane,equation);
1470
+ fptr_glGetClipPlane(plane,equation);
1283
1471
  retary = rb_ary_new2(4);
1284
1472
  for(i=0;i<4;i++)
1285
1473
  rb_ary_push(retary, rb_float_new(equation[i]));
@@ -1297,6 +1485,8 @@ VALUE obj,arg1; \
1297
1485
  VALUE ary, ary2; \
1298
1486
  int i,j; \
1299
1487
  _type_ items[64]; \
1488
+ DECL_GL_FUNC_PTR(void,glGet##_name_##v,(GLenum pname, _type_ *params)); \
1489
+ LOAD_GL_FUNC(glGet##_name_##v, NULL); \
1300
1490
  pname = NUM2INT(arg1); \
1301
1491
  switch(pname) { \
1302
1492
  case GL_ACCUM_CLEAR_VALUE: \
@@ -1398,7 +1588,7 @@ VALUE obj,arg1; \
1398
1588
  case GL_PIXEL_TRANSFORM_2D_MATRIX_EXT: \
1399
1589
  case GL_MODELVIEW1_MATRIX_EXT: \
1400
1590
  case GL_CURRENT_MATRIX_NV: \
1401
- glGet##_name_##v(pname, items); \
1591
+ fptr_glGet##_name_##v(pname, items); \
1402
1592
  ary = rb_ary_new2(4); \
1403
1593
  for (i = 0; i < 4; i++) { \
1404
1594
  ary2 = rb_ary_new2(4); \
@@ -1409,21 +1599,25 @@ VALUE obj,arg1; \
1409
1599
  CHECK_GLERROR_FROM("glGet" #_name_ "v"); \
1410
1600
  return ary; \
1411
1601
  case GL_POLYGON_STIPPLE: \
1412
- glGet##_name_##v(pname, items); \
1602
+ fptr_glGet##_name_##v(pname, items); \
1413
1603
  CHECK_GLERROR_FROM("glGet" #_name_ "v"); \
1414
1604
  return rb_str_new((const char*)items, 32); \
1415
1605
  case GL_COMPRESSED_TEXTURE_FORMATS: \
1416
- glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &nitems); \
1417
- CHECK_GLERROR_FROM("glGetIntegerv"); \
1418
- if (nitems<=0||nitems>64) \
1419
- return INT2NUM(0); \
1606
+ { \
1607
+ DECL_GL_FUNC_PTR(void,glGetIntegerv,(GLenum pname, GLint *params)); \
1608
+ LOAD_GL_FUNC(glGetIntegerv, NULL); \
1609
+ fptr_glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &nitems); \
1610
+ CHECK_GLERROR_FROM("glGetIntegerv"); \
1611
+ if (nitems<=0||nitems>64) \
1612
+ return INT2NUM(0); \
1613
+ } \
1420
1614
  break; \
1421
1615
  default: /* size=1 */ \
1422
- glGet##_name_##v(pname, items); \
1616
+ fptr_glGet##_name_##v(pname, items); \
1423
1617
  CHECK_GLERROR_FROM("glGet" #_name_ "v"); \
1424
1618
  return _conv_(items[0]); \
1425
1619
  } \
1426
- glGet##_name_##v(pname, items); \
1620
+ fptr_glGet##_name_##v(pname, items); \
1427
1621
  ary = rb_ary_new2(nitems); \
1428
1622
  for (i = 0; i < nitems; i++) \
1429
1623
  rb_ary_push(ary, _conv_(items[i])); \
@@ -1447,6 +1641,9 @@ VALUE obj,arg1,arg2;
1447
1641
  GLenum pname;
1448
1642
  GLsizei size;
1449
1643
  GLfloat params[4] = {(GLfloat)0.0, (GLfloat)0.0, (GLfloat)0.0, (GLfloat)0.0};
1644
+ DECL_GL_FUNC_PTR(void,glGetLightfv,(GLenum light, GLenum pname, GLfloat *params));
1645
+
1646
+ LOAD_GL_FUNC(glGetLightfv, NULL);
1450
1647
  light = (GLenum)NUM2INT(arg1);
1451
1648
  pname = (GLenum)NUM2INT(arg2);
1452
1649
  switch(pname) {
@@ -1470,7 +1667,7 @@ VALUE obj,arg1,arg2;
1470
1667
  rb_raise(rb_eArgError, "unknown pname:%d",pname);
1471
1668
  break; /* not reached */
1472
1669
  }
1473
- glGetLightfv(light,pname,params);
1670
+ fptr_glGetLightfv(light,pname,params);
1474
1671
  RET_ARRAY_OR_SINGLE("glGetLightfv", size, rb_float_new, params);
1475
1672
  }
1476
1673
 
@@ -1482,6 +1679,9 @@ VALUE obj,arg1,arg2;
1482
1679
  GLenum pname;
1483
1680
  GLsizei size;
1484
1681
  GLint params[4] = {0,0,0,0};
1682
+ DECL_GL_FUNC_PTR(void,glGetLightiv,(GLenum light, GLenum pname, GLint *params));
1683
+
1684
+ LOAD_GL_FUNC(glGetLightiv, NULL);
1485
1685
  light = (GLenum)NUM2INT(arg1);
1486
1686
  pname = (GLenum)NUM2INT(arg2);
1487
1687
  switch(pname) {
@@ -1505,7 +1705,7 @@ VALUE obj,arg1,arg2;
1505
1705
  rb_raise(rb_eArgError, "unknown pname:%d",pname);
1506
1706
  break; /* not reached */
1507
1707
  }
1508
- glGetLightiv(light,pname,params);
1708
+ fptr_glGetLightiv(light,pname,params);
1509
1709
  RET_ARRAY_OR_SINGLE("glGetLightiv", size, INT2NUM, params);
1510
1710
  }
1511
1711
 
@@ -1521,6 +1721,8 @@ VALUE obj,arg1,arg2; \
1521
1721
  int size=0; \
1522
1722
  _type_ *points; \
1523
1723
  GLint order[2] = {0,0}; /* for GL_COEFF, [order] or [uorder,vorder] (MAP1/MAP2) */ \
1724
+ DECL_GL_FUNC_PTR(void,gl##_name_,(GLenum target, GLenum query, _type_ *v)); \
1725
+ LOAD_GL_FUNC(gl##_name_, NULL); \
1524
1726
  target = (GLenum)NUM2INT(arg1); \
1525
1727
  query = (GLenum)NUM2INT(arg2); \
1526
1728
  switch(target) { \
@@ -1550,19 +1752,23 @@ VALUE obj,arg1,arg2; \
1550
1752
  case GL_ORDER: size = dims; break; \
1551
1753
  case GL_DOMAIN: size = dims*2; break; \
1552
1754
  case GL_COEFF: \
1553
- glGetMapiv(target,GL_ORDER,order); \
1554
- CHECK_GLERROR_FROM("glGetMapiv"); \
1555
- if (dims==1) \
1556
- size = order[0] * pointsize; \
1557
- else \
1558
- size = (order[0]*order[1]) * pointsize; \
1755
+ { \
1756
+ DECL_GL_FUNC_PTR(void,glGetMapiv,(GLenum target, GLenum query, GLint *v)); \
1757
+ LOAD_GL_FUNC(glGetMapiv, NULL); \
1758
+ fptr_glGetMapiv(target,GL_ORDER,order); \
1759
+ CHECK_GLERROR_FROM("glGetMapiv"); \
1760
+ if (dims==1) \
1761
+ size = order[0] * pointsize; \
1762
+ else \
1763
+ size = (order[0]*order[1]) * pointsize; \
1764
+ } \
1559
1765
  break; \
1560
1766
  default: \
1561
1767
  rb_raise(rb_eArgError, "unknown target:%d",target); \
1562
1768
  break; /* not reached */ \
1563
1769
  } \
1564
1770
  points = ALLOC_N(_type_,size); \
1565
- gl##_name_(target,query,points); \
1771
+ fptr_gl##_name_(target,query,points); \
1566
1772
  \
1567
1773
  RET_ARRAY_OR_SINGLE_FREE("gl" #_name_, size, RETCONV_##_type_, points); \
1568
1774
  }
@@ -1580,6 +1786,9 @@ VALUE obj,arg1,arg2;
1580
1786
  GLenum pname;
1581
1787
  GLfloat params[4] = {(GLfloat)0.0, (GLfloat)0.0, (GLfloat)0.0, (GLfloat)0.0};
1582
1788
  int size;
1789
+ DECL_GL_FUNC_PTR(void,glGetMaterialfv,(GLenum face, GLenum pname, GLfloat *params));
1790
+
1791
+ LOAD_GL_FUNC(glGetMaterialfv, NULL);
1583
1792
  face = (GLenum)NUM2INT(arg1);
1584
1793
  pname = (GLenum)NUM2INT(arg2);
1585
1794
  switch(pname) {
@@ -1599,7 +1808,7 @@ VALUE obj,arg1,arg2;
1599
1808
  rb_raise(rb_eArgError, "unknown pname:%d",pname);
1600
1809
  break; /* not reached */
1601
1810
  }
1602
- glGetMaterialfv(face,pname,params);
1811
+ fptr_glGetMaterialfv(face,pname,params);
1603
1812
  RET_ARRAY_OR_SINGLE("glGetMaterialfv", size, rb_float_new, params);
1604
1813
  }
1605
1814
 
@@ -1611,6 +1820,9 @@ VALUE obj,arg1,arg2;
1611
1820
  GLenum pname;
1612
1821
  GLint params[4] = {0,0,0,0};
1613
1822
  int size;
1823
+ DECL_GL_FUNC_PTR(void,glGetMaterialiv,(GLenum face, GLenum pname, GLint *params));
1824
+
1825
+ LOAD_GL_FUNC(glGetMaterialiv, NULL);
1614
1826
  face = (GLenum)NUM2INT(arg1);
1615
1827
  pname = (GLenum)NUM2INT(arg2);
1616
1828
  switch(pname) {
@@ -1630,7 +1842,7 @@ VALUE obj,arg1,arg2;
1630
1842
  rb_raise(rb_eArgError, "unknown pname:%d",pname);
1631
1843
  break; /* not reached */
1632
1844
  }
1633
- glGetMaterialiv(face,pname,params);
1845
+ fptr_glGetMaterialiv(face,pname,params);
1634
1846
  RET_ARRAY_OR_SINGLE("glGetMaterialiv", size, INT2NUM, params);
1635
1847
  }
1636
1848
 
@@ -1646,10 +1858,12 @@ VALUE obj; \
1646
1858
  GLint size = 0; \
1647
1859
  _vartype_ *values; \
1648
1860
  VALUE args[2]; \
1861
+ DECL_GL_FUNC_PTR(void,glGetPixelMap##_type_##v,(GLenum map, _vartype_ *values)); \
1862
+ LOAD_GL_FUNC(glGetPixelMap##_type_##v, NULL); \
1649
1863
  switch (rb_scan_args(argc, argv, "11", &args[0], &args[1])) { \
1650
1864
  default: \
1651
1865
  case 1: \
1652
- if (CheckBufferBinding(GL_PIXEL_PACK_BUFFER_BINDING)) \
1866
+ if (CHECK_BUFFER_BINDING(GL_PIXEL_PACK_BUFFER_BINDING)) \
1653
1867
  rb_raise(rb_eArgError, \
1654
1868
  "Pixel pack buffer bound, but offset argument missing"); \
1655
1869
  \
@@ -1669,19 +1883,23 @@ VALUE obj; \
1669
1883
  rb_raise(rb_eArgError, "unknown map:%d",map); \
1670
1884
  break; \
1671
1885
  } \
1672
- glGetIntegerv(map_size,&size); \
1886
+ { \
1887
+ DECL_GL_FUNC_PTR(void,glGetIntegerv,(GLenum pname, GLint *params)); \
1888
+ LOAD_GL_FUNC(glGetIntegerv, NULL); \
1889
+ fptr_glGetIntegerv(map_size,&size); \
1890
+ } \
1673
1891
  CHECK_GLERROR_FROM("glGetIntegerv"); \
1674
1892
  values = ALLOC_N(_vartype_,size); \
1675
- glGetPixelMap##_type_##v(map,values); \
1893
+ fptr_glGetPixelMap##_type_##v(map,values); \
1676
1894
  RET_ARRAY_OR_SINGLE_FREE("glGetPixelMap" #_type_ "v", size, _convert_, \
1677
1895
  values); \
1678
1896
  break; \
1679
1897
  case 2: \
1680
- if (!CheckBufferBinding(GL_PIXEL_PACK_BUFFER_BINDING)) \
1898
+ if (!CHECK_BUFFER_BINDING(GL_PIXEL_PACK_BUFFER_BINDING)) \
1681
1899
  rb_raise(rb_eArgError, "Pixel pack buffer not bound"); \
1682
1900
  \
1683
1901
  map = (GLenum)NUM2INT(args[0]); \
1684
- glGetPixelMap##_type_##v(map,(GLvoid*)NUM2SIZET(args[1])); \
1902
+ fptr_glGetPixelMap##_type_##v(map,(GLvoid*)NUM2SIZET(args[1])); \
1685
1903
  CHECK_GLERROR_FROM("glGetPixelMap" #_type_ "v"); \
1686
1904
  return Qnil; \
1687
1905
  } \
@@ -1700,21 +1918,24 @@ VALUE obj;
1700
1918
  {
1701
1919
  VALUE args[1];
1702
1920
  GLubyte mask[128];
1921
+ DECL_GL_FUNC_PTR(void,glGetPolygonStipple,(GLubyte *mask));
1922
+
1923
+ LOAD_GL_FUNC(glGetPolygonStipple, NULL);
1703
1924
  switch(rb_scan_args(argc, argv, "01", &args[0])) {
1704
1925
  default:
1705
1926
  case 0:
1706
- if (CheckBufferBinding(GL_PIXEL_PACK_BUFFER_BINDING))
1927
+ if (CHECK_BUFFER_BINDING(GL_PIXEL_PACK_BUFFER_BINDING))
1707
1928
  rb_raise(rb_eArgError, "Pixel pack buffer bound, but offset argument missing");
1708
1929
  memset(mask, 0x0, sizeof(GLubyte)*128);
1709
1930
  FORCE_PIXEL_STORE_MODE
1710
- glGetPolygonStipple(mask);
1931
+ fptr_glGetPolygonStipple(mask);
1711
1932
  RESTORE_PIXEL_STORE_MODE
1712
1933
  CHECK_GLERROR_FROM("glGetPolygonStipple");
1713
1934
  return rb_str_new((const char*)mask, 128);
1714
1935
  case 1:
1715
- if (!CheckBufferBinding(GL_PIXEL_PACK_BUFFER_BINDING))
1936
+ if (!CHECK_BUFFER_BINDING(GL_PIXEL_PACK_BUFFER_BINDING))
1716
1937
  rb_raise(rb_eArgError, "Pixel pack buffer not bound");
1717
- glGetPolygonStipple((GLvoid *)NUM2SIZET(args[0]));
1938
+ fptr_glGetPolygonStipple((GLvoid *)NUM2SIZET(args[0]));
1718
1939
  CHECK_GLERROR_FROM("glGetPolygonStipple");
1719
1940
  return Qnil;
1720
1941
  }
@@ -1726,8 +1947,11 @@ VALUE obj,arg1;
1726
1947
  {
1727
1948
  GLenum name;
1728
1949
  const GLubyte *ret;
1950
+ DECL_GL_FUNC_PTR(const GLubyte *,glGetString,(GLenum name));
1951
+
1952
+ LOAD_GL_FUNC(glGetString, NULL);
1729
1953
  name = (GLenum)NUM2INT(arg1);
1730
- ret = glGetString(name);
1954
+ ret = fptr_glGetString(name);
1731
1955
  CHECK_GLERROR_FROM("glGetString");
1732
1956
  return rb_str_new2((const char*)ret);
1733
1957
  }
@@ -1741,6 +1965,8 @@ VALUE obj,arg1,arg2; \
1741
1965
  GLenum pname; \
1742
1966
  _type_ params[4] = {(_type_)0.0, (_type_)0.0, (_type_)0.0, (_type_)0.0}; \
1743
1967
  int size; \
1968
+ DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLenum target, GLenum pname, _type_ *params)); \
1969
+ LOAD_GL_FUNC(gl##_name_, NULL); \
1744
1970
  target = (GLenum)NUM2INT(arg1); \
1745
1971
  pname = (GLenum)NUM2INT(arg2); \
1746
1972
  switch(pname) { \
@@ -1757,7 +1983,7 @@ VALUE obj,arg1,arg2; \
1757
1983
  size = 1; \
1758
1984
  break; \
1759
1985
  } \
1760
- gl##_name_(target,pname,params); \
1986
+ fptr_gl##_name_(target,pname,params); \
1761
1987
  RET_ARRAY_OR_SINGLE("gl" #_name_, size, RETCONV_##_type_, params); \
1762
1988
  }
1763
1989
 
@@ -1774,6 +2000,8 @@ VALUE obj,arg1,arg2; \
1774
2000
  GLenum pname; \
1775
2001
  _type_ params[4] = {(_type_)0.0, (_type_)0.0, (_type_)0.0, (_type_)0.0}; \
1776
2002
  int size; \
2003
+ DECL_GL_FUNC_PTR(GLvoid,gl##_name_,(GLenum coord, GLenum pname, _type_ *params)); \
2004
+ LOAD_GL_FUNC(gl##_name_, NULL); \
1777
2005
  coord = (GLenum)NUM2INT(arg1); \
1778
2006
  pname = (GLenum)NUM2INT(arg2); \
1779
2007
  switch(pname) { \
@@ -1785,7 +2013,7 @@ VALUE obj,arg1,arg2; \
1785
2013
  size = 1; \
1786
2014
  break; \
1787
2015
  } \
1788
- gl##_name_(coord,pname,params); \
2016
+ fptr_gl##_name_(coord,pname,params); \
1789
2017
  RET_ARRAY_OR_SINGLE("gl" #_name_, size, RETCONV_##_type_, params); \
1790
2018
  }
1791
2019
 
@@ -1812,6 +2040,9 @@ VALUE obj;
1812
2040
  VALUE pixels;
1813
2041
  VALUE args[5];
1814
2042
  int numargs;
2043
+ DECL_GL_FUNC_PTR(void,glGetTexImage,(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels));
2044
+
2045
+ LOAD_GL_FUNC(glGetTexImage, NULL);
1815
2046
  numargs = rb_scan_args(argc, argv, "41", &args[0], &args[1], &args[2], &args[3], &args[4]);
1816
2047
  tex = (GLenum)NUM2INT(args[0]);
1817
2048
  lod = (GLint)NUM2INT(args[1]);
@@ -1820,55 +2051,59 @@ VALUE obj;
1820
2051
  switch(numargs) {
1821
2052
  default:
1822
2053
  case 4:
1823
- if (CheckBufferBinding(GL_PIXEL_PACK_BUFFER_BINDING))
1824
- rb_raise(rb_eArgError, "Pixel pack buffer bound, but offset argument missing");
1825
-
1826
- size = 1;
1827
- switch(tex) {
1828
- case GL_TEXTURE_4D_SGIS:
1829
- glGetTexLevelParameteriv(tex,lod,GL_TEXTURE_4DSIZE_SGIS,&size4d);
1830
- size *= size4d;
1831
- /* fall through */
1832
- case GL_TEXTURE_3D:
1833
- case GL_TEXTURE_1D_STACK_MESAX:
1834
- case GL_TEXTURE_2D_STACK_MESAX:
1835
- glGetTexLevelParameteriv(tex,lod,GL_TEXTURE_DEPTH,&depth);
1836
- size *= depth;
1837
- /* fall through */
1838
- case GL_TEXTURE_2D:
1839
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
1840
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
1841
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
1842
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
1843
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
1844
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
1845
- case GL_TEXTURE_RECTANGLE_ARB:
1846
- case GL_DETAIL_TEXTURE_2D_SGIS:
1847
- glGetTexLevelParameteriv(tex,lod,GL_TEXTURE_HEIGHT,&height);
1848
- size *= height;
1849
- /* fall through */
1850
- case GL_TEXTURE_1D:
1851
- glGetTexLevelParameteriv(tex,lod,GL_TEXTURE_WIDTH,&width);
1852
- size *= width;
1853
- break;
1854
- default:
1855
- rb_raise(rb_eArgError, "Target type not supported");
2054
+ {
2055
+ DECL_GL_FUNC_PTR(void,glGetTexLevelParameteriv,(GLenum target, GLint level, GLenum pname, GLint *params));
2056
+ LOAD_GL_FUNC(glGetTexLevelParameteriv, NULL);
2057
+ if (CHECK_BUFFER_BINDING(GL_PIXEL_PACK_BUFFER_BINDING))
2058
+ rb_raise(rb_eArgError, "Pixel pack buffer bound, but offset argument missing");
2059
+
2060
+ size = 1;
2061
+ switch(tex) {
2062
+ case GL_TEXTURE_4D_SGIS:
2063
+ fptr_glGetTexLevelParameteriv(tex,lod,GL_TEXTURE_4DSIZE_SGIS,&size4d);
2064
+ size *= size4d;
2065
+ /* fall through */
2066
+ case GL_TEXTURE_3D:
2067
+ case GL_TEXTURE_1D_STACK_MESAX:
2068
+ case GL_TEXTURE_2D_STACK_MESAX:
2069
+ fptr_glGetTexLevelParameteriv(tex,lod,GL_TEXTURE_DEPTH,&depth);
2070
+ size *= depth;
2071
+ /* fall through */
2072
+ case GL_TEXTURE_2D:
2073
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
2074
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
2075
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
2076
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
2077
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
2078
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
2079
+ case GL_TEXTURE_RECTANGLE_ARB:
2080
+ case GL_DETAIL_TEXTURE_2D_SGIS:
2081
+ fptr_glGetTexLevelParameteriv(tex,lod,GL_TEXTURE_HEIGHT,&height);
2082
+ size *= height;
2083
+ /* fall through */
2084
+ case GL_TEXTURE_1D:
2085
+ fptr_glGetTexLevelParameteriv(tex,lod,GL_TEXTURE_WIDTH,&width);
2086
+ size *= width;
2087
+ break;
2088
+ default:
2089
+ rb_raise(rb_eArgError, "Target type not supported");
2090
+ }
2091
+ CHECK_GLERROR_FROM("glGetTexLevelParameteriv");
2092
+ pixels = allocate_buffer_with_string(GetDataSize(type,format,size));
2093
+
2094
+ FORCE_PIXEL_STORE_MODE
2095
+ fptr_glGetTexImage(tex,lod,format,type,(GLvoid*)RSTRING_PTR(pixels));
2096
+ RESTORE_PIXEL_STORE_MODE
2097
+ CHECK_GLERROR_FROM("glGetTexImage");
2098
+ return pixels;
1856
2099
  }
1857
- CHECK_GLERROR_FROM("glGetTexLevelParameteriv");
1858
- pixels = allocate_buffer_with_string(GetDataSize(type,format,size));
1859
-
1860
- FORCE_PIXEL_STORE_MODE
1861
- glGetTexImage(tex,lod,format,type,(GLvoid*)RSTRING_PTR(pixels));
1862
- RESTORE_PIXEL_STORE_MODE
1863
- CHECK_GLERROR_FROM("glGetTexImage");
1864
- return pixels;
1865
2100
  break;
1866
2101
  case 5:
1867
- if (!CheckBufferBinding(GL_PIXEL_PACK_BUFFER_BINDING))
2102
+ if (!CHECK_BUFFER_BINDING(GL_PIXEL_PACK_BUFFER_BINDING))
1868
2103
  rb_raise(rb_eArgError, "Pixel pack buffer not bound");
1869
2104
 
1870
2105
  FORCE_PIXEL_STORE_MODE
1871
- glGetTexImage(tex,lod,format,type,(GLvoid*)NUM2SIZET(args[4]));
2106
+ fptr_glGetTexImage(tex,lod,format,type,(GLvoid*)NUM2SIZET(args[4]));
1872
2107
  RESTORE_PIXEL_STORE_MODE
1873
2108
  CHECK_GLERROR_FROM("glGetTexImage");
1874
2109
  return Qnil;
@@ -1883,6 +2118,9 @@ VALUE obj,arg1,arg2;
1883
2118
  GLenum pname;
1884
2119
  GLfloat params[4] = {(GLfloat)0.0, (GLfloat)0.0, (GLfloat)0.0, (GLfloat)0.0};
1885
2120
  int size;
2121
+ DECL_GL_FUNC_PTR(void,glGetTexParameterfv,(GLenum target, GLenum pname, GLfloat *params));
2122
+
2123
+ LOAD_GL_FUNC(glGetTexParameterfv, NULL);
1886
2124
  target = (GLenum)NUM2INT(arg1);
1887
2125
  pname = (GLenum)NUM2INT(arg2);
1888
2126
  switch(pname) {
@@ -1896,7 +2134,7 @@ VALUE obj,arg1,arg2;
1896
2134
  size = 1;
1897
2135
  break;
1898
2136
  }
1899
- glGetTexParameterfv(target,pname,params);
2137
+ fptr_glGetTexParameterfv(target,pname,params);
1900
2138
  RET_ARRAY_OR_SINGLE("glGetTexParameterfv", size, RETCONV_GLfloat, params);
1901
2139
  }
1902
2140
 
@@ -1908,6 +2146,9 @@ VALUE obj,arg1,arg2;
1908
2146
  GLenum pname;
1909
2147
  GLint params[4] = {0,0,0,0};
1910
2148
  int size;
2149
+ DECL_GL_FUNC_PTR(void,glGetTexParameteriv,(GLenum target, GLenum pname, GLint *params));
2150
+
2151
+ LOAD_GL_FUNC(glGetTexParameteriv, NULL);
1911
2152
  target = (GLenum)NUM2INT(arg1);
1912
2153
  pname = (GLenum)NUM2INT(arg2);
1913
2154
  switch(pname) {
@@ -1921,7 +2162,7 @@ VALUE obj,arg1,arg2;
1921
2162
  size = 1;
1922
2163
  break;
1923
2164
  }
1924
- glGetTexParameteriv(target,pname,params);
2165
+ fptr_glGetTexParameteriv(target,pname,params);
1925
2166
  RET_ARRAY_OR_SINGLE_BOOL("glGetTexParameteriv", size, cond_GLBOOL2RUBY,
1926
2167
  pname, params);
1927
2168
  }
@@ -1934,10 +2175,13 @@ VALUE obj,arg1,arg2,arg3;
1934
2175
  GLint level;
1935
2176
  GLenum pname;
1936
2177
  GLfloat params = (GLfloat)0.0;
2178
+ DECL_GL_FUNC_PTR(void,glGetTexLevelParameterfv,(GLenum target, GLint level, GLenum pname, GLfloat *params));
2179
+
2180
+ LOAD_GL_FUNC(glGetTexLevelParameterfv, NULL);
1937
2181
  target = (GLenum)NUM2INT(arg1);
1938
2182
  level = (GLint)NUM2INT(arg2);
1939
2183
  pname = (GLenum)NUM2INT(arg3);
1940
- glGetTexLevelParameterfv(target,level,pname,&params);
2184
+ fptr_glGetTexLevelParameterfv(target,level,pname,&params);
1941
2185
  CHECK_GLERROR_FROM("glGetTexLevelParameterfv");
1942
2186
  return RETCONV_GLfloat(params);
1943
2187
  }
@@ -1950,10 +2194,13 @@ VALUE obj,arg1,arg2,arg3;
1950
2194
  GLint level;
1951
2195
  GLenum pname;
1952
2196
  GLint params = 0;
2197
+ DECL_GL_FUNC_PTR(void,glGetTexLevelParameteriv,(GLenum target, GLint level, GLenum pname, GLint *params));
2198
+
2199
+ LOAD_GL_FUNC(glGetTexLevelParameteriv, NULL);
1953
2200
  target = (GLenum)NUM2INT(arg1);
1954
2201
  level = (GLint)NUM2INT(arg2);
1955
2202
  pname = (GLenum)NUM2INT(arg3);
1956
- glGetTexLevelParameteriv(target,level,pname,&params);
2203
+ fptr_glGetTexLevelParameteriv(target,level,pname,&params);
1957
2204
  CHECK_GLERROR_FROM("glGetTexLevelParameteriv");
1958
2205
  return cond_GLBOOL2RUBY(pname,params);
1959
2206
  }
@@ -1964,8 +2211,11 @@ gl_LoadMatrixf(obj,arg1)
1964
2211
  VALUE obj,arg1;
1965
2212
  {
1966
2213
  GLfloat m[4*4];
2214
+ DECL_GL_FUNC_PTR(void,glLoadMatrixf,(const GLfloat *m));
2215
+
2216
+ LOAD_GL_FUNC(glLoadMatrixf, NULL);
1967
2217
  ary2cmatfloat(arg1, m, 4, 4);
1968
- glLoadMatrixf(m);
2218
+ fptr_glLoadMatrixf(m);
1969
2219
  CHECK_GLERROR_FROM("glLoadMatrixf");
1970
2220
  return Qnil;
1971
2221
  }
@@ -1975,8 +2225,11 @@ gl_LoadMatrixd(obj,arg1)
1975
2225
  VALUE obj,arg1;
1976
2226
  {
1977
2227
  GLdouble m[4*4];
2228
+ DECL_GL_FUNC_PTR(void,glLoadMatrixd,(const GLdouble *m));
2229
+
2230
+ LOAD_GL_FUNC(glLoadMatrixd, NULL);
1978
2231
  ary2cmatdouble(arg1, m, 4, 4);
1979
- glLoadMatrixd(m);
2232
+ fptr_glLoadMatrixd(m);
1980
2233
  CHECK_GLERROR_FROM("glLoadMatrixd");
1981
2234
  return Qnil;
1982
2235
  }
@@ -1986,8 +2239,11 @@ gl_MultMatrixf(obj,arg1)
1986
2239
  VALUE obj,arg1;
1987
2240
  {
1988
2241
  GLfloat m[4*4];
2242
+ DECL_GL_FUNC_PTR(void,glMultMatrixf,(const GLfloat *m));
2243
+
2244
+ LOAD_GL_FUNC(glMultMatrixf, NULL);
1989
2245
  ary2cmatfloat(arg1, m, 4, 4);
1990
- glMultMatrixf(m);
2246
+ fptr_glMultMatrixf(m);
1991
2247
  CHECK_GLERROR_FROM("glMultMatrixf");
1992
2248
  return Qnil;
1993
2249
  }
@@ -1997,21 +2253,16 @@ gl_MultMatrixd(obj,arg1)
1997
2253
  VALUE obj,arg1;
1998
2254
  {
1999
2255
  GLdouble m[4*4];
2256
+ DECL_GL_FUNC_PTR(void,glMultMatrixd,(const GLdouble *m));
2257
+
2258
+ LOAD_GL_FUNC(glMultMatrixd, NULL);
2000
2259
  ary2cmatdouble(arg1, m, 4, 4);
2001
- glMultMatrixd(m);
2260
+ fptr_glMultMatrixd(m);
2002
2261
  CHECK_GLERROR_FROM("glMultMatrixd");
2003
2262
  return Qnil;
2004
2263
  }
2005
2264
 
2006
2265
 
2007
- static VALUE g_Vertex_ptr;
2008
- static VALUE g_Normal_ptr;
2009
- static VALUE g_Color_ptr;
2010
- static VALUE g_Index_ptr;
2011
- static VALUE g_TexCoord_ptr;
2012
- static VALUE g_EdgeFlag_ptr;
2013
- VALUE g_FogCoord_ptr; /* OpenGL 1.4 */
2014
- VALUE g_SecondaryColor_ptr; /* OpenGL 1.4 */
2015
2266
  #define POINTER_FUNC(_func_) \
2016
2267
  static VALUE \
2017
2268
  gl_##_func_##Pointer(obj, arg1, arg2, arg3, arg4) \
@@ -2020,18 +2271,20 @@ VALUE obj, arg1, arg2, arg3, arg4; \
2020
2271
  GLint size; \
2021
2272
  GLenum type; \
2022
2273
  GLsizei stride; \
2274
+ DECL_GL_FUNC_PTR(GLvoid,gl##_func_##Pointer,(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)); \
2275
+ LOAD_GL_FUNC(gl##_func_##Pointer, NULL); \
2023
2276
  size = (GLint)NUM2INT(arg1); \
2024
2277
  type = (GLenum)NUM2INT(arg2); \
2025
2278
  stride = (GLsizei)NUM2UINT(arg3); \
2026
- if (CheckBufferBinding(GL_ARRAY_BUFFER_BINDING)) { \
2027
- g_##_func_##_ptr = arg4; \
2028
- gl##_func_##Pointer(size, type, stride, (const GLvoid*)NUM2SIZET(arg4)); \
2279
+ if (CHECK_BUFFER_BINDING(GL_ARRAY_BUFFER_BINDING)) { \
2280
+ SET_GLIMPL_VARIABLE(_func_##_ptr, arg4); \
2281
+ fptr_gl##_func_##Pointer(size, type, stride, (const GLvoid*)NUM2SIZET(arg4)); \
2029
2282
  } else { \
2030
2283
  VALUE data; \
2031
2284
  data = pack_array_or_pass_string(type,arg4); \
2032
2285
  rb_str_freeze(data); \
2033
- g_##_func_##_ptr = data; \
2034
- gl##_func_##Pointer(size, type, stride, (const GLvoid*)RSTRING_PTR(data)); \
2286
+ SET_GLIMPL_VARIABLE(_func_##_ptr, data); \
2287
+ fptr_gl##_func_##Pointer(size, type, stride, (const GLvoid*)RSTRING_PTR(data)); \
2035
2288
  } \
2036
2289
  CHECK_GLERROR_FROM("gl" #_func_ "Pointer"); \
2037
2290
  return Qnil; \
@@ -2050,15 +2303,18 @@ VALUE obj,arg1,arg2,arg3,arg4;
2050
2303
  GLenum mode;
2051
2304
  GLsizei count;
2052
2305
  GLenum type;
2306
+ DECL_GL_FUNC_PTR(void,glDrawElements,(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices));
2307
+
2308
+ LOAD_GL_FUNC(glDrawElements, NULL);
2053
2309
  mode = (GLenum)NUM2INT(arg1);
2054
2310
  count = (GLsizei)NUM2UINT(arg2);
2055
2311
  type = (GLenum)NUM2INT(arg3);
2056
- if (CheckBufferBinding(GL_ELEMENT_ARRAY_BUFFER_BINDING)) {
2057
- glDrawElements(mode, count, type, (const GLvoid*)NUM2SIZET(arg4));
2312
+ if (CHECK_BUFFER_BINDING(GL_ELEMENT_ARRAY_BUFFER_BINDING)) {
2313
+ fptr_glDrawElements(mode, count, type, (const GLvoid*)NUM2SIZET(arg4));
2058
2314
  } else {
2059
2315
  VALUE data;
2060
2316
  data = pack_array_or_pass_string(type,arg4);
2061
- glDrawElements(mode, count, type, (const GLvoid*)RSTRING_PTR(data));
2317
+ fptr_glDrawElements(mode, count, type, (const GLvoid*)RSTRING_PTR(data));
2062
2318
  }
2063
2319
  CHECK_GLERROR_FROM("glDrawElements");
2064
2320
  return Qnil;
@@ -2069,16 +2325,19 @@ gl_EdgeFlagPointer(obj,arg1,arg2)
2069
2325
  VALUE obj,arg1,arg2;
2070
2326
  {
2071
2327
  GLsizei stride;
2328
+ DECL_GL_FUNC_PTR(void,glEdgeFlagPointer,(GLsizei stride, const GLvoid *ptr));
2329
+
2330
+ LOAD_GL_FUNC(glEdgeFlagPointer, NULL);
2072
2331
  stride = (GLsizei)NUM2UINT(arg1);
2073
- if (CheckBufferBinding(GL_ARRAY_BUFFER_BINDING)) {
2074
- g_EdgeFlag_ptr = arg2;
2075
- glEdgeFlagPointer(stride, (const GLvoid*) NUM2SIZET(arg2));
2332
+ if (CHECK_BUFFER_BINDING(GL_ARRAY_BUFFER_BINDING)) {
2333
+ SET_GLIMPL_VARIABLE(EdgeFlag_ptr, arg2);
2334
+ fptr_glEdgeFlagPointer(stride, (const GLvoid*) NUM2SIZET(arg2));
2076
2335
  } else {
2077
2336
  VALUE data;
2078
2337
  data = pack_array_or_pass_string(GL_UNSIGNED_BYTE,arg2);
2079
2338
  rb_str_freeze(data);
2080
- g_EdgeFlag_ptr = data;
2081
- glEdgeFlagPointer(stride, (const GLvoid*)RSTRING_PTR(data));
2339
+ SET_GLIMPL_VARIABLE(EdgeFlag_ptr, data);
2340
+ fptr_glEdgeFlagPointer(stride, (const GLvoid*)RSTRING_PTR(data));
2082
2341
  }
2083
2342
  CHECK_GLERROR_FROM("glEdgeFlagPointer");
2084
2343
  return Qnil;
@@ -2089,28 +2348,29 @@ gl_GetPointerv(obj,arg1)
2089
2348
  VALUE obj,arg1;
2090
2349
  {
2091
2350
  GLenum pname;
2351
+
2092
2352
  pname = (GLenum)NUM2INT(arg1);
2093
2353
  switch (pname) {
2094
2354
  case GL_VERTEX_ARRAY_POINTER:
2095
- return g_Vertex_ptr;
2355
+ return GET_GLIMPL_VARIABLE(Vertex_ptr);
2096
2356
  case GL_NORMAL_ARRAY_POINTER:
2097
- return g_Normal_ptr;
2357
+ return GET_GLIMPL_VARIABLE(Normal_ptr);
2098
2358
  case GL_COLOR_ARRAY_POINTER:
2099
- return g_Color_ptr;
2359
+ return GET_GLIMPL_VARIABLE(Color_ptr);
2100
2360
  case GL_INDEX_ARRAY_POINTER:
2101
- return g_Index_ptr;
2361
+ return GET_GLIMPL_VARIABLE(Index_ptr);
2102
2362
  case GL_TEXTURE_COORD_ARRAY_POINTER:
2103
- return g_TexCoord_ptr;
2363
+ return GET_GLIMPL_VARIABLE(TexCoord_ptr);
2104
2364
  case GL_EDGE_FLAG_ARRAY_POINTER:
2105
- return g_EdgeFlag_ptr;
2365
+ return GET_GLIMPL_VARIABLE(EdgeFlag_ptr);
2106
2366
  case GL_FOG_COORD_ARRAY_POINTER:
2107
- return g_FogCoord_ptr;
2367
+ return GET_GLIMPL_VARIABLE(FogCoord_ptr);
2108
2368
  case GL_SECONDARY_COLOR_ARRAY_POINTER:
2109
- return g_SecondaryColor_ptr;
2369
+ return GET_GLIMPL_VARIABLE(SecondaryColor_ptr);
2110
2370
  case GL_FEEDBACK_BUFFER_POINTER:
2111
- return g_current_feed_buffer;
2371
+ return GET_GLIMPL_VARIABLE(current_feed_buffer);
2112
2372
  case GL_SELECTION_BUFFER_POINTER:
2113
- return g_current_sel_buffer;
2373
+ return GET_GLIMPL_VARIABLE(current_sel_buffer);
2114
2374
  default:
2115
2375
  rb_raise(rb_eArgError, "Invalid pname %d",pname);
2116
2376
  break; /* not reached */
@@ -2124,16 +2384,19 @@ VALUE obj,arg1,arg2,arg3;
2124
2384
  {
2125
2385
  GLenum type;
2126
2386
  GLsizei stride;
2387
+ DECL_GL_FUNC_PTR(void,glIndexPointer,(GLenum type, GLsizei stride, const GLvoid *ptr));
2388
+
2389
+ LOAD_GL_FUNC(glIndexPointer, NULL);
2127
2390
  type = (GLenum)NUM2INT(arg1);
2128
2391
  stride = (GLsizei)NUM2UINT(arg2);
2129
- if (CheckBufferBinding(GL_ARRAY_BUFFER_BINDING)) {
2130
- g_Index_ptr = arg3;
2131
- glIndexPointer(type, stride, (const GLvoid*)NUM2SIZET(arg3));
2392
+ if (CHECK_BUFFER_BINDING(GL_ARRAY_BUFFER_BINDING)) {
2393
+ SET_GLIMPL_VARIABLE(Index_ptr, arg3);
2394
+ fptr_glIndexPointer(type, stride, (const GLvoid*)NUM2SIZET(arg3));
2132
2395
  } else {
2133
2396
  VALUE data;
2134
2397
  data = pack_array_or_pass_string(type,arg3);
2135
- g_Index_ptr = data;
2136
- glIndexPointer(type, stride, (const GLvoid*)RSTRING_PTR(data));
2398
+ SET_GLIMPL_VARIABLE(Index_ptr, data);
2399
+ fptr_glIndexPointer(type, stride, (const GLvoid*)RSTRING_PTR(data));
2137
2400
  }
2138
2401
  CHECK_GLERROR_FROM("glIndexPointer");
2139
2402
  return Qnil;
@@ -2146,12 +2409,15 @@ VALUE obj,arg1,arg2,arg3;
2146
2409
  GLenum format;
2147
2410
  GLsizei stride;
2148
2411
  VALUE data;
2412
+ DECL_GL_FUNC_PTR(void,glInterleavedArrays,(GLenum format, GLsizei stride, const GLvoid *pointer));
2413
+
2414
+ LOAD_GL_FUNC(glInterleavedArrays, NULL);
2149
2415
  format = (GLenum)NUM2INT(arg1);
2150
2416
  stride = (GLsizei)NUM2UINT(arg2);
2151
2417
  /* FIXME: add support for GL_C4UB_V2F,GL_C4UB_V3F, GL_T2F_C4UB_V3 */
2152
2418
  data = pack_array_or_pass_string(GL_FLOAT,arg3);
2153
2419
  rb_str_freeze(data);
2154
- glInterleavedArrays(format, stride, (const GLvoid*)RSTRING_PTR(data));
2420
+ fptr_glInterleavedArrays(format, stride, (const GLvoid*)RSTRING_PTR(data));
2155
2421
  CHECK_GLERROR_FROM("glInterleavedArrays");
2156
2422
  return Qnil;
2157
2423
  }
@@ -2162,17 +2428,20 @@ VALUE obj,arg1,arg2,arg3;
2162
2428
  {
2163
2429
  GLenum type;
2164
2430
  GLsizei stride;
2431
+ DECL_GL_FUNC_PTR(void,glNormalPointer,(GLenum type, GLsizei stride, const GLvoid *ptr));
2432
+
2433
+ LOAD_GL_FUNC(glNormalPointer, NULL);
2165
2434
  type = (GLenum)NUM2INT(arg1);
2166
2435
  stride = (GLsizei)NUM2UINT(arg2);
2167
- if (CheckBufferBinding(GL_ARRAY_BUFFER_BINDING)) {
2168
- g_Normal_ptr = arg3;
2169
- glNormalPointer(type, stride, (const GLvoid*)NUM2SIZET(arg3));
2436
+ if (CHECK_BUFFER_BINDING(GL_ARRAY_BUFFER_BINDING)) {
2437
+ SET_GLIMPL_VARIABLE(Normal_ptr, arg3);
2438
+ fptr_glNormalPointer(type, stride, (const GLvoid*)NUM2SIZET(arg3));
2170
2439
  } else {
2171
2440
  VALUE data;
2172
2441
  data = pack_array_or_pass_string(type,arg3);
2173
2442
  rb_str_freeze(data);
2174
- g_Normal_ptr = data;
2175
- glNormalPointer(type, stride, (const GLvoid*)RSTRING_PTR(data));
2443
+ SET_GLIMPL_VARIABLE(Normal_ptr, data);
2444
+ fptr_glNormalPointer(type, stride, (const GLvoid*)RSTRING_PTR(data));
2176
2445
  }
2177
2446
  CHECK_GLERROR_FROM("glNormalPointer");
2178
2447
  return Qnil;
@@ -2190,6 +2459,9 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6,arg7;
2190
2459
  GLenum format;
2191
2460
  GLenum type;
2192
2461
  VALUE data;
2462
+ DECL_GL_FUNC_PTR(void,glTexSubImage1D,(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels));
2463
+
2464
+ LOAD_GL_FUNC(glTexSubImage1D, NULL);
2193
2465
  target = (GLenum)NUM2INT(arg1);
2194
2466
  level = (GLint)NUM2INT(arg2);
2195
2467
  xoffset = (GLint)NUM2INT(arg3);
@@ -2197,8 +2469,8 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6,arg7;
2197
2469
  format = (GLenum)NUM2INT(arg5);
2198
2470
  type = (GLenum)NUM2INT(arg6);
2199
2471
 
2200
- if (CheckBufferBinding(GL_PIXEL_UNPACK_BUFFER_BINDING)) {
2201
- glTexSubImage1D(target,level,xoffset,width,format,type,(GLvoid *)NUM2SIZET(arg7));
2472
+ if (CHECK_BUFFER_BINDING(GL_PIXEL_UNPACK_BUFFER_BINDING)) {
2473
+ fptr_glTexSubImage1D(target,level,xoffset,width,format,type,(GLvoid *)NUM2SIZET(arg7));
2202
2474
  CHECK_GLERROR_FROM("glTexSubImage1D");
2203
2475
  return Qnil;
2204
2476
  }
@@ -2206,7 +2478,7 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6,arg7;
2206
2478
  data = pack_array_or_pass_string(type,arg7);
2207
2479
  CheckDataSize(type,format,width,data);
2208
2480
 
2209
- glTexSubImage1D(target,level,xoffset,width,format,type,RSTRING_PTR(data));
2481
+ fptr_glTexSubImage1D(target,level,xoffset,width,format,type,RSTRING_PTR(data));
2210
2482
  CHECK_GLERROR_FROM("glTexSubImage1D");
2211
2483
  return Qnil;
2212
2484
  }
@@ -2224,6 +2496,9 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9;
2224
2496
  GLenum format;
2225
2497
  GLenum type;
2226
2498
  VALUE data;
2499
+ DECL_GL_FUNC_PTR(void,glTexSubImage2D,(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels));
2500
+
2501
+ LOAD_GL_FUNC(glTexSubImage2D, NULL);
2227
2502
  target = (GLenum)NUM2INT(arg1);
2228
2503
  level = (GLint)NUM2INT(arg2);
2229
2504
  xoffset = (GLint)NUM2INT(arg3);
@@ -2233,8 +2508,8 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9;
2233
2508
  format = (GLenum)NUM2INT(arg7);
2234
2509
  type = (GLenum)NUM2INT(arg8);
2235
2510
 
2236
- if (CheckBufferBinding(GL_PIXEL_UNPACK_BUFFER_BINDING)) {
2237
- glTexSubImage2D(target,level,xoffset,yoffset,width,height,format,type,(GLvoid *)NUM2SIZET(arg9));
2511
+ if (CHECK_BUFFER_BINDING(GL_PIXEL_UNPACK_BUFFER_BINDING)) {
2512
+ fptr_glTexSubImage2D(target,level,xoffset,yoffset,width,height,format,type,(GLvoid *)NUM2SIZET(arg9));
2238
2513
  CHECK_GLERROR_FROM("glTexSubImage2D");
2239
2514
  return Qnil;
2240
2515
  }
@@ -2242,7 +2517,7 @@ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9;
2242
2517
  data = pack_array_or_pass_string(type,arg9);
2243
2518
  CheckDataSize(type,format,width*height,data);
2244
2519
 
2245
- glTexSubImage2D(target,level,xoffset,yoffset,width,height,format,type,RSTRING_PTR(data));
2520
+ fptr_glTexSubImage2D(target,level,xoffset,yoffset,width,height,format,type,RSTRING_PTR(data));
2246
2521
  CHECK_GLERROR_FROM("glTexSubImage2D");
2247
2522
  return Qnil;
2248
2523
  }
@@ -2258,12 +2533,15 @@ VALUE obj,arg1;
2258
2533
  VALUE retary;
2259
2534
  VALUE ary;
2260
2535
  int i;
2536
+ DECL_GL_FUNC_PTR(GLboolean,glAreTexturesResident,(GLsizei n, const GLuint *textures, GLboolean *residences));
2537
+
2538
+ LOAD_GL_FUNC(glAreTexturesResident, NULL);
2261
2539
  ary = rb_Array(arg1);
2262
2540
  size = (int)RARRAY_LENINT(ary);
2263
2541
  textures = ALLOC_N(GLuint,size);
2264
2542
  residences = ALLOC_N(GLboolean,size);
2265
2543
  ary2cuint(ary,textures,size);
2266
- r = glAreTexturesResident(size,textures,residences);
2544
+ r = fptr_glAreTexturesResident(size,textures,residences);
2267
2545
  retary = rb_ary_new2(size);
2268
2546
  if (r==GL_TRUE) { /* all are resident */
2269
2547
  for(i=0;i<size;i++)
@@ -2288,6 +2566,9 @@ VALUE obj,arg1,arg2;
2288
2566
  GLuint *textures;
2289
2567
  GLclampf *priorities;
2290
2568
  GLsizei size;
2569
+ DECL_GL_FUNC_PTR(void,glPrioritizeTextures,(GLsizei n, const GLuint *textures, const GLclampf *priorities));
2570
+
2571
+ LOAD_GL_FUNC(glPrioritizeTextures, NULL);
2291
2572
  Check_Type(arg1,T_ARRAY);
2292
2573
  Check_Type(arg2,T_ARRAY);
2293
2574
  if ((size = (GLsizei)RARRAY_LENINT(arg1)) != (GLsizei)RARRAY_LENINT(arg2))
@@ -2296,7 +2577,7 @@ VALUE obj,arg1,arg2;
2296
2577
  priorities = ALLOC_N(GLclampf,size);
2297
2578
  ary2cuint(arg1,textures,size);
2298
2579
  ary2cflt(arg2,priorities,size);
2299
- glPrioritizeTextures(size,textures,priorities);
2580
+ fptr_glPrioritizeTextures(size,textures,priorities);
2300
2581
  xfree(textures);
2301
2582
  xfree(priorities);
2302
2583
  CHECK_GLERROR_FROM("glPrioritizeTextures");
@@ -2308,9 +2589,12 @@ gl_Indexubv(obj,arg1)
2308
2589
  VALUE obj,arg1;
2309
2590
  {
2310
2591
  GLubyte c[1] = {0};
2592
+ DECL_GL_FUNC_PTR(void,glIndexubv,(const GLubyte *c));
2593
+
2594
+ LOAD_GL_FUNC(glIndexubv, NULL);
2311
2595
  Check_Type(arg1,T_ARRAY);
2312
2596
  ary2cubyte(arg1,c,1);
2313
- glIndexubv(c);
2597
+ fptr_glIndexubv(c);
2314
2598
  CHECK_GLERROR_FROM("glIndexubv");
2315
2599
  return Qnil;
2316
2600
  }
@@ -2681,395 +2965,381 @@ VALUE obj,arg1,arg2,arg3;
2681
2965
  }
2682
2966
 
2683
2967
  /* init */
2684
- void gl_init_functions_1_0__1_1(VALUE module)
2968
+ void gl_init_functions_1_0__1_1(VALUE klass)
2685
2969
  {
2686
- g_FogCoord_ptr = 0; /* for use in gl-1.4.c */
2687
- g_SecondaryColor_ptr = 0; /* for use in gl-1.4.c */
2688
-
2689
2970
  /* OpenGL 1.0 functions */
2690
- rb_define_module_function(module, "glNewList", gl_NewList, 2);
2691
- rb_define_module_function(module, "glEndList", gl_EndList, 0);
2692
- rb_define_module_function(module, "glCallList", gl_CallList, 1);
2693
- rb_define_module_function(module, "glCallLists", gl_CallLists, 2);
2694
- rb_define_module_function(module, "glDeleteLists", gl_DeleteLists, 2);
2695
- rb_define_module_function(module, "glGenLists", gl_GenLists, 1);
2696
- rb_define_module_function(module, "glListBase", gl_ListBase, 1);
2697
- rb_define_module_function(module, "glBegin", gl_Begin, 1);
2698
- rb_define_module_function(module, "glBitmap", gl_Bitmap, 7);
2699
- rb_define_module_function(module, "glColor3b", gl_Color3b, 3);
2700
- rb_define_module_function(module, "glColor3d", gl_Color3d, 3);
2701
- rb_define_module_function(module, "glColor3f", gl_Color3f, 3);
2702
- rb_define_module_function(module, "glColor3i", gl_Color3i, 3);
2703
- rb_define_module_function(module, "glColor3s", gl_Color3s, 3);
2704
- rb_define_module_function(module, "glColor3ub", gl_Color3ub, 3);
2705
- rb_define_module_function(module, "glColor3ui", gl_Color3ui, 3);
2706
- rb_define_module_function(module, "glColor3us", gl_Color3us, 3);
2707
- rb_define_module_function(module, "glColor4b", gl_Color4b, 4);
2708
- rb_define_module_function(module, "glColor4d", gl_Color4d, 4);
2709
- rb_define_module_function(module, "glColor4f", gl_Color4f, 4);
2710
- rb_define_module_function(module, "glColor4i", gl_Color4i, 4);
2711
- rb_define_module_function(module, "glColor4s", gl_Color4s, 4);
2712
- rb_define_module_function(module, "glColor4ub", gl_Color4ub, 4);
2713
- rb_define_module_function(module, "glColor4ui", gl_Color4ui, 4);
2714
- rb_define_module_function(module, "glColor4us", gl_Color4us, 4);
2715
- rb_define_module_function(module, "glEdgeFlag", gl_EdgeFlag, 1);
2716
- rb_define_module_function(module, "glEdgeFlagv", gl_EdgeFlagv, 1);
2717
- rb_define_module_function(module, "glEnd", gl_End, 0);
2718
- rb_define_module_function(module, "glIndexd", gl_Indexd, 1);
2719
- rb_define_module_function(module, "glIndexdv", gl_Indexdv, 1);
2720
- rb_define_module_function(module, "glIndexf", gl_Indexf, 1);
2721
- rb_define_module_function(module, "glIndexfv", gl_Indexfv, 1);
2722
- rb_define_module_function(module, "glIndexi", gl_Indexi, 1);
2723
- rb_define_module_function(module, "glIndexiv", gl_Indexiv, 1);
2724
- rb_define_module_function(module, "glIndexs", gl_Indexs, 1);
2725
- rb_define_module_function(module, "glIndexsv", gl_Indexsv, 1);
2726
- rb_define_module_function(module, "glNormal3b", gl_Normal3b, 3);
2727
- rb_define_module_function(module, "glNormal3d", gl_Normal3d, 3);
2728
- rb_define_module_function(module, "glNormal3f", gl_Normal3f, 3);
2729
- rb_define_module_function(module, "glNormal3i", gl_Normal3i, 3);
2730
- rb_define_module_function(module, "glNormal3s", gl_Normal3s, 3);
2731
- rb_define_module_function(module, "glRasterPos2d", gl_RasterPos2d, 2);
2732
- rb_define_module_function(module, "glRasterPos2f", gl_RasterPos2f, 2);
2733
- rb_define_module_function(module, "glRasterPos2i", gl_RasterPos2i, 2);
2734
- rb_define_module_function(module, "glRasterPos2s", gl_RasterPos2s, 2);
2735
- rb_define_module_function(module, "glRasterPos3d", gl_RasterPos3d, 3);
2736
- rb_define_module_function(module, "glRasterPos3f", gl_RasterPos3f, 3);
2737
- rb_define_module_function(module, "glRasterPos3i", gl_RasterPos3i, 3);
2738
- rb_define_module_function(module, "glRasterPos3s", gl_RasterPos3s, 3);
2739
- rb_define_module_function(module, "glRasterPos4d", gl_RasterPos4d, 4);
2740
- rb_define_module_function(module, "glRasterPos4f", gl_RasterPos4f, 4);
2741
- rb_define_module_function(module, "glRasterPos4i", gl_RasterPos4i, 4);
2742
- rb_define_module_function(module, "glRasterPos4s", gl_RasterPos4s, 4);
2743
- rb_define_module_function(module, "glRectd", gl_Rectd, 4);
2744
- rb_define_module_function(module, "glRectf", gl_Rectf, 4);
2745
- rb_define_module_function(module, "glRecti", gl_Recti, 4);
2746
- rb_define_module_function(module, "glRects", gl_Rects, 4);
2747
- rb_define_module_function(module, "glTexCoord1d", gl_TexCoord1d, 1);
2748
- rb_define_module_function(module, "glTexCoord1f", gl_TexCoord1f, 1);
2749
- rb_define_module_function(module, "glTexCoord1i", gl_TexCoord1i, 1);
2750
- rb_define_module_function(module, "glTexCoord1s", gl_TexCoord1s, 1);
2751
- rb_define_module_function(module, "glTexCoord2d", gl_TexCoord2d, 2);
2752
- rb_define_module_function(module, "glTexCoord2f", gl_TexCoord2f, 2);
2753
- rb_define_module_function(module, "glTexCoord2i", gl_TexCoord2i, 2);
2754
- rb_define_module_function(module, "glTexCoord2s", gl_TexCoord2s, 2);
2755
- rb_define_module_function(module, "glTexCoord3d", gl_TexCoord3d, 3);
2756
- rb_define_module_function(module, "glTexCoord3f", gl_TexCoord3f, 3);
2757
- rb_define_module_function(module, "glTexCoord3i", gl_TexCoord3i, 3);
2758
- rb_define_module_function(module, "glTexCoord3s", gl_TexCoord3s, 3);
2759
- rb_define_module_function(module, "glTexCoord4d", gl_TexCoord4d, 4);
2760
- rb_define_module_function(module, "glTexCoord4f", gl_TexCoord4f, 4);
2761
- rb_define_module_function(module, "glTexCoord4i", gl_TexCoord4i, 4);
2762
- rb_define_module_function(module, "glTexCoord4s", gl_TexCoord4s, 4);
2763
- rb_define_module_function(module, "glVertex2d", gl_Vertex2d, 2);
2764
- rb_define_module_function(module, "glVertex2f", gl_Vertex2f, 2);
2765
- rb_define_module_function(module, "glVertex2i", gl_Vertex2i, 2);
2766
- rb_define_module_function(module, "glVertex2s", gl_Vertex2s, 2);
2767
- rb_define_module_function(module, "glVertex3d", gl_Vertex3d, 3);
2768
- rb_define_module_function(module, "glVertex3f", gl_Vertex3f, 3);
2769
- rb_define_module_function(module, "glVertex3i", gl_Vertex3i, 3);
2770
- rb_define_module_function(module, "glVertex3s", gl_Vertex3s, 3);
2771
- rb_define_module_function(module, "glVertex4d", gl_Vertex4d, 4);
2772
- rb_define_module_function(module, "glVertex4f", gl_Vertex4f, 4);
2773
- rb_define_module_function(module, "glVertex4i", gl_Vertex4i, 4);
2774
- rb_define_module_function(module, "glVertex4s", gl_Vertex4s, 4);
2775
- rb_define_module_function(module, "glClipPlane", gl_ClipPlane, 2);
2776
- rb_define_module_function(module, "glColorMaterial", gl_ColorMaterial, 2);
2777
- rb_define_module_function(module, "glCullFace", gl_CullFace, 1);
2778
- rb_define_module_function(module, "glFogf", gl_Fogf, 2);
2779
- rb_define_module_function(module, "glFogfv", gl_Fogfv, 2);
2780
- rb_define_module_function(module, "glFogi", gl_Fogi, 2);
2781
- rb_define_module_function(module, "glFogiv", gl_Fogiv, 2);
2782
- rb_define_module_function(module, "glFrontFace", gl_FrontFace, 1);
2783
- rb_define_module_function(module, "glHint", gl_Hint, 2);
2784
- rb_define_module_function(module, "glLightf", gl_Lightf, 3);
2785
- rb_define_module_function(module, "glLightfv", gl_Lightfv, 3);
2786
- rb_define_module_function(module, "glLighti", gl_Lighti, 3);
2787
- rb_define_module_function(module, "glLightiv", gl_Lightiv, 3);
2788
- rb_define_module_function(module, "glLightModelf", gl_LightModelf, 2);
2789
- rb_define_module_function(module, "glLightModelfv", gl_LightModelfv, 2);
2790
- rb_define_module_function(module, "glLightModeli", gl_LightModeli, 2);
2791
- rb_define_module_function(module, "glLightModeliv", gl_LightModeliv, 2);
2792
- rb_define_module_function(module, "glLineStipple", gl_LineStipple, 2);
2793
- rb_define_module_function(module, "glLineWidth", gl_LineWidth, 1);
2794
- rb_define_module_function(module, "glMaterialf", gl_Materialf, 3);
2795
- rb_define_module_function(module, "glMaterialfv", gl_Materialfv, 3);
2796
- rb_define_module_function(module, "glMateriali", gl_Materiali, 3);
2797
- rb_define_module_function(module, "glMaterialiv", gl_Materialiv, 3);
2798
- rb_define_module_function(module, "glPointSize", gl_PointSize, 1);
2799
- rb_define_module_function(module, "glPolygonMode", gl_PolygonMode, 2);
2800
- rb_define_module_function(module, "glPolygonStipple", gl_PolygonStipple, 1);
2801
- rb_define_module_function(module, "glScissor", gl_Scissor, 4);
2802
- rb_define_module_function(module, "glShadeModel", gl_ShadeModel, 1);
2803
- rb_define_module_function(module, "glTexParameterf", gl_TexParameterf, 3);
2804
- rb_define_module_function(module, "glTexParameterfv", gl_TexParameterfv, 3);
2805
- rb_define_module_function(module, "glTexParameteri", gl_TexParameteri, 3);
2806
- rb_define_module_function(module, "glTexParameteriv", gl_TexParameteriv, 3);
2807
- rb_define_module_function(module, "glTexImage1D", gl_TexImage1D, 8);
2808
- rb_define_module_function(module, "glTexImage2D", gl_TexImage2D, 9);
2809
- rb_define_module_function(module, "glTexEnvf", gl_TexEnvf, 3);
2810
- rb_define_module_function(module, "glTexEnvfv", gl_TexEnvfv, 3);
2811
- rb_define_module_function(module, "glTexEnvi", gl_TexEnvi, 3);
2812
- rb_define_module_function(module, "glTexEnviv", gl_TexEnviv, 3);
2813
- rb_define_module_function(module, "glTexGend", gl_TexGend, 3);
2814
- rb_define_module_function(module, "glTexGendv", gl_TexGendv, 3);
2815
- rb_define_module_function(module, "glTexGenf", gl_TexGenf, 3);
2816
- rb_define_module_function(module, "glTexGenfv", gl_TexGenfv, 3);
2817
- rb_define_module_function(module, "glTexGeni", gl_TexGeni, 3);
2818
- rb_define_module_function(module, "glTexGeniv", gl_TexGeniv, 3);
2819
- rb_define_module_function(module, "glFeedbackBuffer", gl_FeedbackBuffer, 2);
2820
- rb_define_module_function(module, "glSelectBuffer", gl_SelectBuffer, 1);
2821
- rb_define_module_function(module, "glRenderMode", gl_RenderMode, 1);
2822
- rb_define_module_function(module, "glInitNames", gl_InitNames, 0);
2823
- rb_define_module_function(module, "glLoadName", gl_LoadName, 1);
2824
- rb_define_module_function(module, "glPassThrough", gl_PassThrough, 1);
2825
- rb_define_module_function(module, "glPopName", gl_PopName, 0);
2826
- rb_define_module_function(module, "glPushName", gl_PushName, 1);
2827
- rb_define_module_function(module, "glDrawBuffer", gl_DrawBuffer, 1);
2828
- rb_define_module_function(module, "glClear", gl_Clear, 1);
2829
- rb_define_module_function(module, "glClearAccum", gl_ClearAccum, 4);
2830
- rb_define_module_function(module, "glClearIndex", gl_ClearIndex, 1);
2831
- rb_define_module_function(module, "glClearColor", gl_ClearColor, 4);
2832
- rb_define_module_function(module, "glClearStencil", gl_ClearStencil, 1);
2833
- rb_define_module_function(module, "glClearDepth", gl_ClearDepth, 1);
2834
- rb_define_module_function(module, "glStencilMask", gl_StencilMask, 1);
2835
- rb_define_module_function(module, "glColorMask", gl_ColorMask, 4);
2836
- rb_define_module_function(module, "glDepthMask", gl_DepthMask, 1);
2837
- rb_define_module_function(module, "glIndexMask", gl_IndexMask, 1);
2838
- rb_define_module_function(module, "glAccum", gl_Accum, 2);
2839
- rb_define_module_function(module, "glDisable", gl_Disable, -1);
2840
- rb_define_module_function(module, "glEnable", gl_Enable, -1);
2841
- rb_define_module_function(module, "glFinish", gl_Finish, 0);
2842
- rb_define_module_function(module, "glFlush", gl_Flush, 0);
2843
- rb_define_module_function(module, "glPopAttrib", gl_PopAttrib, 0);
2844
- rb_define_module_function(module, "glPushAttrib", gl_PushAttrib, 1);
2845
- rb_define_module_function(module, "glMap1d", gl_Map1d, 6);
2846
- rb_define_module_function(module, "glMap1f", gl_Map1f, 6);
2847
- rb_define_module_function(module, "glMap2d", gl_Map2d, 10);
2848
- rb_define_module_function(module, "glMap2f", gl_Map2f, 10);
2849
- rb_define_module_function(module, "glMapGrid1d", gl_MapGrid1d, 3);
2850
- rb_define_module_function(module, "glMapGrid1f", gl_MapGrid1f, 3);
2851
- rb_define_module_function(module, "glMapGrid2d", gl_MapGrid2d, 6);
2852
- rb_define_module_function(module, "glMapGrid2f", gl_MapGrid2f, 6);
2853
- rb_define_module_function(module, "glEvalCoord1d", gl_EvalCoord1d, 1);
2854
- rb_define_module_function(module, "glEvalCoord1dv", gl_EvalCoord1dv, 1);
2855
- rb_define_module_function(module, "glEvalCoord1f", gl_EvalCoord1f, 1);
2856
- rb_define_module_function(module, "glEvalCoord1fv", gl_EvalCoord1fv, 1);
2857
- rb_define_module_function(module, "glEvalCoord2d", gl_EvalCoord2d, 2);
2858
- rb_define_module_function(module, "glEvalCoord2dv", gl_EvalCoord2dv, 1);
2859
- rb_define_module_function(module, "glEvalCoord2f", gl_EvalCoord2f, 2);
2860
- rb_define_module_function(module, "glEvalCoord2fv", gl_EvalCoord2fv, 1);
2861
- rb_define_module_function(module, "glEvalMesh1", gl_EvalMesh1, 3);
2862
- rb_define_module_function(module, "glEvalPoint1", gl_EvalPoint1, 1);
2863
- rb_define_module_function(module, "glEvalMesh2", gl_EvalMesh2, 5);
2864
- rb_define_module_function(module, "glEvalPoint2", gl_EvalPoint2, 2);
2865
- rb_define_module_function(module, "glAlphaFunc", gl_AlphaFunc, 2);
2866
- rb_define_module_function(module, "glBlendFunc", gl_BlendFunc, 2);
2867
- rb_define_module_function(module, "glLogicOp", gl_LogicOp, 1);
2868
- rb_define_module_function(module, "glStencilFunc", gl_StencilFunc, 3);
2869
- rb_define_module_function(module, "glStencilOp", gl_StencilOp, 3);
2870
- rb_define_module_function(module, "glDepthFunc", gl_DepthFunc, 1);
2871
- rb_define_module_function(module, "glPixelZoom", gl_PixelZoom, 2);
2872
- rb_define_module_function(module, "glPixelTransferf", gl_PixelTransferf, 2);
2873
- rb_define_module_function(module, "glPixelTransferi", gl_PixelTransferi, 2);
2874
- rb_define_module_function(module, "glPixelStoref", gl_PixelStoref, 2);
2875
- rb_define_module_function(module, "glPixelStorei", gl_PixelStorei, 2);
2876
- rb_define_module_function(module, "glPixelMapfv", gl_PixelMapfv, -1);
2877
- rb_define_module_function(module, "glPixelMapuiv", gl_PixelMapuiv, -1);
2878
- rb_define_module_function(module, "glPixelMapusv", gl_PixelMapusv, -1);
2879
- rb_define_module_function(module, "glReadBuffer", gl_ReadBuffer, 1);
2880
- rb_define_module_function(module, "glCopyPixels", gl_CopyPixels, 5);
2881
- rb_define_module_function(module, "glReadPixels", gl_ReadPixels, -1);
2882
- rb_define_module_function(module, "glDrawPixels", gl_DrawPixels, 5);
2883
- rb_define_module_function(module, "glGetBooleanv", gl_GetBooleanv, 1);
2884
- rb_define_module_function(module, "glGetClipPlane", gl_GetClipPlane, 1);
2885
- rb_define_module_function(module, "glGetDoublev", gl_GetDoublev, 1);
2886
- rb_define_module_function(module, "glGetError", gl_GetError, 0);
2887
- rb_define_module_function(module, "glGetFloatv", gl_GetFloatv, 1);
2888
- rb_define_module_function(module, "glGetIntegerv", gl_GetIntegerv, 1);
2889
- rb_define_module_function(module, "glGetLightfv", gl_GetLightfv, 2);
2890
- rb_define_module_function(module, "glGetLightiv", gl_GetLightiv, 2);
2891
- rb_define_module_function(module, "glGetMapdv", gl_GetMapdv, 2);
2892
- rb_define_module_function(module, "glGetMapfv", gl_GetMapfv, 2);
2893
- rb_define_module_function(module, "glGetMapiv", gl_GetMapiv, 2);
2894
- rb_define_module_function(module, "glGetMaterialfv", gl_GetMaterialfv, 2);
2895
- rb_define_module_function(module, "glGetMaterialiv", gl_GetMaterialiv, 2);
2896
- rb_define_module_function(module, "glGetPixelMapfv", gl_GetPixelMapfv, -1);
2897
- rb_define_module_function(module, "glGetPixelMapuiv", gl_GetPixelMapuiv, -1);
2898
- rb_define_module_function(module, "glGetPixelMapusv", gl_GetPixelMapusv, -1);
2899
- rb_define_module_function(module, "glGetPolygonStipple", gl_GetPolygonStipple, -1);
2900
- rb_define_module_function(module, "glGetString", gl_GetString, 1);
2901
- rb_define_module_function(module, "glGetTexEnvfv", gl_GetTexEnvfv, 2);
2902
- rb_define_module_function(module, "glGetTexEnviv", gl_GetTexEnviv, 2);
2903
- rb_define_module_function(module, "glGetTexGendv", gl_GetTexGendv, 2);
2904
- rb_define_module_function(module, "glGetTexGenfv", gl_GetTexGenfv, 2);
2905
- rb_define_module_function(module, "glGetTexGeniv", gl_GetTexGeniv, 2);
2906
- rb_define_module_function(module, "glGetTexImage", gl_GetTexImage, -1);
2907
- rb_define_module_function(module, "glGetTexParameterfv", gl_GetTexParameterfv, 2);
2908
- rb_define_module_function(module, "glGetTexParameteriv", gl_GetTexParameteriv, 2);
2909
- rb_define_module_function(module, "glGetTexLevelParameterfv", gl_GetTexLevelParameterfv, 3);
2910
- rb_define_module_function(module, "glGetTexLevelParameteriv", gl_GetTexLevelParameteriv, 3);
2911
- rb_define_module_function(module, "glIsEnabled", gl_IsEnabled, 1);
2912
- rb_define_module_function(module, "glIsList", gl_IsList, 1);
2913
- rb_define_module_function(module, "glDepthRange", gl_DepthRange, 2);
2914
- rb_define_module_function(module, "glFrustum", gl_Frustum, 6);
2915
- rb_define_module_function(module, "glLoadIdentity", gl_LoadIdentity, 0);
2916
- rb_define_module_function(module, "glLoadMatrixf", gl_LoadMatrixf, 1);
2917
- rb_define_module_function(module, "glLoadMatrixd", gl_LoadMatrixd, 1);
2918
- rb_define_module_function(module, "glMatrixMode", gl_MatrixMode, 1);
2919
- rb_define_module_function(module, "glMultMatrixf", gl_MultMatrixf, 1);
2920
- rb_define_module_function(module, "glMultMatrixd", gl_MultMatrixd, 1);
2921
- rb_define_module_function(module, "glOrtho", gl_Ortho, 6);
2922
- rb_define_module_function(module, "glPopMatrix", gl_PopMatrix, 0);
2923
- rb_define_module_function(module, "glPushMatrix", gl_PushMatrix, 0);
2924
- rb_define_module_function(module, "glRotated", gl_Rotated, 4);
2925
- rb_define_module_function(module, "glRotatef", gl_Rotatef, 4);
2926
- rb_define_module_function(module, "glScaled", gl_Scaled, 3);
2927
- rb_define_module_function(module, "glScalef", gl_Scalef, 3);
2928
- rb_define_module_function(module, "glTranslated", gl_Translated, 3);
2929
- rb_define_module_function(module, "glTranslatef", gl_Translatef, 3);
2930
- rb_define_module_function(module, "glViewport", gl_Viewport, 4);
2971
+ rb_define_method(klass, "glNewList", gl_NewList, 2);
2972
+ rb_define_method(klass, "glEndList", gl_EndList, 0);
2973
+ rb_define_method(klass, "glCallList", gl_CallList, 1);
2974
+ rb_define_method(klass, "glCallLists", gl_CallLists, 2);
2975
+ rb_define_method(klass, "glDeleteLists", gl_DeleteLists, 2);
2976
+ rb_define_method(klass, "glGenLists", gl_GenLists, 1);
2977
+ rb_define_method(klass, "glListBase", gl_ListBase, 1);
2978
+ rb_define_method(klass, "glBegin", gl_Begin, 1);
2979
+ rb_define_method(klass, "glBitmap", gl_Bitmap, 7);
2980
+ rb_define_method(klass, "glColor3b", gl_Color3b, 3);
2981
+ rb_define_method(klass, "glColor3d", gl_Color3d, 3);
2982
+ rb_define_method(klass, "glColor3f", gl_Color3f, 3);
2983
+ rb_define_method(klass, "glColor3i", gl_Color3i, 3);
2984
+ rb_define_method(klass, "glColor3s", gl_Color3s, 3);
2985
+ rb_define_method(klass, "glColor3ub", gl_Color3ub, 3);
2986
+ rb_define_method(klass, "glColor3ui", gl_Color3ui, 3);
2987
+ rb_define_method(klass, "glColor3us", gl_Color3us, 3);
2988
+ rb_define_method(klass, "glColor4b", gl_Color4b, 4);
2989
+ rb_define_method(klass, "glColor4d", gl_Color4d, 4);
2990
+ rb_define_method(klass, "glColor4f", gl_Color4f, 4);
2991
+ rb_define_method(klass, "glColor4i", gl_Color4i, 4);
2992
+ rb_define_method(klass, "glColor4s", gl_Color4s, 4);
2993
+ rb_define_method(klass, "glColor4ub", gl_Color4ub, 4);
2994
+ rb_define_method(klass, "glColor4ui", gl_Color4ui, 4);
2995
+ rb_define_method(klass, "glColor4us", gl_Color4us, 4);
2996
+ rb_define_method(klass, "glEdgeFlag", gl_EdgeFlag, 1);
2997
+ rb_define_method(klass, "glEdgeFlagv", gl_EdgeFlagv, 1);
2998
+ rb_define_method(klass, "glEnd", gl_End, 0);
2999
+ rb_define_method(klass, "glIndexd", gl_Indexd, 1);
3000
+ rb_define_method(klass, "glIndexdv", gl_Indexdv, 1);
3001
+ rb_define_method(klass, "glIndexf", gl_Indexf, 1);
3002
+ rb_define_method(klass, "glIndexfv", gl_Indexfv, 1);
3003
+ rb_define_method(klass, "glIndexi", gl_Indexi, 1);
3004
+ rb_define_method(klass, "glIndexiv", gl_Indexiv, 1);
3005
+ rb_define_method(klass, "glIndexs", gl_Indexs, 1);
3006
+ rb_define_method(klass, "glIndexsv", gl_Indexsv, 1);
3007
+ rb_define_method(klass, "glNormal3b", gl_Normal3b, 3);
3008
+ rb_define_method(klass, "glNormal3d", gl_Normal3d, 3);
3009
+ rb_define_method(klass, "glNormal3f", gl_Normal3f, 3);
3010
+ rb_define_method(klass, "glNormal3i", gl_Normal3i, 3);
3011
+ rb_define_method(klass, "glNormal3s", gl_Normal3s, 3);
3012
+ rb_define_method(klass, "glRasterPos2d", gl_RasterPos2d, 2);
3013
+ rb_define_method(klass, "glRasterPos2f", gl_RasterPos2f, 2);
3014
+ rb_define_method(klass, "glRasterPos2i", gl_RasterPos2i, 2);
3015
+ rb_define_method(klass, "glRasterPos2s", gl_RasterPos2s, 2);
3016
+ rb_define_method(klass, "glRasterPos3d", gl_RasterPos3d, 3);
3017
+ rb_define_method(klass, "glRasterPos3f", gl_RasterPos3f, 3);
3018
+ rb_define_method(klass, "glRasterPos3i", gl_RasterPos3i, 3);
3019
+ rb_define_method(klass, "glRasterPos3s", gl_RasterPos3s, 3);
3020
+ rb_define_method(klass, "glRasterPos4d", gl_RasterPos4d, 4);
3021
+ rb_define_method(klass, "glRasterPos4f", gl_RasterPos4f, 4);
3022
+ rb_define_method(klass, "glRasterPos4i", gl_RasterPos4i, 4);
3023
+ rb_define_method(klass, "glRasterPos4s", gl_RasterPos4s, 4);
3024
+ rb_define_method(klass, "glRectd", gl_Rectd, 4);
3025
+ rb_define_method(klass, "glRectf", gl_Rectf, 4);
3026
+ rb_define_method(klass, "glRecti", gl_Recti, 4);
3027
+ rb_define_method(klass, "glRects", gl_Rects, 4);
3028
+ rb_define_method(klass, "glTexCoord1d", gl_TexCoord1d, 1);
3029
+ rb_define_method(klass, "glTexCoord1f", gl_TexCoord1f, 1);
3030
+ rb_define_method(klass, "glTexCoord1i", gl_TexCoord1i, 1);
3031
+ rb_define_method(klass, "glTexCoord1s", gl_TexCoord1s, 1);
3032
+ rb_define_method(klass, "glTexCoord2d", gl_TexCoord2d, 2);
3033
+ rb_define_method(klass, "glTexCoord2f", gl_TexCoord2f, 2);
3034
+ rb_define_method(klass, "glTexCoord2i", gl_TexCoord2i, 2);
3035
+ rb_define_method(klass, "glTexCoord2s", gl_TexCoord2s, 2);
3036
+ rb_define_method(klass, "glTexCoord3d", gl_TexCoord3d, 3);
3037
+ rb_define_method(klass, "glTexCoord3f", gl_TexCoord3f, 3);
3038
+ rb_define_method(klass, "glTexCoord3i", gl_TexCoord3i, 3);
3039
+ rb_define_method(klass, "glTexCoord3s", gl_TexCoord3s, 3);
3040
+ rb_define_method(klass, "glTexCoord4d", gl_TexCoord4d, 4);
3041
+ rb_define_method(klass, "glTexCoord4f", gl_TexCoord4f, 4);
3042
+ rb_define_method(klass, "glTexCoord4i", gl_TexCoord4i, 4);
3043
+ rb_define_method(klass, "glTexCoord4s", gl_TexCoord4s, 4);
3044
+ rb_define_method(klass, "glVertex2d", gl_Vertex2d, 2);
3045
+ rb_define_method(klass, "glVertex2f", gl_Vertex2f, 2);
3046
+ rb_define_method(klass, "glVertex2i", gl_Vertex2i, 2);
3047
+ rb_define_method(klass, "glVertex2s", gl_Vertex2s, 2);
3048
+ rb_define_method(klass, "glVertex3d", gl_Vertex3d, 3);
3049
+ rb_define_method(klass, "glVertex3f", gl_Vertex3f, 3);
3050
+ rb_define_method(klass, "glVertex3i", gl_Vertex3i, 3);
3051
+ rb_define_method(klass, "glVertex3s", gl_Vertex3s, 3);
3052
+ rb_define_method(klass, "glVertex4d", gl_Vertex4d, 4);
3053
+ rb_define_method(klass, "glVertex4f", gl_Vertex4f, 4);
3054
+ rb_define_method(klass, "glVertex4i", gl_Vertex4i, 4);
3055
+ rb_define_method(klass, "glVertex4s", gl_Vertex4s, 4);
3056
+ rb_define_method(klass, "glClipPlane", gl_ClipPlane, 2);
3057
+ rb_define_method(klass, "glColorMaterial", gl_ColorMaterial, 2);
3058
+ rb_define_method(klass, "glCullFace", gl_CullFace, 1);
3059
+ rb_define_method(klass, "glFogf", gl_Fogf, 2);
3060
+ rb_define_method(klass, "glFogfv", gl_Fogfv, 2);
3061
+ rb_define_method(klass, "glFogi", gl_Fogi, 2);
3062
+ rb_define_method(klass, "glFogiv", gl_Fogiv, 2);
3063
+ rb_define_method(klass, "glFrontFace", gl_FrontFace, 1);
3064
+ rb_define_method(klass, "glHint", gl_Hint, 2);
3065
+ rb_define_method(klass, "glLightf", gl_Lightf, 3);
3066
+ rb_define_method(klass, "glLightfv", gl_Lightfv, 3);
3067
+ rb_define_method(klass, "glLighti", gl_Lighti, 3);
3068
+ rb_define_method(klass, "glLightiv", gl_Lightiv, 3);
3069
+ rb_define_method(klass, "glLightModelf", gl_LightModelf, 2);
3070
+ rb_define_method(klass, "glLightModelfv", gl_LightModelfv, 2);
3071
+ rb_define_method(klass, "glLightModeli", gl_LightModeli, 2);
3072
+ rb_define_method(klass, "glLightModeliv", gl_LightModeliv, 2);
3073
+ rb_define_method(klass, "glLineStipple", gl_LineStipple, 2);
3074
+ rb_define_method(klass, "glLineWidth", gl_LineWidth, 1);
3075
+ rb_define_method(klass, "glMaterialf", gl_Materialf, 3);
3076
+ rb_define_method(klass, "glMaterialfv", gl_Materialfv, 3);
3077
+ rb_define_method(klass, "glMateriali", gl_Materiali, 3);
3078
+ rb_define_method(klass, "glMaterialiv", gl_Materialiv, 3);
3079
+ rb_define_method(klass, "glPointSize", gl_PointSize, 1);
3080
+ rb_define_method(klass, "glPolygonMode", gl_PolygonMode, 2);
3081
+ rb_define_method(klass, "glPolygonStipple", gl_PolygonStipple, 1);
3082
+ rb_define_method(klass, "glScissor", gl_Scissor, 4);
3083
+ rb_define_method(klass, "glShadeModel", gl_ShadeModel, 1);
3084
+ rb_define_method(klass, "glTexParameterf", gl_TexParameterf, 3);
3085
+ rb_define_method(klass, "glTexParameterfv", gl_TexParameterfv, 3);
3086
+ rb_define_method(klass, "glTexParameteri", gl_TexParameteri, 3);
3087
+ rb_define_method(klass, "glTexParameteriv", gl_TexParameteriv, 3);
3088
+ rb_define_method(klass, "glTexImage1D", gl_TexImage1D, 8);
3089
+ rb_define_method(klass, "glTexImage2D", gl_TexImage2D, 9);
3090
+ rb_define_method(klass, "glTexEnvf", gl_TexEnvf, 3);
3091
+ rb_define_method(klass, "glTexEnvfv", gl_TexEnvfv, 3);
3092
+ rb_define_method(klass, "glTexEnvi", gl_TexEnvi, 3);
3093
+ rb_define_method(klass, "glTexEnviv", gl_TexEnviv, 3);
3094
+ rb_define_method(klass, "glTexGend", gl_TexGend, 3);
3095
+ rb_define_method(klass, "glTexGendv", gl_TexGendv, 3);
3096
+ rb_define_method(klass, "glTexGenf", gl_TexGenf, 3);
3097
+ rb_define_method(klass, "glTexGenfv", gl_TexGenfv, 3);
3098
+ rb_define_method(klass, "glTexGeni", gl_TexGeni, 3);
3099
+ rb_define_method(klass, "glTexGeniv", gl_TexGeniv, 3);
3100
+ rb_define_method(klass, "glFeedbackBuffer", gl_FeedbackBuffer, 2);
3101
+ rb_define_method(klass, "glSelectBuffer", gl_SelectBuffer, 1);
3102
+ rb_define_method(klass, "glRenderMode", gl_RenderMode, 1);
3103
+ rb_define_method(klass, "glInitNames", gl_InitNames, 0);
3104
+ rb_define_method(klass, "glLoadName", gl_LoadName, 1);
3105
+ rb_define_method(klass, "glPassThrough", gl_PassThrough, 1);
3106
+ rb_define_method(klass, "glPopName", gl_PopName, 0);
3107
+ rb_define_method(klass, "glPushName", gl_PushName, 1);
3108
+ rb_define_method(klass, "glDrawBuffer", gl_DrawBuffer, 1);
3109
+ rb_define_method(klass, "glClear", gl_Clear, 1);
3110
+ rb_define_method(klass, "glClearAccum", gl_ClearAccum, 4);
3111
+ rb_define_method(klass, "glClearIndex", gl_ClearIndex, 1);
3112
+ rb_define_method(klass, "glClearColor", gl_ClearColor, 4);
3113
+ rb_define_method(klass, "glClearStencil", gl_ClearStencil, 1);
3114
+ rb_define_method(klass, "glClearDepth", gl_ClearDepth, 1);
3115
+ rb_define_method(klass, "glStencilMask", gl_StencilMask, 1);
3116
+ rb_define_method(klass, "glColorMask", gl_ColorMask, 4);
3117
+ rb_define_method(klass, "glDepthMask", gl_DepthMask, 1);
3118
+ rb_define_method(klass, "glIndexMask", gl_IndexMask, 1);
3119
+ rb_define_method(klass, "glAccum", gl_Accum, 2);
3120
+ rb_define_method(klass, "glDisable", gl_Disable, -1);
3121
+ rb_define_method(klass, "glEnable", gl_Enable, -1);
3122
+ rb_define_method(klass, "glFinish", gl_Finish, 0);
3123
+ rb_define_method(klass, "glFlush", gl_Flush, 0);
3124
+ rb_define_method(klass, "glPopAttrib", gl_PopAttrib, 0);
3125
+ rb_define_method(klass, "glPushAttrib", gl_PushAttrib, 1);
3126
+ rb_define_method(klass, "glMap1d", gl_Map1d, 6);
3127
+ rb_define_method(klass, "glMap1f", gl_Map1f, 6);
3128
+ rb_define_method(klass, "glMap2d", gl_Map2d, 10);
3129
+ rb_define_method(klass, "glMap2f", gl_Map2f, 10);
3130
+ rb_define_method(klass, "glMapGrid1d", gl_MapGrid1d, 3);
3131
+ rb_define_method(klass, "glMapGrid1f", gl_MapGrid1f, 3);
3132
+ rb_define_method(klass, "glMapGrid2d", gl_MapGrid2d, 6);
3133
+ rb_define_method(klass, "glMapGrid2f", gl_MapGrid2f, 6);
3134
+ rb_define_method(klass, "glEvalCoord1d", gl_EvalCoord1d, 1);
3135
+ rb_define_method(klass, "glEvalCoord1dv", gl_EvalCoord1dv, 1);
3136
+ rb_define_method(klass, "glEvalCoord1f", gl_EvalCoord1f, 1);
3137
+ rb_define_method(klass, "glEvalCoord1fv", gl_EvalCoord1fv, 1);
3138
+ rb_define_method(klass, "glEvalCoord2d", gl_EvalCoord2d, 2);
3139
+ rb_define_method(klass, "glEvalCoord2dv", gl_EvalCoord2dv, 1);
3140
+ rb_define_method(klass, "glEvalCoord2f", gl_EvalCoord2f, 2);
3141
+ rb_define_method(klass, "glEvalCoord2fv", gl_EvalCoord2fv, 1);
3142
+ rb_define_method(klass, "glEvalMesh1", gl_EvalMesh1, 3);
3143
+ rb_define_method(klass, "glEvalPoint1", gl_EvalPoint1, 1);
3144
+ rb_define_method(klass, "glEvalMesh2", gl_EvalMesh2, 5);
3145
+ rb_define_method(klass, "glEvalPoint2", gl_EvalPoint2, 2);
3146
+ rb_define_method(klass, "glAlphaFunc", gl_AlphaFunc, 2);
3147
+ rb_define_method(klass, "glBlendFunc", gl_BlendFunc, 2);
3148
+ rb_define_method(klass, "glLogicOp", gl_LogicOp, 1);
3149
+ rb_define_method(klass, "glStencilFunc", gl_StencilFunc, 3);
3150
+ rb_define_method(klass, "glStencilOp", gl_StencilOp, 3);
3151
+ rb_define_method(klass, "glDepthFunc", gl_DepthFunc, 1);
3152
+ rb_define_method(klass, "glPixelZoom", gl_PixelZoom, 2);
3153
+ rb_define_method(klass, "glPixelTransferf", gl_PixelTransferf, 2);
3154
+ rb_define_method(klass, "glPixelTransferi", gl_PixelTransferi, 2);
3155
+ rb_define_method(klass, "glPixelStoref", gl_PixelStoref, 2);
3156
+ rb_define_method(klass, "glPixelStorei", gl_PixelStorei, 2);
3157
+ rb_define_method(klass, "glPixelMapfv", gl_PixelMapfv, -1);
3158
+ rb_define_method(klass, "glPixelMapuiv", gl_PixelMapuiv, -1);
3159
+ rb_define_method(klass, "glPixelMapusv", gl_PixelMapusv, -1);
3160
+ rb_define_method(klass, "glReadBuffer", gl_ReadBuffer, 1);
3161
+ rb_define_method(klass, "glCopyPixels", gl_CopyPixels, 5);
3162
+ rb_define_method(klass, "glReadPixels", gl_ReadPixels, -1);
3163
+ rb_define_method(klass, "glDrawPixels", gl_DrawPixels, 5);
3164
+ rb_define_method(klass, "glGetBooleanv", gl_GetBooleanv, 1);
3165
+ rb_define_method(klass, "glGetClipPlane", gl_GetClipPlane, 1);
3166
+ rb_define_method(klass, "glGetDoublev", gl_GetDoublev, 1);
3167
+ rb_define_method(klass, "glGetError", gl_GetError, 0);
3168
+ rb_define_method(klass, "glGetFloatv", gl_GetFloatv, 1);
3169
+ rb_define_method(klass, "glGetIntegerv", gl_GetIntegerv, 1);
3170
+ rb_define_method(klass, "glGetLightfv", gl_GetLightfv, 2);
3171
+ rb_define_method(klass, "glGetLightiv", gl_GetLightiv, 2);
3172
+ rb_define_method(klass, "glGetMapdv", gl_GetMapdv, 2);
3173
+ rb_define_method(klass, "glGetMapfv", gl_GetMapfv, 2);
3174
+ rb_define_method(klass, "glGetMapiv", gl_GetMapiv, 2);
3175
+ rb_define_method(klass, "glGetMaterialfv", gl_GetMaterialfv, 2);
3176
+ rb_define_method(klass, "glGetMaterialiv", gl_GetMaterialiv, 2);
3177
+ rb_define_method(klass, "glGetPixelMapfv", gl_GetPixelMapfv, -1);
3178
+ rb_define_method(klass, "glGetPixelMapuiv", gl_GetPixelMapuiv, -1);
3179
+ rb_define_method(klass, "glGetPixelMapusv", gl_GetPixelMapusv, -1);
3180
+ rb_define_method(klass, "glGetPolygonStipple", gl_GetPolygonStipple, -1);
3181
+ rb_define_method(klass, "glGetString", gl_GetString, 1);
3182
+ rb_define_method(klass, "glGetTexEnvfv", gl_GetTexEnvfv, 2);
3183
+ rb_define_method(klass, "glGetTexEnviv", gl_GetTexEnviv, 2);
3184
+ rb_define_method(klass, "glGetTexGendv", gl_GetTexGendv, 2);
3185
+ rb_define_method(klass, "glGetTexGenfv", gl_GetTexGenfv, 2);
3186
+ rb_define_method(klass, "glGetTexGeniv", gl_GetTexGeniv, 2);
3187
+ rb_define_method(klass, "glGetTexImage", gl_GetTexImage, -1);
3188
+ rb_define_method(klass, "glGetTexParameterfv", gl_GetTexParameterfv, 2);
3189
+ rb_define_method(klass, "glGetTexParameteriv", gl_GetTexParameteriv, 2);
3190
+ rb_define_method(klass, "glGetTexLevelParameterfv", gl_GetTexLevelParameterfv, 3);
3191
+ rb_define_method(klass, "glGetTexLevelParameteriv", gl_GetTexLevelParameteriv, 3);
3192
+ rb_define_method(klass, "glIsEnabled", gl_IsEnabled, 1);
3193
+ rb_define_method(klass, "glIsList", gl_IsList, 1);
3194
+ rb_define_method(klass, "glDepthRange", gl_DepthRange, 2);
3195
+ rb_define_method(klass, "glFrustum", gl_Frustum, 6);
3196
+ rb_define_method(klass, "glLoadIdentity", gl_LoadIdentity, 0);
3197
+ rb_define_method(klass, "glLoadMatrixf", gl_LoadMatrixf, 1);
3198
+ rb_define_method(klass, "glLoadMatrixd", gl_LoadMatrixd, 1);
3199
+ rb_define_method(klass, "glMatrixMode", gl_MatrixMode, 1);
3200
+ rb_define_method(klass, "glMultMatrixf", gl_MultMatrixf, 1);
3201
+ rb_define_method(klass, "glMultMatrixd", gl_MultMatrixd, 1);
3202
+ rb_define_method(klass, "glOrtho", gl_Ortho, 6);
3203
+ rb_define_method(klass, "glPopMatrix", gl_PopMatrix, 0);
3204
+ rb_define_method(klass, "glPushMatrix", gl_PushMatrix, 0);
3205
+ rb_define_method(klass, "glRotated", gl_Rotated, 4);
3206
+ rb_define_method(klass, "glRotatef", gl_Rotatef, 4);
3207
+ rb_define_method(klass, "glScaled", gl_Scaled, 3);
3208
+ rb_define_method(klass, "glScalef", gl_Scalef, 3);
3209
+ rb_define_method(klass, "glTranslated", gl_Translated, 3);
3210
+ rb_define_method(klass, "glTranslatef", gl_Translatef, 3);
3211
+ rb_define_method(klass, "glViewport", gl_Viewport, 4);
2931
3212
 
2932
3213
  /* OpenGL 1.1 functions */
2933
- rb_define_module_function(module, "glArrayElement", gl_ArrayElement, 1);
2934
- rb_define_module_function(module, "glColorPointer", gl_ColorPointer, 4);
2935
- rb_define_module_function(module, "glDisableClientState", gl_DisableClientState, -1);
2936
- rb_define_module_function(module, "glDrawArrays", gl_DrawArrays, 3);
2937
- rb_define_module_function(module, "glDrawElements", gl_DrawElements, 4);
2938
- rb_define_module_function(module, "glEdgeFlagPointer", gl_EdgeFlagPointer, 2);
2939
- rb_define_module_function(module, "glEnableClientState", gl_EnableClientState, -1);
2940
- rb_define_module_function(module, "glGetPointerv", gl_GetPointerv, 1);
2941
- rb_define_module_function(module, "glIndexPointer", gl_IndexPointer, 3);
2942
- rb_define_module_function(module, "glInterleavedArrays", gl_InterleavedArrays, 3);
2943
- rb_define_module_function(module, "glNormalPointer", gl_NormalPointer, 3);
2944
- rb_define_module_function(module, "glTexCoordPointer", gl_TexCoordPointer, 4);
2945
- rb_define_module_function(module, "glVertexPointer", gl_VertexPointer, 4);
2946
- rb_define_module_function(module, "glPolygonOffset", gl_PolygonOffset, 2);
2947
- rb_define_module_function(module, "glCopyTexImage1D", gl_CopyTexImage1D, 7);
2948
- rb_define_module_function(module, "glCopyTexImage2D", gl_CopyTexImage2D, 8);
2949
- rb_define_module_function(module, "glCopyTexSubImage1D", gl_CopyTexSubImage1D, 6);
2950
- rb_define_module_function(module, "glCopyTexSubImage2D", gl_CopyTexSubImage2D, 8);
2951
- rb_define_module_function(module, "glTexSubImage1D", gl_TexSubImage1D, 7);
2952
- rb_define_module_function(module, "glTexSubImage2D", gl_TexSubImage2D, 9);
2953
- rb_define_module_function(module, "glAreTexturesResident", gl_AreTexturesResident, 1);
2954
- rb_define_module_function(module, "glBindTexture", gl_BindTexture, 2);
2955
- rb_define_module_function(module, "glDeleteTextures", gl_DeleteTextures, 1);
2956
- rb_define_module_function(module, "glGenTextures", gl_GenTextures, 1);
2957
- rb_define_module_function(module, "glIsTexture", gl_IsTexture, 1);
2958
- rb_define_module_function(module, "glPrioritizeTextures", gl_PrioritizeTextures, 2);
2959
- rb_define_module_function(module, "glIndexub", gl_Indexub, 1);
2960
- rb_define_module_function(module, "glIndexubv", gl_Indexubv, 1);
2961
- rb_define_module_function(module, "glPopClientAttrib", gl_PopClientAttrib, 0);
2962
- rb_define_module_function(module, "glPushClientAttrib", gl_PushClientAttrib, 1);
3214
+ rb_define_method(klass, "glArrayElement", gl_ArrayElement, 1);
3215
+ rb_define_method(klass, "glColorPointer", gl_ColorPointer, 4);
3216
+ rb_define_method(klass, "glDisableClientState", gl_DisableClientState, -1);
3217
+ rb_define_method(klass, "glDrawArrays", gl_DrawArrays, 3);
3218
+ rb_define_method(klass, "glDrawElements", gl_DrawElements, 4);
3219
+ rb_define_method(klass, "glEdgeFlagPointer", gl_EdgeFlagPointer, 2);
3220
+ rb_define_method(klass, "glEnableClientState", gl_EnableClientState, -1);
3221
+ rb_define_method(klass, "glGetPointerv", gl_GetPointerv, 1);
3222
+ rb_define_method(klass, "glIndexPointer", gl_IndexPointer, 3);
3223
+ rb_define_method(klass, "glInterleavedArrays", gl_InterleavedArrays, 3);
3224
+ rb_define_method(klass, "glNormalPointer", gl_NormalPointer, 3);
3225
+ rb_define_method(klass, "glTexCoordPointer", gl_TexCoordPointer, 4);
3226
+ rb_define_method(klass, "glVertexPointer", gl_VertexPointer, 4);
3227
+ rb_define_method(klass, "glPolygonOffset", gl_PolygonOffset, 2);
3228
+ rb_define_method(klass, "glCopyTexImage1D", gl_CopyTexImage1D, 7);
3229
+ rb_define_method(klass, "glCopyTexImage2D", gl_CopyTexImage2D, 8);
3230
+ rb_define_method(klass, "glCopyTexSubImage1D", gl_CopyTexSubImage1D, 6);
3231
+ rb_define_method(klass, "glCopyTexSubImage2D", gl_CopyTexSubImage2D, 8);
3232
+ rb_define_method(klass, "glTexSubImage1D", gl_TexSubImage1D, 7);
3233
+ rb_define_method(klass, "glTexSubImage2D", gl_TexSubImage2D, 9);
3234
+ rb_define_method(klass, "glAreTexturesResident", gl_AreTexturesResident, 1);
3235
+ rb_define_method(klass, "glBindTexture", gl_BindTexture, 2);
3236
+ rb_define_method(klass, "glDeleteTextures", gl_DeleteTextures, 1);
3237
+ rb_define_method(klass, "glGenTextures", gl_GenTextures, 1);
3238
+ rb_define_method(klass, "glIsTexture", gl_IsTexture, 1);
3239
+ rb_define_method(klass, "glPrioritizeTextures", gl_PrioritizeTextures, 2);
3240
+ rb_define_method(klass, "glIndexub", gl_Indexub, 1);
3241
+ rb_define_method(klass, "glIndexubv", gl_Indexubv, 1);
3242
+ rb_define_method(klass, "glPopClientAttrib", gl_PopClientAttrib, 0);
3243
+ rb_define_method(klass, "glPushClientAttrib", gl_PushClientAttrib, 1);
2963
3244
 
2964
3245
  /* additional functions */
2965
- rb_define_module_function(module, "glColor", gl_Colordv, -1);
2966
- rb_define_module_function(module, "glColor3bv", gl_Colorbv, -1);
2967
- rb_define_module_function(module, "glColor3dv", gl_Colordv, -1);
2968
- rb_define_module_function(module, "glColor3fv", gl_Colorfv, -1);
2969
- rb_define_module_function(module, "glColor3iv", gl_Coloriv, -1);
2970
- rb_define_module_function(module, "glColor3sv", gl_Colorsv, -1);
2971
- rb_define_module_function(module, "glColor3ubv", gl_Colorubv, -1);
2972
- rb_define_module_function(module, "glColor3uiv", gl_Coloruiv, -1);
2973
- rb_define_module_function(module, "glColor3usv", gl_Colorusv, -1);
2974
- rb_define_module_function(module, "glColor4bv", gl_Colorbv, -1);
2975
- rb_define_module_function(module, "glColor4dv", gl_Colordv, -1);
2976
- rb_define_module_function(module, "glColor4fv", gl_Colorfv, -1);
2977
- rb_define_module_function(module, "glColor4iv", gl_Coloriv, -1);
2978
- rb_define_module_function(module, "glColor4sv", gl_Colorsv, -1);
2979
- rb_define_module_function(module, "glColor4ubv", gl_Colorubv, -1);
2980
- rb_define_module_function(module, "glColor4uiv", gl_Coloruiv, -1);
2981
- rb_define_module_function(module, "glColor4usv", gl_Colorusv, -1);
2982
-
2983
- rb_define_module_function(module, "glNormal", gl_Normaldv, -1);
2984
- rb_define_module_function(module, "glNormal3bv", gl_Normalbv, -1);
2985
- rb_define_module_function(module, "glNormal3dv", gl_Normaldv, -1);
2986
- rb_define_module_function(module, "glNormal3fv", gl_Normalfv, -1);
2987
- rb_define_module_function(module, "glNormal3iv", gl_Normaliv, -1);
2988
- rb_define_module_function(module, "glNormal3sv", gl_Normalsv, -1);
2989
-
2990
- rb_define_module_function(module, "glRasterPos", gl_RasterPosdv, -1);
2991
- rb_define_module_function(module, "glRasterPos2dv", gl_RasterPosdv, -1);
2992
- rb_define_module_function(module, "glRasterPos2fv", gl_RasterPosfv, -1);
2993
- rb_define_module_function(module, "glRasterPos2iv", gl_RasterPosiv, -1);
2994
- rb_define_module_function(module, "glRasterPos2sv", gl_RasterPossv, -1);
2995
- rb_define_module_function(module, "glRasterPos3dv", gl_RasterPosdv, -1);
2996
- rb_define_module_function(module, "glRasterPos3fv", gl_RasterPosfv, -1);
2997
- rb_define_module_function(module, "glRasterPos3iv", gl_RasterPosiv, -1);
2998
- rb_define_module_function(module, "glRasterPos3sv", gl_RasterPossv, -1);
2999
- rb_define_module_function(module, "glRasterPos4dv", gl_RasterPosdv, -1);
3000
- rb_define_module_function(module, "glRasterPos4fv", gl_RasterPosfv, -1);
3001
- rb_define_module_function(module, "glRasterPos4iv", gl_RasterPosiv, -1);
3002
- rb_define_module_function(module, "glRasterPos4sv", gl_RasterPossv, -1);
3003
-
3004
- rb_define_module_function(module, "glRect", gl_Rectdv, -1);
3005
- rb_define_module_function(module, "glRectdv", gl_Rectdv, -1);
3006
- rb_define_module_function(module, "glRectfv", gl_Rectfv, -1);
3007
- rb_define_module_function(module, "glRectiv", gl_Rectiv, -1);
3008
- rb_define_module_function(module, "glRectsv", gl_Rectsv, -1);
3009
-
3010
- rb_define_module_function(module, "glTexCoord", gl_TexCoorddv, -1);
3011
- rb_define_module_function(module, "glTexCoord1dv", gl_TexCoorddv, -1);
3012
- rb_define_module_function(module, "glTexCoord1fv", gl_TexCoordfv, -1);
3013
- rb_define_module_function(module, "glTexCoord1iv", gl_TexCoordiv, -1);
3014
- rb_define_module_function(module, "glTexCoord1sv", gl_TexCoordsv, -1);
3015
- rb_define_module_function(module, "glTexCoord2dv", gl_TexCoorddv, -1);
3016
- rb_define_module_function(module, "glTexCoord2fv", gl_TexCoordfv, -1);
3017
- rb_define_module_function(module, "glTexCoord2iv", gl_TexCoordiv, -1);
3018
- rb_define_module_function(module, "glTexCoord2sv", gl_TexCoordsv, -1);
3019
- rb_define_module_function(module, "glTexCoord3dv", gl_TexCoorddv, -1);
3020
- rb_define_module_function(module, "glTexCoord3fv", gl_TexCoordfv, -1);
3021
- rb_define_module_function(module, "glTexCoord3iv", gl_TexCoordiv, -1);
3022
- rb_define_module_function(module, "glTexCoord3sv", gl_TexCoordsv, -1);
3023
- rb_define_module_function(module, "glTexCoord4dv", gl_TexCoorddv, -1);
3024
- rb_define_module_function(module, "glTexCoord4fv", gl_TexCoordfv, -1);
3025
- rb_define_module_function(module, "glTexCoord4iv", gl_TexCoordiv, -1);
3026
- rb_define_module_function(module, "glTexCoord4sv", gl_TexCoordsv, -1);
3027
-
3028
- rb_define_module_function(module, "glVertex", gl_Vertexdv, -1);
3029
- rb_define_module_function(module, "glVertex2dv", gl_Vertexdv, -1);
3030
- rb_define_module_function(module, "glVertex2fv", gl_Vertexfv, -1);
3031
- rb_define_module_function(module, "glVertex2iv", gl_Vertexiv, -1);
3032
- rb_define_module_function(module, "glVertex2sv", gl_Vertexsv, -1);
3033
- rb_define_module_function(module, "glVertex3dv", gl_Vertexdv, -1);
3034
- rb_define_module_function(module, "glVertex3fv", gl_Vertexfv, -1);
3035
- rb_define_module_function(module, "glVertex3iv", gl_Vertexiv, -1);
3036
- rb_define_module_function(module, "glVertex3sv", gl_Vertexsv, -1);
3037
- rb_define_module_function(module, "glVertex4dv", gl_Vertexdv, -1);
3038
- rb_define_module_function(module, "glVertex4fv", gl_Vertexfv, -1);
3039
- rb_define_module_function(module, "glVertex4iv", gl_Vertexiv, -1);
3040
- rb_define_module_function(module, "glVertex4sv", gl_Vertexsv, -1);
3246
+ rb_define_method(klass, "glColor", gl_Colordv, -1);
3247
+ rb_define_method(klass, "glColor3bv", gl_Colorbv, -1);
3248
+ rb_define_method(klass, "glColor3dv", gl_Colordv, -1);
3249
+ rb_define_method(klass, "glColor3fv", gl_Colorfv, -1);
3250
+ rb_define_method(klass, "glColor3iv", gl_Coloriv, -1);
3251
+ rb_define_method(klass, "glColor3sv", gl_Colorsv, -1);
3252
+ rb_define_method(klass, "glColor3ubv", gl_Colorubv, -1);
3253
+ rb_define_method(klass, "glColor3uiv", gl_Coloruiv, -1);
3254
+ rb_define_method(klass, "glColor3usv", gl_Colorusv, -1);
3255
+ rb_define_method(klass, "glColor4bv", gl_Colorbv, -1);
3256
+ rb_define_method(klass, "glColor4dv", gl_Colordv, -1);
3257
+ rb_define_method(klass, "glColor4fv", gl_Colorfv, -1);
3258
+ rb_define_method(klass, "glColor4iv", gl_Coloriv, -1);
3259
+ rb_define_method(klass, "glColor4sv", gl_Colorsv, -1);
3260
+ rb_define_method(klass, "glColor4ubv", gl_Colorubv, -1);
3261
+ rb_define_method(klass, "glColor4uiv", gl_Coloruiv, -1);
3262
+ rb_define_method(klass, "glColor4usv", gl_Colorusv, -1);
3263
+
3264
+ rb_define_method(klass, "glNormal", gl_Normaldv, -1);
3265
+ rb_define_method(klass, "glNormal3bv", gl_Normalbv, -1);
3266
+ rb_define_method(klass, "glNormal3dv", gl_Normaldv, -1);
3267
+ rb_define_method(klass, "glNormal3fv", gl_Normalfv, -1);
3268
+ rb_define_method(klass, "glNormal3iv", gl_Normaliv, -1);
3269
+ rb_define_method(klass, "glNormal3sv", gl_Normalsv, -1);
3270
+
3271
+ rb_define_method(klass, "glRasterPos", gl_RasterPosdv, -1);
3272
+ rb_define_method(klass, "glRasterPos2dv", gl_RasterPosdv, -1);
3273
+ rb_define_method(klass, "glRasterPos2fv", gl_RasterPosfv, -1);
3274
+ rb_define_method(klass, "glRasterPos2iv", gl_RasterPosiv, -1);
3275
+ rb_define_method(klass, "glRasterPos2sv", gl_RasterPossv, -1);
3276
+ rb_define_method(klass, "glRasterPos3dv", gl_RasterPosdv, -1);
3277
+ rb_define_method(klass, "glRasterPos3fv", gl_RasterPosfv, -1);
3278
+ rb_define_method(klass, "glRasterPos3iv", gl_RasterPosiv, -1);
3279
+ rb_define_method(klass, "glRasterPos3sv", gl_RasterPossv, -1);
3280
+ rb_define_method(klass, "glRasterPos4dv", gl_RasterPosdv, -1);
3281
+ rb_define_method(klass, "glRasterPos4fv", gl_RasterPosfv, -1);
3282
+ rb_define_method(klass, "glRasterPos4iv", gl_RasterPosiv, -1);
3283
+ rb_define_method(klass, "glRasterPos4sv", gl_RasterPossv, -1);
3284
+
3285
+ rb_define_method(klass, "glRect", gl_Rectdv, -1);
3286
+ rb_define_method(klass, "glRectdv", gl_Rectdv, -1);
3287
+ rb_define_method(klass, "glRectfv", gl_Rectfv, -1);
3288
+ rb_define_method(klass, "glRectiv", gl_Rectiv, -1);
3289
+ rb_define_method(klass, "glRectsv", gl_Rectsv, -1);
3290
+
3291
+ rb_define_method(klass, "glTexCoord", gl_TexCoorddv, -1);
3292
+ rb_define_method(klass, "glTexCoord1dv", gl_TexCoorddv, -1);
3293
+ rb_define_method(klass, "glTexCoord1fv", gl_TexCoordfv, -1);
3294
+ rb_define_method(klass, "glTexCoord1iv", gl_TexCoordiv, -1);
3295
+ rb_define_method(klass, "glTexCoord1sv", gl_TexCoordsv, -1);
3296
+ rb_define_method(klass, "glTexCoord2dv", gl_TexCoorddv, -1);
3297
+ rb_define_method(klass, "glTexCoord2fv", gl_TexCoordfv, -1);
3298
+ rb_define_method(klass, "glTexCoord2iv", gl_TexCoordiv, -1);
3299
+ rb_define_method(klass, "glTexCoord2sv", gl_TexCoordsv, -1);
3300
+ rb_define_method(klass, "glTexCoord3dv", gl_TexCoorddv, -1);
3301
+ rb_define_method(klass, "glTexCoord3fv", gl_TexCoordfv, -1);
3302
+ rb_define_method(klass, "glTexCoord3iv", gl_TexCoordiv, -1);
3303
+ rb_define_method(klass, "glTexCoord3sv", gl_TexCoordsv, -1);
3304
+ rb_define_method(klass, "glTexCoord4dv", gl_TexCoorddv, -1);
3305
+ rb_define_method(klass, "glTexCoord4fv", gl_TexCoordfv, -1);
3306
+ rb_define_method(klass, "glTexCoord4iv", gl_TexCoordiv, -1);
3307
+ rb_define_method(klass, "glTexCoord4sv", gl_TexCoordsv, -1);
3308
+
3309
+ rb_define_method(klass, "glVertex", gl_Vertexdv, -1);
3310
+ rb_define_method(klass, "glVertex2dv", gl_Vertexdv, -1);
3311
+ rb_define_method(klass, "glVertex2fv", gl_Vertexfv, -1);
3312
+ rb_define_method(klass, "glVertex2iv", gl_Vertexiv, -1);
3313
+ rb_define_method(klass, "glVertex2sv", gl_Vertexsv, -1);
3314
+ rb_define_method(klass, "glVertex3dv", gl_Vertexdv, -1);
3315
+ rb_define_method(klass, "glVertex3fv", gl_Vertexfv, -1);
3316
+ rb_define_method(klass, "glVertex3iv", gl_Vertexiv, -1);
3317
+ rb_define_method(klass, "glVertex3sv", gl_Vertexsv, -1);
3318
+ rb_define_method(klass, "glVertex4dv", gl_Vertexdv, -1);
3319
+ rb_define_method(klass, "glVertex4fv", gl_Vertexfv, -1);
3320
+ rb_define_method(klass, "glVertex4iv", gl_Vertexiv, -1);
3321
+ rb_define_method(klass, "glVertex4sv", gl_Vertexsv, -1);
3041
3322
 
3042
3323
  /* these simply calls normal or vector (*v) function depending on
3043
3324
  if array or single value is passed to them */
3044
- rb_define_module_function(module, "glLightModel", gl_LightModel, 2);
3045
- rb_define_module_function(module, "glMaterial", gl_Material, 3);
3046
- rb_define_module_function(module, "glFog", gl_Fog, 2);
3047
- rb_define_module_function(module, "glLight", gl_Light, 3);
3048
- rb_define_module_function(module, "glTexParameter", gl_TexParameter, 3);
3049
- rb_define_module_function(module, "glTexEnv", gl_TexEnv, 3);
3050
- rb_define_module_function(module, "glTexGen", gl_TexGen, 3);
3325
+ rb_define_method(klass, "glLightModel", gl_LightModel, 2);
3326
+ rb_define_method(klass, "glMaterial", gl_Material, 3);
3327
+ rb_define_method(klass, "glFog", gl_Fog, 2);
3328
+ rb_define_method(klass, "glLight", gl_Light, 3);
3329
+ rb_define_method(klass, "glTexParameter", gl_TexParameter, 3);
3330
+ rb_define_method(klass, "glTexEnv", gl_TexEnv, 3);
3331
+ rb_define_method(klass, "glTexGen", gl_TexGen, 3);
3051
3332
 
3052
3333
  /* aliases */
3053
- rb_define_module_function(module, "glMultMatrix", gl_MultMatrixd, 1);
3054
- rb_define_module_function(module, "glLoadMatrix", gl_LoadMatrixd, 1);
3055
- rb_define_module_function(module, "glRotate", gl_Rotated, 4);
3056
- rb_define_module_function(module, "glScale", gl_Scaled, 3);
3057
- rb_define_module_function(module, "glTranslate", gl_Translated, 3);
3058
-
3059
- rb_define_module_function(module, "glPixelStore", gl_PixelStoref, 2);
3060
- rb_define_module_function(module, "glPixelTransfer", gl_PixelTransferf, 2);
3061
- rb_define_module_function(module, "glIndex", gl_Indexi, 1);
3062
- rb_define_module_function(module, "glGetMaterial", gl_GetMaterialfv, 2);
3063
- rb_define_module_function(module, "glGetDouble", gl_GetDoublev, 1);
3064
-
3065
- rb_global_variable(&g_current_sel_buffer);
3066
- rb_global_variable(&g_current_feed_buffer);
3067
- rb_global_variable(&g_Vertex_ptr);
3068
- rb_global_variable(&g_Normal_ptr);
3069
- rb_global_variable(&g_Color_ptr);
3070
- rb_global_variable(&g_Index_ptr);
3071
- rb_global_variable(&g_TexCoord_ptr);
3072
- rb_global_variable(&g_EdgeFlag_ptr);
3073
- rb_global_variable(&g_FogCoord_ptr);
3074
- rb_global_variable(&g_SecondaryColor_ptr);
3334
+ rb_define_method(klass, "glMultMatrix", gl_MultMatrixd, 1);
3335
+ rb_define_method(klass, "glLoadMatrix", gl_LoadMatrixd, 1);
3336
+ rb_define_method(klass, "glRotate", gl_Rotated, 4);
3337
+ rb_define_method(klass, "glScale", gl_Scaled, 3);
3338
+ rb_define_method(klass, "glTranslate", gl_Translated, 3);
3339
+
3340
+ rb_define_method(klass, "glPixelStore", gl_PixelStoref, 2);
3341
+ rb_define_method(klass, "glPixelTransfer", gl_PixelTransferf, 2);
3342
+ rb_define_method(klass, "glIndex", gl_Indexi, 1);
3343
+ rb_define_method(klass, "glGetMaterial", gl_GetMaterialfv, 2);
3344
+ rb_define_method(klass, "glGetDouble", gl_GetDoublev, 1);
3075
3345
  }