opengl 0.7.0.pre1-x86-mingw32

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Files changed (141) hide show
  1. data/.gemtest +0 -0
  2. data/.gitignore +8 -0
  3. data/History.txt +36 -0
  4. data/MIT-LICENSE +18 -0
  5. data/Manifest.txt +140 -0
  6. data/README.rdoc +51 -0
  7. data/Rakefile +129 -0
  8. data/Rakefile.cross +104 -0
  9. data/doc/build_install.txt +119 -0
  10. data/doc/extensions.txt.in +348 -0
  11. data/doc/history.txt +66 -0
  12. data/doc/requirements_and_design.txt +117 -0
  13. data/doc/roadmap.txt +28 -0
  14. data/doc/scientific_use.txt +35 -0
  15. data/doc/supplies/page_template.html +71 -0
  16. data/doc/thanks.txt +29 -0
  17. data/doc/tutorial.txt +469 -0
  18. data/examples/NeHe/nehe_lesson02.rb +117 -0
  19. data/examples/NeHe/nehe_lesson03.rb +122 -0
  20. data/examples/NeHe/nehe_lesson04.rb +133 -0
  21. data/examples/NeHe/nehe_lesson05.rb +186 -0
  22. data/examples/NeHe/nehe_lesson36.rb +303 -0
  23. data/examples/OrangeBook/3Dlabs-License.txt +33 -0
  24. data/examples/OrangeBook/brick.frag +36 -0
  25. data/examples/OrangeBook/brick.rb +376 -0
  26. data/examples/OrangeBook/brick.vert +41 -0
  27. data/examples/OrangeBook/particle.frag +17 -0
  28. data/examples/OrangeBook/particle.rb +406 -0
  29. data/examples/OrangeBook/particle.vert +38 -0
  30. data/examples/README +16 -0
  31. data/examples/RedBook/aapoly.rb +142 -0
  32. data/examples/RedBook/aargb.rb +119 -0
  33. data/examples/RedBook/accanti.rb +162 -0
  34. data/examples/RedBook/accpersp.rb +215 -0
  35. data/examples/RedBook/alpha.rb +123 -0
  36. data/examples/RedBook/alpha3D.rb +158 -0
  37. data/examples/RedBook/bezcurve.rb +105 -0
  38. data/examples/RedBook/bezmesh.rb +137 -0
  39. data/examples/RedBook/checker.rb +124 -0
  40. data/examples/RedBook/clip.rb +95 -0
  41. data/examples/RedBook/colormat.rb +135 -0
  42. data/examples/RedBook/cube.rb +69 -0
  43. data/examples/RedBook/depthcue.rb +99 -0
  44. data/examples/RedBook/dof.rb +205 -0
  45. data/examples/RedBook/double.rb +105 -0
  46. data/examples/RedBook/drawf.rb +91 -0
  47. data/examples/RedBook/feedback.rb +145 -0
  48. data/examples/RedBook/fog.rb +167 -0
  49. data/examples/RedBook/font.rb +151 -0
  50. data/examples/RedBook/hello.rb +79 -0
  51. data/examples/RedBook/image.rb +137 -0
  52. data/examples/RedBook/jitter.rb +207 -0
  53. data/examples/RedBook/lines.rb +128 -0
  54. data/examples/RedBook/list.rb +111 -0
  55. data/examples/RedBook/material.rb +275 -0
  56. data/examples/RedBook/mipmap.rb +156 -0
  57. data/examples/RedBook/model.rb +113 -0
  58. data/examples/RedBook/movelight.rb +132 -0
  59. data/examples/RedBook/pickdepth.rb +179 -0
  60. data/examples/RedBook/planet.rb +108 -0
  61. data/examples/RedBook/quadric.rb +158 -0
  62. data/examples/RedBook/robot.rb +115 -0
  63. data/examples/RedBook/select.rb +196 -0
  64. data/examples/RedBook/smooth.rb +95 -0
  65. data/examples/RedBook/stencil.rb +163 -0
  66. data/examples/RedBook/stroke.rb +167 -0
  67. data/examples/RedBook/surface.rb +166 -0
  68. data/examples/RedBook/teaambient.rb +132 -0
  69. data/examples/RedBook/teapots.rb +182 -0
  70. data/examples/RedBook/tess.rb +183 -0
  71. data/examples/RedBook/texbind.rb +147 -0
  72. data/examples/RedBook/texgen.rb +169 -0
  73. data/examples/RedBook/texturesurf.rb +128 -0
  74. data/examples/RedBook/varray.rb +159 -0
  75. data/examples/RedBook/wrap.rb +148 -0
  76. data/examples/misc/OGLBench.rb +337 -0
  77. data/examples/misc/anisotropic.rb +194 -0
  78. data/examples/misc/fbo_test.rb +356 -0
  79. data/examples/misc/font-glut.rb +46 -0
  80. data/examples/misc/glfwtest.rb +30 -0
  81. data/examples/misc/plane.rb +161 -0
  82. data/examples/misc/readpixel.rb +65 -0
  83. data/examples/misc/sdltest.rb +34 -0
  84. data/examples/misc/trislam.rb +828 -0
  85. data/ext/common/common.h +448 -0
  86. data/ext/common/conv.h +234 -0
  87. data/ext/common/funcdef.h +280 -0
  88. data/ext/common/gl-enums.h +10031 -0
  89. data/ext/common/gl-error.h +23 -0
  90. data/ext/common/gl-types.h +67 -0
  91. data/ext/common/glu-enums.h +463 -0
  92. data/ext/gl/extconf.rb +43 -0
  93. data/ext/gl/gl-1.0-1.1.c +2811 -0
  94. data/ext/gl/gl-1.2.c +814 -0
  95. data/ext/gl/gl-1.3.c +443 -0
  96. data/ext/gl/gl-1.4.c +348 -0
  97. data/ext/gl/gl-1.5.c +225 -0
  98. data/ext/gl/gl-2.0.c +657 -0
  99. data/ext/gl/gl-2.1.c +57 -0
  100. data/ext/gl/gl-enums.c +3354 -0
  101. data/ext/gl/gl-error.c +104 -0
  102. data/ext/gl/gl-ext-3dfx.c +27 -0
  103. data/ext/gl/gl-ext-arb.c +866 -0
  104. data/ext/gl/gl-ext-ati.c +41 -0
  105. data/ext/gl/gl-ext-ext.c +889 -0
  106. data/ext/gl/gl-ext-gremedy.c +41 -0
  107. data/ext/gl/gl-ext-nv.c +679 -0
  108. data/ext/gl/gl.c +216 -0
  109. data/ext/glu/extconf.rb +51 -0
  110. data/ext/glu/glu-enums.c +164 -0
  111. data/ext/glu/glu.c +1530 -0
  112. data/ext/glut/extconf.rb +67 -0
  113. data/ext/glut/glut.c +1624 -0
  114. data/lib/opengl.rb +89 -0
  115. data/test/README +10 -0
  116. data/test/tc_common.rb +98 -0
  117. data/test/tc_ext_arb.rb +467 -0
  118. data/test/tc_ext_ati.rb +33 -0
  119. data/test/tc_ext_ext.rb +551 -0
  120. data/test/tc_ext_gremedy.rb +36 -0
  121. data/test/tc_ext_nv.rb +357 -0
  122. data/test/tc_func_10_11.rb +1281 -0
  123. data/test/tc_func_12.rb +186 -0
  124. data/test/tc_func_13.rb +229 -0
  125. data/test/tc_func_14.rb +197 -0
  126. data/test/tc_func_15.rb +270 -0
  127. data/test/tc_func_20.rb +346 -0
  128. data/test/tc_func_21.rb +541 -0
  129. data/test/tc_glu.rb +310 -0
  130. data/test/tc_include_gl.rb +35 -0
  131. data/test/tc_misc.rb +54 -0
  132. data/test/tc_require_gl.rb +34 -0
  133. data/utils/README +11 -0
  134. data/utils/enumgen.rb +112 -0
  135. data/utils/extlistgen.rb +90 -0
  136. data/utils/mkdn2html.rb +59 -0
  137. data/utils/post-mkdn2html.rb +91 -0
  138. data/website/images/ogl.jpg +0 -0
  139. data/website/images/tab_bottom.gif +0 -0
  140. data/website/style.css +198 -0
  141. metadata +274 -0
data/ext/gl/gl-1.5.c ADDED
@@ -0,0 +1,225 @@
1
+ /*
2
+ * Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
3
+ *
4
+ * This program is distributed under the terms of the MIT license.
5
+ * See the included MIT-LICENSE file for the terms of this license.
6
+ *
7
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
8
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
9
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
10
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
11
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
12
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
13
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
14
+ */
15
+
16
+ #include "../common/common.h"
17
+
18
+ /* OpenGL 1.5 functions */
19
+
20
+ GL_FUNC_LOAD_1(EndQuery,GLvoid, GLenum, "1.5")
21
+ GL_FUNC_LOAD_1(IsQuery,GLboolean, GLuint, "1.5")
22
+ GL_FUNC_LOAD_2(BeginQuery,GLvoid, GLenum,GLuint, "1.5")
23
+ GL_FUNC_LOAD_2(BindBuffer,GLvoid, GLenum,GLuint, "1.5")
24
+ GL_FUNC_LOAD_1(IsBuffer,GLboolean, GLuint, "1.5")
25
+ GL_FUNC_GENOBJECTS_LOAD(GenQueries,"1.5")
26
+ GL_FUNC_DELETEOBJECTS_LOAD(DeleteQueries,"1.5")
27
+ GL_FUNC_GENOBJECTS_LOAD(GenBuffers,"1.5")
28
+ GL_FUNC_DELETEOBJECTS_LOAD(DeleteBuffers,"1.5")
29
+
30
+ static void (APIENTRY * fptr_glGetQueryiv)(GLenum,GLenum,GLint *);
31
+ static VALUE
32
+ gl_GetQueryiv(obj,arg1,arg2)
33
+ VALUE obj,arg1,arg2;
34
+ {
35
+ GLenum target;
36
+ GLenum pname;
37
+ GLint params = 0;
38
+ LOAD_GL_FUNC(glGetQueryiv,"1.5")
39
+ target = (GLenum)NUM2INT(arg1);
40
+ pname = (GLenum)NUM2INT(arg2);
41
+ fptr_glGetQueryiv(target,pname,&params);
42
+ CHECK_GLERROR
43
+ return RETCONV_GLint(params);
44
+ }
45
+
46
+ static void (APIENTRY * fptr_glGetQueryObjectiv)(GLuint,GLenum,GLint *);
47
+ static VALUE
48
+ gl_GetQueryObjectiv(obj,arg1,arg2)
49
+ VALUE obj,arg1,arg2;
50
+ {
51
+ GLuint id;
52
+ GLenum pname;
53
+ GLint params = 0;
54
+ LOAD_GL_FUNC(glGetQueryObjectiv,"1.5")
55
+ id = (GLuint)NUM2UINT(arg1);
56
+ pname = (GLenum)NUM2INT(arg2);
57
+ fptr_glGetQueryObjectiv(id,pname,&params);
58
+ CHECK_GLERROR
59
+ return cond_GLBOOL2RUBY(pname,params);
60
+ }
61
+
62
+ static void (APIENTRY * fptr_glGetQueryObjectuiv)(GLuint,GLenum,GLuint *);
63
+ static VALUE
64
+ gl_GetQueryObjectuiv(obj,arg1,arg2)
65
+ VALUE obj,arg1,arg2;
66
+ {
67
+ GLuint id;
68
+ GLenum pname;
69
+ GLuint params = 0;
70
+ LOAD_GL_FUNC(glGetQueryObjectuiv,"1.5")
71
+ id = (GLuint)NUM2UINT(arg1);
72
+ pname = (GLenum)NUM2INT(arg2);
73
+ fptr_glGetQueryObjectuiv(id,pname,&params);
74
+ CHECK_GLERROR
75
+ return cond_GLBOOL2RUBY_U(pname,params);
76
+ }
77
+
78
+ static void (APIENTRY * fptr_glBufferData)(GLenum,GLsizeiptr,GLvoid *,GLenum);
79
+ static VALUE
80
+ gl_BufferData(obj,arg1,arg2,arg3,arg4)
81
+ VALUE obj,arg1,arg2,arg3,arg4;
82
+ {
83
+ GLenum target;
84
+ GLsizeiptr size;
85
+ GLenum usage;
86
+ LOAD_GL_FUNC(glBufferData,"1.5")
87
+ target = (GLenum)NUM2INT(arg1);
88
+ size = (GLsizeiptr)NUM2INT(arg2);
89
+ usage = (GLenum)NUM2INT(arg4);
90
+ if (TYPE(arg3) == T_STRING) {
91
+ fptr_glBufferData(target,size,(GLvoid *)RSTRING_PTR(arg3),usage);
92
+ } else if (NIL_P(arg3)) {
93
+ fptr_glBufferData(target,size,NULL,usage);
94
+ } else {
95
+ Check_Type(arg3,T_STRING); /* force exception */
96
+ }
97
+ CHECK_GLERROR
98
+ return Qnil;
99
+ }
100
+
101
+ static void (APIENTRY * fptr_glBufferSubData)(GLenum,GLintptr,GLsizeiptr,GLvoid *);
102
+ static VALUE
103
+ gl_BufferSubData(obj,arg1,arg2,arg3,arg4)
104
+ VALUE obj,arg1,arg2,arg3,arg4;
105
+ {
106
+ GLenum target;
107
+ GLintptr offset;
108
+ GLsizeiptr size;
109
+ LOAD_GL_FUNC(glBufferSubData,"1.5")
110
+ target = (GLenum)NUM2INT(arg1);
111
+ offset = (GLintptr)NUM2INT(arg2);
112
+ size = (GLsizeiptr)NUM2INT(arg3);
113
+ Check_Type(arg4,T_STRING);
114
+ fptr_glBufferSubData(target,offset,size,(GLvoid *)RSTRING_PTR(arg4));
115
+ CHECK_GLERROR
116
+ return Qnil;
117
+ }
118
+
119
+ static void (APIENTRY * fptr_glGetBufferSubData)(GLenum,GLintptr,GLsizeiptr,GLvoid *);
120
+ static VALUE
121
+ gl_GetBufferSubData(obj,arg1,arg2,arg3)
122
+ VALUE obj,arg1,arg2,arg3;
123
+ {
124
+ GLenum target;
125
+ GLintptr offset;
126
+ GLsizeiptr size;
127
+ VALUE data;
128
+ LOAD_GL_FUNC(glGetBufferSubData,"1.5")
129
+ target = (GLenum)NUM2INT(arg1);
130
+ offset = (GLintptr)NUM2INT(arg2);
131
+ size = (GLsizeiptr)NUM2INT(arg3);
132
+ data = allocate_buffer_with_string((long)size);
133
+ fptr_glGetBufferSubData(target,offset,size,(GLvoid *)RSTRING_PTR(data));
134
+ CHECK_GLERROR
135
+ return data;
136
+ }
137
+
138
+ static void (APIENTRY * fptr_glGetBufferParameteriv)(GLenum,GLenum,GLint *);
139
+ static VALUE
140
+ gl_GetBufferParameteriv(obj,arg1,arg2)
141
+ VALUE obj,arg1,arg2;
142
+ {
143
+ GLenum target;
144
+ GLenum value;
145
+ GLint data = 0;
146
+ LOAD_GL_FUNC(glGetBufferParameteriv,"1.5")
147
+ target = (GLenum)NUM2INT(arg1);
148
+ value = (GLenum)NUM2INT(arg2);
149
+ fptr_glGetBufferParameteriv(target,value,&data);
150
+ CHECK_GLERROR
151
+ return cond_GLBOOL2RUBY(value,data);
152
+ }
153
+
154
+ static GLvoid * (APIENTRY * fptr_glMapBuffer)(GLenum,GLenum);
155
+ static VALUE
156
+ gl_MapBuffer(obj,arg1,arg2)
157
+ VALUE obj,arg1,arg2;
158
+ {
159
+ GLenum target;
160
+ GLenum access;
161
+ GLint size = 0;
162
+ VALUE data;
163
+ GLvoid *buffer_ptr = NULL;
164
+ LOAD_GL_FUNC(glMapBuffer,"1.5")
165
+ LOAD_GL_FUNC(glGetBufferParameteriv,"1.5")
166
+ target = (GLenum)NUM2INT(arg1);
167
+ access = (GLenum)NUM2INT(arg2);
168
+ fptr_glGetBufferParameteriv(target,GL_BUFFER_SIZE,&size);
169
+ CHECK_GLERROR
170
+ buffer_ptr = fptr_glMapBuffer(target,access);
171
+ CHECK_GLERROR
172
+ if (buffer_ptr==NULL || size<=0)
173
+ return Qnil;
174
+ data = allocate_buffer_with_string(size);
175
+ memcpy(RSTRING_PTR(data), buffer_ptr, size);
176
+ return data;
177
+ }
178
+
179
+ static GLboolean (APIENTRY * fptr_glUnmapBuffer)(GLenum);
180
+ static VALUE
181
+ gl_UnmapBuffer(obj,arg1)
182
+ VALUE obj,arg1;
183
+ {
184
+ GLenum target;
185
+ GLboolean ret;
186
+ LOAD_GL_FUNC(glUnmapBuffer,"1.5")
187
+ target = (GLenum)NUM2INT(arg1);
188
+ ret = fptr_glUnmapBuffer(target);
189
+ CHECK_GLERROR
190
+ return GLBOOL2RUBY(ret);
191
+ }
192
+
193
+ static void (APIENTRY * fptr_glGetBufferPointerv)(GLenum,GLenum,GLvoid **);
194
+ static VALUE
195
+ gl_GetBufferPointerv(obj,arg1,arg2,arg3)
196
+ VALUE obj,arg1,arg2,arg3;
197
+ {
198
+ LOAD_GL_FUNC(glGetBufferPointerv,"1.5")
199
+ rb_raise(rb_eArgError, "glGetBufferPointerv not implemented");
200
+ CHECK_GLERROR
201
+ return Qnil;
202
+ }
203
+
204
+ void gl_init_functions_1_5(VALUE module)
205
+ {
206
+ rb_define_module_function(module, "glGenQueries", gl_GenQueries, 1);
207
+ rb_define_module_function(module, "glDeleteQueries", gl_DeleteQueries, 1);
208
+ rb_define_module_function(module, "glIsQuery", gl_IsQuery, 1);
209
+ rb_define_module_function(module, "glBeginQuery", gl_BeginQuery, 2);
210
+ rb_define_module_function(module, "glEndQuery", gl_EndQuery, 1);
211
+ rb_define_module_function(module, "glGetQueryiv", gl_GetQueryiv, 2);
212
+ rb_define_module_function(module, "glGetQueryObjectiv", gl_GetQueryObjectiv, 2);
213
+ rb_define_module_function(module, "glGetQueryObjectuiv", gl_GetQueryObjectuiv, 2);
214
+ rb_define_module_function(module, "glBindBuffer", gl_BindBuffer, 2);
215
+ rb_define_module_function(module, "glDeleteBuffers", gl_DeleteBuffers, 1);
216
+ rb_define_module_function(module, "glGenBuffers", gl_GenBuffers, 1);
217
+ rb_define_module_function(module, "glIsBuffer", gl_IsBuffer, 1);
218
+ rb_define_module_function(module, "glBufferData", gl_BufferData, 4);
219
+ rb_define_module_function(module, "glBufferSubData", gl_BufferSubData, 4);
220
+ rb_define_module_function(module, "glGetBufferSubData", gl_GetBufferSubData, 3);
221
+ rb_define_module_function(module, "glMapBuffer", gl_MapBuffer, 2);
222
+ rb_define_module_function(module, "glUnmapBuffer", gl_UnmapBuffer, 1);
223
+ rb_define_module_function(module, "glGetBufferParameteriv", gl_GetBufferParameteriv, 2);
224
+ rb_define_module_function(module, "glGetBufferPointerv", gl_GetBufferPointerv, 3);
225
+ }
data/ext/gl/gl-2.0.c ADDED
@@ -0,0 +1,657 @@
1
+ /*
2
+ * Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
3
+ *
4
+ * This program is distributed under the terms of the MIT license.
5
+ * See the included MIT-LICENSE file for the terms of this license.
6
+ *
7
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
8
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
9
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
10
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
11
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
12
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
13
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
14
+ */
15
+
16
+ #include "../common/common.h"
17
+
18
+ GL_FUNC_LOAD_2(BlendEquationSeparate,GLvoid, GLenum,GLenum, "2.0")
19
+ GL_FUNC_LOAD_4(StencilOpSeparate,GLvoid, GLenum,GLenum,GLenum,GLenum, "2.0")
20
+ GL_FUNC_LOAD_2(AttachShader,GLvoid, GLuint,GLuint, "2.0")
21
+ GL_FUNC_LOAD_1(CompileShader,GLvoid, GLuint, "2.0")
22
+ GL_FUNC_LOAD_1(DeleteProgram,GLvoid, GLuint, "2.0")
23
+ GL_FUNC_LOAD_1(DeleteShader,GLvoid, GLuint, "2.0")
24
+ GL_FUNC_LOAD_2(DetachShader,GLvoid, GLuint,GLuint, "2.0")
25
+ GL_FUNC_LOAD_1(DisableVertexAttribArray,GLvoid, GLuint, "2.0")
26
+ GL_FUNC_LOAD_1(EnableVertexAttribArray,GLvoid, GLuint, "2.0")
27
+ GL_FUNC_LOAD_1(LinkProgram,GLvoid, GLuint, "2.0")
28
+ GL_FUNC_LOAD_1(UseProgram,GLvoid, GLuint, "2.0")
29
+ GL_FUNC_LOAD_1(ValidateProgram,GLvoid, GLuint, "2.0")
30
+ GL_FUNC_LOAD_4(StencilFuncSeparate,GLvoid, GLenum,GLenum,GLint,GLuint, "2.0")
31
+ GL_FUNC_LOAD_2(StencilMaskSeparate,GLvoid, GLenum,GLuint, "2.0")
32
+ GL_FUNC_LOAD_0(CreateProgram,GLuint, "2.0")
33
+ GL_FUNC_LOAD_1(CreateShader,GLuint, GLenum, "2.0")
34
+ GL_FUNC_LOAD_1(IsProgram,GLboolean, GLuint, "2.0")
35
+ GL_FUNC_LOAD_1(IsShader,GLboolean, GLuint, "2.0")
36
+ GL_FUNC_LOAD_2(Uniform1f,GLvoid, GLint,GLfloat, "2.0")
37
+ GL_FUNC_LOAD_2(Uniform1i,GLvoid, GLint,GLint, "2.0")
38
+ GL_FUNC_LOAD_3(Uniform2f,GLvoid, GLint,GLfloat,GLfloat, "2.0")
39
+ GL_FUNC_LOAD_3(Uniform2i,GLvoid, GLint,GLint,GLint, "2.0")
40
+ GL_FUNC_LOAD_4(Uniform3f,GLvoid, GLint,GLfloat,GLfloat,GLfloat, "2.0")
41
+ GL_FUNC_LOAD_4(Uniform3i,GLvoid, GLint,GLint,GLint,GLint, "2.0")
42
+ GL_FUNC_LOAD_5(Uniform4f,GLvoid, GLint,GLfloat,GLfloat,GLfloat,GLfloat, "2.0")
43
+ GL_FUNC_LOAD_5(Uniform4i,GLvoid, GLint,GLint,GLint,GLint,GLint, "2.0")
44
+ GL_FUNC_LOAD_2(VertexAttrib1d,GLvoid, GLuint,GLdouble, "2.0")
45
+ GL_FUNC_LOAD_2(VertexAttrib1f,GLvoid, GLuint,GLfloat, "2.0")
46
+ GL_FUNC_LOAD_2(VertexAttrib1s,GLvoid, GLuint,GLshort, "2.0")
47
+ GL_FUNC_LOAD_3(VertexAttrib2d,GLvoid, GLuint,GLdouble,GLdouble, "2.0")
48
+ GL_FUNC_LOAD_3(VertexAttrib2f,GLvoid, GLuint,GLfloat,GLfloat, "2.0")
49
+ GL_FUNC_LOAD_3(VertexAttrib2s,GLvoid, GLuint,GLshort,GLshort, "2.0")
50
+ GL_FUNC_LOAD_4(VertexAttrib3d,GLvoid, GLuint,GLdouble,GLdouble,GLdouble, "2.0")
51
+ GL_FUNC_LOAD_4(VertexAttrib3f,GLvoid, GLuint,GLfloat,GLfloat,GLfloat, "2.0")
52
+ GL_FUNC_LOAD_4(VertexAttrib3s,GLvoid, GLuint,GLshort,GLshort,GLshort, "2.0")
53
+ GL_FUNC_LOAD_5(VertexAttrib4d,GLvoid, GLuint,GLdouble,GLdouble,GLdouble,GLdouble, "2.0")
54
+ GL_FUNC_LOAD_5(VertexAttrib4f,GLvoid, GLuint,GLfloat,GLfloat,GLfloat,GLfloat, "2.0")
55
+ GL_FUNC_LOAD_5(VertexAttrib4s,GLvoid, GLuint,GLshort,GLshort,GLshort,GLshort, "2.0")
56
+ GL_FUNC_LOAD_5(VertexAttrib4Nub,GLvoid, GLuint,GLubyte,GLubyte,GLubyte,GLubyte, "2.0")
57
+
58
+ static void (APIENTRY * fptr_glDrawBuffers)(GLsizei,GLenum *);
59
+ static VALUE
60
+ gl_DrawBuffers(obj,arg1)
61
+ VALUE obj,arg1;
62
+ {
63
+ GLsizei size;
64
+ GLenum *buffers;
65
+ LOAD_GL_FUNC(glDrawBuffers,"2.0")
66
+ Check_Type(arg1,T_ARRAY);
67
+ size = (GLsizei)RARRAY_LENINT(arg1);
68
+ buffers = ALLOC_N(GLenum,size);
69
+ ary2cuint(arg1,buffers,size);
70
+ fptr_glDrawBuffers(size,buffers);
71
+ xfree(buffers);
72
+ CHECK_GLERROR
73
+ return Qnil;
74
+ }
75
+
76
+ static void (APIENTRY * fptr_glBindAttribLocation)(GLuint,GLuint,GLchar *);
77
+ static VALUE
78
+ gl_BindAttribLocation(obj,arg1,arg2,arg3)
79
+ VALUE obj,arg1,arg2,arg3;
80
+ {
81
+ GLuint program;
82
+ GLuint index;
83
+ LOAD_GL_FUNC(glBindAttribLocation,"2.0")
84
+ program = (GLuint)NUM2UINT(arg1);
85
+ index = (GLuint)NUM2UINT(arg2);
86
+ Check_Type(arg3, T_STRING);
87
+ fptr_glBindAttribLocation(program,index,RSTRING_PTR(arg3));
88
+ CHECK_GLERROR
89
+ return Qnil;
90
+ }
91
+
92
+ static void (APIENTRY * fptr_glGetProgramiv)(GLuint,GLenum,GLint *);
93
+ static VALUE
94
+ gl_GetProgramiv(obj,arg1,arg2)
95
+ VALUE obj,arg1,arg2;
96
+ {
97
+ GLuint program;
98
+ GLenum pname;
99
+ GLint params = 0;
100
+ LOAD_GL_FUNC(glGetProgramiv,"2.0")
101
+ program = (GLuint)NUM2UINT(arg1);
102
+ pname = (GLenum)NUM2INT(arg2);
103
+ fptr_glGetProgramiv(program,pname,&params);
104
+ CHECK_GLERROR
105
+ return cond_GLBOOL2RUBY(pname,params);
106
+ }
107
+
108
+ static void (APIENTRY * fptr_glGetActiveAttrib)(GLuint,GLuint,GLsizei,GLsizei *,GLint *,GLenum *,GLchar *);
109
+ static VALUE
110
+ gl_GetActiveAttrib(obj,arg1,arg2)
111
+ VALUE obj,arg1,arg2;
112
+ {
113
+ GLuint program;
114
+ GLuint index;
115
+ GLsizei max_size = 0;
116
+ GLsizei written = 0;
117
+ GLint attrib_size = 0;
118
+ GLenum attrib_type = 0;
119
+ VALUE buffer;
120
+ VALUE retary;
121
+ LOAD_GL_FUNC(glGetActiveAttrib,"2.0")
122
+ LOAD_GL_FUNC(glGetProgramiv,"2.0")
123
+ program = (GLuint)NUM2UINT(arg1);
124
+ index = (GLuint)NUM2UINT(arg2);
125
+ fptr_glGetProgramiv(program,GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,&max_size);
126
+ CHECK_GLERROR
127
+ if (max_size==0)
128
+ rb_raise(rb_eTypeError, "Can't determine maximum attribute name length");
129
+ buffer = allocate_buffer_with_string(max_size-1);
130
+ fptr_glGetActiveAttrib(program,index,max_size,&written,&attrib_size,&attrib_type,RSTRING_PTR(buffer));
131
+ retary = rb_ary_new2(3);
132
+ rb_ary_push(retary, INT2NUM(attrib_size));
133
+ rb_ary_push(retary, INT2NUM(attrib_type));
134
+ rb_ary_push(retary, buffer);
135
+ CHECK_GLERROR
136
+ return retary;
137
+ }
138
+
139
+ static void (APIENTRY * fptr_glGetActiveUniform)(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*);
140
+ static VALUE
141
+ gl_GetActiveUniform(obj,arg1,arg2)
142
+ VALUE obj,arg1,arg2;
143
+ {
144
+ GLuint program;
145
+ GLuint index;
146
+ GLsizei max_size = 0;
147
+ GLsizei written = 0;
148
+ GLint uniform_size = 0;
149
+ GLenum uniform_type = 0;
150
+ VALUE buffer;
151
+ VALUE retary;
152
+ LOAD_GL_FUNC(glGetActiveUniform,"2.0")
153
+ LOAD_GL_FUNC(glGetProgramiv,"2.0")
154
+ program = (GLuint)NUM2UINT(arg1);
155
+ index = (GLuint)NUM2UINT(arg2);
156
+ fptr_glGetProgramiv(program,GL_ACTIVE_UNIFORM_MAX_LENGTH,&max_size);
157
+ CHECK_GLERROR
158
+ if (max_size==0)
159
+ rb_raise(rb_eTypeError, "Can't determine maximum uniform name length");
160
+ buffer = allocate_buffer_with_string(max_size-1);
161
+ fptr_glGetActiveUniform(program,index,max_size,&written,&uniform_size,&uniform_type,RSTRING_PTR(buffer));
162
+ retary = rb_ary_new2(3);
163
+ rb_ary_push(retary, INT2NUM(uniform_size));
164
+ rb_ary_push(retary, INT2NUM(uniform_type));
165
+ rb_ary_push(retary, buffer);
166
+ CHECK_GLERROR
167
+ return retary;
168
+ }
169
+
170
+ static void (APIENTRY * fptr_glGetAttachedShaders)(GLuint,GLsizei,GLsizei *,GLuint *);
171
+ static VALUE
172
+ gl_GetAttachedShaders(obj,arg1)
173
+ VALUE obj,arg1;
174
+ {
175
+ GLuint program;
176
+ GLint shaders_num = 0;
177
+ GLuint *shaders;
178
+ GLsizei count = 0;
179
+ LOAD_GL_FUNC(glGetAttachedShaders,"2.0")
180
+ LOAD_GL_FUNC(glGetProgramiv,"2.0")
181
+ program = (GLuint)NUM2UINT(arg1);
182
+ fptr_glGetProgramiv(program,GL_ATTACHED_SHADERS,&shaders_num);
183
+ CHECK_GLERROR
184
+ if (shaders_num<=0)
185
+ return Qnil;
186
+ shaders = ALLOC_N(GLuint,shaders_num);
187
+ fptr_glGetAttachedShaders(program,shaders_num,&count,shaders);
188
+ RET_ARRAY_OR_SINGLE_FREE(count,RETCONV_GLuint,shaders)
189
+ }
190
+
191
+ static GLint (APIENTRY * fptr_glGetAttribLocation)(GLuint, GLchar *);
192
+ static VALUE
193
+ gl_GetAttribLocation(obj,arg1,arg2)
194
+ VALUE obj,arg1,arg2;
195
+ {
196
+ GLuint program;
197
+ GLint ret;
198
+ LOAD_GL_FUNC(glGetAttribLocation,"2.0")
199
+ program=(GLuint)NUM2UINT(arg1);
200
+ Check_Type(arg2,T_STRING);
201
+ ret = fptr_glGetAttribLocation(program,RSTRING_PTR(arg2));
202
+ CHECK_GLERROR
203
+ return INT2NUM(ret);
204
+ }
205
+
206
+ static void (APIENTRY * fptr_glGetProgramInfoLog)(GLuint,GLsizei,GLsizei *,GLchar *);
207
+ static VALUE
208
+ gl_GetProgramInfoLog(obj,arg1)
209
+ VALUE obj,arg1;
210
+ {
211
+ GLuint program;
212
+ GLint max_size = 0;
213
+ GLsizei ret_length = 0;
214
+ VALUE buffer;
215
+ LOAD_GL_FUNC(glGetProgramInfoLog,"2.0")
216
+ LOAD_GL_FUNC(glGetProgramiv,"2.0")
217
+ program = (GLuint)NUM2UINT(arg1);
218
+ fptr_glGetProgramiv(program,GL_INFO_LOG_LENGTH,&max_size);
219
+ CHECK_GLERROR
220
+ if (max_size<=0)
221
+ return rb_str_new2("");
222
+ buffer = allocate_buffer_with_string(max_size);
223
+ fptr_glGetProgramInfoLog(program,max_size,&ret_length,RSTRING_PTR(buffer));
224
+ CHECK_GLERROR
225
+ return buffer;
226
+ }
227
+
228
+ static void (APIENTRY * fptr_glGetShaderiv)(GLuint,GLenum,GLint *);
229
+ static VALUE
230
+ gl_GetShaderiv(obj,arg1,arg2)
231
+ VALUE obj,arg1,arg2;
232
+ {
233
+ GLuint program;
234
+ GLenum pname;
235
+ GLint params = 0;
236
+ LOAD_GL_FUNC(glGetShaderiv,"2.0")
237
+ program = (GLuint)NUM2UINT(arg1);
238
+ pname = (GLenum)NUM2INT(arg2);
239
+ fptr_glGetShaderiv(program,pname,&params);
240
+ CHECK_GLERROR
241
+ return cond_GLBOOL2RUBY(pname,params);
242
+ }
243
+
244
+ static void (APIENTRY * fptr_glGetShaderInfoLog)(GLuint,GLsizei,GLsizei *,GLchar *);
245
+ static VALUE
246
+ gl_GetShaderInfoLog(obj,arg1)
247
+ VALUE obj,arg1;
248
+ {
249
+ GLuint program;
250
+ GLint max_size = 0;
251
+ GLsizei ret_length = 0;
252
+ VALUE ret_buffer;
253
+ GLchar *buffer;
254
+ LOAD_GL_FUNC(glGetShaderInfoLog,"2.0")
255
+ LOAD_GL_FUNC(glGetShaderiv,"2.0")
256
+ program = (GLuint)NUM2UINT(arg1);
257
+ fptr_glGetShaderiv(program,GL_INFO_LOG_LENGTH,&max_size);
258
+ CHECK_GLERROR
259
+ if (max_size<=0)
260
+ return rb_str_new2("");
261
+ buffer = ALLOC_N(GLchar,max_size+1);
262
+ memset(buffer,0,sizeof(GLchar) * (max_size+1));
263
+ fptr_glGetShaderInfoLog(program,max_size,&ret_length,buffer);
264
+ ret_buffer = rb_str_new(buffer, ret_length);
265
+ xfree(buffer);
266
+ CHECK_GLERROR
267
+ return ret_buffer;
268
+ }
269
+
270
+ static void (APIENTRY * fptr_glGetShaderSource)(GLuint,GLsizei,GLsizei *,GLchar *);
271
+ static VALUE
272
+ gl_GetShaderSource(obj,arg1)
273
+ VALUE obj,arg1;
274
+ {
275
+ GLuint shader;
276
+ GLint max_size = 0;
277
+ GLsizei ret_length = 0;
278
+ VALUE buffer;
279
+ LOAD_GL_FUNC(glGetShaderSource,"2.0")
280
+ LOAD_GL_FUNC(glGetShaderiv,"2.0")
281
+ shader = (GLuint)NUM2UINT(arg1);
282
+ fptr_glGetShaderiv(shader,GL_SHADER_SOURCE_LENGTH,&max_size);
283
+ CHECK_GLERROR
284
+ if (max_size==0)
285
+ rb_raise(rb_eTypeError, "Can't determine maximum shader source length");
286
+ buffer = allocate_buffer_with_string(max_size-1);
287
+ fptr_glGetShaderSource(shader,max_size,&ret_length,RSTRING_PTR(buffer));
288
+ CHECK_GLERROR
289
+ return buffer;
290
+ }
291
+
292
+ static GLint (APIENTRY * fptr_glGetUniformLocation)(GLuint,const GLchar*);
293
+ static VALUE
294
+ gl_GetUniformLocation(obj,arg1,arg2)
295
+ VALUE obj,arg1,arg2;
296
+ {
297
+ GLuint program;
298
+ GLint ret;
299
+ LOAD_GL_FUNC(glGetUniformLocation,"2.0")
300
+ program=(GLuint)NUM2UINT(arg1);
301
+ Check_Type(arg2,T_STRING);
302
+ ret = fptr_glGetUniformLocation(program,RSTRING_PTR(arg2));
303
+ CHECK_GLERROR
304
+ return INT2NUM(ret);
305
+ }
306
+
307
+ #define GETUNIFORM_FUNC(_name_,_type_) \
308
+ static void (APIENTRY * fptr_gl##_name_)(GLuint,GLint,_type_ *); \
309
+ static VALUE \
310
+ gl_##_name_(obj,arg1,arg2) \
311
+ VALUE obj,arg1,arg2; \
312
+ { \
313
+ GLuint program; \
314
+ GLint location; \
315
+ _type_ params[16]; \
316
+ GLint unused = 0; \
317
+ GLenum uniform_type = 0; \
318
+ GLint uniform_size = 0; \
319
+ \
320
+ LOAD_GL_FUNC(gl##_name_,"2.0") \
321
+ LOAD_GL_FUNC(glGetActiveUniform,"2.0") \
322
+ program = (GLuint)NUM2UINT(arg1); \
323
+ location = (GLint)NUM2INT(arg2); \
324
+ \
325
+ fptr_glGetActiveUniform(program,location,0,NULL,&unused,&uniform_type,NULL); \
326
+ CHECK_GLERROR \
327
+ if (uniform_type==0) \
328
+ rb_raise(rb_eTypeError, "Can't determine the uniform's type"); \
329
+ \
330
+ uniform_size = get_uniform_size(uniform_type); \
331
+ \
332
+ memset(params,0,16*sizeof(_type_)); \
333
+ fptr_gl##_name_(program,location,params); \
334
+ RET_ARRAY_OR_SINGLE(uniform_size,RETCONV_##_type_,params) \
335
+ }
336
+
337
+ GETUNIFORM_FUNC(GetUniformfv,GLfloat)
338
+ GETUNIFORM_FUNC(GetUniformiv,GLint)
339
+ #undef GETUNIFORM_FUNC
340
+
341
+ #define GETVERTEXATTRIB_FUNC(_name_,_type_) \
342
+ static void (APIENTRY * fptr_gl##_name_)(GLuint,GLenum,_type_ *); \
343
+ static VALUE \
344
+ gl_##_name_(obj,arg1,arg2) \
345
+ VALUE obj,arg1,arg2; \
346
+ { \
347
+ GLuint index; \
348
+ GLenum pname; \
349
+ _type_ params[4] = {0,0,0,0}; \
350
+ GLint size; \
351
+ LOAD_GL_FUNC(gl##_name_,"2.0") \
352
+ index = (GLuint)NUM2UINT(arg1); \
353
+ pname = (GLenum)NUM2INT(arg2); \
354
+ if (pname==GL_CURRENT_VERTEX_ATTRIB) \
355
+ size = 4; \
356
+ else \
357
+ size = 1; \
358
+ fptr_gl##_name_(index,pname,params); \
359
+ RET_ARRAY_OR_SINGLE(size,RETCONV_##_type_,params) \
360
+ }
361
+
362
+ GETVERTEXATTRIB_FUNC(GetVertexAttribdv,GLdouble)
363
+ GETVERTEXATTRIB_FUNC(GetVertexAttribfv,GLfloat)
364
+ //GETVERTEXATTRIB_FUNC(GetVertexAttribiv,GLint,cond_GLBOOL2RUBY)
365
+ #undef GETVERTEXATTRIB_FUNC
366
+
367
+ static void (APIENTRY * fptr_glGetVertexAttribiv)(GLuint,GLenum,GLint *);
368
+ static VALUE
369
+ gl_GetVertexAttribiv(obj,arg1,arg2)
370
+ VALUE obj,arg1,arg2;
371
+ {
372
+ GLuint index;
373
+ GLenum pname;
374
+ GLint params[4] = {0,0,0,0};
375
+ GLint size;
376
+ LOAD_GL_FUNC(glGetVertexAttribiv,"2.0")
377
+ index = (GLuint)NUM2UINT(arg1);
378
+ pname = (GLenum)NUM2INT(arg2);
379
+ if (pname==GL_CURRENT_VERTEX_ATTRIB)
380
+ size = 4;
381
+ else
382
+ size = 1;
383
+ fptr_glGetVertexAttribiv(index,pname,params);
384
+ RET_ARRAY_OR_SINGLE_BOOL(size,cond_GLBOOL2RUBY,pname,params)
385
+ }
386
+
387
+
388
+ VALUE g_VertexAttrib_ptr[_MAX_VERTEX_ATTRIBS];
389
+
390
+ static void (APIENTRY * fptr_glGetVertexAttribPointerv)(GLuint,GLenum,GLvoid **);
391
+ static VALUE
392
+ gl_GetVertexAttribPointerv(obj,arg1)
393
+ VALUE obj,arg1;
394
+ {
395
+ GLuint index;
396
+ LOAD_GL_FUNC(glGetVertexAttribPointerv,"2.0")
397
+ index =(GLuint) NUM2INT(arg1);
398
+ if (index>_MAX_VERTEX_ATTRIBS)
399
+ rb_raise(rb_eArgError, "Index too large, maximum allowed value '%i'",_MAX_VERTEX_ATTRIBS);
400
+
401
+ return g_VertexAttrib_ptr[index];
402
+ }
403
+
404
+ static void (APIENTRY * fptr_glShaderSource)(GLuint,GLsizei,GLchar**,GLint *);
405
+ static VALUE
406
+ gl_ShaderSource(obj,arg1,arg2)
407
+ VALUE obj,arg1,arg2;
408
+ {
409
+ GLuint shader;
410
+ GLint length;
411
+ GLchar *str;
412
+ LOAD_GL_FUNC(glShaderSource,"2.0")
413
+ shader = (GLuint)NUM2UINT(arg1);
414
+ Check_Type(arg2,T_STRING);
415
+ str = RSTRING_PTR(arg2);
416
+ length = (GLint)RSTRING_LENINT(arg2);
417
+ fptr_glShaderSource(shader,1,&str,&length);
418
+ CHECK_GLERROR
419
+ return Qnil;
420
+ }
421
+
422
+ #define UNIFORM_FUNC_V(_name_,_type_,_conv_,_size_) \
423
+ static void (APIENTRY * fptr_gl##_name_)(GLint,GLsizei,_type_ *); \
424
+ static VALUE \
425
+ gl_##_name_(obj,arg1,arg2) \
426
+ VALUE obj,arg1,arg2; \
427
+ { \
428
+ GLint location; \
429
+ GLsizei count; \
430
+ _type_ *value; \
431
+ LOAD_GL_FUNC(gl##_name_,"2.0") \
432
+ Check_Type(arg2,T_ARRAY); \
433
+ count = (GLsizei)RARRAY_LENINT(arg2); \
434
+ if (count<=0 || (count % _size_) != 0) \
435
+ rb_raise(rb_eArgError, "Parameter array size must be multiplication of %i",_size_); \
436
+ location = (GLint)NUM2INT(arg1); \
437
+ value = ALLOC_N(_type_,count); \
438
+ _conv_(arg2,value,count); \
439
+ fptr_gl##_name_(location,count / _size_,value); \
440
+ xfree(value); \
441
+ CHECK_GLERROR \
442
+ return Qnil; \
443
+ }
444
+
445
+ UNIFORM_FUNC_V(Uniform1fv,GLfloat,ary2cflt,1)
446
+ UNIFORM_FUNC_V(Uniform1iv,GLint,ary2cint,1)
447
+ UNIFORM_FUNC_V(Uniform2fv,GLfloat,ary2cflt,2)
448
+ UNIFORM_FUNC_V(Uniform2iv,GLint,ary2cint,2)
449
+ UNIFORM_FUNC_V(Uniform3fv,GLfloat,ary2cflt,3)
450
+ UNIFORM_FUNC_V(Uniform3iv,GLint,ary2cint,3)
451
+ UNIFORM_FUNC_V(Uniform4fv,GLfloat,ary2cflt,4)
452
+ UNIFORM_FUNC_V(Uniform4iv,GLint,ary2cint,4)
453
+ #undef UNIFORM_FUNC_V
454
+
455
+ #define UNIFORMMATRIX_FUNC(_name_,_size_) \
456
+ static void (APIENTRY * fptr_gl##_name_)(GLint,GLsizei,GLboolean,GLfloat *); \
457
+ static VALUE \
458
+ gl_##_name_(obj,arg1,arg2,arg3) \
459
+ VALUE obj,arg1,arg2,arg3; \
460
+ { \
461
+ GLint location; \
462
+ GLsizei count; \
463
+ GLboolean transpose; \
464
+ GLfloat *value; \
465
+ LOAD_GL_FUNC(gl##_name_,"2.0") \
466
+ location = (GLint)NUM2INT(arg1); \
467
+ count = (GLsizei)RARRAY_LENINT(rb_funcall(rb_Array(arg3),rb_intern("flatten"),0)); \
468
+ transpose = (GLboolean)NUM2INT(arg2); \
469
+ value = ALLOC_N(GLfloat, count); \
470
+ ary2cmatfloatcount(arg3,value,_size_,_size_); \
471
+ fptr_gl##_name_(location,count / (_size_*_size_),transpose,value); \
472
+ xfree(value); \
473
+ CHECK_GLERROR \
474
+ return Qnil; \
475
+ }
476
+
477
+ UNIFORMMATRIX_FUNC(UniformMatrix2fv,2)
478
+ UNIFORMMATRIX_FUNC(UniformMatrix3fv,3)
479
+ UNIFORMMATRIX_FUNC(UniformMatrix4fv,4)
480
+ #undef UNIFORMMATRIX_FUNC
481
+
482
+ #define VERTEXATTRIB_FUNC_V(_name_,_type_,_conv_,_size_) \
483
+ static void (APIENTRY * fptr_gl##_name_)(GLuint,_type_ *); \
484
+ static VALUE \
485
+ gl_##_name_(obj,arg1,arg2) \
486
+ VALUE obj,arg1,arg2; \
487
+ { \
488
+ GLuint index; \
489
+ _type_ v[_size_]; \
490
+ LOAD_GL_FUNC(gl##_name_,"2.0") \
491
+ index = (GLuint)NUM2UINT(arg1); \
492
+ _conv_(arg2,v,_size_); \
493
+ fptr_gl##_name_(index,v); \
494
+ CHECK_GLERROR \
495
+ return Qnil; \
496
+ }
497
+
498
+ VERTEXATTRIB_FUNC_V(VertexAttrib4Nbv,GLbyte,ary2cbyte,4)
499
+ VERTEXATTRIB_FUNC_V(VertexAttrib4Niv,GLint,ary2cint,4)
500
+ VERTEXATTRIB_FUNC_V(VertexAttrib4Nsv,GLshort,ary2cshort,4)
501
+ VERTEXATTRIB_FUNC_V(VertexAttrib4Nubv,GLubyte,ary2cubyte,4)
502
+ VERTEXATTRIB_FUNC_V(VertexAttrib4Nuiv,GLuint,ary2cuint,4)
503
+ VERTEXATTRIB_FUNC_V(VertexAttrib4Nusv,GLushort,ary2cushort,4)
504
+ VERTEXATTRIB_FUNC_V(VertexAttrib4uiv,GLuint,ary2cuint,4)
505
+ VERTEXATTRIB_FUNC_V(VertexAttrib4ubv,GLubyte,ary2cubyte,4)
506
+ VERTEXATTRIB_FUNC_V(VertexAttrib4usv,GLushort,ary2cushort,4)
507
+ VERTEXATTRIB_FUNC_V(VertexAttrib4bv,GLbyte,ary2cbyte,4)
508
+ VERTEXATTRIB_FUNC_V(VertexAttrib4iv,GLint,ary2cint,4)
509
+ VERTEXATTRIB_FUNC_V(VertexAttrib4dv,GLdouble,ary2cdbl,4)
510
+ VERTEXATTRIB_FUNC_V(VertexAttrib4fv,GLfloat,ary2cflt,4)
511
+ VERTEXATTRIB_FUNC_V(VertexAttrib4sv,GLshort,ary2cshort,4)
512
+ VERTEXATTRIB_FUNC_V(VertexAttrib3dv,GLdouble,ary2cdbl,3)
513
+ VERTEXATTRIB_FUNC_V(VertexAttrib3fv,GLfloat,ary2cflt,3)
514
+ VERTEXATTRIB_FUNC_V(VertexAttrib3sv,GLshort,ary2cshort,3)
515
+ VERTEXATTRIB_FUNC_V(VertexAttrib2dv,GLdouble,ary2cdbl,2)
516
+ VERTEXATTRIB_FUNC_V(VertexAttrib2fv,GLfloat,ary2cflt,2)
517
+ VERTEXATTRIB_FUNC_V(VertexAttrib2sv,GLshort,ary2cshort,2)
518
+ VERTEXATTRIB_FUNC_V(VertexAttrib1dv,GLdouble,ary2cdbl,1)
519
+ VERTEXATTRIB_FUNC_V(VertexAttrib1fv,GLfloat,ary2cflt,1)
520
+ VERTEXATTRIB_FUNC_V(VertexAttrib1sv,GLshort,ary2cshort,1)
521
+ #undef VERTEXATTRIB_FUNC_V
522
+
523
+ static void (APIENTRY * fptr_glVertexAttribPointer)(GLuint,GLint,GLenum,GLboolean,GLsizei,GLvoid *);
524
+ static VALUE
525
+ gl_VertexAttribPointer(obj,arg1,arg2,arg3,arg4,arg5,arg6)
526
+ VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6;
527
+ {
528
+ GLuint index;
529
+ GLuint size;
530
+ GLenum type;
531
+ GLboolean normalized;
532
+ GLsizei stride;
533
+ LOAD_GL_FUNC(glVertexAttribPointer,"2.0")
534
+ index = (GLuint)NUM2UINT(arg1);
535
+ size = (GLuint)NUM2UINT(arg2);
536
+ type = (GLenum)NUM2INT(arg3);
537
+ normalized = (GLboolean)NUM2INT(arg4);
538
+ stride = (GLsizei)NUM2UINT(arg5);
539
+ if (index>_MAX_VERTEX_ATTRIBS)
540
+ rb_raise(rb_eArgError, "Index too large, maximum allowed value '%i'",_MAX_VERTEX_ATTRIBS);
541
+
542
+ if (CheckBufferBinding(GL_ARRAY_BUFFER_BINDING)) {
543
+ g_VertexAttrib_ptr[index] = arg6;
544
+ fptr_glVertexAttribPointer(index,size,type,normalized,stride,(GLvoid *)NUM2LONG(arg6));
545
+ } else {
546
+ VALUE data;
547
+ data = pack_array_or_pass_string(type,arg6);
548
+ rb_str_freeze(data);
549
+ g_VertexAttrib_ptr[index] = data;
550
+ fptr_glVertexAttribPointer(index,size,type,normalized,stride,(GLvoid *)RSTRING_PTR(data));
551
+ }
552
+ CHECK_GLERROR
553
+ return Qnil;
554
+ }
555
+
556
+ void gl_init_functions_2_0(VALUE module)
557
+ {
558
+ rb_define_module_function(module, "glBlendEquationSeparate", gl_BlendEquationSeparate, 2);
559
+ rb_define_module_function(module, "glDrawBuffers", gl_DrawBuffers, 1);
560
+ rb_define_module_function(module, "glStencilOpSeparate", gl_StencilOpSeparate, 4);
561
+ rb_define_module_function(module, "glStencilFuncSeparate", gl_StencilFuncSeparate, 4);
562
+ rb_define_module_function(module, "glStencilMaskSeparate", gl_StencilMaskSeparate, 2);
563
+ rb_define_module_function(module, "glAttachShader", gl_AttachShader, 2);
564
+ rb_define_module_function(module, "glBindAttribLocation", gl_BindAttribLocation, 3);
565
+ rb_define_module_function(module, "glCompileShader", gl_CompileShader, 1);
566
+ rb_define_module_function(module, "glCreateProgram", gl_CreateProgram, 0);
567
+ rb_define_module_function(module, "glCreateShader", gl_CreateShader, 1);
568
+ rb_define_module_function(module, "glDeleteProgram", gl_DeleteProgram, 1);
569
+ rb_define_module_function(module, "glDeleteShader", gl_DeleteShader, 1);
570
+ rb_define_module_function(module, "glDetachShader", gl_DetachShader, 2);
571
+ rb_define_module_function(module, "glDisableVertexAttribArray", gl_DisableVertexAttribArray, 1);
572
+ rb_define_module_function(module, "glEnableVertexAttribArray", gl_EnableVertexAttribArray, 1);
573
+ rb_define_module_function(module, "glGetActiveAttrib", gl_GetActiveAttrib, 2);
574
+ rb_define_module_function(module, "glGetActiveUniform", gl_GetActiveUniform, 2);
575
+ rb_define_module_function(module, "glGetAttachedShaders", gl_GetAttachedShaders, 1);
576
+ rb_define_module_function(module, "glGetAttribLocation", gl_GetAttribLocation, 2);
577
+ rb_define_module_function(module, "glGetProgramiv", gl_GetProgramiv, 2);
578
+ rb_define_module_function(module, "glGetProgramInfoLog", gl_GetProgramInfoLog, 1);
579
+ rb_define_module_function(module, "glGetShaderiv", gl_GetShaderiv, 2);
580
+ rb_define_module_function(module, "glGetShaderInfoLog", gl_GetShaderInfoLog, 1);
581
+ rb_define_module_function(module, "glGetShaderSource", gl_GetShaderSource, 1);
582
+ rb_define_module_function(module, "glGetUniformLocation", gl_GetUniformLocation, 2);
583
+ rb_define_module_function(module, "glGetUniformfv", gl_GetUniformfv, 2);
584
+ rb_define_module_function(module, "glGetUniformiv", gl_GetUniformiv, 2);
585
+ rb_define_module_function(module, "glGetVertexAttribdv", gl_GetVertexAttribdv, 2);
586
+ rb_define_module_function(module, "glGetVertexAttribfv", gl_GetVertexAttribfv, 2);
587
+ rb_define_module_function(module, "glGetVertexAttribiv", gl_GetVertexAttribiv, 2);
588
+ rb_define_module_function(module, "glGetVertexAttribPointerv", gl_GetVertexAttribPointerv, 1);
589
+ rb_define_module_function(module, "glIsProgram", gl_IsProgram, 1);
590
+ rb_define_module_function(module, "glIsShader", gl_IsShader, 1);
591
+ rb_define_module_function(module, "glLinkProgram", gl_LinkProgram, 1);
592
+ rb_define_module_function(module, "glShaderSource", gl_ShaderSource, 2);
593
+ rb_define_module_function(module, "glUseProgram", gl_UseProgram, 1);
594
+ rb_define_module_function(module, "glUniform1f", gl_Uniform1f, 2);
595
+ rb_define_module_function(module, "glUniform2f", gl_Uniform2f, 3);
596
+ rb_define_module_function(module, "glUniform3f", gl_Uniform3f, 4);
597
+ rb_define_module_function(module, "glUniform4f", gl_Uniform4f, 5);
598
+ rb_define_module_function(module, "glUniform1i", gl_Uniform1i, 2);
599
+ rb_define_module_function(module, "glUniform2i", gl_Uniform2i, 3);
600
+ rb_define_module_function(module, "glUniform3i", gl_Uniform3i, 4);
601
+ rb_define_module_function(module, "glUniform4i", gl_Uniform4i, 5);
602
+ rb_define_module_function(module, "glUniform1fv", gl_Uniform1fv, 2);
603
+ rb_define_module_function(module, "glUniform2fv", gl_Uniform2fv, 2);
604
+ rb_define_module_function(module, "glUniform3fv", gl_Uniform3fv, 2);
605
+ rb_define_module_function(module, "glUniform4fv", gl_Uniform4fv, 2);
606
+ rb_define_module_function(module, "glUniform1iv", gl_Uniform1iv, 2);
607
+ rb_define_module_function(module, "glUniform2iv", gl_Uniform2iv, 2);
608
+ rb_define_module_function(module, "glUniform3iv", gl_Uniform3iv, 2);
609
+ rb_define_module_function(module, "glUniform4iv", gl_Uniform4iv, 2);
610
+ rb_define_module_function(module, "glUniformMatrix2fv", gl_UniformMatrix2fv, 3);
611
+ rb_define_module_function(module, "glUniformMatrix3fv", gl_UniformMatrix3fv, 3);
612
+ rb_define_module_function(module, "glUniformMatrix4fv", gl_UniformMatrix4fv, 3);
613
+ rb_define_module_function(module, "glValidateProgram", gl_ValidateProgram, 1);
614
+ rb_define_module_function(module, "glVertexAttrib1d", gl_VertexAttrib1d, 2);
615
+ rb_define_module_function(module, "glVertexAttrib1f", gl_VertexAttrib1f, 2);
616
+ rb_define_module_function(module, "glVertexAttrib1s", gl_VertexAttrib1s, 2);
617
+ rb_define_module_function(module, "glVertexAttrib2d", gl_VertexAttrib2d, 3);
618
+ rb_define_module_function(module, "glVertexAttrib2f", gl_VertexAttrib2f, 3);
619
+ rb_define_module_function(module, "glVertexAttrib2s", gl_VertexAttrib2s, 3);
620
+ rb_define_module_function(module, "glVertexAttrib3d", gl_VertexAttrib3d, 4);
621
+ rb_define_module_function(module, "glVertexAttrib3f", gl_VertexAttrib3f, 4);
622
+ rb_define_module_function(module, "glVertexAttrib3s", gl_VertexAttrib3s, 4);
623
+ rb_define_module_function(module, "glVertexAttrib4Nbv", gl_VertexAttrib4Nbv, 2);
624
+ rb_define_module_function(module, "glVertexAttrib4Niv", gl_VertexAttrib4Niv, 2);
625
+ rb_define_module_function(module, "glVertexAttrib4Nsv", gl_VertexAttrib4Nsv, 2);
626
+ rb_define_module_function(module, "glVertexAttrib4Nub", gl_VertexAttrib4Nub, 5);
627
+ rb_define_module_function(module, "glVertexAttrib4Nubv", gl_VertexAttrib4Nubv, 2);
628
+ rb_define_module_function(module, "glVertexAttrib4Nuiv", gl_VertexAttrib4Nuiv, 2);
629
+ rb_define_module_function(module, "glVertexAttrib4Nusv", gl_VertexAttrib4Nusv, 2);
630
+ rb_define_module_function(module, "glVertexAttrib4bv", gl_VertexAttrib4bv, 2);
631
+ rb_define_module_function(module, "glVertexAttrib4d", gl_VertexAttrib4d, 5);
632
+ rb_define_module_function(module, "glVertexAttrib4f", gl_VertexAttrib4f, 5);
633
+ rb_define_module_function(module, "glVertexAttrib4iv", gl_VertexAttrib4iv, 2);
634
+ rb_define_module_function(module, "glVertexAttrib4s", gl_VertexAttrib4s, 5);
635
+ rb_define_module_function(module, "glVertexAttrib4ubv", gl_VertexAttrib4ubv, 2);
636
+ rb_define_module_function(module, "glVertexAttrib4uiv", gl_VertexAttrib4uiv, 2);
637
+ rb_define_module_function(module, "glVertexAttrib4usv", gl_VertexAttrib4usv, 2);
638
+ rb_define_module_function(module, "glVertexAttrib1dv", gl_VertexAttrib1dv, 2);
639
+ rb_define_module_function(module, "glVertexAttrib1fv", gl_VertexAttrib1fv, 2);
640
+ rb_define_module_function(module, "glVertexAttrib1sv", gl_VertexAttrib1sv, 2);
641
+ rb_define_module_function(module, "glVertexAttrib2dv", gl_VertexAttrib2dv, 2);
642
+ rb_define_module_function(module, "glVertexAttrib2fv", gl_VertexAttrib2fv, 2);
643
+ rb_define_module_function(module, "glVertexAttrib2sv", gl_VertexAttrib2sv, 2);
644
+ rb_define_module_function(module, "glVertexAttrib3dv", gl_VertexAttrib3dv, 2);
645
+ rb_define_module_function(module, "glVertexAttrib3fv", gl_VertexAttrib3fv, 2);
646
+ rb_define_module_function(module, "glVertexAttrib3sv", gl_VertexAttrib3sv, 2);
647
+ rb_define_module_function(module, "glVertexAttrib4dv", gl_VertexAttrib4dv, 2);
648
+ rb_define_module_function(module, "glVertexAttrib4fv", gl_VertexAttrib4fv, 2);
649
+ rb_define_module_function(module, "glVertexAttrib4sv", gl_VertexAttrib4sv, 2);
650
+ rb_define_module_function(module, "glVertexAttribPointer", gl_VertexAttribPointer, 6);
651
+
652
+ {
653
+ int i;
654
+ for (i=0;i<_MAX_VERTEX_ATTRIBS;i++)
655
+ rb_global_variable(&g_VertexAttrib_ptr[i]);
656
+ }
657
+ }