opengl 0.7.0.pre1-x86-mingw32

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (141) hide show
  1. data/.gemtest +0 -0
  2. data/.gitignore +8 -0
  3. data/History.txt +36 -0
  4. data/MIT-LICENSE +18 -0
  5. data/Manifest.txt +140 -0
  6. data/README.rdoc +51 -0
  7. data/Rakefile +129 -0
  8. data/Rakefile.cross +104 -0
  9. data/doc/build_install.txt +119 -0
  10. data/doc/extensions.txt.in +348 -0
  11. data/doc/history.txt +66 -0
  12. data/doc/requirements_and_design.txt +117 -0
  13. data/doc/roadmap.txt +28 -0
  14. data/doc/scientific_use.txt +35 -0
  15. data/doc/supplies/page_template.html +71 -0
  16. data/doc/thanks.txt +29 -0
  17. data/doc/tutorial.txt +469 -0
  18. data/examples/NeHe/nehe_lesson02.rb +117 -0
  19. data/examples/NeHe/nehe_lesson03.rb +122 -0
  20. data/examples/NeHe/nehe_lesson04.rb +133 -0
  21. data/examples/NeHe/nehe_lesson05.rb +186 -0
  22. data/examples/NeHe/nehe_lesson36.rb +303 -0
  23. data/examples/OrangeBook/3Dlabs-License.txt +33 -0
  24. data/examples/OrangeBook/brick.frag +36 -0
  25. data/examples/OrangeBook/brick.rb +376 -0
  26. data/examples/OrangeBook/brick.vert +41 -0
  27. data/examples/OrangeBook/particle.frag +17 -0
  28. data/examples/OrangeBook/particle.rb +406 -0
  29. data/examples/OrangeBook/particle.vert +38 -0
  30. data/examples/README +16 -0
  31. data/examples/RedBook/aapoly.rb +142 -0
  32. data/examples/RedBook/aargb.rb +119 -0
  33. data/examples/RedBook/accanti.rb +162 -0
  34. data/examples/RedBook/accpersp.rb +215 -0
  35. data/examples/RedBook/alpha.rb +123 -0
  36. data/examples/RedBook/alpha3D.rb +158 -0
  37. data/examples/RedBook/bezcurve.rb +105 -0
  38. data/examples/RedBook/bezmesh.rb +137 -0
  39. data/examples/RedBook/checker.rb +124 -0
  40. data/examples/RedBook/clip.rb +95 -0
  41. data/examples/RedBook/colormat.rb +135 -0
  42. data/examples/RedBook/cube.rb +69 -0
  43. data/examples/RedBook/depthcue.rb +99 -0
  44. data/examples/RedBook/dof.rb +205 -0
  45. data/examples/RedBook/double.rb +105 -0
  46. data/examples/RedBook/drawf.rb +91 -0
  47. data/examples/RedBook/feedback.rb +145 -0
  48. data/examples/RedBook/fog.rb +167 -0
  49. data/examples/RedBook/font.rb +151 -0
  50. data/examples/RedBook/hello.rb +79 -0
  51. data/examples/RedBook/image.rb +137 -0
  52. data/examples/RedBook/jitter.rb +207 -0
  53. data/examples/RedBook/lines.rb +128 -0
  54. data/examples/RedBook/list.rb +111 -0
  55. data/examples/RedBook/material.rb +275 -0
  56. data/examples/RedBook/mipmap.rb +156 -0
  57. data/examples/RedBook/model.rb +113 -0
  58. data/examples/RedBook/movelight.rb +132 -0
  59. data/examples/RedBook/pickdepth.rb +179 -0
  60. data/examples/RedBook/planet.rb +108 -0
  61. data/examples/RedBook/quadric.rb +158 -0
  62. data/examples/RedBook/robot.rb +115 -0
  63. data/examples/RedBook/select.rb +196 -0
  64. data/examples/RedBook/smooth.rb +95 -0
  65. data/examples/RedBook/stencil.rb +163 -0
  66. data/examples/RedBook/stroke.rb +167 -0
  67. data/examples/RedBook/surface.rb +166 -0
  68. data/examples/RedBook/teaambient.rb +132 -0
  69. data/examples/RedBook/teapots.rb +182 -0
  70. data/examples/RedBook/tess.rb +183 -0
  71. data/examples/RedBook/texbind.rb +147 -0
  72. data/examples/RedBook/texgen.rb +169 -0
  73. data/examples/RedBook/texturesurf.rb +128 -0
  74. data/examples/RedBook/varray.rb +159 -0
  75. data/examples/RedBook/wrap.rb +148 -0
  76. data/examples/misc/OGLBench.rb +337 -0
  77. data/examples/misc/anisotropic.rb +194 -0
  78. data/examples/misc/fbo_test.rb +356 -0
  79. data/examples/misc/font-glut.rb +46 -0
  80. data/examples/misc/glfwtest.rb +30 -0
  81. data/examples/misc/plane.rb +161 -0
  82. data/examples/misc/readpixel.rb +65 -0
  83. data/examples/misc/sdltest.rb +34 -0
  84. data/examples/misc/trislam.rb +828 -0
  85. data/ext/common/common.h +448 -0
  86. data/ext/common/conv.h +234 -0
  87. data/ext/common/funcdef.h +280 -0
  88. data/ext/common/gl-enums.h +10031 -0
  89. data/ext/common/gl-error.h +23 -0
  90. data/ext/common/gl-types.h +67 -0
  91. data/ext/common/glu-enums.h +463 -0
  92. data/ext/gl/extconf.rb +43 -0
  93. data/ext/gl/gl-1.0-1.1.c +2811 -0
  94. data/ext/gl/gl-1.2.c +814 -0
  95. data/ext/gl/gl-1.3.c +443 -0
  96. data/ext/gl/gl-1.4.c +348 -0
  97. data/ext/gl/gl-1.5.c +225 -0
  98. data/ext/gl/gl-2.0.c +657 -0
  99. data/ext/gl/gl-2.1.c +57 -0
  100. data/ext/gl/gl-enums.c +3354 -0
  101. data/ext/gl/gl-error.c +104 -0
  102. data/ext/gl/gl-ext-3dfx.c +27 -0
  103. data/ext/gl/gl-ext-arb.c +866 -0
  104. data/ext/gl/gl-ext-ati.c +41 -0
  105. data/ext/gl/gl-ext-ext.c +889 -0
  106. data/ext/gl/gl-ext-gremedy.c +41 -0
  107. data/ext/gl/gl-ext-nv.c +679 -0
  108. data/ext/gl/gl.c +216 -0
  109. data/ext/glu/extconf.rb +51 -0
  110. data/ext/glu/glu-enums.c +164 -0
  111. data/ext/glu/glu.c +1530 -0
  112. data/ext/glut/extconf.rb +67 -0
  113. data/ext/glut/glut.c +1624 -0
  114. data/lib/opengl.rb +89 -0
  115. data/test/README +10 -0
  116. data/test/tc_common.rb +98 -0
  117. data/test/tc_ext_arb.rb +467 -0
  118. data/test/tc_ext_ati.rb +33 -0
  119. data/test/tc_ext_ext.rb +551 -0
  120. data/test/tc_ext_gremedy.rb +36 -0
  121. data/test/tc_ext_nv.rb +357 -0
  122. data/test/tc_func_10_11.rb +1281 -0
  123. data/test/tc_func_12.rb +186 -0
  124. data/test/tc_func_13.rb +229 -0
  125. data/test/tc_func_14.rb +197 -0
  126. data/test/tc_func_15.rb +270 -0
  127. data/test/tc_func_20.rb +346 -0
  128. data/test/tc_func_21.rb +541 -0
  129. data/test/tc_glu.rb +310 -0
  130. data/test/tc_include_gl.rb +35 -0
  131. data/test/tc_misc.rb +54 -0
  132. data/test/tc_require_gl.rb +34 -0
  133. data/utils/README +11 -0
  134. data/utils/enumgen.rb +112 -0
  135. data/utils/extlistgen.rb +90 -0
  136. data/utils/mkdn2html.rb +59 -0
  137. data/utils/post-mkdn2html.rb +91 -0
  138. data/website/images/ogl.jpg +0 -0
  139. data/website/images/tab_bottom.gif +0 -0
  140. data/website/style.css +198 -0
  141. metadata +274 -0
data/ext/gl/gl-1.5.c ADDED
@@ -0,0 +1,225 @@
1
+ /*
2
+ * Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
3
+ *
4
+ * This program is distributed under the terms of the MIT license.
5
+ * See the included MIT-LICENSE file for the terms of this license.
6
+ *
7
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
8
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
9
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
10
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
11
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
12
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
13
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
14
+ */
15
+
16
+ #include "../common/common.h"
17
+
18
+ /* OpenGL 1.5 functions */
19
+
20
+ GL_FUNC_LOAD_1(EndQuery,GLvoid, GLenum, "1.5")
21
+ GL_FUNC_LOAD_1(IsQuery,GLboolean, GLuint, "1.5")
22
+ GL_FUNC_LOAD_2(BeginQuery,GLvoid, GLenum,GLuint, "1.5")
23
+ GL_FUNC_LOAD_2(BindBuffer,GLvoid, GLenum,GLuint, "1.5")
24
+ GL_FUNC_LOAD_1(IsBuffer,GLboolean, GLuint, "1.5")
25
+ GL_FUNC_GENOBJECTS_LOAD(GenQueries,"1.5")
26
+ GL_FUNC_DELETEOBJECTS_LOAD(DeleteQueries,"1.5")
27
+ GL_FUNC_GENOBJECTS_LOAD(GenBuffers,"1.5")
28
+ GL_FUNC_DELETEOBJECTS_LOAD(DeleteBuffers,"1.5")
29
+
30
+ static void (APIENTRY * fptr_glGetQueryiv)(GLenum,GLenum,GLint *);
31
+ static VALUE
32
+ gl_GetQueryiv(obj,arg1,arg2)
33
+ VALUE obj,arg1,arg2;
34
+ {
35
+ GLenum target;
36
+ GLenum pname;
37
+ GLint params = 0;
38
+ LOAD_GL_FUNC(glGetQueryiv,"1.5")
39
+ target = (GLenum)NUM2INT(arg1);
40
+ pname = (GLenum)NUM2INT(arg2);
41
+ fptr_glGetQueryiv(target,pname,&params);
42
+ CHECK_GLERROR
43
+ return RETCONV_GLint(params);
44
+ }
45
+
46
+ static void (APIENTRY * fptr_glGetQueryObjectiv)(GLuint,GLenum,GLint *);
47
+ static VALUE
48
+ gl_GetQueryObjectiv(obj,arg1,arg2)
49
+ VALUE obj,arg1,arg2;
50
+ {
51
+ GLuint id;
52
+ GLenum pname;
53
+ GLint params = 0;
54
+ LOAD_GL_FUNC(glGetQueryObjectiv,"1.5")
55
+ id = (GLuint)NUM2UINT(arg1);
56
+ pname = (GLenum)NUM2INT(arg2);
57
+ fptr_glGetQueryObjectiv(id,pname,&params);
58
+ CHECK_GLERROR
59
+ return cond_GLBOOL2RUBY(pname,params);
60
+ }
61
+
62
+ static void (APIENTRY * fptr_glGetQueryObjectuiv)(GLuint,GLenum,GLuint *);
63
+ static VALUE
64
+ gl_GetQueryObjectuiv(obj,arg1,arg2)
65
+ VALUE obj,arg1,arg2;
66
+ {
67
+ GLuint id;
68
+ GLenum pname;
69
+ GLuint params = 0;
70
+ LOAD_GL_FUNC(glGetQueryObjectuiv,"1.5")
71
+ id = (GLuint)NUM2UINT(arg1);
72
+ pname = (GLenum)NUM2INT(arg2);
73
+ fptr_glGetQueryObjectuiv(id,pname,&params);
74
+ CHECK_GLERROR
75
+ return cond_GLBOOL2RUBY_U(pname,params);
76
+ }
77
+
78
+ static void (APIENTRY * fptr_glBufferData)(GLenum,GLsizeiptr,GLvoid *,GLenum);
79
+ static VALUE
80
+ gl_BufferData(obj,arg1,arg2,arg3,arg4)
81
+ VALUE obj,arg1,arg2,arg3,arg4;
82
+ {
83
+ GLenum target;
84
+ GLsizeiptr size;
85
+ GLenum usage;
86
+ LOAD_GL_FUNC(glBufferData,"1.5")
87
+ target = (GLenum)NUM2INT(arg1);
88
+ size = (GLsizeiptr)NUM2INT(arg2);
89
+ usage = (GLenum)NUM2INT(arg4);
90
+ if (TYPE(arg3) == T_STRING) {
91
+ fptr_glBufferData(target,size,(GLvoid *)RSTRING_PTR(arg3),usage);
92
+ } else if (NIL_P(arg3)) {
93
+ fptr_glBufferData(target,size,NULL,usage);
94
+ } else {
95
+ Check_Type(arg3,T_STRING); /* force exception */
96
+ }
97
+ CHECK_GLERROR
98
+ return Qnil;
99
+ }
100
+
101
+ static void (APIENTRY * fptr_glBufferSubData)(GLenum,GLintptr,GLsizeiptr,GLvoid *);
102
+ static VALUE
103
+ gl_BufferSubData(obj,arg1,arg2,arg3,arg4)
104
+ VALUE obj,arg1,arg2,arg3,arg4;
105
+ {
106
+ GLenum target;
107
+ GLintptr offset;
108
+ GLsizeiptr size;
109
+ LOAD_GL_FUNC(glBufferSubData,"1.5")
110
+ target = (GLenum)NUM2INT(arg1);
111
+ offset = (GLintptr)NUM2INT(arg2);
112
+ size = (GLsizeiptr)NUM2INT(arg3);
113
+ Check_Type(arg4,T_STRING);
114
+ fptr_glBufferSubData(target,offset,size,(GLvoid *)RSTRING_PTR(arg4));
115
+ CHECK_GLERROR
116
+ return Qnil;
117
+ }
118
+
119
+ static void (APIENTRY * fptr_glGetBufferSubData)(GLenum,GLintptr,GLsizeiptr,GLvoid *);
120
+ static VALUE
121
+ gl_GetBufferSubData(obj,arg1,arg2,arg3)
122
+ VALUE obj,arg1,arg2,arg3;
123
+ {
124
+ GLenum target;
125
+ GLintptr offset;
126
+ GLsizeiptr size;
127
+ VALUE data;
128
+ LOAD_GL_FUNC(glGetBufferSubData,"1.5")
129
+ target = (GLenum)NUM2INT(arg1);
130
+ offset = (GLintptr)NUM2INT(arg2);
131
+ size = (GLsizeiptr)NUM2INT(arg3);
132
+ data = allocate_buffer_with_string((long)size);
133
+ fptr_glGetBufferSubData(target,offset,size,(GLvoid *)RSTRING_PTR(data));
134
+ CHECK_GLERROR
135
+ return data;
136
+ }
137
+
138
+ static void (APIENTRY * fptr_glGetBufferParameteriv)(GLenum,GLenum,GLint *);
139
+ static VALUE
140
+ gl_GetBufferParameteriv(obj,arg1,arg2)
141
+ VALUE obj,arg1,arg2;
142
+ {
143
+ GLenum target;
144
+ GLenum value;
145
+ GLint data = 0;
146
+ LOAD_GL_FUNC(glGetBufferParameteriv,"1.5")
147
+ target = (GLenum)NUM2INT(arg1);
148
+ value = (GLenum)NUM2INT(arg2);
149
+ fptr_glGetBufferParameteriv(target,value,&data);
150
+ CHECK_GLERROR
151
+ return cond_GLBOOL2RUBY(value,data);
152
+ }
153
+
154
+ static GLvoid * (APIENTRY * fptr_glMapBuffer)(GLenum,GLenum);
155
+ static VALUE
156
+ gl_MapBuffer(obj,arg1,arg2)
157
+ VALUE obj,arg1,arg2;
158
+ {
159
+ GLenum target;
160
+ GLenum access;
161
+ GLint size = 0;
162
+ VALUE data;
163
+ GLvoid *buffer_ptr = NULL;
164
+ LOAD_GL_FUNC(glMapBuffer,"1.5")
165
+ LOAD_GL_FUNC(glGetBufferParameteriv,"1.5")
166
+ target = (GLenum)NUM2INT(arg1);
167
+ access = (GLenum)NUM2INT(arg2);
168
+ fptr_glGetBufferParameteriv(target,GL_BUFFER_SIZE,&size);
169
+ CHECK_GLERROR
170
+ buffer_ptr = fptr_glMapBuffer(target,access);
171
+ CHECK_GLERROR
172
+ if (buffer_ptr==NULL || size<=0)
173
+ return Qnil;
174
+ data = allocate_buffer_with_string(size);
175
+ memcpy(RSTRING_PTR(data), buffer_ptr, size);
176
+ return data;
177
+ }
178
+
179
+ static GLboolean (APIENTRY * fptr_glUnmapBuffer)(GLenum);
180
+ static VALUE
181
+ gl_UnmapBuffer(obj,arg1)
182
+ VALUE obj,arg1;
183
+ {
184
+ GLenum target;
185
+ GLboolean ret;
186
+ LOAD_GL_FUNC(glUnmapBuffer,"1.5")
187
+ target = (GLenum)NUM2INT(arg1);
188
+ ret = fptr_glUnmapBuffer(target);
189
+ CHECK_GLERROR
190
+ return GLBOOL2RUBY(ret);
191
+ }
192
+
193
+ static void (APIENTRY * fptr_glGetBufferPointerv)(GLenum,GLenum,GLvoid **);
194
+ static VALUE
195
+ gl_GetBufferPointerv(obj,arg1,arg2,arg3)
196
+ VALUE obj,arg1,arg2,arg3;
197
+ {
198
+ LOAD_GL_FUNC(glGetBufferPointerv,"1.5")
199
+ rb_raise(rb_eArgError, "glGetBufferPointerv not implemented");
200
+ CHECK_GLERROR
201
+ return Qnil;
202
+ }
203
+
204
+ void gl_init_functions_1_5(VALUE module)
205
+ {
206
+ rb_define_module_function(module, "glGenQueries", gl_GenQueries, 1);
207
+ rb_define_module_function(module, "glDeleteQueries", gl_DeleteQueries, 1);
208
+ rb_define_module_function(module, "glIsQuery", gl_IsQuery, 1);
209
+ rb_define_module_function(module, "glBeginQuery", gl_BeginQuery, 2);
210
+ rb_define_module_function(module, "glEndQuery", gl_EndQuery, 1);
211
+ rb_define_module_function(module, "glGetQueryiv", gl_GetQueryiv, 2);
212
+ rb_define_module_function(module, "glGetQueryObjectiv", gl_GetQueryObjectiv, 2);
213
+ rb_define_module_function(module, "glGetQueryObjectuiv", gl_GetQueryObjectuiv, 2);
214
+ rb_define_module_function(module, "glBindBuffer", gl_BindBuffer, 2);
215
+ rb_define_module_function(module, "glDeleteBuffers", gl_DeleteBuffers, 1);
216
+ rb_define_module_function(module, "glGenBuffers", gl_GenBuffers, 1);
217
+ rb_define_module_function(module, "glIsBuffer", gl_IsBuffer, 1);
218
+ rb_define_module_function(module, "glBufferData", gl_BufferData, 4);
219
+ rb_define_module_function(module, "glBufferSubData", gl_BufferSubData, 4);
220
+ rb_define_module_function(module, "glGetBufferSubData", gl_GetBufferSubData, 3);
221
+ rb_define_module_function(module, "glMapBuffer", gl_MapBuffer, 2);
222
+ rb_define_module_function(module, "glUnmapBuffer", gl_UnmapBuffer, 1);
223
+ rb_define_module_function(module, "glGetBufferParameteriv", gl_GetBufferParameteriv, 2);
224
+ rb_define_module_function(module, "glGetBufferPointerv", gl_GetBufferPointerv, 3);
225
+ }
data/ext/gl/gl-2.0.c ADDED
@@ -0,0 +1,657 @@
1
+ /*
2
+ * Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
3
+ *
4
+ * This program is distributed under the terms of the MIT license.
5
+ * See the included MIT-LICENSE file for the terms of this license.
6
+ *
7
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
8
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
9
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
10
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
11
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
12
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
13
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
14
+ */
15
+
16
+ #include "../common/common.h"
17
+
18
+ GL_FUNC_LOAD_2(BlendEquationSeparate,GLvoid, GLenum,GLenum, "2.0")
19
+ GL_FUNC_LOAD_4(StencilOpSeparate,GLvoid, GLenum,GLenum,GLenum,GLenum, "2.0")
20
+ GL_FUNC_LOAD_2(AttachShader,GLvoid, GLuint,GLuint, "2.0")
21
+ GL_FUNC_LOAD_1(CompileShader,GLvoid, GLuint, "2.0")
22
+ GL_FUNC_LOAD_1(DeleteProgram,GLvoid, GLuint, "2.0")
23
+ GL_FUNC_LOAD_1(DeleteShader,GLvoid, GLuint, "2.0")
24
+ GL_FUNC_LOAD_2(DetachShader,GLvoid, GLuint,GLuint, "2.0")
25
+ GL_FUNC_LOAD_1(DisableVertexAttribArray,GLvoid, GLuint, "2.0")
26
+ GL_FUNC_LOAD_1(EnableVertexAttribArray,GLvoid, GLuint, "2.0")
27
+ GL_FUNC_LOAD_1(LinkProgram,GLvoid, GLuint, "2.0")
28
+ GL_FUNC_LOAD_1(UseProgram,GLvoid, GLuint, "2.0")
29
+ GL_FUNC_LOAD_1(ValidateProgram,GLvoid, GLuint, "2.0")
30
+ GL_FUNC_LOAD_4(StencilFuncSeparate,GLvoid, GLenum,GLenum,GLint,GLuint, "2.0")
31
+ GL_FUNC_LOAD_2(StencilMaskSeparate,GLvoid, GLenum,GLuint, "2.0")
32
+ GL_FUNC_LOAD_0(CreateProgram,GLuint, "2.0")
33
+ GL_FUNC_LOAD_1(CreateShader,GLuint, GLenum, "2.0")
34
+ GL_FUNC_LOAD_1(IsProgram,GLboolean, GLuint, "2.0")
35
+ GL_FUNC_LOAD_1(IsShader,GLboolean, GLuint, "2.0")
36
+ GL_FUNC_LOAD_2(Uniform1f,GLvoid, GLint,GLfloat, "2.0")
37
+ GL_FUNC_LOAD_2(Uniform1i,GLvoid, GLint,GLint, "2.0")
38
+ GL_FUNC_LOAD_3(Uniform2f,GLvoid, GLint,GLfloat,GLfloat, "2.0")
39
+ GL_FUNC_LOAD_3(Uniform2i,GLvoid, GLint,GLint,GLint, "2.0")
40
+ GL_FUNC_LOAD_4(Uniform3f,GLvoid, GLint,GLfloat,GLfloat,GLfloat, "2.0")
41
+ GL_FUNC_LOAD_4(Uniform3i,GLvoid, GLint,GLint,GLint,GLint, "2.0")
42
+ GL_FUNC_LOAD_5(Uniform4f,GLvoid, GLint,GLfloat,GLfloat,GLfloat,GLfloat, "2.0")
43
+ GL_FUNC_LOAD_5(Uniform4i,GLvoid, GLint,GLint,GLint,GLint,GLint, "2.0")
44
+ GL_FUNC_LOAD_2(VertexAttrib1d,GLvoid, GLuint,GLdouble, "2.0")
45
+ GL_FUNC_LOAD_2(VertexAttrib1f,GLvoid, GLuint,GLfloat, "2.0")
46
+ GL_FUNC_LOAD_2(VertexAttrib1s,GLvoid, GLuint,GLshort, "2.0")
47
+ GL_FUNC_LOAD_3(VertexAttrib2d,GLvoid, GLuint,GLdouble,GLdouble, "2.0")
48
+ GL_FUNC_LOAD_3(VertexAttrib2f,GLvoid, GLuint,GLfloat,GLfloat, "2.0")
49
+ GL_FUNC_LOAD_3(VertexAttrib2s,GLvoid, GLuint,GLshort,GLshort, "2.0")
50
+ GL_FUNC_LOAD_4(VertexAttrib3d,GLvoid, GLuint,GLdouble,GLdouble,GLdouble, "2.0")
51
+ GL_FUNC_LOAD_4(VertexAttrib3f,GLvoid, GLuint,GLfloat,GLfloat,GLfloat, "2.0")
52
+ GL_FUNC_LOAD_4(VertexAttrib3s,GLvoid, GLuint,GLshort,GLshort,GLshort, "2.0")
53
+ GL_FUNC_LOAD_5(VertexAttrib4d,GLvoid, GLuint,GLdouble,GLdouble,GLdouble,GLdouble, "2.0")
54
+ GL_FUNC_LOAD_5(VertexAttrib4f,GLvoid, GLuint,GLfloat,GLfloat,GLfloat,GLfloat, "2.0")
55
+ GL_FUNC_LOAD_5(VertexAttrib4s,GLvoid, GLuint,GLshort,GLshort,GLshort,GLshort, "2.0")
56
+ GL_FUNC_LOAD_5(VertexAttrib4Nub,GLvoid, GLuint,GLubyte,GLubyte,GLubyte,GLubyte, "2.0")
57
+
58
+ static void (APIENTRY * fptr_glDrawBuffers)(GLsizei,GLenum *);
59
+ static VALUE
60
+ gl_DrawBuffers(obj,arg1)
61
+ VALUE obj,arg1;
62
+ {
63
+ GLsizei size;
64
+ GLenum *buffers;
65
+ LOAD_GL_FUNC(glDrawBuffers,"2.0")
66
+ Check_Type(arg1,T_ARRAY);
67
+ size = (GLsizei)RARRAY_LENINT(arg1);
68
+ buffers = ALLOC_N(GLenum,size);
69
+ ary2cuint(arg1,buffers,size);
70
+ fptr_glDrawBuffers(size,buffers);
71
+ xfree(buffers);
72
+ CHECK_GLERROR
73
+ return Qnil;
74
+ }
75
+
76
+ static void (APIENTRY * fptr_glBindAttribLocation)(GLuint,GLuint,GLchar *);
77
+ static VALUE
78
+ gl_BindAttribLocation(obj,arg1,arg2,arg3)
79
+ VALUE obj,arg1,arg2,arg3;
80
+ {
81
+ GLuint program;
82
+ GLuint index;
83
+ LOAD_GL_FUNC(glBindAttribLocation,"2.0")
84
+ program = (GLuint)NUM2UINT(arg1);
85
+ index = (GLuint)NUM2UINT(arg2);
86
+ Check_Type(arg3, T_STRING);
87
+ fptr_glBindAttribLocation(program,index,RSTRING_PTR(arg3));
88
+ CHECK_GLERROR
89
+ return Qnil;
90
+ }
91
+
92
+ static void (APIENTRY * fptr_glGetProgramiv)(GLuint,GLenum,GLint *);
93
+ static VALUE
94
+ gl_GetProgramiv(obj,arg1,arg2)
95
+ VALUE obj,arg1,arg2;
96
+ {
97
+ GLuint program;
98
+ GLenum pname;
99
+ GLint params = 0;
100
+ LOAD_GL_FUNC(glGetProgramiv,"2.0")
101
+ program = (GLuint)NUM2UINT(arg1);
102
+ pname = (GLenum)NUM2INT(arg2);
103
+ fptr_glGetProgramiv(program,pname,&params);
104
+ CHECK_GLERROR
105
+ return cond_GLBOOL2RUBY(pname,params);
106
+ }
107
+
108
+ static void (APIENTRY * fptr_glGetActiveAttrib)(GLuint,GLuint,GLsizei,GLsizei *,GLint *,GLenum *,GLchar *);
109
+ static VALUE
110
+ gl_GetActiveAttrib(obj,arg1,arg2)
111
+ VALUE obj,arg1,arg2;
112
+ {
113
+ GLuint program;
114
+ GLuint index;
115
+ GLsizei max_size = 0;
116
+ GLsizei written = 0;
117
+ GLint attrib_size = 0;
118
+ GLenum attrib_type = 0;
119
+ VALUE buffer;
120
+ VALUE retary;
121
+ LOAD_GL_FUNC(glGetActiveAttrib,"2.0")
122
+ LOAD_GL_FUNC(glGetProgramiv,"2.0")
123
+ program = (GLuint)NUM2UINT(arg1);
124
+ index = (GLuint)NUM2UINT(arg2);
125
+ fptr_glGetProgramiv(program,GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,&max_size);
126
+ CHECK_GLERROR
127
+ if (max_size==0)
128
+ rb_raise(rb_eTypeError, "Can't determine maximum attribute name length");
129
+ buffer = allocate_buffer_with_string(max_size-1);
130
+ fptr_glGetActiveAttrib(program,index,max_size,&written,&attrib_size,&attrib_type,RSTRING_PTR(buffer));
131
+ retary = rb_ary_new2(3);
132
+ rb_ary_push(retary, INT2NUM(attrib_size));
133
+ rb_ary_push(retary, INT2NUM(attrib_type));
134
+ rb_ary_push(retary, buffer);
135
+ CHECK_GLERROR
136
+ return retary;
137
+ }
138
+
139
+ static void (APIENTRY * fptr_glGetActiveUniform)(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*);
140
+ static VALUE
141
+ gl_GetActiveUniform(obj,arg1,arg2)
142
+ VALUE obj,arg1,arg2;
143
+ {
144
+ GLuint program;
145
+ GLuint index;
146
+ GLsizei max_size = 0;
147
+ GLsizei written = 0;
148
+ GLint uniform_size = 0;
149
+ GLenum uniform_type = 0;
150
+ VALUE buffer;
151
+ VALUE retary;
152
+ LOAD_GL_FUNC(glGetActiveUniform,"2.0")
153
+ LOAD_GL_FUNC(glGetProgramiv,"2.0")
154
+ program = (GLuint)NUM2UINT(arg1);
155
+ index = (GLuint)NUM2UINT(arg2);
156
+ fptr_glGetProgramiv(program,GL_ACTIVE_UNIFORM_MAX_LENGTH,&max_size);
157
+ CHECK_GLERROR
158
+ if (max_size==0)
159
+ rb_raise(rb_eTypeError, "Can't determine maximum uniform name length");
160
+ buffer = allocate_buffer_with_string(max_size-1);
161
+ fptr_glGetActiveUniform(program,index,max_size,&written,&uniform_size,&uniform_type,RSTRING_PTR(buffer));
162
+ retary = rb_ary_new2(3);
163
+ rb_ary_push(retary, INT2NUM(uniform_size));
164
+ rb_ary_push(retary, INT2NUM(uniform_type));
165
+ rb_ary_push(retary, buffer);
166
+ CHECK_GLERROR
167
+ return retary;
168
+ }
169
+
170
+ static void (APIENTRY * fptr_glGetAttachedShaders)(GLuint,GLsizei,GLsizei *,GLuint *);
171
+ static VALUE
172
+ gl_GetAttachedShaders(obj,arg1)
173
+ VALUE obj,arg1;
174
+ {
175
+ GLuint program;
176
+ GLint shaders_num = 0;
177
+ GLuint *shaders;
178
+ GLsizei count = 0;
179
+ LOAD_GL_FUNC(glGetAttachedShaders,"2.0")
180
+ LOAD_GL_FUNC(glGetProgramiv,"2.0")
181
+ program = (GLuint)NUM2UINT(arg1);
182
+ fptr_glGetProgramiv(program,GL_ATTACHED_SHADERS,&shaders_num);
183
+ CHECK_GLERROR
184
+ if (shaders_num<=0)
185
+ return Qnil;
186
+ shaders = ALLOC_N(GLuint,shaders_num);
187
+ fptr_glGetAttachedShaders(program,shaders_num,&count,shaders);
188
+ RET_ARRAY_OR_SINGLE_FREE(count,RETCONV_GLuint,shaders)
189
+ }
190
+
191
+ static GLint (APIENTRY * fptr_glGetAttribLocation)(GLuint, GLchar *);
192
+ static VALUE
193
+ gl_GetAttribLocation(obj,arg1,arg2)
194
+ VALUE obj,arg1,arg2;
195
+ {
196
+ GLuint program;
197
+ GLint ret;
198
+ LOAD_GL_FUNC(glGetAttribLocation,"2.0")
199
+ program=(GLuint)NUM2UINT(arg1);
200
+ Check_Type(arg2,T_STRING);
201
+ ret = fptr_glGetAttribLocation(program,RSTRING_PTR(arg2));
202
+ CHECK_GLERROR
203
+ return INT2NUM(ret);
204
+ }
205
+
206
+ static void (APIENTRY * fptr_glGetProgramInfoLog)(GLuint,GLsizei,GLsizei *,GLchar *);
207
+ static VALUE
208
+ gl_GetProgramInfoLog(obj,arg1)
209
+ VALUE obj,arg1;
210
+ {
211
+ GLuint program;
212
+ GLint max_size = 0;
213
+ GLsizei ret_length = 0;
214
+ VALUE buffer;
215
+ LOAD_GL_FUNC(glGetProgramInfoLog,"2.0")
216
+ LOAD_GL_FUNC(glGetProgramiv,"2.0")
217
+ program = (GLuint)NUM2UINT(arg1);
218
+ fptr_glGetProgramiv(program,GL_INFO_LOG_LENGTH,&max_size);
219
+ CHECK_GLERROR
220
+ if (max_size<=0)
221
+ return rb_str_new2("");
222
+ buffer = allocate_buffer_with_string(max_size);
223
+ fptr_glGetProgramInfoLog(program,max_size,&ret_length,RSTRING_PTR(buffer));
224
+ CHECK_GLERROR
225
+ return buffer;
226
+ }
227
+
228
+ static void (APIENTRY * fptr_glGetShaderiv)(GLuint,GLenum,GLint *);
229
+ static VALUE
230
+ gl_GetShaderiv(obj,arg1,arg2)
231
+ VALUE obj,arg1,arg2;
232
+ {
233
+ GLuint program;
234
+ GLenum pname;
235
+ GLint params = 0;
236
+ LOAD_GL_FUNC(glGetShaderiv,"2.0")
237
+ program = (GLuint)NUM2UINT(arg1);
238
+ pname = (GLenum)NUM2INT(arg2);
239
+ fptr_glGetShaderiv(program,pname,&params);
240
+ CHECK_GLERROR
241
+ return cond_GLBOOL2RUBY(pname,params);
242
+ }
243
+
244
+ static void (APIENTRY * fptr_glGetShaderInfoLog)(GLuint,GLsizei,GLsizei *,GLchar *);
245
+ static VALUE
246
+ gl_GetShaderInfoLog(obj,arg1)
247
+ VALUE obj,arg1;
248
+ {
249
+ GLuint program;
250
+ GLint max_size = 0;
251
+ GLsizei ret_length = 0;
252
+ VALUE ret_buffer;
253
+ GLchar *buffer;
254
+ LOAD_GL_FUNC(glGetShaderInfoLog,"2.0")
255
+ LOAD_GL_FUNC(glGetShaderiv,"2.0")
256
+ program = (GLuint)NUM2UINT(arg1);
257
+ fptr_glGetShaderiv(program,GL_INFO_LOG_LENGTH,&max_size);
258
+ CHECK_GLERROR
259
+ if (max_size<=0)
260
+ return rb_str_new2("");
261
+ buffer = ALLOC_N(GLchar,max_size+1);
262
+ memset(buffer,0,sizeof(GLchar) * (max_size+1));
263
+ fptr_glGetShaderInfoLog(program,max_size,&ret_length,buffer);
264
+ ret_buffer = rb_str_new(buffer, ret_length);
265
+ xfree(buffer);
266
+ CHECK_GLERROR
267
+ return ret_buffer;
268
+ }
269
+
270
+ static void (APIENTRY * fptr_glGetShaderSource)(GLuint,GLsizei,GLsizei *,GLchar *);
271
+ static VALUE
272
+ gl_GetShaderSource(obj,arg1)
273
+ VALUE obj,arg1;
274
+ {
275
+ GLuint shader;
276
+ GLint max_size = 0;
277
+ GLsizei ret_length = 0;
278
+ VALUE buffer;
279
+ LOAD_GL_FUNC(glGetShaderSource,"2.0")
280
+ LOAD_GL_FUNC(glGetShaderiv,"2.0")
281
+ shader = (GLuint)NUM2UINT(arg1);
282
+ fptr_glGetShaderiv(shader,GL_SHADER_SOURCE_LENGTH,&max_size);
283
+ CHECK_GLERROR
284
+ if (max_size==0)
285
+ rb_raise(rb_eTypeError, "Can't determine maximum shader source length");
286
+ buffer = allocate_buffer_with_string(max_size-1);
287
+ fptr_glGetShaderSource(shader,max_size,&ret_length,RSTRING_PTR(buffer));
288
+ CHECK_GLERROR
289
+ return buffer;
290
+ }
291
+
292
+ static GLint (APIENTRY * fptr_glGetUniformLocation)(GLuint,const GLchar*);
293
+ static VALUE
294
+ gl_GetUniformLocation(obj,arg1,arg2)
295
+ VALUE obj,arg1,arg2;
296
+ {
297
+ GLuint program;
298
+ GLint ret;
299
+ LOAD_GL_FUNC(glGetUniformLocation,"2.0")
300
+ program=(GLuint)NUM2UINT(arg1);
301
+ Check_Type(arg2,T_STRING);
302
+ ret = fptr_glGetUniformLocation(program,RSTRING_PTR(arg2));
303
+ CHECK_GLERROR
304
+ return INT2NUM(ret);
305
+ }
306
+
307
+ #define GETUNIFORM_FUNC(_name_,_type_) \
308
+ static void (APIENTRY * fptr_gl##_name_)(GLuint,GLint,_type_ *); \
309
+ static VALUE \
310
+ gl_##_name_(obj,arg1,arg2) \
311
+ VALUE obj,arg1,arg2; \
312
+ { \
313
+ GLuint program; \
314
+ GLint location; \
315
+ _type_ params[16]; \
316
+ GLint unused = 0; \
317
+ GLenum uniform_type = 0; \
318
+ GLint uniform_size = 0; \
319
+ \
320
+ LOAD_GL_FUNC(gl##_name_,"2.0") \
321
+ LOAD_GL_FUNC(glGetActiveUniform,"2.0") \
322
+ program = (GLuint)NUM2UINT(arg1); \
323
+ location = (GLint)NUM2INT(arg2); \
324
+ \
325
+ fptr_glGetActiveUniform(program,location,0,NULL,&unused,&uniform_type,NULL); \
326
+ CHECK_GLERROR \
327
+ if (uniform_type==0) \
328
+ rb_raise(rb_eTypeError, "Can't determine the uniform's type"); \
329
+ \
330
+ uniform_size = get_uniform_size(uniform_type); \
331
+ \
332
+ memset(params,0,16*sizeof(_type_)); \
333
+ fptr_gl##_name_(program,location,params); \
334
+ RET_ARRAY_OR_SINGLE(uniform_size,RETCONV_##_type_,params) \
335
+ }
336
+
337
+ GETUNIFORM_FUNC(GetUniformfv,GLfloat)
338
+ GETUNIFORM_FUNC(GetUniformiv,GLint)
339
+ #undef GETUNIFORM_FUNC
340
+
341
+ #define GETVERTEXATTRIB_FUNC(_name_,_type_) \
342
+ static void (APIENTRY * fptr_gl##_name_)(GLuint,GLenum,_type_ *); \
343
+ static VALUE \
344
+ gl_##_name_(obj,arg1,arg2) \
345
+ VALUE obj,arg1,arg2; \
346
+ { \
347
+ GLuint index; \
348
+ GLenum pname; \
349
+ _type_ params[4] = {0,0,0,0}; \
350
+ GLint size; \
351
+ LOAD_GL_FUNC(gl##_name_,"2.0") \
352
+ index = (GLuint)NUM2UINT(arg1); \
353
+ pname = (GLenum)NUM2INT(arg2); \
354
+ if (pname==GL_CURRENT_VERTEX_ATTRIB) \
355
+ size = 4; \
356
+ else \
357
+ size = 1; \
358
+ fptr_gl##_name_(index,pname,params); \
359
+ RET_ARRAY_OR_SINGLE(size,RETCONV_##_type_,params) \
360
+ }
361
+
362
+ GETVERTEXATTRIB_FUNC(GetVertexAttribdv,GLdouble)
363
+ GETVERTEXATTRIB_FUNC(GetVertexAttribfv,GLfloat)
364
+ //GETVERTEXATTRIB_FUNC(GetVertexAttribiv,GLint,cond_GLBOOL2RUBY)
365
+ #undef GETVERTEXATTRIB_FUNC
366
+
367
+ static void (APIENTRY * fptr_glGetVertexAttribiv)(GLuint,GLenum,GLint *);
368
+ static VALUE
369
+ gl_GetVertexAttribiv(obj,arg1,arg2)
370
+ VALUE obj,arg1,arg2;
371
+ {
372
+ GLuint index;
373
+ GLenum pname;
374
+ GLint params[4] = {0,0,0,0};
375
+ GLint size;
376
+ LOAD_GL_FUNC(glGetVertexAttribiv,"2.0")
377
+ index = (GLuint)NUM2UINT(arg1);
378
+ pname = (GLenum)NUM2INT(arg2);
379
+ if (pname==GL_CURRENT_VERTEX_ATTRIB)
380
+ size = 4;
381
+ else
382
+ size = 1;
383
+ fptr_glGetVertexAttribiv(index,pname,params);
384
+ RET_ARRAY_OR_SINGLE_BOOL(size,cond_GLBOOL2RUBY,pname,params)
385
+ }
386
+
387
+
388
+ VALUE g_VertexAttrib_ptr[_MAX_VERTEX_ATTRIBS];
389
+
390
+ static void (APIENTRY * fptr_glGetVertexAttribPointerv)(GLuint,GLenum,GLvoid **);
391
+ static VALUE
392
+ gl_GetVertexAttribPointerv(obj,arg1)
393
+ VALUE obj,arg1;
394
+ {
395
+ GLuint index;
396
+ LOAD_GL_FUNC(glGetVertexAttribPointerv,"2.0")
397
+ index =(GLuint) NUM2INT(arg1);
398
+ if (index>_MAX_VERTEX_ATTRIBS)
399
+ rb_raise(rb_eArgError, "Index too large, maximum allowed value '%i'",_MAX_VERTEX_ATTRIBS);
400
+
401
+ return g_VertexAttrib_ptr[index];
402
+ }
403
+
404
+ static void (APIENTRY * fptr_glShaderSource)(GLuint,GLsizei,GLchar**,GLint *);
405
+ static VALUE
406
+ gl_ShaderSource(obj,arg1,arg2)
407
+ VALUE obj,arg1,arg2;
408
+ {
409
+ GLuint shader;
410
+ GLint length;
411
+ GLchar *str;
412
+ LOAD_GL_FUNC(glShaderSource,"2.0")
413
+ shader = (GLuint)NUM2UINT(arg1);
414
+ Check_Type(arg2,T_STRING);
415
+ str = RSTRING_PTR(arg2);
416
+ length = (GLint)RSTRING_LENINT(arg2);
417
+ fptr_glShaderSource(shader,1,&str,&length);
418
+ CHECK_GLERROR
419
+ return Qnil;
420
+ }
421
+
422
+ #define UNIFORM_FUNC_V(_name_,_type_,_conv_,_size_) \
423
+ static void (APIENTRY * fptr_gl##_name_)(GLint,GLsizei,_type_ *); \
424
+ static VALUE \
425
+ gl_##_name_(obj,arg1,arg2) \
426
+ VALUE obj,arg1,arg2; \
427
+ { \
428
+ GLint location; \
429
+ GLsizei count; \
430
+ _type_ *value; \
431
+ LOAD_GL_FUNC(gl##_name_,"2.0") \
432
+ Check_Type(arg2,T_ARRAY); \
433
+ count = (GLsizei)RARRAY_LENINT(arg2); \
434
+ if (count<=0 || (count % _size_) != 0) \
435
+ rb_raise(rb_eArgError, "Parameter array size must be multiplication of %i",_size_); \
436
+ location = (GLint)NUM2INT(arg1); \
437
+ value = ALLOC_N(_type_,count); \
438
+ _conv_(arg2,value,count); \
439
+ fptr_gl##_name_(location,count / _size_,value); \
440
+ xfree(value); \
441
+ CHECK_GLERROR \
442
+ return Qnil; \
443
+ }
444
+
445
+ UNIFORM_FUNC_V(Uniform1fv,GLfloat,ary2cflt,1)
446
+ UNIFORM_FUNC_V(Uniform1iv,GLint,ary2cint,1)
447
+ UNIFORM_FUNC_V(Uniform2fv,GLfloat,ary2cflt,2)
448
+ UNIFORM_FUNC_V(Uniform2iv,GLint,ary2cint,2)
449
+ UNIFORM_FUNC_V(Uniform3fv,GLfloat,ary2cflt,3)
450
+ UNIFORM_FUNC_V(Uniform3iv,GLint,ary2cint,3)
451
+ UNIFORM_FUNC_V(Uniform4fv,GLfloat,ary2cflt,4)
452
+ UNIFORM_FUNC_V(Uniform4iv,GLint,ary2cint,4)
453
+ #undef UNIFORM_FUNC_V
454
+
455
+ #define UNIFORMMATRIX_FUNC(_name_,_size_) \
456
+ static void (APIENTRY * fptr_gl##_name_)(GLint,GLsizei,GLboolean,GLfloat *); \
457
+ static VALUE \
458
+ gl_##_name_(obj,arg1,arg2,arg3) \
459
+ VALUE obj,arg1,arg2,arg3; \
460
+ { \
461
+ GLint location; \
462
+ GLsizei count; \
463
+ GLboolean transpose; \
464
+ GLfloat *value; \
465
+ LOAD_GL_FUNC(gl##_name_,"2.0") \
466
+ location = (GLint)NUM2INT(arg1); \
467
+ count = (GLsizei)RARRAY_LENINT(rb_funcall(rb_Array(arg3),rb_intern("flatten"),0)); \
468
+ transpose = (GLboolean)NUM2INT(arg2); \
469
+ value = ALLOC_N(GLfloat, count); \
470
+ ary2cmatfloatcount(arg3,value,_size_,_size_); \
471
+ fptr_gl##_name_(location,count / (_size_*_size_),transpose,value); \
472
+ xfree(value); \
473
+ CHECK_GLERROR \
474
+ return Qnil; \
475
+ }
476
+
477
+ UNIFORMMATRIX_FUNC(UniformMatrix2fv,2)
478
+ UNIFORMMATRIX_FUNC(UniformMatrix3fv,3)
479
+ UNIFORMMATRIX_FUNC(UniformMatrix4fv,4)
480
+ #undef UNIFORMMATRIX_FUNC
481
+
482
+ #define VERTEXATTRIB_FUNC_V(_name_,_type_,_conv_,_size_) \
483
+ static void (APIENTRY * fptr_gl##_name_)(GLuint,_type_ *); \
484
+ static VALUE \
485
+ gl_##_name_(obj,arg1,arg2) \
486
+ VALUE obj,arg1,arg2; \
487
+ { \
488
+ GLuint index; \
489
+ _type_ v[_size_]; \
490
+ LOAD_GL_FUNC(gl##_name_,"2.0") \
491
+ index = (GLuint)NUM2UINT(arg1); \
492
+ _conv_(arg2,v,_size_); \
493
+ fptr_gl##_name_(index,v); \
494
+ CHECK_GLERROR \
495
+ return Qnil; \
496
+ }
497
+
498
+ VERTEXATTRIB_FUNC_V(VertexAttrib4Nbv,GLbyte,ary2cbyte,4)
499
+ VERTEXATTRIB_FUNC_V(VertexAttrib4Niv,GLint,ary2cint,4)
500
+ VERTEXATTRIB_FUNC_V(VertexAttrib4Nsv,GLshort,ary2cshort,4)
501
+ VERTEXATTRIB_FUNC_V(VertexAttrib4Nubv,GLubyte,ary2cubyte,4)
502
+ VERTEXATTRIB_FUNC_V(VertexAttrib4Nuiv,GLuint,ary2cuint,4)
503
+ VERTEXATTRIB_FUNC_V(VertexAttrib4Nusv,GLushort,ary2cushort,4)
504
+ VERTEXATTRIB_FUNC_V(VertexAttrib4uiv,GLuint,ary2cuint,4)
505
+ VERTEXATTRIB_FUNC_V(VertexAttrib4ubv,GLubyte,ary2cubyte,4)
506
+ VERTEXATTRIB_FUNC_V(VertexAttrib4usv,GLushort,ary2cushort,4)
507
+ VERTEXATTRIB_FUNC_V(VertexAttrib4bv,GLbyte,ary2cbyte,4)
508
+ VERTEXATTRIB_FUNC_V(VertexAttrib4iv,GLint,ary2cint,4)
509
+ VERTEXATTRIB_FUNC_V(VertexAttrib4dv,GLdouble,ary2cdbl,4)
510
+ VERTEXATTRIB_FUNC_V(VertexAttrib4fv,GLfloat,ary2cflt,4)
511
+ VERTEXATTRIB_FUNC_V(VertexAttrib4sv,GLshort,ary2cshort,4)
512
+ VERTEXATTRIB_FUNC_V(VertexAttrib3dv,GLdouble,ary2cdbl,3)
513
+ VERTEXATTRIB_FUNC_V(VertexAttrib3fv,GLfloat,ary2cflt,3)
514
+ VERTEXATTRIB_FUNC_V(VertexAttrib3sv,GLshort,ary2cshort,3)
515
+ VERTEXATTRIB_FUNC_V(VertexAttrib2dv,GLdouble,ary2cdbl,2)
516
+ VERTEXATTRIB_FUNC_V(VertexAttrib2fv,GLfloat,ary2cflt,2)
517
+ VERTEXATTRIB_FUNC_V(VertexAttrib2sv,GLshort,ary2cshort,2)
518
+ VERTEXATTRIB_FUNC_V(VertexAttrib1dv,GLdouble,ary2cdbl,1)
519
+ VERTEXATTRIB_FUNC_V(VertexAttrib1fv,GLfloat,ary2cflt,1)
520
+ VERTEXATTRIB_FUNC_V(VertexAttrib1sv,GLshort,ary2cshort,1)
521
+ #undef VERTEXATTRIB_FUNC_V
522
+
523
+ static void (APIENTRY * fptr_glVertexAttribPointer)(GLuint,GLint,GLenum,GLboolean,GLsizei,GLvoid *);
524
+ static VALUE
525
+ gl_VertexAttribPointer(obj,arg1,arg2,arg3,arg4,arg5,arg6)
526
+ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6;
527
+ {
528
+ GLuint index;
529
+ GLuint size;
530
+ GLenum type;
531
+ GLboolean normalized;
532
+ GLsizei stride;
533
+ LOAD_GL_FUNC(glVertexAttribPointer,"2.0")
534
+ index = (GLuint)NUM2UINT(arg1);
535
+ size = (GLuint)NUM2UINT(arg2);
536
+ type = (GLenum)NUM2INT(arg3);
537
+ normalized = (GLboolean)NUM2INT(arg4);
538
+ stride = (GLsizei)NUM2UINT(arg5);
539
+ if (index>_MAX_VERTEX_ATTRIBS)
540
+ rb_raise(rb_eArgError, "Index too large, maximum allowed value '%i'",_MAX_VERTEX_ATTRIBS);
541
+
542
+ if (CheckBufferBinding(GL_ARRAY_BUFFER_BINDING)) {
543
+ g_VertexAttrib_ptr[index] = arg6;
544
+ fptr_glVertexAttribPointer(index,size,type,normalized,stride,(GLvoid *)NUM2LONG(arg6));
545
+ } else {
546
+ VALUE data;
547
+ data = pack_array_or_pass_string(type,arg6);
548
+ rb_str_freeze(data);
549
+ g_VertexAttrib_ptr[index] = data;
550
+ fptr_glVertexAttribPointer(index,size,type,normalized,stride,(GLvoid *)RSTRING_PTR(data));
551
+ }
552
+ CHECK_GLERROR
553
+ return Qnil;
554
+ }
555
+
556
+ void gl_init_functions_2_0(VALUE module)
557
+ {
558
+ rb_define_module_function(module, "glBlendEquationSeparate", gl_BlendEquationSeparate, 2);
559
+ rb_define_module_function(module, "glDrawBuffers", gl_DrawBuffers, 1);
560
+ rb_define_module_function(module, "glStencilOpSeparate", gl_StencilOpSeparate, 4);
561
+ rb_define_module_function(module, "glStencilFuncSeparate", gl_StencilFuncSeparate, 4);
562
+ rb_define_module_function(module, "glStencilMaskSeparate", gl_StencilMaskSeparate, 2);
563
+ rb_define_module_function(module, "glAttachShader", gl_AttachShader, 2);
564
+ rb_define_module_function(module, "glBindAttribLocation", gl_BindAttribLocation, 3);
565
+ rb_define_module_function(module, "glCompileShader", gl_CompileShader, 1);
566
+ rb_define_module_function(module, "glCreateProgram", gl_CreateProgram, 0);
567
+ rb_define_module_function(module, "glCreateShader", gl_CreateShader, 1);
568
+ rb_define_module_function(module, "glDeleteProgram", gl_DeleteProgram, 1);
569
+ rb_define_module_function(module, "glDeleteShader", gl_DeleteShader, 1);
570
+ rb_define_module_function(module, "glDetachShader", gl_DetachShader, 2);
571
+ rb_define_module_function(module, "glDisableVertexAttribArray", gl_DisableVertexAttribArray, 1);
572
+ rb_define_module_function(module, "glEnableVertexAttribArray", gl_EnableVertexAttribArray, 1);
573
+ rb_define_module_function(module, "glGetActiveAttrib", gl_GetActiveAttrib, 2);
574
+ rb_define_module_function(module, "glGetActiveUniform", gl_GetActiveUniform, 2);
575
+ rb_define_module_function(module, "glGetAttachedShaders", gl_GetAttachedShaders, 1);
576
+ rb_define_module_function(module, "glGetAttribLocation", gl_GetAttribLocation, 2);
577
+ rb_define_module_function(module, "glGetProgramiv", gl_GetProgramiv, 2);
578
+ rb_define_module_function(module, "glGetProgramInfoLog", gl_GetProgramInfoLog, 1);
579
+ rb_define_module_function(module, "glGetShaderiv", gl_GetShaderiv, 2);
580
+ rb_define_module_function(module, "glGetShaderInfoLog", gl_GetShaderInfoLog, 1);
581
+ rb_define_module_function(module, "glGetShaderSource", gl_GetShaderSource, 1);
582
+ rb_define_module_function(module, "glGetUniformLocation", gl_GetUniformLocation, 2);
583
+ rb_define_module_function(module, "glGetUniformfv", gl_GetUniformfv, 2);
584
+ rb_define_module_function(module, "glGetUniformiv", gl_GetUniformiv, 2);
585
+ rb_define_module_function(module, "glGetVertexAttribdv", gl_GetVertexAttribdv, 2);
586
+ rb_define_module_function(module, "glGetVertexAttribfv", gl_GetVertexAttribfv, 2);
587
+ rb_define_module_function(module, "glGetVertexAttribiv", gl_GetVertexAttribiv, 2);
588
+ rb_define_module_function(module, "glGetVertexAttribPointerv", gl_GetVertexAttribPointerv, 1);
589
+ rb_define_module_function(module, "glIsProgram", gl_IsProgram, 1);
590
+ rb_define_module_function(module, "glIsShader", gl_IsShader, 1);
591
+ rb_define_module_function(module, "glLinkProgram", gl_LinkProgram, 1);
592
+ rb_define_module_function(module, "glShaderSource", gl_ShaderSource, 2);
593
+ rb_define_module_function(module, "glUseProgram", gl_UseProgram, 1);
594
+ rb_define_module_function(module, "glUniform1f", gl_Uniform1f, 2);
595
+ rb_define_module_function(module, "glUniform2f", gl_Uniform2f, 3);
596
+ rb_define_module_function(module, "glUniform3f", gl_Uniform3f, 4);
597
+ rb_define_module_function(module, "glUniform4f", gl_Uniform4f, 5);
598
+ rb_define_module_function(module, "glUniform1i", gl_Uniform1i, 2);
599
+ rb_define_module_function(module, "glUniform2i", gl_Uniform2i, 3);
600
+ rb_define_module_function(module, "glUniform3i", gl_Uniform3i, 4);
601
+ rb_define_module_function(module, "glUniform4i", gl_Uniform4i, 5);
602
+ rb_define_module_function(module, "glUniform1fv", gl_Uniform1fv, 2);
603
+ rb_define_module_function(module, "glUniform2fv", gl_Uniform2fv, 2);
604
+ rb_define_module_function(module, "glUniform3fv", gl_Uniform3fv, 2);
605
+ rb_define_module_function(module, "glUniform4fv", gl_Uniform4fv, 2);
606
+ rb_define_module_function(module, "glUniform1iv", gl_Uniform1iv, 2);
607
+ rb_define_module_function(module, "glUniform2iv", gl_Uniform2iv, 2);
608
+ rb_define_module_function(module, "glUniform3iv", gl_Uniform3iv, 2);
609
+ rb_define_module_function(module, "glUniform4iv", gl_Uniform4iv, 2);
610
+ rb_define_module_function(module, "glUniformMatrix2fv", gl_UniformMatrix2fv, 3);
611
+ rb_define_module_function(module, "glUniformMatrix3fv", gl_UniformMatrix3fv, 3);
612
+ rb_define_module_function(module, "glUniformMatrix4fv", gl_UniformMatrix4fv, 3);
613
+ rb_define_module_function(module, "glValidateProgram", gl_ValidateProgram, 1);
614
+ rb_define_module_function(module, "glVertexAttrib1d", gl_VertexAttrib1d, 2);
615
+ rb_define_module_function(module, "glVertexAttrib1f", gl_VertexAttrib1f, 2);
616
+ rb_define_module_function(module, "glVertexAttrib1s", gl_VertexAttrib1s, 2);
617
+ rb_define_module_function(module, "glVertexAttrib2d", gl_VertexAttrib2d, 3);
618
+ rb_define_module_function(module, "glVertexAttrib2f", gl_VertexAttrib2f, 3);
619
+ rb_define_module_function(module, "glVertexAttrib2s", gl_VertexAttrib2s, 3);
620
+ rb_define_module_function(module, "glVertexAttrib3d", gl_VertexAttrib3d, 4);
621
+ rb_define_module_function(module, "glVertexAttrib3f", gl_VertexAttrib3f, 4);
622
+ rb_define_module_function(module, "glVertexAttrib3s", gl_VertexAttrib3s, 4);
623
+ rb_define_module_function(module, "glVertexAttrib4Nbv", gl_VertexAttrib4Nbv, 2);
624
+ rb_define_module_function(module, "glVertexAttrib4Niv", gl_VertexAttrib4Niv, 2);
625
+ rb_define_module_function(module, "glVertexAttrib4Nsv", gl_VertexAttrib4Nsv, 2);
626
+ rb_define_module_function(module, "glVertexAttrib4Nub", gl_VertexAttrib4Nub, 5);
627
+ rb_define_module_function(module, "glVertexAttrib4Nubv", gl_VertexAttrib4Nubv, 2);
628
+ rb_define_module_function(module, "glVertexAttrib4Nuiv", gl_VertexAttrib4Nuiv, 2);
629
+ rb_define_module_function(module, "glVertexAttrib4Nusv", gl_VertexAttrib4Nusv, 2);
630
+ rb_define_module_function(module, "glVertexAttrib4bv", gl_VertexAttrib4bv, 2);
631
+ rb_define_module_function(module, "glVertexAttrib4d", gl_VertexAttrib4d, 5);
632
+ rb_define_module_function(module, "glVertexAttrib4f", gl_VertexAttrib4f, 5);
633
+ rb_define_module_function(module, "glVertexAttrib4iv", gl_VertexAttrib4iv, 2);
634
+ rb_define_module_function(module, "glVertexAttrib4s", gl_VertexAttrib4s, 5);
635
+ rb_define_module_function(module, "glVertexAttrib4ubv", gl_VertexAttrib4ubv, 2);
636
+ rb_define_module_function(module, "glVertexAttrib4uiv", gl_VertexAttrib4uiv, 2);
637
+ rb_define_module_function(module, "glVertexAttrib4usv", gl_VertexAttrib4usv, 2);
638
+ rb_define_module_function(module, "glVertexAttrib1dv", gl_VertexAttrib1dv, 2);
639
+ rb_define_module_function(module, "glVertexAttrib1fv", gl_VertexAttrib1fv, 2);
640
+ rb_define_module_function(module, "glVertexAttrib1sv", gl_VertexAttrib1sv, 2);
641
+ rb_define_module_function(module, "glVertexAttrib2dv", gl_VertexAttrib2dv, 2);
642
+ rb_define_module_function(module, "glVertexAttrib2fv", gl_VertexAttrib2fv, 2);
643
+ rb_define_module_function(module, "glVertexAttrib2sv", gl_VertexAttrib2sv, 2);
644
+ rb_define_module_function(module, "glVertexAttrib3dv", gl_VertexAttrib3dv, 2);
645
+ rb_define_module_function(module, "glVertexAttrib3fv", gl_VertexAttrib3fv, 2);
646
+ rb_define_module_function(module, "glVertexAttrib3sv", gl_VertexAttrib3sv, 2);
647
+ rb_define_module_function(module, "glVertexAttrib4dv", gl_VertexAttrib4dv, 2);
648
+ rb_define_module_function(module, "glVertexAttrib4fv", gl_VertexAttrib4fv, 2);
649
+ rb_define_module_function(module, "glVertexAttrib4sv", gl_VertexAttrib4sv, 2);
650
+ rb_define_module_function(module, "glVertexAttribPointer", gl_VertexAttribPointer, 6);
651
+
652
+ {
653
+ int i;
654
+ for (i=0;i<_MAX_VERTEX_ATTRIBS;i++)
655
+ rb_global_variable(&g_VertexAttrib_ptr[i]);
656
+ }
657
+ }